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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Model33 = Instance.new("Model")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Model49 = Instance.new("Model")
- Part50 = Instance.new("Part")
- SpecialMesh51 = Instance.new("SpecialMesh")
- Script52 = Instance.new("Script")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Script55 = Instance.new("Script")
- Model56 = Instance.new("Model")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Parent = Model0
- Model1.PrimaryPart = Part4
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Dark grey")
- Part2.Rotation = Vector3.new(-180, 0, -180)
- Part2.Anchored = true
- Part2.Locked = true
- Part2.Size = Vector3.new(1, 12, 1)
- Part2.CFrame = CFrame.new(-225.5, 20.5000038, -60.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part2.BottomSurface = Enum.SurfaceType.Weld
- Part2.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part2.Position = Vector3.new(-225.5, 20.5000038, -60.5)
- Part2.Orientation = Vector3.new(0, 180, 0)
- Part2.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part3.Name = "Smooth Block Model"
- Part3.Parent = Model1
- Part3.BrickColor = BrickColor.new("Dark grey")
- Part3.Rotation = Vector3.new(-180, 0, -180)
- Part3.Anchored = true
- Part3.Locked = true
- Part3.Size = Vector3.new(1, 12, 1)
- Part3.CFrame = CFrame.new(-228.5, 20.5000076, -57.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part3.BottomSurface = Enum.SurfaceType.Weld
- Part3.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part3.Position = Vector3.new(-228.5, 20.5000076, -57.5)
- Part3.Orientation = Vector3.new(0, 180, 0)
- Part3.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model1
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Rotation = Vector3.new(-180, 0, -180)
- Part4.Anchored = true
- Part4.Locked = true
- Part4.Size = Vector3.new(51, 1.20000005, 44)
- Part4.CFrame = CFrame.new(-210.5, 27.1000061, -32, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(-210.5, 27.1000061, -32)
- Part4.Orientation = Vector3.new(0, 180, 0)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model1
- Part5.Rotation = Vector3.new(-180, 0, -180)
- Part5.Anchored = true
- Part5.Locked = true
- Part5.Size = Vector3.new(12, 1.20000005, 12)
- Part5.CFrame = CFrame.new(-224, 4.30000496, -30, -1, 1.59999143e-08, 1.2645482e-08, -1.59999143e-08, 1, 6.93887003e-10, 1.2645482e-08, -6.93887003e-10, -1)
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Position = Vector3.new(-224, 4.30000496, -30)
- Part5.Orientation = Vector3.new(0, 180, 0)
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model1
- Part6.BrickColor = BrickColor.new("Bright blue")
- Part6.Rotation = Vector3.new(-180, 0, 180)
- Part6.Anchored = true
- Part6.Locked = true
- Part6.FormFactor = Enum.FormFactor.Plate
- Part6.Size = Vector3.new(8, 0.400000006, 1)
- Part6.CFrame = CFrame.new(-219, 3.90000391, -41.5, -1, -5.22172962e-13, -4.42907039e-12, 5.22172962e-13, 1, 9.3864467e-13, -4.42907039e-12, -9.3864467e-13, -1)
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part6.Position = Vector3.new(-219, 3.90000391, -41.5)
- Part6.Orientation = Vector3.new(0, -180, 0)
- Part6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part7.Name = "Smooth Block Model"
- Part7.Parent = Model1
- Part7.BrickColor = BrickColor.new("Bright blue")
- Part7.Rotation = Vector3.new(0, -90, 0)
- Part7.Anchored = true
- Part7.Locked = true
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.Size = Vector3.new(21, 0.400000006, 1)
- Part7.CFrame = CFrame.new(-215.499969, 3.9000051, -52.5, 4.34087906e-06, -1.45258113e-07, -1, 3.23451133e-07, 1, 1.45258113e-07, 1, 3.23451133e-07, -4.34087906e-06)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part7.Position = Vector3.new(-215.499969, 3.9000051, -52.5)
- Part7.Orientation = Vector3.new(0, -90, 0)
- Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model1
- Part8.BrickColor = BrickColor.new("Bright blue")
- Part8.Rotation = Vector3.new(-90, -90, 0)
- Part8.Anchored = true
- Part8.Locked = true
- Part8.FormFactor = Enum.FormFactor.Plate
- Part8.Size = Vector3.new(5, 0.400000006, 1)
- Part8.CFrame = CFrame.new(-215.5, 6.20000696, -63.7999878, 7.0765096e-09, 5.66193172e-08, -1, 1, 1.33340017e-09, -7.0765096e-09, -1.33340017e-09, -1, 5.66193172e-08)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part8.Position = Vector3.new(-215.5, 6.20000696, -63.7999878)
- Part8.Orientation = Vector3.new(0, -90, 90)
- Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model1
- Part9.BrickColor = BrickColor.new("Bright blue")
- Part9.Rotation = Vector3.new(-90, -90, 0)
- Part9.Anchored = true
- Part9.Locked = true
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.Size = Vector3.new(3, 0.400000006, 3)
- Part9.CFrame = CFrame.new(-215.5, 10.2000055, -63.7999878, 7.0765096e-09, 5.66193172e-08, -1, 1, 1.33340017e-09, -7.0765096e-09, -1.33340017e-09, -1, 5.66193172e-08)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part9.Position = Vector3.new(-215.5, 10.2000055, -63.7999878)
- Part9.Orientation = Vector3.new(0, -90, 90)
- Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model1
- Part10.Rotation = Vector3.new(-180, 0, -180)
- Part10.Anchored = true
- Part10.Locked = true
- Part10.Size = Vector3.new(23, 22.8000011, 2)
- Part10.CFrame = CFrame.new(-222.5, 15.1000042, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part10.Position = Vector3.new(-222.5, 15.1000042, -65)
- Part10.Orientation = Vector3.new(0, 180, 0)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model1
- Part11.Rotation = Vector3.new(-180, 0, -180)
- Part11.Anchored = true
- Part11.Locked = true
- Part11.Size = Vector3.new(10, 13.2000008, 2)
- Part11.CFrame = CFrame.new(-206, 19.9000053, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part11.Position = Vector3.new(-206, 19.9000053, -65)
- Part11.Orientation = Vector3.new(0, 180, 0)
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model1
- Part12.Rotation = Vector3.new(-180, 0, -180)
- Part12.Anchored = true
- Part12.Locked = true
- Part12.Size = Vector3.new(14, 22.8000011, 2)
- Part12.CFrame = CFrame.new(-194, 15.1000042, -65, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part12.Position = Vector3.new(-194, 15.1000042, -65)
- Part12.Orientation = Vector3.new(0, 180, 0)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model1
- Part13.Rotation = Vector3.new(-180, 0, -180)
- Part13.Anchored = true
- Part13.Locked = true
- Part13.Size = Vector3.new(2, 22.8000011, 56)
- Part13.CFrame = CFrame.new(-186, 15.1000042, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part13.Position = Vector3.new(-186, 15.1000042, -38)
- Part13.Orientation = Vector3.new(0, 180, 0)
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model1
- Part14.BrickColor = BrickColor.new("Grey")
- Part14.Rotation = Vector3.new(-180, 0, -180)
- Part14.Anchored = true
- Part14.Locked = true
- Part14.Size = Vector3.new(51, 1.20000005, 56)
- Part14.CFrame = CFrame.new(-210.5, 3.10000396, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part14.Position = Vector3.new(-210.5, 3.10000396, -38)
- Part14.Orientation = Vector3.new(0, 180, 0)
- Part14.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model1
- Part15.Rotation = Vector3.new(-180, 0, -180)
- Part15.Anchored = true
- Part15.Locked = true
- Part15.Size = Vector3.new(2, 10.8000002, 56)
- Part15.CFrame = CFrame.new(-235, 9.10000229, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part15.Position = Vector3.new(-235, 9.10000229, -38)
- Part15.Orientation = Vector3.new(0, 180, 0)
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model1
- Part16.BrickColor = BrickColor.new("Black")
- Part16.Rotation = Vector3.new(-180, 0, -180)
- Part16.Anchored = true
- Part16.Locked = true
- Part16.Size = Vector3.new(4, 1.20000005, 1)
- Part16.CFrame = CFrame.new(-203, 12.7000055, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Position = Vector3.new(-203, 12.7000055, -65.5)
- Part16.Orientation = Vector3.new(0, 180, 0)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model1
- Part17.BrickColor = BrickColor.new("Black")
- Part17.Rotation = Vector3.new(-180, 0, -180)
- Part17.Anchored = true
- Part17.Locked = true
- Part17.Size = Vector3.new(3, 1.20000005, 1)
- Part17.CFrame = CFrame.new(-202.5, 11.5000038, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Position = Vector3.new(-202.5, 11.5000038, -65.5)
- Part17.Orientation = Vector3.new(0, 180, 0)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model1
- Part18.BrickColor = BrickColor.new("Black")
- Part18.Rotation = Vector3.new(-180, 0, -180)
- Part18.Anchored = true
- Part18.Locked = true
- Part18.Size = Vector3.new(2, 1.20000005, 1)
- Part18.CFrame = CFrame.new(-202, 10.3000059, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Position = Vector3.new(-202, 10.3000059, -65.5)
- Part18.Orientation = Vector3.new(0, 180, 0)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model1
- Part19.BrickColor = BrickColor.new("Black")
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Anchored = true
- Part19.Locked = true
- Part19.Size = Vector3.new(1, 2.4000001, 1)
- Part19.CFrame = CFrame.new(-201.5, 8.50000381, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Position = Vector3.new(-201.5, 8.50000381, -65.5)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model1
- Part20.BrickColor = BrickColor.new("Black")
- Part20.Rotation = Vector3.new(-180, 0, -180)
- Part20.Anchored = true
- Part20.Locked = true
- Part20.Size = Vector3.new(2, 1.20000005, 1)
- Part20.CFrame = CFrame.new(-202, 6.7000041, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Position = Vector3.new(-202, 6.7000041, -65.5)
- Part20.Orientation = Vector3.new(0, 180, 0)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model1
- Part21.BrickColor = BrickColor.new("Black")
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Anchored = true
- Part21.Locked = true
- Part21.Size = Vector3.new(3, 1.20000005, 1)
- Part21.CFrame = CFrame.new(-202.5, 5.50000477, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Position = Vector3.new(-202.5, 5.50000477, -65.5)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model1
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Anchored = true
- Part22.Locked = true
- Part22.Size = Vector3.new(4, 1.20000005, 1)
- Part22.CFrame = CFrame.new(-203, 4.30000496, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Position = Vector3.new(-203, 4.30000496, -65.5)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model1
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Anchored = true
- Part23.Locked = true
- Part23.Size = Vector3.new(4, 1.20000005, 1)
- Part23.CFrame = CFrame.new(-209, 4.30000496, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-209, 4.30000496, -65.5)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model1
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.Anchored = true
- Part24.Locked = true
- Part24.Size = Vector3.new(3, 1.20000005, 1)
- Part24.CFrame = CFrame.new(-209.5, 5.50000477, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Position = Vector3.new(-209.5, 5.50000477, -65.5)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model1
- Part25.BrickColor = BrickColor.new("Black")
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Anchored = true
- Part25.Locked = true
- Part25.Size = Vector3.new(2, 1.20000005, 1)
- Part25.CFrame = CFrame.new(-210, 6.7000041, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part25.Position = Vector3.new(-210, 6.7000041, -65.5)
- Part25.Orientation = Vector3.new(0, 180, 0)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model1
- Part26.BrickColor = BrickColor.new("Black")
- Part26.Rotation = Vector3.new(-180, 0, -180)
- Part26.Anchored = true
- Part26.Locked = true
- Part26.Size = Vector3.new(1, 2.4000001, 1)
- Part26.CFrame = CFrame.new(-210.5, 8.50000381, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part26.Position = Vector3.new(-210.5, 8.50000381, -65.5)
- Part26.Orientation = Vector3.new(0, 180, 0)
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model1
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Rotation = Vector3.new(-180, 0, -180)
- Part27.Anchored = true
- Part27.Locked = true
- Part27.Size = Vector3.new(2, 1.20000005, 1)
- Part27.CFrame = CFrame.new(-210, 10.3000059, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(-210, 10.3000059, -65.5)
- Part27.Orientation = Vector3.new(0, 180, 0)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model1
- Part28.BrickColor = BrickColor.new("Black")
- Part28.Rotation = Vector3.new(-180, 0, -180)
- Part28.Anchored = true
- Part28.Locked = true
- Part28.Size = Vector3.new(3, 1.20000005, 1)
- Part28.CFrame = CFrame.new(-209.5, 11.5000038, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part28.Position = Vector3.new(-209.5, 11.5000038, -65.5)
- Part28.Orientation = Vector3.new(0, 180, 0)
- Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model1
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(-180, 0, -180)
- Part29.Anchored = true
- Part29.Locked = true
- Part29.Size = Vector3.new(4, 1.20000005, 1)
- Part29.CFrame = CFrame.new(-209, 12.7000055, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(-209, 12.7000055, -65.5)
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model1
- Part30.Rotation = Vector3.new(-180, 0, -180)
- Part30.Anchored = true
- Part30.Locked = true
- Part30.Size = Vector3.new(35, 22.8000011, 2)
- Part30.CFrame = CFrame.new(-204.5, 15.1000042, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part30.Position = Vector3.new(-204.5, 15.1000042, -11)
- Part30.Orientation = Vector3.new(0, 180, 0)
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model1
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Anchored = true
- Part31.Locked = true
- Part31.Size = Vector3.new(1, 6, 1)
- Part31.CFrame = CFrame.new(-210.5, 6.70000505, -63.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(-210.5, 6.70000505, -63.5)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model1
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Rotation = Vector3.new(-180, 0, -180)
- Part32.Anchored = true
- Part32.Locked = true
- Part32.Size = Vector3.new(1, 6, 1)
- Part32.CFrame = CFrame.new(-201.5, 6.7000041, -63.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Position = Vector3.new(-201.5, 6.7000041, -63.5)
- Part32.Orientation = Vector3.new(0, 180, 0)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model33.Parent = Model0
- Model33.PrimaryPart = Part39
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model33
- Part34.BrickColor = BrickColor.new("Black")
- Part34.Rotation = Vector3.new(180, 0, 180)
- Part34.Anchored = true
- Part34.Locked = true
- Part34.Size = Vector3.new(4, 1.20000005, 45)
- Part34.CFrame = CFrame.new(-259, 15.1000099, 1.5, -1, -2.45487809e-06, 3.79999648e-07, 2.45487809e-06, 1, -2.1501652e-08, 3.79999648e-07, 2.1501652e-08, -1)
- Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part34.Position = Vector3.new(-259, 15.1000099, 1.5)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model33
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Rotation = Vector3.new(180, 0, 180)
- Part35.Anchored = true
- Part35.Locked = true
- Part35.Size = Vector3.new(10, 1.20000005, 6)
- Part35.CFrame = CFrame.new(-252, 15.0999937, -18, -1, -2.45487809e-06, 3.79999648e-07, 2.45487809e-06, 1, -2.1501652e-08, 3.79999648e-07, 2.1501652e-08, -1)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(-252, 15.0999937, -18)
- Part35.Orientation = Vector3.new(0, 180, 0)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model33
- Part36.BrickColor = BrickColor.new("Reddish brown")
- Part36.Anchored = true
- Part36.CanCollide = false
- Part36.Locked = true
- Part36.Size = Vector3.new(2, 10.8000002, 6)
- Part36.CFrame = CFrame.new(-246, 21.1000023, -18, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part36.Position = Vector3.new(-246, 21.1000023, -18)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model33
- Part37.Anchored = true
- Part37.Locked = true
- Part37.Size = Vector3.new(2, 10.8000002, 11)
- Part37.CFrame = CFrame.new(-246, 21.1000023, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(-246, 21.1000023, -26.5)
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model33
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Rotation = Vector3.new(-180, 0, -180)
- Part38.Anchored = true
- Part38.Locked = true
- Part38.Size = Vector3.new(11, 1.20000005, 21)
- Part38.CFrame = CFrame.new(-241.5, 27.1000023, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(-241.5, 27.1000023, -23.5)
- Part38.Orientation = Vector3.new(0, 180, 0)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model33
- Part39.BrickColor = BrickColor.new("Grey")
- Part39.Rotation = Vector3.new(-180, 0, -180)
- Part39.Anchored = true
- Part39.Locked = true
- Part39.Size = Vector3.new(13, 1.20000005, 21)
- Part39.CFrame = CFrame.new(-240.5, 15.1000023, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part39.Position = Vector3.new(-240.5, 15.1000023, -23.5)
- Part39.Orientation = Vector3.new(0, 180, 0)
- Part39.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model33
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Anchored = true
- Part40.Locked = true
- Part40.Size = Vector3.new(2, 10.8000002, 11)
- Part40.CFrame = CFrame.new(-241.5, 21.1000023, -33, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.Position = Vector3.new(-241.5, 21.1000023, -33)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model33
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Anchored = true
- Part41.Locked = true
- Part41.Size = Vector3.new(2, 10.8000002, 11)
- Part41.CFrame = CFrame.new(-241.5, 21.1000023, -14, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part41.Position = Vector3.new(-241.5, 21.1000023, -14)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model33
- Part42.Rotation = Vector3.new(-180, 0, -180)
- Part42.Anchored = true
- Part42.Locked = true
- Part42.Size = Vector3.new(2, 12, 3)
- Part42.CFrame = CFrame.new(-235, 20.5000038, -11.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part42.Position = Vector3.new(-235, 20.5000038, -11.5)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model33
- Part43.Rotation = Vector3.new(-180, 0, -180)
- Part43.Anchored = true
- Part43.Locked = true
- Part43.Size = Vector3.new(2, 12, 32)
- Part43.CFrame = CFrame.new(-235, 20.5000038, -50, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part43.Position = Vector3.new(-235, 20.5000038, -50)
- Part43.Orientation = Vector3.new(0, 180, 0)
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model33
- Part44.Rotation = Vector3.new(-180, 0, -180)
- Part44.Anchored = true
- Part44.Locked = true
- Part44.Size = Vector3.new(2, 8.40000057, 7)
- Part44.CFrame = CFrame.new(-235, 22.3000069, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part44.Position = Vector3.new(-235, 22.3000069, -16.5)
- Part44.Orientation = Vector3.new(0, 180, 0)
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model33
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Anchored = true
- Part45.Locked = true
- Part45.Size = Vector3.new(2, 2.4000001, 21)
- Part45.CFrame = CFrame.new(-235, 16.9000053, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.Position = Vector3.new(-235, 16.9000053, -23.5)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model33
- Part46.BrickColor = BrickColor.new("Bright blue")
- Part46.Transparency = 0.40000000596046
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Anchored = true
- Part46.Locked = true
- Part46.Size = Vector3.new(2, 6, 7)
- Part46.CFrame = CFrame.new(-235, 21.1000061, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part46.Position = Vector3.new(-235, 21.1000061, -23.5)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model33
- Part47.Rotation = Vector3.new(-180, 0, -180)
- Part47.Anchored = true
- Part47.Locked = true
- Part47.Size = Vector3.new(2, 2.4000001, 7)
- Part47.CFrame = CFrame.new(-235, 25.3000069, -23.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part47.Position = Vector3.new(-235, 25.3000069, -23.5)
- Part47.Orientation = Vector3.new(0, 180, 0)
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model33
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Anchored = true
- Part48.CanCollide = false
- Part48.Locked = true
- Part48.Size = Vector3.new(2, 8.40000057, 7)
- Part48.CFrame = CFrame.new(-235, 22.3000069, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part48.Position = Vector3.new(-235, 22.3000069, -30.5)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Model49.Name = "Button Door"
- Model49.Parent = Model0
- Model49.PrimaryPart = Part53
- Part50.Name = "ButtonDoor"
- Part50.Parent = Model49
- Part50.BrickColor = BrickColor.new("Black")
- Part50.Rotation = Vector3.new(0, -90, 0)
- Part50.Anchored = true
- Part50.Locked = true
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(7, 0.400000006, 7)
- Part50.CFrame = CFrame.new(-225.5, 14.300004, -57.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part50.Position = Vector3.new(-225.5, 14.300004, -57.5)
- Part50.Orientation = Vector3.new(0, -90, 0)
- Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh51.Parent = Part50
- SpecialMesh51.MeshType = Enum.MeshType.Sphere
- Script52.Name = "DoorScript2"
- Script52.Parent = Model49
- table.insert(cors,sandbox(Script52,function()
- Door = script.Parent.ButtonDoor
- Button = script.Parent.Button1
- function onTouched(hit)
- print("Door Hit")
- Door.Transparency = 0
- Door.CanCollide = true
- end
- connection = Button.Touched:connect(onTouched)
- end))
- Part53.Name = "Button"
- Part53.Parent = Model49
- Part53.BrickColor = BrickColor.new("Bright blue")
- Part53.Reflectance = 0.10000000149012
- Part53.Rotation = Vector3.new(-90, -90, 0)
- Part53.Anchored = true
- Part53.Locked = true
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.Size = Vector3.new(1, 4.80000019, 1)
- Part53.CFrame = CFrame.new(-222.5, 4.20000982, -38.4000244, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part53.Position = Vector3.new(-222.5, 4.20000982, -38.4000244)
- Part53.Orientation = Vector3.new(0, -90, 90)
- Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part54.Name = "Button1"
- Part54.Parent = Model49
- Part54.BrickColor = BrickColor.new("Bright red")
- Part54.Reflectance = 0.10000000149012
- Part54.Rotation = Vector3.new(-90, -90, 0)
- Part54.Anchored = true
- Part54.Locked = true
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Size = Vector3.new(1, 4, 4)
- Part54.CFrame = CFrame.new(-243, 16.2000046, -30, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.RightSurface = Enum.SurfaceType.Studs
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part54.Position = Vector3.new(-243, 16.2000046, -30)
- Part54.Orientation = Vector3.new(0, -90, 90)
- Part54.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script55.Name = "DoorScript"
- Script55.Parent = Model49
- table.insert(cors,sandbox(Script55,function()
- print("One Way Door Script Loaded")
- Door = script.Parent.ButtonDoor
- Button = script.Parent.Button
- function onTouched(hit)
- print("Door Hit")
- Door.Transparency = 0.6
- Door.CanCollide = false
- end
- connection = Button.Touched:connect(onTouched)
- end))
- Model56.Parent = Model0
- Model56.PrimaryPart = Part73
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model56
- Part57.BrickColor = BrickColor.new("Dark stone grey")
- Part57.Rotation = Vector3.new(180, 0, -180)
- Part57.Anchored = true
- Part57.CanCollide = false
- Part57.Locked = true
- Part57.Size = Vector3.new(1, 1.20000005, 3)
- Part57.CFrame = CFrame.new(-228.5, 27.1000061, -55.5, -1, 3.78064158e-07, 3.92193611e-09, -3.78064158e-07, 1, -2.97853092e-07, 3.92193611e-09, 2.97853092e-07, -1)
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Position = Vector3.new(-228.5, 27.1000061, -55.5)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Name = "Smooth Block Model"
- Part58.Parent = Model56
- Part58.BrickColor = BrickColor.new("Dark stone grey")
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Anchored = true
- Part58.CanCollide = false
- Part58.Locked = true
- Part58.Size = Vector3.new(1, 1.20000005, 2)
- Part58.CFrame = CFrame.new(-227, 27.1000061, -54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Position = Vector3.new(-227, 27.1000061, -54.5)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model56
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Anchored = true
- Part59.Locked = true
- Part59.Size = Vector3.new(1, 18, 1)
- Part59.CFrame = CFrame.new(-225.5, 23.5000076, -54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Position = Vector3.new(-225.5, 23.5000076, -54.5)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model56
- Part60.BrickColor = BrickColor.new("Dark stone grey")
- Part60.Rotation = Vector3.new(-180, 0, -180)
- Part60.Anchored = true
- Part60.CanCollide = false
- Part60.Locked = true
- Part60.Size = Vector3.new(5, 1.20000005, 6)
- Part60.CFrame = CFrame.new(-225.5, 27.1000061, -58, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Position = Vector3.new(-225.5, 27.1000061, -58)
- Part60.Orientation = Vector3.new(0, 180, 0)
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model56
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Anchored = true
- Part61.Locked = true
- Part61.Size = Vector3.new(1, 6, 1)
- Part61.CFrame = CFrame.new(-228.5, 29.5000076, -57.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Position = Vector3.new(-228.5, 29.5000076, -57.5)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model56
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.Rotation = Vector3.new(180, 0, -180)
- Part62.Anchored = true
- Part62.CanCollide = false
- Part62.Locked = true
- Part62.Size = Vector3.new(1, 1.20000005, 3)
- Part62.CFrame = CFrame.new(-228.5, 27.1000175, -59.5, -1, 1.10784295e-05, -1.12140825e-07, 1.10784295e-05, 1, -7.16620843e-06, 1.12061443e-07, -7.16620934e-06, -1)
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Position = Vector3.new(-228.5, 27.1000175, -59.5)
- Part62.Orientation = Vector3.new(0, -180, 0)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model56
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Anchored = true
- Part63.CanCollide = false
- Part63.Locked = true
- Part63.Size = Vector3.new(1, 1.20000005, 3)
- Part63.CFrame = CFrame.new(-222.5, 27.1000061, -59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Position = Vector3.new(-222.5, 27.1000061, -59.5)
- Part63.Orientation = Vector3.new(0, 180, 0)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model56
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.Rotation = Vector3.new(-180, 0, -180)
- Part64.Anchored = true
- Part64.Locked = true
- Part64.Size = Vector3.new(1, 18, 1)
- Part64.CFrame = CFrame.new(-222.5, 23.5000076, -57.5, -1, 7.41639909e-12, -6.08374096e-14, -7.41639909e-12, 1, 4.02062324e-12, -6.08374096e-14, -4.02062324e-12, -1)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Position = Vector3.new(-222.5, 23.5000076, -57.5)
- Part64.Orientation = Vector3.new(0, -180, 0)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model56
- Part65.BrickColor = BrickColor.new("Dark stone grey")
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.Locked = true
- Part65.Size = Vector3.new(1, 1.20000005, 3)
- Part65.CFrame = CFrame.new(-222.5, 27.1000061, -55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Position = Vector3.new(-222.5, 27.1000061, -55.5)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model56
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Anchored = true
- Part66.CanCollide = false
- Part66.Locked = true
- Part66.Size = Vector3.new(1, 1.20000005, 2)
- Part66.CFrame = CFrame.new(-224, 27.1000061, -54.5, 1.17843604e-12, -1.28859604e-10, -1, -1.98801892e-10, 1, 1.28859604e-10, 1, -1.98801892e-10, -1.17843604e-12)
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Position = Vector3.new(-224, 27.1000061, -54.5)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model56
- Part67.BrickColor = BrickColor.new("Dark stone grey")
- Part67.Rotation = Vector3.new(-180, 0, 180)
- Part67.Anchored = true
- Part67.Locked = true
- Part67.Size = Vector3.new(1, 6, 4)
- Part67.CFrame = CFrame.new(-222.5, 30.7000198, -63, -1, -3.69280951e-06, 3.73626357e-08, 3.69280951e-06, 1, 2.38873577e-06, 3.73626357e-08, -2.38873577e-06, -1)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Position = Vector3.new(-222.5, 30.7000198, -63)
- Part67.Orientation = Vector3.new(0, 180, 0)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model56
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Anchored = true
- Part68.Locked = true
- Part68.Size = Vector3.new(7, 6, 1)
- Part68.CFrame = CFrame.new(-225.5, 30.7000084, -65.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Position = Vector3.new(-225.5, 30.7000084, -65.5)
- Part68.Orientation = Vector3.new(0, 180, 0)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model56
- Part69.BrickColor = BrickColor.new("Dark stone grey")
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Anchored = true
- Part69.Locked = true
- Part69.Size = Vector3.new(1, 6, 4)
- Part69.CFrame = CFrame.new(-228.5, 30.7000084, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part69.Position = Vector3.new(-228.5, 30.7000084, -63)
- Part69.Orientation = Vector3.new(0, 180, 0)
- Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model56
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.Rotation = Vector3.new(0, -90, 0)
- Part70.Velocity = Vector3.new(0, 0, 9)
- Part70.Anchored = true
- Part70.Locked = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(5, 1.20000005, 7)
- Part70.CFrame = CFrame.new(-225.5, 27.1000061, -63.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Position = Vector3.new(-225.5, 27.1000061, -63.5)
- Part70.Orientation = Vector3.new(0, -90, 0)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model56
- Part71.BrickColor = BrickColor.new("Dark stone grey")
- Part71.Rotation = Vector3.new(-180, 0, -180)
- Part71.Anchored = true
- Part71.Locked = true
- Part71.Size = Vector3.new(7, 1.20000005, 12)
- Part71.CFrame = CFrame.new(-232.5, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part71.Position = Vector3.new(-232.5, 27.1000061, -60)
- Part71.Orientation = Vector3.new(0, 180, 0)
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model56
- Part72.BrickColor = BrickColor.new("Dark stone grey")
- Part72.Rotation = Vector3.new(-180, 0, -180)
- Part72.Anchored = true
- Part72.Locked = true
- Part72.Size = Vector3.new(7, 1.20000005, 12)
- Part72.CFrame = CFrame.new(-218.5, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Position = Vector3.new(-218.5, 27.1000061, -60)
- Part72.Orientation = Vector3.new(0, 180, 0)
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model56
- Part73.BrickColor = BrickColor.new("Dark stone grey")
- Part73.Rotation = Vector3.new(-180, 0, -180)
- Part73.Anchored = true
- Part73.Locked = true
- Part73.Size = Vector3.new(30, 1.20000005, 12)
- Part73.CFrame = CFrame.new(-200, 27.1000061, -60, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part73.Position = Vector3.new(-200, 27.1000061, -60)
- Part73.Orientation = Vector3.new(0, 180, 0)
- Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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