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JRKPastesBins

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Jul 21st, 2017
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  1. ------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Crimson", "Really red"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.  
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.  
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(255, 0, 0)
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. GodOfDestruction.Name = "GodOfDestruction"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.  
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.  
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.  
  256. local txt = Instance.new("BillboardGui", GodOfDestruction)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(225,0,0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "God Of Indestructbility"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "Looks like we've been split...", "Red")
  295. wait(4)
  296. ChatService:Chat(Head, "Ready to refuse..?", "Red")
  297. wait(4)
  298. ChatService:Chat(Head, "Let's do this...", "Red")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303. wait(0.2)
  304. close = close + 1
  305. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343. local w = Instance.new("Weld",a)
  344. w.Part0 = a
  345. w.Part1 = b
  346. return w
  347. end
  348. function weld(a, b)
  349. local weld = Instance.new("Weld")
  350. weld.Name = "W"
  351. weld.Part0 = a
  352. weld.Part1 = b
  353. weld.C0 = a.CFrame:inverse() * b.CFrame
  354. weld.Parent = a
  355. return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375. weeld=Instance.new("Weld", part0)
  376. weeld.Part0=part0
  377. weeld.Part1=part1
  378. weeld.C0=c0
  379. weeld.C1=c1
  380. return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Really red")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 1
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really red")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://244578827"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 5
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467. value = value - 0.05
  468. fx.Transparency = fx.Transparency - (1/20)
  469. fx.CFrame = Torso.CFrame
  470. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471. rs:wait()
  472. end
  473.  
  474.  
  475. selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()
  481.  
  482.  
  483. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  484. selectionBoxOfTorso.Adornee = Torso
  485. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  486. selectionBoxOfTorso.LineThickness = 0.01
  487. selectionBoxOfTorso.Transparency = 0
  488.  
  489. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  490. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  491. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  492. selectionBoxOfRightArm.LineThickness = 0.01
  493. selectionBoxOfRightArm.Transparency = 0
  494.  
  495. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  496. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  497. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  498. selectionBoxOfRightLeg.LineThickness = 0.01
  499. selectionBoxOfRightLeg.Transparency = 0
  500.  
  501. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  502. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  503. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  504. selectionBoxOfLeftArm.LineThickness = 0.01
  505. selectionBoxOfLeftArm.Transparency = 0
  506.  
  507. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  508. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  509. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  510. selectionBoxOfLeftLeg.LineThickness = 0.01
  511. selectionBoxOfLeftLeg.Transparency = 0
  512.  
  513.  
  514.  
  515.  
  516. local Orbd = Instance.new("Part", char)
  517. Orbd.Name = "Orbd"
  518. Orbd.Shape = Enum.PartType.Ball
  519. Orbd.CanCollide = false
  520.  
  521. Orbd.BrickColor = BrickColor.new("Crimson")
  522.  
  523. Orbd.Transparency = 0
  524. Orbd.Material = "Neon"
  525. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  526. Orbd.TopSurface = Enum.SurfaceType.Smooth
  527. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. local Weld = Instance.new("Weld", Orbd)
  530. Weld.Part0 = char.Head
  531. Weld.Part1 = Orbd
  532. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  533. local glov = Instance.new("PointLight", Orbd)
  534. glov.Brightness = 3000
  535. glov.Range = 20
  536. glov.Color = Color3.new(255, 0, 0)
  537.  
  538. --------------------------------------------------------
  539. local Orbvc = Instance.new("Part", char)
  540. Orbvc.Name = "Orbvc"
  541. Orbvc.Shape = Enum.PartType.Ball
  542. Orbvc.CanCollide = false
  543.  
  544. Orbvc.BrickColor = BrickColor.new("Crimson")
  545.  
  546. Orbvc.Transparency = 0
  547. Orbvc.Material = "Neon"
  548. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  549. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  550. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  551.  
  552. local Weld = Instance.new("Weld", Orbvc)
  553. Weld.Part0 = char.Head
  554. Weld.Part1 = Orbvc
  555. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  556. local glo = Instance.new("PointLight", Orbvc)
  557. glo.Brightness = 3000
  558. glo.Range = 20
  559. glo.Color = Color3.new(255, 0, 0)
  560. ----------------------------------------------------
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. function FindNearestTorso(Position,Distance,SinglePlayer)
  572. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  573. local List = {}
  574. for i,v in pairs(workspace:GetChildren())do
  575. if v:IsA("Model")then
  576. if v:findFirstChild("Torso")then
  577. if v ~= char then
  578. if(v.Torso.Position -Position).magnitude <= Distance then
  579. table.insert(List,v)
  580. end
  581. end
  582. end
  583. end
  584. end
  585. return List
  586. end
  587.  
  588.  
  589.  
  590.  
  591. GroundWave1 = function()
  592. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  593. local Colors = {"Crimson", "Really red"}
  594. local wave = Instance.new("Part", Torso)
  595. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596. wave.Anchored = true
  597. wave.CanCollide = false
  598. wave.Locked = true
  599. wave.Size = Vector3.new(1, 1, 1)
  600. wave.TopSurface = "Smooth"
  601. wave.BottomSurface = "Smooth"
  602. wave.Transparency = 0.35
  603. wave.CFrame = HandCF
  604. wm = Instance.new("SpecialMesh", wave)
  605. wm.MeshId = "rbxassetid://3270017"
  606. coroutine.wrap(function()
  607. for i = 1, 30, 1 do
  608. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  609. wave.Size = wm.Scale
  610. wave.CFrame = HandCF
  611. wave.Transparency = i/30
  612. wait()
  613. end
  614. wait()
  615. wave:Destroy()
  616. end)()
  617. end
  618. ----------------------------------------------------
  619.  
  620.  
  621. GroundWave3 = function()
  622. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623. local Colors = {"Really red", "Crimson"}
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = HandCF
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshId = "rbxassetid://3270017"
  636. coroutine.wrap(function()
  637. for i = 1, 14, 1 do
  638. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  639. wave.Size = wm.Scale
  640. wave.CFrame = HandCF
  641. wave.Transparency = i/14
  642. wait()
  643. end
  644. wait()
  645. wave:Destroy()
  646. end)()
  647. end
  648.  
  649.  
  650.  
  651.  
  652.  
  653. local acos = math.acos
  654. local sqrt = math.sqrt
  655. local Vec3 = Vector3.new
  656. local fromAxisAngle = CFrame.fromAxisAngle
  657.  
  658. local function toAxisAngle(CFr)
  659. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  660. local Angle = math.acos((R00+R11+R22-1)/2)
  661. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. A = A == 0 and 0.00001 or A
  663. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  664. B = B == 0 and 0.00001 or B
  665. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  666. C = C == 0 and 0.00001 or C
  667. local x = (R21-R12)/sqrt(A)
  668. local y = (R02-R20)/sqrt(B)
  669. local z = (R10-R01)/sqrt(C)
  670. return Vec3(x,y,z),Angle
  671. end
  672.  
  673. local acos = math.acos
  674. local sqrt = math.sqrt
  675. local Vec3 = Vector3.new
  676. local fromAxisAngle = CFrame.fromAxisAngle
  677.  
  678. local function toAxisAngle(CFr)
  679. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  680. local Angle = math.acos((R00+R11+R22-1)/2)
  681. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. A = A == 0 and 0.00001 or A
  683. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  684. B = B == 0 and 0.00001 or B
  685. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  686. C = C == 0 and 0.00001 or C
  687. local x = (R21-R12)/sqrt(A)
  688. local y = (R02-R20)/sqrt(B)
  689. local z = (R10-R01)/sqrt(C)
  690. return Vec3(x,y,z),Angle
  691. end
  692.  
  693. function ApplyTrig(Num,Func)
  694. local Min,Max = Func(0),Func(1)
  695. local i = Func(Num)
  696. return (i-Min)/(Max-Min)
  697. --[[if Func == "sin" then
  698. return (math.sin((1-Num)*math.pi)+1)/2
  699. elseif Func == "cos" then
  700. return (math.cos((1-Num)*math.pi)+1)/2
  701. end]]
  702. end
  703.  
  704. function LerpCFrame(CFrame1,CFrame2,Num)
  705. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  706. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  707. end
  708.  
  709.  
  710.  
  711. local togglecamshake = true
  712.  
  713. function camshake(partoz, magn, intens)
  714. if togglecamshake == true then
  715. return
  716. end
  717. for _, guy in pairs(workspace:GetChildren()) do
  718. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  719. coroutine.resume(coroutine.create(function()
  720. local humz = guy:FindFirstChild("Humanoid")
  721. local torse = guy:FindFirstChild("Torso")
  722. for _ = 1, 5 * intens do
  723. wait()
  724. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  725. end
  726. humz.CameraOffset = Vector3.new(0, 0, 0)
  727. end))
  728. end
  729. end
  730. end
  731.  
  732.  
  733. function Crater(Torso,Radius)
  734. Spawn(function()
  735. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  736. local Ignore = {}
  737. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  738. if v.Character ~= nil then
  739. Ignore[#Ignore+1] = v.Character
  740. end
  741. end
  742. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  743. if Hit == nil then return end
  744. local Parts = {}
  745. for i = 1,360,10 do
  746. local P = Instance.new("Part",Torso.Parent)
  747. P.Anchored = true
  748. P.FormFactor = "Custom"
  749. P.BrickColor = BrickColor.new("Crimson")
  750. P.Material = "Granite"
  751. P.TopSurface = "Smooth"
  752. P.BottomSurface = "Smooth"
  753. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  754. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  755. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  756. if math.random(0,5) == 0 then -- rubble
  757. local P = Instance.new("Part",Torso.Parent)
  758. P.Anchored = true
  759. P.FormFactor = "Custom"
  760. P.BrickColor = BrickColor.new("Crimson")
  761. P.Material = Hit.Material
  762. P.TopSurface = "Smooth"
  763. P.BottomSurface = "Smooth"
  764. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  765. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  766. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  767. end
  768. end
  769. for i = 0,1,0.05 do
  770. for i2,v in pairs(Parts) do
  771. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  772. end
  773. wait(0.02)
  774. end
  775. for i,v in pairs(Parts) do
  776. if v[1].Size.X > 2.1 then
  777. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  778. end
  779. v[1].Anchored = false
  780. end
  781. for i = 0,1,0.05 do
  782. for i2,v in pairs(Parts) do
  783. v[1].Transparency = i
  784. if i == 1 then
  785. v[1]:Destroy()
  786. elseif i >= 0.25 then
  787. v[1].CanCollide = false
  788. end
  789. end
  790. wait(0.02)
  791. end
  792. Parts = nil
  793. end)
  794. end
  795.  
  796.  
  797.  
  798. GroundWave = function()
  799. if Transforming == true then
  800. local value = 5
  801. local value2 = 10
  802. local value3 = 20
  803. local sa2 = Instance.new("Sound",Torso)
  804. sa2.SoundId = "rbxassetid://357562152"
  805. sa2.Pitch = 1
  806. sa2.Volume = 10
  807. sa2.Looped = false
  808. sa2:Play()
  809. local wave = Instance.new("Part", Torso)
  810. local glowz = Instance.new("ParticleEmitter",wave)
  811. glowz.LightEmission = 1
  812. glowz.Texture = "rbxassetid://284205403"
  813. glowz.Color = ColorSequence.new(wit)
  814. glowz.Size = NumberSequence.new(30)
  815. glowz.Speed = NumberRange.new(25,100)
  816. glowz.LockedToPart = false
  817. glowz.Transparency = NumberSequence.new(0.75)
  818. glowz.RotSpeed = NumberRange.new(-2000,2000)
  819. glowz.Lifetime = NumberRange.new(1)
  820. glowz.Rate = 50000
  821. glowz.VelocitySpread = 9001
  822. local glowz2 = Instance.new("ParticleEmitter",wave)
  823. glowz2.LightEmission = 1
  824. glowz.Texture = "rbxassetid://284205403"
  825. glowz2.Color = ColorSequence.new(wit)
  826. glowz2.Size = NumberSequence.new(30)
  827. glowz2.Speed = NumberRange.new(25,100)
  828. glowz2.LockedToPart = false
  829. glowz2.Transparency = NumberSequence.new(0.75)
  830. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  831. glowz2.Lifetime = NumberRange.new(1)
  832. glowz2.Rate = 50000
  833. glowz2.VelocitySpread = 9001
  834. wave.BrickColor = BrickColor.new("Really red")
  835. wave.Anchored = true
  836. wave.CanCollide = false
  837. wave.Locked = true
  838. wave.Size = Vector3.new(1, 1, 1)
  839. wave.TopSurface = "Smooth"
  840. wave.BottomSurface = "Smooth"
  841. wave.Transparency = 0.35
  842. wave.CFrame = fx.CFrame
  843. wave.Material = "Neon"
  844. wm = Instance.new("SpecialMesh", wave)
  845. wm.MeshType = "Sphere"
  846. wm.Scale = Vector3.new(1,1,1)
  847. local wave2 = Instance.new("Part", Torso)
  848. wave2.BrickColor = TorsoColor
  849. wave2.Anchored = true
  850. wave2.CanCollide = false
  851. wave2.Locked = true
  852. wave2.Size = Vector3.new(1, 1, 1)
  853. wave2.TopSurface = "Smooth"
  854. wave2.BottomSurface = "Smooth"
  855. wave2.Transparency = 0.35
  856. wave2.CFrame = fx.CFrame
  857. wave2.Material = "Neon"
  858. wm2 = Instance.new("SpecialMesh", wave2)
  859. wm2.MeshType = "FileMesh"
  860. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  861. wm2.Scale = Vector3.new(1,1,1)
  862. local wave3 = Instance.new("Part", Torso)
  863. wave3.BrickColor = BrickColor.new("Really red")
  864. wave3.Anchored = true
  865. wave3.CanCollide = false
  866. wave3.Locked = true
  867. wave3.Size = Vector3.new(1, 1, 1)
  868. wave3.TopSurface = "Smooth"
  869. wave3.BottomSurface = "Smooth"
  870. wave3.Transparency = 0.35
  871. wave3.CFrame = fx.CFrame
  872. wave3.Material = "Neon"
  873. wm3 = Instance.new("SpecialMesh", wave3)
  874. wm3.MeshType = "FileMesh"
  875. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  876. wm3.Scale = Vector3.new(1,1,1)
  877. coroutine.wrap(function()
  878. for i = 1, 18, 1 do
  879. value = value - 0.5
  880. value2 = value2 - 0.75*1.5
  881. value3 = value3 - 0.475*1.5
  882. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  883. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  884. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  885. --wave.Size = wm.Scale
  886. wave.CFrame = fx.CFrame
  887. wave.Transparency = i/14
  888. --wave2.Size = wm2.Scale
  889. wave2.CFrame = fx.CFrame
  890. wave2.Rotation = Vector3.new(90, 0, 0)
  891. wave2.Transparency = i/14
  892. --wave3.Size = wm3.Scale
  893. wave3.CFrame = fx.CFrame
  894. wave3.Rotation = Vector3.new(90, 0, 0)
  895. wave3.Transparency = i/14
  896. wait()
  897. glowz.Rate = 0
  898. glowz2.Rate = 0
  899. end
  900. wait()
  901. wave:Destroy()
  902. wave2:Destroy()
  903. wave3:Destroy()
  904. end)()
  905. elseif Transforming == false then
  906. wait()
  907. end
  908. end
  909.  
  910. for i = 1, 100 do rs:wait()
  911. fx.CFrame = Torso.CFrame
  912. end
  913.  
  914. spawn(function()
  915. while wait(1) do
  916. GroundWave()
  917. end
  918. end)
  919.  
  920.  
  921.  
  922.  
  923.  
  924.  
  925. local RbxUtility = LoadLibrary("RbxUtility")
  926. local Create = RbxUtility.Create
  927.  
  928. function RemoveOutlines(part)
  929. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  930. end
  931. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  932. local Part = Create("Part"){
  933. Parent = Parent,
  934. Reflectance = Reflectance,
  935. Transparency = Transparency,
  936. CanCollide = false,
  937. Locked = true,
  938. BrickColor = BrickColor.new(tostring(BColor)),
  939. Name = Name,
  940. Size = Size,
  941. Material = Material,
  942. }
  943. RemoveOutlines(Part)
  944. return Part
  945. end
  946. local Effects = {}
  947.  
  948.  
  949.  
  950. wait(2)
  951. local Muss = Instance.new("Sound",char)
  952. Muss.SoundId = "rbxassetid://627848963"
  953. Muss.Pitch = 1
  954. Muss.Volume = -1
  955. Muss.Looped = true
  956. Muss:Play()
  957. Transforming = false
  958.  
  959.  
  960. local value2 = 1
  961. for i = 1, 20 do rs:wait()
  962. value2 = value2 - 0.05
  963. glowz.Rate = 0
  964. glowz2.Rate = 0
  965. fx.Transparency = fx.Transparency + (1/20)
  966. fx.CFrame = torso.CFrame
  967. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  968. rs:wait()
  969. end
  970.  
  971.  
  972. local Mus = Instance.new("Sound",char)
  973. Mus.SoundId = "rbxassetid://616594208"
  974. Mus.Pitch = 1
  975. Mus.Volume = 40
  976. Mus.Looped = false
  977. wait(0.3)
  978. Mus:Play()
  979.  
  980. glowz:Destroy()
  981. glowz2:Destroy()
  982. for i = 1,20 do
  983.  
  984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  989. end
  990. wait(1)
  991. for i = 1,20 do
  992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  995.  
  996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  998.  
  999. end
  1000.  
  1001.  
  1002. wait(5)
  1003.  
  1004. wait(1.3)
  1005. for i = 1,20 do
  1006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1007.  
  1008.  
  1009. end
  1010. wait(0.4)
  1011. for i = 1,20 do
  1012.  
  1013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1014. end
  1015. wait(0.6)
  1016. for i = 1,20 do
  1017. wait()
  1018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1023. end
  1024. wait(0.2)
  1025. for i = 1,20 do
  1026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1029.  
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1032.  
  1033. end
  1034. wait()
  1035.  
  1036. camshake(torso, 48, 6)
  1037. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1038. if v:FindFirstChild('Humanoid') then
  1039. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1040. end
  1041. end
  1042.  
  1043.  
  1044.  
  1045.  
  1046. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1047. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1048. end
  1049.  
  1050. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1051. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1052. end
  1053. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1054. TBlast.BrickColor = BrickColor.new("Really red")
  1055. TBlast.Transparency = 1
  1056. TBlast.Anchored = true
  1057. TBlast.CanCollide = false
  1058. TBlast.CFrame = root.CFrame
  1059. TBlast.Size = Vector3.new(2,2,2)
  1060. TBMesh.Parent = TBlast
  1061. TBMesh.MeshType = "Sphere"
  1062.  
  1063. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1064. local valuer = 5
  1065. local valuer2 = 10
  1066. local valuer3 = 15
  1067. local sa2 = Instance.new("Sound",torso)
  1068. sa2.SoundId = "rbxassetid://616576437"
  1069. sa2.Pitch = 1
  1070. sa2.Volume = 5
  1071. sa2.Looped = false
  1072. sa2:Play()
  1073. local sar2 = Instance.new("Sound",torso)
  1074. sar2.SoundId = "rbxassetid://153274423"
  1075. sar2.Pitch = 1
  1076. sar2.Volume = 5
  1077. sar2.Looped = false
  1078. sar2:Play()
  1079. Crater(torso,67)
  1080.  
  1081. GroundWave4 = function()
  1082.  
  1083. local wave = Instance.new("Part", torso)
  1084. wave.BrickColor = BrickColor.new("Crimson")
  1085. wave.Anchored = true
  1086. wave.CanCollide = false
  1087. wave.Locked = true
  1088. wave.Size = Vector3.new(1, 1, 1)
  1089. wave.TopSurface = "Smooth"
  1090. wave.BottomSurface = "Smooth"
  1091. wave.Transparency = 0.35
  1092. wave.CFrame = fx.CFrame
  1093. wm = Instance.new("SpecialMesh", wave)
  1094. wm.MeshType = "Sphere"
  1095. wm.Scale = Vector3.new(1,1,1)
  1096. coroutine.wrap(function()
  1097. for i = 1, 18, 1 do
  1098. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1099. --wave.Size = wm.Scale
  1100. wave.CFrame = fx.CFrame
  1101. wave.Transparency = i/14
  1102. wait()
  1103. end
  1104. wait()
  1105. wave:Destroy()
  1106. end)()
  1107.  
  1108. end
  1109.  
  1110.  
  1111.  
  1112.  
  1113.  
  1114. GroundWave1()
  1115.  
  1116.  
  1117. CV="Really red"
  1118.  
  1119. local txt = Instance.new("BillboardGui", Char)
  1120. txt.Adornee = Char .Head
  1121. txt.Name = "_status"
  1122. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1123. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1124. local text = Instance.new("TextLabel", txt)
  1125. text.Size = UDim2.new(10, 0, 7, 0)
  1126. text.FontSize = "Size24"
  1127. text.TextScaled = true
  1128. text.TextTransparency = 0
  1129. text.BackgroundTransparency = 1
  1130. text.TextTransparency = 0
  1131. text.TextStrokeTransparency = 0
  1132. text.Font = "Antique"
  1133. text.TextStrokeColor3 = Color3.new(170,0,0)
  1134.  
  1135. v=Instance.new("Part")
  1136. v.Name = "ColorBrick"
  1137. v.Parent=Player.Character
  1138. v.FormFactor="Symmetric"
  1139. v.Anchored=true
  1140. v.CanCollide=false
  1141. v.BottomSurface="Smooth"
  1142. v.TopSurface="Smooth"
  1143. v.Size=Vector3.new(10,5,3)
  1144. v.Transparency=1
  1145. v.CFrame=Char.Torso.CFrame
  1146. v.BrickColor=BrickColor.new(CV)
  1147. v.Transparency=1
  1148. text.TextColor3 = Color3.new(170,0,0)
  1149. v.Shape="Block"
  1150. text.Text = "!!!God Of Death!!!"
  1151.  
  1152.  
  1153.  
  1154.  
  1155. ROW = function(out, trans, s, wt, t, ang, plus)
  1156. for i = 1, 360, 360/t do
  1157. local c = Instance.new("Part", game.Workspace)
  1158. c.FormFactor = 3
  1159. c.TopSurface = 0
  1160. c.BottomSurface = 0
  1161. c.Size = s
  1162. c.Anchored = true
  1163. c.CanCollide = wt
  1164. c.Material=workspace.Base.Material
  1165. c.Transparency = trans
  1166. c.BrickColor = workspace.Base.BrickColor
  1167. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1168. c.Locked=true
  1169. game.Debris:AddItem(c,15)
  1170. end
  1171. end
  1172.  
  1173. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181. local wave = Instance.new("Part", torso)
  1182. wave.BrickColor = TorsoColor
  1183. wave.Anchored = true
  1184. wave.CanCollide = false
  1185. wave.Locked = true
  1186. wave.Size = Vector3.new(1, 1, 1)
  1187. wave.TopSurface = "Smooth"
  1188. wave.BottomSurface = "Smooth"
  1189. wave.Transparency = 0.35
  1190. wave.CFrame = HandCF
  1191. wm = Instance.new("SpecialMesh", wave)
  1192. wm.MeshId = "rbxassetid://3270017"
  1193. local wave2 = Instance.new("Part", torso)
  1194. wave2.BrickColor = BrickColor.new("Really red")
  1195. wave2.Anchored = true
  1196. wave2.CanCollide = false
  1197. wave2.Locked = true
  1198. wave2.Size = Vector3.new(1, 1, 1)
  1199. wave2.TopSurface = "Smooth"
  1200. wave2.BottomSurface = "Smooth"
  1201. wave2.Transparency = 0.35
  1202. wave2.CFrame = HandCF
  1203. wm2 = Instance.new("SpecialMesh", wave2)
  1204. wm2.MeshId = "rbxassetid://3270017"
  1205. local wave3 = Instance.new("Part", torso)
  1206. wave3.BrickColor = TorsoColor
  1207. wave3.Anchored = true
  1208. wave3.CanCollide = false
  1209. wave3.Locked = true
  1210. wave3.Size = Vector3.new(1, 1, 1)
  1211. wave3.TopSurface = "Smooth"
  1212. wave3.BottomSurface = "Smooth"
  1213. wave3.Transparency = 0.35
  1214. wave3.CFrame = HandCF
  1215. wm3 = Instance.new("SpecialMesh", wave3)
  1216. wm3.MeshId = "rbxassetid://3270017"
  1217. coroutine.wrap(function()
  1218. for i = 1, 14, 1 do
  1219. valuer = valuer - 0.35
  1220. valuer2 = valuer - 0.45
  1221. valuer3 = valuer3 - 0.475
  1222. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1223. wave.Size = wm.Scale
  1224. wave.CFrame = HandCF
  1225. wave.Transparency = i/14
  1226. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1227. wave2.Size = wm2.Scale
  1228. wave2.CFrame = HandCF
  1229. wave2.Transparency = i/14
  1230. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1231. wave3.Size = wm2.Scale
  1232. wave3.CFrame = HandCF
  1233. wave3.Transparency = i/14
  1234. wait()
  1235. end
  1236. wait()
  1237. wave:Destroy()
  1238. wave2:Destroy()
  1239. end)()
  1240.  
  1241. local torso = game.Players.LocalPlayer.Character.Torso
  1242. local block = Instance.new("Part",torso)
  1243. block.Size = Vector3.new(0.1,0.1,0.1)
  1244. block.Position = block.Position + Vector3.new(2,2,2)
  1245. block.Transparency = 1
  1246. local weld = Instance.new("Weld",torso)
  1247. weld.Part0 = torso
  1248. weld.Part1 = block
  1249. weld.C0 = CFrame.new(0,5,0)
  1250. local tables = {5,4,3,2,1}
  1251. local part = Instance.new("ParticleEmitter")
  1252. part.Parent = game.Players.LocalPlayer.Character.Torso
  1253. part.LockedToPart = true
  1254.  
  1255. part.Texture = "rbxassetid://300899517"
  1256. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1257. part.Transparency = NumberSequence.new(0.7)
  1258. part.Lifetime = NumberRange.new(2)
  1259. part.Rate = 30
  1260. local part2 = Instance.new("ParticleEmitter",block)
  1261. part2.Lifetime = NumberRange.new(5)
  1262. part2.Speed = NumberRange.new(0)
  1263. part2.Size = NumberSequence.new(18)
  1264. part2.LockedToPart = true
  1265. part2.Transparency = NumberSequence.new(0.5)
  1266. part2.Rate = 3
  1267. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1268. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1269. local model = Instance.new("Model",torso)
  1270.  
  1271. local ball0 = Instance.new("Part",model)
  1272. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1273. ball0.Transparency = 0.5
  1274. ball0.BrickColor = BrickColor.new("Crimson")
  1275. ball0.Size = Vector3.new(1,1,1)
  1276. ball0mesh = Instance.new("SpecialMesh",ball0)
  1277. ball0mesh.MeshType = "Sphere"
  1278. ball0mesh.Scale = Vector3.new(1,1,1)
  1279. ballweld = Instance.new("Weld",model)
  1280. ballweld.Part0 = torso
  1281. ballweld.Part1 = ball0
  1282.  
  1283.  
  1284.  
  1285.  
  1286. for i = 1,15 do
  1287. wait(0.1)
  1288. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1289. part2.Size = NumberSequence.new(15)
  1290. for i = 1 , 3 do
  1291. wait()
  1292. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1293.  
  1294. end
  1295.  
  1296. wait(0.1)
  1297. part2.Size = NumberSequence.new(8)
  1298. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1299. ball0mesh.Scale = Vector3.new(1,1,1)
  1300.  
  1301. end
  1302.  
  1303. hum.WalkSpeed = 16
  1304. Muss.Volume = 8
  1305.  
  1306.  
  1307. Charging = true
  1308. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1309. function FDebris()
  1310. repeat
  1311. local p = Instance.new('Part',Torso)
  1312. p.formFactor = 'Custom'
  1313. p.Size = Vector3.new(1,1,1)
  1314. p.BrickColor = BrickColor.new("Crimson")
  1315. p.CanCollide = false
  1316. p.Transparency = 0.2
  1317. p.Anchored = true
  1318. p.Locked=true
  1319. p.Material = "Neon"
  1320. s = math.random(1,40)/10
  1321. local m = Instance.new("BlockMesh",p)
  1322. m.Scale = Vector3.new(s,s,s)
  1323. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1324. --[[coroutine.wrap(function()
  1325. wait(2)
  1326. while Charging == true do
  1327. wait(2)
  1328. GroundWave1()
  1329. wait(2)
  1330. end
  1331. end)()]]--
  1332.  
  1333. spawn(function()
  1334. while rs:wait() do
  1335. if p.Transparency >= 1 then p:Destroy() break end
  1336. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1337. p.Transparency = p.Transparency+0.01
  1338. end
  1339. end)
  1340. wait(.3)
  1341. until Charging == false
  1342. end
  1343.  
  1344.  
  1345. spawn(function()
  1346. while wait(.01)
  1347. do
  1348. FDebris()
  1349. end
  1350. end)
  1351.  
  1352.  
  1353.  
  1354. FloatPart = function()
  1355. local Part = Instance.new('Part',Torso)
  1356. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1357. Part.Anchored = true
  1358. Part.Material = 'Neon'
  1359. Part.CanCollide = false
  1360. Part.BrickColor = BrickColor.new("Crimson")
  1361. local Mesh = Instance.new('SpecialMesh',Part)
  1362. Mesh.Scale = Vector3.new(4,4,.2)
  1363. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1364. Mesh.VertexColor = Vector3.new(0,170,255)
  1365. spawn(function()
  1366. for i = 1,30 do
  1367. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1368. Part.Transparency = Part.Transparency + .035
  1369. game["Run Service"].RenderStepped:wait()
  1370. end
  1371. Part:Destroy()
  1372. end)
  1373. end;
  1374.  
  1375. DubPart = function()
  1376. local Part = Instance.new('Part',Torso)
  1377. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1378. Part.Anchored = true
  1379. Part.CanCollide = false
  1380. Part.Material = 'Neon'
  1381. Part.BrickColor = BrickColor.new(SecondaryColor)
  1382. local Mesh = Instance.new('SpecialMesh',Part)
  1383. Mesh.Scale = Vector3.new(7,7,.2)
  1384. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1385. Mesh.VertexColor = Vector3.new(0,170,255)
  1386. spawn(function()
  1387. for i = 1,30 do
  1388. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1389. Part.Transparency = Part.Transparency + .035
  1390. game["Run Service"].RenderStepped:wait()
  1391. end
  1392. Part:Destroy()
  1393. end)
  1394. end;
  1395.  
  1396. Fade = function(Item,t)
  1397. spawn(function()
  1398. for i = 1,20 do
  1399. Item.Transparency = Item.Transparency + .05
  1400. if t then
  1401. wait(t)
  1402. else
  1403. wait()
  1404. end
  1405. end
  1406. Item:Destroy()
  1407. end)
  1408. end
  1409.  
  1410. Particle = function(PrimaryColor)
  1411. local Part = Instance.new('Part',Torso)
  1412. Part.BrickColor = BrickColor.new(PrimaryColor)
  1413. Part.Anchored = true
  1414. Part.Transparency = .3
  1415. Part.CanCollide = false
  1416. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1417. local Mesh = Instance.new('BlockMesh',Part)
  1418. Mesh.Scale = Vector3.new(.05,.1,.1)
  1419. spawn(function()
  1420. for i = 1,40 do
  1421. Part.Transparency = Part.Transparency + .0125
  1422. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1423. game["Run Service"].RenderStepped:wait()
  1424. end
  1425. Part:Destroy()
  1426. end)
  1427. end;
  1428.  
  1429. --[[spawn(function()
  1430. while wait() do
  1431. wait(.05)
  1432. FloatPart()
  1433. wait(.08)
  1434. FloatPart()
  1435. wait(.05)
  1436. DubPart()
  1437. wait(.08)
  1438. end
  1439. end)]]
  1440.  
  1441. game["Run Service"].RenderStepped:connect(function(_)
  1442. Particle("Bright red")
  1443. Particle("Really red")
  1444. Particle("Crimson")
  1445. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1446. end)
  1447.  
  1448.  
  1449.  
  1450.  
  1451.  
  1452.  
  1453.  
  1454.  
  1455.  
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461.  
  1462.  
  1463. function FindNearestTorso(Position,Distance,SinglePlayer)
  1464. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1465. local List = {}
  1466. for i,v in pairs(workspace:GetChildren())do
  1467. if v:IsA("Model")then
  1468. if v:findFirstChild("Torso")then
  1469. if v ~= char then
  1470. if(v.Torso.Position -Position).magnitude <= Distance then
  1471. table.insert(List,v)
  1472. end
  1473. end
  1474. end
  1475. end
  1476. end
  1477. return List
  1478. end
  1479.  
  1480.  
  1481.  
  1482.  
  1483. vt = Vector3.new
  1484.  
  1485.  
  1486.  
  1487. local player = game.Players.LocalPlayer
  1488. local pchar = player.Character
  1489. local mouse = player:GetMouse()
  1490. local cam = workspace.CurrentCamera
  1491.  
  1492. local rad = math.rad
  1493. bodyparts = {}
  1494. local keysDown = {}
  1495. local flySpeed = 0
  1496. local MAX_FLY_SPEED = 150
  1497.  
  1498. local canFly = false
  1499. local flyToggled = false
  1500.  
  1501. local forward, side = 0, 0
  1502. local lastForward, lastSide = 0, 0
  1503.  
  1504. local floatBP = Instance.new("BodyPosition")
  1505. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1506. local flyBV = Instance.new("BodyVelocity")
  1507. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1508. local turnBG = Instance.new("BodyGyro")
  1509. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1510.  
  1511. mouse.KeyDown:connect(function(key)
  1512. keysDown[key] = true
  1513.  
  1514. if key == "f" then
  1515. flyToggled = not flyToggled
  1516.  
  1517. if not flyToggled then
  1518. stanceToggle = "Normal"
  1519. floatBP.Parent = nil
  1520. flyBV.Parent = nil
  1521. turnBG.Parent = nil
  1522. root.Velocity = Vector3.new()
  1523. pchar.Humanoid.PlatformStand = false
  1524. end
  1525. end
  1526.  
  1527. end)
  1528. mouse.KeyUp:connect(function(key)
  1529. keysDown[key] = nil
  1530. end)
  1531.  
  1532. local function updateFly()
  1533.  
  1534.  
  1535.  
  1536.  
  1537. if not flyToggled then return end
  1538.  
  1539. lastForward = forward
  1540. lastSide = side
  1541.  
  1542. forward = 0
  1543. side = 0
  1544.  
  1545. if keysDown.w then
  1546. forward = forward + 1
  1547. end
  1548. if keysDown.s then
  1549. forward = forward - 1
  1550. end
  1551. if keysDown.a then
  1552. side = side - 1
  1553. end
  1554. if keysDown.d then
  1555. side = side + 1
  1556. end
  1557.  
  1558. canFly = (forward ~= 0 or side ~= 0)
  1559.  
  1560. if canFly then
  1561. stanceToggle = "Floating"
  1562. turnBG.Parent = root
  1563. floatBP.Parent = nil
  1564. flyBV.Parent = root
  1565.  
  1566. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1567. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1568. else
  1569. floatBP.position = root.Position
  1570. floatBP.Parent = root
  1571.  
  1572. flySpeed = flySpeed - 1
  1573. if flySpeed < 0 then flySpeed = 0 end
  1574. end
  1575.  
  1576. local camCF = cam.CoordinateFrame
  1577. local in_forward = canFly and forward or lastForward
  1578. local in_side = canFly and side or lastSide
  1579.  
  1580. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1581.  
  1582. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1583. end
  1584.  
  1585. game:service'RunService'.RenderStepped:connect(function()
  1586. if flyToggled then
  1587. pchar.Humanoid.PlatformStand = true
  1588. end
  1589. updateFly()
  1590. end)
  1591.  
  1592.  
  1593.  
  1594. mouse.KeyDown:connect(function(key)
  1595. if key == "b" then
  1596. hum.WalkSpeed = 0
  1597. if Debounces.CanAttack == true then
  1598. Debounces.CanAttack = false
  1599. Debounces.NoIdl = true
  1600. Debounces.on = true
  1601. v = Instance.new("Sound")
  1602. v.SoundId = "http://www.roblox.com/asset/?id=616576437"
  1603. v.SoundId = "http://www.roblox.com/asset/?id=306225095"
  1604. v.Parent = char
  1605. v.Looped = false
  1606. v.Pitch = 1
  1607. v.Volume = 3000
  1608. wait(0.01)
  1609. v:Play()
  1610. wait()
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1617. if Debounces.on == false then
  1618. end
  1619. wait()
  1620. end
  1621. wait()
  1622.  
  1623.  
  1624. local function Shockwave7()
  1625. local ENERGY = Instance.new("Part", Char)
  1626. ENERGY.Name = "ENERGY"
  1627. ENERGY.CanCollide = false
  1628. ENERGY.BrickColor = BrickColor.new("Really red")
  1629. ENERGY.Transparency = 0.2
  1630. ENERGY.TopSurface = 0
  1631. ENERGY.BottomSurface = 0
  1632. ENERGY.Anchored = true
  1633. local cm = Instance.new("CylinderMesh", ENERGY)
  1634. cm.Scale = Vector3.new(1, 20, 1)
  1635. ENERGY.Size = Vector3.new(5, 20, 5)
  1636. ENERGY.CFrame = char.Torso.CFrame
  1637. ENERGY.Touched:connect(function(hit)
  1638. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1639. local Occlude = true
  1640. local NotOccludes = {
  1641. char.Name;
  1642. "Wings";
  1643. "Scythe";
  1644. "Thingy";
  1645. "Thingy2"; -- put all of the names in a table pls
  1646. }
  1647. for i,v in pairs(NotOccludes) do
  1648. if hit.Parent.Name == v then
  1649. Occlude = false
  1650. end
  1651. end
  1652. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1653. if Occlude then
  1654. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1655. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1656. end
  1657. end
  1658. end)
  1659. for i = 1, 50 do
  1660. ENERGY.CFrame = char.Torso.CFrame
  1661. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1662. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1663. wait()
  1664. end
  1665. ENERGY:Destroy()
  1666. end
  1667. Shockwave7()
  1668.  
  1669.  
  1670. pt=Instance.new('Part',torso)
  1671. pt.Anchored=true
  1672. pt.CanCollide=false
  1673. pt.Locked = true
  1674. pt.FormFactor='Custom'
  1675. pt.Size=Vector3.new(1,1,1)
  1676. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1677. pt.Transparency=.6
  1678. pt.BrickColor=BrickColor.new('Crimson')
  1679. msh=Instance.new('SpecialMesh',pt)
  1680. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1681. msh.Scale=Vector3.new(8,4,8)
  1682. pt2=pt:clone()
  1683. pt2.Parent = torso
  1684. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1685. pt2.BrickColor=BrickColor.new("Really red")
  1686. msh2=msh:clone()
  1687. msh2.Parent=pt2
  1688. msh2.Scale=Vector3.new(10,5,10)
  1689.  
  1690. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1691. bl = Instance.new("Part", char)
  1692. bl.Locked = true
  1693. bl.Name = "Shell"
  1694. bl.BrickColor = BrickColor.new("Crimson")
  1695. bl.Anchored = true
  1696. bl.CanCollide = false
  1697. bl.Transparency = 0
  1698. bl.Reflectance = 0
  1699. bl.BottomSurface = 0
  1700. bl.TopSurface = 0
  1701. bl.Shape = 0
  1702. blm = Instance.new("SpecialMesh",bl)
  1703. blm.MeshType = "Sphere"
  1704. blm.Scale = Vector3.new(1,1,1)
  1705. blm.MeshId = "rbxassetid://9982590"
  1706.  
  1707. coroutine.resume(coroutine.create(function()
  1708. for i=1, math.huge, 4 do
  1709. rs:wait()
  1710. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1711. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1712. bl.Transparency = bl.Transparency + 0.005
  1713. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1714. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1715. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1716. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1717. end
  1718. end))
  1719.  
  1720. for i = 1, 15 do
  1721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1727. if Debounces.on == false then
  1728. break
  1729. end
  1730. wait()
  1731. end
  1732. for i = 1, 15 do
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1739. if Debounces.on == false then
  1740. break
  1741. end
  1742. wait()
  1743. end
  1744. for i = 1, 15 do
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1751. if Debounces.on == false then
  1752. break
  1753. end
  1754. wait()
  1755. end
  1756. for i = 1, 15 do
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1763. if Debounces.on == false then
  1764. break
  1765. end
  1766. wait()
  1767. end
  1768. for i = 1, 15 do
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1775. if Debounces.on == false then
  1776. break
  1777. end
  1778. wait()
  1779. end
  1780. for i = 1, 10 do
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1787. if Debounces.on == false then
  1788. break
  1789. end
  1790. wait()
  1791. end
  1792. wait(1.4)
  1793. Debounces.NoIdl = false
  1794. hum.WalkSpeed = 5
  1795. Debounces.on = false
  1796. wait()
  1797. if Debounces.CanAttack == false then
  1798. Debounces.CanAttack = true
  1799. v:Destroy()
  1800. bl:Destroy()
  1801. blm:Destroy()
  1802. pt:Destroy()
  1803. pt2:Destroy()
  1804. msh:Destroy()
  1805. msh2:Destroy()
  1806. end
  1807. end
  1808. end)
  1809.  
  1810.  
  1811.  
  1812.  
  1813.  
  1814. local grabbed = false
  1815. local cf = CFrame.new
  1816. local mr = math.rad
  1817. local angles = CFrame.Angles
  1818. local ud = UDim2.new
  1819. local c3 = Color3.new
  1820. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1821. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1822. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1823. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1824.  
  1825. clerp = function(a, b, t)
  1826. return a:lerp(b, t)
  1827. end
  1828.  
  1829. local RbxUtility = LoadLibrary("RbxUtility")
  1830. local Create = RbxUtility.Create
  1831. RemoveOutlines = function(part)
  1832. part.TopSurface = 10
  1833. end
  1834.  
  1835. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1836. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1837. RemoveOutlines(Part)
  1838. return Part
  1839. end
  1840.  
  1841. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1842. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1843. if Mesh == "SpecialMesh" then
  1844. Msh.MeshType = MeshType
  1845. Msh.MeshId = MeshId
  1846. end
  1847. return Msh
  1848. end
  1849.  
  1850.  
  1851.  
  1852.  
  1853.  
  1854.  
  1855.  
  1856. ArtificialHB = Instance.new("BindableEvent", script)
  1857. ArtificialHB.Name = "Heartbeat"
  1858. script:WaitForChild("Heartbeat")
  1859. frame = 0.033333333333333
  1860. tf = 0
  1861. allowframeloss = false
  1862. tossremainder = false
  1863. lastframe = tick()
  1864. script.Heartbeat:Fire()
  1865. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1866. tf = tf + s
  1867. if frame <= tf then
  1868. if allowframeloss then
  1869. script.Heartbeat:Fire()
  1870. lastframe = tick()
  1871. else
  1872. for i = 1, math.floor(tf / frame) do
  1873. script.Heartbeat:Fire()
  1874. end
  1875. lastframe = tick()
  1876. end
  1877. if tossremainder then
  1878. tf = 0
  1879. else
  1880. tf = tf - frame * math.floor(tf / frame)
  1881. end
  1882. end
  1883. end
  1884. )
  1885. swait = function(num)
  1886. if num == 0 or num == nil then
  1887. ArtificialHB.Event:wait()
  1888. else
  1889. for i = 0, num do
  1890. ArtificialHB.Event:wait()
  1891. end
  1892. end
  1893. end
  1894.  
  1895.  
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901.  
  1902.  
  1903. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1904. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1905. return Weld
  1906. end
  1907.  
  1908. rayCast = function(Position, Direction, Range, Ignore)
  1909. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1910. end
  1911.  
  1912. CreateSound = function(id, par, vol, pit)
  1913. coroutine.resume(coroutine.create(function()
  1914. local sou = Instance.new("Sound", par or workspace)
  1915. sou.Volume = vol
  1916. sou.Pitch = pit or 1
  1917. sou.SoundId = id
  1918. swait()
  1919. sou:play()
  1920. game:GetService("Debris"):AddItem(sou, 6)
  1921. end
  1922. ))
  1923. end
  1924.  
  1925. local getclosest = function(obj, distance)
  1926. local last, lastx = distance + 1, nil
  1927. for i,v in pairs(workspace:GetChildren()) do
  1928. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1929. local t = v.Torso
  1930. local dist = t.Position - obj.Position.magnitude
  1931. if dist <= distance and dist < last then
  1932. last = dist
  1933. lastx = v
  1934. end
  1935. end
  1936. end
  1937. return lastx
  1938. end
  1939.  
  1940. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1941. if hit.Parent == nil then
  1942. return
  1943. end
  1944. local h = hit.Parent:FindFirstChild("Humanoid")
  1945. for _,v in pairs(hit.Parent:children()) do
  1946. if v:IsA("Humanoid") then
  1947. h = v
  1948. end
  1949. end
  1950. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1951. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1952. return
  1953. end
  1954. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1955. game:GetService("Debris"):AddItem(c, 0.5)
  1956. if HitSound ~= nil and HitPitch ~= nil then
  1957. CreateSound(HitSound, hit, 1, HitPitch)
  1958. end
  1959. local Damage = math.random(minim, maxim)
  1960. local blocked = false
  1961. local block = hit.Parent:findFirstChild("Block")
  1962. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1963. blocked = true
  1964. block.Value = block.Value - 1
  1965. rint(block.Value)
  1966. end
  1967. if blocked == false then
  1968. h.Health = h.Health - Damage
  1969. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1970. else
  1971. h.Health = h.Health - Damage / 2
  1972. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1973. end
  1974. if Type == "Knockdown" then
  1975. local hum = hit.Parent.Humanoid
  1976. hum.PlatformStand = true
  1977. coroutine.resume(coroutine.create(function(HHumanoid)
  1978. swait(1)
  1979. HHumanoid.PlatformStand = false
  1980. end
  1981. ), hum)
  1982. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1983. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1984. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1985. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1986. game:GetService("Debris"):AddItem(rl, 0.5)
  1987. else
  1988. do
  1989. if Type == "Debuff" then
  1990. print'hi'
  1991. else
  1992. if Type == "Up" then
  1993. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1994. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1995. else
  1996. do
  1997. if Type == "DarkUp" then
  1998. coroutine.resume(coroutine.create(function()
  1999. for i = 0, 1, 0.1 do
  2000. swait()
  2001. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2002. end
  2003. end
  2004. ))
  2005. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2006. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2007. else
  2008. do
  2009. if Type == "Snare" then
  2010. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2011. game:GetService("Debris"):AddItem(bp, 1)
  2012. else
  2013. do
  2014. if Type == "Freeze" then
  2015. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2016. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2017. hit.Parent.Torso.Anchored = true
  2018. coroutine.resume(coroutine.create(function(Part)
  2019. swait(1.5)
  2020. Part.Anchored = false
  2021. end), hit.Parent.Torso)
  2022. game:GetService("Debris"):AddItem(BodPos, 3)
  2023. game:GetService("Debris"):AddItem(BodGy, 3)
  2024. end
  2025. do
  2026. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2027. game:GetService("Debris"):AddItem(debounce, Delay)
  2028. c = Instance.new("ObjectValue")
  2029. c.Name = "creator"
  2030. c.Value = Player
  2031. c.Parent = h
  2032. game:GetService("Debris"):AddItem(c, 0.5)
  2033. end
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045.  
  2046. ShowDamage = function(Pos, Text, Time, Color)
  2047. local Rate = 0.033333333333333
  2048. if not Pos then
  2049. local Pos = Vector3.new(0, 0, 0)
  2050. end
  2051. local Text = Text or ""
  2052. local Time = Time or 2
  2053. if not Color then
  2054. local Color = Color3.new(1, 0, 1)
  2055. end
  2056. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2057. EffectPart.Anchored = true
  2058. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2059. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2060. game.Debris:AddItem(EffectPart, Time + 0.1)
  2061. EffectPart.Parent = game:GetService("Workspace")
  2062. delay(0, function()
  2063. local Frames = Time / Rate
  2064. for Frame = 1, Frames do
  2065. wait(Rate)
  2066. local Percent = Frame / Frames
  2067. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2068. TextLabel.TextTransparency = Percent
  2069. end
  2070. if EffectPart and EffectPart.Parent then
  2071. EffectPart:Destroy()
  2072. end
  2073. end
  2074. )
  2075. end
  2076.  
  2077. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2078. for _,c in pairs(workspace:children()) do
  2079. local hum = c:findFirstChild("Humanoid")
  2080. if hum ~= nil then
  2081. local head = c:findFirstChild("Torso")
  2082. if head ~= nil then
  2083. local targ = head.Position - Part.Position
  2084. local mag = targ.magnitude
  2085. if mag <= magni and c.Name ~= Player.Name then
  2086. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2087. end
  2088. end
  2089. end
  2090. end
  2091. end
  2092.  
  2093.  
  2094.  
  2095.  
  2096.  
  2097. local effect = Instance.new("Model", Char)
  2098. effect.Name = "Effects"
  2099.  
  2100.  
  2101.  
  2102.  
  2103.  
  2104. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2105. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2106. prt.Anchored = true
  2107. prt.CFrame = cframe
  2108. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2109. game:GetService("Debris"):AddItem(prt, 10)
  2110. if Type == 1 or Type == nil then
  2111. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2112. else
  2113. if Type == 2 then
  2114. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2115. end
  2116. end
  2117. end
  2118.  
  2119.  
  2120.  
  2121.  
  2122. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2123. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2124. prt.Anchored = true
  2125. prt.CFrame = cframe
  2126. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2127. game:GetService("Debris"):AddItem(prt, 10)
  2128. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2129. end
  2130.  
  2131.  
  2132.  
  2133. local grabbing = false
  2134. WindFloor = function()
  2135.  
  2136. end
  2137.  
  2138.  
  2139.  
  2140. bc = BrickColor.new
  2141. function WindFloor2()
  2142. local shur = Instance.new("Part",char)
  2143. local gahd = Instance.new("Sound",shur)
  2144. gahd.SoundId = "rbxassetid://402981977"
  2145. gahd.Volume = 5
  2146. gahd.Pitch = 0.75
  2147. gahd:Play()
  2148. shur.Transparency = 1
  2149. shur.Material = "Neon"
  2150. shur.BrickColor = bc("Crimson")
  2151. shur.Anchored = true
  2152. shur.CFrame = mouse.Hit
  2153. shur.Rotation = vt(0,math.random(-500,500),0)
  2154. shur.Size = vt(1,0.2,1)
  2155. shur.CanCollide = false
  2156. local dec = Instance.new("Decal",shur)
  2157. dec.Texture = symbolimg
  2158. dec.Face = "Top"
  2159. local dec2 = dec:Clone()
  2160. dec2.Parent = shur
  2161. dec2.Face = "Bottom"
  2162. local Meshshur = Instance.new("CylinderMesh",shur)
  2163. Meshshur.Scale = vt(0,1,0)
  2164. local value1 = 1*2.25
  2165. for i = 0, 50 do
  2166. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2167. value1 = value1 - 0.015*2.25
  2168. wait(0)
  2169. end
  2170. local spart = Instance.new("Part",char)
  2171. local tick = Instance.new("Sound",spart)
  2172. tick.SoundId = "rbxassetid://414516914"
  2173. tick.Volume = 2.5
  2174. tick.Pitch = 0.45
  2175. tick:Play()
  2176. spart.Size = vt(1,1,1)
  2177. spart.BrickColor = BrickColor.new("Crimson")
  2178. spart.Transparency = 0.1
  2179. spart.Anchored = true
  2180. spart.CanCollide = false
  2181. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2182. local expld = Instance.new("Explosion", spart)
  2183. expld.BlastRadius = 27.5
  2184. expld.Position = spart.Position
  2185. local mesh = Instance.new("SpecialMesh",spart)
  2186. mesh.MeshType = "FileMesh"
  2187. mesh.Scale = vt(1,0.01,1)
  2188. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2189. local parz = spart:Clone()
  2190. local mshe = parz.Mesh
  2191. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2192. parz.CFrame = spart.CFrame
  2193. parz.Parent = char
  2194. local par2 = spart:Clone()
  2195. local msh = par2.Mesh
  2196. par2.Mesh.MeshType = "Sphere"
  2197. par2.Material = "Neon"
  2198. par2.CFrame = spart.CFrame
  2199. par2.BrickColor = BrickColor.new("Crimson")
  2200. par2.Parent = char
  2201. local par3 = spart:Clone()
  2202. local msh3 = par2.Mesh
  2203. msh3.Scale = vt(15,0,15)
  2204. par3.Mesh.MeshType = "Sphere"
  2205. par3.Material = "Neon"
  2206. par3.CFrame = spart.CFrame
  2207. par3.BrickColor = BrickColor.new("Crimson")
  2208. par3.Parent = char
  2209. for i = 0, 150 do
  2210. spart.Transparency = spart.Transparency + 0.01
  2211. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2212. spart.Position = spart.Position
  2213. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2214. par2.Transparency = par2.Transparency + 0.01
  2215. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2216. par2.Position = par2.Position
  2217. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2218. par3.Transparency = par2.Transparency + 0.05
  2219. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2220. par3.Position = par2.Position
  2221. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2222. parz.Transparency = par2.Transparency + 0.01
  2223. mshe.Scale = msh.Scale + vt(4,1,4)
  2224. parz.Position = parz.Position
  2225. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2226. wait(0)
  2227. end
  2228. for i = 0, 100 do
  2229. dec.Transparency = dec.Transparency + 0.015
  2230. dec2.Transparency = dec.Transparency
  2231. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2232. value1 = value1 - 0.015*2.25
  2233. wait(0)
  2234. end
  2235. shur:Destroy()
  2236. par2:Destroy()
  2237. spart:Destroy()
  2238. end
  2239.  
  2240.  
  2241.  
  2242.  
  2243.  
  2244.  
  2245.  
  2246. function BlastStorm()
  2247.  
  2248. local lag = Instance.new("Sound", workspace)
  2249. lag.SoundId = "rbxassetid://752783199"
  2250. lag.Volume = 20000
  2251. lag.Pitch = 1
  2252. lag:Play()
  2253. wait(0)
  2254. local ff = Instance.new("ForceField",char)
  2255. local shur = Instance.new("Part",char)
  2256. local gahd = Instance.new("Sound",char)
  2257. gahd.SoundId = "rbxassetid://402981977"
  2258. gahd.Volume = 2.5
  2259. gahd.Pitch = 0.6
  2260. gahd:Play()
  2261. shur.Transparency = 1
  2262. shur.Material = "Neon"
  2263. shur.BrickColor = bc("Crimson")
  2264. shur.Anchored = true
  2265. shur.CFrame = mouse.Hit
  2266. shur.Size = vt(1,0.2,1)
  2267. shur.CanCollide = false
  2268. local dec = Instance.new("Decal",shur)
  2269. dec.Texture = symbolimg
  2270. dec.Face = "Top"
  2271. local dec2 = dec:Clone()
  2272. dec2.Parent = shur
  2273. dec2.Face = "Bottom"
  2274. local Meshshur = Instance.new("CylinderMesh",shur)
  2275. Meshshur.Scale = vt(0,1,0)
  2276. local value1 = 1*12.5
  2277. for i = 0, 50 do
  2278. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2279. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2280. value1 = value1 - 0.015*12.5
  2281. wait(0)
  2282. end
  2283.  
  2284. wait(0)
  2285. local spart = Instance.new("Part",char)
  2286. local tick = Instance.new("Sound",char)
  2287. tick.SoundId = "rbxassetid://414516914"
  2288. tick.Volume = 2.5
  2289. tick.Pitch = 0.4
  2290. tick:Play()
  2291. local tickz = Instance.new("Sound",char)
  2292. tickz.SoundId = "rbxassetid://435742675"
  2293. tickz.Volume = 1
  2294. tickz.Pitch = 1
  2295. tickz:Play()
  2296. local tickr = Instance.new("Sound",char)
  2297. tickr.SoundId = "rbxassetid://435742675"
  2298. tickr.Volume = 2.5
  2299. tickr.Pitch = 0.5
  2300. tickr:Play()
  2301. local tickel = Instance.new("Sound",char)
  2302. tickel.SoundId = "rbxassetid://2248511"
  2303. tickel.Volume = 3
  2304. tickel.Pitch = 0.2
  2305. tickel:Play()
  2306. spart.Size = vt(1,1,1)
  2307. spart.BrickColor = BrickColor.new("Crimson")
  2308. spart.Transparency = 0.1
  2309. spart.Anchored = true
  2310. spart.CanCollide = false
  2311. spart.CFrame = mouse.Hit
  2312. local expld = Instance.new("Explosion", spart)
  2313. expld.BlastRadius = 500000
  2314. expld.Position = spart.Position
  2315. local mesh = Instance.new("SpecialMesh",spart)
  2316. mesh.MeshType = "FileMesh"
  2317. mesh.Scale = vt(1,0.01,1)
  2318. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2319. local parz = spart:Clone()
  2320. local mshe = parz.Mesh
  2321. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2322. parz.CFrame = spart.CFrame
  2323. parz.Parent = char
  2324. local par2 = spart:Clone()
  2325. local msh = par2.Mesh
  2326. par2.Mesh.MeshType = "Sphere"
  2327. par2.Material = "Neon"
  2328. par2.CFrame = spart.CFrame
  2329. par2.BrickColor = BrickColor.new("Crimson")
  2330. par2.Parent = char
  2331. for i = 0, 200 do
  2332. spart.Transparency = spart.Transparency + 0.005
  2333. mesh.Scale = mesh.Scale + vt(10,1,10)
  2334. spart.Position = spart.Position
  2335. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2336. par2.Transparency = par2.Transparency + 0.005
  2337. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2338. par2.Position = par2.Position
  2339. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2340. parz.Transparency = par2.Transparency + 0.005
  2341. mshe.Scale = msh.Scale + vt(6,1,6)
  2342. parz.Position = parz.Position
  2343. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2344. wait(0)
  2345. end
  2346. ff:Destroy()
  2347. for i = 0, 100 do
  2348. dec.Transparency = dec.Transparency + 0.015
  2349. dec2.Transparency = dec.Transparency
  2350. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2351. value1 = value1 - 0.015*12.5
  2352. wait(0)
  2353. end
  2354. shur:Destroy()
  2355. par2:Destroy()
  2356. spart:Destroy()
  2357. tick:Destroy()
  2358. tickr:Destroy()
  2359. tickz:Destroy()
  2360. tickel:Destroy()
  2361. end
  2362.  
  2363.  
  2364.  
  2365.  
  2366.  
  2367.  
  2368.  
  2369.  
  2370. local maincolor = Color3.new(255/0/0/0)
  2371.  
  2372.  
  2373.  
  2374. function noobyisscripter()
  2375. local hitted = false
  2376. local valuesize = 5
  2377. local lb = Instance.new("Part")
  2378. lb.Parent = char
  2379. lb.Material = "Neon"
  2380. lb.BrickColor = BrickColor.new(maincolor)
  2381. lb.CanCollide = false
  2382. lb.Shape = "Ball"
  2383. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2384. lb.Anchored = false
  2385. lb.Size = vt(1,1,1)
  2386. local thing = Instance.new("SpecialMesh",lb)
  2387. thing.MeshType = "Sphere"
  2388. local trail = Instance.new("ParticleEmitter",lb)
  2389. trail.Texture = "rbxassetid://296874871"
  2390. trail.LightEmission = 0.95
  2391. trail.Color = ColorSequence.new(maincolor)
  2392. trail.Rate = 10000
  2393. trail.Lifetime = NumberRange.new(1.5)
  2394. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2395. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2396. trail.Speed = NumberRange.new(0,0)
  2397. trail.RotSpeed = NumberRange.new(-500,500)
  2398. local bv = Instance.new("BodyVelocity")
  2399. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2400. bv.velocity = mouse.Hit.lookVector *100
  2401. bv.Parent = lb
  2402. wait(0.1)
  2403. pewdiepie=lb.Touched:connect(function(hit)
  2404. if hitted == false then
  2405. local sd = Instance.new("Sound",lb)
  2406. sd.SoundId = "rbxassetid://138210320"
  2407. sd.Volume = 2.5
  2408. sd:Play()
  2409. hitted = true
  2410. trail.Rate = 0
  2411. lb.Anchored = true
  2412. local explosion = Instance.new("Explosion",lb)
  2413. explosion.BlastRadius = 10
  2414. explosion.Position = lb.Position
  2415. local ex = Instance.new("ParticleEmitter",lb)
  2416. ex.Texture = "rbxassetid://296874871"
  2417. ex.LightEmission = 0.95
  2418. ex.Color = ColorSequence.new(maincolor)
  2419. ex.Rate = 10000
  2420. ex.Lifetime = NumberRange.new(1.75)
  2421. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2422. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2423. ex.Speed = NumberRange.new(25,45)
  2424. ex.VelocitySpread = 90000
  2425. ex.RotSpeed = NumberRange.new(-500,500)
  2426. for i = 0, 19 do
  2427. wait()
  2428. valuesize = valuesize - 0.25
  2429. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2430. end
  2431. ex.Rate = 0
  2432. for i = 0, 9 do
  2433. wait()
  2434. lb.Transparency = lb.Transparency + 0.1
  2435. end
  2436. wait(5)
  2437. lb:Destroy()
  2438. end
  2439. end)
  2440. end
  2441.  
  2442.  
  2443. mouse.KeyDown:connect(function(key)
  2444. if key == "g" then
  2445. if Debounces.CanAttack == true then
  2446. Debounces.CanAttack = false
  2447. Debounces.on = true
  2448. Debounces.NoIdl = true
  2449. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2450. shot1 = Instance.new("Sound",Torso)
  2451. shot1.SoundId = "rbxassetid://440145570"
  2452. shot1.Looped = false
  2453. shot1.Pitch = 3
  2454. shot1.Volume = 400
  2455. shot1:Play()
  2456. Debounces.RPunch = true
  2457. Debounces.LPunch = true
  2458. Debounces.ks = true
  2459. Debounces.ks2 = true
  2460. for i = 1, 3 do
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2467. if Debounces.on == false then break end
  2468. wait()
  2469. end
  2470. shot1 = Instance.new("Sound",Torso)
  2471. shot1.SoundId = "rbxassetid://440145570"
  2472. shot1.Looped = false
  2473. shot1.Pitch = 3
  2474. shot1.Volume = 400
  2475. shot1:Play()
  2476. wait(0.5)
  2477. noobyisscripter()
  2478. for i = 1, 3 do
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2485. if Debounces.on == false then break end
  2486. wait()
  2487. end
  2488. shot1 = Instance.new("Sound",Torso)
  2489. shot1.SoundId = "rbxassetid://440145570"
  2490. shot1.Looped = false
  2491. shot1.Pitch = 3
  2492. shot1.Volume = 400
  2493. shot1:Play()
  2494. wait(0.5)
  2495. noobyisscripter()
  2496. for i = 1, 3 do
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. shot1 = Instance.new("Sound",Torso)
  2507. shot1.SoundId = "rbxassetid://440145570"
  2508. shot1.Looped = false
  2509. shot1.Pitch = 3
  2510. shot1.Volume = 400
  2511. shot1:Play()
  2512. wait(0.5)
  2513. noobyisscripter()
  2514. for i = 1, 3 do
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. shot1 = Instance.new("Sound",Torso)
  2525. shot1.SoundId = "rbxassetid://440145570"
  2526. shot1.Looped = false
  2527. shot1.Pitch = 3
  2528. shot1.Volume = 400
  2529. shot1:Play()
  2530. wait(0.5)
  2531. noobyisscripter()
  2532. for i = 1, 3 do
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2539. if Debounces.on == false then break end
  2540. wait()
  2541. end
  2542. shot1 = Instance.new("Sound",Torso)
  2543. shot1.SoundId = "rbxassetid://440145570"
  2544. shot1.Looped = false
  2545. shot1.Pitch = 3
  2546. shot1.Volume = 400
  2547. shot1:Play()
  2548. wait(0.5)
  2549. noobyisscripter()
  2550. for i = 1, 3 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2557. if Debounces.on == false then break end
  2558. wait()
  2559. end
  2560. shot1 = Instance.new("Sound",Torso)
  2561. shot1.SoundId = "rbxassetid://440145570"
  2562. shot1.Looped = false
  2563. shot1.Pitch = 3
  2564. shot1.Volume = 400
  2565. shot1:Play()
  2566. wait(0.5)
  2567. noobyisscripter()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. shot1 = Instance.new("Sound",Torso)
  2579. shot1.SoundId = "rbxassetid://440145570"
  2580. shot1.Looped = false
  2581. shot1.Pitch = 3
  2582. shot1.Volume = 400
  2583. shot1:Play()
  2584. wait(0.5)
  2585. noobyisscripter()
  2586. for i = 1, 3 do
  2587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2593. if Debounces.on == false then break end
  2594. wait()
  2595. end
  2596. shot1 = Instance.new("Sound",Torso)
  2597. shot1.SoundId = "rbxassetid://440145570"
  2598. shot1.Looped = false
  2599. shot1.Pitch = 3
  2600. shot1.Volume = 400
  2601. shot1:Play()
  2602. wait(0.5)
  2603. noobyisscripter()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. shot1 = Instance.new("Sound",Torso)
  2615. shot1.SoundId = "rbxassetid://440145570"
  2616. shot1.Looped = false
  2617. shot1.Pitch = 3
  2618. shot1.Volume = 400
  2619. shot1:Play()
  2620. wait(0.5)
  2621. noobyisscripter()
  2622. for i = 1, 3 do
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. shot1 = Instance.new("Sound",Torso)
  2633. shot1.SoundId = "rbxassetid://440145570"
  2634. shot1.Looped = false
  2635. shot1.Pitch = 3
  2636. shot1.Volume = 400
  2637. shot1:Play()
  2638. wait(0.5)
  2639. noobyisscripter()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. shot1 = Instance.new("Sound",Torso)
  2651. shot1.SoundId = "rbxassetid://440145570"
  2652. shot1.Looped = false
  2653. shot1.Pitch = 3
  2654. shot1.Volume = 400
  2655. shot1:Play()
  2656. wait(0.5)
  2657. noobyisscripter()
  2658. for i = 1, 3 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. shot1 = Instance.new("Sound",Torso)
  2669. shot1.SoundId = "rbxassetid://440145570"
  2670. shot1.Looped = false
  2671. shot1.Pitch = 3
  2672. shot1.Volume = 400
  2673. shot1:Play()
  2674. wait(0.5)
  2675. noobyisscripter()
  2676. for i = 1, 3 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2683. if Debounces.on == false then break end
  2684. wait()
  2685. end
  2686. shot1 = Instance.new("Sound",Torso)
  2687. shot1.SoundId = "rbxassetid://440145570"
  2688. shot1.Looped = false
  2689. shot1.Pitch = 3
  2690. shot1.Volume = 400
  2691. shot1:Play()
  2692. wait(0.5)
  2693. noobyisscripter()
  2694. for i = 1, 3 do
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2701. if Debounces.on == false then break end
  2702. wait()
  2703. end
  2704. shot1 = Instance.new("Sound",Torso)
  2705. shot1.SoundId = "rbxassetid://440145570"
  2706. shot1.Looped = false
  2707. shot1.Pitch = 3
  2708. shot1.Volume = 400
  2709. shot1:Play()
  2710. wait(0.5)
  2711. noobyisscripter()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. shot1 = Instance.new("Sound",Torso)
  2723. shot1.SoundId = "rbxassetid://440145570"
  2724. shot1.Looped = false
  2725. shot1.Pitch = 3
  2726. shot1.Volume = 400
  2727. shot1:Play()
  2728. wait(0.5)
  2729. noobyisscripter()
  2730. for i = 1, 3 do
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2737. if Debounces.on == false then break end
  2738. wait()
  2739. end
  2740. shot1 = Instance.new("Sound",Torso)
  2741. shot1.SoundId = "rbxassetid://440145570"
  2742. shot1.Looped = false
  2743. shot1.Pitch = 3
  2744. shot1.Volume = 400
  2745. shot1:Play()
  2746. wait(0.5)
  2747. noobyisscripter()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. shot1 = Instance.new("Sound",Torso)
  2759. shot1.SoundId = "rbxassetid://440145570"
  2760. shot1.Looped = false
  2761. shot1.Pitch = 3
  2762. shot1.Volume = 400
  2763. shot1:Play()
  2764. wait(0.5)
  2765. noobyisscripter()
  2766. for i = 1, 3 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2773. if Debounces.on == false then break end
  2774. wait()
  2775. end
  2776. shot1 = Instance.new("Sound",Torso)
  2777. shot1.SoundId = "rbxassetid://440145570"
  2778. shot1.Looped = false
  2779. shot1.Pitch = 3
  2780. shot1.Volume = 400
  2781. shot1:Play()
  2782. wait(0.5)
  2783. noobyisscripter()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. shot1 = Instance.new("Sound",Torso)
  2795. shot1.SoundId = "rbxassetid://440145570"
  2796. shot1.Looped = false
  2797. shot1.Pitch = 3
  2798. shot1.Volume = 400
  2799. shot1:Play()
  2800. wait(0.5)
  2801. noobyisscripter()
  2802. for i = 1, 3 do
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2809. if Debounces.on == false then break end
  2810. wait()
  2811. end
  2812.  
  2813. Debounces.LPunch = false
  2814. Debounces.RPunch = false
  2815. Debounces.ks = false
  2816. Debounces.ks2 = false
  2817. if Debounces.CanAttack == false then
  2818. Debounces.CanAttack = true
  2819. Debounces.on = false
  2820. Debounces.NoIdl = false
  2821. end
  2822. end
  2823. end
  2824. end)
  2825.  
  2826.  
  2827.  
  2828.  
  2829. mouse.KeyDown:connect(function(key)
  2830. if key == "r" then
  2831.  
  2832. if Debounces.CanAttack == true then
  2833. Debounces.CanAttack = false
  2834. Debounces.NoIdl = true
  2835. Debounces.on = true
  2836. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2837. function FindNearestTorso(Position,Distance,SinglePlayer)
  2838. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2839. local List = {}
  2840. for i,v in pairs(workspace:GetChildren())do
  2841. if v:IsA("Model")then
  2842. if v:findFirstChild("Torso")then
  2843. if v ~= char then
  2844. if(v.Torso.Position -Position).magnitude <= Distance then
  2845. table.insert(List,v)
  2846. end
  2847. end
  2848. end
  2849. end
  2850. end
  2851. return List
  2852. end
  2853. z = Instance.new("Sound",hed)
  2854. z.SoundId = "rbxassetid://232213955"
  2855. z.Pitch = 1
  2856. z.Volume = 1
  2857. wait(0.2)
  2858. z:Play()
  2859. sp = Instance.new("Part",hed)
  2860. sp.Anchored = true
  2861. sp.CanCollide = false
  2862. sp.Locked = false
  2863. sp.Transparency = 0
  2864. sp.Material = "Neon"
  2865. sp.Size = Vector3.new(1,1,1)
  2866. sp.TopSurface = "SmoothNoOutlines"
  2867. sp.BottomSurface = "SmoothNoOutlines"
  2868. sp.BrickColor = BrickColor.new("Crimson")
  2869. spm = Instance.new("SpecialMesh",sp)
  2870. spm.MeshType = "Sphere"
  2871. spm.Scale = Vector3.new(100,100,100)
  2872. sp2 = Instance.new("Part", rarm)
  2873. sp2.Name = "Energy"
  2874. sp2.BrickColor = BrickColor.new("Crimson")
  2875. sp2.Size = Vector3.new(1,1,1)
  2876. sp2.Shape = "Ball"
  2877. sp2.CanCollide = false
  2878. sp2.Anchored = true
  2879. sp2.Locked = true
  2880. sp2.TopSurface = 0
  2881. sp2.BottomSurface = 0
  2882. sp2.Transparency = 1
  2883. spm2 = Instance.new("SpecialMesh",sp2)
  2884. spm2.MeshId = "rbxassetid://9982590"
  2885. spm2.Scale = Vector3.new(100,100,100)
  2886. for i = 1, 20 do
  2887. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2888. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2895. if Debounces.on == false then break end
  2896. rs:wait()
  2897. end
  2898. for i = 1, 100, 20 do rs:wait()
  2899. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2900. end
  2901. for i = 1, 20 do
  2902. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2909. if Debounces.on == false then break end
  2910. rs:wait()
  2911. end
  2912. sp.Transparency = 0
  2913. for i = 1, 20 do
  2914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2920. if Debounces.on == false then break end
  2921. rs:wait()
  2922. end
  2923. wait(1)
  2924. sp.Transparency = 0
  2925. sp2.Transparency = 0.84
  2926. for i = 1, 20 do
  2927. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2928. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2929. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2936. if Debounces.on == false then break end
  2937. rs:wait()
  2938. end
  2939. for i = 1, 2880, 50 do
  2940. rs:wait()
  2941. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2942. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2943. rs:wait()
  2944. end
  2945. sp:Destroy()
  2946. sp2:Destroy()
  2947. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEE!","Red")
  2948. local X = Instance.new("Part",char)
  2949. local O = Instance.new("ObjectValue",X)
  2950. O.Name = "creator"
  2951. X.Locked = true
  2952. X.Name = "Shell"
  2953. X.Anchored = false
  2954. X.CanCollide = false
  2955. X.Transparency = 0
  2956. X.Reflectance = 0
  2957. X.BottomSurface = 0
  2958. X.TopSurface = 0
  2959. X.Shape = 0
  2960. local V = Instance.new("ObjectValue",X)
  2961. V.Value = char
  2962. V.Name = "creator"
  2963. X.BrickColor = BrickColor.new("Crimson")
  2964. X.Size = Vector3.new(1,1,1)
  2965. X.Material = "Neon"
  2966. local Z = Instance.new("SpecialMesh",X)
  2967. Z.MeshType = "Sphere"
  2968. Z.Scale = Vector3.new(100,100,100)
  2969. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2970. local bv = Instance.new("BodyVelocity",X)
  2971. bv.maxForce = Vector3.new(99999,99999,99999)
  2972. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2973. bv.velocity = X.CFrame.lookVector*65
  2974.  
  2975. Explode = X.Touched:connect(function(hit)
  2976.  
  2977. local cf = X.CFrame
  2978. bv:Destroy()
  2979. X.Anchored = true
  2980. Z:Remove()
  2981. Explode:disconnect()
  2982.  
  2983. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2984. for i = 1, 360, 360/t do
  2985. local c = Instance.new("Part", game.Workspace)
  2986. c.FormFactor = 3
  2987. c.TopSurface = 0
  2988. c.BottomSurface = 0
  2989. c.Size = s
  2990. c.Anchored = true
  2991. c.CanCollide = wt
  2992. c.Material=workspace.Base.Material
  2993. c.Transparency = trans
  2994. c.BrickColor = workspace.Base.BrickColor
  2995. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2996. c.Locked=true
  2997. game.Debris:AddItem(c,25)
  2998. end
  2999. end
  3000.  
  3001. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3002.  
  3003.  
  3004. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3005. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3006. if part then
  3007. local cfremz = CFrame.new(positi)
  3008. debris(cfremz, part, 30)
  3009. end
  3010.  
  3011. X.Size = Vector3.new(6,6,6)
  3012. X.Touched:connect(function(hit) end)
  3013. X.CanCollide = false
  3014. local part3 = Instance.new("Part", rarm)
  3015. part3.Anchored=true
  3016. part3.CanCollide=false
  3017. part3.Locked = true
  3018. part3.TopSurface = "SmoothNoOutlines"
  3019. part3.BottomSurface = "SmoothNoOutlines"
  3020. part3.FormFactor='Custom'
  3021. part3.Size=Vector3.new(2,2, 2)
  3022. part3.CFrame=X.CFrame
  3023. part3.Transparency=0
  3024. part3.BrickColor=TorsoColor
  3025. local mesh3 = Instance.new("SpecialMesh",part3)
  3026. mesh3.MeshType = "Sphere"
  3027. mesh3.Scale = Vector3.new(2,2,2)
  3028. --debris:AddItem(X,8)
  3029. local part4 = Instance.new("Part", rarm)
  3030. part4.Material = "Neon"
  3031. part4.Anchored=true
  3032. part4.CanCollide=false
  3033. part4.Locked = true
  3034. part4.TopSurface = "SmoothNoOutlines"
  3035. part4.BottomSurface = "SmoothNoOutlines"
  3036. part4.FormFactor='Custom'
  3037. part4.Size=Vector3.new(2,2, 2)
  3038. part4.CFrame=X.CFrame
  3039. part4.Transparency=0
  3040. part4.BrickColor=BrickColor.new("Crimson")
  3041. local mesh4 = Instance.new("SpecialMesh",part4)
  3042. mesh4.MeshType = "Sphere"
  3043. mesh4.Scale = Vector3.new(1,1,1)
  3044. local part7 = Instance.new("Part", rarm)
  3045. part7.Material = "Neon"
  3046. part7.Anchored=true
  3047. part7.CanCollide=false
  3048. part7.Locked = true
  3049. part7.TopSurface = "SmoothNoOutlines"
  3050. part7.BottomSurface = "SmoothNoOutlines"
  3051. part7.FormFactor='Custom'
  3052. part7.Size=Vector3.new(2,2, 2)
  3053. part7.CFrame=X.CFrame
  3054. part7.Transparency=0
  3055. part7.BrickColor=BrickColor.new("Really red")
  3056. local mesh7 = Instance.new("SpecialMesh",part7)
  3057. mesh7.MeshType = "Sphere"
  3058. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3059. --[[X.Touched:connect(function(ht)
  3060. hit = ht.Parent
  3061. if ht and hit:IsA("Model") then
  3062. if hit:FindFirstChild("Humanoid") then
  3063. if hit.Name ~= p.Name then
  3064. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3065. wait(.3)
  3066. end
  3067. end
  3068. elseif ht and hit:IsA("Hat") then
  3069. if hit.Parent.Name ~= p.Name then
  3070. if hit.Parent:FindFirstChild("Humanoid") then
  3071. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3072. wait(.3)
  3073. end
  3074. end
  3075. end
  3076. end)
  3077. part3.Touched:connect(function(ht)
  3078. hit = ht.Parent
  3079. if ht and hit:IsA("Model") then
  3080. if hit:FindFirstChild("Humanoid") then
  3081. if hit.Name ~= p.Name then
  3082. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3083. wait(.3)
  3084. end
  3085. end
  3086. elseif ht and hit:IsA("Hat") then
  3087. if hit.Parent.Name ~= p.Name then
  3088. if hit.Parent:FindFirstChild("Humanoid") then
  3089. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3090. wait(.3)
  3091. end
  3092. end
  3093. end
  3094. end)]]--
  3095. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3096. if v:FindFirstChild('Humanoid') then
  3097. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3098. v.Humanoid.PlatformStand = true
  3099. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3100. end
  3101. end
  3102.  
  3103. local acos = math.acos
  3104. local sqrt = math.sqrt
  3105. local Vec3 = Vector3.new
  3106. local fromAxisAngle = CFrame.fromAxisAngle
  3107.  
  3108. local function toAxisAngle(CFr)
  3109. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3110. local Angle = math.acos((R00+R11+R22-1)/2)
  3111. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3112. A = A == 0 and 0.00001 or A
  3113. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3114. B = B == 0 and 0.00001 or B
  3115. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3116. C = C == 0 and 0.00001 or C
  3117. local x = (R21-R12)/sqrt(A)
  3118. local y = (R02-R20)/sqrt(B)
  3119. local z = (R10-R01)/sqrt(C)
  3120. return Vec3(x,y,z),Angle
  3121. end
  3122.  
  3123. function ApplyTrig(Num,Func)
  3124. local Min,Max = Func(0),Func(1)
  3125. local i = Func(Num)
  3126. return (i-Min)/(Max-Min)
  3127. end
  3128.  
  3129. function LerpCFrame(CFrame1,CFrame2,Num)
  3130. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3131. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3132. end
  3133.  
  3134. function Crater(Torso,Radius)
  3135. Spawn(function()
  3136. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3137. local Ignore = {}
  3138. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3139. if v.Character ~= nil then
  3140. Ignore[#Ignore+1] = v.Character
  3141. end
  3142. end
  3143. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3144. if Hit == nil then return end
  3145. local Parts = {}
  3146. for i = 1,360,10 do
  3147. local P = Instance.new("Part",Torso.Parent)
  3148. P.Anchored = true
  3149. P.FormFactor = "Custom"
  3150. P.BrickColor = Hit.BrickColor
  3151. P.Material = Hit.Material
  3152. P.TopSurface = "Smooth"
  3153. P.BottomSurface = "Smooth"
  3154. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3155. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3156. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3157. if math.random(0,5) == 0 then -- rubble
  3158. local P = Instance.new("Part",Torso.Parent)
  3159. P.Anchored = true
  3160. P.FormFactor = "Custom"
  3161. P.BrickColor = Hit.BrickColor
  3162. P.Material = Hit.Material
  3163. P.TopSurface = "Smooth"
  3164. P.BottomSurface = "Smooth"
  3165. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3166. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3167. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3168. end
  3169. end
  3170. for i = 0,1,0.05 do
  3171. for i2,v in pairs(Parts) do
  3172. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3173. end
  3174. wait(0.02)
  3175. end
  3176. for i,v in pairs(Parts) do
  3177. if v[1].Size.X > 2.1 then
  3178. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3179. end
  3180. v[1].Anchored = false
  3181. end
  3182. for i = 0,1,0.05 do
  3183. for i2,v in pairs(Parts) do
  3184. v[1].Transparency = i
  3185. if i == 1 then
  3186. v[1]:Destroy()
  3187. elseif i >= 0.25 then
  3188. v[1].CanCollide = false
  3189. end
  3190. end
  3191. wait(0.02)
  3192. end
  3193. Parts = nil
  3194. end)
  3195. end
  3196.  
  3197.  
  3198. Part = function(x,y,z,color,tr,cc,an,parent)
  3199. local p = Instance.new('Part',parent or Weapon)
  3200. p.formFactor = 'Custom'
  3201. p.Size = Vector3.new(x,y,z)
  3202. p.BrickColor = BrickColor.new(color)
  3203. p.CanCollide = cc
  3204. p.Transparency = tr
  3205. p.Anchored = an
  3206. p.TopSurface,p.BottomSurface = 0,0
  3207. p.Locked=true
  3208. p:BreakJoints()
  3209. return p end
  3210.  
  3211. Mesh = function(par,num,x,y,z)
  3212. local msh = _
  3213. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3214. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3215. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3216. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3217. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3218. end msh.Scale = Vector3.new(x,y,z)
  3219. return msh end
  3220.  
  3221. function explosion(col1,col2,cfr,sz,rng,dmg)
  3222. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3223. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3224. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3225. v1,v2,v3=sz.x,sz.y,sz.z
  3226. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3227. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3228. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3229. a.CFrame=cfr
  3230. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3231. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3232.  
  3233. Spawn(function()
  3234. while wait() do
  3235. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3236. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3237. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3238. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3239. a.Transparency=a.Transparency+0.05
  3240. a2.Transparency=a2.Transparency+0.05
  3241. a3.Transparency=a3.Transparency+0.05
  3242. end
  3243. end)
  3244. end
  3245.  
  3246. Crater(X,120)
  3247. Crater(X,220)
  3248. Crater(X,320)
  3249. z = Instance.new("Sound",workspace)
  3250. z.SoundId = "rbxassetid://231917744"
  3251. z.Pitch = .5
  3252. z.Volume = 5
  3253. z1 = Instance.new("Sound",workspace)
  3254. z1.SoundId = "rbxassetid://231917744"
  3255. z1.Pitch = .5
  3256. z1.Volume = 5
  3257. z2 = Instance.new("Sound",workspace)
  3258. z2.SoundId = "rbxassetid://231917744"
  3259. z2.Pitch = .5
  3260. z2.Volume = 5
  3261. z3 = Instance.new("Sound",workspace)
  3262. z3.SoundId = "rbxassetid://245537790"
  3263. z3.Pitch = .7
  3264. z3.Volume = 5
  3265. z4 = Instance.new("Sound",workspace)
  3266. z4.SoundId = "rbxassetid://245537790"
  3267. z4.Pitch = .7
  3268. z4.Volume = 5
  3269. z4a = Instance.new("Sound",workspace)
  3270. z4a.SoundId = "rbxassetid://419447292"
  3271. z4a.Pitch = 1
  3272. z4a.Volume = 5
  3273. z3a = Instance.new("Sound",workspace)
  3274. z3a.SoundId = "rbxassetid://421328847"
  3275. z3a.Pitch = 1
  3276. z3a.Volume = 5
  3277. wait(0.1)
  3278. z:Play()
  3279. z1:Play()
  3280. z2:Play()
  3281. z3:Play()
  3282. z4:Play()
  3283. z3a:Play()
  3284. z4a:Play()
  3285.  
  3286. local part=Instance.new('Part',rarm)
  3287. part.Anchored=true
  3288. part.CanCollide=false
  3289. part.Locked = true
  3290. part.FormFactor='Custom'
  3291. part.Size=Vector3.new(2,2,2)
  3292. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3293. part.Transparency=0
  3294. part.BrickColor=BrickColor.new('Really red')
  3295. local mesh=Instance.new('SpecialMesh',part)
  3296. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3297. mesh.Scale=Vector3.new(4,4,4)
  3298. local part2=part:clone()
  3299. part2.Parent = rarm
  3300. part2.BrickColor=TorsoColor
  3301. local part5=part:clone()
  3302. part5.Parent = rarm
  3303. part5.BrickColor=TorsoColor
  3304. local part6=part:clone()
  3305. part6.Parent = rarm
  3306. part6.BrickColor=BrickColor.new("Crimson")
  3307. local mesh2=mesh:clone()
  3308. mesh2.Parent=part2
  3309. mesh2.Scale=Vector3.new(6, 6, 6)
  3310. local mesh5=mesh:clone()
  3311. mesh5.Parent=part5
  3312. mesh5.Scale=Vector3.new(6, 6, 6)
  3313. local mesh6=mesh:clone()
  3314. mesh6.Parent=part6
  3315. mesh6.Scale=Vector3.new(6, 6, 6)
  3316. local blast = Instance.new("Part", rarm)
  3317. blast.BrickColor = BrickColor.new("Really red")
  3318. blast.Anchored = true
  3319. blast.CanCollide = false
  3320. blast.Locked = true
  3321. blast.Size = Vector3.new(2, 2, 2)
  3322. blast.TopSurface = "Smooth"
  3323. blast.BottomSurface = "Smooth"
  3324. blast.Transparency = 0
  3325. blast.CFrame = HandCF
  3326. local bm = Instance.new("SpecialMesh", blast)
  3327. bm.Scale = Vector3.new(10,2,10)
  3328. bm.MeshId = "rbxassetid://3270017"
  3329. local blast2 = Instance.new("Part", rarm)
  3330. blast2.BrickColor = BrickColor.new("Really red")
  3331. blast2.Anchored = true
  3332. blast2.CanCollide = false
  3333. blast2.Locked = true
  3334. blast2.Size = Vector3.new(2, 2, 2)
  3335. blast2.TopSurface = "Smooth"
  3336. blast2.BottomSurface = "Smooth"
  3337. blast2.Transparency = 0
  3338. blast2.CFrame = HandCF
  3339. local bm2 = Instance.new("SpecialMesh", blast2)
  3340. bm2.Scale = Vector3.new(6,2,6)
  3341. bm2.MeshId = "rbxassetid://3270017"
  3342. local blast3 = Instance.new("Part", rarm)
  3343. blast3.BrickColor = BrickColor.new("Really red")
  3344. blast3.Anchored = true
  3345. blast3.CanCollide = false
  3346. blast3.Locked = true
  3347. blast3.Size = Vector3.new(1, 1, 1)
  3348. blast3.TopSurface = "Smooth"
  3349. blast3.BottomSurface = "Smooth"
  3350. blast3.Transparency = 0
  3351. blast3.CFrame = HandCF
  3352. local bm3 = Instance.new("SpecialMesh", blast3)
  3353. bm3.Scale = Vector3.new(6,2,6)
  3354. bm3.MeshId = "rbxassetid://3270017"
  3355. for i = 1,120 do rs:wait()
  3356. X.Transparency = X.Transparency + (1/120)
  3357. part.Transparency = part.Transparency + (1/120)
  3358. part2.Transparency = part2.Transparency + (1/120)
  3359. part3.Transparency = part3.Transparency + (1/120)
  3360. part4.Transparency = part4.Transparency + (1/120)
  3361. part5.Transparency = part5.Transparency + (1/120)
  3362. part6.Transparency = part6.Transparency + (1/120)
  3363. part7.Transparency = part7.Transparency + (1/120)
  3364. blast.Transparency = blast.Transparency + (1/120)
  3365. blast2.Transparency = blast2.Transparency + (1/120)
  3366. blast3.Transparency = blast3.Transparency + (1/120)
  3367. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3368. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3369. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3370. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3371. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3372. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3373. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3374. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3375. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3376. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3377. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3378. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3379. X.CFrame = cf
  3380. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3381. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3382. part3.CFrame=X.CFrame
  3383. part4.CFrame=X.CFrame
  3384. part7.CFrame=X.CFrame
  3385. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3386. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3387. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3388. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3389. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3390. rs:wait()
  3391. end
  3392. X:Destroy()
  3393. part:Destroy()
  3394. part2:Destroy()
  3395. part3:Destroy()
  3396. part4:Destroy()
  3397. part5:Destroy()
  3398. part6:Destroy()
  3399. blast:Destroy()
  3400. blast2:Destroy()
  3401. blast3:Destroy()
  3402. z:Destroy()
  3403. z1:Destroy()
  3404. z2:Destroy()
  3405. z3:Destroy()
  3406. z4:Destroy()
  3407. for i = 1, 20 do
  3408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3414. if Debounces.on == false then break end
  3415. rs:wait()
  3416. end
  3417. if Debounces.CanAttack == false then
  3418. Debounces.CanAttack = true
  3419. Debounces.NoIdl = false
  3420. Debounces.on = false
  3421. end
  3422. end)
  3423. end
  3424. end
  3425. end)
  3426.  
  3427.  
  3428.  
  3429.  
  3430.  
  3431.  
  3432.  
  3433. WindFloor = function()
  3434. local useRageVer = false
  3435. local locor = 0
  3436. if TrackFunction ~= nil then
  3437. TrackFunction:disconnect()
  3438. TrackFunction = nil
  3439. end
  3440. Ult = true
  3441. Ragemode = false
  3442. CanInterrupt(false)
  3443. PlayerIsAttacking = true
  3444. local cl = 0
  3445. local clastframe = lastframe
  3446. BodyVel.velocity = Vector3.new()
  3447. local CPlane = MousePlane()
  3448. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3449. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3450. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3451. local cl = 0
  3452. DesiredWalkspeed = 0
  3453. p = Instance.new("Sound", vPlayer.Character.Torso)
  3454. p.Volume = 0.8
  3455. p.Pitch = 1
  3456. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3457. p:Play()
  3458. game:GetService("Debris"):AddItem(p, 3)
  3459. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3460. pb.Volume = 1
  3461. pb.Pitch = 0.85
  3462. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3463. pb:Play()
  3464. game:GetService("Debris"):AddItem(pb, 10)
  3465. do
  3466. for i = 1, 8 do
  3467. swait()
  3468. cl = cl + i * 0.02
  3469. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3470. if i == 4 then
  3471. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Bright red", "SpecialMesh", Vector3.new(11, 1, 11))
  3472. pc.Mesh.MeshType = "FileMesh"
  3473. pc.Anchored = true
  3474. pc.CanCollide = false
  3475. pc.Parent = workspace
  3476. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3477. pc.Name = "Shockwave"
  3478. game:GetService("Debris"):AddItem(pc, 5)
  3479. coroutine.resume(coroutine.create(function(p)
  3480. for ii = 1, 10 do
  3481. p.Transparency = ii / 10
  3482. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3483. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3484. swait()
  3485. end
  3486. p:Remove()
  3487. end), pc)
  3488. end
  3489. end
  3490. end
  3491. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3492. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3493. cl = 0
  3494. clastframe = lastframe
  3495. for i = 1, 6 do
  3496. swait()
  3497. cl = cl + i * 0.05
  3498. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3499. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3500. eff.Parent = workspace
  3501. eff.Name = "BloodEffect"
  3502. eff.Anchored = true
  3503. eff.CanCollide = false
  3504. game:GetService("Debris"):AddItem(eff, 5)
  3505. coroutine.resume(coroutine.create(function(p, V, x)
  3506. A = vPlayer.Character.Torso.Velocity / 60
  3507. for i = 1, 12 do
  3508. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3509. p.Transparency = 0.75 + i / 48
  3510. p.CFrame = p.CFrame * V + A
  3511. swait()
  3512. end
  3513. p:Remove()
  3514. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3515. if i ~= 1 and (i ~= 4 or i == 6) then
  3516. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Crimson", "SpecialMesh", Vector3.new(8, 1, 8))
  3517. pc.Mesh.MeshType = "FileMesh"
  3518. pc.Anchored = true
  3519. pc.CanCollide = false
  3520. pc.Parent = workspace
  3521. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3522. pc.Name = "Shockwave"
  3523. game:GetService("Debris"):AddItem(pc, 5)
  3524. coroutine.resume(coroutine.create(function(p)
  3525. for ii = 1, 7 do
  3526. p.Transparency = ii / 7
  3527. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3528. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3529. swait()
  3530. end
  3531. p:Remove()
  3532. end), pc)
  3533. end
  3534. end
  3535. swait()
  3536. for i = 1, 20 do
  3537. do
  3538. CPlane = MousePlane()
  3539. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3540. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3541. if i == 5 or i == 10 then
  3542. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really red", "SpecialMesh", Vector3.new(8, 2, 8))
  3543. pc.Mesh.MeshType = "FileMesh"
  3544. pc.Anchored = true
  3545. pc.CanCollide = false
  3546. pc.Parent = workspace
  3547. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3548. pc.Name = "Shockwave"
  3549. game:GetService("Debris"):AddItem(pc, 5)
  3550. coroutine.resume(coroutine.create(function(p)
  3551. for ii = 1, 13 do
  3552. p.Transparency = ii / 13
  3553. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3554. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3555. swait()
  3556. end
  3557. p:Remove()
  3558. end), pc)
  3559. else
  3560. do
  3561. do
  3562. if i == 2 or i == 10 then
  3563. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3564. pc.Mesh.MeshType = "FileMesh"
  3565. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3566. pc.Parent = workspace
  3567. pc.Anchored = true
  3568. pc.CanCollide = false
  3569. pc.Transparency = 0.5
  3570. game:GetService("Debris"):AddItem(pc, 5)
  3571. coroutine.resume(coroutine.create(function(p)
  3572. for ii = 1, 20 do
  3573. p.Transparency = ii / 20
  3574. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3575. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3576. swait()
  3577. end
  3578. p:Remove()
  3579. end), pc)
  3580. end
  3581. if i % 4 == 0 then
  3582. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3583. applyCameraShake(v, 80 + i * 10, 4)
  3584. end
  3585. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really red", "SpecialMesh", Vector3.new(18, 2, 18))
  3586. pc.Mesh.MeshType = "FileMesh"
  3587. pc.Anchored = true
  3588. pc.CanCollide = false
  3589. pc.Parent = workspace
  3590. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3591. pc.Name = "Shockwave"
  3592. game:GetService("Debris"):AddItem(pc, 5)
  3593. coroutine.resume(coroutine.create(function(p)
  3594. for ii = 1, 10 do
  3595. p.Transparency = ii / 10
  3596. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3597. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3598. swait()
  3599. end
  3600. p:Remove()
  3601. end), pc)
  3602. else
  3603. do
  3604. do
  3605. if i % 1 == 0 then
  3606. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3607. eff.Parent = workspace
  3608. eff.Name = "BloodEffect"
  3609. eff.Anchored = true
  3610. eff.CanCollide = false
  3611. game:GetService("Debris"):AddItem(eff, 5)
  3612. coroutine.resume(coroutine.create(function(p, V, x)
  3613. A = vPlayer.Character.Torso.Velocity / 60
  3614. for i = 1, 8 do
  3615. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3616. p.Transparency = 0.2
  3617. p.CFrame = p.CFrame * V + A
  3618. swait()
  3619. end
  3620. p:Remove()
  3621. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3622. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3623. eff.Parent = workspace
  3624. eff.Name = "BloodEffect"
  3625. eff.Anchored = true
  3626. eff.CanCollide = false
  3627. game:GetService("Debris"):AddItem(eff, 5)
  3628. coroutine.resume(coroutine.create(function(p, V, x)
  3629. A = vPlayer.Character.Torso.Velocity / 60
  3630. for i = 1, 12 do
  3631. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3632. p.Transparency = 0.75 + i / 48
  3633. p.CFrame = p.CFrame * V + A
  3634. swait()
  3635. end
  3636. p:Remove()
  3637. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3638. end
  3639. do
  3640. fwait()
  3641. end
  3642. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3643.  
  3644. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3645.  
  3646. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3647.  
  3648. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3649.  
  3650. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3651.  
  3652. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3653.  
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3655.  
  3656. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3657.  
  3658. end
  3659. end
  3660. end
  3661. end
  3662. end
  3663. end
  3664. end
  3665. end
  3666. cl = 0
  3667. clastframe = lastframe
  3668. for i = 1, 6 do
  3669. swait()
  3670. cl = cl + i * 0.05
  3671. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3672. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3673. pc.CanCollide = false
  3674. pc.Anchored = true
  3675. pc.Parent = workspace
  3676. game:GetService("Debris"):AddItem(pc, 5)
  3677. coroutine.resume(coroutine.create(function(p)
  3678. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3679. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3680. for i = 1, 30 do
  3681. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3682. p.Transparency = i / 30
  3683. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3684. swait()
  3685. end
  3686. p:Remove()
  3687. end), pc)
  3688. end
  3689. cl = 0
  3690. clastframe = lastframe
  3691. local Grabbee = nil
  3692. for i = 1, 15 do
  3693. fwait()
  3694. do
  3695. if i == 3 then
  3696. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3697. pc.Mesh.MeshType = "FileMesh"
  3698. pc.Anchored = true
  3699. pc.CanCollide = false
  3700. pc.Parent = workspace
  3701. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3702. pc.Name = "Shockwave"
  3703. game:GetService("Debris"):AddItem(pc, 5)
  3704. coroutine.resume(coroutine.create(function(p)
  3705. for ii = 1, 10 do
  3706. p.Transparency = ii / 10
  3707. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3708. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3709. swait()
  3710. end
  3711. p:Remove()
  3712. end), pc)
  3713. end
  3714. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3715. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3716. Grabbee = v
  3717. do break end
  3718. end
  3719. do
  3720. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3721. pc.CanCollide = false
  3722. pc.Anchored = true
  3723. pc.Parent = workspace
  3724. game:GetService("Debris"):AddItem(pc, 5)
  3725. coroutine.resume(coroutine.create(function(p)
  3726. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3727. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3728. for i = 1, 20 do
  3729. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3730. p.Transparency = i / 20
  3731. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3732. swait()
  3733. end
  3734. p:Remove()
  3735. end), pc)
  3736. do
  3737. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3738. pc.CanCollide = false
  3739. pc.Anchored = true
  3740. pc.Parent = workspace
  3741. game:GetService("Debris"):AddItem(pc, 5)
  3742. coroutine.resume(coroutine.create(function(p)
  3743. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3744. for i = 1, 20 do
  3745. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3746. p.Transparency = 0.5 + i / 40
  3747. p.CFrame = p.CFrame * R
  3748. swait()
  3749. end
  3750. p:Remove()
  3751. end), pc)
  3752. if i <= 6 then
  3753. cl = cl + i * 0.05
  3754. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3755. end
  3756. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3757.  
  3758. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3759.  
  3760. end
  3761. end
  3762. end
  3763. end
  3764. if Grabbee ~= nil then
  3765. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3766. Grabbee.Stats.Stun.Value = 999
  3767. end
  3768. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3769. cbuff.Name = "DecreaseDef"
  3770. cbuff.Value = -2
  3771. Mana.Value = Mana.Value - 10
  3772. if useRageVer == true then
  3773. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3774. else
  3775. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3776. end
  3777. local Grabdone = false
  3778. gpos = Instance.new("BodyPosition")
  3779. gpos.Name = ":<"
  3780. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3781. gpos.P = 5000
  3782. gpos.D = 600
  3783. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3784. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3785. coroutine.resume(coroutine.create(function(NNoob)
  3786. nubgyro = nil
  3787. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3788. if NNoob.Parent == nil then
  3789. break
  3790. else
  3791. if NNoob.Humanoid.Health < 0 then
  3792. break
  3793. end
  3794. end
  3795. NNoob.Humanoid.PlatformStand = true
  3796. if nubgyro == nil or nubpos == nil then
  3797. if NNoob.Torso:FindFirstChild(":>") then
  3798. NNoob.Torso[":>"]:Remove()
  3799. end
  3800. if NNoob.Torso:FindFirstChild(":<") then
  3801. NNoob.Torso[":<"]:Remove()
  3802. end
  3803. nubgyro = Instance.new("BodyGyro")
  3804. nubgyro.Name = ":>"
  3805. nubgyro.Parent = NNoob.Torso
  3806. nubgyro.P = 5000
  3807. nubgyro.D = 200
  3808. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3809. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3810. nubpos = Instance.new("BodyPosition")
  3811. nubpos.Name = ":<"
  3812. nubpos.Parent = NNoob.Torso
  3813. nubpos.P = 8000
  3814. nubpos.D = 200
  3815. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3816. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3817. else
  3818. if nubgyro.Parent == nil then
  3819. nubgyro = nil
  3820. nubpos = nil
  3821. else
  3822. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3823. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3824. end
  3825. end
  3826. swait()
  3827. end
  3828. if nubpos and nubgyro then
  3829. nubpos:Remove()
  3830. nubgyro:Remove()
  3831. if NNoob:FindFirstChild("Humanoid") then
  3832. NNoob.Humanoid.PlatformStand = false
  3833. end
  3834. end
  3835. end), Grabbee)
  3836. p = Instance.new("Sound", vPlayer.Character.Torso)
  3837. p.Volume = 1
  3838. p.Pitch = 0.9
  3839. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3840. p:Play()
  3841. game:GetService("Debris"):AddItem(p, 3)
  3842. BodyVel.velocity = Vector3.new()
  3843. cl = 0
  3844. clastframe = lastframe
  3845. for i = 1, 7 do
  3846. swait()
  3847. cl = cl + i * 0.036
  3848. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3849. end
  3850. cl = 0
  3851. clastframe = lastframe
  3852. for i = 1, 8 do
  3853. swait()
  3854. cl = cl + i * 0.028
  3855. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3856. end
  3857. p = Instance.new("Sound", vPlayer.Character.Torso)
  3858. p.Volume = 1
  3859. p.Pitch = 0.55
  3860. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3861. p:Play()
  3862. game:GetService("Debris"):AddItem(p, 3)
  3863. p = Instance.new("Sound", vPlayer.Character.Torso)
  3864. p.Volume = 1
  3865. p.Pitch = 1
  3866. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3867. p:Play()
  3868. game:GetService("Debris"):AddItem(p, 3)
  3869. p = Instance.new("Sound", vPlayer.Character.Torso)
  3870. p.Volume = 1
  3871. p.Pitch = 0.4
  3872. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3873. p:Play()
  3874. game:GetService("Debris"):AddItem(p, 3)
  3875. p = Instance.new("Sound", Grabbee.Torso)
  3876. p.Volume = 1
  3877. p.Pitch = 1
  3878. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3879. p:Play()
  3880. game:GetService("Debris"):AddItem(p, 3)
  3881. local sees = math.ceil(Mana.Value / borb)
  3882. local sees2 = (math.ceil(Corruption / borb))
  3883. local partic1, partic2 = nil, nil
  3884. partic1 = Instance.new("ParticleEmitter")
  3885. partic1.Name = "AttackParticleEmitter3"
  3886. partic1.Texture = "http://www.roblox.com/asset/?id=300899517"
  3887. partic1.LightEmission = 0
  3888. partic1.ZOffset = 2
  3889. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3890. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3891. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3892. partic1.Rate = 80
  3893. partic1.VelocitySpread = 180
  3894. partic1.Speed = NumberRange.new(6, 10)
  3895. partic1.Lifetime = NumberRange.new(1, 1.2)
  3896. partic1.Rotation = NumberRange.new(-180, 180)
  3897. partic1.RotSpeed = NumberRange.new(-100, 100)
  3898. partic1.Parent = Grabbee.Torso
  3899. if useRageVer then
  3900. partic2 = Instance.new("ParticleEmitter", p)
  3901. partic2.Name = "AttackParticleEmitter3"
  3902. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3903. partic2.LightEmission = 0
  3904. partic2.ZOffset = 1
  3905. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3906. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3907. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3908. partic2.Rate = 60
  3909. partic2.VelocitySpread = 180
  3910. partic2.Speed = NumberRange.new(1, 2)
  3911. partic2.Lifetime = NumberRange.new(1, 1.2)
  3912. partic2.Rotation = NumberRange.new(-180, 180)
  3913. partic2.RotSpeed = NumberRange.new(-100, 100)
  3914. partic2.Acceleration = Vector3.new(0, 10, 0)
  3915. partic2.Parent = Grabbee.Torso
  3916. end
  3917. for i = 1, borb + borb % 2 do
  3918. swait()
  3919. if i % 2 == 0 then
  3920. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3921. local st = Grabbee:FindFirstChild("Stats")
  3922. if st and st:FindFirstChild("Mana") then
  3923. if st.Mana.Value >= 3 then
  3924. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3925. st.Mana.Value = st.Mana.Value - 3
  3926. else
  3927. st.Mana.Value = 0
  3928. end
  3929. end
  3930. end
  3931. do
  3932. if sees <= Mana.Value then
  3933. Mana.Value = Mana.Value - sees
  3934. else
  3935. Mana.Value = 0
  3936. end
  3937. if useRageVer then
  3938. if sees2 <= Corruption then
  3939. Corruption = Corruption - sees2
  3940. else
  3941. Corruption = 0
  3942. end
  3943. end
  3944. if useRageVer == true and i % 2 == 0 then
  3945. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3946. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3947. end
  3948. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3949. eb.Parent = workspace
  3950. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3951. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3952. game:GetService("Debris"):AddItem(eb, 3)
  3953. coroutine.resume(coroutine.create(function(p)
  3954. local r = math.random(-3, 3) * 9
  3955. if r > -12 and r < 1 then
  3956. r = -12
  3957. else
  3958. if r < 12 and r > -1 then
  3959. r = 12
  3960. end
  3961. end
  3962. for i = 1, 12 do
  3963. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3964. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3965. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3966. swait()
  3967. end
  3968. p:Remove()
  3969. end), eb)
  3970. end
  3971. do
  3972. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3973. eff.Parent = workspace
  3974. eff.Name = "BloodEffect"
  3975. eff.Anchored = true
  3976. eff.CanCollide = false
  3977. game:GetService("Debris"):AddItem(eff, 5)
  3978. coroutine.resume(coroutine.create(function(p, V, x)
  3979. A = vPlayer.Character.Torso.Velocity / 60
  3980. for i = 1, 8 do
  3981. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3982. p.Transparency = 0.75 + i / 32
  3983. p.CFrame = p.CFrame * V + A
  3984. swait()
  3985. end
  3986. p:Remove()
  3987. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3988. if i % 5 == 0 then
  3989. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3990. applyCameraShake(v, 120, 5)
  3991. end
  3992. applyCameraShake(vPlayer.Character, 120, 5)
  3993. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3994. pc.Mesh.MeshType = "FileMesh"
  3995. pc.Anchored = true
  3996. pc.CanCollide = false
  3997. pc.Parent = workspace
  3998. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3999. pc.Name = "Shockwave"
  4000. game:GetService("Debris"):AddItem(pc, 5)
  4001. coroutine.resume(coroutine.create(function(p)
  4002. for ii = 1, 13 do
  4003. p.Transparency = ii / 13
  4004. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4005. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4006. swait()
  4007. end
  4008. p:Remove()
  4009. end), pc)
  4010. end
  4011. do
  4012. if Grabbee.Parent == nil then
  4013. break
  4014. else
  4015. if Grabbee:FindFirstChild("Humanoid") == nil then
  4016. break
  4017. end
  4018. end
  4019. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4020. eff.Parent = workspace
  4021. eff.Name = "BloodEffect"
  4022. eff.Anchored = true
  4023. eff.CanCollide = false
  4024. game:GetService("Debris"):AddItem(eff, 5)
  4025. coroutine.resume(coroutine.create(function(p, V, x)
  4026. A = vPlayer.Character.Torso.Velocity / 60
  4027. for i = 1, 12 do
  4028. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4029. p.Transparency = 0.25 + i / 48
  4030. p.CFrame = p.CFrame * V + A
  4031. swait()
  4032. end
  4033. p:Remove()
  4034. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4035. do
  4036. if i % 3 == 0 then
  4037. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4038. pc.CanCollide = false
  4039. pc.Anchored = true
  4040. pc.Parent = workspace
  4041. game:GetService("Debris"):AddItem(pc, 5)
  4042. coroutine.resume(coroutine.create(function(p)
  4043. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4044. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4045. for i = 1, 20 do
  4046. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4047. p.Transparency = i / 20
  4048. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4049. swait()
  4050. end
  4051. p:Remove()
  4052. end), pc)
  4053. end
  4054. end
  4055. end
  4056. end
  4057. end
  4058. end
  4059. cl = 0
  4060. clastframe = lastframe
  4061. for i = 1, 5 do
  4062. wait()
  4063. cl = cl + i * 0.07
  4064. if i == 3 then
  4065. Grabdone = true
  4066. partic1.Enabled = false
  4067. game:GetService("Debris"):AddItem(partic1, 5)
  4068. if partic2 then
  4069. partic2.Enabled = false
  4070. game:GetService("Debris"):AddItem(partic2, 5)
  4071. end
  4072. p = Instance.new("Sound", vPlayer.Character.Torso)
  4073. p.Volume = 1
  4074. p.Pitch = 0.95
  4075. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4076. p:Play()
  4077. game:GetService("Debris"):AddItem(p, 3)
  4078. if Grabbee:FindFirstChild("Stats") then
  4079. if Grabbee.Stats.Mana.Value >= 10 then
  4080. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4081. else
  4082. Grabbee.Stats.Mana.Value = 0
  4083. end
  4084. if Grabbee.Stats.Stunned.Value == false then
  4085. Grabbee.Stats.Stun.Value = 999
  4086. end
  4087. end
  4088. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4089. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4090. pc.Mesh.MeshType = "FileMesh"
  4091. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4092. pc.Parent = workspace
  4093. pc.Anchored = true
  4094. pc.CanCollide = false
  4095. pc.Transparency = 0.5
  4096. game:GetService("Debris"):AddItem(pc, 5)
  4097. coroutine.resume(coroutine.create(function(p)
  4098. for ii = 1, 28 do
  4099. p.Transparency = ii / 28
  4100. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4101. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4102. swait()
  4103. end
  4104. p:Remove()
  4105. end), pc)
  4106. for loel = 1, 8 do
  4107. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4108. eff.Parent = workspace
  4109. eff.Name = "BloodEffect"
  4110. eff.Anchored = true
  4111. eff.CanCollide = false
  4112. game:GetService("Debris"):AddItem(eff, 5)
  4113. coroutine.resume(coroutine.create(function(p, V, x)
  4114. for i = 1, 25 do
  4115. p.Transparency = 0.5 + i / 50
  4116. p.CFrame = p.CFrame + x / 2
  4117. swait()
  4118. end
  4119. p:Remove()
  4120. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4121. end
  4122. for loel = 1, 3 do
  4123. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4124. eff.Parent = workspace
  4125. eff.Name = "BloodEffect"
  4126. eff.Anchored = true
  4127. eff.CanCollide = false
  4128. game:GetService("Debris"):AddItem(eff, 5)
  4129. coroutine.resume(coroutine.create(function(p, V, x)
  4130. for i = 1, 25 do
  4131. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4132. p.Transparency = 0.25 + i / 18.75
  4133. p.CFrame = p.CFrame * V
  4134. swait()
  4135. end
  4136. p:Remove()
  4137. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4138. end
  4139. end
  4140. do
  4141. do
  4142. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4143. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4144.  
  4145. end
  4146. end
  4147. end
  4148. cbuff:Remove()
  4149. gpos:Remove()
  4150. else
  4151. do
  4152. for i = 1, 4 do
  4153. fwait()
  4154. BodyVel.velocity = BodyVel.velocity / 1.25
  4155. end
  4156. do
  4157. cl = 0
  4158. coroutine.resume(coroutine.create(function(p)
  4159. for i = 1, 30 do
  4160. p.Volume = 1 - i / 30
  4161. swait()
  4162. end
  4163. p:Stop()
  4164. end), pb)
  4165. clastframe = lastframe
  4166. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4167. for i = 1, 15 do
  4168. fwait()
  4169. BodyVel.velocity = BodyVel.velocity / 1.2
  4170. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4171. end
  4172. if Grabbee == nil then
  4173. Cooldowns["4"] = CooldownsB["4"] / 3
  4174. else
  4175. Cooldowns["4"] = CooldownsB["4"]
  4176. end
  4177. end
  4178. end
  4179. end
  4180. CanInterrupt(true)
  4181. PlayerIsAttacking = false
  4182. BodyVel.Parent = nil
  4183. BodyGyro.Parent = nil
  4184. Ult = false
  4185. end
  4186.  
  4187.  
  4188.  
  4189. mouse.KeyDown:connect(function(k)
  4190.  
  4191. k = k:lower()
  4192. if k == "q" then
  4193. BlastStorm()
  4194. end
  4195. if k == "e" then
  4196. WindFloor2()
  4197. end
  4198. if k == "t" then
  4199. WindFloor()
  4200. end
  4201. end)
  4202.  
  4203.  
  4204.  
  4205.  
  4206.  
  4207.  
  4208.  
  4209.  
  4210. local BC = BrickColor.new
  4211. local Col3 = Color3.new
  4212. local Inst = Instance.new
  4213. local Ud2 = UDim2.new
  4214. local FONT = "SourceSansLight"
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222. Colour1 = BC("Really red")
  4223. Colour2 = BC("Black")
  4224. Colour3 = BC("Ghost grey")
  4225. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4226. Chaos_UI.Name = "Chaos UI"
  4227. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4228.  
  4229.  
  4230. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4231. Moves.BackgroundTransparency = .8
  4232. Moves.BorderSizePixel = 0
  4233. Moves.Name = "Moves"
  4234. Moves.Position = Ud2(-.2, 0, .4, 0)
  4235. Moves.Size = Ud2(.2, 0, .5, 0)
  4236. Moves.ScrollBarThickness = 8
  4237. OM.Name = "VML"
  4238. OM.Position = Ud2(.002, 0, .83, 0)
  4239. OM.Size = Ud2(.05, 0, .08, 0)
  4240. OM.Visible = false
  4241. OM.Style = "RobloxRoundButton"
  4242. OM.Font = FONT
  4243. OM.Text = "View Move List"
  4244. OM.TextColor3 = Col3(1,1,1)
  4245. OM.TextScaled = true
  4246. local Title = Inst("TextLabel", Moves)
  4247. Title.BackgroundTransparency = 1
  4248. Title.Name = "Title"
  4249. Title.Size = Ud2(1, 0, .014, 0)
  4250. Title.Font = FONT
  4251. Title.Text = "Move List"
  4252. Title.TextColor3 = Col3(1,1,1)
  4253. Title.TextScaled = true
  4254. Title.TextStrokeTransparency = 0
  4255.  
  4256. OM.Visible = true
  4257.  
  4258. function Create_Moves_In_List()
  4259. local ah = .012
  4260. local am = .012
  4261. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4262. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4263. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4264. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4265. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4266. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4267. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4268. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4269. end
  4270. Create_Moves_In_List()
  4271.  
  4272.  
  4273. local mopen = false
  4274. OM.MouseButton1Click:connect(function()
  4275. if not Debounces.UIAction and not mopen then
  4276. Debounces.UIAction = true
  4277. OM.Text = "Hide Move List"
  4278. mopen = true
  4279. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4280. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4281. wait(.3)
  4282. Debounces.UIAction = false
  4283. elseif not Debounces.UIAction and mopen then
  4284. Debounces.UIAction = true
  4285. OM.Text = "View Move List"
  4286. mopen = false
  4287. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4288. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4289. wait(.3)
  4290. Debounces.UIAction = false
  4291. end
  4292. end)
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298. local animpose = "Idle"
  4299. local lastanimpose = "Idle"
  4300. local sine = 0
  4301. local change = 1
  4302. local val = 0
  4303. local ffing = false
  4304. -------------------------------
  4305. game:GetService("RunService").RenderStepped:connect(function()
  4306. --[[if char.Humanoid.Jump == true then
  4307. jump = true
  4308. else
  4309. jump = false
  4310. end]]
  4311. char.Humanoid.FreeFalling:connect(function(f)
  4312. if f then
  4313. ffing = true
  4314. else
  4315. ffing = false
  4316. end
  4317. end)
  4318. sine = sine + change
  4319. if jumpn == true then
  4320. animpose = "Jumping"
  4321. elseif ffing == true then
  4322. animpose = "Freefalling"
  4323. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4324. animpose = "Idle"
  4325. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4326. animpose = "Walking"
  4327. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4328. animpose = "Running"
  4329. end
  4330. if animpose ~= lastanimpose then
  4331. sine = 0
  4332. if Debounces.NoIdl == false then
  4333. if animpose == "Idle" then
  4334. for i = 1, 2 do
  4335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4341. end
  4342. elseif animpose == "Walking" then
  4343. for i = 1, 2 do
  4344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4350. end
  4351. elseif animpose == "Running" then
  4352. for i = 1, 2 do
  4353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4359. wait()
  4360. end
  4361. end
  4362. else
  4363. end
  4364. end
  4365. lastanimpose = animpose
  4366. if Debounces.NoIdl == false then
  4367. if animpose == "Idle" then
  4368. change = 0.5
  4369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4372. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4376. elseif animpose == "Walking" then
  4377. change = 1
  4378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4384. elseif animpose == "Running" then
  4385. change = 1
  4386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4392. end
  4393. end
  4394. end)
  4395.  
  4396. hum.MaxHealth = math.huge
  4397. wait(3)
  4398. hum.Health = math.huge
  4399.  
  4400.  
  4401. spawn(function()
  4402. while wait(2)
  4403. do
  4404. GroundWave3()
  4405. end
  4406. end)
  4407.  
  4408.  
  4409. while true do --Loop
  4410. wait(0.04)
  4411. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --Insert decal's first texture
  4412. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --second texture
  4413. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4414. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4415. wait(0.04)
  4416. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4417. wait(0.04)
  4418. end
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