Upscalefanatic3

Lyingching script

Feb 16th, 2019
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  1. PLRS = game:GetService("Players")
  2. Hanger = PLRS.LocalPlayer
  3. Victim = PLRS["Upscalegaming"]
  4. NAME = "QWERTY000189" --Name of the nub ur lyinching
  5. ChangeSkinColor = true --Change skin color like rocsim
  6. SkinColor = BrickColor.new("Reddish brown") --Color plz
  7. RemoveChar = true --Prevents the victim from respawning
  8. o1 = Instance.new("Model")
  9. o2 = Instance.new("Part")
  10. o3 = Instance.new("Part")
  11. o4 = Instance.new("SpecialMesh")
  12. o5 = Instance.new("Part")
  13. o6 = Instance.new("Part")
  14. o7 = Instance.new("Part")
  15. o8 = Instance.new("Part")
  16. o9 = Instance.new("Part")
  17. o10 = Instance.new("SpecialMesh")
  18. o11 = Instance.new("Part")
  19. o12 = Instance.new("Part")
  20. o13 = Instance.new("ClickDetector")
  21. o14 = Instance.new("Part")
  22. o15 = Instance.new("Part")
  23. o16 = Instance.new("SpecialMesh")
  24. o17 = Instance.new("Part")
  25. o18 = Instance.new("SpecialMesh")
  26. o19 = Instance.new("Part")
  27. o20 = Instance.new("SpecialMesh")
  28. o21 = Instance.new("Part")
  29. o22 = Instance.new("SpecialMesh")
  30. o23 = Instance.new("Part")
  31. o24 = Instance.new("Part")
  32. o25 = Instance.new("Part")
  33. o26 = Instance.new("SpecialMesh")
  34. o27 = Instance.new("Part")
  35. o28 = Instance.new("SpecialMesh")
  36. o29 = Instance.new("Part")
  37. o30 = Instance.new("SpecialMesh")
  38. o31 = Instance.new("Part")
  39. o32 = Instance.new("BlockMesh")
  40. o33 = Instance.new("Part")
  41. o34 = Instance.new("Part")
  42. o35 = Instance.new("Part")
  43. o36 = Instance.new("Part")
  44. o37 = Instance.new("SpecialMesh")
  45. o38 = Instance.new("Part")
  46. o39 = Instance.new("SpecialMesh")
  47. o40 = Instance.new("Part")
  48. o41 = Instance.new("SpecialMesh")
  49. o42 = Instance.new("Part")
  50. o43 = Instance.new("SpecialMesh")
  51. o44 = Instance.new("Part")
  52. o45 = Instance.new("SpecialMesh")
  53. o46 = Instance.new("Part")
  54. o47 = Instance.new("SpecialMesh")
  55. o48 = Instance.new("Part")
  56. o49 = Instance.new("SpecialMesh")
  57. o50 = Instance.new("Part")
  58. o51 = Instance.new("SpecialMesh")
  59. o52 = Instance.new("Part")
  60. o53 = Instance.new("Part")
  61. o54 = Instance.new("Part")
  62. o55 = Instance.new("Part")
  63. o56 = Instance.new("Part")
  64. o57 = Instance.new("Part")
  65. o1.Name = "Apparatus"
  66. o1.Parent = workspace
  67. o2.Name = "Border"
  68. o2.Parent = o1
  69. o2.Material = Enum.Material.Wood
  70. o2.BrickColor = BrickColor.new("Reddish brown")
  71. o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
  72. o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  73. o2.Anchored = true
  74. o2.Size = Vector3.new(1, 2, 1)
  75. o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  76. o2.BottomSurface = Enum.SurfaceType.Smooth
  77. o2.TopSurface = Enum.SurfaceType.Smooth
  78. o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
  79. o3.Name = "Border"
  80. o3.Parent = o1
  81. o3.Material = Enum.Material.Wood
  82. o3.BrickColor = BrickColor.new("Reddish brown")
  83. o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
  84. o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  85. o3.Anchored = true
  86. o3.Size = Vector3.new(2, 0.400000006, 8)
  87. o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  88. o3.BottomSurface = Enum.SurfaceType.Smooth
  89. o3.TopSurface = Enum.SurfaceType.Smooth
  90. o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  91. o4.Parent = o3
  92. o4.Scale = Vector3.new(0.899999976, 1, 1)
  93. o4.MeshType = Enum.MeshType.Brick
  94. o5.Name = "Border"
  95. o5.Parent = o1
  96. o5.Material = Enum.Material.Wood
  97. o5.BrickColor = BrickColor.new("Reddish brown")
  98. o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
  99. o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
  100. o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
  101. o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
  102. o5.Anchored = true
  103. o5.Shape = Enum.PartType.Ball
  104. o5.Size = Vector3.new(1, 1, 1)
  105. o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
  106. o5.BottomSurface = Enum.SurfaceType.Hinge
  107. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  108. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  109. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  110. o5.TopSurface = Enum.SurfaceType.Hinge
  111. o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
  112. o6.Name = "Border"
  113. o6.Parent = o1
  114. o6.Material = Enum.Material.Wood
  115. o6.BrickColor = BrickColor.new("Reddish brown")
  116. o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
  117. o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
  118. o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
  119. o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
  120. o6.Anchored = true
  121. o6.Shape = Enum.PartType.Ball
  122. o6.Size = Vector3.new(1, 1, 1)
  123. o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
  124. o6.BottomSurface = Enum.SurfaceType.Weld
  125. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  126. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  127. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  128. o6.TopSurface = Enum.SurfaceType.Hinge
  129. o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
  130. o7.Name = "Border"
  131. o7.Parent = o1
  132. o7.Material = Enum.Material.Wood
  133. o7.BrickColor = BrickColor.new("Reddish brown")
  134. o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
  135. o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
  136. o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  137. o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
  138. o7.Anchored = true
  139. o7.Shape = Enum.PartType.Ball
  140. o7.Size = Vector3.new(1, 1, 1)
  141. o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
  142. o7.BottomSurface = Enum.SurfaceType.Weld
  143. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  144. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  145. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  146. o7.TopSurface = Enum.SurfaceType.Hinge
  147. o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
  148. o8.Name = "Border"
  149. o8.Parent = o1
  150. o8.Material = Enum.Material.Wood
  151. o8.BrickColor = BrickColor.new("Reddish brown")
  152. o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
  153. o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
  154. o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
  155. o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
  156. o8.Anchored = true
  157. o8.Shape = Enum.PartType.Ball
  158. o8.Size = Vector3.new(1, 1, 1)
  159. o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
  160. o8.BottomSurface = Enum.SurfaceType.Hinge
  161. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  162. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  163. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  164. o8.TopSurface = Enum.SurfaceType.Hinge
  165. o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  166. o9.Name = "Noose"
  167. o9.Parent = o1
  168. o9.BrickColor = BrickColor.new("Reddish brown")
  169. o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
  170. o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
  171. o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  172. o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
  173. o9.Anchored = true
  174. o9.Size = Vector3.new(1, 2, 1)
  175. o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
  176. o9.BottomSurface = Enum.SurfaceType.Smooth
  177. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  178. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  179. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  180. o9.TopSurface = Enum.SurfaceType.Smooth
  181. o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
  182. o10.Parent = o9
  183. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  184. o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
  185. o10.MeshType = Enum.MeshType.FileMesh
  186. o11.Name = "Border"
  187. o11.Parent = o1
  188. o11.Material = Enum.Material.Wood
  189. o11.BrickColor = BrickColor.new("Reddish brown")
  190. o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
  191. o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  192. o11.Anchored = true
  193. o11.Size = Vector3.new(1, 4, 1)
  194. o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  195. o11.BottomSurface = Enum.SurfaceType.Smooth
  196. o11.TopSurface = Enum.SurfaceType.Smooth
  197. o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
  198. o12.Name = "Tab"
  199. o12.Parent = o1
  200. o12.Material = Enum.Material.Wood
  201. o12.BrickColor = BrickColor.new("Reddish brown")
  202. o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
  203. o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  204. o12.Anchored = true
  205. o12.Size = Vector3.new(3, 2, 5)
  206. o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  207. o12.BottomSurface = Enum.SurfaceType.Smooth
  208. o12.TopSurface = Enum.SurfaceType.Smooth
  209. o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  210. o13.Parent = o12
  211. o14.Name = "Floor"
  212. o14.Parent = o1
  213. o14.Material = Enum.Material.Wood
  214. o14.BrickColor = BrickColor.new("Reddish brown")
  215. o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
  216. o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  217. o14.Anchored = true
  218. o14.Size = Vector3.new(4, 1, 7)
  219. o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  220. o14.BottomSurface = Enum.SurfaceType.Smooth
  221. o14.TopSurface = Enum.SurfaceType.Smooth
  222. o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  223. o15.Name = "Border"
  224. o15.Parent = o1
  225. o15.Material = Enum.Material.Wood
  226. o15.BrickColor = BrickColor.new("Reddish brown")
  227. o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
  228. o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  229. o15.Anchored = true
  230. o15.Size = Vector3.new(2, 10, 1)
  231. o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  232. o15.BottomSurface = Enum.SurfaceType.Smooth
  233. o15.TopSurface = Enum.SurfaceType.Smooth
  234. o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
  235. o16.Parent = o15
  236. o16.Scale = Vector3.new(0.5, 1, 1)
  237. o16.MeshType = Enum.MeshType.Brick
  238. o17.Name = "Border"
  239. o17.Parent = o1
  240. o17.Material = Enum.Material.Wood
  241. o17.BrickColor = BrickColor.new("Reddish brown")
  242. o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
  243. o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  244. o17.Anchored = true
  245. o17.Size = Vector3.new(2, 1, 18)
  246. o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  247. o17.BottomSurface = Enum.SurfaceType.Smooth
  248. o17.TopSurface = Enum.SurfaceType.Smooth
  249. o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
  250. o18.Parent = o17
  251. o18.Scale = Vector3.new(0.5, 1, 1)
  252. o18.MeshType = Enum.MeshType.Brick
  253. o19.Name = "Border"
  254. o19.Parent = o1
  255. o19.Material = Enum.Material.Wood
  256. o19.BrickColor = BrickColor.new("Reddish brown")
  257. o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
  258. o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  259. o19.Anchored = true
  260. o19.Size = Vector3.new(2, 11, 1)
  261. o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  262. o19.BottomSurface = Enum.SurfaceType.Smooth
  263. o19.TopSurface = Enum.SurfaceType.Smooth
  264. o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  265. o20.Parent = o19
  266. o20.Scale = Vector3.new(0.5, 1, 1)
  267. o20.MeshType = Enum.MeshType.Brick
  268. o21.Name = "Border"
  269. o21.Parent = o1
  270. o21.Material = Enum.Material.Wood
  271. o21.BrickColor = BrickColor.new("Reddish brown")
  272. o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
  273. o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  274. o21.Anchored = true
  275. o21.Size = Vector3.new(2, 0.400000006, 8)
  276. o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  277. o21.BottomSurface = Enum.SurfaceType.Smooth
  278. o21.TopSurface = Enum.SurfaceType.Smooth
  279. o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
  280. o22.Parent = o21
  281. o22.Scale = Vector3.new(0.899999976, 1, 1)
  282. o22.MeshType = Enum.MeshType.Brick
  283. o23.Name = "Border"
  284. o23.Parent = o1
  285. o23.Material = Enum.Material.Wood
  286. o23.BrickColor = BrickColor.new("Reddish brown")
  287. o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
  288. o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  289. o23.Anchored = true
  290. o23.Size = Vector3.new(1, 1, 1)
  291. o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  292. o23.BottomSurface = Enum.SurfaceType.Smooth
  293. o23.TopSurface = Enum.SurfaceType.Smooth
  294. o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
  295. o24.Name = "Border"
  296. o24.Parent = o1
  297. o24.Material = Enum.Material.Wood
  298. o24.BrickColor = BrickColor.new("Reddish brown")
  299. o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
  300. o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  301. o24.Anchored = true
  302. o24.Size = Vector3.new(1, 1, 1)
  303. o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  304. o24.BottomSurface = Enum.SurfaceType.Smooth
  305. o24.TopSurface = Enum.SurfaceType.Smooth
  306. o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
  307. o25.Name = "Border"
  308. o25.Parent = o1
  309. o25.Material = Enum.Material.Wood
  310. o25.BrickColor = BrickColor.new("Reddish brown")
  311. o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
  312. o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  313. o25.Anchored = true
  314. o25.Size = Vector3.new(2, 0.400000006, 8)
  315. o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  316. o25.BottomSurface = Enum.SurfaceType.Smooth
  317. o25.TopSurface = Enum.SurfaceType.Smooth
  318. o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  319. o26.Parent = o25
  320. o26.Scale = Vector3.new(0.899999976, 1, 1)
  321. o26.MeshType = Enum.MeshType.Brick
  322. o27.Name = "Border"
  323. o27.Parent = o1
  324. o27.Material = Enum.Material.Wood
  325. o27.BrickColor = BrickColor.new("Reddish brown")
  326. o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
  327. o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  328. o27.Anchored = true
  329. o27.Size = Vector3.new(1, 0.400000006, 8)
  330. o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  331. o27.BottomSurface = Enum.SurfaceType.Smooth
  332. o27.TopSurface = Enum.SurfaceType.Smooth
  333. o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
  334. o28.Parent = o27
  335. o28.Scale = Vector3.new(0.899999976, 1, 1)
  336. o28.MeshType = Enum.MeshType.Brick
  337. o29.Name = "Border"
  338. o29.Parent = o1
  339. o29.Material = Enum.Material.Wood
  340. o29.BrickColor = BrickColor.new("Reddish brown")
  341. o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
  342. o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  343. o29.Anchored = true
  344. o29.Size = Vector3.new(2, 0.400000006, 8)
  345. o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  346. o29.BottomSurface = Enum.SurfaceType.Smooth
  347. o29.TopSurface = Enum.SurfaceType.Smooth
  348. o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  349. o30.Parent = o29
  350. o30.Scale = Vector3.new(0.899999976, 1, 1)
  351. o30.MeshType = Enum.MeshType.Brick
  352. o31.Name = "Bonet"
  353. o31.Parent = o1
  354. o31.Material = Enum.Material.Wood
  355. o31.BrickColor = BrickColor.new("Reddish brown")
  356. o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
  357. o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
  358. o31.Anchored = true
  359. o31.Size = Vector3.new(1, 1, 1)
  360. o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
  361. o31.BottomSurface = Enum.SurfaceType.Smooth
  362. o31.TopSurface = Enum.SurfaceType.Smooth
  363. o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
  364. o32.Parent = o31
  365. o32.Offset = Vector3.new(0, 2, 0)
  366. o32.Scale = Vector3.new(1, 5, 1)
  367. o33.Name = "Border"
  368. o33.Parent = o1
  369. o33.Material = Enum.Material.Wood
  370. o33.BrickColor = BrickColor.new("Reddish brown")
  371. o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
  372. o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  373. o33.Anchored = true
  374. o33.Size = Vector3.new(1, 4, 1)
  375. o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  376. o33.BottomSurface = Enum.SurfaceType.Smooth
  377. o33.TopSurface = Enum.SurfaceType.Smooth
  378. o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
  379. o34.Name = "Border"
  380. o34.Parent = o1
  381. o34.Material = Enum.Material.Wood
  382. o34.BrickColor = BrickColor.new("Reddish brown")
  383. o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
  384. o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  385. o34.Anchored = true
  386. o34.Size = Vector3.new(1, 4, 1)
  387. o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  388. o34.BottomSurface = Enum.SurfaceType.Smooth
  389. o34.TopSurface = Enum.SurfaceType.Smooth
  390. o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
  391. o35.Name = "Border"
  392. o35.Parent = o1
  393. o35.Material = Enum.Material.Wood
  394. o35.BrickColor = BrickColor.new("Reddish brown")
  395. o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
  396. o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  397. o35.Anchored = true
  398. o35.Size = Vector3.new(1, 4, 1)
  399. o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  400. o35.BottomSurface = Enum.SurfaceType.Smooth
  401. o35.TopSurface = Enum.SurfaceType.Smooth
  402. o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
  403. o36.Name = "Border"
  404. o36.Parent = o1
  405. o36.Material = Enum.Material.Wood
  406. o36.BrickColor = BrickColor.new("Reddish brown")
  407. o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
  408. o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  409. o36.Anchored = true
  410. o36.Size = Vector3.new(2, 0.400000006, 19)
  411. o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  412. o36.BottomSurface = Enum.SurfaceType.Smooth
  413. o36.TopSurface = Enum.SurfaceType.Smooth
  414. o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  415. o37.Parent = o36
  416. o37.Scale = Vector3.new(0.899999976, 1, 1)
  417. o37.MeshType = Enum.MeshType.Brick
  418. o38.Name = "Border"
  419. o38.Parent = o1
  420. o38.Material = Enum.Material.Wood
  421. o38.BrickColor = BrickColor.new("Reddish brown")
  422. o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
  423. o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  424. o38.Anchored = true
  425. o38.Size = Vector3.new(2, 0.400000006, 19)
  426. o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  427. o38.BottomSurface = Enum.SurfaceType.Smooth
  428. o38.TopSurface = Enum.SurfaceType.Smooth
  429. o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  430. o39.Parent = o38
  431. o39.Scale = Vector3.new(0.899999976, 1, 1)
  432. o39.MeshType = Enum.MeshType.Brick
  433. o40.Name = "Border"
  434. o40.Parent = o1
  435. o40.Material = Enum.Material.Wood
  436. o40.BrickColor = BrickColor.new("Reddish brown")
  437. o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
  438. o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  439. o40.Anchored = true
  440. o40.Size = Vector3.new(2, 0.400000006, 19)
  441. o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  442. o40.BottomSurface = Enum.SurfaceType.Smooth
  443. o40.TopSurface = Enum.SurfaceType.Smooth
  444. o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  445. o41.Parent = o40
  446. o41.Scale = Vector3.new(0.899999976, 1, 1)
  447. o41.MeshType = Enum.MeshType.Brick
  448. o42.Name = "Border"
  449. o42.Parent = o1
  450. o42.Material = Enum.Material.Wood
  451. o42.BrickColor = BrickColor.new("Reddish brown")
  452. o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
  453. o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  454. o42.Anchored = true
  455. o42.Size = Vector3.new(2, 0.400000006, 6)
  456. o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  457. o42.BottomSurface = Enum.SurfaceType.Smooth
  458. o42.TopSurface = Enum.SurfaceType.Smooth
  459. o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  460. o43.Parent = o42
  461. o43.Scale = Vector3.new(0.899999976, 1, 1)
  462. o43.MeshType = Enum.MeshType.Brick
  463. o44.Name = "Border"
  464. o44.Parent = o1
  465. o44.Material = Enum.Material.Wood
  466. o44.BrickColor = BrickColor.new("Reddish brown")
  467. o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
  468. o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  469. o44.Anchored = true
  470. o44.Size = Vector3.new(2, 0.400000006, 6)
  471. o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  472. o44.BottomSurface = Enum.SurfaceType.Smooth
  473. o44.TopSurface = Enum.SurfaceType.Smooth
  474. o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
  475. o45.Parent = o44
  476. o45.Scale = Vector3.new(0.899999976, 1, 1)
  477. o45.MeshType = Enum.MeshType.Brick
  478. o46.Name = "Border"
  479. o46.Parent = o1
  480. o46.Material = Enum.Material.Wood
  481. o46.BrickColor = BrickColor.new("Reddish brown")
  482. o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
  483. o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  484. o46.Anchored = true
  485. o46.Size = Vector3.new(2, 0.400000006, 6)
  486. o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  487. o46.BottomSurface = Enum.SurfaceType.Smooth
  488. o46.TopSurface = Enum.SurfaceType.Smooth
  489. o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
  490. o47.Parent = o46
  491. o47.Scale = Vector3.new(0.899999976, 1, 1)
  492. o47.MeshType = Enum.MeshType.Brick
  493. o48.Name = "Border"
  494. o48.Parent = o1
  495. o48.Material = Enum.Material.Wood
  496. o48.BrickColor = BrickColor.new("Reddish brown")
  497. o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
  498. o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  499. o48.Anchored = true
  500. o48.Size = Vector3.new(2, 0.400000006, 6)
  501. o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  502. o48.BottomSurface = Enum.SurfaceType.Smooth
  503. o48.TopSurface = Enum.SurfaceType.Smooth
  504. o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  505. o49.Parent = o48
  506. o49.Scale = Vector3.new(0.899999976, 1, 1)
  507. o49.MeshType = Enum.MeshType.Brick
  508. o50.Name = "Border"
  509. o50.Parent = o1
  510. o50.Material = Enum.Material.Wood
  511. o50.BrickColor = BrickColor.new("Reddish brown")
  512. o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
  513. o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  514. o50.Anchored = true
  515. o50.Size = Vector3.new(2, 0.400000006, 19)
  516. o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  517. o50.BottomSurface = Enum.SurfaceType.Smooth
  518. o50.TopSurface = Enum.SurfaceType.Smooth
  519. o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  520. o51.Parent = o50
  521. o51.Scale = Vector3.new(0.899999976, 1, 1)
  522. o51.MeshType = Enum.MeshType.Brick
  523. o52.Name = "Border"
  524. o52.Parent = o1
  525. o52.Material = Enum.Material.Wood
  526. o52.BrickColor = BrickColor.new("Reddish brown")
  527. o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
  528. o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  529. o52.Anchored = true
  530. o52.Size = Vector3.new(1, 4, 1)
  531. o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  532. o52.BottomSurface = Enum.SurfaceType.Smooth
  533. o52.TopSurface = Enum.SurfaceType.Smooth
  534. o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  535. o53.Name = "Border"
  536. o53.Parent = o1
  537. o53.Material = Enum.Material.Wood
  538. o53.BrickColor = BrickColor.new("Reddish brown")
  539. o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
  540. o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  541. o53.Anchored = true
  542. o53.Size = Vector3.new(1, 4, 1)
  543. o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  544. o53.BottomSurface = Enum.SurfaceType.Smooth
  545. o53.TopSurface = Enum.SurfaceType.Smooth
  546. o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  547. o54.Name = "Border"
  548. o54.Parent = o1
  549. o54.Material = Enum.Material.Wood
  550. o54.BrickColor = BrickColor.new("Reddish brown")
  551. o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
  552. o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  553. o54.Anchored = true
  554. o54.Size = Vector3.new(1, 3, 1)
  555. o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  556. o54.BottomSurface = Enum.SurfaceType.Smooth
  557. o54.TopSurface = Enum.SurfaceType.Smooth
  558. o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
  559. o55.Name = "Border"
  560. o55.Parent = o1
  561. o55.Material = Enum.Material.Wood
  562. o55.BrickColor = BrickColor.new("Reddish brown")
  563. o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
  564. o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  565. o55.Anchored = true
  566. o55.Size = Vector3.new(1, 3, 1)
  567. o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  568. o55.BottomSurface = Enum.SurfaceType.Smooth
  569. o55.TopSurface = Enum.SurfaceType.Smooth
  570. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  571. o56.Name = "Border"
  572. o56.Parent = o1
  573. o56.Material = Enum.Material.Wood
  574. o56.BrickColor = BrickColor.new("Reddish brown")
  575. o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
  576. o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  577. o56.Anchored = true
  578. o56.Size = Vector3.new(1, 2, 1)
  579. o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  580. o56.BottomSurface = Enum.SurfaceType.Smooth
  581. o56.TopSurface = Enum.SurfaceType.Smooth
  582. o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  583. o57.Name = "TPPART"
  584. o57.Anchored = true
  585. o57.Parent = o1
  586. o57.Transparency = 1
  587. o57.Rotation = Vector3.new(0, -90, 0)
  588. o57.CanCollide = false
  589. o57.Size = Vector3.new(2, 2, 1)
  590. o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
  591. o57.BottomSurface = Enum.SurfaceType.Smooth
  592. o57.TopSurface = Enum.SurfaceType.Smooth
  593.  
  594. o1:MoveTo(Hanger.Character.Torso.Position + Vector3.new(15,0,15))
  595. for a, mod in pairs(Victim.Character:children()) do
  596. if mod:findFirstChild("NameTag") then
  597. Victim.Character.Head.Transparency = 0 mod:Destroy()
  598. end
  599. end
  600.  
  601. local char = Victim.Character
  602. local mod = Instance.new("Model", char)
  603. mod.Name = NAME
  604. local cl = char.Head:Clone()
  605. cl.Parent = mod
  606.  
  607. local hum = Instance.new("Humanoid", mod)
  608. hum.Name = "NameTag"
  609. hum.MaxHealth = 0
  610. hum.Health = 0
  611.  
  612. local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
  613. char.Head.Transparency = 1
  614. Victim.Character.HumanoidRootPart.CFrame = o57.CFrame
  615. Victim.Character.Torso.Anchored = true
  616. Victim.Character.Head.Anchored = true
  617. Victim.Character["Left Arm"].Anchored = true
  618. Victim.Character["Left Leg"].Anchored = true
  619. Victim.Character["Right Arm"].Anchored = true
  620. Victim.Character["Right Leg"].Anchored = true
  621. if ChangeSkinColor == true then
  622. Victim.Character.HumanoidRootPart.Anchored = true
  623. Victim.Character["Left Arm"].BrickColor = SkinColor
  624. Victim.Character["Left Leg"].BrickColor = SkinColor
  625. Victim.Character["Right Arm"].BrickColor = SkinColor
  626. Victim.Character["Right Leg"].BrickColor = SkinColor
  627. Victim.Character.Torso.BrickColor = SkinColor
  628. Victim.Character.Head.BrickColor = SkinColor
  629. cl.BrickColor = SkinColor
  630. end
  631. function LinchJews ()
  632. cl.Anchored = true
  633. for i,v in pairs (Victim.Character:GetChildren()) do
  634. if v:IsA("Hat") or v:IsA("Accessory") then
  635. v.Handle.Anchored = true
  636. end end
  637. o14.Anchored = false
  638. Victim.Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
  639. Victim.Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
  640. Victim.Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
  641. Victim.Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
  642. Victim.Character.Torso.BrickColor = BrickColor.New("Buttermilk")
  643. Victim.Character.Head.BrickColor = BrickColor.New("Buttermilk")
  644. cl.BrickColor = BrickColor.New("Buttermilk")
  645. Victim.Character.Humanoid.Health = 0
  646. wait(3)
  647. o1:Destroy()
  648. if RemoveChar == true then
  649. Victim.Character:Remove()
  650. end
  651. end
  652. o13.MouseClick:connect(LinchJews)
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