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Froast

Spam Bot

Mar 6th, 2015
3,980
0
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  1. /*
  2.  
  3. Change placeId to the place you want to scan for and message players.
  4. Inspect Element->Console and copy and paste the code.
  5. Wait time can be adjusted and the bot will attempt to send messages super fast, but it's good to keep the time high or ROBLOX will detect flooding.
  6.  
  7. You can change the group number to the group you are recruiting for so that it doesn't send the message to people in that group.
  8.  
  9. Built off of (but in the end most of that code was removed): http://pastebin.com/s2nR7tha
  10.  
  11. */
  12.  
  13. var placeId = 218248596; // Place to check and message
  14. var waitTime = 5; // In seconds
  15. var group = 0; // 0 for no group check, otherwise people in this group will not receive the message
  16. function sendMsg(userId, username) {
  17.     function send() {
  18.         $.post('/messages/send',{
  19.             subject: 'wassup m9er',
  20.             body: 'Hello, ' + username + '.\n\nu ok m9?????',
  21.             recipientid: userId,
  22.             cacheBuster: new Date().getTime()
  23.         }).done(function(response) {
  24.             if (response.success == true) {
  25.                 console.log('Sent message to ' + username + ' (' + userId + ')');
  26.             } else {
  27.                 console.log('Error sending to ' + username + ': ' + response.shortMessage);
  28.             }
  29.         });
  30.     }
  31.     if (group > 0) {
  32.         $.get('/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=' + userId + '&groupid=' + group, function(response) {
  33.             if(response.indexOf('true') == -1) {
  34.                                 send();
  35.                         } else {
  36.                                 console.log('Didn\'t send a message to ' + username + ' because he is already in group ' + group + '.');
  37.                         }
  38.         });
  39.     } else {
  40.         send();
  41.     }
  42. }
  43.  
  44. var i=0;
  45. function run() {
  46.     var timeout = 0;
  47.     var url = '/games/getgameinstancesjson?placeId=' + placeId +'&startindex=' + i*10;
  48.     $.get(url).done(function(obj){
  49.         for (var server in obj.Collection) {
  50.             for (var players in obj.Collection[server].CurrentPlayers) {
  51.                 var plr = obj.Collection[server].CurrentPlayers[players];
  52.                 if (plr.Id > 0) {
  53.                     (function(time,id,name) {
  54.                         setTimeout(sendMsg,time,id,name);
  55.                     })(timeout,plr.Id,plr.Username);
  56.                     timeout+=waitTime*1000;
  57.                 }
  58.             }
  59.         }
  60.         i++;
  61.         setTimeout(run, timeout);
  62.     });
  63. }
  64. run();
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