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- --GUI made my AwPeR| or AIMBOTTS on v3rmillion,now you can fulfill your life long dream of feeding gun diggers and kidnapping hoes!
- -- Oh wait , dont forget about rking
- -- btw press H to open and close the UI you jewish fag
- local GunSpawnerexe = Instance.new("ScreenGui")
- local Maingui = Instance.new("Frame")
- local Topwithlabel = Instance.new("Frame")
- local AWPV6 = Instance.new("TextLabel")
- local Amount = Instance.new("TextBox")
- local OutputBtn = Instance.new("TextButton")
- local SpawnList = Instance.new("ScrollingFrame")
- local AK = Instance.new("TextButton")
- local AKD = Instance.new("TextButton")
- local GoldAK = Instance.new("TextButton")
- local GD = Instance.new("TextButton")
- local G = Instance.new("TextButton")
- local M9 = Instance.new("TextButton")
- local Ru = Instance.new("TextButton")
- local PG = Instance.new("TextButton")
- local BR = Instance.new("TextButton")
- local Tec = Instance.new("TextButton")
- local HR = Instance.new("TextButton")
- local Balaclava = Instance.new("TextButton")
- local C = Instance.new("TextButton")
- local PK = Instance.new("TextButton")
- local GDE = Instance.new("TextButton")
- local DE = Instance.new("TextButton")
- local Mac101 = Instance.new("TextButton")
- local MP5 = Instance.new("TextButton")
- local Rem = Instance.new("TextButton")
- local Console = Instance.new("Frame")
- local TopDecor1 = Instance.new("Frame")
- local Consolee = Instance.new("TextLabel")
- local Outputbox = Instance.new("Frame")
- local Output = Instance.new("TextLabel")
- local NameBox = Instance.new("TextLabel")
- --NEED THIS REALLY BAD
- local plr = game:GetService("Players").LocalPlayer
- --YEP NOW ONTO THE GUI
- -- Properties (oh yes finally getting somewhere)
- GunSpawnerexe.Name = "GunSpawner.exe"
- GunSpawnerexe.Parent = game.CoreGui
- Maingui.Name = "Maingui"
- Maingui.Parent = GunSpawnerexe
- Maingui.BackgroundColor3 = Color3.new(1, 1, 1)
- Maingui.Draggable = true
- Maingui.Position = UDim2.new(0, 205, 0, 70)
- Maingui.Size = UDim2.new(0, 481, 0, 365)
- Topwithlabel.Name = "Topwithlabel"
- Topwithlabel.Parent = Maingui
- Topwithlabel.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Topwithlabel.Size = UDim2.new(0, 481, 0, 74)
- AWPV6.Name = "AWPV6"
- AWPV6.Parent = Topwithlabel
- AWPV6.BackgroundColor3 = Color3.new(1, 1, 1)
- AWPV6.BackgroundTransparency = 1
- AWPV6.Position = UDim2.new(0, 240, 0, 12)
- AWPV6.Size = UDim2.new(0, 200, 0, 50)
- AWPV6.Font = Enum.Font.SourceSans
- AWPV6.FontSize = Enum.FontSize.Size96
- AWPV6.Text = "AWP|V6"
- AWPV6.TextSize = 65
- Amount.Name = "Amount"
- Amount.Parent = Maingui
- Amount.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Amount.BorderSizePixel = 5
- Amount.Position = UDim2.new(0, 207, 0, 85)
- Amount.Size = UDim2.new(0, 135, 0, 50)
- Amount.Font = Enum.Font.SciFi
- Amount.FontSize = Enum.FontSize.Size32
- Amount.Text = "Amount"
- Amount.TextSize = 30
- OutputBtn.Name = "OutputBtn"
- OutputBtn.Parent = Maingui
- OutputBtn.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- OutputBtn.BorderSizePixel = 5
- OutputBtn.Position = UDim2.new(0, 208, 0, 158)
- OutputBtn.Size = UDim2.new(0, 200, 0, 50)
- OutputBtn.Font = Enum.Font.SciFi
- OutputBtn.FontSize = Enum.FontSize.Size32
- OutputBtn.Text = "OutPutConsole"
- OutputBtn.TextSize = 30
- NameBox.Name = "NameBox"
- NameBox.Parent = Maingui
- NameBox.BackgroundColor3 = Color3.new(1, 1, 1)
- NameBox.BackgroundTransparency = 1
- NameBox.Position = UDim2.new(0, 209, 0, 222)
- NameBox.Size = UDim2.new(0, 200, 0, 50)
- NameBox.Font = Enum.Font.ArialBold
- NameBox.FontSize = Enum.FontSize.Size14
- NameBox.Text = ""
- NameBox.TextSize = 14
- SpawnList.Name = "SpawnList"
- SpawnList.Parent = GunSpawnerexe
- SpawnList.BackgroundColor3 = Color3.new(1, 1, 1)
- SpawnList.Draggable = true
- SpawnList.Position = UDim2.new(0, 221, 0, 86)
- SpawnList.Size = UDim2.new(0, 180, 0, 332)
- AK.Name = "AK"
- AK.Parent = SpawnList
- AK.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- AK.Position = UDim2.new(0, -10, 0, 62)
- AK.Size = UDim2.new(0, 200, 0, 22)
- AK.Font = Enum.Font.ArialBold
- AK.FontSize = Enum.FontSize.Size14
- AK.Text = "Ak74u"
- AK.TextSize = 14
- AKD.Name = "AKD"
- AKD.Parent = SpawnList
- AKD.BackgroundColor3 = Color3.new(1, 1, 1)
- AKD.Position = UDim2.new(0, -10, 0, 85)
- AKD.Size = UDim2.new(0, 200, 0, 22)
- AKD.Font = Enum.Font.ArialBold
- AKD.FontSize = Enum.FontSize.Size14
- AKD.Text = "Ak74uDrum"
- AKD.TextSize = 14
- GoldAK.Name = "GoldAK"
- GoldAK.Parent = SpawnList
- GoldAK.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- GoldAK.Position = UDim2.new(0, -10, 0, 108)
- GoldAK.Size = UDim2.new(0, 200, 0, 22)
- GoldAK.Font = Enum.Font.ArialBold
- GoldAK.FontSize = Enum.FontSize.Size14
- GoldAK.Text = "GoldenAK"
- GoldAK.TextSize = 14
- GD.Name = "GD"
- GD.Parent = SpawnList
- GD.BackgroundColor3 = Color3.new(1, 1, 1)
- GD.Position = UDim2.new(0, -10, 0, 131)
- GD.Size = UDim2.new(0, 200, 0, 22)
- GD.Font = Enum.Font.ArialBold
- GD.FontSize = Enum.FontSize.Size14
- GD.Text = "GlockDrum"
- GD.TextSize = 14
- G.Name = "G"
- G.Parent = SpawnList
- G.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- G.Position = UDim2.new(0, -10, 0, 154)
- G.Size = UDim2.new(0, 200, 0, 22)
- G.Font = Enum.Font.ArialBold
- G.FontSize = Enum.FontSize.Size14
- G.Text = "Glock"
- G.TextSize = 14
- M9.Name = "M9"
- M9.Parent = SpawnList
- M9.BackgroundColor3 = Color3.new(1, 1, 1)
- M9.Position = UDim2.new(0, -10, 0, 177)
- M9.Size = UDim2.new(0, 200, 0, 22)
- M9.Font = Enum.Font.ArialBold
- M9.FontSize = Enum.FontSize.Size14
- M9.Text = "M1911"
- M9.TextSize = 14
- Ru.Name = "Ru"
- Ru.Parent = SpawnList
- Ru.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Ru.Position = UDim2.new(0, -10, 0, 200)
- Ru.Size = UDim2.new(0, 200, 0, 22)
- Ru.Font = Enum.Font.ArialBold
- Ru.FontSize = Enum.FontSize.Size14
- Ru.Text = "Ruger"
- Ru.TextSize = 14
- PG.Name = "PG"
- PG.Parent = SpawnList
- PG.BackgroundColor3 = Color3.new(1, 1, 1)
- PG.Position = UDim2.new(0, -10, 0, 223)
- PG.Size = UDim2.new(0, 200, 0, 22)
- PG.Font = Enum.Font.ArialBold
- PG.FontSize = Enum.FontSize.Size14
- PG.Text = "PurpleGun"
- PG.TextSize = 14
- BR.Name = "BR"
- BR.Parent = SpawnList
- BR.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- BR.Position = UDim2.new(0, -10, 0, 246)
- BR.Size = UDim2.new(0, 200, 0, 22)
- BR.Font = Enum.Font.ArialBold
- BR.FontSize = Enum.FontSize.Size14
- BR.Text = "BatteringRam"
- BR.TextSize = 14
- Tec.Name = "Tec"
- Tec.Parent = SpawnList
- Tec.BackgroundColor3 = Color3.new(1, 1, 1)
- Tec.Position = UDim2.new(0, -10, 0, 269)
- Tec.Size = UDim2.new(0, 200, 0, 22)
- Tec.Font = Enum.Font.ArialBold
- Tec.FontSize = Enum.FontSize.Size14
- Tec.Text = "Tec9"
- Tec.TextSize = 14
- HR.Name = "HR"
- HR.Parent = SpawnList
- HR.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- HR.Position = UDim2.new(0, -10, 0, 292)
- HR.Size = UDim2.new(0, 200, 0, 22)
- HR.Font = Enum.Font.ArialBold
- HR.FontSize = Enum.FontSize.Size14
- HR.Text = "Hammer"
- HR.TextSize = 14
- Balaclava.Name = "Balaclava"
- Balaclava.Parent = SpawnList
- Balaclava.BackgroundColor3 = Color3.new(1, 1, 1)
- Balaclava.Position = UDim2.new(0, -10, 0, 315)
- Balaclava.Size = UDim2.new(0, 200, 0, 22)
- Balaclava.Font = Enum.Font.ArialBold
- Balaclava.FontSize = Enum.FontSize.Size14
- Balaclava.Text = "Balaclava"
- Balaclava.TextSize = 14
- C.Name = "C"
- C.Parent = SpawnList
- C.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- C.Position = UDim2.new(0, -10, 0, 338)
- C.Size = UDim2.new(0, 200, 0, 22)
- C.Font = Enum.Font.ArialBold
- C.FontSize = Enum.FontSize.Size14
- C.Text = "Chips"
- C.TextSize = 14
- PK.Name = "PK"
- PK.Parent = SpawnList
- PK.BackgroundColor3 = Color3.new(1, 1, 1)
- PK.Position = UDim2.new(0, -10, 0, 361)
- PK.Size = UDim2.new(0, 200, 0, 22)
- PK.Font = Enum.Font.ArialBold
- PK.FontSize = Enum.FontSize.Size14
- PK.Text = "Painkillers"
- PK.TextSize = 14
- GDE.Name = "GDE"
- GDE.Parent = SpawnList
- GDE.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- GDE.Position = UDim2.new(0, -10, 0, 384)
- GDE.Size = UDim2.new(0, 200, 0, 22)
- GDE.Font = Enum.Font.ArialBold
- GDE.FontSize = Enum.FontSize.Size14
- GDE.Text = "GoldDeagle"
- GDE.TextSize = 14
- DE.Name = "DE"
- DE.Parent = SpawnList
- DE.BackgroundColor3 = Color3.new(1, 1, 1)
- DE.Position = UDim2.new(0, -10, 0, 406)
- DE.Size = UDim2.new(0, 200, 0, 22)
- DE.Font = Enum.Font.ArialBold
- DE.FontSize = Enum.FontSize.Size14
- DE.Text = "Deagle"
- DE.TextSize = 14
- Mac101.Name = "Mac101"
- Mac101.Parent = SpawnList
- Mac101.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Mac101.Position = UDim2.new(0, -10, 0, 429)
- Mac101.Size = UDim2.new(0, 200, 0, 22)
- Mac101.Font = Enum.Font.ArialBold
- Mac101.FontSize = Enum.FontSize.Size14
- Mac101.Text = "Mac10"
- Mac101.TextSize = 14
- MP5.Name = "MP5"
- MP5.Parent = SpawnList
- MP5.BackgroundColor3 = Color3.new(1, 1, 1)
- MP5.Position = UDim2.new(0, -10, 0, 452)
- MP5.Size = UDim2.new(0, 200, 0, 22)
- MP5.Font = Enum.Font.ArialBold
- MP5.FontSize = Enum.FontSize.Size14
- MP5.Text = "MachinePistol5"
- MP5.TextSize = 14
- Rem.Name = "Rem"
- Rem.Parent = SpawnList
- Rem.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Rem.Position = UDim2.new(0, -10, 0, 475)
- Rem.Size = UDim2.new(0, 200, 0, 22)
- Rem.Font = Enum.Font.ArialBold
- Rem.FontSize = Enum.FontSize.Size14
- Rem.Text = "Remington"
- Rem.TextSize = 14
- Console.Name = "Console"
- Console.Parent = GunSpawnerexe
- Console.BackgroundColor3 = Color3.new(1, 1, 1)
- Console.Position = UDim2.new(0, 739, 0, 71)
- Console.Size = UDim2.new(0, 236, 0, 352)
- Console.Visible = false
- TopDecor1.Name = "TopDecor1"
- TopDecor1.Parent = Console
- TopDecor1.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- TopDecor1.Size = UDim2.new(0, 236, 0, 74)
- Consolee.Name = "Consolee"
- Consolee.Parent = TopDecor1
- Consolee.BackgroundColor3 = Color3.new(1, 1, 1)
- Consolee.BackgroundTransparency = 1
- Consolee.Position = UDim2.new(0, 18, 0, 12)
- Consolee.Size = UDim2.new(0, 200, 0, 50)
- Consolee.Font = Enum.Font.ArialBold
- Consolee.FontSize = Enum.FontSize.Size60
- Consolee.Text = "Console"
- Consolee.TextSize = 50
- Outputbox.Name = "Outputbox"
- Outputbox.Parent = Console
- Outputbox.BackgroundColor3 = Color3.new(0.937255, 0.937255, 0.937255)
- Outputbox.Position = UDim2.new(0, 18, 0, 92)
- Outputbox.Size = UDim2.new(0, 199, 0, 240)
- Output.Name = "Output"
- Output.Parent = Outputbox
- Output.BackgroundColor3 = Color3.new(1, 1, 1)
- Output.BackgroundTransparency = 1
- Output.Position = UDim2.new(0, -1, 0, 0)
- Output.Size = UDim2.new(0, 200, 0, 50)
- Output.Font = Enum.Font.SourceSans
- Output.FontSize = Enum.FontSize.Size14
- Output.Text = "Logs."
- Output.TextSize = 14
- --Guns SpawnList--------------------------- (oh baby we are in so deep now)
- AK.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Ak74u", gui, confirm)
- end
- Output.Text = "Ak74u Spawned"
- end)
- --NEXT
- AKD.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Ak74uDrum", gui, confirm)
- end
- Output.Text = "Ak74uDrum Spawned"
- end)
- --NEXT
- GoldAK.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "GoldAk", gui, confirm)
- end
- Output.Text = "Ak74uGold Spawned"
- end)
- --NEXT
- GD.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "GlockDrum", gui, confirm)
- end
- Output.Text = "GlockDrum Spawned"
- end)
- --NEXT
- G.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Glock", gui, confirm)
- end
- Output.Text = "Glock Spawned"
- end)
- --NEXT
- M9.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "M1911", gui, confirm)
- end
- Output.Text = "M1911 Spawned"
- end)
- --NEXT
- Ru.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Ruger", gui, confirm)
- end
- Output.Text = "Ruger Spawned"
- end)
- --NEXT
- PG.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "PurpleGun", gui, confirm)
- end
- Output.Text = "PurpleGun Spawned"
- end)
- --NEXT
- BR.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "BatteringRam", gui, confirm)
- end
- Output.Text = "BatteringRam Spawned"
- end)
- --NEXT
- Tec.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Tec9", gui, confirm)
- end
- Output.Text = "Tec9 Spawned"
- end)
- --NEXT
- HR.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Hammer", gui, confirm)
- end
- Output.Text = "Hammer Spawned"
- end)
- --NEXT
- GDE.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "GoldDeagle", gui, confirm)
- end
- Output.Text = "GoldenDeagle Spawned"
- end)
- --NEXT
- DE.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Deagle", gui, confirm)
- end
- Output.Text = "Deagle Spawned"
- end)
- --NEXT
- MP5.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Mp5", gui, confirm)
- end
- Output.Text = "MP5 Spawned"
- end)
- --NEXT
- Rem.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Remington", gui, confirm)
- end
- Output.Text = "Remington Spawned"
- end)
- --NEXT
- Mac101.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Mac10", gui, confirm)
- end
- Output.Text = "Mac10 Spawned"
- end)
- --ITEMS SPAWN LIST---------------------------------------- (shit i think ima compensate)
- PK.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Items", 0, "PainKillers", gui, confirm)
- end
- end)
- --NEXT
- Balaclava.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Items", 0, "Balaclava", gui, confirm)
- end
- end)
- --NEXT
- --FOOD SPAWNLIST----------------------------------------
- --NEXT
- C.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Food", 0, "Chips", gui, confirm)
- end
- end)
- --TOGGLE ON AND OFF------------------ (oof what is this)
- --NEXT
- game:GetService("Players").LocalPlayer:GetMouse().KeyDown:connect(function(dbb)
- if string.lower(dbb)=="h"then if Maingui.Visible==true then Maingui.Visible=false elseif Maingui.Visible==false then
- Maingui.Visible=true end end end)
- game:GetService("Players").LocalPlayer:GetMouse().KeyDown:connect(function(dbb)
- if string.lower(dbb)=="h"then if SpawnList.Visible==true then SpawnList.Visible=false elseif SpawnList.Visible==false then
- SpawnList.Visible=true end end end)
- -- EXTRA button functions3
- OutputBtn.MouseButton1Down:connect(function()
- Console.Visible = true
- if Console.Visible == true then
- wait(3)
- Console.Visible = false
- end
- end)
- local nem = plr.Name
- NameBox.Text ="Enjoy Spawning, "..nem.."!"
- --Everytime a button is clicked , the outputconsole logs the spawn and sends it to owner
- -- OMG ITS FINISHED DO U BELIEVE? lol no scrub ill keep updating u fucking fag jew nigger headass
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