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GojiGaming1337

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Jun 10th, 2018
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  1. wait(1/60)
  2.  
  3. --// Shortcut Variables \\--
  4. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  5. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  6. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  7. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  8. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  9. local R3 = {N=Region3.new}
  10. local De = S.Debris
  11. local WS = workspace
  12. local Lght = S.Lighting
  13. local RepS = S.ReplicatedStorage
  14. local IN = Instance.new
  15. local Plrs = S.Players
  16.  
  17. --// Initializing \\--
  18. radian = math.rad
  19. random = math.random
  20. plr = game:GetService("Players").LocalPlayer
  21. char = plr.Character
  22. hum = char:FindFirstChildOfClass'Humanoid'
  23. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  24. local cam = game.Workspace.CurrentCamera
  25. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  26. Camera = cam
  27. local CamInterrupt = false
  28. local TwoD = false
  29. local TargetInfo = {nil, nil}
  30. cam.CameraType = "Custom"
  31. local TargetInfo = {nil, nil}
  32. root = char.HumanoidRootPart
  33. local Plr = Plrs.LocalPlayer
  34. local Char = Plr.Character
  35. local Character = Plr.Character
  36. local Hum = Char:FindFirstChildOfClass'Humanoid'
  37. local RArm = Char["Right Arm"]
  38. local LArm = Char["Left Arm"]
  39. local RLeg = Char["Right Leg"]
  40. local LLeg = Char["Left Leg"]
  41. local Root = Char:FindFirstChild'HumanoidRootPart'
  42. local Torso = Char.Torso
  43. local Head = Char.Head
  44. local NeutralAnims = true
  45. local Attack = false
  46. local Debounces = {Debounces={}}
  47. local Mouse = Plr:GetMouse()
  48. local mouse = Plr:GetMouse()
  49. local Hit = {}
  50. local Sine = 0
  51. local Change = 1
  52. local BloodPuddles = {}
  53. local CliccAttack = 0;
  54. LeftArm=Character["Left Arm"]
  55. LeftLeg=Character["Left Leg"]
  56. RightArm=Character["Right Arm"]
  57. RightLeg=Character["Right Leg"]
  58. LS=Torso["Left Shoulder"]
  59. LH=Torso["Left Hip"]
  60. RS=Torso["Right Shoulder"]
  61. RH=Torso["Right Hip"]
  62. Face = Head.face
  63. Vec3 = Vector3.new
  64. it=Instance.new
  65. attacktype=1
  66. vt=Vector3.new
  67. cf=CFrame.new
  68. euler=CFrame.fromEulerAnglesXYZ
  69. angles=CFrame.Angles
  70. ModeOfGlitch = 666666
  71. Inst = Instance.new
  72. cFrame = CFrame.new
  73. Euler = CFrame.fromEulerAnglesXYZ
  74. vt = Vector3.new
  75. bc = BrickColor.new
  76. br = BrickColor.random
  77. it = Instance.new
  78. cf = CFrame.new
  79. Player=game:GetService("Players").LocalPlayer
  80. Character=Player.Character
  81. PlayerGui=Player.PlayerGui
  82. Backpack=Player.Backpack
  83. Torso=Character.Torso
  84. Head=Character.Head
  85. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  86.  
  87. local PlrGui = Plr:WaitForChild'PlayerGui'
  88.  
  89. local Glitching = false
  90.  
  91. local Effects = IN("Folder",Char)
  92. Effects.Name = "Effects"
  93.  
  94.  
  95. --// Debounce System \\--
  96.  
  97. function CameraEnshaking(Length,Intensity)
  98. coroutine.resume(coroutine.create(function()
  99. local intensity = 1*Intensity
  100. local rotM = 0.01*Intensity
  101. for i = 0, Length, 0.1 do
  102. swait()
  103. intensity = intensity - 0.05*Intensity/Length
  104. rotM = rotM - 0.0005*Intensity/Length
  105. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  106. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  107. end
  108. Humanoid.CameraOffset = Vec3(0, 0, 0)
  109. end))
  110. end
  111. CamShake=function(Part,Distan,Power,Times)
  112. local de=Part.Position
  113. for i,v in pairs(workspace:children()) do
  114. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  115. for _,c in pairs(v:children()) do
  116. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  117. local Noob=v.Humanoid
  118. if Noob~=nil then
  119. coroutine.resume(coroutine.create(function()
  120. FV = Instance.new("BoolValue", Noob)
  121. FV.Name = "CameraShake"
  122. for ShakeNum=1,Times do
  123. swait()
  124. local ef=Power
  125. if ef>=1 then
  126. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  127. else
  128. ef=Power*10
  129. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  130. end
  131. end
  132. Humanoid.CameraOffset = Vector3.new(0,0,0)
  133. FV:Destroy()
  134. end))
  135. CameraShake(Times, Power, Noob)
  136. end
  137. end
  138. end
  139. end
  140. end
  141. end
  142.  
  143. function Debounces:New(name,cooldown)
  144. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  145. setmetatable(aaaaa,{__index = Debounces})
  146. Debounces.Debounces[name] = aaaaa
  147. return aaaaa
  148. end
  149.  
  150. function Debounces:Use(overrideUsable)
  151. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  152. if(self.Usable or overrideUsable)then
  153. self.Usable = false
  154. self.CoolingDown = true
  155. local LastUse = time()
  156. self.LastUse = LastUse
  157. delay(self.Cooldown or 2,function()
  158. if(self.LastUse == LastUse)then
  159. self.CoolingDown = false
  160. self.Usable = true
  161. end
  162. end)
  163. end
  164. end
  165.  
  166. function Debounces:Get(name)
  167. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  168. for i,v in next, Debounces.Debounces do
  169. if(i == name)then
  170. return v;
  171. end
  172. end
  173. end
  174.  
  175. function Debounces:GetProgressPercentage()
  176. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  177. if(self.CoolingDown and not self.Usable)then
  178. return math.max(
  179. math.floor(
  180. (
  181. (time()-self.LastUse)/self.Cooldown or 2
  182. )*100
  183. )
  184. )
  185. else
  186. return 100
  187. end
  188. end
  189.  
  190. --// Instance Creation Functions \\--
  191.  
  192. local baseSound = IN("Sound")
  193. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  194. local Sound = baseSound:Clone()
  195. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  196. Sound.Pitch = pitch or 1
  197. Sound.Volume = volume or 1
  198. Sound.Looped = looped or false
  199. if(autoPlay)then
  200. coroutine.wrap(function()
  201. repeat wait() until Sound.IsLoaded
  202. Sound.Playing = autoPlay or false
  203. end)()
  204. end
  205. if(not looped and effect)then
  206. Sound.Stopped:connect(function()
  207. Sound.Volume = 0
  208. Sound:destroy()
  209. end)
  210. elseif(effect)then
  211. warn("Sound can't be looped and a sound effect!")
  212. end
  213. Sound.Parent =parent or Torso
  214. return Sound
  215. end
  216. function Part(parent,color,material,size,cframe,anchored,cancollide)
  217. local part = IN("Part")
  218. part.Parent = parent or Char
  219. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  220. part.Material = material or Enum.Material.SmoothPlastic
  221. part.TopSurface,part.BottomSurface=10,10
  222. part.Size = size or V3.N(1,1,1)
  223. part.CFrame = cframe or CF.N(0,0,0)
  224. part.CanCollide = cancollide or false
  225. part.Anchored = anchored or false
  226. return part
  227. end
  228.  
  229. function Weld(part0,part1,c0,c1)
  230. local weld = IN("Weld")
  231. weld.Parent = part0
  232. weld.Part0 = part0
  233. weld.Part1 = part1
  234. weld.C0 = c0 or CF.N()
  235. weld.C1 = c1 or CF.N()
  236. return weld
  237. end
  238.  
  239. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  240. local part = IN("SpecialMesh")
  241. part.MeshId = meshid or ""
  242. part.TextureId = textid or ""
  243. part.Scale = scale or V3.N(1,1,1)
  244. part.Offset = offset or V3.N(0,0,0)
  245. part.MeshType = meshtype or Enum.MeshType.Sphere
  246. part.Parent = parent
  247. return part
  248. end
  249.  
  250. NewInstance = function(instance,parent,properties)
  251. local inst = Instance.new(instance)
  252. inst.Parent = parent
  253. if(properties)then
  254. for i,v in next, properties do
  255. pcall(function() inst[i] = v end)
  256. end
  257. end
  258. return inst;
  259. end
  260.  
  261. function Clone(instance,parent,properties)
  262. local inst = instance:Clone()
  263. inst.Parent = parent
  264. if(properties)then
  265. for i,v in next, properties do
  266. pcall(function() inst[i] = v end)
  267. end
  268. end
  269. return inst;
  270. end
  271.  
  272. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  273. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  274. local Sound = baseSound:Clone()
  275. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  276. Sound.Pitch = pitch or 1
  277. Sound.Volume = volume or 1
  278. Sound.Looped = looped or false
  279. if(autoPlay)then
  280. coroutine.wrap(function()
  281. repeat wait() until Sound.IsLoaded
  282. Sound.Playing = autoPlay or false
  283. end)()
  284. end
  285. if(not looped and effect)then
  286. Sound.Stopped:connect(function()
  287. Sound.Volume = 0
  288. soundPart:destroy()
  289. end)
  290. elseif(effect)then
  291. warn("Sound can't be looped and a sound effect!")
  292. end
  293. Sound.Parent = soundPart
  294. return Sound
  295. end
  296.  
  297.  
  298. --// Extended ROBLOX tables \\--
  299. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  300. --// Require stuff \\--
  301. function CamShake(who,times,intense,origin)
  302. coroutine.wrap(function()
  303. if(script:FindFirstChild'CamShake')then
  304. local cam = script.CamShake:Clone()
  305. cam:WaitForChild'intensity'.Value = intense
  306. cam:WaitForChild'times'.Value = times
  307.  
  308. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
  309. cam.Parent = who
  310. wait()
  311. cam.Disabled = false
  312. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  313. local intensity = intense
  314. local cam = workspace.CurrentCamera
  315. if(Hum and not Hum:FindFirstChild'CamShaking')then
  316. local cam = workspace.CurrentCamera
  317. local oCO = Hum.CameraOffset
  318. local cs = Instance.new("BoolValue",Hum)
  319. cs.Name = "CamShaking"
  320. for i = 1, times do
  321. local camDistFromOrigin
  322. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  323. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  324. elseif(typeof(origin) == 'Vector3')then
  325. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  326. elseif(typeof(origin) == 'CFrame')then
  327. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
  328. end
  329. if(camDistFromOrigin)then
  330. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  331. end
  332. --cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  333. if(Hum)then
  334. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  335. end
  336. swait()
  337. end
  338. if(Hum)then
  339. Hum.CameraOffset = oCO
  340. end
  341. cs:destroy()
  342. end
  343. end
  344. end)()
  345. end
  346.  
  347.  
  348. function CamShakeAll(times,intense,origin)
  349. for _,v in next, Plrs:players() do
  350. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  351. end
  352. end
  353.  
  354. function ServerScript(code)
  355. if(script:FindFirstChild'Loadstring')then
  356. local load = script.Loadstring:Clone()
  357. load:WaitForChild'Sauce'.Value = code
  358. load.Disabled = false
  359. load.Parent = workspace
  360. elseif(NS and typeof(NS) == 'function')then
  361. NS(code,workspace)
  362. else
  363. warn("no serverscripts lol")
  364. end
  365. end
  366.  
  367. function LocalOnPlayer(who,code)
  368. ServerScript([[
  369. wait()
  370. script.Parent=nil
  371. if(not _G.Http)then _G.Http = game:service'HttpService' end
  372.  
  373. local Http = _G.Http or game:service'HttpService'
  374.  
  375. local source = ]].."[["..code.."]]"..[[
  376. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  377. local asd = Http:PostAsync(link,source)
  378. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  379. local ID = Http:JSONDecode(asd).Result.Require_ID
  380. local vs = require(ID).VORTH_SCRIPT
  381. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  382. ]])
  383. end
  384.  
  385.  
  386. --// Customization \\--
  387.  
  388. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  389. local Remove_Hats = false
  390. local Remove_Clothing = false
  391. local PlayerSize = 1
  392. local DamageColor = BrickColor.Random()
  393. local MusicID = 1057842866
  394. local MusicParent = PlrGui
  395.  
  396. local God = true
  397. local Muted = false
  398.  
  399. local WalkSpeed = 9
  400.  
  401. local Create = LoadLibrary("RbxUtility").Create
  402. CFuncs = {
  403. ["Part"] = {
  404. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  405. local Part = Create("Part"){
  406. Parent = Parent,
  407. Reflectance = Reflectance,
  408. Transparency = Transparency,
  409. CanCollide = false,
  410. Locked = true,
  411. BrickColor = BrickColor.new(tostring(BColor)),
  412. Name = Name,
  413. Size = Size,
  414. Material = Material,
  415. }
  416. RemoveOutlines(Part)
  417. return Part
  418. end;
  419. };
  420.  
  421. ["Mesh"] = {
  422. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  423. local Msh = Create(Mesh){
  424. Parent = Part,
  425. Offset = OffSet,
  426. Scale = Scale,
  427. }
  428. if Mesh == "SpecialMesh" then
  429. Msh.MeshType = MeshType
  430. Msh.MeshId = MeshId
  431. end
  432. return Msh
  433. end;
  434. };
  435.  
  436. ["Mesh"] = {
  437. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  438. local Msh = Create(Mesh){
  439. Parent = Part,
  440. Offset = OffSet,
  441. Scale = Scale,
  442. }
  443. if Mesh == "SpecialMesh" then
  444. Msh.MeshType = MeshType
  445. Msh.MeshId = MeshId
  446. end
  447. return Msh
  448. end;
  449. };
  450.  
  451. ["Weld"] = {
  452. Create = function(Parent, Part0, Part1, C0, C1)
  453. local Weld = Create("Weld"){
  454. Parent = Parent,
  455. Part0 = Part0,
  456. Part1 = Part1,
  457. C0 = C0,
  458. C1 = C1,
  459. }
  460. return Weld
  461. end;
  462. };
  463.  
  464. ["Sound"] = {
  465. Create = function(id, par, vol, pit)
  466. return coroutine.wrap(function()
  467. local S = Create("Sound"){
  468. Volume = vol,
  469. Name = "EffectSoundo",
  470. Pitch = pit or 1,
  471. SoundId = id,
  472. Parent = par or workspace,
  473. }
  474. S:Play()
  475. S.Ended:connect(function()
  476. S:Destroy()
  477. end)
  478. return S;
  479. end)()
  480. end;
  481. };
  482.  
  483. ["LongSound"] = {
  484. Create = function(id, par, vol, pit)
  485. coroutine.resume(coroutine.create(function()
  486. local S = Create("Sound"){
  487. Volume = vol,
  488. Pitch = pit or 1,
  489. SoundId = id,
  490. Parent = par or workspace,
  491. }
  492. wait()
  493. S:play()
  494. game:GetService("Debris"):AddItem(S, 30)
  495. end))
  496. end;
  497. };
  498.  
  499. ["ParticleEmitter"] = {
  500. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  501. local fp = Create("ParticleEmitter"){
  502. Parent = Parent,
  503. Color = ColorSequence.new(Color1, Color2),
  504. LightEmission = LightEmission,
  505. Size = Size,
  506. Texture = Texture,
  507. Transparency = Transparency,
  508. ZOffset = ZOffset,
  509. Acceleration = Accel,
  510. Drag = Drag,
  511. LockedToPart = LockedToPart,
  512. VelocityInheritance = VelocityInheritance,
  513. EmissionDirection = EmissionDirection,
  514. Enabled = Enabled,
  515. Lifetime = LifeTime,
  516. Rate = Rate,
  517. Rotation = Rotation,
  518. RotSpeed = RotSpeed,
  519. Speed = Speed,
  520. VelocitySpread = VelocitySpread,
  521. }
  522. return fp
  523. end;
  524. };
  525.  
  526. CreateTemplate = {
  527.  
  528. };
  529. }
  530.  
  531.  
  532. --// Localization \\--
  533. if(not script:FindFirstChild'Dust')then
  534. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
  535. end
  536. if(not script:FindFirstChild'Soul')then
  537. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
  538. end
  539.  
  540. --// Weapon and GUI creation, and Character Customization \\--
  541.  
  542. local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
  543. local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
  544. local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
  545. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  546.  
  547. miniRadio.Name = 'Radio'
  548. local naeeym2 = Instance.new("BillboardGui",Char)
  549. naeeym2.AlwaysOnTop = true
  550. naeeym2.Size = UDim2.new(5,35,2,35)
  551. naeeym2.StudsOffset = Vector3.new(0,2,0)
  552. naeeym2.Adornee = Head
  553. naeeym2.Name = "Name"
  554.  
  555. local tecks2 = Instance.new("TextLabel",naeeym2)
  556. tecks2.BackgroundTransparency = 1
  557. tecks2.TextScaled = true
  558. tecks2.BorderSizePixel = 0
  559. tecks2.Text = "Ender Ultra"
  560. tecks2.Font = "Garamond"
  561. tecks2.TextSize = 30
  562. tecks2.TextStrokeTransparency = 0
  563. tecks2.TextColor3 = Color3.new(0,0,0)
  564. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  565. tecks2.Size = UDim2.new(1,0,0.5,0)
  566. tecks2.Parent = naeeym2
  567.  
  568. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  569. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  570.  
  571. New = function(Object, Parent, Name, Data)
  572. local Object = Instance.new(Object)
  573. for Index, Value in pairs(Data or {}) do
  574. Object[Index] = Value
  575. end
  576. Object.Parent = Parent
  577. Object.Name = Name
  578. return Object
  579. end
  580.  
  581.  
  582. Clock = New("Model",Char,"Clock",{})
  583. MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
  584. AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  585. Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  586. AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  587. mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  588. Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  589. AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  590. mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
  591. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  592. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  593. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  594. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  595. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  596. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  597. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  598. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  599. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  600. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  601. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  602. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  603. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  604. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  605. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  606. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  607. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  608. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  609. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  610. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  611. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  612. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  613. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  614. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  615. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  616. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  617. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  618. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  619. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  620. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  621. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  622. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  623. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  624. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  625. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  626. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  627.  
  628. Gauntlet = New("Model",Char,"Gauntlet",{})
  629. Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  630. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  631. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  632. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  633. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  634. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  635. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  636. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  637. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  638. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  639. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  640. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  641. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  642. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  643. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  644. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  645. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  646. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  647. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  648. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  649. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  650. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  651. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  652. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  653. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  654. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  655. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  656. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  657. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  658. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  659. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  660. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  661. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  662. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  663. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  664. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  665. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  666. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  667. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  668. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  669. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  670. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  671. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  672. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  673. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  674. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  675. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  676. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  677. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  678. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  679. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  680. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  681. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  682. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  683. Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  684. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  685. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  686. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  687. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  688. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  689. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  690. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  691. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  692. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  693. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  694. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  695. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  696. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  697. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  698. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  699. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  700. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  701. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  702. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  703. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  704. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  705. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  706. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  707. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  708. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  709. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  710. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  711. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  712. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  713. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  714. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  715. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  716. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  717. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  718. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  719. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  720. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  721. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  722. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  723. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  724. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  725. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  726. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  727. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  728. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  729. Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  730. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  731. Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  732. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  733. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  734. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  735. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  736. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  737. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  738. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  739. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  740. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  741. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  742. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  743. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  744. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  745. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  746. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  747. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  748. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  749. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  750. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  751. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  752. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  753. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  754. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  755. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  756. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  757. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  758. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  759. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  760. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  761. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  762. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  763. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  764. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  765. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  766. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  767. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  768.  
  769. for _,v in next, Gauntlet:children() do
  770. if(v:IsA'BasePart')then
  771. if(v.Name == 'Recolor')then
  772. v.Material = Enum.Material.Neon
  773. end
  774. end
  775. end
  776.  
  777.  
  778. local Gauntlet2 = Gauntlet:Clone();
  779. local Main2 = Gauntlet2.Main
  780. local Hitbox2 = Gauntlet2.Hitbox
  781.  
  782. Gauntlet2.Parent = Char
  783. Gauntlet.Parent = Char
  784.  
  785. local NeonParts = {}
  786. for _,v in next, Gauntlet:children() do
  787. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  788. v.Color = Color3.new(math.random(),math.random(),math.random())
  789. table.insert(NeonParts,v)
  790. end
  791. end
  792. for _,v in next, Gauntlet2:children() do
  793. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  794. v.Color = Color3.new(math.random(),math.random(),math.random())
  795. table.insert(NeonParts,v)
  796. end
  797. end
  798.  
  799. for _,v in next, Gauntlet:children() do
  800. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  801. Instance.new("BlockMesh",v)
  802. end
  803. if(v:IsA'BasePart')then v.CanCollide = false end
  804. end
  805. for _,v in next, Gauntlet2:children() do
  806. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  807. Instance.new("BlockMesh",v)
  808. end
  809. if(v:IsA'BasePart')then v.CanCollide = false end
  810. end
  811.  
  812.  
  813. table.insert(NeonParts,MainCl)
  814. if(PlayerSize ~= 1)then
  815. for _,v in next, Char:GetDescendants() do
  816. if(v:IsA'BasePart')then
  817. v.Size = v.Size * PlayerSize
  818. end
  819. end
  820. end
  821.  
  822.  
  823. local Music = Sound(MusicParent,MusicID,1,3,true,false,true)
  824. Music.Name = 'Music'
  825.  
  826. local Static = Sound(Torso,1588058260,1,3,true,false,true)
  827. Static.Name = 'Static'
  828.  
  829. --// Stop animations \\--
  830. for _,v in next, Hum:GetPlayingAnimationTracks() do
  831. v:Stop();
  832. end
  833.  
  834. pcall(game.Destroy,Char:FindFirstChild'Animate')
  835. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  836.  
  837. --// Joints \\--
  838.  
  839. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  840. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  841. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  842. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  843. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  844. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  845. local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
  846. local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
  847. local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
  848.  
  849. local LSC0 = LS.C0
  850. local RSC0 = RS.C0
  851. local NKC0 = NK.C0
  852. local LHC0 = LH.C0
  853. local RHC0 = RH.C0
  854. local RJC0 = RJ.C0
  855.  
  856. --// Artificial HB \\--
  857.  
  858. local ArtificialHB = IN("BindableEvent", script)
  859. ArtificialHB.Name = "Heartbeat"
  860.  
  861. script:WaitForChild("Heartbeat")
  862.  
  863. local tf = 0
  864. local allowframeloss = false
  865. local tossremainder = false
  866. local lastframe = tick()
  867. local frame = 1/Frame_Speed
  868. ArtificialHB:Fire()
  869.  
  870. game:GetService("RunService").Heartbeat:connect(function(s, p)
  871. tf = tf + s
  872. if tf >= frame then
  873. if allowframeloss then
  874. script.Heartbeat:Fire()
  875. lastframe = tick()
  876. else
  877. for i = 1, math.floor(tf / frame) do
  878. ArtificialHB:Fire()
  879. end
  880. lastframe = tick()
  881. end
  882. if tossremainder then
  883. tf = 0
  884. else
  885. tf = tf - frame * math.floor(tf / frame)
  886. end
  887. end
  888. end)
  889.  
  890. function swait(num)
  891. if num == 0 or num == nil then
  892. ArtificialHB.Event:wait()
  893. else
  894. for i = 0, num do
  895. ArtificialHB.Event:wait()
  896. end
  897. end
  898. end
  899.  
  900.  
  901. --// Effect Function(s) \\--
  902.  
  903. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  904. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  905. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  906. local Scale = 1
  907. local speeder = Speed
  908. if(Type == "Multiply")then
  909. Scale = 1*Inc
  910. elseif(Type == "Divide")then
  911. Scale = 1/Inc
  912. end
  913. if(MeshId == 20329976)then
  914. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  915. end
  916. coroutine.wrap(function()
  917. for i = 0,10/Lifetime,.1 do
  918. if(Type == "Multiply")then
  919. Scale = Scale - 0.01*Inc/Lifetime
  920. elseif(Type == "Divide")then
  921. Scale = Scale - 0.01/Inc*Lifetime
  922. end
  923. speeder = speeder - 0.01*Speed*Lifetime
  924. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  925. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  926. if(Axis == 'x')then
  927. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  928. elseif(Axis == 'y')then
  929. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  930. elseif(Axis == 'z')then
  931. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  932. elseif(Axis == 'xyz')then
  933. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  934. elseif(Axis == 'yz')then
  935. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  936. elseif(Axis == 'xz')then
  937. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  938. else
  939. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  940. end
  941. if(MeshId == 20329976)then
  942. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  943. end
  944. if(fxP.Transparency >= 1)then break end
  945. swait()
  946. end
  947. fxP:destroy()
  948. end)()
  949. return fxP
  950. end
  951.  
  952.  
  953. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  954. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  955. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  956.  
  957. local Scale = 1
  958. if(Type == "Multiply")then
  959. Scale = 1*Inc
  960. elseif(Type == "Divide")then
  961. Scale = 1/Inc
  962. end
  963. coroutine.wrap(function()
  964. for i = 0,10/Lifetime,.1 do
  965.  
  966. if(Type == "Multiply")then
  967. Scale = Scale - 0.01*Inc/Lifetime
  968. elseif(Type == "Divide")then
  969. Scale = Scale - 0.01/Inc*Lifetime
  970. end
  971. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  972. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  973. swait()
  974. end
  975. fxP:destroy()
  976. end)()
  977. end
  978.  
  979. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  980. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  981. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  982. local Scale = 1
  983. local speeder = Speed
  984. if(Type == "Multiply")then
  985. Scale = 1*Inc
  986. elseif(Type == "Divide")then
  987. Scale = 1/Inc
  988. end
  989. coroutine.wrap(function()
  990. for i = 0,10/Lifetime,.1 do
  991. if(Type == "Multiply")then
  992. Scale = Scale - 0.01*Inc/Lifetime
  993. elseif(Type == "Divide")then
  994. Scale = Scale - 0.01/Inc*Lifetime
  995. end
  996. if(Fade)then
  997. fxP.Transparency = i/(10/Lifetime)
  998. end
  999. speeder = speeder - 0.01*Speed*Lifetime/10
  1000. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1001. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1002. swait()
  1003. end
  1004. fxP:destroy()
  1005. end)()
  1006. end
  1007.  
  1008. function Bezier(startpos, pos2, pos3, endpos, t)
  1009. local A = startpos:lerp(pos2, t)
  1010. local B = pos2:lerp(pos3, t)
  1011. local C = pos3:lerp(endpos, t)
  1012. local lerp1 = A:lerp(B, t)
  1013. local lerp2 = B:lerp(C, t)
  1014. local cubic = lerp1:lerp(lerp2, t)
  1015. return cubic
  1016. end
  1017. function Puddle(hit,pos,norm,data)
  1018. local material = data.Material or Enum.Material.SmoothPlastic
  1019. local color = data.Color or BrickColor.new'Crimson'
  1020. local size = data.Size or 1
  1021.  
  1022. if(hit.Name ~= 'BloodPuddle')then
  1023. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1024. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1025. BloodPuddles[Puddle] = 0
  1026. else
  1027. local cyl = hit:FindFirstChild'CylinderMesh'
  1028. if(cyl)then
  1029. BloodPuddles[hit] = 0
  1030. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1031. hit.Transparency = 0
  1032. end
  1033. end
  1034. end
  1035.  
  1036. function Droplet(data)
  1037. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  1038. local Size = data.Size or 1
  1039. local Color = data.Color or BrickColor.new'Crimson'
  1040. local StudsPerFrame = data.Speed or 1
  1041. local Shape = data.Shape or 'Ball'
  1042. local Frames = (data.Frames or 160)+1
  1043. local Pos = data.Origin or Root.CFrame
  1044. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1045. local Material = data.Material or Enum.Material.SmoothPlastic
  1046. local Drop = data.Drop or .05
  1047. local Ignorelist = data.Ignorelist or nil
  1048.  
  1049. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1050. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1051. if(Shape == 'Ball')then
  1052. BMesh.MeshType = Enum.MeshType.Sphere
  1053. elseif(Shape == 'Head')then
  1054. BMesh.MeshType = Enum.MeshType.Head
  1055. elseif(Shape == 'Cylinder')then
  1056. BMesh.MeshType = Enum.MeshType.Cylinder
  1057. end
  1058.  
  1059. coroutine.wrap(function()
  1060. for i = 1, Frames do
  1061. Pos = Pos * CF.N(0,-(Drop*i),0)
  1062. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1063. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1064. Puddle(hit,pos,norm,data)
  1065. break;
  1066. else
  1067. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1068. end
  1069. swait()
  1070. end
  1071. Bullet:destroy()
  1072. end)()
  1073. end
  1074.  
  1075. function SphereFX(duration,color,scale,pos,endScale,increment)
  1076. return Effect{
  1077. Effect='ResizeAndFade',
  1078. Color=color,
  1079. Size=scale,
  1080. Mesh={MeshType=Enum.MeshType.Sphere},
  1081. CFrame=pos,
  1082. FXSettings={
  1083. EndSize=endScale,
  1084. EndIsIncrement=increment
  1085. }
  1086. }
  1087. end
  1088.  
  1089. function BlastFX(duration,color,scale,pos,endScale,increment)
  1090. return Effect{
  1091. Effect='ResizeAndFade',
  1092. Color=color,
  1093. Size=scale,
  1094. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1095. CFrame=pos,
  1096. FXSettings={
  1097. EndSize=endScale,
  1098. EndIsIncrement=increment
  1099. }
  1100. }
  1101. end
  1102.  
  1103. function BlockFX(duration,color,scale,pos,endScale,increment)
  1104. return Effect{
  1105. Effect='ResizeAndFade',
  1106. Color=color,
  1107. Size=scale,
  1108. CFrame=pos,
  1109. FXSettings={
  1110. EndSize=endScale,
  1111. EndIsIncrement=increment
  1112. }
  1113. }
  1114. end
  1115.  
  1116. function ShootBullet(data)
  1117. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  1118. local Size = data.Size or V3.N(2,2,2)
  1119. local Color = data.Color or BrickColor.new'Crimson'
  1120. local StudsPerFrame = data.Speed or 10
  1121. local Shape = data.Shape or 'Ball'
  1122. local Frames = data.Frames or 160
  1123. local Pos = data.Origin or Torso.CFrame
  1124. local Direction = data.Direction or Mouse.Hit
  1125. local Material = data.Material or Enum.Material.Neon
  1126. local OnHit = data.HitFunction or function(hit,pos)
  1127. AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
  1128. Effect{
  1129. Effect='ResizeAndFade',
  1130. Color=Color,
  1131. Size=V3.N(10,10,10),
  1132. Mesh={MeshType=Enum.MeshType.Sphere},
  1133. CFrame=CF.N(pos),
  1134. FXSettings={
  1135. EndSize=V3.N(.05,.05,.05),
  1136. EndIsIncrement=true
  1137. }
  1138. }
  1139. for i = 1, 5 do
  1140. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1141. Effect{
  1142. Effect='Fade',
  1143. Frames=65,
  1144. Size=V3.N(5,5,10),
  1145. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1146. Mesh = {MeshType=Enum.MeshType.Sphere},
  1147. Material=Enum.Material.Neon,
  1148. Color=Color,
  1149. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1150. }
  1151. end
  1152. end
  1153.  
  1154. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1155. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1156. if(Shape == 'Ball')then
  1157. BMesh.MeshType = Enum.MeshType.Sphere
  1158. elseif(Shape == 'Head')then
  1159. BMesh.MeshType = Enum.MeshType.Head
  1160. elseif(Shape == 'Cylinder')then
  1161. BMesh.MeshType = Enum.MeshType.Cylinder
  1162. end
  1163.  
  1164. coroutine.wrap(function()
  1165. for i = 1, Frames+1 do
  1166. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1167. if(hit)then
  1168. OnHit(hit,pos,norm,dist)
  1169. break;
  1170. else
  1171. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1172. end
  1173. swait()
  1174. end
  1175. Bullet:destroy()
  1176. end)()
  1177.  
  1178. end
  1179.  
  1180.  
  1181. function Zap(data)
  1182. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1183. assert(sCF,"You need a start CFrame!")
  1184. assert(eCF,"You need an end CFrame!")
  1185. local parts = data.PartCount or 15
  1186. local zapRot = data.ZapRotation or {-5,5}
  1187. local startThick = data.StartSize or 3;
  1188. local endThick = data.EndSize or startThick/2;
  1189. local color = data.Color or BrickColor.new'Electric blue'
  1190. local delay = data.Delay or 35
  1191. local delayInc = data.DelayInc or 0
  1192. local lastLightning;
  1193. local MagZ = (sCF.p - eCF.p).magnitude
  1194. local thick = startThick
  1195. local inc = (startThick/parts)-(endThick/parts)
  1196.  
  1197. for i = 1, parts do
  1198. local pos = sCF.p
  1199. if(lastLightning)then
  1200. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1201. end
  1202. delay = delay + delayInc
  1203. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1204. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1205. if(parts == i)then
  1206. local MagZ = (pos-eCF.p).magnitude
  1207. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1208. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1209. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1210. else
  1211. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1212. end
  1213.  
  1214. lastLightning = zapPart
  1215. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1216.  
  1217. thick=thick-inc
  1218.  
  1219. end
  1220. end
  1221.  
  1222. function Zap2(data)
  1223. local Color = data.Color or BrickColor.new'Electric blue'
  1224. local StartPos = data.Start or Torso.Position
  1225. local EndPos = data.End or Mouse.Hit.p
  1226. local SegLength = data.SegL or 2
  1227. local Thicc = data.Thickness or 0.5
  1228. local Fades = data.Fade or 45
  1229. local Parent = data.Parent or Effects
  1230. local MaxD = data.MaxDist or 200
  1231. local Branch = data.Branches or false
  1232. local Material = data.Material or Enum.Material.Neon
  1233. local Raycasts = data.Raycasts or false
  1234. local Offset = data.Offset or {0,360}
  1235. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1236. if((StartPos-EndPos).magnitude > MaxD)then
  1237. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1238. end
  1239. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1240. if(Raycasts)then
  1241. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1242. end
  1243. local segments = dist/SegLength
  1244. local model = IN("Model",Parent)
  1245. model.Name = 'Lightning'
  1246. local Last;
  1247. for i = 1, segments do
  1248. local size = (segments-i)/25
  1249. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1250. if(AddMesh)then IN("CylinderMesh",prt) end
  1251. if(Last and math.floor(segments) == i)then
  1252. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1253. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1254. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1255. elseif(not Last)then
  1256. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1257. else
  1258. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1259. end
  1260. Last = prt
  1261. if(Branch)then
  1262. local choice = M.RNG(1,7+((segments-i)*2))
  1263. if(choice == 1)then
  1264. local LastB;
  1265. for i2 = 1,M.RNG(2,5) do
  1266. local size2 = ((segments-i)/35)/i2
  1267. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1268. if(AddMesh)then IN("CylinderMesh",prt) end
  1269. if(not LastB)then
  1270. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1271. else
  1272. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1273. end
  1274. LastB = prt
  1275. end
  1276. end
  1277. end
  1278. end
  1279. if(Fades > 0)then
  1280. coroutine.wrap(function()
  1281. for i = 1, Fades do
  1282. for _,v in next, model:children() do
  1283. if(v:IsA'BasePart')then
  1284. v.Transparency = (i/Fades)
  1285. end
  1286. end
  1287. swait()
  1288. end
  1289. model:destroy()
  1290. end)()
  1291. else
  1292. S.Debris:AddItem(model,.01)
  1293. end
  1294. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1295. end
  1296.  
  1297. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1298. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1299. local tween = S.TweenService:Create(obj, info, props)
  1300.  
  1301. tween:Play()
  1302. end
  1303.  
  1304. function Effect(data)
  1305. local FX = data.Effect or 'ResizeAndFade'
  1306. local Parent = data.Parent or Effects
  1307. local Color = data.Color or C3.N(0,0,0)
  1308. local Size = data.Size or V3.N(1,1,1)
  1309. local MoveDir = data.MoveDirection or nil
  1310. local MeshData = data.Mesh or nil
  1311. local SndData = data.Sound or nil
  1312. local Frames = data.Frames or 45
  1313. local Manual = data.Manual or nil
  1314. local Material = data.Material or nil
  1315. local CFra = data.CFrame or Torso.CFrame
  1316. local Settings = data.FXSettings or {}
  1317. local Shape = data.Shape or Enum.PartType.Block
  1318. local Snd,Prt,Msh;
  1319. local RotInc = data.RotInc or {0,0,0}
  1320. if(typeof(RotInc) == 'number')then
  1321. RotInc = {RotInc,RotInc,RotInc}
  1322. end
  1323. coroutine.wrap(function()
  1324. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1325. Prt = Manual
  1326. else
  1327. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1328. Prt.Shape = Shape
  1329. end
  1330. if(typeof(MeshData) == 'table')then
  1331. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1332. elseif(typeof(MeshData) == 'Instance')then
  1333. Msh = MeshData:Clone()
  1334. Msh.Parent = Prt
  1335. elseif(Shape == Enum.PartType.Block)then
  1336. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1337. end
  1338. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1339. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1340. end
  1341. if(Snd)then
  1342. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1343. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1344. end
  1345. Size = (Msh and Msh.Scale or Size)
  1346. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1347.  
  1348. local MoveSpeed = nil;
  1349. if(MoveDir)then
  1350. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1351. end
  1352. if(FX ~= 'Arc')then
  1353. for Frame = 1, Frames do
  1354. if(FX == "Fade")then
  1355. Prt.Transparency = (Frame/Frames)
  1356. elseif(FX == "Resize")then
  1357. if(not Settings.EndSize)then
  1358. Settings.EndSize = V3.N(0,0,0)
  1359. end
  1360. if(Settings.EndIsIncrement)then
  1361. if(Msh)then
  1362. Msh.Scale = Msh.Scale + Settings.EndSize
  1363. else
  1364. Prt.Size = Prt.Size + Settings.EndSize
  1365. end
  1366. else
  1367. if(Msh)then
  1368. Msh.Scale = Msh.Scale - grow/Frames
  1369. else
  1370. Prt.Size = Prt.Size - grow/Frames
  1371. end
  1372. end
  1373. elseif(FX == "ResizeAndFade")then
  1374. if(not Settings.EndSize)then
  1375. Settings.EndSize = V3.N(0,0,0)
  1376. end
  1377. if(Settings.EndIsIncrement)then
  1378. if(Msh)then
  1379. Msh.Scale = Msh.Scale + Settings.EndSize
  1380. else
  1381. Prt.Size = Prt.Size + Settings.EndSize
  1382. end
  1383. else
  1384. if(Msh)then
  1385. Msh.Scale = Msh.Scale - grow/Frames
  1386. else
  1387. Prt.Size = Prt.Size - grow/Frames
  1388. end
  1389. end
  1390. Prt.Transparency = (Frame/Frames)
  1391. end
  1392. if(Settings.RandomizeCFrame)then
  1393. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1394. else
  1395. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1396. end
  1397. if(MoveDir and MoveSpeed)then
  1398. local Orientation = Prt.Orientation
  1399. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1400. Prt.Orientation = Orientation
  1401. end
  1402. swait()
  1403. end
  1404. Prt:destroy()
  1405. else
  1406. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1407. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1408. if(start and endP)then
  1409. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1410. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1411. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1412. if(Settings.Home)then
  1413. endP = Settings.Home.CFrame
  1414. end
  1415. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1416. end
  1417. if(Settings.RemoveOnGoal)then
  1418. Prt:destroy()
  1419. end
  1420. else
  1421. Prt:destroy()
  1422. assert(start,"You need a start position!")
  1423. assert(endP,"You need a start position!")
  1424. end
  1425. end
  1426. end)()
  1427. return Prt,Msh,Snd
  1428. end
  1429. function SoulSteal(whom)
  1430. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1431. print(torso)
  1432. if(torso and torso:IsA'BasePart')then
  1433. local Model = Instance.new("Model",Effects)
  1434. Model.Name = whom.Name.."'s Soul"
  1435. whom:BreakJoints()
  1436. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1437. Soul.Name = 'Head'
  1438. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1439. Effect{
  1440. Effect="Arc",
  1441. Manual = Soul,
  1442. FXSettings={
  1443. Start=torso.CFrame,
  1444. Home = Torso,
  1445. RemoveOnGoal = true,
  1446. }
  1447. }
  1448. local lastPoint = Soul.CFrame.p
  1449.  
  1450. for i = 0, 1, 0.01 do
  1451. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1452. local mag = (lastPoint - Soul.Position).magnitude
  1453. Effect{
  1454. Effect = "Fade",
  1455. CFrame = point * CF.N(0, mag/2, 0),
  1456. Size = V3.N(.5,mag+.5,.5),
  1457. Color = Soul.BrickColor
  1458. }
  1459. lastPoint = Soul.CFrame.p
  1460. swait()
  1461. end
  1462. for i = 1, 5 do
  1463. Effect{
  1464. Effect="Fade",
  1465. Color = BrickColor.new'Really red',
  1466. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1467. }
  1468. end
  1469. end
  1470. end
  1471.  
  1472. --// Other Functions \\ --
  1473.  
  1474. function CastRay(startPos,endPos,range,ignoreList)
  1475. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1476. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1477. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1478. end
  1479.  
  1480. function getRegion(point,range,ignore)
  1481. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1482. end
  1483.  
  1484. function clerp(startCF,endCF,alpha)
  1485. return startCF:lerp(endCF, alpha)
  1486. end
  1487.  
  1488. function GetTorso(char)
  1489. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1490. end
  1491.  
  1492.  
  1493. function ShowDamage(Pos, Text, Time, Color)
  1494. coroutine.wrap(function()
  1495. local Rate = (1 / Frame_Speed)
  1496. local Pos = (Pos or Vector3.new(0, 0, 0))
  1497. local Text = (Text or "")
  1498. local Time = (Time or 2)
  1499. local Color = (Color or Color3.new(1, 0, 1))
  1500. local EffectPart = NewInstance("Part",Effects,{
  1501. Material=Enum.Material.SmoothPlastic,
  1502. Reflectance = 0,
  1503. Transparency = 1,
  1504. Name = "Effect",
  1505. Size = Vector3.new(0,0,0),
  1506. Anchored = true,
  1507. CFrame = CF.N(Pos)
  1508. })
  1509. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1510. Size = UDim2.new(1.25, 0, 1.25, 0),
  1511. Adornee = EffectPart,
  1512. })
  1513. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1514. BackgroundTransparency = 1,
  1515. Size = UDim2.new(1, 0, 1, 0),
  1516. Text = Text,
  1517. Font = "Bodoni",
  1518. TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
  1519. TextStrokeColor3 = Color3.new(0,0,0),
  1520. TextStrokeTransparency=0,
  1521. TextScaled = true,
  1522. })
  1523. S.Debris:AddItem(EffectPart, (Time))
  1524. EffectPart.Parent = workspace
  1525. delay(0, function()
  1526. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1527. local Frames = (Time / Rate)
  1528. for Frame = 1, Frames do
  1529. swait()
  1530. local Percent = (Frame / Frames)
  1531. TextLabel.TextTransparency = Percent
  1532. TextLabel.TextStrokeTransparency = Percent
  1533. end
  1534. if EffectPart and EffectPart.Parent then
  1535. EffectPart:Destroy()
  1536. end
  1537. end) end)()
  1538. end
  1539.  
  1540. function GrabANoobsSoul(char,hum)
  1541. char:BreakJoints()
  1542. hum:destroy()
  1543. local soulEjected = false
  1544. for _,v in next, char:children() do
  1545. if(v:IsA'BasePart')then
  1546. local dust = script.Dust:Clone();
  1547. dust.Parent = v
  1548. dust.Enabled = true
  1549. local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1550. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1551. coroutine.wrap(function()
  1552. for i = 0, 1, .025 do
  1553. v.Transparency = i
  1554. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1555. dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1556. swait()
  1557. end
  1558. v:destroy()
  1559. if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
  1560. soulEjected = true
  1561. local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
  1562. soul.Transparency = 1
  1563. local pe = script.Soul:Clone();
  1564. pe.Parent = soul
  1565. pe:Emit(1)
  1566. repeat swait()
  1567. soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
  1568. pe.Enabled = true
  1569. pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1570. until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
  1571. pe.Enabled = false
  1572. S.Debris:AddItem(soul,2)
  1573. Sound(Torso,260496290,1,6,false,true,true)
  1574. for i = 1, 10 do
  1575. NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
  1576. end
  1577.  
  1578. end
  1579. end)()
  1580. end
  1581. end
  1582. end
  1583.  
  1584. function DealDamage(data)
  1585. local Who = data.Who;
  1586. local MinDam = data.MinimumDamage or 15;
  1587. local MaxDam = data.MaximumDamage or 30;
  1588. local MaxHP = data.MaxHP or 1e5;
  1589.  
  1590. local DB = data.Debounce or .2;
  1591.  
  1592. local CritData = data.Crit or {}
  1593. local CritChance = CritData.Chance or 0;
  1594. local CritMultiplier = CritData.Multiplier or 1;
  1595.  
  1596. local DamageEffects = data.DamageFX or {}
  1597. local DamageType = DamageEffects.Type or "Normal"
  1598. local DeathFunction = DamageEffects.DeathFunction
  1599.  
  1600. assert(Who,"Specify someone to damage!")
  1601.  
  1602. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1603. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1604.  
  1605. local canHit = true
  1606. if(Humanoid)then
  1607. for _, p in pairs(Hit) do
  1608. if p[1] == Humanoid then
  1609. if(time() - p[2] <= DB) then
  1610. canHit = false
  1611. else
  1612. Hit[_] = nil
  1613. end
  1614. end
  1615. end
  1616. if(canHit)then
  1617. table.insert(Hit,{Humanoid,time()})
  1618. local HitTorso = GetTorso(Who)
  1619. local player = S.Players:GetPlayerFromCharacter(Who)
  1620. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1621. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1622. print'Got kill'
  1623. Humanoid.Health = 0;
  1624. Who:BreakJoints();
  1625. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1626. else
  1627. local c = Instance.new("ObjectValue",Hum)
  1628. c.Name = "creator"
  1629. c.Value = Plr
  1630. S.Debris:AddItem(c,0.35)
  1631. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1632. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1633. end
  1634. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1635. Humanoid.Health = Humanoid.Health - DoneDamage
  1636.  
  1637. if(DamageType == 'Knockback' and HitTorso)then
  1638. local up = DamageEffects.KnockUp or 25
  1639. local back = DamageEffects.KnockBack or 25
  1640. local origin = DamageEffects.Origin or Root
  1641. local decay = DamageEffects.Decay or .5;
  1642.  
  1643. local bfos = Instance.new("BodyVelocity",HitTorso)
  1644. bfos.P = 20000
  1645. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1646. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1647. S.Debris:AddItem(bfos,decay)
  1648. end
  1649. end
  1650. end
  1651. end
  1652. end
  1653. end
  1654.  
  1655. function AOEDamage(where,range,options)
  1656. local hit = {}
  1657. for _,v in next, getRegion(where,range,{Char}) do
  1658. if(options.BreakGlass and v.Material == Enum.Material.Glass)then
  1659. SoundPart(260496290,1,6,false,true,true,v.CFrame)
  1660. v:destroy()
  1661. end
  1662. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1663. local callTable = {Who=v.Parent}
  1664. hit[v.Parent] = true
  1665. for _,v in next, options do callTable[_] = v end
  1666. DealDamage(callTable)
  1667. end
  1668. end
  1669. return hit
  1670. end
  1671.  
  1672. function AOEHeal(where,range,amount)
  1673. local healed = {}
  1674. for _,v in next, getRegion(where,range,{Char}) do
  1675. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1676. if(hum and not healed[hum])then
  1677. hum.Health = hum.Health + amount
  1678. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1679. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1680. end
  1681. end
  1682. end
  1683. end
  1684.  
  1685. --// Anti-death \\--
  1686.  
  1687. local REGENSOUND = 300208779
  1688. for _, c in pairs(Char:GetDescendants()) do
  1689. if c and c.Parent then
  1690. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  1691. local ACCESSORY = c.Parent
  1692. c.Parent = Char
  1693. if c then
  1694. if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
  1695. --weldBetween(Head,c)
  1696. Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1697. else
  1698. --weldBetween(Torso,c)
  1699. Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1700. end
  1701. end
  1702. ACCESSORY:remove()
  1703. end
  1704. end
  1705. end
  1706. wait()
  1707. local BODY = {}
  1708. local FULLREGEN = false
  1709. for _, c in pairs(Char:GetDescendants()) do
  1710. if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
  1711. if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
  1712. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1713. end
  1714. local REGENVALUE = IN("BoolValue",c)
  1715. REGENVALUE.Name = "IsRegening"
  1716. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
  1717. elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
  1718. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
  1719. end
  1720. end
  1721.  
  1722. function FullBodyRegen() -- thanks shack bb
  1723. if not FULLREGEN then
  1724. Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
  1725. FULLREGEN = true
  1726. Hum.MaxHealth = "inf"
  1727. Hum.Health = "inf"
  1728. Hum.Parent = nil
  1729. Char.Parent = workspace
  1730. for e = 1, #BODY do
  1731. if BODY[e] ~= nil then
  1732. local STUFF = BODY[e]
  1733. local PART = STUFF[1]
  1734. local PARENT = STUFF[2]
  1735. local MATERIAL = STUFF[3]
  1736. local COLOR = STUFF[4]
  1737. local TRANSPARENCY = STUFF[5]
  1738. --local SIZE = STUFF[6]
  1739. local NAME = STUFF[7]
  1740. local VALUE = STUFF[8]
  1741. PART.Parent = PARENT
  1742.  
  1743. end
  1744. end
  1745. FULLREGEN = false
  1746. Hum = IN("Humanoid",Char)
  1747. Hum.Died:Connect(FullBodyRegen)
  1748. end
  1749. end
  1750.  
  1751. Hum.Died:connect(FullBodyRegen)
  1752.  
  1753. --// Attack Functions \\--
  1754.  
  1755. function Taunt()
  1756. Attack = true
  1757. NeutralAnims = false
  1758. local oWS = WalkSpeed
  1759. WalkSpeed = 8
  1760. for i = 0, 6, 0.1 do
  1761. swait()
  1762. local Alpha = .1
  1763. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1764. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1765. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1766. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1767. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1768. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1769. end
  1770. Sound(Torso,363808674,1.3,10,false,true,true)
  1771. for i = 0, 3, 0.1 do
  1772. swait()
  1773. local Alpha = 1
  1774. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1775. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1776. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1777. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1778. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1779. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1780. end
  1781. Sound(Torso,363808674,1.15,10,false,true,true)
  1782. for i = 0, 3, 0.1 do
  1783. swait()
  1784. local Alpha = .3
  1785. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1786. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1787. RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1788. LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
  1789. RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
  1790. NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
  1791. end
  1792. WalkSpeed = oWS
  1793. Attack = false
  1794. NeutralAnims = true
  1795. end
  1796.  
  1797. function SnapAFaggotsNeck()
  1798. local whom = (Mouse.Target and Mouse.Target.Parent)
  1799. local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
  1800. local hed = (whom and whom:FindFirstChild'Head')
  1801. if(whom and hum and hed and hum.Health > 0)then
  1802. Attack = true
  1803. NeutralAnims = false
  1804.  
  1805. local oWS = WalkSpeed
  1806. WalkSpeed = 8
  1807. for i = 0, 12, 0.1 do
  1808. swait()
  1809. local Alpha = .1
  1810. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1811. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1812. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1813. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1814. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1815. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1816. end
  1817. Sound(Torso,363808674,1.3,10,false,true,true)
  1818. NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1819. DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
  1820. for i = 0, 6, 0.1 do
  1821. swait()
  1822. local Alpha = 1
  1823. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1824. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1825. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1826. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1827. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1828. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1829. end
  1830. NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1831. Sound(Head,300208779,.8,10,false,true,true)
  1832. WalkSpeed = oWS
  1833. Attack = false
  1834. NeutralAnims = true
  1835. end
  1836. end
  1837.  
  1838. function Wave()
  1839. Attack = true
  1840. NeutralAnims = false
  1841. WalkSpeed = 0
  1842. for i = 0, 15, .1 do
  1843. local Alpha = .1
  1844. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  1845. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1846. if(M.RNG(1,45) == 45)then
  1847. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1848. end
  1849. if(not Glitching)then
  1850. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1851. else
  1852. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
  1853. end
  1854. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
  1855. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  1856. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  1857. swait()
  1858. end
  1859. WalkSpeed = 16
  1860. Attack = false
  1861. NeutralAnims = true
  1862. end
  1863.  
  1864. function Boolets()
  1865. Attack = true
  1866. NeutralAnims = false
  1867. local oWS = WalkSpeed
  1868. WalkSpeed = 0
  1869. for i = 0, 1, 0.1 do
  1870. swait()
  1871. local Alpha = .3
  1872. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1873. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1874. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1875. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1876. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1877. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1878. end
  1879. for i = 1, 300 do
  1880. NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
  1881. swait()
  1882. end
  1883. local origin = RArm.CFrame*CF.N(0,-1,0);
  1884. local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
  1885. local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
  1886. NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
  1887. Mesh(ray,Enum.MeshType.Sphere)
  1888. for i = 1, 9 do
  1889. NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1890. NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1891. end
  1892. CamShakeAll(15,120,CF.N(pos))
  1893. AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
  1894. Sound(RArm,1202656211,.8,6,false,true,true)
  1895. coroutine.wrap(function()
  1896. for i = 0, 1, .05 do
  1897. ray.Transparency = i
  1898. swait()
  1899. end
  1900. ray:destroy()
  1901. end)()
  1902. for i = 0, .7, 0.1 do
  1903. swait()
  1904. local Alpha = .3
  1905. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1906. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1907. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1908. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1909. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
  1910. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1911. end
  1912. for i = 0, 1, 0.1 do
  1913. swait()
  1914. local Alpha = .3
  1915. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1916. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1917. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1918. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1919. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1920. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1921. end
  1922.  
  1923. WalkSpeed = oWS
  1924. Attack = false
  1925. NeutralAnims = true
  1926. end
  1927.  
  1928. function EnderCrusher()
  1929. Attack = true
  1930. NeutralAnims = false
  1931. for i = 0, 1, 0.1 do
  1932. swait()
  1933. local Alpha = .3
  1934. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
  1935. LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
  1936. RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
  1937. LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
  1938. RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
  1939. NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
  1940. end
  1941. for i = 0, 1, 0.1 do
  1942. swait()
  1943. local Alpha = .3
  1944. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
  1945. LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
  1946. RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
  1947. LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
  1948. RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
  1949. NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
  1950. end
  1951. end
  1952.  
  1953. function BurnInHell()
  1954. Attack = true
  1955. NeutralAnims = false
  1956. local oWS = WalkSpeed
  1957. WalkSpeed = 0
  1958. for i = 0, 4, 0.1 do
  1959. swait()
  1960. local Alpha = .3
  1961. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
  1962. LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1963. RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1964. LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
  1965. RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
  1966. NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
  1967. end
  1968. local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
  1969. if(hit)then
  1970. Sound(Root,331666100,1,10,false,true,true)
  1971. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
  1972. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
  1973. CamShakeAll(25,480,CF.N(pos))
  1974. AOEDamage(pos,100,{MinimumDamage=25,MaximumDamage=75,DamageFX={DeathFunction=GrabANoobsSoul}})
  1975. for i = 0, 6, 0.1 do
  1976. swait()
  1977. local Alpha = .7
  1978. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
  1979. LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1980. RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1981. LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
  1982. RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
  1983. NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
  1984. end
  1985.  
  1986. Sound(Head,907332997,1,5,false,true,true)
  1987. end
  1988. WalkSpeed = oWS
  1989. Attack = false
  1990. NeutralAnims = true
  1991. end
  1992.  
  1993. function Burnoh()
  1994. local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
  1995. if(hit)then
  1996. Sound(Root,331666100,1,10,false,true,true)
  1997. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(100,.1,100),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
  1998. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(108,.1,108),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
  1999. CamShakeAll(25,480,CF.N(pos))
  2000. AOEDamage(pos,100,{MinimumDamage=25,MaximumDamage=75,DamageFX={DeathFunction=GrabANoobsSoul}})
  2001. end
  2002. end
  2003. function Punch1()
  2004. Attack = true
  2005. NeutralAnims = false
  2006. for i = 0, 1, 0.1 do
  2007. swait()
  2008. local Alpha = .3
  2009. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
  2010. LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
  2011. RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
  2012. LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
  2013. RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
  2014. NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
  2015. end
  2016. Sound(RArm,138097048,.8,5,false,true,true)
  2017. CamShake(Char,10,20)
  2018. for i = 0, 1, 0.1 do
  2019. swait()
  2020. AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  2021. local Alpha = .3
  2022. RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
  2023. LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
  2024. RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
  2025. LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
  2026. RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
  2027. NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
  2028. end
  2029. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  2030. CliccAttack = 1
  2031. Attack = false
  2032. NeutralAnims = true
  2033. end
  2034.  
  2035. function Punch2()
  2036. Attack = true
  2037. NeutralAnims = false
  2038. for i = 0, 1, 0.1 do
  2039. swait()
  2040. local Alpha = .3
  2041. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
  2042. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
  2043. RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
  2044. LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
  2045. RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
  2046. NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
  2047. end
  2048. Sound(LArm,138097048,.85,5,false,true,true)
  2049. CamShake(Char,10,20)
  2050. for i = 0, 1, 0.1 do
  2051. swait()
  2052. AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  2053. local Alpha = .3
  2054. RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
  2055. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
  2056. RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
  2057. LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
  2058. RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
  2059. NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
  2060. end
  2061. NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  2062.  
  2063. CliccAttack = 2
  2064. Attack = false
  2065. NeutralAnims = true
  2066. end
  2067.  
  2068. function Balls()
  2069. Attack = true
  2070. NeutralAnims = false
  2071. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  2072.  
  2073. for i = 0, .7, 0.1 do
  2074. swait()
  2075. local Alpha = .3
  2076. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
  2077. LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
  2078. RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
  2079. LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
  2080. RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
  2081. NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
  2082. end
  2083. Sound(LArm,138097048,.8,5,false,true,true)
  2084. for i = 0, .7, 0.1 do
  2085. swait()
  2086. local Alpha = .3
  2087. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
  2088. LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
  2089. RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
  2090. LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
  2091. RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
  2092. NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
  2093. end
  2094. SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
  2095. CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
  2096. AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  2097. for i = 1, 10 do
  2098. NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
  2099. end
  2100. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
  2101. NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
  2102. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
  2103. CliccAttack = 3
  2104. Attack = false
  2105. NeutralAnims = true
  2106. end
  2107.  
  2108. function Spin()
  2109. Attack = true
  2110. NeutralAnims = false
  2111. for i = 0, 1, 0.1 do
  2112. swait()
  2113. local Alpha = .3
  2114. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
  2115. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  2116. RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  2117. LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
  2118. RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
  2119. NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
  2120. end
  2121. for i = 0, 1, .06 do
  2122. swait()
  2123. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  2124. for i = 1, 3 do
  2125. NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
  2126. end
  2127. SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
  2128. NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
  2129. AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  2130. local Alpha = 1
  2131. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
  2132. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2133. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2134. LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
  2135. RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
  2136. NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2137. end
  2138. for i = 0, 1.2, 0.1 do
  2139. swait()
  2140. local Alpha = .3
  2141. RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
  2142. LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
  2143. RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
  2144. LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
  2145. RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
  2146. NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
  2147. end
  2148. CliccAttack = 4
  2149. Attack = false
  2150. NeutralAnims = true
  2151. end
  2152.  
  2153. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2154. local type = type
  2155. local rng = Instance.new("Part", workspace)
  2156. rng.Anchored = true
  2157. rng.BrickColor = color
  2158. rng.CanCollide = false
  2159. rng.FormFactor = 3
  2160. rng.Name = "Ring"
  2161. rng.Material = "Neon"
  2162. rng.Size = Vector3.new(1, 1, 1)
  2163. rng.Transparency = 0
  2164. rng.TopSurface = 0
  2165. rng.BottomSurface = 0
  2166. rng.CFrame = pos
  2167. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2168. local rngm = Instance.new("SpecialMesh", rng)
  2169. rngm.MeshType = "Sphere"
  2170. rngm.Scale = vt(x1,y1,z1)
  2171. if rainbowmode == true then
  2172. rng.Color = Color3.new(r/255,g/255,b/255)
  2173. end
  2174. local scaler2 = 1
  2175. local speeder = FastSpeed
  2176. if type == "Add" then
  2177. scaler2 = 1*value
  2178. elseif type == "Divide" then
  2179. scaler2 = 1/value
  2180. end
  2181. coroutine.resume(coroutine.create(function()
  2182. for i = 0,10/bonuspeed,0.1 do
  2183. swait()
  2184. if rainbowmode == true then
  2185. rng.Color = Color3.new(r/255,g/255,b/255)
  2186. end
  2187. if type == "Add" then
  2188. scaler2 = scaler2 - 0.01*value/bonuspeed
  2189. elseif type == "Divide" then
  2190. scaler2 = scaler2 - 0.01/value*bonuspeed
  2191. end
  2192. if chaosmode == true then
  2193. rng.BrickColor = BrickColor.random()
  2194. end
  2195. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2196. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2197. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2198. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2199. end
  2200. rng:Destroy()
  2201. end))
  2202. end
  2203.  
  2204.  
  2205. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2206. local type = type
  2207. local rng = Instance.new("Part", char)
  2208. rng.Anchored = true
  2209. rng.BrickColor = color
  2210. rng.CanCollide = false
  2211. rng.FormFactor = 3
  2212. rng.Name = "Ring"
  2213. rng.Material = "Neon"
  2214. rng.Size = Vector3.new(1, 1, 1)
  2215. rng.Transparency = 0
  2216. rng.TopSurface = 0
  2217. rng.BottomSurface = 0
  2218. rng.CFrame = pos
  2219. local rngm = Instance.new("SpecialMesh", rng)
  2220. rngm.MeshType = "Sphere"
  2221.  
  2222.  
  2223. if(heart)then
  2224. rngm.MeshType = Enum.MeshType.FileMesh
  2225. rngm.MeshId = "rbxassetid://105992239"
  2226. rngm.Offset = Vector3.new(0,0,-.25)
  2227. end
  2228. rngm.Scale = scale
  2229. if rainbowmode == true and not notaffectbychaosrainbow then
  2230. rng.Color = Color3.new(r/255,g/255,b/255)
  2231. end
  2232. local scaler2 = 1
  2233. if type == "Add" then
  2234. scaler2 = 1*value
  2235. elseif type == "Divide" then
  2236. scaler2 = 1/value
  2237. end
  2238. coroutine.resume(coroutine.create(function()
  2239. for i = 0,10/bonuspeed,0.1 do
  2240. swait()
  2241. if rainbowmode == true and not notaffectbychaosrainbow then
  2242. rng.Color = Color3.new(r/255,g/255,b/255)
  2243. end
  2244. if type == "Add" then
  2245. scaler2 = scaler2 - 0.01*value/bonuspeed
  2246. elseif type == "Divide" then
  2247. scaler2 = scaler2 - 0.01/value*bonuspeed
  2248. end
  2249. if chaosmode == true and not notaffectbychaosrainbow then
  2250. rng.BrickColor = BrickColor.random()
  2251. end
  2252. if glitchymode then
  2253. local val = math.random(1,255)
  2254. local color = Color3.fromRGB(val,val,val)
  2255. rng.Color = color
  2256. end
  2257. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2258. if(invert)then
  2259. if(heart)then
  2260. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2261. else
  2262. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2263. end
  2264. else
  2265. if(heart)then
  2266. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2267. else
  2268. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2269. end
  2270. end
  2271. rng.CFrame = pos
  2272. end
  2273. rng:Destroy()
  2274. end))
  2275. end
  2276.  
  2277. function dmg(dude)
  2278. if dude.Name ~= Character then
  2279. local bgf = Instance.new("BodyGyro",dude.Head)
  2280. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2281. local val = Instance.new("BoolValue",dude)
  2282. val.Name = "IsHit"
  2283. local ds = coroutine.wrap(function()
  2284. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  2285. for i = 1, 10 do
  2286. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  2287. end
  2288. dude:WaitForChild("Head"):BreakJoints()
  2289. wait(0.5)
  2290. targetted = nil
  2291. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2292. coroutine.resume(coroutine.create(function()
  2293. for i, v in pairs(dude:GetChildren()) do
  2294. if v:IsA("Accessory") then
  2295. v:Destroy()
  2296. end
  2297. if v:IsA("Humanoid") then
  2298. v:Destroy()
  2299. end
  2300. if v:IsA("CharacterMesh") then
  2301. v:Destroy()
  2302. end
  2303. if v:IsA("Model") then
  2304. v:Destroy()
  2305. end
  2306. if v:IsA("Part") or v:IsA("MeshPart") then
  2307. for x, o in pairs(v:GetChildren()) do
  2308. if o:IsA("Decal") then
  2309. o:Destroy()
  2310. end
  2311. end
  2312. coroutine.resume(coroutine.create(function()
  2313. v.Material = "Neon"
  2314. v.CanCollide = false
  2315. local bld = Instance.new("ParticleEmitter",v)
  2316. bld.LightEmission = 1
  2317. bld.Texture = "rbxassetid://284205403"
  2318. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2319. bld.Rate = 50
  2320. bld.Lifetime = NumberRange.new(1)
  2321. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2322. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2323. bld.Speed = NumberRange.new(0,0)
  2324. bld.VelocitySpread = 50000
  2325. bld.Rotation = NumberRange.new(-500,500)
  2326. bld.RotSpeed = NumberRange.new(-500,500)
  2327. local sbs = Instance.new("BodyPosition", v)
  2328. sbs.P = 3000
  2329. sbs.D = 1000
  2330. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2331. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2332. v.Color = Color3.new(1,1,1)
  2333. coroutine.resume(coroutine.create(function()
  2334. for i = 0, 49 do
  2335. swait(1)
  2336. v.Transparency = v.Transparency + 0.02
  2337. end
  2338. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2339. bld.Speed = NumberRange.new(1,5)
  2340. bld.Acceleration = vt(0,10,0)
  2341. wait(0.5)
  2342. bld.Enabled = false
  2343. wait(3)
  2344. v:Destroy()
  2345. dude:Destroy()
  2346. end))
  2347. end))
  2348. end
  2349. end
  2350. end))
  2351. end)
  2352. ds()
  2353. end
  2354. end
  2355.  
  2356. function FindNearestHead(Position, Distance, SinglePlayer)
  2357. if SinglePlayer then
  2358. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2359. end
  2360. local List = {}
  2361. for i, v in pairs(workspace:GetChildren()) do
  2362. if v:IsA("Model") then
  2363. if v:findFirstChild("Head") then
  2364. if v ~= Character then
  2365. if (v.Head.Position - Position).magnitude <= Distance then
  2366. table.insert(List, v)
  2367. end
  2368. end
  2369. end
  2370. end
  2371. end
  2372. return List
  2373. end
  2374.  
  2375. function FaceMouse()
  2376. Cam = workspace.CurrentCamera
  2377. return {
  2378. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2379. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2380. }
  2381. end
  2382.  
  2383. function FaceMouse2()
  2384. Cam = workspace.CurrentCamera
  2385. return {
  2386. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2387. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2388. }
  2389. end
  2390.  
  2391.  
  2392. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2393. local type = type
  2394. local rng = Instance.new("Part", char)
  2395. rng.Anchored = true
  2396. rng.BrickColor = color
  2397. rng.CanCollide = false
  2398. rng.FormFactor = 3
  2399. rng.Name = "Ring"
  2400. rng.Material = "Neon"
  2401. rng.Size = Vector3.new(1, 1, 1)
  2402. rng.Transparency = 0
  2403. rng.TopSurface = 0
  2404. rng.BottomSurface = 0
  2405. rng.CFrame = pos
  2406. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2407. local rngm = Instance.new("SpecialMesh", rng)
  2408. rngm.MeshType = "Brick"
  2409. if(heart)then
  2410. rngm.MeshType = Enum.MeshType.FileMesh
  2411. rngm.MeshId = "rbxassetid://105992239"
  2412. rngm.Offset = Vector3.new(0,0,-.25)
  2413. end
  2414. rngm.Scale = vt(x1,y1,z1)
  2415. if rainbowmode == true then
  2416. rng.Color = Color3.new(r/255,g/255,b/255)
  2417. end
  2418. local scaler2 = 1
  2419. local speeder = FastSpeed/10
  2420. if type == "Add" then
  2421. scaler2 = 1*value
  2422. elseif type == "Divide" then
  2423. scaler2 = 1/value
  2424. end
  2425. coroutine.resume(coroutine.create(function()
  2426. for i = 0,10/bonuspeed,0.1 do
  2427. swait()
  2428. if rainbowmode == true then
  2429. rng.Color = Color3.new(r/255,g/255,b/255)
  2430. end
  2431. if type == "Add" then
  2432. scaler2 = scaler2 - 0.01*value/bonuspeed
  2433. elseif type == "Divide" then
  2434. scaler2 = scaler2 - 0.01/value*bonuspeed
  2435. end
  2436. if chaosmode == true then
  2437. rng.BrickColor = BrickColor.random()
  2438. end
  2439. if glitchymode then
  2440. local val = math.random(1,255)
  2441. local color = Color3.fromRGB(val,val,val)
  2442. rng.Color = color
  2443. end
  2444. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2445. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2446. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2447. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2448. end
  2449. rng:Destroy()
  2450. end))
  2451. end
  2452.  
  2453. function CorruptBlink()
  2454. for i = 0, 14 do
  2455. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,BrickColor.random(),0)
  2456. end
  2457. sphere(10,"Add",root.CFrame,vt(0,0,0),1,BrickColor.random())
  2458. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  2459. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  2460. CameraEnshaking(2,10)
  2461. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  2462. if v:FindFirstChild('Head') then
  2463. dmg(v)
  2464. end
  2465. end end
  2466. for i = 0, 14 do
  2467. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,BrickColor.random(),0)
  2468. end
  2469. sphere(10,"Add",root.CFrame,vt(0,0,0),1,BrickColor.random())
  2470. CliccAttack = 0
  2471. end
  2472.  
  2473. RootPart=Character.HumanoidRootPart
  2474. RootJoint=RootPart.RootJoint
  2475. RootCF=euler(-1.57,0,3.14)
  2476.  
  2477. --// Wrap it all up \\--
  2478.  
  2479. local Playlist = {
  2480. MusicID,
  2481. 1696854181,
  2482. 1259371424,
  2483. 1274310715,
  2484. 943961217,
  2485. 206425245,
  2486. 623662713,
  2487. 1547875818,
  2488. 1470848774,
  2489. 915169951
  2490. }
  2491. local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
  2492.  
  2493. function KeyToNum(kc)
  2494. for i,v in next, nums do
  2495. if(v == kc)then
  2496. return i
  2497. end
  2498. end
  2499. return 0
  2500. end
  2501.  
  2502. S.UserInputService.InputBegan:connect(function(io,gpe)
  2503. if(gpe)then return end
  2504. local num = KeyToNum(io.KeyCode)
  2505. if(num and Playlist[num])then
  2506. MusicID = Playlist[num]
  2507. end
  2508. if(io.KeyCode == Enum.KeyCode.M)then
  2509. MusicParent = (MusicParent == miniRadio and PlrGui or miniRadio)
  2510. warn("Music is now in "..MusicParent.Name)
  2511. Music:Pause()
  2512. end
  2513. if(Attack)then return end
  2514. if(io.KeyCode == Enum.KeyCode.LeftControl)then
  2515. WalkSpeed = (WalkSpeed == 16 and 50 or 16)
  2516. elseif(io.KeyCode == Enum.KeyCode.T)then
  2517. Taunt()
  2518. elseif(io.KeyCode == Enum.KeyCode.Z)then
  2519. Boolets()
  2520. elseif(io.KeyCode == Enum.KeyCode.X)then
  2521. BurnInHell()
  2522. Burnoh()
  2523. swait(.5)
  2524. Burnoh()
  2525. swait(.5)
  2526. Burnoh()
  2527. elseif(io.KeyCode == Enum.KeyCode.C)then
  2528. SnapAFaggotsNeck()
  2529. end
  2530.  
  2531. end)
  2532.  
  2533. Mouse.Button1Down:connect(function()
  2534. if(Attack)then return end
  2535. if(CliccAttack == 0)then
  2536. Punch1()
  2537. elseif(CliccAttack == 1)then
  2538. Punch2()
  2539. elseif(CliccAttack == 2)then
  2540. Balls()
  2541. elseif(CliccAttack == 3)then
  2542. Spin()
  2543. elseif(CliccAttack == 4)then
  2544. CorruptBlink()
  2545. end
  2546. end)
  2547.  
  2548. Plr.Chatted:connect(function(m)
  2549. if(Attack)then return end
  2550. if(m == '/e wave')then
  2551. Wave()
  2552. end
  2553. end)
  2554.  
  2555. local col = {
  2556. RLeg.Color,
  2557. LLeg.Color,
  2558. RArm.Color,
  2559. LArm.Color,
  2560. Head.Color,
  2561. Torso.Color
  2562. }
  2563.  
  2564. local Nametags = {"When will it be over..","END THIS","3ND37","3nd37","Save me","HELP","THIS IS THE END","3nde7","Eh heh heh heh..","ENDDDDDDD","Enderrrrrrrrrrrrr","Help","Why me..","PaIn","H3LP"}
  2565. coroutine.wrap(function()
  2566. while true do
  2567. if(M.RNG(1,200) == 1 and not Glitching)then
  2568. Glitching = true
  2569. swait(M.RNG(15,30))
  2570. Glitching = false
  2571. end
  2572. swait()
  2573. end
  2574. end)()
  2575.  
  2576. local Meshes = {}
  2577.  
  2578. for _,v in next, Char:GetDescendants() do
  2579. if(v:IsA'DataModelMesh')then
  2580. table.insert(Meshes,v)
  2581. end
  2582. end
  2583.  
  2584. while true do
  2585. swait()
  2586. Sine = Sine + Change
  2587. if(not Music or not Music.Parent)then
  2588. local tp = (Music and Music.TimePosition)
  2589. Music = Sound(MusicParent,MusicID,1,10,true,false,true)
  2590. Music.Name = 'Music'
  2591. Music.TimePosition = tp
  2592. end
  2593. --
  2594. Music.SoundId = "rbxassetid://"..MusicID
  2595. Music.Parent = MusicParent
  2596. Music.Pitch = .5
  2597. Music.Volume = (MusicParent ~= PlrGui and Plr.UserId ~= 5719877 and 1 or 5)
  2598. Music.Playing = not Glitching
  2599.  
  2600. if(not Static or not Static.Parent)then
  2601. local tp = (Static and Static.TimePosition)
  2602. Static = Sound(Torso,MusicID,1,10,true,false,true)
  2603. Static.Name = 'Music'
  2604. Static.TimePosition = tp
  2605. end
  2606. Static.SoundId = "rbxassetid://1588058260"
  2607. Static.Parent = Torso
  2608. Static.Pitch = M.RNG(90,95)/100
  2609. Static.Volume = 5
  2610.  
  2611. miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2612. if(God)then
  2613. Hum.MaxHealth = 1e100
  2614. Hum.Health = 1e100
  2615. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2616. Hum.Name = M.RNG()*100
  2617. end
  2618.  
  2619. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2620.  
  2621. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2622. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2623. if(not Effects or not Effects.Parent)then
  2624. Effects = IN("Model",Char)
  2625. Effects.Name = "Effects"
  2626. end
  2627. if(State == 'Run')then
  2628. local wsVal = 16 / (Hum.WalkSpeed/16)
  2629. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2630. Change = 1
  2631. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2632. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2633. elseif(State == 'Walk')then
  2634. local wsVal = 7 / (Hum.WalkSpeed/16)
  2635. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2636. Change = 1
  2637. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2638. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2639. else
  2640. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2641. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2642. end
  2643.  
  2644. mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
  2645.  
  2646. Hum.WalkSpeed = WalkSpeed
  2647. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  2648. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  2649.  
  2650. for _,v in next, NeonParts do
  2651. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2652. end
  2653.  
  2654. tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
  2655. if(Glitching)then
  2656. Static:Resume()
  2657. Music:Pause()
  2658. RA.Parent = RArm
  2659. LA.Parent = LArm
  2660. FT.Parent = Torso
  2661. RL.Parent = RLeg
  2662. LL.Parent = LLeg
  2663. for _,v in next, Meshes do
  2664. v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  2665. end
  2666. tecks2.Text = Nametags[M.RNG(1,#Nametags)].."?"
  2667. RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2668. LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2669. RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2670. LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2671. Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2672. Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2673.  
  2674. RLeg.Material = Enum.Material.Neon
  2675. LLeg.Material = Enum.Material.Neon
  2676. RArm.Material = Enum.Material.Neon
  2677. LArm.Material = Enum.Material.Neon
  2678. Torso.Material = Enum.Material.Neon
  2679. Head.Material = Enum.Material.Neon
  2680. else
  2681. for _,v in next, Meshes do
  2682. v.Offset = V3.N(0,0,0)
  2683. end
  2684. Static:Stop()
  2685. Music:Resume()
  2686. RA.Parent = nil
  2687. LA.Parent = nil
  2688. FT.Parent = nil
  2689. RL.Parent = nil
  2690. LL.Parent = nil
  2691. tecks2.Text = "Ender Ultra"
  2692. RLeg.Color = col[1]
  2693. LLeg.Color = col[2]
  2694. RArm.Color = col[3]
  2695. LArm.Color = col[4]
  2696. Head.Color = col[5]
  2697. Torso.Color = col[6]
  2698. RLeg.Material = Enum.Material.SmoothPlastic
  2699. LLeg.Material = Enum.Material.SmoothPlastic
  2700. RArm.Material = Enum.Material.SmoothPlastic
  2701. LArm.Material = Enum.Material.SmoothPlastic
  2702. Torso.Material = Enum.Material.SmoothPlastic
  2703. Head.Material = Enum.Material.SmoothPlastic
  2704. end
  2705. if(NeutralAnims)then
  2706. if(State == 'Idle')then
  2707. local Alpha = .1
  2708. Change = 1
  2709. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2710. if(M.RNG(1,45) == 45)then
  2711. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2712. end
  2713. if(not Glitching)then
  2714. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  2715. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  2716. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
  2717. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  2718. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  2719. else
  2720. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2721. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2722. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2723. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2724. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2725. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2726. end
  2727. -- idle
  2728. elseif(State == 'Run')then
  2729. local wsVal = 16 / (Hum.WalkSpeed/16)
  2730. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2731. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2732. if(M.RNG(1,45) == 45)then
  2733. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2734. end
  2735. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2736. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2737. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2738. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2739. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2740. elseif(State == 'Walk')then
  2741. local wsVal = 7 / (Hum.WalkSpeed/16)
  2742. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2743. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2744. if(M.RNG(1,45) == 45)then
  2745. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2746. end
  2747. if(not Glitching)then
  2748. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2749. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2750. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2751. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2752. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2753. else
  2754. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2755. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2756. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2757. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2758. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2759. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2760. end
  2761.  
  2762. elseif(State == 'Jump')then
  2763. local Alpha = .1
  2764. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2765. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2766. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2767. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2768. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2769. if(M.RNG(1,45) == 45)then
  2770. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2771. end
  2772. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2773. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2774. elseif(State == 'Fall')then
  2775. local Alpha = .1
  2776. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2777. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2778. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2779. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2780. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2781. if(M.RNG(1,45) == 45)then
  2782. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2783. end
  2784. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2785. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2786. elseif(State == 'Paralyzed')then
  2787. -- paralyzed
  2788. elseif(State == 'Sit')then
  2789. local Alpha = .1
  2790. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2791. LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
  2792. RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
  2793. LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2794. RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2795. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2796. end
  2797. end
  2798.  
  2799. for i,v in next, BloodPuddles do
  2800. local mesh = i:FindFirstChild'CylinderMesh'
  2801. BloodPuddles[i] = v + 1
  2802. if(not mesh or i.Transparency >= 1)then
  2803. i:destroy()
  2804. BloodPuddles[i] = nil
  2805. elseif(v >= Frame_Speed*4)then
  2806. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2807. i.Transparency = trans
  2808. if(mesh.Scale.Z > 0)then
  2809. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2810. end
  2811. else
  2812. i.Transparency = 0
  2813. end
  2814. end
  2815. end
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