Advertisement
firebudgy

Untitled

May 20th, 2018
470
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 118.88 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. LocalScript1 = Instance.new("LocalScript")
  21. LocalScript2 = Instance.new("LocalScript")
  22. LocalScript3 = Instance.new("LocalScript")
  23. LocalScript4 = Instance.new("LocalScript")
  24. NumberValue5 = Instance.new("NumberValue")
  25. NumberValue6 = Instance.new("NumberValue")
  26. Script7 = Instance.new("Script")
  27. NumberValue8 = Instance.new("NumberValue")
  28. Script9 = Instance.new("Script")
  29. NumberValue10 = Instance.new("NumberValue")
  30. Part11 = Instance.new("Part")
  31. CylinderMesh12 = Instance.new("CylinderMesh")
  32. LocalScript13 = Instance.new("LocalScript")
  33. LocalScript14 = Instance.new("LocalScript")
  34. Part15 = Instance.new("Part")
  35. BlockMesh16 = Instance.new("BlockMesh")
  36. Sound17 = Instance.new("Sound")
  37. Sound18 = Instance.new("Sound")
  38. Part19 = Instance.new("Part")
  39. CylinderMesh20 = Instance.new("CylinderMesh")
  40. Part21 = Instance.new("Part")
  41. CylinderMesh22 = Instance.new("CylinderMesh")
  42. Part23 = Instance.new("Part")
  43. BlockMesh24 = Instance.new("BlockMesh")
  44. Part25 = Instance.new("Part")
  45. CylinderMesh26 = Instance.new("CylinderMesh")
  46. Part27 = Instance.new("Part")
  47. BlockMesh28 = Instance.new("BlockMesh")
  48. Part29 = Instance.new("Part")
  49. CylinderMesh30 = Instance.new("CylinderMesh")
  50. Part31 = Instance.new("Part")
  51. Decal32 = Instance.new("Decal")
  52. Decal33 = Instance.new("Decal")
  53. BlockMesh34 = Instance.new("BlockMesh")
  54. Part35 = Instance.new("Part")
  55. Decal36 = Instance.new("Decal")
  56. Decal37 = Instance.new("Decal")
  57. BlockMesh38 = Instance.new("BlockMesh")
  58. Part39 = Instance.new("Part")
  59. SpecialMesh40 = Instance.new("SpecialMesh")
  60. Part41 = Instance.new("Part")
  61. SpecialMesh42 = Instance.new("SpecialMesh")
  62. Part43 = Instance.new("Part")
  63. BlockMesh44 = Instance.new("BlockMesh")
  64. Part45 = Instance.new("Part")
  65. SpecialMesh46 = Instance.new("SpecialMesh")
  66. Part47 = Instance.new("Part")
  67. SpecialMesh48 = Instance.new("SpecialMesh")
  68. Part49 = Instance.new("Part")
  69. SpecialMesh50 = Instance.new("SpecialMesh")
  70. Part51 = Instance.new("Part")
  71. CylinderMesh52 = Instance.new("CylinderMesh")
  72. Part53 = Instance.new("Part")
  73. BlockMesh54 = Instance.new("BlockMesh")
  74. Part55 = Instance.new("Part")
  75. BlockMesh56 = Instance.new("BlockMesh")
  76. Part57 = Instance.new("Part")
  77. SpecialMesh58 = Instance.new("SpecialMesh")
  78. Part59 = Instance.new("Part")
  79. SpecialMesh60 = Instance.new("SpecialMesh")
  80. Part61 = Instance.new("Part")
  81. BlockMesh62 = Instance.new("BlockMesh")
  82. Part63 = Instance.new("Part")
  83. SpecialMesh64 = Instance.new("SpecialMesh")
  84. Part65 = Instance.new("Part")
  85. BlockMesh66 = Instance.new("BlockMesh")
  86. Part67 = Instance.new("Part")
  87. BlockMesh68 = Instance.new("BlockMesh")
  88. Part69 = Instance.new("Part")
  89. BlockMesh70 = Instance.new("BlockMesh")
  90. Part71 = Instance.new("Part")
  91. SpecialMesh72 = Instance.new("SpecialMesh")
  92. Part73 = Instance.new("Part")
  93. BlockMesh74 = Instance.new("BlockMesh")
  94. Part75 = Instance.new("Part")
  95. BlockMesh76 = Instance.new("BlockMesh")
  96. Part77 = Instance.new("Part")
  97. BlockMesh78 = Instance.new("BlockMesh")
  98. Part79 = Instance.new("Part")
  99. BlockMesh80 = Instance.new("BlockMesh")
  100. Part81 = Instance.new("Part")
  101. SpecialMesh82 = Instance.new("SpecialMesh")
  102. Part83 = Instance.new("Part")
  103. SpecialMesh84 = Instance.new("SpecialMesh")
  104. Part85 = Instance.new("Part")
  105. SpecialMesh86 = Instance.new("SpecialMesh")
  106. Part87 = Instance.new("Part")
  107. SpecialMesh88 = Instance.new("SpecialMesh")
  108. Part89 = Instance.new("Part")
  109. BlockMesh90 = Instance.new("BlockMesh")
  110. Part91 = Instance.new("Part")
  111. BlockMesh92 = Instance.new("BlockMesh")
  112. Part93 = Instance.new("Part")
  113. BlockMesh94 = Instance.new("BlockMesh")
  114. Part95 = Instance.new("Part")
  115. BlockMesh96 = Instance.new("BlockMesh")
  116. Part97 = Instance.new("Part")
  117. BlockMesh98 = Instance.new("BlockMesh")
  118. Part99 = Instance.new("Part")
  119. BlockMesh100 = Instance.new("BlockMesh")
  120. Part101 = Instance.new("Part")
  121. BlockMesh102 = Instance.new("BlockMesh")
  122. Part103 = Instance.new("Part")
  123. SpecialMesh104 = Instance.new("SpecialMesh")
  124. Part105 = Instance.new("Part")
  125. SpecialMesh106 = Instance.new("SpecialMesh")
  126. Part107 = Instance.new("Part")
  127. BlockMesh108 = Instance.new("BlockMesh")
  128. Part109 = Instance.new("Part")
  129. SpecialMesh110 = Instance.new("SpecialMesh")
  130. Part111 = Instance.new("Part")
  131. BlockMesh112 = Instance.new("BlockMesh")
  132. Part113 = Instance.new("Part")
  133. BlockMesh114 = Instance.new("BlockMesh")
  134. Part115 = Instance.new("Part")
  135. BlockMesh116 = Instance.new("BlockMesh")
  136. Part117 = Instance.new("Part")
  137. BlockMesh118 = Instance.new("BlockMesh")
  138. Part119 = Instance.new("Part")
  139. BlockMesh120 = Instance.new("BlockMesh")
  140. Part121 = Instance.new("Part")
  141. SpecialMesh122 = Instance.new("SpecialMesh")
  142. Part123 = Instance.new("Part")
  143. CylinderMesh124 = Instance.new("CylinderMesh")
  144. Part125 = Instance.new("Part")
  145. BlockMesh126 = Instance.new("BlockMesh")
  146. Part127 = Instance.new("Part")
  147. BlockMesh128 = Instance.new("BlockMesh")
  148. Part129 = Instance.new("Part")
  149. BlockMesh130 = Instance.new("BlockMesh")
  150. Part131 = Instance.new("Part")
  151. BlockMesh132 = Instance.new("BlockMesh")
  152. Part133 = Instance.new("Part")
  153. SpecialMesh134 = Instance.new("SpecialMesh")
  154. Part135 = Instance.new("Part")
  155. CylinderMesh136 = Instance.new("CylinderMesh")
  156. Part137 = Instance.new("Part")
  157. SpecialMesh138 = Instance.new("SpecialMesh")
  158. Part139 = Instance.new("Part")
  159. BlockMesh140 = Instance.new("BlockMesh")
  160. Part141 = Instance.new("Part")
  161. BlockMesh142 = Instance.new("BlockMesh")
  162. Part143 = Instance.new("Part")
  163. BlockMesh144 = Instance.new("BlockMesh")
  164. Part145 = Instance.new("Part")
  165. CylinderMesh146 = Instance.new("CylinderMesh")
  166. Part147 = Instance.new("Part")
  167. BlockMesh148 = Instance.new("BlockMesh")
  168. Part149 = Instance.new("Part")
  169. SpecialMesh150 = Instance.new("SpecialMesh")
  170. Part151 = Instance.new("Part")
  171. BlockMesh152 = Instance.new("BlockMesh")
  172. Part153 = Instance.new("Part")
  173. BlockMesh154 = Instance.new("BlockMesh")
  174. Part155 = Instance.new("Part")
  175. BlockMesh156 = Instance.new("BlockMesh")
  176. Part157 = Instance.new("Part")
  177. BlockMesh158 = Instance.new("BlockMesh")
  178. Part159 = Instance.new("Part")
  179. BlockMesh160 = Instance.new("BlockMesh")
  180. Part161 = Instance.new("Part")
  181. CylinderMesh162 = Instance.new("CylinderMesh")
  182. Part163 = Instance.new("Part")
  183. CylinderMesh164 = Instance.new("CylinderMesh")
  184. Part165 = Instance.new("Part")
  185. BlockMesh166 = Instance.new("BlockMesh")
  186. Part167 = Instance.new("Part")
  187. BlockMesh168 = Instance.new("BlockMesh")
  188. Part169 = Instance.new("Part")
  189. BlockMesh170 = Instance.new("BlockMesh")
  190. Part171 = Instance.new("Part")
  191. SpecialMesh172 = Instance.new("SpecialMesh")
  192. Part173 = Instance.new("Part")
  193. BlockMesh174 = Instance.new("BlockMesh")
  194. Part175 = Instance.new("Part")
  195. SpecialMesh176 = Instance.new("SpecialMesh")
  196. Part177 = Instance.new("Part")
  197. BlockMesh178 = Instance.new("BlockMesh")
  198. Part179 = Instance.new("Part")
  199. CylinderMesh180 = Instance.new("CylinderMesh")
  200. Part181 = Instance.new("Part")
  201. CylinderMesh182 = Instance.new("CylinderMesh")
  202. Part183 = Instance.new("Part")
  203. CylinderMesh184 = Instance.new("CylinderMesh")
  204. Part185 = Instance.new("Part")
  205. CylinderMesh186 = Instance.new("CylinderMesh")
  206. Part187 = Instance.new("Part")
  207. CylinderMesh188 = Instance.new("CylinderMesh")
  208. Tool0.Name = "Revolver"
  209. Tool0.Parent = mas
  210. Tool0.GripForward = Vector3.new(-0.379291713, -0, -0.925277233)
  211. Tool0.GripPos = Vector3.new(0, -0.300000012, 0.200000003)
  212. Tool0.GripRight = Vector3.new(0.925277114, 0, -0.379291654)
  213. LocalScript1.Name = "BackupWeld"
  214. LocalScript1.Parent = Tool0
  215. table.insert(cors,sandbox(LocalScript1,function()
  216. function Weld(x,y)
  217. local W = Instance.new("Weld")
  218. W.Part0 = x
  219. W.Part1 = y
  220. local CJ = CFrame.new(x.Position)
  221. local C0 = x.CFrame:inverse()*CJ
  222. local C1 = y.CFrame:inverse()*CJ
  223. W.C0 = C0
  224. W.C1 = C1
  225. W.Parent = x
  226. end
  227.  
  228. function Get(A)
  229. if A.className == "Part" then
  230. Weld(script.Parent.Handle, A)
  231. A.Anchored = false
  232. else
  233. local C = A:GetChildren()
  234. for i=1, #C do
  235. Get(C[i])
  236. end
  237. end
  238. end
  239.  
  240. function Finale()
  241. Get(script.Parent)
  242. end
  243.  
  244. script.Parent.Equipped:connect(Finale)
  245. script.Parent.Unequipped:connect(Finale)
  246. Finale()
  247. end))
  248. LocalScript2.Name = "BackupWeld"
  249. LocalScript2.Parent = Tool0
  250. table.insert(cors,sandbox(LocalScript2,function()
  251. function Weld(x,y)
  252. local W = Instance.new("Weld")
  253. W.Part0 = x
  254. W.Part1 = y
  255. local CJ = CFrame.new(x.Position)
  256. local C0 = x.CFrame:inverse()*CJ
  257. local C1 = y.CFrame:inverse()*CJ
  258. W.C0 = C0
  259. W.C1 = C1
  260. W.Parent = x
  261. end
  262.  
  263. function Get(A)
  264. if A.className == "Part" then
  265. Weld(script.Parent.Handle, A)
  266. A.Anchored = false
  267. else
  268. local C = A:GetChildren()
  269. for i=1, #C do
  270. Get(C[i])
  271. end
  272. end
  273. end
  274.  
  275. function Finale()
  276. Get(script.Parent)
  277. end
  278.  
  279. script.Parent.Equipped:connect(Finale)
  280. script.Parent.Unequipped:connect(Finale)
  281. Finale()
  282. end))
  283. LocalScript3.Name = "Crouch"
  284. LocalScript3.Parent = Tool0
  285. table.insert(cors,sandbox(LocalScript3,function()
  286. on = 0
  287. Tool = script.Parent
  288. welds = {}
  289. sh = {}
  290. arms = nil
  291. torso = nil
  292. f = nil
  293. function Crouch(ison)
  294. if arms == nil and torso == nil then
  295. arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
  296. torso = Tool.Parent:FindFirstChild("Torso")
  297. end
  298. if arms ~= nil and torso ~= nil then
  299. sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
  300. if sh ~= nil then
  301. local yes = true
  302. if yes then
  303. yes = false
  304. if ison == 1 then
  305. sh[1].Part1 = nil
  306. sh[2].Part1 = nil
  307. local weld1 = Instance.new("Weld")
  308. weld1.Part0 = torso
  309. weld1.Parent = torso
  310. weld1.Part1 = arms[1]
  311. weld1.C1 = CFrame.new(-0.5, 0.75, 1)
  312. arms[1].Name = "LDave"
  313. arms[1].CanCollide = true
  314. welds[1] = weld1
  315. -------------------------------------------
  316. local weld2 = Instance.new("Weld")
  317. weld2.Part0 = torso
  318. weld2.Parent = torso
  319. weld2.Part1 = arms[2]
  320. weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  321. arms[2].Name = "RDave"
  322. arms[2].CanCollide = true
  323. welds[2] = weld2
  324. ---------------------------------
  325. local force = Instance.new("BodyForce")
  326. force.Parent = torso
  327. f = force
  328. wait(0.01)
  329. elseif ison == 0 then
  330. if arms then
  331. sh[1].Part1 = arms[1]
  332. sh[2].Part1 = arms[2]
  333. f.Parent = nil
  334. arms[2].Name = "Right Leg"
  335. arms[1].Name = "Left Leg"
  336. welds[1].Parent = nil
  337. welds[2].Parent = nil
  338. end
  339. end
  340. --
  341. end
  342. else
  343. print("sh")
  344. end
  345. else
  346. print("arms")
  347. end
  348. end
  349. function Key(key)
  350. if key then
  351. key = string.lower(key)
  352. if (key=="c") then
  353. if on == 1 then
  354. on = 0
  355. elseif on == 0 then
  356. on = 1
  357. end
  358. Crouch(on)
  359. end
  360. end
  361. end
  362. function Equip(mouse)
  363. mouse.KeyDown:connect(Key)
  364. end
  365. script.Parent.Equipped:connect(Equip)
  366.  
  367.  
  368. end))
  369. LocalScript4.Name = "Shooter"
  370. LocalScript4.Parent = Tool0
  371. table.insert(cors,sandbox(LocalScript4,function()
  372. Tool = script.Parent
  373.  
  374. local arms = nil
  375. local torso = nil
  376. local weld33 = nil -- right arm
  377. local weld55 = nil -- left arm
  378. local welds = {}
  379. local reloading = false
  380. local canreload = true
  381. local canshoot = true
  382. local damage = 200
  383.  
  384. function ReloadSequence()
  385. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), -0.05)
  386. wait(.03)
  387. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), -0.1)
  388. wait(.03)
  389. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), -0.15)
  390. wait(.03)
  391. Tool.A1.Transparency = 1
  392. Tool.A2.Transparency = 1
  393. Tool.A3.Transparency = 1
  394. Tool.Decal.Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  395. Tool.B1.Transparency = 0
  396. Tool.B2.Transparency = 0
  397. Tool.B3.Transparency = 0
  398. Tool.Decal2.Mesh.Scale = Vector3.new(1, 1, 1)
  399. Tool.Decal2.Mesh.Offset = Vector3.new(0, 0, 0)
  400. Tool.S1.Transparency = 0
  401. Tool.S2.Transparency = 0
  402. Tool.S3.Transparency = 0
  403. Tool.S4.Transparency = 0
  404. Tool.S5.Transparency = 0
  405. Tool.S6.Transparency = 0
  406. wait(.04)
  407. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-91), math.rad(-25), -0.15)
  408. Tool.S1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  409. Tool.S2.Mesh.Offset = Vector3.new(0, -0.1, 0)
  410. Tool.S3.Mesh.Offset = Vector3.new(0, -0.1, 0)
  411. Tool.S4.Mesh.Offset = Vector3.new(0, -0.1, 0)
  412. Tool.S5.Mesh.Offset = Vector3.new(0, -0.1, 0)
  413. Tool.S6.Mesh.Offset = Vector3.new(0, -0.1, 0)
  414. wait(.04)
  415. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-25), -0.15)
  416. Tool.S1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  417. Tool.S2.Mesh.Offset = Vector3.new(0, -0.2, 0)
  418. Tool.S3.Mesh.Offset = Vector3.new(0, -0.2, 0)
  419. Tool.S4.Mesh.Offset = Vector3.new(0, -0.2, 0)
  420. Tool.S5.Mesh.Offset = Vector3.new(0, -0.2, 0)
  421. Tool.S6.Mesh.Offset = Vector3.new(0, -0.2, 0)
  422. wait(.04)
  423. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-25), -0.15)
  424. Tool.S1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  425. Tool.S2.Mesh.Offset = Vector3.new(0, -0.3, 0)
  426. Tool.S3.Mesh.Offset = Vector3.new(0, -0.3, 0)
  427. Tool.S4.Mesh.Offset = Vector3.new(0, -0.3, 0)
  428. Tool.S5.Mesh.Offset = Vector3.new(0, -0.3, 0)
  429. Tool.S6.Mesh.Offset = Vector3.new(0, -0.3, 0)
  430. wait(.04)
  431. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-25), -0.15)
  432. Tool.S1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  433. Tool.S2.Mesh.Offset = Vector3.new(0, -0.4, 0)
  434. Tool.S3.Mesh.Offset = Vector3.new(0, -0.4, 0)
  435. Tool.S4.Mesh.Offset = Vector3.new(0, -0.4, 0)
  436. Tool.S5.Mesh.Offset = Vector3.new(0, -0.4, 0)
  437. Tool.S6.Mesh.Offset = Vector3.new(0, -0.4, 0)
  438. wait(.04)
  439. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-25), -0.15)
  440. Tool.S1.Transparency = 1
  441. Tool.S2.Transparency = 1
  442. Tool.S3.Transparency = 1
  443. Tool.S4.Transparency = 1
  444. Tool.S5.Transparency = 1
  445. Tool.S6.Transparency = 1
  446. wait(.04)
  447. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), -0.1)
  448. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.1, math.rad(-88))
  449. wait(.04)
  450. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-25), -0.05)
  451. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.2, math.rad(-86))
  452. wait(.04)
  453. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-25), 0)
  454. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.3, math.rad(-84))
  455. wait(.04)
  456. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-25), 0)
  457. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.4, math.rad(-82))
  458. wait(.04)
  459. Tool.S1.Transparency = 0
  460. Tool.S2.Transparency = 0
  461. Tool.S3.Transparency = 0
  462. Tool.S4.Transparency = 0
  463. Tool.S5.Transparency = 0
  464. Tool.S6.Transparency = 0
  465. Tool.S1.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  466. Tool.S2.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  467. Tool.S3.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  468. Tool.S4.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  469. Tool.S5.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  470. Tool.S6.Mesh.Offset = Vector3.new(0, -0.4, -0.3)
  471. wait(.04)
  472. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.3, math.rad(-84))
  473. Tool.S1.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  474. Tool.S2.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  475. Tool.S3.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  476. Tool.S4.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  477. Tool.S5.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  478. Tool.S6.Mesh.Offset = Vector3.new(0, -0.4, -0.2)
  479. wait(.04)
  480. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.2, math.rad(-86))
  481. Tool.S1.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  482. Tool.S2.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  483. Tool.S3.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  484. Tool.S4.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  485. Tool.S5.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  486. Tool.S6.Mesh.Offset = Vector3.new(0, -0.4, -0.1)
  487. wait(.04)
  488. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.1, math.rad(-88))
  489. Tool.S1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  490. Tool.S2.Mesh.Offset = Vector3.new(0, -0.4, 0)
  491. Tool.S3.Mesh.Offset = Vector3.new(0, -0.4, 0)
  492. Tool.S4.Mesh.Offset = Vector3.new(0, -0.4, 0)
  493. Tool.S5.Mesh.Offset = Vector3.new(0, -0.4, 0)
  494. Tool.S6.Mesh.Offset = Vector3.new(0, -0.4, 0)
  495. wait(.04)
  496. weld55.C1 = CFrame.new(-0.25, 0.3, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.1, math.rad(-88))
  497. Tool.S1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  498. Tool.S2.Mesh.Offset = Vector3.new(0, -0.3, 0)
  499. Tool.S3.Mesh.Offset = Vector3.new(0, -0.3, 0)
  500. Tool.S4.Mesh.Offset = Vector3.new(0, -0.3, 0)
  501. Tool.S5.Mesh.Offset = Vector3.new(0, -0.3, 0)
  502. Tool.S6.Mesh.Offset = Vector3.new(0, -0.3, 0)
  503. wait(.04)
  504. weld55.C1 = CFrame.new(-0.25, 0.4, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.1, math.rad(-88))
  505. Tool.S1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  506. Tool.S2.Mesh.Offset = Vector3.new(0, -0.2, 0)
  507. Tool.S3.Mesh.Offset = Vector3.new(0, -0.2, 0)
  508. Tool.S4.Mesh.Offset = Vector3.new(0, -0.2, 0)
  509. Tool.S5.Mesh.Offset = Vector3.new(0, -0.2, 0)
  510. Tool.S6.Mesh.Offset = Vector3.new(0, -0.2, 0)
  511. wait(.04)
  512. weld55.C1 = CFrame.new(-0.25, 0.5, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.1, math.rad(-88))
  513. Tool.S1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  514. Tool.S2.Mesh.Offset = Vector3.new(0, -0.1, 0)
  515. Tool.S3.Mesh.Offset = Vector3.new(0, -0.1, 0)
  516. Tool.S4.Mesh.Offset = Vector3.new(0, -0.1, 0)
  517. Tool.S5.Mesh.Offset = Vector3.new(0, -0.1, 0)
  518. Tool.S6.Mesh.Offset = Vector3.new(0, -0.1, 0)
  519. Tool.Handle.M2:play()
  520. wait(.04)
  521. weld55.C1 = CFrame.new(-0.25, 0.6, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.1, math.rad(-88))
  522. Tool.S1.Mesh.Offset = Vector3.new(0, 0, 0)
  523. Tool.S2.Mesh.Offset = Vector3.new(0, 0, 0)
  524. Tool.S3.Mesh.Offset = Vector3.new(0, 0, 0)
  525. Tool.S4.Mesh.Offset = Vector3.new(0, 0, 0)
  526. Tool.S5.Mesh.Offset = Vector3.new(0, 0, 0)
  527. Tool.S6.Mesh.Offset = Vector3.new(0, 0, 0)
  528. wait(.2)
  529. weld55.C1 = CFrame.new(-0.25, 0.6, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.1, math.rad(-88))
  530. wait(.4)
  531. weld55.C1 = CFrame.new(-0.25, 0.7, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-88))
  532. Tool.A1.Transparency = 0
  533. Tool.A2.Transparency = 0
  534. Tool.A3.Transparency = 0
  535. Tool.Decal.Mesh.Scale = Vector3.new(1, 1, 1)
  536. Tool.B1.Transparency = 1
  537. Tool.B2.Transparency = 1
  538. Tool.B3.Transparency = 1
  539. Tool.Decal2.Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  540. Tool.Decal2.Mesh.Offset = Vector3.new(0, 0, 0.25)
  541. Tool.S1.Transparency = 1
  542. Tool.S2.Transparency = 1
  543. Tool.S3.Transparency = 1
  544. Tool.S4.Transparency = 1
  545. Tool.S5.Transparency = 1
  546. Tool.S6.Transparency = 1
  547. wait(.04)
  548. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-82), math.rad(-25), 0)
  549. weld55.C1 = CFrame.new(-0.25, 0.45, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  550. wait(.04)
  551. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
  552. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  553. end
  554.  
  555. function Reload()
  556. if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
  557. reloading = true
  558. script.Parent.Ammo.Value = 0
  559. ReloadSequence()
  560. -- ...
  561. if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
  562. script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
  563. script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
  564. script.Parent.Recoil.Value = 5
  565. elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
  566. script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
  567. script.Parent.StoredAmmo.Value = 0
  568. script.Parent.Recoil.Value = 5
  569. end
  570. reloading = false
  571. end
  572. end
  573.  
  574. function Takeout()
  575. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-120), math.rad(5), 0)
  576. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.6, math.rad(-90))
  577. wait(.2)
  578. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-115), math.rad(0), 0)
  579. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(295), -0.5, math.rad(-90))
  580. wait(.04)
  581. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-5), 0)
  582. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(300), -0.4, math.rad(-90))
  583. wait(.04)
  584. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-105), math.rad(-10), 0)
  585. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(305), -0.3, math.rad(-90))
  586. wait(.04)
  587. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-15), 0)
  588. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(310), -0.2, math.rad(-90))
  589. wait(.04)
  590. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-20), 0)
  591. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(315), -0.1, math.rad(-90))
  592. wait(.04)
  593. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
  594. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  595. wait(.04)
  596. end
  597.  
  598. function Equip(mouse)
  599. wait(0.01)
  600. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  601. torso = Tool.Parent:FindFirstChild("Torso")
  602. if arms ~= nil and torso ~= nil then
  603. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  604. if sh ~= nil then
  605. local yes = true
  606. if yes then
  607. yes = false
  608. sh[1].Part1 = nil
  609. sh[2].Part1 = nil
  610. falsearm1 = arms[1]:clone()
  611. local mesh1 = Instance.new("BlockMesh")
  612. mesh1.Scale = Vector3.new(.9,.9,.9)
  613. mesh1.Parent = falsearm1
  614. local armweld1 = Instance.new("Weld")
  615. falsearm1.BrickColor = BrickColor.new(26)
  616. falsearm1.Parent = Tool
  617. armweld1.Parent = falsearm1
  618. armweld1.Part0 = falsearm1
  619. armweld1.Part1 = arms[1]
  620. falsearm2 = arms[2]:clone()
  621. local mesh2 = Instance.new("BlockMesh")
  622. mesh2.Scale = Vector3.new(.9,.9,.9)
  623. mesh2.Parent = falsearm2
  624. local armweld2 = Instance.new("Weld")
  625. falsearm2.BrickColor = BrickColor.new(26)
  626. falsearm2.Parent = Tool
  627. armweld2.Parent = falsearm2
  628. armweld2.Part0 = falsearm2
  629. armweld2.Part1 = arms[2]
  630. local weld1 = Instance.new("Weld") -- left arm
  631. weld55 = weld1
  632. weld1.Part0 = torso
  633. weld1.Parent = torso
  634. weld1.Part1 = arms[1]
  635. weld1.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  636. welds[1] = weld1
  637. local weld2 = Instance.new("Weld") -- right arm
  638. weld33 = weld2
  639. weld2.Part0 = torso
  640. weld2.Parent = torso
  641. weld2.Part1 = arms[2]
  642. weld2.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
  643. welds[2] = weld2
  644. Takeout()
  645. end
  646. else
  647. print("sh")
  648. end
  649. else
  650. print("arms")
  651. end
  652. end
  653.  
  654. local legs = nil
  655. local torso2 = nil
  656. local welds2 = {}
  657. local bodyforce = nil
  658.  
  659. function Unequip(mouse)
  660. if arms ~= nil and torso ~= nil then
  661. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  662. if sh ~= nil then
  663. local yes = true
  664. if yes then
  665. yes = false
  666. sh[1].Part1 = arms[1]
  667. sh[2].Part1 = arms[2]
  668. welds[1].Parent = nil
  669. welds[2].Parent = nil
  670. falsearm1:remove()
  671. falsearm2:remove()
  672. end
  673. else
  674. print("sh")
  675. end
  676. else
  677. print("arms")
  678. end
  679. end
  680.  
  681. function fire(v)
  682.  
  683. Tool.Handle.Fire:play()
  684.  
  685.  
  686. local vCharacter = Tool.Parent
  687. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  688.  
  689. local missile = Instance.new("Part")
  690.  
  691.  
  692.  
  693. local spawnPos = vCharacter.PrimaryPart.Position
  694.  
  695.  
  696.  
  697. spawnPos = spawnPos + (v * 8)
  698.  
  699. missile.Position = spawnPos
  700. missile.Size = Vector3.new(1,1,1)
  701. missile.Velocity = v * 700
  702. missile.BrickColor = BrickColor.new(26)
  703. missile.Shape = 0
  704. missile.BottomSurface = 0
  705. missile.TopSurface = 0
  706. missile.Name = "Bullet"
  707. missile.Elasticity = 0
  708. missile.Reflectance = 0
  709. missile.Friction = .9
  710. missile.CanCollide = false
  711.  
  712. local force = Instance.new("BodyForce")
  713. force.force = Vector3.new(0,missile:getMass() * 196,0)
  714. force.Parent = missile
  715.  
  716. local mesh = Instance.new("SpecialMesh")
  717. mesh.Scale = Vector3.new(.01,.01,.01)
  718. mesh.MeshType = "Sphere"
  719. mesh.Parent = missile
  720.  
  721. local new_script = script.Parent.Bullet:clone()
  722. new_script.Disabled = false
  723. new_script.Parent = missile
  724.  
  725. local creator_tag = Instance.new("ObjectValue")
  726. creator_tag.Value = vPlayer
  727. creator_tag.Name = "creator"
  728. creator_tag.Parent = missile
  729.  
  730.  
  731.  
  732. missile.Parent = game.Workspace
  733.  
  734. cam = game.Workspace.CurrentCamera
  735. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  736. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  737. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  738. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  739. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-25), 0)
  740. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0.1, math.rad(-90))
  741. Tool.Flash.Mesh.Scale = Vector3.new(2.1, 1.4, 2.1)
  742. Tool.Flash.Transparency = .4
  743. wait(.04)
  744. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  745. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  746. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.005, -0.005, 0)
  747. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  748. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-25), 0)
  749. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0.2, math.rad(-90))
  750. Tool.Flash.Mesh.Scale = Vector3.new(2, 1.3, 2)
  751. Tool.Flash.Transparency = .5
  752. wait(.04)
  753. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  754. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  755. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  756. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  757. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-25), 0)
  758. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0.1, math.rad(-90))
  759. Tool.Flash.Mesh.Scale = Vector3.new(1.8, 1.1, 1.8)
  760. Tool.Flash.Transparency = .8
  761. wait(.04)
  762. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  763. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  764. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  765. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  766. weld33.C1 = CFrame.new(-0.95, 0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0)
  767. weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  768. Tool.Flash.Transparency = 1
  769. end
  770.  
  771. function KeyDownFunctions(key)
  772. if key == "r" then
  773. Reload()
  774. end
  775. end
  776.  
  777. Tool.Enabled = true
  778. function onActivated()
  779.  
  780. if not Tool.Enabled then
  781. return
  782. end
  783.  
  784. Tool.Enabled = false
  785.  
  786. local character = Tool.Parent;
  787. local humanoid = character.Humanoid
  788. if humanoid == nil then
  789. print("Humanoid not found")
  790. return
  791. end
  792. local ammo = script.Parent.Ammo
  793. local maxammo = script.Parent.MaxAmmo
  794. if reloading == false and humanoid.Health >= 1 then
  795. if ammo.Value >= 1 then
  796. ammo.Value = ammo.Value - 1
  797. local targetPos = humanoid.TargetPoint
  798. local lookAt = (targetPos - character.Head.Position).unit
  799. if script.Parent.Recoil.Value < 20 then
  800. script.Parent.Recoil.Value = script.Parent.Recoil.Value + math.random(1,3)
  801. end
  802. fire(lookAt)
  803. else
  804. Reload()
  805. end
  806. end
  807. Tool.Enabled = true
  808. end
  809.  
  810. function onEquippedLocal(mouse)
  811.  
  812. if mouse == nil then
  813. print("Mouse not found")
  814. return
  815. end
  816.  
  817. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  818. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  819. mouse.KeyDown:connect(KeyDownFunctions)
  820. while true do
  821. wait()
  822. end
  823. end
  824.  
  825.  
  826. Tool.Equipped:connect(onEquippedLocal)
  827.  
  828.  
  829. script.Parent.Activated:connect(onActivated)
  830. Tool.Equipped:connect(Equip)
  831. Tool.Unequipped:connect(Unequip)
  832.  
  833. end))
  834. NumberValue5.Name = "StoredAmmo"
  835. NumberValue5.Parent = Tool0
  836. NumberValue5.Value = 24
  837. NumberValue6.Name = "Recoil"
  838. NumberValue6.Parent = Tool0
  839. NumberValue6.Value = 12
  840. Script7.Parent = NumberValue6
  841. table.insert(cors,sandbox(Script7,function()
  842. while true do
  843. wait(.4)
  844. if script.Parent.Value > 12 then
  845. script.Parent.Value = script.Parent.Value - 1
  846. end
  847. end
  848.  
  849. end))
  850. NumberValue8.Name = "MaxAmmo"
  851. NumberValue8.Parent = Tool0
  852. NumberValue8.Value = 6
  853. Script9.Name = "Bullet"
  854. Script9.Parent = Tool0
  855. Script9.Disabled = true
  856. table.insert(cors,sandbox(Script9,function()
  857. ball = script.Parent
  858. damage = math.random(40,60)
  859. local hitt = false
  860.  
  861. HitSound = Instance.new("Sound")
  862. HitSound.Name = "HitSound"
  863. HitSound.SoundId = "http://www.roblox.com/asset/?id=11945266"
  864. HitSound.Pitch = .8
  865. HitSound.Volume = 1
  866. HitSound.Parent = ball
  867.  
  868. function onTouched(hit)
  869. if hit.Parent:findFirstChild("ForceField") ~= nil then return end
  870. if hit.CanCollide == false and hit.Parent:findFirstChild("Humanoid") == nil then return end
  871. if hit.Parent.className == "Hat" and hitt == false then
  872. hitt = true
  873. hit:BreakJoints()
  874. hit.Velocity = ball.Velocity
  875. hit.Parent.Parent = game.Workspace
  876. end
  877.  
  878. if hit:findFirstChild("Metal") ~= nil and hitt == false then
  879. hitt = true
  880. for i = 1,math.random(1,3) do
  881. local j = Instance.new("Part")
  882. j.formFactor = "Plate"
  883. j.Size = Vector3.new(1,.4,1)
  884. j.BrickColor = BrickColor.new("Bright yellow")
  885. j.CanCollide = false
  886. j.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  887. j.CFrame = script.Parent.CFrame
  888. j.Parent = game.Workspace
  889. end
  890. end
  891.  
  892. local humanoid = hit.Parent:findFirstChild("Humanoid")
  893.  
  894. if humanoid ~= nil and hitt == false then
  895. hitt = true
  896. tagHumanoid(humanoid)
  897. if hit.Name == "Head" then
  898. humanoid.Health = humanoid.Health - damage * 2
  899. elseif hit.Name == "Torso" then
  900. humanoid.Health = humanoid.Health - damage * 1.5
  901. else
  902. humanoid.Health = humanoid.Health - damage
  903. end
  904. wait(.2)
  905. untagHumanoid(humanoid)
  906. end
  907. if hitt == true then
  908. HitSound:play()
  909. ball.Parent = nil
  910. end
  911. end
  912.  
  913. function tagHumanoid(humanoid)
  914. -- todo: make tag expire
  915. local tag = ball:findFirstChild("creator")
  916. if tag ~= nil then
  917. local new_tag = tag:clone()
  918. new_tag.Parent = humanoid
  919. end
  920. end
  921.  
  922.  
  923. function untagHumanoid(humanoid)
  924. if humanoid ~= nil then
  925. local tag = humanoid:findFirstChild("creator")
  926. if tag ~= nil then
  927. tag.Parent = nil
  928. end
  929. end
  930. end
  931.  
  932. connection = ball.Touched:connect(onTouched)
  933.  
  934. while true do
  935. wait(.01)
  936. if damage < 0 then
  937. break
  938. else
  939. damage = damage - .2
  940. end
  941. end
  942.  
  943. ball.Parent = nil
  944. end))
  945. NumberValue10.Name = "Ammo"
  946. NumberValue10.Parent = Tool0
  947. NumberValue10.Value = 6
  948. Part11.Name = "S6"
  949. Part11.Parent = Tool0
  950. Part11.BrickColor = BrickColor.new("Bright yellow")
  951. Part11.Transparency = 1
  952. Part11.Rotation = Vector3.new(-90, 0, -180)
  953. Part11.Anchored = true
  954. Part11.CanCollide = false
  955. Part11.FormFactor = Enum.FormFactor.Custom
  956. Part11.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  957. Part11.CFrame = CFrame.new(-35.3999939, 0.899999022, -53.2999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  958. Part11.BottomSurface = Enum.SurfaceType.Smooth
  959. Part11.TopSurface = Enum.SurfaceType.Smooth
  960. Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
  961. Part11.Position = Vector3.new(-35.3999939, 0.899999022, -53.2999992)
  962. Part11.Orientation = Vector3.new(-90, -180, 0)
  963. Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
  964. CylinderMesh12.Parent = Part11
  965. CylinderMesh12.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  966. CylinderMesh12.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  967. LocalScript13.Name = "GuiScript(backup)"
  968. LocalScript13.Parent = Tool0
  969. table.insert(cors,sandbox(LocalScript13,function()
  970. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  971. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  972. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  973. -- Remove only that & add this to the tool.
  974. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  975. -- You have no permission to repubish this in you model even if it edited.
  976. -- If your found then you will be ban from my place.
  977.  
  978. local Tool = script.Parent
  979. local Ammo = Tool.Ammo
  980. local MaxAmmo = Ammo.Value
  981.  
  982. local vPlayer
  983. local Gui
  984. local Text
  985.  
  986. function onChanged(value)
  987. if value == "Value" or value == Ammo.Value then
  988. if Gui ~= nil and Text ~= nil then
  989. if Ammo.Value >= 1 then
  990. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  991. elseif math.floor(Ammo.Value) == 0 then
  992. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  993. elseif Ammo.Value < 0 then
  994. for i = 0, 1, 0.03 / 2 do
  995. local Num = math.floor(i * MaxAmmo + 0.5)
  996.  
  997. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  998. wait()
  999. end
  1000. end
  1001. end
  1002. end
  1003. end
  1004.  
  1005. function on2Changed()
  1006. if Gui ~= nil and Text ~= nil then
  1007.  
  1008. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1009. wait()
  1010. end
  1011. end
  1012.  
  1013. function setUpGui()
  1014. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1015. return
  1016. end
  1017.  
  1018. Gui = Instance.new("ScreenGui")
  1019. Text = Instance.new("TextLabel")
  1020.  
  1021. Gui.Name = "DEDisplay"
  1022. Gui.Parent = vPlayer.PlayerGui
  1023.  
  1024. Text.BackgroundColor3 = BrickColor.Black().Color
  1025. Text.BackgroundTransparency = 1
  1026. Text.BorderColor3 = BrickColor.White().Color
  1027. Text.BorderSizePixel = 0
  1028. Text.Name = "Ammo"
  1029. Text.Parent = Gui
  1030. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1031. Text.Size = UDim2.new(0, -60, 0, 64)
  1032. Text.FontSize = "Size18"
  1033. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1034. Text.TextColor3 = BrickColor.White().Color
  1035. end
  1036.  
  1037. function onEquippedLocal(mouse)
  1038. vPlayer = game.Players.LocalPlayer
  1039.  
  1040. setUpGui()
  1041. end
  1042.  
  1043. function onUnequippedLocal(mouse)
  1044. if Gui then
  1045. Gui:remove()
  1046. end
  1047.  
  1048. Gui = nil
  1049. Text = nil
  1050. vPlayer = nil
  1051. end
  1052.  
  1053. Tool.Equipped:connect(onEquippedLocal)
  1054. Tool.Unequipped:connect(onUnequippedLocal)
  1055.  
  1056. Ammo.Changed:connect(onChanged)
  1057. Tool.StoredAmmo.Changed:connect(on2Changed)
  1058. end))
  1059. LocalScript14.Name = "GuiScript"
  1060. LocalScript14.Parent = Tool0
  1061. table.insert(cors,sandbox(LocalScript14,function()
  1062. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  1063. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  1064. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1065. -- Remove only that & add this to the tool.
  1066. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  1067. -- You have no permission to repubish this in you model even if it edited.
  1068. -- If your found then you will be ban from my place.
  1069.  
  1070. local Tool = script.Parent
  1071. local Ammo = Tool.Ammo
  1072. local MaxAmmo = Ammo.Value
  1073.  
  1074. local vPlayer
  1075. local Gui
  1076. local Text
  1077.  
  1078. function onChanged(value)
  1079. if value == "Value" or value == Ammo.Value then
  1080. if Gui ~= nil and Text ~= nil then
  1081. if Ammo.Value >= 1 then
  1082. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1083. elseif math.floor(Ammo.Value) == 0 then
  1084. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1085. elseif Ammo.Value < 0 then
  1086. for i = 0, 1, 0.03 / 2 do
  1087. local Num = math.floor(i * MaxAmmo + 0.5)
  1088.  
  1089. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1090. wait()
  1091. end
  1092. end
  1093. end
  1094. end
  1095. end
  1096.  
  1097. function on2Changed()
  1098. if Gui ~= nil and Text ~= nil then
  1099.  
  1100. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1101. wait()
  1102. end
  1103. end
  1104.  
  1105. function setUpGui()
  1106. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1107. return
  1108. end
  1109.  
  1110. Gui = Instance.new("ScreenGui")
  1111. Text = Instance.new("TextLabel")
  1112.  
  1113. Gui.Name = "DEDisplay"
  1114. Gui.Parent = vPlayer.PlayerGui
  1115.  
  1116. Text.BackgroundColor3 = BrickColor.Black().Color
  1117. Text.BackgroundTransparency = 1
  1118. Text.BorderColor3 = BrickColor.White().Color
  1119. Text.BorderSizePixel = 0
  1120. Text.Name = "Ammo"
  1121. Text.Parent = Gui
  1122. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1123. Text.Size = UDim2.new(0, -60, 0, 64)
  1124. Text.FontSize = "Size18"
  1125. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1126. Text.TextColor3 = BrickColor.White().Color
  1127. end
  1128.  
  1129. function onEquippedLocal(mouse)
  1130. vPlayer = game.Players.LocalPlayer
  1131.  
  1132. setUpGui()
  1133. end
  1134.  
  1135. function onUnequippedLocal(mouse)
  1136. if Gui then
  1137. Gui:remove()
  1138. end
  1139.  
  1140. Gui = nil
  1141. Text = nil
  1142. vPlayer = nil
  1143. end
  1144.  
  1145. Tool.Equipped:connect(onEquippedLocal)
  1146. Tool.Unequipped:connect(onUnequippedLocal)
  1147.  
  1148. Ammo.Changed:connect(onChanged)
  1149. Tool.StoredAmmo.Changed:connect(on2Changed)
  1150. end))
  1151. Part15.Name = "Handle"
  1152. Part15.Parent = Tool0
  1153. Part15.BrickColor = BrickColor.new("Really black")
  1154. Part15.Rotation = Vector3.new(-180, 0, 180)
  1155. Part15.Anchored = true
  1156. Part15.CanCollide = false
  1157. Part15.FormFactor = Enum.FormFactor.Custom
  1158. Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1159. Part15.CFrame = CFrame.new(-35.7259941, 0.75, -53.4480019, -1, -1.5099576e-07, -1.50995817e-07, -1.50995788e-07, 0.999999881, 1.93715081e-07, 1.50995774e-07, 1.9371511e-07, -0.999999881)
  1160. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part15.TopSurface = Enum.SurfaceType.Smooth
  1162. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1163. Part15.Position = Vector3.new(-35.7259941, 0.75, -53.4480019)
  1164. Part15.Orientation = Vector3.new(0, -180, 0)
  1165. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1166. BlockMesh16.Parent = Part15
  1167. BlockMesh16.Scale = Vector3.new(0.277777761, 0.211111113, 0.611111104)
  1168. BlockMesh16.Scale = Vector3.new(0.277777761, 0.211111113, 0.611111104)
  1169. Sound17.Name = "Fire"
  1170. Sound17.Parent = Part15
  1171. Sound17.SoundId = "http://roblox.com/asset/?id=10209803"
  1172. Sound17.Volume = 1
  1173. Sound18.Name = "M2"
  1174. Sound18.Parent = Part15
  1175. Sound18.Pitch = 0.69999998807907
  1176. Sound18.SoundId = "http://www.roblox.com/asset/?id=2697295"
  1177. Sound18.Volume = 1
  1178. Sound18.PlayOnRemove = true
  1179. Part19.Name = "A1"
  1180. Part19.Parent = Tool0
  1181. Part19.BrickColor = BrickColor.new("Really black")
  1182. Part19.Rotation = Vector3.new(-90, 0, -180)
  1183. Part19.Anchored = true
  1184. Part19.CanCollide = false
  1185. Part19.FormFactor = Enum.FormFactor.Custom
  1186. Part19.Size = Vector3.new(0.322222233, 0.355555564, 0.322222233)
  1187. Part19.CFrame = CFrame.new(-35.7259941, 1.02899897, -53.3199997, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1188. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1189. Part19.TopSurface = Enum.SurfaceType.Smooth
  1190. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1191. Part19.Position = Vector3.new(-35.7259941, 1.02899897, -53.3199997)
  1192. Part19.Orientation = Vector3.new(-89.9700012, 0, 180)
  1193. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1194. CylinderMesh20.Parent = Part19
  1195. Part21.Name = "A2"
  1196. Part21.Parent = Tool0
  1197. Part21.BrickColor = BrickColor.new("Really black")
  1198. Part21.Rotation = Vector3.new(-90, 0, -180)
  1199. Part21.Anchored = true
  1200. Part21.CanCollide = false
  1201. Part21.FormFactor = Enum.FormFactor.Custom
  1202. Part21.Size = Vector3.new(0.200000003, 0.322222233, 0.200000003)
  1203. Part21.CFrame = CFrame.new(-35.6639862, 1.02899897, -52.980999, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1204. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part21.TopSurface = Enum.SurfaceType.Smooth
  1206. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1207. Part21.Position = Vector3.new(-35.6639862, 1.02899897, -52.980999)
  1208. Part21.Orientation = Vector3.new(-89.9700012, 0, 180)
  1209. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1210. CylinderMesh22.Parent = Part21
  1211. CylinderMesh22.Scale = Vector3.new(0.222222224, 1, 0.222222224)
  1212. CylinderMesh22.Scale = Vector3.new(0.222222224, 1, 0.222222224)
  1213. Part23.Name = "A3"
  1214. Part23.Parent = Tool0
  1215. Part23.BrickColor = BrickColor.new("Really black")
  1216. Part23.Rotation = Vector3.new(-90, 0, -180)
  1217. Part23.Anchored = true
  1218. Part23.CanCollide = false
  1219. Part23.FormFactor = Enum.FormFactor.Custom
  1220. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1221. Part23.CFrame = CFrame.new(-35.6809998, 0.962000012, -53.0919991, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1222. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1223. Part23.TopSurface = Enum.SurfaceType.Smooth
  1224. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1225. Part23.Position = Vector3.new(-35.6809998, 0.962000012, -53.0919991)
  1226. Part23.Orientation = Vector3.new(-89.9700012, 0, 180)
  1227. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1228. BlockMesh24.Parent = Part23
  1229. BlockMesh24.Scale = Vector3.new(0.055555556, 0.5, 1)
  1230. BlockMesh24.Scale = Vector3.new(0.055555556, 0.5, 1)
  1231. Part25.Name = "B1"
  1232. Part25.Parent = Tool0
  1233. Part25.BrickColor = BrickColor.new("Really black")
  1234. Part25.Transparency = 1
  1235. Part25.Rotation = Vector3.new(-90, 0, -180)
  1236. Part25.Anchored = true
  1237. Part25.CanCollide = false
  1238. Part25.FormFactor = Enum.FormFactor.Custom
  1239. Part25.Size = Vector3.new(0.322222233, 0.355555564, 0.322222233)
  1240. Part25.CFrame = CFrame.new(-35.5139923, 0.901000023, -53.3199997, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1241. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1242. Part25.TopSurface = Enum.SurfaceType.Smooth
  1243. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1244. Part25.Position = Vector3.new(-35.5139923, 0.901000023, -53.3199997)
  1245. Part25.Orientation = Vector3.new(-89.9700012, 0, 180)
  1246. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1247. CylinderMesh26.Parent = Part25
  1248. Part27.Name = "B2"
  1249. Part27.Parent = Tool0
  1250. Part27.BrickColor = BrickColor.new("Really black")
  1251. Part27.Transparency = 1
  1252. Part27.Rotation = Vector3.new(-90, 90, 0)
  1253. Part27.Anchored = true
  1254. Part27.CanCollide = false
  1255. Part27.FormFactor = Enum.FormFactor.Custom
  1256. Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1257. Part27.CFrame = CFrame.new(-35.5759888, 0.867999017, -53.0919991, -7.10542693e-15, -1.50995803e-07, 1, -0.999999881, 2.98023206e-08, -3.55271368e-15, -2.98023206e-08, -0.999999881, -1.50995803e-07)
  1258. Part27.BottomSurface = Enum.SurfaceType.Smooth
  1259. Part27.TopSurface = Enum.SurfaceType.Smooth
  1260. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1261. Part27.Position = Vector3.new(-35.5759888, 0.867999017, -53.0919991)
  1262. Part27.Orientation = Vector3.new(0, 90, -90)
  1263. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1264. BlockMesh28.Parent = Part27
  1265. BlockMesh28.Scale = Vector3.new(0.055555556, 0.5, 1)
  1266. BlockMesh28.Scale = Vector3.new(0.055555556, 0.5, 1)
  1267. Part29.Name = "B3"
  1268. Part29.Parent = Tool0
  1269. Part29.BrickColor = BrickColor.new("Really black")
  1270. Part29.Transparency = 1
  1271. Part29.Rotation = Vector3.new(-90, 0, -180)
  1272. Part29.Anchored = true
  1273. Part29.CanCollide = false
  1274. Part29.FormFactor = Enum.FormFactor.Custom
  1275. Part29.Size = Vector3.new(0.200000003, 0.322222233, 0.200000003)
  1276. Part29.CFrame = CFrame.new(-35.5089874, 0.839999974, -52.980999, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1277. Part29.BottomSurface = Enum.SurfaceType.Smooth
  1278. Part29.TopSurface = Enum.SurfaceType.Smooth
  1279. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1280. Part29.Position = Vector3.new(-35.5089874, 0.839999974, -52.980999)
  1281. Part29.Orientation = Vector3.new(-89.9700012, 0, 180)
  1282. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1283. CylinderMesh30.Parent = Part29
  1284. CylinderMesh30.Scale = Vector3.new(0.222222224, 1, 0.222222224)
  1285. CylinderMesh30.Scale = Vector3.new(0.222222224, 1, 0.222222224)
  1286. Part31.Name = "Decal"
  1287. Part31.Parent = Tool0
  1288. Part31.BrickColor = BrickColor.new("Really black")
  1289. Part31.Transparency = 1
  1290. Part31.Rotation = Vector3.new(-90, 0, -180)
  1291. Part31.Anchored = true
  1292. Part31.CanCollide = false
  1293. Part31.FormFactor = Enum.FormFactor.Custom
  1294. Part31.Size = Vector3.new(0.322222233, 0.355555564, 0.322222233)
  1295. Part31.CFrame = CFrame.new(-35.7259941, 1.02899897, -53.3199997, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1296. Part31.BottomSurface = Enum.SurfaceType.Smooth
  1297. Part31.TopSurface = Enum.SurfaceType.Smooth
  1298. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1299. Part31.Position = Vector3.new(-35.7259941, 1.02899897, -53.3199997)
  1300. Part31.Orientation = Vector3.new(-89.9700012, 0, 180)
  1301. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1302. Decal32.Parent = Part31
  1303. Decal32.Texture = "http://www.roblox.com/asset/?id=50362751"
  1304. Decal32.Face = Enum.NormalId.Top
  1305. Decal33.Parent = Part31
  1306. Decal33.Texture = "http://www.roblox.com/asset/?id=50362934"
  1307. Decal33.Face = Enum.NormalId.Bottom
  1308. BlockMesh34.Parent = Part31
  1309. Part35.Name = "Decal2"
  1310. Part35.Parent = Tool0
  1311. Part35.BrickColor = BrickColor.new("Really black")
  1312. Part35.Transparency = 1
  1313. Part35.Rotation = Vector3.new(90, -90, 0)
  1314. Part35.Anchored = true
  1315. Part35.CanCollide = false
  1316. Part35.FormFactor = Enum.FormFactor.Custom
  1317. Part35.Size = Vector3.new(0.322222233, 0.355555564, 0.322222233)
  1318. Part35.CFrame = CFrame.new(-35.5139923, 0.901000023, -53.3199997, -7.10542693e-15, 1.50995803e-07, -1, -0.999999881, -2.98023206e-08, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07)
  1319. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part35.TopSurface = Enum.SurfaceType.Smooth
  1321. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1322. Part35.Position = Vector3.new(-35.5139923, 0.901000023, -53.3199997)
  1323. Part35.Orientation = Vector3.new(0, -90, -90)
  1324. Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1325. Decal36.Parent = Part35
  1326. Decal36.Texture = "http://www.roblox.com/asset/?id=50362751"
  1327. Decal36.Face = Enum.NormalId.Top
  1328. Decal37.Parent = Part35
  1329. Decal37.Texture = "http://www.roblox.com/asset/?id=50362751"
  1330. Decal37.Face = Enum.NormalId.Bottom
  1331. BlockMesh38.Parent = Part35
  1332. BlockMesh38.Offset = Vector3.new(0, 0, 0.25)
  1333. BlockMesh38.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  1334. BlockMesh38.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  1335. Part39.Name = "Flash"
  1336. Part39.Parent = Tool0
  1337. Part39.BrickColor = BrickColor.new("Bright yellow")
  1338. Part39.Transparency = 1
  1339. Part39.Rotation = Vector3.new(-90, 0, -180)
  1340. Part39.Anchored = true
  1341. Part39.CanCollide = false
  1342. Part39.FormFactor = Enum.FormFactor.Custom
  1343. Part39.Size = Vector3.new(0.200000003, 0.411111116, 0.200000003)
  1344. Part39.CFrame = CFrame.new(-35.7259941, 1.13399899, -51.8240013, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  1345. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1346. Part39.TopSurface = Enum.SurfaceType.Smooth
  1347. Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1348. Part39.Position = Vector3.new(-35.7259941, 1.13399899, -51.8240013)
  1349. Part39.Orientation = Vector3.new(-89.9700012, -90, 90)
  1350. Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1351. SpecialMesh40.Parent = Part39
  1352. SpecialMesh40.Scale = Vector3.new(1.33333337, 1.29999995, 1.33333337)
  1353. SpecialMesh40.MeshType = Enum.MeshType.Sphere
  1354. SpecialMesh40.Scale = Vector3.new(1.33333337, 1.29999995, 1.33333337)
  1355. Part41.Parent = Tool0
  1356. Part41.BrickColor = BrickColor.new("Institutional white")
  1357. Part41.Rotation = Vector3.new(90, 0, 180)
  1358. Part41.Anchored = true
  1359. Part41.CanCollide = false
  1360. Part41.FormFactor = Enum.FormFactor.Custom
  1361. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1362. Part41.CFrame = CFrame.new(-35.7259941, 0.839999974, -53.9920006, -1, -1.94707198e-07, -4.37113954e-08, 4.37113847e-08, 2.98023206e-08, -0.999999881, 1.94707169e-07, -0.999999881, -2.98023135e-08)
  1363. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part41.TopSurface = Enum.SurfaceType.Smooth
  1365. Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1366. Part41.Position = Vector3.new(-35.7259941, 0.839999974, -53.9920006)
  1367. Part41.Orientation = Vector3.new(89.9700012, -124.290001, 55.7099991)
  1368. Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1369. SpecialMesh42.Parent = Part41
  1370. SpecialMesh42.Scale = Vector3.new(0.555555522, 0.277777761, 0.777777791)
  1371. SpecialMesh42.MeshType = Enum.MeshType.Wedge
  1372. SpecialMesh42.Scale = Vector3.new(0.555555522, 0.277777761, 0.777777791)
  1373. Part43.Parent = Tool0
  1374. Part43.BrickColor = BrickColor.new("Really black")
  1375. Part43.Rotation = Vector3.new(-90, 0, -180)
  1376. Part43.Anchored = true
  1377. Part43.CanCollide = false
  1378. Part43.FormFactor = Enum.FormFactor.Custom
  1379. Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1380. Part43.CFrame = CFrame.new(-35.7259941, 0.85699898, -53.9309998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1381. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1382. Part43.TopSurface = Enum.SurfaceType.Smooth
  1383. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1384. Part43.Position = Vector3.new(-35.7259941, 0.85699898, -53.9309998)
  1385. Part43.Orientation = Vector3.new(-89.9700012, 0, 180)
  1386. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1387. BlockMesh44.Parent = Part43
  1388. BlockMesh44.Scale = Vector3.new(0.5, 0.333333343, 0.944444478)
  1389. BlockMesh44.Scale = Vector3.new(0.5, 0.333333343, 0.944444478)
  1390. Part45.Parent = Tool0
  1391. Part45.BrickColor = BrickColor.new("Institutional white")
  1392. Part45.Rotation = Vector3.new(90, 0, 180)
  1393. Part45.Anchored = true
  1394. Part45.CanCollide = false
  1395. Part45.FormFactor = Enum.FormFactor.Custom
  1396. Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.244444445)
  1397. Part45.CFrame = CFrame.new(-35.7259941, 0.418000013, -54.1529999, -1, -1.94707198e-07, -4.37113954e-08, 4.37113847e-08, 2.98023206e-08, -0.999999881, 1.94707169e-07, -0.999999881, -2.98023135e-08)
  1398. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part45.TopSurface = Enum.SurfaceType.Smooth
  1400. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1401. Part45.Position = Vector3.new(-35.7259941, 0.418000013, -54.1529999)
  1402. Part45.Orientation = Vector3.new(89.9700012, -124.290001, 55.7099991)
  1403. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1404. SpecialMesh46.Parent = Part45
  1405. SpecialMesh46.Scale = Vector3.new(0.555555522, 0.555555522, 1)
  1406. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  1407. SpecialMesh46.Scale = Vector3.new(0.555555522, 0.555555522, 1)
  1408. Part47.Parent = Tool0
  1409. Part47.BrickColor = BrickColor.new("Really black")
  1410. Part47.Rotation = Vector3.new(-180, 0, 0)
  1411. Part47.Anchored = true
  1412. Part47.CanCollide = false
  1413. Part47.FormFactor = Enum.FormFactor.Custom
  1414. Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1415. Part47.CFrame = CFrame.new(-35.7259941, 0.861999989, -53.0200005, 1, -7.10542693e-15, -1.50995803e-07, -3.55271368e-15, -0.999999881, 2.98023206e-08, -1.50995803e-07, -2.98023206e-08, -0.999999881)
  1416. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part47.TopSurface = Enum.SurfaceType.Smooth
  1418. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1419. Part47.Position = Vector3.new(-35.7259941, 0.861999989, -53.0200005)
  1420. Part47.Orientation = Vector3.new(0, -180, -180)
  1421. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1422. SpecialMesh48.Parent = Part47
  1423. SpecialMesh48.Scale = Vector3.new(0.5, 1, 0.222222224)
  1424. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  1425. SpecialMesh48.Scale = Vector3.new(0.5, 1, 0.222222224)
  1426. Part49.Parent = Tool0
  1427. Part49.BrickColor = BrickColor.new("Institutional white")
  1428. Part49.Rotation = Vector3.new(-90, 0, 0)
  1429. Part49.Anchored = true
  1430. Part49.CanCollide = false
  1431. Part49.FormFactor = Enum.FormFactor.Custom
  1432. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1433. Part49.CFrame = CFrame.new(-35.7259941, 0.228999004, -54.1699982, 1, -1.50995803e-07, 7.10542693e-15, -3.55271368e-15, 2.98023206e-08, 0.999999881, -1.50995803e-07, -0.999999881, 2.98023206e-08)
  1434. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part49.TopSurface = Enum.SurfaceType.Smooth
  1436. Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1437. Part49.Position = Vector3.new(-35.7259941, 0.228999004, -54.1699982)
  1438. Part49.Orientation = Vector3.new(-89.9700012, 0, 0)
  1439. Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1440. SpecialMesh50.Parent = Part49
  1441. SpecialMesh50.Scale = Vector3.new(0.555555522, 0.388888896, 0.222222224)
  1442. SpecialMesh50.MeshType = Enum.MeshType.Wedge
  1443. SpecialMesh50.Scale = Vector3.new(0.555555522, 0.388888896, 0.222222224)
  1444. Part51.Parent = Tool0
  1445. Part51.BrickColor = BrickColor.new("Really black")
  1446. Part51.Rotation = Vector3.new(-90, 0, -90)
  1447. Part51.Anchored = true
  1448. Part51.CanCollide = false
  1449. Part51.FormFactor = Enum.FormFactor.Custom
  1450. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1451. Part51.CFrame = CFrame.new(-35.7259941, 0.945999026, -53.9029999, 1.50995803e-07, 1, 7.10542693e-15, -2.98023206e-08, -3.55271368e-15, 0.999999881, 0.999999881, -1.50995803e-07, 2.98023206e-08)
  1452. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part51.TopSurface = Enum.SurfaceType.Smooth
  1454. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1455. Part51.Position = Vector3.new(-35.7259941, 0.945999026, -53.9029999)
  1456. Part51.Orientation = Vector3.new(-89.9700012, 0, -90)
  1457. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1458. CylinderMesh52.Parent = Part51
  1459. CylinderMesh52.Scale = Vector3.new(0.611111104, 0.5, 0.611111104)
  1460. CylinderMesh52.Scale = Vector3.new(0.611111104, 0.5, 0.611111104)
  1461. Part53.Parent = Tool0
  1462. Part53.BrickColor = BrickColor.new("Really black")
  1463. Part53.Rotation = Vector3.new(-90, 0, -180)
  1464. Part53.Anchored = true
  1465. Part53.CanCollide = false
  1466. Part53.FormFactor = Enum.FormFactor.Custom
  1467. Part53.Size = Vector3.new(0.200000003, 0.911111116, 0.200000003)
  1468. Part53.CFrame = CFrame.new(-35.7259941, 1.13399899, -52.5419998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1469. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part53.TopSurface = Enum.SurfaceType.Smooth
  1471. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1472. Part53.Position = Vector3.new(-35.7259941, 1.13399899, -52.5419998)
  1473. Part53.Orientation = Vector3.new(-89.9700012, 0, 180)
  1474. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1475. BlockMesh54.Parent = Part53
  1476. BlockMesh54.Scale = Vector3.new(0.5, 1, 0.833333373)
  1477. BlockMesh54.Scale = Vector3.new(0.5, 1, 0.833333373)
  1478. Part55.Parent = Tool0
  1479. Part55.BrickColor = BrickColor.new("Really black")
  1480. Part55.Rotation = Vector3.new(-90, 0, -180)
  1481. Part55.Anchored = true
  1482. Part55.CanCollide = false
  1483. Part55.FormFactor = Enum.FormFactor.Custom
  1484. Part55.Size = Vector3.new(0.200000003, 0.455555558, 0.200000003)
  1485. Part55.CFrame = CFrame.new(-35.7259941, 0.811999023, -53.2700005, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1486. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part55.TopSurface = Enum.SurfaceType.Smooth
  1488. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1489. Part55.Position = Vector3.new(-35.7259941, 0.811999023, -53.2700005)
  1490. Part55.Orientation = Vector3.new(-89.9700012, 0, 180)
  1491. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1492. BlockMesh56.Parent = Part55
  1493. BlockMesh56.Scale = Vector3.new(0.5, 1, 0.5)
  1494. BlockMesh56.Scale = Vector3.new(0.5, 1, 0.5)
  1495. Part57.Parent = Tool0
  1496. Part57.BrickColor = BrickColor.new("Really black")
  1497. Part57.Rotation = Vector3.new(180, 0, 180)
  1498. Part57.Anchored = true
  1499. Part57.CanCollide = false
  1500. Part57.FormFactor = Enum.FormFactor.Custom
  1501. Part57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1502. Part57.CFrame = CFrame.new(-35.7259941, 1.13399899, -52.0870018, -1, -8.74227837e-08, -2.70205078e-07, -8.74227624e-08, 0.999999881, -5.96046377e-08, 2.70205106e-07, -5.96046235e-08, -0.999999881)
  1503. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1504. Part57.TopSurface = Enum.SurfaceType.Smooth
  1505. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1506. Part57.Position = Vector3.new(-35.7259941, 1.13399899, -52.0870018)
  1507. Part57.Orientation = Vector3.new(0, -180, 0)
  1508. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1509. SpecialMesh58.Parent = Part57
  1510. SpecialMesh58.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1511. SpecialMesh58.Scale = Vector3.new(0.12444444, 0.12444444, 0.222222224)
  1512. SpecialMesh58.MeshType = Enum.MeshType.FileMesh
  1513. SpecialMesh58.Scale = Vector3.new(0.12444444, 0.12444444, 0.222222224)
  1514. Part59.Parent = Tool0
  1515. Part59.BrickColor = BrickColor.new("Really black")
  1516. Part59.Rotation = Vector3.new(90, 0, 180)
  1517. Part59.Anchored = true
  1518. Part59.CanCollide = false
  1519. Part59.FormFactor = Enum.FormFactor.Custom
  1520. Part59.Size = Vector3.new(0.200000003, 0.244444445, 0.200000003)
  1521. Part59.CFrame = CFrame.new(-35.6869965, 1.03400004, -53.7529984, -1, -1.50995803e-07, -7.10542693e-15, 3.55271368e-15, 2.98023206e-08, -0.999999881, 1.50995803e-07, -0.999999881, -2.98023206e-08)
  1522. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1523. Part59.TopSurface = Enum.SurfaceType.Smooth
  1524. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1525. Part59.Position = Vector3.new(-35.6869965, 1.03400004, -53.7529984)
  1526. Part59.Orientation = Vector3.new(89.9700012, -180, 0)
  1527. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1528. SpecialMesh60.Parent = Part59
  1529. SpecialMesh60.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1530. SpecialMesh60.MeshType = Enum.MeshType.Wedge
  1531. SpecialMesh60.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1532. Part61.Parent = Tool0
  1533. Part61.BrickColor = BrickColor.new("Institutional white")
  1534. Part61.Rotation = Vector3.new(-90, 0, -180)
  1535. Part61.Anchored = true
  1536. Part61.CanCollide = false
  1537. Part61.FormFactor = Enum.FormFactor.Custom
  1538. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.48888889)
  1539. Part61.CFrame = CFrame.new(-35.7259941, 0.717999995, -53.887001, -1, 1.94707198e-07, -4.37113812e-08, -4.37113776e-08, -2.98023206e-08, 0.999999881, 1.94707184e-07, 0.999999881, 2.98023259e-08)
  1540. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1541. Part61.TopSurface = Enum.SurfaceType.Smooth
  1542. Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1543. Part61.Position = Vector3.new(-35.7259941, 0.717999995, -53.887001)
  1544. Part61.Orientation = Vector3.new(-89.9700012, -55.7099991, -124.290001)
  1545. Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1546. BlockMesh62.Parent = Part61
  1547. BlockMesh62.Scale = Vector3.new(0.555555522, 0.785555542, 1)
  1548. BlockMesh62.Scale = Vector3.new(0.555555522, 0.785555542, 1)
  1549. Part63.Parent = Tool0
  1550. Part63.BrickColor = BrickColor.new("Institutional white")
  1551. Part63.Rotation = Vector3.new(90, 0, 180)
  1552. Part63.Anchored = true
  1553. Part63.CanCollide = false
  1554. Part63.FormFactor = Enum.FormFactor.Custom
  1555. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.222222224)
  1556. Part63.CFrame = CFrame.new(-35.7259941, 0.651000023, -54.0589981, -1, -1.94707198e-07, -4.37113954e-08, 4.37113847e-08, 2.98023206e-08, -0.999999881, 1.94707169e-07, -0.999999881, -2.98023135e-08)
  1557. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1558. Part63.TopSurface = Enum.SurfaceType.Smooth
  1559. Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1560. Part63.Position = Vector3.new(-35.7259941, 0.651000023, -54.0589981)
  1561. Part63.Orientation = Vector3.new(89.9700012, -124.290001, 55.7099991)
  1562. Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1563. SpecialMesh64.Parent = Part63
  1564. SpecialMesh64.Scale = Vector3.new(0.555555522, 0.388888896, 1)
  1565. SpecialMesh64.MeshType = Enum.MeshType.Wedge
  1566. SpecialMesh64.Scale = Vector3.new(0.555555522, 0.388888896, 1)
  1567. Part65.Parent = Tool0
  1568. Part65.BrickColor = BrickColor.new("Really black")
  1569. Part65.Rotation = Vector3.new(-180, 0, 0)
  1570. Part65.Anchored = true
  1571. Part65.CanCollide = false
  1572. Part65.FormFactor = Enum.FormFactor.Custom
  1573. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1574. Part65.CFrame = CFrame.new(-35.7259941, 0.712000012, -53.2639999, 1, -7.10542693e-15, -1.50995803e-07, -3.55271368e-15, -0.999999881, 2.98023206e-08, -1.50995803e-07, -2.98023206e-08, -0.999999881)
  1575. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1576. Part65.TopSurface = Enum.SurfaceType.Smooth
  1577. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1578. Part65.Position = Vector3.new(-35.7259941, 0.712000012, -53.2639999)
  1579. Part65.Orientation = Vector3.new(0, -180, -180)
  1580. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1581. BlockMesh66.Parent = Part65
  1582. BlockMesh66.Scale = Vector3.new(0.444444448, 0.5, 0.111111112)
  1583. BlockMesh66.Scale = Vector3.new(0.444444448, 0.5, 0.111111112)
  1584. Part67.Parent = Tool0
  1585. Part67.BrickColor = BrickColor.new("Really black")
  1586. Part67.Rotation = Vector3.new(-90, 0, -180)
  1587. Part67.Anchored = true
  1588. Part67.CanCollide = false
  1589. Part67.FormFactor = Enum.FormFactor.Custom
  1590. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1591. Part67.CFrame = CFrame.new(-35.7369995, 0.861999989, -53.0919991, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1592. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1593. Part67.TopSurface = Enum.SurfaceType.Smooth
  1594. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1595. Part67.Position = Vector3.new(-35.7369995, 0.861999989, -53.0919991)
  1596. Part67.Orientation = Vector3.new(-89.9700012, 0, 180)
  1597. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1598. BlockMesh68.Parent = Part67
  1599. BlockMesh68.Scale = Vector3.new(0.388888896, 0.5, 1)
  1600. BlockMesh68.Scale = Vector3.new(0.388888896, 0.5, 1)
  1601. Part69.Parent = Tool0
  1602. Part69.BrickColor = BrickColor.new("Really black")
  1603. Part69.Rotation = Vector3.new(-90, 0, -180)
  1604. Part69.Anchored = true
  1605. Part69.CanCollide = false
  1606. Part69.FormFactor = Enum.FormFactor.Custom
  1607. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1608. Part69.CFrame = CFrame.new(-35.7259941, 1.21800005, -52.9589996, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1609. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1610. Part69.TopSurface = Enum.SurfaceType.Smooth
  1611. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1612. Part69.Position = Vector3.new(-35.7259941, 1.21800005, -52.9589996)
  1613. Part69.Orientation = Vector3.new(-89.9700012, 0, 180)
  1614. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1615. BlockMesh70.Parent = Part69
  1616. BlockMesh70.Scale = Vector3.new(0.5, 0.388888896, 0.111111112)
  1617. BlockMesh70.Scale = Vector3.new(0.5, 0.388888896, 0.111111112)
  1618. Part71.Parent = Tool0
  1619. Part71.BrickColor = BrickColor.new("Institutional white")
  1620. Part71.Rotation = Vector3.new(90, 0, 0)
  1621. Part71.Anchored = true
  1622. Part71.CanCollide = false
  1623. Part71.FormFactor = Enum.FormFactor.Custom
  1624. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.211111113)
  1625. Part71.CFrame = CFrame.new(-35.7259941, 0.85699898, -53.7089996, 1, 1.94707212e-07, 4.37113741e-08, 4.37113847e-08, -5.96046448e-08, -0.99999994, -1.94707169e-07, 0.99999994, -5.96046448e-08)
  1626. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part71.TopSurface = Enum.SurfaceType.Smooth
  1628. Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1629. Part71.Position = Vector3.new(-35.7259941, 0.85699898, -53.7089996)
  1630. Part71.Orientation = Vector3.new(89.9799957, 143.75, 143.75)
  1631. Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1632. SpecialMesh72.Parent = Part71
  1633. SpecialMesh72.Scale = Vector3.new(0.555555522, 1, 1)
  1634. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1635. SpecialMesh72.Scale = Vector3.new(0.555555522, 1, 1)
  1636. Part73.Parent = Tool0
  1637. Part73.BrickColor = BrickColor.new("Institutional white")
  1638. Part73.Rotation = Vector3.new(-90, 0, -180)
  1639. Part73.Anchored = true
  1640. Part73.CanCollide = false
  1641. Part73.FormFactor = Enum.FormFactor.Custom
  1642. Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.222222224)
  1643. Part73.CFrame = CFrame.new(-35.7259941, 0.651000023, -53.9920006, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1644. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1645. Part73.TopSurface = Enum.SurfaceType.Smooth
  1646. Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1647. Part73.Position = Vector3.new(-35.7259941, 0.651000023, -53.9920006)
  1648. Part73.Orientation = Vector3.new(-89.9700012, 0, 180)
  1649. Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1650. BlockMesh74.Parent = Part73
  1651. BlockMesh74.Scale = Vector3.new(0.555555522, 0.277777761, 1)
  1652. BlockMesh74.Scale = Vector3.new(0.555555522, 0.277777761, 1)
  1653. Part75.Parent = Tool0
  1654. Part75.BrickColor = BrickColor.new("Really black")
  1655. Part75.Rotation = Vector3.new(-90, 0, -180)
  1656. Part75.Anchored = true
  1657. Part75.CanCollide = false
  1658. Part75.FormFactor = Enum.FormFactor.Custom
  1659. Part75.Size = Vector3.new(0.200000003, 0.300000012, 0.244444445)
  1660. Part75.CFrame = CFrame.new(-35.7259941, 0.88399899, -53.7480011, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1661. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1662. Part75.TopSurface = Enum.SurfaceType.Smooth
  1663. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1664. Part75.Position = Vector3.new(-35.7259941, 0.88399899, -53.7480011)
  1665. Part75.Orientation = Vector3.new(-89.9700012, 0, 180)
  1666. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1667. BlockMesh76.Parent = Part75
  1668. BlockMesh76.Scale = Vector3.new(0.5, 1, 1)
  1669. BlockMesh76.Scale = Vector3.new(0.5, 1, 1)
  1670. Part77.Parent = Tool0
  1671. Part77.BrickColor = BrickColor.new("Really black")
  1672. Part77.Rotation = Vector3.new(-90, 0, -180)
  1673. Part77.Anchored = true
  1674. Part77.CanCollide = false
  1675. Part77.FormFactor = Enum.FormFactor.Custom
  1676. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1677. Part77.CFrame = CFrame.new(-35.7259941, 1.21800005, -52.3919983, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1678. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1679. Part77.TopSurface = Enum.SurfaceType.Smooth
  1680. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1681. Part77.Position = Vector3.new(-35.7259941, 1.21800005, -52.3919983)
  1682. Part77.Orientation = Vector3.new(-89.9700012, 0, 180)
  1683. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1684. BlockMesh78.Parent = Part77
  1685. BlockMesh78.Scale = Vector3.new(0.5, 0.944444478, 0.111111112)
  1686. BlockMesh78.Scale = Vector3.new(0.5, 0.944444478, 0.111111112)
  1687. Part79.Parent = Tool0
  1688. Part79.BrickColor = BrickColor.new("Institutional white")
  1689. Part79.Rotation = Vector3.new(-90, 0, -180)
  1690. Part79.Anchored = true
  1691. Part79.CanCollide = false
  1692. Part79.FormFactor = Enum.FormFactor.Custom
  1693. Part79.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  1694. Part79.CFrame = CFrame.new(-35.7259941, 0.684000015, -53.7919998, -1, 3.01991633e-07, -4.37113883e-08, -4.37113776e-08, 0, 0.999999881, 3.01991577e-07, 0.999999881, 7.10542736e-15)
  1695. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1696. Part79.TopSurface = Enum.SurfaceType.Smooth
  1697. Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1698. Part79.Position = Vector3.new(-35.7259941, 0.684000015, -53.7919998)
  1699. Part79.Orientation = Vector3.new(-89.9700012, -90, -90)
  1700. Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1701. BlockMesh80.Parent = Part79
  1702. BlockMesh80.Scale = Vector3.new(0.555555522, 1, 0.666666687)
  1703. BlockMesh80.Scale = Vector3.new(0.555555522, 1, 0.666666687)
  1704. Part81.Parent = Tool0
  1705. Part81.BrickColor = BrickColor.new("Really black")
  1706. Part81.Anchored = true
  1707. Part81.CanCollide = false
  1708. Part81.FormFactor = Enum.FormFactor.Custom
  1709. Part81.Size = Vector3.new(0.200000003, 0.244444445, 0.200000003)
  1710. Part81.CFrame = CFrame.new(-35.6869965, 1.12899995, -53.6259995, 1, 7.10542693e-15, 1.50995803e-07, -3.55271368e-15, 0.999999881, -2.98023206e-08, -1.50995803e-07, 2.98023206e-08, 0.999999881)
  1711. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1712. Part81.TopSurface = Enum.SurfaceType.Smooth
  1713. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1714. Part81.Position = Vector3.new(-35.6869965, 1.12899995, -53.6259995)
  1715. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1716. SpecialMesh82.Parent = Part81
  1717. SpecialMesh82.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1718. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  1719. SpecialMesh82.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1720. Part83.Parent = Tool0
  1721. Part83.BrickColor = BrickColor.new("Really black")
  1722. Part83.Rotation = Vector3.new(90, 0, 180)
  1723. Part83.Anchored = true
  1724. Part83.CanCollide = false
  1725. Part83.FormFactor = Enum.FormFactor.Custom
  1726. Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1727. Part83.CFrame = CFrame.new(-35.6869965, 1.09599996, -53.6759987, -1, -1.50995803e-07, -7.10542693e-15, 3.55271368e-15, 2.98023206e-08, -0.999999881, 1.50995803e-07, -0.999999881, -2.98023206e-08)
  1728. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1729. Part83.TopSurface = Enum.SurfaceType.Smooth
  1730. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1731. Part83.Position = Vector3.new(-35.6869965, 1.09599996, -53.6759987)
  1732. Part83.Orientation = Vector3.new(89.9700012, -180, 0)
  1733. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1734. SpecialMesh84.Parent = Part83
  1735. SpecialMesh84.Scale = Vector3.new(0.111111112, 0.666666687, 0.777777791)
  1736. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1737. SpecialMesh84.Scale = Vector3.new(0.111111112, 0.666666687, 0.777777791)
  1738. Part85.Parent = Tool0
  1739. Part85.BrickColor = BrickColor.new("Really black")
  1740. Part85.Anchored = true
  1741. Part85.CanCollide = false
  1742. Part85.FormFactor = Enum.FormFactor.Custom
  1743. Part85.Size = Vector3.new(0.200000003, 0.244444445, 0.200000003)
  1744. Part85.CFrame = CFrame.new(-35.7639923, 1.12899995, -53.6259995, 1, 7.10542693e-15, 1.50995803e-07, -3.55271368e-15, 0.999999881, -2.98023206e-08, -1.50995803e-07, 2.98023206e-08, 0.999999881)
  1745. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1746. Part85.TopSurface = Enum.SurfaceType.Smooth
  1747. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1748. Part85.Position = Vector3.new(-35.7639923, 1.12899995, -53.6259995)
  1749. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1750. SpecialMesh86.Parent = Part85
  1751. SpecialMesh86.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1752. SpecialMesh86.MeshType = Enum.MeshType.Wedge
  1753. SpecialMesh86.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1754. Part87.Parent = Tool0
  1755. Part87.BrickColor = BrickColor.new("Really black")
  1756. Part87.Rotation = Vector3.new(90, 0, 180)
  1757. Part87.Anchored = true
  1758. Part87.CanCollide = false
  1759. Part87.FormFactor = Enum.FormFactor.Custom
  1760. Part87.Size = Vector3.new(0.200000003, 0.244444445, 0.200000003)
  1761. Part87.CFrame = CFrame.new(-35.7639923, 1.03400004, -53.730999, -1, -1.50995817e-07, -7.10542736e-15, 3.55271368e-15, 2.98023224e-08, -0.99999994, 1.50995803e-07, -0.99999994, -2.98023224e-08)
  1762. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part87.TopSurface = Enum.SurfaceType.Smooth
  1764. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1765. Part87.Position = Vector3.new(-35.7639923, 1.03400004, -53.730999)
  1766. Part87.Orientation = Vector3.new(89.9799957, -180, 0)
  1767. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1768. SpecialMesh88.Parent = Part87
  1769. SpecialMesh88.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1770. SpecialMesh88.MeshType = Enum.MeshType.Wedge
  1771. SpecialMesh88.Scale = Vector3.new(0.111111112, 1, 0.277777761)
  1772. Part89.Parent = Tool0
  1773. Part89.BrickColor = BrickColor.new("Really black")
  1774. Part89.Rotation = Vector3.new(-90, 0, -180)
  1775. Part89.Anchored = true
  1776. Part89.CanCollide = false
  1777. Part89.FormFactor = Enum.FormFactor.Custom
  1778. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.48888889)
  1779. Part89.CFrame = CFrame.new(-35.7259941, 1.00699997, -53.5480003, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1780. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1781. Part89.TopSurface = Enum.SurfaceType.Smooth
  1782. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1783. Part89.Position = Vector3.new(-35.7259941, 1.00699997, -53.5480003)
  1784. Part89.Orientation = Vector3.new(-89.9700012, 0, 180)
  1785. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1786. BlockMesh90.Parent = Part89
  1787. BlockMesh90.Scale = Vector3.new(0.5, 0.5, 1)
  1788. BlockMesh90.Scale = Vector3.new(0.5, 0.5, 1)
  1789. Part91.Parent = Tool0
  1790. Part91.BrickColor = BrickColor.new("Really black")
  1791. Part91.Rotation = Vector3.new(-60, 0, 0)
  1792. Part91.Anchored = true
  1793. Part91.CanCollide = false
  1794. Part91.FormFactor = Enum.FormFactor.Custom
  1795. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1796. Part91.CFrame = CFrame.new(-35.7259941, 0.610998988, -53.5569992, 1, -1.3076621e-07, 7.54979084e-08, -3.55271368e-15, 0.49999994, 0.866025388, -1.50995803e-07, -0.866025388, 0.49999994)
  1797. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1798. Part91.TopSurface = Enum.SurfaceType.Smooth
  1799. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1800. Part91.Position = Vector3.new(-35.7259941, 0.610998988, -53.5569992)
  1801. Part91.Orientation = Vector3.new(-60, 0, 0)
  1802. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1803. BlockMesh92.Parent = Part91
  1804. BlockMesh92.Scale = Vector3.new(0.444444448, 0.888888896, 0.111111112)
  1805. BlockMesh92.Scale = Vector3.new(0.444444448, 0.888888896, 0.111111112)
  1806. Part93.Parent = Tool0
  1807. Part93.BrickColor = BrickColor.new("Really black")
  1808. Part93.Rotation = Vector3.new(-90, 0, -180)
  1809. Part93.Anchored = true
  1810. Part93.CanCollide = false
  1811. Part93.FormFactor = Enum.FormFactor.Custom
  1812. Part93.Size = Vector3.new(0.200000003, 0.355555564, 0.200000003)
  1813. Part93.CFrame = CFrame.new(-35.7259941, 1.22299898, -53.3199997, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1814. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1815. Part93.TopSurface = Enum.SurfaceType.Smooth
  1816. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1817. Part93.Position = Vector3.new(-35.7259941, 1.22299898, -53.3199997)
  1818. Part93.Orientation = Vector3.new(-89.9700012, 0, 180)
  1819. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1820. BlockMesh94.Parent = Part93
  1821. BlockMesh94.Scale = Vector3.new(0.5, 1, 0.277777761)
  1822. BlockMesh94.Scale = Vector3.new(0.5, 1, 0.277777761)
  1823. Part95.Parent = Tool0
  1824. Part95.BrickColor = BrickColor.new("Institutional white")
  1825. Part95.Rotation = Vector3.new(-68, 0, -180)
  1826. Part95.Anchored = true
  1827. Part95.CanCollide = false
  1828. Part95.FormFactor = Enum.FormFactor.Custom
  1829. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1830. Part95.CFrame = CFrame.new(-35.7259941, 0.363000005, -53.8390007, -1, 2.90996695e-07, 5.6564037e-08, -5.65640228e-08, -0.374606609, 0.927183747, 2.90996695e-07, 0.927183747, 0.374606609)
  1831. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1832. Part95.TopSurface = Enum.SurfaceType.Smooth
  1833. Part95.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1834. Part95.Position = Vector3.new(-35.7259941, 0.363000005, -53.8390007)
  1835. Part95.Orientation = Vector3.new(-68, 0, -180)
  1836. Part95.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1837. BlockMesh96.Parent = Part95
  1838. BlockMesh96.Scale = Vector3.new(0.555555522, 0.277777761, 0.222222224)
  1839. BlockMesh96.Scale = Vector3.new(0.555555522, 0.277777761, 0.222222224)
  1840. Part97.Parent = Tool0
  1841. Part97.BrickColor = BrickColor.new("Institutional white")
  1842. Part97.Rotation = Vector3.new(-68, 0, 180)
  1843. Part97.Anchored = true
  1844. Part97.CanCollide = false
  1845. Part97.FormFactor = Enum.FormFactor.Custom
  1846. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1847. Part97.CFrame = CFrame.new(-35.7259941, 0.507000029, -53.7799988, -1, -1.09949125e-08, 5.65640441e-08, 5.65640335e-08, -0.374606609, 0.927183747, 1.09949401e-08, 0.927183747, 0.374606609)
  1848. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1849. Part97.TopSurface = Enum.SurfaceType.Smooth
  1850. Part97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1851. Part97.Position = Vector3.new(-35.7259941, 0.507000029, -53.7799988)
  1852. Part97.Orientation = Vector3.new(-68, 0, 180)
  1853. Part97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1854. BlockMesh98.Parent = Part97
  1855. BlockMesh98.Scale = Vector3.new(0.555555522, 0.277777761, 0.222222224)
  1856. BlockMesh98.Scale = Vector3.new(0.555555522, 0.277777761, 0.222222224)
  1857. Part99.Parent = Tool0
  1858. Part99.BrickColor = BrickColor.new("Really black")
  1859. Part99.Rotation = Vector3.new(-90, 0, -180)
  1860. Part99.Anchored = true
  1861. Part99.CanCollide = false
  1862. Part99.FormFactor = Enum.FormFactor.Custom
  1863. Part99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1864. Part99.CFrame = CFrame.new(-35.7259941, 1.26799905, -52.137001, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1865. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1866. Part99.TopSurface = Enum.SurfaceType.Smooth
  1867. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1868. Part99.Position = Vector3.new(-35.7259941, 1.26799905, -52.137001)
  1869. Part99.Orientation = Vector3.new(-89.9700012, 0, 180)
  1870. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1871. BlockMesh100.Parent = Part99
  1872. BlockMesh100.Scale = Vector3.new(0.166666672, 0.5, 0.166666672)
  1873. BlockMesh100.Scale = Vector3.new(0.166666672, 0.5, 0.166666672)
  1874. Part101.Parent = Tool0
  1875. Part101.BrickColor = BrickColor.new("Institutional white")
  1876. Part101.Rotation = Vector3.new(-90, 0, -180)
  1877. Part101.Anchored = true
  1878. Part101.CanCollide = false
  1879. Part101.FormFactor = Enum.FormFactor.Custom
  1880. Part101.Size = Vector3.new(0.200000003, 0.222222224, 0.244444445)
  1881. Part101.CFrame = CFrame.new(-35.7259941, 0.418000013, -53.9869995, -1, 6.3573026e-08, -9.47312754e-16, 2.60540241e-15, 0, 0.999999881, 6.3573026e-08, 0.999999881, 0)
  1882. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1883. Part101.TopSurface = Enum.SurfaceType.Smooth
  1884. Part101.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1885. Part101.Position = Vector3.new(-35.7259941, 0.418000013, -53.9869995)
  1886. Part101.Orientation = Vector3.new(-89.9700012, -90, 90)
  1887. Part101.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1888. BlockMesh102.Parent = Part101
  1889. BlockMesh102.Scale = Vector3.new(0.555555522, 1, 1)
  1890. BlockMesh102.Scale = Vector3.new(0.555555522, 1, 1)
  1891. Part103.Parent = Tool0
  1892. Part103.BrickColor = BrickColor.new("Institutional white")
  1893. Part103.Rotation = Vector3.new(-90, 0, -180)
  1894. Part103.Anchored = true
  1895. Part103.CanCollide = false
  1896. Part103.FormFactor = Enum.FormFactor.Custom
  1897. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1898. Part103.CFrame = CFrame.new(-35.7259941, 0.600998998, -53.7420006, -1, 3.01991633e-07, -6.36559392e-08, -6.36559676e-08, -8.94069672e-08, 0.99999994, 3.01991605e-07, 0.99999994, 8.94069743e-08)
  1899. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1900. Part103.TopSurface = Enum.SurfaceType.Smooth
  1901. Part103.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1902. Part103.Position = Vector3.new(-35.7259941, 0.600998998, -53.7420006)
  1903. Part103.Orientation = Vector3.new(-89.9799957, -35.4500008, -144.550003)
  1904. Part103.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1905. SpecialMesh104.Parent = Part103
  1906. SpecialMesh104.Scale = Vector3.new(0.555555522, 0.333333343, 0.166666672)
  1907. SpecialMesh104.MeshType = Enum.MeshType.Wedge
  1908. SpecialMesh104.Scale = Vector3.new(0.555555522, 0.333333343, 0.166666672)
  1909. Part105.Parent = Tool0
  1910. Part105.BrickColor = BrickColor.new("Institutional white")
  1911. Part105.Rotation = Vector3.new(-90, 0, 180)
  1912. Part105.Anchored = true
  1913. Part105.CanCollide = false
  1914. Part105.FormFactor = Enum.FormFactor.Custom
  1915. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1916. Part105.CFrame = CFrame.new(-35.7259941, 0.228999004, -53.9140015, -0.99999994, -5.76204542e-08, 4.8653348e-09, 1.49293278e-09, -2.98023171e-08, 0.999999881, 6.15888212e-08, 0.999999762, 2.98023206e-08)
  1917. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1918. Part105.TopSurface = Enum.SurfaceType.Smooth
  1919. Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1920. Part105.Position = Vector3.new(-35.7259941, 0.228999004, -53.9140015)
  1921. Part105.Orientation = Vector3.new(-89.9700012, 9.2699995, 177.12999)
  1922. Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1923. SpecialMesh106.Parent = Part105
  1924. SpecialMesh106.Scale = Vector3.new(0.555555522, 0.5, 0.222222224)
  1925. SpecialMesh106.MeshType = Enum.MeshType.Wedge
  1926. SpecialMesh106.Scale = Vector3.new(0.555555522, 0.5, 0.222222224)
  1927. Part107.Parent = Tool0
  1928. Part107.BrickColor = BrickColor.new("Institutional white")
  1929. Part107.Rotation = Vector3.new(-90, 0, -180)
  1930. Part107.Anchored = true
  1931. Part107.CanCollide = false
  1932. Part107.FormFactor = Enum.FormFactor.Custom
  1933. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  1934. Part107.CFrame = CFrame.new(-35.7259941, 0.445998996, -53.8699989, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  1935. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1936. Part107.TopSurface = Enum.SurfaceType.Smooth
  1937. Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1938. Part107.Position = Vector3.new(-35.7259941, 0.445998996, -53.8699989)
  1939. Part107.Orientation = Vector3.new(-89.9700012, -90, 90)
  1940. Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1941. BlockMesh108.Parent = Part107
  1942. BlockMesh108.Scale = Vector3.new(0.555555522, 0.055555556, 1)
  1943. BlockMesh108.Scale = Vector3.new(0.555555522, 0.055555556, 1)
  1944. Part109.Parent = Tool0
  1945. Part109.BrickColor = BrickColor.new("Institutional white")
  1946. Part109.Rotation = Vector3.new(-90, 0, -180)
  1947. Part109.Anchored = true
  1948. Part109.CanCollide = false
  1949. Part109.FormFactor = Enum.FormFactor.Custom
  1950. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.466666669)
  1951. Part109.CFrame = CFrame.new(-35.7259941, 0.518000007, -53.776001, -1, 3.01991633e-07, -4.04591667e-08, -4.04591951e-08, -8.94069672e-08, 0.99999994, 3.01991605e-07, 0.99999994, 8.94069672e-08)
  1952. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1953. Part109.TopSurface = Enum.SurfaceType.Smooth
  1954. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1955. Part109.Position = Vector3.new(-35.7259941, 0.518000007, -53.776001)
  1956. Part109.Orientation = Vector3.new(-89.9799957, -24.3500004, -155.649994)
  1957. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1958. SpecialMesh110.Parent = Part109
  1959. SpecialMesh110.Scale = Vector3.new(0.555555522, 0.888888896, 1)
  1960. SpecialMesh110.MeshType = Enum.MeshType.Wedge
  1961. SpecialMesh110.Scale = Vector3.new(0.555555522, 0.888888896, 1)
  1962. Part111.Parent = Tool0
  1963. Part111.BrickColor = BrickColor.new("Really black")
  1964. Part111.Rotation = Vector3.new(-150, 0, 0)
  1965. Part111.Anchored = true
  1966. Part111.CanCollide = false
  1967. Part111.FormFactor = Enum.FormFactor.Custom
  1968. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1969. Part111.CFrame = CFrame.new(-35.7259941, 0.623000026, -53.2880058, 1, -7.54979155e-08, -1.3076621e-07, -3.55271368e-15, -0.866025269, 0.5, -1.50995803e-07, -0.5, -0.866025269)
  1970. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1971. Part111.TopSurface = Enum.SurfaceType.Smooth
  1972. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1973. Part111.Position = Vector3.new(-35.7259941, 0.623000026, -53.2880058)
  1974. Part111.Orientation = Vector3.new(-30, -180, -180)
  1975. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1976. BlockMesh112.Parent = Part111
  1977. BlockMesh112.Scale = Vector3.new(0.444444448, 0.5, 0.111111112)
  1978. BlockMesh112.Scale = Vector3.new(0.444444448, 0.5, 0.111111112)
  1979. Part113.Parent = Tool0
  1980. Part113.BrickColor = BrickColor.new("Institutional white")
  1981. Part113.Rotation = Vector3.new(-90, 0, -180)
  1982. Part113.Anchored = true
  1983. Part113.CanCollide = false
  1984. Part113.FormFactor = Enum.FormFactor.Custom
  1985. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1986. Part113.CFrame = CFrame.new(-35.7259941, 0.228999004, -54.0480003, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  1987. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1988. Part113.TopSurface = Enum.SurfaceType.Smooth
  1989. Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1990. Part113.Position = Vector3.new(-35.7259941, 0.228999004, -54.0480003)
  1991. Part113.Orientation = Vector3.new(-89.9700012, 0, 180)
  1992. Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1993. BlockMesh114.Parent = Part113
  1994. BlockMesh114.Scale = Vector3.new(0.555555522, 0.841666579, 0.222222224)
  1995. BlockMesh114.Scale = Vector3.new(0.555555522, 0.841666579, 0.222222224)
  1996. Part115.Parent = Tool0
  1997. Part115.BrickColor = BrickColor.new("Really black")
  1998. Part115.Rotation = Vector3.new(-105, 0, 0)
  1999. Part115.Anchored = true
  2000. Part115.CanCollide = false
  2001. Part115.FormFactor = Enum.FormFactor.Custom
  2002. Part115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2003. Part115.CFrame = CFrame.new(-35.7259941, 0.577000022, -53.3409996, 1, -1.45850763e-07, -3.90805823e-08, -3.55271368e-15, -0.258818954, 0.965925694, -1.50995803e-07, -0.965925694, -0.258818954)
  2004. Part115.BottomSurface = Enum.SurfaceType.Smooth
  2005. Part115.TopSurface = Enum.SurfaceType.Smooth
  2006. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2007. Part115.Position = Vector3.new(-35.7259941, 0.577000022, -53.3409996)
  2008. Part115.Orientation = Vector3.new(-75, -180, -180)
  2009. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2010. BlockMesh116.Parent = Part115
  2011. BlockMesh116.Scale = Vector3.new(0.444444448, 0.333333343, 0.111111112)
  2012. BlockMesh116.Scale = Vector3.new(0.444444448, 0.333333343, 0.111111112)
  2013. Part117.Parent = Tool0
  2014. Part117.BrickColor = BrickColor.new("Institutional white")
  2015. Part117.Rotation = Vector3.new(-90, 0, -180)
  2016. Part117.Anchored = true
  2017. Part117.CanCollide = false
  2018. Part117.FormFactor = Enum.FormFactor.Custom
  2019. Part117.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2020. Part117.CFrame = CFrame.new(-35.7259941, 0.273000002, -54.0369987, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2021. Part117.BottomSurface = Enum.SurfaceType.Smooth
  2022. Part117.TopSurface = Enum.SurfaceType.Smooth
  2023. Part117.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2024. Part117.Position = Vector3.new(-35.7259941, 0.273000002, -54.0369987)
  2025. Part117.Orientation = Vector3.new(-89.9700012, 0, 180)
  2026. Part117.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2027. BlockMesh118.Parent = Part117
  2028. BlockMesh118.Scale = Vector3.new(0.555555522, 1, 0.222222224)
  2029. BlockMesh118.Scale = Vector3.new(0.555555522, 1, 0.222222224)
  2030. Part119.Parent = Tool0
  2031. Part119.BrickColor = BrickColor.new("Really black")
  2032. Part119.Rotation = Vector3.new(-90, 0, 0)
  2033. Part119.Anchored = true
  2034. Part119.CanCollide = false
  2035. Part119.FormFactor = Enum.FormFactor.Custom
  2036. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2037. Part119.CFrame = CFrame.new(-35.7259941, 0.567999005, -53.4259987, 1, -1.50995803e-07, -9.47312754e-16, -3.55271368e-15, 0, 0.999999881, -1.50995803e-07, -0.999999881, 0)
  2038. Part119.BottomSurface = Enum.SurfaceType.Smooth
  2039. Part119.TopSurface = Enum.SurfaceType.Smooth
  2040. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2041. Part119.Position = Vector3.new(-35.7259941, 0.567999005, -53.4259987)
  2042. Part119.Orientation = Vector3.new(-89.9700012, -90, -90)
  2043. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2044. BlockMesh120.Parent = Part119
  2045. BlockMesh120.Scale = Vector3.new(0.444444448, 0.555555522, 0.111111112)
  2046. BlockMesh120.Scale = Vector3.new(0.444444448, 0.555555522, 0.111111112)
  2047. Part121.Parent = Tool0
  2048. Part121.BrickColor = BrickColor.new("Institutional white")
  2049. Part121.Rotation = Vector3.new(180, 0, 0)
  2050. Part121.Anchored = true
  2051. Part121.CanCollide = false
  2052. Part121.FormFactor = Enum.FormFactor.Custom
  2053. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2054. Part121.CFrame = CFrame.new(-35.7259941, 0.722998977, -53.6139984, 1, 6.39465109e-15, -1.50995803e-07, -3.55271368e-15, -0.999999881, -5.96046377e-08, -1.50995803e-07, 5.96046377e-08, -0.999999881)
  2055. Part121.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part121.TopSurface = Enum.SurfaceType.Smooth
  2057. Part121.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2058. Part121.Position = Vector3.new(-35.7259941, 0.722998977, -53.6139984)
  2059. Part121.Orientation = Vector3.new(0, -180, -180)
  2060. Part121.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2061. SpecialMesh122.Parent = Part121
  2062. SpecialMesh122.Scale = Vector3.new(0.555555522, 0.277777761, 0.055555556)
  2063. SpecialMesh122.MeshType = Enum.MeshType.Wedge
  2064. SpecialMesh122.Scale = Vector3.new(0.555555522, 0.277777761, 0.055555556)
  2065. Part123.Parent = Tool0
  2066. Part123.BrickColor = BrickColor.new("Dark stone grey")
  2067. Part123.Rotation = Vector3.new(-90, 0, -90)
  2068. Part123.Anchored = true
  2069. Part123.CanCollide = false
  2070. Part123.FormFactor = Enum.FormFactor.Custom
  2071. Part123.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2072. Part123.CFrame = CFrame.new(-35.7259941, 0.684000015, -53.887001, 1.50995803e-07, 1, 7.10542693e-15, -2.98023206e-08, -3.55271368e-15, 0.999999881, 0.999999881, -1.50995803e-07, 2.98023206e-08)
  2073. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2074. Part123.TopSurface = Enum.SurfaceType.Smooth
  2075. Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2076. Part123.Position = Vector3.new(-35.7259941, 0.684000015, -53.887001)
  2077. Part123.Orientation = Vector3.new(-89.9700012, 0, -90)
  2078. Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2079. CylinderMesh124.Parent = Part123
  2080. CylinderMesh124.Scale = Vector3.new(0.666666687, 0.611111104, 0.666666687)
  2081. CylinderMesh124.Scale = Vector3.new(0.666666687, 0.611111104, 0.666666687)
  2082. Part125.Parent = Tool0
  2083. Part125.BrickColor = BrickColor.new("Really black")
  2084. Part125.Rotation = Vector3.new(-90, 0, -180)
  2085. Part125.Anchored = true
  2086. Part125.CanCollide = false
  2087. Part125.FormFactor = Enum.FormFactor.Custom
  2088. Part125.Size = Vector3.new(0.200000003, 0.911111116, 0.200000003)
  2089. Part125.CFrame = CFrame.new(-35.7259941, 1.23399997, -52.5419998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2090. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2091. Part125.TopSurface = Enum.SurfaceType.Smooth
  2092. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2093. Part125.Position = Vector3.new(-35.7259941, 1.23399997, -52.5419998)
  2094. Part125.Orientation = Vector3.new(-89.9700012, 0, 180)
  2095. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2096. BlockMesh126.Parent = Part125
  2097. BlockMesh126.Scale = Vector3.new(0.5, 1, 0.055555556)
  2098. BlockMesh126.Scale = Vector3.new(0.5, 1, 0.055555556)
  2099. Part127.Parent = Tool0
  2100. Part127.BrickColor = BrickColor.new("Really black")
  2101. Part127.Rotation = Vector3.new(-90, 0, -180)
  2102. Part127.Anchored = true
  2103. Part127.CanCollide = false
  2104. Part127.FormFactor = Enum.FormFactor.Custom
  2105. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2106. Part127.CFrame = CFrame.new(-35.7359924, 1.01799905, -53.0699997, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2107. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2108. Part127.TopSurface = Enum.SurfaceType.Smooth
  2109. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2110. Part127.Position = Vector3.new(-35.7359924, 1.01799905, -53.0699997)
  2111. Part127.Orientation = Vector3.new(-89.9700012, -90, 90)
  2112. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2113. BlockMesh128.Parent = Part127
  2114. BlockMesh128.Scale = Vector3.new(0.388888896, 0.722222269, 0.555555522)
  2115. BlockMesh128.Scale = Vector3.new(0.388888896, 0.722222269, 0.555555522)
  2116. Part129.Parent = Tool0
  2117. Part129.BrickColor = BrickColor.new("Really black")
  2118. Part129.Rotation = Vector3.new(-90, 0, -180)
  2119. Part129.Anchored = true
  2120. Part129.CanCollide = false
  2121. Part129.FormFactor = Enum.FormFactor.Custom
  2122. Part129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2123. Part129.CFrame = CFrame.new(-35.7259941, 1.30099905, -52.1090012, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2124. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2125. Part129.TopSurface = Enum.SurfaceType.Smooth
  2126. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2127. Part129.Position = Vector3.new(-35.7259941, 1.30099905, -52.1090012)
  2128. Part129.Orientation = Vector3.new(-89.9700012, 0, 180)
  2129. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2130. BlockMesh130.Parent = Part129
  2131. BlockMesh130.Scale = Vector3.new(0.166666672, 0.222222224, 0.166666672)
  2132. BlockMesh130.Scale = Vector3.new(0.166666672, 0.222222224, 0.166666672)
  2133. Part131.Parent = Tool0
  2134. Part131.BrickColor = BrickColor.new("Really black")
  2135. Part131.Rotation = Vector3.new(-69, 0, -180)
  2136. Part131.Anchored = true
  2137. Part131.CanCollide = false
  2138. Part131.FormFactor = Enum.FormFactor.Custom
  2139. Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.25555557)
  2140. Part131.CFrame = CFrame.new(-35.7259941, 1.10999894, -53.6199989, -1, 5.35439462e-08, 5.41120784e-08, 3.13295274e-08, -0.35836798, 0.933580279, 6.93796167e-08, 0.933580279, 0.35836798)
  2141. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2142. Part131.TopSurface = Enum.SurfaceType.Smooth
  2143. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2144. Part131.Position = Vector3.new(-35.7259941, 1.10999894, -53.6199989)
  2145. Part131.Orientation = Vector3.new(-69, 0, 180)
  2146. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2147. BlockMesh132.Parent = Part131
  2148. BlockMesh132.Scale = Vector3.new(0.277777761, 0.222222224, 1)
  2149. BlockMesh132.Scale = Vector3.new(0.277777761, 0.222222224, 1)
  2150. Part133.Parent = Tool0
  2151. Part133.BrickColor = BrickColor.new("Really black")
  2152. Part133.Rotation = Vector3.new(90, 0, 180)
  2153. Part133.Anchored = true
  2154. Part133.CanCollide = false
  2155. Part133.FormFactor = Enum.FormFactor.Custom
  2156. Part133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2157. Part133.CFrame = CFrame.new(-35.7639923, 1.09599996, -53.6759987, -1, -1.50995803e-07, -7.10542693e-15, 3.55271368e-15, 2.98023206e-08, -0.999999881, 1.50995803e-07, -0.999999881, -2.98023206e-08)
  2158. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2159. Part133.TopSurface = Enum.SurfaceType.Smooth
  2160. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2161. Part133.Position = Vector3.new(-35.7639923, 1.09599996, -53.6759987)
  2162. Part133.Orientation = Vector3.new(89.9700012, -180, 0)
  2163. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2164. SpecialMesh134.Parent = Part133
  2165. SpecialMesh134.Scale = Vector3.new(0.111111112, 0.666666687, 0.777777791)
  2166. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2167. SpecialMesh134.Scale = Vector3.new(0.111111112, 0.666666687, 0.777777791)
  2168. Part135.Parent = Tool0
  2169. Part135.BrickColor = BrickColor.new("Really black")
  2170. Part135.Rotation = Vector3.new(-90, 0, -180)
  2171. Part135.Anchored = true
  2172. Part135.CanCollide = false
  2173. Part135.FormFactor = Enum.FormFactor.Custom
  2174. Part135.Size = Vector3.new(0.277777791, 0.200000003, 0.277777791)
  2175. Part135.CFrame = CFrame.new(-35.7259941, 1.02899897, -53.5200005, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2176. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2177. Part135.TopSurface = Enum.SurfaceType.Smooth
  2178. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2179. Part135.Position = Vector3.new(-35.7259941, 1.02899897, -53.5200005)
  2180. Part135.Orientation = Vector3.new(-89.9700012, 0, 180)
  2181. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2182. CylinderMesh136.Parent = Part135
  2183. CylinderMesh136.Scale = Vector3.new(0.899999976, 0.222222224, 0.899999976)
  2184. CylinderMesh136.Scale = Vector3.new(0.899999976, 0.222222224, 0.899999976)
  2185. Part137.Parent = Tool0
  2186. Part137.BrickColor = BrickColor.new("Institutional white")
  2187. Part137.Rotation = Vector3.new(120, 0, 0)
  2188. Part137.Anchored = true
  2189. Part137.CanCollide = false
  2190. Part137.FormFactor = Enum.FormFactor.Custom
  2191. Part137.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2192. Part137.CFrame = CFrame.new(-35.7259941, 0.629000008, -53.6090012, 1, 4.33434302e-08, -3.17865343e-08, -5.85622306e-09, -0.5, -0.866025269, -5.34297584e-08, 0.866025269, -0.5)
  2193. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2194. Part137.TopSurface = Enum.SurfaceType.Smooth
  2195. Part137.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2196. Part137.Position = Vector3.new(-35.7259941, 0.629000008, -53.6090012)
  2197. Part137.Orientation = Vector3.new(60, -180, -180)
  2198. Part137.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2199. SpecialMesh138.Parent = Part137
  2200. SpecialMesh138.Scale = Vector3.new(0.555555522, 0.333333343, 0.222222224)
  2201. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2202. SpecialMesh138.Scale = Vector3.new(0.555555522, 0.333333343, 0.222222224)
  2203. Part139.Parent = Tool0
  2204. Part139.BrickColor = BrickColor.new("Really black")
  2205. Part139.Rotation = Vector3.new(-15, 0, 0)
  2206. Part139.Anchored = true
  2207. Part139.CanCollide = false
  2208. Part139.FormFactor = Enum.FormFactor.Custom
  2209. Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.25555557)
  2210. Part139.CFrame = CFrame.new(-35.7259941, 1.02799904, -53.7480011, 1, -3.90805823e-08, 1.45850763e-07, -3.55271368e-15, 0.965925694, 0.258818954, -1.50995803e-07, -0.258818954, 0.965925694)
  2211. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2212. Part139.TopSurface = Enum.SurfaceType.Smooth
  2213. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2214. Part139.Position = Vector3.new(-35.7259941, 1.02799904, -53.7480011)
  2215. Part139.Orientation = Vector3.new(-15, 0, 0)
  2216. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2217. BlockMesh140.Parent = Part139
  2218. BlockMesh140.Scale = Vector3.new(0.277777761, 0.222222224, 1)
  2219. BlockMesh140.Scale = Vector3.new(0.277777761, 0.222222224, 1)
  2220. Part141.Parent = Tool0
  2221. Part141.BrickColor = BrickColor.new("Really black")
  2222. Part141.Rotation = Vector3.new(-90, 0, -180)
  2223. Part141.Anchored = true
  2224. Part141.CanCollide = false
  2225. Part141.FormFactor = Enum.FormFactor.Custom
  2226. Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2227. Part141.CFrame = CFrame.new(-35.7259941, 1.21800005, -52.7029991, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2228. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2229. Part141.TopSurface = Enum.SurfaceType.Smooth
  2230. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2231. Part141.Position = Vector3.new(-35.7259941, 1.21800005, -52.7029991)
  2232. Part141.Orientation = Vector3.new(-89.9700012, 0, 180)
  2233. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2234. BlockMesh142.Parent = Part141
  2235. BlockMesh142.Scale = Vector3.new(0.5, 0.944444478, 0.111111112)
  2236. BlockMesh142.Scale = Vector3.new(0.5, 0.944444478, 0.111111112)
  2237. Part143.Parent = Tool0
  2238. Part143.BrickColor = BrickColor.new("Really black")
  2239. Part143.Rotation = Vector3.new(-69, 0, 0)
  2240. Part143.Anchored = true
  2241. Part143.CanCollide = false
  2242. Part143.FormFactor = Enum.FormFactor.Custom
  2243. Part143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2244. Part143.CFrame = CFrame.new(-35.7259941, 1.17499995, -53.6490059, 1, -5.35439391e-08, 3.79092171e-08, -1.62028631e-08, 0.35836798, 0.933580279, -6.35730188e-08, -0.933580279, 0.35836798)
  2245. Part143.BottomSurface = Enum.SurfaceType.Smooth
  2246. Part143.TopSurface = Enum.SurfaceType.Smooth
  2247. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2248. Part143.Position = Vector3.new(-35.7259941, 1.17499995, -53.6490059)
  2249. Part143.Orientation = Vector3.new(-69, 0, 0)
  2250. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2251. BlockMesh144.Parent = Part143
  2252. BlockMesh144.Scale = Vector3.new(0.166666672, 0.277777761, 0.111111112)
  2253. BlockMesh144.Scale = Vector3.new(0.166666672, 0.277777761, 0.111111112)
  2254. Part145.Parent = Tool0
  2255. Part145.BrickColor = BrickColor.new("Really black")
  2256. Part145.Rotation = Vector3.new(-90, 0, -180)
  2257. Part145.Anchored = true
  2258. Part145.CanCollide = false
  2259. Part145.FormFactor = Enum.FormFactor.Custom
  2260. Part145.Size = Vector3.new(0.200000003, 1.05555558, 0.200000003)
  2261. Part145.CFrame = CFrame.new(-35.7259941, 1.13399899, -52.6139984, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2262. Part145.BottomSurface = Enum.SurfaceType.Smooth
  2263. Part145.TopSurface = Enum.SurfaceType.Smooth
  2264. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2265. Part145.Position = Vector3.new(-35.7259941, 1.13399899, -52.6139984)
  2266. Part145.Orientation = Vector3.new(-89.9700012, 0, 180)
  2267. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2268. CylinderMesh146.Parent = Part145
  2269. CylinderMesh146.Scale = Vector3.new(0.722222269, 1, 0.722222269)
  2270. CylinderMesh146.Scale = Vector3.new(0.722222269, 1, 0.722222269)
  2271. Part147.Parent = Tool0
  2272. Part147.BrickColor = BrickColor.new("Really black")
  2273. Part147.Rotation = Vector3.new(-84, 0, 0)
  2274. Part147.Anchored = true
  2275. Part147.CanCollide = false
  2276. Part147.FormFactor = Enum.FormFactor.Custom
  2277. Part147.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2278. Part147.CFrame = CFrame.new(-35.7259941, 1.18699896, -53.7010002, 1, -6.27458689e-08, -4.19492024e-10, 6.97592251e-09, 0.10452842, 0.994521856, -6.23582821e-08, -0.994521856, 0.10452842)
  2279. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2280. Part147.TopSurface = Enum.SurfaceType.Smooth
  2281. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2282. Part147.Position = Vector3.new(-35.7259941, 1.18699896, -53.7010002)
  2283. Part147.Orientation = Vector3.new(-84, 0, 0)
  2284. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2285. BlockMesh148.Parent = Part147
  2286. BlockMesh148.Scale = Vector3.new(0.166666672, 0.277777761, 0.111111112)
  2287. BlockMesh148.Scale = Vector3.new(0.166666672, 0.277777761, 0.111111112)
  2288. Part149.Parent = Tool0
  2289. Part149.BrickColor = BrickColor.new("Really black")
  2290. Part149.Rotation = Vector3.new(90, 0, 180)
  2291. Part149.Anchored = true
  2292. Part149.CanCollide = false
  2293. Part149.FormFactor = Enum.FormFactor.Custom
  2294. Part149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2295. Part149.CFrame = CFrame.new(-35.7259941, 1.30099905, -52.1590004, -1, -1.50995803e-07, -7.10542693e-15, 3.55271368e-15, 2.98023206e-08, -0.999999881, 1.50995803e-07, -0.999999881, -2.98023206e-08)
  2296. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2297. Part149.TopSurface = Enum.SurfaceType.Smooth
  2298. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2299. Part149.Position = Vector3.new(-35.7259941, 1.30099905, -52.1590004)
  2300. Part149.Orientation = Vector3.new(89.9700012, -180, 0)
  2301. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2302. SpecialMesh150.Parent = Part149
  2303. SpecialMesh150.Scale = Vector3.new(0.166666672, 0.277777761, 0.166666672)
  2304. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  2305. SpecialMesh150.Scale = Vector3.new(0.166666672, 0.277777761, 0.166666672)
  2306. Part151.Parent = Tool0
  2307. Part151.BrickColor = BrickColor.new("Really black")
  2308. Part151.Rotation = Vector3.new(-75, 0, 180)
  2309. Part151.Anchored = true
  2310. Part151.CanCollide = false
  2311. Part151.FormFactor = Enum.FormFactor.Custom
  2312. Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2313. Part151.CFrame = CFrame.new(-35.7089996, 0.722998977, -53.4389992, -1, -5.14507015e-09, 3.90806072e-08, 3.90806036e-08, -0.258819044, 0.965925634, 5.1450697e-09, 0.965925634, 0.258819044)
  2314. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2315. Part151.TopSurface = Enum.SurfaceType.Smooth
  2316. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2317. Part151.Position = Vector3.new(-35.7089996, 0.722998977, -53.4389992)
  2318. Part151.Orientation = Vector3.new(-75, 0, 180)
  2319. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2320. BlockMesh152.Parent = Part151
  2321. BlockMesh152.Scale = Vector3.new(0.111111112, 0.111111112, 0.277777761)
  2322. BlockMesh152.Scale = Vector3.new(0.111111112, 0.111111112, 0.277777761)
  2323. Part153.Parent = Tool0
  2324. Part153.BrickColor = BrickColor.new("Really black")
  2325. Part153.Rotation = Vector3.new(-120, 0, 180)
  2326. Part153.Anchored = true
  2327. Part153.CanCollide = false
  2328. Part153.FormFactor = Enum.FormFactor.Custom
  2329. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2330. Part153.CFrame = CFrame.new(-35.7259941, 1.29799902, -52.1570015, -1, -2.02296029e-08, -7.54979155e-08, -7.54978942e-08, 0.49999997, 0.866025269, 2.02296189e-08, 0.866025269, -0.49999997)
  2331. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2332. Part153.TopSurface = Enum.SurfaceType.Smooth
  2333. Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2334. Part153.Position = Vector3.new(-35.7259941, 1.29799902, -52.1570015)
  2335. Part153.Orientation = Vector3.new(-60, -180, 0)
  2336. Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. BlockMesh154.Parent = Part153
  2338. BlockMesh154.Scale = Vector3.new(0.149999991, 0.277777761, 0.055555556)
  2339. BlockMesh154.Scale = Vector3.new(0.149999991, 0.277777761, 0.055555556)
  2340. Part155.Parent = Tool0
  2341. Part155.BrickColor = BrickColor.new("Really black")
  2342. Part155.Rotation = Vector3.new(-90, 0, -180)
  2343. Part155.Anchored = true
  2344. Part155.CanCollide = false
  2345. Part155.FormFactor = Enum.FormFactor.Custom
  2346. Part155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2347. Part155.CFrame = CFrame.new(-35.6869965, 1.03999996, -53.0200005, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2348. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2349. Part155.TopSurface = Enum.SurfaceType.Smooth
  2350. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2351. Part155.Position = Vector3.new(-35.6869965, 1.03999996, -53.0200005)
  2352. Part155.Orientation = Vector3.new(-89.9700012, 0, 180)
  2353. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2354. BlockMesh156.Parent = Part155
  2355. BlockMesh156.Scale = Vector3.new(0.111111112, 0.222222224, 0.777777791)
  2356. BlockMesh156.Scale = Vector3.new(0.111111112, 0.222222224, 0.777777791)
  2357. Part157.Parent = Tool0
  2358. Part157.BrickColor = BrickColor.new("Really black")
  2359. Part157.Rotation = Vector3.new(-90, 0, -180)
  2360. Part157.Anchored = true
  2361. Part157.CanCollide = false
  2362. Part157.FormFactor = Enum.FormFactor.Custom
  2363. Part157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2364. Part157.CFrame = CFrame.new(-35.7259941, 1.15699899, -53.0699997, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2365. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2366. Part157.TopSurface = Enum.SurfaceType.Smooth
  2367. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2368. Part157.Position = Vector3.new(-35.7259941, 1.15699899, -53.0699997)
  2369. Part157.Orientation = Vector3.new(-89.9700012, 0, 180)
  2370. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2371. BlockMesh158.Parent = Part157
  2372. BlockMesh158.Scale = Vector3.new(0.5, 0.722222269, 0.944444478)
  2373. BlockMesh158.Scale = Vector3.new(0.5, 0.722222269, 0.944444478)
  2374. Part159.Parent = Tool0
  2375. Part159.BrickColor = BrickColor.new("Really black")
  2376. Part159.Rotation = Vector3.new(-90, 0, -180)
  2377. Part159.Anchored = true
  2378. Part159.CanCollide = false
  2379. Part159.FormFactor = Enum.FormFactor.Custom
  2380. Part159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2381. Part159.CFrame = CFrame.new(-35.7089996, 0.672999024, -53.4440002, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2382. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2383. Part159.TopSurface = Enum.SurfaceType.Smooth
  2384. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2385. Part159.Position = Vector3.new(-35.7089996, 0.672999024, -53.4440002)
  2386. Part159.Orientation = Vector3.new(-89.9700012, -90, 90)
  2387. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2388. BlockMesh160.Parent = Part159
  2389. BlockMesh160.Scale = Vector3.new(0.111111112, 0.111111112, 0.277777761)
  2390. BlockMesh160.Scale = Vector3.new(0.111111112, 0.111111112, 0.277777761)
  2391. Part161.Parent = Tool0
  2392. Part161.BrickColor = BrickColor.new("Really black")
  2393. Part161.Rotation = Vector3.new(-90, 0, -180)
  2394. Part161.Anchored = true
  2395. Part161.CanCollide = false
  2396. Part161.FormFactor = Enum.FormFactor.Custom
  2397. Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2398. Part161.CFrame = CFrame.new(-35.7259941, 1.13399899, -52.0919991, -1, 6.3573026e-08, -9.47312754e-16, 2.60540241e-15, 0, 0.999999881, 6.3573026e-08, 0.999999881, 0)
  2399. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2400. Part161.TopSurface = Enum.SurfaceType.Smooth
  2401. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2402. Part161.Position = Vector3.new(-35.7259941, 1.13399899, -52.0919991)
  2403. Part161.Orientation = Vector3.new(-89.9700012, -90, 90)
  2404. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2405. CylinderMesh162.Parent = Part161
  2406. CylinderMesh162.Scale = Vector3.new(0.611111104, 0.055555556, 0.611111104)
  2407. CylinderMesh162.Scale = Vector3.new(0.611111104, 0.055555556, 0.611111104)
  2408. Part163.Parent = Tool0
  2409. Part163.BrickColor = BrickColor.new("Really black")
  2410. Part163.Rotation = Vector3.new(-90, 0, -180)
  2411. Part163.Anchored = true
  2412. Part163.CanCollide = false
  2413. Part163.FormFactor = Enum.FormFactor.Custom
  2414. Part163.Size = Vector3.new(0.200000003, 0.911111116, 0.200000003)
  2415. Part163.CFrame = CFrame.new(-35.7259941, 1.046, -52.5419998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2416. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2417. Part163.TopSurface = Enum.SurfaceType.Smooth
  2418. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2419. Part163.Position = Vector3.new(-35.7259941, 1.046, -52.5419998)
  2420. Part163.Orientation = Vector3.new(-89.9700012, 0, 180)
  2421. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2422. CylinderMesh164.Parent = Part163
  2423. CylinderMesh164.Scale = Vector3.new(0.5, 1, 0.5)
  2424. CylinderMesh164.Scale = Vector3.new(0.5, 1, 0.5)
  2425. Part165.Parent = Tool0
  2426. Part165.BrickColor = BrickColor.new("Really black")
  2427. Part165.Rotation = Vector3.new(-105, 0, 180)
  2428. Part165.Anchored = true
  2429. Part165.CanCollide = false
  2430. Part165.FormFactor = Enum.FormFactor.Custom
  2431. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2432. Part165.CFrame = CFrame.new(-35.7579956, 1.296, -53.5900002, -1, -5.14503817e-09, -3.90805859e-08, -3.90805788e-08, 0.258818984, 0.965925753, 5.14506704e-09, 0.965925753, -0.258818984)
  2433. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part165.TopSurface = Enum.SurfaceType.Smooth
  2435. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2436. Part165.Position = Vector3.new(-35.7579956, 1.296, -53.5900002)
  2437. Part165.Orientation = Vector3.new(-75, -180, 0)
  2438. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2439. BlockMesh166.Parent = Part165
  2440. BlockMesh166.Scale = Vector3.new(0.166666672, 0.111111112, 0.166666672)
  2441. BlockMesh166.Scale = Vector3.new(0.166666672, 0.111111112, 0.166666672)
  2442. Part167.Parent = Tool0
  2443. Part167.BrickColor = BrickColor.new("Really black")
  2444. Part167.Rotation = Vector3.new(-105, 0, 180)
  2445. Part167.Anchored = true
  2446. Part167.CanCollide = false
  2447. Part167.FormFactor = Enum.FormFactor.Custom
  2448. Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2449. Part167.CFrame = CFrame.new(-35.6919899, 1.296, -53.5900002, -1, -5.14503817e-09, -3.90805823e-08, -3.90805788e-08, 0.258818954, 0.965925694, 5.14506704e-09, 0.965925694, -0.258818954)
  2450. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2451. Part167.TopSurface = Enum.SurfaceType.Smooth
  2452. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2453. Part167.Position = Vector3.new(-35.6919899, 1.296, -53.5900002)
  2454. Part167.Orientation = Vector3.new(-75, -180, 0)
  2455. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2456. BlockMesh168.Parent = Part167
  2457. BlockMesh168.Scale = Vector3.new(0.166666672, 0.111111112, 0.166666672)
  2458. BlockMesh168.Scale = Vector3.new(0.166666672, 0.111111112, 0.166666672)
  2459. Part169.Parent = Tool0
  2460. Part169.BrickColor = BrickColor.new("Really black")
  2461. Part169.Rotation = Vector3.new(-90, 0, -180)
  2462. Part169.Anchored = true
  2463. Part169.CanCollide = false
  2464. Part169.FormFactor = Enum.FormFactor.Custom
  2465. Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2466. Part169.CFrame = CFrame.new(-35.7259941, 1.21800005, -52.1310005, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2467. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2468. Part169.TopSurface = Enum.SurfaceType.Smooth
  2469. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2470. Part169.Position = Vector3.new(-35.7259941, 1.21800005, -52.1310005)
  2471. Part169.Orientation = Vector3.new(-89.9700012, 0, 180)
  2472. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2473. BlockMesh170.Parent = Part169
  2474. BlockMesh170.Scale = Vector3.new(0.5, 0.444444448, 0.111111112)
  2475. BlockMesh170.Scale = Vector3.new(0.5, 0.444444448, 0.111111112)
  2476. Part171.Parent = Tool0
  2477. Part171.BrickColor = BrickColor.new("Really black")
  2478. Part171.Rotation = Vector3.new(90, 0, 0)
  2479. Part171.Anchored = true
  2480. Part171.CanCollide = false
  2481. Part171.FormFactor = Enum.FormFactor.Custom
  2482. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2483. Part171.CFrame = CFrame.new(-35.7259941, 1.26799905, -53.4529991, 1, 1.50995803e-07, -7.10542693e-15, -3.55271368e-15, -2.98023206e-08, -0.999999881, -1.50995803e-07, 0.999999881, -2.98023206e-08)
  2484. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2485. Part171.TopSurface = Enum.SurfaceType.Smooth
  2486. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2487. Part171.Position = Vector3.new(-35.7259941, 1.26799905, -53.4529991)
  2488. Part171.Orientation = Vector3.new(89.9700012, -180, -180)
  2489. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2490. SpecialMesh172.Parent = Part171
  2491. SpecialMesh172.Scale = Vector3.new(0.5, 0.333333343, 0.166666672)
  2492. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2493. SpecialMesh172.Scale = Vector3.new(0.5, 0.333333343, 0.166666672)
  2494. Part173.Parent = Tool0
  2495. Part173.BrickColor = BrickColor.new("Really black")
  2496. Part173.Rotation = Vector3.new(-90, 0, -180)
  2497. Part173.Anchored = true
  2498. Part173.CanCollide = false
  2499. Part173.FormFactor = Enum.FormFactor.Custom
  2500. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2501. Part173.CFrame = CFrame.new(-35.7259941, 1.26799905, -53.5419998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2502. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part173.TopSurface = Enum.SurfaceType.Smooth
  2504. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2505. Part173.Position = Vector3.new(-35.7259941, 1.26799905, -53.5419998)
  2506. Part173.Orientation = Vector3.new(-89.9700012, 0, 180)
  2507. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2508. BlockMesh174.Parent = Part173
  2509. BlockMesh174.Scale = Vector3.new(0.5, 0.555555522, 0.166666672)
  2510. BlockMesh174.Scale = Vector3.new(0.5, 0.555555522, 0.166666672)
  2511. Part175.Parent = Tool0
  2512. Part175.BrickColor = BrickColor.new("Really black")
  2513. Part175.Rotation = Vector3.new(-120, 0, 0)
  2514. Part175.Anchored = true
  2515. Part175.CanCollide = false
  2516. Part175.FormFactor = Enum.FormFactor.Custom
  2517. Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2518. Part175.CFrame = CFrame.new(-35.7089996, 0.619998991, -53.4290009, 1, -1.30766196e-07, -7.54979155e-08, -3.55271368e-15, -0.49999997, 0.866025269, -1.50995803e-07, -0.866025269, -0.49999997)
  2519. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2520. Part175.TopSurface = Enum.SurfaceType.Smooth
  2521. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2522. Part175.Position = Vector3.new(-35.7089996, 0.619998991, -53.4290009)
  2523. Part175.Orientation = Vector3.new(-60, -180, -180)
  2524. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2525. SpecialMesh176.Parent = Part175
  2526. SpecialMesh176.Scale = Vector3.new(0.111111112, 0.111111112, 0.388888896)
  2527. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2528. SpecialMesh176.Scale = Vector3.new(0.111111112, 0.111111112, 0.388888896)
  2529. Part177.Parent = Tool0
  2530. Part177.BrickColor = BrickColor.new("Really black")
  2531. Part177.Rotation = Vector3.new(-90, 0, -180)
  2532. Part177.Anchored = true
  2533. Part177.CanCollide = false
  2534. Part177.FormFactor = Enum.FormFactor.Custom
  2535. Part177.Size = Vector3.new(0.200000003, 0.911111116, 0.200000003)
  2536. Part177.CFrame = CFrame.new(-35.7259941, 1.24599898, -52.5419998, -1, 1.50995803e-07, 7.10542693e-15, 3.55271368e-15, -2.98023206e-08, 0.999999881, 1.50995803e-07, 0.999999881, 2.98023206e-08)
  2537. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2538. Part177.TopSurface = Enum.SurfaceType.Smooth
  2539. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2540. Part177.Position = Vector3.new(-35.7259941, 1.24599898, -52.5419998)
  2541. Part177.Orientation = Vector3.new(-89.9700012, 0, 180)
  2542. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2543. BlockMesh178.Parent = Part177
  2544. BlockMesh178.Scale = Vector3.new(0.333333343, 1, 0.055555556)
  2545. BlockMesh178.Scale = Vector3.new(0.333333343, 1, 0.055555556)
  2546. Part179.Name = "S1"
  2547. Part179.Parent = Tool0
  2548. Part179.BrickColor = BrickColor.new("Bright yellow")
  2549. Part179.Transparency = 1
  2550. Part179.Rotation = Vector3.new(-90, 0, -180)
  2551. Part179.Anchored = true
  2552. Part179.CanCollide = false
  2553. Part179.FormFactor = Enum.FormFactor.Custom
  2554. Part179.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2555. Part179.CFrame = CFrame.new(-35.5659943, 1.00100005, -53.3279991, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2556. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2557. Part179.TopSurface = Enum.SurfaceType.Smooth
  2558. Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2559. Part179.Position = Vector3.new(-35.5659943, 1.00100005, -53.3279991)
  2560. Part179.Orientation = Vector3.new(-89.9700012, -90, 90)
  2561. Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2562. CylinderMesh180.Parent = Part179
  2563. CylinderMesh180.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2564. CylinderMesh180.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2565. Part181.Name = "S2"
  2566. Part181.Parent = Tool0
  2567. Part181.BrickColor = BrickColor.new("Bright yellow")
  2568. Part181.Transparency = 1
  2569. Part181.Rotation = Vector3.new(-90, 0, -180)
  2570. Part181.Anchored = true
  2571. Part181.CanCollide = false
  2572. Part181.FormFactor = Enum.FormFactor.Custom
  2573. Part181.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2574. Part181.CFrame = CFrame.new(-35.4619904, 1.00300002, -53.3279991, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2575. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2576. Part181.TopSurface = Enum.SurfaceType.Smooth
  2577. Part181.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2578. Part181.Position = Vector3.new(-35.4619904, 1.00300002, -53.3279991)
  2579. Part181.Orientation = Vector3.new(-89.9700012, -90, 90)
  2580. Part181.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2581. CylinderMesh182.Parent = Part181
  2582. CylinderMesh182.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2583. CylinderMesh182.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2584. Part183.Name = "S3"
  2585. Part183.Parent = Tool0
  2586. Part183.BrickColor = BrickColor.new("Bright yellow")
  2587. Part183.Transparency = 1
  2588. Part183.Rotation = Vector3.new(-90, 0, -180)
  2589. Part183.Anchored = true
  2590. Part183.CanCollide = false
  2591. Part183.FormFactor = Enum.FormFactor.Custom
  2592. Part183.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2593. Part183.CFrame = CFrame.new(-35.6299896, 0.899999022, -53.3279991, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2594. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2595. Part183.TopSurface = Enum.SurfaceType.Smooth
  2596. Part183.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2597. Part183.Position = Vector3.new(-35.6299896, 0.899999022, -53.3279991)
  2598. Part183.Orientation = Vector3.new(-89.9700012, -90, 90)
  2599. Part183.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2600. CylinderMesh184.Parent = Part183
  2601. CylinderMesh184.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2602. CylinderMesh184.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2603. Part185.Name = "S4"
  2604. Part185.Parent = Tool0
  2605. Part185.BrickColor = BrickColor.new("Bright yellow")
  2606. Part185.Transparency = 1
  2607. Part185.Rotation = Vector3.new(-90, 0, -180)
  2608. Part185.Anchored = true
  2609. Part185.CanCollide = false
  2610. Part185.FormFactor = Enum.FormFactor.Custom
  2611. Part185.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2612. Part185.CFrame = CFrame.new(-35.5659943, 0.800000012, -53.3279991, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2613. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2614. Part185.TopSurface = Enum.SurfaceType.Smooth
  2615. Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2616. Part185.Position = Vector3.new(-35.5659943, 0.800000012, -53.3279991)
  2617. Part185.Orientation = Vector3.new(-89.9700012, -90, 90)
  2618. Part185.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2619. CylinderMesh186.Parent = Part185
  2620. CylinderMesh186.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2621. CylinderMesh186.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2622. Part187.Name = "S5"
  2623. Part187.Parent = Tool0
  2624. Part187.BrickColor = BrickColor.new("Bright yellow")
  2625. Part187.Transparency = 1
  2626. Part187.Rotation = Vector3.new(-90, 0, -180)
  2627. Part187.Anchored = true
  2628. Part187.CanCollide = false
  2629. Part187.FormFactor = Enum.FormFactor.Custom
  2630. Part187.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
  2631. Part187.CFrame = CFrame.new(-35.4619904, 0.800000012, -53.3279991, -1, 2.11758237e-22, -9.47312754e-16, 9.47312754e-16, 0, 0.999999881, -2.11758237e-22, 0.999999881, 0)
  2632. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2633. Part187.TopSurface = Enum.SurfaceType.Smooth
  2634. Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2635. Part187.Position = Vector3.new(-35.4619904, 0.800000012, -53.3279991)
  2636. Part187.Orientation = Vector3.new(-89.9700012, -90, 90)
  2637. Part187.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2638. CylinderMesh188.Parent = Part187
  2639. CylinderMesh188.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2640. CylinderMesh188.Scale = Vector3.new(0.349999994, 1, 0.349999994)
  2641. for i,v in pairs(mas:GetChildren()) do
  2642. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2643. pcall(function() v:MakeJoints() end)
  2644. end
  2645. mas:Destroy()
  2646. for i,v in pairs(cors) do
  2647. spawn(function()
  2648. pcall(v)
  2649. end)
  2650. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement