Upscalefanatic3

XXXTENTACION Script

Jun 25th, 2018
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  1. --[[
  2.  
  3. Made by Casodex or TrustySnooze or Tethral or loaf -- I go by many names.
  4. In no way is this ment to be disrepsectful to Jahseh,
  5. this is simply a project I was working on before he died so I thought id finish it.
  6. R.I.P XXXTENTACION
  7.  
  8. controls
  9.  
  10. R to go rage mode
  11.  
  12. --]]
  13.  
  14. game:GetObjects('rbxassetid://01984133522')[1].Parent = game.CoreGui
  15. gui = game.CoreGui:WaitForChild('MainUi')
  16. main = gui.loudgirl
  17. main.Visible = true
  18. main.Position = UDim2.new(0.5, 0,-0.241, 0)
  19. wait(1)
  20. main:TweenPosition(UDim2.new(0.5, 0,0.379, 0),'Out','Quad',0.5)
  21. wait(5)
  22. main:TweenPosition(UDim2.new(0.5, 0,-0.241, 0),'Out','Quad',0.5)
  23. wait(0.5)
  24. main.Visible = false
  25.  
  26. ---
  27.  
  28. local variablee = 1
  29. local Player = game:GetService("Players").LocalPlayer
  30. local Character = Player.Character
  31. local Player_UI = Player.PlayerGui
  32. local Root = Character:FindFirstChild("HumanoidRootPart")
  33. local Torso = Character:FindFirstChild("Torso")
  34. local Head = Character:FindFirstChild("Head")
  35. local LeftArm = Character:FindFirstChild("Left Arm")
  36. local RightArm = Character:FindFirstChild("Right Arm")
  37. local Mouse = Player:GetMouse()
  38. local Lleg = Character:FindFirstChild("Left Leg")
  39. local Rleg = Character:FindFirstChild("Right Leg")
  40. local face = Head:FindFirstChild("face")
  41. local PHead = Instance.new("Part", Head)
  42. local Hr = Instance.new("Part", Head)
  43. local hair = Instance.new("SpecialMesh", Hr)
  44. local vsir = Instance.new("SpecialMesh", PHead)
  45. local weld = Instance.new("Weld")
  46. local acid = Instance.new("Weld")
  47. local debounce = false
  48. acid.Part0 = Hr
  49. acid.Part1 = Head
  50. acid.C0 = Hr.CFrame:Inverse()
  51. acid.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) *CFrame.new(-0.1,0.1,0.125)
  52. acid.Parent = Hr
  53. weld.Part0 = PHead
  54. weld.Part1 = Head
  55. weld.C0 = PHead.CFrame:Inverse()
  56. weld.C1 = CFrame.fromEulerAnglesXYZ(0.3,0,0) *CFrame.new(0,0.25,-0.1)
  57. weld.Parent = PHead
  58.  
  59. --[[Varialbes]]--
  60. hair.MeshId = "http://www.roblox.com/asset/?id=76056263"
  61. vsir.MeshId = "http://www.roblox.com/asset/?id=29027803"
  62. vsir.TextureId = "http://www.roblox.com/asset/?id=302899228"
  63.  
  64. face.Texture = "http://www.roblox.com/asset/?id=1094644402"
  65. if Character:FindFirstChild("Shirt") ~= nil then
  66. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=796966628"
  67. else
  68. Instance.new("Shirt",Character).ShirtTemplate = "http://www.roblox.com/asset/?id=796966628"
  69. end
  70. if Character:FindFirstChild("Pants") ~= nil then
  71. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=797136194"
  72. else
  73. Instance.new("Pants",Character).PantsTemplate = "http://www.roblox.com/asset/?id=797136194"
  74. end
  75. for i,v in pairs(Character:GetChildren()) do
  76. if v.ClassName == "Hat" then
  77. v:Destroy()
  78. end
  79. end
  80. ---
  81. Torso["Right Shoulder"]:Destroy()
  82. Torso["Left Shoulder"]:Destroy()
  83. local newls = Instance.new("ManualWeld", Torso)
  84. local newrs = Instance.new("ManualWeld", Torso)
  85. newls.Name=("Left Shoulder")
  86. newls.Part0 = Torso
  87. newls.Part1 = LeftArm
  88.  
  89. newrs.Name=("Right Shoulder")
  90. newrs.Part0 = Torso
  91. newrs.Part1 = RightArm
  92. ---
  93. local RightLeg = Character:FindFirstChild("Right Leg")
  94. local LeftLeg = Character:FindFirstChild("Left Leg")
  95. local Id = ("rbxassetid://")
  96. local RJ = Root.RootJoint
  97. local NK = Torso.Neck
  98. local LS = Torso["Left Shoulder"]
  99. local RS = Torso["Right Shoulder"]
  100. local RH = Torso["Right Hip"]
  101. local LH = Torso["Left Hip"]
  102. local Humanoid = Character:FindFirstChild("Humanoid")
  103. local function StartUpSound()
  104. local soundeff = Instance.new("Sound",Head)
  105. soundeff.SoundId = Id.."280667448"
  106. soundeff.Looped = false
  107. soundeff.Volume=0.5
  108. soundeff:Play()
  109. soundeff.Ended:connect(function()
  110. soundeff:Destroy()
  111. end)
  112. end
  113.  
  114.  
  115. --------
  116. local Bell = Instance.new("Part",Character)
  117. Bell.Transparency = 1
  118. local BellMesh = Instance.new("SpecialMesh",Bell)
  119. local BellWeld = Instance.new("Motor6D",Torso)
  120. Bell.Size = Vector3.new(0.898, 1.541, 0.863)
  121. Bell.Name = ("Bell of "..Player.Name)
  122. Bell.BackSurface=Enum.SurfaceType.SmoothNoOutlines
  123. Bell.BottomSurface=Enum.SurfaceType.SmoothNoOutlines
  124. Bell.FrontSurface=Enum.SurfaceType.SmoothNoOutlines
  125. Bell.LeftSurface=Enum.SurfaceType.SmoothNoOutlines
  126. Bell.RightSurface=Enum.SurfaceType.SmoothNoOutlines
  127. Bell.TopSurface=Enum.SurfaceType.SmoothNoOutlines
  128. Bell.Anchored=false
  129. Bell.CanCollide=false
  130. Bell.Position = RightArm.Position
  131.  
  132. BellWeld.Part0=RightArm
  133. BellWeld.Part1=Bell
  134. BellWeld.Name=("BELL")
  135. --------
  136. function SwingBellSound()
  137. local soundeff = Instance.new("Sound",Bell)
  138. soundeff.SoundId = Id.."173818824"
  139. soundeff.Looped = false
  140. soundeff.Volume=1
  141. soundeff:Play()
  142. soundeff.Ended:connect(function()
  143. soundeff:Destroy()
  144. end)
  145. end
  146.  
  147. function Swoosh()
  148. local soundeff = Instance.new("Sound",Bell)
  149. soundeff.SoundId = Id.."280667448"
  150. soundeff.Looped = false
  151. soundeff.Volume=0.4
  152. soundeff:Play()
  153. soundeff.Ended:connect(function()
  154. soundeff:Destroy()
  155. end)
  156. end
  157. --[[Sounds]]--
  158. Idle = false
  159. Walk = false
  160. Jump = false
  161. Fall = false
  162. Swim = false
  163. Stun = false
  164. AttackPress = false
  165. AttackClick = false
  166. CanDamage = false
  167. CanClickDamage = false
  168. attackprogress = 0
  169. Attack1Anim = false
  170. Attack2Anim = false
  171. Attack3Anim = false
  172. Attack4Anim = false
  173. Attack5Anim = false
  174. Attack6Anim = false
  175. -----------
  176.  
  177. game:GetService("RunService").RenderStepped:connect(function()
  178. if Idle then
  179. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  180. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.98480773, -0.173044622, -0.0144655183, 0, -0.0833036005, 0.996524215, -0.173648179, 0.981384754, 0.08203803 ), 0.1 )
  181. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  182. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.98480773, 0.172722384, -0.0179071948, 0, 0.103123419, 0.994668543, 0.173648179, 0.979557276, -0.101556741 ), 0.1 )
  183. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  184. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.49999994, 7.4505806e-009, -0.171523646, -0.136571884, -0.975667894, -0.0348584503, 0.990565956, -0.13252914, 0.984563172, 0.011278389, -0.174666166 ), 0.1 )
  185. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  186. RS.C1=RS.C1:lerp(CFrame.new( -0.50000006, 0.49999994, 1.49011612e-008, -0.371709257, 0.0788956806, 0.924990594, 3.71480846e-009, 0.996382236, -0.0849849135, -0.928349137, -0.0315896794, -0.370364517 ), 0.1 )
  187. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  188. LH.C1=LH.C1:lerp(CFrame.new( -0.510059714, 0.999149919, 0.0854681879, -0.119102359, -0.024906192, -0.992569625, 0.0654172152, 0.997316301, -0.0328749754, 0.990724623, -0.0688466206, -0.117153421 ), 0.1 )
  189. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  190. RH.C1=RH.C1:lerp(CFrame.new( 0.49999997, 1, 0, -0.385735124, 0.0580289587, 0.920782804, 2.74929546e-009, 0.998020053, -0.0628965497, -0.922609508, -0.0242614076, -0.38497141 ), 0.1 )
  191. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  192. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572332, 0.49067229, -0.0140298903, 0.990976632, 0.134035319, 0, -0.080318749, 0.593828678, 0.800572574, 0.107304998, -0.79334867, 0.599235773 ), 0.1 )
  193. end
  194. if Walk then
  195. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  196. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0.0808933452, -0.99999994, -2.08616257e-007, -1.76951289e-008, 0, -0.0833036005, 0.996524215, -2.08616257e-007, 0.996524215, 0.0833036005 ), 0.1 )
  197. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  198. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.99999994, 0, -1.86264515e-009, 0, 0.103123419, 0.994668543, 0, 0.994668543, -0.103123412 ), 0.1 )
  199. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  200. LS.C1=LS.C1:lerp(CFrame.new( 0.49999997, 0.5, 2.23517418e-008, 0.0565961115, 0.373393804, -0.925944805, 0.159428686, 0.912150741, 0.377575874, 0.985585928, -0.168991491, -0.00790556241 ), 0.1 )
  201. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  202. RS.C1=RS.C1:lerp(CFrame.new( -0.50000006, 0.49999994, -5.96046448e-008, -0.199713066, 0.0239434578, 0.979561806, 0.333476663, 0.941685081, 0.0449715964, -0.921361923, 0.335642457, -0.196051419 ), 0.1 )
  203. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  204. LH.C1=LH.C1:lerp(CFrame.new( -0.49506548, 0.999149919, 0.0859165713, 0.0547443777, -0.0364828855, -0.997833729, 0.0654172152, 0.997316301, -0.0328749754, 0.996355236, -0.0634757802, 0.0569841117 ), 0.1 )
  205. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  206. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 0.99999994, 1.11758709e-008, -0.0469211787, 0.0628272593, 0.996920705, 2.74929546e-009, 0.998019993, -0.0628965497, -0.998898566, -0.0029511787, -0.0468283147 ), 0.1 )
  207. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  208. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572332, 0.49067229, -0.0140298903, 0.990976632, 0.134035319, 0, -0.080318749, 0.593828678, 0.800572574, 0.107304998, -0.79334867, 0.599235773 ), 0.1 )
  209. end
  210. if Jump then
  211. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  212. RJ.C1=RJ.C1:lerp(CFrame.new( 0, -0.137328386, 0.258275002, -1, 0, 0, 0, 0.342020124, 0.939692616, 0, 0.939692616, -0.342020124 ), 0.1 )
  213. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  214. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -1, 0, 0, 0, 0.173648179, 0.98480773, 0, 0.98480773, -0.173648179 ), 0.1 )
  215. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  216. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 0, -0.321393818, -0.116977766, -0.939692616, -0.342020124, 0.939692616, 1.49501744e-008, 0.883022189, 0.321393788, -0.342020154 ), 0.1 )
  217. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  218. RS.C1=RS.C1:lerp(CFrame.new( -0.5, 0.5, 0, -0.173648015, 0.171010077, 0.969846308, 0.171010077, 0.975082397, -0.141314492, -0.969846308, 0.141314507, -0.198565573 ), 0.1 )
  219. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  220. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, -4.37113883e-008, 0, -1, -0.5, 0.866025388, 2.18556941e-008, 0.866025388, 0.5, -3.78551732e-008 ), 0.1 )
  221. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  222. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -4.37113883e-008, 0, 1, 0.17364797, 0.984807789, 7.59039409e-009, -0.984807789, 0.17364797, -4.3047315e-008 ), 0.1 )
  223. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  224. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572257, 0.49067229, -0.0140298838, 0.397130787, 0.851650894, -0.342020124, 0.144543782, 0.309975594, 0.939692557, 0.906308055, -0.422617793, 0 ), 0.1 )
  225. end
  226. if Fall then
  227. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  228. RJ.C1=RJ.C1:lerp(CFrame.new( 0, -0.156877458, 0.294496238, -1, 0, 0, 0, -0.342020333, 0.939692557, 0, 0.939692557, 0.342020333 ), 0.1 )
  229. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  230. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -1, 0, 0, 0, -0.342020333, 0.939692557, 0, 0.939692557, 0.342020333 ), 0.1 )
  231. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  232. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 1.49011612e-008, -0.321393818, -0.116977766, -0.939692616, 0.305593103, 0.926434278, -0.219846308, 0.896280527, -0.357820809, -0.262002647 ), 0.1 )
  233. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  234. RS.C1=RS.C1:lerp(CFrame.new( -0.5, 0.5, -1.49011612e-008, -0.173648015, 0.171010077, 0.969846308, -0.336824268, 0.915103316, -0.221664757, -0.925416529, -0.365159452, -0.101305544 ), 0.1 )
  235. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  236. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, -4.37113883e-008, 0, -1, 0.866025388, 0.5, -3.78551732e-008, 0.5, -0.866025388, -2.18556941e-008 ), 0.1 )
  237. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  238. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -4.37113883e-008, 0, 1, -0.500000119, 0.866025269, -2.18556995e-008, -0.866025269, -0.500000119, -3.78551661e-008 ), 0.1 )
  239. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  240. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572555, 0.49067229, -0.0140298838, 0.41619727, 0.892539024, 0.173648179, -0.0733868033, -0.157378718, 0.98480767, 0.906308055, -0.422617793, 0 ), 0.1 )
  241. end
  242. if Swim then
  243. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  244. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  245. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  246. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  247. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  248. LS.C1=LS.C1:lerp(CFrame.new( 0.0457606316, 1.00063705, 0, 1.91068547e-015, -1, 4.37113883e-008, -4.37113883e-008, -4.37113883e-008, -1, 0.99999994, 0, -4.37113847e-008 ), 0.1 )
  249. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  250. RS.C1=RS.C1:lerp(CFrame.new( -0.04550457, 0.972457886, 0, 1.91068547e-015, 1, -4.37113883e-008, 4.37113883e-008, -4.37113883e-008, -1, -0.99999994, 0, -4.37113847e-008 ), 0.1 )
  251. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  252. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  253. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  254. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  255. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  256. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( -2.38210297, 1.48321116, 0.395844012, -0.258819729, 0.965925634, 1.0192994e-008, 0.965925574, 0.258819759, -2.80050223e-008, -2.9688918e-008, 2.59742072e-009, -0.99999994 ), 0.1 )
  257. end
  258. if Stun then
  259. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  260. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  261. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.1 )
  262. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -1, 0, 0, 0, -0.342020124, 0.939692616, 0, 0.939692616, 0.342020124 ), 0.1 )
  263. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  264. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 0, 0.413175941, 0.492403775, -0.766044438, 0.492404014, 0.586824, 0.642787576, 0.766044319, -0.642787755, -3.34848593e-008 ), 0.1 )
  265. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  266. RS.C1=RS.C1:lerp(CFrame.new( -0.5, 0.49999997, 0, 0.969846368, -0.171010047, 0.173648253, -0.171010152, 0.0301536843, 0.98480773, -0.173648149, -0.98480773, -7.59040208e-009 ), 0.1 )
  267. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.1 )
  268. LH.C1=LH.C1:lerp(CFrame.new( -0.255618095, -0.239188433, 0.95363158, -4.30473115e-008, -0.173648179, -0.98480773, 0.173648164, 0.969846249, -0.171010077, 0.98480773, -0.171010062, 0.0301536471 ), 0.1 )
  269. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.1 )
  270. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, -5.96046448e-008, 0.0301536378, 0.171010047, 0.984807611, -0.984807611, 0.173648119, -4.30473079e-008, -0.171010032, -0.969846249, 0.173648119 ), 0.1 )
  271. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.1 )
  272. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572406, 0.49067235, -0.0140298847, -0.0435774848, -0.49809733, -0.866025448, 0.0754784271, 0.862730026, -0.49999994, 0.99619478, -0.087154977, 0 ), 0.1 )
  273. end
  274. if Attack1Anim then
  275. Idle = false
  276. Walk = false
  277. Jump = false
  278. Fall = false
  279. Swim = false
  280. Stun = false
  281. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.2 )
  282. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.983706117, 0.179783836, 0, 0.0292327106, 0.159949839, 0.98669219, 0.177391306, 0.970615149, -0.162599206 ), 0.2 )
  283. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.2 )
  284. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.991650283, 0.128956035, 0, 0, 0, 1, 0.128956035, 0.991650283, 0 ), 0.2 )
  285. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.2 )
  286. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 0, 0.492011786, 0.279011905, -0.824667633, -0.493287176, 0.86986649, 2.15622666e-008, 0.717350721, 0.406797975, 0.565617561 ), 0.2 )
  287. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.2 )
  288. RS.C1=RS.C1:lerp(CFrame.new( -0.5, 0.5, -1.49011612e-008, -0.668350756, 0.658407092, 0.34613201, 0.188704923, 0.600182235, -0.777284801, -0.719512105, -0.454182148, -0.525376976 ), 0.2 )
  289. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.2 )
  290. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 0.99999994, 0, -0.137536779, 0, -0.990496695, -0.221504837, 0.974674046, 0.0307573583, 0.965411425, 0.223630086, -0.134053528 ), 0.2 )
  291. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.2 )
  292. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, 0.0567602515, 0, 0.998387814, 0.325564802, 0.945338547, -0.0185089801, -0.943814456, 0.326090515, 0.0536576547 ), 0.2 )
  293. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.2 )
  294. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572295, 0.490672261, -0.0140298903, 0.0871549696, 0.99619472, 0, 0.518777668, -0.0453867652, -0.853703558, -0.850455046, 0.0744045153, -0.520759284 ), 0.2 )
  295. end
  296. if Attack2Anim then
  297. Idle = false
  298. Walk = false
  299. Jump = false
  300. Fall = false
  301. Swim = false
  302. Stun = false
  303. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.23 )
  304. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.884503305, -0.45567444, 0.100073233, 0.116708003, -0.008433301, 0.993130445, -0.451700211, 0.89010644, 0.0606401488 ), 0.23 )
  305. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.23 )
  306. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.898598135, 0.438772619, 0, 0, 0, 1, 0.438772619, 0.898598135, 0 ), 0.23 )
  307. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.23 )
  308. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.49999997, 2.98023224e-008, 0.886121929, 0.371492565, -0.277094215, 0.294649512, 0.00991421938, 0.955554008, 0.357728362, -0.928382933, -0.10067492 ), 0.23 )
  309. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.23 )
  310. RS.C1=RS.C1:lerp(CFrame.new( -0.253313661, 1.00606084, -5.96046448e-008, -0.00174597383, -0.611223459, 0.791456163, -0.999998391, 0.00139212608, -0.00113092258, -0.000410559878, -0.791456938, -0.61122489 ), 0.23 )
  311. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.23 )
  312. LH.C1=LH.C1:lerp(CFrame.new( -0.329666525, 0.999999881, 2.98023224e-008, 0.370530516, -0.218488306, -0.90275687, -0.256036401, 0.91025573, -0.32539174, 0.892833948, 0.351706177, 0.281336635 ), 0.23 )
  313. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.23 )
  314. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 0.99999994, -1.49011612e-008, -0.325209826, -0.10943789, 0.93928808, 0.258566856, 0.945137978, 0.19964312, -0.909605205, 0.307794631, -0.279071152 ), 0.23 )
  315. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.23 )
  316. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.027657263, 0.490672261, -0.0140299201, -0.36372, 0.921501219, 0.136173025, 0.884256244, 0.387528807, -0.260599941, -0.292914152, 0.0256264415, -0.955795228 ), 0.23 )
  317. end
  318. if Attack3Anim then
  319. Idle = false
  320. Walk = false
  321. Jump = false
  322. Fall = false
  323. Swim = false
  324. Stun = false
  325. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.15 )
  326. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.856920242, 0.515448987, 0, 0, 0, 1, 0.515448987, 0.856920242, 0 ), 0.15 )
  327. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.15 )
  328. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.913844466, -0.406064391, 0, 0, 0, 1, -0.406064391, 0.913844466, 0 ), 0.15 )
  329. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.15 )
  330. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 0, -0.5103392, 0.0406575054, -0.85901159, 0.856298447, -0.0682192594, -0.511956215, -0.0794159919, -0.99684155, 3.47138318e-009 ), 0.15 )
  331. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.15 )
  332. RS.C1=RS.C1:lerp(CFrame.new( -0.50000006, 0.0268625319, 0, 0.545909941, -0.00056283205, 0.837843657, -0.83784318, 0.000863814435, 0.545910299, -0.00103099726, -0.999999464, -4.50663222e-011 ), 0.15 )
  333. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.15 )
  334. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, -0.56130594, 0, -0.827608466, 0, 1, 0, 0.827608466, 0, -0.56130594 ), 0.15 )
  335. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.15 )
  336. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, 0.562958539, 0, 0.826485097, 0, 1, 0, -0.826485097, 0, 0.562958539 ), 0.15 )
  337. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.15 )
  338. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.223503768, 0.863360405, -0.0140298866, 0.0284080636, 0.672819197, -0.73926127, -0.091965653, -0.734663844, -0.672169089, -0.995356917, 0.0870816708, 0.0410058796 ), 0.15 )
  339. end
  340. if Attack4Anim then
  341. Idle = false
  342. Walk = false
  343. Jump = false
  344. Fall = false
  345. Swim = false
  346. Stun = false
  347. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.23 )
  348. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.908277273, -0.418368518, 0, 0, 0, 1, -0.418368518, 0.908277273, 0 ), 0.23 )
  349. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.23 )
  350. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.913809121, 0.406143963, 0, 0, 0, 1, 0.406143963, 0.913809121, 0 ), 0.23 )
  351. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.23 )
  352. LS.C1=LS.C1:lerp(CFrame.new( 0.711069763, 0.11907351, 0, -0.861412525, 0.0686266869, -0.503248215, 0.501658678, -0.0399659574, -0.864141941, -0.0794159919, -0.99684155, 3.47138318e-009 ), 0.23 )
  353. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.23 )
  354. RS.C1=RS.C1:lerp(CFrame.new( -0.351128906, 1.24290049, 0, -0.115910485, 0.000119503326, 0.993259728, -0.993259132, 0.00102404796, -0.115910485, -0.00103099726, -0.999999464, -4.50663222e-011 ), 0.23 )
  355. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.23 )
  356. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, 0.433923662, 0, -0.900949597, 0, 1, 0, 0.900949597, 0, 0.433923662 ), 0.23 )
  357. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.23 )
  358. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -0.465427339, 0, 0.885086119, 0, 1, 0, -0.885086119, 0, -0.465427339 ), 0.23 )
  359. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.23 )
  360. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( -0.289677769, 0.213994145, -0.0140298866, 0.0067609027, -0.361715525, 0.932263911, 0.0960155576, 0.928212523, 0.35944736, -0.995356858, 0.0870816708, 0.0410058759 ), 0.23 )
  361. end
  362. if Attack5Anim then
  363. Idle = false
  364. Walk = false
  365. Jump = false
  366. Fall = false
  367. Swim = false
  368. Stun = false
  369. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.15 )
  370. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, 0.977719188, 0.155932009, -0.14053601, 0.1516781, -0.0619616173, 0.986485898, 0.14511691, -0.985822439, -0.084232524 ), 0.15 )
  371. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.15 )
  372. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.15 )
  373. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.15 )
  374. LS.C1=LS.C1:lerp(CFrame.new( 0.5, 0.5, 0, 0.94228518, -0.00541251618, -0.334767669, 0.334762156, -0.00192288426, 0.942300737, -0.0057439371, -0.99998349, 2.51075466e-010 ), 0.15 )
  375. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.15 )
  376. RS.C1=RS.C1:lerp(CFrame.new( -0.5, 0.49999997, 2.98023224e-008, -4.37113883e-008, 0, 1, -0.0867030621, -0.996234238, -3.78991105e-009, 0.996234238, -0.0867030621, 4.35467804e-008 ), 0.15 )
  377. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.15 )
  378. LH.C1=LH.C1:lerp(CFrame.new( -0.5, 1, 0, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008 ), 0.15 )
  379. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.15 )
  380. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008 ), 0.15 )
  381. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.15 )
  382. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572313, 0.49067229, -0.0140299052, -0.980523765, 0.196375519, 0.00313723856, 0.0438005701, 0.234216452, -0.971197307, -0.191454157, -0.952144563, -0.238256142 ), 0.15 )
  383. end
  384. if Attack6Anim then
  385. Idle = false
  386. Walk = false
  387. Jump = false
  388. Fall = false
  389. Swim = false
  390. Stun = false
  391. RJ.C0=RJ.C0:lerp(CFrame.new( 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.24 )
  392. RJ.C1=RJ.C1:lerp(CFrame.new( 0, 0, 0, -0.972376347, 0.104603156, 0.208668128, 0.17618826, -0.257467479, 0.950088501, 0.153107479, 0.960608363, 0.231925398 ), 0.24 )
  393. NK.C0=NK.C0:lerp(CFrame.new( 0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0 ), 0.24 )
  394. NK.C1=NK.C1:lerp(CFrame.new( 0, -0.5, 0, -0.979407191, -0.201894954, 0, 0, 0, 1, -0.201894954, 0.979407191, 0 ), 0.24 )
  395. LS.C0=LS.C0:lerp(CFrame.new( -1, 0.5, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.24 )
  396. LS.C1=LS.C1:lerp(CFrame.new( 0.0543417335, 1.09079599, 2.98023224e-008, 0.538084328, 0.450255483, -0.712555408, -0.810613155, 0.508129418, -0.291051298, 0.231022954, 0.734216928, 0.638399541 ), 0.24 )
  397. RS.C0=RS.C0:lerp(CFrame.new( 1, 0.5, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.24 )
  398. RS.C1=RS.C1:lerp(CFrame.new( 0.29478687, 0.94420886, -0.478875846, 0.178172663, 0.976099551, 0.124435, -0.47184214, -0.0262210369, 0.881292999, 0.863492668, -0.215736032, 0.455893099 ), 0.24 )
  399. LH.C0=LH.C0:lerp(CFrame.new( -1, -1, 0, -4.37113883e-008, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-008 ), 0.24 )
  400. LH.C1=LH.C1:lerp(CFrame.new( -0.49999994, 1, 3.7252903e-009, -0.0611632392, -0.270044237, -0.960903227, -1.18261507e-008, 0.962705672, -0.270550787, 0.998127759, -0.0165477507, -0.058882203 ), 0.24 )
  401. RH.C0=RH.C0:lerp(CFrame.new( 1, -1, 0, -4.37113883e-008, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-008 ), 0.24 )
  402. RH.C1=RH.C1:lerp(CFrame.new( 0.5, 1, 0, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008 ), 0.24 )
  403. BellWeld.C0=BellWeld.C0:lerp(CFrame.new( 0, -1, -0.300000012, 1, 0, 0, 0, 1, 0, 0, 0, 1 ), 0.24 )
  404. BellWeld.C1=BellWeld.C1:lerp(CFrame.new( 0.0276572369, 0.49067235, -0.0140298903, 0.973259687, -0.215560347, 0.0793683827, 0.082625255, 0.65091145, 0.754643857, -0.214333087, -0.727906644, 0.651316583 ), 0.24 )
  405. end
  406. end)
  407. --------
  408. StartUpSound()
  409. Idle = true
  410.  
  411. function onWalk(spd)
  412. if spd >=0.001 then
  413. Idle = false
  414. Walk = true
  415. Jump = false
  416. Fall = false
  417. Swim = false
  418. Stun = false
  419. else
  420. Idle = true
  421. Walk = false
  422. Jump = false
  423. Fall = false
  424. Swim = false
  425. Stun = false
  426. end
  427. end
  428.  
  429. function onJump()
  430. Idle = false
  431. Walk = false
  432. Jump = true
  433. Fall = false
  434. Swim = false
  435. Stun = false
  436. wait(0.25)
  437. Idle = false
  438. Walk = false
  439. Jump = false
  440. Fall = true
  441. Swim = false
  442. Stun = false
  443. end
  444.  
  445. function onSwim()
  446. Idle = false
  447. Walk = false
  448. Jump = false
  449. Fall = false
  450. Swim = true
  451. Stun = false
  452. end
  453.  
  454. function onStunned()
  455. Idle = false
  456. Walk = false
  457. Jump = false
  458. Fall = false
  459. Swim = false
  460. Stun = true
  461. end
  462.  
  463.  
  464. function Attack1()
  465. if AttackClick==false then
  466. AttackClick=true
  467. AttackPress=true
  468. CanClickDamage=true
  469. CanDamage=false
  470. Idle = false
  471. Walk = false
  472. Jump = false
  473. Fall = false
  474. Swim = false
  475. Stun = false
  476. wait(0.1)
  477. Attack1Anim = true
  478. Attack2Anim = false
  479.  
  480. wait(0.3)
  481. Swoosh()
  482. Attack1Anim = false
  483. Attack2Anim = true
  484. SwingBellSound()
  485. wait(0.3)
  486. Attack1Anim = false
  487. Attack2Anim = false
  488. Idle = true
  489. AttackClick=false
  490. AttackPress=false
  491. CanClickDamage=false
  492. CanDamage=false
  493. else
  494. print("Whew lady")
  495. end
  496. end
  497.  
  498. function Attack2()
  499. if AttackClick == false then
  500. AttackClick = true
  501. AttackPress = true
  502. CanClickDamage = true
  503. CanDamage = false
  504. Idle = false
  505. Walk = false
  506. Jump = false
  507. Fall = false
  508. Swim = false
  509. Stun = false
  510. wait(0.1)
  511. Attack3Anim = true
  512. Attack4Anim = false
  513. wait(0.3)
  514. Swoosh()
  515. Attack3Anim = false
  516. Attack4Anim = true
  517. function Atak(part)
  518. if CanClickDamage == true then
  519. local plr = part.Parent
  520. local Hum = plr:FindFirstChild("Humanoid")
  521.  
  522. if Hum then
  523. function TouchSound()
  524. local soundeff = Instance.new("Sound",plr.Head)
  525. soundeff.SoundId = Id.."173818824"
  526. soundeff.Looped = false
  527. soundeff.Volume=0.4
  528. soundeff:Play()
  529. soundeff.Ended:connect(function()
  530. soundeff:Destroy()
  531. end)
  532. end
  533. TouchSound()
  534. Hum.PlatformStand = true
  535. Hum.Health = Hum.Health - variablee
  536. wait(0.1)
  537. else
  538. print("Not Humanoid")
  539. end
  540. else
  541. print("CanClickDamage is set to false")
  542. end
  543. end
  544. Bell.Touched:connect(Atak)
  545. SwingBellSound()
  546. wait(0.3)
  547. Attack3Anim = false
  548. Attack4Anim = false
  549. Idle = true
  550. AttackClick=false
  551. AttackPress=false
  552. CanClickDamage=false
  553. CanDamage=false
  554.  
  555. else
  556. print("you hot bb")
  557. end
  558. end
  559.  
  560. function Attack3()
  561. if AttackClick==false then
  562. AttackClick=true
  563. AttackPress=true
  564. CanClickDamage=true
  565. CanDamage=false
  566. Idle = false
  567. Walk = false
  568. Jump = false
  569. Fall = false
  570. Swim = false
  571. Stun = false
  572. wait(0.1)
  573. Attack5Anim = true
  574. Attack6Anim = false
  575. wait(0.3)
  576. Attack5Anim = false
  577. Attack6Anim = true
  578. SwingBellSound()
  579. Swoosh()
  580. wait(0.3)
  581. Attack5Anim = false
  582. Attack6Anim = false
  583. Idle = true
  584. AttackClick=false
  585. AttackPress=false
  586. CanClickDamage=false
  587. CanDamage=false
  588. end
  589. end
  590.  
  591.  
  592. Mouse.Button1Down:connect(function()
  593. if attackprogress == 0 then
  594. Attack1()
  595. attackprogress = 1
  596. elseif attackprogress == 1 then
  597. Attack2()
  598. attackprogress = 2
  599. elseif attackprogress == 2 then
  600. Attack3()
  601. attackprogress = 0
  602. end
  603. end)
  604. Humanoid.Running:connect(onWalk)
  605. Humanoid.Jumping:connect(onJump)
  606. Humanoid.Swimming:connect(onSwim)
  607. Humanoid.PlatformStanding:connect(onStunned)
  608.  
  609. game.Workspace.ChildAdded:connect(function(plr)
  610. local name = plr.Name
  611. local playerinplayers = game.Players:FindFirstChild(plr.Name)
  612. if playerinplayers ~= nil then
  613. playerinplayers.CanLoadCharacterAppearance = false
  614. plr.Head.face.Texture = "rbxassetid://772235694"
  615. local bodycolors = Instance.new("BodyColors", plr)
  616. bodycolors.RightArmColor = BrickColor.new("Lily white")
  617. bodycolors.LeftArmColor = BrickColor.new("Lily white")
  618. bodycolors.LeftLegColor = BrickColor.new("Lily white")
  619. bodycolors.RightLegColor = BrickColor.new("Lily white")
  620. bodycolors.TorsoColor = BrickColor.new("Lily white")
  621. bodycolors.HeadColor = BrickColor.new("Lily white")
  622. end
  623. end)
  624.  
  625.  
  626. function onKeyPress(actionName, userInputState, inputObject)
  627. if userInputState == Enum.UserInputState.Begin then
  628. if debounce == false then
  629. debounce = true
  630. print("Nigga is angry")
  631. variablee = 3
  632. local c = Instance.new("Sound", game.Workspace)
  633. c.Name = "Kan"
  634. c.SoundId = "rbxassetid://675610801"
  635. c.Volume = 2
  636. c:play()
  637. Character.Humanoid.WalkSpeed = 45
  638. wait(160)
  639. Character.Humanoid.WalkSpeed = 16
  640. else
  641. Character.Humanoid.WalkSpeed = 16
  642. game.Workspace.Kan:Remove()
  643. debounce = false
  644. variablee = 1
  645. end
  646.  
  647. end
  648. end
  649.  
  650. game.ContextActionService:BindAction("keyPress", onKeyPress, false, Enum.KeyCode.R)
  651.  
  652. while wait() do
  653. Head.Color = Color3.new(85, 170, 0)
  654. LeftArm.Color = Color3.new(85, 170, 0)
  655. RightArm.Color = Color3.new(85, 170, 0)
  656. Torso.Color = Color3.new(85, 170, 0)
  657. Rleg.Color = Color3.new(85, 170, 0)
  658. Lleg.Color = Color3.new(85, 170, 0)
  659. end
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