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GojiGaming1337

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May 31st, 2018
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  1. --Skid Slayer
  2. --Edited by GodzillaGamer2037
  3.  
  4.  
  5.  
  6. --[[wait(0.1)
  7. -------------------------------
  8. local p=game:service("Players").LocalPlayer
  9. if p.Name=="Reruderu" then
  10. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  11. elseif p.Name=="Rerumu" then
  12. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  13. end]]
  14. p = game.Players.LocalPlayer
  15. char = p.Character
  16. torso = char.Torso
  17. neck = char.Torso.Neck
  18. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  19. Player=game:GetService("Players").LocalPlayer
  20. Character=Player.Character
  21. PlayerGui=Player.PlayerGui
  22. Backpack=Player.Backpack
  23. Torso=Character.Torso
  24. Head=Character.Head
  25. Humanoid=Character.Humanoid
  26. LeftArm=Character["Left Arm"]
  27. LeftLeg=Character["Left Leg"]
  28. RightArm=Character["Right Arm"]
  29. RightLeg=Character["Right Leg"]
  30. cam=game.Workspace.CurrentCamera
  31. LS=Torso["Left Shoulder"]
  32. LH=Torso["Left Hip"]
  33. RS=Torso["Right Shoulder"]
  34. RH=Torso["Right Hip"]
  35. Face = Head.face
  36. angles=CFrame.Angles
  37. euler=CFrame.fromEulerAnglesXYZ
  38. Player=game:GetService("Players").LocalPlayer
  39. Character=Player.Character
  40. local p=game:service("Players").LocalPlayer
  41. local char=p.Character
  42. script.Parent=char
  43. local torso=char.Torso
  44. local hed=char.Head
  45. local larm=char:FindFirstChild("Left Arm")
  46. local rarm=char:FindFirstChild("Right Arm")
  47. local lleg=char:FindFirstChild("Left Leg")
  48. local rleg=char:FindFirstChild("Right Leg")
  49. local hum=char.Humanoid
  50. local cam=workspace.CurrentCamera
  51. local root=char.HumanoidRootPart
  52. local mouse=p:GetMouse()
  53. local hb=game:service("RunService").Heartbeat
  54. local rs=game:service("RunService").Stepped
  55. RootPart=Character.HumanoidRootPart
  56. RootJoint=RootPart.RootJoint
  57. RootCF=euler(-1.57,0,3.14)
  58. hum.MaxHealth=math.huge
  59. hum.Health=hum.MaxHealth
  60. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  61. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  62. local run = 30
  63. local normal = 16
  64. local color = "Really black"
  65. local color2 = "Daisy orange"
  66. local righteyebrickcolor = "Daisy orange"
  67. local NumCol = 255,0,0
  68. local GodSlayer = true
  69. local Full = false
  70. hum.WalkSpeed = 5
  71. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  72. -------------------
  73. local drinks="10722059"
  74. local m="41707332"
  75. local tx="41708701"
  76. local ragesong="1843017650"
  77. local breaks="368270172"
  78. local scream="527276541"
  79. local Shirt = "rbxassetid://529687650"
  80. local Pants = "rbxassetid://262777926"
  81. -------------------
  82. local handle = Instance.new("Part")
  83. handle.Parent = Character
  84. handle.Size = Vector3.new(0.2,0.2,0.2)
  85. handle.Archivable = true
  86. handle.Transparency = 1
  87. handle.CanCollide = false
  88. handle.BrickColor = BrickColor.new("White")
  89. handle.Material = "Neon"
  90. local handlmesh = Instance.new("BlockMesh",handle)
  91. handlmesh.Scale = Vector3.new(1,1,1)
  92. local handleweld = Instance.new("Weld")
  93. handleweld.Parent = handle
  94. handleweld.Part0 = rarm
  95. handleweld.Part1 = handle
  96. handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  97. handleweld.Part0 = rarm
  98. -------------------
  99. function clerp(a,b,t)
  100. local qa = {QuaternionFromCFrame(a)}
  101. local qb = {QuaternionFromCFrame(b)}
  102. local ax, ay, az = a.x, a.y, a.z
  103. local bx, by, bz = b.x, b.y, b.z
  104. local _t = 1-t
  105. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  106. end
  107.  
  108. function QuaternionFromCFrame(cf)
  109. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  110. local trace = m00 + m11 + m22
  111. if trace > 0 then
  112. local s = math.sqrt(1 + trace)
  113. local recip = 0.5/s
  114. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  115. else
  116. local i = 0
  117. if m11 > m00 then
  118. i = 1
  119. end
  120. if m22 > (i == 0 and m00 or m11) then
  121. i = 2
  122. end
  123. if i == 0 then
  124. local s = math.sqrt(m00-m11-m22+1)
  125. local recip = 0.5/s
  126. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  127. elseif i == 1 then
  128. local s = math.sqrt(m11-m22-m00+1)
  129. local recip = 0.5/s
  130. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  131. elseif i == 2 then
  132. local s = math.sqrt(m22-m00-m11+1)
  133. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  134. end
  135. end
  136. end
  137.  
  138. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  139. local xs, ys, zs = x + x, y + y, z + z
  140. local wx, wy, wz = w*xs, w*ys, w*zs
  141. local xx = x*xs
  142. local xy = x*ys
  143. local xz = x*zs
  144. local yy = y*ys
  145. local yz = y*zs
  146. local zz = z*zs
  147. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  148. end
  149.  
  150. function QuaternionSlerp(a, b, t)
  151. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  152. local startInterp, finishInterp;
  153. if cosTheta >= 0.0001 then
  154. if (1 - cosTheta) > 0.0001 then
  155. local theta = math.acos(cosTheta)
  156. local invSinTheta = 1/math.sin(theta)
  157. startInterp = math.sin((1-t)*theta)*invSinTheta
  158. finishInterp = math.sin(t*theta)*invSinTheta
  159. else
  160. startInterp = 1-t
  161. finishInterp = t
  162. end
  163. else
  164. if (1+cosTheta) > 0.0001 then
  165. local theta = math.acos(-cosTheta)
  166. local invSinTheta = 1/math.sin(theta)
  167. startInterp = math.sin((t-1)*theta)*invSinTheta
  168. finishInterp = math.sin(t*theta)*invSinTheta
  169. else
  170. startInterp = t-1
  171. finishInterp = t
  172. end
  173. end
  174. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  175. end
  176. rayCast = function(Position, Direction, Range, Ignore)
  177. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  178. end
  179. local v = game.Players.localPlayer
  180. local torso = v.Character.Torso
  181.  
  182. plr = game.Players.LocalPlayer
  183. char = game.Players.LocalPlayer.Character
  184. hum = game.Players.LocalPlayer.Character.Humanoid
  185. t = game.Players.LocalPlayer.Character.Torso
  186. h = game.Players.LocalPlayer.Character.Head
  187. ra = game.Players.LocalPlayer.Character["Right Arm"]
  188. la = game.Players.LocalPlayer.Character["Left Arm"]
  189. rl = game.Players.LocalPlayer.Character["Right Leg"]
  190. ll = game.Players.LocalPlayer.Character["Left Leg"]
  191. tors = Character.Torso
  192. lleg = Character["Left Leg"]
  193. root = Character.HumanoidRootPart
  194. hed = Character.Head
  195. rleg = Character["Right Leg"]
  196. rarm = Character["Right Arm"]
  197. larm = Character["Left Arm"]
  198. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  199. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  200. local Effects = {}
  201. attack = false
  202. local attacking = false
  203. vt = Vector3.new
  204. bc = BrickColor.new
  205. br = BrickColor.random
  206. it = Instance.new
  207. cf = CFrame.new
  208. euler = CFrame.fromEulerAnglesXYZ
  209. angles = CFrame.Angles
  210. matr = math.random
  211. local colororg = BrickColor.new("Dark indigo") -- set color u like
  212. local meshtype = "Sphere" -- only for specialmesh
  213. mouse = plr:GetMouse()
  214.  
  215. function swait(num)
  216. if num==0 or num==nil then
  217. game:service'RunService'.Stepped:wait(0)
  218. else
  219. for i=0,num do
  220. game:service'RunService'.Stepped:wait(0)
  221. end
  222. end
  223. end
  224.  
  225. function chatfunc(text)
  226. local chat = coroutine.wrap(function()
  227. if char:FindFirstChild("TalkingBillBoard")~= nil then
  228. char:FindFirstChild("TalkingBillBoard"):destroy()
  229. end
  230. local naeeym2 = Instance.new("BillboardGui",char)
  231. naeeym2.Size = UDim2.new(0,100,0,40)
  232. naeeym2.StudsOffset = Vector3.new(0,3,0)
  233. naeeym2.Adornee = char.Head
  234. naeeym2.Name = "TalkingBillBoard"
  235. local tecks2 = Instance.new("TextLabel",naeeym2)
  236. tecks2.BackgroundTransparency = 1
  237. tecks2.BorderSizePixel = 0
  238. tecks2.Text = ""
  239. tecks2.Font = "Fantasy"
  240. tecks2.TextSize = 30
  241. tecks2.TextStrokeTransparency = 0
  242. tecks2.TextColor3 = Color3.new(.6,0,0)
  243. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  244. tecks2.Size = UDim2.new(1,0,0.5,0)
  245. local tecks3 = Instance.new("TextLabel",naeeym2)
  246. tecks3.BackgroundTransparency = 1
  247. tecks3.BorderSizePixel = 0
  248. tecks3.Text = ""
  249. tecks3.Font = "Fantasy"
  250. tecks3.TextSize = 30
  251. tecks3.TextStrokeTransparency = 0
  252. tecks3.TextColor3 = Color3.new(255,255,0)
  253. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  254. tecks3.Size = UDim2.new(1,0,0.5,0)
  255. for i = 1,string.len(text),1 do
  256. tecks2.Text = string.sub(text,1,i)
  257. tecks3.Text = string.sub(text,1,i)
  258. wait(0.01)
  259. end
  260. wait(2)
  261. for i = 1, 50 do
  262. swait()
  263. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  264. tecks2.Rotation = tecks2.Rotation - .8
  265. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  266. tecks2.TextTransparency = tecks2.TextTransparency + .04
  267. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  268. tecks3.Rotation = tecks2.Rotation + .8
  269. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  270. tecks3.TextTransparency = tecks2.TextTransparency + .04
  271. end
  272. naeeym2:Destroy()
  273. end)
  274. chat()
  275. end
  276. function onChatted(msg)
  277. chatfunc(msg)
  278. end
  279. p.Chatted:connect(onChatted)
  280. coroutine.resume(coroutine.create(function()
  281. wait(2)
  282. chatfunc("I'm going to remake you..!")
  283. end))
  284.  
  285.  
  286. local s0=Instance.new("Sound",char)
  287. s0.SoundId="rbxassetid://"..ragesong
  288. s0.Volume=1999
  289. s0.Pitch=1
  290. s0.Looped=true
  291.  
  292.  
  293. local s02=Instance.new("Sound",char)
  294. s02.SoundId="rbxassetid://978788235"
  295. s02.Volume=1999
  296. s02.Pitch=1
  297. s02.Looped=false
  298. s02:Play()
  299.  
  300. function Sound(ID,Parent,Vol,Pitch,Loop)
  301. local S0 = Instance.new("Sound",Parent)
  302. S0.SoundId = ID
  303. S0.Volume = Vol
  304. S0.Looped = Loop
  305. S0.Pitch = Pitch
  306. wait(.1)
  307. S0:Play()
  308. end
  309. function weld(a, b, acf)
  310. local w = Instance.new("Weld", a)
  311. w.Part0 = a
  312. w.Part1 = b
  313. w.C0 = acf
  314. end
  315.  
  316.  
  317. wait(9)
  318. char.Head.face:Destroy()
  319. local reye = Instance.new("Part", char)
  320. reye.CanCollide = false
  321. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  322. reye.Material = "Neon"
  323. reye.Size = Vector3.new(.15,.15,.15)
  324. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  325. m1 = Instance.new("SpecialMesh", reye)
  326. m1.MeshType = "Sphere"
  327. m1.Scale = Vector3.new(0.9,0.9,0.9)
  328. reye.Locked = true
  329. reye.Name = "re"
  330.  
  331. local leye = Instance.new("Part", char)
  332. leye.CanCollide = false
  333. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  334. leye.Material = "Neon"
  335. leye.Size = Vector3.new(.15,.15,.15)
  336. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  337. local m = Instance.new("SpecialMesh", leye)
  338. m.MeshType = "Sphere"
  339. m.Scale = Vector3.new(0.9,0.9,0.9)
  340. leye.Locked = true
  341. leye.Name = "le"
  342.  
  343. coroutine.resume(coroutine.create(function(Part,Weld)
  344. while Part.Parent~=nil do
  345. wait(2)
  346. for i=0,1,0.2 do
  347. wait()
  348. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  349. end
  350. for i=0,1,0.2 do
  351. wait()
  352. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  353. end
  354. end
  355. end),leye,weld)
  356.  
  357. coroutine.resume(coroutine.create(function(Part,Weld)
  358. while Part.Parent~=nil do
  359. wait(2)
  360. for z=0,1,0.2 do
  361. wait()
  362. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  363. end
  364. for z=0,1,0.2 do
  365. wait()
  366. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  367. end
  368. end
  369. end),reye,weld)
  370.  
  371.  
  372.  
  373. function fnt(pos,dist,splr)
  374. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  375. local list = {}
  376. for i,v in pairs(workspace:GetChildren())do
  377. if v:IsA("Model")then
  378. if v:findFirstChild("Torso")then
  379. if v ~= char then
  380. if(v.Torso.Position -pos).magnitude <= dist then
  381. table.insert(list,v)
  382. end
  383. end
  384. end
  385. end
  386. end
  387. return list
  388. end
  389. function fnp(pos,dist,splr)
  390. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  391. local list = {}
  392. for i,v in pairs(workspace:GetChildren())do
  393. if v:IsA("Part")then
  394. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  395. if(v.Position -pos).magnitude <= dist then
  396. table.insert(list,v)
  397. end
  398. end
  399. end
  400. end
  401. return list
  402. end
  403. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  404. local wld = Instance.new("Weld", wp1)
  405. wld.Part0 = wp0
  406. wld.Part1 = wp1
  407. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  408. end
  409. local trans=false
  410. ------------------------------------
  411. ------------------------------------
  412. anim="idle"
  413. local sine=0
  414. local add=0
  415. local value=0
  416. local ffing=false
  417. local msgs=0
  418. attack=false
  419. NoAnims=false
  420. ----preparing character----
  421.  
  422.  
  423.  
  424.  
  425.  
  426.  
  427. function NoOutline(Part)
  428. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  429. end
  430. function lerp(a, b, t) -- Linear interpolation
  431. return a + (b - a)*t
  432. end
  433.  
  434. function slerp(a, b, t) --Spherical interpolation
  435. dot = a:Dot(b)
  436. if dot > 0.99999 or dot < -0.99999 then
  437. return t <= 0.5 and a or b
  438. else
  439. r = math.acos(dot)
  440. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  441. end
  442. end
  443.  
  444. function matrixInterpolate(a, b, t)
  445. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  446. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  447. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  448. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  449. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  450. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  451. local t = v1:Dot(v2)
  452. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  453. return CFrame.new()
  454. end
  455. return CFrame.new(
  456. v0.x, v0.y, v0.z,
  457. v1.x, v1.y, v1.z,
  458. v2.x, v2.y, v2.z,
  459. v3.x, v3.y, v3.z)
  460. end
  461. ----------------------------------------------------
  462. function genWeld(a,b)
  463. local w = Instance.new("Weld",a)
  464. w.Part0 = a
  465. w.Part1 = b
  466. return w
  467. end
  468. function weld(a, b)
  469. local weld = Instance.new("Weld")
  470. weld.Name = "W"
  471. weld.Part0 = a
  472. weld.Part1 = b
  473. weld.C0 = a.CFrame:inverse() * b.CFrame
  474. weld.Parent = a
  475. return weld;
  476. end
  477. ----------------------------------------------------
  478. function Lerp(c1,c2,al)
  479. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  480. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  481. for i,v in pairs(com1) do
  482. com1[i] = v+(com2[i]-v)*al
  483. end
  484. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  485. end
  486. ----------------------------------------------------
  487.  
  488.  
  489.  
  490. fw(torso, larm, -1.5, 0.5, 0)
  491. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  492. fw(torso, rarm, 1.5, 0.5, 0)
  493. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  494. fw(torso, hed, 0, 1.5, 0)
  495. fw(torso, lleg, -0.5, -1, 0)
  496. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  497. fw(torso, rleg, 0.5, -1, 0)
  498. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  499. fw(root, torso, 0, -1, 0)
  500. torso.Weld.C1 = CFrame.new(0, -1, 0)
  501. --------------rot------------
  502. local r=0
  503. local radd=0.04
  504. coroutine.wrap(function()
  505. while rs:wait() do
  506. r=r+radd
  507. end
  508. end)()
  509. attack = false
  510. -----------------------------
  511.  
  512. -----------------------------
  513.  
  514.  
  515. if trans == false then
  516. attack=true
  517. NoAnims=true
  518. hum.WalkSpeed=0
  519.  
  520. local fx = Instance.new("Sound",char)
  521. fx.SoundId="rbxassetid://"..drinks
  522. fx.Volume=0
  523. fx.Pitch=1
  524. fx:Play()
  525.  
  526.  
  527.  
  528.  
  529. fx.SoundId="rbxassetid://"..breaks
  530. fx.Volume=10
  531. fx:Play()
  532.  
  533.  
  534.  
  535.  
  536. print("drinked")
  537.  
  538.  
  539.  
  540. coroutine.wrap(function()
  541. while trans == false do
  542. wait(0.2)
  543. local ef = Instance.new("Part",char)
  544. ef.Name="pulse"
  545. ef.BrickColor=BrickColor.new(color2)
  546. ef.Material="Neon"
  547. ef.Shape="Ball"
  548. ef.CanCollide=false
  549. ef.Anchored=true
  550. ef.Size=Vector3.new(1,1,1)
  551. ef.CFrame=root.CFrame
  552.  
  553. local ef2 = ef:Clone()
  554. ef2.Parent=ef
  555. ef2.BrickColor=BrickColor.new(color)
  556. ef2.Name="call"
  557. ef2.Size=Vector3.new(1,1,1)
  558. local em=Instance.new("SpecialMesh",ef2)
  559. em.MeshId="rbxassetid://3270017"
  560. em.Scale=Vector3.new(1,1,0.0001)
  561.  
  562. local ef3 = ef2:Clone()
  563. ef3.Parent=ef
  564. ef3.Name="aura"
  565. ef3.CFrame=root.CFrame
  566. local em2=ef3.Mesh
  567. em2.MeshId="rbxassetid://20329976"
  568. em2.Scale=Vector3.new(1,0.4,1)
  569.  
  570. local ef4 = ef3:Clone()
  571. ef4.Parent=ef
  572. local em3=ef4.Mesh
  573.  
  574. local ef5 = ef2:Clone()
  575. ef5.Parent=ef
  576. local em4=ef5.Mesh
  577.  
  578. coroutine.wrap(function()
  579. for i = 1, 60 do
  580. rs:wait()
  581. ef.Size=ef.Size+Vector3.new(1,1,1)
  582. ef.Transparency=ef.Transparency+1/60
  583. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  584. ef2.Transparency=ef2.Transparency+1/60
  585. em.Scale=em.Scale+Vector3.new(1,1,0)
  586. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  587. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  588. ef3.Transparency=ef3.Transparency+1/60
  589. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  590. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  591. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  592. ef4.Transparency=ef4.Transparency+1/60
  593. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  594. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  595. ef5.Transparency=ef5.Transparency+1/60
  596. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  597. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  598. end
  599. ef:Destroy()
  600. ef2:Destroy()
  601. ef3:Destroy()
  602. ef4:Destroy()
  603. ef5:Destroy()
  604. end)()
  605. end
  606. local ef = Instance.new("Part",char)
  607. ef.Name="pulse"
  608. ef.BrickColor=BrickColor.new(color2)
  609. ef.Material="Neon"
  610. ef.Shape="Ball"
  611. ef.CanCollide=false
  612. ef.Anchored=true
  613. ef.Size=Vector3.new(1,1,1)
  614. ef.CFrame=root.CFrame
  615. local em=Instance.new("SpecialMesh",ef)
  616. em.MeshId="rbxassetid://9982590"
  617. em.Scale=Vector3.new(1,0.3,1)
  618.  
  619. local ef2 = ef:Clone()
  620. ef2.Parent=ef
  621. ef2.Name="aura"
  622. ef2.CFrame=root.CFrame
  623. ef2.Mesh:Destroy()
  624.  
  625. local ef3 = ef:Clone()
  626. ef3.Parent=ef
  627. ef3.Name="aura"
  628. ef3.CFrame=root.CFrame
  629. ef3.Mesh:Destroy()
  630. local em2=Instance.new("SpecialMesh",ef3)
  631. em2.MeshId="rbxassetid://20329976"
  632. em2.Scale=Vector3.new(1,0.3,1)
  633.  
  634. coroutine.wrap(function()
  635. for i = 1, 250 do
  636. ef.Size=ef.Size+Vector3.new(2,2,2)
  637. ef.Transparency=ef.Transparency+1/160
  638. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  639. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  640. ef3.Transparency=ef3.Transparency+1/160
  641. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  642. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  643. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  644. ef2.Transparency=ef2.Transparency+1/160
  645. rs:wait()
  646. end
  647. ef:Destroy()
  648. ef2:Destroy()
  649. ef3:Destroy()
  650. s02:Destroy()
  651.  
  652. end)()
  653. end)()
  654.  
  655. for i = 1, 270 do
  656. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  657. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  658. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  659. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  660. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  661. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  662. rs:wait()
  663. end
  664. wait(8.7)
  665. s0:Play()
  666. trans=true
  667. print("screamed")
  668. for i,v in pairs(char:GetChildren()) do
  669. if v:FindFirstChild("Handle") then
  670. v.Handle.Transparency=1
  671. end
  672. end
  673. hum.WalkSpeed=normal
  674. NoAnims=false
  675. attack=false
  676. end
  677.  
  678.  
  679. ------effects------
  680.  
  681. ypcall(function()
  682. shirt = Instance.new("Shirt", char)
  683. shirt.Name = "Shirt"
  684. pants = Instance.new("Pants", char)
  685. pants.Name = "Pants"
  686. char.Shirt.ShirtTemplate = Shirt
  687. char.Pants.PantsTemplate = Pants
  688. end)
  689.  
  690. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  691. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  692. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  693. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  694.  
  695.  
  696.  
  697. hum = char.Humanoid
  698.  
  699. function CreateMesh(parent, id, x, y, z, texture)
  700. local m=Instance.new("SpecialMesh", parent)
  701. m.MeshType = "FileMesh"
  702. m.MeshId=id
  703. if texture ~= nil then
  704. m.TextureId=texture
  705. end
  706. m.Scale = Vector3.new(x,y,z)
  707. end
  708.  
  709. local euler = CFrame.fromEulerAnglesXYZ
  710.  
  711. Hat=function()
  712. hat = Instance.new("Part", char)
  713. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://285762706")
  714. hat.Name = "PurpleHair"
  715. hat.Locked = true
  716. hat.BrickColor = BrickColor.new("Gold")
  717. hat.CanCollide=true
  718. hat.Size=Vector3.new(1,1,1)
  719. hatw = Instance.new("Weld",hat)
  720. hatw.Part0=hat
  721. hatw.Part1=char['Head']
  722. hatw.C0=CFrame.new(-0.1,-0.4,0)
  723. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  724. end
  725.  
  726.  
  727. Hat2=function()
  728. hat2 = Instance.new("Part", char)
  729. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://41014774")
  730. hat2.Name = "DisguiseScarf"
  731. hat2.Locked = true
  732. hat2.BrickColor = BrickColor.new("Gold")
  733. hat2.CanCollide=true
  734. hat2.Size=Vector3.new(1,1,1)
  735. hat2w = Instance.new("Weld",hat2)
  736. hat2w.Part0=hat2
  737. hat2w.Part1=char['Head']
  738. hat2w.C0=CFrame.new(0,0.5,0)
  739. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  740. end
  741.  
  742. Hat()
  743. Hat2()
  744.  
  745. hum.MaxHealth=math.huge
  746. hum.Health=hum.MaxHealth
  747.  
  748.  
  749. Debounces = {
  750. CanAttack = true;
  751. NoIdl = false;
  752. Slashing = false;
  753. Slashed = false;
  754. RPunch = false;
  755. RPunched = false;
  756. LPunch = false;
  757. LPunched = false;
  758. }
  759. local Touche = {char.Name, }
  760.  
  761.  
  762.  
  763.  
  764.  
  765. CV="Daisy orange"
  766.  
  767. local txt = Instance.new("BillboardGui", char)
  768. txt.Adornee = char .Head
  769. txt.Name = "_status"
  770. txt.Size = UDim2.new(2, 0, 1.2, 0)
  771. txt.StudsOffset = Vector3.new(-9, 11, 0)
  772. local text = Instance.new("TextLabel", txt)
  773. text.Size = UDim2.new(10, 0, 7, 0)
  774. text.FontSize = "Size24"
  775. text.TextScaled = true
  776. text.TextTransparency = 0
  777. text.BackgroundTransparency = 1
  778. text.TextTransparency = 0
  779. text.TextStrokeTransparency = 0
  780. text.Font = "Antique"
  781. text.TextStrokeColor3 = Color3.new(255,255,0)
  782.  
  783. v=Instance.new("Part")
  784. v.Name = "ColorBrick"
  785. v.Parent=p.Character
  786. v.FormFactor="Symmetric"
  787. v.Anchored=true
  788. v.CanCollide=false
  789. v.BottomSurface="Smooth"
  790. v.TopSurface="Smooth"
  791. v.Size=Vector3.new(10,5,3)
  792. v.Transparency=1
  793. v.CFrame=char.Torso.CFrame
  794. v.BrickColor=BrickColor.new(CV)
  795. v.Transparency=1
  796. text.TextColor3 = Color3.new(0,0,0)
  797. v.Shape="Block"
  798. text.Text = "God Maker"
  799.  
  800.  
  801.  
  802.  
  803.  
  804.  
  805.  
  806. rarm.Touched:connect(function(ht)
  807. hit = ht.Parent
  808. if ht and hit:IsA("Model") then
  809. if hit:FindFirstChild("Humanoid") then
  810. if hit.Name ~= p.Name then
  811. if Debounces.RPunch == true and Debounces.RPunched == false then
  812. Debounces.RPunched = true
  813. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  814. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  815. if Debounces.ks==true then
  816. z = Instance.new("Sound",hed)
  817. z.SoundId = "rbxassetid://588693156"
  818. z.Pitch = ptz[math.random(1,#ptz)]
  819. z.Volume = 20
  820. z:Play()
  821. end
  822. wait(.2)
  823. Debounces.RPunched = false
  824. end
  825. end
  826. end
  827. elseif ht and hit:IsA("Hat") then
  828. if hit.Parent.Name ~= p.Name then
  829. if hit.Parent:FindFirstChild("Humanoid") then
  830. if Debounces.RPunch == true and Debounces.RPunched == false then
  831. Debounces.RPunched = true
  832. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  833. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  834. if Debounces.ks==true then
  835. z = Instance.new("Sound",hed)
  836. z.SoundId = "rbxassetid://588693156"
  837. z.Pitch = ptz[math.random(1,#ptz)]
  838. z.Volume = 20
  839. z:Play()
  840. end
  841. wait(.2)
  842. Debounces.RPunched = false
  843. end
  844. end
  845. end
  846. end
  847. end)
  848. larm.Touched:connect(function(ht)
  849. hit = ht.Parent
  850. if ht and hit:IsA("Model") then
  851. if hit:FindFirstChild("Humanoid") then
  852. if hit.Name ~= p.Name then
  853. if Debounces.LPunch == true and Debounces.LPunched == false then
  854. Debounces.LPunched = true
  855. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  856. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  857. if Debounces.ks2==true then
  858. z = Instance.new("Sound",hed)
  859. z.SoundId = "rbxassetid://588693156"
  860. z.Pitch = ptz[math.random(1,#ptz)]
  861. z.Volume = 20
  862. z:Play()
  863. end
  864. wait(.2)
  865. Debounces.LPunched = false
  866. end
  867. end
  868. end
  869. elseif ht and hit:IsA("Hat") then
  870. if hit.Parent.Name ~= p.Name then
  871. if hit.Parent:FindFirstChild("Humanoid") then
  872. if Debounces.LPunch == true and Debounces.LPunched == false then
  873. Debounces.LPunched = true
  874. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  875. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  876. if Debounces.ks2==true then
  877. z = Instance.new("Sound",hed)
  878. z.SoundId = "rbxassetid://588693156"
  879. z.Pitch = ptz[math.random(1,#ptz)]
  880. z.Volume = 20
  881. z:Play()
  882. end
  883. wait(.2)
  884. Debounces.LPunched = false
  885. end
  886. end
  887. end
  888. end
  889. end)
  890.  
  891.  
  892.  
  893.  
  894.  
  895.  
  896.  
  897.  
  898. local attacktype = 1
  899. local attack = false
  900.  
  901.  
  902.  
  903. function attackone()
  904. Debounces.RPunch = true
  905. Debounces.LPunch = true
  906. attack = true
  907. NoAnims = true
  908. for i = 1, 3 do
  909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  915. if Debounces.on == false then break end
  916. wait()
  917. end
  918. attack = false
  919. NoAnims = false
  920. Debounces.RPunch = false
  921. Debounces.LPunch = false
  922. end
  923.  
  924. function attacktwo()
  925. Debounces.RPunch = true
  926. Debounces.LPunch = true
  927. NoAnims = true
  928. attack = true
  929. for i = 1, 3 do
  930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  936. if Debounces.on == false then break end
  937. wait()
  938. end
  939. attack = false
  940. NoAnims = false
  941. Debounces.RPunch = false
  942. Debounces.LPunch = false
  943.  
  944. end
  945.  
  946.  
  947. function attackthree()
  948. Debounces.RPunch = true
  949. Debounces.LPunch = true
  950. NoAnims = true
  951. attack = true
  952. for i = 1, 3 do
  953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  959. if Debounces.on == false then break end
  960. wait()
  961. end
  962. attack = false
  963. NoAnims = false
  964. Debounces.RPunch = false
  965. Debounces.LPunch = false
  966. end
  967.  
  968.  
  969. function attackfour()
  970. Debounces.RPunch = true
  971. Debounces.LPunch = true
  972. NoAnims = true
  973. attack = true
  974. for i = 1, 3 do
  975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  981. if Debounces.on == false then break end
  982. wait()
  983. end
  984. attack = false
  985. NoAnims = false
  986. Debounces.RPunch = false
  987. Debounces.LPunch = false
  988. end
  989.  
  990.  
  991. mouse.Button1Down:connect(function()
  992. if attack == false and attacktype == 1 then
  993. attacktype = 2
  994. attackone()
  995. elseif attack == false and attacktype == 2 then
  996. attacktype = 3
  997. attacktwo()
  998. elseif attack == false and attacktype == 3 then
  999. attacktype = 4
  1000. attackthree()
  1001. elseif attack == false and attacktype == 4 then
  1002. attacktype = 1
  1003. attackfour()
  1004. end
  1005. end)
  1006.  
  1007.  
  1008. --[[function Transformation()
  1009. hum.WalkSpeed = 0
  1010. local Portal = Instance.new("Model",char)
  1011. local prt1 = Instance.new("Model",Portal)
  1012. local prt2 = Instance.new("Model",Portal)
  1013. local prt3 = Instance.new("Model",Portal)
  1014. for i = 1,7 do
  1015. local p = Instance.new("Part",prt1)
  1016. p.Locked = true
  1017. p.Anchored = true
  1018. p.Transparency = 1
  1019. p.CanCollide = false
  1020. p.BrickColor = BrickColor.new("Daisy orange")
  1021. p.TopSurface = 0
  1022. p.Material = "Neon"
  1023. p.BottomSurface = 0
  1024. p.Size = Vector3.new(1,1,1)
  1025. local m = Instance.new("SpecialMesh",p)
  1026. m.Name = 'm'
  1027. m.Scale = Vector3.new(1,1,1)
  1028. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1029. end for i = 1,7 do
  1030. local p = Instance.new("Part",prt2)
  1031. p.Locked = true
  1032. p.Anchored = true
  1033. p.CanCollide = false
  1034. p.Transparency = 1
  1035. p.BrickColor = BrickColor.new("Really black")
  1036. p.TopSurface = 0
  1037. p.Material = "Neon"
  1038. p.BottomSurface = 0
  1039. p.Size = Vector3.new(1,1,1)
  1040. local m = Instance.new("SpecialMesh",p)
  1041. m.Name = 'm'
  1042. m.Scale = Vector3.new(1,1,1)
  1043. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1044. end for i = 1,7 do
  1045. local p = Instance.new("Part",prt3)
  1046. p.Locked = true
  1047. p.Anchored = true
  1048. p.CanCollide = false
  1049. p.Transparency = 1
  1050. p.BrickColor = BrickColor.new("Daisy orange")
  1051. p.TopSurface = 0
  1052. p.Material = "Neon"
  1053. p.BottomSurface = 0
  1054. p.Size = Vector3.new(1,1,1)
  1055. local m = Instance.new("SpecialMesh",p)
  1056. m.Name = 'm'
  1057. m.Scale = Vector3.new(1,1,1)
  1058. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1059. end
  1060. local Rot,Rate,Dist,Size = 0,65,65,1
  1061. coroutine.wrap(function()
  1062. while wait()do
  1063. if _DEBOUNCE then break end
  1064. for i,v in pairs(prt1:GetChildren())do
  1065. v.Transparency = v.Transparency -0.035
  1066. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1067. v.m.Scale = Vector3.new(Size,Size,Size)
  1068. end for i,v in pairs(prt2:GetChildren())do
  1069. v.Transparency = v.Transparency -0.035
  1070. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1071. v.m.Scale = Vector3.new(Size,Size,Size)
  1072. end for i,v in pairs(prt3:GetChildren())do
  1073. v.Transparency = v.Transparency -0.035
  1074. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1075. v.m.Scale = Vector3.new(Size,Size,Size)
  1076. end
  1077. Rot = Rot >= 360 and 0 or Rot +Rate
  1078. end end)()
  1079. wait(0.75)
  1080. for i = 1,90 do
  1081. Rate = Rate -(2.3/3)
  1082. Dist = Dist -(1.5/3)
  1083. wait()
  1084. end
  1085. wait(1)
  1086. for i = 1,30 do
  1087. Rate = Rate -(2.3/3)
  1088. Dist = Dist +0.5
  1089. wait()
  1090. end
  1091. wait(2)
  1092. for i = 1,30 do
  1093. Rate = Rate +(9.2/3)
  1094. Dist = Dist -1.75
  1095. wait()
  1096. end
  1097. wait(0.75)
  1098. for i = 1,6 do
  1099. Rate = Rate -4
  1100. Dist = Dist +0.5
  1101. wait()
  1102. end
  1103. Rate = 0
  1104. Dist = 6
  1105. wait(2)
  1106. for i = 1,90 do
  1107. Rate = Rate +0.5
  1108. Dist = Dist +0.2
  1109. wait()
  1110. end
  1111. wait(1)
  1112. for i = 1,30 do
  1113. Dist = Dist -(24/30)
  1114. Size = Size +0.05
  1115. wait()
  1116. end
  1117. -- Scream in pain
  1118.  
  1119.  
  1120. coroutine.resume(coroutine.create(function()
  1121. wait(2)
  1122. game.Lighting.TimeOfDay = "00:00:00"
  1123.  
  1124. hat.Transparency = 1
  1125. Hat3=function()
  1126. hat3 = Instance.new("Part", char)
  1127. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1128. hat3.Name = "RedHair"
  1129. hat3.Locked = true
  1130. hat3.BrickColor = BrickColor.new("Maroon")
  1131. hat3.CanCollide=true
  1132. hat3.Size=Vector3.new(1,1,1)
  1133. hat3w = Instance.new("Weld",hat3)
  1134. hat3w.Part0=hat3
  1135. hat3w.Part1=char['Head']
  1136. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1137. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1138. end
  1139.  
  1140.  
  1141.  
  1142. ypcall(function()
  1143. shirt = Instance.new("Shirt", char)
  1144. shirt.Name = "Shirt"
  1145. pants = Instance.new("Pants", char)
  1146. pants.Name = "Pants"
  1147. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1148. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1149. end)
  1150.  
  1151. ragesong2 = "614032233"
  1152. s02=Instance.new("Sound",char)
  1153. s02.SoundId="rbxassetid://"..ragesong2
  1154. s02.Volume=1999
  1155. s02.Pitch=1
  1156. s02.Looped=true
  1157. righteyebrickcolor = "Daisy orange"
  1158. s0:Stop()
  1159. wait(0.01)
  1160. s02:Play()
  1161. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1162. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1163. text.TextStrokeColor3 = Color3.new(255,255,0)
  1164. hat.BrickColor = BrickColor.new("Maroon")
  1165. Hat3()
  1166. end))
  1167.  
  1168.  
  1169. tran = 0
  1170. for i,v in pairs(char:GetChildren()) do
  1171. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1172. Glow1 = Color3.new(.6,0,.1)
  1173. Glow2 = Color3.new(0,0,0)
  1174.  
  1175. GlowParticle = Instance.new("ParticleEmitter",v)
  1176. GlowParticle.LightEmission = 1
  1177. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1178. GlowParticle.Size = NumberSequence.new(0,2)
  1179.  
  1180. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1181. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1182. GlowParticle.LockedToPart = true
  1183. GlowParticle.Lifetime = NumberRange.new(0.5)
  1184. GlowParticle.Rate= 300
  1185. GlowParticle.Speed =NumberRange.new(0)
  1186. end end
  1187.  
  1188.  
  1189.  
  1190.  
  1191.  
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197.  
  1198.  
  1199.  
  1200. coroutine.wrap(function()
  1201. for i = 1,3 do
  1202. wait()
  1203. end end)()
  1204. wait(1.65)
  1205. _DEBOUNCE = true
  1206. wait()
  1207. Portal:Destroy()
  1208. coroutine.wrap(function()
  1209. local Pos = char.Torso.Position
  1210. local BOOSH = Instance.new("Sound",Workspace)
  1211. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1212. BOOSH.Volume = 1
  1213. BOOSH.Pitch = 0.675
  1214. local Fuse = Instance.new("Sound",Workspace)
  1215. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1216. Fuse.Volume = 1
  1217. Fuse.Pitch = 0.25
  1218. local BOOSH2 = Instance.new("Sound",Workspace)
  1219. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1220. BOOSH2.Volume = 1
  1221. BOOSH2.Pitch = 0.25
  1222. local dsound = true
  1223. local PewPew = Instance.new("Sound",Workspace)
  1224. PewPew.Name = "PewPew"
  1225. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1226. PewPew.Volume = 1
  1227. PewPew.Pitch = 0.32
  1228. local function GetHumanoids()
  1229. local Characters = {}
  1230. for i,v in pairs(Workspace:GetChildren())do
  1231. if v:IsA("Model")then
  1232. local Hu = v:findFirstChild("Humanoid")
  1233. local Torso = v:findFirstChild("Torso")
  1234. if Hu and Torso and v.Name ~= p.Name then
  1235. table.insert(Characters,Torso)
  1236. end end end
  1237. return Characters
  1238. end
  1239. local function Boom()
  1240. for i = 1,25 do
  1241. for _,v in pairs(GetHumanoids())do
  1242. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1243. local h = v.Parent:findFirstChild("Humanoid")
  1244. if h then
  1245. local Moar =(Pos - v.Position).unit
  1246.  
  1247.  
  1248. end end end
  1249. local p = Instance.new("Part",char)
  1250. p.Name = "BlastRing"
  1251. p.TopSurface = 0
  1252. p.BottomSurface = 0
  1253. p.CanCollide = false
  1254. p.Anchored = true
  1255. p.BrickColor = BrickColor.new("Daisy orange")
  1256. p.Size = Vector3.new(1,1,1)
  1257. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1258. local rm = Instance.new("SpecialMesh",p)
  1259. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1260. rm.Name = "BlastMesh"
  1261. rm.Scale = Vector3.new(1,1,1)
  1262. coroutine.wrap(function()
  1263. for n = 1,15 do
  1264. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1265. if 2 +i/5 == 1.2 then
  1266. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1267. end
  1268. p.Transparency = n/15
  1269. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1270. wait()
  1271. end
  1272. p:Destroy()
  1273. end)()
  1274. local p = Instance.new("Part",char)
  1275. p.TopSurface = 0
  1276. p.BottomSurface = 0
  1277. p.formFactor = "Symmetric"
  1278. p.Size = Vector3.new(1,1,1)
  1279. p.Anchored = true
  1280. p.CanCollide = false
  1281. p.BrickColor = BrickColor.new("Daisy orange")
  1282. p.CFrame = CFrame.new(Pos)
  1283. local m = Instance.new("BlockMesh",p)
  1284. coroutine.wrap(function()
  1285. for x = 1,48 do
  1286. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1287. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1288. p.Transparency = x/48
  1289. Wait()
  1290. end
  1291. p:Destroy()
  1292. end)()
  1293. Game:GetService("Debris"):AddItem(p,5)
  1294. local p = Instance.new("Part",char)
  1295. p.Name = "BlastRing"
  1296. p.TopSurface = 0
  1297. p.BottomSurface = 0
  1298. p.CanCollide = false
  1299. p.Anchored = true
  1300. p.BrickColor = BrickColor.new("Really black")
  1301. p.Size = Vector3.new(1,1,1)
  1302. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1303. local m = Instance.new("SpecialMesh",p)
  1304. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1305. m.Scale = Vector3.new(1,0.25,1)
  1306. coroutine.wrap(function()
  1307. for n = 1,13 do
  1308. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1309. if 1 +i/5 == 1.2 then
  1310. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1311. end
  1312. p.Transparency = n/13
  1313. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1314. Wait()
  1315. end
  1316. p:Destroy()
  1317. end)()
  1318. Wait(0.1)
  1319. end for i = 10,19 do
  1320. local p = Instance.new("Part",char)
  1321. p.Name = "BlastRing"
  1322. p.TopSurface = 0
  1323. p.BottomSurface = 0
  1324. p.CanCollide = false
  1325. p.Anchored = true
  1326. p.BrickColor = BrickColor.new("Daisy orange")
  1327. p.Size = Vector3.new(1,1,1)
  1328. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1329. local m = Instance.new("SpecialMesh",p)
  1330. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1331. m.Scale = Vector3.new(1,0.25,1)
  1332. coroutine.wrap(function()
  1333. for n = 1,13 do
  1334. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1335. if 1 +i/5 == 1.2 then
  1336. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1337. end
  1338. p.Transparency = n/13
  1339. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1340. Wait()
  1341. end
  1342. p:Destroy()
  1343. end)()
  1344. local p = Instance.new("Part",char)
  1345. p.Name = "BlastRing"
  1346. p.TopSurface = 0
  1347. p.BottomSurface = 0
  1348. p.CanCollide = false
  1349. p.Anchored = true
  1350. p.BrickColor = BrickColor.new("Really black")
  1351. p.Size = Vector3.new(1,1,1)
  1352. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1353. p.Parent = workspace
  1354. local m = Instance.new("SpecialMesh",p)
  1355. m.Name = "BlastMesh"
  1356. m.Scale = Vector3.new(0.1,0.1,0.1)
  1357. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1358. coroutine.wrap(function()
  1359. for n = 1,15 do
  1360. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1361. if 3+i/5 == 1.2 then
  1362. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1363. end
  1364. p.Transparency = n/15
  1365. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1366. Wait()
  1367. end
  1368. p:Destroy()
  1369. end)()
  1370. for _,v in pairs(GetHumanoids())do
  1371. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1372. local h = v.Parent:findFirstChild("Humanoid")
  1373. if h then
  1374. local Moar =(Pos - v.Position).unit
  1375.  
  1376.  
  1377. end end end
  1378. Wait(0.1)
  1379. end for i = 30,37 do
  1380. for _,v in pairs(GetHumanoids())do
  1381. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1382. local h = v.Parent:findFirstChild("Humanoid")
  1383. if h then
  1384. local Moar =(Pos - v.Position).unit
  1385.  
  1386.  
  1387. end end end end
  1388. dsound = false
  1389. wait(6.5)
  1390. for i = 1,30 do
  1391. BOOSH.Volume = BOOSH.Volume -0.033
  1392. BOOSH2.Volume = BOOSH.Volume
  1393. Fuse.Volume = BOOSH.Volume
  1394. Wait()
  1395. end
  1396. BOOSH:Stop()
  1397. BOOSH2:Stop()
  1398. Fuse:Stop()
  1399. end
  1400. BOOSH2:Play()
  1401. Fuse:Play()
  1402. BOOSH:Play()
  1403. Boom()
  1404. end)()
  1405. hum.WalkSpeed = 5
  1406. end]]
  1407.  
  1408.  
  1409. GroundWave = function()
  1410. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1411. local Colors = {"Daisy orange", "Daisy orange"}
  1412. local wave = Instance.new("Part", torso)
  1413. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1414. wave.Anchored = true
  1415. wave.CanCollide = false
  1416. wave.Locked = true
  1417. wave.Size = Vector3.new(1, 1, 1)
  1418. wave.TopSurface = "Smooth"
  1419. wave.BottomSurface = "Smooth"
  1420. wave.Transparency = 0.35
  1421. wave.CFrame = HandCF
  1422. wm = Instance.new("SpecialMesh", wave)
  1423. wm.MeshId = "rbxassetid://3270017"
  1424. coroutine.wrap(function()
  1425. for i = 1, 14, 1 do
  1426. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1427. wave.Size = wm.Scale
  1428. wave.CFrame = HandCF
  1429. wave.Transparency = i/14
  1430. wait()
  1431. end
  1432. wait()
  1433. wave:Destroy()
  1434. end)()
  1435. end
  1436.  
  1437.  
  1438.  
  1439. function BurningEff(part)
  1440. local eff1 = Instance.new("ParticleEmitter",part)
  1441. eff1.Size = NumberSequence.new(.1)
  1442. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1443. eff1.LightEmission = 1
  1444. eff1.Lifetime = NumberRange.new(1)
  1445. eff1.Speed = NumberRange.new(0)
  1446. eff1.Rate = 100
  1447. eff1.Texture = "rbxassetid://284205403"
  1448. eff1.Acceleration = Vector3.new(0,10,0)
  1449. eff1.Color = ColorSequence.new(Color3.new(255,255,0))
  1450. local eff2 = Instance.new("ParticleEmitter",part)
  1451. eff2.Size = NumberSequence.new(.1)
  1452. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1453. eff2.LightEmission = 1
  1454. eff2.Lifetime = NumberRange.new(0.2)
  1455. eff2.Speed = NumberRange.new(0)
  1456. eff2.Rate = 100
  1457. eff2.Texture = "rbxassetid://347504259"
  1458. eff2.Acceleration = Vector3.new(0,10,0)
  1459. eff2.Color = ColorSequence.new(Color3.new(255,0,0))
  1460. local eff3 = Instance.new("ParticleEmitter",part)
  1461. eff3.Size = NumberSequence.new(0.2)
  1462. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1463. eff3.LightEmission = 1
  1464. eff3.Lifetime = NumberRange.new(1)
  1465. eff3.Speed = NumberRange.new(0)
  1466. eff3.Rate = 100
  1467. eff3.Texture = "rbxassetid://284205403"
  1468. eff3.Acceleration = Vector3.new(0,10,0)
  1469. eff3.Color = ColorSequence.new(Color3.new(255,0,0))
  1470. end
  1471.  
  1472.  
  1473. function FullPower()
  1474. NoAnims = true
  1475. attack = true
  1476.  
  1477.  
  1478.  
  1479. Full = true
  1480.  
  1481.  
  1482. for i = 1, 40 do
  1483. wait()
  1484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1490. end
  1491.  
  1492.  
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500. for i = 1, 20 do
  1501. wait()
  1502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1508. end
  1509.  
  1510. s0:Destroy()
  1511. ragesong = "723652641"
  1512. wait(0.001)
  1513. s02 = Instance.new("Sound",char)
  1514. s02.Volume = 90
  1515. s02.SoundId = "rbxassetid://"..ragesong
  1516. s02.Looped = true
  1517. s02.Pitch = 1
  1518. wait(0.001)
  1519. s02:Play()
  1520.  
  1521.  
  1522. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1523. selectionBoxOfTorso.Adornee = torso
  1524. selectionBoxOfTorso.Color = BrickColor.new("Daisy orange")
  1525. selectionBoxOfTorso.LineThickness = 0.01
  1526. selectionBoxOfTorso.Transparency = 0
  1527.  
  1528. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1529. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1530. selectionBoxOfRightArm.Color = BrickColor.new("Daisy orange")
  1531. selectionBoxOfRightArm.LineThickness = 0.01
  1532. selectionBoxOfRightArm.Transparency = 0
  1533.  
  1534. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1535. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1536. selectionBoxOfRightLeg.Color = BrickColor.new("Daisy orange")
  1537. selectionBoxOfRightLeg.LineThickness = 0.01
  1538. selectionBoxOfRightLeg.Transparency = 0
  1539.  
  1540. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1541. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1542. selectionBoxOfLeftArm.Color = BrickColor.new("Daisy orange")
  1543. selectionBoxOfLeftArm.LineThickness = 0.01
  1544. selectionBoxOfLeftArm.Transparency = 0
  1545.  
  1546. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1547. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1548. selectionBoxOfLeftLeg.Color = BrickColor.new("Daisy orange")
  1549. selectionBoxOfLeftLeg.LineThickness = 0.01
  1550. selectionBoxOfLeftLeg.Transparency = 0
  1551.  
  1552. BurningEff(reye)
  1553.  
  1554. LightOnBody = Instance.new("PointLight", hed)
  1555. LightOnBody.Brightness = 3000
  1556. LightOnBody.Range = 20
  1557. LightOnBody.Color = Color3.new(0, 0, 255)
  1558.  
  1559. r = game:GetService("RunService").RenderStepped
  1560. Activated = true
  1561. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1562. Debri = coroutine.wrap(function()
  1563. repeat
  1564. local p = Instance.new('Part',torso)
  1565. p.formFactor = 'Custom'
  1566. p.Size = Vector3.new(1,1,1)
  1567. p.BrickColor = workspace.Base.BrickColor
  1568. p.CanCollide = false
  1569. p.Transparency = 0
  1570. p.Anchored = true
  1571. p.Locked=true
  1572. p.Material = workspace.Base.Material
  1573. s = math.random(1,40)/10
  1574. local m = Instance.new("BlockMesh",p)
  1575. m.Scale = Vector3.new(s,s,s)
  1576. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1577. --[[coroutine.wrap(function()
  1578. wait(2)
  1579. while Charging == true do
  1580. wait(2)
  1581. GroundWave1()
  1582. wait(2)
  1583. end
  1584. end)()]]--
  1585.  
  1586. spawn(function()
  1587. while r:wait() do
  1588. if p.Transparency >= 1 then p:Destroy() break end
  1589. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1590. p.Transparency = p.Transparency+0.01
  1591. end
  1592. end)
  1593. wait(.3)
  1594. until Activated == false
  1595. end)
  1596. Debri()
  1597.  
  1598. l = game.Lighting
  1599. l.TimeOfDay = 1
  1600. game.Lighting.Ambient = Color3.new(0,0,0)
  1601. l.Brightness = 0.1
  1602.  
  1603.  
  1604. spawn(function()
  1605. while wait(2)
  1606. do
  1607. GroundWave()
  1608. end
  1609. end)
  1610.  
  1611.  
  1612. local eColors = {"Daisy orange", "Daisy orange"}
  1613. coroutine.resume(coroutine.create(function()
  1614. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1615. local magz = (Part0 - Part1).magnitude
  1616. local curpos = Part0
  1617. local trz = {-Offset,Offset}
  1618. for i=1,Times do
  1619. local li = Instance.new("Part", torso)
  1620. li.Name = "Lightning"
  1621. li.TopSurface =0
  1622. li.Material = "Neon"
  1623. li.BottomSurface = 0
  1624. li.Anchored = true
  1625. li.Locked = true
  1626. li.Transparency = Trans or 0.4
  1627. li.BrickColor = BrickColor.new(Color)
  1628. li.formFactor = "Custom"
  1629. li.CanCollide = false
  1630. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1631. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1632. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1633. if Times == i then
  1634. local magz2 = (curpos - Part1).magnitude
  1635. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1636. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1637. else
  1638. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1639. end
  1640. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1641. game.Debris:AddItem(li,.1)
  1642. end
  1643. end
  1644.  
  1645. BodyParts = {}
  1646. for _, v in pairs(char:GetChildren()) do
  1647. if v:IsA("Part") then
  1648. table.insert(BodyParts, v)
  1649. end
  1650. end
  1651.  
  1652. Bounding = {} -- Calculate the bounding boxes
  1653. for _, v in pairs(BodyParts) do
  1654. local temp = {X=nil, Y=nil, Z=nil}
  1655. temp.X = v.Size.X/2 * 10
  1656. temp.Y = v.Size.Y/2 * 10
  1657. temp.Z = v.Size.Z/2 * 10
  1658. Bounding[v.Name] = temp
  1659. end
  1660.  
  1661. while wait(lightspeed) do
  1662. lightspeed = math.random(0.1,0.2)
  1663. local Body1 = BodyParts[math.random(#BodyParts)]
  1664. local Body2 = BodyParts[math.random(#BodyParts)]
  1665. local Pos1 = Vector3.new(
  1666. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1667. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1668. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1669. )
  1670. local Pos2 = Vector3.new(
  1671. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1672. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1673. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1674. )
  1675. local SPos1 = Body1.Position + Pos1
  1676. local SPos2 = Body2.Position + Pos2
  1677. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1678. end
  1679. end))
  1680. for i = 1, 20 do
  1681. wait()
  1682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1688. end
  1689.  
  1690.  
  1691. attack = false
  1692. NoAnims = false
  1693. end
  1694.  
  1695. function weld5(part0, part1, c0, c1)
  1696. weeld=Instance.new("Weld", part0)
  1697. weeld.Part0=part0
  1698. weeld.Part1=part1
  1699. weeld.C0=c0
  1700. weeld.C1=c1
  1701. return weeld
  1702. end
  1703.  
  1704.  
  1705.  
  1706. Grab = false
  1707.  
  1708.  
  1709.  
  1710.  
  1711.  
  1712. fat = Instance.new("BindableEvent",script)
  1713. fat.Name = "Heartbeat"
  1714.  
  1715. script:WaitForChild("Heartbeat")
  1716.  
  1717. frame = 1/30
  1718. tf = 0
  1719. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1720. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1721. lastframe = tick()
  1722. script.Heartbeat:Fire() --ayy lmao
  1723.  
  1724. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1725. tf = tf + s
  1726. if tf >= frame then
  1727. if allowframeloss then
  1728. script.Heartbeat:Fire()
  1729. lastframe=tick()
  1730. else
  1731. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1732. for i=1, math.floor(tf/frame) do
  1733. script.Heartbeat:Fire()
  1734. end
  1735. lastframe=tick()
  1736. end
  1737. if tossremainder then
  1738. tf = 0
  1739. else
  1740. tf = tf - frame * math.floor(tf/frame)
  1741. end
  1742. end
  1743. end)
  1744.  
  1745. function Swait(NUMBER)
  1746. if NUMBER == 0 or NUMBER == nil then
  1747. fat.Event:wait()
  1748. else
  1749. for i = 1, NUMBER do
  1750. fat.Event:wait()
  1751. end
  1752. end
  1753. end
  1754.  
  1755.  
  1756.  
  1757.  
  1758.  
  1759. function GrabAndDrag()
  1760. NoAnims = true
  1761. attack = true
  1762.  
  1763. if Grab == false then
  1764.  
  1765. for i = 1, 20 do
  1766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1772. if Debounces.on == false then break end
  1773. rs:wait(2)
  1774. end
  1775. con1=larm.Touched:connect(function(hit) -- this is grab
  1776. ht = hit.Parent
  1777. hum1=ht:FindFirstChild('Humanoid')
  1778. if hum1 ~= nil then
  1779.  
  1780.  
  1781.  
  1782.  
  1783. z = Instance.new("Sound",char)
  1784. z.SoundId = "rbxassetid://227194112"
  1785. z.Volume = 90
  1786. wait(.1)
  1787. z:Play()
  1788. hum1.PlatformStand=true
  1789. gp = ht
  1790. Grab = true
  1791. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1792. asd.Parent = larm
  1793. asd.Name = "asd"
  1794. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1795.  
  1796.  
  1797. --[[ elseif hum1 == nil then
  1798. con1:disconnect()
  1799. wait() return]]
  1800. end
  1801. end)
  1802.  
  1803.  
  1804. for i = 1, 20 do
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1811. if Debounces.on == false then break end
  1812. rs:wait(2)
  1813. end
  1814. con1:disconnect()
  1815.  
  1816. if gp == nil then
  1817. attack = false
  1818. NoAnims = false
  1819. return end
  1820.  
  1821.  
  1822.  
  1823. --[[for i = 1, 16 do
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1830. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1831. if Debounces.on == false then end
  1832. rs:wait()
  1833. end]]--
  1834. for i = 1, 16 do
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1841. if Debounces.on == false then end
  1842. rs:wait()
  1843. end
  1844.  
  1845.  
  1846. coroutine.resume(coroutine.create(function()
  1847. local BF = Instance.new("BodyVelocity",hed)
  1848. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1849. BF.velocity = root.CFrame.lookVector*120
  1850. wait(2.5)
  1851. BF:remove()
  1852. end))
  1853.  
  1854.  
  1855.  
  1856. z = Instance.new("Sound",char)
  1857. z.SoundId = "rbxassetid://138223085"
  1858. z.Volume = 90
  1859. wait(.1)
  1860. z:Play()
  1861.  
  1862. coroutine.resume(coroutine.create(function()
  1863. for i=1,78 do
  1864. wait()
  1865. MagicBlock(BrickColor.new("Daisy orange"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1866. wait(0.01)
  1867. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1868. end
  1869. end))
  1870.  
  1871. coroutine.resume(coroutine.create(function()
  1872. Grabee = gp:FindFirstChild("Torso")
  1873. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1874. wait(0.01)
  1875. for i = 1,78 do
  1876. wait(0.01)
  1877. for i=1, 5 do
  1878. p=Instance.new("Part")
  1879. p.FrontSurface=par.TopSurface
  1880. p.Material=par.Material
  1881. p.BottomSurface=0
  1882. p.Anchored=true p.CanCollide=false
  1883. p.BrickColor=par.BrickColor
  1884. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1885. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1886. p.Parent=char
  1887. game:GetService("Debris"):AddItem(p,2+i*.1)
  1888. if math.random(1,5)==5 then
  1889. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1890. end
  1891. end
  1892. end
  1893.  
  1894. end))
  1895.  
  1896. coroutine.resume(coroutine.create(function()
  1897. Grabee = gp:FindFirstChild("Torso")
  1898. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1899. wait(0.01)
  1900.  
  1901. for i=1, 78 do
  1902. wait(0.01)
  1903. for i=1, 1 do
  1904. p=Instance.new("Part")
  1905. p.TopSurface=par.TopSurface
  1906. p.BottomSurface=par.BottomSurface
  1907. p.Material=par.Material
  1908. p.BottomSurface=0
  1909. p.Anchored=false p.CanCollide=false
  1910. p.BrickColor=par.BrickColor
  1911. p.formFactor="Custom"
  1912. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1913. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1914. p.Parent=char
  1915. game:GetService("Debris"):AddItem(p,3+i*.1)
  1916. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1917. p.RotVelocity=p.Velocity
  1918. if math.random(1,5)==5 then
  1919. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1920. end
  1921. end
  1922. Swait(.025)
  1923. end
  1924.  
  1925. end))
  1926. for i = 1, 100 do
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1933. if Debounces.on == false then end
  1934. rs:wait()
  1935. end
  1936. asd:Destroy()
  1937. gp = nil
  1938. hum1.Health = 0
  1939. attack = false
  1940. ht = nil
  1941. NoAnims = false
  1942. Grab = false
  1943. end
  1944. end
  1945.  
  1946.  
  1947.  
  1948.  
  1949.  
  1950.  
  1951.  
  1952.  
  1953.  
  1954.  
  1955.  
  1956. function FindNearestTorso(Position,Distance,SinglePlayer)
  1957. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1958. local List = {}
  1959. for i,v in pairs(workspace:GetChildren())do
  1960. if v:IsA("Model")then
  1961. if v:findFirstChild("Torso")then
  1962. if v ~= char then
  1963. if(v.Torso.Position -Position).magnitude <= Distance then
  1964. table.insert(List,v)
  1965. end
  1966. end
  1967. end
  1968. end
  1969. end
  1970. return List
  1971. end
  1972.  
  1973.  
  1974.  
  1975. function Ring()
  1976.  
  1977.  
  1978. local effspwn = Instance.new("Part")
  1979. local model = Instance.new("Model")
  1980. game.Debris:AddItem(model, 20)
  1981. model.Name = "smasheffects"
  1982. model.Parent = workspace
  1983. effspwn.Name = "spwnr"
  1984. effspwn.Size = Vector3.new(1, 1, 1)
  1985. effspwn.Anchored = true
  1986. effspwn.CanCollide = false
  1987. effspwn.Transparency = 1
  1988. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1989. effspwn.Parent = model
  1990.  
  1991. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1992. if v:FindFirstChild('Humanoid') then
  1993. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1994. v.Humanoid.PlatformStand = true
  1995. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1996. end
  1997. end
  1998. coroutine.resume(coroutine.create(function()
  1999. local shok = Instance.new("Part")
  2000. shok.Name = "wring1"
  2001. shok.BrickColor = BrickColor.new("Daisy orange")
  2002. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2003. shok.Size = Vector3.new(1, 1, 1)
  2004. shok.Anchored = true
  2005. shok.Material = "Neon"
  2006. shok.Transparency = 0.25
  2007. shok.CanCollide = false
  2008. shok.Parent = model
  2009. game.Debris:AddItem(shok, 12)
  2010. local mesh = Instance.new("SpecialMesh")
  2011. mesh.MeshType = "FileMesh"
  2012. mesh.MeshId = "rbxassetid://3270017"
  2013. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2014. mesh.Parent = shok
  2015. for e = 1, 30 do
  2016. wait()
  2017. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2018. shok.Transparency = shok.Transparency + 0.002
  2019. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2020. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2021. end
  2022. for e = 1, 38 do
  2023. wait()
  2024. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2025. shok.Transparency = shok.Transparency + 0.002
  2026. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2027. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2028. end
  2029. for e = 1, 24 do
  2030. wait()
  2031. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2032. shok.Transparency = shok.Transparency + 0.03
  2033. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2034. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2035. end
  2036. end))
  2037. coroutine.resume(coroutine.create(function()
  2038. local shok = Instance.new("Part")
  2039. shok.Name = "wring2"
  2040. shok.BrickColor = BrickColor.new("Daisy orange")
  2041. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2042. shok.Size = Vector3.new(1, 1, 1)
  2043. shok.Anchored = true
  2044. shok.Material = "Neon"
  2045. shok.Transparency = 0.25
  2046. shok.CanCollide = false
  2047. shok.Parent = model
  2048. game.Debris:AddItem(shok, 12)
  2049. local mesh = Instance.new("SpecialMesh")
  2050. mesh.MeshType = "FileMesh"
  2051. mesh.MeshId = "rbxassetid://3270017"
  2052. mesh.Scale = Vector3.new(12, 12, 0.05)
  2053. mesh.Parent = shok
  2054. for e = 1, 30 do
  2055. wait()
  2056. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2057. shok.Transparency = shok.Transparency + 0.002
  2058. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2059. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2060. end
  2061. for e = 1, 38 do
  2062. wait()
  2063. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2064. shok.Transparency = shok.Transparency + 0.002
  2065. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2066. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2067. end
  2068. for e = 1, 24 do
  2069. wait()
  2070. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2071. shok.Transparency = shok.Transparency + 0.03
  2072. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2073. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2074. end
  2075. end))
  2076.  
  2077. coroutine.resume(coroutine.create(function()
  2078. local shok = Instance.new("Part")
  2079. shok.Name = "shokwve"
  2080. shok.BrickColor = BrickColor.new("Really black")
  2081. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2082. shok.Size = Vector3.new(1, 1, 1)
  2083. shok.Anchored = true
  2084. shok.Material = "Neon"
  2085. shok.Transparency = 0.6
  2086. shok.CanCollide = false
  2087. shok.Parent = model
  2088. game.Debris:AddItem(shok, 12)
  2089. local mesh = Instance.new("SpecialMesh")
  2090. mesh.MeshType = "FileMesh"
  2091. mesh.MeshId = "rbxassetid://489415447"
  2092. mesh.Scale = Vector3.new(1, 1, 1)
  2093. mesh.Parent = shok
  2094. for e = 1, 12 do
  2095. wait()
  2096. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2097. shok.Transparency = shok.Transparency + 0.002
  2098. end
  2099. for e = 1, 32 do
  2100. wait()
  2101. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2102. shok.Transparency = shok.Transparency + 0.002
  2103. end
  2104. for e = 1, 24 do
  2105. wait()
  2106. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2107. shok.Transparency = shok.Transparency + 0.03
  2108. end
  2109. end))
  2110. coroutine.resume(coroutine.create(function()
  2111. local shok = Instance.new("Part")
  2112. shok.Name = "shock2"
  2113. shok.BrickColor = BrickColor.new("Really black")
  2114. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2115. shok.Size = Vector3.new(1, 1, 1)
  2116. shok.Anchored = true
  2117. shok.Material = "Neon"
  2118. shok.Transparency = 0.35
  2119. shok.CanCollide = false
  2120. shok.Parent = model
  2121. game.Debris:AddItem(shok, 12)
  2122. local mesh = Instance.new("SpecialMesh")
  2123. mesh.MeshType = "FileMesh"
  2124. mesh.MeshId = "rbxassetid://489415447"
  2125. mesh.Scale = Vector3.new(12, 12, 12)
  2126. mesh.Parent = shok
  2127. for e = 1, 15 do
  2128. wait()
  2129. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2130. shok.Transparency = shok.Transparency + 0.004
  2131. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2132. end
  2133. for e = 1, 16 do
  2134. wait()
  2135. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2136. shok.Transparency = shok.Transparency + 0.004
  2137. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2138. end
  2139. for e = 1, 12 do
  2140. wait()
  2141. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2142. shok.Transparency = shok.Transparency + 0.06
  2143. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2144. end
  2145. end))
  2146. coroutine.resume(coroutine.create(function()
  2147. local shok = Instance.new("Part")
  2148. shok.Name = "shock3"
  2149. shok.BrickColor = BrickColor.new("Daisy orange")
  2150. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2151. shok.Size = Vector3.new(1, 1, 1)
  2152. shok.Anchored = true
  2153. shok.Material = "Neon"
  2154. shok.Transparency = 0.35
  2155. shok.CanCollide = false
  2156. shok.Parent = model
  2157. game.Debris:AddItem(shok, 12)
  2158. local mesh = Instance.new("SpecialMesh")
  2159. mesh.MeshType = "FileMesh"
  2160. mesh.MeshId = "rbxassetid://489415447"
  2161. mesh.Scale = Vector3.new(12, 12, 12)
  2162. mesh.Parent = shok
  2163. for e = 1, 15 do
  2164. wait()
  2165. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2166. shok.Transparency = shok.Transparency + 0.004
  2167. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2168. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2169. end
  2170. for e = 1, 16 do
  2171. wait()
  2172. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2173. shok.Transparency = shok.Transparency + 0.004
  2174. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2175. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2176. end
  2177. for e = 1, 12 do
  2178. wait()
  2179. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2180. shok.Transparency = shok.Transparency + 0.06
  2181. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2182. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2183. end
  2184. end))
  2185.  
  2186. end
  2187.  
  2188.  
  2189.  
  2190.  
  2191.  
  2192.  
  2193.  
  2194. it=Instance.new
  2195. vt=Vector3.new
  2196. cf=CFrame.new
  2197.  
  2198. function NoOutline(Part)
  2199. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2200. end
  2201.  
  2202.  
  2203. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2204. local fp=it("Part")
  2205. fp.formFactor=formfactor
  2206. fp.Parent=parent
  2207. fp.Reflectance=reflectance
  2208. fp.Transparency=transparency
  2209. fp.CanCollide=false
  2210. fp.Locked=true
  2211. fp.BrickColor=brickcolor
  2212. fp.Name=name
  2213. fp.Size=size
  2214. fp.Position=torso.Position
  2215. NoOutline(fp)
  2216. fp.Material="SmoothPlastic"
  2217. fp:BreakJoints()
  2218. return fp
  2219. end
  2220.  
  2221.  
  2222.  
  2223. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2224. local mesh=it(Mesh)
  2225. mesh.Parent=part
  2226. if Mesh=="SpecialMesh" then
  2227. mesh.MeshType=meshtype
  2228. if meshid~="nil" then
  2229. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2230. end
  2231. end
  2232. mesh.Offset=offset
  2233. mesh.Scale=scale
  2234. return mesh
  2235. end
  2236.  
  2237. function weld(parent,part0,part1,c0)
  2238. local weld=it("Weld")
  2239. weld.Parent=parent
  2240. weld.Part0=part0
  2241. weld.Part1=part1
  2242. weld.C0=c0
  2243. return weld
  2244. end
  2245.  
  2246.  
  2247. function swait(num)
  2248. if num==0 or num==nil then
  2249. game:service'RunService'.Stepped:wait(0)
  2250. else
  2251. for i=0,num do
  2252. game:service'RunService'.Stepped:wait(0)
  2253. end
  2254. end
  2255. end
  2256.  
  2257.  
  2258.  
  2259.  
  2260. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2261. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2262. end
  2263.  
  2264. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2265. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2266. prt.Anchored=true
  2267. prt.CFrame=cframe
  2268. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2269. --http://www.roblox.com/asset/?id=4770560
  2270. game:GetService("Debris"):AddItem(prt,2)
  2271. CF=prt.CFrame
  2272. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2273. for i=0,1,0.2 do
  2274. wait()
  2275. Part.CFrame=CF*cf(0,0,-0.4)
  2276. end
  2277. for i=0,1,delay do
  2278. wait()
  2279. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2280. Mesh.Scale=Mesh.Scale
  2281. end
  2282. for i=0,1,0.1 do
  2283. wait()
  2284. Part.Transparency=i
  2285. end
  2286. Part.Parent=nil
  2287. end),prt,msh,CF)
  2288. end
  2289.  
  2290. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2291. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2292. prt.Anchored=true
  2293. prt.Material = "SmoothPlastic"
  2294. prt.CFrame=cframe
  2295. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2296. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2297. game:GetService("Debris"):AddItem(prt,5)
  2298. coroutine.resume(coroutine.create(function(Part,Mesh)
  2299. for i=0,1,delay do
  2300. swait()
  2301. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2302. Part.Transparency=i
  2303. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2304. end
  2305. Part.Parent=nil
  2306. end),prt,msh)
  2307. end
  2308.  
  2309. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2310. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2311. prt.Anchored=true
  2312. prt.Material = "Neon"
  2313. prt.CFrame=cframe
  2314. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2315. game:GetService("Debris"):AddItem(prt,5)
  2316. coroutine.resume(coroutine.create(function(Part,Mesh)
  2317. local rtype = rottype
  2318. for i=0,1,delay do
  2319. swait()
  2320. if rtype == 1 then
  2321. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2322. elseif rtype == 2 then
  2323. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2324. end
  2325. Part.Transparency=i
  2326. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2327. end
  2328. Part.Parent=nil
  2329. end),prt,msh)
  2330. end
  2331.  
  2332. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2333. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2334. prt.Anchored=true
  2335. prt.CFrame=cframe
  2336. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2337. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2338. game:GetService("Debris"):AddItem(prt,5)
  2339. coroutine.resume(coroutine.create(function(Part,Mesh)
  2340. for i=0,1,delay do
  2341. wait()
  2342. Part.Transparency=i
  2343. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2344. end
  2345. Part.Parent=nil
  2346. end),prt,msh)
  2347. end
  2348.  
  2349. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2350. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2351. prt.Anchored=false
  2352. prt.CFrame=cframe
  2353. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2354. local wld=weld(prt,prt,Parent,cframe)
  2355. game:GetService("Debris"):AddItem(prt,5)
  2356. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2357. for i=0,1,delay do
  2358. wait()
  2359. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2360. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2361. Part.Transparency=i
  2362. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2363. end
  2364. Part.Parent=nil
  2365. end),prt,msh,wld)
  2366. end
  2367.  
  2368. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2369. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2370. prt.Anchored=false
  2371. prt.CFrame=cframe
  2372. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2373. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2374. game:GetService("Debris"):AddItem(prt,5)
  2375. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2376. for i=0,1,delay do
  2377. wait()
  2378. Weld.C0=euler(i*20,0,0)
  2379. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2380. Part.Transparency=i
  2381. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2382. end
  2383. Part.Parent=nil
  2384. end),prt,msh,wld)
  2385. end
  2386.  
  2387. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2388. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2389. prt.Anchored=true
  2390. prt.CFrame=cframe
  2391. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2392. game:GetService("Debris"):AddItem(prt,2)
  2393. coroutine.resume(coroutine.create(function(Part,Mesh)
  2394. for i=0,1,delay do
  2395. wait()
  2396. Part.CFrame=Part.CFrame
  2397. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2398. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2399. prt2.Anchored=true
  2400. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2401. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2402. game:GetService("Debris"):AddItem(prt2,2)
  2403. coroutine.resume(coroutine.create(function(Part,Mesh)
  2404. for i=0,1,0.1 do
  2405. wait()
  2406. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2407. end
  2408. Part.Parent=nil
  2409. end),prt2,msh2)
  2410. end
  2411. for i=0,1,delay*2 do
  2412. wait()
  2413. Part.CFrame=Part.CFrame
  2414. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2415. end
  2416. Part.Parent=nil
  2417. end),prt,msh)
  2418. end
  2419.  
  2420. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2421. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2422. prt.Anchored=true
  2423. prt.CFrame=cframe
  2424. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2425. game:GetService("Debris"):AddItem(prt,2)
  2426. coroutine.resume(coroutine.create(function(Part,Mesh)
  2427. for i=0,1,delay do
  2428. wait()
  2429. Part.CFrame=Part.CFrame
  2430. Part.Transparency=i
  2431. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2432. end
  2433. Part.Parent=nil
  2434. end),prt,msh)
  2435. end
  2436.  
  2437. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2438. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2439. prt.Anchored=true
  2440. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2441. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2442. game:GetService("Debris"):AddItem(prt,2)
  2443. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2444. CF=Part.CFrame
  2445. Numbb=0
  2446. randnumb=math.random()/10
  2447. rand1=math.random()/10
  2448. for i=0,1,rand1 do
  2449. wait()
  2450. CF=CF*cf(0,math.random()/2,0)
  2451. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2452. Part.CFrame=CF*euler(Numbb,0,0)
  2453. Part.Transparency=i
  2454. Numbb=Numbb+randnumb
  2455. end
  2456. Part.Parent=nil
  2457. end),prt,CF,Numbb,randnumb)
  2458. end
  2459.  
  2460. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2461. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2462. prt.Anchored=true
  2463. prt.CFrame=cframe
  2464. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2465. game:GetService("Debris"):AddItem(prt,5)
  2466. coroutine.resume(coroutine.create(function(Part,Mesh)
  2467. for i=0,1,delay do
  2468. wait()
  2469. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2470. Part.Transparency=i
  2471. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2472. end
  2473. Part.Parent=nil
  2474. end),prt,msh)
  2475. end
  2476.  
  2477. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2478. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2479. prt.Anchored=true
  2480. prt.CFrame=cframe
  2481. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2482. game:GetService("Debris"):AddItem(prt,2)
  2483. coroutine.resume(coroutine.create(function(Part,Mesh)
  2484. for i=0,1,delay do
  2485. wait()
  2486. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2487. Part.Transparency=i
  2488. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2489. end
  2490. Part.Parent=nil
  2491. end),prt,msh)
  2492. end
  2493.  
  2494. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2495. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2496. prt.Anchored=true
  2497. prt.CFrame=cframe*cf(x,y,z)
  2498. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2499. game:GetService("Debris"):AddItem(prt,5)
  2500. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2501. local num=math.random()
  2502. local num2=math.random(-3,2)+math.random()
  2503. local numm=0
  2504. for i=0,1,delay*2 do
  2505. swait()
  2506. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2507. Part.Transparency=i
  2508. numm=numm+0.01
  2509. end
  2510. Part.Parent=nil
  2511. Mesh.Parent=nil
  2512. end),prt,msh,x,y,z)
  2513. end
  2514.  
  2515.  
  2516.  
  2517. function newRay(start,face,range,wat)
  2518. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2519. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2520. return rey,hit,pos
  2521. end
  2522.  
  2523. function Landing()
  2524. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2525. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2526. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2527. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2528. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2529. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2530.  
  2531. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2532. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2533. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2534. end
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542.  
  2543.  
  2544.  
  2545. function nooutline(part)
  2546. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2547. end
  2548.  
  2549.  
  2550.  
  2551.  
  2552. function debris(cfremz, thepart, amt)
  2553. for j = 1, amt do
  2554. do
  2555. local pr = Instance.new("Part")
  2556. nooutline(pr)
  2557. pr.Name = "debrisobeb"
  2558. pr.Anchored = true
  2559. pr.BrickColor = thepart.BrickColor
  2560. pr.CanCollide = true
  2561. pr.Material = thepart.Material
  2562. pr.Transparency = thepart.Transparency
  2563. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2564. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2565. pr.Parent = workspace
  2566. game.Debris:AddItem(pr, 25)
  2567. delay(15, function()
  2568. if pr then
  2569. pr.CanCollide = false
  2570. pr.Anchored = false
  2571. end
  2572. end)
  2573. end
  2574. end
  2575. for c = 1, amt do
  2576. do
  2577. local pr2 = Instance.new("Part")
  2578. nooutline(pr2)
  2579. pr2.Name = "moredebr"
  2580. pr2.Anchored = false
  2581. pr2.BrickColor = thepart.BrickColor
  2582. pr2.CanCollide = false
  2583. pr2.Material = thepart.Material
  2584. pr2.Transparency = thepart.Transparency
  2585. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2586. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2587. pr2.Parent = workspace
  2588. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2589. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2590. game.Debris:AddItem(pr2, 45)
  2591. delay(2, function()
  2592. pr2.CanCollide = true
  2593. wait(10)
  2594. if pr2 then
  2595. pr2.CanCollide = false
  2596. end
  2597. end)
  2598. end
  2599. end
  2600. end
  2601.  
  2602.  
  2603.  
  2604.  
  2605.  
  2606.  
  2607.  
  2608.  
  2609.  
  2610.  
  2611. function AirSlam()
  2612. NoAnims = true
  2613. attack = true
  2614. for i = 1, 20 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2621. if Debounces.on == false then break end
  2622. wait()
  2623. end
  2624. wait(0.5)
  2625.  
  2626.  
  2627. coroutine.resume(coroutine.create(function()
  2628. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2629. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2630. MagicBlock(BrickColor.new("Daisy orange"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2631. end))
  2632.  
  2633. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2634.  
  2635. hum.WalkSpeed = 50
  2636. BV = Instance.new("BodyVelocity", torso)
  2637. BV.maxForce = Vector3.new(0,200000,0)
  2638. BV.P = 100000
  2639. BV.velocity = Vector3.new(0,150,0)
  2640. for i = 1, 20 do
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. BV:Destroy()
  2651.  
  2652. coroutine.resume(coroutine.create(function()
  2653. for i = 1, 2880, 48 do
  2654. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2655. rs:wait(4)
  2656. end
  2657. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2658. end))
  2659.  
  2660. for i = 1, 30 do
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670.  
  2671. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2672. for i = 1, 20 do
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. end
  2683. local ry,ht,ps=nil,nil,nil
  2684. while ht==nil do
  2685. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2686. wait()
  2687. end
  2688. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2689. if par then
  2690. local cfremz = CFrame.new(loc)
  2691. debris(cfremz, par, 50)
  2692. end
  2693. coroutine.resume(coroutine.create(function()
  2694. Ring()
  2695. end))
  2696. Landing()
  2697. Sound("rbxassetid://514867425",char,90,1,false)
  2698. hum.WalkSpeed = 5
  2699. for i = 1, 25 do
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2706. if Debounces.on == false then break end
  2707. wait()
  2708. end
  2709. wait(0.2)
  2710. attack = false
  2711. NoAnims = false
  2712. end
  2713.  
  2714.  
  2715.  
  2716. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2717. local p = Instance.new("Part")
  2718. p.Parent = parent
  2719. p.Size = Vector3.new(1,1,1)
  2720. p.Transparency = transparency
  2721. p.Reflectance = reflectance
  2722. p.CanCollide = false
  2723. p.BrickColor = brickcolor
  2724. p.Material = material
  2725. return p
  2726. end
  2727.  
  2728.  
  2729. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2730. local weld = Instance.new("Weld")
  2731. weld.Parent = parent
  2732. weld.Part0 = part0
  2733. weld.Part1 = part1
  2734. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2735. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2736. return weld
  2737. end
  2738.  
  2739.  
  2740.  
  2741. --[[HandleR = Instance.new("Part")
  2742. HandleR.BrickColor = BrickColor.new("Daisy orange")
  2743. HandleR.Material = "Neon"
  2744. HandleR.Transparency = 0.3
  2745. HandleR.Size = Vector3.new(1,0.8,4)
  2746. HandleR.CFrame = sorb.CFrame
  2747. HandleRM = Instance.new("SpecialMesh",HandleR)
  2748. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2749. HandleRM.Scale = Vector3.new(1,1,1)
  2750.  
  2751. HandleL = Instance.new("Part")
  2752. HandleL.BrickColor = BrickColor.new("Daisy orange")
  2753. HandleL.Material = "Neon"
  2754. HandleL.Transparency = 0.3
  2755. HandleL.Size = Vector3.new(1,0.8,4)
  2756. HandleL.CFrame = sorb2.CFrame
  2757. HandleLM = Instance.new("SpecialMesh",HandleL)
  2758. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2759. HandleLM.Scale = Vector3.new(1,1,1)]]
  2760.  
  2761.  
  2762. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Daisy orange"))
  2763. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2764. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Daisy orange"))
  2765. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2766.  
  2767.  
  2768. v3 = Vector3.new
  2769. rad=math.rad
  2770.  
  2771. kiblade = Instance.new("Part",char)
  2772. kiblade.Name = "Blade"
  2773. kiblade.Size = v3(1,5,1)
  2774. kiblade.Transparency = 1
  2775. kiblade.BrickColor = BrickColor.new("Daisy orange")
  2776. kiblade.Position = v3(999,999,999)
  2777. kiblade.CanCollide = false
  2778. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2779. kiblademesh.MeshType = "FileMesh"
  2780. kiblademesh.MeshId = "rbxassetid://898849476"
  2781. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2782. kiweld7 = Instance.new("Weld",kiblade)
  2783. kiweld7.Part0 = rarm
  2784. kiweld7.Part1 = kiblade
  2785. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2786. kiblade1 = Instance.new("Part",char)
  2787. kiblade1.Name = "Blade"
  2788. kiblade1.Transparency = 1
  2789. kiblade1.Size = v3(0.1,0.1,0.1)
  2790. kiblade1.Position = v3(999,999,999)
  2791. kiblade1.CanCollide = false
  2792. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2793. kiblademesh.MeshType = "Sphere"
  2794. kiblademesh.Scale = v3(1,1,1)
  2795. kiweld = Instance.new("Weld",kiblade1)
  2796. kiweld.Part0 = rarm
  2797. kiweld.Part1 = kiblade1
  2798. kiweld.C0 = CFrame.new(0,-1,0)
  2799. kiblade2 = Instance.new("Part",char)
  2800. kiblade2.Name = "Blade"
  2801. kiblade2.Size = v3(0.1,0.1,0.1)
  2802. kiblade2.Transparency = 1
  2803. kiblade2.Position = v3(999,999,999)
  2804. kiblade2.CanCollide = false
  2805. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2806. kiblademesh.MeshType = "Sphere"
  2807. kiblademesh.Scale = v3(1,1,1)
  2808. kiweld = Instance.new("Weld",kiblade2)
  2809. kiweld.Part0 = rarm
  2810. kiweld.Part1 = kiblade2
  2811. kiweld.C0 = CFrame.new(0,-4.5,0)
  2812. torso = game.Players.LocalPlayer.Character.Torso
  2813. head = game.Players.LocalPlayer.Character.Head
  2814. torso1 = Instance.new("Attachment",kiblade1)
  2815. head1 = Instance.new("Attachment",kiblade2)
  2816. trail = Instance.new("Trail",torso)
  2817. trail.Color = ColorSequence.new(Color3.fromRGB(255,255,0))
  2818. trail.Attachment0 = torso1
  2819. trail.Attachment1 = head1
  2820. trail.Lifetime = 0.5
  2821. trail.Enabled = false
  2822.  
  2823.  
  2824.  
  2825.  
  2826. kiblade2 = Instance.new("Part",char)
  2827. kiblade2.Name = "Blade"
  2828. kiblade2.Size = v3(1,5,1)
  2829. kiblade2.Transparency = 1
  2830. kiblade2.BrickColor = BrickColor.new("Daisy orange")
  2831. kiblade2.Position = v3(999,999,999)
  2832. kiblade2.CanCollide = false
  2833. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2834. kiblademesh2.MeshType = "FileMesh"
  2835. kiblademesh2.MeshId = "rbxassetid://898849476"
  2836. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2837. kiweld72 = Instance.new("Weld",kiblade2)
  2838. kiweld72.Part0 = larm
  2839. kiweld72.Part1 = kiblade2
  2840. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2841. kiblade12 = Instance.new("Part",char)
  2842. kiblade12.Name = "Blade"
  2843. kiblade12.Transparency = 1
  2844. kiblade12.Size = v3(0.1,0.1,0.1)
  2845. kiblade12.Position = v3(999,999,999)
  2846. kiblade12.CanCollide = false
  2847. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2848. kiblademesh2.MeshType = "Sphere"
  2849. kiblademesh2.Scale = v3(1,1,1)
  2850. kiweld2 = Instance.new("Weld",kiblade12)
  2851. kiweld2.Part0 = larm
  2852. kiweld2.Part1 = kiblade12
  2853. kiweld2.C0 = CFrame.new(0,-1,0)
  2854. kiblade22 = Instance.new("Part",char)
  2855. kiblade22.Name = "Blade"
  2856. kiblade22.Size = v3(0.1,0.1,0.1)
  2857. kiblade22.Transparency = 1
  2858. kiblade22.Position = v3(999,999,999)
  2859. kiblade22.CanCollide = false
  2860. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2861. kiblademesh2.MeshType = "Sphere"
  2862. kiblademesh2.Scale = v3(1,1,1)
  2863. kiweld2 = Instance.new("Weld",kiblade22)
  2864. kiweld2.Part0 = larm
  2865. kiweld2.Part1 = kiblade22
  2866. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2867. torso2 = game.Players.LocalPlayer.Character.Torso
  2868. head2 = game.Players.LocalPlayer.Character.Head
  2869. torso12 = Instance.new("Attachment",kiblade12)
  2870. head12 = Instance.new("Attachment",kiblade22)
  2871. trail2 = Instance.new("Trail",torso2)
  2872. trail2.Color = ColorSequence.new(Color3.fromRGB(255,255,0))
  2873. trail2.Attachment0 = torso12
  2874. trail2.Attachment1 = head12
  2875. trail2.Lifetime = 0.5
  2876. trail2.Enabled = false
  2877.  
  2878.  
  2879.  
  2880. local Gibs = game.Workspace
  2881.  
  2882.  
  2883.  
  2884.  
  2885.  
  2886.  
  2887.  
  2888.  
  2889.  
  2890.  
  2891.  
  2892.  
  2893. function Kill(Character)
  2894. Character.Humanoid.Health = 0
  2895. local poo = Instance.new("IntValue",Character)
  2896. poo.Name = "haha nope"
  2897. local svch = Character
  2898. local hum = Character:findFirstChild("Humanoid")
  2899. Character.Archivable = true
  2900. local chrclone = Character:clone()
  2901. Character.Archivable = false
  2902.  
  2903. local ch = chrclone:GetChildren()
  2904. local i
  2905. for i = 1,#ch do
  2906. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2907. ch[i]:remove()
  2908. end
  2909. end
  2910. local function Scan(ch)
  2911. local e
  2912. for e = 1,#ch do
  2913. Scan(ch[e]:GetChildren())
  2914. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2915. ch[e]:remove()
  2916. end
  2917. end
  2918. end
  2919. Scan(chrclone:GetChildren())
  2920.  
  2921. local hum2 = chrclone:findFirstChild("Humanoid")
  2922.  
  2923.  
  2924. if hum2 ~= nil then
  2925. hum2.Name = "Humanoid2"
  2926. hum2.PlatformStand = true
  2927. hum2.Sit = true
  2928. hum2.MaxHealth = 0
  2929. hum2.Health = 0
  2930. end
  2931.  
  2932. local ch = Character:GetChildren()
  2933. local i
  2934. for i = 1,#ch do
  2935. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2936. ch[i]:remove()
  2937. end
  2938. end
  2939.  
  2940. wait(0.2)
  2941.  
  2942. local ch = Character:GetChildren()
  2943. local i
  2944. for i = 1,#ch do
  2945. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2946. ch[i]:remove()
  2947. end
  2948. end
  2949. Character = chrclone
  2950. local Torso = Character.Torso
  2951. local movevector = Vector3.new()
  2952.  
  2953. if Torso then
  2954. local Head = Character:FindFirstChild("Head")
  2955. local Limb = Character:FindFirstChild("Right Arm")
  2956. if Limb then
  2957.  
  2958. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2959. local Joint = Instance.new("Glue")
  2960. Joint.Name = "RightShoulder"
  2961. Joint.Part0 = Torso
  2962. Joint.Part1 = Limb
  2963. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2964. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2965. Joint.Parent = Torso
  2966.  
  2967. local B = Instance.new("Part")
  2968. B.TopSurface = 0
  2969. B.BottomSurface = 0
  2970. B.formFactor = "Symmetric"
  2971. B.Size = Vector3.new(1, 1, 1)
  2972. B.Transparency = 1
  2973. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2974. B.Parent = Character
  2975. local W = Instance.new("Weld")
  2976. W.Part0 = Limb
  2977. W.Part1 = B
  2978. W.C0 = CFrame.new(0, -0.5, 0)
  2979. W.Parent = Limb
  2980.  
  2981. end
  2982. local Limb = Character:FindFirstChild("Left Arm")
  2983. if Limb then
  2984.  
  2985. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2986. local Joint = Instance.new("Glue")
  2987. Joint.Name = "LeftShoulder"
  2988. Joint.Part0 = Torso
  2989. Joint.Part1 = Limb
  2990. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2991. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2992. Joint.Parent = Torso
  2993.  
  2994. local B = Instance.new("Part")
  2995. B.TopSurface = 0
  2996. B.BottomSurface = 0
  2997. B.formFactor = "Symmetric"
  2998. B.Size = Vector3.new(1, 1, 1)
  2999. B.Transparency = 1
  3000. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3001. B.Parent = Character
  3002. local W = Instance.new("Weld")
  3003. W.Part0 = Limb
  3004. W.Part1 = B
  3005. W.C0 = CFrame.new(0, -0.5, 0)
  3006. W.Parent = Limb
  3007.  
  3008. end
  3009. local Limb = Character:FindFirstChild("Right Leg")
  3010. if Limb then
  3011.  
  3012. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  3013. local Joint = Instance.new("Glue")
  3014. Joint.Name = "RightHip"
  3015. Joint.Part0 = Torso
  3016. Joint.Part1 = Limb
  3017. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3018. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3019. Joint.Parent = Torso
  3020.  
  3021. local B = Instance.new("Part")
  3022. B.TopSurface = 0
  3023. B.BottomSurface = 0
  3024. B.formFactor = "Symmetric"
  3025. B.Size = Vector3.new(1, 1, 1)
  3026. B.Transparency = 1
  3027. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3028. B.Parent = Character
  3029. local W = Instance.new("Weld")
  3030. W.Part0 = Limb
  3031. W.Part1 = B
  3032. W.C0 = CFrame.new(0, -0.5, 0)
  3033. W.Parent = Limb
  3034.  
  3035. end
  3036. local Limb = Character:FindFirstChild("Left Leg")
  3037. if Limb then
  3038.  
  3039. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3040. local Joint = Instance.new("Glue")
  3041. Joint.Name = "LeftHip"
  3042. Joint.Part0 = Torso
  3043. Joint.Part1 = Limb
  3044. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3045. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3046. Joint.Parent = Torso
  3047.  
  3048. local B = Instance.new("Part")
  3049. B.TopSurface = 0
  3050. B.BottomSurface = 0
  3051. B.formFactor = "Symmetric"
  3052. B.Size = Vector3.new(1, 1, 1)
  3053. B.Transparency = 1
  3054. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3055. B.Parent = Character
  3056. local W = Instance.new("Weld")
  3057. W.Part0 = Limb
  3058. W.Part1 = B
  3059. W.C0 = CFrame.new(0, -0.5, 0)
  3060. W.Parent = Limb
  3061.  
  3062. end
  3063. --[
  3064. local Bar = Instance.new("Part")
  3065. Bar.TopSurface = 0
  3066. Bar.BottomSurface = 0
  3067. Bar.formFactor = "Symmetric"
  3068. Bar.Size = Vector3.new(1, 1, 1)
  3069. Bar.Transparency = 1
  3070. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3071. Bar.Parent = Character
  3072. local Weld = Instance.new("Weld")
  3073. Weld.Part0 = Torso
  3074. Weld.Part1 = Bar
  3075. Weld.C0 = CFrame.new(0, 0.5, 0)
  3076. Weld.Parent = Torso
  3077. --]]
  3078. end
  3079. Character.Parent = Gibs
  3080. game.Debris:AddItem(Character, 12)
  3081. if movevector ~= Vector3.new() then
  3082. for i = 1,10 do
  3083. wait()
  3084. Torso.Velocity = Vector3.new(0,0,-100)
  3085. Head.Velocity = movevector * 200
  3086. end
  3087. end
  3088. end
  3089.  
  3090.  
  3091.  
  3092. function InfernoComet()
  3093. attack = true
  3094. chatfunc("God's Comet!!")
  3095. handleweld.Part0 = rarm
  3096. local tra = Instance.new("ParticleEmitter",handle)
  3097. tra.Texture = "rbxassetid://296874871"
  3098. tra.LightEmission = 0.75
  3099. tra.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3100. tra.Rate = 99999
  3101. tra.Lifetime = NumberRange.new(0.25)
  3102. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3103. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  3104. tra.Speed = NumberRange.new(0)
  3105. tra.Rotation = NumberRange.new(-500,500)
  3106. tra.VelocitySpread = 90000
  3107. tra.LockedToPart = true
  3108. tra.RotSpeed = NumberRange.new(-500,500)
  3109. local tra2 = Instance.new("ParticleEmitter",handle)
  3110. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  3111. tra2.LightEmission = 1
  3112. tra2.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3113. tra2.Rate = 50
  3114. tra2.Lifetime = NumberRange.new(0.5)
  3115. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  3116. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  3117. tra2.Speed = NumberRange.new(0)
  3118. tra2.Rotation = NumberRange.new(-500,500)
  3119. tra2.VelocitySpread = 90000
  3120. tra2.LockedToPart = true
  3121. tra2.RotSpeed = NumberRange.new(-500,500)
  3122. for i = 0,4,0.1 do
  3123. swait()
  3124. end
  3125. local sa = Instance.new("Sound",handle)
  3126. sa.SoundId = "rbxassetid://304448425"
  3127. sa.Volume = 1
  3128. sa.Pitch = 1
  3129. sa:Play()
  3130. tra.Rate = 0
  3131. tra2.Rate = 0
  3132. local lb = Instance.new("Part")
  3133. lb.Parent = char
  3134. lb.Material = "Neon"
  3135. lb.Color = BrickColor.new("New yeller").Color
  3136. lb.CanCollide = false
  3137. lb.Shape = "Ball"
  3138. lb.CFrame = handle.CFrame
  3139. lb.Anchored = true
  3140. lb.Transparency = 1
  3141. lb.Size = vt(1,1,1)
  3142. local thing = Instance.new("SpecialMesh",lb)
  3143. thing.MeshType = meshtype
  3144. local hitted = false
  3145. lb.Anchored = false
  3146. local trail = Instance.new("ParticleEmitter",lb)
  3147. trail.Texture = "rbxassetid://296874871"
  3148. trail.LightEmission = 1
  3149. trail.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3150. trail.Rate = 9999
  3151. trail.Lifetime = NumberRange.new(1.5)
  3152. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  3153. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3154. trail.Speed = NumberRange.new(0,0)
  3155. trail.Rotation = NumberRange.new(-500,500)
  3156. trail.RotSpeed = NumberRange.new(-500,500)
  3157. local bv = Instance.new("BodyVelocity")
  3158. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3159. bv.velocity = mouse.Hit.lookVector *75
  3160. bv.Parent = lb
  3161. wait(0.05)
  3162. lb.Touched:connect(function(hit)
  3163. if hitted == false then
  3164. hitted = true
  3165. trail.Rate = 0
  3166. lb.Anchored = true
  3167. local aa = Instance.new("Part")
  3168. local val = 1*3.5
  3169. aa.Parent = lb
  3170. local exsound = Instance.new("Sound",aa)
  3171. exsound.SoundId = "rbxassetid://402347142"
  3172. exsound.Volume = 3.5
  3173. exsound.Pitch = 1
  3174. exsound:Play()
  3175. aa.Material = "Neon"
  3176. aa.Color = BrickColor.new("New yeller").Color
  3177. aa.CanCollide = false
  3178. aa.Shape = "Ball"
  3179. aa.CFrame = lb.CFrame
  3180. aa.Anchored = true
  3181. aa.Transparency = 0
  3182. aa.Size = vt(1,1,1)
  3183. local thinger = Instance.new("SpecialMesh",aa)
  3184. thinger.MeshType = meshtype
  3185. thinger.Scale = vt(15,15,15)
  3186. local explosion = Instance.new("Explosion",aa)
  3187. explosion.Position = aa.Position
  3188. explosion.BlastRadius = 22.5
  3189. explosion.BlastPressure = 100
  3190. local exp = Instance.new("ParticleEmitter",aa)
  3191. exp.Texture = "rbxassetid://296874871"
  3192. exp.LightEmission = 1
  3193. exp.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3194. exp.Rate = 9000000000
  3195. exp.Lifetime = NumberRange.new(1)
  3196. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  3197. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3198. exp.Speed = NumberRange.new(100)
  3199. exp.VelocitySpread = 9000000
  3200. exp.Rotation = NumberRange.new(-500,500)
  3201. exp.RotSpeed = NumberRange.new(-500,500)
  3202. local expa = Instance.new("ParticleEmitter",aa)
  3203. expa.Texture = "rbxassetid://296874871"
  3204. expa.LightEmission = 1
  3205. expa.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3206. expa.Rate = 9000000000
  3207. expa.Lifetime = NumberRange.new(2.75)
  3208. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  3209. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3210. expa.Speed = NumberRange.new(100)
  3211. expa.VelocitySpread = 9000000
  3212. expa.Rotation = NumberRange.new(-500,500)
  3213. expa.RotSpeed = NumberRange.new(-500,500)
  3214. local exp2 = exp:Clone()
  3215. exp2.Parent = aa
  3216. local exp3 = exp:Clone()
  3217. exp3.Parent = aa
  3218. local exp4 = exp:Clone()
  3219. exp4.Parent = aa
  3220. local exp5 = exp:Clone()
  3221. exp5.Parent = aa
  3222. local exp6 = exp:Clone()
  3223. exp6.Parent = aa
  3224. local exp7 = exp:Clone()
  3225. exp7.Parent = aa
  3226. local expa2 = expa:Clone()
  3227. expa2.Parent = aa
  3228. local expa3 = expa:Clone()
  3229. expa3.Parent = aa
  3230. local expa4 = expa:Clone()
  3231. expa4.Parent = aa
  3232. local expa5 = expa:Clone()
  3233. expa5.Parent = aa
  3234. local expa6 = expa:Clone()
  3235. expa6.Parent = aa
  3236. local expa7 = expa:Clone()
  3237. expa7.Parent = aa
  3238. for i = 0, 1 do
  3239. val = val - 0.025*3.5
  3240. thinger.Scale = thinger.Scale + vt(val,val,val)
  3241. wait()
  3242. end
  3243. exp.Rate = 0
  3244. exp2.Rate = 0
  3245. exp3.Rate = 0
  3246. exp4.Rate = 0
  3247. exp5.Rate = 0
  3248. exp6.Rate = 0
  3249. exp7.Rate = 0
  3250. for i = 0, 1 do
  3251. val = val - 0.025*3.5
  3252. thinger.Scale = thinger.Scale + vt(val,val,val)
  3253. wait()
  3254. end
  3255. expa.Rate = 0
  3256. expa2.Rate = 0
  3257. expa3.Rate = 0
  3258. expa4.Rate = 0
  3259. expa5.Rate = 0
  3260. expa6.Rate = 0
  3261. expa7.Rate = 0
  3262. for i = 0, 21 do
  3263. val = val - 0.025*3.5
  3264. thinger.Scale = thinger.Scale + vt(val,val,val)
  3265. wait()
  3266. end
  3267. for i = 0, 74 do
  3268. val = val - 0.0145
  3269. aa.Transparency = aa.Transparency + 0.0145
  3270. thinger.Scale = thinger.Scale + vt(val,val,val)
  3271. wait()
  3272. end
  3273. end
  3274. end)
  3275. attack = false
  3276. wait(30)
  3277. sa:Destroy()
  3278. tra:Destroy()
  3279. tra2:Destroy()
  3280. lb:Destroy()
  3281. end
  3282.  
  3283. function InfernoHell()
  3284. attack = true
  3285. chatfunc("SETTING...")
  3286. handleweld.Part0 = rarm
  3287. local aura = Instance.new("ParticleEmitter",tors)
  3288. aura.Texture = "rbxassetid://305563617"
  3289. aura.LightEmission = 1
  3290. aura.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3291. aura.Rate = 25
  3292. aura.Lifetime = NumberRange.new(0.75)
  3293. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)})
  3294. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3295. aura.Speed = NumberRange.new(15)
  3296. aura.VelocitySpread = 50
  3297. local aura2 = Instance.new("ParticleEmitter",tors)
  3298. aura2.Texture = "rbxassetid://296874871"
  3299. aura2.LightEmission = 1
  3300. aura2.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3301. aura2.Rate = 99999
  3302. aura2.Lifetime = NumberRange.new(1.5)
  3303. aura2.Acceleration = vt(0,45,0)
  3304. aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
  3305. aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3306. aura2.Speed = NumberRange.new(-25)
  3307. aura2.Rotation = NumberRange.new(-500,500)
  3308. aura2.VelocitySpread = 45
  3309. aura2.RotSpeed = NumberRange.new(-500,500)
  3310. local auran = Instance.new("ParticleEmitter",tors)
  3311. auran.Texture = "rbxassetid://296874871"
  3312. auran.LightEmission = 1
  3313. auran.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3314. auran.Rate = 0
  3315. auran.Lifetime = NumberRange.new(5)
  3316. auran.Acceleration = vt(0,-45,0)
  3317. auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3318. auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3319. auran.Speed = NumberRange.new(65)
  3320. auran.Rotation = NumberRange.new(-500,500)
  3321. auran.VelocitySpread = 100
  3322. auran.RotSpeed = NumberRange.new(-500,500)
  3323. local sa = Instance.new("Sound",handle)
  3324. sa.SoundId = "rbxassetid://431105970"
  3325. sa.Volume = 5
  3326. sa.Pitch = 1
  3327. sa:Play()
  3328. for i = 0,2,0.1 do
  3329. swait()
  3330. end
  3331. for i = 0, 5 do
  3332. auran.Rate = 99999
  3333. local lb = Instance.new("Part")
  3334. lb.Parent = char
  3335. lb.Material = "Neon"
  3336. lb.Color = BrickColor.new("Cool yellow").Color
  3337. lb.CanCollide = false
  3338. lb.Size = vt(1,1,1)
  3339. lb.CFrame = tors.CFrame
  3340. lb.Rotation = vt(0,0,0)
  3341. lb.Anchored = true
  3342. lb.Transparency = 0
  3343. local thing = Instance.new("SpecialMesh",lb)
  3344. thing.MeshType = "FileMesh"
  3345. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3346. thing.Scale = vt(0,15,0)
  3347. local chancerot = math.random(1,2)
  3348. for z = 0, 4 do
  3349. if chancerot == 1 then
  3350. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  3351. elseif chancerot == 2 then
  3352. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  3353. end
  3354. lb.Transparency = lb.Transparency + 0.1
  3355. thing.Scale = thing.Scale + vt(15,0,15)
  3356. wait()
  3357. end
  3358. auran.Rate = 0
  3359. for z = 0, 4 do
  3360. if chancerot == 1 then
  3361. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  3362. elseif chancerot == 2 then
  3363. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  3364. end
  3365. lb.Transparency = lb.Transparency + 0.1
  3366. thing.Scale = thing.Scale + vt(15,0,15)
  3367. wait()
  3368. end
  3369. lb:Destroy()
  3370. end
  3371. chatfunc("SUN!!!")
  3372. local sa = Instance.new("Sound",handle)
  3373. sa.SoundId = "rbxassetid://416328540"
  3374. sa.Volume = 10
  3375. sa.Pitch = 0.75
  3376. sa:Play()
  3377.  
  3378. local sbs = Instance.new("BodyPosition", root)
  3379. sbs.P = 3000
  3380. sbs.D = 1000
  3381. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3382. sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0)
  3383. for i = 0,24,0.1 do
  3384. swait()
  3385. end
  3386. local shur = Instance.new("Part",char)
  3387. local gahde = Instance.new("Sound",char)
  3388. gahde.SoundId = "rbxassetid://402981977"
  3389. gahde.Volume = 5
  3390. gahde.Pitch = 0.6
  3391. gahde:Play()
  3392. shur.Transparency = 1
  3393. shur.Material = "Neon"
  3394. shur.BrickColor = bc("Bright red")
  3395. shur.Anchored = true
  3396. shur.CFrame = tors.CFrame + vt(0,10,0)
  3397. shur.Size = vt(1,0.2,1)
  3398. shur.CanCollide = false
  3399. local dec = Instance.new("Decal",shur)
  3400. dec.Texture = "http://www.roblox.com/asset/?id=343689767"
  3401. dec.Face = "Top"
  3402. local dec2 = dec:Clone()
  3403. dec2.Parent = shur
  3404. dec2.Face = "Bottom"
  3405. local Meshshur = Instance.new("CylinderMesh",shur)
  3406. Meshshur.Scale = vt(0,1,0)
  3407. for i = 0, 39 do
  3408. wait()
  3409. Meshshur.Scale = Meshshur.Scale + vt(15,0,15)
  3410. end
  3411. local sa = Instance.new("Sound",char)
  3412. sa.SoundId = "rbxassetid://428027602"
  3413. sa.Volume = 2.5
  3414. sa.Pitch = 0.5
  3415. sa:Play()
  3416. local lb = Instance.new("Part")
  3417. lb.Parent = char
  3418. lb.Material = "Neon"
  3419. lb.Color = BrickColor.new("Cool yellow").Color
  3420. lb.CanCollide = false
  3421. lb.Shape = "Ball"
  3422. lb.CFrame = handle.CFrame
  3423. lb.Anchored = true
  3424. lb.Transparency = 0
  3425. lb.Size = vt(1,1,1)
  3426. lb.CFrame = handle.CFrame
  3427. local thing = Instance.new("SpecialMesh",lb)
  3428. thing.MeshType = meshtype
  3429. thing.Scale = vt(0,0,0)
  3430. for i = 0, 89 do
  3431. thing.Scale = thing.Scale + vt(2.5,2.5,2.5)
  3432. lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0)
  3433. wait()
  3434. end
  3435. wait(1)
  3436. for i = 0, 39 do
  3437. wait()
  3438. Meshshur.Scale = Meshshur.Scale - vt(15,0,15)
  3439. end
  3440. local sa = Instance.new("Sound",char)
  3441. sa.SoundId = "rbxassetid://565538688"
  3442. sa.Volume = 1
  3443. sa.Pitch = 0.95
  3444. sa:Play()
  3445. wait(0.5)
  3446. shur:Destroy()
  3447. sbs:Destroy()
  3448. local sa = Instance.new("Sound",char)
  3449. sa.SoundId = "rbxassetid://416328540"
  3450. sa.Volume = 1.5
  3451. sa.Pitch = 0.5
  3452. sa:Play()
  3453. local sa = Instance.new("Sound",char)
  3454. sa.SoundId = "rbxassetid://466493476"
  3455. sa.Volume = 1.5
  3456. sa.Pitch = 0.5
  3457. sa:Play()
  3458. aura.Rate = 0
  3459. aura2.Rate = 0
  3460. local hitted = false
  3461. lb.Anchored = false
  3462. local trail = Instance.new("ParticleEmitter",lb)
  3463. trail.Texture = "rbxassetid://296874871"
  3464. trail.LightEmission = 1
  3465. trail.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3466. trail.Rate = 9999
  3467. trail.Lifetime = NumberRange.new(2.5)
  3468. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)})
  3469. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3470. trail.Speed = NumberRange.new(100)
  3471. trail.VelocitySpread = 9000000
  3472. trail.Rotation = NumberRange.new(-500,500)
  3473. trail.RotSpeed = NumberRange.new(-500,500)
  3474. local bv = Instance.new("BodyVelocity")
  3475. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3476. bv.velocity = mouse.Hit.lookVector *75
  3477. bv.Parent = lb
  3478. wait(0.05)
  3479. lb.Touched:connect(function(hit)
  3480. if hitted == false then
  3481. hitted = true
  3482. trail.Rate = 0
  3483. lb.Anchored = true
  3484. local aa = Instance.new("Part")
  3485. for i = 0, 9 do
  3486. lb.Transparency = lb.Transparency + 0.1
  3487. local val = 1*3.5
  3488. aa.Parent = lb
  3489. local exsound = Instance.new("Sound",aa)
  3490. exsound.SoundId = "rbxassetid://412831137"
  3491. exsound.Volume = 10
  3492. exsound.Pitch = 0.5
  3493. exsound:Play()
  3494. local exsound = Instance.new("Sound",aa)
  3495. exsound.SoundId = "rbxassetid://439342426"
  3496. exsound.Volume = 10
  3497. exsound.Pitch = 0.75
  3498. exsound:Play()
  3499. local exsound = Instance.new("Sound",aa)
  3500. exsound.SoundId = "rbxassetid://439342426"
  3501. exsound.Volume = 10
  3502. exsound.Pitch = 0.5
  3503. exsound:Play()
  3504. local exsound = Instance.new("Sound",aa)
  3505. exsound.SoundId = "rbxassetid://439342426"
  3506. exsound.Volume = 10
  3507. exsound.Pitch = 0.35
  3508. exsound:Play()
  3509. local exsound = Instance.new("Sound",aa)
  3510. exsound.SoundId = "rbxassetid://439342426"
  3511. exsound.Volume = 10
  3512. exsound.Pitch = 0.25
  3513. exsound:Play()
  3514. local exsound = Instance.new("Sound",aa)
  3515. exsound.SoundId = "rbxassetid://439342426"
  3516. exsound.Volume = 10
  3517. exsound.Pitch = 0.2
  3518. exsound:Play()
  3519. aa.Material = "Neon"
  3520. aa.Color = BrickColor.new("Cool yellow").Color
  3521. aa.CanCollide = false
  3522. aa.Shape = "Ball"
  3523. aa.CFrame = lb.CFrame
  3524. aa.Anchored = true
  3525. aa.Transparency = 0
  3526. aa.Size = vt(1,1,1)
  3527. local thinger = Instance.new("SpecialMesh",aa)
  3528. thinger.MeshType = meshtype
  3529. thinger.Scale = vt(225,225,225)
  3530. local explosion = Instance.new("Explosion",aa)
  3531. explosion.Position = aa.Position
  3532. explosion.BlastRadius = 500
  3533. explosion.BlastPressure = 100
  3534. local exp = Instance.new("ParticleEmitter",aa)
  3535. exp.Texture = "rbxassetid://296874871"
  3536. exp.LightEmission = 1
  3537. exp.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3538. exp.Rate = 9000000000
  3539. exp.Lifetime = NumberRange.new(1)
  3540. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)})
  3541. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3542. exp.Speed = NumberRange.new(100)
  3543. exp.VelocitySpread = 9000000
  3544. exp.Rotation = NumberRange.new(-500,500)
  3545. exp.RotSpeed = NumberRange.new(-500,500)
  3546. local expa = Instance.new("ParticleEmitter",aa)
  3547. expa.Texture = "rbxassetid://296874871"
  3548. expa.LightEmission = 1
  3549. expa.Color = ColorSequence.new(Color3.new(255/255,255/255,0))
  3550. expa.Rate = 9000000000
  3551. expa.Lifetime = NumberRange.new(2.75)
  3552. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)})
  3553. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3554. expa.Speed = NumberRange.new(100)
  3555. expa.VelocitySpread = 9000000
  3556. expa.Rotation = NumberRange.new(-500,500)
  3557. expa.RotSpeed = NumberRange.new(-500,500)
  3558. local exp2 = exp:Clone()
  3559. exp2.Parent = aa
  3560. local exp3 = exp:Clone()
  3561. exp3.Parent = aa
  3562. local exp4 = exp:Clone()
  3563. exp4.Parent = aa
  3564. local exp5 = exp:Clone()
  3565. exp5.Parent = aa
  3566. local exp6 = exp:Clone()
  3567. exp6.Parent = aa
  3568. local exp7 = exp:Clone()
  3569. exp7.Parent = aa
  3570. local expa2 = expa:Clone()
  3571. expa2.Parent = aa
  3572. local expa3 = expa:Clone()
  3573. expa3.Parent = aa
  3574. local expa4 = expa:Clone()
  3575. expa4.Parent = aa
  3576. local expa5 = expa:Clone()
  3577. expa5.Parent = aa
  3578. local expa6 = expa:Clone()
  3579. expa6.Parent = aa
  3580. local expa7 = expa:Clone()
  3581. expa7.Parent = aa
  3582. for i = 0, 1 do
  3583. val = val - 0.025*3.5
  3584. thinger.Scale = thinger.Scale + vt(val,val,val)
  3585. wait()
  3586. end
  3587. exp.Rate = 0
  3588. exp2.Rate = 0
  3589. exp3.Rate = 0
  3590. exp4.Rate = 0
  3591. exp5.Rate = 0
  3592. exp6.Rate = 0
  3593. exp7.Rate = 0
  3594. for i = 0, 1 do
  3595. val = val - 0.025*3.5
  3596. thinger.Scale = thinger.Scale + vt(val,val,val)
  3597. wait()
  3598. end
  3599. expa.Rate = 0
  3600. expa2.Rate = 0
  3601. expa3.Rate = 0
  3602. expa4.Rate = 0
  3603. expa5.Rate = 0
  3604. expa6.Rate = 0
  3605. expa7.Rate = 0
  3606. for i = 0, 21 do
  3607. val = val - 0.025*3.5
  3608. thinger.Scale = thinger.Scale + vt(val,val,val)
  3609. wait()
  3610. end
  3611. for i = 0, 4 do
  3612. val = val - 0.05
  3613. aa.Transparency = aa.Transparency + 0.065*4.5
  3614. thinger.Scale = thinger.Scale + vt(val,val,val)
  3615. wait()
  3616. end
  3617. end
  3618. end
  3619. end)
  3620. for i = 0,2,0.1 do
  3621. swait()
  3622. end
  3623. attack = false
  3624. wait(60)
  3625. sa:Destroy()
  3626. sa:Destroy()
  3627. sa:Destroy()
  3628. sa:Destroy()
  3629. sa:Destroy()
  3630. aura:Destroy()
  3631. aura2:Destroy()
  3632. lb:Destroy()
  3633. end
  3634.  
  3635.  
  3636.  
  3637. function SpinSlice()
  3638. NoAnims = true
  3639. attack = true
  3640.  
  3641.  
  3642. Sound("rbxassetid://588738949",char,90,1,false)
  3643. kiblade.Transparency = 0
  3644. kiblade2.Transparency = 0
  3645. trail.Enabled = true
  3646. trail2.Enabled = true
  3647.  
  3648. hum.WalkSpeed = 0
  3649. for i = 1,40 do
  3650. end
  3651.  
  3652.  
  3653. coroutine.resume(coroutine.create(function()
  3654. local BF = Instance.new("BodyVelocity",hed)
  3655. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3656. BF.velocity = root.CFrame.lookVector*120
  3657. wait(2.0)
  3658. BF:remove()
  3659. end))
  3660.  
  3661. coroutine.resume(coroutine.create(function()
  3662. Sound("rbxassetid://588734356",char,90,1,false)
  3663. wait(.1)
  3664. Sound("rbxassetid://588734356",char,90,1,false)
  3665. wait(.1)
  3666. Sound("rbxassetid://588734356",char,90,1,false)
  3667. wait(.1)
  3668. Sound("rbxassetid://588734356",char,90,1,false)
  3669. wait(.1)
  3670. Sound("rbxassetid://588734356",char,90,1,false)
  3671. wait(.1)
  3672. Sound("rbxassetid://588734356",char,90,1,false)
  3673. wait(.1)
  3674. Sound("rbxassetid://588734356",char,90,1,false)
  3675. wait(.1)
  3676. Sound("rbxassetid://588734356",char,90,1,false)
  3677. end))
  3678. local HitBox = Instance.new("Part",rarm)
  3679. HitBox.Size = Vector3.new(1,5,1)
  3680. HitBox.CanCollide = false
  3681. HitBox.Transparency = 1
  3682. local HitBox2 = Instance.new("Weld",HitBox)
  3683. HitBox2.Part0 = rarm
  3684. HitBox2.Part1 = HitBox
  3685. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3686. HitBox.Touched:connect(function(hit)
  3687. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3688. Kill(hit.Parent)
  3689. hit.Parent.Humanoid.PlatformStand = true
  3690. end
  3691. end)
  3692.  
  3693. local HitBox2 = Instance.new("Part",larm)
  3694. HitBox2.Size = Vector3.new(1,5,1)
  3695. HitBox2.CanCollide = false
  3696. HitBox2.Transparency = 1
  3697. local HitBox22 = Instance.new("Weld",HitBox2)
  3698. HitBox22.Part0 = larm
  3699. HitBox22.Part1 = HitBox2
  3700. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3701. HitBox2.Touched:connect(function(hit)
  3702. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3703. Kill(hit.Parent)
  3704. hit.Parent.Humanoid.PlatformStand = true
  3705. end
  3706. end)
  3707.  
  3708. for i = 1,40 do
  3709. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3710. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3711. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3714. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3715. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3716. if Debounces.on == false then break end
  3717. wait()
  3718. end
  3719. kiblade.Transparency = 1
  3720. kiblade2.Transparency = 1
  3721. trail.Enabled = false
  3722. trail2.Enabled = false
  3723. HitBox:Destroy()
  3724. HitBox2:Destroy()
  3725. hum.WalkSpeed = 5
  3726. attack = false
  3727. NoAnims = false
  3728. end
  3729.  
  3730.  
  3731.  
  3732.  
  3733. function hito(partoz, magn, dmg, debtim)
  3734. for _, guy in pairs(workspace:GetChildren()) do
  3735. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3736. do
  3737. local humz = guy:FindFirstChildOfClass("Humanoid")
  3738. local hed = guy:FindFirstChild("Head")
  3739. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3740. local db = Instance.new("StringValue")
  3741. db.Name = "alabo"
  3742. db.Parent = hed
  3743. delay(debtim, function()
  3744. db:Destroy()
  3745. end)
  3746. end
  3747. end
  3748. end
  3749. end
  3750. end
  3751.  
  3752.  
  3753.  
  3754. ang = CFrame.Angles
  3755. rd = math.rad
  3756. rd2 = math.random
  3757. ov = false
  3758.  
  3759.  
  3760.  
  3761. nooutline = function(i)
  3762. i.TopSurface = 10
  3763. end
  3764. makepart = function(l, m, n, o, p, q, r)
  3765. local s = Instance.new("Part")
  3766. s.BrickColor = BrickColor.new(l)
  3767. s.Name = m
  3768. s.Transparency = o
  3769. nooutline(s)
  3770. s.Reflectance = n
  3771. s.Material = p
  3772. s.Anchored = true
  3773. s.CanCollide = false
  3774. s.Locked = true
  3775. s.CFrame = r
  3776. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3777. s.Parent = q
  3778. return s
  3779. end
  3780.  
  3781. makemesh = function(t, u, v, w)
  3782. local x = Instance.new("SpecialMesh")
  3783. x.MeshType = t
  3784. x.Scale = u
  3785. if t == "FileMesh" then
  3786. x.MeshId = v
  3787. end
  3788. x.Parent = w
  3789. return x
  3790. end
  3791.  
  3792. local H = {}
  3793.  
  3794.  
  3795. Barrage = function()
  3796. modz = Instance.new("Model")
  3797. modz.Name = "efx"
  3798. modz.Parent = char
  3799. ov = true
  3800. hum.AutoRotate = false
  3801. local aN = nil
  3802. local a9 = true
  3803. local aa = {}
  3804. local ab = {}
  3805. local b7 = {}
  3806. for j = 1, 16 do
  3807. local ac = Instance.new("Part")
  3808. nooutline(ac)
  3809. ac.Anchored = true
  3810. ac.Locked = true
  3811. ac.CanCollide = false
  3812. ac.Material = "Neon"
  3813. ac.Size = Vector3.new(1, 1, 1)
  3814. ac.Transparency = 1
  3815. ac.CFrame = CFrame.new(0, 1000, 0)
  3816. ac.Parent = modz
  3817. ac.BrickColor = BrickColor.new("Daisy orange")
  3818. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3819. table.insert(aa, ac)
  3820. end
  3821. for j = 1, 40 do
  3822. local a3 = makepart("Daisy orange", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3823. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3824. table.insert(ab, a3)
  3825. end
  3826. for j = 1, 30 do
  3827. local a3 = makepart("Daisy orange", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3828. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3829. table.insert(b7, a3)
  3830. end
  3831. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3832. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3833. for I,aO in pairs(H) do
  3834. if aO.Parent == rarm or aO.Parent == larm then
  3835. aN = aO.Transparency
  3836. aO.Transparency = 1
  3837. end
  3838. end
  3839. local a8 = Instance.new("BodyGyro")
  3840. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3841. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3842. a8.P = 580000
  3843. a8.D = 250
  3844. a8.Parent = root
  3845. coroutine.resume(coroutine.create(function()
  3846. while a8 do
  3847. swait()
  3848. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3849. end
  3850. end))
  3851. local af = 0
  3852. local ag = 0
  3853. repeat
  3854. ag = ag + 1
  3855. if af == 0 then
  3856. af = 1
  3857. else
  3858. af = af % 14 + 1
  3859. end
  3860. coroutine.resume(coroutine.create(function()
  3861. local ah = aa[af]
  3862. local ai = ab[af]
  3863. local aj = ab[af + 14]
  3864. local ba = b7[af]
  3865. ah.Size = Vector3.new(1, 1, 2)
  3866. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3867. ah.Transparency = 0.25
  3868. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3869. ai.Transparency = 0.35
  3870. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3871. aj.Transparency = 0.45
  3872. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3873. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3874. if af % 2 == 1 then
  3875. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3876. else
  3877. if af % 2 == 0 then
  3878. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3879. end
  3880. end
  3881. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3882. ba.Transparency = 0.4
  3883. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3884. local bb = ah.CFrame * cf(0, 0, -5)
  3885. local bc = aj.CFrame * cf(0, -0.1, 0)
  3886. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3887. local ak = false
  3888. for j = 1, 12 do
  3889. swait()
  3890. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3891. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3892. if a1 and ak == false then
  3893. ak = true
  3894. local a3 = makepart("Daisy orange", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3895. do
  3896. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3897. game.Debris:AddItem(a3, 0.5)
  3898. local a5 = rd2(1, 12)
  3899. if a5 == 6 then
  3900. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3901. else
  3902. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3903. end
  3904. coroutine.resume(coroutine.create(function()
  3905. for I = 1, 4 do
  3906. swait()
  3907. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3908. a3.Transparency = a3.Transparency + 0.2
  3909. end
  3910. a3:Destroy()
  3911. end))
  3912. end
  3913. end
  3914. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3915. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3916. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3917. ah.Transparency = ah.Transparency + 0.0725
  3918. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3919. ai.Transparency = ai.Transparency + 0.06
  3920. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3921. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3922. aj.Transparency = aj.Transparency + 0.05
  3923. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3924. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3925. ba.Transparency = ba.Transparency + 0.06
  3926. end
  3927. end))
  3928. swait()
  3929. until ov == false
  3930. for I,aO in pairs(H) do
  3931. if aO.Parent == rarm or aO.Parent == larm then
  3932. aO.Transparency = aN
  3933. end
  3934. end
  3935. b8:Destroy()
  3936. b9:Destroy()
  3937. a8:Destroy()
  3938. hum.AutoRotate = true
  3939. ov = false
  3940. wait(1)
  3941. for I,al in pairs(aa) do
  3942. al:Destroy()
  3943. end
  3944. for I,am in pairs(ab) do
  3945. am:Destroy()
  3946. end
  3947. for I,be in pairs(b7) do
  3948. be:Destroy()
  3949. end
  3950. end
  3951.  
  3952.  
  3953.  
  3954.  
  3955.  
  3956.  
  3957. function Kneel()
  3958.  
  3959. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3960. if v:FindFirstChild('Humanoid') then
  3961.  
  3962. hum2 = v:FindFirstChild('Humanoid')
  3963. hum2.PlatformStand=true
  3964.  
  3965. end
  3966. end
  3967. end
  3968.  
  3969. --[[mouse.KeyDown:connect(function(key)
  3970. if key == "l" and Trans == false and Strength then
  3971. Transformation()
  3972. Trans = true
  3973. end
  3974. end)]]
  3975.  
  3976.  
  3977.  
  3978. mouse.KeyDown:connect(function(key)
  3979. if key == "z" then
  3980. GrabAndDrag()
  3981. end
  3982. end)
  3983.  
  3984.  
  3985. mouse.KeyDown:connect(function(key)
  3986. if key == "x" then
  3987. AirSlam()
  3988. end
  3989. end)
  3990.  
  3991.  
  3992.  
  3993. mouse.KeyDown:connect(function(key)
  3994. if key == "c" then
  3995. SpinSlice()
  3996. end
  3997. end)
  3998.  
  3999.  
  4000. mouse.KeyDown:connect(function(key)
  4001. if key == "p" and Full == false then
  4002. FullPower()
  4003. end
  4004. end)
  4005.  
  4006. mouse.KeyDown:connect(function(key)
  4007. if key == "t" then
  4008. Sound("rbxassetid://966268002",char,90,1,false)
  4009. Kneel()
  4010. end
  4011. end)
  4012.  
  4013. mouse.KeyDown:connect(function(key)
  4014. if key == "b" then
  4015. InfernoComet()
  4016. end
  4017. end)
  4018.  
  4019. mouse.KeyDown:connect(function(key)
  4020. if key == "n" then
  4021. InfernoHell()
  4022. end
  4023. end)
  4024.  
  4025. mouse.KeyDown:connect(function(key)
  4026. if key == "v" then
  4027. if ov == false then
  4028. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  4029. wait()
  4030. local ChatService = game:GetService("Chat")
  4031. wait()
  4032. local ChatService = game:GetService("Chat")
  4033. coroutine.resume(coroutine.create(function()
  4034. s = 0
  4035. repeat
  4036. s = s + 1
  4037. Barrage()
  4038. wait()
  4039. until not ov
  4040. end))
  4041. if Full == true then
  4042. coroutine.resume(coroutine.create(function()
  4043. s = 0
  4044. repeat
  4045. s = s + 1
  4046. Barrage()
  4047. wait()
  4048. until not ov
  4049. end))
  4050. end
  4051. mouse.KeyUp:connect(function(key)
  4052. if key == "v" then
  4053. wait(0.4)
  4054. ov = false
  4055. wait(0.1)
  4056. end
  4057. end)
  4058. end
  4059. end
  4060. end)
  4061.  
  4062.  
  4063.  
  4064.  
  4065.  
  4066. -----animations-----
  4067.  
  4068. game:GetService("RunService").RenderStepped:connect(function()
  4069. char.Humanoid.FreeFalling:connect(function(f)
  4070. if f then
  4071. ffing = true
  4072. else
  4073. ffing = false
  4074. end
  4075. end)
  4076. sine = sine + add
  4077. if ffing==true then
  4078. anim="jump"
  4079. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4080. anim="idle"
  4081. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4082. anim = "walk"
  4083. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4084. anim = "run"
  4085. end
  4086.  
  4087. if NoAnims==false then
  4088. if anim=="idle" then
  4089. add=0.5
  4090. if trans == false then
  4091. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  4092. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  4093. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  4094. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  4095. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  4096. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  4097. else
  4098. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  4099. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  4100. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  4101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  4102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  4103. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  4104. end
  4105.  
  4106. elseif anim=="walk" then
  4107. add=0.5
  4108. if trans == false then
  4109. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  4110. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  4111. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  4112. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  4113. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  4114. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  4115. else
  4116. change = 0.5
  4117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  4118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  4119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  4120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  4121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  4122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  4123. end
  4124.  
  4125. elseif anim=="run" then
  4126. add=0.5
  4127. if trans == false then
  4128. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  4129. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  4130. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  4131. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  4132. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  4133. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  4134. else
  4135. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  4136. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  4137. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  4138. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  4139. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  4140. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  4141. end
  4142.  
  4143. elseif anim=="jump" then
  4144. add=0.5
  4145. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  4146. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  4147. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  4148. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  4149. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  4150. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  4151.  
  4152. end
  4153. end
  4154.  
  4155. end)
  4156.  
  4157.  
  4158. --[[l = game.Lighting
  4159. l.TimeOfDay = 1
  4160. game.Lighting.Ambient = Color3.new(0,0,0)
  4161. l.Brightness = 0.1]]--
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