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Zach_script_stealer2

The 90's roblox Dodgeball

Aug 31st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running... ( i dont know creator's name ) ")
  167.  
  168. plr = game.Players.LocalPlayer
  169. char = plr.Character
  170.  
  171. wait(1)
  172. local player = game.Players.LocalPlayer
  173.  
  174.  
  175. local chara = workspace:WaitForChild(player.Name)
  176. local human = chara.Humanoid
  177. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  178. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  179. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  180. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  181. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  182. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  183. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  184. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  185. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  186. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  187. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  188. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  189. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  190. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  191. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  192. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  193. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  194. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  195. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  196. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  197. local gui = Instance.new("ScreenGui",plr.PlayerGui)
  198. local image = Instance.new("ImageButton",gui)
  199. image.Image = "rbxasset://Textures/Bomb.png"
  200. image.BackgroundTransparency = 0.3
  201. image.BorderSizePixel = 0
  202. image.Position = UDim2.new(0.003, 0, 0.798, 0)
  203. image.Size = UDim2.new(0, 100, 0, 100)
  204. image.MouseButton1Click:connect(function() -- Spawn bomb function
  205. local bomb = Instance.new("Part",workspace)
  206. bomb.Size = Vector3.new(2, 2, 2)
  207. bomb.CFrame = char.Torso.CFrame
  208. local m = Instance.new("FileMesh",bomb)
  209. m.MeshId = "rbxasset://fonts/timebomb.mesh"
  210. m.TextureId = "rbxasset://textures/bombtex.png"
  211. bomb.Name = "b0mb"
  212. local updateInterval = .4
  213.  
  214. local currentColor = 1
  215. local colors = {26, 21}
  216.  
  217. local ticksound = Instance.new("Sound")
  218. ticksound.SoundId = "rbxasset://sounds\\clickfast.wav"
  219. ticksound.Parent = bomb
  220.  
  221. function update()
  222. updateInterval = updateInterval * .9
  223. bomb.BrickColor = BrickColor.new(colors[currentColor])
  224. currentColor = currentColor + 1
  225. if (currentColor > 2) then currentColor = 1 end
  226. end
  227.  
  228.  
  229. function blowUp()
  230. local sound = Instance.new("Sound")
  231. sound.SoundId = "rbxasset://sounds\\Rocket shot.wav"
  232. sound.Parent = bomb
  233. sound.Volume = 1
  234. sound:play()
  235. explosion = Instance.new("Explosion")
  236. explosion.BlastRadius = 12
  237. explosion.BlastPressure = 1000000 -- these are really wussy units
  238.  
  239. -- find instigator tag
  240. local creator = char:findFirstChild("creator")
  241. if creator ~= nil then
  242. explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end)
  243. end
  244.  
  245. explosion.Position = bomb.Position
  246. explosion.Parent = game.Workspace
  247. bomb.Transparency = 1
  248. end
  249.  
  250. function onPlayerBlownUp(part, distance, creator)
  251. if part.Name == "Head" then
  252. local humanoid = part.Parent.Humanoid
  253. tagHumanoid(humanoid, creator)
  254. end
  255. end
  256.  
  257. function tagHumanoid(humanoid, creator)
  258. -- tag does not need to expire iff all explosions lethal
  259. if creator ~= nil then
  260. local new_tag = creator:clone()
  261. new_tag.Parent = humanoid
  262. end
  263. end
  264.  
  265. function untagHumanoid(humanoid)
  266. if humanoid ~= nil then
  267. local tag = humanoid:findFirstChild("creator")
  268. if tag ~= nil then
  269. tag.Parent = nil
  270. end
  271. end
  272. end
  273.  
  274. while updateInterval > .1 do
  275. wait(updateInterval)
  276. update()
  277. ticksound:play()
  278. end
  279.  
  280. blowUp()
  281. game:GetService("Debris"):AddItem(bomb,5)
  282. end)
  283. mouse = plr:GetMouse()
  284. char.Humanoid.Name = "OldRobloxianxd"
  285. coroutine.wrap(function()
  286. while true do
  287. wait(0.01)
  288. char["OldRobloxianxd"].MaxHealth = math.huge
  289. char["OldRobloxianxd"].Health = math.huge
  290. end
  291. end)()
  292. function use()
  293. --Converted with ttyyuu12345's model to script plugin v4
  294. function sandbox(var,func)
  295. local env = getfenv(func)
  296. local newenv = setmetatable({},{
  297. __index = function(self,k)
  298. if k=="script" then
  299. return var
  300. else
  301. return env[k]
  302. end
  303. end,
  304. })
  305. setfenv(func,newenv)
  306. return func
  307. end
  308. cors = {}
  309. mas = Instance.new("Model",game:GetService("Lighting"))
  310. Part0 = Instance.new("Part")
  311. Sound1 = Instance.new("Sound")
  312. Part0.Name = "Handle"
  313. Part0.Parent = mas
  314. Part0.BrickColor = BrickColor.new("Bright red")
  315. Part0.Reflectance = 0.20000000298023
  316. Part0.Rotation = Vector3.new(-179.860001, -70.6500015, -179.869995)
  317. Part0.Elasticity = 1
  318. Part0.FormFactor = Enum.FormFactor.Symmetric
  319. Part0.Friction = 0
  320. Part0.Shape = Enum.PartType.Ball
  321. Part0.Size = Vector3.new(2, 2, 2)
  322. Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3)
  323. Part0.BottomSurface = Enum.SurfaceType.Smooth
  324. Part0.TopSurface = Enum.SurfaceType.Smooth
  325. Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  326. Part0.Orientation = Vector3.new(-0.049999997, -109.349998, 0)
  327. Part0.Color = Color3.new(0.768628, 0.156863, 0.109804)
  328. Sound1.Name = "Boing"
  329. Sound1.Parent = Part0
  330. Sound1.SoundId = "rbxasset://sounds//short spring sound.wav"
  331. Sound1.Volume = 10
  332. for i,v in pairs(mas:GetChildren()) do
  333. v.Parent = game:GetService("Players").LocalPlayer.Character
  334. pcall(function() v:MakeJoints() end)
  335. end
  336. mas:Destroy()
  337. for i,v in pairs(cors) do
  338. spawn(function()
  339. pcall(v)
  340. end)
  341. end
  342. Sound1:Play()
  343. local vel = Instance.new("BodyVelocity", Part0)
  344. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  345. vel.Velocity = mouse.Hit.lookVector * 140
  346. local function tou(part)
  347. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  348. if humanoid then
  349. humanoid.Health = humanoid.Health - 1
  350. end
  351. end
  352. Part0.Touched:connect(tou)
  353. wait()
  354. vel:destroy()
  355. end
  356. mouse.Button1Down:connect(use)
  357. local pose = "Standing"
  358.  
  359. local speed = 0
  360.  
  361. human.Running:connect(function(s)
  362. speed = s
  363. end)
  364. cananimate = true
  365. local update = game:GetService("RunService")
  366. update.RenderStepped:connect(function()
  367. local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300)
  368. local p, position = game.Workspace:FindPartOnRay(ray, char, true, false)
  369. local dis = (chara.Torso.Position - position).magnitude
  370. if dis > 3.8 and chara.Torso.Velocity.Y > 0 then
  371. pose = "Jumping"
  372. end
  373. if dis> 3.8 and chara.Torso.Velocity.Y < 0 then
  374. pose = "Falling"
  375. end
  376. if dis < 3.8 and speed == 0 then
  377. pose = "Standing"
  378. end
  379. if dis < 3.8 and speed > 0 then
  380. pose = "Walking"
  381. end
  382. end)
  383. if game.Players.LocalPlayer.Character:findFirstChild("Shirt Graphic") then
  384. game.Players.LocalPlayer.Character["Shirt Graphic"]:destroy()
  385. end
  386. local decal = Instance.new("Decal", game.Players.LocalPlayer.Character)
  387. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  388. if v.ClassName == "Part" then
  389. if v.Name == "Head" then
  390. local torsotec = Instance.new("Decal", torso)
  391. torsotec.Texture = "http://www.roblox.com/asset/?id=782560028"
  392. local headd = Instance.new("Decal", v)
  393. headd.Texture = "http://www.roblox.com/asset/?id=20676546"
  394. else
  395. v.Transparency = 0
  396. char.HumanoidRootPart.Transparency = 1
  397. end
  398. end
  399. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  400. v:destroy()
  401. end
  402. end
  403. if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
  404. game.Players.LocalPlayer.Character.Head["face"]:destroy()
  405. end
  406. rhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  407. rhand.Size = game.Players.LocalPlayer.Character["Right Arm"].Size
  408. rhand.TopSurface = "Smooth"
  409. rhand.BottomSurface = "Smooth"
  410. rhand.Parent = game.Players.LocalPlayer.Character
  411. rhand:BreakJoints()
  412. rhand.CanCollide = false
  413. rhweld = Instance.new("Weld", rhand)
  414. rhweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  415. rhweld.Part1 = rhand
  416. --
  417. lhand = Instance.new("Part", game.Players.LocalPlayer.Character)
  418. lhand.Size = game.Players.LocalPlayer.Character["Left Arm"].Size
  419. lhand.TopSurface = "Smooth"
  420. lhand.BottomSurface = "Smooth"
  421. lhand.CanCollide = false
  422. lhand.Parent = game.Players.LocalPlayer.Character
  423. lhand:BreakJoints()
  424. rhweld1 = Instance.new("Weld", lhand)
  425. rhweld1.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  426. rhweld1.Part1 = lhand
  427. --
  428. lleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  429. lleg.Size = game.Players.LocalPlayer.Character["Left Leg"].Size
  430. lleg.TopSurface = "Smooth"
  431. lleg.CanCollide = false
  432. lleg.BottomSurface = "Smooth"
  433. lleg.Parent = game.Players.LocalPlayer.Character
  434. lleg:BreakJoints()
  435. rhweld11 = Instance.new("Weld", lleg)
  436. rhweld11.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  437. rhweld11.Part1 = lleg
  438. --
  439. rleg = Instance.new("Part", game.Players.LocalPlayer.Character)
  440. rleg.Size = game.Players.LocalPlayer.Character["Right Leg"].Size
  441. rleg.TopSurface = "Smooth"
  442. rleg.BottomSurface = "Smooth"
  443. rleg.Parent = game.Players.LocalPlayer.Character
  444. rleg.CanCollide = false
  445. rleg:BreakJoints()
  446. rhweld111 = Instance.new("Weld", rleg)
  447. rhweld111.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  448. rhweld111.Part1 = rleg
  449. --
  450. torso = Instance.new("Part", game.Players.LocalPlayer.Character)
  451. torso.Size = game.Players.LocalPlayer.Character.Torso.Size
  452. torso.TopSurface = "Smooth"
  453. torso.BottomSurface = "Smooth"
  454. torso.CanCollide = false
  455. torso.Parent = game.Players.LocalPlayer.Character
  456. torso:BreakJoints()
  457. rhweld1111 = Instance.new("Weld", torso)
  458. rhweld1111.Part0 = game.Players.LocalPlayer.Character.Torso
  459. rhweld1111.Part1 = torso
  460. rhand.Color = game.Players.LocalPlayer.Character["Right Arm"].Color
  461. lhand.Color = game.Players.LocalPlayer.Character["Left Arm"].Color
  462. rleg.Color = game.Players.LocalPlayer.Character["Right Leg"].Color
  463. torso.Color = game.Players.LocalPlayer.Character.Torso.Color
  464. lleg.Color = game.Players.LocalPlayer.Character["Left Leg"].Color
  465. local mo = Instance.new("Model",char)
  466. rhand.Parent = mo
  467. lhand.Parent = mo
  468. lleg.Parent = mo
  469. rleg.Parent = mo
  470. torso.Parent = mo
  471. for i,v in pairs(mo:GetChildren()) do
  472. if v.ClassName == "Part" then
  473. v.Transparency = 1
  474. end
  475. end
  476. local leftarm = Instance.new("CharacterMesh",char)
  477. leftarm.BodyPart = "LeftArm"
  478. leftarm.MeshId = "1112256772"
  479. local leftleg = Instance.new("CharacterMesh",char)
  480. leftleg.BodyPart = "LeftLeg"
  481. leftleg.MeshId = "1112275294"
  482. local rightarm = Instance.new("CharacterMesh",char)
  483. rightarm.BodyPart = "RightArm"
  484. rightarm.MeshId = "1112244824"
  485. local rightleg = Instance.new("CharacterMesh",char)
  486. rightleg.BodyPart = "RightLeg"
  487. rightleg.MeshId = "1112267576"
  488. local torso = Instance.new("CharacterMesh",char)
  489. torso.BodyPart = "Torso"
  490. torso.MeshId = "1112228624"
  491. decal = Instance.new("Decal", torso)
  492. decal.Texture = "http://www.roblox.com/asset/?id=782560028"
  493. nostalgie = Instance.new("Sound", game.Players.LocalPlayer.Character)
  494. nostalgie.SoundId = "rbxassetid://1000016620"
  495. nostalgie.Looped = true
  496. nostalgie:Play()
  497. nostalgie.Volume = 20
  498. canuse = true
  499. while true do
  500. wait()
  501. if pose == "Standing" and cananimate then
  502. for i = 0,1 , 0.05 do
  503. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  504. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  505. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  506. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  507. update.RenderStepped:wait()
  508. end
  509.  
  510. end
  511. if pose == "Walking" and cananimate then
  512. for i = 0.1,0.3 , 0.008 do
  513. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
  514. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
  515. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
  516. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
  517. game:GetService("RunService").Stepped:wait()
  518. end
  519. for i = 0.1,0.3 , 0.008 do
  520. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
  521. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
  522. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
  523. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
  524. game:GetService("RunService").Stepped:wait()
  525. end
  526. end
  527. end
  528. if pose == "Jumping" and cananimate then
  529. for i = 0,1 , 0.05 do
  530. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  531. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  532. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  533. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  534. update.RenderStepped:wait()
  535. end
  536. end
  537. if pose == "Falling" and cananimate then
  538. for i = 0,1 , 0.05 do
  539. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
  540. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
  541. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  542. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
  543. update.RenderStepped:wait()
  544. end
  545. end
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