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Kacperski89

Untitled

Jul 6th, 2015
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  1. variables:
  2. monety = 0
  3. on mine of stone:
  4. add 1 to {monety::%player%}
  5. command /monety [<text>]:
  6. trigger:
  7. send "&7» Monety gracza &c%arg 1%&7: &c%{monety.%arg 1%}%"
  8. command /res [<text>]:
  9. trigger:
  10. if player has permission "resmonety.*":
  11. set {monety::%arg 1%} to 0
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