coinwalk

snowybot terminator

Jun 30th, 2023
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  1. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  2. var divide = 100;
  3. var loci = (divide/20);
  4. var basebet = (originalbalance/divide);
  5. var floatingbasebet = basebet;
  6. var target = 180;
  7. var junky = originalbalance;
  8. var belance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var thirtybase = (tenbase*3);
  11. var seven = (basebet*6.9);
  12. var nine = (basebet*8.5);
  13. var under = 2.9;
  14. var over = 6.9;
  15. var wowz = false;
  16. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  17. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  18. var beear = true;
  19.  
  20.  
  21. function bogus(){
  22. belance = document.getElementById('pct_balance').value;
  23. if ((belance>(oldbalanceone+(floatingbasebet*over)))||(belance<(oldbalanceone-(floatingbasebet*under)))){
  24. floatingbasebet = floatingbasebet*2;
  25. under = 4.9;
  26. over = 4.9;
  27. oldbalanceone = parseFloat(belance);
  28. }
  29. if (((belance-floatingbasebet)<=(oldbalancetwo-thirtybase))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven))){
  30. floatingbasebet = basebet;
  31. under = 2.9;
  32. over = 6.9;
  33. wowz = true;
  34. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  35. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  36. }
  37. if (((belance-floatingbasebet)<=(oldbalancetwo-thirtybase))&&(belance>(((Math.floor(belance/tenbase))*tenbase)+seven))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+nine))){
  38. floatingbasebet = basebet*2;
  39. under = 4.9;
  40. over = 4.9;
  41. wowz = true;
  42. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  43. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  44. }
  45. if (((belance>=(oldbalancetwo+thirtybase))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven)))||((belance>=oldbalancetwo)&&(wowz)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+seven)))){
  46. floatingbasebet = basebet;
  47. under = 2.9;
  48. over = 6.9;
  49. wowz = false;
  50. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  51. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  52. }
  53. if ((belance>=(oldbalancetwo+thirtybase))&&(belance>(((Math.floor(belance/tenbase))*tenbase)+seven))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+nine))){
  54. floatingbasebet = basebet*2;
  55. under = 4.9;
  56. over = 4.9;
  57. wowz = false;
  58. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  59. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  60. }
  61. if ((belance>=oldbalancetwo)&&(wowz)&&(belance>(((Math.floor(belance/tenbase))*tenbase)+seven))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+nine))){
  62. floatingbasebet = basebet*2;
  63. under = 4.9;
  64. over = 4.9;
  65. wowz = false;
  66. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  67. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  68. }
  69. return floatingbasebet;
  70. }
  71.  
  72. var mrpol = ((bogus()*1).toFixed(8));
  73.  
  74. function go() {
  75. var xol = document.getElementById('pct_balance').value;
  76. if ((xol==junky)&&(beear)){
  77. document.getElementById('pct_chance').value = 49.5;
  78. var boluce = ((bogus()*1).toFixed(8));
  79. mrpol = boluce;
  80. document.getElementById('pct_bet').value = mrpol;
  81. document.getElementById('pct_profit').value = mrpol;
  82. document.getElementById('a_lo').click();
  83. beear = false;
  84. }
  85. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) == mrpol)) {
  86. junky = parseFloat(xol);
  87. beear = true;
  88. }
  89. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  90. console.log("hacker attack");
  91. return;
  92. console.log("hacker attack");
  93. }
  94. if (xol>=target) {
  95. return;
  96. }
  97. setTimeout(() => go(), 1);
  98. }
  99. go();
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