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- -- Ghostmode65
- -- Gui 3.2
- -- Survive and Kill the Killers in Area 51 !!!
- --Couple Issues fixed, fixing juggernaut hitbox, sometimes work sometimes odes not.
- local Main = Instance.new("ScreenGui")
- local open = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local MainGui = Instance.new("Frame")
- local ScrollingMainFrame = Instance.new("ScrollingFrame")
- local Codes = Instance.new("TextButton")
- local Guns = Instance.new("TextButton")
- local Rooms = Instance.new("TextButton")
- local Ignore = Instance.new("TextButton")
- local RemoveDoors = Instance.new("TextButton")
- local GodMode = Instance.new("TextButton")
- local Ammo = Instance.new("TextButton")
- local InfiniteAmmo = Instance.new("TextButton")
- local AllGuns = Instance.new("TextButton")
- local DeleteTool = Instance.new("TextButton")
- local MoreToCome = Instance.new("TextButton")
- local MoreToCome_2 = Instance.new("TextButton")
- local MoreToCome_3 = Instance.new("TextButton")
- local MoreToCome_4 = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Guns_2 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local RayGun = Instance.new("TextButton")
- local Sniper = Instance.new("TextButton")
- local Assualt = Instance.new("TextButton")
- local Pistiol = Instance.new("TextButton")
- local ShotGun = Instance.new("TextButton")
- local Future = Instance.new("TextButton")
- local Awp = Instance.new("TextButton")
- local Rifle = Instance.new("TextButton")
- local Subgun = Instance.new("TextButton")
- local Future_2 = Instance.new("TextButton")
- local Back = Instance.new("TextButton")
- local Codes_2 = Instance.new("Frame")
- local ScrollingFrame_2 = Instance.new("ScrollingFrame")
- local Truck = Instance.new("TextButton")
- local SpawnSign = Instance.new("TextButton")
- local ClownRoom = Instance.new("TextButton")
- local Kitchen = Instance.new("TextButton")
- local Camras = Instance.new("TextButton")
- local Slendermen = Instance.new("TextButton")
- local Crates = Instance.new("TextButton")
- local TpDevice = Instance.new("TextButton")
- local Sewer = Instance.new("TextButton")
- local Gate1 = Instance.new("TextButton")
- local Gate2 = Instance.new("TextButton")
- local GateRoom = Instance.new("TextButton")
- local RandomPc = Instance.new("TextButton")
- local Cafe = Instance.new("TextButton")
- local Sonci = Instance.new("TextButton")
- local MeetingRoom = Instance.new("TextButton")
- local Packapunchwall = Instance.new("TextButton")
- local Back_2 = Instance.new("TextButton")
- local Rooms_2 = Instance.new("Frame")
- local ScrollingFrame_3 = Instance.new("ScrollingFrame")
- local Spawn = Instance.new("TextButton")
- local Firstroom = Instance.new("TextButton")
- local Ammo_2 = Instance.new("TextButton")
- local Camras_2 = Instance.new("TextButton")
- local Kitchen_2 = Instance.new("TextButton")
- local Packapunch = Instance.new("TextButton")
- local UFo = Instance.new("TextButton")
- local LockedRoom = Instance.new("TextButton")
- local Commandarea = Instance.new("TextButton")
- local JailCells = Instance.new("TextButton")
- local More = Instance.new("TextButton")
- local More_2 = Instance.new("TextButton")
- local More_3 = Instance.new("TextButton")
- local More_4 = Instance.new("TextButton")
- local More_5 = Instance.new("TextButton")
- local More_6 = Instance.new("TextButton")
- local More_7 = Instance.new("TextButton")
- local Back_3 = Instance.new("TextButton")
- local Extra = Instance.new("Frame")
- local ScrollingFrame_4 = Instance.new("ScrollingFrame")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TextButton_8 = Instance.new("TextButton")
- local TextButton_9 = Instance.new("TextButton")
- local Back_4 = Instance.new("TextButton")
- --Properties:
- Main.Name = "Main"
- Main.Parent = game.CoreGui
- Main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- open.Name = "open"
- open.Parent = Main
- open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- open.Position = UDim2.new(0.0826709047, 0, 0.106122464, 0)
- open.Size = UDim2.new(0, 92, 0, 65)
- Open.Name = "Open"
- Open.Parent = open
- Open.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
- Open.Position = UDim2.new(-0.0652173758, 0, 0, 0)
- Open.Size = UDim2.new(0, 98, 0, 65)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Ghostmode"
- Open.TextColor3 = Color3.fromRGB(255, 255, 255)
- Open.TextSize = 20.000
- Open.Draggable = true
- Open.MouseButton1Down:connect(function()
- MainGui.Visible = true
- open.Visible = false
- end)
- MainGui.Name = "MainGui"
- MainGui.Parent = Main
- MainGui.Active = true
- MainGui.BackgroundColor3 = Color3.fromRGB(64, 156, 255)
- MainGui.BackgroundTransparency = 0.200
- MainGui.BorderSizePixel = 0
- MainGui.Position = UDim2.new(-0.000580700231, 0, 0.259183675, 0)
- MainGui.Size = UDim2.new(0, 195, 0, 316)
- MainGui.Visible = false
- MainGui.Draggable = true
- ScrollingMainFrame.Name = "Scrolling Main Frame"
- ScrollingMainFrame.Parent = MainGui
- ScrollingMainFrame.Active = true
- ScrollingMainFrame.BackgroundColor3 = Color3.fromRGB(28, 218, 255)
- ScrollingMainFrame.BackgroundTransparency = 1.000
- ScrollingMainFrame.Position = UDim2.new(0.00277040922, 0, 0.091772154, 0)
- ScrollingMainFrame.Size = UDim2.new(0, 194, 0, 287)
- Codes.Name = "Codes"
- Codes.Parent = ScrollingMainFrame
- Codes.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Codes.BackgroundTransparency = 1.000
- Codes.Position = UDim2.new(0.0618556701, 0, 0.0117800888, 0)
- Codes.Size = UDim2.new(0, 168, 0, 44)
- Codes.Font = Enum.Font.SourceSans
- Codes.Text = "Code Areas"
- Codes.TextColor3 = Color3.fromRGB(0, 0, 0)
- Codes.TextSize = 14.000
- Codes.MouseButton1Down:connect(function()
- MainGui.Visible = false
- Codes_2.Visible = true
- end)
- Guns.Name = "Guns"
- Guns.Parent = ScrollingMainFrame
- Guns.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Guns.BackgroundTransparency = 1.000
- Guns.Position = UDim2.new(0.0618556701, 0, 0.151020586, 0)
- Guns.Size = UDim2.new(0, 168, 0, 44)
- Guns.Font = Enum.Font.SourceSans
- Guns.Text = "Guns"
- Guns.TextColor3 = Color3.fromRGB(0, 0, 0)
- Guns.TextSize = 14.000
- Guns.MouseButton1Down:connect(function()
- MainGui.Visible = false
- Guns_2.Visible = true
- end)
- Rooms.Name = "Rooms"
- Rooms.Parent = ScrollingMainFrame
- Rooms.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Rooms.BackgroundTransparency = 1.000
- Rooms.Position = UDim2.new(0.0618556701, 0, 0.0814003348, 0)
- Rooms.Size = UDim2.new(0, 168, 0, 44)
- Rooms.Font = Enum.Font.SourceSans
- Rooms.Text = "Rooms"
- Rooms.TextColor3 = Color3.fromRGB(0, 0, 0)
- Rooms.TextSize = 14.000
- Rooms.MouseButton1Down:connect(function()
- MainGui.Visible = false
- Rooms_2.Visible = true
- end)
- Ignore.Name = "Ignore"
- Ignore.Parent = ScrollingMainFrame
- Ignore.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Ignore.BackgroundTransparency = 1.000
- Ignore.Position = UDim2.new(0.0618556701, 0, 0.220640823, 0)
- Ignore.Size = UDim2.new(0, 168, 0, 44)
- Ignore.Font = Enum.Font.SourceSans
- Ignore.Text = "Killers Ingore You"
- Ignore.TextColor3 = Color3.fromRGB(0, 0, 0)
- Ignore.TextSize = 14.000
- Ignore.MouseButton1Down:connect(function()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end)
- RemoveDoors.Name = "Remove Doors"
- RemoveDoors.Parent = ScrollingMainFrame
- RemoveDoors.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RemoveDoors.BackgroundTransparency = 1.000
- RemoveDoors.Position = UDim2.new(0.0567010306, 0, 0.29026106, 0)
- RemoveDoors.Size = UDim2.new(0, 168, 0, 44)
- RemoveDoors.Font = Enum.Font.SourceSans
- RemoveDoors.Text = "Remove Doors"
- RemoveDoors.TextColor3 = Color3.fromRGB(0, 0, 0)
- RemoveDoors.TextSize = 14.000
- RemoveDoors.MouseButton1Down:connect(function()
- game.Workspace.AREA51.Doors.Vertical.ToComptersRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.EntranceOfArea.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ComputersRoomRight.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ComputersRoomLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ComputersRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToMultipleRooms.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToMedicAndMeet.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ElectricityRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToRadioactive.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ComputersRoomLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ComputersRoomLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.CartonsRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToTeleporterRight.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.TeleporterRoomRight.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.TeleporterRoomLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToTeleporterLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToSurveillanceCams.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ToMenageRoom.Door.Door:Destroy()
- game.Workspace.AREA51.ExecutionRoom.Door.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.RobotsRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.SmallTrapRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.UFORoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.TrapRoomLeft.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.TrapRoomRight.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ToAlienRoom.Door.DoorDestroy()
- game.Workspace.AREA51.Doors.Horizontal.ToUndergroundRoom.Door.DoorDestroy()
- game.Workspace.AREA51.Doors.Horizontal.ToExperimentRoom.Door.DoorDestroy()
- game.Workspace.AREA51.Doors.Vertical.ToJails.Door.DoorDestroy()
- game.Workspace.AREA51.JailsRoom.RotateDoor.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ToTrainRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ToNewRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Horizontal.ToOtherNewRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.TrainRoom.Door.Door:Destroy()
- game.Workspace.AREA51.Doors.Vertical.ToRayGunElevatorRoom.Door.Door:Destroy()
- end)
- GodMode.Name = "God Mode "
- GodMode.Parent = ScrollingMainFrame
- GodMode.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GodMode.BackgroundTransparency = 1.000
- GodMode.Position = UDim2.new(0.0567010306, 0, 0.359881371, 0)
- GodMode.Size = UDim2.new(0, 168, 0, 44)
- GodMode.Font = Enum.Font.SourceSans
- GodMode.Text = "God Mode"
- GodMode.TextColor3 = Color3.fromRGB(0, 0, 0)
- GodMode.TextSize = 14.000
- GodMode.MouseButton1Down:connect(function()
- local stationaryrespawn = false
- local needsrespawning = false
- local haspos = false
- local pos = CFrame.new()
- local Respawning = Instance.new("ScreenGui")
- local RespawningButton = Instance.new("TextButton")
- Respawning.Name = "Respawning"
- Respawning.Parent = game.CoreGui
- function StatRespawn(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.N and gameProcessedEvent == false then
- stationaryrespawn = not stationaryrespawn
- end
- end
- game:GetService("UserInputService").InputBegan:connect(StatRespawn)
- game:GetService('RunService').Stepped:connect(function()
- if stationaryrespawn == false and game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
- if haspos == false then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- haspos = true
- end
- needsrespawning = true
- end
- if needsrespawning == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- if stationaryrespawn == false then
- RespawningButton.Text = "Returning"
- else
- RespawningButton.Text = "Not Returning"
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- wait(0.6)
- needsrespawning = false
- haspos = false
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- wait(0.6)
- needsrespawning = false
- haspos = false
- end)
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- wait(0.6)
- needsrespawning = false
- haspos = false
- end)
- Ammo.Name = "Ammo"
- Ammo.Parent = ScrollingMainFrame
- Ammo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Ammo.BackgroundTransparency = 1.000
- Ammo.Position = UDim2.new(0.0567010306, 0, 0.429501623, 0)
- Ammo.Size = UDim2.new(0, 168, 0, 44)
- Ammo.Font = Enum.Font.SourceSans
- Ammo.Text = "Ammo"
- Ammo.TextColor3 = Color3.fromRGB(0, 0, 0)
- Ammo.TextSize = 14.000
- Ammo.MouseButton1Down:connect(function()
- local oldpos = workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CanCollide = false
- wait()
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame = oldpos
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CanCollide = true
- end)
- InfiniteAmmo.Name = "Infinite Ammo"
- InfiniteAmmo.Parent = ScrollingMainFrame
- InfiniteAmmo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- InfiniteAmmo.BackgroundTransparency = 1.000
- InfiniteAmmo.Position = UDim2.new(0.0567010306, 0, 0.499121875, 0)
- InfiniteAmmo.Size = UDim2.new(0, 168, 0, 44)
- InfiniteAmmo.Font = Enum.Font.SourceSans
- InfiniteAmmo.Text = "Inifnite Ammo"
- InfiniteAmmo.TextColor3 = Color3.fromRGB(0, 0, 0)
- InfiniteAmmo.TextSize = 14.000
- InfiniteAmmo.MouseButton1Down:connect(function()
- while true do
- local oldpos = workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CanCollide = false
- wait()
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CFrame = oldpos
- workspace["AREA51"]["PlantRoom"]["Box of Shells"]["Box"].CanCollide = true
- wait()
- end
- end)
- AllGuns.Name = "All Guns"
- AllGuns.Parent = ScrollingMainFrame
- AllGuns.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AllGuns.BackgroundTransparency = 1.000
- AllGuns.Position = UDim2.new(0.0567010306, 0, 0.568742156, 0)
- AllGuns.Size = UDim2.new(0, 168, 0, 44)
- AllGuns.Font = Enum.Font.SourceSans
- AllGuns.Text = "All Guns"
- AllGuns.TextColor3 = Color3.fromRGB(0, 0, 0)
- AllGuns.TextSize = 14.000
- AllGuns.MouseButton1Down:connect(function()
- local descendants = workspace:GetDescendants()
- for i, descendant in pairs(descendants) do
- if string.find(descendant.Name, "PUT THE WEAPON IN") then
- local oldpos = descendant.CFrame
- descendant.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- descendant.CanCollide = false
- wait()
- descendant.CFrame = oldpos
- descendant.CanCollide = true
- end
- end
- end)
- DeleteTool.Name = "Delete Tool"
- DeleteTool.Parent = ScrollingMainFrame
- DeleteTool.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DeleteTool.BackgroundTransparency = 1.000
- DeleteTool.Position = UDim2.new(0.0567010306, 0, 0.636780143, 0)
- DeleteTool.Size = UDim2.new(0, 168, 0, 44)
- DeleteTool.Font = Enum.Font.SourceSans
- DeleteTool.Text = "Delete Tool"
- DeleteTool.TextColor3 = Color3.fromRGB(0, 0, 0)
- DeleteTool.TextSize = 14.000
- DeleteTool.MouseButton1Down:connect(function()
- local Players = game:GetService("Players")
- local localPlayer = Players.LocalPlayer
- local backpack = localPlayer:WaitForChild("Backpack")
- local tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.CanBeDropped = false
- tool.Parent = backpack
- tool.Name = "Delete"
- tool.Equipped:Connect(function(mouse)
- mouse.Button1Down:Connect(function()
- if mouse.Target and mouse.Target.Parent then
- mouse.Target.Transparency = 1
- mouse.Target.CanCollide = false
- mouse.Target.Anchored = false
- mouse.Target.Size = Vector3.new(0,0,0)
- end
- end)
- end)
- end)
- MoreToCome.Name = "More To Come"
- MoreToCome.Parent = ScrollingMainFrame
- MoreToCome.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MoreToCome.BackgroundTransparency = 1.000
- MoreToCome.Position = UDim2.new(0.0567010306, 0, 0.706400335, 0)
- MoreToCome.Size = UDim2.new(0, 168, 0, 44)
- MoreToCome.Font = Enum.Font.SourceSans
- MoreToCome.Text = "Juggernut HitBox Expander"
- MoreToCome.TextColor3 = Color3.fromRGB(0, 0, 0)
- MoreToCome.TextSize = 14.000
- MoreToCome.MouseButton1Down:connect(function()
- local children = game.Players:GetChildren()
- for i = 1, #children do
- local child = children[i]
- if child.Name~=game.Players.LocalPlayer.Name then
- child.Character.HumanoidRootPart.Size=Vector3.new(10,10,10)
- child.Character.HumanoidRootPart.Transparency=0.25
- end
- end
- end)
- MoreToCome_2.Name = "More To Come"
- MoreToCome_2.Parent = ScrollingMainFrame
- MoreToCome_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MoreToCome_2.BackgroundTransparency = 1.000
- MoreToCome_2.Position = UDim2.new(0.0567010306, 0, 0.774438381, 0)
- MoreToCome_2.Size = UDim2.new(0, 168, 0, 44)
- MoreToCome_2.Font = Enum.Font.SourceSans
- MoreToCome_2.Text = "More To Come"
- MoreToCome_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- MoreToCome_2.TextSize = 14.000
- MoreToCome_3.Name = "More To Come"
- MoreToCome_3.Parent = ScrollingMainFrame
- MoreToCome_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MoreToCome_3.BackgroundTransparency = 1.000
- MoreToCome_3.Position = UDim2.new(0.0618556701, 0, 0.91526109, 0)
- MoreToCome_3.Size = UDim2.new(0, 168, 0, 44)
- MoreToCome_3.Font = Enum.Font.SourceSans
- MoreToCome_3.Text = "More To Come"
- MoreToCome_3.TextColor3 = Color3.fromRGB(0, 0, 0)
- MoreToCome_3.TextSize = 14.000
- MoreToCome_4.Name = "More To Come"
- MoreToCome_4.Parent = ScrollingMainFrame
- MoreToCome_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MoreToCome_4.BackgroundTransparency = 1.000
- MoreToCome_4.Position = UDim2.new(0.0567010306, 0, 0.844058573, 0)
- MoreToCome_4.Size = UDim2.new(0, 168, 0, 44)
- MoreToCome_4.Font = Enum.Font.SourceSans
- MoreToCome_4.Text = "More To Come"
- MoreToCome_4.TextColor3 = Color3.fromRGB(0, 0, 0)
- MoreToCome_4.TextSize = 14.000
- TextLabel.Parent = MainGui
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.Position = UDim2.new(-0.0126142064, 0, 0.00316455704, 0)
- TextLabel.Selectable = true
- TextLabel.Size = UDim2.new(0, 197, 0, 29)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Ghostmode V 3.2"
- TextLabel.TextColor3 = Color3.fromRGB(194, 8, 207)
- TextLabel.TextSize = 20.000
- Guns_2.Name = "Guns"
- Guns_2.Parent = Main
- Guns_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Guns_2.BackgroundTransparency = 0.750
- Guns_2.Position = UDim2.new(0, 0, 0.310204089, 0)
- Guns_2.Size = UDim2.new(0, 146, 0, 248)
- Guns_2.Visible = false
- ScrollingFrame.Parent = Guns_2
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollingFrame.BackgroundTransparency = 1.000
- ScrollingFrame.Position = UDim2.new(0, 0, 0.133064523, 0)
- ScrollingFrame.Size = UDim2.new(0, 146, 0, 215)
- RayGun.Name = "RayGun"
- RayGun.Parent = ScrollingFrame
- RayGun.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RayGun.BackgroundTransparency = 1.000
- RayGun.BorderColor3 = Color3.fromRGB(1, 52, 53)
- RayGun.Position = UDim2.new(0.130136982, 0, 0.0312640704, 0)
- RayGun.Size = UDim2.new(0, 108, 0, 27)
- RayGun.Font = Enum.Font.SourceSans
- RayGun.Text = "RayGun"
- RayGun.TextColor3 = Color3.fromRGB(0, 0, 0)
- RayGun.TextSize = 14.000
- RayGun.MouseButton1Down:connect(function()
- local x = 231.4
- local y = 373.7
- local z = 44
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Sniper.Name = "Sniper"
- Sniper.Parent = ScrollingFrame
- Sniper.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Sniper.BackgroundTransparency = 1.000
- Sniper.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Sniper.Position = UDim2.new(0.130136982, 0, 0.0917479396, 0)
- Sniper.Size = UDim2.new(0, 108, 0, 27)
- Sniper.Font = Enum.Font.SourceSans
- Sniper.Text = "Sniper"
- Sniper.TextColor3 = Color3.fromRGB(0, 0, 0)
- Sniper.TextSize = 14.000
- Sniper.MouseButton1Down:connect(function()
- local x = 183.5
- local y = 306.6
- local z = 179
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Assualt.Name = "Assualt"
- Assualt.Parent = ScrollingFrame
- Assualt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Assualt.BackgroundTransparency = 1.000
- Assualt.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Assualt.Position = UDim2.new(0.130136982, 0, 0.15424794, 0)
- Assualt.Size = UDim2.new(0, 108, 0, 27)
- Assualt.Font = Enum.Font.SourceSans
- Assualt.Text = "Assualt Gun"
- Assualt.TextColor3 = Color3.fromRGB(0, 0, 0)
- Assualt.TextSize = 14.000
- Assualt.MouseButton1Down:connect(function()
- local x = 111.5
- local y = 335.5
- local z = 564.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Pistiol.Name = "Pistiol"
- Pistiol.Parent = ScrollingFrame
- Pistiol.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Pistiol.BackgroundTransparency = 1.000
- Pistiol.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Pistiol.Position = UDim2.new(0.130136982, 0, 0.208683416, 0)
- Pistiol.Size = UDim2.new(0, 108, 0, 27)
- Pistiol.Font = Enum.Font.SourceSans
- Pistiol.Text = "Pistol"
- Pistiol.TextColor3 = Color3.fromRGB(0, 0, 0)
- Pistiol.TextSize = 14.000
- Pistiol.MouseButton1Down:connect(function()
- local x = 60.7
- local y = 291.5
- local z = 263.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- ShotGun.Name = "ShotGun"
- ShotGun.Parent = ScrollingFrame
- ShotGun.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ShotGun.BackgroundTransparency = 1.000
- ShotGun.BorderColor3 = Color3.fromRGB(1, 52, 53)
- ShotGun.Position = UDim2.new(0.130136982, 0, 0.259086639, 0)
- ShotGun.Size = UDim2.new(0, 108, 0, 27)
- ShotGun.Font = Enum.Font.SourceSans
- ShotGun.Text = "Shotgun"
- ShotGun.TextColor3 = Color3.fromRGB(0, 0, 0)
- ShotGun.TextSize = 14.000
- ShotGun.MouseButton1Down:connect(function()
- local x = 142.8
- local y = 333.6
- local z = 498.4
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Future.Name = "Future"
- Future.Parent = ScrollingFrame
- Future.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Future.BackgroundTransparency = 1.000
- Future.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Future.Position = UDim2.new(0.130136982, 0, 0.472796321, 0)
- Future.Size = UDim2.new(0, 108, 0, 27)
- Future.Font = Enum.Font.SourceSans
- Future.Text = "Fan Gun"
- Future.TextColor3 = Color3.fromRGB(0, 0, 0)
- Future.TextSize = 14.000
- Awp.Name = "Awp"
- Awp.Parent = ScrollingFrame
- Awp.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Awp.BackgroundTransparency = 1.000
- Awp.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Awp.Position = UDim2.new(0.130136982, 0, 0.315538257, 0)
- Awp.Size = UDim2.new(0, 108, 0, 27)
- Awp.Font = Enum.Font.SourceSans
- Awp.Text = "Awp"
- Awp.TextColor3 = Color3.fromRGB(0, 0, 0)
- Awp.TextSize = 14.000
- Awp.MouseButton1Down:connect(function()
- local x = 199
- local y = 268
- local z = 246
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Rifle.Name = "Rifle"
- Rifle.Parent = ScrollingFrame
- Rifle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Rifle.BackgroundTransparency = 1.000
- Rifle.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Rifle.Position = UDim2.new(0.130136982, 0, 0.367957592, 0)
- Rifle.Size = UDim2.new(0, 108, 0, 27)
- Rifle.Font = Enum.Font.SourceSans
- Rifle.Text = "Rifle"
- Rifle.TextColor3 = Color3.fromRGB(0, 0, 0)
- Rifle.TextSize = 14.000
- Rifle.MouseButton1Down:connect(function()
- local x = 107.8
- local y = 323.7
- local z = 679.9
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Subgun.Name = "Subgun"
- Subgun.Parent = ScrollingFrame
- Subgun.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Subgun.BackgroundTransparency = 1.000
- Subgun.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Subgun.Position = UDim2.new(0.130136982, 0, 0.420376956, 0)
- Subgun.Size = UDim2.new(0, 108, 0, 27)
- Subgun.Font = Enum.Font.SourceSans
- Subgun.Text = "Sewer Gun"
- Subgun.TextColor3 = Color3.fromRGB(0, 0, 0)
- Subgun.TextSize = 14.000
- Subgun.MouseButton1Down:connect(function()
- local x = 4.41
- local y = 267.7
- local z = 183.8
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Future_2.Name = "Future"
- Future_2.Parent = ScrollingFrame
- Future_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Future_2.BackgroundTransparency = 1.000
- Future_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Future_2.Position = UDim2.new(0.130136982, 0, 0.527231812, 0)
- Future_2.Size = UDim2.new(0, 108, 0, 27)
- Future_2.Font = Enum.Font.SourceSans
- Future_2.Text = "Armory Gun"
- Future_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Future_2.TextSize = 14.000
- Future_2.MouseButton1Down:connect(function()
- local x = -144
- local y = 314
- local z = 281
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Back.Name = "Back"
- Back.Parent = Guns_2
- Back.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Back.BackgroundTransparency = 0.450
- Back.Position = UDim2.new(0, 0, -0.00201612897, 0)
- Back.Size = UDim2.new(0, 146, 0, 33)
- Back.Font = Enum.Font.SourceSans
- Back.Text = "Back"
- Back.TextColor3 = Color3.fromRGB(0, 0, 0)
- Back.TextSize = 14.000
- Back.MouseButton1Down:connect(function()
- Guns_2.Visible = false
- MainGui.Visible = true
- end)
- Codes_2.Name = "Codes"
- Codes_2.Parent = Main
- Codes_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Codes_2.BackgroundTransparency = 0.750
- Codes_2.Position = UDim2.new(0, 0, 0.310204089, 0)
- Codes_2.Size = UDim2.new(0, 146, 0, 248)
- Codes_2.Visible = false
- ScrollingFrame_2.Parent = Codes_2
- ScrollingFrame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollingFrame_2.BackgroundTransparency = 1.000
- ScrollingFrame_2.Position = UDim2.new(0, 0, 0.133064523, 0)
- ScrollingFrame_2.Size = UDim2.new(0, 146, 0, 215)
- Truck.Name = "Truck"
- Truck.Parent = ScrollingFrame_2
- Truck.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Truck.BackgroundTransparency = 1.000
- Truck.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Truck.Position = UDim2.new(0.130136982, 0, 0.0312640704, 0)
- Truck.Size = UDim2.new(0, 108, 0, 27)
- Truck.Font = Enum.Font.SourceSans
- Truck.Text = "Truck"
- Truck.TextColor3 = Color3.fromRGB(0, 0, 0)
- Truck.TextSize = 14.000
- Truck.MouseButton1Down:connect(function()
- local x = 380.5
- local y = 517.5
- local z = 294.1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- SpawnSign.Name = "Spawn Sign"
- SpawnSign.Parent = ScrollingFrame_2
- SpawnSign.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SpawnSign.BackgroundTransparency = 1.000
- SpawnSign.BorderColor3 = Color3.fromRGB(1, 52, 53)
- SpawnSign.Position = UDim2.new(0.130136982, 0, 0.0917479396, 0)
- SpawnSign.Size = UDim2.new(0, 108, 0, 27)
- SpawnSign.Font = Enum.Font.SourceSans
- SpawnSign.Text = "Spawn Sign"
- SpawnSign.TextColor3 = Color3.fromRGB(0, 0, 0)
- SpawnSign.TextSize = 14.000
- SpawnSign.MouseButton1Down:connect(function()
- local x = 330
- local y = 511.5
- local z = 295.1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- ClownRoom.Name = "Clown Room"
- ClownRoom.Parent = ScrollingFrame_2
- ClownRoom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ClownRoom.BackgroundTransparency = 1.000
- ClownRoom.BorderColor3 = Color3.fromRGB(1, 52, 53)
- ClownRoom.Position = UDim2.new(0.130136982, 0, 0.15424794, 0)
- ClownRoom.Size = UDim2.new(0, 108, 0, 27)
- ClownRoom.Font = Enum.Font.SourceSans
- ClownRoom.Text = "Clown Room"
- ClownRoom.TextColor3 = Color3.fromRGB(0, 0, 0)
- ClownRoom.TextSize = 14.000
- ClownRoom.MouseButton1Down:connect(function()
- local x = 251.5
- local y = 313.4
- local z = 275.1
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Kitchen.Name = "Kitchen"
- Kitchen.Parent = ScrollingFrame_2
- Kitchen.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Kitchen.BackgroundTransparency = 1.000
- Kitchen.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Kitchen.Position = UDim2.new(0.130136982, 0, 0.208683416, 0)
- Kitchen.Size = UDim2.new(0, 108, 0, 27)
- Kitchen.Font = Enum.Font.SourceSans
- Kitchen.Text = "Kitchen"
- Kitchen.TextColor3 = Color3.fromRGB(0, 0, 0)
- Kitchen.TextSize = 14.000
- Kitchen.MouseButton1Down:connect(function()
- local x = 295.2
- local y = 314.3
- local z = 285.6
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Camras.Name = "Camras"
- Camras.Parent = ScrollingFrame_2
- Camras.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Camras.BackgroundTransparency = 1.000
- Camras.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Camras.Position = UDim2.new(0.130136982, 0, 0.259086639, 0)
- Camras.Size = UDim2.new(0, 108, 0, 27)
- Camras.Font = Enum.Font.SourceSans
- Camras.Text = "Camras"
- Camras.TextColor3 = Color3.fromRGB(0, 0, 0)
- Camras.TextSize = 14.000
- Camras.MouseButton1Down:connect(function()
- local x = 74
- local y = 313.5
- local z = 163.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Slendermen.Name = "Slendermen "
- Slendermen.Parent = ScrollingFrame_2
- Slendermen.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Slendermen.BackgroundTransparency = 1.000
- Slendermen.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Slendermen.Position = UDim2.new(0.130136982, 0, 0.472796321, 0)
- Slendermen.Size = UDim2.new(0, 108, 0, 27)
- Slendermen.Font = Enum.Font.SourceSans
- Slendermen.Text = "Slendmen room"
- Slendermen.TextColor3 = Color3.fromRGB(0, 0, 0)
- Slendermen.TextSize = 14.000
- Slendermen.MouseButton1Down:connect(function()
- local x = 22.2
- local y = 313.5
- local z = 370.2
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Crates.Name = "Crates"
- Crates.Parent = ScrollingFrame_2
- Crates.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Crates.BackgroundTransparency = 1.000
- Crates.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Crates.Position = UDim2.new(0.130136982, 0, 0.315538257, 0)
- Crates.Size = UDim2.new(0, 108, 0, 27)
- Crates.Font = Enum.Font.SourceSans
- Crates.Text = "Crates"
- Crates.TextColor3 = Color3.fromRGB(0, 0, 0)
- Crates.TextSize = 14.000
- Crates.MouseButton1Down:connect(function()
- local x = 199.4
- local y = 313.4
- local z = 240
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- TpDevice.Name = "Tp Device"
- TpDevice.Parent = ScrollingFrame_2
- TpDevice.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TpDevice.BackgroundTransparency = 1.000
- TpDevice.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TpDevice.Position = UDim2.new(0.130136982, 0, 0.367957592, 0)
- TpDevice.Size = UDim2.new(0, 108, 0, 27)
- TpDevice.Font = Enum.Font.SourceSans
- TpDevice.Text = "Tp Device"
- TpDevice.TextColor3 = Color3.fromRGB(0, 0, 0)
- TpDevice.TextSize = 14.000
- TpDevice.MouseButton1Down:connect(function()
- local x = 111.7
- local y = 313.5
- local z = 26.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Sewer.Name = "Sewer"
- Sewer.Parent = ScrollingFrame_2
- Sewer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Sewer.BackgroundTransparency = 1.000
- Sewer.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Sewer.Position = UDim2.new(0.130136982, 0, 0.420376956, 0)
- Sewer.Size = UDim2.new(0, 108, 0, 27)
- Sewer.Font = Enum.Font.SourceSans
- Sewer.Text = "Sewer"
- Sewer.TextColor3 = Color3.fromRGB(0, 0, 0)
- Sewer.TextSize = 14.000
- Sewer.MouseButton1Down:connect(function()
- local x = 85.5
- local y = 271.7
- local z = 178.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Gate1.Name = "Gate 1"
- Gate1.Parent = ScrollingFrame_2
- Gate1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Gate1.BackgroundTransparency = 1.000
- Gate1.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Gate1.Position = UDim2.new(0.130136982, 0, 0.527231812, 0)
- Gate1.Size = UDim2.new(0, 108, 0, 27)
- Gate1.Font = Enum.Font.SourceSans
- Gate1.Text = "Gate 1"
- Gate1.TextColor3 = Color3.fromRGB(0, 0, 0)
- Gate1.TextSize = 14.000
- Gate1.MouseButton1Down:connect(function()
- local x = 75.5
- local y = 313.5
- local z = 616.2
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Gate2.Name = "Gate 2"
- Gate2.Parent = ScrollingFrame_2
- Gate2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Gate2.BackgroundTransparency = 1.000
- Gate2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Gate2.Position = UDim2.new(0.130136982, 0, 0.581667304, 0)
- Gate2.Size = UDim2.new(0, 108, 0, 27)
- Gate2.Font = Enum.Font.SourceSans
- Gate2.Text = "Gate 2"
- Gate2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Gate2.TextSize = 14.000
- Gate2.MouseButton1Down:connect(function()
- local x = 46.4
- local y = 313.5
- local z = 616
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- GateRoom.Name = "Gate Room"
- GateRoom.Parent = ScrollingFrame_2
- GateRoom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GateRoom.BackgroundTransparency = 1.000
- GateRoom.BorderColor3 = Color3.fromRGB(1, 52, 53)
- GateRoom.Position = UDim2.new(0.130136982, 0, 0.636102796, 0)
- GateRoom.Size = UDim2.new(0, 108, 0, 27)
- GateRoom.Font = Enum.Font.SourceSans
- GateRoom.Text = "Gate room"
- GateRoom.TextColor3 = Color3.fromRGB(0, 0, 0)
- GateRoom.TextSize = 14.000
- GateRoom.MouseButton1Down:connect(function()
- local x = 60.9
- local y = 313.5
- local z = 530.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- RandomPc.Name = "Random Pc"
- RandomPc.Parent = ScrollingFrame_2
- RandomPc.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RandomPc.BackgroundTransparency = 1.000
- RandomPc.BorderColor3 = Color3.fromRGB(1, 52, 53)
- RandomPc.Position = UDim2.new(0.130136982, 0, 0.690538287, 0)
- RandomPc.Size = UDim2.new(0, 108, 0, 27)
- RandomPc.Font = Enum.Font.SourceSans
- RandomPc.Text = "Random Pc"
- RandomPc.TextColor3 = Color3.fromRGB(0, 0, 0)
- RandomPc.TextSize = 14.000
- RandomPc.MouseButton1Down:connect(function()
- local x = 171.4
- local y = 313.5
- local z = 435
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Cafe.Name = "Cafe"
- Cafe.Parent = ScrollingFrame_2
- Cafe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Cafe.BackgroundTransparency = 1.000
- Cafe.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Cafe.Position = UDim2.new(0.130136982, 0, 0.744973779, 0)
- Cafe.Size = UDim2.new(0, 108, 0, 27)
- Cafe.Font = Enum.Font.SourceSans
- Cafe.Text = "Cafe"
- Cafe.TextColor3 = Color3.fromRGB(0, 0, 0)
- Cafe.TextSize = 14.000
- Cafe.MouseButton1Down:connect(function()
- local x = 177.5
- local y = 333.5
- local z = 619.8
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Sonci.Name = "Sonci"
- Sonci.Parent = ScrollingFrame_2
- Sonci.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Sonci.BackgroundTransparency = 1.000
- Sonci.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Sonci.Position = UDim2.new(0.130136982, 0, 0.853844762, 0)
- Sonci.Size = UDim2.new(0, 108, 0, 27)
- Sonci.Font = Enum.Font.SourceSans
- Sonci.Text = "Sonic"
- Sonci.TextColor3 = Color3.fromRGB(0, 0, 0)
- Sonci.TextSize = 14.000
- Sonci.MouseButton1Down:connect(function()
- local x = 148.4
- local y = 329.3
- local z = 604.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- MeetingRoom.Name = "Meeting Room"
- MeetingRoom.Parent = ScrollingFrame_2
- MeetingRoom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MeetingRoom.BackgroundTransparency = 1.000
- MeetingRoom.BorderColor3 = Color3.fromRGB(1, 52, 53)
- MeetingRoom.Position = UDim2.new(0.130136982, 0, 0.79940927, 0)
- MeetingRoom.Size = UDim2.new(0, 108, 0, 27)
- MeetingRoom.Font = Enum.Font.SourceSans
- MeetingRoom.Text = "Meeting room"
- MeetingRoom.TextColor3 = Color3.fromRGB(0, 0, 0)
- MeetingRoom.TextSize = 14.000
- MeetingRoom.MouseButton1Down:connect(function()
- local x = 193.4
- local y = 333.5
- local z = 474.2
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Packapunchwall.Name = "Pack a punch wall"
- Packapunchwall.Parent = ScrollingFrame_2
- Packapunchwall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Packapunchwall.BackgroundTransparency = 1.000
- Packapunchwall.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Packapunchwall.Position = UDim2.new(0.130136982, 0, 0.908280253, 0)
- Packapunchwall.Size = UDim2.new(0, 108, 0, 27)
- Packapunchwall.Font = Enum.Font.SourceSans
- Packapunchwall.Text = " Pack a punch wall"
- Packapunchwall.TextColor3 = Color3.fromRGB(0, 0, 0)
- Packapunchwall.TextSize = 14.000
- Packapunchwall.MouseButton1Down:connect(function()
- local x = 273
- local y = 323.5
- local z = 731.2
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Back_2.Name = "Back"
- Back_2.Parent = Codes_2
- Back_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Back_2.BackgroundTransparency = 0.450
- Back_2.Position = UDim2.new(0, 0, -0.00201612897, 0)
- Back_2.Size = UDim2.new(0, 146, 0, 33)
- Back_2.Font = Enum.Font.SourceSans
- Back_2.Text = "Back"
- Back_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Back_2.TextSize = 14.000
- Back_2.MouseButton1Down:connect(function()
- Codes_2.Visible = false
- MainGui.Visible = true
- end)
- Rooms_2.Name = "Rooms"
- Rooms_2.Parent = Main
- Rooms_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Rooms_2.BackgroundTransparency = 0.750
- Rooms_2.Position = UDim2.new(0, 0, 0.310204089, 0)
- Rooms_2.Size = UDim2.new(0, 146, 0, 248)
- Rooms_2.Visible = false
- ScrollingFrame_3.Parent = Rooms_2
- ScrollingFrame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollingFrame_3.BackgroundTransparency = 1.000
- ScrollingFrame_3.Position = UDim2.new(0, 0, 0.133064523, 0)
- ScrollingFrame_3.Size = UDim2.new(0, 146, 0, 215)
- Spawn.Name = "Spawn"
- Spawn.Parent = ScrollingFrame_3
- Spawn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Spawn.BackgroundTransparency = 1.000
- Spawn.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Spawn.Position = UDim2.new(0.130136982, 0, 0.0312640704, 0)
- Spawn.Size = UDim2.new(0, 108, 0, 27)
- Spawn.Font = Enum.Font.SourceSans
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.fromRGB(0, 0, 0)
- Spawn.TextSize = 14.000
- Spawn.MouseButton1Down:connect(function()
- local x = 326.4
- local y = 551.5
- local z = 398.3
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Firstroom.Name = "Firstroom"
- Firstroom.Parent = ScrollingFrame_3
- Firstroom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Firstroom.BackgroundTransparency = 1.000
- Firstroom.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Firstroom.Position = UDim2.new(0.130136982, 0, 0.0917479396, 0)
- Firstroom.Size = UDim2.new(0, 108, 0, 27)
- Firstroom.Font = Enum.Font.SourceSans
- Firstroom.Text = "First Door"
- Firstroom.TextColor3 = Color3.fromRGB(0, 0, 0)
- Firstroom.TextSize = 14.000
- Firstroom.MouseButton1Down:connect(function()
- local x = 326.1
- local y = 551.5
- local z = 270.9
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Ammo_2.Name = "Ammo_2"
- Ammo_2.Parent = ScrollingFrame_3
- Ammo_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Ammo_2.BackgroundTransparency = 1.000
- Ammo_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Ammo_2.Position = UDim2.new(0.130136982, 0, 0.15424794, 0)
- Ammo_2.Size = UDim2.new(0, 108, 0, 27)
- Ammo_2.Font = Enum.Font.SourceSans
- Ammo_2.Text = "Ammo"
- Ammo_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Ammo_2.TextSize = 14.000
- Ammo_2.MouseButton1Down:connect(function()
- local x = 183.2
- local y = 313.6
- local z = 425.2
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Camras_2.Name = "Camras"
- Camras_2.Parent = ScrollingFrame_3
- Camras_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Camras_2.BackgroundTransparency = 1.000
- Camras_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Camras_2.Position = UDim2.new(0.130136982, 0, 0.208683416, 0)
- Camras_2.Size = UDim2.new(0, 108, 0, 27)
- Camras_2.Font = Enum.Font.SourceSans
- Camras_2.Text = "Camras"
- Camras_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Camras_2.TextSize = 14.000
- Camras_2.MouseButton1Down:connect(function()
- local x = 91.2
- local y = 314
- local z = 172.4
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Kitchen_2.Name = "Kitchen"
- Kitchen_2.Parent = ScrollingFrame_3
- Kitchen_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Kitchen_2.BackgroundTransparency = 1.000
- Kitchen_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Kitchen_2.Position = UDim2.new(0.130136982, 0, 0.259086639, 0)
- Kitchen_2.Size = UDim2.new(0, 108, 0, 27)
- Kitchen_2.Font = Enum.Font.SourceSans
- Kitchen_2.Text = "Kitchen"
- Kitchen_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Kitchen_2.TextSize = 14.000
- Kitchen_2.MouseButton1Down:connect(function()
- local x = 295.2
- local y = 314.3
- local z = 285.6
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Packapunch.Name = "Pack a punch"
- Packapunch.Parent = ScrollingFrame_3
- Packapunch.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Packapunch.BackgroundTransparency = 1.000
- Packapunch.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Packapunch.Position = UDim2.new(0.130136982, 0, 0.472796321, 0)
- Packapunch.Size = UDim2.new(0, 108, 0, 27)
- Packapunch.Font = Enum.Font.SourceSans
- Packapunch.Text = "Pack a Punch"
- Packapunch.TextColor3 = Color3.fromRGB(0, 0, 0)
- Packapunch.TextSize = 14.000
- Packapunch.MouseButton1Down:connect(function()
- local x = 281
- local y = 325.5
- local z = 784
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- UFo.Name = "UFo"
- UFo.Parent = ScrollingFrame_3
- UFo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- UFo.BackgroundTransparency = 1.000
- UFo.BorderColor3 = Color3.fromRGB(1, 52, 53)
- UFo.Position = UDim2.new(0.130136982, 0, 0.315538257, 0)
- UFo.Size = UDim2.new(0, 108, 0, 27)
- UFo.Font = Enum.Font.SourceSans
- UFo.Text = "UFO"
- UFo.TextColor3 = Color3.fromRGB(0, 0, 0)
- UFo.TextSize = 14.000
- UFo.MouseButton1Down:connect(function()
- local x = 15
- local y = 313.4
- local z = 451.7
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- LockedRoom.Name = "LockedRoom"
- LockedRoom.Parent = ScrollingFrame_3
- LockedRoom.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- LockedRoom.BackgroundTransparency = 1.000
- LockedRoom.BorderColor3 = Color3.fromRGB(1, 52, 53)
- LockedRoom.Position = UDim2.new(0.130136982, 0, 0.367957592, 0)
- LockedRoom.Size = UDim2.new(0, 108, 0, 27)
- LockedRoom.Font = Enum.Font.SourceSans
- LockedRoom.Text = "Locked Room"
- LockedRoom.TextColor3 = Color3.fromRGB(0, 0, 0)
- LockedRoom.TextSize = 14.000
- LockedRoom.MouseButton1Down:connect(function()
- local x = 21.4
- local y = 313.5
- local z = 202.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Commandarea.Name = "Commandarea"
- Commandarea.Parent = ScrollingFrame_3
- Commandarea.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Commandarea.BackgroundTransparency = 1.000
- Commandarea.BorderColor3 = Color3.fromRGB(1, 52, 53)
- Commandarea.Position = UDim2.new(0.130136982, 0, 0.420376956, 0)
- Commandarea.Size = UDim2.new(0, 108, 0, 27)
- Commandarea.Font = Enum.Font.SourceSans
- Commandarea.Text = "Command Area"
- Commandarea.TextColor3 = Color3.fromRGB(0, 0, 0)
- Commandarea.TextSize = 14.000
- Commandarea.MouseButton1Down:connect(function()
- local x = 138.42
- local y = 333.5
- local z = 535.41
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- JailCells.Name = "Jail Cells"
- JailCells.Parent = ScrollingFrame_3
- JailCells.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- JailCells.BackgroundTransparency = 1.000
- JailCells.BorderColor3 = Color3.fromRGB(1, 52, 53)
- JailCells.Position = UDim2.new(0.130136982, 0, 0.527231812, 0)
- JailCells.Size = UDim2.new(0, 108, 0, 27)
- JailCells.Font = Enum.Font.SourceSans
- JailCells.Text = "Jail Cells"
- JailCells.TextColor3 = Color3.fromRGB(0, 0, 0)
- JailCells.TextSize = 14.000
- JailCells.MouseButton1Down:connect(function()
- local x = 97.7
- local y = 291.5
- local z = 241.4
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More.Name = "More"
- More.Parent = ScrollingFrame_3
- More.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More.BackgroundTransparency = 1.000
- More.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More.Position = UDim2.new(0.130136982, 0, 0.581667304, 0)
- More.Size = UDim2.new(0, 108, 0, 27)
- More.Font = Enum.Font.SourceSans
- More.Text = "Office"
- More.TextColor3 = Color3.fromRGB(0, 0, 0)
- More.TextSize = 14.000
- More.MouseButton1Down:connect(function()
- local x = -7
- local y = 293
- local z = 291
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More_2.Name = "More"
- More_2.Parent = ScrollingFrame_3
- More_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_2.BackgroundTransparency = 1.000
- More_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_2.Position = UDim2.new(0.130136982, 0, 0.636102796, 0)
- More_2.Size = UDim2.new(0, 108, 0, 27)
- More_2.Font = Enum.Font.SourceSans
- More_2.Text = "Control Door"
- More_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_2.TextSize = 14.000
- More_2.MouseButton1Down:connect(function()
- local x = -48
- local y = 314
- local z = 290
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More_3.Name = "More"
- More_3.Parent = ScrollingFrame_3
- More_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_3.BackgroundTransparency = 1.000
- More_3.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_3.Position = UDim2.new(0.130136982, 0, 0.690538287, 0)
- More_3.Size = UDim2.new(0, 108, 0, 27)
- More_3.Font = Enum.Font.SourceSans
- More_3.Text = "Armory"
- More_3.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_3.TextSize = 14.000
- More_3.MouseButton1Down:connect(function()
- local x = -133
- local y = 313
- local z = 281
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More_4.Name = "More"
- More_4.Parent = ScrollingFrame_3
- More_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_4.BackgroundTransparency = 1.000
- More_4.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_4.Position = UDim2.new(0.130136982, 0, 0.744973779, 0)
- More_4.Size = UDim2.new(0, 108, 0, 27)
- More_4.Font = Enum.Font.SourceSans
- More_4.Text = "Armory 2"
- More_4.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_4.TextSize = 14.000
- More_4.MouseButton1Down:connect(function()
- local x = -161
- local y = 294
- local z = 316
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More_5.Name = "More"
- More_5.Parent = ScrollingFrame_3
- More_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_5.BackgroundTransparency = 1.000
- More_5.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_5.Position = UDim2.new(0.130136982, 0, 0.799409211, 0)
- More_5.Size = UDim2.new(0, 108, 0, 27)
- More_5.Font = Enum.Font.SourceSans
- More_5.Text = "Big Boy"
- More_5.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_5.TextSize = 14.000
- More_5.MouseButton1Down:connect(function()
- local x = 178
- local y = 314
- local z = 562
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- More_6.Name = "More"
- More_6.Parent = ScrollingFrame_3
- More_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_6.BackgroundTransparency = 1.000
- More_6.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_6.Position = UDim2.new(0.130136982, 0, 0.851828575, 0)
- More_6.Size = UDim2.new(0, 108, 0, 27)
- More_6.Font = Enum.Font.SourceSans
- More_6.Text = "More to Come"
- More_6.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_6.TextSize = 14.000
- More_7.Name = "More"
- More_7.Parent = ScrollingFrame_3
- More_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- More_7.BackgroundTransparency = 1.000
- More_7.BorderColor3 = Color3.fromRGB(1, 52, 53)
- More_7.Position = UDim2.new(0.130136982, 0, 0.90424794, 0)
- More_7.Size = UDim2.new(0, 108, 0, 27)
- More_7.Font = Enum.Font.SourceSans
- More_7.Text = "Fan Gun"
- More_7.TextColor3 = Color3.fromRGB(0, 0, 0)
- More_7.TextSize = 14.000
- More_7.MouseButton1Down:connect(function()
- local x = 227
- local y = 289
- local z = 225
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- end)
- Back_3.Name = "Back"
- Back_3.Parent = Rooms_2
- Back_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Back_3.BackgroundTransparency = 0.450
- Back_3.Position = UDim2.new(0, 0, -0.00201612897, 0)
- Back_3.Size = UDim2.new(0, 146, 0, 33)
- Back_3.Font = Enum.Font.SourceSans
- Back_3.Text = "Back"
- Back_3.TextColor3 = Color3.fromRGB(0, 0, 0)
- Back_3.TextSize = 14.000
- Back_3.MouseButton1Down:connect(function()
- Rooms_2.Visible = false
- MainGui.Visible = true
- end)
- Extra.Name = "Extra"
- Extra.Parent = Main
- Extra.Active = true
- Extra.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Extra.BackgroundTransparency = 0.750
- Extra.Position = UDim2.new(0, 0, 0.310204089, 0)
- Extra.Size = UDim2.new(0, 146, 0, 248)
- Extra.Visible = false
- ScrollingFrame_4.Parent = Extra
- ScrollingFrame_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollingFrame_4.BackgroundTransparency = 1.000
- ScrollingFrame_4.Position = UDim2.new(0, 0, 0.133064523, 0)
- ScrollingFrame_4.Size = UDim2.new(0, 146, 0, 215)
- TextButton.Parent = ScrollingFrame_4
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BackgroundTransparency = 1.000
- TextButton.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton.Position = UDim2.new(0.130136982, 0, 0.0312640704, 0)
- TextButton.Size = UDim2.new(0, 108, 0, 27)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 14.000
- TextButton_2.Parent = ScrollingFrame_4
- TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_2.BackgroundTransparency = 1.000
- TextButton_2.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_2.Position = UDim2.new(0.130136982, 0, 0.0917479396, 0)
- TextButton_2.Size = UDim2.new(0, 108, 0, 27)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.TextSize = 14.000
- TextButton_3.Parent = ScrollingFrame_4
- TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_3.BackgroundTransparency = 1.000
- TextButton_3.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_3.Position = UDim2.new(0.130136982, 0, 0.15424794, 0)
- TextButton_3.Size = UDim2.new(0, 108, 0, 27)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_3.TextSize = 14.000
- TextButton_4.Parent = ScrollingFrame_4
- TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_4.BackgroundTransparency = 1.000
- TextButton_4.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_4.Position = UDim2.new(0.130136982, 0, 0.208683416, 0)
- TextButton_4.Size = UDim2.new(0, 108, 0, 27)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_4.TextSize = 14.000
- TextButton_5.Parent = ScrollingFrame_4
- TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_5.BackgroundTransparency = 1.000
- TextButton_5.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_5.Position = UDim2.new(0.130136982, 0, 0.259086639, 0)
- TextButton_5.Size = UDim2.new(0, 108, 0, 27)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_5.TextSize = 14.000
- TextButton_6.Parent = ScrollingFrame_4
- TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_6.BackgroundTransparency = 1.000
- TextButton_6.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_6.Position = UDim2.new(0.130136982, 0, 0.472796321, 0)
- TextButton_6.Size = UDim2.new(0, 108, 0, 27)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_6.TextSize = 14.000
- TextButton_7.Parent = ScrollingFrame_4
- TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_7.BackgroundTransparency = 1.000
- TextButton_7.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_7.Position = UDim2.new(0.130136982, 0, 0.315538257, 0)
- TextButton_7.Size = UDim2.new(0, 108, 0, 27)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_7.TextSize = 14.000
- TextButton_8.Parent = ScrollingFrame_4
- TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_8.BackgroundTransparency = 1.000
- TextButton_8.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_8.Position = UDim2.new(0.130136982, 0, 0.367957592, 0)
- TextButton_8.Size = UDim2.new(0, 108, 0, 27)
- TextButton_8.Font = Enum.Font.SourceSans
- TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_8.TextSize = 14.000
- TextButton_9.Parent = ScrollingFrame_4
- TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_9.BackgroundTransparency = 1.000
- TextButton_9.BorderColor3 = Color3.fromRGB(1, 52, 53)
- TextButton_9.Position = UDim2.new(0.130136982, 0, 0.420376956, 0)
- TextButton_9.Size = UDim2.new(0, 108, 0, 27)
- TextButton_9.Font = Enum.Font.SourceSans
- TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_9.TextSize = 14.000
- Back_4.Name = "Back"
- Back_4.Parent = Extra
- Back_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Back_4.BackgroundTransparency = 0.450
- Back_4.Position = UDim2.new(0, 0, -0.00201612897, 0)
- Back_4.Size = UDim2.new(0, 146, 0, 33)
- Back_4.Font = Enum.Font.SourceSans
- Back_4.Text = "Back"
- Back_4.TextColor3 = Color3.fromRGB(0, 0, 0)
- Back_4.TextSize = 14.000
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