Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- for i, v in pairs(game.workspace:GetDescendants()) do
- if v:IsA("Sound") and v.Parent.Parent.Name == "Boombox3" then --Set generator model.
- printoutput(v.SoundId)
- else
- print("skipping part")
- end
- end
Add Comment
Please, Sign In to add comment