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PlanetTheo

Voodoo Child FE Script

Feb 6th, 2019
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  1. --VOODOO CHILD--
  2. --converted to FE by PlanetTheo--
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. do
  6. print("Converted To FE Script By PlanetTheo.")
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73. local Mouse = Player:GetMouse()
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85. ----------------------------------------------------------------------------
  86. local FavIDs = {
  87. 340106355, --Nefl Crystals
  88. 927529620, --Dimension
  89. 876981900, --Fantasy
  90. 398987889, --Ordinary Days
  91. 1117396305, --Oh wait, it's you.
  92. 885996042, --Action Winter Journey
  93. 919231299, --Sprawling Idiot Effigy
  94. 743466274, --Good Day Sunshine
  95. 727411183, --Knife Fight
  96. 1402748531, --The Earth Is Counting On You!
  97. 595230126 --Robot Language
  98. }
  99.  
  100.  
  101.  
  102. --The reality of my life isn't real but a Universe -makhail07
  103. wait()
  104. local plr = owner
  105. print('Local User is '..plr.Name)
  106. local char = plr.Character
  107. local hum = char.Humanoid
  108. local ra = char["Right Arm"]
  109. local la= char["Left Arm"]
  110. local rl= char["Right Leg"]
  111. local ll = char["Left Leg"]
  112. local hed = char.Head
  113. local root = char.HumanoidRootPart
  114. local rootj = root.RootJoint
  115. local tors = char.Torso
  116. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  117. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  118. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  119.  
  120.  
  121. -------------------------------------------------------
  122. --Start Good Stuff--
  123. -------------------------------------------------------
  124. CF = CFrame.new
  125. angles = CFrame.Angles
  126. attack = false
  127. Euler = CFrame.fromEulerAnglesXYZ
  128. Rad = math.rad
  129. IT = Instance.new
  130. BrickC = BrickColor.new
  131. Cos = math.cos
  132. Acos = math.acos
  133. Sin = math.sin
  134. Asin = math.asin
  135. Abs = math.abs
  136. Mrandom = math.random
  137. Floor = math.floor
  138. -------------------------------------------------------
  139. --End Good Stuff--
  140. -------------------------------------------------------
  141. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  142. RSH, LSH = nil, nil
  143. RW = Instance.new("Weld")
  144. LW = Instance.new("Weld")
  145. RH = tors["Right Hip"]
  146. LH = tors["Left Hip"]
  147. RSH = tors["Right Shoulder"]
  148. LSH = tors["Left Shoulder"]
  149. RSH.Parent = nil
  150. LSH.Parent = nil
  151. RW.Name = "RW"
  152. RW.Part0 = tors
  153. RW.C0 = CF(1.5, 0.5, 0)
  154. RW.C1 = CF(0, 0.5, 0)
  155. RW.Part1 = ra
  156. RW.Parent = tors
  157. LW.Name = "LW"
  158. LW.Part0 = tors
  159. LW.C0 = CF(-1.5, 0.5, 0)
  160. LW.C1 = CF(0, 0.5, 0)
  161. LW.Part1 = la
  162. LW.Parent = tors
  163. Effects = {}
  164.  
  165. -------------------------------------------------------
  166. --Start HeartBeat--
  167. -------------------------------------------------------
  168. ArtificialHB = Instance.new("BindableEvent", script)
  169. ArtificialHB.Name = "Heartbeat"
  170. script:WaitForChild("Heartbeat")
  171.  
  172. frame = 1 / 60
  173. tf = 0
  174. allowframeloss = false
  175. tossremainder = false
  176.  
  177.  
  178. lastframe = tick()
  179. script.Heartbeat:Fire()
  180.  
  181.  
  182. game:GetService("RunService").Heartbeat:connect(function(s, p)
  183. tf = tf + s
  184. if tf >= frame then
  185. if allowframeloss then
  186. script.Heartbeat:Fire()
  187. lastframe = tick()
  188. else
  189. for i = 1, math.floor(tf / frame) do
  190. script.Heartbeat:Fire()
  191. end
  192. lastframe = tick()
  193. end
  194. if tossremainder then
  195. tf = 0
  196. else
  197. tf = tf - frame * math.floor(tf / frame)
  198. end
  199. end
  200. end)
  201. -------------------------------------------------------
  202. --End HeartBeat--
  203. -------------------------------------------------------
  204.  
  205. -------------------------------------------------------
  206. --Start Important Functions--
  207. -------------------------------------------------------
  208. function swait(num)
  209. if num == 0 or num == nil then
  210. game:service("RunService").Stepped:wait(0)
  211. else
  212. for i = 0, num do
  213. game:service("RunService").Stepped:wait(0)
  214. end
  215. end
  216. end
  217. function thread(f)
  218. coroutine.resume(coroutine.create(f))
  219. end
  220. function clerp(a, b, t)
  221. local qa = {
  222. QuaternionFromCFrame(a)
  223. }
  224. local qb = {
  225. QuaternionFromCFrame(b)
  226. }
  227. local ax, ay, az = a.x, a.y, a.z
  228. local bx, by, bz = b.x, b.y, b.z
  229. local _t = 1 - t
  230. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  231. end
  232. function QuaternionFromCFrame(cf)
  233. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  234. local trace = m00 + m11 + m22
  235. if trace > 0 then
  236. local s = math.sqrt(1 + trace)
  237. local recip = 0.5 / s
  238. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  239. else
  240. local i = 0
  241. if m00 < m11 then
  242. i = 1
  243. end
  244. if m22 > (i == 0 and m00 or m11) then
  245. i = 2
  246. end
  247. if i == 0 then
  248. local s = math.sqrt(m00 - m11 - m22 + 1)
  249. local recip = 0.5 / s
  250. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  251. elseif i == 1 then
  252. local s = math.sqrt(m11 - m22 - m00 + 1)
  253. local recip = 0.5 / s
  254. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  255. elseif i == 2 then
  256. local s = math.sqrt(m22 - m00 - m11 + 1)
  257. local recip = 0.5 / s
  258. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  259. end
  260. end
  261. end
  262. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  263. local xs, ys, zs = x + x, y + y, z + z
  264. local wx, wy, wz = w * xs, w * ys, w * zs
  265. local xx = x * xs
  266. local xy = x * ys
  267. local xz = x * zs
  268. local yy = y * ys
  269. local yz = y * zs
  270. local zz = z * zs
  271. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  272. end
  273. function QuaternionSlerp(a, b, t)
  274. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  275. local startInterp, finishInterp
  276. if cosTheta >= 1.0E-4 then
  277. if 1 - cosTheta > 1.0E-4 then
  278. local theta = math.acos(cosTheta)
  279. local invSinTheta = 1 / Sin(theta)
  280. startInterp = Sin((1 - t) * theta) * invSinTheta
  281. finishInterp = Sin(t * theta) * invSinTheta
  282. else
  283. startInterp = 1 - t
  284. finishInterp = t
  285. end
  286. elseif 1 + cosTheta > 1.0E-4 then
  287. local theta = math.acos(-cosTheta)
  288. local invSinTheta = 1 / Sin(theta)
  289. startInterp = Sin((t - 1) * theta) * invSinTheta
  290. finishInterp = Sin(t * theta) * invSinTheta
  291. else
  292. startInterp = t - 1
  293. finishInterp = t
  294. end
  295. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  296. end
  297. function rayCast(Position, Direction, Range, Ignore)
  298. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  299. end
  300. local RbxUtility = LoadLibrary("RbxUtility")
  301. local Create = RbxUtility.Create
  302.  
  303. -------------------------------------------------------
  304. --Start Damage Function--
  305. -------------------------------------------------------
  306. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  307. if hit.Parent == nil then
  308. return
  309. end
  310. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  311. for _, v in pairs(hit.Parent:children()) do
  312. if v:IsA("Humanoid") then
  313. h = v
  314. end
  315. end
  316. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  317.  
  318. hit.Parent:FindFirstChild("Head"):BreakJoints()
  319. end
  320.  
  321. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  322. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  323. if hit.Parent.DebounceHit.Value == true then
  324. return
  325. end
  326. end
  327. if insta == true then
  328. hit.Parent:FindFirstChild("Head"):BreakJoints()
  329. end
  330. local c = Create("ObjectValue"){
  331. Name = "creator",
  332. Value = owner,
  333. Parent = h,
  334. }
  335. game:GetService("Debris"):AddItem(c, .5)
  336. if HitSound ~= nil and HitPitch ~= nil then
  337. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  338. end
  339. local Damage = math.random(minim, maxim)
  340. local blocked = false
  341. local block = hit.Parent:findFirstChild("Block")
  342. if block ~= nil then
  343. if block.className == "IntValue" then
  344. if block.Value > 0 then
  345. blocked = true
  346. block.Value = block.Value - 1
  347. print(block.Value)
  348. end
  349. end
  350. end
  351. if blocked == false then
  352. h.Health = h.Health - Damage
  353. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  354. else
  355. h.Health = h.Health - (Damage / 2)
  356. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  357. end
  358. if Type == "Knockdown" then
  359. local hum = hit.Parent.Humanoid
  360. hum.PlatformStand = true
  361. coroutine.resume(coroutine.create(function(HHumanoid)
  362. swait(1)
  363. HHumanoid.PlatformStand = false
  364. end), hum)
  365. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  366. local bodvol = Create("BodyVelocity"){
  367. velocity = angle * knockback,
  368. P = 5000,
  369. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  370. Parent = hit,
  371. }
  372. local rl = Create("BodyAngularVelocity"){
  373. P = 3000,
  374. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  375. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  376. Parent = hit,
  377. }
  378. game:GetService("Debris"):AddItem(bodvol, .5)
  379. game:GetService("Debris"):AddItem(rl, .5)
  380. elseif Type == "Normal" then
  381. local vp = Create("BodyVelocity"){
  382. P = 500,
  383. maxForce = Vector3.new(math.huge, 0, math.huge),
  384. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  385. }
  386. if knockback > 0 then
  387. vp.Parent = hit.Parent.Torso
  388. end
  389. game:GetService("Debris"):AddItem(vp, .5)
  390. elseif Type == "Up" then
  391. local bodyVelocity = Create("BodyVelocity"){
  392. velocity = Vector3.new(0, 20, 0),
  393. P = 5000,
  394. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  395. Parent = hit,
  396. }
  397. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  398. elseif Type == "DarkUp" then
  399. coroutine.resume(coroutine.create(function()
  400. for i = 0, 1, 0.1 do
  401. swait()
  402. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  403. end
  404. end))
  405. local bodyVelocity = Create("BodyVelocity"){
  406. velocity = Vector3.new(0, 20, 0),
  407. P = 5000,
  408. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  409. Parent = hit,
  410. }
  411. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  412. elseif Type == "Snare" then
  413. local bp = Create("BodyPosition"){
  414. P = 2000,
  415. D = 100,
  416. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  417. position = hit.Parent.Torso.Position,
  418. Parent = hit.Parent.Torso,
  419. }
  420. game:GetService("Debris"):AddItem(bp, 1)
  421. elseif Type == "Freeze" then
  422. local BodPos = Create("BodyPosition"){
  423. P = 50000,
  424. D = 1000,
  425. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  426. position = hit.Parent.Torso.Position,
  427. Parent = hit.Parent.Torso,
  428. }
  429. local BodGy = Create("BodyGyro") {
  430. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  431. P = 20e+003,
  432. Parent = hit.Parent.Torso,
  433. cframe = hit.Parent.Torso.CFrame,
  434. }
  435. hit.Parent.Torso.Anchored = true
  436. coroutine.resume(coroutine.create(function(Part)
  437. swait(1.5)
  438. Part.Anchored = false
  439. end), hit.Parent.Torso)
  440. game:GetService("Debris"):AddItem(BodPos, 3)
  441. game:GetService("Debris"):AddItem(BodGy, 3)
  442. end
  443. local debounce = Create("BoolValue"){
  444. Name = "DebounceHit",
  445. Parent = hit.Parent,
  446. Value = true,
  447. }
  448. game:GetService("Debris"):AddItem(debounce, Delay)
  449. c = Create("ObjectValue"){
  450. Name = "creator",
  451. Value = Player,
  452. Parent = h,
  453. }
  454. game:GetService("Debris"):AddItem(c, .5)
  455. end
  456. end
  457. -------------------------------------------------------
  458. --End Damage Function--
  459. -------------------------------------------------------
  460.  
  461. -------------------------------------------------------
  462. --Start Damage Function Customization--
  463. -------------------------------------------------------
  464. function ShowDamage(Pos, Text, Time, Color)
  465. local Rate = (1 / 30)
  466. local Pos = (Pos or Vector3.new(0, 0, 0))
  467. local Text = (Text or "")
  468. local Time = (Time or 2)
  469. local Color = (Color or Color3.new(1, 0, 1))
  470. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  471. EffectPart.Anchored = true
  472. local BillboardGui = Create("BillboardGui"){
  473. Size = UDim2.new(3, 0, 3, 0),
  474. Adornee = EffectPart,
  475. Parent = EffectPart,
  476. }
  477. local TextLabel = Create("TextLabel"){
  478. BackgroundTransparency = 1,
  479. Size = UDim2.new(1, 0, 1, 0),
  480. Text = Text,
  481. Font = "Bodoni",
  482. TextColor3 = Color,
  483. TextScaled = true,
  484. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  485. Parent = BillboardGui,
  486. }
  487. game.Debris:AddItem(EffectPart, (Time))
  488. EffectPart.Parent = game:GetService("Workspace")
  489. delay(0, function()
  490. local Frames = (Time / Rate)
  491. for Frame = 1, Frames do
  492. wait(Rate)
  493. local Percent = (Frame / Frames)
  494. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  495. TextLabel.TextTransparency = Percent
  496. end
  497. if EffectPart and EffectPart.Parent then
  498. EffectPart:Destroy()
  499. end
  500. end)
  501. end
  502. -------------------------------------------------------
  503. --End Damage Function Customization--
  504. -------------------------------------------------------
  505.  
  506. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  507. for _, c in pairs(workspace:children()) do
  508. local hum = c:findFirstChild("Humanoid")
  509. if hum ~= nil then
  510. local head = c:findFirstChild("Head")
  511. if head ~= nil then
  512. local targ = head.Position - Part.Position
  513. local mag = targ.magnitude
  514. if magni >= mag and c.Name ~= plr.Name then
  515. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  516. end
  517. end
  518. end
  519. end
  520. end
  521.  
  522.  
  523. CFuncs = {
  524. Part = {
  525. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  526. local Part = Create("Part")({
  527. Parent = Parent,
  528. Reflectance = Reflectance,
  529. Transparency = Transparency,
  530. CanCollide = false,
  531. Locked = true,
  532. BrickColor = BrickColor.new(tostring(BColor)),
  533. Name = Name,
  534. Size = Size,
  535. Material = Material
  536. })
  537. RemoveOutlines(Part)
  538. return Part
  539. end
  540. },
  541. Mesh = {
  542. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  543. local Msh = Create(Mesh)({
  544. Parent = Part,
  545. Offset = OffSet,
  546. Scale = Scale
  547. })
  548. if Mesh == "SpecialMesh" then
  549. Msh.MeshType = MeshType
  550. Msh.MeshId = MeshId
  551. end
  552. return Msh
  553. end
  554. },
  555. Mesh = {
  556. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  557. local Msh = Create(Mesh)({
  558. Parent = Part,
  559. Offset = OffSet,
  560. Scale = Scale
  561. })
  562. if Mesh == "SpecialMesh" then
  563. Msh.MeshType = MeshType
  564. Msh.MeshId = MeshId
  565. end
  566. return Msh
  567. end
  568. },
  569. Weld = {
  570. Create = function(Parent, Part0, Part1, C0, C1)
  571. local Weld = Create("Weld")({
  572. Parent = Parent,
  573. Part0 = Part0,
  574. Part1 = Part1,
  575. C0 = C0,
  576. C1 = C1
  577. })
  578. return Weld
  579. end
  580. },
  581. Sound = {
  582. Create = function(id, par, vol, pit)
  583. coroutine.resume(coroutine.create(function()
  584. local S = Create("Sound")({
  585. Volume = vol,
  586. Pitch = pit or 1,
  587. SoundId = id,
  588. Parent = par or workspace
  589. })
  590. wait()
  591. S:play()
  592. game:GetService("Debris"):AddItem(S, 6)
  593. end))
  594. end
  595. },
  596. ParticleEmitter = {
  597. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  598. local fp = Create("ParticleEmitter")({
  599. Parent = Parent,
  600. Color = ColorSequence.new(Color1, Color2),
  601. LightEmission = LightEmission,
  602. Size = Size,
  603. Texture = Texture,
  604. Transparency = Transparency,
  605. ZOffset = ZOffset,
  606. Acceleration = Accel,
  607. Drag = Drag,
  608. LockedToPart = LockedToPart,
  609. VelocityInheritance = VelocityInheritance,
  610. EmissionDirection = EmissionDirection,
  611. Enabled = Enabled,
  612. Lifetime = LifeTime,
  613. Rate = Rate,
  614. Rotation = Rotation,
  615. RotSpeed = RotSpeed,
  616. Speed = Speed,
  617. VelocitySpread = VelocitySpread
  618. })
  619. return fp
  620. end
  621. }
  622. }
  623. function RemoveOutlines(part)
  624. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  625. end
  626. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  627. local Part = Create("Part")({
  628. formFactor = FormFactor,
  629. Parent = Parent,
  630. Reflectance = Reflectance,
  631. Transparency = Transparency,
  632. CanCollide = false,
  633. Locked = true,
  634. BrickColor = BrickColor.new(tostring(BColor)),
  635. Name = Name,
  636. Size = Size,
  637. Material = Material
  638. })
  639. RemoveOutlines(Part)
  640. return Part
  641. end
  642. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  643. local Msh = Create(Mesh)({
  644. Parent = Part,
  645. Offset = OffSet,
  646. Scale = Scale
  647. })
  648. if Mesh == "SpecialMesh" then
  649. Msh.MeshType = MeshType
  650. Msh.MeshId = MeshId
  651. end
  652. return Msh
  653. end
  654. function CreateWeld(Parent, Part0, Part1, C0, C1)
  655. local Weld = Create("Weld")({
  656. Parent = Parent,
  657. Part0 = Part0,
  658. Part1 = Part1,
  659. C0 = C0,
  660. C1 = C1
  661. })
  662. return Weld
  663. end
  664.  
  665.  
  666. -------------------------------------------------------
  667. --Start Effect Function--
  668. -------------------------------------------------------
  669. EffectModel = Instance.new("Model", char)
  670. Effects = {
  671. Block = {
  672. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  673. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  674. prt.Anchored = true
  675. prt.CFrame = cframe
  676. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  677. game:GetService("Debris"):AddItem(prt, 10)
  678. if Type == 1 or Type == nil then
  679. table.insert(Effects, {
  680. prt,
  681. "Block1",
  682. delay,
  683. x3,
  684. y3,
  685. z3,
  686. msh
  687. })
  688. elseif Type == 2 then
  689. table.insert(Effects, {
  690. prt,
  691. "Block2",
  692. delay,
  693. x3,
  694. y3,
  695. z3,
  696. msh
  697. })
  698. else
  699. table.insert(Effects, {
  700. prt,
  701. "Block3",
  702. delay,
  703. x3,
  704. y3,
  705. z3,
  706. msh
  707. })
  708. end
  709. end
  710. },
  711. Sphere = {
  712. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  713. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  714. prt.Anchored = true
  715. prt.CFrame = cframe
  716. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  717. game:GetService("Debris"):AddItem(prt, 10)
  718. table.insert(Effects, {
  719. prt,
  720. "Cylinder",
  721. delay,
  722. x3,
  723. y3,
  724. z3,
  725. msh
  726. })
  727. end
  728. },
  729. Cylinder = {
  730. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  731. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  732. prt.Anchored = true
  733. prt.CFrame = cframe
  734. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. game:GetService("Debris"):AddItem(prt, 10)
  736. table.insert(Effects, {
  737. prt,
  738. "Cylinder",
  739. delay,
  740. x3,
  741. y3,
  742. z3,
  743. msh
  744. })
  745. end
  746. },
  747. Wave = {
  748. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  749. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  750. prt.Anchored = true
  751. prt.CFrame = cframe
  752. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  753. game:GetService("Debris"):AddItem(prt, 10)
  754. table.insert(Effects, {
  755. prt,
  756. "Cylinder",
  757. delay,
  758. x3 / 60,
  759. y3 / 60,
  760. z3 / 60,
  761. msh
  762. })
  763. end
  764. },
  765. Ring = {
  766. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  767. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  768. prt.Anchored = true
  769. prt.CFrame = cframe
  770. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  771. game:GetService("Debris"):AddItem(prt, 10)
  772. table.insert(Effects, {
  773. prt,
  774. "Cylinder",
  775. delay,
  776. x3,
  777. y3,
  778. z3,
  779. msh
  780. })
  781. end
  782. },
  783. Break = {
  784. Create = function(brickcolor, cframe, x1, y1, z1)
  785. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  786. prt.Anchored = true
  787. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  788. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  789. local num = math.random(10, 50) / 1000
  790. game:GetService("Debris"):AddItem(prt, 10)
  791. table.insert(Effects, {
  792. prt,
  793. "Shatter",
  794. num,
  795. prt.CFrame,
  796. math.random() - math.random(),
  797. 0,
  798. math.random(50, 100) / 100
  799. })
  800. end
  801. },
  802. Spiral = {
  803. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  804. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  805. prt.Anchored = true
  806. prt.CFrame = cframe
  807. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  808. game:GetService("Debris"):AddItem(prt, 10)
  809. table.insert(Effects, {
  810. prt,
  811. "Cylinder",
  812. delay,
  813. x3,
  814. y3,
  815. z3,
  816. msh
  817. })
  818. end
  819. },
  820. Push = {
  821. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  822. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  823. prt.Anchored = true
  824. prt.CFrame = cframe
  825. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  826. game:GetService("Debris"):AddItem(prt, 10)
  827. table.insert(Effects, {
  828. prt,
  829. "Cylinder",
  830. delay,
  831. x3,
  832. y3,
  833. z3,
  834. msh
  835. })
  836. end
  837. }
  838. }
  839. -------------------------------------------------------
  840. --End Effect Function--
  841. -------------------------------------------------------
  842.  
  843. function CreateSound(ID, PARENT, VOLUME, PITCH)
  844. local NSound = nil
  845. coroutine.resume(coroutine.create(function()
  846. NSound = Instance.new("Sound", PARENT)
  847. NSound.Volume = VOLUME
  848. NSound.Pitch = PITCH
  849. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  850. swait()
  851. NSound:play()
  852. game:GetService("Debris"):AddItem(NSound, 10)
  853. end))
  854. return NSound
  855. end
  856.  
  857. --Very lazi from here to below except the animations but who cares /shrug
  858. function chatfunc(text)
  859. local chat = coroutine.wrap(function()
  860. if char:FindFirstChild("TalkingBillBoard")~= nil then
  861. char:FindFirstChild("TalkingBillBoard"):destroy()
  862. end
  863. local naeeym2 = Instance.new("BillboardGui",char)
  864. naeeym2.Size = UDim2.new(0,100,0,40)
  865. naeeym2.StudsOffset = Vector3.new(0,3,0)
  866. naeeym2.Adornee = char.Head
  867. naeeym2.Name = "TalkingBillBoard"
  868. local tecks2 = Instance.new("TextLabel",naeeym2)
  869. tecks2.BackgroundTransparency = 1
  870. tecks2.BorderSizePixel = 0
  871. tecks2.Text = ""
  872. tecks2.Font = "Bodoni"
  873. tecks2.TextSize = 30
  874. tecks2.TextStrokeTransparency = 0
  875. tecks2.TextColor3 = Color3.new(255,0,0)
  876. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  877. tecks2.Size = UDim2.new(1,0,0.5,0)
  878. local tecks3 = Instance.new("TextLabel",naeeym2)
  879. tecks3.BackgroundTransparency = 1
  880. tecks3.BorderSizePixel = 0
  881. tecks3.Text = ""
  882. tecks3.Font = "Bodoni"
  883. tecks3.TextSize = 30
  884. tecks3.TextStrokeTransparency = 0
  885. tecks3.TextColor3 = Color3.new(255,0,0)
  886. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  887. tecks3.Size = UDim2.new(1,0,0.5,0)
  888. coroutine.resume(coroutine.create(function()
  889. while tecks3 ~= nil do
  890. swait()
  891. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  892. tecks3.Rotation = math.random(-3,3)
  893. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  894. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  895. end
  896. end))
  897. for i = 1,string.len(text),1 do
  898. tecks2.Text = string.sub(text,1,i)
  899. tecks3.Text = string.sub(text,1,i)
  900. wait(0.01)
  901. end
  902. wait(2)
  903. for i = 1, 50 do
  904. swait()
  905. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  906. tecks2.Rotation = tecks2.Rotation - .8
  907. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  908. tecks2.TextTransparency = tecks2.TextTransparency + .04
  909. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  910. tecks3.Rotation = tecks2.Rotation + .8
  911. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  912. tecks3.TextTransparency = tecks2.TextTransparency + .04
  913. end
  914. naeeym2:Destroy()
  915. end)
  916. chat()
  917. end
  918. function onChatted(msg)
  919. chatfunc(msg)
  920. end
  921. --plr.Chatted:connect(onChatted)
  922.  
  923. abss = Instance.new("BillboardGui",char)
  924. abss.Size = UDim2.new(10,0,10,0)
  925. abss.Enabled = false
  926. imgl = Instance.new("ImageLabel",abss)
  927. imgl.Position = UDim2.new(0,0,0,0)
  928. imgl.Size = UDim2.new(1,0,1,0)
  929. imgl.Image = "rbxassetid://153485522"
  930. imgl.BackgroundTransparency = 1
  931. imgl.ImageColor3 = Color3.new(.9,0,0)
  932. img2 = Instance.new("ImageLabel",abss)
  933. img2.Position = UDim2.new(0,0,0,0)
  934. img2.Size = UDim2.new(1,0,1,0)
  935. img2.Image = "rbxassetid://153485522"
  936. img2.BackgroundTransparency = 1
  937. img2.ImageColor3 = Color3.new(.9,0,0)
  938.  
  939. function TargetSelect(person)
  940. local dd=coroutine.wrap(function()
  941. if targetted ~= person then
  942. targetted = person
  943. img2.Size = UDim2.new(1,0,1,0)
  944. img2.ImageTransparency = 0
  945. img2.Position = UDim2.new(0,0,0,0)
  946. for i = 0, 2, 0.1 do
  947. swait()
  948. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  949. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  950. img2.ImageTransparency = img2.ImageTransparency + 0.05
  951. end
  952. end
  953. end)
  954. dd()
  955. end
  956.  
  957. function dmg(dude)
  958. if dude.Name ~= char then
  959. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  960. local bgf = Instance.new("BodyGyro",dude.Head)
  961. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  962. local val = Instance.new("BoolValue",dude)
  963. val.Name = "IsHit"
  964. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  965. local partasdeff = Instance.new("ParticleEmitter",torsy)
  966. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  967. partasdeff.LightEmission = .1
  968. partasdeff.Size = NumberSequence.new(0.2)
  969. partasdeff.Texture = "rbxassetid://771221224"
  970. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  971. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  972. partasdeff.Transparency = bbb
  973. partasdeff.Size = aaa
  974. partasdeff.ZOffset = .9
  975. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  976. partasdeff.LockedToPart = false
  977. partasdeff.EmissionDirection = "Back"
  978. partasdeff.Lifetime = NumberRange.new(1, 2)
  979. partasdeff.Rate = 1000
  980. partasdeff.Rotation = NumberRange.new(-100, 100)
  981. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  982. partasdeff.Speed = NumberRange.new(6)
  983. partasdeff.VelocitySpread = 10000
  984. partasdeff.Enabled=false
  985. partasdeff:Emit(30)
  986. coroutine.wrap(function()
  987. targetted = nil
  988. swait(30)
  989. dude:BreakJoints()
  990. swait(5)
  991. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  992. for i=0,1,.05 do
  993. for a,v in pairs(dude:GetChildren()) do
  994. if v:IsA("BasePart") then
  995. v.Transparency = i
  996. end
  997. end
  998. swait()
  999. end
  1000. for a,v in pairs(dude:GetChildren()) do
  1001. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1002. v.ParticleEmitter.Enabled = false
  1003. end
  1004. game:service'Debris':AddItem(v,2)
  1005. end
  1006. end)()
  1007. end
  1008. end
  1009.  
  1010. --lazi
  1011. function kdown(dd)
  1012. if dd.Name ~= char then
  1013. dd.Humanoid.PlatformStand = true
  1014. local bgf = Instance.new("BodyGyro",dd.Head)
  1015. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1016. local val = Instance.new("BoolValue",dd)
  1017. val.Name = "IsHit"
  1018. end
  1019. end
  1020.  
  1021. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1022. --local buddy
  1023. for _, c in pairs(workspace:children()) do
  1024. local hum = c:findFirstChild("Humanoid")
  1025. if hum ~= nil then
  1026. local head = c:findFirstChild("Torso")
  1027. if head ~= nil then
  1028. local targ = head.Position - Part.Position
  1029. local mag = targ.magnitude
  1030. if mag <= Magnitude and c.Name ~= plr.Name then
  1031. if c.Name ~= char then
  1032. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1033. local asd = Instance.new("ParticleEmitter",c.Torso)
  1034. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1035. asd.LightEmission = .1
  1036. asd.Size = NumberSequence.new(0.2)
  1037. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1038. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1039. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1040. asd.Transparency = bbb
  1041. asd.Size = aaa
  1042. asd.ZOffset = .9
  1043. asd.Acceleration = Vector3.new(0, -5, 0)
  1044. asd.LockedToPart = false
  1045. asd.EmissionDirection = "Back"
  1046. asd.Lifetime = NumberRange.new(1, 2)
  1047. asd.Rate = 1000
  1048. asd.Rotation = NumberRange.new(-100, 100)
  1049. asd.RotSpeed = NumberRange.new(-100, 100)
  1050. asd.Speed = NumberRange.new(6)
  1051. asd.VelocitySpread = 10000
  1052. asd.Enabled=true
  1053. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1054. dmg(c)
  1055. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1056. coroutine.wrap(function()
  1057. wait(.2)
  1058. asd.Enabled = false
  1059. wait(2)
  1060. asd:Remove()
  1061. end)()
  1062. else
  1063. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1064. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1065.  
  1066. end
  1067. end
  1068. end
  1069. end
  1070. end
  1071. end
  1072. end
  1073.  
  1074. -------------------------------------------------------
  1075. --End Important Functions--
  1076. -------------------------------------------------------
  1077.  
  1078. --[[
  1079. Thanks for using Build-To-Lua by jarredbcv.
  1080. ]]--
  1081.  
  1082. New = function(Object, Parent, Name, Data)
  1083. local Object = Instance.new(Object)
  1084. for Index, Value in pairs(Data or {}) do
  1085. Object[Index] = Value
  1086. end
  1087. Object.Parent = Parent
  1088. Object.Name = Name
  1089. return Object
  1090. end
  1091.  
  1092. Doll = New("Model",char,"Doll",{})
  1093. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1094. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1095. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1102. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1103. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1110. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1111. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1118. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1119. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1123. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1124. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1127. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1128. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1132. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1133. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1135. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1136. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1140. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1141. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1144. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1145. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1149. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1150. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1153. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1154. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1161. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1162. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1169. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1170. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1177. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1178. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1179. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1180. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1181. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1182. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1183. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1184. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1185. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1186. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1187. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1188. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1189. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1190. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1191. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1192.  
  1193. --lazi xd
  1194. Needle = New("Model",char,"Needle",{})
  1195. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1196. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1197.  
  1198.  
  1199. for _, v in pairs(Doll:GetChildren()) do
  1200. if v:IsA'BasePart' then
  1201. v.CanCollide = false
  1202. end
  1203. end
  1204.  
  1205. for _, v in pairs(Needle:GetChildren()) do
  1206. if v:IsA'BasePart' then
  1207. v.CanCollide = false
  1208. end
  1209. end
  1210.  
  1211.  
  1212. local NewInstance = function(instance,parent,properties)
  1213. local inst = Instance.new(instance,parent)
  1214. if(properties)then
  1215. for i,v in next, properties do
  1216. pcall(function() inst[i] = v end)
  1217. end
  1218. end
  1219. return inst;
  1220. end
  1221. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1222.  
  1223. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1224.  
  1225.  
  1226.  
  1227. -------------------------------------------------------
  1228. --Start Music Option--
  1229. -------------------------------------------------------
  1230. local Music = Instance.new("Sound",tors)
  1231. Music.Volume = 8
  1232. Music.SoundId = "rbxassetid://199909481" --536675558 1470848774
  1233. Music.Looped = true
  1234. Music.Pitch = .9 --Pitcher
  1235. Music:Play()
  1236. -------------------------------------------------------
  1237. --End Music Option--
  1238. -------------------------------------------------------
  1239.  
  1240.  
  1241. -------------------------------------------------------
  1242. --Start Attacks N Stuff--
  1243. -------------------------------------------------------
  1244. local sine=0
  1245. function LockOn()
  1246. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1247. TargetSelect(mouse.Target.Parent)
  1248. CreateSound("743521450", char, 1, .8)
  1249. end
  1250. end
  1251.  
  1252.  
  1253.  
  1254. function Stab_Them_For_FUN()
  1255. attack = true
  1256. hum.WalkSpeed = 40
  1257. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1258. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1259. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1260. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1261. partasdeff.LightEmission = .1
  1262. partasdeff.Size = NumberSequence.new(0.2)
  1263. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1264. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1265. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1266. partasdeff.Transparency = bbb
  1267. partasdeff.Size = aaa
  1268. partasdeff.ZOffset = .9
  1269. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1270. partasdeff.LockedToPart = false
  1271. partasdeff.EmissionDirection = "Back"
  1272. partasdeff.Lifetime = NumberRange.new(1, 2)
  1273. partasdeff.Rate = 1000
  1274. partasdeff.Rotation = NumberRange.new(-100, 100)
  1275. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1276. partasdeff.Speed = NumberRange.new(6)
  1277. partasdeff.VelocitySpread = 10000
  1278. partasdeff.Enabled=false
  1279. for i = 0, 1.4, 0.1 do
  1280. swait()
  1281. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1282. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1283. if Mrandom(1,15) == 1 then
  1284. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1285. end
  1286. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1287. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1288. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1289. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1290. end
  1291. dmg(targetted)
  1292. partasdeff.Enabled=true
  1293. CreateSound("429400881", torsy, 10, .8)
  1294. for i = 0, 1.4, 0.1 do
  1295. swait()
  1296. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1297. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1298. if Mrandom(1,15) == 1 then
  1299. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1300. end
  1301. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1302. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1303. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1304. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1305. end
  1306. partasdeff.Enabled=false
  1307. for i = 0, 1.4, 0.1 do
  1308. swait()
  1309. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1310. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1311. if Mrandom(1,15) == 1 then
  1312. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1313. end
  1314. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1315. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1316. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1317. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1318. end
  1319. attack = false
  1320. hum.WalkSpeed = 40
  1321. elseif targetted.Name == "makhail07" then
  1322. for i = 0, 2.4, 0.1 do
  1323. swait()
  1324. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1325. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1326. if Mrandom(1,15) == 1 then
  1327. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1328. end
  1329. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1330. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1331. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1332. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1333. end
  1334. for i = 0, 2.4, 0.1 do
  1335. swait()
  1336. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1337. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1338. if Mrandom(1,15) == 1 then
  1339. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1340. end
  1341. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1342. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1343. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1344. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1345. end
  1346. coroutine.wrap(function()
  1347. wait(2)
  1348. --partasdeff:Remove()
  1349. end)()
  1350. local sel = Mrandom(1,3)
  1351. if sel == 1 then
  1352. chatfunc("Hmhmhm, Why try?")
  1353. elseif sel == 2 then
  1354. chatfunc("Stop it that's my creator.")
  1355. elseif sel == 3 then
  1356. chatfunc("I can't do that...")
  1357. end
  1358. wait(2)
  1359. hum.WalkSpeed = 40
  1360. attack = false
  1361. elseif targetted.Name == "Salvo_Starly" then
  1362. for i = 0, 2.4, 0.1 do
  1363. swait()
  1364. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1365. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1366. if Mrandom(1,15) == 1 then
  1367. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1368. end
  1369. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1370. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1371. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1372. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1373. end
  1374. for i = 0, 2.4, 0.1 do
  1375. swait()
  1376. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1377. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1378. if Mrandom(1,15) == 1 then
  1379. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1380. end
  1381. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1382. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1383. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1384. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1385. end
  1386. coroutine.wrap(function()
  1387. wait(2)
  1388. --partasdeff:Remove()
  1389. end)()
  1390. local sel = Mrandom(1,3)
  1391. if sel == 1 then
  1392. chatfunc("Sorry about that.")
  1393. elseif sel == 2 then
  1394. chatfunc("H-Hello. I almost killed you.")
  1395. elseif sel == 3 then
  1396. chatfunc("OwO?")
  1397. end
  1398. wait(2)
  1399. hum.WalkSpeed = 40
  1400. attack = false
  1401. elseif targetted.Name == "Nebula_Zorua" then
  1402. for i = 0, 2.4, 0.1 do
  1403. swait()
  1404. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1405. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1406. if Mrandom(1,15) == 1 then
  1407. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1408. end
  1409. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1410. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1411. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1412. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1413. end
  1414. for i = 0, 2.4, 0.1 do
  1415. swait()
  1416. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1417. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1418. if Mrandom(1,15) == 1 then
  1419. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1420. end
  1421. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1422. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1423. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1424. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1425. end
  1426. coroutine.wrap(function()
  1427. wait(2)
  1428. --partasdeff:Remove()
  1429. end)()
  1430. local sel = Mrandom(1,3)
  1431. if sel == 1 then
  1432. chatfunc("Sorry, Nebula.")
  1433. elseif sel == 2 then
  1434. chatfunc("Theres no need to harm you. Yet...")
  1435. elseif sel == 3 then
  1436. chatfunc("My mistake.")
  1437. end
  1438. wait(2)
  1439. hum.WalkSpeed = 40
  1440. attack = false
  1441. elseif targetted.Name == "KillerDarkness0105" then
  1442. for i = 0, 2.4, 0.1 do
  1443. swait()
  1444. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1445. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1446. if Mrandom(1,15) == 1 then
  1447. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1448. end
  1449. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1450. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1451. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1452. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1453. end
  1454. for i = 0, 2.4, 0.1 do
  1455. swait()
  1456. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1457. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1458. if Mrandom(1,15) == 1 then
  1459. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1460. end
  1461. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1462. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1463. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1464. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1465. end
  1466. coroutine.wrap(function()
  1467. wait(2)
  1468. --partasdeff:Remove()
  1469. end)()
  1470. local sel = Mrandom(1,3)
  1471. if sel == 1 then
  1472. chatfunc("Hm, Killer it's been a while.")
  1473. elseif sel == 2 then
  1474. chatfunc("No need for this.")
  1475. elseif sel == 3 then
  1476. chatfunc("Hello, sorry.")
  1477. end
  1478. wait(2)
  1479. hum.WalkSpeed = 40
  1480. attack = false
  1481. end
  1482. end
  1483.  
  1484. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1485. attack = true
  1486. hum.WalkSpeed = 40
  1487. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1488. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1489. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1490. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1491. partasdeff.LightEmission = .1
  1492. partasdeff.Size = NumberSequence.new(0.2)
  1493. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1494. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1495. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1496. partasdeff.Transparency = bbb
  1497. partasdeff.Size = aaa
  1498. partasdeff.ZOffset = .9
  1499. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1500. partasdeff.LockedToPart = false
  1501. partasdeff.EmissionDirection = "Back"
  1502. partasdeff.Lifetime = NumberRange.new(1, 2)
  1503. partasdeff.Rate = 1000
  1504. partasdeff.Rotation = NumberRange.new(-100, 100)
  1505. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1506. partasdeff.Speed = NumberRange.new(6)
  1507. partasdeff.VelocitySpread = 10000
  1508. partasdeff.Enabled=false
  1509. for i = 0, 1.2, 0.1 do
  1510. swait()
  1511. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1512. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1513. if Mrandom(1,15) == 1 then
  1514. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1515. end
  1516. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1517. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1518. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1519. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1520. end
  1521. HW.Part0 = root
  1522. for i = 0, 1.8, 0.1 do
  1523. swait()
  1524. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1525. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1526. if Mrandom(1,15) == 1 then
  1527. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1528. end
  1529. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1530. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1531. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1532. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1533. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1534. end
  1535. kdown(targetted)
  1536. for i = 0, 1.6, 0.1 do
  1537. swait()
  1538. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1539. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1540. if Mrandom(1,15) == 1 then
  1541. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1542. end
  1543. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1544. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1545. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1546. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1547. end
  1548. for i = 1,7 do
  1549. partasdeff.Enabled = false
  1550. for i = 0, 1.6, 0.1 do
  1551. swait()
  1552. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1553. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1554. if Mrandom(1,15) == 1 then
  1555. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1556. end
  1557. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1558. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1559. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1560. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1561. end
  1562. CreateSound("429400881", torsy, 10, 1)
  1563. partasdeff.Enabled = true
  1564. for i = 0, 1.6, 0.1 do
  1565. swait()
  1566. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1567. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1568. if Mrandom(1,15) == 1 then
  1569. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1570. end
  1571. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1572. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1573. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1574. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1575. end
  1576. end
  1577. partasdeff.Enabled = false
  1578. dmg(targetted)
  1579. attack = false
  1580. HW.Part0 = ra
  1581. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1582. hum.WalkSpeed = 40
  1583. elseif targetted.Name == "makhail07" then
  1584. for i = 0, 3.2, 0.1 do
  1585. swait()
  1586. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1587. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1588. if Mrandom(1,15) == 1 then
  1589. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1590. end
  1591. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1592. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1593. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1594. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1595. end
  1596. for i = 0, 1.8, 0.1 do
  1597. swait()
  1598. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1599. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1600. if Mrandom(1,15) == 1 then
  1601. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1602. end
  1603. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1604. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1605. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1606. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1607. end
  1608. coroutine.wrap(function()
  1609. wait(2)
  1610. --partasdeff:Remove()
  1611. end)()
  1612. local sel = Mrandom(1,3)
  1613. if sel == 1 then
  1614. chatfunc("Hah you tried.")
  1615. elseif sel == 2 then
  1616. chatfunc("No,no that's wrong.")
  1617. elseif sel == 3 then
  1618. chatfunc("Oops, I almost smashed myself to pieces.")
  1619. end
  1620. wait(2)
  1621. hum.WalkSpeed = 40
  1622. attack = false
  1623. elseif targetted.Name == "Salvo_Starly" then
  1624. for i = 0, 3.2, 0.1 do
  1625. swait()
  1626. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1627. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1628. if Mrandom(1,15) == 1 then
  1629. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1630. end
  1631. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1632. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1633. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1634. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1635. end
  1636. for i = 0, 1.8, 0.1 do
  1637. swait()
  1638. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1639. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1640. if Mrandom(1,15) == 1 then
  1641. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1642. end
  1643. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1644. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1645. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1646. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1647. end
  1648. coroutine.wrap(function()
  1649. wait(2)
  1650. --partasdeff:Remove()
  1651. end)()
  1652. local sel = Mrandom(1,3)
  1653. if sel == 1 then
  1654. chatfunc("Ooooopsy.")
  1655. elseif sel == 2 then
  1656. chatfunc("OOF I almost smashed you.")
  1657. elseif sel == 3 then
  1658. chatfunc("Give me, wait...Salvo?")
  1659. end
  1660. wait(2)
  1661. hum.WalkSpeed = 40
  1662. attack = false
  1663. elseif targetted.Name == "Nebula_Zorua" then
  1664. for i = 0, 3.2, 0.1 do
  1665. swait()
  1666. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1667. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1668. if Mrandom(1,15) == 1 then
  1669. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1670. end
  1671. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1672. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1673. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1674. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1675. end
  1676. for i = 0, 1.8, 0.1 do
  1677. swait()
  1678. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1679. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1680. if Mrandom(1,15) == 1 then
  1681. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1682. end
  1683. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1684. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1685. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1686. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1687. end
  1688. coroutine.wrap(function()
  1689. wait(2)
  1690. --partasdeff:Remove()
  1691. end)()
  1692. local sel = Mrandom(1,3)
  1693. if sel == 1 then
  1694. chatfunc("Lucky I know you...")
  1695. elseif sel == 2 then
  1696. chatfunc("Nebu?")
  1697. elseif sel == 3 then
  1698. chatfunc("VSB = Bad, GSB = Good")
  1699. end
  1700. wait(2)
  1701. hum.WalkSpeed = 40
  1702. attack = false
  1703. elseif targetted.Name == "KillerDarkness0105" then
  1704. for i = 0, 3.2, 0.1 do
  1705. swait()
  1706. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1707. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1708. if Mrandom(1,15) == 1 then
  1709. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1710. end
  1711. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1712. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1713. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1714. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1715. end
  1716. for i = 0, 1.8, 0.1 do
  1717. swait()
  1718. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1719. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1720. if Mrandom(1,15) == 1 then
  1721. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1722. end
  1723. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1724. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1725. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1726. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1727. end
  1728. coroutine.wrap(function()
  1729. wait(2)
  1730. --partasdeff:Remove()
  1731. end)()
  1732. local sel = Mrandom(1,3)
  1733. if sel == 1 then
  1734. chatfunc("AaaaAA Killer, what are you doing?")
  1735. elseif sel == 2 then
  1736. chatfunc("Are you finished with those touhou scripts?")
  1737. elseif sel == 3 then
  1738. chatfunc("Oh hi, sorry for that.")
  1739. end
  1740. wait(2)
  1741. hum.WalkSpeed = 40
  1742. attack = false
  1743. end
  1744. end
  1745.  
  1746. function Get_Over_Here_And_PERISH()
  1747. attack = true
  1748. hum.WalkSpeed = 40
  1749. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1750. for i = 0, 2, 0.1 do
  1751. swait()
  1752. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1753. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1754. if Mrandom(1,15) == 1 then
  1755. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1756. end
  1757. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1758. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1759. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1760. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1761. end
  1762. coroutine.resume(coroutine.create(function()
  1763. for i = 1,10 do
  1764. swait()
  1765. local Pully = Create("BodyPosition")({
  1766. P = 9000,
  1767. D = 1000,
  1768. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1769. position = ra.Position - ra.CFrame.lookVector * 6,
  1770. Parent = torsy
  1771. })
  1772. game:GetService("Debris"):AddItem(Pully, 0.2)
  1773. wait()
  1774. end
  1775. end))
  1776. CreateSound("541909814", torsy, 10, 1)
  1777. CreateSound("131228548", hed, 10, 1)
  1778. for i = 0, 2.2, 0.1 do
  1779. swait()
  1780. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1781. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1782. if Mrandom(1,15) == 1 then
  1783. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1784. end
  1785. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1786. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1787. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1788. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1789. end
  1790. attack = false
  1791. hum.WalkSpeed = 40
  1792. end
  1793.  
  1794. function The_End_offfff()
  1795. attack = true
  1796. hum.WalkSpeed = 40
  1797. Music:Stop()
  1798. for _, v in pairs(Doll:GetChildren()) do
  1799. if v:IsA'BasePart' then
  1800. v:Remove()
  1801. end
  1802. end
  1803. for _, v in pairs(Needle:GetChildren()) do
  1804. if v:IsA'BasePart' then
  1805. v:Remove()
  1806. end
  1807. end
  1808. for i = 0,6,0.1 do
  1809. swait()
  1810. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1811. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1812. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1813. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1814. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1815. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1816. end
  1817. CreateSound("1093102664", hed, 10, 1)
  1818. for i = 0,4,0.1 do
  1819. swait()
  1820. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1821. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1822. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1823. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1824. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1825. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1826. end
  1827. for i = 0,6,0.1 do
  1828. swait()
  1829. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1830. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1831. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1832. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1833. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1834. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1835. end
  1836. wait(2)
  1837. dmg(char)
  1838. end
  1839.  
  1840. -------------------------------------------------------
  1841. --End Attacks N Stuff--
  1842. -------------------------------------------------------
  1843. mouse.Button1Down:connect(function()
  1844. if attack == false and targetted ~= nil then
  1845. Stab_Them_For_FUN()
  1846. end
  1847. end)
  1848.  
  1849.  
  1850. mouse.KeyDown:connect(function(key)
  1851. if attack == false then
  1852. if key == 'q' then
  1853. LockOn()
  1854. elseif key == 'f' then
  1855. chatfunc("Come on now child everythings okay...")
  1856. elseif key == 'e' and targetted ~= nil then
  1857. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1858. elseif key == 'x' and targetted ~= nil then
  1859. Get_Over_Here_And_PERISH()
  1860. elseif key == 'r' and targetted ~= nil then
  1861. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1862. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1863. elseif key == 'p' then
  1864. The_End_offfff()
  1865. end
  1866. end
  1867. end)
  1868.  
  1869.  
  1870.  
  1871.  
  1872.  
  1873.  
  1874. -------------------------------------------------------
  1875. --Start Animations--
  1876. -------------------------------------------------------
  1877. local equipped = false
  1878. hum.WalkSpeed = 40
  1879. hed.face.Texture = "rbxassetid://1471407701"
  1880. local idle = 0
  1881. local change = 1
  1882. local val = 0
  1883. local toim = 0
  1884. local idleanim = 0.4
  1885. hum.Animator.Parent = nil
  1886. while true do
  1887. swait()
  1888. game.Lighting.TimeOfDay = "00:00:00"
  1889. --game.Lighting.FogEnd = 50
  1890. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1891. Music.Parent = tors
  1892.  
  1893. imgl.Rotation = imgl.Rotation + 3
  1894. img2.Rotation = img2.Rotation + 3
  1895. if targetted ~= nil then
  1896. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1897. abss.Enabled = true
  1898. elseif targetted == nil then
  1899. abss.Adornee = nil
  1900. abss.Enabled = false
  1901. end
  1902.  
  1903. while true and imgl.Rotation >= 360 do
  1904. imgl.Rotation = 0
  1905. img2.Rotation = 0
  1906. end
  1907.  
  1908. sine = sine + change
  1909. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1910. local velderp = root.Velocity.y
  1911. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1912. if equipped == true or equipped == false then
  1913. if attack == false then
  1914. idle = idle + 1
  1915. else
  1916. idle = 0
  1917. end
  1918. if 1 < root.Velocity.y and hitfloor == nil then
  1919. Anim = "Jump"
  1920. if attack == false then
  1921. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1922. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1923. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1924. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1925. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1926. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1927. end
  1928. elseif -1 > root.Velocity.y and hitfloor == nil then
  1929. Anim = "Fall"
  1930. if attack == false then
  1931. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1932. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1933. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1934. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1935. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1936. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1937. end
  1938. elseif torvel < 1 and hitfloor ~= nil then
  1939. Anim = "Idle"
  1940. change = .6
  1941. if attack == false then
  1942. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1943. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1944. if Mrandom(1,15) == 1 then
  1945. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1946. end
  1947. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1948. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1949. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1950. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1951. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1952. end
  1953. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1954. Anim = "Walk"
  1955. change = .4
  1956. if attack == false then
  1957. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1958. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1959. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1960. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1961. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1962. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1963. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1964. end
  1965. end
  1966. end
  1967. if 0 < #Effects then
  1968. for e = 1, #Effects do
  1969. if Effects[e] ~= nil then
  1970. local Thing = Effects[e]
  1971. if Thing ~= nil then
  1972. local Part = Thing[1]
  1973. local Mode = Thing[2]
  1974. local Delay = Thing[3]
  1975. local IncX = Thing[4]
  1976. local IncY = Thing[5]
  1977. local IncZ = Thing[6]
  1978. if 1 >= Thing[1].Transparency then
  1979. if Thing[2] == "Block1" then
  1980. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1981. local Mesh = Thing[1].Mesh
  1982. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1983. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1984. elseif Thing[2] == "Block2" then
  1985. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1986. local Mesh = Thing[7]
  1987. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1988. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1989. elseif Thing[2] == "Block3" then
  1990. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1991. local Mesh = Thing[7]
  1992. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1993. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994. elseif Thing[2] == "Cylinder" then
  1995. local Mesh = Thing[1].Mesh
  1996. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1997. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1998. elseif Thing[2] == "Blood" then
  1999. local Mesh = Thing[7]
  2000. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2001. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2002. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2003. elseif Thing[2] == "Elec" then
  2004. local Mesh = Thing[1].Mesh
  2005. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2006. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2007. elseif Thing[2] == "Disappear" then
  2008. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2009. elseif Thing[2] == "Shatter" then
  2010. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2011. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2012. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2013. Thing[6] = Thing[6] + Thing[5]
  2014. end
  2015. else
  2016. Part.Parent = nil
  2017. table.remove(Effects, e)
  2018. end
  2019. end
  2020. end
  2021. end
  2022. end
  2023. end
  2024. -------------------------------------------------------
  2025. --End Animations And Script--
  2026. -------------------------------------------------
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