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Sami83094

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Jan 20th, 2021
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. -------------------
  146. --Blood Harvester--
  147. -------------------
  148. --By     --
  149. --CKbackup-
  150. -----------
  151.  
  152. player = game.Players.LocalPlayer
  153. chara = player.Character
  154. debby = game.Debris
  155. Mouse = player:GetMouse()
  156. chara.Humanoid.WalkSpeed = 16
  157. atkd = false
  158. targetted = nil
  159.  
  160. --Outfit--
  161. New = function(Object, Parent, Name, Data)
  162.     local Object = Instance.new(Object)
  163.     for Index, Value in pairs(Data or {}) do
  164.         Object[Index] = Value
  165.     end
  166.     Object.Parent = Parent
  167.     Object.Name = Name
  168.     return Object
  169. end
  170.  
  171. Greatswordu = nil
  172. GBoxhit = nil
  173. Scythe = nil
  174. SBoxhit = nil
  175. RDaggeru = nil
  176. LDaggeru = nil
  177. D1Boxhit = nil
  178. D2Boxhit = nil
  179.  
  180. function createGreatsword()
  181. Greatswordu = New("Model",chara,"Greatswordu",{})
  182. GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  183. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  185. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  186. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  188. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  189. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  191. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  192. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  194. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  197. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  200. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  201. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  203. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  204. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  206. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  207. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  209. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  210. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  211. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  212. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  213. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  214. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  215. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  216. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  217. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  218. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  219. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  220. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  221. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  222. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  223. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  224. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  225. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  226. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  227. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  228. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  229. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  230. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  231. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  232. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  233. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  234. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  235. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  236. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  237. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  238. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  239. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  240. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  241. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  242. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  243. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  244. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  245. GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),})
  246. Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  247. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  248. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  249. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  250. local c = Greatswordu:GetChildren()
  251. for i = 1, #c do
  252. c[i].CanCollide = false
  253. end
  254. end
  255.  
  256. function createLeftDagger()
  257. LDaggeru = New("Model",chara,"LDaggeru",{})
  258. D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  259. LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  260. D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  261. Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  262. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  263. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  264. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  265. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  266. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  267. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  268. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  269. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  270. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  271. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  272. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  273. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  274. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  275. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  276. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  277. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  278. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  279. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  280. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  281. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  282. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  283. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  284. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  285. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  286. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  287. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  288. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  289. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  290. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  291. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  292. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  293. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  294. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  295. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  296. local c = LDaggeru:GetChildren()
  297. for i = 1, #c do
  298. c[i].CanCollide = false
  299. end
  300. end
  301.  
  302. function createRightDagger()
  303. RDaggeru = New("Model",chara,"RDaggeru",{})
  304. D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  305. RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  306. D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  307. Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  308. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  309. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  310. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  311. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  312. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  313. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  314. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  315. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  316. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  317. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  318. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  319. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  320. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  321. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  322. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  323. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  324. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  325. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  326. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  327. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  328. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  329. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  330. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  331. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  332. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  333. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  334. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  335. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  336. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  337. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  338. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  339. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  340. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  341. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  342. local c = RDaggeru:GetChildren()
  343. for i = 1, #c do
  344. c[i].CanCollide = false
  345. end
  346. end
  347.  
  348. function createScythe()
  349. Scythe = New("Model",chara,"Scythe",{})
  350. SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  351. Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
  352. SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  353. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  354. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  355. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  356. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  357. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  358. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  359. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  360. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  361. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  362. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  363. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  364. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  365. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  366. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  367. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  368. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  369. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  370. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  371. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  372. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  373. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  374. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  375. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  376. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  377. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  378. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  379. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  380. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  381. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  382. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  383. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  384. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  385. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  386. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  387. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  388. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  389. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  390. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  391. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  392. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  393. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  394. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  395. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  396. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  397. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  398. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  399. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  400. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  401. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  402. Mesh = New("CylinderMesh",SPart,"Mesh",{})
  403. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  404. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  405. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  406. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  407. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  408. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  409. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  410. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  411. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  412. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  413. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  414. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  415. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  416. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  417. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  418. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  419. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  420. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),})
  421. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  422. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  423. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  424. SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),})
  425. Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  426. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  427. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  428. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  429. local c = Scythe:GetChildren()
  430. for i = 1, #c do
  431. c[i].CanCollide = false
  432. end
  433. end
  434.  
  435. RightArm = New("Model",chara,"RightArm",{})
  436. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  437. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  438. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  439. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  440. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. LeftArm = New("Model",chara,"LeftArm",{})
  442. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  443. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  444. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  445. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  446. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447.  
  448. lach = LeftArm:GetChildren()
  449. rach = RightArm:GetChildren()
  450. ch = chara:GetChildren()
  451.  
  452. --local p1mit = Instance.new("ParticleEmitter",Hitbox)
  453. --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538"
  454. --p1mit.LightEmission = 1
  455. --p1mit.Enabled = false
  456. --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  457. --p1mit.Lifetime = NumberRange.new(1)
  458. --p1mit.Rate = 10000
  459. --p1mit.Rotation = NumberRange.new(0,359)
  460. --p1mit.RotSpeed = NumberRange.new(100)
  461. --p1mit.Speed = NumberRange.new(0)
  462.  
  463. ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
  464. Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true})
  465. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)})
  466. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)})
  467. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)})
  468. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)})
  469. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)})
  470. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)})
  471. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)})
  472. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)})
  473. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)})
  474. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)})
  475. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)})
  476. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)})
  477. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)})
  478. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Decapitator",TextColor3 = Color3.new(0,0,0)})
  479. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)})
  480. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)})
  481. OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)})
  482.  
  483. OpenButton.MouseButton1Click:connect(function()
  484. if Frame.Visible == true then
  485. Frame.Visible = false
  486. OpenButton.Text = "Open"
  487. elseif Frame.Visible == false then
  488. Frame.Visible = true
  489. OpenButton.Text = "Close"
  490. end
  491. end)
  492.  
  493. crosshair = Instance.new("BillboardGui",chara)
  494. crosshair.Size = UDim2.new(10,0,10,0)
  495. crosshair.Enabled = false
  496. imgl = Instance.new("ImageLabel",crosshair)
  497. imgl.Position = UDim2.new(0,0,0,0)
  498. imgl.Size = UDim2.new(1,0,1,0)
  499. imgl.Image = "rbxassetid://233522684"
  500. imgl.BackgroundTransparency = 1
  501. imgl.ImageColor3 = Color3.new(1,0,0)
  502.  
  503. --Spell Circle--
  504.  
  505. Void = nil
  506. VoidParts = {}
  507. Equipped = false
  508.  
  509. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  510.     return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  511. end
  512.  
  513.     Player = player
  514.     Character = chara
  515.  
  516.     Humanoid = Character:FindFirstChild("Humanoid")
  517.     Torso = Character:FindFirstChild("Torso")
  518.     if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
  519.         return
  520.     end
  521.     Equipped = true
  522.     Void = Instance.new("Model")
  523.     Void.Name = "Void"
  524.     Angle = 0
  525.     for i = 1, 1 do
  526.         local VoidPart = Instance.new("Part")
  527.         VoidPart.Name = "VoidPart"
  528.         VoidPart.Transparency = 1
  529.         VoidPart.BrickColor = BrickColor.new("Really black")
  530.         VoidPart.Material = Enum.Material.Plastic
  531.         VoidPart.Shape = Enum.PartType.Block
  532.         VoidPart.FormFactor = Enum.FormFactor.Custom
  533.         VoidPart.TopSurface = Enum.SurfaceType.Smooth
  534.         VoidPart.BottomSurface = Enum.SurfaceType.Smooth
  535.         VoidPart.Anchored = true
  536.         VoidPart.CanCollide = false
  537.         VoidPart.Locked = true
  538.         VoidPart.Size = Vector3.new(10, 0.2, 10)
  539.         local BlockMesh = Instance.new("BlockMesh")
  540.         BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  541.         BlockMesh.Parent = VoidPart
  542.         VoidPart.Parent = Void
  543.         local Star = Instance.new("Decal", VoidPart)
  544.         Star.Texture = "http://www.roblox.com/asset/?id=342199418"
  545.         Star.Face = "Top"
  546.         local Light = Instance.new("PointLight", VoidPart)
  547.         Light.Color = Color3.new(1,0,0)
  548.         Light.Brightness = 100
  549.         Light.Range = 10
  550.         table.insert(VoidParts, VoidPart)
  551.     end
  552.     Spawn(function()
  553.         while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  554.             if Angle == 360 then
  555.                 Angle = 0
  556.             end
  557.             Angle = Angle + 0.05
  558.             local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
  559.             if Hit then
  560.                 if not Void.Parent then
  561.                     Void.Parent = Character
  562.                 end
  563.                 for i, v in pairs(VoidParts) do
  564.                     v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  565.                 end
  566.             else
  567.                 Void.Parent = nil
  568.             end
  569.             wait()
  570.         end
  571.     end)
  572.  
  573. --Sounds--
  574. function LoadSnd(id,loop,vol,pit)
  575. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  576. return snd
  577. end
  578. Music = LoadSnd(623948311,true,1,1)
  579. StartUpSnd = LoadSnd(98333808,false,1,1)
  580. SwingSnd = LoadSnd(62339698,false,1,.8)
  581. Swing2Snd = LoadSnd(12222208,false,1,1)
  582. HitSnd = LoadSnd(153092274,false,1,1)
  583. HitPunchSnd = LoadSnd(153092227,false,1,1)
  584. DodgeSnd = LoadSnd(232210079,false,1,1)
  585. ExpSnd = LoadSnd(142070127,false,1,1)
  586. FlySnd = LoadSnd(169445602,false,1,1)
  587. BExpSnd = LoadSnd(258057783,false,5,1)
  588. ClawDashSnd = LoadSnd(62339698,false,1,.5)
  589. deathmus = LoadSnd(395580552,true,5,1)
  590. deathex = LoadSnd(258057783,false,5,1)
  591. --Grunt1Snd = LoadSnd(159882486,false,1,1.1)
  592. --Grunt2Snd = LoadSnd(159882466,false,1,1.1)
  593. --Grunt3Snd = LoadSnd(159972643,false,1,1.1)
  594. --Grunt4Snd = LoadSnd(159882584,false,1,1.1)
  595. --YouIdiotSnd = LoadSnd(160212768,false,1,1.1)
  596. --DieSnd = LoadSnd(159882598,false,1,1.1)
  597. --Laugh1Snd = LoadSnd(160212549,false,1,1.1)
  598. --Laugh2Snd = LoadSnd(159882561,false,1,1.1)
  599. --Laugh3Snd = LoadSnd(160212812,false,1,1.1)
  600. ChargeSnd = LoadSnd(137463716,false,1,1)
  601. LasSnd = LoadSnd(162246701,false,1,1)
  602. LasLoopSnd = LoadSnd(162246683,true,1,1)
  603. ChatSnd = LoadSnd(565939471,false,1,1)
  604. RStompSnd = LoadSnd(2760979,false,1,1)
  605. SuperSnd = LoadSnd(178452241,false,1,1)
  606. GunFlameSnd = LoadSnd(32656754,false,1,1)
  607. OrbSnd = LoadSnd(233091161,false,1,1)
  608. ElectricSnd = LoadSnd(231917975,false,1,1)
  609. LightsOutSnd = LoadSnd(231917794,false,1,1)
  610. SkyKickSnd = LoadSnd(12222208,false,1,.5)
  611. SkyBeamSnd = LoadSnd(260433522,false,1,1)
  612. TargetSnd = LoadSnd(613361563,false,1,1)
  613. SV1Snd = LoadSnd(28144425,false,1,.265)
  614. SV2Snd = LoadSnd(2697431,false,1,.3)
  615. SVHitSnd = LoadSnd(62339698,false,1,.3)
  616. IceBreakSnd = LoadSnd(357568316,false,1,1)
  617. FreezeSnd = LoadSnd(203936153,false,1,1)
  618. IceBreak2Snd = LoadSnd(87015121,false,1,1)
  619.  
  620. --Play Sound in Part--
  621. function PlaySnd(snd,part)
  622. local sound = snd:Clone()
  623. sound.PlayOnRemove = true
  624. sound.Parent = part
  625. sound:Destroy()
  626. end
  627.  
  628. --Target Select--
  629. function TargetSelect(person)
  630. local dd=coroutine.wrap(function()
  631. if targetted ~= person then
  632. targetted = person
  633. for i = 0,30,10 do
  634. wait(.05)
  635. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  636. end
  637. end
  638. end)
  639. dd()
  640. end
  641.  
  642. --Damage Function--
  643. function dealdmg(dude,damage,env,toim)
  644. hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
  645. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  646. TargetSelect(dude)
  647. dude.Humanoid.MaxHealth = 100
  648. finaldmg = damage + math.random(-env,env)
  649. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  650. local vall = Instance.new("ObjectValue",dude)
  651. vall.Name = "IsHit"
  652. debby:AddItem(vall,toim)
  653. local naeeym2 = Instance.new("BillboardGui",dude)
  654. naeeym2.Size = UDim2.new(0,100,0,40)
  655. naeeym2.StudsOffset = Vector3.new(0,3,0)
  656. naeeym2.Adornee = dude.Head
  657. naeeym2.Name = "TalkingBillBoard"
  658. local tecks2 = Instance.new("TextLabel",naeeym2)
  659. tecks2.BackgroundTransparency = 1
  660. tecks2.BorderSizePixel = 0
  661. tecks2.Text = "-"..finaldmg
  662. tecks2.Font = "SciFi"
  663. tecks2.FontSize = "Size24"
  664. tecks2.TextStrokeTransparency = 0
  665. tecks2.TextColor3 = Color3.new(1,0.6,0)
  666. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  667. tecks2.Size = UDim2.new(1,0,0.5,0)
  668. local healb = Instance.new("Part",chara)
  669. healb.Shape = 0
  670. healb.Name = "HealBall"
  671. healb.BrickColor = BrickColor.new("Institutional white")
  672. healb.Material = "Neon"
  673. healb.Size = Vector3.new(1,1,1)
  674. healb.CanCollide = false
  675. healb.CFrame = dude.Head.CFrame
  676. local p1mit = Instance.new("ParticleEmitter",healb)
  677. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  678. p1mit.LightEmission = 1
  679. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(1,Color3.new(1,0,0))})
  680. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  681. p1mit.Lifetime = NumberRange.new(1)
  682. p1mit.Rate = 10000
  683. p1mit.Rotation = NumberRange.new(0,359)
  684. p1mit.RotSpeed = NumberRange.new(100)
  685. p1mit.Speed = NumberRange.new(0)
  686. local vv = Instance.new("ObjectValue",healb)
  687. vv.Name = "vv"
  688. healb.Touched:connect(function(hit)
  689. if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then
  690. healb.Anchored = true
  691. local finalhth = finaldmg/2
  692. chara.Humanoid.Health = chara.Humanoid.Health + finalhth
  693. local naeeym2 = Instance.new("BillboardGui",dude)
  694. naeeym2.Size = UDim2.new(0,100,0,40)
  695. naeeym2.StudsOffset = Vector3.new(0,3,0)
  696. naeeym2.Adornee = chara.Head
  697. naeeym2.Name = "TalkingBillBoard"
  698. local tecks2 = Instance.new("TextLabel",naeeym2)
  699. tecks2.BackgroundTransparency = 1
  700. tecks2.BorderSizePixel = 0
  701. tecks2.Text = "+"..finalhth
  702. tecks2.Font = "SciFi"
  703. tecks2.FontSize = "Size24"
  704. tecks2.TextStrokeTransparency = 0
  705. tecks2.TextColor3 = Color3.new(0,1,0)
  706. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  707. tecks2.Size = UDim2.new(1,0,0.5,0)
  708. for i = 1, 5 do
  709. wait(.1)
  710. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  711. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  712. tecks2.TextTransparency = tecks2.TextTransparency + .2
  713. healb.Transparency = healb.Transparency + .2
  714. end
  715. naeeym2:Destroy()
  716. healb:Destroy()
  717. end
  718. end)
  719. local bp = Instance.new("BodyPosition",healb)
  720. bp.D = 1000
  721. bp.MaxForce = Vector3.new(100,100,100)
  722. bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20)
  723. local ee = coroutine.wrap(function()
  724. wait(.5)
  725. vv:Destroy()
  726. while healb do
  727. wait()
  728. bp.Position = chara.Torso.Position
  729. end
  730. end)
  731. ee()
  732. for i = 1, 5 do
  733. wait(.1)
  734. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  735. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  736. tecks2.TextTransparency = tecks2.TextTransparency + .2
  737. end
  738. naeeym2:Destroy()
  739. end
  740. end)
  741. hurt(dude,damage,env,toim)
  742. end
  743.  
  744. --Explode Hitbox--
  745. function ExHitbox(rad,pos,damage,env,toim)
  746. local E = Instance.new("Explosion")
  747. E.Position = pos
  748. E.Parent = game.Workspace
  749. E.BlastRadius = rad
  750. E.BlastPressure = 0
  751. E.Visible = false
  752. E.Hit:connect(function(hit)
  753. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  754. dealdmg(hit.Parent,damage,env,toim)
  755. end
  756. end)
  757. end
  758.  
  759. --Chat Function--
  760. function chatfunc(text)
  761. local chat = coroutine.wrap(function()
  762. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  763. chara:FindFirstChild("TalkingBillBoard"):destroy()
  764. end
  765. local naeeym2 = Instance.new("BillboardGui",chara)
  766. naeeym2.Size = UDim2.new(0,100,0,40)
  767. naeeym2.StudsOffset = Vector3.new(0,3,0)
  768. naeeym2.Adornee = chara.Head
  769. naeeym2.Name = "TalkingBillBoard"
  770. local tecks2 = Instance.new("TextLabel",naeeym2)
  771. tecks2.BackgroundTransparency = 1
  772. tecks2.BorderSizePixel = 0
  773. tecks2.Text = ""
  774. tecks2.Font = "Fantasy"
  775. tecks2.FontSize = "Size24"
  776. tecks2.TextStrokeTransparency = 0
  777. tecks2.TextColor3 = Color3.new(1,1,1)
  778. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  779. tecks2.Size = UDim2.new(1,0,0.5,0)
  780. for i = 1,string.len(text),1 do
  781. PlaySnd(ChatSnd,chara)
  782. tecks2.Text = string.sub(text,1,i)
  783. wait(0.01)
  784. end
  785. wait(1)
  786. for i = 1, 5 do
  787. wait(.01)
  788. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  789. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  790. tecks2.TextTransparency = tecks2.TextTransparency + .2
  791. end
  792. naeeym2:Destroy()
  793. end)
  794. chat()
  795. end
  796.  
  797. function onChatted(msg)
  798. chatfunc(msg)
  799. end
  800. player.Chatted:connect(onChatted)
  801.  
  802. --Punch Hit Effect--
  803. function PunchEff(pos)
  804. local p = Instance.new("Part",game.Workspace)
  805. p.Size = Vector3.new(0,0,0)
  806. p.BrickColor = BrickColor.new("White")
  807. p.Material = "Neon"
  808. p.Anchored = true
  809. p.CanCollide = false
  810. p.CFrame = pos
  811. local pm = Instance.new("SpecialMesh",p)
  812. pm.MeshType = "Sphere"
  813. local disp = coroutine.wrap(function()
  814. for i = 1, 4 do
  815. wait(.01)
  816. p.Transparency = p.Transparency + .2
  817. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  818. end
  819. wait(.01)
  820. p:Destroy()
  821. end)
  822. disp()
  823. end
  824.  
  825. --Blade Hit Effect--
  826. function SlashEff(pos)
  827. local p = Instance.new("Part",game.Workspace)
  828. p.Size = Vector3.new(0,0,0)
  829. p.BrickColor = BrickColor.new("Really red")
  830. p.Material = "Neon"
  831. p.Anchored = true
  832. p.CanCollide = false
  833. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  834. local pm = Instance.new("SpecialMesh",p)
  835. pm.MeshType = "Sphere"
  836. pm.Scale = Vector3.new(2.5,0,2.5)
  837. local disp = coroutine.wrap(function()
  838. for i = 1, 4 do
  839. wait(.01)
  840. p.Transparency = p.Transparency + .2
  841. pm.Scale = pm.Scale + Vector3.new(0,30,0)
  842. end
  843. wait(.01)
  844. p:Destroy()
  845. end)
  846. disp()
  847. end
  848.  
  849. --Super Pause--
  850. function SuperPause()
  851. SuperSnd:Play()
  852. local p = Instance.new("Part",game.Workspace)
  853. p.Size = Vector3.new(0,0,0)
  854. p.BrickColor = BrickColor.new("White")
  855. p.Material = "Neon"
  856. p.Anchored = true
  857. p.CanCollide = false
  858. p.CFrame = chara.Torso.CFrame
  859. local pm = Instance.new("SpecialMesh",p)
  860. pm.MeshType = "Sphere"
  861. local disp = coroutine.wrap(function()
  862. for i = 1, 4 do
  863. wait(.01)
  864. p.Transparency = p.Transparency + .2
  865. pm.Scale = pm.Scale + Vector3.new(20,20,20)
  866. end
  867. wait(.01)
  868. p:Destroy()
  869. end)
  870. disp()
  871. end
  872.  
  873. --Punch Touch--
  874. dela = .5
  875. punchactive = false
  876. rpunchactive = false
  877. function punchhit(hit)
  878. if punchactive == true then
  879. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  880. dealdmg(hit.Parent,15,2,dela)
  881. if rpunchactive == true then
  882. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  883. bfos.P = 20000
  884. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  885. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  886. debby:AddItem(bfos,.1)
  887. end
  888. PlaySnd(HitPunchSnd,hit.Parent.Head)
  889. PunchEff(Emit2Part.CFrame)
  890. end
  891. end
  892. end
  893. Emit2Part.Touched:connect(punchhit)
  894. EmitPart.Touched:connect(punchhit)
  895.  
  896. --Kick Touch--
  897. kickactive = false
  898. dkickactive = false
  899. rkickactive = false
  900. skickactive = false
  901. didskick = false
  902. lkickactive = false
  903. function kickhit(hit)
  904. if kickactive == true then
  905. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  906. dealdmg(hit.Parent,15,2,dela)
  907. PlaySnd(HitPunchSnd,hit.Parent.Head)
  908. PunchEff(hit.CFrame)
  909. if dkickactive == true then
  910. hit.Parent.Humanoid.PlatformStand = true
  911. hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  912. wait(3)
  913. hit.Parent.Humanoid.PlatformStand = false
  914. end
  915. if skickactive == true then
  916. local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
  917. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  918. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
  919. debby:AddItem(bodpf,3.5)
  920. didskick = true
  921. end
  922. if lkickactive == true then
  923. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  924. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  925. end
  926. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  927. bfos.P = 20000
  928. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  929. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0)
  930. debby:AddItem(bfos,.3)
  931. end
  932. if rkickactive == true then
  933. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  934. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  935. end
  936. hit.Parent.Head.Anchored = false
  937. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  938. bfos.P = 20000
  939. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  940. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0)
  941. debby:AddItem(bfos,.3)
  942. end
  943. end
  944. end
  945. end
  946. chara["Left Leg"].Touched:connect(kickhit)
  947. chara["Right Leg"].Touched:connect(kickhit)
  948.  
  949. --Blade Touch--
  950. dela = .5
  951. bladeactive = false
  952. function bladehit(hit)
  953. if bladeactive == true then
  954. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  955. dealdmg(hit.Parent,20,2,dela)
  956. PlaySnd(HitSnd,hit.Parent.Head)
  957. SlashEff(hit.CFrame)
  958. end
  959. end
  960. end
  961.  
  962. --Material Return--
  963. gprop = {}
  964. function materialhit(hit)
  965. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  966. gprop = {hit.BrickColor,hit.Material}
  967. end
  968. end
  969. chara["Left Leg"].Touched:connect(materialhit)
  970. chara["Right Leg"].Touched:connect(materialhit)
  971.  
  972. --Clerp Animations--
  973. TC = chara.HumanoidRootPart.RootJoint
  974. HC = chara.Torso.Neck
  975. RAC = chara.Torso["Right Shoulder"]
  976. LAC = chara.Torso["Left Shoulder"]
  977. RLC = chara.Torso["Right Hip"]
  978. LLC = chara.Torso["Left Hip"]
  979. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  980. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  981. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  982. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  983. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  984. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  985. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  986. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  987. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  988. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  989. RW = Instance.new("Weld",HC.Parent)
  990. RW.Part1 = HC.Parent
  991. RW.Part0 = chara["Right Arm"]
  992. RW.C0 = RWF
  993. LW = Instance.new("Weld",HC.Parent)
  994. LW.Part1 = HC.Parent
  995. LW.Part0 = chara["Left Arm"]
  996. LW.C0 = LWF
  997. RLW = nil
  998. LLW = nil
  999.  
  1000. function Sheath(stype)
  1001. if stype == "ScytheIn" then
  1002. local c = Scythe:GetChildren()
  1003. local d = coroutine.wrap(function()
  1004. for i = 1, #c do
  1005. if c[i] ~= SBoxhit then
  1006. local a = coroutine.wrap(function()
  1007. for e = .1,.9,.1 do
  1008. c[i].Transparency = e
  1009. wait(.001)
  1010. end
  1011. Scythe:Destroy()
  1012. end)
  1013. a()
  1014. end
  1015. end
  1016. end)
  1017. d()
  1018. elseif stype == "GreatSIn" then
  1019. local c = Greatswordu:GetChildren()
  1020. local d = coroutine.wrap(function()
  1021. for i = 1, #c do
  1022. if c[i] ~= GBoxhit then
  1023. local a = coroutine.wrap(function()
  1024. for e = .1,.9,.1 do
  1025. c[i].Transparency = e
  1026. wait(.001)
  1027. end
  1028. Greatswordu:Destroy()
  1029. end)
  1030. a()
  1031. end
  1032. end
  1033. end)
  1034. d()
  1035. elseif stype == "RDaggerIn" then
  1036. local c = RDaggeru:GetChildren()
  1037. local d = coroutine.wrap(function()
  1038. for i = 1, #c do
  1039. if c[i] ~= D1Boxhit then
  1040. local a = coroutine.wrap(function()
  1041. for e = .1,.9,.1 do
  1042. c[i].Transparency = e
  1043. wait(.001)
  1044. end
  1045. RDaggeru:Destroy()
  1046. end)
  1047. a()
  1048. end
  1049. end
  1050. end)
  1051. d()
  1052. elseif stype == "LDaggerIn" then
  1053. local c = LDaggeru:GetChildren()
  1054. local d = coroutine.wrap(function()
  1055. for i = 1, #c do
  1056. if c[i] ~= D2Boxhit then
  1057. local a = coroutine.wrap(function()
  1058. for e = .1,.9,.1 do
  1059. c[i].Transparency = e
  1060. wait(.001)
  1061. end
  1062. LDaggeru:Destroy()
  1063. end)
  1064. a()
  1065. end
  1066. end
  1067. end)
  1068. d()
  1069. -------------Unequip----
  1070. elseif stype == "ScytheOut" then
  1071. createScythe()
  1072. local c = Scythe:GetChildren()
  1073. for i = 1, #c do
  1074. c[i].Transparency = 1
  1075. end
  1076. local d = coroutine.wrap(function()
  1077. for i = 1, #c do
  1078. if c[i] ~= SBoxhit then
  1079. local a = coroutine.wrap(function()
  1080. for e = .1,1,.1 do
  1081. c[i].Transparency = 1-e
  1082. wait(.001)
  1083. end
  1084. end)
  1085. a()
  1086. end
  1087. end
  1088. end)
  1089. d()
  1090. elseif stype == "GreatSOut" then
  1091. createGreatsword()
  1092. local c = Greatswordu:GetChildren()
  1093. for i = 1, #c do
  1094. c[i].Transparency = 1
  1095. end
  1096. local d = coroutine.wrap(function()
  1097. for i = 1, #c do
  1098. if c[i] ~= GBoxhit then
  1099. local a = coroutine.wrap(function()
  1100. for e = .1,1,.1 do
  1101. c[i].Transparency = 1-e
  1102. wait(.001)
  1103. end
  1104. end)
  1105. a()
  1106. end
  1107. end
  1108. end)
  1109. d()
  1110. elseif stype == "RDaggerOut" then
  1111. createRightDagger()
  1112. local c = RDaggeru:GetChildren()
  1113. for i = 1, #c do
  1114. c[i].Transparency = 1
  1115. end
  1116. local d = coroutine.wrap(function()
  1117. for i = 1, #c do
  1118. if c[i] ~= D1Boxhit then
  1119. local a = coroutine.wrap(function()
  1120. for e = .1,1,.1 do
  1121. c[i].Transparency = 1-e
  1122. wait(.001)
  1123. end
  1124. end)
  1125. a()
  1126. end
  1127. end
  1128. end)
  1129. d()
  1130. elseif stype == "LDaggerOut" then
  1131. createLeftDagger()
  1132. local c = LDaggeru:GetChildren()
  1133. for i = 1, #c do
  1134. c[i].Transparency = 1
  1135. end
  1136. local d = coroutine.wrap(function()
  1137. for i = 1, #c do
  1138. if c[i] ~= D2Boxhit then
  1139. local a = coroutine.wrap(function()
  1140. for e = .1,1,.1 do
  1141. c[i].Transparency = 1-e
  1142. wait(.001)
  1143. end
  1144. end)
  1145. a()
  1146. end
  1147. end
  1148. end)
  1149. d()
  1150. end
  1151. end
  1152.  
  1153. function AddLegWelds()
  1154. RLW = Instance.new("Weld",chara["Right Leg"])
  1155. RLW.Part1 = HC.Parent
  1156. RLW.Part0 = chara["Right Leg"]
  1157. RLW.C0 = RLWF
  1158. LLW = Instance.new("Weld",chara["Left Leg"])
  1159. LLW.Part1 = HC.Parent
  1160. LLW.Part0 = chara["Left Leg"]
  1161. LLW.C0 = LLWF
  1162. end
  1163.  
  1164. function DestroyLegWelds()
  1165. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  1166. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  1167. RLW:Destroy()
  1168. LLW:Destroy()
  1169. end
  1170.  
  1171. function clerp(a,b,c)
  1172. return a:lerp(b,c)
  1173. end
  1174.  
  1175. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  1176. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1177. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1178. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  1179.  
  1180. TC.C0 = TCF
  1181. HC.C0 = HCF
  1182. RW.C0 = RWF
  1183. LW.C0 = LWF
  1184.  
  1185. --Idle Clerp--
  1186. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
  1187. IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20))
  1188. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5))
  1189. ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5))
  1190.  
  1191. TC.C0 = ITCF
  1192. HC.C0 = IHCF
  1193. RW.C0 = IRWF
  1194. LW.C0 = ILWF
  1195.  
  1196.  
  1197. --Punch--
  1198. function Punch()
  1199. del = true
  1200. atkd = true
  1201. chara.Humanoid.WalkSpeed = 0
  1202. punchactive = true
  1203. wait(.01)
  1204. for i = 0,.75,.25 do
  1205. wait(.01)
  1206. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1207. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1208. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1209. end
  1210. for i = 0,.6,.2 do
  1211. wait(.01)
  1212. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1213. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1214. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1215. end
  1216. chara.Humanoid.WalkSpeed = 16
  1217. punchactive = false
  1218. del = false
  1219. end
  1220.  
  1221. --Kick Atk--
  1222. function KickAtk()
  1223. del = true
  1224. atkd = true
  1225. chara.Humanoid.WalkSpeed = 0
  1226. kickactive = true
  1227. AddLegWelds()
  1228. for i = 0,.75,.25 do
  1229. wait(.05)
  1230. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  1231. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  1232. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  1233. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  1234. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  1235. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  1236. end
  1237. for i = 0,.75,.25 do
  1238. wait(.05)
  1239. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  1240. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  1241. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  1242. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  1243. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  1244. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  1245. end
  1246. DestroyLegWelds()
  1247. kickactive = false
  1248. chara.Humanoid.WalkSpeed = 16
  1249. del = false
  1250. end
  1251.  
  1252. --Hard Punch--
  1253. function HardPunch()
  1254. del = true
  1255. atkd = true
  1256. chara.Humanoid.WalkSpeed = 0
  1257. wait(.01)
  1258. for i = 0,.6,.2 do
  1259. wait(.001)
  1260. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1261. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1262. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1263. end
  1264. wait(.2)
  1265. for i = 0,.6,.2 do
  1266. wait(.001)
  1267. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1268. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1269. end
  1270. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1271. bfos.P = 10000
  1272. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1273. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  1274. debby:AddItem(bfos,.1)
  1275. punchactive = true
  1276. rpunchactive = true
  1277. wait(.5)
  1278. for i = 0,.6,.2 do
  1279. wait(.001)
  1280. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1281. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i)
  1282. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1283. end
  1284. chara.Humanoid.WalkSpeed = 16
  1285. punchactive = false
  1286. rpunchactive = false
  1287. del = false
  1288. end
  1289.  
  1290. --Bandit Revolver--
  1291. function BanditRevolver()
  1292. del = true
  1293. atkd = true
  1294. chara.Humanoid.WalkSpeed = 0
  1295. kickactive = true
  1296. dkickactive = true
  1297. chatfunc("Bandit Revolver!")
  1298. AddLegWelds()
  1299. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1300. bfos.P = 10000
  1301. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1302. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50
  1303. for i = 0,.6,.2 do
  1304. wait(.01)
  1305. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1306. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  1307. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1308. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1309. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1310. end
  1311. for i = 0,1,.25 do
  1312. wait(.01)
  1313. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  1314. end
  1315. for i = 0,1,.25 do
  1316. wait(.01)
  1317. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  1318. end
  1319. for i = 0,1,.25 do
  1320. wait(.01)
  1321. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
  1322. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1323. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1324. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1325. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1326. end
  1327. DestroyLegWelds()
  1328. dkickactive = false
  1329. kickactive = false
  1330. chara.Humanoid.WalkSpeed = 16
  1331. bfos:Destroy()
  1332. del = false
  1333. end
  1334.  
  1335. --Reaper Kick--
  1336. function FlipKickEffect(pos)
  1337. local p = Instance.new("Part",game.Workspace)
  1338. p.Size = Vector3.new(0,0,0)
  1339. p.BrickColor = BrickColor.new("Really red")
  1340. p.Material = "Neon"
  1341. p.Anchored = true
  1342. p.CanCollide = false
  1343. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1344. local pm = Instance.new("BlockMesh",p)
  1345. local disp = coroutine.wrap(function()
  1346. for i = 1, 4 do
  1347. wait(.01)
  1348. p.Transparency = p.Transparency + .2
  1349. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  1350. end
  1351. wait(.01)
  1352. p:Destroy()
  1353. end)
  1354. disp()
  1355. end
  1356. function FlipKick()
  1357. del = true
  1358. atkd = true
  1359. chatfunc("Reaper's Kick!")
  1360. SkyKickSnd.Pitch = 1.5
  1361. AddLegWelds()
  1362. kickactive = true
  1363. lkickactive = true
  1364. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1365. bfos.P = 10000
  1366. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1367. bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20
  1368. SkyKickSnd:Play()
  1369. for i = 0,.6,.2 do
  1370. wait(.001)
  1371. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1372. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  1373. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1374. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1375. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1376. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1377. end
  1378. bfos:Destroy()
  1379. wait(.1)
  1380. kickactive = false
  1381. lkickactive = false
  1382. if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then
  1383. chara.HumanoidRootPart.CFrame = targetted.Head.CFrame
  1384. targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3
  1385. targetted.Head.Anchored = true
  1386. local bpos = Instance.new("BodyPosition",chara.Torso)
  1387. bpos.MaxForce = Vector3.new(10000,10000,10000)
  1388. bpos.Position = chara.Torso.Position
  1389. for i = 0,1,.5 do
  1390. wait(.0001)
  1391. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i)
  1392. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i)
  1393. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i)
  1394. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i)
  1395. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
  1396. end
  1397. for i = 0,.6,.2 do
  1398. wait(.0001)
  1399. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1400. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  1401. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1402. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1403. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1404. end
  1405. SkyKickSnd:Play()
  1406. kickactive = true
  1407. rkickactive = true
  1408. for i = 0,1,.25 do
  1409. wait(.0001)
  1410. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1411. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1412. end
  1413. for i = 0,1,.25 do
  1414. wait(.0001)
  1415. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1416. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  1417. end
  1418. kickactive = false
  1419. rkickactive = false
  1420. for i = 0,1,.25 do
  1421. wait(.0001)
  1422. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i)
  1423. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1424. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1425. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1426. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1427. end
  1428. bpos:Destroy()
  1429. end
  1430. targetted.Head.Anchored = false
  1431. DestroyLegWelds()
  1432. del = false
  1433. end
  1434.  
  1435. --Rose Thorn--
  1436. function RoseThorn()
  1437. del = true
  1438. atkd = true
  1439. --Grunt2Snd:Play()
  1440. chara.Humanoid.WalkSpeed = 0
  1441. chatfunc("Rose Thorn!")
  1442. AddLegWelds()
  1443. for i = 0,.6,.2 do
  1444. wait(.01)
  1445. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1446. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1447. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i)
  1448. end
  1449. local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10
  1450. wait(.1)
  1451. local beam = Instance.new("Part",game.Workspace)
  1452. beam.Size = Vector3.new(0,0,0)
  1453. beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1454. beam.CanCollide = false
  1455. beam.Anchored = true
  1456. beam.BrickColor = BrickColor.new("Crimson")
  1457. local mehs = Instance.new("SpecialMesh",beam)
  1458. mehs.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1459. mehs.Offset = Vector3.new(0,-9,0)
  1460. mehs.Scale = Vector3.new(4,20,4)
  1461. local trace = Instance.new("Part",game.Workspace)
  1462. trace.Size = Vector3.new(0,0,0)
  1463. trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1464. trace.CanCollide = false
  1465. trace.Anchored = true
  1466. trace.BrickColor = BrickColor.new("Crimson")
  1467. local tmesh2 = Instance.new("SpecialMesh",trace)
  1468. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306"
  1469. tmesh2.Scale = Vector3.new(12,4,12)
  1470. LightsOutSnd:Play()
  1471. ExHitbox(10,beam.Position,10,2,.5)
  1472. wait(.7)
  1473. ExHitbox(10,beam.Position,30,2,.5)
  1474. for i = -6,6,2 do
  1475. wait(.01)
  1476. mehs.Offset = Vector3.new(0,i,0)
  1477. end
  1478. wait(1)
  1479. for i = 1, 9 do
  1480. wait(.01)
  1481. beam.Transparency = beam.Transparency + .1
  1482. trace.Transparency = trace.Transparency + .1
  1483. end
  1484. beam:Destroy()
  1485. trace:Destroy()
  1486. wait(.1)
  1487. for i = 0,.6,.2 do
  1488. wait(.01)
  1489. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1490. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1491. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i)
  1492. end
  1493. DestroyLegWelds()
  1494. del = false
  1495. chara.Humanoid.WalkSpeed = 16
  1496. end
  1497.  
  1498. --Claw Dash--
  1499. function ClawDash()
  1500. del = true
  1501. atkd = true
  1502. chara.Humanoid.WalkSpeed = 0
  1503. SuperPause()
  1504. Sheath("RDaggerOut")
  1505. Sheath("LDaggerOut")
  1506. chatfunc("Bloody Slaughter:")
  1507. for i = 0,1,.5 do
  1508. wait(.0001)
  1509. TC.C0 = clerp(ITCF,TCF,i)
  1510. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i)
  1511. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  1512. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  1513. wait(.7)
  1514. end
  1515. ClawDashSnd:Play()
  1516. AddLegWelds()
  1517. chatfunc("The End of Days!")
  1518. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1519. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1520. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1521. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1522. LLW.C0 = LLWF
  1523. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1524. for i = 1, 10 do
  1525. local trace = Instance.new("Part",game.Workspace)
  1526. trace.CanCollide = false
  1527. trace.Size = Vector3.new(1,1,1)
  1528. trace.Transparency = 1
  1529. trace.BottomSurface = 0
  1530. trace.TopSurface = 0
  1531. trace.Anchored = true
  1532. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1533. debby:AddItem(trace,1)
  1534. ExHitbox(10,trace.Position,40,2,.1)
  1535. end
  1536. local trace = Instance.new("Part",game.Workspace)
  1537. trace.BrickColor = BrickColor.new("Really red")
  1538. trace.CanCollide = false
  1539. trace.Size = Vector3.new(1,1,1)
  1540. trace.BottomSurface = 0
  1541. trace.TopSurface = 0
  1542. trace.Anchored = true
  1543. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1544. trace.Material = "Neon"
  1545. local tracem = Instance.new("SpecialMesh",trace)
  1546. tracem.MeshType = "Sphere"
  1547. tracem.Scale = Vector3.new(1,1,50)
  1548. tracem.Offset = Vector3.new(-2,0,0)
  1549. local trace2 = Instance.new("Part",game.Workspace)
  1550. trace2.BrickColor = BrickColor.new("Really red")
  1551. trace2.CanCollide = false
  1552. trace2.Size = Vector3.new(1,1,1)
  1553. trace2.BottomSurface = 0
  1554. trace2.TopSurface = 0
  1555. trace2.Anchored = true
  1556. trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1557. trace2.Material = "Neon"
  1558. local tracem2 = Instance.new("SpecialMesh",trace2)
  1559. tracem2.MeshType = "Sphere"
  1560. tracem2.Scale = Vector3.new(1,1,50)
  1561. tracem2.Offset = Vector3.new(2,0,0)
  1562. local disp = coroutine.wrap(function()
  1563. for i = 1, 9 do
  1564. wait(.01)
  1565. trace.Transparency = trace.Transparency + .1
  1566. trace2.Transparency = trace2.Transparency + .1
  1567. end
  1568. wait(.01)
  1569. trace:Destroy()
  1570. trace2:Destroy()
  1571. end)
  1572. disp()
  1573. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1574. wait(1)
  1575. for i = 0,.6,.2 do
  1576. wait(.05)
  1577. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1578. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1579. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  1580. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1581. LLW.C0 = LLWF
  1582. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  1583. end
  1584. del = false
  1585. DestroyLegWelds()
  1586. Sheath("RDaggerIn")
  1587. Sheath("LDaggerIn")
  1588. del = false
  1589. chara.Humanoid.WalkSpeed = 16
  1590. end
  1591.  
  1592. --Dividing Fang--
  1593. function divtrace(part)
  1594. local p = Instance.new("Part",game.Workspace)
  1595. p.Size = Vector3.new(0,0,0)
  1596. p.BrickColor = BrickColor.new("Really red")
  1597. p.Material = "Neon"
  1598. p.Anchored = true
  1599. p.CanCollide = false
  1600. p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1601. local pm = Instance.new("BlockMesh",p)
  1602. pm.Scale = Vector3.new(20,20,20)
  1603. local disp = coroutine.wrap(function()
  1604. for i = 1, 4 do
  1605. wait(.01)
  1606. pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5)
  1607. p.Transparency = p.Transparency + .2
  1608. end
  1609. wait(.01)
  1610. p:Destroy()
  1611. end)
  1612. disp()
  1613. end
  1614. function DividingFang()
  1615. del = true
  1616. atkd = true
  1617. chatfunc("Dividing Fang!")
  1618. chara.Humanoid.WalkSpeed = 0
  1619. Sheath("GreatSOut")
  1620. for i = 0,.6,.2 do
  1621. wait(.01)
  1622. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i)
  1623. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i)
  1624. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
  1625. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
  1626. end
  1627. local bf = Instance.new("BodyVelocity",chara.Torso)
  1628. bf.P = 10000
  1629. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1630. bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  1631. SV1Snd:Play()
  1632. SV2Snd:Play()
  1633. local e = Instance.new("Explosion",game.Workspace)
  1634. e.Visible = false
  1635. e.BlastPressure = 0
  1636. e.BlastRadius = 5
  1637. e.Position = GBoxhit.Position
  1638. e.Hit:connect(function(hit)
  1639. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1640. dealdmg(hit.Parent,25,4,.1)
  1641. SVHitSnd:Play()
  1642. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  1643. bf.P = 10000
  1644. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1645. bf.Velocity = Vector3.new(0,100,0)
  1646. debby:AddItem(bf,1)
  1647. end
  1648. end)
  1649. GBoxhit.Touched:connect(function(hit)
  1650. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1651. dealdmg(hit.Parent,25,4,.1)
  1652. SlashEff(hit.CFrame)
  1653. HitSnd:Play()
  1654. end
  1655. end)
  1656. for i = 1, 10 do
  1657. wait(.01)
  1658. divtrace(GBoxhit)
  1659. end
  1660. bf:Destroy()
  1661. for i = 0,.6,.2 do
  1662. wait(.001)
  1663. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i)
  1664. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i)
  1665. RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i)
  1666. LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i)
  1667. end
  1668. Greatswordu.GHandle.GWeld:Destroy()
  1669. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),})
  1670. wait(.1)
  1671. for i = 1, 3 do
  1672. PlaySnd(ClawDashSnd,chara)
  1673. for i = 0,1,.333 do
  1674. wait(.000001)
  1675. divtrace(GBoxhit)
  1676. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1677. end
  1678. for i = 0,1,.333 do
  1679. wait(.000001)
  1680. divtrace(GBoxhit)
  1681. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1682. end
  1683. end
  1684. Sheath("GreatSIn")
  1685. for i = 0,.6,.2 do
  1686. wait(.01)
  1687. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i)
  1688. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1689. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
  1690. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
  1691. end
  1692. TC.C0 = ITCF
  1693. HC.C0 = IHCF
  1694. RW.C0 = IRWF
  1695. LW.C0 = ILWF
  1696. chara.Humanoid.WalkSpeed = 16
  1697. del = false
  1698. end
  1699.  
  1700. --Decapitator--
  1701. function Decapitator()
  1702. del = true
  1703. atkd = true
  1704. chatfunc("Decapitator!")
  1705. chara.Humanoid.WalkSpeed = 0
  1706. Sheath("ScytheOut")
  1707. for i = 0,.6,.2 do
  1708. wait(.0001)
  1709. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1710. HC.C0 = clerp(IHCF,HCF,.4+i)
  1711. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1712. end
  1713. local bf = Instance.new("BodyVelocity",chara.Torso)
  1714. bf.P = 10000
  1715. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1716. bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50
  1717. SBoxhit.Touched:connect(function(hit)
  1718. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1719. dealdmg(hit.Parent,25,4,.1)
  1720. HitSnd:Play()
  1721. SlashEff(hit.Parent.Head.CFrame)
  1722. end
  1723. end)
  1724. Swing2Snd:Play()
  1725. for i = 0,1,.25 do
  1726. wait(.0001)
  1727. divtrace(SBoxhit)
  1728. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1729. HC.C0 = HCF
  1730. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1731. end
  1732. for i = 0,1,.25 do
  1733. wait(.0001)
  1734. divtrace(SBoxhit)
  1735. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1736. HC.C0 = HCF
  1737. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1738. end
  1739. bf:Destroy()
  1740. Sheath("ScytheIn")
  1741. for i = 0,.6,.2 do
  1742. wait(.0001)
  1743. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1744. HC.C0 = clerp(IHCF,HCF,.6-i)
  1745. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1746. end
  1747. TC.C0 = ITCF
  1748. HC.C0 = IHCF
  1749. RW.C0 = IRWF
  1750. LW.C0 = ILWF
  1751. chara.Humanoid.WalkSpeed = 16
  1752. del = false
  1753. end
  1754.  
  1755. --Reap the Sowed--
  1756. function SowReap()
  1757. del = true
  1758. atkd = true
  1759. chatfunc("Reap the Sowed!")
  1760. chara.Humanoid.WalkSpeed = 0
  1761. Sheath("ScytheOut")
  1762. for i = 0,.6,.2 do
  1763. wait(.001)
  1764. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1765. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1766. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1767. end
  1768. local bf = Instance.new("BodyVelocity",chara.Torso)
  1769. bf.P = 10000
  1770. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1771. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1772. SBoxhit.Touched:connect(function(hit)
  1773. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1774. dealdmg(hit.Parent,25,4,.1)
  1775. HitSnd:Play()
  1776. SlashEff(hit.CFrame)
  1777. end
  1778. end)
  1779. Swing2Snd:Play()
  1780. for i = 0,1,.25 do
  1781. wait(.001)
  1782. divtrace(SBoxhit)
  1783. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i)
  1784. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i)
  1785. end
  1786. for i = 0,.6,.2 do
  1787. wait(.001)
  1788. divtrace(SBoxhit)
  1789. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1790. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1791. end
  1792. bf:Destroy()
  1793. Sheath("ScytheIn")
  1794. for i = 0,.6,.2 do
  1795. wait(.001)
  1796. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1797. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1798. end
  1799. TC.C0 = ITCF
  1800. HC.C0 = IHCF
  1801. RW.C0 = IRWF
  1802. LW.C0 = ILWF
  1803. chara.Humanoid.WalkSpeed = 16
  1804. del = false
  1805. end
  1806.  
  1807. --Vampiric Drain--
  1808. grabactive = false
  1809. didgrab = false
  1810. function VampDrain(hit)
  1811. if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
  1812. grabactive = false
  1813. didgrab = true
  1814. chara.Humanoid.WalkSpeed = 0
  1815. chatfunc("Ready?")
  1816. TargetSelect(hit.Parent)
  1817. hit.Parent.Humanoid.PlatformStand = true
  1818. local grabweld = Instance.new("Weld",hit.Parent.Head)
  1819. grabweld.Part0 = hit.Parent.Head
  1820. grabweld.Part1 = chara["Right Arm"]
  1821. wait(.5)
  1822. for i = 0,1,.5 do
  1823. wait(.01)
  1824. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1825. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  1826. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1827. end
  1828. chatfunc("Be consumed by darkness.")
  1829. for i = 1, 40 do
  1830. wait(.05)
  1831. SV2Snd:Play()
  1832. dealdmg(hit.Parent,2,0,.1)
  1833. SlashEff(hit.Parent.Head.CFrame)
  1834. end
  1835. chatfunc("The end.")
  1836. grabweld:Destroy()
  1837. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  1838. bf.P = 10000
  1839. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1840. bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50
  1841. debby:AddItem(bf,1)
  1842. local trace = Instance.new("Part",game.Workspace)
  1843. trace.Size = Vector3.new(0,0,0)
  1844. trace.CFrame = hit.Parent.Head.CFrame
  1845. trace.CanCollide = false
  1846. trace.Anchored = true
  1847. trace.Material = "Neon"
  1848. trace.BrickColor = BrickColor.new("Really red")
  1849. local tmesh2 = Instance.new("SpecialMesh",trace)
  1850. tmesh2.MeshType = "Sphere"
  1851. SVHitSnd:Play()
  1852. local tracegrow = coroutine.wrap(function()
  1853. for i = 1, 9 do
  1854. wait(.01)
  1855. trace.Transparency = trace.Transparency + .1
  1856. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  1857. end
  1858. trace:Destroy()
  1859. end)
  1860. tracegrow()
  1861. dealdmg(hit.Parent,34,3,1)
  1862. wait(1)
  1863. for i = 0,.6,.2 do
  1864. wait(.01)
  1865. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1866. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  1867. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1868. end
  1869. hit.Parent.Humanoid.PlatformStand = false
  1870. chara.Humanoid.WalkSpeed = 16
  1871. --Laugh2Snd:Play()
  1872. del = false
  1873. end
  1874. end
  1875. chara["Right Arm"].Touched:connect(VampDrain)
  1876.  
  1877. function AttemptGrab()
  1878. del = true
  1879. atkd = true
  1880. grabactive = true
  1881. SuperPause()
  1882. for i = 0,.6,.2 do
  1883. wait(.01)
  1884. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1885. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1886. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1887. end
  1888. wait(1)
  1889. if didgrab == false then
  1890. grabactive = false
  1891. for i = 0,.6,.2 do
  1892. wait(.01)
  1893. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1894. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1895. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1896. end
  1897. del = false
  1898. elseif didgrab == true then
  1899. end
  1900. end
  1901.  
  1902. --Bloody Slaughter--
  1903. function BSlaughter()
  1904. del = true
  1905. atkd = true
  1906. chatfunc("Bloody Slaughter!")
  1907. chara.Humanoid.WalkSpeed = 0
  1908. Sheath("RDaggerOut")
  1909. Sheath("LDaggerOut")
  1910. for i = 0,.6,.2 do
  1911. wait(.0001)
  1912. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1913. HC.C0 = clerp(IHCF,HCF,.4+i)
  1914. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1915. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1916. end
  1917. local bf = Instance.new("BodyVelocity",chara.Torso)
  1918. bf.P = 10000
  1919. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1920. D1Boxhit.Touched:connect(function(hit)
  1921. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1922. dealdmg(hit.Parent,14,2,.1)
  1923. HitSnd:Play()
  1924. SlashEff(hit.Parent.Head.CFrame)
  1925. end
  1926. end)
  1927. D2Boxhit.Touched:connect(function(hit)
  1928. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1929. dealdmg(hit.Parent,14,2,.1)
  1930. HitSnd:Play()
  1931. SlashEff(hit.Parent.Head.CFrame)
  1932. end
  1933. end)
  1934. for i = 1, 10 do
  1935. Swing2Snd:Play()
  1936. for i = 0,1,.25 do
  1937. wait(.0001)
  1938. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1939. divtrace(D1Boxhit)
  1940. divtrace(D2Boxhit)
  1941. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1942. HC.C0 = HCF
  1943. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1944. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1945. end
  1946. Swing2Snd:Play()
  1947. for i = 0,1,.25 do
  1948. wait(.0001)
  1949. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1950. divtrace(D1Boxhit)
  1951. divtrace(D2Boxhit)
  1952. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1953. HC.C0 = HCF
  1954. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1955. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1956. end
  1957. end
  1958. bf:Destroy()
  1959. Sheath("RDaggerIn")
  1960. Sheath("LDaggerIn")
  1961. for i = 0,.6,.2 do
  1962. wait(.0001)
  1963. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1964. HC.C0 = clerp(IHCF,HCF,.6-i)
  1965. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1966. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1967. end
  1968. TC.C0 = ITCF
  1969. HC.C0 = IHCF
  1970. RW.C0 = IRWF
  1971. LW.C0 = ILWF
  1972. chara.Humanoid.WalkSpeed = 16
  1973. del = false
  1974. end
  1975.  
  1976. --Saw--
  1977. function GhostSaw()
  1978. if del == false then
  1979. del = true
  1980. atkd = true
  1981. chatfunc("Reaping Eye!")
  1982. chara.Humanoid.WalkSpeed = 0
  1983. for i = 0,.6,.2 do
  1984. wait(.01)
  1985. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1986. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1987. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1988. end
  1989. OrbSnd:Play()
  1990. for i = 1, 3 do
  1991. local trace = Instance.new("Part",game.Workspace)
  1992. trace.BrickColor = BrickColor.new("Really red")
  1993. trace.CanCollide = false
  1994. trace.Size = Vector3.new(1,1,1)
  1995. trace.BottomSurface = 0
  1996. trace.TopSurface = 0
  1997. trace.Anchored = true
  1998. trace.Material = "Neon"
  1999. trace.CFrame =  (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2000. local tracem = Instance.new("BlockMesh",trace)
  2001. local disp = coroutine.wrap(function()
  2002. for i = 1, 9 do
  2003. wait(.01)
  2004. trace.Transparency = trace.Transparency + .1
  2005. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  2006. end
  2007. wait(.01)
  2008. trace:Destroy()
  2009. end)
  2010. disp()
  2011. end
  2012. local saw = Instance.new("Part",game.Workspace)
  2013. saw.BrickColor = BrickColor.new("Crimson")
  2014. saw.CanCollide = false
  2015. saw.Size = Vector3.new(12,12,1)
  2016. saw.BottomSurface = 0
  2017. saw.TopSurface = 0
  2018. saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0)
  2019. local sawlookv = chara.HumanoidRootPart.CFrame.lookVector
  2020. local sawf = Instance.new("BodyForce",saw)
  2021. sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0)
  2022. saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30
  2023. local sawm = Instance.new("SpecialMesh",saw)
  2024. sawm.MeshId = "http://www.roblox.com/asset/?id=74322089"
  2025. sawm.Scale = Vector3.new(12,12,12)
  2026. local snd = Instance.new("Sound",saw)
  2027. snd.SoundId = "rbxassetid://248088589"
  2028. snd.Volume = 5
  2029. snd:Play()
  2030. saw.Touched:connect(function(hit)
  2031. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then
  2032. dealdmg(hit.Parent,20,5,.1)
  2033. PlaySnd(HitSnd,hit.Parent.Head)
  2034. end
  2035. end)
  2036. for i = 1, 20 do
  2037. wait(.01)
  2038. saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6
  2039. end
  2040. local sawp = saw.Position
  2041. saw:Destroy()
  2042. for i = 1, 3 do
  2043. local trace = Instance.new("Part",game.Workspace)
  2044. trace.BrickColor = BrickColor.new("Really red")
  2045. trace.CanCollide = false
  2046. trace.Size = Vector3.new(1,1,1)
  2047. trace.BottomSurface = 0
  2048. trace.TopSurface = 0
  2049. trace.Anchored = true
  2050. trace.Material = "Neon"
  2051. trace.CFrame = (CFrame.new(sawp.X,sawp.Y,sawp.Z) + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2052. local tracem = Instance.new("BlockMesh",trace)
  2053. local disp = coroutine.wrap(function()
  2054. for i = 1, 9 do
  2055. wait(.01)
  2056. trace.Transparency = trace.Transparency + .1
  2057. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  2058. end
  2059. wait(.01)
  2060. trace:Destroy()
  2061. end)
  2062. disp()
  2063. end
  2064. wait(1)
  2065. for i = 0,.6,.2 do
  2066. wait(.01)
  2067. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  2068. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2069. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2070. end
  2071. chara.Humanoid.WalkSpeed = 16
  2072. del = false
  2073. end
  2074. end
  2075.  
  2076. --Lock On--
  2077. function LockOn()
  2078. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2079. TargetSelect(Mouse.Target.Parent)
  2080. TargetSnd:Play()
  2081. wait(.05)
  2082. TargetSnd:Play()
  2083. else end
  2084. end
  2085.  
  2086. --Mouse Functions--
  2087. orbpushactive = false
  2088. del = false
  2089. input = ""
  2090. letterd = 0
  2091. ltoim = 0
  2092. function onKeyDown(key)
  2093. if del == false then
  2094. if key == "q" then
  2095. if input == "das" then
  2096. RoseThorn()
  2097. elseif input == "aad" then
  2098. ClawDash()
  2099. elseif input == "asdw" then
  2100. AttemptGrab()
  2101. elseif input == "dsas" then
  2102. BSlaughter()
  2103. elseif input == "dsd" then
  2104. GhostSaw()
  2105. else LockOn() end
  2106. input = ""
  2107. letterd = 0
  2108. ltoim = 0
  2109. elseif key == "z" then
  2110. Punch()
  2111. input = ""
  2112. letterd = 0
  2113. ltoim = 0
  2114. elseif key == "x" then
  2115. if input == "sa" then
  2116. BanditRevolver()
  2117. elseif input == "ss" then
  2118. FlipKick()
  2119. else KickAtk() end
  2120. input = ""
  2121. letterd = 0
  2122. ltoim = 0
  2123. elseif key == "c" then
  2124. if input == "dds" then
  2125. DividingFang()
  2126. elseif input == "asd" then
  2127. Decapitator()
  2128. elseif input == "dsd" then
  2129. SowReap()
  2130. else HardPunch() end
  2131. input = ""
  2132. letterd = 0
  2133. ltoim = 0
  2134. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  2135. input=input..key
  2136. print(input)
  2137. letterd = letterd + 1
  2138. ltoim = ltoim + 10
  2139. if letterd > 5 then
  2140. input = ""
  2141. letterd = 0
  2142. ltoim = 0
  2143. end
  2144. elseif key == "m" then
  2145. if Music.IsPlaying == true then
  2146. Music:Stop()
  2147. elseif Music.IsPlaying == false then
  2148. Music:Play()
  2149. end
  2150. end
  2151. end
  2152. end
  2153. combo = 0
  2154.  
  2155. --Mouse Activation--
  2156. if Mouse then
  2157. Mouse.KeyDown:connect(onKeyDown)
  2158. end
  2159.  
  2160. --Loop Function--
  2161. walking = false
  2162. toim = 0
  2163. while true do
  2164. wait()
  2165. toim = toim + .1
  2166. ltoim = ltoim - 1
  2167. if ltoim < 1 then
  2168. input = ""
  2169. end
  2170. if atkd == true then
  2171. TC.C0 = TCF
  2172. HC.C0 = HCF
  2173. RW.C0 = RWF
  2174. LW.C0 = LWF
  2175. atkd = false
  2176. end
  2177. if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then
  2178. chara:FindFirstChild("Scythe"):Destroy()
  2179. elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then
  2180. chara:FindFirstChild("Greatswordu"):Destroy()
  2181. elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then
  2182. chara:FindFirstChild("RDaggeru"):Destroy()
  2183. elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then
  2184. chara:FindFirstChild("LDaggeru"):Destroy()
  2185. end
  2186. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2187. if torvel < 1 and walking == true and del == false and atkd == false then
  2188. for i = 0,1,.5 do
  2189. wait(.001)
  2190. if del == false then
  2191. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i)
  2192. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
  2193. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i)
  2194. LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i)
  2195. end
  2196. end
  2197. walking = false
  2198. elseif torvel > 1 and walking == false and del == false and atkd == false then
  2199. for i = 0,1,.5 do
  2200. wait(.001)
  2201. if del == false then
  2202. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2203. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2204. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  2205. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  2206. end
  2207. end
  2208. walking = true
  2209. else
  2210. end
  2211. imgl.Rotation = imgl.Rotation + 3
  2212. if targetted ~= nil then
  2213. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2214. crosshair.Enabled = true
  2215. elseif targetted == nil then
  2216. crosshair.Adornee = nil
  2217. crosshair.Enabled = false
  2218. end
  2219. end
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