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- -----------------
- | ChrimOrb v2.0 |
- -----------------
- ChrimOrb is a script for ROBLOX created by Alureon.
- ------------
- | Commands |
- ------------
- * god
- Sets a players health to math.huge.
- * ungod
- Sets a players health to 100.
- * kick
- Removes a player from the game.
- * ban
- Adds a player to the ban list AND removes him from the game.
- * ff
- Gives the specified player a ForceField.
- * unff
- Removes a ForceField from the specified player.
- * unload
- Disables the script.
- * exec
- Executes the code after the command and tells you if there is an error.
- * kill
- Kills the player.
- * say
- Makes the orb say a message.
- * shutdown
- Shuts the server down.
- * hspin
- Makes a players head spin.
- * Command Creation
- Creating your own command is easy. This is how to do it:
- CommandFuncs.RegisterCommand("command", "message orb will display", function_that_is_executed)
- The function that is executed takes two parameters: the message AFTER the split character and the message your orb will display.
- For example:
- CommandFuncs.RegisterCommand("god", "Godded", function(aftr, msg)
- local plr = CommandFuncs.FindPlayer(aftr);
- if plr[1].Character then
- plr[1].Character.Humanoid.MaxHealth = math.huge;
- OrbControls.OrbPrint(CommandFuncs.GeneratePrintMsg(msg, plr[1].Name));
- else
- OrbControls.OrbPrint(Preferences.Command.PlayerNoFindMsg);
- end
- end);
- ---------------
- | Preferences |
- ---------------
- * Preferences.Security.RobloxLockOnStart
- This will set the property 'RobloxLocked' on your player instance to true. It requires a content other than 2 and executes as soon as it finds your player. It takes a bool.
- * Preferences.Security.BypassCrashes
- Bypasses scripts set by the place owner to cause your client to crash. It takes a bool.
- * Preferences.Security.CrashWaitTime
- The amount of time the script will wait until resuming script functionality. It takes an int.
- * Preferences.Security.RobloxLockOrb
- Will perform .RobloxLocked = true on the orb when it is created. It takes a bool.
- * Preferences.Command.CommandSignal
- The signal that starts commands. For example if the signal was "#" and you wanted to do a god command you would do something like this:
- #god;me.
- It takes a string.
- * Preferences.Command.CommandSplit
- The character that splits commands. For example if the split character was ';' and you wanted to do a god command you would do something like this:
- #god;me.
- It takes a string.
- * Preferences.Command.PlayerNoFindMsg
- The message that the orb will display when it cannot find the player you are trying to perform a command on. It takes a string.
- * Preferences.Command.SafeChatRemove
- Performs :SetSuperSafeChat(true) on the victims player instance before removing them from the game to prevent them from executing scripts from their CoreScript. It takes a bool.
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