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- local number = 0
- local Maxnumber = 10
- local WoodsGui = script.Parent.PlankInWindow.WoodsGui
- for i, Window in pairs(script.Parent:GetChildren()) do
- if Window.Name == "Window" then
- local Proximity = Window.Proximity
- Proximity.Triggered:Connect(function(player)
- local Plank = player.Character:FindFirstChild("Plank")
- if Plank then
- Plank:Destroy()
- number = number + 1
- WoodsGui.TextLabel.Text = "Woods: "..number.." / "..Maxnumber
- end
- if number == Maxnumber then
- script.Parent.PlankInWindow.Transparency = 0
- end
- while wait() do
- if number == Maxnumber then
- wait(1)
- break
- end
- end
- end)
- end
- end
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