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Untitled

Aug 12th, 2014
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  1. @name Concueror v3.4 beta
  2. @inputs Hud:wirelink
  3. @outputs
  4. @persist Ac PN A Temp Check
  5. @trigger
  6. runOnTick(1)
  7. E = entity()
  8. O = owner()
  9.  
  10. O:weapon():setAlpha(0)
  11.  
  12. PUSH = O:keyAttack2()
  13.  
  14.  
  15.  
  16. AIMP = O:aimEntity()
  17.  
  18. #if(AIMP:isPlayer()) { AIMP:setEyeAngles(ang(999,-999,512)) }
  19.  
  20. findIncludeClass("prop_physics")
  21. findIncludeClass("entity_*")
  22. findIncludeClass("player")
  23.  
  24.  
  25.  
  26. FI = find()
  27.  
  28. RL = rangerOffset(-999,O:pos(), vec(0,0,1))
  29. RLP = RL:pos()
  30.  
  31.     ShootV = holoEntity(75):pos() + vec(5,0,0) + owner():eye()
  32.     AimPos = owner():aimPos()
  33.     V = (AimPos - ShootV):normalized()
  34.  
  35. setName("ZH VTF")
  36.  
  37. ATT = O:keyAttack2()
  38. if(changed(ATT & ATT)) {Ac = !Ac}
  39. if(first()) {
  40.  
  41. PN = 1
  42.  
  43. Temp = 0
  44.  
  45. Hud:egpClear()
  46. Check = 1
  47.          holoCreate(0,E:toWorld(vec(18,0,40)),vec(1,0.1,0.1),E:toWorld(ang(12,197,-18)),vec(255))
  48.          holoCreate(1,E:toWorld(vec(0,0,40)),vec(1,0.1,0.1),E:toWorld(ang(0,0,0)),vec(255))
  49.          holoCreate(2,E:toWorld(vec(0,0,39.94)),vec(1,0.09,0.1),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  50.        
  51.          holoCreate(4,E:toWorld(vec(6,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  52.        
  53.          holoCreate(5,E:toWorld(vec(5.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  54.  
  55.          holoCreate(6,E:toWorld(vec(5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  56.  
  57.          holoCreate(7,E:toWorld(vec(4.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  58.  
  59.          holoCreate(8,E:toWorld(vec(4,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  60.  
  61.          holoCreate(9,E:toWorld(vec(3.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  62.  
  63.          holoCreate(10,E:toWorld(vec(3,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  64.  
  65.          holoCreate(11,E:toWorld(vec(2.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  66.  
  67.          holoCreate(12,E:toWorld(vec(2,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  68.  
  69.          holoCreate(13,E:toWorld(vec(1.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  70.  
  71.          holoCreate(14,E:toWorld(vec(1,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  72.  
  73.          holoCreate(15,E:toWorld(vec(0.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  74.  
  75.          holoCreate(16,E:toWorld(vec(0,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  76.  
  77.          holoCreate(17,E:toWorld(vec(-0.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  78.  
  79.          holoCreate(18,E:toWorld(vec(-1,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  80.  
  81.          holoCreate(19,E:toWorld(vec(-1.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  82.  
  83.          holoCreate(20,E:toWorld(vec(-2,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  84.  
  85.          holoCreate(21,E:toWorld(vec(-2.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  86.  
  87.          holoCreate(22,E:toWorld(vec(-3,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  88.  
  89.          holoCreate(23,E:toWorld(vec(-3.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  90.  
  91.          holoCreate(24,E:toWorld(vec(-4,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  92.  
  93.          holoCreate(25,E:toWorld(vec(-4.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  94.  
  95.          holoCreate(99,E:toWorld(vec(10,0,40)),vec(1,0.1,0.1),E:toWorld(ang(0,0,0)),vec(255))
  96.  
  97.          holoCreate(26,E:toWorld(vec(10,0,40)),vec(1,0.1,0.1),E:toWorld(ang(0,0,45)),vec(255))
  98.  
  99.          holoCreate(27,E:toWorld(vec(0,0,40)),vec(1,0.1,0.1),E:toWorld(ang(0,0,0)),vec(255))
  100.  
  101.          holoCreate(28,E:toWorld(vec(0,0,39.94)),vec(1,0.09,0.1),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  102.  
  103.        
  104.  
  105.          holoCreate(29,E:toWorld(vec(16,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  106.  
  107.          holoCreate(30,E:toWorld(vec(15.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  108.  
  109.          holoCreate(31,E:toWorld(vec(15,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  110.  
  111.          holoCreate(32,E:toWorld(vec(14.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  112.  
  113.          holoCreate(33,E:toWorld(vec(14,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  114.  
  115.          holoCreate(34,E:toWorld(vec(13.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  116.  
  117.          holoCreate(35,E:toWorld(vec(13,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  118.  
  119.          holoCreate(36,E:toWorld(vec(12.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  120.  
  121.          holoCreate(37,E:toWorld(vec(12,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  122.  
  123.          holoCreate(38,E:toWorld(vec(11.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  124.  
  125.          holoCreate(39,E:toWorld(vec(11,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  126.  
  127.          holoCreate(40,E:toWorld(vec(10.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  128.  
  129.          holoCreate(41,E:toWorld(vec(10,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  130.  
  131.          holoCreate(42,E:toWorld(vec(9.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  132.  
  133.          holoCreate(43,E:toWorld(vec(9,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  134.  
  135.          holoCreate(44,E:toWorld(vec(8.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  136.  
  137.          holoCreate(45,E:toWorld(vec(8,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  138.  
  139.          holoCreate(46,E:toWorld(vec(7.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  140.  
  141.          holoCreate(47,E:toWorld(vec(7,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  142.  
  143.          holoCreate(48,E:toWorld(vec(6.5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  144.  
  145.          holoCreate(49,E:toWorld(vec(6,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")    
  146.  
  147.          holoCreate(50,E:toWorld(vec(5,0,39.94)),vec(0.01,0.5,0.3),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  148.  
  149. for(I=4,50) { holoColor(I,vec(0,0,140)) }
  150.          holoCreate(51,E:toWorld(vec(6,0,39.94)),vec(1.9,0.4,0.2),E:toWorld(ang(0,0,0)),vec(255)):setModel("models/holograms/hq_rcube_thick.mdl")
  151.         holoAlpha(51,200)
  152.  
  153.  
  154. #         holoCreate(52,E:toWorld(vec(21,0,37)),vec(1,0.07,0.09),E:toWorld(ang(30,0,0)),vec(110,110,110))
  155.          holoCreate(53,E:toWorld(vec(5.5,0,41.9)),vec(1.8,0.5,0.1),E:toWorld(ang(0,0,0)),vec(160))
  156. #         holoCreate(54,E:toWorld(vec(18.9,0,39.5)),vec(0.7,0.5,0.1),E:toWorld(ang(38.7,0,0)),vec(160)):setModel("")
  157.          holoCreate(55,E:toWorld(vec(5.5,0,39)),vec(0.5,0.2,1.8),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_rcylinder_thin.mdl")
  158.          holoCreate(56,E:toWorld(vec(4,0,40)),vec(0.2,0.2,1.7),E:toWorld(ang(0,90,90)),vec(255)):setModel("models/holograms/hq_tube.mdl")
  159. holoMaterial(56,"debug/env_cubemap_model")
  160.          holoCreate(57,E:toWorld(vec(6.2,2.3,40.4)),vec(0.05,0.05,1.8),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_rcylinder_thin.mdl")
  161.          holoCreate(58,E:toWorld(vec(6.2,-2.3,40.4)),vec(0.05,0.05,1.8),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_rcylinder_thin.mdl")
  162.          holoCreate(59,E:toWorld(vec(5.5,0,43)),vec(0.2,0.18,0.06),E:toWorld(ang(0,0,-90)),vec(160)):setModel("models/Mechanics/gears2/pinion_40t3.mdl")
  163.          holoCreate(60,E:toWorld(vec(17.3,-1.5,39.9)),vec(0.3,0.05,0.2),E:toWorld(ang(20,35,0)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  164.        holoCreate(61,E:toWorld(vec(17.3,1.5,39.9)),vec(0.3,0.05,0.2),E:toWorld(ang(20,-35,0)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  165.        holoCreate(62,E:toWorld(vec(16.5,0,41.1)),vec(0.1,0.02,0.33),E:toWorld(ang(25,0,90)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  166.        holoCreate(63,E:toWorld(vec(17.5,0,40.7)),vec(0.1,0.02,0.23),E:toWorld(ang(25,0,90)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  167.        holoCreate(64,E:toWorld(vec(18.3,0,40.45)),vec(0.1,0.02,0.13),E:toWorld(ang(25,0,90)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  168.        holoCreate(65,E:toWorld(vec(18.7,-0.5,39.18)),vec(0.06,0.01,0.18),E:toWorld(ang(15,80,15)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  169.        holoCreate(66,E:toWorld(vec(18.7,0.5,39.18)),vec(0.06,0.01,0.18),E:toWorld(ang(15,-80,-15)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  170.        holoCreate(67,E:toWorld(vec(18.7,0,39.18)),vec(0.06,0.01,0.18),E:toWorld(ang(0,-90,165)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  171.        holoCreate(68,E:toWorld(vec(13,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  172.        holoCreate(69,E:toWorld(vec(10,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  173.        holoCreate(70,E:toWorld(vec(7,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  174.        holoCreate(71,E:toWorld(vec(4,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  175.        holoCreate(72,E:toWorld(vec(1,0,39.18)),vec(0.06,0.01,0.18),E:toWorld(ang(0,-90,165)),vec(160)):setModel("models/holograms/hq_rcube.mdl")
  176.        holoCreate(73,E:toWorld(vec(1,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  177.        holoCreate(74,E:toWorld(vec(-2,0,43.18)),vec(0.2,0.2,0.2),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  178.        holoCreate(75,E:toWorld(vec(-5,0,43.05)),vec(0.3,0.1,0.1),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  179.        holoCreate(76,E:toWorld(vec(15.5,0,43.05)),vec(0.3,0.1,0.1),E:toWorld(ang(0,90,90)),vec(160)):setModel("models/holograms/hq_stube_thin.mdl")
  180.  
  181.        holoCreate(77,E:toWorld(vec(17.5,0,41)),vec(0.2,0.1,0.3),E:toWorld(ang(-55,0,0)),vec(11)):setModel("models/props_junk/PropaneCanister001a.mdl")
  182.  
  183.        holoCreate(78,E:toWorld(vec(18.5,0,40.3)),vec(0.3,0.5,0.3),E:toWorld(ang(0,35,111)),vec(11)):setModel("models/props_wasteland/panel_leverHandle001a.mdl")
  184.        holoCreate(79,E:toWorld(vec(18.5,0,40.3)),vec(0.3,0.5,0.3),E:toWorld(ang(0,-35,-111)),vec(11)):setModel("models/props_wasteland/panel_leverHandle001a.mdl")
  185.    
  186.     for(IC = 1,79) {
  187.         holoParent(99,IC)
  188.         holoParent(IC,0)
  189. }    
  190.     for(NC = 68,76) { holoColor(NC,vec(127,153,165))
  191.            
  192.     }
  193.          
  194.    
  195. #models/props_wasteland/panel_leverHandle001a.mdl
  196.      }
  197.    
  198.  
  199.    
  200. # models/holograms/right_prism.mdl
  201. # models/holograms/hq_tube.mdl
  202. # models/Mechanics/gears2/pinion_40t3.mdl
  203. # models/holograms/hq_rcube_thick.mdl
  204. # models/holograms/hq_rcube.mdl
  205.  
  206. holoPos(0,owner():attachmentPos("anim_attachment_RH"))
  207. holoAng(0,owner():attachmentAng("anim_attachment_RH"))
  208. holoParentAttachment(0,owner(),"anim_attachment_RH")
  209.  
  210. if(O:weapon():type()=="weapon_physgun" == 0){
  211.     for(PP = 0,79) {
  212.    
  213.         holoAlpha(PP,0)
  214.          holoAlpha(99,0)
  215.         }
  216. }
  217.  
  218.  
  219. if(O:weapon():type()=="weapon_physgun" == 1){
  220.     for(PP = 0,79) {
  221.    
  222.         holoAlpha(PP,255)
  223.          holoAlpha(99,255)
  224.         }
  225. }
  226.  
  227.  
  228. if(PUSH & O:weapon():type()=="weapon_physgun" & Check & PN == 1) {
  229.  
  230.     O:soundPlay(1,1,"buttons/lever7.wav")
  231.    
  232.  
  233. #  if(AIMP:isPlayer())
  234. #{
  235. #       AIMP:playerFreeze()
  236. #       AIMP:pp("sharpen", "200")
  237. #    timer("Unfr", 5000)
  238. #}
  239.  
  240.    
  241.     timer("PUS", 400)  
  242.  
  243.     PN = 0
  244.    
  245. }
  246.  
  247. if(clk("PUS")) {
  248.            O:soundPlay(2,1000,"player/crit_received3.wav")
  249.                 soundPitch(2,random(35,70))
  250.  
  251.                 O:setdLight(vec(random(255,0), random(0,255), random(0,255)), 25, 50)
  252.  
  253.             timer("WRK", 500)
  254.  
  255.     Entity = entitySpawn("hunter_flechette",ShootV,ang(0,90,0),0)
  256.     Entity:setMass(50000)
  257.     #Entity:ignite(100)
  258.     #crossbow_bolt
  259.     #hunter_flechette
  260.     #grenade_helicopter
  261.     #rpg_missile
  262.     #grenade_ar2
  263.     Entity:setTrails(4,0.1,0.8,"trails/laser",vec(random(255,0),random(0,255),175),240)
  264.  
  265.     particle(0.7,15,1,"effects/strider_pinch_dudv", vec(0,0,255),holoEntity(75):pos() + vec(0,0,-2), vec(0,0,0))
  266.  
  267.     Entity:propFreeze(0)
  268.     Entity:setVel(V * 5000)
  269.     Entity:setAng(O:eyeAngles())
  270.  
  271. }
  272. runOnTick(1)
  273. if(clk("WRK")) { PN = 1
  274.         O:dLightRemove()
  275.         O:soundPlay(1,1000,"player/recharged.wav")
  276.         Temp = Temp + 5
  277.     timer("TmpDown",3000)  
  278.     }
  279.  
  280. if(Temp > 100) {
  281.     Temp = 100 }
  282. if(Temp<0) { Temp = 0 }
  283.  
  284. if(Temp == 100) {
  285.  
  286.     timer("TOdwn", random(10000,15000))
  287.  
  288. Check = 0
  289. }
  290.  
  291. if(clk("TOdwn")) {     Temp = Temp - Temp/Temp + 1 }
  292.  
  293. if(findInSphere(Entity:pos(), 100)){
  294.        FI:setVel(FI:up() * 50)
  295.        FI:takeDamage(100,noentity(), noentity())
  296.        FI:ignite(1000)
  297. }
  298.  
  299.  
  300. if(O:keyReload() == 1)
  301.  {
  302.     cameraCreate(1,O:shootPos() + vec(0,0,85),O:eyeAngles(), 100)
  303.     cameraToggle(1,1)
  304.     cameraZoom(1,-170)
  305.     setFOV(-150)
  306.     crosshair(255)
  307. }
  308.  
  309. if(O:keyReload() == 0)
  310.  {
  311.     cameraRemove(1)  
  312. }
  313.  gSetGroup("Owner")
  314.  
  315. if(clk("Unfr"))
  316. {
  317.     AIMP:playerUnFreeze()  
  318.     AIMP:pp("sharpen", "0")
  319. }
  320.  
  321. Hud:egpText(1,""+Temp, vec2(1024,520))
  322. Hud:egpSize(1,35)
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