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- local GameManager = require(script.GameManager)
- GameManager:Initialize()
- while true do
- repeat
- GameManager:RunIntermission()
- until GameManager:GameReady()
- GameManager:StopIntermission()
- GameManager:StartRound()
- repeat
- GameManager:Update()
- wait()
- until GameManager:RoundOver()
- GameManager:RoundCleanup()
- end
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