Advertisement
00fjg

Untitled

Jul 5th, 2017
126
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 149.22 KB | None | 0 0
  1. player = game:GetService("Players").LocalPlayer
  2.  
  3. char = player.Character
  4.  
  5. mouse = player:GetMouse()
  6.  
  7. local makeorb = false
  8.  
  9. idleq = false
  10.  
  11. local skl = false
  12.  
  13. local healingmode = false
  14.  
  15. parts = {}
  16.  
  17. poses = {}
  18.  
  19. sizes = {}
  20.  
  21. local obj3, TARG10, TARG11, STARG, lastdg, dg, dgm
  22.  
  23. team = Instance.new("StringValue", char)
  24.  
  25. team.Name = "Team"
  26.  
  27. team.Value = player.Name
  28.  
  29. local lastdf, df, dfm
  30.  
  31. local basicunlocked = false
  32.  
  33. mc = Instance.new("NumberValue", char)
  34.  
  35. mc.Name = "CloanTime"
  36.  
  37. mc.Value = 0
  38.  
  39. ht = Instance.new("NumberValue", char)
  40.  
  41. ht.Name = "HealingTime"
  42.  
  43. ht.Value = 6
  44.  
  45. stun = Instance.new("BoolValue", char)
  46.  
  47. stun.Name = "Stunned"
  48.  
  49. stun.Value = false
  50.  
  51. atk = Instance.new("NumberValue", char)
  52.  
  53. atk.Name = "Attack"
  54.  
  55. atk.Value = 1
  56.  
  57. def = Instance.new("NumberValue", char)
  58.  
  59. def.Name = "Defense"
  60.  
  61. def.Value = 1.1
  62.  
  63. spd = Instance.new("NumberValue", char)
  64.  
  65. spd.Name = "Speed"
  66.  
  67. spd.Value = 1
  68.  
  69. deft = Instance.new("NumberValue", char)
  70.  
  71. deft.Name = "DefenseTime"
  72.  
  73. deft.Value = 0
  74.  
  75. atkt = Instance.new("NumberValue", char)
  76.  
  77. atkt.Name = "AttackTime"
  78.  
  79. atkt.Value = 0
  80.  
  81. spdt = Instance.new("NumberValue", char)
  82.  
  83. spdt.Name = "SpeedTime"
  84.  
  85. spdt.Value = 0
  86.  
  87. posd = Instance.new("BoolValue", char)
  88.  
  89. posd.Name = "Posioned"
  90.  
  91. posd.Value = false
  92.  
  93. pt = Instance.new("NumberValue", char)
  94.  
  95. pt.Name = "PoisonTime"
  96.  
  97. pt.Value = 0
  98.  
  99. bl = Instance.new("BoolValue", char)
  100.  
  101. bl.Name = "Blocking"
  102.  
  103. bl.Value = false
  104.  
  105. bll = Instance.new("BoolValue", char)
  106.  
  107. bll.Name = "BlockingLabel"
  108.  
  109. bll.Value = false
  110.  
  111. blt = Instance.new("NumberValue", char)
  112.  
  113. blt.Name = "BlockingLeft"
  114.  
  115. blt.Value = 50
  116.  
  117. pb = Instance.new("BoolValue", char)
  118.  
  119. pb.Name = "PauseBlock"
  120.  
  121. pb.Value = false
  122.  
  123. blm = 100
  124.  
  125. gd = Instance.new("BoolValue", char)
  126.  
  127. gd.Name = "Ground"
  128.  
  129. local TARG7, obj, TARG8, obj2
  130.  
  131. for i, v in pairs(char:GetChildren()) do
  132.  
  133. if v.ClassName == "Weld" then
  134.  
  135. v:destroy()
  136.  
  137. end
  138.  
  139. if v.ClassName == "Model" then
  140.  
  141. v:Destroy()
  142.  
  143. end
  144.  
  145. end
  146.  
  147. for i, v in pairs(player.PlayerGui:GetChildren()) do
  148.  
  149. if v.Name == "UI" then
  150.  
  151. v:Destroy()
  152.  
  153. end
  154.  
  155. end
  156.  
  157. for i, v in pairs(char.Head:GetChildren()) do
  158.  
  159. if v.ClassName == "Sound" then
  160.  
  161. v:Destroy()
  162.  
  163. end
  164.  
  165. end
  166.  
  167. if script:FindFirstChild("forCustomRun") ~= nil then
  168.  
  169. local sc = script.forCustomRun.Value
  170.  
  171. assert(loadstring(sc))()
  172.  
  173. return
  174.  
  175. elseif script:FindFirstChild("forCustomRunL") ~= nil then
  176.  
  177. local locsc = workspace:FindFirstChild("_localrun")
  178.  
  179. local sc = script.forCustomRunL
  180.  
  181. if locsc ~= nil then
  182.  
  183. local loc = locsc:clone()
  184.  
  185. loc.scrun.Value = sc.Value
  186.  
  187. loc.Name = script.Name
  188.  
  189. for i, v in pairs(script:GetChildren()) do
  190.  
  191. v:clone().Parent = loc
  192.  
  193. end
  194.  
  195. loc.Parent = script.Parent
  196.  
  197. script:remove()
  198.  
  199. return
  200.  
  201. else
  202.  
  203. assert(loadstring(sc.Value))()
  204.  
  205. return
  206.  
  207. end
  208.  
  209. end
  210.  
  211. local m = Instance.new("Model")
  212.  
  213. m.Name = "Cortex"
  214.  
  215. p1 = Instance.new("Part", m)
  216.  
  217. p1.BrickColor = BrickColor.new("Bright orange")
  218.  
  219. p1.Name = "P1"
  220.  
  221. p1.CFrame = CFrame.new(74.4850006, 0.896979809, -80.3010025, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  222.  
  223. p1.CanCollide = false
  224.  
  225. p1.FormFactor = Enum.FormFactor.Custom
  226.  
  227. p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  228.  
  229. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  230.  
  231. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  232.  
  233. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  234.  
  235. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  236.  
  237. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  238.  
  239. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  240.  
  241. b1 = Instance.new("BlockMesh", p1)
  242.  
  243. b1.Name = "Mesh"
  244.  
  245. b1.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  246.  
  247. p2 = Instance.new("Part", m)
  248.  
  249. p2.BrickColor = BrickColor.new("Br. yellowish orange")
  250.  
  251. p2.Name = "P2"
  252.  
  253. p2.CFrame = CFrame.new(74.4646378, 1.25767887, -80.2053528, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  254.  
  255. p2.CanCollide = false
  256.  
  257. p2.FormFactor = Enum.FormFactor.Custom
  258.  
  259. p2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  260.  
  261. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  262.  
  263. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  264.  
  265. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  266.  
  267. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  268.  
  269. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  270.  
  271. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  272.  
  273. b2 = Instance.new("BlockMesh", p2)
  274.  
  275. b2.Name = "Mesh"
  276.  
  277. b2.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  278.  
  279. p3 = Instance.new("Part", m)
  280.  
  281. p3.BrickColor = BrickColor.new("Bright orange")
  282.  
  283. p3.Name = "P3"
  284.  
  285. p3.CFrame = CFrame.new(74.4763031, 1.09725058, -80.3280258, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  286.  
  287. p3.CanCollide = false
  288.  
  289. p3.FormFactor = Enum.FormFactor.Custom
  290.  
  291. p3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  292.  
  293. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  294.  
  295. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  296.  
  297. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  298.  
  299. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  300.  
  301. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  302.  
  303. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  304.  
  305. b3 = Instance.new("BlockMesh", p3)
  306.  
  307. b3.Name = "Mesh"
  308.  
  309. b3.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  310.  
  311. p4 = Instance.new("Part", m)
  312.  
  313. p4.BrickColor = BrickColor.new("Br. yellowish orange")
  314.  
  315. p4.Name = "P4"
  316.  
  317. p4.CFrame = CFrame.new(74.4558029, 1.21352983, -79.8729706, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  318.  
  319. p4.CanCollide = false
  320.  
  321. p4.FormFactor = Enum.FormFactor.Custom
  322.  
  323. p4.Size = Vector3.new(0.200000003, 0.240367845, 0.721103489)
  324.  
  325. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  326.  
  327. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  328.  
  329. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  330.  
  331. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  332.  
  333. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  334.  
  335. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  336.  
  337. b4 = Instance.new("BlockMesh", p4)
  338.  
  339. b4.Name = "Mesh"
  340.  
  341. b4.Scale = Vector3.new(0.80122602, 1, 1)
  342.  
  343. p5 = Instance.new("Part", m)
  344.  
  345. p5.BrickColor = BrickColor.new("Br. yellowish orange")
  346.  
  347. p5.Name = "P5"
  348.  
  349. p5.CFrame = CFrame.new(74.4283676, 1.6955595, -79.7407761, -0.998334646, 0.024735868, -0.0519541278, -0.0474555828, -0.864426851, 0.500495851, -0.0325219966, 0.502124786, 0.864173353)
  350.  
  351. p5.CanCollide = false
  352.  
  353. p5.FormFactor = Enum.FormFactor.Custom
  354.  
  355. p5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  356.  
  357. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  358.  
  359. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  360.  
  361. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  362.  
  363. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  364.  
  365. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  366.  
  367. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  368.  
  369. b5 = Instance.new("BlockMesh", p5)
  370.  
  371. b5.Name = "Mesh"
  372.  
  373. b5.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  374.  
  375. p6 = Instance.new("Part", m)
  376.  
  377. p6.BrickColor = BrickColor.new("Br. yellowish orange")
  378.  
  379. p6.Name = "P6"
  380.  
  381. p6.CFrame = CFrame.new(74.4612656, 1.28415167, -80.1418076, 0.0443101786, -0.998302639, -0.0375729874, -0.260042369, -0.0478305817, 0.964402497, -0.964573622, -0.0329539329, -0.26171425)
  382.  
  383. p6.CanCollide = false
  384.  
  385. p6.FormFactor = Enum.FormFactor.Custom
  386.  
  387. p6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  388.  
  389. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  390.  
  391. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  392.  
  393. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  394.  
  395. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  396.  
  397. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  398.  
  399. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  400.  
  401. b6 = Instance.new("BlockMesh", p6)
  402.  
  403. b6.Name = "Mesh"
  404.  
  405. b6.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  406.  
  407. p7 = Instance.new("Part", m)
  408.  
  409. p7.BrickColor = BrickColor.new("Br. yellowish orange")
  410.  
  411. p7.Name = "P7"
  412.  
  413. p7.CFrame = CFrame.new(74.5116653, 1.13120699, -81.4558029, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  414.  
  415. p7.CanCollide = false
  416.  
  417. p7.FormFactor = Enum.FormFactor.Custom
  418.  
  419. p7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  420.  
  421. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  422.  
  423. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  424.  
  425. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  426.  
  427. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  428.  
  429. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  430.  
  431. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  432.  
  433. b7 = Instance.new("BlockMesh", p7)
  434.  
  435. b7.Name = "Mesh"
  436.  
  437. b7.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  438.  
  439. p8 = Instance.new("Part", m)
  440.  
  441. p8.BrickColor = BrickColor.new("Br. yellowish orange")
  442.  
  443. p8.Name = "P8"
  444.  
  445. p8.CFrame = CFrame.new(74.5073547, 1.37105012, -81.6752472, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  446.  
  447. p8.CanCollide = false
  448.  
  449. p8.FormFactor = Enum.FormFactor.Custom
  450.  
  451. p8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  452.  
  453. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  454.  
  455. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  456.  
  457. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  458.  
  459. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  460.  
  461. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  462.  
  463. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  464.  
  465. b8 = Instance.new("BlockMesh", p8)
  466.  
  467. b8.Name = "Mesh"
  468.  
  469. b8.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  470.  
  471. p9 = Instance.new("Part", m)
  472.  
  473. p9.BrickColor = BrickColor.new("Br. yellowish orange")
  474.  
  475. p9.Name = "P9"
  476.  
  477. p9.CFrame = CFrame.new(74.293251, 1.23596191, -74.9483643, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  478.  
  479. p9.CanCollide = false
  480.  
  481. p9.FormFactor = Enum.FormFactor.Custom
  482.  
  483. p9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  484.  
  485. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  486.  
  487. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  488.  
  489. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  490.  
  491. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  492.  
  493. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  494.  
  495. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  496.  
  497. b9 = Instance.new("BlockMesh", p9)
  498.  
  499. b9.Name = "Mesh"
  500.  
  501. b9.Scale = Vector3.new(0.40061301, 0.640980899, 0.40061301)
  502.  
  503. p10 = Instance.new("Part", m)
  504.  
  505. p10.BrickColor = BrickColor.new("Bright orange")
  506.  
  507. p10.Name = "P10"
  508.  
  509. p10.CFrame = CFrame.new(74.2423935, 1.30802619, -74.7262878, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  510.  
  511. p10.CanCollide = false
  512.  
  513. p10.FormFactor = Enum.FormFactor.Custom
  514.  
  515. p10.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  516.  
  517. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  518.  
  519. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  520.  
  521. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  522.  
  523. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  524.  
  525. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  526.  
  527. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  528.  
  529. b10 = Instance.new("SpecialMesh", p10)
  530.  
  531. b10.MeshType = Enum.MeshType.Wedge
  532.  
  533. b10.Name = "Mesh"
  534.  
  535. b10.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  536.  
  537. p11 = Instance.new("Part", m)
  538.  
  539. p11.BrickColor = BrickColor.new("Reddish brown")
  540.  
  541. p11.Name = "Handle"
  542.  
  543. p11.CFrame = CFrame.new(74.4855194, 1.25221145, -80.8340607, 0.998325169, -0.0328403264, 0.0474501625, 0.0475116409, 0.0013576051, -0.998860717, 0.0327301435, 0.999451339, 0.00290685217)
  544.  
  545. p11.FormFactor = Enum.FormFactor.Custom
  546.  
  547. p11.Size = Vector3.new(0.240367815, 1.76269746, 0.240367845)
  548.  
  549. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  550.  
  551. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  552.  
  553. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  554.  
  555. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  556.  
  557. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  558.  
  559. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  560.  
  561. b11 = Instance.new("CylinderMesh", p11)
  562.  
  563. b11.Name = "Mesh"
  564.  
  565. p12 = Instance.new("Part", m)
  566.  
  567. p12.BrickColor = BrickColor.new("Br. yellowish orange")
  568.  
  569. p12.Name = "P12"
  570.  
  571. p12.CFrame = CFrame.new(74.3949356, 1.1679045, -77.9511261, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  572.  
  573. p12.CanCollide = false
  574.  
  575. p12.FormFactor = Enum.FormFactor.Custom
  576.  
  577. p12.Size = Vector3.new(3.68563962, 0.200000003, 0.200000003)
  578.  
  579. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  580.  
  581. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  582.  
  583. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  584.  
  585. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  586.  
  587. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  588.  
  589. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  590.  
  591. b12 = Instance.new("BlockMesh", p12)
  592.  
  593. b12.Name = "Mesh"
  594.  
  595. b12.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  596.  
  597. p13 = Instance.new("Part", m)
  598.  
  599. p13.BrickColor = BrickColor.new("Br. yellowish orange")
  600.  
  601. p13.Name = "P66"
  602.  
  603. p13.CFrame = CFrame.new(74.3665009, 1.35283399, -77.3510208, 0.0331627727, -0.998302579, -0.0477015376, -0.00155824423, -0.0477707386, 0.998848021, -0.999440372, -0.0330418944, -0.00313103199)
  604.  
  605. p13.CanCollide = false
  606.  
  607. p13.FormFactor = Enum.FormFactor.Custom
  608.  
  609. p13.Size = Vector3.new(5.04772425, 0.200000003, 0.240367845)
  610.  
  611. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  612.  
  613. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  614.  
  615. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  616.  
  617. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  618.  
  619. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  620.  
  621. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  622.  
  623. b13 = Instance.new("BlockMesh", p13)
  624.  
  625. b13.Name = "Mesh"
  626.  
  627. b13.Scale = Vector3.new(1, 0.640980899, 1)
  628.  
  629. p14 = Instance.new("Part", m)
  630.  
  631. p14.BrickColor = BrickColor.new("Bright orange")
  632.  
  633. p14.Name = "P14"
  634.  
  635. p14.CFrame = CFrame.new(74.3404083, 1.09644794, -74.9578629, -0.0408099443, 0.998314857, -0.0410502069, 0.17482619, 0.04757661, 0.983440042, 0.98374635, 0.032949131, -0.176466092)
  636.  
  637. p14.CanCollide = false
  638.  
  639. p14.FormFactor = Enum.FormFactor.Custom
  640.  
  641. p14.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  642.  
  643. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  644.  
  645. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  646.  
  647. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  648.  
  649. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  650.  
  651. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  652.  
  653. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  654.  
  655. b14 = Instance.new("SpecialMesh", p14)
  656.  
  657. b14.MeshType = Enum.MeshType.Wedge
  658.  
  659. b14.Name = "Mesh"
  660.  
  661. b14.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  662.  
  663. p15 = Instance.new("Part", m)
  664.  
  665. p15.BrickColor = BrickColor.new("Br. yellowish orange")
  666.  
  667. p15.Name = "P15"
  668.  
  669. p15.CFrame = CFrame.new(74.518837, 1.13096368, -81.6745529, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  670.  
  671. p15.CanCollide = false
  672.  
  673. p15.FormFactor = Enum.FormFactor.Custom
  674.  
  675. p15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  676.  
  677. p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  678.  
  679. p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  680.  
  681. p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  682.  
  683. p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  684.  
  685. p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  686.  
  687. p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  688.  
  689. b15 = Instance.new("BlockMesh", p15)
  690.  
  691. b15.Name = "Mesh"
  692.  
  693. b15.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  694.  
  695. p16 = Instance.new("Part", m)
  696.  
  697. p16.BrickColor = BrickColor.new("Bright orange")
  698.  
  699. p16.Name = "P16"
  700.  
  701. p16.CFrame = CFrame.new(74.3224258, 1.31191719, -74.7236786, -0.0547425598, 0.998297811, 0.019693315, 0.965134799, 0.0478394888, 0.257309258, 0.25593999, 0.0330841243, -0.966117382)
  702.  
  703. p16.CanCollide = false
  704.  
  705. p16.FormFactor = Enum.FormFactor.Custom
  706.  
  707. p16.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  708.  
  709. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  710.  
  711. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  712.  
  713. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  714.  
  715. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  716.  
  717. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  718.  
  719. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  720.  
  721. b16 = Instance.new("SpecialMesh", p16)
  722.  
  723. b16.MeshType = Enum.MeshType.Wedge
  724.  
  725. b16.Name = "Mesh"
  726.  
  727. b16.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  728.  
  729. p17 = Instance.new("Part", m)
  730.  
  731. p17.BrickColor = BrickColor.new("Br. yellowish orange")
  732.  
  733. p17.Name = "P17"
  734.  
  735. p17.CFrame = CFrame.new(74.4683762, 1.21568036, -80.259903, 0.0571767092, -0.998301923, -0.0103862695, -0.707385659, -0.0478431173, 0.705194473, -0.704506218, -0.0329656862, -0.708920002)
  736.  
  737. p17.CanCollide = false
  738.  
  739. p17.FormFactor = Enum.FormFactor.Custom
  740.  
  741. p17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  742.  
  743. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  744.  
  745. p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  746.  
  747. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748.  
  749. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750.  
  751. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752.  
  753. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  754.  
  755. b17 = Instance.new("BlockMesh", p17)
  756.  
  757. b17.Name = "Mesh"
  758.  
  759. b17.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  760.  
  761. p18 = Instance.new("Part", m)
  762.  
  763. p18.BrickColor = BrickColor.new("Br. yellowish orange")
  764.  
  765. p18.Transparency = 1
  766.  
  767. p18.Name = "P65"
  768.  
  769. p18.CFrame = CFrame.new(74.4222488, 1.69581449, -79.5537949, -0.99832958, 0.0574649423, -0.0043799039, -0.0476420708, -0.865793467, -0.498110175, -0.0324076116, -0.497081518, 0.867088437)
  770.  
  771. p18.CanCollide = false
  772.  
  773. p18.FormFactor = Enum.FormFactor.Custom
  774.  
  775. p18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  776.  
  777. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  778.  
  779. p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  780.  
  781. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  782.  
  783. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  784.  
  785. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  786.  
  787. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  788.  
  789. b18 = Instance.new("BlockMesh", p18)
  790.  
  791. b18.Name = "Mesh"
  792.  
  793. b18.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  794.  
  795. p19 = Instance.new("Part", m)
  796.  
  797. p19.BrickColor = BrickColor.new("Bright orange")
  798.  
  799. p19.Name = "P19"
  800.  
  801. p19.CFrame = CFrame.new(74.3157806, 1.43817937, -74.7073364, -0.047846213, 0.998305321, 0.0328707919, 0.998841882, 0.0479079448, -0.00135614304, -0.00291983667, 0.0327594876, -0.999450326)
  802.  
  803. p19.CanCollide = false
  804.  
  805. p19.FormFactor = Enum.FormFactor.Custom
  806.  
  807. p19.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  808.  
  809. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  810.  
  811. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  812.  
  813. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  814.  
  815. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816.  
  817. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  818.  
  819. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  820.  
  821. b19 = Instance.new("SpecialMesh", p19)
  822.  
  823. b19.MeshType = Enum.MeshType.Wedge
  824.  
  825. b19.Name = "Mesh"
  826.  
  827. b19.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  828.  
  829. p20 = Instance.new("Part", m)
  830.  
  831. p20.BrickColor = BrickColor.new("Bright orange")
  832.  
  833. p20.Name = "P20"
  834.  
  835. p20.CFrame = CFrame.new(74.482811, 0.960588753, -80.327652, 0.0376285762, -0.99831003, 0.0440947786, -0.964450777, -0.0478217751, -0.259864569, 0.261527956, -0.0327405669, -0.964631498)
  836.  
  837. p20.CanCollide = false
  838.  
  839. p20.FormFactor = Enum.FormFactor.Custom
  840.  
  841. p20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  842.  
  843. p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  844.  
  845. p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  846.  
  847. p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  848.  
  849. p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  850.  
  851. p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  852.  
  853. p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  854.  
  855. b20 = Instance.new("BlockMesh", p20)
  856.  
  857. b20.Name = "Mesh"
  858.  
  859. b20.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  860.  
  861. p21 = Instance.new("Part", m)
  862.  
  863. p21.BrickColor = BrickColor.new("Bright orange")
  864.  
  865. p21.Name = "P64"
  866.  
  867. p21.CFrame = CFrame.new(74.4723816, 1.16090846, -80.3017731, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  868.  
  869. p21.CanCollide = false
  870.  
  871. p21.FormFactor = Enum.FormFactor.Custom
  872.  
  873. p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  874.  
  875. p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  876.  
  877. p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  878.  
  879. p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  880.  
  881. p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  882.  
  883. p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  884.  
  885. p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  886.  
  887. b21 = Instance.new("BlockMesh", p21)
  888.  
  889. b21.Name = "Mesh"
  890.  
  891. b21.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  892.  
  893. p22 = Instance.new("Part", m)
  894.  
  895. p22.BrickColor = BrickColor.new("Br. yellowish orange")
  896.  
  897. p22.Name = "P63"
  898.  
  899. p22.CFrame = CFrame.new(74.3594208, 1.47329617, -77.3113251, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  900.  
  901. p22.CanCollide = false
  902.  
  903. p22.FormFactor = Enum.FormFactor.Custom
  904.  
  905. p22.Size = Vector3.new(4.9676013, 0.200000003, 0.200000003)
  906.  
  907. p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  908.  
  909. p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  910.  
  911. p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  912.  
  913. p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914.  
  915. p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  916.  
  917. p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  918.  
  919. b22 = Instance.new("BlockMesh", p22)
  920.  
  921. b22.Name = "Mesh"
  922.  
  923. b22.Scale = Vector3.new(1, 0.801226139, 0.40061301)
  924.  
  925. p23 = Instance.new("Part", m)
  926.  
  927. p23.BrickColor = BrickColor.new("Bright orange")
  928.  
  929. p23.Name = "P23"
  930.  
  931. p23.CFrame = CFrame.new(74.2357559, 1.43437028, -74.7099991, 0.0477872491, -0.998318255, 0.0325632654, -0.998844862, -0.0478465483, -0.00130974781, 0.00285680452, -0.0324547142, -0.999460518)
  932.  
  933. p23.CanCollide = false
  934.  
  935. p23.FormFactor = Enum.FormFactor.Custom
  936.  
  937. p23.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  938.  
  939. p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  940.  
  941. p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  942.  
  943. p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  944.  
  945. p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  946.  
  947. p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  948.  
  949. p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  950.  
  951. b23 = Instance.new("SpecialMesh", p23)
  952.  
  953. b23.MeshType = Enum.MeshType.Wedge
  954.  
  955. b23.Name = "Mesh"
  956.  
  957. b23.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  958.  
  959. p24 = Instance.new("Part", m)
  960.  
  961. p24.BrickColor = BrickColor.new("Br. yellowish orange")
  962.  
  963. p24.Name = "P24"
  964.  
  965. p24.CFrame = CFrame.new(74.4876328, 0.80141902, -80.2416992, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  966.  
  967. p24.CanCollide = false
  968.  
  969. p24.FormFactor = Enum.FormFactor.Custom
  970.  
  971. p24.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  972.  
  973. p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  974.  
  975. p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  976.  
  977. p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  978.  
  979. p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  980.  
  981. p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  982.  
  983. p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  984.  
  985. b24 = Instance.new("BlockMesh", p24)
  986.  
  987. b24.Name = "Mesh"
  988.  
  989. b24.Scale = Vector3.new(1, 1, 0.801226139)
  990.  
  991. p25 = Instance.new("Part", m)
  992.  
  993. p25.BrickColor = BrickColor.new("Bright orange")
  994.  
  995. p25.Name = "P25"
  996.  
  997. p25.CFrame = CFrame.new(74.2489777, 1.20300317, -74.7749939, 0.0581113175, -0.998301685, -3.60328704E-4, -0.819068611, -0.0478758439, 0.571678638, -0.570737362, -0.0329175182, -0.820462048)
  998.  
  999. p25.CanCollide = false
  1000.  
  1001. p25.FormFactor = Enum.FormFactor.Custom
  1002.  
  1003. p25.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1004.  
  1005. p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1006.  
  1007. p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1008.  
  1009. p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010.  
  1011. p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1012.  
  1013. p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1014.  
  1015. p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1016.  
  1017. b25 = Instance.new("SpecialMesh", p25)
  1018.  
  1019. b25.MeshType = Enum.MeshType.Wedge
  1020.  
  1021. b25.Name = "Mesh"
  1022.  
  1023. b25.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1024.  
  1025. p26 = Instance.new("Part", m)
  1026.  
  1027. p26.BrickColor = BrickColor.new("Br. yellowish orange")
  1028.  
  1029. p26.Name = "RAY"
  1030.  
  1031. p26.CFrame = CFrame.new(74.3758087, 1.20065057, -77.3905945, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1032.  
  1033. p26.CanCollide = false
  1034.  
  1035. p26.FormFactor = Enum.FormFactor.Custom
  1036.  
  1037. p26.Size = Vector3.new(4.80735636, 0.200000003, 0.200000003)
  1038.  
  1039. p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1040.  
  1041. p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1042.  
  1043. p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1044.  
  1045. p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1046.  
  1047. p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1048.  
  1049. p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1050.  
  1051. b26 = Instance.new("BlockMesh", p26)
  1052.  
  1053. b26.Name = "Mesh"
  1054.  
  1055. b26.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  1056.  
  1057. p27 = Instance.new("Part", m)
  1058.  
  1059. p27.BrickColor = BrickColor.new("Br. yellowish orange")
  1060.  
  1061. p27.Name = "P27"
  1062.  
  1063. p27.CFrame = CFrame.new(74.4763412, 0.896838307, -80.0377121, 0.0473471135, -0.998302162, -0.0336809494, -0.343099177, -0.047912471, 0.93806684, -0.938099384, -0.0328505039, -0.344780028)
  1064.  
  1065. p27.CanCollide = false
  1066.  
  1067. p27.FormFactor = Enum.FormFactor.Custom
  1068.  
  1069. p27.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  1070.  
  1071. p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1072.  
  1073. p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1074.  
  1075. p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1076.  
  1077. p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1078.  
  1079. p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1080.  
  1081. p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1082.  
  1083. b27 = Instance.new("BlockMesh", p27)
  1084.  
  1085. b27.Name = "Mesh"
  1086.  
  1087. b27.Scale = Vector3.new(1, 1, 0.801226139)
  1088.  
  1089. p28 = Instance.new("Part", m)
  1090.  
  1091. p28.BrickColor = BrickColor.new("Br. yellowish orange")
  1092.  
  1093. p28.Name = "P28"
  1094.  
  1095. p28.CFrame = CFrame.new(74.4585876, 1.29327106, -80.0734253, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  1096.  
  1097. p28.CanCollide = false
  1098.  
  1099. p28.FormFactor = Enum.FormFactor.Custom
  1100.  
  1101. p28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1102.  
  1103. p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1104.  
  1105. p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1106.  
  1107. p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1108.  
  1109. p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1110.  
  1111. p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1112.  
  1113. p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1114.  
  1115. b28 = Instance.new("BlockMesh", p28)
  1116.  
  1117. b28.Name = "Mesh"
  1118.  
  1119. b28.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1120.  
  1121. p29 = Instance.new("Part", m)
  1122.  
  1123. p29.BrickColor = BrickColor.new("Bright orange")
  1124.  
  1125. p29.Name = "P29"
  1126.  
  1127. p29.CFrame = CFrame.new(74.454628, 1.22144091, -79.8730316, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1128.  
  1129. p29.CanCollide = false
  1130.  
  1131. p29.FormFactor = Enum.FormFactor.Custom
  1132.  
  1133. p29.Size = Vector3.new(0.200000003, 0.32049045, 0.640980899)
  1134.  
  1135. p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1136.  
  1137. p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1138.  
  1139. p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1140.  
  1141. p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1142.  
  1143. p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1144.  
  1145. p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1146.  
  1147. b29 = Instance.new("BlockMesh", p29)
  1148.  
  1149. b29.Name = "Mesh"
  1150.  
  1151. b29.Scale = Vector3.new(0.40061301, 1, 1)
  1152.  
  1153. p30 = Instance.new("Part", m)
  1154.  
  1155. p30.BrickColor = BrickColor.new("Br. yellowish orange")
  1156.  
  1157. p30.Name = "P30"
  1158.  
  1159. p30.CFrame = CFrame.new(74.4193573, 1.1349299, -78.6716156, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1160.  
  1161. p30.CanCollide = false
  1162.  
  1163. p30.FormFactor = Enum.FormFactor.Custom
  1164.  
  1165. p30.Size = Vector3.new(2.243433, 0.200000003, 0.200000003)
  1166.  
  1167. p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1168.  
  1169. p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1170.  
  1171. p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1172.  
  1173. p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1174.  
  1175. p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1176.  
  1177. p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1178.  
  1179. b30 = Instance.new("BlockMesh", p30)
  1180.  
  1181. b30.Name = "Mesh"
  1182.  
  1183. b30.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  1184.  
  1185. p31 = Instance.new("Part", m)
  1186.  
  1187. p31.BrickColor = BrickColor.new("Bright orange")
  1188.  
  1189. p31.Name = "P31"
  1190.  
  1191. p31.CFrame = CFrame.new(74.3461914, 1.07678747, -75.106041, -0.0371449776, 0.998314679, -0.0443998799, 0.0883789733, 0.0475296788, 0.994943321, 0.995386481, 0.0330247842, -0.0899875611)
  1192.  
  1193. p31.CanCollide = false
  1194.  
  1195. p31.FormFactor = Enum.FormFactor.Custom
  1196.  
  1197. p31.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1198.  
  1199. p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1200.  
  1201. p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1202.  
  1203. p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1204.  
  1205. p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1206.  
  1207. p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1208.  
  1209. p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1210.  
  1211. b31 = Instance.new("SpecialMesh", p31)
  1212.  
  1213. b31.MeshType = Enum.MeshType.Wedge
  1214.  
  1215. b31.Name = "Mesh"
  1216.  
  1217. b31.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1218.  
  1219. p32 = Instance.new("Part", m)
  1220.  
  1221. p32.BrickColor = BrickColor.new("Br. yellowish orange")
  1222.  
  1223. p32.Name = "P32"
  1224.  
  1225. p32.CFrame = CFrame.new(74.5144348, 1.25105679, -81.7149429, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1226.  
  1227. p32.CanCollide = false
  1228.  
  1229. p32.FormFactor = Enum.FormFactor.Custom
  1230.  
  1231. p32.Size = Vector3.new(0.200000003, 0.32049045, 0.32049045)
  1232.  
  1233. p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1234.  
  1235. p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1236.  
  1237. p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1238.  
  1239. p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1240.  
  1241. p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1242.  
  1243. p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1244.  
  1245. b32 = Instance.new("BlockMesh", p32)
  1246.  
  1247. b32.Name = "Mesh"
  1248.  
  1249. b32.Scale = Vector3.new(0.80122602, 1, 1)
  1250.  
  1251. p33 = Instance.new("Part", m)
  1252.  
  1253. p33.BrickColor = BrickColor.new("Br. yellowish orange")
  1254.  
  1255. p33.Name = "P33"
  1256.  
  1257. p33.CFrame = CFrame.new(74.4974442, 1.4659605, -81.511467, 0.00499837659, -0.998306513, -0.0578139275, 0.49804318, -0.047639817, 0.86583221, -0.867123663, -0.0331132412, 0.496973723)
  1258.  
  1259. p33.CanCollide = false
  1260.  
  1261. p33.FormFactor = Enum.FormFactor.Custom
  1262.  
  1263. p33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1264.  
  1265. p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1266.  
  1267. p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1268.  
  1269. p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1270.  
  1271. p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1272.  
  1273. p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1274.  
  1275. p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1276.  
  1277. b33 = Instance.new("BlockMesh", p33)
  1278.  
  1279. b33.Name = "Mesh"
  1280.  
  1281. b33.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1282.  
  1283. p34 = Instance.new("Part", m)
  1284.  
  1285. p34.BrickColor = BrickColor.new("Bright orange")
  1286.  
  1287. p34.Name = "P34"
  1288.  
  1289. p34.CFrame = CFrame.new(74.3349228, 1.13621974, -74.8491211, -0.0524816141, 0.998312116, -0.0245321598, 0.500629246, 0.047549706, 0.864344478, 0.864064336, 0.0330723301, -0.502276599)
  1290.  
  1291. p34.CanCollide = false
  1292.  
  1293. p34.FormFactor = Enum.FormFactor.Custom
  1294.  
  1295. p34.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1296.  
  1297. p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1298.  
  1299. p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1300.  
  1301. p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1302.  
  1303. p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1304.  
  1305. p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1306.  
  1307. p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1308.  
  1309. b34 = Instance.new("SpecialMesh", p34)
  1310.  
  1311. b34.MeshType = Enum.MeshType.Wedge
  1312.  
  1313. b34.Name = "Mesh"
  1314.  
  1315. b34.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1316.  
  1317. p35 = Instance.new("Part", m)
  1318.  
  1319. p35.BrickColor = BrickColor.new("Br. yellowish orange")
  1320.  
  1321. p35.Name = "P35"
  1322.  
  1323. p35.CFrame = CFrame.new(74.5204849, 1.02183568, -81.5648575, -0.0327107832, -0.998305142, 0.0479601398, 0.00157983182, -0.0480287634, -0.998835742, 0.999455273, -0.0325885825, 0.00313943322)
  1324.  
  1325. p35.CanCollide = false
  1326.  
  1327. p35.FormFactor = Enum.FormFactor.Custom
  1328.  
  1329. p35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1330.  
  1331. p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1332.  
  1333. p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1334.  
  1335. p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1336.  
  1337. p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1338.  
  1339. p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1340.  
  1341. p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1342.  
  1343. b35 = Instance.new("BlockMesh", p35)
  1344.  
  1345. b35.Name = "Mesh"
  1346.  
  1347. b35.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1348.  
  1349. p36 = Instance.new("Part", m)
  1350.  
  1351. p36.BrickColor = BrickColor.new("Br. yellowish orange")
  1352.  
  1353. p36.Name = "P36"
  1354.  
  1355. p36.CFrame = CFrame.new(74.4320755, 1.65369916, -79.7905045, -0.9983325, 0.00546072423, -0.0573197752, -0.0474776067, -0.641084969, 0.765988171, -0.0325556472, 0.767433643, 0.640287757)
  1356.  
  1357. p36.CanCollide = false
  1358.  
  1359. p36.FormFactor = Enum.FormFactor.Custom
  1360.  
  1361. p36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1362.  
  1363. p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1364.  
  1365. p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1366.  
  1367. p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1368.  
  1369. p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1370.  
  1371. p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1372.  
  1373. p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1374.  
  1375. b36 = Instance.new("BlockMesh", p36)
  1376.  
  1377. b36.Name = "Mesh"
  1378.  
  1379. b36.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1380.  
  1381. p37 = Instance.new("Part", m)
  1382.  
  1383. p37.BrickColor = BrickColor.new("Bright orange")
  1384.  
  1385. p37.Name = "P37"
  1386.  
  1387. p37.CFrame = CFrame.new(74.3484573, 1.02189076, -77.54216, 0.0339996666, -0.998298109, -0.0472013615, -0.0190592688, -0.0478590988, 0.998663247, -0.999231935, -0.0330462493, -0.0206454061)
  1388.  
  1389. p37.CanCollide = false
  1390.  
  1391. p37.FormFactor = Enum.FormFactor.Custom
  1392.  
  1393. p37.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  1394.  
  1395. p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1396.  
  1397. p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1398.  
  1399. p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1400.  
  1401. p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1402.  
  1403. p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1404.  
  1405. p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1406.  
  1407. b37 = Instance.new("SpecialMesh", p37)
  1408.  
  1409. b37.MeshType = Enum.MeshType.Wedge
  1410.  
  1411. b37.Name = "Mesh"
  1412.  
  1413. b37.Scale = Vector3.new(1, 0.40061307, 1)
  1414.  
  1415. p38 = Instance.new("Part", m)
  1416.  
  1417. p38.BrickColor = BrickColor.new("Bright orange")
  1418.  
  1419. p38.Name = "P38"
  1420.  
  1421. p38.CFrame = CFrame.new(74.5166855, 1.25886393, -81.7949753, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1422.  
  1423. p38.CanCollide = false
  1424.  
  1425. p38.FormFactor = Enum.FormFactor.Custom
  1426.  
  1427. p38.Size = Vector3.new(0.200000003, 0.240367845, 0.240367845)
  1428.  
  1429. p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1430.  
  1431. p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1432.  
  1433. p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1434.  
  1435. p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1436.  
  1437. p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1438.  
  1439. p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1440.  
  1441. b38 = Instance.new("BlockMesh", p38)
  1442.  
  1443. b38.Name = "Mesh"
  1444.  
  1445. b38.Scale = Vector3.new(0.80122602, 1, 1)
  1446.  
  1447. p39 = Instance.new("Part", m)
  1448.  
  1449. p39.BrickColor = BrickColor.new("Bright orange")
  1450.  
  1451. p39.Name = "P39"
  1452.  
  1453. p39.CFrame = CFrame.new(74.4284592, 1.02568734, -77.5395355, -0.0339458846, 0.998315811, -0.0468670502, 0.0188027117, 0.0475150794, 0.998684525, 0.99923861, 0.0330116563, -0.0203753691)
  1454.  
  1455. p39.CanCollide = false
  1456.  
  1457. p39.FormFactor = Enum.FormFactor.Custom
  1458.  
  1459. p39.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  1460.  
  1461. p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1462.  
  1463. p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1464.  
  1465. p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1466.  
  1467. p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1468.  
  1469. p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1470.  
  1471. p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1472.  
  1473. b39 = Instance.new("SpecialMesh", p39)
  1474.  
  1475. b39.MeshType = Enum.MeshType.Wedge
  1476.  
  1477. b39.Name = "Mesh"
  1478.  
  1479. b39.Scale = Vector3.new(1, 0.40061307, 1)
  1480.  
  1481. p40 = Instance.new("Part", m)
  1482.  
  1483. p40.BrickColor = BrickColor.new("Bright orange")
  1484.  
  1485. p40.Name = "P40"
  1486.  
  1487. p40.CFrame = CFrame.new(74.2661438, 1.07290602, -75.1086884, 0.0371716507, -0.998303354, -0.0446883366, -0.0885947496, -0.0478268377, 0.994915545, -0.995369256, -0.0330207422, -0.0902140513)
  1488.  
  1489. p40.CanCollide = false
  1490.  
  1491. p40.FormFactor = Enum.FormFactor.Custom
  1492.  
  1493. p40.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1494.  
  1495. p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1496.  
  1497. p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1498.  
  1499. p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1500.  
  1501. p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1502.  
  1503. p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1504.  
  1505. p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1506.  
  1507. b40 = Instance.new("SpecialMesh", p40)
  1508.  
  1509. b40.MeshType = Enum.MeshType.Wedge
  1510.  
  1511. b40.Name = "Mesh"
  1512.  
  1513. b40.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1514.  
  1515. p41 = Instance.new("Part", m)
  1516.  
  1517. p41.BrickColor = BrickColor.new("Br. yellowish orange")
  1518.  
  1519. p41.Name = "P41"
  1520.  
  1521. p41.CFrame = CFrame.new(74.5011063, 1.4657886, -81.6207886, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  1522.  
  1523. p41.CanCollide = false
  1524.  
  1525. p41.FormFactor = Enum.FormFactor.Custom
  1526.  
  1527. p41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1528.  
  1529. p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1530.  
  1531. p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1532.  
  1533. p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1534.  
  1535. p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1536.  
  1537. p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1538.  
  1539. p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1540.  
  1541. b41 = Instance.new("BlockMesh", p41)
  1542.  
  1543. b41.Name = "Mesh"
  1544.  
  1545. b41.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1546.  
  1547. p42 = Instance.new("Part", m)
  1548.  
  1549. p42.BrickColor = BrickColor.new("Br. yellowish orange")
  1550.  
  1551. p42.Name = "P42"
  1552.  
  1553. p42.CFrame = CFrame.new(74.4392319, 1.53358483, -79.8338776, -0.998325825, -0.0326749459, -0.0475505628, -0.0476029031, 0.00109051703, 0.998856723, -0.032577388, 0.999457061, -0.00263533345)
  1554.  
  1555. p42.CanCollide = false
  1556.  
  1557. p42.FormFactor = Enum.FormFactor.Custom
  1558.  
  1559. p42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1560.  
  1561. p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1562.  
  1563. p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1564.  
  1565. p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1566.  
  1567. p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1568.  
  1569. p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1570.  
  1571. p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1572.  
  1573. b42 = Instance.new("BlockMesh", p42)
  1574.  
  1575. b42.Name = "Mesh"
  1576.  
  1577. b42.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1578.  
  1579. p43 = Instance.new("Part", m)
  1580.  
  1581. p43.BrickColor = BrickColor.new("Bright orange")
  1582.  
  1583. p43.Name = "P43"
  1584.  
  1585. p43.CFrame = CFrame.new(74.3290787, 1.20679891, -74.7723618, -0.0581035241, 0.998302221, -1.31290406E-4, 0.8189587, 0.0477318875, 0.571848154, 0.57089591, 0.0331105255, -0.820344031)
  1586.  
  1587. p43.CanCollide = false
  1588.  
  1589. p43.FormFactor = Enum.FormFactor.Custom
  1590.  
  1591. p43.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1592.  
  1593. p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1594.  
  1595. p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1596.  
  1597. p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1598.  
  1599. p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1600.  
  1601. p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1602.  
  1603. p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1604.  
  1605. b43 = Instance.new("SpecialMesh", p43)
  1606.  
  1607. b43.MeshType = Enum.MeshType.Wedge
  1608.  
  1609. b43.Name = "Mesh"
  1610.  
  1611. b43.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1612.  
  1613. p44 = Instance.new("Part", m)
  1614.  
  1615. p44.BrickColor = BrickColor.new("Bright orange")
  1616.  
  1617. p44.Name = "P44"
  1618.  
  1619. p44.CFrame = CFrame.new(74.254837, 1.13231885, -74.8517838, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  1620.  
  1621. p44.CanCollide = false
  1622.  
  1623. p44.FormFactor = Enum.FormFactor.Custom
  1624.  
  1625. p44.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1626.  
  1627. p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1628.  
  1629. p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1630.  
  1631. p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1632.  
  1633. p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1634.  
  1635. p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1636.  
  1637. p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1638.  
  1639. b44 = Instance.new("SpecialMesh", p44)
  1640.  
  1641. b44.MeshType = Enum.MeshType.Wedge
  1642.  
  1643. b44.Name = "Mesh"
  1644.  
  1645. b44.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1646.  
  1647. p45 = Instance.new("Part", m)
  1648.  
  1649. p45.BrickColor = BrickColor.new("Br. yellowish orange")
  1650.  
  1651. p45.Name = "P45"
  1652.  
  1653. p45.CFrame = CFrame.new(74.5147476, 1.07657385, -81.4702911, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  1654.  
  1655. p45.CanCollide = false
  1656.  
  1657. p45.FormFactor = Enum.FormFactor.Custom
  1658.  
  1659. p45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1660.  
  1661. p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1662.  
  1663. p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1664.  
  1665. p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1666.  
  1667. p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1668.  
  1669. p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1670.  
  1671. p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1672.  
  1673. b45 = Instance.new("BlockMesh", p45)
  1674.  
  1675. b45.Name = "Mesh"
  1676.  
  1677. b45.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1678.  
  1679. p46 = Instance.new("Part", m)
  1680.  
  1681. p46.BrickColor = BrickColor.new("Br. yellowish orange")
  1682.  
  1683. p46.Name = "P46"
  1684.  
  1685. p46.CFrame = CFrame.new(74.521553, 1.03643513, -81.6195755, -0.00440586172, -0.998309135, 0.0578165613, -0.498106778, -0.0479342304, -0.8657794, 0.867090285, -0.0326049812, -0.497065514)
  1686.  
  1687. p46.CanCollide = false
  1688.  
  1689. p46.FormFactor = Enum.FormFactor.Custom
  1690.  
  1691. p46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1692.  
  1693. p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1694.  
  1695. p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1696.  
  1697. p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1698.  
  1699. p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1700.  
  1701. p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1702.  
  1703. p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1704.  
  1705. b46 = Instance.new("BlockMesh", p46)
  1706.  
  1707. b46.Name = "Mesh"
  1708.  
  1709. b46.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1710.  
  1711. p47 = Instance.new("Part", m)
  1712.  
  1713. p47.BrickColor = BrickColor.new("Br. yellowish orange")
  1714.  
  1715. p47.Name = "P47"
  1716.  
  1717. p47.CFrame = CFrame.new(74.4980774, 1.42602015, -81.4712448, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  1718.  
  1719. p47.CanCollide = false
  1720.  
  1721. p47.FormFactor = Enum.FormFactor.Custom
  1722.  
  1723. p47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1724.  
  1725. p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1726.  
  1727. p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1728.  
  1729. p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1730.  
  1731. p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1732.  
  1733. p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1734.  
  1735. p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1736.  
  1737. b47 = Instance.new("BlockMesh", p47)
  1738.  
  1739. b47.Name = "Mesh"
  1740.  
  1741. b47.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1742.  
  1743. p48 = Instance.new("Part", m)
  1744.  
  1745. p48.BrickColor = BrickColor.new("Br. yellowish orange")
  1746.  
  1747. p48.Transparency = 1
  1748.  
  1749. p48.Name = "P48"
  1750.  
  1751. p48.CFrame = CFrame.new(74.4862061, 0.842368245, -80.2588806, 0.0106396191, -0.998316407, 0.0568720587, -0.705345929, -0.0477984995, -0.707237244, 0.70876503, -0.0325813927, -0.704679608)
  1752.  
  1753. p48.CanCollide = false
  1754.  
  1755. p48.FormFactor = Enum.FormFactor.Custom
  1756.  
  1757. p48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1758.  
  1759. p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1760.  
  1761. p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1762.  
  1763. p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1764.  
  1765. p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1766.  
  1767. p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1768.  
  1769. p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1770.  
  1771. b48 = Instance.new("BlockMesh", p48)
  1772.  
  1773. b48.Name = "Mesh"
  1774.  
  1775. b48.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1776.  
  1777. p49 = Instance.new("Part", m)
  1778.  
  1779. p49.BrickColor = BrickColor.new("Br. yellowish orange")
  1780.  
  1781. p49.Name = "P49"
  1782.  
  1783. p49.CFrame = CFrame.new(74.518013, 1.03648925, -81.5102005, -0.0520766452, -0.998332024, 0.0245817993, 0.500477791, -0.0473831333, -0.864441395, 0.864176571, -0.0327062085, 0.502107501)
  1784.  
  1785. p49.CanCollide = false
  1786.  
  1787. p49.FormFactor = Enum.FormFactor.Custom
  1788.  
  1789. p49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1790.  
  1791. p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1792.  
  1793. p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1794.  
  1795. p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1796.  
  1797. p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1798.  
  1799. p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1800.  
  1801. p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1802.  
  1803. b49 = Instance.new("BlockMesh", p49)
  1804.  
  1805. b49.Name = "Mesh"
  1806.  
  1807. b49.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1808.  
  1809. p50 = Instance.new("Part", m)
  1810.  
  1811. p50.BrickColor = BrickColor.new("Br. yellowish orange")
  1812.  
  1813. p50.Name = "P50"
  1814.  
  1815. p50.CFrame = CFrame.new(74.4254074, 1.71774864, -79.6798553, -0.998332798, 0.0410985909, -0.0403206572, -0.0475317053, -0.983475089, 0.174640924, -0.0324685164, 0.17625919, 0.983799458)
  1816.  
  1817. p50.CanCollide = false
  1818.  
  1819. p50.FormFactor = Enum.FormFactor.Custom
  1820.  
  1821. p50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1822.  
  1823. p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1824.  
  1825. p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1826.  
  1827. p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1828.  
  1829. p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1830.  
  1831. p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1832.  
  1833. p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1834.  
  1835. b50 = Instance.new("BlockMesh", p50)
  1836.  
  1837. b50.Name = "Mesh"
  1838.  
  1839. b50.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1840.  
  1841. p51 = Instance.new("Part", m)
  1842.  
  1843. p51.BrickColor = BrickColor.new("Br. yellowish orange")
  1844.  
  1845. p51.Name = "P51"
  1846.  
  1847. p51.CFrame = CFrame.new(74.435791, 1.59756637, -79.8227997, -0.998324037, -0.0144562852, -0.0558864549, -0.0476279929, -0.340493679, 0.93903023, -0.032595519, 0.940123737, 0.339245856)
  1848.  
  1849. p51.CanCollide = false
  1850.  
  1851. p51.FormFactor = Enum.FormFactor.Custom
  1852.  
  1853. p51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1854.  
  1855. p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1856.  
  1857. p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1858.  
  1859. p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1860.  
  1861. p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1862.  
  1863. p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1864.  
  1865. p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1866.  
  1867. b51 = Instance.new("BlockMesh", p51)
  1868.  
  1869. b51.Name = "Mesh"
  1870.  
  1871. b51.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1872.  
  1873. p52 = Instance.new("Part", m)
  1874.  
  1875. p52.BrickColor = BrickColor.new("Bright orange")
  1876.  
  1877. p52.Name = "P52"
  1878.  
  1879. p52.CFrame = CFrame.new(74.4798431, 1.02888262, -80.3367844, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  1880.  
  1881. p52.CanCollide = false
  1882.  
  1883. p52.FormFactor = Enum.FormFactor.Custom
  1884.  
  1885. p52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1886.  
  1887. p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1888.  
  1889. p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1890.  
  1891. p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1892.  
  1893. p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1894.  
  1895. p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1896.  
  1897. p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1898.  
  1899. b52 = Instance.new("BlockMesh", p52)
  1900.  
  1901. b52.Name = "Mesh"
  1902.  
  1903. b52.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1904.  
  1905. p53 = Instance.new("Part", m)
  1906.  
  1907. p53.BrickColor = BrickColor.new("Bright orange")
  1908.  
  1909. p53.Name = "P53"
  1910.  
  1911. p53.CFrame = CFrame.new(74.2603378, 1.0926019, -74.9605255, 0.0409791954, -0.998298466, -0.041280102, -0.174987525, -0.0478384197, 0.983398616, -0.983710587, -0.0330670364, -0.176643103)
  1912.  
  1913. p53.CanCollide = false
  1914.  
  1915. p53.FormFactor = Enum.FormFactor.Custom
  1916.  
  1917. p53.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1918.  
  1919. p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1920.  
  1921. p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1922.  
  1923. p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1924.  
  1925. p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1926.  
  1927. p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1928.  
  1929. p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1930.  
  1931. b53 = Instance.new("SpecialMesh", p53)
  1932.  
  1933. b53.MeshType = Enum.MeshType.Wedge
  1934.  
  1935. b53.Name = "Mesh"
  1936.  
  1937. b53.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1938.  
  1939. p54 = Instance.new("Part", m)
  1940.  
  1941. p54.BrickColor = BrickColor.new("Br. yellowish orange")
  1942.  
  1943. p54.Name = "P54"
  1944.  
  1945. p54.CFrame = CFrame.new(74.4578781, 1.25330591, -79.9932709, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  1946.  
  1947. p54.CanCollide = false
  1948.  
  1949. p54.FormFactor = Enum.FormFactor.Custom
  1950.  
  1951. p54.Size = Vector3.new(0.200000003, 0.240367845, 0.32049045)
  1952.  
  1953. p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1954.  
  1955. p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1956.  
  1957. p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1958.  
  1959. p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1960.  
  1961. p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1962.  
  1963. p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1964.  
  1965. b54 = Instance.new("BlockMesh", p54)
  1966.  
  1967. b54.Name = "Mesh"
  1968.  
  1969. b54.Scale = Vector3.new(0.40061301, 1, 1)
  1970.  
  1971. p55 = Instance.new("Part", m)
  1972.  
  1973. p55.BrickColor = BrickColor.new("Br. yellowish orange")
  1974.  
  1975. p55.Name = "P55"
  1976.  
  1977. p55.CFrame = CFrame.new(74.5032578, 1.31667686, -81.4709473, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  1978.  
  1979. p55.CanCollide = false
  1980.  
  1981. p55.FormFactor = Enum.FormFactor.Custom
  1982.  
  1983. p55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1984.  
  1985. p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1986.  
  1987. p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1988.  
  1989. p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1990.  
  1991. p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1992.  
  1993. p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1994.  
  1995. p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1996.  
  1997. b55 = Instance.new("BlockMesh", p55)
  1998.  
  1999. b55.Name = "Mesh"
  2000.  
  2001. b55.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2002.  
  2003. p56 = Instance.new("Part", m)
  2004.  
  2005. p56.BrickColor = BrickColor.new("Br. yellowish orange")
  2006.  
  2007. p56.Name = "P56"
  2008.  
  2009. p56.CFrame = CFrame.new(74.5002518, 1.37134469, -81.4565201, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  2010.  
  2011. p56.CanCollide = false
  2012.  
  2013. p56.FormFactor = Enum.FormFactor.Custom
  2014.  
  2015. p56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2016.  
  2017. p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2018.  
  2019. p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2020.  
  2021. p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2022.  
  2023. p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2024.  
  2025. p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2026.  
  2027. p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2028.  
  2029. b56 = Instance.new("BlockMesh", p56)
  2030.  
  2031. b56.Name = "Mesh"
  2032.  
  2033. b56.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2034.  
  2035. p57 = Instance.new("Part", m)
  2036.  
  2037. p57.BrickColor = BrickColor.new("Br. yellowish orange")
  2038.  
  2039. p57.Name = "P57"
  2040.  
  2041. p57.CFrame = CFrame.new(74.5094986, 1.18583572, -81.4706192, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  2042.  
  2043. p57.CanCollide = false
  2044.  
  2045. p57.FormFactor = Enum.FormFactor.Custom
  2046.  
  2047. p57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2048.  
  2049. p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2050.  
  2051. p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2052.  
  2053. p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2054.  
  2055. p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2056.  
  2057. p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2058.  
  2059. p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2060.  
  2061. b57 = Instance.new("BlockMesh", p57)
  2062.  
  2063. b57.Name = "Mesh"
  2064.  
  2065. b57.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2066.  
  2067. p58 = Instance.new("Part", m)
  2068.  
  2069. p58.BrickColor = BrickColor.new("Br. yellowish orange")
  2070.  
  2071. p58.Name = "P58"
  2072.  
  2073. p58.CFrame = CFrame.new(74.5042648, 1.42576611, -81.6607285, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  2074.  
  2075. p58.CanCollide = false
  2076.  
  2077. p58.FormFactor = Enum.FormFactor.Custom
  2078.  
  2079. p58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2080.  
  2081. p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2082.  
  2083. p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2084.  
  2085. p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2086.  
  2087. p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2088.  
  2089. p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2090.  
  2091. p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2092.  
  2093. b58 = Instance.new("BlockMesh", p58)
  2094.  
  2095. b58.Name = "Mesh"
  2096.  
  2097. b58.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2098.  
  2099. p59 = Instance.new("Part", m)
  2100.  
  2101. p59.BrickColor = BrickColor.new("Bright orange")
  2102.  
  2103. p59.Name = "P59"
  2104.  
  2105. p59.CFrame = CFrame.new(74.4232178, 1.71791637, -79.6149521, -0.998327017, 0.0524968728, -0.0238843542, -0.0476160161, -0.983933747, -0.172014907, -0.0325225107, -0.170600072, 0.984794736)
  2106.  
  2107. p59.CanCollide = false
  2108.  
  2109. p59.FormFactor = Enum.FormFactor.Custom
  2110.  
  2111. p59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2112.  
  2113. p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2114.  
  2115. p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2116.  
  2117. p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2118.  
  2119. p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2120.  
  2121. p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2122.  
  2123. p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2124.  
  2125. b59 = Instance.new("BlockMesh", p59)
  2126.  
  2127. b59.Name = "Mesh"
  2128.  
  2129. b59.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  2130.  
  2131. p60 = Instance.new("Part", m)
  2132.  
  2133. p60.BrickColor = BrickColor.new("Br. yellowish orange")
  2134.  
  2135. p60.Name = "P60"
  2136.  
  2137. p60.CFrame = CFrame.new(74.4985809, 1.48057747, -81.5661469, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  2138.  
  2139. p60.CanCollide = false
  2140.  
  2141. p60.FormFactor = Enum.FormFactor.Custom
  2142.  
  2143. p60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2144.  
  2145. p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2146.  
  2147. p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2148.  
  2149. p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2150.  
  2151. p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2152.  
  2153. p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2154.  
  2155. p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2156.  
  2157. b60 = Instance.new("BlockMesh", p60)
  2158.  
  2159. b60.Name = "Mesh"
  2160.  
  2161. b60.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2162.  
  2163. p61 = Instance.new("Part", m)
  2164.  
  2165. p61.BrickColor = BrickColor.new("Br. yellowish orange")
  2166.  
  2167. p61.Name = "P61"
  2168.  
  2169. p61.CFrame = CFrame.new(74.5210037, 1.07631004, -81.6597672, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  2170.  
  2171. p61.CanCollide = false
  2172.  
  2173. p61.FormFactor = Enum.FormFactor.Custom
  2174.  
  2175. p61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2176.  
  2177. p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2178.  
  2179. p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2180.  
  2181. p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2182.  
  2183. p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2184.  
  2185. p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2186.  
  2187. p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2188.  
  2189. b61 = Instance.new("BlockMesh", p61)
  2190.  
  2191. b61.Name = "Mesh"
  2192.  
  2193. b61.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2194.  
  2195. p62 = Instance.new("Part", m)
  2196.  
  2197. p62.BrickColor = BrickColor.new("Br. yellowish orange")
  2198.  
  2199. p62.Name = "P62"
  2200.  
  2201. p62.CFrame = CFrame.new(74.4692383, 0.933352768, -79.8722534, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  2202.  
  2203. p62.CanCollide = false
  2204.  
  2205. p62.FormFactor = Enum.FormFactor.Custom
  2206.  
  2207. p62.Size = Vector3.new(0.200000003, 0.240367845, 0.200000003)
  2208.  
  2209. p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2210.  
  2211. p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2212.  
  2213. p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2214.  
  2215. p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2216.  
  2217. p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2218.  
  2219. p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2220.  
  2221. b62 = Instance.new("BlockMesh", p62)
  2222.  
  2223. b62.Name = "Mesh"
  2224.  
  2225. b62.Scale = Vector3.new(0.80122602, 1, 0.801226139)
  2226.  
  2227. w1 = Instance.new("Weld", p11)
  2228.  
  2229. w1.Name = "P1"
  2230.  
  2231. w1.Part0 = p11
  2232.  
  2233. w1.C0 = CFrame.new(5.34057617E-5, 0.532310486, 0.35636282, 4.09020868E-4, -1, 1.02993094E-4, 0.499988496, 1.15310409E-4, -0.866032124, 0.866032004, 4.05720522E-4, 0.499988526)
  2234.  
  2235. w1.Part1 = p1
  2236.  
  2237. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2238.  
  2239. w2 = Instance.new("Weld", p11)
  2240.  
  2241. w2.Name = "P2"
  2242.  
  2243. w2.Part0 = p11
  2244.  
  2245. w2.C0 = CFrame.new(0, 0.629066467, -0.00461864471, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2246.  
  2247. w2.Part1 = p2
  2248.  
  2249. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2250.  
  2251. w3 = Instance.new("Weld", p11)
  2252.  
  2253. w3.Name = "P3"
  2254.  
  2255. w3.Part0 = p11
  2256.  
  2257. w3.C0 = CFrame.new(0, 0.505859375, 0.155825138, 3.28774011E-4, -1, 6.23916349E-5, -0.25878635, -1.45348458E-4, -0.965934634, 0.965934575, 3.01428081E-4, -0.25878638)
  2258.  
  2259. w3.Part1 = p3
  2260.  
  2261. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2262.  
  2263. w4 = Instance.new("Weld", p11)
  2264.  
  2265. w4.Name = "P4"
  2266.  
  2267. w4.Part0 = p11
  2268.  
  2269. w4.C0 = CFrame.new(-3.81469727E-5, 0.961502075, 0.0400307178, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2270.  
  2271. w4.Part1 = p4
  2272.  
  2273. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2274.  
  2275. w5 = Instance.new("Weld", p11)
  2276.  
  2277. w5.Name = "P5"
  2278.  
  2279. w5.Part0 = p11
  2280.  
  2281. w5.C0 = CFrame.new(-1.98364258E-4, 1.0951767, -0.442374706, -1, 5.58271495E-5, 2.08427198E-4, 2.08424593E-4, 0.499879658, 0.866094828, -5.58369138E-5, 0.866094887, -0.499879628)
  2282.  
  2283. w5.Part1 = p5
  2284.  
  2285. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2286.  
  2287. w6 = Instance.new("Weld", p11)
  2288.  
  2289. w6.Name = "P6"
  2290.  
  2291. w6.Part0 = p11
  2292.  
  2293. w6.C0 = CFrame.new(-3.05175781E-5, 0.692726135, -0.0310366154, 2.99799605E-4, -1, -2.49866163E-4, -0.965866387, -2.24840973E-4, -0.259040594, 0.259040475, 3.18997598E-4, -0.965866446)
  2294.  
  2295. w6.Part1 = p6
  2296.  
  2297. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2298.  
  2299. w7 = Instance.new("Weld", p11)
  2300.  
  2301. w7.Name = "P7"
  2302.  
  2303. w7.Part0 = p11
  2304.  
  2305. w7.C0 = CFrame.new(0, -0.622436523, 0.120296478, -3.96716408E-4, -1, -2.13616528E-4, -5.96028258E-8, -2.13616528E-4, 1, -1, 3.96716408E-4, 2.51449421E-8)
  2306.  
  2307. w7.Part1 = p7
  2308.  
  2309. w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2310.  
  2311. w8 = Instance.new("Weld", p11)
  2312.  
  2313. w8.Name = "P8"
  2314.  
  2315. w8.Part0 = p11
  2316.  
  2317. w8.C0 = CFrame.new(-9.15527344E-5, -0.841293335, -0.120121956, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2318.  
  2319. w8.Part1 = p8
  2320.  
  2321. w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2322.  
  2323. w9 = Instance.new("Weld", p11)
  2324.  
  2325. w9.Name = "P9"
  2326.  
  2327. w9.Part0 = p11
  2328.  
  2329. w9.C0 = CFrame.new(-3.05175781E-5, 5.88885498, 0.0242705345, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2330.  
  2331. w9.Part1 = p9
  2332.  
  2333. w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2334.  
  2335. w10 = Instance.new("Weld", p11)
  2336.  
  2337. w10.Name = "P10"
  2338.  
  2339. w10.Part0 = p11
  2340.  
  2341. w10.C0 = CFrame.new(-0.0401077271, 6.11257935, -0.0494781733, 3.28774011E-4, -1, 6.23916349E-5, -0.25878635, -1.45348458E-4, -0.965934634, 0.965934575, 3.01428081E-4, -0.25878638)
  2342.  
  2343. w10.Part1 = p10
  2344.  
  2345. w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2346.  
  2347. w11 = Instance.new("Weld", p11)
  2348.  
  2349. w11.Name = "P12"
  2350.  
  2351. w11.Part0 = p11
  2352.  
  2353. w11.C0 = CFrame.new(-5.34057617E-5, 2.88426208, 0.0883207321, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2354.  
  2355. w11.Part1 = p12
  2356.  
  2357. w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358.  
  2359. w12 = Instance.new("Weld", p11)
  2360.  
  2361. w12.Name = "P66"
  2362.  
  2363. w12.Part0 = p11
  2364.  
  2365. w12.C0 = CFrame.new(-7.62939453E-6, 3.48522949, -0.0960006714, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2366.  
  2367. w12.Part1 = p13
  2368.  
  2369. w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2370.  
  2371. w13 = Instance.new("Weld", p11)
  2372.  
  2373. w13.Name = "P14"
  2374.  
  2375. w13.Part0 = p11
  2376.  
  2377. w13.C0 = CFrame.new(0.0401077271, 5.87762451, 0.165837526, -2.27210985E-4, 1, -2.56693547E-5, 0.984799027, 2.19298425E-4, -0.173697904, -0.173697904, -6.47452107E-5, -0.984799027)
  2378.  
  2379. w13.Part1 = p14
  2380.  
  2381. w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2382.  
  2383. w14 = Instance.new("Weld", p11)
  2384.  
  2385. w14.Name = "P15"
  2386.  
  2387. w14.Part0 = p11
  2388.  
  2389. w14.C0 = CFrame.new(-1.52587891E-5, -0.841300964, 0.12024188, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2390.  
  2391. w14.Part1 = p15
  2392.  
  2393. w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2394.  
  2395. w15 = Instance.new("Weld", p11)
  2396.  
  2397. w15.Name = "P16"
  2398.  
  2399. w15.Part0 = p11
  2400.  
  2401. w15.C0 = CFrame.new(0.0400619507, 6.11257172, -0.0495603085, -4.08517197E-4, 0.999999881, 2.58168846E-4, 0.258903146, 3.55132564E-4, -0.965903223, -0.965903163, -3.27747373E-4, -0.258903265)
  2402.  
  2403. w15.Part1 = p16
  2404.  
  2405. w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2406.  
  2407. w16 = Instance.new("Weld", p11)
  2408.  
  2409. w16.Name = "P17"
  2410.  
  2411. w16.Part0 = p11
  2412.  
  2413. w16.C0 = CFrame.new(-5.34057617E-5, 0.574363708, 0.037350893, 4.01318073E-4, -1.00000024, -6.7204237E-5, -0.706963122, -2.3663044E-4, -0.707250774, 0.707250714, 3.31521034E-4, -0.706963301)
  2414.  
  2415. w16.Part1 = p17
  2416.  
  2417. w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2418.  
  2419. w17 = Instance.new("Weld", p11)
  2420.  
  2421. w17.Name = "P65"
  2422.  
  2423. w17.Part0 = p11
  2424.  
  2425. w17.C0 = CFrame.new(-1.6784668E-4, 1.28225708, -0.442374229, -1, -4.76508685E-5, 3.44658969E-4, 3.22328269E-4, -0.49987185, 0.866099298, 1.31014953E-4, 0.866099358, 0.49987185)
  2426.  
  2427. w17.Part1 = p18
  2428.  
  2429. w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2430.  
  2431. w18 = Instance.new("Weld", p11)
  2432.  
  2433. w18.Name = "P19"
  2434.  
  2435. w18.Part0 = p11
  2436.  
  2437. w18.C0 = CFrame.new(0.0399627686, 6.12928772, -0.175948501, -3.96716408E-4, 1, 3.05166359E-5, 0, 3.05166468E-5, -1, -1, -3.96716408E-4, -1.2101367E-8)
  2438.  
  2439. w18.Part1 = p19
  2440.  
  2441. w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2442.  
  2443. w19 = Instance.new("Weld", p11)
  2444.  
  2445. w19.Name = "P20"
  2446.  
  2447. w19.Part0 = p11
  2448.  
  2449. w19.C0 = CFrame.new(1.52587891E-5, 0.505836487, 0.292643547, 2.96961196E-4, -0.99999994, 9.13158656E-5, 0.258852482, -1.13343931E-5, -0.965916872, 0.965916812, 3.10477131E-4, 0.258852482)
  2450.  
  2451. w19.Part1 = p20
  2452.  
  2453. w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2454.  
  2455. w20 = Instance.new("Weld", p11)
  2456.  
  2457. w20.Name = "P64"
  2458.  
  2459. w20.Part0 = p11
  2460.  
  2461. w20.C0 = CFrame.new(-3.05175781E-5, 0.532310486, 0.0921292305, 4.28915024E-4, -0.999999583, -5.15282154E-5, -0.49978894, -1.69157982E-4, -0.866146803, 0.866146684, 3.96966934E-4, -0.499788523)
  2462.  
  2463. w20.Part1 = p21
  2464.  
  2465. w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2466.  
  2467. w21 = Instance.new("Weld", p11)
  2468.  
  2469. w21.Name = "P63"
  2470.  
  2471. w21.Part0 = p11
  2472.  
  2473. w21.C0 = CFrame.new(-5.34057617E-5, 3.52529907, -0.216547966, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2474.  
  2475. w21.Part1 = p22
  2476.  
  2477. w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2478.  
  2479. w22 = Instance.new("Weld", p11)
  2480.  
  2481. w22.Name = "P23"
  2482.  
  2483. w22.Part0 = p11
  2484.  
  2485. w22.C0 = CFrame.new(-0.0401992798, 6.12924957, -0.175948143, 3.35643999E-4, -1, -2.74625578E-4, -6.10668212E-5, 2.74605118E-4, -1, 1, 3.35660763E-4, -6.09746457E-5)
  2486.  
  2487. w22.Part1 = p23
  2488.  
  2489. w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2490.  
  2491. w23 = Instance.new("Weld", p11)
  2492.  
  2493. w23.Name = "P24"
  2494.  
  2495. w23.Part0 = p11
  2496.  
  2497. w23.C0 = CFrame.new(8.39233398E-5, 0.591369629, 0.452114344, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2498.  
  2499. w23.Part1 = p24
  2500.  
  2501. w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2502.  
  2503. w24 = Instance.new("Weld", p11)
  2504.  
  2505. w24.Name = "P25"
  2506.  
  2507. w24.Part0 = p11
  2508.  
  2509. w24.C0 = CFrame.new(-0.0401153564, 6.06354523, 0.0555975437, 4.06615087E-4, -1, -5.44825052E-5, -0.573446751, -1.88537713E-4, -0.819242835, 0.819242775, 3.64359352E-4, -0.573446751)
  2510.  
  2511. w24.Part1 = p25
  2512.  
  2513. w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2514.  
  2515. w25 = Instance.new("Weld", p11)
  2516.  
  2517. w25.Name = "RAY"
  2518.  
  2519. w25.Part0 = p11
  2520.  
  2521. w25.C0 = CFrame.new(7.55310059E-4, 3.44516754, 0.0563380718, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2522.  
  2523. w25.Part1 = p26
  2524.  
  2525. w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2526.  
  2527. w26 = Instance.new("Weld", p11)
  2528.  
  2529. w26.Name = "P27"
  2530.  
  2531. w26.Part0 = p11
  2532.  
  2533. w26.C0 = CFrame.new(2.28881836E-5, 0.79574585, 0.356861115, 2.51524471E-4, -1, -3.3528902E-4, -0.939617932, -1.21592449E-4, -0.342225492, 0.342225403, 4.01121652E-4, -0.939617872)
  2534.  
  2535. w26.Part1 = p27
  2536.  
  2537. w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2538.  
  2539. w27 = Instance.new("Weld", p11)
  2540.  
  2541. w27.Name = "P28"
  2542.  
  2543. w27.Part0 = p11
  2544.  
  2545. w27.C0 = CFrame.new(-3.05175781E-5, 0.761169434, -0.0400733948, 3.12735385E-4, -1, -2.15752894E-4, -1, -3.12698132E-4, -1.7266089E-4, 1.72593413E-4, 2.15806882E-4, -1)
  2546.  
  2547. w27.Part1 = p28
  2548.  
  2549. w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2550.  
  2551. w28 = Instance.new("Weld", p11)
  2552.  
  2553. w28.Name = "P29"
  2554.  
  2555. w28.Part0 = p11
  2556.  
  2557. w28.C0 = CFrame.new(-8.39233398E-4, 0.961494446, 0.0320725441, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2558.  
  2559. w28.Part1 = p29
  2560.  
  2561. w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2562.  
  2563. w29 = Instance.new("Weld", p11)
  2564.  
  2565. w29.Name = "P30"
  2566.  
  2567. w29.Part0 = p11
  2568.  
  2569. w29.C0 = CFrame.new(-8.31604004E-4, 2.16330719, 0.120316029, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2570.  
  2571. w29.Part1 = p30
  2572.  
  2573. w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2574.  
  2575. w30 = Instance.new("Weld", p11)
  2576.  
  2577. w30.Name = "P31"
  2578.  
  2579. w30.Part0 = p11
  2580.  
  2581. w30.C0 = CFrame.new(0.0401000977, 5.72930908, 0.18531847, -2.95270613E-4, 1, 8.10020629E-6, 0.996196032, 2.94853264E-4, -0.0871398449, -0.0871398374, -1.76604408E-5, -0.996196151)
  2582.  
  2583. w30.Part1 = p31
  2584.  
  2585. w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2586.  
  2587. w31 = Instance.new("Weld", p11)
  2588.  
  2589. w31.Name = "P32"
  2590.  
  2591. w31.Part0 = p11
  2592.  
  2593. w31.C0 = CFrame.new(-3.05175781E-5, -0.881362915, -4.33921814E-5, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2594.  
  2595. w31.Part1 = p32
  2596.  
  2597. w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2598.  
  2599. w32 = Instance.new("Weld", p11)
  2600.  
  2601. w32.Name = "P33"
  2602.  
  2603. w32.Part0 = p11
  2604.  
  2605. w32.C0 = CFrame.new(-1.14440918E-4, -0.677146912, -0.214918613, 2.68456817E-4, -1, -3.02448607E-4, -0.86615485, -3.83681647E-4, 0.499775618, -0.499775708, 1.27799169E-4, -0.866154909)
  2606.  
  2607. w32.Part1 = p33
  2608.  
  2609. w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2610.  
  2611. w33 = Instance.new("Weld", p11)
  2612.  
  2613. w33.Name = "P34"
  2614.  
  2615. w33.Part0 = p11
  2616.  
  2617. w33.C0 = CFrame.new(0.0400848389, 5.98654175, 0.126167297, -3.15413316E-4, 1, 1.38656687E-4, 0.866003335, 3.42482643E-4, -0.500038147, -0.500038207, -3.7641541E-5, -0.866003394)
  2618.  
  2619. w33.Part1 = p34
  2620.  
  2621. w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2622.  
  2623. w34 = Instance.new("Weld", p11)
  2624.  
  2625. w34.Name = "P35"
  2626.  
  2627. w34.Part0 = p11
  2628.  
  2629. w34.C0 = CFrame.new(3.05175781E-5, -0.731864929, 0.229645252, 1.40018819E-4, -0.99999994, 5.17935201E-4, 1, 1.40130593E-4, 2.1574751E-4, -2.15820037E-4, 5.17904991E-4, 0.99999994)
  2630.  
  2631. w34.Part1 = p35
  2632.  
  2633. w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2634.  
  2635. w35 = Instance.new("Weld", p11)
  2636.  
  2637. w35.Name = "P36"
  2638.  
  2639. w35.Part0 = p11
  2640.  
  2641. w35.C0 = CFrame.new(-1.14440918E-4, 1.04529572, -0.400530338, -1, 1.12058558E-4, 1.3821898E-4, 1.74690591E-4, 0.765981495, 0.642862558, -3.38349309E-5, 0.642862618, -0.765981495)
  2642.  
  2643. w35.Part1 = p36
  2644.  
  2645. w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2646.  
  2647. w36 = Instance.new("Weld", p11)
  2648.  
  2649. w36.Name = "P37"
  2650.  
  2651. w36.Part0 = p11
  2652.  
  2653. w36.C0 = CFrame.new(-0.0400085449, 3.29434204, 0.233157873, 3.23406741E-4, -0.999999881, -3.4174521E-4, -0.999842703, -3.17294121E-4, -0.0177375581, 0.0177374501, 3.47427878E-4, -0.999842644)
  2654.  
  2655. w36.Part1 = p37
  2656.  
  2657. w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2658.  
  2659. w37 = Instance.new("Weld", p11)
  2660.  
  2661. w37.Name = "P38"
  2662.  
  2663. w37.Part0 = p11
  2664.  
  2665. w37.C0 = CFrame.new(-3.05175781E-5, -0.961418152, -0.00796818733, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2666.  
  2667. w37.Part1 = p38
  2668.  
  2669. w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2670.  
  2671. w38 = Instance.new("Weld", p11)
  2672.  
  2673. w38.Name = "P39"
  2674.  
  2675. w38.Part0 = p11
  2676.  
  2677. w38.C0 = CFrame.new(0.0401306152, 3.29434204, 0.23316884, -2.81685148E-4, 1, 1.86586863E-6, 0.999847233, 2.81674729E-4, -0.0174786132, -0.0174786113, -3.05788194E-6, -0.999847293)
  2678.  
  2679. w38.Part1 = p39
  2680.  
  2681. w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2682.  
  2683. w39 = Instance.new("Weld", p11)
  2684.  
  2685. w39.Name = "P40"
  2686.  
  2687. w39.Part0 = p11
  2688.  
  2689. w39.C0 = CFrame.new(-0.0400848389, 5.72928619, 0.185390234, 3.12209129E-4, -1.00000274, -2.88609415E-4, -0.996179938, -2.91585922E-4, -0.087356776, 0.0873566866, 3.15029174E-4, -0.996182799)
  2690.  
  2691. w39.Part1 = p40
  2692.  
  2693. w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2694.  
  2695. w40 = Instance.new("Weld", p11)
  2696.  
  2697. w40.Name = "P41"
  2698.  
  2699. w40.Part0 = p11
  2700.  
  2701. w40.C0 = CFrame.new(-4.57763672E-5, -0.786529541, -0.214891911, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2702.  
  2703. w40.Part1 = p41
  2704.  
  2705. w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2706.  
  2707. w41 = Instance.new("Weld", p11)
  2708.  
  2709. w41.Name = "P42"
  2710.  
  2711. w41.Part0 = p11
  2712.  
  2713. w41.C0 = CFrame.new(-9.15527344E-5, 1.00154877, -0.280337453, -1, 1.52600463E-4, -9.15317796E-5, 1.52575318E-4, 0.99999994, 2.74665188E-4, 9.15736891E-5, 2.74651218E-4, -1)
  2714.  
  2715. w41.Part1 = p42
  2716.  
  2717. w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2718.  
  2719. w42 = Instance.new("Weld", p11)
  2720.  
  2721. w42.Name = "P43"
  2722.  
  2723. w42.Part0 = p11
  2724.  
  2725. w42.C0 = CFrame.new(0.0401153564, 6.06355286, 0.0556137562, -3.98867851E-4, 1, 1.86098972E-4, 0.573604763, 3.8123221E-4, -0.819132149, -0.819132149, -2.19978247E-4, -0.573604882)
  2726.  
  2727. w42.Part1 = p43
  2728.  
  2729. w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2730.  
  2731. w43 = Instance.new("Weld", p11)
  2732.  
  2733. w43.Name = "P44"
  2734.  
  2735. w43.Part0 = p11
  2736.  
  2737. w43.C0 = CFrame.new(-0.0401382446, 5.98651123, 0.126256704, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2738.  
  2739. w43.Part1 = p44
  2740.  
  2741. w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2742.  
  2743. w44 = Instance.new("Weld", p11)
  2744.  
  2745. w44.Name = "P45"
  2746.  
  2747. w44.Part0 = p11
  2748.  
  2749. w44.C0 = CFrame.new(0, -0.637084961, 0.174972057, 1.10034518E-4, -1, -1.74376502E-4, 0.500071824, -9.598209E-5, 0.865984023, -0.865983903, -1.8248889E-4, 0.500071824)
  2750.  
  2751. w44.Part1 = p45
  2752.  
  2753. w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2754.  
  2755. w45 = Instance.new("Weld", p11)
  2756.  
  2757. w45.Name = "P46"
  2758.  
  2759. w45.Part0 = p11
  2760.  
  2761. w45.C0 = CFrame.new(0, -0.786567688, 0.214953423, 3.18960956E-4, -1, 3.04582762E-4, 0.86610198, 1.24001788E-4, -0.499867409, 0.49986726, 4.23237914E-4, 0.86610198)
  2762.  
  2763. w45.Part1 = p46
  2764.  
  2765. w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2766.  
  2767. w46 = Instance.new("Weld", p11)
  2768.  
  2769. w46.Name = "P47"
  2770.  
  2771. w46.Part0 = p11
  2772.  
  2773. w46.C0 = CFrame.new(-6.10351563E-5, -0.637023926, -0.174875617, 1.30058354E-4, -1, -2.13304491E-4, -0.500174046, -2.4975749E-4, 0.865924954, -0.865924954, -5.93141567E-6, -0.500174046)
  2774.  
  2775. w46.Part1 = p47
  2776.  
  2777. w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2778.  
  2779. w47 = Instance.new("Weld", p11)
  2780.  
  2781. w47.Name = "P48"
  2782.  
  2783. w47.Part0 = p11
  2784.  
  2785. w47.C0 = CFrame.new(3.81469727E-5, 0.574295044, 0.411092997, 3.07865994E-4, -1, 9.85547595E-5, 0.707087398, 1.47997533E-4, -0.7071262, 0.707126141, 2.87386938E-4, 0.707087457)
  2786.  
  2787. w47.Part1 = p48
  2788.  
  2789. w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2790.  
  2791. w48 = Instance.new("Weld", p11)
  2792.  
  2793. w48.Name = "P49"
  2794.  
  2795. w48.Part0 = p11
  2796.  
  2797. w48.C0 = CFrame.new(5.34057617E-5, -0.677139282, 0.215050459, 8.53582751E-5, -1, -9.9242221E-5, 0.86610198, 2.43210234E-5, 0.499867409, -0.49986738, -1.28621687E-4, 0.86610204)
  2798.  
  2799. w48.Part1 = p49
  2800.  
  2801. w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2802.  
  2803. w49 = Instance.new("Weld", p11)
  2804.  
  2805. w49.Name = "P50"
  2806.  
  2807. w49.Part0 = p11
  2808.  
  2809. w49.C0 = CFrame.new(-9.91821289E-5, 1.15619659, -0.464501381, -1, 6.55345139E-5, 2.54195882E-4, 2.61710753E-4, 0.173489466, 0.984835744, 2.04404205E-5, 0.984835744, -0.173489481)
  2810.  
  2811. w49.Part1 = p50
  2812.  
  2813. w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2814.  
  2815. w50 = Instance.new("Weld", p11)
  2816.  
  2817. w50.Name = "P51"
  2818.  
  2819. w50.Part0 = p11
  2820.  
  2821. w50.C0 = CFrame.new(-1.29699707E-4, 1.01282501, -0.344378352, -1, 1.66169106E-4, -6.36503828E-5, 1.34359943E-4, 0.939639211, 0.34216705, 1.16665979E-4, 0.34216705, -0.939639211)
  2822.  
  2823. w50.Part1 = p51
  2824.  
  2825. w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2826.  
  2827. w51 = Instance.new("Weld", p11)
  2828.  
  2829. w51.Name = "P52"
  2830.  
  2831. w51.Part0 = p11
  2832.  
  2833. w51.C0 = CFrame.new(0, 0.496894836, 0.2242589, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2834.  
  2835. w51.Part1 = p52
  2836.  
  2837. w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2838.  
  2839. w52 = Instance.new("Weld", p11)
  2840.  
  2841. w52.Name = "P53"
  2842.  
  2843. w52.Part0 = p11
  2844.  
  2845. w52.C0 = CFrame.new(-0.0401000977, 5.87759399, 0.165872812, 3.89685971E-4, -0.999999881, -2.62950693E-4, -0.984769046, -3.38032172E-4, -0.173867315, 0.173867196, 3.26699344E-4, -0.984769106)
  2846.  
  2847. w52.Part1 = p53
  2848.  
  2849. w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2850.  
  2851. w53 = Instance.new("Weld", p11)
  2852.  
  2853. w53.Name = "P54"
  2854.  
  2855. w53.Part0 = p11
  2856.  
  2857. w53.C0 = CFrame.new(-1.52587891E-5, 0.841255188, 4.69684601E-5, 3.12735385E-4, -1, -2.15752894E-4, -1, -3.12698132E-4, -1.7266089E-4, 1.72593413E-4, 2.15806882E-4, -1)
  2858.  
  2859. w53.Part1 = p54
  2860.  
  2861. w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2862.  
  2863. w54 = Instance.new("Weld", p11)
  2864.  
  2865. w54.Name = "P55"
  2866.  
  2867. w54.Part0 = p11
  2868.  
  2869. w54.C0 = CFrame.new(-7.62939453E-5, -0.637046814, -0.0654084682, 1.10034518E-4, -1, -1.74376502E-4, 0.500071824, -9.598209E-5, 0.865984023, -0.865983903, -1.8248889E-4, 0.500071824)
  2870.  
  2871. w54.Part1 = p55
  2872.  
  2873. w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2874.  
  2875. w55 = Instance.new("Weld", p11)
  2876.  
  2877. w55.Name = "P56"
  2878.  
  2879. w55.Part0 = p11
  2880.  
  2881. w55.C0 = CFrame.new(-7.62939453E-6, -0.622451782, -0.120115519, -3.96716408E-4, -1, -2.13616528E-4, -5.96028258E-8, -2.13616528E-4, 1, -1, 3.96716408E-4, 2.51449421E-8)
  2882.  
  2883. w55.Part1 = p56
  2884.  
  2885. w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2886.  
  2887. w56 = Instance.new("Weld", p11)
  2888.  
  2889. w56.Name = "P57"
  2890.  
  2891. w56.Part0 = p11
  2892.  
  2893. w56.C0 = CFrame.new(-5.34057617E-5, -0.63710022, 0.0655829906, 1.30058354E-4, -1, -2.13304491E-4, -0.500174046, -2.4975749E-4, 0.865924954, -0.865924954, -5.93141567E-6, -0.500174046)
  2894.  
  2895. w56.Part1 = p57
  2896.  
  2897. w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2898.  
  2899. w57 = Instance.new("Weld", p11)
  2900.  
  2901. w57.Name = "P58"
  2902.  
  2903. w57.Part0 = p11
  2904.  
  2905. w57.C0 = CFrame.new(-9.91821289E-5, -0.82660675, -0.174880862, 4.28915024E-4, -0.999999583, -5.15282154E-5, -0.49978894, -1.69157982E-4, -0.866146803, 0.866146684, 3.96966934E-4, -0.499788523)
  2906.  
  2907. w57.Part1 = p58
  2908.  
  2909. w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2910.  
  2911. w58 = Instance.new("Weld", p11)
  2912.  
  2913. w58.Name = "P59"
  2914.  
  2915. w58.Part0 = p11
  2916.  
  2917. w58.C0 = CFrame.new(-1.52587891E-4, 1.22113037, -0.464583635, -1, 6.71830494E-5, 2.22479764E-4, 2.07442936E-4, -0.173560232, 0.984823287, 1.04777064E-4, 0.984823287, 0.173560217)
  2918.  
  2919. w58.Part1 = p59
  2920.  
  2921. w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2922.  
  2923. w59 = Instance.new("Weld", p11)
  2924.  
  2925. w59.Name = "P60"
  2926.  
  2927. w59.Part0 = p11
  2928.  
  2929. w59.C0 = CFrame.new(-7.62939453E-5, -0.731819153, -0.229624748, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2930.  
  2931. w59.Part1 = p60
  2932.  
  2933. w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2934.  
  2935. w60 = Instance.new("Weld", p11)
  2936.  
  2937. w60.Name = "P61"
  2938.  
  2939. w60.Part0 = p11
  2940.  
  2941. w60.C0 = CFrame.new(3.05175781E-5, -0.826667786, 0.174979925, 4.09020868E-4, -1, 1.02993094E-4, 0.499988496, 1.15310409E-4, -0.866032124, 0.866032004, 4.05720522E-4, 0.499988526)
  2942.  
  2943. w60.Part1 = p61
  2944.  
  2945. w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2946.  
  2947. w61 = Instance.new("Weld", p11)
  2948.  
  2949. w61.Name = "P62"
  2950.  
  2951. w61.Part0 = p11
  2952.  
  2953. w61.C0 = CFrame.new(8.39233398E-5, 0.961402893, 0.320533037, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2954.  
  2955. w61.Part1 = p62
  2956.  
  2957. w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2958.  
  2959. m.Parent = char
  2960.  
  2961. m:MakeJoints()
  2962.  
  2963. local tr = char:WaitForChild("Torso")
  2964.  
  2965. local lr = char:WaitForChild("Left Arm")
  2966.  
  2967. local ra = char:WaitForChild("Right Arm")
  2968.  
  2969. local s1 = Instance.new("Sound", char.Head)
  2970.  
  2971. s1.Volume = 1
  2972.  
  2973. s1.SoundId = "rbxassetid://419372077"
  2974.  
  2975. s1.Pitch = 1
  2976.  
  2977. local s2 = Instance.new("Sound", char.Head)
  2978.  
  2979. s2.Volume = 1
  2980.  
  2981. s2.SoundId = "rbxassetid://419378177"
  2982.  
  2983. local s3 = Instance.new("Sound", char.Head)
  2984.  
  2985. s3.Volume = 1
  2986.  
  2987. s3.SoundId = "rbxassetid://419378177"
  2988.  
  2989. local s4 = Instance.new("Sound", char.Head)
  2990.  
  2991. s4.Volume = 1
  2992.  
  2993. s4.SoundId = "rbxassetid://320557518"
  2994.  
  2995. local s5 = Instance.new("Sound", char.Head)
  2996.  
  2997. s5.Volume = 1
  2998.  
  2999. s5.SoundId = "rbxassetid://320557537"
  3000.  
  3001. local s6 = Instance.new("Sound", char.Head)
  3002.  
  3003. s6.Volume = 1
  3004.  
  3005. s6.SoundId = "rbxassetid://433087655"
  3006.  
  3007. local s7 = Instance.new("Sound", char.Head)
  3008.  
  3009. s7.Volume = 1
  3010.  
  3011. s7.SoundId = "rbxassetid://338586299"
  3012.  
  3013. local s8 = Instance.new("Sound", char.Head)
  3014.  
  3015. s8.Volume = 1
  3016.  
  3017. s8.SoundId = "rbxassetid://338586318"
  3018.  
  3019. local s9 = Instance.new("Sound", char.Head)
  3020.  
  3021. s9.Volume = 1
  3022.  
  3023. s9.SoundId = "rbxassetid://338586331"
  3024.  
  3025. local w3 = Instance.new("Weld", char)
  3026.  
  3027. run = game:GetService("RunService")
  3028.  
  3029. w3.Part0 = lr
  3030.  
  3031. w3.Part1 = tr
  3032.  
  3033. w3.C0 = CFrame.new(1.5, 0, 0)
  3034.  
  3035. local w4 = Instance.new("Weld", char)
  3036.  
  3037. w4.Part0 = ra
  3038.  
  3039. w4.Part1 = tr
  3040.  
  3041. w4.C0 = CFrame.new(-1.5, 0, 0)
  3042.  
  3043. local nc = Instance.new("Weld", char)
  3044.  
  3045. nc.Part0 = char.Torso
  3046.  
  3047. nc.Part1 = char.Head
  3048.  
  3049. nc.C0 = CFrame.new(0, 1.5, 0)
  3050.  
  3051. local ll = Instance.new("Weld", char)
  3052.  
  3053. ll.Part0 = char.Torso
  3054.  
  3055. ll.Part1 = char["Left Leg"]
  3056.  
  3057. ll.C0 = CFrame.new(-0.5, -2, 0)
  3058.  
  3059. local rl = Instance.new("Weld", char)
  3060.  
  3061. rl.Part0 = char.Torso
  3062.  
  3063. rl.Part1 = char["Right Leg"]
  3064.  
  3065. rl.C0 = CFrame.new(0.5, -2, 0)
  3066.  
  3067. local ts = Instance.new("Weld", char)
  3068.  
  3069. ts.Part0 = char.HumanoidRootPart
  3070.  
  3071. ts.Part1 = char.Torso
  3072.  
  3073. ts.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3074.  
  3075. SWELD = Instance.new("Weld", char)
  3076.  
  3077. SWELD.Part0 = char["Right Arm"]
  3078.  
  3079. SWELD.Part1 = p11
  3080.  
  3081. function turnonwelds()
  3082.  
  3083. w3.Part1 = tr
  3084.  
  3085. w4.Part1 = tr
  3086.  
  3087. nc.Part1 = char.Head
  3088.  
  3089. ll.Part1 = char["Left Leg"]
  3090.  
  3091. rl.Part1 = char["Right Leg"]
  3092.  
  3093. end
  3094.  
  3095. function turnoffwelds()
  3096.  
  3097. w3.Part1 = nil
  3098.  
  3099. w4.Part1 = nil
  3100.  
  3101. nc.Part1 = nil
  3102.  
  3103. ll.Part1 = nil
  3104.  
  3105. rl.Part1 = nil
  3106.  
  3107. end
  3108.  
  3109. turnoffwelds()
  3110.  
  3111. local walk = {
  3112.  
  3113. ll.C0 * CFrame.new(0.4, 0, 0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)),
  3114.  
  3115. rl.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)),
  3116.  
  3117. ll.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)),
  3118.  
  3119. rl.C0 * CFrame.new(0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)),
  3120.  
  3121. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), 0),
  3122.  
  3123. nc.C0 * CFrame.Angles(math.rad(0), math.rad(70), 0),
  3124.  
  3125. w4.C0 * CFrame.new(0.2, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-30)),
  3126.  
  3127. w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(50), math.rad(0))
  3128.  
  3129. }
  3130.  
  3131. local equip = {
  3132.  
  3133. nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3134.  
  3135. w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90)),
  3136.  
  3137. w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90))
  3138.  
  3139. }
  3140.  
  3141. local idle = {
  3142.  
  3143. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0),
  3144.  
  3145. nc.C0 * CFrame.Angles(0, math.rad(90), 0),
  3146.  
  3147. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3148.  
  3149. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3150.  
  3151. w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)),
  3152.  
  3153. w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))
  3154.  
  3155. }
  3156.  
  3157. local PA1 = {
  3158.  
  3159. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(430), math.rad(0)),
  3160.  
  3161. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3162.  
  3163. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3164.  
  3165. nc.C0 * CFrame.Angles(math.rad(-5), math.rad(-40), 0),
  3166.  
  3167. w3.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-120), math.rad(40), math.rad(20)),
  3168.  
  3169. w4.C0 * CFrame.new(1, 1, 0.6) * CFrame.Angles(math.rad(-90), math.rad(-30), math.rad(20))
  3170.  
  3171. }
  3172.  
  3173. local PA21 = {
  3174.  
  3175. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3176.  
  3177. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)),
  3178.  
  3179. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)),
  3180.  
  3181. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5), math.rad(0), 0),
  3182.  
  3183. w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)),
  3184.  
  3185. w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))
  3186.  
  3187. }
  3188.  
  3189. local PA2 = {
  3190.  
  3191. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3192.  
  3193. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3194.  
  3195. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3196.  
  3197. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0),
  3198.  
  3199. w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(-40), math.rad(-10)),
  3200.  
  3201. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(40), math.rad(10))
  3202.  
  3203. }
  3204.  
  3205. local SK2 = {
  3206.  
  3207. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0),
  3208.  
  3209. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)),
  3210.  
  3211. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)),
  3212.  
  3213. nc.C0 * CFrame.Angles(math.rad(0), math.rad(-90), 0),
  3214.  
  3215. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)),
  3216.  
  3217. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40))
  3218.  
  3219. }
  3220.  
  3221. local SK3 = {
  3222.  
  3223. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-40), 0),
  3224.  
  3225. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3226.  
  3227. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3228.  
  3229. nc.C0 * CFrame.Angles(math.rad(10), math.rad(40), 0),
  3230.  
  3231. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)),
  3232.  
  3233. w3.C0 * CFrame.new(-0.3, 1.7, 0) * CFrame.Angles(math.rad(-110), math.rad(-20), math.rad(0))
  3234.  
  3235. }
  3236.  
  3237. local SK4 = {
  3238.  
  3239. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3240.  
  3241. ll.C0 * CFrame.new(-0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-5)),
  3242.  
  3243. rl.C0 * CFrame.new(0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)),
  3244.  
  3245. nc.C0 * CFrame.Angles(math.rad(10), math.rad(0), 0),
  3246.  
  3247. w4.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0)),
  3248.  
  3249. w3.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0))
  3250.  
  3251. }
  3252.  
  3253. local med = {
  3254.  
  3255. ts.C0 * CFrame.new(0, -1.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0),
  3256.  
  3257. ll.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(90)),
  3258.  
  3259. rl.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-90)),
  3260.  
  3261. nc.C0 * CFrame.Angles(math.rad(-20), math.rad(0), 0),
  3262.  
  3263. w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90)),
  3264.  
  3265. w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90))
  3266.  
  3267. }
  3268.  
  3269. local PA3 = {
  3270.  
  3271. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(-40), 0),
  3272.  
  3273. nc.C0 * CFrame.Angles(math.rad(-20), math.rad(40), 0),
  3274.  
  3275. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(10), math.rad(10), math.rad(-90)),
  3276.  
  3277. w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(30), math.rad(40), math.rad(70)),
  3278.  
  3279. ll.C0 * CFrame.new(-1, 1, -0.7) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-40)),
  3280.  
  3281. rl.C0 * CFrame.new(0.5, 0.5, 0.5) * CFrame.Angles(math.rad(-20), math.rad(-40), math.rad(40))
  3282.  
  3283. }
  3284.  
  3285. local heal = {
  3286.  
  3287. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0),
  3288.  
  3289. nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3290.  
  3291. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)),
  3292.  
  3293. w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),
  3294.  
  3295. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3296.  
  3297. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5))
  3298.  
  3299. }
  3300.  
  3301. local PA4 = {
  3302.  
  3303. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(60), math.rad(-60), 0),
  3304.  
  3305. nc.C0 * CFrame.Angles(math.rad(-25), math.rad(50), 0),
  3306.  
  3307. w4.C0 * CFrame.new(0.4, 1, 0.7) * CFrame.Angles(math.rad(50), 0, math.rad(-70)),
  3308.  
  3309. w3.C0 * CFrame.new(-1.2, -0.2, 1) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(-50)),
  3310.  
  3311. ll.C0 * CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-30)),
  3312.  
  3313. rl.C0 * CFrame.new(1, 0.5, 0.5) * CFrame.Angles(0, math.rad(-20), math.rad(40))
  3314.  
  3315. }
  3316.  
  3317. local jump = {
  3318.  
  3319. nc.C0 * CFrame.Angles(math.rad(20), 0, 0),
  3320.  
  3321. w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30)),
  3322.  
  3323. w3.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(30)),
  3324.  
  3325. ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3326.  
  3327. rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20))
  3328.  
  3329. }
  3330.  
  3331. local stunned = {
  3332.  
  3333. nc.C0 * CFrame.Angles(0, math.rad(90), 0),
  3334.  
  3335. w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(-50)),
  3336.  
  3337. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(50)),
  3338.  
  3339. ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3340.  
  3341. rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3342.  
  3343. ts.C0 * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3344.  
  3345. }
  3346.  
  3347. local PA1C = {
  3348.  
  3349. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(-30)),
  3350.  
  3351. ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(-10)),
  3352.  
  3353. rl.C0 * CFrame.new(0, -0.05, -0.5) * CFrame.Angles(math.rad(20), math.rad(-30), math.rad(10)),
  3354.  
  3355. nc.C0 * CFrame.Angles(math.rad(-7), math.rad(-20), 0),
  3356.  
  3357. w3.C0 * CFrame.new(0, 0.5, -0.2) * CFrame.Angles(math.rad(-100), math.rad(40), math.rad(30)),
  3358.  
  3359. w4.C0 * CFrame.new(0, 0.6, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-20))
  3360.  
  3361. }
  3362.  
  3363. local Stomp = {
  3364.  
  3365. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3366.  
  3367. nc.C0 * CFrame.Angles(math.rad(-13), math.rad(-20), 0),
  3368.  
  3369. ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3370.  
  3371. rl.C0 * CFrame.new(0, 0.6, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3372.  
  3373. w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(30)),
  3374.  
  3375. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-30))
  3376.  
  3377. }
  3378.  
  3379. local Stomp2 = {
  3380.  
  3381. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3382.  
  3383. nc.C0 * CFrame.Angles(math.rad(-25), math.rad(-20), 0),
  3384.  
  3385. ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3386.  
  3387. rl.C0 * CFrame.new(0, 0, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3388.  
  3389. w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(35)),
  3390.  
  3391. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-35))
  3392.  
  3393. }
  3394.  
  3395. local dropkick = {
  3396.  
  3397. ts.C0 * CFrame.new(0, 0.8, 0) * CFrame.Angles(math.rad(90), math.rad(45), 0),
  3398.  
  3399. nc.C0 * CFrame.new(0, 0, -0.2) * CFrame.Angles(math.rad(-30), math.rad(-20), 0),
  3400.  
  3401. ll.C0 * CFrame.new(-0.2, 0, -0.3) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),
  3402.  
  3403. rl.C0 * CFrame.new(-0.05, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)),
  3404.  
  3405. w3.C0 * CFrame.new(-2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(170)),
  3406.  
  3407. w4.C0 * CFrame.new(2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-160))
  3408.  
  3409. }
  3410.  
  3411. local block = {
  3412.  
  3413. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3414.  
  3415. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-9), math.rad(0), 0),
  3416.  
  3417. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3418.  
  3419. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3420.  
  3421. w3.C0 * CFrame.new(-0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0)),
  3422.  
  3423. w4.C0 * CFrame.new(0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0))
  3424.  
  3425. }
  3426.  
  3427. local sjump = {
  3428.  
  3429. ts.C0 * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0),
  3430.  
  3431. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15), math.rad(0), 0),
  3432.  
  3433. ll.C0 * CFrame.new(0, 0.4, 0.8) * CFrame.Angles(math.rad(-70), 0, 0),
  3434.  
  3435. rl.C0 * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(math.rad(-10), 0, 0),
  3436.  
  3437. w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)),
  3438.  
  3439. w4.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0))
  3440.  
  3441. }
  3442.  
  3443. local UpSideDownPunch = {
  3444.  
  3445. ts.C0 * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(180), 0, 0),
  3446.  
  3447. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3448.  
  3449. ll.C0 * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3450.  
  3451. rl.C0 * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3452.  
  3453. w3.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)),
  3454.  
  3455. w4.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))
  3456.  
  3457. }
  3458.  
  3459. local BackBreaker = {
  3460.  
  3461. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(15), 0),
  3462.  
  3463. nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3464.  
  3465. w4.C0 * CFrame.new(0, 0.1, 0.3) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)),
  3466.  
  3467. w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(0)),
  3468.  
  3469. ll.C0 * CFrame.new(-0.3, 0, 0.3) * CFrame.Angles(math.rad(-20), math.rad(30), math.rad(-10)),
  3470.  
  3471. rl.C0 * CFrame.new(-0.2, 1, -0.5) * CFrame.Angles(math.rad(-40), 0, math.rad(0))
  3472.  
  3473. }
  3474.  
  3475. local FrontFlipKick1 = {
  3476.  
  3477. ts.C0 * CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-8), math.rad(0), 0),
  3478.  
  3479. nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3480.  
  3481. w4.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3482.  
  3483. w3.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3484.  
  3485. ll.C0 * CFrame.new(0, 1, 1) * CFrame.Angles(math.rad(-110), 0, math.rad(0)),
  3486.  
  3487. rl.C0 * CFrame.new(0, 1, -1) * CFrame.Angles(math.rad(110), 0, math.rad(0))
  3488.  
  3489. }
  3490.  
  3491. f = Instance.new("ScreenGui", player.PlayerGui)
  3492.  
  3493. f.Name = "UI"
  3494.  
  3495. f1 = Instance.new("Frame", f)
  3496.  
  3497. f1.BorderSizePixel = 0
  3498.  
  3499. f1.BackgroundColor3 = Color3.new(0, 0, 0)
  3500.  
  3501. f1.Size = UDim2.new(0.3, 0, 0.05, 0)
  3502.  
  3503. f1.Position = UDim2.new(0.2, 0, 0.84, 0)
  3504.  
  3505. f1.ClipsDescendants = true
  3506.  
  3507. f1f = Instance.new("Frame", f1)
  3508.  
  3509. f1f.BorderSizePixel = 0
  3510.  
  3511. f1f.BackgroundColor3 = Color3.new(255, 255, 255)
  3512.  
  3513. f1f.Size = UDim2.new(1, 0, 1, 0)
  3514.  
  3515. f1l = Instance.new("TextLabel", f1)
  3516.  
  3517. f1l.TextScaled = true
  3518.  
  3519. f1l.TextStrokeTransparency = 0
  3520.  
  3521. f1l.BackgroundTransparency = 1
  3522.  
  3523. f1l.TextColor3 = Color3.new(255, 255, 255)
  3524.  
  3525. f1l.BorderSizePixel = 0
  3526.  
  3527. f1l.Size = UDim2.new(1, 0, 1, 0)
  3528.  
  3529. f1l.Text = "[Z] Heal"
  3530.  
  3531. f2 = Instance.new("Frame", f)
  3532.  
  3533. f2.BorderSizePixel = 0
  3534.  
  3535. f2.BackgroundColor3 = Color3.new(0, 0, 0)
  3536.  
  3537. f2.Size = UDim2.new(0.3, 0, 0.05, 0)
  3538.  
  3539. f2.Position = UDim2.new(0.52, 0, 0.84, 0)
  3540.  
  3541. f2.ClipsDescendants = true
  3542.  
  3543. f2f = Instance.new("Frame", f2)
  3544.  
  3545. f2f.BorderSizePixel = 0
  3546.  
  3547. f2f.BackgroundColor3 = Color3.new(255, 255, 255)
  3548.  
  3549. f2f.Size = UDim2.new(1, 0, 1, 0)
  3550.  
  3551. f2l = Instance.new("TextLabel", f2)
  3552.  
  3553. f2l.TextScaled = true
  3554.  
  3555. f2l.TextStrokeTransparency = 0
  3556.  
  3557. f2l.BackgroundTransparency = 1
  3558.  
  3559. f2l.TextColor3 = Color3.new(255, 255, 255)
  3560.  
  3561. f2l.BorderSizePixel = 0
  3562.  
  3563. f2l.Size = UDim2.new(1, 0, 1, 0)
  3564.  
  3565. f2l.Text = "[X] Cleanse"
  3566.  
  3567. f3 = Instance.new("Frame", f)
  3568.  
  3569. f3.BorderSizePixel = 0
  3570.  
  3571. f3.BackgroundColor3 = Color3.new(0, 0, 0)
  3572.  
  3573. f3.Size = UDim2.new(0.3, 0, 0.05, 0)
  3574.  
  3575. f3.Position = UDim2.new(0.2, 0, 0.9, 0)
  3576.  
  3577. f3.ClipsDescendants = true
  3578.  
  3579. f3f = Instance.new("Frame", f3)
  3580.  
  3581. f3f.BorderSizePixel = 0
  3582.  
  3583. f3f.BackgroundColor3 = Color3.new(255, 255, 255)
  3584.  
  3585. f3f.Size = UDim2.new(1, 0, 1, 0)
  3586.  
  3587. f3l = Instance.new("TextLabel", f3)
  3588.  
  3589. f3l.TextScaled = true
  3590.  
  3591. f3l.TextStrokeTransparency = 0
  3592.  
  3593. f3l.BackgroundTransparency = 1
  3594.  
  3595. f3l.TextColor3 = Color3.new(255, 255, 255)
  3596.  
  3597. f3l.BorderSizePixel = 0
  3598.  
  3599. f3l.Size = UDim2.new(1, 0, 1, 0)
  3600.  
  3601. f3l.Text = "[C] Purify"
  3602.  
  3603. f4 = Instance.new("Frame", f)
  3604.  
  3605. f4.BorderSizePixel = 0
  3606.  
  3607. f4.BackgroundColor3 = Color3.new(0, 0, 0)
  3608.  
  3609. f4.Size = UDim2.new(0.3, 0, 0.05, 0)
  3610.  
  3611. f4.Position = UDim2.new(0.52, 0, 0.9, 0)
  3612.  
  3613. f4.ClipsDescendants = true
  3614.  
  3615. f4f = Instance.new("Frame", f4)
  3616.  
  3617. f4f.BorderSizePixel = 0
  3618.  
  3619. f4f.BackgroundColor3 = Color3.new(255, 255, 255)
  3620.  
  3621. f4f.Size = UDim2.new(1, 0, 1, 0)
  3622.  
  3623. f4l = Instance.new("TextLabel", f4)
  3624.  
  3625. f4l.TextScaled = true
  3626.  
  3627. f4l.TextStrokeTransparency = 0
  3628.  
  3629. f4l.BackgroundTransparency = 1
  3630.  
  3631. f4l.TextColor3 = Color3.new(255, 255, 255)
  3632.  
  3633. f4l.BorderSizePixel = 0
  3634.  
  3635. f4l.Size = UDim2.new(1, 0, 1, 0)
  3636.  
  3637. f4l.Text = "[V] Banish "
  3638.  
  3639. f5 = Instance.new("Frame", f)
  3640.  
  3641. f5.BorderSizePixel = 0
  3642.  
  3643. f5.BackgroundColor3 = Color3.new(255, 255, 255)
  3644.  
  3645. f5.Size = UDim2.new(0.3, 0, 0.03, 0)
  3646.  
  3647. f5.Position = UDim2.new(0.52, 0, 0.8, 0)
  3648.  
  3649. f5f = Instance.new("Frame", f5)
  3650.  
  3651. f5f.BorderSizePixel = 0
  3652.  
  3653. f5f.BackgroundColor3 = Color3.new(0, 255, 0)
  3654.  
  3655. f5f.Size = UDim2.new(1, 0, 1, 0)
  3656.  
  3657. f5l = Instance.new("TextLabel", f5)
  3658.  
  3659. f5l.TextScaled = true
  3660.  
  3661. f5l.TextStrokeTransparency = 0
  3662.  
  3663. f5l.BackgroundTransparency = 1
  3664.  
  3665. f5l.TextColor3 = Color3.new(255, 255, 255)
  3666.  
  3667. f5l.BorderSizePixel = 0
  3668.  
  3669. f5l.Size = UDim2.new(1, 0, 1, 0)
  3670.  
  3671. f5l.Text = "Health"
  3672.  
  3673. f6 = Instance.new("Frame", f)
  3674.  
  3675. f6.BorderSizePixel = 0
  3676.  
  3677. f6.BackgroundColor3 = Color3.new(255, 255, 255)
  3678.  
  3679. f6.Size = UDim2.new(0.3, 0, 0.03, 0)
  3680.  
  3681. f6.Position = UDim2.new(0.2, 0, 0.8, 0)
  3682.  
  3683. f6f = Instance.new("Frame", f6)
  3684.  
  3685. f6f.BorderSizePixel = 0
  3686.  
  3687. f6f.BackgroundColor3 = BrickColor.new("Forest green").Color
  3688.  
  3689. f6f.Size = UDim2.new(1, 0, 1, 0)
  3690.  
  3691. f6l = Instance.new("TextLabel", f6)
  3692.  
  3693. f6l.TextScaled = true
  3694.  
  3695. f6l.TextStrokeTransparency = 0
  3696.  
  3697. f6l.BackgroundTransparency = 1
  3698.  
  3699. f6l.TextColor3 = Color3.new(255, 255, 255)
  3700.  
  3701. f6l.BorderSizePixel = 0
  3702.  
  3703. f6l.Size = UDim2.new(1, 0, 1, 0)
  3704.  
  3705. f6l.Text = "Mana"
  3706.  
  3707. fa = Instance.new("TextLabel", f)
  3708.  
  3709. fa.TextScaled = true
  3710.  
  3711. fa.TextStrokeTransparency = 0
  3712.  
  3713. fa.BackgroundTransparency = 0.5
  3714.  
  3715. fa.BackgroundColor3 = Color3.new(0, 0, 0)
  3716.  
  3717. fa.TextColor3 = Color3.new(255, 0, 0)
  3718.  
  3719. fa.BorderSizePixel = 0
  3720.  
  3721. fa.Size = UDim2.new(0.2, 0, 0.05, 0)
  3722.  
  3723. fa.Position = UDim2.new(0.2, 0, 0.74, 0)
  3724.  
  3725. fa.Text = "Attack : 1"
  3726.  
  3727. fa2 = Instance.new("TextLabel", f)
  3728.  
  3729. fa2.TextScaled = true
  3730.  
  3731. fa2.TextStrokeTransparency = 0
  3732.  
  3733. fa2.BackgroundTransparency = 0.5
  3734.  
  3735. fa2.BackgroundColor3 = Color3.new(0, 0, 0)
  3736.  
  3737. fa2.TextColor3 = Color3.new(0, 255, 0)
  3738.  
  3739. fa2.BorderSizePixel = 0
  3740.  
  3741. fa2.Size = UDim2.new(0.2, 0, 0.05, 0)
  3742.  
  3743. fa2.Position = UDim2.new(0.41, 0, 0.74, 0)
  3744.  
  3745. fa2.Text = "Speed : 1"
  3746.  
  3747. fa3 = Instance.new("TextLabel", f)
  3748.  
  3749. fa3.TextScaled = true
  3750.  
  3751. fa3.TextStrokeTransparency = 0
  3752.  
  3753. fa3.BackgroundTransparency = 0.5
  3754.  
  3755. fa3.BackgroundColor3 = Color3.new(0, 0, 0)
  3756.  
  3757. fa3.TextColor3 = Color3.new(0, 0, 255)
  3758.  
  3759. fa3.BorderSizePixel = 0
  3760.  
  3761. fa3.Size = UDim2.new(0.2, 0, 0.05, 0)
  3762.  
  3763. fa3.Position = UDim2.new(0.62, 0, 0.74, 0)
  3764.  
  3765. fa3.Text = "Defense : 1"
  3766.  
  3767. S1 = true
  3768.  
  3769. S1T = 0
  3770.  
  3771. S1TF = 7
  3772.  
  3773. S2 = true
  3774.  
  3775. S2T = 0
  3776.  
  3777. S2TF = 15
  3778.  
  3779. S3 = true
  3780.  
  3781. S3T = 0
  3782.  
  3783. S3TF = 12
  3784.  
  3785. S4 = true
  3786.  
  3787. S4T = 0
  3788.  
  3789. S4TF = 30
  3790.  
  3791. energy = 0
  3792.  
  3793. local Close1 = CFrame.new(1.5, 0, 0)
  3794.  
  3795. local Close2 = CFrame.new(-1.5, 0, 0)
  3796.  
  3797. local Speed = 0.3
  3798.  
  3799. local Open4 = w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30))
  3800.  
  3801. local h1 = nc.C0 * CFrame.Angles(math.rad(20), math.rad(-30), 0)
  3802.  
  3803. local h2 = CFrame.new(0, 1.5, 0)
  3804.  
  3805. local h3 = nc.C0 * CFrame.Angles(math.rad(-20), math.rad(30), 0)
  3806.  
  3807. local opend = false
  3808.  
  3809. local current = true
  3810.  
  3811. local function DGU(p, txt)
  3812.  
  3813. s2:Play()
  3814.  
  3815. local par = Instance.new("Part", game.Workspace)
  3816.  
  3817. par.Transparency = 1
  3818.  
  3819. par.Anchored = true
  3820.  
  3821. par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3822.  
  3823. par.CanCollide = false
  3824.  
  3825. game.Debris:AddItem(par, 10)
  3826.  
  3827. local f = Instance.new("BillboardGui", par)
  3828.  
  3829. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3830.  
  3831. f.AlwaysOnTop = true
  3832.  
  3833. f.StudsOffset = Vector3.new(0, 2, 0)
  3834.  
  3835. local fr = Instance.new("Frame", f)
  3836.  
  3837. fr.BackgroundTransparency = 1
  3838.  
  3839. fr.Size = UDim2.new(1, 0, 1, 0)
  3840.  
  3841. fr.ClipsDescendants = true
  3842.  
  3843. local fe = Instance.new("TextLabel", fr)
  3844.  
  3845. fe.Size = UDim2.new(1, 0, 1, 0)
  3846.  
  3847. fe.BackgroundTransparency = 1
  3848.  
  3849. fe.Font = "SourceSans"
  3850.  
  3851. if tonumber(txt) > 20 then
  3852.  
  3853. fe.TextColor3 = BrickColor.new("Really red").Color
  3854.  
  3855. fe.FontSize = "Size96"
  3856.  
  3857. fe.Font = "SourceSansBold"
  3858.  
  3859. elseif tonumber(txt) > 11 and tonumber(txt) < 21 then
  3860.  
  3861. fe.TextColor3 = BrickColor.new("Bright yellow").Color
  3862.  
  3863. fe.FontSize = "Size24"
  3864.  
  3865. else
  3866.  
  3867. fe.TextColor3 = Color3.new(255, 255, 255)
  3868.  
  3869. fe.FontSize = "Size18"
  3870.  
  3871. end
  3872.  
  3873. fe.TextStrokeTransparency = 0
  3874.  
  3875. fe.Text = txt
  3876.  
  3877. fe.TextScaled = true
  3878.  
  3879. fe.Position = UDim2.new(0, 0, 1, 0)
  3880.  
  3881. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.6)
  3882.  
  3883. wait(2)
  3884.  
  3885. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Linear", 0.4)
  3886.  
  3887. for i = 0, 10 do
  3888.  
  3889. wait()
  3890.  
  3891. fe.TextTransparency = fe.TextTransparency + 0.1
  3892.  
  3893. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  3894.  
  3895. end
  3896.  
  3897. end
  3898.  
  3899. local HL = function(p, txt)
  3900.  
  3901. local par = Instance.new("Part", game.Workspace)
  3902.  
  3903. par.Transparency = 1
  3904.  
  3905. par.Anchored = true
  3906.  
  3907. par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3908.  
  3909. par.CanCollide = false
  3910.  
  3911. game.Debris:AddItem(par, 10)
  3912.  
  3913. local f = Instance.new("BillboardGui", par)
  3914.  
  3915. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3916.  
  3917. f.AlwaysOnTop = true
  3918.  
  3919. f.StudsOffset = Vector3.new(0, 2, 0)
  3920.  
  3921. local fr = Instance.new("Frame", f)
  3922.  
  3923. fr.BackgroundTransparency = 1
  3924.  
  3925. fr.Size = UDim2.new(1, 0, 1, 0)
  3926.  
  3927. fr.ClipsDescendants = true
  3928.  
  3929. local fe = Instance.new("TextLabel", fr)
  3930.  
  3931. fe.Size = UDim2.new(1, 0, 1, 0)
  3932.  
  3933. fe.BackgroundTransparency = 1
  3934.  
  3935. fe.TextColor3 = BrickColor.new("Lime green").Color
  3936.  
  3937. fe.TextStrokeTransparency = 0
  3938.  
  3939. fe.Text = txt
  3940.  
  3941. fe.TextScaled = true
  3942.  
  3943. fe.Font = "SourceSansBold"
  3944.  
  3945. fe.Position = UDim2.new(0, 0, 1, 0)
  3946.  
  3947. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  3948.  
  3949. wait(2)
  3950.  
  3951. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  3952.  
  3953. for i = 0, 10 do
  3954.  
  3955. wait()
  3956.  
  3957. fe.TextTransparency = fe.TextTransparency + 0.1
  3958.  
  3959. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  3960.  
  3961. end
  3962.  
  3963. end
  3964.  
  3965. function makeui(color, txt)
  3966.  
  3967. local par = Instance.new("Part", game.Workspace)
  3968.  
  3969. par.Transparency = 1
  3970.  
  3971. par.Anchored = true
  3972.  
  3973. par.CFrame = char.Head.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3974.  
  3975. par.CanCollide = false
  3976.  
  3977. game.Debris:AddItem(par, 10)
  3978.  
  3979. local f = Instance.new("BillboardGui", par)
  3980.  
  3981. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3982.  
  3983. f.AlwaysOnTop = true
  3984.  
  3985. f.StudsOffset = Vector3.new(0, 4, 0)
  3986.  
  3987. local fr = Instance.new("Frame", f)
  3988.  
  3989. fr.BackgroundTransparency = 1
  3990.  
  3991. fr.Size = UDim2.new(2, 0, 2, 0)
  3992.  
  3993. fr.ClipsDescendants = true
  3994.  
  3995. local fe = Instance.new("TextLabel", fr)
  3996.  
  3997. fe.Size = UDim2.new(1, 0, 1, 0)
  3998.  
  3999. fe.BackgroundTransparency = 1
  4000.  
  4001. fe.TextColor3 = Color3.new(255, 255, 255)
  4002.  
  4003. fe.TextStrokeTransparency = 0
  4004.  
  4005. fe.Text = txt
  4006.  
  4007. fe.TextScaled = true
  4008.  
  4009. fe.Font = "SourceSansBold"
  4010.  
  4011. game.Debris:AddItem(f, 4)
  4012.  
  4013. fe.Position = UDim2.new(0, 0, 1, 0)
  4014.  
  4015. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  4016.  
  4017. wait(2)
  4018.  
  4019. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  4020.  
  4021. for i = 0, 10 do
  4022.  
  4023. wait()
  4024.  
  4025. fe.TextTransparency = fe.TextTransparency + 0.1
  4026.  
  4027. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  4028.  
  4029. end
  4030.  
  4031. end
  4032.  
  4033. local TARG1, TARG2, TARG3, TARG4, TARG5, TARG6
  4034.  
  4035. local IdleAndWalk = false
  4036.  
  4037. turnonwelds()
  4038.  
  4039. opend = true
  4040.  
  4041. local wpb = true
  4042.  
  4043. local num = 1
  4044.  
  4045. mouse.Button1Down:connect(function()
  4046.  
  4047. if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false and healingmode == false then
  4048.  
  4049. do
  4050.  
  4051. local fs
  4052.  
  4053. if num == 1 then
  4054.  
  4055. wpb = false
  4056.  
  4057. current = false
  4058.  
  4059. fr = true
  4060.  
  4061. p26.Touched:connect(function(hit)
  4062.  
  4063. if not fr then
  4064.  
  4065. return
  4066.  
  4067. end
  4068.  
  4069. if hit.Parent:FindFirstChild("Defense") then
  4070.  
  4071. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4072.  
  4073. else
  4074.  
  4075. fs = math.floor(math.random(4, 8) * atk.Value)
  4076.  
  4077. end
  4078.  
  4079. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4080.  
  4081. fr = false
  4082.  
  4083. if hit.Parent:FindFirstChild("Blocking") then
  4084.  
  4085. if hit.Parent:FindFirstChild("Blocking").Value == true then
  4086.  
  4087. hit.Parent.PauseBlock.Value = true
  4088.  
  4089. wait()
  4090.  
  4091. wait()
  4092.  
  4093. hit.Parent.BlockingLeft.Value = 5
  4094.  
  4095. wait()
  4096.  
  4097. wait()
  4098.  
  4099. hit.Parent.PauseBlock.Value = false
  4100.  
  4101. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4102.  
  4103. hit.Parent.BlockingLabel.Value = true
  4104.  
  4105. end
  4106.  
  4107. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4108.  
  4109. stun.Value = true
  4110.  
  4111. end
  4112.  
  4113. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4114.  
  4115. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4116.  
  4117. DGU(hit, fs)
  4118.  
  4119. fr = false
  4120.  
  4121. end
  4122.  
  4123. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4124.  
  4125. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4126.  
  4127. DGU(hit, fs)
  4128.  
  4129. fr = false
  4130.  
  4131. end
  4132.  
  4133. end
  4134.  
  4135. end)
  4136.  
  4137. s4:Play()
  4138.  
  4139. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-100))
  4140.  
  4141. wait(0.1)
  4142.  
  4143. TARG1 = PA1[5]
  4144.  
  4145. TARG2 = PA1[6]
  4146.  
  4147. TARG3 = PA1[4]
  4148.  
  4149. TARG4 = PA1[3]
  4150.  
  4151. TARG5 = PA1[2]
  4152.  
  4153. TARG6 = PA1[1]
  4154.  
  4155. STARG = tar
  4156.  
  4157. wait(0.1)
  4158.  
  4159. TARG1 = PA1[5]
  4160.  
  4161. TARG2 = PA1[6]
  4162.  
  4163. TARG3 = PA1[4]
  4164.  
  4165. TARG4 = PA1[3]
  4166.  
  4167. TARG5 = PA1[2]
  4168.  
  4169. TARG6 = PA1[1]
  4170.  
  4171. STARG = tar
  4172.  
  4173. wait(0.1)
  4174.  
  4175. TARG1 = PA1[5]
  4176.  
  4177. TARG2 = PA1[6]
  4178.  
  4179. TARG3 = PA1[4]
  4180.  
  4181. TARG4 = PA1[3]
  4182.  
  4183. TARG5 = PA1[2]
  4184.  
  4185. TARG6 = PA1[1]
  4186.  
  4187. STARG = tar
  4188.  
  4189. wait(0.1)
  4190.  
  4191. TARG1 = PA1[5]
  4192.  
  4193. TARG2 = PA1[6]
  4194.  
  4195. TARG3 = PA1[4]
  4196.  
  4197. TARG4 = PA1[3]
  4198.  
  4199. TARG5 = PA1[2]
  4200.  
  4201. TARG6 = PA1[1]
  4202.  
  4203. STARG = tar
  4204.  
  4205. wait(0.2)
  4206.  
  4207. current = true
  4208.  
  4209. fr = false
  4210.  
  4211. wait(0.1)
  4212.  
  4213. wpb = true
  4214.  
  4215. num = num + 1
  4216.  
  4217. return
  4218.  
  4219. end
  4220.  
  4221. if num == 2 then
  4222.  
  4223. wpb = false
  4224.  
  4225. current = false
  4226.  
  4227. fr = true
  4228.  
  4229. p26.Touched:connect(function(hit)
  4230.  
  4231. if not fr then
  4232.  
  4233. return
  4234.  
  4235. end
  4236.  
  4237. if hit.Parent:FindFirstChild("Defense") then
  4238.  
  4239. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4240.  
  4241. else
  4242.  
  4243. fs = math.floor(math.random(4, 8) * atk.Value)
  4244.  
  4245. end
  4246.  
  4247. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4248.  
  4249. fr = false
  4250.  
  4251. if hit.Parent:FindFirstChild("Blocking") then
  4252.  
  4253. if hit.Parent:FindFirstChild("Blocking").Value == true then
  4254.  
  4255. hit.Parent.PauseBlock.Value = true
  4256.  
  4257. wait()
  4258.  
  4259. hit.Parent.BlockingLeft.Value = 5
  4260.  
  4261. wait()
  4262.  
  4263. hit.Parent.PauseBlock.Value = true
  4264.  
  4265. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4266.  
  4267. hit.Parent.BlockingLabel.Value = true
  4268.  
  4269. end
  4270.  
  4271. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4272.  
  4273. stun.Value = true
  4274.  
  4275. end
  4276.  
  4277. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4278.  
  4279. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4280.  
  4281. DGU(hit, fs)
  4282.  
  4283. fr = false
  4284.  
  4285. end
  4286.  
  4287. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4288.  
  4289. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4290.  
  4291. DGU(hit, fs)
  4292.  
  4293. fr = false
  4294.  
  4295. end
  4296.  
  4297. end
  4298.  
  4299. end)
  4300.  
  4301. s5:Play()
  4302.  
  4303. wait(0.1)
  4304.  
  4305. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4306.  
  4307. local tar2 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4308.  
  4309. TARG1 = PA2[6]
  4310.  
  4311. TARG2 = PA2[5]
  4312.  
  4313. TARG3 = PA2[4]
  4314.  
  4315. TARG4 = PA2[3]
  4316.  
  4317. TARG5 = PA2[2]
  4318.  
  4319. TARG6 = PA2[1]
  4320.  
  4321. STARG = tar
  4322.  
  4323. wait(0.02)
  4324.  
  4325. TARG1 = PA2[6]
  4326.  
  4327. TARG2 = PA2[5]
  4328.  
  4329. TARG3 = PA2[4]
  4330.  
  4331. TARG4 = PA2[3]
  4332.  
  4333. TARG5 = PA2[2]
  4334.  
  4335. TARG6 = PA2[1]
  4336.  
  4337. STARG = tar
  4338.  
  4339. wait(0.02)
  4340.  
  4341. TARG1 = PA2[6]
  4342.  
  4343. TARG2 = PA2[5]
  4344.  
  4345. TARG3 = PA2[4]
  4346.  
  4347. TARG4 = PA2[3]
  4348.  
  4349. TARG5 = PA2[2]
  4350.  
  4351. TARG6 = PA2[1]
  4352.  
  4353. wait(0.02)
  4354.  
  4355. STARG = tar
  4356.  
  4357. TARG1 = PA2[6]
  4358.  
  4359. TARG2 = PA2[5]
  4360.  
  4361. TARG3 = PA2[4]
  4362.  
  4363. TARG4 = PA2[3]
  4364.  
  4365. TARG5 = PA2[2]
  4366.  
  4367. TARG6 = PA2[1]
  4368.  
  4369. STARG = tar
  4370.  
  4371. wait(0.02)
  4372.  
  4373. TARG1 = PA21[6]
  4374.  
  4375. TARG2 = PA21[5]
  4376.  
  4377. TARG3 = PA21[4]
  4378.  
  4379. TARG4 = PA21[3]
  4380.  
  4381. TARG5 = PA21[2]
  4382.  
  4383. TARG6 = PA21[1]
  4384.  
  4385. STARG = tar2
  4386.  
  4387. wait(0.02)
  4388.  
  4389. TARG1 = PA21[6]
  4390.  
  4391. TARG2 = PA21[5]
  4392.  
  4393. TARG3 = PA21[4]
  4394.  
  4395. TARG4 = PA21[3]
  4396.  
  4397. TARG5 = PA21[2]
  4398.  
  4399. TARG6 = PA21[1]
  4400.  
  4401. STARG = tar2
  4402.  
  4403. wait(0.02)
  4404.  
  4405. TARG1 = PA21[6]
  4406.  
  4407. TARG2 = PA21[5]
  4408.  
  4409. TARG3 = PA21[4]
  4410.  
  4411. TARG4 = PA21[3]
  4412.  
  4413. TARG5 = PA21[2]
  4414.  
  4415. TARG6 = PA21[1]
  4416.  
  4417. STARG = tar2
  4418.  
  4419. wait(0.02)
  4420.  
  4421. TARG1 = PA21[6]
  4422.  
  4423. TARG2 = PA21[5]
  4424.  
  4425. TARG3 = PA21[4]
  4426.  
  4427. TARG4 = PA21[3]
  4428.  
  4429. TARG5 = PA21[2]
  4430.  
  4431. TARG6 = PA21[1]
  4432.  
  4433. STARG = tar2
  4434.  
  4435. wait(0.2)
  4436.  
  4437. current = true
  4438.  
  4439. fr = false
  4440.  
  4441. wait(0.1)
  4442.  
  4443. wpb = true
  4444.  
  4445. num = num + 1
  4446.  
  4447. return
  4448.  
  4449. end
  4450.  
  4451. if num == 3 then
  4452.  
  4453. wpb = false
  4454.  
  4455. current = false
  4456.  
  4457. fr = true
  4458.  
  4459. char["Left Leg"].Touched:connect(function(hit)
  4460.  
  4461. if not fr then
  4462.  
  4463. return
  4464.  
  4465. end
  4466.  
  4467. if hit.Parent:FindFirstChild("Defense") then
  4468.  
  4469. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4470.  
  4471. else
  4472.  
  4473. fs = math.floor(math.random(4, 8) * atk.Value)
  4474.  
  4475. end
  4476.  
  4477. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4478.  
  4479. fr = false
  4480.  
  4481. if hit.Parent:FindFirstChild("Blocking") then
  4482.  
  4483. if hit.Parent:FindFirstChild("Blocking").Value == true then
  4484.  
  4485. hit.Parent.PauseBlock.Value = true
  4486.  
  4487. wait()
  4488.  
  4489. hit.Parent.BlockingLeft.Value = 5
  4490.  
  4491. wait()
  4492.  
  4493. hit.Parent.PauseBlock.Value = true
  4494.  
  4495. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4496.  
  4497. hit.Parent.BlockingLabel.Value = true
  4498.  
  4499. end
  4500.  
  4501. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4502.  
  4503. stun.Value = true
  4504.  
  4505. end
  4506.  
  4507. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4508.  
  4509. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4510.  
  4511. DGU(hit, fs)
  4512.  
  4513. fr = false
  4514.  
  4515. end
  4516.  
  4517. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4518.  
  4519. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4520.  
  4521. DGU(hit, fs)
  4522.  
  4523. fr = false
  4524.  
  4525. end
  4526.  
  4527. end
  4528.  
  4529. end)
  4530.  
  4531. s1.Pitch = 0.8
  4532.  
  4533. s1:Play()
  4534.  
  4535. wait(0.1)
  4536.  
  4537. TARG1 = PA3[4]
  4538.  
  4539. TARG2 = PA3[3]
  4540.  
  4541. TARG3 = PA3[2]
  4542.  
  4543. TARG4 = PA3[6]
  4544.  
  4545. TARG5 = PA3[5]
  4546.  
  4547. TARG6 = PA3[1]
  4548.  
  4549. wait(0.1)
  4550.  
  4551. TARG1 = PA3[4]
  4552.  
  4553. TARG2 = PA3[3]
  4554.  
  4555. TARG3 = PA3[2]
  4556.  
  4557. TARG4 = PA3[6]
  4558.  
  4559. TARG5 = PA3[5]
  4560.  
  4561. TARG6 = PA3[1]
  4562.  
  4563. wait(0.1)
  4564.  
  4565. TARG1 = PA3[4]
  4566.  
  4567. TARG2 = PA3[3]
  4568.  
  4569. TARG3 = PA3[2]
  4570.  
  4571. TARG4 = PA3[6]
  4572.  
  4573. TARG5 = PA3[5]
  4574.  
  4575. TARG6 = PA3[1]
  4576.  
  4577. wait(0.1)
  4578.  
  4579. TARG1 = PA3[4]
  4580.  
  4581. TARG2 = PA3[3]
  4582.  
  4583. TARG3 = PA3[2]
  4584.  
  4585. TARG4 = PA3[6]
  4586.  
  4587. TARG5 = PA3[5]
  4588.  
  4589. TARG6 = PA3[1]
  4590.  
  4591. wait(0.2)
  4592.  
  4593. current = true
  4594.  
  4595. fr = false
  4596.  
  4597. wait(0.1)
  4598.  
  4599. wpb = true
  4600.  
  4601. num = 1
  4602.  
  4603. return
  4604.  
  4605. end
  4606.  
  4607. end
  4608.  
  4609. end
  4610.  
  4611. end)
  4612.  
  4613. local rtb = true
  4614.  
  4615. local orb
  4616.  
  4617. function healplrs()
  4618.  
  4619. local plrs = {}
  4620.  
  4621. local healpoints = math.floor(math.random(3, 5))
  4622.  
  4623. local num = 0
  4624.  
  4625. local getsnearme = function(studs)
  4626.  
  4627. local list = game.Workspace:GetChildren()
  4628.  
  4629. local targs = {}
  4630.  
  4631. for i = 1, #list do
  4632.  
  4633. local target = list[i]
  4634.  
  4635. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - char.Torso.Position).magnitude then
  4636.  
  4637. table.insert(targs, target)
  4638.  
  4639. end
  4640.  
  4641. end
  4642.  
  4643. return targs
  4644.  
  4645. end
  4646.  
  4647. makeorb = true
  4648.  
  4649. dgm = healpoints
  4650.  
  4651. dg = nil
  4652.  
  4653. wait(0.1)
  4654.  
  4655. local hum = char:FindFirstChild("Humanoid")
  4656.  
  4657. hum.Health = hum.Health + healpoints
  4658.  
  4659. def.Value = def.Value + 0.03
  4660.  
  4661. dgm = healpoints
  4662.  
  4663. dg = char.Head
  4664.  
  4665. wait()
  4666.  
  4667. local f = getsnearme(30)
  4668.  
  4669. if f ~= nil then
  4670.  
  4671. for i, v in pairs(f) do
  4672.  
  4673. if v:FindFirstChild("Attack") then
  4674.  
  4675. wait(0.1)
  4676.  
  4677. if v:FindFirstChild("Team").Value == team.Value then
  4678.  
  4679. local hum = v:FindFirstChild("Humanoid")
  4680.  
  4681. hum.Health = hum.Health + healpoints
  4682.  
  4683. v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.03
  4684.  
  4685. dgm = healpoints
  4686.  
  4687. dg = v.Head
  4688.  
  4689. end
  4690.  
  4691. else
  4692.  
  4693. wait(0.1)
  4694.  
  4695. if v:FindFirstChild("Team").Value == team.Value then
  4696.  
  4697. local hum = v:FindFirstChild("Humanoid")
  4698.  
  4699. hum.Health = hum.Health + healpoints
  4700.  
  4701. dgm = healpoints
  4702.  
  4703. dg = v.Head
  4704.  
  4705. end
  4706.  
  4707. end
  4708.  
  4709. end
  4710.  
  4711. end
  4712.  
  4713. end
  4714.  
  4715. game:GetService("RunService").RenderStepped:connect(function()
  4716.  
  4717. if healingmode == true and ht.Value > 0.9 then
  4718.  
  4719. local FPSBOOST = player.FB.Value
  4720.  
  4721. local ndbst = tonumber(FPSBOOST) * -0.05
  4722.  
  4723. ht.Value = ht.Value - 0.02
  4724.  
  4725. end
  4726.  
  4727. if ht.Value < 1.1 and healingmode == true then
  4728.  
  4729. ht.Value = 5
  4730.  
  4731. healplrs()
  4732.  
  4733. end
  4734.  
  4735. end)
  4736.  
  4737. function eskl()
  4738.  
  4739. if rtb == true and stun.Value == false then
  4740.  
  4741. if healingmode == false then
  4742.  
  4743. skl = true
  4744.  
  4745. healingmode = true
  4746.  
  4747. char.Humanoid.WalkSpeed = 0
  4748.  
  4749. wait(0.05)
  4750.  
  4751. SWELD.Part0 = char.Torso
  4752.  
  4753. local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  4754.  
  4755. TARG1 = med[6]
  4756.  
  4757. TARG2 = med[5]
  4758.  
  4759. TARG3 = med[4]
  4760.  
  4761. TARG4 = med[3]
  4762.  
  4763. TARG5 = med[2]
  4764.  
  4765. TARG6 = med[1]
  4766.  
  4767. STARG = cf
  4768.  
  4769. wait(0.05)
  4770.  
  4771. TARG1 = med[6]
  4772.  
  4773. TARG2 = med[5]
  4774.  
  4775. TARG3 = med[4]
  4776.  
  4777. TARG4 = med[3]
  4778.  
  4779. TARG5 = med[2]
  4780.  
  4781. TARG6 = med[1]
  4782.  
  4783. STARG = cf
  4784.  
  4785. wait(0.05)
  4786.  
  4787. TARG1 = med[6]
  4788.  
  4789. TARG2 = med[5]
  4790.  
  4791. TARG3 = med[4]
  4792.  
  4793. TARG4 = med[3]
  4794.  
  4795. TARG5 = med[2]
  4796.  
  4797. TARG6 = med[1]
  4798.  
  4799. STARG = cf
  4800.  
  4801. wait(0.05)
  4802.  
  4803. TARG1 = med[6]
  4804.  
  4805. TARG2 = med[5]
  4806.  
  4807. TARG3 = med[4]
  4808.  
  4809. TARG4 = med[3]
  4810.  
  4811. TARG5 = med[2]
  4812.  
  4813. TARG6 = med[1]
  4814.  
  4815. STARG = cf
  4816.  
  4817. local r = Instance.new("Part", game.Workspace)
  4818.  
  4819. r.Transparency = 1
  4820.  
  4821. r.CanCollide = false
  4822.  
  4823. r.Name = "Circle"
  4824.  
  4825. r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  4826.  
  4827. r.Size = Vector3.new(50, 1, 50)
  4828.  
  4829. r.Anchored = true
  4830.  
  4831. local c = Instance.new("Decal", r)
  4832.  
  4833. c.Face = "Top"
  4834.  
  4835. c.Texture = "http://www.roblox.com/asset/?id=332014171"
  4836.  
  4837. orb = r
  4838.  
  4839. wait()
  4840.  
  4841. r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  4842.  
  4843. return
  4844.  
  4845. else
  4846.  
  4847. SWELD.Part0 = char["Right Arm"]
  4848.  
  4849. healingmode = false
  4850.  
  4851. skl = false
  4852.  
  4853. if orb ~= nil then
  4854.  
  4855. orb:Destroy()
  4856.  
  4857. end
  4858.  
  4859. return
  4860.  
  4861. end
  4862.  
  4863. end
  4864.  
  4865. end
  4866.  
  4867. game:GetService("RunService").RenderStepped:connect(function()
  4868.  
  4869. if healingmode == false and orb ~= nil then
  4870.  
  4871. orb:Destroy()
  4872.  
  4873. if char:FindFirstChild("Circle") then
  4874.  
  4875. char:FindFirstChild("Circle"):Destroy()
  4876.  
  4877. end
  4878.  
  4879. end
  4880.  
  4881. end)
  4882.  
  4883. local pos = 0
  4884.  
  4885. game:GetService("RunService").RenderStepped:connect(function()
  4886.  
  4887. if healingmode == true and orb ~= nil then
  4888.  
  4889. orb.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0) * CFrame.fromEulerAnglesXYZ(0, pos, 0)
  4890.  
  4891. pos = pos + 0.05
  4892.  
  4893. local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  4894.  
  4895. TARG1 = med[6]
  4896.  
  4897. TARG2 = med[5]
  4898.  
  4899. TARG3 = med[4]
  4900.  
  4901. TARG4 = med[3]
  4902.  
  4903. TARG5 = med[2]
  4904.  
  4905. TARG6 = med[1]
  4906.  
  4907. STARG = cf
  4908.  
  4909. end
  4910.  
  4911. if healingmode == true and stun.Value == true then
  4912.  
  4913. orb:Destroy()
  4914.  
  4915. if char:FindFirstChild("Circle") then
  4916.  
  4917. char:FindFirstChild("Circle"):Destroy()
  4918.  
  4919. end
  4920.  
  4921. healingmode = false
  4922.  
  4923. skl = false
  4924.  
  4925. SWELD.Part0 = char["Right Arm"]
  4926.  
  4927. end
  4928.  
  4929. end)
  4930.  
  4931. local pr, sz, ps
  4932.  
  4933. local act = false
  4934.  
  4935. game:GetService("RunService").RenderStepped:connect(function()
  4936.  
  4937. if makeorb == true then
  4938.  
  4939. makeorb = false
  4940.  
  4941. local l = Instance.new("Part", game.Workspace)
  4942.  
  4943. l.BrickColor = BrickColor.new("Forest green")
  4944.  
  4945. l.Size = Vector3.new(1, 1, 1)
  4946.  
  4947. l.Shape = "Ball"
  4948.  
  4949. l.TopSurface = "Smooth"
  4950.  
  4951. l.BottomSurface = "Smooth"
  4952.  
  4953. l.Material = "Neon"
  4954.  
  4955. l.CanCollide = false
  4956.  
  4957. l.Anchored = true
  4958.  
  4959. l.Transparency = 0
  4960.  
  4961. l.CFrame = char.Torso.CFrame
  4962.  
  4963. game.Debris:AddItem(l, 2)
  4964.  
  4965. sz = Vector3.new(120, 120, 120)
  4966.  
  4967. ps = char.Torso.CFrame
  4968.  
  4969. pr = l
  4970.  
  4971. for i = 0, 20 do
  4972.  
  4973. wait()
  4974.  
  4975. l.Transparency = l.Transparency + 0.05
  4976.  
  4977. end
  4978.  
  4979. end
  4980.  
  4981. end)
  4982.  
  4983. game:GetService("RunService").RenderStepped:connect(function()
  4984.  
  4985. if pr ~= nil and pr.Size ~= Vector3.new(40, 40, 40) then
  4986.  
  4987. pr.Size = pr.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  4988.  
  4989. pr.CFrame = char.Torso.CFrame
  4990.  
  4991. end
  4992.  
  4993. end)
  4994.  
  4995. game:GetService("RunService").RenderStepped:connect(function()
  4996.  
  4997. if dg ~= lastdg then
  4998.  
  4999. lastdg = dg
  5000.  
  5001. if dg ~= nil then
  5002.  
  5003. HL(dg, dgm)
  5004.  
  5005. end
  5006.  
  5007. end
  5008.  
  5009. end)
  5010.  
  5011. game:GetService("RunService").RenderStepped:connect(function()
  5012.  
  5013. if df ~= lastdf then
  5014.  
  5015. lastdf = df
  5016.  
  5017. if df ~= nil then
  5018.  
  5019. DGU(df, dfm)
  5020.  
  5021. end
  5022.  
  5023. end
  5024.  
  5025. end)
  5026.  
  5027. function zskl()
  5028.  
  5029. if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true and healingmode == false then
  5030.  
  5031. energy = energy - 20
  5032.  
  5033. S1T = 0
  5034.  
  5035. current = false
  5036.  
  5037. wait()
  5038.  
  5039. SWELD.Part0 = char.Torso
  5040.  
  5041. local cf = CFrame.new(0, 0, -2) * CFrame.Angles(math.rad(180), 0, 0)
  5042.  
  5043. SWELD.Part0 = char.Torso
  5044.  
  5045. makeorb = true
  5046.  
  5047. TARG1 = heal[4]
  5048.  
  5049. TARG2 = heal[3]
  5050.  
  5051. TARG3 = heal[2]
  5052.  
  5053. TARG4 = heal[6]
  5054.  
  5055. TARG5 = heal[5]
  5056.  
  5057. TARG6 = heal[1]
  5058.  
  5059. STARG = cf
  5060.  
  5061. wait(0.05)
  5062.  
  5063. TARG1 = heal[4]
  5064.  
  5065. TARG2 = heal[3]
  5066.  
  5067. TARG3 = heal[2]
  5068.  
  5069. TARG4 = heal[6]
  5070.  
  5071. TARG5 = heal[5]
  5072.  
  5073. TARG6 = heal[1]
  5074.  
  5075. STARG = cf
  5076.  
  5077. wait(0.05)
  5078.  
  5079. TARG1 = heal[4]
  5080.  
  5081. TARG2 = heal[3]
  5082.  
  5083. TARG3 = heal[2]
  5084.  
  5085. TARG4 = heal[6]
  5086.  
  5087. TARG5 = heal[5]
  5088.  
  5089. TARG6 = heal[1]
  5090.  
  5091. STARG = cf
  5092.  
  5093. wait(0.05)
  5094.  
  5095. TARG1 = heal[4]
  5096.  
  5097. TARG2 = heal[3]
  5098.  
  5099. TARG3 = heal[2]
  5100.  
  5101. TARG4 = heal[6]
  5102.  
  5103. TARG5 = heal[5]
  5104.  
  5105. TARG6 = heal[1]
  5106.  
  5107. STARG = cf
  5108.  
  5109. local plrs = {}
  5110.  
  5111. local healpoints = math.floor(math.random(10, 14))
  5112.  
  5113. local num = 0
  5114.  
  5115. local getsnearme = function(studs)
  5116.  
  5117. local list = game.Workspace:GetChildren()
  5118.  
  5119. local targs = {}
  5120.  
  5121. for i = 1, #list do
  5122.  
  5123. local target = list[i]
  5124.  
  5125. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - char.Torso.Position).magnitude then
  5126.  
  5127. table.insert(targs, target)
  5128.  
  5129. end
  5130.  
  5131. end
  5132.  
  5133. return targs
  5134.  
  5135. end
  5136.  
  5137. local f = getsnearme(30)
  5138.  
  5139. dgm = healpoints
  5140.  
  5141. dg = nil
  5142.  
  5143. wait(0.1)
  5144.  
  5145. local hum = char:FindFirstChild("Humanoid")
  5146.  
  5147. hum.Health = hum.Health + healpoints
  5148.  
  5149. def.Value = def.Value + 0.05
  5150.  
  5151. dgm = healpoints
  5152.  
  5153. dg = char.Head
  5154.  
  5155. wait()
  5156.  
  5157. for i, v in pairs(f) do
  5158.  
  5159. if v:FindFirstChild("Defense") then
  5160.  
  5161. dgm = 5
  5162.  
  5163. dg = nil
  5164.  
  5165. wait(0.1)
  5166.  
  5167. if v:FindFirstChild("Team").Value == team.Value then
  5168.  
  5169. local hum = v:FindFirstChild("Humanoid")
  5170.  
  5171. hum.Health = hum.Health + healpoints
  5172.  
  5173. v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.05
  5174.  
  5175. dgm = healpoints
  5176.  
  5177. dg = v.Head
  5178.  
  5179. end
  5180.  
  5181. else
  5182.  
  5183. dgm = 5
  5184.  
  5185. dg = nil
  5186.  
  5187. wait(0.1)
  5188.  
  5189. if v:FindFirstChild("Team").Value == team.Value then
  5190.  
  5191. local hum = v:FindFirstChild("Humanoid")
  5192.  
  5193. hum.Health = hum.Health + healpoints
  5194.  
  5195. dgm = healpoints
  5196.  
  5197. dg = v.Head
  5198.  
  5199. end
  5200.  
  5201. end
  5202.  
  5203. end
  5204.  
  5205. wait(0.5)
  5206.  
  5207. SWELD.Part0 = char["Right Arm"]
  5208.  
  5209. current = true
  5210.  
  5211. end
  5212.  
  5213. end
  5214.  
  5215. local r2d = false
  5216.  
  5217. local rb
  5218.  
  5219. local r = false
  5220.  
  5221. function xskl()
  5222.  
  5223. if r2d == true then
  5224.  
  5225. rb = char.B1.CFrame
  5226.  
  5227. r = true
  5228.  
  5229. char:FindFirstChild("B1"):Destroy()
  5230.  
  5231. char:FindFirstChild("B2"):Destroy()
  5232.  
  5233. f2l.Text = "[X] Cleanse"
  5234.  
  5235. r2d = false
  5236.  
  5237. end
  5238.  
  5239. if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true and healingmode == false and r2d == false then
  5240.  
  5241. energy = energy - 25
  5242.  
  5243. S2T = 0
  5244.  
  5245. current = false
  5246.  
  5247. TARG1 = SK2[6]
  5248.  
  5249. TARG2 = SK2[5]
  5250.  
  5251. TARG3 = SK2[4]
  5252.  
  5253. TARG4 = SK2[3]
  5254.  
  5255. TARG5 = SK2[2]
  5256.  
  5257. TARG6 = SK2[1]
  5258.  
  5259. local cf = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(-90), 0)
  5260.  
  5261. STARG = cf
  5262.  
  5263. wait(0.05)
  5264.  
  5265. TARG1 = SK2[6]
  5266.  
  5267. TARG2 = SK2[5]
  5268.  
  5269. TARG3 = SK2[4]
  5270.  
  5271. TARG4 = SK2[3]
  5272.  
  5273. TARG5 = SK2[2]
  5274.  
  5275. TARG6 = SK2[1]
  5276.  
  5277. STARG = cf
  5278.  
  5279. wait(0.05)
  5280.  
  5281. TARG1 = SK2[6]
  5282.  
  5283. TARG2 = SK2[5]
  5284.  
  5285. TARG3 = SK2[4]
  5286.  
  5287. TARG4 = SK2[3]
  5288.  
  5289. TARG5 = SK2[2]
  5290.  
  5291. TARG6 = SK2[1]
  5292.  
  5293. STARG = cf
  5294.  
  5295. wait(0.05)
  5296.  
  5297. TARG1 = SK2[6]
  5298.  
  5299. TARG2 = SK2[5]
  5300.  
  5301. TARG3 = SK2[4]
  5302.  
  5303. TARG4 = SK2[3]
  5304.  
  5305. TARG5 = SK2[2]
  5306.  
  5307. TARG6 = SK2[1]
  5308.  
  5309. STARG = cf
  5310.  
  5311. local d1 = Instance.new("Part", char)
  5312.  
  5313. d1.BrickColor = BrickColor.new("Lime green")
  5314.  
  5315. d1.Shape = "Ball"
  5316.  
  5317. d1.Size = Vector3.new(5.95, 5.95, 5.95)
  5318.  
  5319. d1.CanCollide = false
  5320.  
  5321. d1.Transparency = 0.6
  5322.  
  5323. d1.Position = p18.CFrame.p + Vector3.new(0, 0, 0)
  5324.  
  5325. d1.TopSurface = "Smooth"
  5326.  
  5327. d1.BottomSurface = "Smooth"
  5328.  
  5329. d1.Material = "Neon"
  5330.  
  5331. d1.Name = "B1"
  5332.  
  5333. local v = Instance.new("BodyVelocity", d1)
  5334.  
  5335. v.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5336.  
  5337. v.velocity = char.HumanoidRootPart.CFrame.lookVector * 80
  5338.  
  5339. local d2 = Instance.new("Part", char)
  5340.  
  5341. d2.BrickColor = BrickColor.new("Lime green")
  5342.  
  5343. d2.Shape = "Ball"
  5344.  
  5345. d2.Size = Vector3.new(8.12, 8.12, 8.12)
  5346.  
  5347. d2.CanCollide = false
  5348.  
  5349. d2.Position = d1.CFrame.p
  5350.  
  5351. d2.TopSurface = "Smooth"
  5352.  
  5353. d2.BottomSurface = "Smooth"
  5354.  
  5355. d2.Material = "Neon"
  5356.  
  5357. d2.Name = "B2"
  5358.  
  5359. d2.Transparency = 0.8
  5360.  
  5361. game.Debris:AddItem(d1, 5)
  5362.  
  5363. game.Debris:AddItem(d2, 5)
  5364.  
  5365. local w = Instance.new("Weld", d1)
  5366.  
  5367. w.Part0 = d1
  5368.  
  5369. w.Part1 = d2
  5370.  
  5371. r2d = true
  5372.  
  5373. f2l.Text = "[X] Detonate"
  5374.  
  5375. wait()
  5376.  
  5377. d1.CFrame = p18.CFrame
  5378.  
  5379. wait(0.5)
  5380.  
  5381. current = true
  5382.  
  5383. wait(4.4)
  5384.  
  5385. r2d = false
  5386.  
  5387. f2l.Text = "[X] Cleanse"
  5388.  
  5389. end
  5390.  
  5391. end
  5392.  
  5393. function ma()
  5394.  
  5395. local f = Instance.new("Part", game.Workspace)
  5396.  
  5397. game.Debris:AddItem(f, 1.1)
  5398.  
  5399. f.TopSurface = "Smooth"
  5400.  
  5401. f.BottomSurface = "Smooth"
  5402.  
  5403. f.BrickColor = BrickColor.new("Lime green")
  5404.  
  5405. f.Size = Vector3.new(2, 2.4, 2)
  5406.  
  5407. f.CanCollide = false
  5408.  
  5409. f.Anchored = true
  5410.  
  5411. local fm = Instance.new("SpecialMesh", f)
  5412.  
  5413. fm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  5414.  
  5415. fm.Scale = Vector3.new(6, 1, 6)
  5416.  
  5417. f.CFrame = CFrame.new(char.B1.CFrame.X, char.B1.CFrame.Y + -3, char.B1.CFrame.Z)
  5418.  
  5419. for i = 0, 10 do
  5420.  
  5421. wait()
  5422.  
  5423. f.Transparency = f.Transparency + 0.1
  5424.  
  5425. fm.Scale = fm.Scale:Lerp(Vector3.new(10, 1, 10), 0.2)
  5426.  
  5427. end
  5428.  
  5429. end
  5430.  
  5431. game:GetService("RunService").RenderStepped:connect(function()
  5432.  
  5433. if r2d == true and mc.Value > 0.9 then
  5434.  
  5435. mc.Value = mc.Value - 0.15
  5436.  
  5437. end
  5438.  
  5439. if mc.Value < 1.1 and r2d == true then
  5440.  
  5441. mc.Value = 2
  5442.  
  5443. ma()
  5444.  
  5445. end
  5446.  
  5447. end)
  5448.  
  5449. game:GetService("RunService").RenderStepped:connect(function()
  5450.  
  5451. if r == true then
  5452.  
  5453. r = false
  5454.  
  5455. do
  5456.  
  5457. local l = Instance.new("Part", game.Workspace)
  5458.  
  5459. l.BrickColor = BrickColor.new("Forest green")
  5460.  
  5461. l.Size = Vector3.new(1, 1, 1)
  5462.  
  5463. l.Shape = "Ball"
  5464.  
  5465. l.TopSurface = "Smooth"
  5466.  
  5467. l.BottomSurface = "Smooth"
  5468.  
  5469. l.Material = "Neon"
  5470.  
  5471. l.CanCollide = false
  5472.  
  5473. l.Anchored = true
  5474.  
  5475. l.Transparency = 0
  5476.  
  5477. l.CFrame = rb
  5478.  
  5479. local dmg = true
  5480.  
  5481. local function getsnearme(studs)
  5482.  
  5483. local list = game.Workspace:GetChildren()
  5484.  
  5485. local targs = {}
  5486.  
  5487. for i = 1, #list do
  5488.  
  5489. local target = list[i]
  5490.  
  5491. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - l.Position).magnitude and target ~= nil then
  5492.  
  5493. table.insert(targs, target)
  5494.  
  5495. end
  5496.  
  5497. end
  5498.  
  5499. return targs
  5500.  
  5501. end
  5502.  
  5503. local f = getsnearme(20)
  5504.  
  5505. for i, v in pairs(f) do
  5506.  
  5507. wait(0.1)
  5508.  
  5509. if v:FindFirstChild("Attack") then
  5510.  
  5511. if v:FindFirstChild("Blocking").Value == true then
  5512.  
  5513. v.BlockingLabel.Value = true
  5514.  
  5515. else
  5516.  
  5517. if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  5518.  
  5519. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  5520.  
  5521. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  5522.  
  5523. end
  5524.  
  5525. local dtd = math.floor(math.random(12, 14) * atk.Value / v:FindFirstChild("Defense").Value)
  5526.  
  5527. if v:FindFirstChild("Team").Value ~= team.Value then
  5528.  
  5529. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5530.  
  5531. end
  5532.  
  5533. dfm = 5
  5534.  
  5535. df = nil
  5536.  
  5537. wait()
  5538.  
  5539. if v:FindFirstChild("Team").Value ~= team.Value then
  5540.  
  5541. dfm = dtd
  5542.  
  5543. df = v:FindFirstChild("Head")
  5544.  
  5545. end
  5546.  
  5547. end
  5548.  
  5549. else
  5550.  
  5551. local dtd = math.floor(math.random(12, 14) * atk.Value)
  5552.  
  5553. if v:FindFirstChild("Team").Value ~= team.Value then
  5554.  
  5555. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5556.  
  5557. end
  5558.  
  5559. dfm = 5
  5560.  
  5561. df = nil
  5562.  
  5563. wait()
  5564.  
  5565. if v:FindFirstChild("Team").Value ~= team.Value then
  5566.  
  5567. dfm = dtd
  5568.  
  5569. df = v:FindFirstChild("Head")
  5570.  
  5571. end
  5572.  
  5573. end
  5574.  
  5575. end
  5576.  
  5577. game.Debris:AddItem(l, 2)
  5578.  
  5579. sz = Vector3.new(120, 120, 120)
  5580.  
  5581. pl = l
  5582.  
  5583. for i = 0, 20 do
  5584.  
  5585. wait()
  5586.  
  5587. l.Transparency = l.Transparency + 0.05
  5588.  
  5589. end
  5590.  
  5591. end
  5592.  
  5593. end
  5594.  
  5595. end)
  5596.  
  5597. game:GetService("RunService").RenderStepped:connect(function()
  5598.  
  5599. if pl ~= nil and pl.Size ~= Vector3.new(40, 40, 40) then
  5600.  
  5601. pl.Size = pl.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  5602.  
  5603. pl.CFrame = rb
  5604.  
  5605. end
  5606.  
  5607. end)
  5608.  
  5609. function makepart(transparency, collide, color, size, cf, material, shape, debris, anchored)
  5610.  
  5611. local p = Instance.new("Part", game.Workspace)
  5612.  
  5613. if transparency ~= nil then
  5614.  
  5615. p.Transparency = transparency
  5616.  
  5617. end
  5618.  
  5619. p.Anchored = true
  5620.  
  5621. if collide ~= nil then
  5622.  
  5623. p.CanCollide = collide
  5624.  
  5625. if color ~= nil then
  5626.  
  5627. p.BrickColor = BrickColor.new(color)
  5628.  
  5629. end
  5630.  
  5631. if size ~= nil then
  5632.  
  5633. p.Size = size
  5634.  
  5635. end
  5636.  
  5637. if cf ~= nil then
  5638.  
  5639. p.CFrame = cf
  5640.  
  5641. end
  5642.  
  5643. if material ~= nil then
  5644.  
  5645. p.Material = material
  5646.  
  5647. end
  5648.  
  5649. if shape ~= nil then
  5650.  
  5651. p.Shape = shape
  5652.  
  5653. end
  5654.  
  5655. if debris ~= nil then
  5656.  
  5657. game.Debris:AddItem(p, debris)
  5658.  
  5659. end
  5660.  
  5661. p.TopSurface = "SmoothNoOutlines"
  5662.  
  5663. p.BottomSurface = "SmoothNoOutlines"
  5664.  
  5665. p.LeftSurface = "SmoothNoOutlines"
  5666.  
  5667. p.RightSurface = "SmoothNoOutlines"
  5668.  
  5669. p.FrontSurface = "SmoothNoOutlines"
  5670.  
  5671. p.BackSurface = "SmoothNoOutlines"
  5672.  
  5673. return p
  5674.  
  5675. end
  5676.  
  5677. end
  5678.  
  5679. function meshsomething(part, meshid, textureid, scale, mt)
  5680.  
  5681. local msh
  5682.  
  5683. if mt ~= nil then
  5684.  
  5685. msh = Instance.new(mt, part)
  5686.  
  5687. else
  5688.  
  5689. msh = Instance.new("SpecialMesh", part)
  5690.  
  5691. end
  5692.  
  5693. if meshid ~= nil then
  5694.  
  5695. msh.MeshId = meshid
  5696.  
  5697. end
  5698.  
  5699. if textureid ~= nil then
  5700.  
  5701. msh.TextureId = textureid
  5702.  
  5703. end
  5704.  
  5705. if scale ~= nil then
  5706.  
  5707. msh.Scale = scale
  5708.  
  5709. end
  5710.  
  5711. return msh
  5712.  
  5713. end
  5714.  
  5715. local spk, spkcf, spkm
  5716.  
  5717. local cf = Instance.new("CFrameValue", char)
  5718.  
  5719. game:GetService("RunService").RenderStepped:connect(function()
  5720.  
  5721. if spk ~= nil and spkcf ~= nil and spkm ~= nil then
  5722.  
  5723. spk.Size = spk.Size:lerp(Vector3.new(8.02, 15, 9.39), 0.05)
  5724.  
  5725. spk.CFrame = cf
  5726.  
  5727. spkm.Scale = spkm.Scale:lerp(Vector3.new(10, 10, 10), 0.05)
  5728.  
  5729. end
  5730.  
  5731. end)
  5732.  
  5733. function cskl()
  5734.  
  5735. if current == true and opend == true and stun.Value == false and energy > 34 and S3 == true and healingmode == false then
  5736.  
  5737. energy = energy - 26
  5738.  
  5739. S3T = 0
  5740.  
  5741. do
  5742.  
  5743. local dmg = true
  5744.  
  5745. current = false
  5746.  
  5747. skl = true
  5748.  
  5749. char.Humanoid.WalkSpeed = 0
  5750.  
  5751. TARG1 = SK3[6]
  5752.  
  5753. TARG2 = SK3[5]
  5754.  
  5755. TARG3 = SK3[4]
  5756.  
  5757. TARG4 = SK3[3]
  5758.  
  5759. TARG5 = SK3[2]
  5760.  
  5761. TARG6 = SK3[1]
  5762.  
  5763. wait(0.05)
  5764.  
  5765. TARG1 = SK3[6]
  5766.  
  5767. TARG2 = SK3[5]
  5768.  
  5769. TARG3 = SK3[4]
  5770.  
  5771. TARG4 = SK3[3]
  5772.  
  5773. TARG5 = SK3[2]
  5774.  
  5775. TARG6 = SK3[1]
  5776.  
  5777. wait(0.05)
  5778.  
  5779. TARG1 = SK3[6]
  5780.  
  5781. TARG2 = SK3[5]
  5782.  
  5783. TARG3 = SK3[4]
  5784.  
  5785. TARG4 = SK3[3]
  5786.  
  5787. TARG5 = SK3[2]
  5788.  
  5789. TARG6 = SK3[1]
  5790.  
  5791. wait(0.05)
  5792.  
  5793. TARG1 = SK3[6]
  5794.  
  5795. TARG2 = SK3[5]
  5796.  
  5797. TARG3 = SK3[4]
  5798.  
  5799. TARG4 = SK3[3]
  5800.  
  5801. TARG5 = SK3[2]
  5802.  
  5803. TARG6 = SK3[1]
  5804.  
  5805. wait(0.05)
  5806.  
  5807. local p1 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.7, -8), "Plastic", nil, 4, true)
  5808.  
  5809. local m1 = meshsomething(p1, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(8, 1, 8))
  5810.  
  5811. local p2 = makepart(0, false, "Lime green", Vector3.new(10.81, 1.2, 10.4), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  5812.  
  5813. local m2 = meshsomething(p2, nil, nil, Vector3.new(1, 1, 1), "CylinderMesh")
  5814.  
  5815. local p3 = makepart(0, false, "Lime green", Vector3.new(8.02, 0.2, 9.39), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  5816.  
  5817. local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=1323306", nil, Vector3.new(10, 0, 10))
  5818.  
  5819. spkm = m3
  5820.  
  5821. spkcf = p3.CFrame
  5822.  
  5823. spk = p3
  5824.  
  5825. cf = char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5)
  5826.  
  5827. local function getsnearme(studs)
  5828.  
  5829. local list = game.Workspace:GetChildren()
  5830.  
  5831. local targs = {}
  5832.  
  5833. for i = 1, #list do
  5834.  
  5835. local target = list[i]
  5836.  
  5837. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - p1.Position).magnitude and target ~= nil then
  5838.  
  5839. table.insert(targs, target)
  5840.  
  5841. end
  5842.  
  5843. end
  5844.  
  5845. return targs
  5846.  
  5847. end
  5848.  
  5849. local f = getsnearme(7)
  5850.  
  5851. for i, v in pairs(f) do
  5852.  
  5853. wait(0.1)
  5854.  
  5855. if v:FindFirstChild("Attack") then
  5856.  
  5857. if v:FindFirstChild("Blocking").Value == true then
  5858.  
  5859. v.BlockingLabel.Value = true
  5860.  
  5861. else
  5862.  
  5863. if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  5864.  
  5865. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  5866.  
  5867. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.2
  5868.  
  5869. end
  5870.  
  5871. local dtd = math.floor(math.random(15, 19) * atk.Value / v:FindFirstChild("Defense").Value)
  5872.  
  5873. if v:FindFirstChild("Team").Value ~= team.Value then
  5874.  
  5875. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5876.  
  5877. end
  5878.  
  5879. dfm = 5
  5880.  
  5881. df = nil
  5882.  
  5883. wait()
  5884.  
  5885. if v:FindFirstChild("Team").Value ~= team.Value then
  5886.  
  5887. dfm = dtd
  5888.  
  5889. df = v:FindFirstChild("Head")
  5890.  
  5891. end
  5892.  
  5893. end
  5894.  
  5895. else
  5896.  
  5897. local dtd = math.floor(math.random(15, 17) * atk.Value)
  5898.  
  5899. if v:FindFirstChild("Team").Value ~= team.Value then
  5900.  
  5901. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5902.  
  5903. end
  5904.  
  5905. dfm = 5
  5906.  
  5907. df = nil
  5908.  
  5909. wait()
  5910.  
  5911. if v:FindFirstChild("Team").Value ~= team.Value then
  5912.  
  5913. dfm = dtd
  5914.  
  5915. df = v:FindFirstChild("Head")
  5916.  
  5917. end
  5918.  
  5919. end
  5920.  
  5921. end
  5922.  
  5923. wait(0.2)
  5924.  
  5925. current = true
  5926.  
  5927. skl = false
  5928.  
  5929. for i = 0, 20 do
  5930.  
  5931. wait()
  5932.  
  5933. p1.Transparency = p1.Transparency + 0.05
  5934.  
  5935. p2.Transparency = p2.Transparency + 0.05
  5936.  
  5937. end
  5938.  
  5939. wait(0.1)
  5940.  
  5941. for i = 0, 10 do
  5942.  
  5943. wait()
  5944.  
  5945. p3.Transparency = p3.Transparency + 0.1
  5946.  
  5947. end
  5948.  
  5949. wait(0.5)
  5950.  
  5951. dmg = false
  5952.  
  5953. end
  5954.  
  5955. end
  5956.  
  5957. end
  5958.  
  5959. local ttl, cfr, ttl2, cfr2
  5960.  
  5961. game:GetService("RunService").RenderStepped:connect(function()
  5962.  
  5963. if ttl ~= nil then
  5964.  
  5965. ttl.CFrame = ttl.CFrame:lerp(cfr, 0.2)
  5966.  
  5967. end
  5968.  
  5969. end)
  5970.  
  5971. game:GetService("RunService").RenderStepped:connect(function()
  5972.  
  5973. if ttl2 ~= nil then
  5974.  
  5975. ttl2.CFrame = ttl2.CFrame:lerp(cfr2, 0.005)
  5976.  
  5977. end
  5978.  
  5979. end)
  5980.  
  5981. function vskl()
  5982.  
  5983. if current == true and opend == true and stun.Value == false and energy > 49 and S4 == true and healingmode == false then
  5984.  
  5985. current = false
  5986.  
  5987. skl = true
  5988.  
  5989. wait(0.05)
  5990.  
  5991. do
  5992.  
  5993. local dmg
  5994.  
  5995. S4T = 0
  5996.  
  5997. energy = energy - 59
  5998.  
  5999. wait()
  6000.  
  6001. char.Humanoid.WalkSpeed = 0
  6002.  
  6003. TARG1 = SK4[6]
  6004.  
  6005. TARG2 = SK4[5]
  6006.  
  6007. TARG3 = SK4[4]
  6008.  
  6009. TARG4 = SK4[3]
  6010.  
  6011. TARG5 = SK4[2]
  6012.  
  6013. TARG6 = SK4[1]
  6014.  
  6015. wait(0.05)
  6016.  
  6017. TARG1 = SK4[6]
  6018.  
  6019. TARG2 = SK4[5]
  6020.  
  6021. TARG3 = SK4[4]
  6022.  
  6023. TARG4 = SK4[3]
  6024.  
  6025. TARG5 = SK4[2]
  6026.  
  6027. TARG6 = SK4[1]
  6028.  
  6029. wait(0.05)
  6030.  
  6031. TARG1 = SK4[6]
  6032.  
  6033. TARG2 = SK4[5]
  6034.  
  6035. TARG3 = SK4[4]
  6036.  
  6037. TARG4 = SK4[3]
  6038.  
  6039. TARG5 = SK4[2]
  6040.  
  6041. TARG6 = SK4[1]
  6042.  
  6043. wait(0.05)
  6044.  
  6045. TARG1 = SK4[6]
  6046.  
  6047. TARG2 = SK4[5]
  6048.  
  6049. TARG3 = SK4[4]
  6050.  
  6051. TARG4 = SK4[3]
  6052.  
  6053. TARG5 = SK4[2]
  6054.  
  6055. TARG6 = SK4[1]
  6056.  
  6057. local p2 = makepart(0, false, "Lime green", Vector3.new(16.48, 0.2, 2.85), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -3), "Neon", nil, 4, true)
  6058.  
  6059. local p3 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -3), "Neon", nil, 4, true)
  6060.  
  6061. local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(10, 10, 2))
  6062.  
  6063. dmg = true
  6064.  
  6065. local p1 = makepart(0, false, "Lime green", Vector3.new(15.68, 11.17, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -15, -3), "Neon", nil, 3, false)
  6066.  
  6067. ttl = p1
  6068.  
  6069. cfr = p1.CFrame * CFrame.new(0, 18.5, 0)
  6070.  
  6071. p1.Parent = game.Workspace
  6072.  
  6073. p1.Transparency = 0.5
  6074.  
  6075. dmg = true
  6076.  
  6077. p1.Touched:connect(function(hit)
  6078.  
  6079. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  6080.  
  6081. if hit.Parent:FindFirstChild("Attack") then
  6082.  
  6083. if hit.Parent:FindFirstChild("Blocking").Value == true then
  6084.  
  6085. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  6086.  
  6087. hit.Parent.BlockingLabel.Value = true
  6088.  
  6089. end
  6090.  
  6091. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6092.  
  6093. hit.Parent.Stunned.Value = true
  6094.  
  6095. local dtd = math.floor(math.random(15, 24) * atk.Value * hit.Parent.Defense.Value)
  6096.  
  6097. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6098.  
  6099. p1:Destroy()
  6100.  
  6101. DGU(hit.Parent.Head, dtd)
  6102.  
  6103. end
  6104.  
  6105. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6106.  
  6107. local dtd = math.floor(math.random(15, 24) * atk.Value)
  6108.  
  6109. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6110.  
  6111. p1:Destroy()
  6112.  
  6113. DGU(hit.Parent.Head, dtd)
  6114.  
  6115. end
  6116.  
  6117. end
  6118.  
  6119. end)
  6120.  
  6121. wait(0.4)
  6122.  
  6123. current = true
  6124.  
  6125. skl = false
  6126.  
  6127. ttl = nil
  6128.  
  6129. ttl2 = p1
  6130.  
  6131. cfr2 = p1.CFrame * CFrame.new(0, 0, -400)
  6132.  
  6133. dmg = true
  6134.  
  6135. wait(0.1)
  6136.  
  6137. dmg = true
  6138.  
  6139. p1.Touched:connect(function(hit)
  6140.  
  6141. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  6142.  
  6143. if hit.Parent:FindFirstChild("Attack") then
  6144.  
  6145. if hit.Parent:FindFirstChild("Blocking").Value == true then
  6146.  
  6147. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  6148.  
  6149. hit.Parent.BlockingLabel.Value = true
  6150.  
  6151. end
  6152.  
  6153. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6154.  
  6155. hit.Parent.Stunned.Value = true
  6156.  
  6157. local dtd = math.floor(math.random(15, 24) * atk.Value / hit.Parent.Defense.Value)
  6158.  
  6159. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6160.  
  6161. p1:Destroy()
  6162.  
  6163. DGU(hit.Parent.Head, dtd)
  6164.  
  6165. end
  6166.  
  6167. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6168.  
  6169. local dtd = math.floor(math.random(15, 24) * atk.Value)
  6170.  
  6171. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6172.  
  6173. p1:Destroy()
  6174.  
  6175. DGU(hit.Parent.Head, dtd)
  6176.  
  6177. end
  6178.  
  6179. end
  6180.  
  6181. end)
  6182.  
  6183. for i = 0, 20 do
  6184.  
  6185. wait()
  6186.  
  6187. p2.Transparency = p2.Transparency + 0.05
  6188.  
  6189. p3.Transparency = p3.Transparency + 0.05
  6190.  
  6191. end
  6192.  
  6193. end
  6194.  
  6195. end
  6196.  
  6197. end
  6198.  
  6199. game.Lighting.ChatRdy.Changed:connect(function()
  6200.  
  6201. if game.Lighting.ChatRdy.Value == true then
  6202.  
  6203. if energy < 100 then
  6204.  
  6205. energy = energy + 5
  6206.  
  6207. end
  6208.  
  6209. if S1T < 14 then
  6210.  
  6211. S1T = S1T + 3
  6212.  
  6213. S1 = false
  6214.  
  6215. end
  6216.  
  6217. if 14 > S2T then
  6218.  
  6219. S2T = S2T + 2.01
  6220.  
  6221. S2 = false
  6222.  
  6223. end
  6224.  
  6225. if 14 > S3T then
  6226.  
  6227. S3T = S3T + 1.5
  6228.  
  6229. S3 = false
  6230.  
  6231. end
  6232.  
  6233. if S4T < 29 then
  6234.  
  6235. S4T = S4T + 1
  6236.  
  6237. end
  6238.  
  6239. end
  6240.  
  6241. end)
  6242.  
  6243. local UserInputService = game:GetService("UserInputService")
  6244.  
  6245. UserInputService.InputBegan:connect(function(i, g)
  6246.  
  6247. if i.UserInputType == Enum.UserInputType.Gamepad1 then
  6248.  
  6249. local keyPressed = i.KeyCode
  6250.  
  6251. if keyPressed == Enum.KeyCode.DPadLeft then
  6252.  
  6253. zskl()
  6254.  
  6255. elseif keyPressed == Enum.KeyCode.DPadUp then
  6256.  
  6257. xskl()
  6258.  
  6259. elseif keyPressed == Enum.KeyCode.DPadRight then
  6260.  
  6261. cskl()
  6262.  
  6263. elseif keyPressed == Enum.KeyCode.DPadDown then
  6264.  
  6265. vskl()
  6266.  
  6267. elseif keyPressed == Enum.KeyCode.ButtonL1 then
  6268.  
  6269. eskl()
  6270.  
  6271. end
  6272.  
  6273. end
  6274.  
  6275. if i.UserInputType == Enum.UserInputType.Keyboard then
  6276.  
  6277. local keyPressed = i.KeyCode
  6278.  
  6279. if keyPressed == Enum.KeyCode.Z then
  6280.  
  6281. zskl()
  6282.  
  6283. elseif keyPressed == Enum.KeyCode.X then
  6284.  
  6285. xskl()
  6286.  
  6287. elseif keyPressed == Enum.KeyCode.C then
  6288.  
  6289. cskl()
  6290.  
  6291. elseif keyPressed == Enum.KeyCode.V then
  6292.  
  6293. vskl()
  6294.  
  6295. elseif keyPressed == Enum.KeyCode.E then
  6296.  
  6297. eskl()
  6298.  
  6299. end
  6300.  
  6301. end
  6302.  
  6303. end)
  6304.  
  6305. local Speed = 0.2
  6306.  
  6307. local lspeed = 0.08
  6308.  
  6309. game:GetService("RunService").RenderStepped:connect(function()
  6310.  
  6311. if Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude > 2 then
  6312.  
  6313. IdleAndWalk = true
  6314.  
  6315. else
  6316.  
  6317. IdleAndWalk = false
  6318.  
  6319. end
  6320.  
  6321. if TARG4 ~= nil then
  6322.  
  6323. rl.C0 = rl.C0:lerp(TARG4, lspeed)
  6324.  
  6325. end
  6326.  
  6327. if TARG5 ~= nil then
  6328.  
  6329. ll.C0 = ll.C0:lerp(TARG5, lspeed)
  6330.  
  6331. end
  6332.  
  6333. if TARG3 ~= nil then
  6334.  
  6335. nc.C0 = nc.C0:lerp(TARG3, lspeed)
  6336.  
  6337. end
  6338.  
  6339. if TARG1 ~= nil then
  6340.  
  6341. w3.C0 = w3.C0:lerp(TARG1, Speed)
  6342.  
  6343. end
  6344.  
  6345. if TARG2 ~= nil then
  6346.  
  6347. w4.C0 = w4.C0:lerp(TARG2, Speed)
  6348.  
  6349. end
  6350.  
  6351. if TARG6 ~= nil then
  6352.  
  6353. ts.C0 = ts.C0:lerp(TARG6, Speed)
  6354.  
  6355. end
  6356.  
  6357. if STARG ~= nil then
  6358.  
  6359. SWELD.C0 = SWELD.C0:lerp(STARG, Speed)
  6360.  
  6361. end
  6362.  
  6363. if TARG7 ~= nil and obj ~= nil then
  6364.  
  6365. obj.Scale = obj.Scale:lerp(TARG7, 0.05)
  6366.  
  6367. end
  6368.  
  6369. if TARG8 ~= nil and obj2 ~= nil then
  6370.  
  6371. obj2.Size = obj2.Size:lerp(TARG8, 0.4)
  6372.  
  6373. obj2.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0)
  6374.  
  6375. end
  6376.  
  6377. if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then
  6378.  
  6379. obj3.Size = obj3.Size:lerp(TARG10, 0.05)
  6380.  
  6381. obj3.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0) * TARG11
  6382.  
  6383. end
  6384.  
  6385. if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then
  6386.  
  6387. obj2.Transparency = obj2.Transparency + 0.05
  6388.  
  6389. obj3.Transparency = obj3.Transparency + 0.05
  6390.  
  6391. wait(0.1)
  6392.  
  6393. end
  6394.  
  6395. if char.Humanoid.Jump == true then
  6396.  
  6397. gd.Value = true
  6398.  
  6399. else
  6400.  
  6401. gd.Value = false
  6402.  
  6403. end
  6404.  
  6405. if not (energy < 100) or current == true then
  6406.  
  6407. end
  6408.  
  6409. for i = 1, #parts do
  6410.  
  6411. local Part = parts[i]
  6412.  
  6413. Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7), 0.05)
  6414.  
  6415. for x = 1, #poses do
  6416.  
  6417. Part.CFrame = poses[i]
  6418.  
  6419. end
  6420.  
  6421. end
  6422.  
  6423. if blt.Value < 99 and bl.Value == false and stun.Value == false then
  6424.  
  6425. blt.Value = blt.Value + 0.03
  6426.  
  6427. end
  6428.  
  6429. if bl.Value == true and blt.Value < 5 then
  6430.  
  6431. bl.Value = false
  6432.  
  6433. current = true
  6434.  
  6435. skl = false
  6436.  
  6437. end
  6438.  
  6439. if posd.Value == true and 0 < pt.Value then
  6440.  
  6441. pt.Value = pt.Value - 0.02
  6442.  
  6443. char.Humanoid.Health = char.Humanoid.Health - 0.11
  6444.  
  6445. end
  6446.  
  6447. if 1 > pt.Value then
  6448.  
  6449. posd.Value = false
  6450.  
  6451. end
  6452.  
  6453. if bl.Value == true then
  6454.  
  6455. blt.Value = blt.Value - 0.5
  6456.  
  6457. end
  6458.  
  6459. if 0 < atkt.Value then
  6460.  
  6461. atkt.Value = atkt.Value - 0.02
  6462.  
  6463. else
  6464.  
  6465. atk.Value = 1
  6466.  
  6467. end
  6468.  
  6469. if 0 < deft.Value then
  6470.  
  6471. deft.Value = deft.Value - 0.02
  6472.  
  6473. else
  6474.  
  6475. def.Value = 1.1
  6476.  
  6477. end
  6478.  
  6479. if 0 < spdt.Value then
  6480.  
  6481. spdt.Value = spdt.Value - 0.02
  6482.  
  6483. else
  6484.  
  6485. wait()
  6486.  
  6487. if 1 > spdt.Value then
  6488.  
  6489. spd.Value = 1
  6490.  
  6491. end
  6492.  
  6493. end
  6494.  
  6495. local DV2 = S1T / S1TF
  6496.  
  6497. local initX6 = f1.Size.X.Scale
  6498.  
  6499. f1f:TweenSize(UDim2.new(initX6 * DV2 * 1.665, 0, 1, 0), "In", "Linear", 1)
  6500.  
  6501. if S1T < 14 then
  6502.  
  6503. S1 = false
  6504.  
  6505. else
  6506.  
  6507. S1 = true
  6508.  
  6509. end
  6510.  
  6511. if S1T == 14 then
  6512.  
  6513. S1 = true
  6514.  
  6515. end
  6516.  
  6517. local DV2 = S2T / S2TF
  6518.  
  6519. local initX6 = f2.Size.X.Scale
  6520.  
  6521. f2f:TweenSize(UDim2.new(initX6 * DV2 * 3.566, 0, 1, 0), "In", "Linear", 1)
  6522.  
  6523. if 14 > S2T then
  6524.  
  6525. S2 = false
  6526.  
  6527. else
  6528.  
  6529. S2 = true
  6530.  
  6531. end
  6532.  
  6533. if S2T == 15 then
  6534.  
  6535. S2 = true
  6536.  
  6537. end
  6538.  
  6539. local DV2 = S3T / S3TF
  6540.  
  6541. local initX6 = f3.Size.X.Scale
  6542.  
  6543. f3f:TweenSize(UDim2.new(initX6 * DV2 * 2.855, 0, 1, 0), "In", "Linear", 1)
  6544.  
  6545. if 14 > S3T then
  6546.  
  6547. S3 = false
  6548.  
  6549. else
  6550.  
  6551. S3 = true
  6552.  
  6553. end
  6554.  
  6555. if S3T == 15 then
  6556.  
  6557. S3 = true
  6558.  
  6559. end
  6560.  
  6561. local DV2 = S4T / S4TF
  6562.  
  6563. local initX6 = f4.Size.X.Scale
  6564.  
  6565. f4f:TweenSize(UDim2.new(initX6 * DV2 * 3.45, 0, 1, 0), "In", "Linear", 1)
  6566.  
  6567. if S4T < 29 then
  6568.  
  6569. S4 = false
  6570.  
  6571. else
  6572.  
  6573. S4 = true
  6574.  
  6575. end
  6576.  
  6577. if S4T == 30 then
  6578.  
  6579. S4 = true
  6580.  
  6581. end
  6582.  
  6583. end)
  6584.  
  6585. satk = atk.Value
  6586.  
  6587. sdef = def.Value
  6588.  
  6589. sspd = spd.Value
  6590.  
  6591. atk.Changed:connect(function()
  6592.  
  6593. if satk > atk.Value then
  6594.  
  6595. atkt.Value = atkt.Value + 4
  6596.  
  6597. makeui(Color3.new(255, 0, 0), "-Damage")
  6598.  
  6599. satk = atk.Value
  6600.  
  6601. else
  6602.  
  6603. atkt.Value = atkt.Value + 4
  6604.  
  6605. makeui(Color3.new(255, 0, 0), "+Damage")
  6606.  
  6607. satk = atk.Value
  6608.  
  6609. end
  6610.  
  6611. end)
  6612.  
  6613. posd.Changed:connect(function()
  6614.  
  6615. if posd.Value == false then
  6616.  
  6617. makeui(Color3.new(255, 0, 0), "-Poison")
  6618.  
  6619. else
  6620.  
  6621. makeui(Color3.new(255, 0, 0), "+Poison")
  6622.  
  6623. end
  6624.  
  6625. end)
  6626.  
  6627. def.Changed:connect(function()
  6628.  
  6629. if sdef > def.Value then
  6630.  
  6631. deft.Value = deft.Value + 4
  6632.  
  6633. makeui(Color3.new(0, 0, 255), "-Defense")
  6634.  
  6635. sdef = def.Value
  6636.  
  6637. else
  6638.  
  6639. deft.Value = deft.Value + 4
  6640.  
  6641. makeui(Color3.new(0, 0, 255), "+Defense")
  6642.  
  6643. sdef = def.Value
  6644.  
  6645. end
  6646.  
  6647. end)
  6648.  
  6649. spd.Changed:connect(function()
  6650.  
  6651. if sspd > spd.Value then
  6652.  
  6653. spdt.Value = spdt.Value + 4
  6654.  
  6655. makeui(Color3.new(0, 255, 0), "-Speed")
  6656.  
  6657. sspd = spd.Value
  6658.  
  6659. else
  6660.  
  6661. spdt.Value = spdt.Value + 4
  6662.  
  6663. makeui(Color3.new(0, 255, 0), "+Speed")
  6664.  
  6665. sspd = spd.Value
  6666.  
  6667. end
  6668.  
  6669. end)
  6670.  
  6671. bll.Changed:connect(function()
  6672.  
  6673. if bll.Value == true then
  6674.  
  6675. local c = Instance.new("Part", game.Workspace)
  6676.  
  6677. c.Anchored = true
  6678.  
  6679. c.CanCollide = false
  6680.  
  6681. c.BrickColor = BrickColor.new("Medium stone grey")
  6682.  
  6683. c.Shape = "Ball"
  6684.  
  6685. c.Size = Vector3.new(1, 1, 1)
  6686.  
  6687. c.CFrame = char.Torso.CFrame
  6688.  
  6689. c.TopSurface = "Smooth"
  6690.  
  6691. c.BottomSurface = "Smooth"
  6692.  
  6693. c.Transparency = 0.1
  6694.  
  6695. local v = Instance.new("Part", game.Workspace)
  6696.  
  6697. v.Anchored = true
  6698.  
  6699. v.CanCollide = false
  6700.  
  6701. v.BrickColor = BrickColor.new("Medium stone grey")
  6702.  
  6703. v.Size = Vector3.new(1, 1, 1)
  6704.  
  6705. v.CFrame = char.Torso.CFrame
  6706.  
  6707. v.TopSurface = "Smooth"
  6708.  
  6709. v.BottomSurface = "Smooth"
  6710.  
  6711. v.Transparency = 0.1
  6712.  
  6713. obj2 = c
  6714.  
  6715. TARG8 = Vector3.new(30, 30, 30)
  6716.  
  6717. obj3 = v
  6718.  
  6719. TARG10 = Vector3.new(15, 21, 15)
  6720.  
  6721. TARG11 = CFrame.new(0, 0, 0)
  6722.  
  6723. makeui(BrickColor.new("Bright bluish green").Color, "Blocked!")
  6724.  
  6725. bll.Value = false
  6726.  
  6727. end
  6728.  
  6729. end)
  6730.  
  6731. stun.Changed:connect(function()
  6732.  
  6733. if stun.Value == true then
  6734.  
  6735. makeui(Color3.new(255, 255, 0), "+Stunned")
  6736.  
  6737. wait(1)
  6738.  
  6739. if opend == true then
  6740.  
  6741. stun.Value = false
  6742.  
  6743. end
  6744.  
  6745. end
  6746.  
  6747. if stun.Value == false then
  6748.  
  6749. makeui(Color3.new(255, 255, 0), "-Stunned")
  6750.  
  6751. end
  6752.  
  6753. end)
  6754.  
  6755. while wait() do
  6756.  
  6757. wait()
  6758.  
  6759. local iced = 0
  6760.  
  6761. for i, v in pairs(char.Torso:GetChildren()) do
  6762.  
  6763. if v.ClassName == "Part" then
  6764.  
  6765. iced = iced + 1
  6766.  
  6767. end
  6768.  
  6769. end
  6770.  
  6771. if iced > 4 then
  6772.  
  6773. iced = 4
  6774.  
  6775. end
  6776.  
  6777. local iscp = iced * 0.1
  6778.  
  6779. local spdt = spd.Value - iscp
  6780.  
  6781. fa.Text = "Attack : " .. tostring(atk.Value * 100) .. "%"
  6782.  
  6783. fa2.Text = "Speed : " .. tostring(spdt * 100) .. "%"
  6784.  
  6785. fa3.Text = "Defense : " .. tostring(def.Value * 100) .. "%"
  6786.  
  6787. local initX5 = f5.Size.X.Scale
  6788.  
  6789. local maxhp = char.Humanoid.MaxHealth
  6790.  
  6791. local hp = char.Humanoid.Health
  6792.  
  6793. local Pie = hp / maxhp
  6794.  
  6795. f5f:TweenSize(UDim2.new(initX5 * Pie * 3.33, 0, 1, 0), "In", "Linear", 1)
  6796.  
  6797. local DV1 = energy / 100
  6798.  
  6799. local initX6 = f6.Size.X.Scale
  6800.  
  6801. f6f:TweenSize(UDim2.new(initX6 * DV1 * 3.33, 0, 1, 0), "In", "Linear", 1)
  6802.  
  6803. if opend == true and current == true and idleq == false then
  6804.  
  6805. if stun.Value == true then
  6806.  
  6807. TARG1 = stunned[3]
  6808.  
  6809. TARG2 = stunned[2]
  6810.  
  6811. TARG3 = stunned[1]
  6812.  
  6813. TARG4 = stunned[5]
  6814.  
  6815. TARG5 = stunned[4]
  6816.  
  6817. TARG6 = stunned[6]
  6818.  
  6819. char.Humanoid.WalkSpeed = 0
  6820.  
  6821. end
  6822.  
  6823. if stun.Value == true then
  6824.  
  6825. char.Humanoid.JumpPower = 0
  6826.  
  6827. else
  6828.  
  6829. char.Humanoid.JumpPower = 50
  6830.  
  6831. end
  6832.  
  6833. if stun.Value == false and skl == false then
  6834.  
  6835. local iced = 0
  6836.  
  6837. for i, v in pairs(char.Torso:GetChildren()) do
  6838.  
  6839. if v.ClassName == "Part" then
  6840.  
  6841. iced = iced + 1
  6842.  
  6843. end
  6844.  
  6845. end
  6846.  
  6847. if iced > 4 then
  6848.  
  6849. iced = 4
  6850.  
  6851. end
  6852.  
  6853. local iscp = iced * 0.1
  6854.  
  6855. local fspeed = spd.Value - iscp
  6856.  
  6857. char.Humanoid.WalkSpeed = 16 * fspeed
  6858.  
  6859. end
  6860.  
  6861. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false and healingmode == false then
  6862.  
  6863. TARG1 = jump[3]
  6864.  
  6865. TARG2 = jump[2]
  6866.  
  6867. TARG3 = jump[1]
  6868.  
  6869. TARG4 = jump[5]
  6870.  
  6871. TARG5 = jump[4]
  6872.  
  6873. TARG6 = CFrame.new(0, 0, 0)
  6874.  
  6875. end
  6876.  
  6877. local lilwl = ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  6878.  
  6879. local lirwl = rl.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  6880.  
  6881. local lilwr = ll.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  6882.  
  6883. local lirwr = rl.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  6884.  
  6885. if bl.Value == false then
  6886.  
  6887. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and healingmode == false then
  6888.  
  6889. TARG1 = walk[8]
  6890.  
  6891. TARG2 = walk[7]
  6892.  
  6893. TARG3 = walk[6]
  6894.  
  6895. TARG4 = walk[4]
  6896.  
  6897. TARG5 = walk[3]
  6898.  
  6899. TARG6 = walk[5]
  6900.  
  6901. STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6902.  
  6903. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6904.  
  6905. wait(0.05)
  6906.  
  6907. end
  6908.  
  6909. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6910.  
  6911. wait(0.05)
  6912.  
  6913. end
  6914.  
  6915. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6916.  
  6917. wait(0.05)
  6918.  
  6919. end
  6920.  
  6921. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6922.  
  6923. wait(0.05)
  6924.  
  6925. end
  6926.  
  6927. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6928.  
  6929. TARG1 = walk[8]
  6930.  
  6931. TARG2 = walk[7]
  6932.  
  6933. TARG3 = walk[6]
  6934.  
  6935. TARG4 = walk[2]
  6936.  
  6937. TARG5 = walk[1]
  6938.  
  6939. TARG6 = walk[5]
  6940.  
  6941. end
  6942.  
  6943. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6944.  
  6945. wait(0.05)
  6946.  
  6947. end
  6948.  
  6949. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6950.  
  6951. wait(0.05)
  6952.  
  6953. end
  6954.  
  6955. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6956.  
  6957. wait(0.05)
  6958.  
  6959. end
  6960.  
  6961. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6962.  
  6963. wait(0.05)
  6964.  
  6965. end
  6966.  
  6967. elseif IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  6968.  
  6969. TARG1 = idle[5] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  6970.  
  6971. TARG2 = idle[6] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  6972.  
  6973. TARG3 = idle[2] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  6974.  
  6975. TARG4 = idle[4] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  6976.  
  6977. TARG5 = idle[3] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  6978.  
  6979. TARG6 = idle[1]
  6980.  
  6981. STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-50))
  6982.  
  6983. end
  6984.  
  6985. end
  6986.  
  6987. end
  6988.  
  6989. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement