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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Script0 = Instance.new("Script")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Motor6D3 = Instance.new("Motor6D")
- Part4 = Instance.new("Part")
- Motor6D5 = Instance.new("Motor6D")
- Motor6D6 = Instance.new("Motor6D")
- Motor6D7 = Instance.new("Motor6D")
- Motor6D8 = Instance.new("Motor6D")
- Motor6D9 = Instance.new("Motor6D")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Motor6D14 = Instance.new("Motor6D")
- Part15 = Instance.new("Part")
- Decal16 = Instance.new("Decal")
- Humanoid17 = Instance.new("Humanoid")
- Part18 = Instance.new("Part")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Script20 = Instance.new("Script")
- Script0.Name = "[Auto-Setup]"
- Script0.Parent = mas
- table.insert(cors,sandbox(Script0,function()
- script.Parent.StarterCharacter.Parent = game.StarterPlayer
- end))
- Model1.Name = "StarterCharacter"
- Model1.Parent = mas
- Model1.PrimaryPart = Part2
- Part2.Name = "HumanoidRootPart"
- Part2.Parent = Model1
- Part2.Material = Enum.Material.Grass
- Part2.BrickColor = BrickColor.new("Really red")
- Part2.Transparency = 4
- Part2.Size = Vector3.new(2, 2, 1)
- Part2.CFrame = CFrame.new(-5.46681833, 3.00000763, 23.2495918, 0.999999881, -9.25605264e-08, 2.83122063e-07, -9.25605548e-08, 1.00000143, 3.4544081e-07, 2.83122063e-07, 3.45440782e-07, 0.999998987)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(1, 0, 0)
- Part2.Position = Vector3.new(-5.46681833, 3.00000763, 23.2495918)
- Part2.Color = Color3.new(1, 0, 0)
- Motor6D3.Name = "Root Hip"
- Motor6D3.Parent = Part2
- Motor6D3.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D3.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D3.Part0 = Part2
- Motor6D3.Part1 = Part4
- Motor6D3.MaxVelocity = 0.10000000149012
- Part4.Name = "Torso"
- Part4.Parent = Model1
- Part4.Material = Enum.Material.Grass
- Part4.BrickColor = BrickColor.new("Really red")
- Part4.CanCollide = false
- Part4.Size = Vector3.new(2, 2, 1)
- Part4.CFrame = CFrame.new(-5.46681833, 3.00000763, 23.2495918, 0.999999881, -9.25605264e-08, 2.83122063e-07, -9.25605548e-08, 1.00000143, 3.4544081e-07, 2.83122063e-07, 3.45440782e-07, 0.999998987)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(1, 0, 0)
- Part4.Position = Vector3.new(-5.46681833, 3.00000763, 23.2495918)
- Part4.Color = Color3.new(1, 0, 0)
- Motor6D5.Name = "Left Hip"
- Motor6D5.Parent = Part4
- Motor6D5.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D5.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D5.Part0 = Part4
- Motor6D5.Part1 = Part10
- Motor6D5.MaxVelocity = 0.10000000149012
- Motor6D6.Name = "Right Hip"
- Motor6D6.Parent = Part4
- Motor6D6.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D6.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D6.Part0 = Part4
- Motor6D6.Part1 = Part11
- Motor6D6.MaxVelocity = 0.10000000149012
- Motor6D7.Name = "Left Shoulder"
- Motor6D7.Parent = Part4
- Motor6D7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D7.Part0 = Part4
- Motor6D7.Part1 = Part12
- Motor6D7.MaxVelocity = 0.10000000149012
- Motor6D8.Name = "Right Shoulder"
- Motor6D8.Parent = Part4
- Motor6D8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D8.Part0 = Part4
- Motor6D8.Part1 = Part13
- Motor6D8.MaxVelocity = 0.10000000149012
- Motor6D9.Name = "Neck"
- Motor6D9.Parent = Part4
- Motor6D9.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D9.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D9.Part0 = Part4
- Motor6D9.Part1 = Part15
- Motor6D9.MaxVelocity = 0.10000000149012
- Part10.Name = "Left Leg"
- Part10.Parent = Model1
- Part10.Material = Enum.Material.Grass
- Part10.BrickColor = BrickColor.new("Really red")
- Part10.CanCollide = false
- Part10.Size = Vector3.new(1, 2, 1)
- Part10.CFrame = CFrame.new(-5.96681786, 1.00000501, 23.2495918, 0.999999881, -9.25605121e-08, 2.83122063e-07, -9.25605548e-08, 1.00000131, 3.4544081e-07, 2.83122063e-07, 3.45440753e-07, 0.999998987)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(1, 0, 0)
- Part10.Position = Vector3.new(-5.96681786, 1.00000501, 23.2495918)
- Part10.Color = Color3.new(1, 0, 0)
- Part11.Name = "Right Leg"
- Part11.Parent = Model1
- Part11.Material = Enum.Material.Grass
- Part11.BrickColor = BrickColor.new("Really red")
- Part11.CanCollide = false
- Part11.Size = Vector3.new(1, 2, 1)
- Part11.CFrame = CFrame.new(-4.96681833, 1.00000501, 23.2495918, 0.999999881, -9.25605121e-08, 2.83122063e-07, -9.25605548e-08, 1.00000131, 3.4544081e-07, 2.83122063e-07, 3.45440753e-07, 0.999998987)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(1, 0, 0)
- Part11.Position = Vector3.new(-4.96681833, 1.00000501, 23.2495918)
- Part11.Color = Color3.new(1, 0, 0)
- Part12.Name = "Left Arm"
- Part12.Parent = Model1
- Part12.Material = Enum.Material.Grass
- Part12.BrickColor = BrickColor.new("Really red")
- Part12.CanCollide = false
- Part12.Size = Vector3.new(1, 2, 1)
- Part12.CFrame = CFrame.new(-6.96681786, 3.00000787, 23.2495918, 0.999999881, -9.25605121e-08, 2.83122063e-07, -9.25605548e-08, 1.00000131, 3.4544081e-07, 2.83122063e-07, 3.45440753e-07, 0.999998987)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(1, 0, 0)
- Part12.Position = Vector3.new(-6.96681786, 3.00000787, 23.2495918)
- Part12.Color = Color3.new(1, 0, 0)
- Part13.Name = "Right Arm"
- Part13.Parent = Model1
- Part13.Material = Enum.Material.Grass
- Part13.BrickColor = BrickColor.new("Really red")
- Part13.CanCollide = false
- Part13.Size = Vector3.new(1, 2, 1)
- Part13.CFrame = CFrame.new(-3.96681857, 3.00000763, 23.2495918, 0.999999881, -9.25605121e-08, 2.83122063e-07, -9.25605548e-08, 1.00000131, 3.4544081e-07, 2.83122063e-07, 3.45440753e-07, 0.999998987)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(1, 0, 0)
- Part13.Position = Vector3.new(-3.96681857, 3.00000763, 23.2495918)
- Part13.Color = Color3.new(1, 0, 0)
- Motor6D14.Name = "Weld"
- Motor6D14.Parent = Part13
- Motor6D14.C0 = CFrame.new(-0.5, -0.0795617104, -2.1005764, -1.58444806e-07, -1.00000072, 6.67178426e-07, -0.965925872, -1.96323882e-08, -0.258818865, 0.258818716, -1.04308106e-06, -0.965925336)
- Motor6D14.Part0 = Part18
- Motor6D14.Part1 = Part13
- Part15.Name = "Head"
- Part15.Parent = Model1
- Part15.Material = Enum.Material.Grass
- Part15.BrickColor = BrickColor.new("Really red")
- Part15.Size = Vector3.new(2, 1, 1)
- Part15.CFrame = CFrame.new(-5.46681833, 4.50000954, 23.2495918, 0.999999881, -9.25605264e-08, 2.83122063e-07, -9.25605548e-08, 1.00000143, 3.4544081e-07, 2.83122063e-07, 3.45440782e-07, 0.999998987)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(1, 0, 0)
- Part15.Position = Vector3.new(-5.46681833, 4.50000954, 23.2495918)
- Part15.Color = Color3.new(1, 0, 0)
- Decal16.Name = "Face"
- Decal16.Parent = Part15
- Decal16.Texture = "rbxasset://textures/face.png"
- Humanoid17.Parent = Model1
- Humanoid17.RightLeg = Part11
- Humanoid17.LeftLeg = Part10
- Humanoid17.Torso = Part2
- Part18.Name = "Wo"
- Part18.Parent = Model1
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Reflectance = 0.40000000596046
- Part18.Rotation = Vector3.new(180, 15, 90)
- Part18.FormFactor = Enum.FormFactor.Plate
- Part18.Size = Vector3.new(0.351705521, 0.50000006, 5.04130125)
- Part18.CFrame = CFrame.new(-3.50000143, 2.50000358, 21.2000027, -6.58840236e-08, -0.965925813, 0.258818418, -1.00000203, -1.96323811e-08, -1.40070892e-06, 3.21736678e-07, -0.258818865, -0.965924323)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Position = Vector3.new(-3.50000143, 2.50000358, 21.2000027)
- Part18.Orientation = Vector3.new(0, 165, -90)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh19.Parent = Part18
- SpecialMesh19.MeshId = "http://www.roblox.com/asset/?id=12169519"
- SpecialMesh19.Scale = Vector3.new(0.597899377, 2.12500024, 1.88922751)
- SpecialMesh19.TextureId = "http://www.roblox.com/asset/?id=12169420"
- SpecialMesh19.MeshType = Enum.MeshType.FileMesh
- SpecialMesh19.Scale = Vector3.new(0.597899377, 2.12500024, 1.88922751)
- Script20.Parent = Part18
- table.insert(cors,sandbox(Script20,function()
- --Kill OnTouch :P
- function onTouch(part)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- humanoid.Health = 0 -- damage the humanoid
- end
- end
- script.Parent.Touched:connect(onTouch)
- --Made By XxAtrocity
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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