Dark_EccentricYT

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Oct 1st, 2020 (edited)
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  1. loadstring(game:HttpGet("https://pastebin.com/raw/v1MvZeBv",true))()print("animated by p00tp0t, converted and fixed by 123jl123")warn("refit function (anti-death) and music added by adam222334II")ArtificialHB=Instance.new("BindableEvent",script)ArtificialHB.Name="Heartbeat"script:WaitForChild("Heartbeat")Player=game:GetService("Players").LocalPlayer;PlayerGui=Player.PlayerGui;Cam=workspace.CurrentCamera;Backpack=Player.Backpack;Character=Player.Character;Humanoid=Character.Humanoid;Mouse=Player:GetMouse()RootPart=Character["HumanoidRootPart"]Torso=Character["Torso"]Head=Character["Head"]RightArm=Character["Right Arm"]LeftArm=Character["Left Arm"]RightLeg=Character["Right Leg"]LeftLeg=Character["Left Leg"]RootJoint=RootPart["RootJoint"]Neck=Torso["Neck"]RightShoulder=Torso["Right Shoulder"]LeftShoulder=Torso["Left Shoulder"]RightHip=Torso["Right Hip"]LeftHip=Torso["Left Hip"]Character=Player.Character;Humanoid=Character.Humanoid;local a={}for b,c in pairs(Character:GetDescendants())do if c:IsA("BasePart")and c.Name~="Handle"then if c~=RootPart and c~=Torso and c~=Head and c~=RightArm and c~=LeftArm and c~=RightLeg and c~=LeftLeg then c.CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0)end;table.insert(a,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})elseif c:IsA("JointInstance")then table.insert(a,{c,c.Parent,nil,nil,nil,nil,nil})end end;function refit()Character.Parent=workspace;for d=1,#a do if a[d]~=nil then local e=a[d]local f=e[1]local g=e[2]local h=e[3]local i=e[4]local j=e[5]local k=e[7]if f.ClassName=="Part"and f~=RootPart then f.Material=h;f.Transparency=j;f.Name=k end;if f.Parent~=g then Humanoid:remove()f.Parent=g;Humanoid=IT("Humanoid",Character)end end end end;Humanoid.Died:connect(function()refit()end)Player=game:GetService("Players").LocalPlayer;PlayerGui=Player.PlayerGui;Cam=workspace.CurrentCamera;Backpack=Player.Backpack;Character=Player.Character;Humanoid=Character.Humanoid;Mouse=Player:GetMouse()RootPart=Character["HumanoidRootPart"]Torso=Character["Torso"]Head=Character["Head"]RightArm=Character["Right Arm"]LeftArm=Character["Left Arm"]RightLeg=Character["Right Leg"]LeftLeg=Character["Left Leg"]RootJoint=RootPart["RootJoint"]Neck=Torso["Neck"]RightShoulder=Torso["Right Shoulder"]LeftShoulder=Torso["Left Shoulder"]RightHip=Torso["Right Hip"]LeftHip=Torso["Left Hip"]local l=Instance.new("Sound",Torso)IT=Instance.new;CF=CFrame.new;VT=Vector3.new;RAD=math.rad;C3=Color3.new;UD2=UDim2.new;BRICKC=BrickColor.new;ANGLES=CFrame.Angles;EULER=CFrame.fromEulerAnglesXYZ;COS=math.cos;ACOS=math.acos;SIN=math.sin;ASIN=math.asin;ABS=math.abs;MRANDOM=math.random;FLOOR=math.floor;local m=0.1;AnimationSpeed=.8;SmoothTime=2;function swait(n)if n==0 or n==nil then script.Heartbeat.Event:wait()else for o=0,n do script.Heartbeat.Event:wait()end end end;script:WaitForChild("Heartbeat")frame=1/60;tf=0;allowframeloss=false;tossremainder=false;lastframe=tick()script.Heartbeat:Fire()game:GetService("RunService").Heartbeat:connect(function(p,q)tf=tf+p;if tf>=frame then if allowframeloss then script.Heartbeat:Fire()lastframe=tick()else for o=1,math.floor(tf/frame)do script.Heartbeat:Fire()end;lastframe=tick()end;if tossremainder then tf=0 else tf=tf-frame*math.floor(tf/frame)end end end)Anim={Properties={Looping=true,Priority=Enum.AnimationPriority.Action},Keyframes={[0]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0,-0.064)*CFrame.Angles(0,0,math.rad(-26.528)),["Left Leg"]={CFrame=CFrame.new(-0.235,0.079,0.031)*CFrame.Angles(math.rad(-5.5),math.rad(9.855),math.rad(10.714))},["Right Leg"]={CFrame=CFrame.new(0.004,0.103,0.018)*CFrame.Angles(math.rad(-10.714),math.rad(-20.798),math.rad(-16.501))},["Left Arm"]={CFrame=CFrame.new(-0.028,-0.003,-0.046)*CFrame.Angles(0,math.rad(-48.3),math.rad(-12.261))},["Right Arm"]={CFrame=CFrame.new(0.101,0.053,-0.114)*CFrame.Angles(0,math.rad(44.462),math.rad(46.295))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(0,0,math.rad(10.657))}}}},[0.033]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0,-0.064)*CFrame.Angles(0,0,math.rad(-23.491)),["Left Leg"]={CFrame=CFrame.new(-0.272,0.078,0.019)*CFrame.Angles(math.rad(-4.526),math.rad(6.532),math.rad(9.454))},["Right Leg"]={CFrame=CFrame.new(-0.024,0.097,0.023)*CFrame.Angles(math.rad(-10.371),math.rad(-24.236),math.rad(-17.361))},["Left Arm"]={CFrame=CFrame.new(-0.056,-0.143,0.043)*CFrame.Angles(math.rad(-16.329),math.rad(-46.41),math.rad(-26.127))},["Right Arm"]={CFrame=CFrame.new(0.134,-0.062,-0.1)*CFrame.Angles(math.rad(-5.157),math.rad(40.05),math.rad(62.109))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(0.516),math.rad(-0.859),math.rad(10.657))}}}},[0.067]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0,-0.064)*CFrame.Angles(0,0,math.rad(-16.96)),["Left Leg"]={CFrame=CFrame.new(-0.334,0.075,-0.015)*CFrame.Angles(math.rad(-2.636),math.rad(-0.286),math.rad(6.761))},["Right Leg"]={CFrame=CFrame.new(-0.094,0.086,0.027)*CFrame.Angles(math.rad(-9.855),math.rad(-31.799),math.rad(-18.965))},["Left Arm"]={CFrame=CFrame.new(-0.098,-0.425,0.239)*CFrame.Angles(math.rad(-41.998),math.rad(-34.836),math.rad(-43.144))},["Right Arm"]={CFrame=CFrame.new(0.174,-0.33,-0.047)*CFrame.Angles(math.rad(-6.875),math.rad(28.476),math.rad(78.094))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(1.375),math.rad(-2.807),math.rad(10.6))}}}},[0.1]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(0,0,-0.064)*CFrame.Angles(0,0,math.rad(-13.866)),["Left Leg"]={CFrame=CFrame.new(-0.356,0.073,-0.032)*CFrame.Angles(math.rad(-1.833),math.rad(-3.323),math.rad(5.5))},["Right Leg"]={CFrame=CFrame.new(-0.13,0.082,0.025)*CFrame.Angles(math.rad(-9.74),math.rad(-35.466),math.rad(-19.652))},["Left Arm"]={CFrame=CFrame.new(-0.129,-0.533,0.323)*CFrame.Angles(math.rad(-50.019),math.rad(-21.601),math.rad(-52.655))},["Right Arm"]={CFrame=CFrame.new(0.194,-0.433,-0.003)*CFrame.Angles(math.rad(-6.704),math.rad(17.303),math.rad(90.699))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(1.719),math.rad(-3.782),math.rad(10.371))}}}},[0.133]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.003,-0.011,-0.073)*CFrame.Angles(math.rad(0.859),math.rad(-0.229),math.rad(-13.866)),["Left Leg"]={CFrame=CFrame.new(-0.377,0.086,-0.033)*CFrame.Angles(math.rad(-1.948),math.rad(-3.266),math.rad(5.157))},["Right Leg"]={CFrame=CFrame.new(-0.105,0.081,0.044)*CFrame.Angles(math.rad(-8.995),math.rad(-35.523),math.rad(-19.423))},["Left Arm"]={CFrame=CFrame.new(-0.175,-0.467,0.279)*CFrame.Angles(math.rad(-42.456),math.rad(-2.578),math.rad(-60.905))},["Right Arm"]={CFrame=CFrame.new(0.198,-0.388,0.032)*CFrame.Angles(math.rad(-7.105),math.rad(5.615),math.rad(102.559))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(1.375),math.rad(-3.61),math.rad(10.141))}}}},[0.167]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.01,-0.038,-0.099)*CFrame.Angles(math.rad(2.979),math.rad(-0.745),math.rad(-13.866)),["Left Leg"]={CFrame=CFrame.new(-0.424,0.123,-0.036)*CFrame.Angles(math.rad(-2.063),math.rad(-3.094),math.rad(4.297))},["Right Leg"]={CFrame=CFrame.new(-0.047,0.086,0.086)*CFrame.Angles(math.rad(-7.334),math.rad(-35.638),math.rad(-18.678))},["Left Arm"]={CFrame=CFrame.new(-0.231,-0.361,0.186)*CFrame.Angles(math.rad(-23.72),math.rad(21.314),math.rad(-74.714))},["Right Arm"]={CFrame=CFrame.new(0.186,-0.349,0.068)*CFrame.Angles(math.rad(-6.761),math.rad(-6.818),math.rad(113.216))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(0.172),math.rad(-3.438),math.rad(10.141))}}}},[0.2]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.015,-0.059,-0.128)*CFrame.Angles(math.rad(4.698),math.rad(-1.146),math.rad(-13.866)),["Left Leg"]={CFrame=CFrame.new(-0.465,0.161,-0.039)*CFrame.Angles(math.rad(-2.235),math.rad(-2.979),math.rad(3.724))},["Right Leg"]={CFrame=CFrame.new(0.002,0.097,0.122)*CFrame.Angles(math.rad(-5.959),math.rad(-35.695),math.rad(-18.22))},["Left Arm"]={CFrame=CFrame.new(-0.278,-0.294,0.095)*CFrame.Angles(math.rad(-7.105),math.rad(25.84),math.rad(-89.84))},["Right Arm"]={CFrame=CFrame.new(0.178,-0.336,0.081)*CFrame.Angles(math.rad(-6.36),math.rad(-11.631),math.rad(117.055))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-1.49),math.rad(-3.61),math.rad(10.084))}}}},[0.233]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.017,-0.067,-0.159)*CFrame.Angles(math.rad(5.5),math.rad(-1.375),math.rad(-13.808)),["Left Leg"]={CFrame=CFrame.new(-0.509,0.196,-0.042)*CFrame.Angles(math.rad(-2.292),math.rad(-2.865),math.rad(4.24))},["Right Leg"]={CFrame=CFrame.new(0.049,0.112,0.156)*CFrame.Angles(math.rad(-5.329),math.rad(-35.753),math.rad(-18.965))},["Left Arm"]={CFrame=CFrame.new(-0.316,-0.257,-0.001)*CFrame.Angles(math.rad(-1.031),math.rad(8.824),math.rad(-98.09))},["Right Arm"]={CFrame=CFrame.new(0.242,-0.318,-0.006)*CFrame.Angles(math.rad(-9.626),math.rad(-1.662),math.rad(116.597))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-3.782),math.rad(-4.412),math.rad(9.969))}}}},[0.267]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.017,-0.069,-0.193)*CFrame.Angles(math.rad(5.901),math.rad(-1.432),math.rad(-13.808)),["Left Leg"]={CFrame=CFrame.new(-0.551,0.23,-0.045)*CFrame.Angles(math.rad(-2.349),math.rad(-2.75),math.rad(5.099))},["Right Leg"]={CFrame=CFrame.new(0.093,0.131,0.188)*CFrame.Angles(math.rad(-5.099),math.rad(-35.867),math.rad(-20.168))},["Left Arm"]={CFrame=CFrame.new(-0.32,-0.237,-0.117)*CFrame.Angles(math.rad(-3.667),math.rad(-20.913),math.rad(-103.247))},["Right Arm"]={CFrame=CFrame.new(0.375,-0.288,-0.214)*CFrame.Angles(math.rad(-19.079),math.rad(21.543),math.rad(117.857))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-6.589),math.rad(-5.901),math.rad(9.855))}}}},[0.3]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.019,-0.077,-0.208)*CFrame.Angles(math.rad(6.646),math.rad(-1.662),math.rad(-13.808)),["Left Leg"]={CFrame=CFrame.new(-0.562,0.25,-0.046)*CFrame.Angles(math.rad(-2.406),math.rad(-2.693),math.rad(4.641))},["Right Leg"]={CFrame=CFrame.new(0.108,0.14,0.199)*CFrame.Angles(math.rad(-4.526),math.rad(-35.867),math.rad(-19.767))},["Left Arm"]={CFrame=CFrame.new(-0.343,-0.233,-0.191)*CFrame.Angles(math.rad(-13.522),math.rad(-36.727),math.rad(-111.097))},["Right 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Arm"]={CFrame=CFrame.new(0.584,-0.432,0.006)*CFrame.Angles(math.rad(-53.457),math.rad(-18.277),math.rad(109.492))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.75),math.rad(-28.82),math.rad(13.923))}}}},[0.533]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.138,-0.264,-0.18)*CFrame.Angles(math.rad(19.538),math.rad(-9.511),math.rad(-12.892)),["Left Leg"]={CFrame=CFrame.new(-0.288,0.162,-0.017)*CFrame.Angles(math.rad(1.776),math.rad(-3.151),math.rad(-18.048))},["Right Leg"]={CFrame=CFrame.new(0.859,0.064,0.033)*CFrame.Angles(math.rad(-20.741),math.rad(-2.521),math.rad(-54.717))},["Left Arm"]={CFrame=CFrame.new(-0.858,-0.262,0.11)*CFrame.Angles(math.rad(-77.808),math.rad(27.617),math.rad(-96.372))},["Right 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Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.267]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.3]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.333]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.367]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.4]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.433]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.467]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.5]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.533]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}},[6.567]={["HumanoidRootPart"]={["Torso"]={CFrame=CFrame.new(-0.054,-0.286,-0.14)*CFrame.Angles(math.rad(3.266),math.rad(-4.125),math.rad(-35.695)),["Left Leg"]={CFrame=CFrame.new(-0.858,0.367,-0.428)*CFrame.Angles(math.rad(-11.287),math.rad(-24.694),math.rad(12.49))},["Right Leg"]={CFrame=CFrame.new(0.068,0.099,0.181)*CFrame.Angles(math.rad(12.147),math.rad(-31.226),math.rad(4.87))},["Left Arm"]={CFrame=CFrame.new(-0.512,-0.652,0.013)*CFrame.Angles(math.rad(-77.292),math.rad(-55.119),math.rad(-178.362))},["Right Arm"]={CFrame=CFrame.new(0.53,-0.271,-0.049)*CFrame.Angles(math.rad(-52.483),math.rad(75.802),math.rad(154.412))},["Head"]={CFrame=CFrame.new(0,0,0.018)*CFrame.Angles(math.rad(-2.063),math.rad(7.85),math.rad(5.386))}}}}}}local r=0;LastTimeSetTotal=0;local s={}GetAnimCF=function(t,u)local v=nil;coroutine.resume(coroutine.create(function()if t=="Torso"then v=Anim.Keyframes[u]["HumanoidRootPart"]["Torso"].CFrame else v=Anim.Keyframes[u]["HumanoidRootPart"]["Torso"][""..t].CFrame end end))return v end;local w=nil;if owner~=nil then w=owner.Character else w=game:GetService("Players").localPlayer.Character end;function GatherAllInstances(x)local y={}local function z(x)for o,A in pairs(x:GetChildren())do z(A)table.insert(y,A)end end;z(x)return y end;for o,A in pairs(GatherAllInstances(w))do if A:IsA("BasePart")then for o,B in pairs(GatherAllInstances(w))do if B:IsA("Motor6D")and B.Part1.Name==A.Name then local C=B.C0;table.insert(s,{B.Name,C})end end end end;RunAnim=function(u)local D=u-LastTimeSetTotal;D=D*AnimationSpeed;LastTimeSetTotal=u;local E=true;coroutine.resume(coroutine.create(function()for o,A in pairs(GatherAllInstances(w))do if A:IsA("BasePart")then for o,B in pairs(GatherAllInstances(w))do if B:IsA("Motor6D")and B.Part1.Name==A.Name then local F=GetAnimCF(A.Name,u)local C=nil;for o,G in pairs(s)do if B.name==G[1]then C=G[2]end end;if F~=nil and C~=nil then coroutine.resume(coroutine.create(function()while E==true do swait()B.C0=B.C0:lerp(C*F,SmoothTime*D)end end))end end end end end end))wait(D)E=false end;while true do RunAnim(0)RunAnim(0.1)RunAnim(0.2)RunAnim(0.3)RunAnim(0.4)RunAnim(0.5)RunAnim(0.6)RunAnim(0.7)RunAnim(0.8)RunAnim(0.9)RunAnim(1)RunAnim(1.1)RunAnim(1.15)RunAnim(1.2)RunAnim(1.3)RunAnim(1.35)RunAnim(1.4)RunAnim(1.45)RunAnim(1.5)RunAnim(1.6)RunAnim(1.7)RunAnim(1.8)RunAnim(1.9)RunAnim(2)RunAnim(2.1)RunAnim(2.2)RunAnim(2.3)RunAnim(2.4)RunAnim(2.5)RunAnim(2.6)RunAnim(2.7)RunAnim(2.8)RunAnim(2.9)RunAnim(3)RunAnim(3.1)RunAnim(3.2)RunAnim(3.3)RunAnim(3.35)RunAnim(3.4)RunAnim(3.5)RunAnim(3.6)RunAnim(3.7)RunAnim(3.8)RunAnim(3.9)RunAnim(4)RunAnim(4.1)RunAnim(4.2)RunAnim(4.3)RunAnim(4.4)RunAnim(4.5)RunAnim(4.6)RunAnim(4.7)RunAnim(4.8)RunAnim(4.9)RunAnim(5)RunAnim(5.1)RunAnim(5.2)RunAnim(5.3)RunAnim(5.4)RunAnim(5.5)RunAnim(5.6)RunAnim(5.7)RunAnim(5.8)RunAnim(5.9)RunAnim(6)RunAnim(6.1)RunAnim(6.2)RunAnim(6.3)RunAnim(6.4)RunAnim(6.5)LastTimeSetTotal=.1;Humanoid.MaxHealth="inf"Humanoid.Health="inf"l.SoundId="rbxassetid://"l.Looped=true;l.Pitch=1;l.Volume=10;l:Resume()l.Parent=Torso;refit()end
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