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- script.Parent=nil
- Visible=true
- local Players=game:FindFirstChildOfClass("Players")local PL=Players.LocalPlayer
- local function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
- local function humanoidvisibler(model,vib,tr)
- local ch=model:GetChildren()
- for i=1,#ch do
- if ch[i]:IsA("Part")and tostring(ch[i])~="HumanoidRootPart"then
- local p=Instance.new("Part") p.Size=ch[i].Size p.Transparency=1 p.Color=ch[i].Color p.CanCollide=false p.CFrame=ch[i].CFrame
- CreateWeld(p,p,ch[i],CFrame.new(0,0,0))p.Parent=vib
- local sc=Instance.new("SurfaceGui",p)sc.AlwaysOnTop=true local tb=Instance.new("TextBox",sc)tb.Size=UDim2.new(1,0,1,0)tb.BorderSizePixel=0 tb.BackgroundTransparency=tr tb.BackgroundColor3=ch[i].Color
- tb.Text=""
- local sc2=sc:Clone()sc2.Parent=p sc2.Face="Top"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Back"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Bottom"
- local sc2=sc:Clone()sc2.Parent=p sc2.Face="Left"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Right"
- end
- end
- end
- local function v_find(parent,vib,tr)
- if parent:FindFirstChildOfClass("Humanoid")and tostring(parent)~=PL.Name then humanoidvisibler(parent,vib,tr)end
- local c=parent:GetChildren()for i=1,#c do v_find(c[i],vib,tr)end
- end
- local nu=0
- while Visible do
- local vib=Instance.new("Model",workspace.CurrentCamera)vib.Name="Visibler"
- v_find(workspace,vib,.7)
- wait(5)
- if vib then vib:Remove()end
- end
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