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Nov 8th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8. print([[
  9. ___________________________________
  10.  
  11. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  12. Build 0002
  13. Mmmmmh character designed by Kyu...
  14.  
  15. ___________________________________
  16. ]])
  17.  
  18.  
  19. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
  20.  
  21. local p = game:GetService("Players").LocalPlayer
  22. local char = p.Character
  23. local mouse = p:GetMouse()
  24. local larm = char:WaitForChild("Left Arm")
  25. local rarm = char:WaitForChild("Right Arm")
  26. local lleg = char:WaitForChild("Left Leg")
  27. local rleg = char:WaitForChild("Right Leg")
  28. local hed = char:WaitForChild("Head")
  29. local torso = char:WaitForChild("Torso")
  30. local root = char:WaitForChild("HumanoidRootPart")
  31. local hum = char:FindFirstChildOfClass("Humanoid")
  32. local debris = game:GetService("Debris")
  33. local input = game:GetService("UserInputService")
  34. local run = game:GetService("RunService")
  35. local rs = run.RenderStepped
  36. local wingpose = "Idle"
  37. local DebrisModel = Instance.new("Model",char)
  38. DebrisModel.Name = "Debris"
  39. repeat rs:wait() until p.CharacterAppearanceLoaded
  40.  
  41. noidle = false
  42. shift = false
  43. control = false
  44. no_nosound_able = true
  45.  
  46. ----------------------------------------------------------------------------
  47.  
  48. function rswait(value)
  49. if value ~= nil and value ~= 0 then
  50. for i=1,value do
  51. rs:wait()
  52. end
  53. else
  54. rs:wait()
  55. end
  56. end
  57.  
  58. ----------------------------------------------------------------------------
  59.  
  60. local timeposition = 0
  61.  
  62. function music(id)
  63. if not torso:FindFirstChild("MusicRuin") then
  64. soundz = Instance.new("Sound",torso)
  65. end
  66. soundz.Volume = 10
  67. soundz.Name = "MusicRuin"
  68. soundz.Looped = true
  69. soundz.PlaybackSpeed = 1
  70. soundz.SoundId = "rbxassetid://"..id
  71. soundz:Stop()
  72. soundz:Play()
  73. if no_nosound_able == true then
  74. soundz.TimePosition = timeposition
  75. end
  76. end
  77.  
  78. ----------------------------------------------------------------------------
  79.  
  80. function lerp(a, b, t)
  81. return a + (b - a)*t
  82. end
  83.  
  84. ----------------------------------------------------------------------------
  85.  
  86. function Lerp(c1,c2,al)
  87. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  88. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  89. for i,v in pairs(com1) do
  90. com1[i] = v+(com2[i]-v)*al
  91. end
  92. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  93. end
  94.  
  95. ----------------------------------------------------------------------------
  96.  
  97. function slerp(a, b, t)
  98. dot = a:Dot(b)
  99. if dot > 0.99999 or dot < -0.99999 then
  100. return t <= 0.5 and a or b
  101. else
  102. r = math.acos(dot)
  103. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  104. end
  105. end
  106.  
  107. ----------------------------------------------------------------------------
  108.  
  109. function clerp(c1,c2,al)
  110.  
  111. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  112.  
  113. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  114.  
  115. for i,v in pairs(com1) do
  116.  
  117. com1[i] = lerp(v,com2[i],al)
  118.  
  119. end
  120.  
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122.  
  123. end
  124.  
  125. ----------------------------------------------------------------------------
  126.  
  127. function findAllNearestTorso(pos,dist)
  128. local list = workspace:children()
  129. local torso = {}
  130. local temp = nil
  131. local human = nil
  132. local temp2 = nil
  133. for x = 1, #list do
  134. temp2 = list[x]
  135. if (temp2.className == "Model") and (temp2 ~= char) then
  136. temp = temp2:findFirstChild("Torso")
  137. human = temp2:findFirstChildOfClass("Humanoid")
  138. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  139. if (temp.Position - pos).magnitude < dist then
  140. table.insert(torso,temp)
  141. dist = (temp.Position - pos).magnitude
  142. end
  143. end
  144. end
  145. end
  146. return torso
  147. end
  148.  
  149. ----------------------------------------------------------------------------
  150.  
  151. function checkIfNotPlayer(model)
  152. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  153. return true
  154. else
  155. return false
  156. end
  157. end
  158.  
  159. ----------------------------------------------------------------------------
  160.  
  161. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  162.  
  163. local wld = Instance.new("Weld", wp1)
  164.  
  165. wld.Part0 = wp0
  166.  
  167. wld.Part1 = wp1
  168.  
  169. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  170.  
  171. return wld
  172.  
  173. end
  174.  
  175. function weld(model)
  176. local parts,last = {}
  177. local function scan(parent)
  178. for _,v in pairs(parent:GetChildren()) do
  179. if (v:IsA("BasePart")) then
  180. if (last) then
  181. local w = Instance.new("Weld")
  182. w.Name = ("%s_Weld"):format(v.Name)
  183. w.Part0,w.Part1 = last,v
  184. w.C0 = last.CFrame:inverse()
  185. w.C1 = v.CFrame:inverse()
  186. w.Parent = last
  187. end
  188. last = v
  189. table.insert(parts,v)
  190. end
  191. scan(v)
  192. end
  193. end
  194. scan(model)
  195. for _,v in pairs(parts) do
  196. v.Anchored = false
  197. v.Locked = true
  198. v.Anchored = false
  199. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  200. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  201. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  202. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  203. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  204. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  205. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  206. end
  207. end
  208.  
  209. ----------------------------------------------------------------------------
  210.  
  211. function calculate(part,asd)
  212. local Head = hed
  213. local RightShoulder = asd
  214. local RightArm = part
  215. local MousePosition = mouse.Hit.p
  216. local ToMouse = (MousePosition - Head.Position).unit
  217. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  218. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  219. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  220. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  221. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  222. if tostring(LateralAngle) == "-1.#IND" then
  223. LateralAngle = 0
  224. end
  225. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  226. if LateralAngle > (math.pi / 2) then
  227. LateralAngle = (math.pi / 2)
  228. local Torso = root
  229. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  230. if Point.Z > 0 then
  231. if Point.X > -0 and RightArm == rarm then
  232. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  233. elseif Point.X < 0 and RightArm == rarm then
  234. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  235. end
  236. end
  237. end
  238. if Cross.Y < 0 then
  239. LateralAngle = -LateralAngle
  240. end
  241. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  242. end
  243.  
  244. ----------------------------------------------------------------------------
  245.  
  246. function sound(id,position,vol,pitch,start,finish)
  247. coroutine.resume(coroutine.create(function()
  248.  
  249. local part = Instance.new("Part",workspace)
  250. part.Position = position
  251. part.Size = Vector3.new(0,0,0)
  252. part.CanCollide = false
  253. part.Transparency = 1
  254.  
  255. local sound = Instance.new("Sound",part)
  256.  
  257. sound.SoundId = "rbxassetid://"..id
  258.  
  259. repeat rs:wait() until sound.IsLoaded
  260.  
  261. if vol ~= nil then
  262. sound.Volume = vol
  263. end
  264.  
  265. if pitch ~= nil then
  266. sound.PlaybackSpeed = pitch
  267. end
  268.  
  269. if start ~= nil then
  270. sound.TimePosition = start
  271. end
  272.  
  273. if finish ~= nil then
  274. debris:AddItem(part,finish-start)
  275. else
  276. debris:AddItem(part,sound.TimeLength)
  277. end
  278.  
  279. sound:Play()
  280.  
  281. return sound
  282.  
  283. end))
  284. end
  285.  
  286. ----------------------------------------------------------------------------
  287.  
  288. function computeDirection(vec)
  289. local lenSquared = vec.magnitude * vec.magnitude
  290. local invSqrt = 1 / math.sqrt(lenSquared)
  291. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  292. end
  293.  
  294. ----------------------------------------------------------------------------
  295.  
  296. local shaking = 0
  297. function shake(num) if num > shaking then shaking = num end end
  298. game:GetService("RunService").RenderStepped:connect(function()
  299. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  300. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  301. end)
  302.  
  303. plr = game:GetService("Players").LocalPlayer
  304. DebrisModel = Instance.new("Model",plr.Character)
  305. DebrisModel.Name = "DebrisModel"
  306.  
  307. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  308.  
  309. local part = Instance.new("Part",DebrisModel)
  310. part.Anchored = true
  311. part.CanCollide = false
  312. part.Size = Vector3.new(1,1,1)
  313. part.Transparency = transparency
  314. part.Material = material
  315. part.Color = color
  316. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  317.  
  318. local partmesh = Instance.new("SpecialMesh",part)
  319. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  320. partmesh.Scale = size
  321.  
  322. local pvalue = Instance.new("Vector3Value",part)
  323. pvalue.Name = "Position"
  324. pvalue.Value = positionchange
  325.  
  326. local svalue = Instance.new("Vector3Value",part)
  327. svalue.Name = "Size"
  328. svalue.Value = sizechange
  329.  
  330. local rvalue = Instance.new("Vector3Value",part)
  331. rvalue.Name = "Rotation"
  332. rvalue.Value = rotationchange
  333.  
  334. local tvalue = Instance.new("NumberValue",part)
  335. tvalue.Name = "Transparency"
  336. tvalue.Value = transparencychange
  337.  
  338. local avalue = Instance.new("NumberValue",part)
  339. avalue.Name = "Acceleration"
  340. avalue.Value = acceleration
  341.  
  342. part.Name = "EFFECT"
  343.  
  344. return part
  345.  
  346. end
  347.  
  348. game:GetService("RunService").RenderStepped:connect(function()
  349. coroutine.resume(coroutine.create(function()
  350.  
  351. if not plr.Character:FindFirstChild("DebrisModel") then
  352. DebrisModel = Instance.new("Model",plr.Character)
  353. DebrisModel.Name = "DebrisModel"
  354. end
  355.  
  356. for i,v in pairs(DebrisModel:GetChildren()) do
  357. if v:IsA("BasePart") and v.Name == "EFFECT" then
  358. local pvalue = v:FindFirstChild("Position").Value
  359. local svalue = v:FindFirstChild("Size").Value
  360. local rvalue = v:FindFirstChild("Rotation").Value
  361. local tvalue = v:FindFirstChild("Transparency").Value
  362. local avalue = v:FindFirstChild("Acceleration").Value
  363. local mesh = v:FindFirstChild("Mesh")
  364. mesh.Scale = mesh.Scale + svalue
  365. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  366. v.Transparency = v.Transparency + tvalue
  367. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  368. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  369. v:Destroy()
  370. end
  371. end
  372. end
  373.  
  374. end))
  375. end)
  376.  
  377. ----------------------------------------------------------------------------
  378. skin_color = BrickColor.new("Light orange")
  379. p:ClearCharacterAppearance()
  380. hed:WaitForChild("face"):Destroy()
  381.  
  382. ----------------------------------------------------------------------------
  383.  
  384. local size = 1
  385.  
  386. newWeld(torso, larm, -1.5, 0.5, 0)
  387. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  388. newWeld(torso, rarm, 1.5, 0.5, 0)
  389. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  390. newWeld(torso, hed, 0, 1.5, 0)
  391. newWeld(torso, lleg, -0.5, -1, 0)
  392. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  393. newWeld(torso, rleg, 0.5, -1, 0)
  394. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  395. newWeld(root, torso, 0, -1, 0)
  396. torso.Weld.C1 = CFrame.new(0, -1, 0)
  397.  
  398. emitters={}
  399.  
  400. ----------------------------------------------------------------------------------------
  401.  
  402. Model0 = Instance.new("Model")
  403. Part1 = Instance.new("Part")
  404. Part2 = Instance.new("Part")
  405. Part3 = Instance.new("Part")
  406. Part4 = Instance.new("Part")
  407. Part5 = Instance.new("Part")
  408. SpecialMesh6 = Instance.new("SpecialMesh")
  409. Part7 = Instance.new("Part")
  410. SpecialMesh8 = Instance.new("SpecialMesh")
  411. Part9 = Instance.new("Part")
  412. Part10 = Instance.new("Part")
  413. Part11 = Instance.new("Part")
  414. Model0.Name = "3"
  415. Model0.Parent = char
  416. Part1.Parent = Model0
  417. Part1.Material = Enum.Material.Neon
  418. Part1.Anchored = true
  419. Part1.CanCollide = false
  420. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  421. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  422. Part1.BottomSurface = Enum.SurfaceType.Smooth
  423. Part1.TopSurface = Enum.SurfaceType.Smooth
  424. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  425. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  426. Part2.Parent = Model0
  427. Part2.Material = Enum.Material.Neon
  428. Part2.Anchored = true
  429. Part2.CanCollide = false
  430. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  431. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  432. Part2.BottomSurface = Enum.SurfaceType.Smooth
  433. Part2.TopSurface = Enum.SurfaceType.Smooth
  434. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  435. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  436. Part3.Parent = Model0
  437. Part3.Material = Enum.Material.Neon
  438. Part3.Anchored = true
  439. Part3.CanCollide = false
  440. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  441. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  442. Part3.BottomSurface = Enum.SurfaceType.Smooth
  443. Part3.TopSurface = Enum.SurfaceType.Smooth
  444. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  445. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  446. Part4.Parent = Model0
  447. Part4.Material = Enum.Material.Neon
  448. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  449. Part4.Anchored = true
  450. Part4.CanCollide = false
  451. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  452. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  453. Part4.BottomSurface = Enum.SurfaceType.Smooth
  454. Part4.TopSurface = Enum.SurfaceType.Smooth
  455. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  456. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  457. Part5.Parent = Model0
  458. Part5.Material = Enum.Material.Neon
  459. Part5.Rotation = Vector3.new(-180, 90, 0)
  460. Part5.Anchored = true
  461. Part5.CanCollide = false
  462. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  463. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  464. Part5.BottomSurface = Enum.SurfaceType.Smooth
  465. Part5.TopSurface = Enum.SurfaceType.Smooth
  466. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  467. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  468. SpecialMesh6.Parent = Part5
  469. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  470. Part7.Parent = Model0
  471. Part7.Material = Enum.Material.Neon
  472. Part7.Rotation = Vector3.new(-180, 90, 0)
  473. Part7.Anchored = true
  474. Part7.CanCollide = false
  475. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  476. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  477. Part7.BottomSurface = Enum.SurfaceType.Smooth
  478. Part7.TopSurface = Enum.SurfaceType.Smooth
  479. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  480. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  481. SpecialMesh8.Parent = Part7
  482. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  483. Part9.Parent = Model0
  484. Part9.Material = Enum.Material.Neon
  485. Part9.Anchored = true
  486. Part9.CanCollide = false
  487. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  488. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  489. Part9.BottomSurface = Enum.SurfaceType.Smooth
  490. Part9.TopSurface = Enum.SurfaceType.Smooth
  491. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  492. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  493. Part10.Name = "asd"
  494. Part10.Parent = Model0
  495. Part10.Material = Enum.Material.Neon
  496. Part10.Transparency = 1
  497. Part10.Anchored = true
  498. Part10.CanCollide = false
  499. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  500. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  501. Part10.BottomSurface = Enum.SurfaceType.Smooth
  502. Part10.TopSurface = Enum.SurfaceType.Smooth
  503. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  504. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  505. Part11.Parent = Model0
  506. Part11.Material = Enum.Material.Neon
  507. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  508. Part11.Anchored = true
  509. Part11.CanCollide = false
  510. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  511. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  512. Part11.BottomSurface = Enum.SurfaceType.Smooth
  513. Part11.TopSurface = Enum.SurfaceType.Smooth
  514. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  515. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  516. weld(Model0)
  517. Model1 = Model0:Clone()
  518. Model1.Parent = char
  519. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  520. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  521. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  522.  
  523. Model0 = Instance.new("Model")
  524. Part1 = Instance.new("Part")
  525. Part2 = Instance.new("Part")
  526. SpecialMesh3 = Instance.new("SpecialMesh")
  527. Part4 = Instance.new("Part")
  528. Part5 = Instance.new("Part")
  529. SpecialMesh6 = Instance.new("SpecialMesh")
  530. Part7 = Instance.new("Part")
  531. Part8 = Instance.new("Part")
  532. Part9 = Instance.new("Part")
  533. Part10 = Instance.new("Part")
  534. Part11 = Instance.new("Part")
  535. Model0.Name = "2"
  536. Model0.Parent = char
  537. Part1.Parent = Model0
  538. Part1.Material = Enum.Material.Neon
  539. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  540. Part1.Anchored = true
  541. Part1.CanCollide = false
  542. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  543. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  544. Part1.BottomSurface = Enum.SurfaceType.Smooth
  545. Part1.TopSurface = Enum.SurfaceType.Smooth
  546. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  547. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  548. Part2.Parent = Model0
  549. Part2.Material = Enum.Material.Neon
  550. Part2.Rotation = Vector3.new(-180, 90, 0)
  551. Part2.Anchored = true
  552. Part2.CanCollide = false
  553. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  554. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  555. Part2.BottomSurface = Enum.SurfaceType.Smooth
  556. Part2.TopSurface = Enum.SurfaceType.Smooth
  557. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  558. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  559. SpecialMesh3.Parent = Part2
  560. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  561. Part4.Parent = Model0
  562. Part4.Material = Enum.Material.Neon
  563. Part4.Anchored = true
  564. Part4.CanCollide = false
  565. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  566. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  567. Part4.BottomSurface = Enum.SurfaceType.Smooth
  568. Part4.TopSurface = Enum.SurfaceType.Smooth
  569. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  570. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  571. Part5.Parent = Model0
  572. Part5.Material = Enum.Material.Neon
  573. Part5.Rotation = Vector3.new(-180, 90, 0)
  574. Part5.Anchored = true
  575. Part5.CanCollide = false
  576. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  577. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  578. Part5.BottomSurface = Enum.SurfaceType.Smooth
  579. Part5.TopSurface = Enum.SurfaceType.Smooth
  580. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  581. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  582. SpecialMesh6.Parent = Part5
  583. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  584. Part7.Parent = Model0
  585. Part7.Material = Enum.Material.Neon
  586. Part7.Anchored = true
  587. Part7.CanCollide = false
  588. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  589. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  590. Part7.BottomSurface = Enum.SurfaceType.Smooth
  591. Part7.TopSurface = Enum.SurfaceType.Smooth
  592. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  593. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  594. Part8.Parent = Model0
  595. Part8.Material = Enum.Material.Neon
  596. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  597. Part8.Anchored = true
  598. Part8.CanCollide = false
  599. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  600. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  601. Part8.BottomSurface = Enum.SurfaceType.Smooth
  602. Part8.TopSurface = Enum.SurfaceType.Smooth
  603. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  604. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  605. Part9.Parent = Model0
  606. Part9.Material = Enum.Material.Neon
  607. Part9.Anchored = true
  608. Part9.CanCollide = false
  609. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  610. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  611. Part9.BottomSurface = Enum.SurfaceType.Smooth
  612. Part9.TopSurface = Enum.SurfaceType.Smooth
  613. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  614. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  615. Part10.Parent = Model0
  616. Part10.Material = Enum.Material.Neon
  617. Part10.Anchored = true
  618. Part10.CanCollide = false
  619. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  620. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  621. Part10.BottomSurface = Enum.SurfaceType.Smooth
  622. Part10.TopSurface = Enum.SurfaceType.Smooth
  623. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  624. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  625. Part11.Name = "asd"
  626. Part11.Parent = Model0
  627. Part11.Material = Enum.Material.Neon
  628. Part11.Transparency = 1
  629. Part11.Anchored = true
  630. Part11.CanCollide = false
  631. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  632. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  633. Part11.BottomSurface = Enum.SurfaceType.Smooth
  634. Part11.TopSurface = Enum.SurfaceType.Smooth
  635. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  636. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  637. weld(Model0)
  638. Model1 = Model0:Clone()
  639. Model1.Parent = char
  640. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  641. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  642. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  643.  
  644. Model0 = Instance.new("Model")
  645. Part1 = Instance.new("Part")
  646. Part2 = Instance.new("Part")
  647. Part3 = Instance.new("Part")
  648. Part4 = Instance.new("Part")
  649. SpecialMesh5 = Instance.new("SpecialMesh")
  650. Part6 = Instance.new("Part")
  651. Part7 = Instance.new("Part")
  652. Part8 = Instance.new("Part")
  653. SpecialMesh9 = Instance.new("SpecialMesh")
  654. Part10 = Instance.new("Part")
  655. Part11 = Instance.new("Part")
  656. Model0.Name = "1"
  657. Model0.Parent = char
  658. Part1.Parent = Model0
  659. Part1.Material = Enum.Material.Neon
  660. Part1.Anchored = true
  661. Part1.CanCollide = false
  662. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  663. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  664. Part1.BottomSurface = Enum.SurfaceType.Smooth
  665. Part1.TopSurface = Enum.SurfaceType.Smooth
  666. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  667. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  668. Part2.Parent = Model0
  669. Part2.Material = Enum.Material.Neon
  670. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  671. Part2.Anchored = true
  672. Part2.CanCollide = false
  673. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  674. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  675. Part2.BottomSurface = Enum.SurfaceType.Smooth
  676. Part2.TopSurface = Enum.SurfaceType.Smooth
  677. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  678. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  679. Part3.Parent = Model0
  680. Part3.Material = Enum.Material.Neon
  681. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  682. Part3.Anchored = true
  683. Part3.CanCollide = false
  684. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  685. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  686. Part3.BottomSurface = Enum.SurfaceType.Smooth
  687. Part3.TopSurface = Enum.SurfaceType.Smooth
  688. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  689. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  690. Part4.Parent = Model0
  691. Part4.Material = Enum.Material.Neon
  692. Part4.Rotation = Vector3.new(-180, 90, 0)
  693. Part4.Anchored = true
  694. Part4.CanCollide = false
  695. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  696. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  697. Part4.BottomSurface = Enum.SurfaceType.Smooth
  698. Part4.TopSurface = Enum.SurfaceType.Smooth
  699. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  700. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  701. SpecialMesh5.Parent = Part4
  702. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  703. Part6.Parent = Model0
  704. Part6.Material = Enum.Material.Neon
  705. Part6.Anchored = true
  706. Part6.CanCollide = false
  707. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  708. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  709. Part6.BottomSurface = Enum.SurfaceType.Smooth
  710. Part6.TopSurface = Enum.SurfaceType.Smooth
  711. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  712. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  713. Part7.Name = "asd"
  714. Part7.Parent = Model0
  715. Part7.Material = Enum.Material.Neon
  716. Part7.Transparency = 1
  717. Part7.Anchored = true
  718. Part7.CanCollide = false
  719. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  720. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. Part7.BottomSurface = Enum.SurfaceType.Smooth
  722. Part7.TopSurface = Enum.SurfaceType.Smooth
  723. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  724. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  725. Part8.Parent = Model0
  726. Part8.Material = Enum.Material.Neon
  727. Part8.Rotation = Vector3.new(-180, 90, 0)
  728. Part8.Anchored = true
  729. Part8.CanCollide = false
  730. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  731. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  732. Part8.BottomSurface = Enum.SurfaceType.Smooth
  733. Part8.TopSurface = Enum.SurfaceType.Smooth
  734. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  735. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  736. SpecialMesh9.Parent = Part8
  737. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  738. Part10.Parent = Model0
  739. Part10.Material = Enum.Material.Neon
  740. Part10.Anchored = true
  741. Part10.CanCollide = false
  742. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  743. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  744. Part10.BottomSurface = Enum.SurfaceType.Smooth
  745. Part10.TopSurface = Enum.SurfaceType.Smooth
  746. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  747. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  748. Part11.Parent = Model0
  749. Part11.Material = Enum.Material.Neon
  750. Part11.Anchored = true
  751. Part11.CanCollide = false
  752. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  753. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  754. Part11.BottomSurface = Enum.SurfaceType.Smooth
  755. Part11.TopSurface = Enum.SurfaceType.Smooth
  756. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  757. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  758. weld(Model0)
  759. Model1 = Model0:Clone()
  760. Model1.Parent = char
  761. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  762. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  763. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  764.  
  765. Model0 = Instance.new("Model")
  766. Part1 = Instance.new("Part")
  767. SpecialMesh2 = Instance.new("SpecialMesh")
  768. Part3 = Instance.new("Part")
  769. Part4 = Instance.new("Part")
  770. SpecialMesh5 = Instance.new("SpecialMesh")
  771. Part6 = Instance.new("Part")
  772. SpecialMesh7 = Instance.new("SpecialMesh")
  773. Part8 = Instance.new("Part")
  774. SpecialMesh9 = Instance.new("SpecialMesh")
  775. Part10 = Instance.new("Part")
  776. Part11 = Instance.new("Part")
  777. SpecialMesh12 = Instance.new("SpecialMesh")
  778. Model0.Parent = char
  779. Part1.Parent = Model0
  780. Part1.Rotation = Vector3.new(0, 90, 0)
  781. Part1.Anchored = true
  782. Part1.CanCollide = false
  783. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  784. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  785. Part1.BottomSurface = Enum.SurfaceType.Smooth
  786. Part1.TopSurface = Enum.SurfaceType.Smooth
  787. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  788. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  789. SpecialMesh2.Parent = Part1
  790. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  791. Part3.Parent = Model0
  792. Part3.Rotation = Vector3.new(0, 90, 0)
  793. Part3.Anchored = true
  794. Part3.CanCollide = false
  795. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  796. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  797. Part3.BottomSurface = Enum.SurfaceType.Smooth
  798. Part3.TopSurface = Enum.SurfaceType.Smooth
  799. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  800. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  801. Part4.Parent = Model0
  802. Part4.Rotation = Vector3.new(0, 90, 0)
  803. Part4.Anchored = true
  804. Part4.CanCollide = false
  805. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  806. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  807. Part4.BottomSurface = Enum.SurfaceType.Smooth
  808. Part4.TopSurface = Enum.SurfaceType.Smooth
  809. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  810. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  811. SpecialMesh5.Parent = Part4
  812. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  813. Part6.Parent = Model0
  814. Part6.Anchored = true
  815. Part6.CanCollide = false
  816. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  817. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  818. Part6.BottomSurface = Enum.SurfaceType.Smooth
  819. Part6.TopSurface = Enum.SurfaceType.Smooth
  820. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  821. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  822. SpecialMesh7.Parent = Part6
  823. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  824. Part8.Name = "asd"
  825. Part8.Parent = Model0
  826. Part8.Transparency = 1
  827. Part8.Anchored = true
  828. Part8.CanCollide = false
  829. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  830. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  831. Part8.BottomSurface = Enum.SurfaceType.Smooth
  832. Part8.TopSurface = Enum.SurfaceType.Smooth
  833. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  834. SpecialMesh9.Parent = Part8
  835. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  836. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  837. Part10.Parent = Model0
  838. Part10.Rotation = Vector3.new(0, 90, 0)
  839. Part10.Anchored = true
  840. Part10.CanCollide = false
  841. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  842. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  843. Part10.BottomSurface = Enum.SurfaceType.Smooth
  844. Part10.TopSurface = Enum.SurfaceType.Smooth
  845. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  846. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  847. Part11.Parent = Model0
  848. Part11.Material = Enum.Material.Neon
  849. Part11.Anchored = true
  850. Part11.CanCollide = false
  851. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  852. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. Part11.BottomSurface = Enum.SurfaceType.Smooth
  854. Part11.TopSurface = Enum.SurfaceType.Smooth
  855. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  856. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  857. SpecialMesh12.Parent = Part11
  858. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  859. weld(Model0)
  860. newWeld(hed,Model0.asd,0,0.15,0)
  861.  
  862. Model0 = Instance.new("Model")
  863. Part1 = Instance.new("Part")
  864. Part2 = Instance.new("Part")
  865. Part3 = Instance.new("Part")
  866. Part4 = Instance.new("Part")
  867. Model0.Parent = char
  868. Part1.Parent = Model0
  869. Part1.Anchored = true
  870. Part1.CanCollide = false
  871. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  872. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  873. Part1.BottomSurface = Enum.SurfaceType.Smooth
  874. Part1.TopSurface = Enum.SurfaceType.Smooth
  875. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  876. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  877. Part2.Name = "asd"
  878. Part2.Parent = Model0
  879. Part2.Transparency = 1
  880. Part2.Anchored = true
  881. Part2.CanCollide = false
  882. Part2.Size = Vector3.new(1, 2, 1)
  883. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. Part2.BottomSurface = Enum.SurfaceType.Smooth
  885. Part2.TopSurface = Enum.SurfaceType.Smooth
  886. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  887. Part3.Parent = Model0
  888. Part3.Anchored = true
  889. Part3.CanCollide = false
  890. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  891. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. Part3.BottomSurface = Enum.SurfaceType.Smooth
  893. Part3.TopSurface = Enum.SurfaceType.Smooth
  894. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  895. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  896. Part4.Parent = Model0
  897. Part4.Anchored = true
  898. Part4.CanCollide = false
  899. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  900. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  901. Part4.BottomSurface = Enum.SurfaceType.Smooth
  902. Part4.TopSurface = Enum.SurfaceType.Smooth
  903. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  904. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  905. weld(Model0)
  906. Model1 = Model0:Clone()
  907. Model1.Parent = char
  908. newWeld(lleg,Model0.asd,0,0,0)
  909. newWeld(rleg,Model1.asd,0,0,0)
  910. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  911. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  912.  
  913. Model0 = Instance.new("Model")
  914. WedgePart1 = Instance.new("WedgePart")
  915. WedgePart2 = Instance.new("WedgePart")
  916. WedgePart3 = Instance.new("WedgePart")
  917. WedgePart4 = Instance.new("WedgePart")
  918. WedgePart5 = Instance.new("WedgePart")
  919. WedgePart6 = Instance.new("WedgePart")
  920. WedgePart7 = Instance.new("WedgePart")
  921. Part8 = Instance.new("Part")
  922. WedgePart9 = Instance.new("WedgePart")
  923. WedgePart10 = Instance.new("WedgePart")
  924. Part11 = Instance.new("Part")
  925. Part12 = Instance.new("Part")
  926. WedgePart13 = Instance.new("WedgePart")
  927. Model0.Parent = char
  928. WedgePart1.Name = "Part"
  929. WedgePart1.Parent = Model0
  930. WedgePart1.Material = Enum.Material.Neon
  931. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  932. WedgePart1.Anchored = true
  933. WedgePart1.CanCollide = false
  934. WedgePart1.FormFactor = Enum.FormFactor.Custom
  935. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  936. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  937. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  938. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  939. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  940. WedgePart2.Name = "Part"
  941. WedgePart2.Parent = Model0
  942. WedgePart2.Material = Enum.Material.Neon
  943. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  944. WedgePart2.Anchored = true
  945. WedgePart2.CanCollide = false
  946. WedgePart2.FormFactor = Enum.FormFactor.Custom
  947. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  948. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  949. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  950. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  951. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  952. WedgePart3.Name = "Part"
  953. WedgePart3.Parent = Model0
  954. WedgePart3.Material = Enum.Material.Neon
  955. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  956. WedgePart3.Anchored = true
  957. WedgePart3.CanCollide = false
  958. WedgePart3.FormFactor = Enum.FormFactor.Custom
  959. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  960. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  961. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  962. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  963. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  964. WedgePart4.Name = "Part"
  965. WedgePart4.Parent = Model0
  966. WedgePart4.Material = Enum.Material.Neon
  967. WedgePart4.Anchored = true
  968. WedgePart4.CanCollide = false
  969. WedgePart4.FormFactor = Enum.FormFactor.Custom
  970. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  971. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  972. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  973. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  974. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  975. WedgePart5.Name = "Part"
  976. WedgePart5.Parent = Model0
  977. WedgePart5.Material = Enum.Material.Neon
  978. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  979. WedgePart5.Anchored = true
  980. WedgePart5.CanCollide = false
  981. WedgePart5.FormFactor = Enum.FormFactor.Custom
  982. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  983. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  984. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  985. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  986. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  987. WedgePart6.Name = "Part"
  988. WedgePart6.Parent = Model0
  989. WedgePart6.Material = Enum.Material.Neon
  990. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  991. WedgePart6.Anchored = true
  992. WedgePart6.CanCollide = false
  993. WedgePart6.FormFactor = Enum.FormFactor.Custom
  994. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  995. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  996. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  997. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  998. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  999. WedgePart7.Name = "Part"
  1000. WedgePart7.Parent = Model0
  1001. WedgePart7.Material = Enum.Material.Neon
  1002. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1003. WedgePart7.Anchored = true
  1004. WedgePart7.CanCollide = false
  1005. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1006. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1007. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1008. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1009. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1010. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1011. Part8.Parent = Model0
  1012. Part8.Anchored = true
  1013. Part8.CanCollide = false
  1014. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1015. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1016. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1017. Part8.TopSurface = Enum.SurfaceType.Smooth
  1018. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1019. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1020. WedgePart9.Name = "Part"
  1021. WedgePart9.Parent = Model0
  1022. WedgePart9.Material = Enum.Material.Neon
  1023. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1024. WedgePart9.Anchored = true
  1025. WedgePart9.CanCollide = false
  1026. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1027. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1028. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1029. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1030. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1031. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1032. WedgePart10.Name = "Part"
  1033. WedgePart10.Parent = Model0
  1034. WedgePart10.Material = Enum.Material.Neon
  1035. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1036. WedgePart10.Anchored = true
  1037. WedgePart10.CanCollide = false
  1038. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1039. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1040. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1041. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1042. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1043. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1044. Part11.Parent = Model0
  1045. Part11.Anchored = true
  1046. Part11.CanCollide = false
  1047. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1048. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1049. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part11.TopSurface = Enum.SurfaceType.Smooth
  1051. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1052. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1053. Part12.Name = "asd"
  1054. Part12.Parent = Model0
  1055. Part12.Transparency = 1
  1056. Part12.Anchored = true
  1057. Part12.CanCollide = false
  1058. Part12.Size = Vector3.new(1, 2, 1)
  1059. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1060. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part12.TopSurface = Enum.SurfaceType.Smooth
  1062. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1063. WedgePart13.Name = "Part"
  1064. WedgePart13.Parent = Model0
  1065. WedgePart13.Material = Enum.Material.Neon
  1066. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1067. WedgePart13.Anchored = true
  1068. WedgePart13.CanCollide = false
  1069. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1070. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1071. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1072. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1073. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1074. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1075. weld(Model0)
  1076. Model1 = Model0:Clone()
  1077. Model1.Parent = char
  1078. newWeld(larm,Model0.asd,0,0,0)
  1079. newWeld(rarm,Model1.asd,0,0,0)
  1080. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1081.  
  1082. Model0 = Instance.new("Model")
  1083. Part1 = Instance.new("Part")
  1084. SpecialMesh2 = Instance.new("SpecialMesh")
  1085. Part3 = Instance.new("Part")
  1086. Part4 = Instance.new("Part")
  1087. SpecialMesh5 = Instance.new("SpecialMesh")
  1088. Part6 = Instance.new("Part")
  1089. SpecialMesh7 = Instance.new("SpecialMesh")
  1090. Part8 = Instance.new("Part")
  1091. SpecialMesh9 = Instance.new("SpecialMesh")
  1092. Part10 = Instance.new("Part")
  1093. SpecialMesh11 = Instance.new("SpecialMesh")
  1094. Part12 = Instance.new("Part")
  1095. SpecialMesh13 = Instance.new("SpecialMesh")
  1096. Part14 = Instance.new("Part")
  1097. Part15 = Instance.new("Part")
  1098. Part16 = Instance.new("Part")
  1099. Part17 = Instance.new("Part")
  1100. Part18 = Instance.new("Part")
  1101. SpecialMesh19 = Instance.new("SpecialMesh")
  1102. Part20 = Instance.new("Part")
  1103. SpecialMesh21 = Instance.new("SpecialMesh")
  1104. Part22 = Instance.new("Part")
  1105. Model0.Parent = char
  1106. Part1.Parent = Model0
  1107. Part1.Rotation = Vector3.new(-90, 0, 90)
  1108. Part1.Anchored = true
  1109. Part1.CanCollide = false
  1110. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1111. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1112. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1113. Part1.TopSurface = Enum.SurfaceType.Smooth
  1114. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1115. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1116. SpecialMesh2.Parent = Part1
  1117. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1118. Part3.Parent = Model0
  1119. Part3.Anchored = true
  1120. Part3.CanCollide = false
  1121. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1122. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1123. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1124. Part3.TopSurface = Enum.SurfaceType.Smooth
  1125. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1126. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1127. Part4.Parent = Model0
  1128. Part4.Rotation = Vector3.new(-90, 0, -90)
  1129. Part4.Anchored = true
  1130. Part4.CanCollide = false
  1131. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1132. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1133. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1134. Part4.TopSurface = Enum.SurfaceType.Smooth
  1135. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1136. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1137. SpecialMesh5.Parent = Part4
  1138. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1139. Part6.Parent = Model0
  1140. Part6.Rotation = Vector3.new(-90, 0, -90)
  1141. Part6.Anchored = true
  1142. Part6.CanCollide = false
  1143. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1144. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1145. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1146. Part6.TopSurface = Enum.SurfaceType.Smooth
  1147. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1148. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1149. SpecialMesh7.Parent = Part6
  1150. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1151. Part8.Parent = Model0
  1152. Part8.Rotation = Vector3.new(90, 0, 90)
  1153. Part8.Anchored = true
  1154. Part8.CanCollide = false
  1155. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1156. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1157. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1158. Part8.TopSurface = Enum.SurfaceType.Smooth
  1159. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1160. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1161. SpecialMesh9.Parent = Part8
  1162. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1163. Part10.Parent = Model0
  1164. Part10.Rotation = Vector3.new(90, 0, -90)
  1165. Part10.Anchored = true
  1166. Part10.CanCollide = false
  1167. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1168. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1169. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1170. Part10.TopSurface = Enum.SurfaceType.Smooth
  1171. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1172. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1173. SpecialMesh11.Parent = Part10
  1174. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1175. Part12.Parent = Model0
  1176. Part12.Rotation = Vector3.new(90, 0, 90)
  1177. Part12.Anchored = true
  1178. Part12.CanCollide = false
  1179. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1180. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1181. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part12.TopSurface = Enum.SurfaceType.Smooth
  1183. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1184. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1185. SpecialMesh13.Parent = Part12
  1186. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1187. Part14.Parent = Model0
  1188. Part14.Anchored = true
  1189. Part14.CanCollide = false
  1190. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1191. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1192. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part14.TopSurface = Enum.SurfaceType.Smooth
  1194. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1195. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1196. Part15.Parent = Model0
  1197. Part15.Anchored = true
  1198. Part15.CanCollide = false
  1199. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1200. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1201. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part15.TopSurface = Enum.SurfaceType.Smooth
  1203. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1204. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1205. Part16.Name = "asd"
  1206. Part16.Parent = Model0
  1207. Part16.Transparency = 1
  1208. Part16.Anchored = true
  1209. Part16.CanCollide = false
  1210. Part16.Size = Vector3.new(2, 2, 1)
  1211. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1212. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part16.TopSurface = Enum.SurfaceType.Smooth
  1214. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1215. Part17.Parent = Model0
  1216. Part17.Anchored = true
  1217. Part17.CanCollide = false
  1218. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1219. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1220. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1221. Part17.TopSurface = Enum.SurfaceType.Smooth
  1222. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1223. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1224. Part18.Parent = Model0
  1225. Part18.Rotation = Vector3.new(90, 0, -90)
  1226. Part18.Anchored = true
  1227. Part18.CanCollide = false
  1228. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1229. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1230. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part18.TopSurface = Enum.SurfaceType.Smooth
  1232. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1233. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1234. SpecialMesh19.Parent = Part18
  1235. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1236. Part20.Parent = Model0
  1237. Part20.Rotation = Vector3.new(-90, 0, 90)
  1238. Part20.Anchored = true
  1239. Part20.CanCollide = false
  1240. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1241. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1242. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part20.TopSurface = Enum.SurfaceType.Smooth
  1244. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1245. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1246. SpecialMesh21.Parent = Part20
  1247. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1248. Part22.Parent = Model0
  1249. Part22.Anchored = true
  1250. Part22.CanCollide = false
  1251. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1252. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1253. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1254. Part22.TopSurface = Enum.SurfaceType.Smooth
  1255. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1256. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1257. weld(Model0)
  1258. newWeld(torso,Model0.asd,0,0,0)
  1259.  
  1260. hair = Instance.new("Part",hed)
  1261. hair.Color = Color3.fromRGB(0, 100, 255)
  1262. hairm = Instance.new("SpecialMesh",hair)
  1263. hairm.MeshId = "rbxassetid://433031789"
  1264. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1265. hweld = newWeld(hed,hair,0,0,0)
  1266. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1267.  
  1268. hair = Instance.new("Part",hed)
  1269. hair.Color = Color3.fromRGB(0, 100, 255)
  1270. hairm = Instance.new("SpecialMesh",hair)
  1271. hairm.MeshId = "rbxassetid://1389466576"
  1272. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1273. hweld = newWeld(hed,hair,0,0,0)
  1274. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1275.  
  1276. local jumped = false
  1277.  
  1278. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1279. local magz = (Part0 - Part1).magnitude
  1280. local curpos = Part0
  1281. local trz = {-Offset,Offset}
  1282. for i=1,Times do
  1283. local li = Instance.new("Part", DebrisModel)
  1284. li.TopSurface =0
  1285. li.Material = Enum.Material.Neon
  1286. li.BottomSurface = 0
  1287. li.Anchored = true
  1288. li.Locked = true
  1289. li.Transparency = Trans or 0.4
  1290. li.Color = Color
  1291. li.formFactor = "Custom"
  1292. li.CanCollide = false
  1293. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1294. local lim = Instance.new("BlockMesh",li)
  1295. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1296. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1297. if Times == i then
  1298. local magz2 = (curpos - Part1).magnitude
  1299. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1300. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1301. else
  1302. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1303. end
  1304. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1305. li.Name = "LIGHTNING"
  1306. end
  1307. end
  1308. local woosh = false
  1309. local debounce = false
  1310. mouse.KeyDown:connect(function(key)
  1311. if key == "e" and debounce == false then
  1312. debounce = true
  1313. noidle = true
  1314. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1315. local tempattach=Instance.new("Attachment",root)
  1316. tempattach.Position = Vector3.new(0,0,-20)
  1317. for i=1,10 do rs:wait()
  1318. local temppos = root.Position
  1319. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1320. root.Velocity = Vector3.new()
  1321. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1322. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1323. end
  1324. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1325. woosh = true
  1326. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1327. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1328. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1329. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1330. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1331. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1332. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1333. end
  1334. noidle = false
  1335. debounce = false
  1336. end
  1337. end)
  1338.  
  1339. mouse.KeyDown:connect(function(key)
  1340. if key == "r" and debounce == false then
  1341. debounce = true
  1342. noidle = true
  1343. local bg = Instance.new("BodyGyro",root)
  1344. bg.Name = "lolnochara"
  1345. bg.P = 10000
  1346. bg.D = 100
  1347. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1348. if jumped == false then
  1349. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1350. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1351. else
  1352. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1353. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1354. end
  1355. local spd = 0.4
  1356. for i=1,10 do rs:wait()
  1357. if jumped == false then
  1358. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1359. else
  1360. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1361. end
  1362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1363. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1369. end
  1370.  
  1371. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1372.  
  1373. local Position = rarm.Position-rarm.CFrame.upVector
  1374. local Target = mouse.Hit.p
  1375. local direction = Target - Position
  1376. local direction = computeDirection(direction)
  1377. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1378. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1379.  
  1380. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1381. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1382. end
  1383.  
  1384. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1385. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1386. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1387.  
  1388. for i=1,4 do
  1389. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1390. end
  1391.  
  1392. if part then
  1393. sound(821439273,endPoint,10,math.random(90,110)/100)
  1394. for i=1,5 do
  1395. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1396. end
  1397. end
  1398.  
  1399. bg:Destroy()
  1400. local spd = 0.5
  1401. for i=1,5 do rs:wait()
  1402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1403. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1409. end
  1410. noidle = false
  1411. debounce = false
  1412. end
  1413. end)
  1414.  
  1415. mouse.KeyDown:connect(function(key)
  1416. if key == "q" and debounce == false then
  1417. debounce = true
  1418. noidle = true
  1419. local mousepos = mouse.Hit.p
  1420. if (mousepos-root.Position).magnitude <= 150 then
  1421. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1422. local spd = 0.4
  1423. for i=1,10 do rs:wait()
  1424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1425. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1431. end
  1432. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1433. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1434. end
  1435. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1436. coroutine.resume(coroutine.create(function()
  1437. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1438. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1439. end
  1440. end))
  1441. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1442. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1443. end
  1444. noidle = false
  1445. debounce = false
  1446. end
  1447. end)
  1448.  
  1449. music(1032975381)
  1450.  
  1451. --[[for i,v in pairs(char:GetChildren()) do
  1452. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1453. local emitter = Instance.new("ParticleEmitter",v)
  1454. emitter.LightEmission = 1
  1455. emitter.Transparency = NumberSequence.new(0.95,1)
  1456. emitter.Size = NumberSequence.new(0.5)
  1457. emitter.SpreadAngle = Vector2.new(360,360)
  1458. emitter.Speed = NumberRange.new(1)
  1459. emitter.Lifetime = NumberRange.new(0.75)
  1460. emitter.Texture = "rbxassetid://744949545"
  1461. emitter.Rate = 20
  1462. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1463. emitter.LockedToPart = true
  1464. table.insert(emitters,emitter)
  1465. end
  1466. end]]
  1467.  
  1468. velocityYFall=0
  1469. velocityYFall2=0
  1470. velocityYFall3=0
  1471. velocityYFall4=0
  1472. neckrotY=0
  1473. neckrotY2=0
  1474. torsorotY=0
  1475. torsorotY2=0
  1476. torsoY=0
  1477. torsoY2=0
  1478. colored = 0
  1479. sine = 0
  1480. change=0.4
  1481. movement=5
  1482. timeranim=0
  1483. running = false
  1484. glitched = false
  1485. backup = hed.Weld.C1
  1486. glitchedC1 = hed.Weld.C1
  1487. glitchedenabled = false
  1488.  
  1489. mouse.KeyDown:connect(function(key)
  1490. key = string.lower(key)
  1491. if string.byte(key) == 48 then
  1492. running = true
  1493. local keyup = mouse.KeyUp:connect(function(key)
  1494. if string.byte(key) == 48 then
  1495. running = false
  1496. end
  1497. end)
  1498. repeat rs:wait() until running == false
  1499. keyup:disconnect()
  1500. end
  1501. end)
  1502.  
  1503. icolor=1
  1504. imode=false
  1505.  
  1506. didjump = false
  1507. jumppower = 0
  1508. freeze = false
  1509. debounceimpact = false
  1510.  
  1511. function jumpimpact()
  1512. if debounceimpact == false then
  1513. debounceimpact = true
  1514. if jumppower < -150 then jumppower = -150 end
  1515. shake(-jumppower/5)
  1516. for i=1,-jumppower/20 do rs:wait()
  1517. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1519. end
  1520. debounceimpact = false
  1521. end
  1522. end
  1523.  
  1524. rs:connect(function()
  1525.  
  1526. for i,v in pairs(DebrisModel:GetChildren()) do
  1527. if v.Name == "LIGHTNING" then
  1528. local vm = v:FindFirstChildOfClass("BlockMesh")
  1529. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1530. if vm.Scale.X <= 0 then
  1531. v:Destroy()
  1532. end
  1533. end
  1534. end
  1535.  
  1536. if icolor > 1 then
  1537. imode = false
  1538. elseif icolor < 0 then
  1539. imode = true
  1540. end
  1541.  
  1542. if imode == true then
  1543. icolor = icolor + 0.01
  1544. else
  1545. icolor = icolor - 0.01
  1546. end
  1547.  
  1548. for i,v in pairs(emitters) do
  1549. v.Acceleration = root.CFrame.upVector*(666/200)
  1550. end
  1551.  
  1552. if p.Character.Parent == nil then
  1553. local model = Instance.new("Model")
  1554. model.Name = p.Name
  1555. p.Character = model
  1556. for i,v in pairs(char:GetChildren()) do
  1557. v.Parent = p.Character
  1558. end
  1559. end
  1560.  
  1561. char = p.Character
  1562. if p.Character.Parent ~= workspace then
  1563. p.Character.Parent = workspace
  1564. end
  1565. for i,v in pairs(char:GetChildren()) do
  1566. if v:IsA("Accoutrement") then
  1567. if v.Handle:FindFirstChild("Mesh") then
  1568. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1569. v.Handle.Transparency = 0
  1570. end
  1571. elseif v:IsA("BasePart") then
  1572. v.Anchored = false
  1573. if v:FindFirstChildOfClass("BodyPosition") then
  1574. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1575. end
  1576. if v:FindFirstChildOfClass("BodyVelocity") then
  1577. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1578. end
  1579. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1580. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1581. end
  1582. if v:FindFirstChild("Mesh") then
  1583. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1584. end
  1585. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1586. local force = Instance.new("Part",DebrisModel)
  1587. force.Name = v.Name.."FORCEFIELD"
  1588. if v ~= hed then
  1589. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1590. else
  1591. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1592. end
  1593. force.CanCollide = false
  1594. force.Transparency = 1
  1595. force.Color = Color3.new(0,1,1)
  1596. force.Material = Enum.Material.Neon
  1597. newWeld(v,force,0,0,0)
  1598. else
  1599. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1600. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1601. end
  1602. end
  1603. if v.Name ~= "HumanoidRootPart" then
  1604. v.Transparency = 0
  1605. else
  1606. v.Transparency = 1
  1607. end
  1608. end
  1609. end
  1610.  
  1611. if freeze == false then
  1612. if running == false then
  1613. hum.WalkSpeed = 12
  1614. change=0.4
  1615. movement=5
  1616. else
  1617. hum.WalkSpeed = (666/10)
  1618. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1619. change=1
  1620. else
  1621. change=0.4
  1622. end
  1623. movement=15
  1624. end
  1625. else
  1626. hum.WalkSpeed = 1
  1627. change=0.4
  1628. movement=5
  1629. end
  1630.  
  1631. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1632. velocityYFall = root.Velocity.Y/1.5
  1633. else
  1634. if -root.Velocity.Y/1.5 < -5 then
  1635. velocityYFall = 5
  1636. elseif -root.Velocity.Y/1.5 > 150 then
  1637. velocityYFall = -150
  1638. end
  1639. end
  1640.  
  1641. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1642. velocityYFall2 = root.Velocity.Y/180
  1643. else
  1644. if -root.Velocity.Y/180 < 0 then
  1645. velocityYFall2 = 0
  1646. elseif -root.Velocity.Y/180 > 1.2 then
  1647. velocityYFall2 = -1.2
  1648. end
  1649. end
  1650.  
  1651. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1652. velocityYFall3 = root.Velocity.Y/1.5
  1653. else
  1654. if -root.Velocity.Y/1.5 < -5 then
  1655. velocityYFall3 = 5
  1656. elseif -root.Velocity.Y/1.5 > 50 then
  1657. velocityYFall3 = -50
  1658. end
  1659. end
  1660.  
  1661. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1662. velocityYFall4 = root.Velocity.Y/1.5
  1663. else
  1664. if -root.Velocity.Y/180 < -5 then
  1665. velocityYFall4 = 5
  1666. elseif -root.Velocity.Y/180 > 50 then
  1667. velocityYFall4 = -50
  1668. end
  1669. end
  1670.  
  1671. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1672. neckrotY = root.RotVelocity.Y/6
  1673. else
  1674. if root.RotVelocity.Y/6 < -1 then
  1675. neckrotY = -1
  1676. elseif root.RotVelocity.Y/6 > 1 then
  1677. neckrotY = 1
  1678. end
  1679. end
  1680.  
  1681. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1682. neckrotY2 = root.RotVelocity.Y/8
  1683. else
  1684. if root.RotVelocity.Y/8 < -0.6 then
  1685. neckrotY2 = -0.6
  1686. elseif root.RotVelocity.Y/8 > 0.6 then
  1687. neckrotY2 = 0.6
  1688. end
  1689. end
  1690.  
  1691. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1692. torsorotY = root.RotVelocity.Y/6
  1693. else
  1694. if root.RotVelocity.Y/6 < -0.2 then
  1695. torsorotY = -0.2
  1696. elseif root.RotVelocity.Y/6 > 0.2 then
  1697. torsorotY = 0.2
  1698. end
  1699. end
  1700.  
  1701. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1702. torsorotY2 = root.RotVelocity.Y/8
  1703. else
  1704. if root.RotVelocity.Y/8 < -0.2 then
  1705. torsorotY2 = -0.2
  1706. elseif root.RotVelocity.Y/8 > 0.2 then
  1707. torsorotY2 = 0.2
  1708. end
  1709. end
  1710.  
  1711. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1712. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1713.  
  1714. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1715. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1716.  
  1717. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1718. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1719.  
  1720. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1721. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1722.  
  1723. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1724. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1725.  
  1726. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1727. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1728.  
  1729. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1730. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1731.  
  1732. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1733. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1734.  
  1735. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1736. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1737.  
  1738. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1739. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1740.  
  1741. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1742.  
  1743. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1744. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1745.  
  1746. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1747. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1748.  
  1749. if hum.Health > 0 and noidle == false then
  1750. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1752. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1758. elseif jumped == true then
  1759. didjump = true
  1760. jumppower = root.Velocity.Y
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1762. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1768. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1770. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1776. end
  1777. end
  1778. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1779. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1780.  
  1781. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1782. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1783.  
  1784. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1785. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1786. if didjump == true and jumped == false and jumppower < 0 then
  1787. didjump = false
  1788. jumpimpact()
  1789. end
  1790. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1791. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1792. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1793. woosh = true
  1794. elseif math.sin(sine/15) > -0.5 then
  1795. woosh = false
  1796. end
  1797. --timeposition = soundz.TimePosition
  1798. hed.BrickColor = skin_color
  1799. torso.BrickColor = skin_color
  1800. rarm.BrickColor = skin_color
  1801. larm.BrickColor = skin_color
  1802. rleg.BrickColor = skin_color
  1803. lleg.BrickColor = skin_color
  1804. sine = sine + change
  1805. hum.Health = math.huge
  1806. hum.MaxHealth = math.huge
  1807. end)
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