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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- Humanoid2 = Instance.new("Humanoid")
- Tool0.Name = "KeyCard"
- Tool0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.Concrete
- Part1.BrickColor = BrickColor.new("Mid gray")
- Part1.Rotation = Vector3.new(-179.98999, 0, 0)
- Part1.Size = Vector3.new(0.779999971, 0.200000003, 1.3499999)
- Part1.CFrame = CFrame.new(34.0222435, 4.98999977, -181.402206, 1, -3.82855347e-07, 1.75205059e-06, -3.83140105e-07, -1, 0.000128999469, 1.96369365e-06, -0.00012899944, -1)
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part1.Position = Vector3.new(34.0222435, 4.98999977, -181.402206)
- Part1.Orientation = Vector3.new(-0.00999999978, 180, -180)
- Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Humanoid2.Name = "Real"
- Humanoid2.Parent = Part1
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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