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GAC_Peace

Nothin

Dec 5th, 2019
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  1. local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
  2. local example = library:CreateWindow({
  3. text = "Functions"
  4. })
  5.  
  6. local credits = library:CreateWindow({text='Credits'})
  7. credits:AddLabel("Credits\nInori: Dragging\nwally: UI\n Making this\n[A.A.N]Peace#7593")
  8.  
  9. example:AddBox("WalkSpeed", function(object, focus)
  10. if focus then
  11. game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(object.Text) or 16
  12. end
  13. end)
  14.  
  15. example:AddButton("Reset", function()
  16. game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0;
  17. end)
  18.  
  19. example:AddButton("Autofarm On", function()
  20. _G.LULU = true--change to true or false
  21. while _G.LULU do
  22. wait(0.1)--change time if you want
  23. local A_1 = "MouseClick"
  24. local A_2 =
  25. {
  26. }
  27. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  28. end
  29. end)
  30.  
  31. example:AddButton("Autofarm Off", function()
  32. _G.LULU = false--change to true or false
  33. while _G.LULU do
  34. wait(0.1)--change time if you want
  35. local A_1 = "MouseClick"
  36. local A_2 =
  37. {
  38. }
  39. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  40. end
  41. end)
  42.  
  43. example:AddButton("AutoSell On", function()
  44. _G.LULU = true--change to true or false
  45. while _G.LULU do
  46. wait(0.1)--change time if you want
  47. local A_1 = "Full"
  48. local A_2 =
  49. {
  50. }
  51. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  52. end
  53. end)
  54.  
  55. example:AddButton("AutoSell Off", function()
  56. _G.LULU = false--change to true or false
  57. while _G.LULU do
  58. wait(0.1)--change time if you want
  59. local A_1 = "Full"
  60. local A_2 =
  61. {
  62. }
  63. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  64. end
  65. end)
  66.  
  67. example:AddButton("Unlimited Candy Cane", function()
  68. local A_1 = "Purchase"
  69. local A_2 =
  70. {
  71. [1] = "Egg",
  72. [2] = "Present",
  73. [3] = -1000000000
  74. }
  75. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  76. end)
  77.  
  78. example:AddButton("Unlimited Gold", function()
  79. local A_1 = "Purchase"
  80. local A_2 =
  81. {
  82. [1] = "Egg",
  83. [2] = "Robot",
  84. [3] = -1000000000
  85. }
  86. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  87. end)
  88.  
  89. example:AddButton("AutoBuy Best Pet", function()
  90. _G.LULU = true--change to true or false
  91. while _G.LULU do
  92. wait(0.5)--change time if you want
  93. local A_1 = "Purchase"
  94. local A_2 =
  95. {
  96. [1] = "Egg",
  97. [2] = "Wizard",
  98. [3] = 1
  99. }
  100. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  101. end
  102. end)
  103.  
  104. example:AddButton("Stop AutoBuy", function()
  105. _G.LULU = false--change to true or false
  106. while _G.LULU do
  107. wait(0.5)--change time if you want
  108. local A_1 = "Purchase"
  109. local A_2 =
  110. {
  111. [1] = "Egg",
  112. [2] = "Wizard",
  113. [3] = 1
  114. }
  115. game:GetService("ReplicatedStorage").Events.RemoteEvent:FireServer(A_1, A_2)
  116. end
  117. end)
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