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- local m = game.Workspace
- while true do
- wait(1)
- local list = ("Workspace: ")
- p = game.Players.LocalPlayer
- for i,v in pairs(m:GetChildren()) do
- local item = v
- if v.Name ~= ("Terrain") then
- local clone = item:Clone()
- clone.Parent = item.Parent
- end
- end
- end
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