HansCSia320

EGG

May 8th, 2020
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Lua 4.13 KB | None | 0 0
  1. _G.AutoFarm = true
  2.  
  3.  
  4. local l__Player__1 = game.Players.LocalPlayer;
  5. local yourClient = game.ReplicatedStorage:WaitForChild(l__Player__1.UserId .. "Client");
  6. function fire_Move(move)
  7.  yourClient.StartMove:FireServer(move)
  8.  wait()
  9.  yourClient.EndMove:FireServer(move)
  10.  wait()
  11. end
  12. local moves = {}
  13. while _G.AutoFarm == true do
  14. local WhosThatElement = game.ReplicatedStorage.Client.GetElement:InvokeServer()
  15.    if WhosThatElement == "Fire" then
  16.        moves = {"Flaming Pillars","Inferno Barrage","Blazing Fist","Flame Eruption"}
  17.    elseif WhosThatElement == "Water" then
  18.        moves = {"Aquatic Burst","Hydro Barrier","Geyser","Water Entrapment"}
  19.    elseif WhosThatElement == "Dark" then
  20.        moves = {"Dark Burst","Dark Volley","Dim Cloak","Dark Palm"}
  21.    elseif WhosThatElement == "Phoenix" then
  22.        moves = {"Phoenix Screech","Flame Armor","Blazing Shell","Phoenix Form","Rain Of Fire","Ash Revival"}
  23.    elseif WhosThatElement == "Mechanization" then
  24.        moves = {"Mechanical Claw Slicer","Electromagnetic Release","Rocket Boost","Piercing Shots","Electromagnetic Pull"}
  25.    elseif WhosThatElement == "Nova" then
  26.        moves = {"Nova Blade","Nova Bombs","Nova Beam","Bright Star"}
  27.    elseif WhosThatElement == "Dragon" then
  28.        moves = {"Flame Breath","Dragon's Form","Dragon's Roar","Flame Wing Burst","Flame Shots"}
  29.    elseif WhosThatElement == "Poison" then
  30.        moves = {"Poisonous Breath","Plague","Corrosive Path","Poison Aura"}
  31.    elseif WhosThatElement == "Lunar" then
  32.        moves = {"Moonlight","Midnight Warp","Lunar Drop","Lunar Aura","Midnight Beam"}
  33.    elseif WhosThatElement == "Cosmic" then
  34.        moves = {"Meteor Shower","Asteroid","Cosmic Beam","Black Hole"}
  35.    elseif WhosThatElement == "Sand" then
  36.        moves = {"Sand Armor","Dust Devil","Sand Snare","Sandstorm"}
  37.    elseif WhosThatElement == "Light" then
  38.        moves = {"Light Bomb","Light Bombardment","Bright Cloak","Light Bringer"}
  39.    elseif WhosThatElement == "Ice" then
  40.        moves = {"Arctic Step","Frozen Spears","Freeze","Frozen Zone","IceSpike"}
  41.    elseif WhosThatElement == "Hydra" then
  42.        moves = {"Hydra Barrage","Immortal Pull","Green Flame Pillars","Hydra Leap"}
  43.    elseif WhosThatElement == "Lightning" then
  44.        moves = {"Bolt","Electric Current","Storm","Lightning Bolt Rain"}
  45.    elseif WhosThatElement == "Neon" then
  46.        moves = {"Neon Travel"}
  47.    elseif WhosThatElement == "Wood" then
  48.        moves = {"Root Creation","Root","Seed Barrage","Wooden Impalement","Root System","Wooden Wall","Tree Creation"}
  49.    elseif WhosThatElement == "Earth" then
  50.        moves = {"Earth Tremor","Earth Wall","Earth Shards","Relentless Crush","Earth Pillar Launch"}
  51.    elseif WhosThatElement == "Wind" then
  52.        moves = {"Tornado","Wind Hop","Hurricane","Wind Current"}
  53.    elseif WhosThatElement == "Acceleration" then
  54.        moves = {"Acceleration Leap","Acceleration Bullet","Accelerated Force","Accelerated Combat","Devastating Impact"}
  55.    elseif WhosThatElement == "Explosion" then
  56.        moves = {"Explosive Blast","Incendiary Burst","Remote Detonation","Eruptive Dash"}
  57.    elseif WhosThatElement == "Solar" then
  58.        moves = {"Solar Energy","Sun Ray","Solar Aura","Solar Drop","Blazing Sun"}
  59.    elseif WhosThatElement == "Zeus" then
  60.        moves = {"Almighty Bolt","God Ascension","Smite","God Current"}
  61.    elseif WhosThatElement == "Heaven's Wrath" then
  62.        moves = {"God's Release","Judgement","Heaven's Taker","Heaven's Beads","Heavenly Formation","Affliction"}
  63.    elseif WhosThatElement == "Arc Of The Elements" then
  64.        moves = {"Multi-element Barrage"}
  65.    elseif WhosThatElement == "Metal" then
  66.        moves = {"Metal Fist","Metal Shard Volley","Metal Spike Uproar","Metal Spike Slam"}
  67.    elseif WhosThatElement == "Blood" then
  68.        moves = {"Bloodshot","Siphon","Replenishing Release","Bloodstream"}
  69.    elseif WhosThatElement == "Lava" then
  70.        moves = {"Obsidian Case","Volcanic Pillars","Eruption","Infernal Lift","Ring Of Fire"}
  71.    elseif WhosThatElement == "Sound" then
  72.        moves = {"Amplify","Snap Augmentation","Sound Crush","Sound Cloak"}
  73.    end
  74.    for i=1,table.getn(moves) do
  75.        fire_Move(moves[i])
  76.    end
  77. end
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