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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Humanoid12 = Instance.new("Humanoid")
- Pants13 = Instance.new("Pants")
- Shirt14 = Instance.new("Shirt")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Model0.Name = "Crucified Shrek"
- Model0.Parent = mas
- Model1.Name = "Shrek"
- Model1.Parent = Model0
- Part2.Name = "Torso"
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Br. yellowish green")
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(92.4122391, 92.4122391, 46.2061195)
- Part2.CFrame = CFrame.new(6.03718948, 350.887756, 229.529175, 1.0000006, -5.71273267e-06, -4.76837158e-07, 3.4738332e-06, 1.00000238, 1.57952309e-06, 5.66244125e-07, -6.70552254e-07, 1.00000453)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part2.Position = Vector3.new(6.03718948, 350.887756, 229.529175)
- Part2.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part3.Name = "Left Leg"
- Part3.Parent = Model1
- Part3.BrickColor = BrickColor.new("Reddish brown")
- Part3.Rotation = Vector3.new(-5.17999983, 14.9399996, 11.3400002)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.Size = Vector3.new(46.2061195, 92.4122391, 46.2061195)
- Part3.CFrame = CFrame.new(-8.31091785, 260.074005, 227.038971, 0.947328448, -0.189951926, 0.257832497, 0.172990531, 0.981061518, 0.0871583521, -0.269506067, -0.0379643291, 0.962249637)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part3.Position = Vector3.new(-8.31091785, 260.074005, 227.038971)
- Part3.Orientation = Vector3.new(-5, 15, 10)
- Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part4.Name = "Right Leg"
- Part4.Parent = Model1
- Part4.BrickColor = BrickColor.new("Reddish brown")
- Part4.Rotation = Vector3.new(-10, -10, -10)
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Size = Vector3.new(46.2061195, 92.4122391, 46.2061195)
- Part4.CFrame = CFrame.new(20.1781693, 259.781189, 227.693924, 0.969847918, 0.171003878, -0.173649132, -0.141310275, 0.975085378, 0.171011746, 0.19856663, -0.14131631, 0.969850779)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part4.Position = Vector3.new(20.1781693, 259.781189, 227.693924)
- Part4.Orientation = Vector3.new(-9.84999943, -10.1499996, -8.25)
- Part4.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part5.Name = "Left Arm"
- Part5.Parent = Model1
- Part5.BrickColor = BrickColor.new("Br. yellowish green")
- Part5.Rotation = Vector3.new(0, 0, -110)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Size = Vector3.new(46.2061195, 92.4122391, 46.2061195)
- Part5.CFrame = CFrame.new(-79.8417892, 386.421417, 229.529175, -0.342017353, 0.939693689, -5.52322035e-07, -0.939693689, -0.342017323, 6.60888531e-07, 4.32129127e-07, 7.45048908e-07, 1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part5.Position = Vector3.new(-79.8417892, 386.421417, 229.529175)
- Part5.Orientation = Vector3.new(0, 0, -110)
- Part5.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part6.Name = "Right Arm"
- Part6.Parent = Model1
- Part6.BrickColor = BrickColor.new("Br. yellowish green")
- Part6.Rotation = Vector3.new(-14.1300001, -5.07999992, 109.369995)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(46.2061195, 92.4122391, 46.2061195)
- Part6.CFrame = CFrame.new(88.755127, 395.105713, 229.529175, -0.330374271, -0.939690113, -0.0885239467, 0.907673299, -0.342027068, 0.24321191, -0.258821011, -3.15901673e-07, 0.965930581)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part6.Position = Vector3.new(88.755127, 395.105713, 229.529175)
- Part6.Orientation = Vector3.new(-14.0799999, -5.23999977, 110.649994)
- Part6.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part7.Name = "Head"
- Part7.Parent = Model1
- Part7.BrickColor = BrickColor.new("Br. yellowish green")
- Part7.Transparency = 1
- Part7.Rotation = Vector3.new(-40.9199982, 19.289999, 5.38000011)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.Size = Vector3.new(92.4122391, 46.2061195, 46.2061195)
- Part7.CFrame = CFrame.new(9.1444788, 417.340942, 214.868378, 0.939694405, -0.0885252655, 0.330361515, -0.144540563, 0.772642732, 0.618171632, -0.309975773, -0.628643453, 0.713254213)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part7.Position = Vector3.new(9.1444788, 417.340942, 214.868378)
- Part7.Orientation = Vector3.new(-38.1800003, 24.8500004, -10.5999994)
- Part7.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part8.Name = "Handle"
- Part8.Parent = Part7
- Part8.Rotation = Vector3.new(-40.9199982, 19.289999, 5.38000011)
- Part8.Anchored = true
- Part8.CanCollide = false
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(46.2061195, 92.4122391, 92.4122391)
- Part8.CFrame = CFrame.new(6.03666067, 420.196686, 204.115723, 0.939694405, -0.0885252655, 0.330361515, -0.144540563, 0.772642732, 0.618171632, -0.309975773, -0.628643453, 0.713254213)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Position = Vector3.new(6.03666067, 420.196686, 204.115723)
- Part8.Orientation = Vector3.new(-38.1800003, 24.8500004, -10.5999994)
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshId = "http://www.roblox.com/asset/?id=19999257"
- SpecialMesh9.Scale = Vector3.new(45.7440414, 41.5855217, 43.8958015)
- SpecialMesh9.TextureId = "http://www.roblox.com/asset/?id=205502594"
- SpecialMesh9.MeshType = Enum.MeshType.FileMesh
- SpecialMesh9.Scale = Vector3.new(45.7440414, 41.5855217, 43.8958015)
- Part10.Name = "Meteor"
- Part10.Parent = Part7
- Part10.Material = Enum.Material.Neon
- Part10.BrickColor = BrickColor.new("New Yeller")
- Part10.Reflectance = 0.30000001192093
- Part10.Transparency = 0.10000000149012
- Part10.Rotation = Vector3.new(30, -90, 0)
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.Shape = Enum.PartType.Ball
- Part10.Size = Vector3.new(36.9648933, 36.9648933, 36.9648933)
- Part10.CFrame = CFrame.new(6.30469036, 464.979736, 221.806778, 8.36700201e-06, 7.94604421e-06, -1.0000006, -0.500003338, 0.866031528, 4.92110848e-06, 0.866033018, 0.500005245, 1.11162663e-05)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(1, 1, 0)
- Part10.Position = Vector3.new(6.30469036, 464.979736, 221.806778)
- Part10.Orientation = Vector3.new(0, -90, -30)
- Part10.Color = Color3.new(1, 1, 0)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshId = "http://www.roblox.com/asset/?id=1323306"
- SpecialMesh11.Scale = Vector3.new(92.4122162, 4.62061214, 92.4122162)
- SpecialMesh11.VertexColor = Vector3.new(0.600000024, 1, 1)
- SpecialMesh11.MeshType = Enum.MeshType.FileMesh
- SpecialMesh11.Scale = Vector3.new(92.4122162, 4.62061214, 92.4122162)
- Humanoid12.Parent = Model1
- Humanoid12.RightLeg = Part4
- Humanoid12.LeftLeg = Part3
- Humanoid12.Torso = Part2
- Humanoid12.WalkSpeed = 10
- Pants13.Parent = Model1
- Pants13.PantsTemplate = "rbxassetid://133078204"
- Shirt14.Parent = Model1
- Shirt14.ShirtTemplate = "rbxassetid://133078194"
- Part15.Parent = Model0
- Part15.Material = Enum.Material.Wood
- Part15.BrickColor = BrickColor.new("Rust")
- Part15.Rotation = Vector3.new(180, 0, 180)
- Part15.Anchored = true
- Part15.Size = Vector3.new(295.719177, 46.2061195, 46.2061195)
- Part15.CFrame = CFrame.new(6.29772758, 402.005798, 276.386139, -1.0000006, -5.71273267e-06, 4.76837158e-07, -3.4738332e-06, 1.00000238, -1.57952309e-06, -5.66244125e-07, -6.70552254e-07, -1.00000453)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part15.Position = Vector3.new(6.29772758, 402.005798, 276.386139)
- Part15.Orientation = Vector3.new(0, 180, 0)
- Part15.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Wood
- Part16.BrickColor = BrickColor.new("Rust")
- Part16.Rotation = Vector3.new(180, 0, 180)
- Part16.Anchored = true
- Part16.Size = Vector3.new(46.2061195, 582.197083, 46.2061195)
- Part16.CFrame = CFrame.new(10.9189091, 291.110901, 276.38623, -1.0000006, -5.71273267e-06, 4.76837158e-07, -3.4738332e-06, 1.00000238, -1.57952309e-06, -5.66244125e-07, -6.70552254e-07, -1.00000453)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part16.Position = Vector3.new(10.9189091, 291.110901, 276.38623)
- Part16.Orientation = Vector3.new(0, 180, 0)
- Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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