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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local example = library:CreateWindow({
- text = "Functions"
- })
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Credits\nInori: Dragging\nwally: UI\n Making this\n[A.A.N]Peace#7593")
- example:AddBox("WalkSpeed", function(object, focus)
- if focus then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(object.Text) or 16
- end
- end)
- example:AddButton("Reset", function()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0;
- end)
- example:AddButton("Autofarm On", function()
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait(0.1)--change time if you want
- local A_1 = "MouseClick"
- local A_2 =
- {
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
- example:AddButton("Autofarm Off", function()
- _G.LULU = false--change to true or false
- while _G.LULU do
- wait(0.1)--change time if you want
- local A_1 = "MouseClick"
- local A_2 =
- {
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
- example:AddButton("AutoSell On", function()
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait(0.1)--change time if you want
- local A_1 = "Full"
- local A_2 =
- {
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
- example:AddButton("AutoSell Off", function()
- _G.LULU = false--change to true or false
- while _G.LULU do
- wait(0.1)--change time if you want
- local A_1 = "Full"
- local A_2 =
- {
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
- example:AddButton("Unlimited Candy Cane", function()
- local A_1 = "Purchase"
- local A_2 =
- {
- [1] = "Egg",
- [2] = "Present",
- [3] = -1000000000
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end)
- example:AddButton("Unlimited Gold", function()
- local A_1 = "Purchase"
- local A_2 =
- {
- [1] = "Egg",
- [2] = "Robot",
- [3] = -1000000000
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end)
- example:AddButton("AutoBuy Best Pet", function()
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait(0.5)--change time if you want
- local A_1 = "Purchase"
- local A_2 =
- {
- [1] = "Egg",
- [2] = "Wizard",
- [3] = 1
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
- example:AddButton("Stop AutoBuy", function()
- _G.LULU = false--change to true or false
- while _G.LULU do
- wait(0.5)--change time if you want
- local A_1 = "Purchase"
- local A_2 =
- {
- [1] = "Egg",
- [2] = "Wizard",
- [3] = 1
- }
- game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
- end
- end)
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