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- while true do
- wait ()
- c = Instance.new("Part")
- c.Position = Vector3.new(math.random(-100,100),math.random(0,50),math.random(-100,100))
- c.Transparency = 0.5
- c.Reflectance = 0
- c.Size = Vector3.new(5, 5, 5)
- c.BrickColor = BrickColor.new(23)
- c.CanCollide = true
- c.Locked = true
- c.Anchored = false
- c.Shape = 0
- c.Parent = game.Workspace
- end
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