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Roblox_Raiding

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Jun 27th, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- Glitch --
  3. -- Smile for the ca-aaaaaa-amera~ --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]  
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30.  
  31. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  32. --// Debounce System \\--
  33.  
  34.  
  35. function Debounces:New(name,cooldown)
  36.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  37.     setmetatable(aaaaa,{__index = Debounces})
  38.     Debounces.Debounces[name] = aaaaa
  39.     return aaaaa
  40. end
  41.  
  42. function Debounces:Use(overrideUsable)
  43.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  44.     if(self.Usable or overrideUsable)then
  45.         self.Usable = false
  46.         self.CoolingDown = true
  47.         local LastUse = time()
  48.         self.LastUse = LastUse
  49.         delay(self.Cooldown or 2,function()
  50.             if(self.LastUse == LastUse)then
  51.                 self.CoolingDown = false
  52.                 self.Usable = true
  53.             end
  54.         end)
  55.     end
  56. end
  57.  
  58. function Debounces:Get(name)
  59.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  60.     for i,v in next, Debounces.Debounces do
  61.         if(i == name)then
  62.             return v;
  63.         end
  64.     end
  65. end
  66.  
  67. function Debounces:GetProgressPercentage()
  68.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  69.     if(self.CoolingDown and not self.Usable)then
  70.         return math.max(
  71.             math.floor(
  72.                 (
  73.                     (time()-self.LastUse)/self.Cooldown or 2
  74.                 )*100
  75.             )
  76.         )
  77.     else
  78.         return 100
  79.     end
  80. end
  81.  
  82. --// Shortcut Variables \\--
  83. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  84. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  85. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  86. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  87. local R3 = {N=Region3.new}
  88. local De = S.Debris
  89. local WS = workspace
  90. local Lght = S.Lighting
  91. local RepS = S.ReplicatedStorage
  92. local IN = Instance.new
  93. --// Instance Creation Functions \\--
  94.  
  95. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  96.     local Sound = IN("Sound")
  97.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  98.     Sound.Pitch = pitch or 1
  99.     Sound.Volume = volume or 1
  100.     Sound.Looped = looped or false
  101.     if(autoPlay)then
  102.         coroutine.wrap(function()
  103.             repeat wait() until Sound.IsLoaded
  104.             Sound.Playing = autoPlay or false
  105.         end)()
  106.     end
  107.     if(not looped and effect)then
  108.         Sound.Stopped:connect(function()
  109.             Sound.Volume = 0
  110.             Sound:destroy()
  111.         end)
  112.     elseif(effect)then
  113.         warn("Sound can't be looped and a sound effect!")
  114.     end
  115.     Sound.Parent =parent or Torso
  116.     return Sound
  117. end
  118. function Part(parent,color,material,size,cframe,anchored,cancollide)
  119.     local part = IN("Part")
  120.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  121.     part.Material = material or Enum.Material.SmoothPlastic
  122.     part.TopSurface,part.BottomSurface=10,10
  123.     part.Size = size or V3.N(1,1,1)
  124.     part.CFrame = cframe or CF.N(0,0,0)
  125.     part.Anchored = anchored or true
  126.     part.CanCollide = cancollide or false
  127.     part.Parent = parent or Char
  128.     return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131.     local part = IN("SpecialMesh")
  132.     part.MeshId = meshid or ""
  133.     part.TextureId = textid or ""
  134.     part.Scale = scale or V3.N(1,1,1)
  135.     part.Offset = offset or V3.N(0,0,0)
  136.     part.MeshType = meshtype or Enum.MeshType.Sphere
  137.     part.Parent = parent
  138.     return part
  139. end
  140.  
  141. NewInstance = function(instance,parent,properties)
  142.     local inst = Instance.new(instance,parent)
  143.     if(properties)then
  144.         for i,v in next, properties do
  145.             pcall(function() inst[i] = v end)
  146.         end
  147.     end
  148.     return inst;
  149. end
  150.  
  151.  
  152.  
  153. --// Extended ROBLOX tables \\--
  154. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  155. --// Customization \\--
  156.  
  157. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  158. local Remove_Hats = false
  159. local Remove_Clothing = false
  160. local PlayerSize = 1
  161. local DamageColor = BrickColor.new'Institutional white'
  162. local MusicId = 1470848774
  163. local Twitching = false
  164. local ForcedTwitching =  false
  165. local TwitchTime = 0
  166. local Filter = true
  167.  
  168. local TimePos = 0
  169. local ReverseTime = 0
  170. --// Weapon and GUI creation, and Character Customization \\--
  171.  
  172. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  173. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  174. local Effects = IN("Folder",Char)
  175. Effects.Name = "Effects"
  176.  
  177. Instance.ClearChildrenOfClass(Head,"Decal")
  178.  
  179. NewInstance("Decal",Head,{Texture='rbxassetid://168044356',Face=Enum.NormalId.Front})
  180. local Music = Sound(Torso,MusicId,1,3,true,false,true)
  181.  
  182. if(PlayerSize ~= 1)then
  183.     for _,v in next, Char:GetDescendats() do
  184.         if(v:IsA'BasePart')then
  185.             v.Size = v.Size * PlayerSize
  186.         end
  187.     end
  188. end
  189.  
  190. --// Stop animations \\--
  191. for _,v in next, Hum:GetPlayingAnimationTracks() do
  192.     v:Stop();
  193. end
  194.  
  195. pcall(game.Destroy,Char:FindFirstChild'Animate')
  196. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  197.  
  198. --// Joints \\--
  199.  
  200. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  201. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  202. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  203. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  204. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  205. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  206.  
  207. local LSC0 = LS.C0
  208. local RSC0 = RS.C0
  209. local NKC0 = NK.C0
  210. local LHC0 = LH.C0
  211. local RHC0 = RH.C0
  212. local RJC0 = RJ.C0
  213.  
  214. --// Artificial HB \\--
  215.  
  216. local ArtificialHB = IN("BindableEvent", script)
  217. ArtificialHB.Name = "Heartbeat"
  218.  
  219. script:WaitForChild("Heartbeat")
  220.  
  221. local tf = 0
  222. local allowframeloss = false
  223. local tossremainder = false
  224. local lastframe = tick()
  225. local frame = 1/Frame_Speed
  226. ArtificialHB:Fire()
  227.  
  228. game:GetService("RunService").Heartbeat:connect(function(s, p)
  229.     tf = tf + s
  230.     if tf >= frame then
  231.         if allowframeloss then
  232.             script.Heartbeat:Fire()
  233.             lastframe = tick()
  234.         else
  235.             for i = 1, math.floor(tf / frame) do
  236.                 ArtificialHB:Fire()
  237.             end
  238.             lastframe = tick()
  239.         end
  240.         if tossremainder then
  241.             tf = 0
  242.         else
  243.             tf = tf - frame * math.floor(tf / frame)
  244.         end
  245.     end
  246. end)
  247.  
  248. function swait(num)
  249.     if num == 0 or num == nil then
  250.         ArtificialHB.Event:wait()
  251.     else
  252.         for i = 0, num do
  253.             ArtificialHB.Event:wait()
  254.         end
  255.     end
  256. end
  257.  
  258.  
  259. --// Effect Function(s) \\--
  260.  
  261. local DownCharacters = {"̖","̗","̘","̙","̜","̝","̞","̟","̠","̤","̥","̦","̩","̪","̫","̬","̭","̮","̯","̰","̱","̲","̳","̹","̺","̻","̼","ͅ","͇","͈","͉","͍","͎","͓","͔","͕","͖","͙","͚","̣",}
  262. local UpCharacters = {"̍","̎","̄","̅","̿","̑","̆","̐","͒","͗","͑","̇","̈","̊","͂","̓","̈́","͊","͋","͌","̃","̂","̌","͐","̀","́","̋","̏","̒","̓","̔","̽","̉","ͣ","ͤ","ͥ","ͦ","ͧ","ͨ","ͩ","ͪ","ͫ","ͬ","ͭ","ͮ","ͯ","̾","͛","͆","̚",}
  263. local MidCharacters = {"̕","̛","̀","́","͘","̡","̢","̧","̨","̴","̵","̶","͏","͜","͝","͞","͟","͠","͢","̸","̷","͡","҉",}
  264.  
  265. function IsUnicode(c)
  266.     for i = 128, 255 do
  267.         if(string.char(i) == string.char(string.byte(c)))then
  268.             return true
  269.         end
  270.     end
  271.     return false
  272. end
  273.  
  274. function IsZalgoChar(c)
  275.     for i = 1, #UpCharacters do
  276.         if(c == UpCharacters[i])then
  277.             return true
  278.         end
  279.     end
  280.     for i = 1, #DownCharacters do
  281.         if(c == DownCharacters[i])then
  282.             return true
  283.         end
  284.     end
  285.     for i = 1, #MidCharacters do
  286.         if(c == MidCharacters[i])then
  287.             return true
  288.         end
  289.     end
  290.     return false
  291. end
  292.                
  293. function Zalgo(str,up,mid,down,streng)
  294.     local function rand(max)
  295.         return math.floor(M.RNG() * max);
  296.     end
  297.     local newTxt = "";
  298.     for i = 1, #str do
  299.         if(not IsZalgoChar(str:sub(i,i)))then
  300.             local upN,midN,downN = rand(8),rand(2),rand(8)
  301.             if(streng == 2)then
  302.                 upN,midN,downN = rand(16)/2+1,rand(6)/2,rand(16)/2+1
  303.             elseif(streng == 3)then
  304.                 upN,midN,downN = rand(64)/4+3,rand(16)/4+1,rand(64)/4+3
  305.             end
  306.             newTxt = newTxt..str:sub(i,i)
  307.             if(up)then
  308.                 for j = 0, upN do
  309.                     newTxt = newTxt..UpCharacters[M.RNG(1,#UpCharacters)]
  310.                 end
  311.             end
  312.             if(mid)then
  313.                 for j = 0, midN do
  314.                     newTxt = newTxt..MidCharacters[M.RNG(1,#MidCharacters)]
  315.                 end
  316.             end
  317.             if(down)then
  318.                 for j = 0, downN do
  319.                     newTxt = newTxt..DownCharacters[M.RNG(1,#DownCharacters)]
  320.                 end
  321.             end
  322.         end
  323.     end
  324.     return newTxt
  325. end
  326.  
  327. function Bezier(startpos, pos2, pos3, endpos, t)
  328.     local A = startpos:lerp(pos2, t)
  329.     local B  = pos2:lerp(pos3, t)
  330.     local C = pos3:lerp(endpos, t)
  331.     local lerp1 = A:lerp(B, t)
  332.     local lerp2 = B:lerp(C, t)
  333.     local cubic = lerp1:lerp(lerp2, t)
  334.     return cubic
  335. end
  336.  
  337.  
  338. function Effect(data)
  339.     local FX = data.Effect or 'Resize-AndFade'
  340.     local Parent = data.Parent or Effects
  341.     local Color = data.Color or C3.N(0,0,0)
  342.     local Size = data.Size or V3.N(1,1,1)
  343.     local MoveDir = data.MoveDirection or nil
  344.     local MeshData = data.Mesh or nil
  345.     local SndData = data.Sound or nil
  346.     local Frames = data.Frames or 45
  347.     local Manual = data.Manual or nil
  348.     local Material = data.Material or nil
  349.     local CFra = data.CFrame or Torso.CFrame
  350.     local Settings = data.FXSettings or {}
  351.     local Snd,Prt,Msh;
  352.     if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  353.         Prt = Manual
  354.     else
  355.         Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  356.     end
  357.     if(typeof(MeshData) == 'table')then
  358.         Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  359.     elseif(typeof(MeshData) == 'Instance')then
  360.         Msh = MeshData:Clone()
  361.         Msh.Parent = Prt
  362.     end
  363.     if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  364.         Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  365.     end
  366.     if(Snd)then
  367.         repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  368.         Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  369.     end
  370.     local MoveSpeed = nil;
  371.     if(MoveDir)then
  372.         MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  373.     end
  374.     local Inc = M.RNG()-M.RNG()
  375.     local Thingie = 0
  376.     local Thingie2 = M.RNG(50,100)/100
  377.  
  378.     coroutine.wrap(function()
  379.         if(FX ~= 'Arc')then
  380.             for i = 1, Frames do
  381.                 if(FX == 'Resize-AndFade')then
  382.                     if(not Settings.EndSize)then
  383.                         Settings.EndSize = V3.N(0,0,0)
  384.                     end
  385.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  386.                     if(Settings.EndIsIncrement)then
  387.                         Prt.Size = Prt.Size - Settings.EndSize                 
  388.                     else
  389.                         Prt.Size = Prt.Size - grow/Frames
  390.                     end
  391.                     Prt.Transparency = (i/Frames)
  392.                 elseif(FX == 'Resize+AndFade')then
  393.                     if(not Settings.EndSize)then
  394.                         Settings.EndSize = Size*2
  395.                     end
  396.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  397.                     if(Settings.EndIsIncrement)then
  398.                         Prt.Size = Prt.Size + Settings.EndSize                 
  399.                     else
  400.                         Prt.Size = Prt.Size + grow/Frames
  401.                     end
  402.                     Prt.Transparency = (i/Frames)
  403.                 elseif(FX == 'Fade')then
  404.                     Prt.Transparency = (i/Frames)
  405.                 end
  406.                 if(Settings.RandomizeCFrame)then
  407.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  408.                 end
  409.                 if(MoveDir and MoveSpeed)then
  410.                     local Orientation = Prt.Orientation
  411.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  412.                     Prt.Orientation = Orientation
  413.                 end
  414.                 if(swait and typeof(swait) == 'function')then
  415.                     swait()
  416.                 else
  417.                     wait()
  418.                 end
  419.             end
  420.             Prt:destroy()
  421.         else
  422.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  423.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  424.             local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  425.             local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  426.             assert(start ~= nil,"You need to specify a start point!")
  427.             assert(endP ~= nil,"You need to specify an end point!")
  428.             for i = 0, 1, Settings.Speed or 0.01 do
  429.                 if(Settings.Home)then
  430.                     endP = Settings.Home.CFrame
  431.                 end
  432.                 Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  433.                 if(swait and typeof(swait) == 'function')then
  434.                     swait()
  435.                 else
  436.                     wait()
  437.                 end
  438.             end
  439.             if(Settings.RemoveOnGoal)then
  440.                 Prt:destroy()
  441.             end
  442.         end
  443.     end)()
  444.     return Prt,Msh,Snd
  445. end
  446.  
  447.  
  448. function SoulSteal(whom)
  449.     local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  450.     print(torso)
  451.     if(torso and torso:IsA'BasePart')then
  452.         local Model = Instance.new("Model",Effects)
  453.         Model.Name = whom.Name.."'s Soul"
  454.         whom:BreakJoints()
  455.         local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  456.         Soul.Name = 'Head'
  457.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  458.         Effect{
  459.             Effect="Arc",
  460.             Manual = Soul,
  461.             FXSettings={
  462.                 Start=torso.CFrame,
  463.                 Home = Torso,
  464.                 RemoveOnGoal = true,
  465.             }
  466.         }
  467.         local lastPoint = Soul.CFrame.p
  468.    
  469.         for i = 0, 1, 0.01 do
  470.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  471.                 local mag = (lastPoint - Soul.Position).magnitude
  472.                 Effect{
  473.                     Effect = "Fade",
  474.                     CFrame = point * CF.N(0, mag/2, 0),
  475.                     Size = V3.N(.5,mag+.5,.5),
  476.                     Color = Soul.BrickColor
  477.                 }
  478.                 lastPoint = Soul.CFrame.p
  479.             swait()
  480.         end
  481.         for i = 1, 5 do
  482.             Effect{
  483.                 Effect="Fade",
  484.                 Color = BrickColor.new'Really red',
  485.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  486.             }  
  487.         end
  488.     end
  489. end
  490.  
  491. --// Other Functions \\ --
  492.  
  493. function getRegion(point,range,ignore)
  494.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  495. end
  496.  
  497. function clerp(startCF,endCF,alpha)
  498.     return startCF:lerp(endCF, alpha)
  499. end
  500.  
  501. function GetTorso(char)
  502.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  503. end
  504.  
  505. function RandomEnum(enum)
  506.     local t = enum:GetEnumItems()
  507.     if(#t < 1)then t = 1 end
  508.     local choice = M.RNG(1,#t)
  509.     return t[choice]
  510. end
  511.  
  512. function Chat(text)
  513.     coroutine.wrap(function()
  514.         if Char:FindFirstChild("TalkingBillBoard")~= nil then
  515.             Char:FindFirstChild("TalkingBillBoard"):destroy()
  516.         end
  517.         local oText = text;
  518.         text = ""
  519.         for i = 1, #oText do
  520.             local lol = M.RNG(1,24)
  521.             if(lol == 1 or lol == 2)then
  522.                 text = text..(oText:sub(i,i):upper())
  523.             elseif(lol == 3 or lol == 4)then
  524.                 text = text..Zalgo(oText:sub(i,i),M.RNG(1,2) == 1,true,M.RNG(1,2) == 1,M.RNG(1,3))
  525.             elseif(lol == 5 or lol == 6)then
  526.                 text = text.." "..(oText:sub(i,i):lower())
  527.             elseif(lol == 7)then
  528.                 text = text..(string.rep(oText:sub(i,i):lower(),M.RNG(5,9)))
  529.             else
  530.                 text = text..(oText:sub(i,i):lower())
  531.             end
  532.         end
  533.         local Bill = Instance.new("BillboardGui",Char)
  534.         Bill.Size = UDim2.new(0,100,0,40)
  535.         Bill.StudsOffset = Vector3.new(0,3,0)
  536.         Bill.Adornee = Char.Head
  537.         Bill.Name = "TalkingBillBoard"
  538.         local Hehe = Instance.new("TextLabel",Bill)
  539.         Hehe.BackgroundTransparency = 1
  540.         Hehe.BorderSizePixel = 0
  541.         Hehe.Text = ""
  542.         Hehe.Font = "Bodoni"
  543.         Hehe.TextSize = 40
  544.         Hehe.TextStrokeTransparency = 0
  545.         Hehe.Size = UDim2.new(1,0,0.5,0)
  546.         coroutine.resume(coroutine.create(function()
  547. while true do
  548. r=math.random(255)
  549. g=math.random(255)
  550. b=math.random(255)
  551. Hehe.TextColor3 = Color3.fromRGB(r,g,b)
  552. wait(0.25)
  553. end
  554.             while Hehe ~= nil do
  555.                 swait()
  556.                 Hehe.Font = RandomEnum(Enum.Font)
  557.                 Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  558.                 Hehe.Rotation = M.RNG(-M.RNG(5,15),M.RNG(5,15))
  559.                 local aa = math.random(0, 255)/255
  560.                 local bb = math.random(0, 255)/255
  561.                 Hehe.TextColor3 = C3.N(aa,aa,aa)
  562.                 Hehe.TextStrokeColor3 = C3.N(bb,bb,bb)
  563.             end
  564.         end))
  565.         for i = 1,string.len(text),1 do
  566.             if(not IsZalgoChar(text:sub(i,i)) and not IsUnicode(text:sub(i,i)))then swait(5) end
  567.             Hehe.Text = string.sub(text,1,i)
  568.         end
  569.         swait(90)
  570.         for i = 0, 1, .025 do
  571.             swait()
  572.             Hehe.TextStrokeTransparency = i
  573.             Hehe.TextTransparency = i
  574.             Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  575.         end
  576.         Bill:Destroy()
  577.     end)()
  578. end
  579.  
  580. function ShowDamage(Pos, Text, Time, Color)
  581.     coroutine.wrap(function()
  582.     local Pos = (Pos or Vector3.new(0, 0, 0))
  583.     local Text = (Text or "")
  584.     local Time = (Time or 2)
  585.     local Color = (Color or Color3.new(1, 0, 1))
  586.     local EffectPart = NewInstance("Part",Effects,{
  587.         Material=Enum.Material.SmoothPlastic,
  588.         Reflectance = 0,
  589.         Transparency = 1,
  590.         BrickColor = BrickColor.new(Color),
  591.         Name = "Effect",
  592.         Size = Vector3.new(0,0,0),
  593.         Anchored = true
  594.     })
  595.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  596.         Size = UDim2.new(1.25, 0, 1.25, 0),
  597.         Adornee = EffectPart,
  598.     })
  599.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  600.         BackgroundTransparency = 1,
  601.         Size = UDim2.new(1, 0, 1, 0),
  602.         Text = Text,
  603.         Font = "Arial",
  604.         TextColor3 = Color,
  605.         TextStrokeColor3 = Color3.new(0,0,0),
  606.         TextStrokeTransparency=0,
  607.         TextScaled = true,
  608.     })
  609.     EffectPart.Parent = game:GetService("Workspace")
  610.     delay(0, function()
  611.         local Frames = (Time / (1/Frame_Speed))
  612.         for Frame = 1, Frames do
  613.             swait()
  614.             local Percent = (Frame / Frames)
  615.             EffectPart.CFrame = CF.N(Pos+ V3.N(0, Percent, 0)) * CF.A(0,0,M.RRNG(-90,90))
  616.             TextLabel.Rotation = M.RNG(-6,6)
  617.             TextLabel.Position = UDim2.new(M.RNG(-1,1)/10,M.RNG(-1,1)/10,.05,M.RNG(-1,1)/10)
  618.         end
  619.         for i = 0, 1, .025 do
  620.             swait()
  621.             TextLabel.TextStrokeTransparency = i
  622.             TextLabel.TextTransparency = i
  623.             TextLabel.Position = UDim2.new(M.RNG(-15,15)/10,M.RNG(-15,15)/10,M.RNG(-15,15)/10,M.RNG(-15,15)/10)
  624.         end
  625.         if EffectPart and EffectPart.Parent then
  626.             EffectPart:Destroy()
  627.         end
  628.     end) end)()
  629. end
  630.  
  631.  
  632. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  633.     if(who)then
  634.         local hum = who:FindFirstChildOfClass'Humanoid'
  635.         local Damage = M.RNG(minDam,maxDam)
  636.         local canHit = true
  637.         if(hum)then
  638.             for _, p in pairs(Hit) do
  639.                 if p[1] == hum then
  640.                     if(time() - p[2] < 0.1) then
  641.                         canHit = false
  642.                     else
  643.                         Hit[_] = nil
  644.                     end
  645.                 end
  646.             end
  647.             if(canHit)then
  648.                 if(hum.Health >= math.huge)then
  649.                     who:BreakJoints()
  650.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  651.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  652.                     end
  653.                 else
  654.                     local player = S.Players:GetPlayerFromCharacter(who)
  655.                     if(Type == "Fire")then
  656.                         --idk..
  657.                     else
  658.                         local  c = Instance.new("ObjectValue",hum)
  659.                         c.Name = "creator"
  660.                         c.Value = Plr
  661.                         game:service'Debris':AddItem(c,0.35)
  662.                         if(M.RNG(1,100) <= (critChance or 0))then
  663.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  664.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  665.                             end
  666.                             hum.Health = hum.Health - Damage*(critMult or 2)
  667.                         else
  668.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  669.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  670.                             end
  671.                             hum.Health = hum.Health - Damage
  672.                         end
  673.                         if(Type == 'Knockback' and GetTorso(who))then
  674.                             local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  675.                             local body = NewInstance('BodyVelocity',GetTorso(who),{
  676.                                 P = 500,
  677.                                 maxForce = V3.N(math.huge,0,math.huge),
  678.                                 velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  679.                             })
  680.                             game:service'Debris':AddItem(body,.5)  
  681.                         elseif(Type == 'Knockdown' and GetTorso(who))then
  682.                             local rek = GetTorso(who)
  683.                             print(rek)
  684.                             hum.PlatformStand = true
  685.                             delay(1,function()
  686.                                 hum.PlatformStand = false
  687.                             end)
  688.                             local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  689.                             local bodvol = NewInstance("BodyVelocity",rek,{
  690.                                 velocity = angle * Knock,
  691.                                 P = 5000,
  692.                                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  693.                             })
  694.                             local rl = NewInstance("BodyAngularVelocity",rek,{
  695.                                 P = 3000,
  696.                                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  697.                                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  698.                             })
  699.                             game:GetService("Debris"):AddItem(bodvol, .5)
  700.                             game:GetService("Debris"):AddItem(rl, .5)
  701.                         end
  702.                     end
  703.                 end
  704.             end
  705.             table.insert(Hit,{hum,time()})
  706.         end
  707.     end
  708. end
  709.  
  710. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  711.     for _,v in next, getRegion(where,range,{Char}) do
  712.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  713.             DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  714.         end
  715.     end
  716. end
  717. function AOEHeal(where,range,amount)
  718.     local healed = {}
  719.     for _,v in next, getRegion(where,range,{Char}) do
  720.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  721.         if(hum and not healed[hum])then
  722.             hum.Health = hum.Health + amount
  723.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  724.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  725.             end
  726.         end
  727.     end
  728. end
  729.  
  730. --// Wrap it all up \\--
  731.  
  732. pcall(function()
  733.     Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White'
  734.     Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White'
  735. end)
  736. Plr.Chatted:connect(function(text)
  737.     if(text == "/e filter")then
  738.         Filter = not Filter
  739.     else
  740.         if(Filter)then
  741.             local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(text,Plr) end)
  742.             if(not succ)then
  743.                 text = string.rep("_",#text)
  744.             end
  745.             Chat(text)
  746.         else
  747.             Chat(text)
  748.         end
  749.     end
  750. end)
  751.  
  752. coroutine.wrap(function()
  753.     while true do
  754.         swait(M.RNG(0,50)/100)
  755.         if(NeutralAnims and not Twitching)then
  756.             local GlitchEffect = M.RNG(1,200)
  757.             if(GlitchEffect == 1)then
  758.                 TwitchTime = time()
  759.                 Twitching = true
  760.                 TimePos = Music.TimePosition
  761.                 for _,v in next, Char:children() do
  762.                     if(v:IsA'BasePart')then
  763.                         Effect{
  764.                             Effect='Fade',
  765.                             Color = BrickColor.Random(),
  766.                             Material = RandomEnum(Enum.Material),
  767.                             Size = v.Size + V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100),
  768.                             CFrame=v.CFrame * CF.A(M.RRNG(-15,15),M.RRNG(-15,15),M.RNG(-15,15)),
  769.                             Frames = M.RNG(35,120)
  770.                         }
  771.                     end
  772.                 end
  773.             end
  774.         end
  775.         if(not ForcedTwitching and time()-TwitchTime > M.RNG(150,350)/100)then
  776.             Twitching = false
  777.         end
  778.     end
  779. end)()
  780.  
  781.  
  782. while true do
  783.     swait()
  784.     Sine = Sine + Change
  785.     Music.Parent = Char
  786.     Music.Playing = true
  787.     Music.Volume = 2
  788.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  789.     local State = ((math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) and "Walk" or "Idle")
  790.     local wsVal = 28 / (Hum.WalkSpeed/16)
  791.     if(State == 'Walk')then
  792.         Change = 3
  793.         RH.C1 = clerp(RH.C1,CF.N(0,1,0)*CF.N(0,0-.5*M.S(Sine/wsVal),.05+.15*M.C(Sine/wsVal))*CF.A(M.R(0+60*M.C(Sine/wsVal)+-M.S(Sine/wsVal)),0,0),.2*(Hum.WalkSpeed/16))
  794.         LH.C1 = clerp(LH.C1,CF.N(0,1,0)*CF.N(0,0+.5*M.S(Sine/wsVal),.05-.15*M.C(Sine/wsVal))*CF.A(M.R(0-60*M.C(Sine/wsVal)+M.S(Sine/wsVal)),0,0),.2*(Hum.WalkSpeed/16))
  795.     else
  796.         RH.C1 = clerp(RH.C1,CF.N(0,1,0),.1)
  797.         LH.C1 = clerp(LH.C1,CF.N(0,1,0),.1)
  798.     end
  799.     if(not Twitching)then
  800.         pcall(function()
  801.             Char.ReaperShadowHead.Eye1.Material = Enum.Material.Neon
  802.             Char.ReaperShadowHead.Eye2.Material = Enum.Material.Neon
  803.         end)
  804.         Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  805.         Music.Pitch = 1
  806.         local lol = {0,3}
  807.         local lol2 = {-1,1}
  808.         RS.C1 = CF.N(0,.5,0)*CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  809.         LS.C1 = CF.N(0,.5,0)*CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  810.         NK.C1 = CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  811.     else
  812.         pcall(function()
  813.             Char.ReaperShadowHead.Eye1.Material = RandomEnum(Enum.Material)
  814.             Char.ReaperShadowHead.Eye2.Material = RandomEnum(Enum.Material)
  815.         end)
  816.         Hum.DisplayDistanceType = RandomEnum(Enum.HumanoidDisplayDistanceType)
  817.         Music.Pitch = 1.25
  818.         if(time()-ReverseTime >= 1)then
  819.             Music.TimePosition = TimePos
  820.             ReverseTime = time()
  821.             for _,v in next, Char:children() do
  822.                 if(v:IsA'BasePart')then
  823.                     Effect{
  824.                         Effect='Fade',
  825.                         Color = BrickColor.Random(),
  826.                         Material = RandomEnum(Enum.Material),
  827.                         Size = v.Size + V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100),
  828.                         CFrame=v.CFrame * CF.A(M.RRNG(-15,15),M.RRNG(-15,15),M.RNG(-15,15)),
  829.                         Frames = M.RNG(35,120)
  830.                     }
  831.                 end
  832.             end
  833.         end
  834.         local lol = {5,12}
  835.         local lol2 = {-16,8}
  836.         RS.C1 = CF.N(0,.5,0)*CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  837.         LS.C1 = CF.N(0,.5,0)*CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  838.         NK.C1 = CF.N(M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100,M.RNG(unpack(lol))/100)*CF.A(M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)),M.RRNG(unpack(lol2)))
  839.     end
  840.     if(NeutralAnims)then   
  841.         if(Twitching)then
  842.             if(State == 'Walk')then
  843.                 local Alpha = .3
  844.                 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20649757e-13, 0.00629579648, 1.42956924e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-7*M.S(Sine/(wsVal))),0),Alpha)
  845.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.99082166, 0.0216114372, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  846.                 RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990985215, 0.0154614942, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  847.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.39200604, 0.795008898, -0.00658137258, 0.819051921, 0.573506355, 0.0156119522, -0.573645532, 0.819079638, 0.0062854127, -0.00918270461, -0.0141038094, 0.999858022)*CF.A(0,0,M.RRNG(-25,45)),Alpha)
  848.                 RS.C0 = clerp(RS.C0,CFrame.new(1.32559943, 0.709226727, 0.00863117818, 0.819051921, -0.573506355, 0.0156119522, 0.573484719, 0.819192171, 0.0062854127, -0.0163939148, 0.00380513305, 0.999858022)*CF.A(0,0,M.RRNG(-45,25)),Alpha)
  849.                 NK.C0 = clerp(NK.C0,CFrame.new(4.20771539e-06, 1.49895704, -0.0143941138, 0.902309358, -0.0976699144, -0.419878155, 0.104237564, 0.994525492, -0.00733707333, 0.418296129, -0.0371467769, 0.907550335)*CF.A(M.RRNG(-5,15),M.RRNG(-5,15),M.RRNG(-5,15)),Alpha)
  850.             else
  851.                 local Alpha = .3
  852.                 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20649757e-13, 0.00629579648, 1.42956924e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  853.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.99082166, 0.0216114372, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  854.                 RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990985215, 0.0154614942, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  855.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.39200604, 0.795008898, -0.00658137258, 0.819051921, 0.573506355, 0.0156119522, -0.573645532, 0.819079638, 0.0062854127, -0.00918270461, -0.0141038094, 0.999858022)*CF.A(0,0,M.RRNG(-25,45)),Alpha)
  856.                 RS.C0 = clerp(RS.C0,CFrame.new(1.32559943, 0.709226727, 0.00863117818, 0.819051921, -0.573506355, 0.0156119522, 0.573484719, 0.819192171, 0.0062854127, -0.0163939148, 0.00380513305, 0.999858022)*CF.A(0,0,M.RRNG(-45,25)),Alpha)
  857.                 NK.C0 = clerp(NK.C0,CFrame.new(4.20771539e-06, 1.49895704, -0.0143941138, 0.902309358, -0.0976699144, -0.419878155, 0.104237564, 0.994525492, -0.00733707333, 0.418296129, -0.0371467769, 0.907550335)*CF.A(M.RRNG(-5,15),M.RRNG(-5,15),M.RRNG(-5,15)),Alpha)
  858.             end
  859.         else
  860.             if(State == 'Idle')then
  861.                 local Alpha = .3
  862.                 RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0055502113, 0.046844326, -0.355196595, 0.999991238, -0.00595695665, -0.00113933254, 0.0059490581, 0.926876307, 0.37534529, -0.00117987115, -0.375341475, 0.926886022),Alpha)
  863.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497515112, -1.09223986, -0.0431248844, 0.984844744, 0.00594900129, 0.173336849, 0.0596322678, 0.926867485, -0.370622098, -0.162865102, 0.375341654, 0.91246587),Alpha)
  864.                 RH.C0 = clerp(RH.C0,CFrame.new(0.497499257, -1.09597111, -0.0500149131, 0.991716266, 0.00594900129, -0.128311232, -0.0536306985, 0.926867485, -0.371538013, 0.116717227, 0.375341654, 0.919508636),Alpha)
  865.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.12519193, 0.738982558, -0.468318224, 0.769806862, -0.638114333, -0.014411577, -0.591974616, -0.705338001, -0.389954329, 0.238670424, 0.308720797, -0.920721531),Alpha)
  866.                 RS.C0 = clerp(RS.C0,CFrame.new(1.20966697, 0.671781361, -0.540282011, 0.762095451, 0.647304416, -0.014411577, 0.591827035, -0.70546186, -0.389954329, -0.262585998, 0.288653284, -0.920721531),Alpha)
  867.                 NK.C0 = clerp(NK.C0,CFrame.new(-0.00318176579, 1.58153725, -0.218282402, 0.99997586, -0.00669310382, -0.00194420572, 0.00678409031, 0.87074405, 0.49168992, -0.00159802474, -0.491691202, 0.870768249),Alpha)
  868.             elseif(State == 'Walk')then
  869.                 local Alpha = .3
  870.                 RJ.C0 = clerp(RJ.C0,CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-7*M.S(Sine/(wsVal))),0),Alpha)
  871.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.12519193, 0.738982558, -0.468318224, 0.769806862, -0.638114333, -0.014411577, -0.591974616, -0.705338001, -0.389954329, 0.238670424, 0.308720797, -0.920721531),Alpha)
  872.                 RS.C0 = clerp(RS.C0,CFrame.new(1.20966697, 0.671781361, -0.540282011, 0.762095451, 0.647304416, -0.014411577, 0.591827035, -0.70546186, -0.389954329, -0.262585998, 0.288653284, -0.920721531),Alpha)
  873.                 NK.C0 = clerp(NK.C0,CFrame.new(-0.00318176579, 1.58153725, -0.218282402, 0.99997586, -0.00669310382, -0.00194420572, 0.00678409031, 0.87074405, 0.49168992, -0.00159802474, -0.491691202, 0.870768249),Alpha)
  874.                 LH.C0 = clerp(LH.C0,LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0),Alpha)
  875.                 RH.C0 = clerp(RH.C0,RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0),Alpha)
  876.             end
  877.         end
  878.     end
  879. end
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