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firebudgy

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Jan 18th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Model33 = Instance.new("Model")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Model49 = Instance.new("Model")
  69. Part50 = Instance.new("Part")
  70. SpecialMesh51 = Instance.new("SpecialMesh")
  71. Script52 = Instance.new("Script")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Script55 = Instance.new("Script")
  75. Model56 = Instance.new("Model")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Model0.Parent = mas
  94. Model1.Parent = Model0
  95. Model1.PrimaryPart = Part4
  96. Part2.Name = "Smooth Block Model"
  97. Part2.Parent = Model1
  98. Part2.BrickColor = BrickColor.new("Dark grey")
  99. Part2.Rotation = Vector3.new(-180, 0, -180)
  100. Part2.Anchored = true
  101. Part2.Locked = true
  102. Part2.Size = Vector3.new(1, 12, 1)
  103. Part2.CFrame = CFrame.new(-225.5, 20.5000038, -60.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  104. Part2.BottomSurface = Enum.SurfaceType.Weld
  105. Part2.Color = Color3.new(0.427451, 0.431373, 0.423529)
  106. Part2.Position = Vector3.new(-225.5, 20.5000038, -60.5)
  107. Part2.Orientation = Vector3.new(0, 180, 0)
  108. Part2.Color = Color3.new(0.427451, 0.431373, 0.423529)
  109. Part3.Name = "Smooth Block Model"
  110. Part3.Parent = Model1
  111. Part3.BrickColor = BrickColor.new("Dark grey")
  112. Part3.Rotation = Vector3.new(-180, 0, -180)
  113. Part3.Anchored = true
  114. Part3.Locked = true
  115. Part3.Size = Vector3.new(1, 12, 1)
  116. Part3.CFrame = CFrame.new(-228.5, 20.5000076, -57.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  117. Part3.BottomSurface = Enum.SurfaceType.Weld
  118. Part3.Color = Color3.new(0.427451, 0.431373, 0.423529)
  119. Part3.Position = Vector3.new(-228.5, 20.5000076, -57.5)
  120. Part3.Orientation = Vector3.new(0, 180, 0)
  121. Part3.Color = Color3.new(0.427451, 0.431373, 0.423529)
  122. Part4.Name = "Smooth Block Model"
  123. Part4.Parent = Model1
  124. Part4.BrickColor = BrickColor.new("Dark stone grey")
  125. Part4.Rotation = Vector3.new(-180, 0, -180)
  126. Part4.Anchored = true
  127. Part4.Locked = true
  128. Part4.Size = Vector3.new(51, 1.20000005, 44)
  129. Part4.CFrame = CFrame.new(-210.5, 27.1000061, -32, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  130. Part4.TopSurface = Enum.SurfaceType.Smooth
  131. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  132. Part4.Position = Vector3.new(-210.5, 27.1000061, -32)
  133. Part4.Orientation = Vector3.new(0, 180, 0)
  134. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  135. Part5.Name = "Smooth Block Model"
  136. Part5.Parent = Model1
  137. Part5.Rotation = Vector3.new(-180, 0, -180)
  138. Part5.Anchored = true
  139. Part5.Locked = true
  140. Part5.Size = Vector3.new(12, 1.20000005, 12)
  141. Part5.CFrame = CFrame.new(-224, 4.30000496, -30, -1, 1.59999143e-08, 1.2645482e-08, -1.59999143e-08, 1, 6.93887003e-10, 1.2645482e-08, -6.93887003e-10, -1)
  142. Part5.TopSurface = Enum.SurfaceType.Smooth
  143. Part5.Position = Vector3.new(-224, 4.30000496, -30)
  144. Part5.Orientation = Vector3.new(0, 180, 0)
  145. Part6.Name = "Smooth Block Model"
  146. Part6.Parent = Model1
  147. Part6.BrickColor = BrickColor.new("Bright blue")
  148. Part6.Rotation = Vector3.new(-180, 0, 180)
  149. Part6.Anchored = true
  150. Part6.Locked = true
  151. Part6.FormFactor = Enum.FormFactor.Plate
  152. Part6.Size = Vector3.new(8, 0.400000006, 1)
  153. Part6.CFrame = CFrame.new(-219, 3.90000391, -41.5, -1, -5.22172962e-13, -4.42907039e-12, 5.22172962e-13, 1, 9.3864467e-13, -4.42907039e-12, -9.3864467e-13, -1)
  154. Part6.TopSurface = Enum.SurfaceType.Smooth
  155. Part6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  156. Part6.Position = Vector3.new(-219, 3.90000391, -41.5)
  157. Part6.Orientation = Vector3.new(0, -180, 0)
  158. Part6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  159. Part7.Name = "Smooth Block Model"
  160. Part7.Parent = Model1
  161. Part7.BrickColor = BrickColor.new("Bright blue")
  162. Part7.Rotation = Vector3.new(0, -90, 0)
  163. Part7.Anchored = true
  164. Part7.Locked = true
  165. Part7.FormFactor = Enum.FormFactor.Plate
  166. Part7.Size = Vector3.new(21, 0.400000006, 1)
  167. Part7.CFrame = CFrame.new(-215.499969, 3.9000051, -52.5, 4.34087906e-06, -1.45258113e-07, -1, 3.23451133e-07, 1, 1.45258113e-07, 1, 3.23451133e-07, -4.34087906e-06)
  168. Part7.TopSurface = Enum.SurfaceType.Smooth
  169. Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  170. Part7.Position = Vector3.new(-215.499969, 3.9000051, -52.5)
  171. Part7.Orientation = Vector3.new(0, -90, 0)
  172. Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  173. Part8.Name = "Smooth Block Model"
  174. Part8.Parent = Model1
  175. Part8.BrickColor = BrickColor.new("Bright blue")
  176. Part8.Rotation = Vector3.new(-90, -90, 0)
  177. Part8.Anchored = true
  178. Part8.Locked = true
  179. Part8.FormFactor = Enum.FormFactor.Plate
  180. Part8.Size = Vector3.new(5, 0.400000006, 1)
  181. Part8.CFrame = CFrame.new(-215.5, 6.20000696, -63.7999878, 7.0765096e-09, 5.66193172e-08, -1, 1, 1.33340017e-09, -7.0765096e-09, -1.33340017e-09, -1, 5.66193172e-08)
  182. Part8.BottomSurface = Enum.SurfaceType.Smooth
  183. Part8.TopSurface = Enum.SurfaceType.Smooth
  184. Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  185. Part8.Position = Vector3.new(-215.5, 6.20000696, -63.7999878)
  186. Part8.Orientation = Vector3.new(0, -90, 90)
  187. Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  188. Part9.Name = "Smooth Block Model"
  189. Part9.Parent = Model1
  190. Part9.BrickColor = BrickColor.new("Bright blue")
  191. Part9.Rotation = Vector3.new(-90, -90, 0)
  192. Part9.Anchored = true
  193. Part9.Locked = true
  194. Part9.FormFactor = Enum.FormFactor.Plate
  195. Part9.Size = Vector3.new(3, 0.400000006, 3)
  196. Part9.CFrame = CFrame.new(-215.5, 10.2000055, -63.7999878, 7.0765096e-09, 5.66193172e-08, -1, 1, 1.33340017e-09, -7.0765096e-09, -1.33340017e-09, -1, 5.66193172e-08)
  197. Part9.BottomSurface = Enum.SurfaceType.Smooth
  198. Part9.TopSurface = Enum.SurfaceType.Smooth
  199. Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  200. Part9.Position = Vector3.new(-215.5, 10.2000055, -63.7999878)
  201. Part9.Orientation = Vector3.new(0, -90, 90)
  202. Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  203. Part10.Name = "Smooth Block Model"
  204. Part10.Parent = Model1
  205. Part10.Rotation = Vector3.new(-180, 0, -180)
  206. Part10.Anchored = true
  207. Part10.Locked = true
  208. Part10.Size = Vector3.new(23, 22.8000011, 2)
  209. Part10.CFrame = CFrame.new(-222.5, 15.1000042, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  210. Part10.Position = Vector3.new(-222.5, 15.1000042, -65)
  211. Part10.Orientation = Vector3.new(0, 180, 0)
  212. Part11.Name = "Smooth Block Model"
  213. Part11.Parent = Model1
  214. Part11.Rotation = Vector3.new(-180, 0, -180)
  215. Part11.Anchored = true
  216. Part11.Locked = true
  217. Part11.Size = Vector3.new(10, 13.2000008, 2)
  218. Part11.CFrame = CFrame.new(-206, 19.9000053, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  219. Part11.Position = Vector3.new(-206, 19.9000053, -65)
  220. Part11.Orientation = Vector3.new(0, 180, 0)
  221. Part12.Name = "Smooth Block Model"
  222. Part12.Parent = Model1
  223. Part12.Rotation = Vector3.new(-180, 0, -180)
  224. Part12.Anchored = true
  225. Part12.Locked = true
  226. Part12.Size = Vector3.new(14, 22.8000011, 2)
  227. Part12.CFrame = CFrame.new(-194, 15.1000042, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  228. Part12.Position = Vector3.new(-194, 15.1000042, -65)
  229. Part12.Orientation = Vector3.new(0, 180, 0)
  230. Part13.Name = "Smooth Block Model"
  231. Part13.Parent = Model1
  232. Part13.Rotation = Vector3.new(-180, 0, -180)
  233. Part13.Anchored = true
  234. Part13.Locked = true
  235. Part13.Size = Vector3.new(2, 22.8000011, 56)
  236. Part13.CFrame = CFrame.new(-186, 15.1000042, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  237. Part13.Position = Vector3.new(-186, 15.1000042, -38)
  238. Part13.Orientation = Vector3.new(0, 180, 0)
  239. Part14.Name = "Smooth Block Model"
  240. Part14.Parent = Model1
  241. Part14.BrickColor = BrickColor.new("Grey")
  242. Part14.Rotation = Vector3.new(-180, 0, -180)
  243. Part14.Anchored = true
  244. Part14.Locked = true
  245. Part14.Size = Vector3.new(51, 1.20000005, 56)
  246. Part14.CFrame = CFrame.new(-210.5, 3.10000396, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  247. Part14.TopSurface = Enum.SurfaceType.Smooth
  248. Part14.Color = Color3.new(0.631373, 0.647059, 0.635294)
  249. Part14.Position = Vector3.new(-210.5, 3.10000396, -38)
  250. Part14.Orientation = Vector3.new(0, 180, 0)
  251. Part14.Color = Color3.new(0.631373, 0.647059, 0.635294)
  252. Part15.Name = "Smooth Block Model"
  253. Part15.Parent = Model1
  254. Part15.Rotation = Vector3.new(-180, 0, -180)
  255. Part15.Anchored = true
  256. Part15.Locked = true
  257. Part15.Size = Vector3.new(2, 10.8000002, 56)
  258. Part15.CFrame = CFrame.new(-235, 9.10000229, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  259. Part15.Position = Vector3.new(-235, 9.10000229, -38)
  260. Part15.Orientation = Vector3.new(0, 180, 0)
  261. Part16.Name = "Smooth Block Model"
  262. Part16.Parent = Model1
  263. Part16.BrickColor = BrickColor.new("Black")
  264. Part16.Rotation = Vector3.new(-180, 0, -180)
  265. Part16.Anchored = true
  266. Part16.Locked = true
  267. Part16.Size = Vector3.new(4, 1.20000005, 1)
  268. Part16.CFrame = CFrame.new(-203, 12.7000055, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  269. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  270. Part16.Position = Vector3.new(-203, 12.7000055, -65.5)
  271. Part16.Orientation = Vector3.new(0, 180, 0)
  272. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  273. Part17.Name = "Smooth Block Model"
  274. Part17.Parent = Model1
  275. Part17.BrickColor = BrickColor.new("Black")
  276. Part17.Rotation = Vector3.new(-180, 0, -180)
  277. Part17.Anchored = true
  278. Part17.Locked = true
  279. Part17.Size = Vector3.new(3, 1.20000005, 1)
  280. Part17.CFrame = CFrame.new(-202.5, 11.5000038, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  281. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  282. Part17.Position = Vector3.new(-202.5, 11.5000038, -65.5)
  283. Part17.Orientation = Vector3.new(0, 180, 0)
  284. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  285. Part18.Name = "Smooth Block Model"
  286. Part18.Parent = Model1
  287. Part18.BrickColor = BrickColor.new("Black")
  288. Part18.Rotation = Vector3.new(-180, 0, -180)
  289. Part18.Anchored = true
  290. Part18.Locked = true
  291. Part18.Size = Vector3.new(2, 1.20000005, 1)
  292. Part18.CFrame = CFrame.new(-202, 10.3000059, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  293. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  294. Part18.Position = Vector3.new(-202, 10.3000059, -65.5)
  295. Part18.Orientation = Vector3.new(0, 180, 0)
  296. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  297. Part19.Name = "Smooth Block Model"
  298. Part19.Parent = Model1
  299. Part19.BrickColor = BrickColor.new("Black")
  300. Part19.Rotation = Vector3.new(-180, 0, -180)
  301. Part19.Anchored = true
  302. Part19.Locked = true
  303. Part19.Size = Vector3.new(1, 2.4000001, 1)
  304. Part19.CFrame = CFrame.new(-201.5, 8.50000381, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  305. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  306. Part19.Position = Vector3.new(-201.5, 8.50000381, -65.5)
  307. Part19.Orientation = Vector3.new(0, 180, 0)
  308. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  309. Part20.Name = "Smooth Block Model"
  310. Part20.Parent = Model1
  311. Part20.BrickColor = BrickColor.new("Black")
  312. Part20.Rotation = Vector3.new(-180, 0, -180)
  313. Part20.Anchored = true
  314. Part20.Locked = true
  315. Part20.Size = Vector3.new(2, 1.20000005, 1)
  316. Part20.CFrame = CFrame.new(-202, 6.7000041, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  317. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  318. Part20.Position = Vector3.new(-202, 6.7000041, -65.5)
  319. Part20.Orientation = Vector3.new(0, 180, 0)
  320. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  321. Part21.Name = "Smooth Block Model"
  322. Part21.Parent = Model1
  323. Part21.BrickColor = BrickColor.new("Black")
  324. Part21.Rotation = Vector3.new(-180, 0, -180)
  325. Part21.Anchored = true
  326. Part21.Locked = true
  327. Part21.Size = Vector3.new(3, 1.20000005, 1)
  328. Part21.CFrame = CFrame.new(-202.5, 5.50000477, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  329. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  330. Part21.Position = Vector3.new(-202.5, 5.50000477, -65.5)
  331. Part21.Orientation = Vector3.new(0, 180, 0)
  332. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  333. Part22.Name = "Smooth Block Model"
  334. Part22.Parent = Model1
  335. Part22.BrickColor = BrickColor.new("Black")
  336. Part22.Rotation = Vector3.new(-180, 0, -180)
  337. Part22.Anchored = true
  338. Part22.Locked = true
  339. Part22.Size = Vector3.new(4, 1.20000005, 1)
  340. Part22.CFrame = CFrame.new(-203, 4.30000496, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  341. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  342. Part22.Position = Vector3.new(-203, 4.30000496, -65.5)
  343. Part22.Orientation = Vector3.new(0, 180, 0)
  344. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  345. Part23.Name = "Smooth Block Model"
  346. Part23.Parent = Model1
  347. Part23.BrickColor = BrickColor.new("Black")
  348. Part23.Rotation = Vector3.new(-180, 0, -180)
  349. Part23.Anchored = true
  350. Part23.Locked = true
  351. Part23.Size = Vector3.new(4, 1.20000005, 1)
  352. Part23.CFrame = CFrame.new(-209, 4.30000496, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  353. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  354. Part23.Position = Vector3.new(-209, 4.30000496, -65.5)
  355. Part23.Orientation = Vector3.new(0, 180, 0)
  356. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  357. Part24.Name = "Smooth Block Model"
  358. Part24.Parent = Model1
  359. Part24.BrickColor = BrickColor.new("Black")
  360. Part24.Rotation = Vector3.new(-180, 0, -180)
  361. Part24.Anchored = true
  362. Part24.Locked = true
  363. Part24.Size = Vector3.new(3, 1.20000005, 1)
  364. Part24.CFrame = CFrame.new(-209.5, 5.50000477, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  365. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  366. Part24.Position = Vector3.new(-209.5, 5.50000477, -65.5)
  367. Part24.Orientation = Vector3.new(0, 180, 0)
  368. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  369. Part25.Name = "Smooth Block Model"
  370. Part25.Parent = Model1
  371. Part25.BrickColor = BrickColor.new("Black")
  372. Part25.Rotation = Vector3.new(-180, 0, -180)
  373. Part25.Anchored = true
  374. Part25.Locked = true
  375. Part25.Size = Vector3.new(2, 1.20000005, 1)
  376. Part25.CFrame = CFrame.new(-210, 6.7000041, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  377. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  378. Part25.Position = Vector3.new(-210, 6.7000041, -65.5)
  379. Part25.Orientation = Vector3.new(0, 180, 0)
  380. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  381. Part26.Name = "Smooth Block Model"
  382. Part26.Parent = Model1
  383. Part26.BrickColor = BrickColor.new("Black")
  384. Part26.Rotation = Vector3.new(-180, 0, -180)
  385. Part26.Anchored = true
  386. Part26.Locked = true
  387. Part26.Size = Vector3.new(1, 2.4000001, 1)
  388. Part26.CFrame = CFrame.new(-210.5, 8.50000381, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  389. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  390. Part26.Position = Vector3.new(-210.5, 8.50000381, -65.5)
  391. Part26.Orientation = Vector3.new(0, 180, 0)
  392. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  393. Part27.Name = "Smooth Block Model"
  394. Part27.Parent = Model1
  395. Part27.BrickColor = BrickColor.new("Black")
  396. Part27.Rotation = Vector3.new(-180, 0, -180)
  397. Part27.Anchored = true
  398. Part27.Locked = true
  399. Part27.Size = Vector3.new(2, 1.20000005, 1)
  400. Part27.CFrame = CFrame.new(-210, 10.3000059, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  401. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  402. Part27.Position = Vector3.new(-210, 10.3000059, -65.5)
  403. Part27.Orientation = Vector3.new(0, 180, 0)
  404. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  405. Part28.Name = "Smooth Block Model"
  406. Part28.Parent = Model1
  407. Part28.BrickColor = BrickColor.new("Black")
  408. Part28.Rotation = Vector3.new(-180, 0, -180)
  409. Part28.Anchored = true
  410. Part28.Locked = true
  411. Part28.Size = Vector3.new(3, 1.20000005, 1)
  412. Part28.CFrame = CFrame.new(-209.5, 11.5000038, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  413. Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  414. Part28.Position = Vector3.new(-209.5, 11.5000038, -65.5)
  415. Part28.Orientation = Vector3.new(0, 180, 0)
  416. Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  417. Part29.Name = "Smooth Block Model"
  418. Part29.Parent = Model1
  419. Part29.BrickColor = BrickColor.new("Black")
  420. Part29.Rotation = Vector3.new(-180, 0, -180)
  421. Part29.Anchored = true
  422. Part29.Locked = true
  423. Part29.Size = Vector3.new(4, 1.20000005, 1)
  424. Part29.CFrame = CFrame.new(-209, 12.7000055, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  425. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  426. Part29.Position = Vector3.new(-209, 12.7000055, -65.5)
  427. Part29.Orientation = Vector3.new(0, 180, 0)
  428. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  429. Part30.Name = "Smooth Block Model"
  430. Part30.Parent = Model1
  431. Part30.Rotation = Vector3.new(-180, 0, -180)
  432. Part30.Anchored = true
  433. Part30.Locked = true
  434. Part30.Size = Vector3.new(35, 22.8000011, 2)
  435. Part30.CFrame = CFrame.new(-204.5, 15.1000042, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  436. Part30.Position = Vector3.new(-204.5, 15.1000042, -11)
  437. Part30.Orientation = Vector3.new(0, 180, 0)
  438. Part31.Name = "Smooth Block Model"
  439. Part31.Parent = Model1
  440. Part31.BrickColor = BrickColor.new("Black")
  441. Part31.Rotation = Vector3.new(-180, 0, -180)
  442. Part31.Anchored = true
  443. Part31.Locked = true
  444. Part31.Size = Vector3.new(1, 6, 1)
  445. Part31.CFrame = CFrame.new(-210.5, 6.70000505, -63.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  446. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  447. Part31.Position = Vector3.new(-210.5, 6.70000505, -63.5)
  448. Part31.Orientation = Vector3.new(0, 180, 0)
  449. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  450. Part32.Name = "Smooth Block Model"
  451. Part32.Parent = Model1
  452. Part32.BrickColor = BrickColor.new("Black")
  453. Part32.Rotation = Vector3.new(-180, 0, -180)
  454. Part32.Anchored = true
  455. Part32.Locked = true
  456. Part32.Size = Vector3.new(1, 6, 1)
  457. Part32.CFrame = CFrame.new(-201.5, 6.7000041, -63.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  458. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  459. Part32.Position = Vector3.new(-201.5, 6.7000041, -63.5)
  460. Part32.Orientation = Vector3.new(0, 180, 0)
  461. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  462. Model33.Parent = Model0
  463. Model33.PrimaryPart = Part39
  464. Part34.Name = "Smooth Block Model"
  465. Part34.Parent = Model33
  466. Part34.BrickColor = BrickColor.new("Black")
  467. Part34.Rotation = Vector3.new(180, 0, 180)
  468. Part34.Anchored = true
  469. Part34.Locked = true
  470. Part34.Size = Vector3.new(4, 1.20000005, 45)
  471. Part34.CFrame = CFrame.new(-259, 15.1000099, 1.5, -1, -2.45487809e-06, 3.79999648e-07, 2.45487809e-06, 1, -2.1501652e-08, 3.79999648e-07, 2.1501652e-08, -1)
  472. Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  473. Part34.Position = Vector3.new(-259, 15.1000099, 1.5)
  474. Part34.Orientation = Vector3.new(0, 180, 0)
  475. Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  476. Part35.Name = "Smooth Block Model"
  477. Part35.Parent = Model33
  478. Part35.BrickColor = BrickColor.new("Black")
  479. Part35.Rotation = Vector3.new(180, 0, 180)
  480. Part35.Anchored = true
  481. Part35.Locked = true
  482. Part35.Size = Vector3.new(10, 1.20000005, 6)
  483. Part35.CFrame = CFrame.new(-252, 15.0999937, -18, -1, -2.45487809e-06, 3.79999648e-07, 2.45487809e-06, 1, -2.1501652e-08, 3.79999648e-07, 2.1501652e-08, -1)
  484. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  485. Part35.Position = Vector3.new(-252, 15.0999937, -18)
  486. Part35.Orientation = Vector3.new(0, 180, 0)
  487. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  488. Part36.Name = "Smooth Block Model"
  489. Part36.Parent = Model33
  490. Part36.BrickColor = BrickColor.new("Reddish brown")
  491. Part36.Anchored = true
  492. Part36.CanCollide = false
  493. Part36.Locked = true
  494. Part36.Size = Vector3.new(2, 10.8000002, 6)
  495. Part36.CFrame = CFrame.new(-246, 21.1000023, -18, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  496. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  497. Part36.Position = Vector3.new(-246, 21.1000023, -18)
  498. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  499. Part37.Name = "Smooth Block Model"
  500. Part37.Parent = Model33
  501. Part37.Anchored = true
  502. Part37.Locked = true
  503. Part37.Size = Vector3.new(2, 10.8000002, 11)
  504. Part37.CFrame = CFrame.new(-246, 21.1000023, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  505. Part37.Position = Vector3.new(-246, 21.1000023, -26.5)
  506. Part38.Name = "Smooth Block Model"
  507. Part38.Parent = Model33
  508. Part38.BrickColor = BrickColor.new("Dark stone grey")
  509. Part38.Rotation = Vector3.new(-180, 0, -180)
  510. Part38.Anchored = true
  511. Part38.Locked = true
  512. Part38.Size = Vector3.new(11, 1.20000005, 21)
  513. Part38.CFrame = CFrame.new(-241.5, 27.1000023, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  514. Part38.TopSurface = Enum.SurfaceType.Smooth
  515. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  516. Part38.Position = Vector3.new(-241.5, 27.1000023, -23.5)
  517. Part38.Orientation = Vector3.new(0, 180, 0)
  518. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  519. Part39.Name = "Smooth Block Model"
  520. Part39.Parent = Model33
  521. Part39.BrickColor = BrickColor.new("Grey")
  522. Part39.Rotation = Vector3.new(-180, 0, -180)
  523. Part39.Anchored = true
  524. Part39.Locked = true
  525. Part39.Size = Vector3.new(13, 1.20000005, 21)
  526. Part39.CFrame = CFrame.new(-240.5, 15.1000023, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  527. Part39.TopSurface = Enum.SurfaceType.Smooth
  528. Part39.Color = Color3.new(0.631373, 0.647059, 0.635294)
  529. Part39.Position = Vector3.new(-240.5, 15.1000023, -23.5)
  530. Part39.Orientation = Vector3.new(0, 180, 0)
  531. Part39.Color = Color3.new(0.631373, 0.647059, 0.635294)
  532. Part40.Name = "Smooth Block Model"
  533. Part40.Parent = Model33
  534. Part40.Rotation = Vector3.new(0, -90, 0)
  535. Part40.Anchored = true
  536. Part40.Locked = true
  537. Part40.Size = Vector3.new(2, 10.8000002, 11)
  538. Part40.CFrame = CFrame.new(-241.5, 21.1000023, -33, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  539. Part40.Position = Vector3.new(-241.5, 21.1000023, -33)
  540. Part40.Orientation = Vector3.new(0, -90, 0)
  541. Part41.Name = "Smooth Block Model"
  542. Part41.Parent = Model33
  543. Part41.Rotation = Vector3.new(0, -90, 0)
  544. Part41.Anchored = true
  545. Part41.Locked = true
  546. Part41.Size = Vector3.new(2, 10.8000002, 11)
  547. Part41.CFrame = CFrame.new(-241.5, 21.1000023, -14, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  548. Part41.Position = Vector3.new(-241.5, 21.1000023, -14)
  549. Part41.Orientation = Vector3.new(0, -90, 0)
  550. Part42.Name = "Smooth Block Model"
  551. Part42.Parent = Model33
  552. Part42.Rotation = Vector3.new(-180, 0, -180)
  553. Part42.Anchored = true
  554. Part42.Locked = true
  555. Part42.Size = Vector3.new(2, 12, 3)
  556. Part42.CFrame = CFrame.new(-235, 20.5000038, -11.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  557. Part42.Position = Vector3.new(-235, 20.5000038, -11.5)
  558. Part42.Orientation = Vector3.new(0, 180, 0)
  559. Part43.Name = "Smooth Block Model"
  560. Part43.Parent = Model33
  561. Part43.Rotation = Vector3.new(-180, 0, -180)
  562. Part43.Anchored = true
  563. Part43.Locked = true
  564. Part43.Size = Vector3.new(2, 12, 32)
  565. Part43.CFrame = CFrame.new(-235, 20.5000038, -50, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Part43.Position = Vector3.new(-235, 20.5000038, -50)
  567. Part43.Orientation = Vector3.new(0, 180, 0)
  568. Part44.Name = "Smooth Block Model"
  569. Part44.Parent = Model33
  570. Part44.Rotation = Vector3.new(-180, 0, -180)
  571. Part44.Anchored = true
  572. Part44.Locked = true
  573. Part44.Size = Vector3.new(2, 8.40000057, 7)
  574. Part44.CFrame = CFrame.new(-235, 22.3000069, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  575. Part44.Position = Vector3.new(-235, 22.3000069, -16.5)
  576. Part44.Orientation = Vector3.new(0, 180, 0)
  577. Part45.Name = "Smooth Block Model"
  578. Part45.Parent = Model33
  579. Part45.Rotation = Vector3.new(-180, 0, -180)
  580. Part45.Anchored = true
  581. Part45.Locked = true
  582. Part45.Size = Vector3.new(2, 2.4000001, 21)
  583. Part45.CFrame = CFrame.new(-235, 16.9000053, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  584. Part45.Position = Vector3.new(-235, 16.9000053, -23.5)
  585. Part45.Orientation = Vector3.new(0, 180, 0)
  586. Part46.Name = "Smooth Block Model"
  587. Part46.Parent = Model33
  588. Part46.BrickColor = BrickColor.new("Bright blue")
  589. Part46.Transparency = 0.40000000596046
  590. Part46.Rotation = Vector3.new(-180, 0, -180)
  591. Part46.Anchored = true
  592. Part46.Locked = true
  593. Part46.Size = Vector3.new(2, 6, 7)
  594. Part46.CFrame = CFrame.new(-235, 21.1000061, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  595. Part46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  596. Part46.Position = Vector3.new(-235, 21.1000061, -23.5)
  597. Part46.Orientation = Vector3.new(0, 180, 0)
  598. Part46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  599. Part47.Name = "Smooth Block Model"
  600. Part47.Parent = Model33
  601. Part47.Rotation = Vector3.new(-180, 0, -180)
  602. Part47.Anchored = true
  603. Part47.Locked = true
  604. Part47.Size = Vector3.new(2, 2.4000001, 7)
  605. Part47.CFrame = CFrame.new(-235, 25.3000069, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  606. Part47.Position = Vector3.new(-235, 25.3000069, -23.5)
  607. Part47.Orientation = Vector3.new(0, 180, 0)
  608. Part48.Name = "Smooth Block Model"
  609. Part48.Parent = Model33
  610. Part48.Rotation = Vector3.new(-180, 0, -180)
  611. Part48.Anchored = true
  612. Part48.CanCollide = false
  613. Part48.Locked = true
  614. Part48.Size = Vector3.new(2, 8.40000057, 7)
  615. Part48.CFrame = CFrame.new(-235, 22.3000069, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  616. Part48.Position = Vector3.new(-235, 22.3000069, -30.5)
  617. Part48.Orientation = Vector3.new(0, 180, 0)
  618. Model49.Name = "Button Door"
  619. Model49.Parent = Model0
  620. Model49.PrimaryPart = Part53
  621. Part50.Name = "ButtonDoor"
  622. Part50.Parent = Model49
  623. Part50.BrickColor = BrickColor.new("Black")
  624. Part50.Rotation = Vector3.new(0, -90, 0)
  625. Part50.Anchored = true
  626. Part50.Locked = true
  627. Part50.FormFactor = Enum.FormFactor.Plate
  628. Part50.Size = Vector3.new(7, 0.400000006, 7)
  629. Part50.CFrame = CFrame.new(-225.5, 14.300004, -57.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  630. Part50.TopSurface = Enum.SurfaceType.Smooth
  631. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. Part50.Position = Vector3.new(-225.5, 14.300004, -57.5)
  633. Part50.Orientation = Vector3.new(0, -90, 0)
  634. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  635. SpecialMesh51.Parent = Part50
  636. SpecialMesh51.MeshType = Enum.MeshType.Sphere
  637. Script52.Name = "DoorScript2"
  638. Script52.Parent = Model49
  639. table.insert(cors,sandbox(Script52,function()
  640. Door = script.Parent.ButtonDoor
  641. Button = script.Parent.Button1
  642.  
  643. function onTouched(hit)
  644.  
  645. print("Door Hit")
  646. Door.Transparency = 0
  647. Door.CanCollide = true
  648.  
  649. end
  650.  
  651. connection = Button.Touched:connect(onTouched)
  652.  
  653. end))
  654. Part53.Name = "Button"
  655. Part53.Parent = Model49
  656. Part53.BrickColor = BrickColor.new("Bright blue")
  657. Part53.Reflectance = 0.10000000149012
  658. Part53.Rotation = Vector3.new(-90, -90, 0)
  659. Part53.Anchored = true
  660. Part53.Locked = true
  661. Part53.FormFactor = Enum.FormFactor.Plate
  662. Part53.Size = Vector3.new(1, 4.80000019, 1)
  663. Part53.CFrame = CFrame.new(-222.5, 4.20000982, -38.4000244, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  664. Part53.BottomSurface = Enum.SurfaceType.Smooth
  665. Part53.TopSurface = Enum.SurfaceType.Smooth
  666. Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  667. Part53.Position = Vector3.new(-222.5, 4.20000982, -38.4000244)
  668. Part53.Orientation = Vector3.new(0, -90, 90)
  669. Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  670. Part54.Name = "Button1"
  671. Part54.Parent = Model49
  672. Part54.BrickColor = BrickColor.new("Bright red")
  673. Part54.Reflectance = 0.10000000149012
  674. Part54.Rotation = Vector3.new(-90, -90, 0)
  675. Part54.Anchored = true
  676. Part54.Locked = true
  677. Part54.FormFactor = Enum.FormFactor.Symmetric
  678. Part54.Size = Vector3.new(1, 4, 4)
  679. Part54.CFrame = CFrame.new(-243, 16.2000046, -30, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  680. Part54.BottomSurface = Enum.SurfaceType.Smooth
  681. Part54.RightSurface = Enum.SurfaceType.Studs
  682. Part54.TopSurface = Enum.SurfaceType.Smooth
  683. Part54.Color = Color3.new(0.768628, 0.156863, 0.109804)
  684. Part54.Position = Vector3.new(-243, 16.2000046, -30)
  685. Part54.Orientation = Vector3.new(0, -90, 90)
  686. Part54.Color = Color3.new(0.768628, 0.156863, 0.109804)
  687. Script55.Name = "DoorScript"
  688. Script55.Parent = Model49
  689. table.insert(cors,sandbox(Script55,function()
  690. print("One Way Door Script Loaded")
  691.  
  692. Door = script.Parent.ButtonDoor
  693. Button = script.Parent.Button
  694.  
  695. function onTouched(hit)
  696.  
  697. print("Door Hit")
  698. Door.Transparency = 0.6
  699. Door.CanCollide = false
  700.  
  701. end
  702.  
  703. connection = Button.Touched:connect(onTouched)
  704.  
  705.  
  706.  
  707. end))
  708. Model56.Parent = Model0
  709. Model56.PrimaryPart = Part73
  710. Part57.Name = "Smooth Block Model"
  711. Part57.Parent = Model56
  712. Part57.BrickColor = BrickColor.new("Dark stone grey")
  713. Part57.Rotation = Vector3.new(180, 0, -180)
  714. Part57.Anchored = true
  715. Part57.CanCollide = false
  716. Part57.Locked = true
  717. Part57.Size = Vector3.new(1, 1.20000005, 3)
  718. Part57.CFrame = CFrame.new(-228.5, 27.1000061, -55.5, -1, 3.78064158e-07, 3.92193611e-09, -3.78064158e-07, 1, -2.97853092e-07, 3.92193611e-09, 2.97853092e-07, -1)
  719. Part57.TopSurface = Enum.SurfaceType.Smooth
  720. Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  721. Part57.Position = Vector3.new(-228.5, 27.1000061, -55.5)
  722. Part57.Orientation = Vector3.new(0, 180, 0)
  723. Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  724. Part58.Name = "Smooth Block Model"
  725. Part58.Parent = Model56
  726. Part58.BrickColor = BrickColor.new("Dark stone grey")
  727. Part58.Rotation = Vector3.new(0, -90, 0)
  728. Part58.Anchored = true
  729. Part58.CanCollide = false
  730. Part58.Locked = true
  731. Part58.Size = Vector3.new(1, 1.20000005, 2)
  732. Part58.CFrame = CFrame.new(-227, 27.1000061, -54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  733. Part58.TopSurface = Enum.SurfaceType.Smooth
  734. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  735. Part58.Position = Vector3.new(-227, 27.1000061, -54.5)
  736. Part58.Orientation = Vector3.new(0, -90, 0)
  737. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  738. Part59.Name = "Smooth Block Model"
  739. Part59.Parent = Model56
  740. Part59.BrickColor = BrickColor.new("Dark stone grey")
  741. Part59.Rotation = Vector3.new(-180, 0, -180)
  742. Part59.Anchored = true
  743. Part59.Locked = true
  744. Part59.Size = Vector3.new(1, 18, 1)
  745. Part59.CFrame = CFrame.new(-225.5, 23.5000076, -54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  746. Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
  747. Part59.Position = Vector3.new(-225.5, 23.5000076, -54.5)
  748. Part59.Orientation = Vector3.new(0, 180, 0)
  749. Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
  750. Part60.Name = "Smooth Block Model"
  751. Part60.Parent = Model56
  752. Part60.BrickColor = BrickColor.new("Dark stone grey")
  753. Part60.Rotation = Vector3.new(-180, 0, -180)
  754. Part60.Anchored = true
  755. Part60.CanCollide = false
  756. Part60.Locked = true
  757. Part60.Size = Vector3.new(5, 1.20000005, 6)
  758. Part60.CFrame = CFrame.new(-225.5, 27.1000061, -58, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  759. Part60.TopSurface = Enum.SurfaceType.Smooth
  760. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  761. Part60.Position = Vector3.new(-225.5, 27.1000061, -58)
  762. Part60.Orientation = Vector3.new(0, 180, 0)
  763. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  764. Part61.Name = "Smooth Block Model"
  765. Part61.Parent = Model56
  766. Part61.BrickColor = BrickColor.new("Dark stone grey")
  767. Part61.Rotation = Vector3.new(-180, 0, -180)
  768. Part61.Anchored = true
  769. Part61.Locked = true
  770. Part61.Size = Vector3.new(1, 6, 1)
  771. Part61.CFrame = CFrame.new(-228.5, 29.5000076, -57.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  772. Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
  773. Part61.Position = Vector3.new(-228.5, 29.5000076, -57.5)
  774. Part61.Orientation = Vector3.new(0, 180, 0)
  775. Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
  776. Part62.Name = "Smooth Block Model"
  777. Part62.Parent = Model56
  778. Part62.BrickColor = BrickColor.new("Dark stone grey")
  779. Part62.Rotation = Vector3.new(180, 0, -180)
  780. Part62.Anchored = true
  781. Part62.CanCollide = false
  782. Part62.Locked = true
  783. Part62.Size = Vector3.new(1, 1.20000005, 3)
  784. Part62.CFrame = CFrame.new(-228.5, 27.1000175, -59.5, -1, 1.10784295e-05, -1.12140825e-07, 1.10784295e-05, 1, -7.16620843e-06, 1.12061443e-07, -7.16620934e-06, -1)
  785. Part62.TopSurface = Enum.SurfaceType.Smooth
  786. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  787. Part62.Position = Vector3.new(-228.5, 27.1000175, -59.5)
  788. Part62.Orientation = Vector3.new(0, -180, 0)
  789. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  790. Part63.Name = "Smooth Block Model"
  791. Part63.Parent = Model56
  792. Part63.BrickColor = BrickColor.new("Dark stone grey")
  793. Part63.Rotation = Vector3.new(-180, 0, -180)
  794. Part63.Anchored = true
  795. Part63.CanCollide = false
  796. Part63.Locked = true
  797. Part63.Size = Vector3.new(1, 1.20000005, 3)
  798. Part63.CFrame = CFrame.new(-222.5, 27.1000061, -59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  799. Part63.TopSurface = Enum.SurfaceType.Smooth
  800. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  801. Part63.Position = Vector3.new(-222.5, 27.1000061, -59.5)
  802. Part63.Orientation = Vector3.new(0, 180, 0)
  803. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  804. Part64.Name = "Smooth Block Model"
  805. Part64.Parent = Model56
  806. Part64.BrickColor = BrickColor.new("Dark stone grey")
  807. Part64.Rotation = Vector3.new(-180, 0, -180)
  808. Part64.Anchored = true
  809. Part64.Locked = true
  810. Part64.Size = Vector3.new(1, 18, 1)
  811. Part64.CFrame = CFrame.new(-222.5, 23.5000076, -57.5, -1, 7.41639909e-12, -6.08374096e-14, -7.41639909e-12, 1, 4.02062324e-12, -6.08374096e-14, -4.02062324e-12, -1)
  812. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  813. Part64.Position = Vector3.new(-222.5, 23.5000076, -57.5)
  814. Part64.Orientation = Vector3.new(0, -180, 0)
  815. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  816. Part65.Name = "Smooth Block Model"
  817. Part65.Parent = Model56
  818. Part65.BrickColor = BrickColor.new("Dark stone grey")
  819. Part65.Rotation = Vector3.new(-180, 0, -180)
  820. Part65.Anchored = true
  821. Part65.CanCollide = false
  822. Part65.Locked = true
  823. Part65.Size = Vector3.new(1, 1.20000005, 3)
  824. Part65.CFrame = CFrame.new(-222.5, 27.1000061, -55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  825. Part65.TopSurface = Enum.SurfaceType.Smooth
  826. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  827. Part65.Position = Vector3.new(-222.5, 27.1000061, -55.5)
  828. Part65.Orientation = Vector3.new(0, 180, 0)
  829. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  830. Part66.Name = "Smooth Block Model"
  831. Part66.Parent = Model56
  832. Part66.BrickColor = BrickColor.new("Dark stone grey")
  833. Part66.Rotation = Vector3.new(0, -90, 0)
  834. Part66.Anchored = true
  835. Part66.CanCollide = false
  836. Part66.Locked = true
  837. Part66.Size = Vector3.new(1, 1.20000005, 2)
  838. Part66.CFrame = CFrame.new(-224, 27.1000061, -54.5, 1.17843604e-12, -1.28859604e-10, -1, -1.98801892e-10, 1, 1.28859604e-10, 1, -1.98801892e-10, -1.17843604e-12)
  839. Part66.TopSurface = Enum.SurfaceType.Smooth
  840. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  841. Part66.Position = Vector3.new(-224, 27.1000061, -54.5)
  842. Part66.Orientation = Vector3.new(0, -90, 0)
  843. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  844. Part67.Name = "Smooth Block Model"
  845. Part67.Parent = Model56
  846. Part67.BrickColor = BrickColor.new("Dark stone grey")
  847. Part67.Rotation = Vector3.new(-180, 0, 180)
  848. Part67.Anchored = true
  849. Part67.Locked = true
  850. Part67.Size = Vector3.new(1, 6, 4)
  851. Part67.CFrame = CFrame.new(-222.5, 30.7000198, -63, -1, -3.69280951e-06, 3.73626357e-08, 3.69280951e-06, 1, 2.38873577e-06, 3.73626357e-08, -2.38873577e-06, -1)
  852. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  853. Part67.Position = Vector3.new(-222.5, 30.7000198, -63)
  854. Part67.Orientation = Vector3.new(0, 180, 0)
  855. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  856. Part68.Name = "Smooth Block Model"
  857. Part68.Parent = Model56
  858. Part68.BrickColor = BrickColor.new("Dark stone grey")
  859. Part68.Rotation = Vector3.new(-180, 0, -180)
  860. Part68.Anchored = true
  861. Part68.Locked = true
  862. Part68.Size = Vector3.new(7, 6, 1)
  863. Part68.CFrame = CFrame.new(-225.5, 30.7000084, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  864. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  865. Part68.Position = Vector3.new(-225.5, 30.7000084, -65.5)
  866. Part68.Orientation = Vector3.new(0, 180, 0)
  867. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  868. Part69.Name = "Smooth Block Model"
  869. Part69.Parent = Model56
  870. Part69.BrickColor = BrickColor.new("Dark stone grey")
  871. Part69.Rotation = Vector3.new(-180, 0, -180)
  872. Part69.Anchored = true
  873. Part69.Locked = true
  874. Part69.Size = Vector3.new(1, 6, 4)
  875. Part69.CFrame = CFrame.new(-228.5, 30.7000084, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  876. Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
  877. Part69.Position = Vector3.new(-228.5, 30.7000084, -63)
  878. Part69.Orientation = Vector3.new(0, 180, 0)
  879. Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
  880. Part70.Name = "Smooth Block Model"
  881. Part70.Parent = Model56
  882. Part70.BrickColor = BrickColor.new("Dark stone grey")
  883. Part70.Rotation = Vector3.new(0, -90, 0)
  884. Part70.Velocity = Vector3.new(0, 0, 9)
  885. Part70.Anchored = true
  886. Part70.Locked = true
  887. Part70.FormFactor = Enum.FormFactor.Plate
  888. Part70.Size = Vector3.new(5, 1.20000005, 7)
  889. Part70.CFrame = CFrame.new(-225.5, 27.1000061, -63.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  890. Part70.TopSurface = Enum.SurfaceType.Smooth
  891. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  892. Part70.Position = Vector3.new(-225.5, 27.1000061, -63.5)
  893. Part70.Orientation = Vector3.new(0, -90, 0)
  894. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  895. Part71.Name = "Smooth Block Model"
  896. Part71.Parent = Model56
  897. Part71.BrickColor = BrickColor.new("Dark stone grey")
  898. Part71.Rotation = Vector3.new(-180, 0, -180)
  899. Part71.Anchored = true
  900. Part71.Locked = true
  901. Part71.Size = Vector3.new(7, 1.20000005, 12)
  902. Part71.CFrame = CFrame.new(-232.5, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  903. Part71.TopSurface = Enum.SurfaceType.Smooth
  904. Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  905. Part71.Position = Vector3.new(-232.5, 27.1000061, -60)
  906. Part71.Orientation = Vector3.new(0, 180, 0)
  907. Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  908. Part72.Name = "Smooth Block Model"
  909. Part72.Parent = Model56
  910. Part72.BrickColor = BrickColor.new("Dark stone grey")
  911. Part72.Rotation = Vector3.new(-180, 0, -180)
  912. Part72.Anchored = true
  913. Part72.Locked = true
  914. Part72.Size = Vector3.new(7, 1.20000005, 12)
  915. Part72.CFrame = CFrame.new(-218.5, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  916. Part72.TopSurface = Enum.SurfaceType.Smooth
  917. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  918. Part72.Position = Vector3.new(-218.5, 27.1000061, -60)
  919. Part72.Orientation = Vector3.new(0, 180, 0)
  920. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  921. Part73.Name = "Smooth Block Model"
  922. Part73.Parent = Model56
  923. Part73.BrickColor = BrickColor.new("Dark stone grey")
  924. Part73.Rotation = Vector3.new(-180, 0, -180)
  925. Part73.Anchored = true
  926. Part73.Locked = true
  927. Part73.Size = Vector3.new(30, 1.20000005, 12)
  928. Part73.CFrame = CFrame.new(-200, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  929. Part73.TopSurface = Enum.SurfaceType.Smooth
  930. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  931. Part73.Position = Vector3.new(-200, 27.1000061, -60)
  932. Part73.Orientation = Vector3.new(0, 180, 0)
  933. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  934. for i,v in pairs(mas:GetChildren()) do
  935. v.Parent = workspace
  936. pcall(function() v:MakeJoints() end)
  937. end
  938. mas:Destroy()
  939. for i,v in pairs(cors) do
  940. spawn(function()
  941. pcall(v)
  942. end)
  943. end
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