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miissso

lolol

Dec 24th, 2019
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text 0.26 KB | None | 0 0
  1. _G.waitformoney = false
  2. game:GetService"RunService".RenderStepped:Connect(function()
  3. if _G.waitformoney == true then
  4. local Creditss = game.Players.LocalPlayer.Stats.Credits.Value
  5. if(Creditss > 90000) then
  6. _G.loop_money = false
  7. _G.loop_ore = true
  8. end
  9. end
  10. end)
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