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- -- { Ninja Suit } -- created by Zeroyi aka. Querq c;
- player = game.Players:FindFirstChild("zombegat") -- zombegat :D
- for _,v in pairs(player.Character:GetChildren()) do
- if v.ClassName == "Hat" then
- v:Destroy(v)
- end
- end
- --parts
- t = Instance.new("Part",player.Character)
- t.Name = "Torso_Ninja"
- t.TopSurface = "Smooth"
- t.BottomSurface = "Smooth"
- t.FormFactor = "Custom"
- t.Size = player.Character.Torso.Size + Vector3.new(0.25, 0.40, 0.25)
- t.BrickColor = BrickColor.new("Really black")
- lr = Instance.new("Part",player.Character)
- lr.Name = "Torso_ARM"
- lr.TopSurface = "Smooth"
- lr.BottomSurface = "Smooth"
- lr.FormFactor = "Custom"
- lr.Size = player.Character["Left Arm"].Size + Vector3.new(0.30,-0.50,0.30)
- lr.BrickColor = BrickColor.new("Really black")
- ra = Instance.new("Part",player.Character)
- ra.Name = "Torso_ARM"
- ra.TopSurface = "Smooth"
- ra.BottomSurface = "Smooth"
- ra.FormFactor = "Custom"
- ra.Size = player.Character["Right Arm"].Size + Vector3.new(0.30,-0.50,0.30)
- ra.BrickColor = BrickColor.new("Really black")
- p = Instance.new("Part",player.Character)
- p.Name = "Torso_ARM"
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- p.FormFactor = "Custom"
- p.Size = player.Character["Left Leg"].Size + Vector3.new(0.30,-0.50,0.30)
- p.BrickColor = BrickColor.new("Really black")
- p1 = Instance.new("Part",player.Character)
- p1.Name = "Torso_ARM"
- p1.TopSurface = "Smooth"
- p1.BottomSurface = "Smooth"
- p1.FormFactor = "Custom"
- p1.Size = player.Character["Right Leg"].Size + Vector3.new(0.30,-0.50,0.30)
- p1.BrickColor = BrickColor.new("Really black")
- b = Instance.new("Part",player.Character)
- b.Name = "Torso_ARM"
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.FormFactor = "Custom"
- b.Size = Vector3.new(2.30,0.20,1.30)
- b.BrickColor = BrickColor.new("Really red")
- --welds
- w1 = Instance.new("Weld")
- w1.Parent = lr
- w1.Part0 = player.Character["Left Arm"]
- w1.Part1 = lr
- w = Instance.new("Weld")
- w.Parent = t
- w.Part0 = player.Character.Torso
- w.Part1 = t
- wait();
- w2 = Instance.new("Weld")
- w2.Parent = ra
- w2.Part0 = player.Character["Right Arm"]
- w2.Part1 = ra
- w2 = Instance.new("Weld")
- w2.Parent = p
- w2.Part0 = player.Character["Left Leg"]
- w2.Part1 = p
- w4 = Instance.new("Weld")
- w4.Parent = p1
- w4.Part0 = player.Character["Right Leg"]
- w4.Part1 = p1
- w3 = Instance.new("Weld")
- w3.Parent = b
- w3.Part0 = player.Character["Torso"]
- w3.Part1 = b
- w3.C0 = CFrame.new(0,-.90,0)
- local part = Instance.new("Part",player.Character)
- part.FormFactor = "Custom"
- part.Size = Vector3.new("2, 0.4, 1")
- part.BrickColor = BrickColor.new("Really black")
- part.Position = Vector3.new(0,5,0)
- part.Anchored =false
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshType = "FileMesh"
- mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1286427"
- local weld = Instance.new("Weld",part)
- weld.Part0 = part
- weld.Part1 = player.Character.Head
- player.Character.Head.BrickColor = BrickColor.new("Really red")
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