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Gotmilk0086

Hood

Oct 20th, 2018
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  1. --[[
  2. /NOTE FROM KIROKI\
  3. Hey people, I was not keen on releasing this script, and its a really private one meant for close friends
  4. but a certain autistic cunt named Kermat161, real name Gary, decided to just leak it to everyone and say, QUOTING, that every script deserves to be leaked and developers efforts dont matter
  5. If you see kermat161 anywhere, he is NOT trustworthy and will spread your script specifically because someone trades him or he doesnt like you.
  6. Please do give kermat a piece of my mind for this, he's the reason im releasing it.
  7. Fuck you, kermat.
  8. And "Dreamer", also known as Epticallity, blobgi, Dreamy, and so on has manipulated many of my close friends, be careful around him. Figured i would put this here to draw attention to some of the curropt fucks in the void community.
  9. Fuck you, Dreamer.
  10. To all the other skids and wannabe's, please limit how much you use this script, it's a good one and overusing scripts makes them bad.
  11. --Please actually read that ^
  12. --It's important.
  13. // KirokiFreedom
  14. // KirokiFreedom#7043
  15.  
  16.  
  17. READ THE LINES AT THE TOP IF YOU HAVENT
  18. ~~------Script Name------~~
  19.  
  20. The Hood
  21.  
  22. ~~------Script Pack------~~
  23.  
  24. Chill
  25.  
  26. ~~--------Version--------~~
  27.  
  28. V1
  29.  
  30. ~~-----------------------~~
  31. Released intentionally by Kiroki because of skids.
  32. --]]
  33.  
  34.  
  35. --//Customizeable Variables
  36.  
  37. local music = true
  38.  
  39. local soundeffects = true
  40. --//
  41.  
  42.  
  43.  
  44.  
  45.  
  46. if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Armor") then
  47. print'The Hood is already running.'
  48. else
  49. math.randomseed(tick())
  50. local sn = 1
  51. local PT = {}
  52. local idletimer = 0
  53. local visrot = false
  54. local loopvis = false
  55. local volumevis = 5
  56. local bcch = BrickColor.new("Really red")
  57. local visrota = 1
  58. local drota = 0
  59. local hatfly = false
  60. local rainbow = true
  61. local vismode = false
  62. local vising = false
  63. local normanim = true
  64. local doingsomething = false
  65. local hoodup = true
  66. local pitchvis = 1
  67. local jumpd = false
  68. local cloud = false
  69. local fenkeded = true
  70. local BCC = false
  71. local moveloop = true
  72. local rapparip = 0
  73. local alrup = false
  74. local sunflower = true
  75. local meeka = "n"
  76. local fighting = false
  77. local sitting = false
  78. local ang = false
  79. local jacket = true
  80. function sandbox(var,func)
  81. local env = getfenv(func)
  82. local newenv = setmetatable({},{
  83. __index = function(self,k)
  84. if k=="script" then
  85. return var
  86. else
  87. return env[k]
  88. end
  89. end,
  90. })
  91. setfenv(func,newenv)
  92. return func
  93. end
  94. local player = game:GetService("Players").LocalPlayer
  95. local character = game:GetService("Players").LocalPlayer.Character
  96. local dgasdjh = coroutine.wrap(function()
  97. pe = Instance.new("ParticleEmitter", character.Torso)
  98. pe.Rate = 50
  99. pe.Size = NumberSequence.new(10)
  100. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  101. pe.EmissionDirection = "Front"
  102. pe.LockedToPart = true
  103. pe.Acceleration = Vector3.new(0,0,0)
  104. pe.Drag = NumberSequence.new(10)
  105. pe.Lifetime = NumberRange.new(1)
  106. pb = Instance.new("ParticleEmitter", character.Torso)
  107. pb.Rate = 50
  108. pb.Size = NumberSequence.new(10)
  109. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  110. pb.EmissionDirection = "Back"
  111. pb.LockedToPart = true
  112. pb.Acceleration = Vector3.new(0,0,0)
  113. pb.Drag = NumberSequence.new(10)
  114. pb.Lifetime = NumberRange.new(1)
  115. pc = Instance.new("ParticleEmitter", character.Torso)
  116. pc.Rate = 50
  117. pc.Size = NumberSequence.new(10)
  118. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  119. pc.EmissionDirection = "Left"
  120. pc.LockedToPart = true
  121. pc.Acceleration = Vector3.new(0,0,0)
  122. pc.Drag = NumberSequence.new(10)
  123. pc.Lifetime = NumberRange.new(1)
  124. pd = Instance.new("ParticleEmitter", character.Torso)
  125. pd.Rate = 50
  126. pd.Size = NumberSequence.new(10)
  127. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  128. pd.EmissionDirection = "Right"
  129. pd.LockedToPart = true
  130. pd.Acceleration = Vector3.new(0,0,0)
  131. pd.Drag = NumberSequence.new(10)
  132. pd.Lifetime = NumberRange.new(1)
  133. pa = Instance.new("ParticleEmitter", character.Torso)
  134. pa.Rate = 50
  135. pa.Size = NumberSequence.new(10)
  136. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  137. pa.EmissionDirection = "Top"
  138. pa.LockedToPart = true
  139. pa.Acceleration = Vector3.new(0,0,0)
  140. pa.Drag = NumberSequence.new(10)
  141. pa.Lifetime = NumberRange.new(1)
  142. --[[pe.Texture = "rbxassetid://522606102"
  143. pb.Texture = "rbxassetid://522606102"
  144. pc.Texture = "rbxassetid://522606102"
  145. pd.Texture = "rbxassetid://522606102"
  146. pa.Texture = "rbxassetid://522606102"--]]
  147. pe.Texture = "rbxassetid://136597777"
  148. pb.Texture = "rbxassetid://136597777"
  149. pc.Texture = "rbxassetid://136597777"
  150. pd.Texture = "rbxassetid://136597777"
  151. pa.Texture = "rbxassetid://136597777"
  152. pa.RotSpeed = NumberRange.new(360, 360)
  153. pe.RotSpeed = NumberRange.new(360, 360)
  154. pb.RotSpeed = NumberRange.new(360, 360)
  155. pc.RotSpeed = NumberRange.new(360, 360)
  156. pd.RotSpeed = NumberRange.new(360, 360)
  157. wait(2)
  158. pe.Enabled = false
  159. pe.Rate = 0
  160. pb.Enabled = false
  161. pb.Rate = 0
  162. pc.Enabled = false
  163. pc.Rate = 0
  164. pd.Enabled = false
  165. pd.Rate = 0
  166. pa.Enabled = false
  167. pa.Rate = 0
  168.  
  169. end)
  170. dgasdjh()
  171. cors = {}
  172. mas = Instance.new("Model",game:GetService("Lighting"))
  173. Model0 = Instance.new("Model")
  174. Model1 = Instance.new("Model")
  175. Part2 = Instance.new("Part")
  176. SpecialMesh3 = Instance.new("SpecialMesh")
  177. Model4 = Instance.new("Model")
  178. Part5 = Instance.new("Part")
  179. Part6 = Instance.new("Part")
  180. WedgePart7 = Instance.new("WedgePart")
  181. Part8 = Instance.new("Part")
  182. Part9 = Instance.new("Part")
  183. WedgePart10 = Instance.new("WedgePart")
  184. WedgePart11 = Instance.new("WedgePart")
  185. Model12 = Instance.new("Model")
  186. Part13 = Instance.new("Part")
  187. Part14 = Instance.new("Part")
  188. Part15 = Instance.new("Part")
  189. Part16 = Instance.new("Part")
  190. Part17 = Instance.new("Part")
  191. WedgePart18 = Instance.new("WedgePart")
  192. WedgePart19 = Instance.new("WedgePart")
  193. WedgePart20 = Instance.new("WedgePart")
  194. WedgePart21 = Instance.new("WedgePart")
  195. WedgePart22 = Instance.new("WedgePart")
  196. WedgePart23 = Instance.new("WedgePart")
  197. WedgePart24 = Instance.new("WedgePart")
  198. Part25 = Instance.new("Part")
  199. Part26 = Instance.new("Part")
  200. Part27 = Instance.new("Part")
  201. Part28 = Instance.new("Part")
  202. WedgePart29 = Instance.new("WedgePart")
  203. Part30 = Instance.new("Part")
  204. Part31 = Instance.new("Part")
  205. Part32 = Instance.new("Part")
  206. SpecialMesh33 = Instance.new("SpecialMesh")
  207. Part34 = Instance.new("Part")
  208. Part35 = Instance.new("Part")
  209. Part36 = Instance.new("Part")
  210. Model37 = Instance.new("Model")
  211. Part38 = Instance.new("Part")
  212. Part39 = Instance.new("Part")
  213. Model40 = Instance.new("Model")
  214. Part41 = Instance.new("Part")
  215. Part42 = Instance.new("Part")
  216. Model43 = Instance.new("Model")
  217. Part44 = Instance.new("Part")
  218. Part45 = Instance.new("Part")
  219. WedgePart46 = Instance.new("WedgePart")
  220. Part47 = Instance.new("Part")
  221. Part48 = Instance.new("Part")
  222. WedgePart49 = Instance.new("WedgePart")
  223. WedgePart50 = Instance.new("WedgePart")
  224. Script51 = Instance.new("Script")
  225. Model0.Name = "Armor"
  226. Model0.Parent = mas
  227. Model1.Name = "Head"
  228. Model1.Parent = Model0
  229. Part2.Name = "Head1"
  230. Part2.Parent = Model1
  231. Part2.Material = Enum.Material.SmoothPlastic
  232. Part2.BrickColor = BrickColor.new("Pastel brown")
  233. Part2.Transparency = 1
  234. Part2.Rotation = Vector3.new(-180, 0, 180)
  235. Part2.Anchored = true
  236. Part2.CanCollide = false
  237. Part2.FormFactor = Enum.FormFactor.Symmetric
  238. Part2.Size = Vector3.new(2, 1, 1)
  239. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  240. Part2.TopSurface = Enum.SurfaceType.Smooth
  241. Part2.Color = Color3.new(1, 0.8, 0.6)
  242. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  243. Part2.Orientation = Vector3.new(0, 180, 0)
  244. Part2.Color = Color3.new(1, 0.8, 0.6)
  245. SpecialMesh3.Parent = Part2
  246. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  247. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  248. Model4.Name = "RightLeg"
  249. Model4.Parent = Model0
  250. Part5.Name = "Right Leg1"
  251. Part5.Parent = Model4
  252. Part5.Material = Enum.Material.SmoothPlastic
  253. Part5.BrickColor = BrickColor.new("Pastel brown")
  254. Part5.Transparency = 1
  255. Part5.Rotation = Vector3.new(-180, 0, 180)
  256. Part5.Anchored = true
  257. Part5.CanCollide = false
  258. Part5.FormFactor = Enum.FormFactor.Plate
  259. Part5.Size = Vector3.new(1, 2, 1)
  260. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  261. Part5.Color = Color3.new(1, 0.8, 0.6)
  262. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  263. Part5.Orientation = Vector3.new(0, 180, 0)
  264. Part5.Color = Color3.new(1, 0.8, 0.6)
  265. Part6.Parent = Model4
  266. Part6.Material = Enum.Material.SmoothPlastic
  267. Part6.BrickColor = BrickColor.new("Really black")
  268. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  269. Part6.Anchored = true
  270. Part6.CanCollide = false
  271. Part6.FormFactor = Enum.FormFactor.Custom
  272. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  273. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  274. Part6.BottomSurface = Enum.SurfaceType.Smooth
  275. Part6.TopSurface = Enum.SurfaceType.Smooth
  276. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  277. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  278. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  279. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  280. WedgePart7.Parent = Model4
  281. WedgePart7.Material = Enum.Material.SmoothPlastic
  282. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  283. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  284. WedgePart7.Anchored = true
  285. WedgePart7.CanCollide = false
  286. WedgePart7.FormFactor = Enum.FormFactor.Custom
  287. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  288. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  289. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  290. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  291. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  292. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  293. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  294. Part8.Parent = Model4
  295. Part8.Material = Enum.Material.SmoothPlastic
  296. Part8.BrickColor = BrickColor.new("Dark blue")
  297. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  298. Part8.Anchored = true
  299. Part8.CanCollide = false
  300. Part8.FormFactor = Enum.FormFactor.Custom
  301. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  302. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  303. Part8.BottomSurface = Enum.SurfaceType.Smooth
  304. Part8.TopSurface = Enum.SurfaceType.Smooth
  305. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  306. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  307. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  308. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  309. Part9.Parent = Model4
  310. Part9.Material = Enum.Material.SmoothPlastic
  311. Part9.BrickColor = BrickColor.new("Dark blue")
  312. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  313. Part9.Anchored = true
  314. Part9.CanCollide = false
  315. Part9.FormFactor = Enum.FormFactor.Custom
  316. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  317. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  318. Part9.BottomSurface = Enum.SurfaceType.Smooth
  319. Part9.TopSurface = Enum.SurfaceType.Smooth
  320. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  321. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  322. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  323. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  324. WedgePart10.Parent = Model4
  325. WedgePart10.Material = Enum.Material.SmoothPlastic
  326. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  327. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  328. WedgePart10.Anchored = true
  329. WedgePart10.CanCollide = false
  330. WedgePart10.FormFactor = Enum.FormFactor.Custom
  331. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  332. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  333. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  334. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  335. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  336. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  337. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  338. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  339. WedgePart11.Parent = Model4
  340. WedgePart11.Material = Enum.Material.SmoothPlastic
  341. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  342. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  343. WedgePart11.Anchored = true
  344. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  345.  
  346. WedgePart11.CanCollide = false
  347. WedgePart11.FormFactor = Enum.FormFactor.Custom
  348. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  349. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  350. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  351. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  352. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  353. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  354. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  355. Model12.Name = "Torso"
  356. Model12.Parent = Model0
  357. Part13.Name = "Torso1"
  358. Part13.Parent = Model12
  359. Part13.Material = Enum.Material.SmoothPlastic
  360. Part13.BrickColor = BrickColor.new("Pastel brown")
  361. Part13.Transparency = 1
  362. Part13.Rotation = Vector3.new(-180, 0, 0)
  363. Part13.Anchored = true
  364. Part13.CanCollide = false
  365. Part13.FormFactor = Enum.FormFactor.Plate
  366. Part13.Size = Vector3.new(2, 2, 1)
  367. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  368. Part13.TopSurface = Enum.SurfaceType.Smooth
  369. Part13.Color = Color3.new(1, 0.8, 0.6)
  370. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  371. Part13.Orientation = Vector3.new(0, 180, 180)
  372. Part13.Color = Color3.new(1, 0.8, 0.6)
  373. Part14.Parent = Model12
  374. Part14.Material = Enum.Material.SmoothPlastic
  375. Part14.BrickColor = BrickColor.new("Pearl")
  376. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  377. Part14.Anchored = true
  378. Part14.CanCollide = false
  379. Part14.FormFactor = Enum.FormFactor.Custom
  380. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  381. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  382. Part14.BottomSurface = Enum.SurfaceType.Smooth
  383. Part14.TopSurface = Enum.SurfaceType.Smooth
  384. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  385. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  386. Part15.Parent = Model12
  387. Part15.Material = Enum.Material.SmoothPlastic
  388. Part15.BrickColor = BrickColor.new("Pearl")
  389. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  390. Part15.Anchored = true
  391. Part15.CanCollide = false
  392. Part15.FormFactor = Enum.FormFactor.Custom
  393. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  394. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  395. Part15.BottomSurface = Enum.SurfaceType.Smooth
  396. Part15.TopSurface = Enum.SurfaceType.Smooth
  397. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  398. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  399. Part16.Parent = Model12
  400. Part16.Material = Enum.Material.SmoothPlastic
  401. Part16.BrickColor = BrickColor.new("Really black")
  402. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  403. Part16.Anchored = true
  404. Part16.CanCollide = false
  405. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  406.  
  407. Part16.FormFactor = Enum.FormFactor.Custom
  408. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  409. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  410. Part16.BottomSurface = Enum.SurfaceType.Smooth
  411. Part16.TopSurface = Enum.SurfaceType.Smooth
  412. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  413. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  414. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  415. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  416. Part17.Parent = Model12
  417. Part17.Material = Enum.Material.SmoothPlastic
  418. Part17.BrickColor = BrickColor.new("Really black")
  419. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  420. Part17.Anchored = true
  421. Part17.CanCollide = false
  422. Part17.FormFactor = Enum.FormFactor.Custom
  423. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  424. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  425. Part17.BottomSurface = Enum.SurfaceType.Smooth
  426. Part17.TopSurface = Enum.SurfaceType.Smooth
  427. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  428. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  429. WedgePart18.Parent = Model12
  430. WedgePart18.Material = Enum.Material.SmoothPlastic
  431. WedgePart18.BrickColor = BrickColor.new("Really black")
  432. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  433. WedgePart18.Anchored = true
  434. WedgePart18.CanCollide = false
  435. WedgePart18.FormFactor = Enum.FormFactor.Custom
  436. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  437. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  438. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  439. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  440. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  441. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  442. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  443. WedgePart19.Parent = Model12
  444. WedgePart19.Material = Enum.Material.SmoothPlastic
  445. WedgePart19.BrickColor = BrickColor.new("Really black")
  446. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  447. WedgePart19.Anchored = true
  448. WedgePart19.CanCollide = false
  449. WedgePart19.FormFactor = Enum.FormFactor.Custom
  450. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  451. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  452. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  453. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  454. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  455. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  456. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  457. WedgePart20.Parent = Model12
  458. WedgePart20.Material = Enum.Material.SmoothPlastic
  459. WedgePart20.BrickColor = BrickColor.new("Really black")
  460. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  461. WedgePart20.Anchored = true
  462. WedgePart20.CanCollide = false
  463. WedgePart20.FormFactor = Enum.FormFactor.Custom
  464. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  465. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  466. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  467. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  468. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  469. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  470. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  471. WedgePart21.Parent = Model12
  472. WedgePart21.Material = Enum.Material.SmoothPlastic
  473. WedgePart21.BrickColor = BrickColor.new("Really black")
  474. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  475. WedgePart21.Anchored = true
  476. WedgePart21.CanCollide = false
  477. WedgePart21.FormFactor = Enum.FormFactor.Custom
  478. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  479. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  480. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  481. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  482. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  483. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  484. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  485. WedgePart22.Parent = Model12
  486. WedgePart22.Material = Enum.Material.SmoothPlastic
  487. WedgePart22.BrickColor = BrickColor.new("Really black")
  488. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  489. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  490.  
  491. WedgePart22.Anchored = true
  492. WedgePart22.CanCollide = false
  493. WedgePart22.FormFactor = Enum.FormFactor.Custom
  494. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  495. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  496. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  497. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  498. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  499. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  500. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  501. WedgePart23.Parent = Model12
  502. WedgePart23.Material = Enum.Material.SmoothPlastic
  503. WedgePart23.BrickColor = BrickColor.new("Really black")
  504. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  505. WedgePart23.Anchored = true
  506. WedgePart23.CanCollide = false
  507. WedgePart23.FormFactor = Enum.FormFactor.Custom
  508. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  509. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  510. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  511. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  512. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  513. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  514. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  515. WedgePart24.Parent = Model12
  516. WedgePart24.Material = Enum.Material.SmoothPlastic
  517. WedgePart24.BrickColor = BrickColor.new("Really black")
  518. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  519. WedgePart24.Anchored = true
  520. WedgePart24.CanCollide = false
  521. WedgePart24.FormFactor = Enum.FormFactor.Custom
  522. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  523. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  524. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  525. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  526. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  527. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  528. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  529. Part25.Parent = Model12
  530. Part25.Material = Enum.Material.SmoothPlastic
  531. Part25.BrickColor = BrickColor.new("Really black")
  532. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  533. Part25.Anchored = true
  534. Part25.CanCollide = false
  535. Part25.FormFactor = Enum.FormFactor.Custom
  536. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  537. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  538. Part25.BottomSurface = Enum.SurfaceType.Smooth
  539. Part25.TopSurface = Enum.SurfaceType.Smooth
  540. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  541. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  542. Part26.Parent = Model12
  543. Part26.Material = Enum.Material.SmoothPlastic
  544. Part26.BrickColor = BrickColor.new("Really black")
  545. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  546. Part26.Anchored = true
  547. Part26.CanCollide = false
  548. Part26.FormFactor = Enum.FormFactor.Custom
  549. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  550. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  551. Part26.BottomSurface = Enum.SurfaceType.Smooth
  552. Part26.TopSurface = Enum.SurfaceType.Smooth
  553. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  554. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  555. Part27.Parent = Model12
  556. Part27.Material = Enum.Material.SmoothPlastic
  557. Part27.BrickColor = BrickColor.new("Black")
  558. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  559. Part27.Anchored = true
  560. Part27.CanCollide = false
  561. Part27.FormFactor = Enum.FormFactor.Custom
  562. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  563. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  564. Part27.BottomSurface = Enum.SurfaceType.Smooth
  565. Part27.TopSurface = Enum.SurfaceType.Smooth
  566. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  567. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  568. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  569. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  570. Part28.Parent = Model12
  571. Part28.Material = Enum.Material.SmoothPlastic
  572. Part28.BrickColor = BrickColor.new("Really black")
  573. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  574. Part28.Anchored = true
  575. Part28.CanCollide = false
  576. Part28.FormFactor = Enum.FormFactor.Custom
  577. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  578. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  579. Part28.BottomSurface = Enum.SurfaceType.Smooth
  580. Part28.TopSurface = Enum.SurfaceType.Smooth
  581. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  582. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993);jacket = not jacket
  583. Part28.Orientation = Vector3.new(0, 179.979996, 0);jacket = "MMMM"
  584. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  585. WedgePart29.Parent = Model12
  586. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  587.  
  588. WedgePart29.Material = Enum.Material.SmoothPlastic
  589. WedgePart29.BrickColor = BrickColor.new("Really black")
  590. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  591. WedgePart29.Anchored = true
  592. WedgePart29.CanCollide = false
  593. WedgePart29.FormFactor = Enum.FormFactor.Custom
  594. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  595. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  596. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  597. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  599. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  600. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. Part30.Parent = Model12
  602. Part30.Material = Enum.Material.SmoothPlastic
  603. Part30.BrickColor = BrickColor.new("Really black")
  604. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  605. Part30.Anchored = true
  606. Part30.CanCollide = false
  607. Part30.FormFactor = Enum.FormFactor.Custom
  608. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  609. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  610. Part30.BottomSurface = Enum.SurfaceType.Smooth
  611. Part30.TopSurface = Enum.SurfaceType.Smooth
  612. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  613. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841); jacket = false
  614. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  615. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  616. Part31.Parent = Model12
  617. Part31.Material = Enum.Material.SmoothPlastic
  618. Part31.BrickColor = BrickColor.new("Really black")
  619. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  620. Part31.Anchored = true
  621. Part31.CanCollide = false
  622. Part31.FormFactor = Enum.FormFactor.Custom
  623. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  624. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  625. Part31.BottomSurface = Enum.SurfaceType.Smooth
  626. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  627.  
  628. Part31.TopSurface = Enum.SurfaceType.Smooth
  629. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  630. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  631. Part32.Parent = Model1
  632. Part32.Material = Enum.Material.SmoothPlastic
  633. Part32.BrickColor = BrickColor.new("Really black")
  634. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  635. Part32.Anchored = true
  636. Part32.CanCollide = false
  637. Part32.FormFactor = Enum.FormFactor.Custom
  638. Part32.Size = Vector3.new(4, 1, 2)
  639. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  640. Part32.BottomSurface = Enum.SurfaceType.Smooth
  641. Part32.TopSurface = Enum.SurfaceType.Smooth
  642. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  643. Part32.Orientation = Vector3.new(90, 180, 0)
  644. Part32.Name = "HATT"
  645. SpecialMesh33.Parent = Part32
  646. SpecialMesh33.MeshId = "rbxassetid://155495525"
  647. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  648. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  649. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  650. Part34.Parent = Model12
  651. Part34.Material = Enum.Material.SmoothPlastic
  652. Part34.BrickColor = BrickColor.new("Really black")
  653. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  654. Part34.Anchored = true
  655. Part34.CanCollide = false; jacket = false
  656. Part34.FormFactor = Enum.FormFactor.Custom
  657. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972); jacket = false
  658. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  659. Part34.BottomSurface = Enum.SurfaceType.Smooth
  660. Part34.TopSurface = Enum.SurfaceType.Smooth
  661. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  662. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  663. Part35.Parent = Model12
  664. Part35.Material = Enum.Material.SmoothPlastic
  665. Part35.BrickColor = BrickColor.new("Really black")
  666. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  667. Part35.Anchored = true
  668. Part35.CanCollide = false
  669. Part35.FormFactor = Enum.FormFactor.Custom
  670. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  671. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  672. Part35.BottomSurface = Enum.SurfaceType.Smooth; jacket = false
  673. jacket = false
  674. Part35.TopSurface = Enum.SurfaceType.Smooth
  675. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  676. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  677. Part36.Parent = Model12
  678. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  679.  
  680. Part36.Material = Enum.Material.SmoothPlastic
  681. Part36.BrickColor = BrickColor.new("Really black")
  682. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  683. Part36.Anchored = true
  684. Part36.CanCollide = false
  685. Part36.FormFactor = Enum.FormFactor.Custom
  686. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  687. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  688. Part36.BottomSurface = Enum.SurfaceType.Smooth
  689. Part36.TopSurface = Enum.SurfaceType.Smooth
  690. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  691. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  692. Model37.Name = "LeftArm"
  693. Model37.Parent = Model0
  694. Part38.Name = "Left Arm1"
  695. Part38.Parent = Model37
  696. Part38.Material = Enum.Material.SmoothPlastic
  697. Part38.BrickColor = BrickColor.new("Pastel brown")
  698. Part38.Transparency = 1
  699. Part38.Rotation = Vector3.new(-180, 0, 0)
  700. Part38.Anchored = true
  701. Part38.CanCollide = false
  702. Part38.FormFactor = Enum.FormFactor.Plate
  703. Part38.Size = Vector3.new(1, 2, 1)
  704. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  705. Part38.BottomSurface = Enum.SurfaceType.Smooth
  706. Part38.TopSurface = Enum.SurfaceType.Smooth
  707. Part38.Color = Color3.new(1, 0.8, 0.6)
  708. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  709. Part38.Orientation = Vector3.new(0, 180, 180)
  710. Part38.Color = Color3.new(1, 0.8, 0.6)
  711. Part39.Parent = Model37
  712. Part39.Material = Enum.Material.SmoothPlastic
  713. Part39.BrickColor = BrickColor.new("Really black")
  714. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  715. Part39.Anchored = true
  716. Part39.CanCollide = false
  717. Part39.FormFactor = Enum.FormFactor.Custom
  718. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  719. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  720. Part39.BottomSurface = Enum.SurfaceType.Smooth
  721. Part39.TopSurface = Enum.SurfaceType.Smooth
  722. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  723. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  724. Model40.Name = "RightArm"
  725. Model40.Parent = Model0
  726. Part41.Name = "Right Arm1"
  727. Part41.Parent = Model40
  728. Part41.Material = Enum.Material.SmoothPlastic
  729. Part41.BrickColor = BrickColor.new("Pastel brown")
  730. Part41.Transparency = 1
  731. Part41.Rotation = Vector3.new(180, 0, 180)
  732. Part41.Anchored = true
  733. Part41.CanCollide = false
  734. Part41.FormFactor = Enum.FormFactor.Plate
  735. Part41.Size = Vector3.new(1, 2, 1)
  736. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  737. Part41.BottomSurface = Enum.SurfaceType.Smooth
  738. Part41.TopSurface = Enum.SurfaceType.Smooth
  739. Part41.Color = Color3.new(1, 0.8, 0.6)
  740. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  741. Part41.Orientation = Vector3.new(0, 180, 0)
  742. Part41.Color = Color3.new(1, 0.8, 0.6)
  743. Part42.Parent = Model40
  744. Part42.Material = Enum.Material.SmoothPlastic
  745. Part42.BrickColor = BrickColor.new("Really black")
  746. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  747. Part42.Anchored = true
  748. Part42.CanCollide = false
  749. Part42.FormFactor = Enum.FormFactor.Custom
  750. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  751. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  752. Part42.BottomSurface = Enum.SurfaceType.Smooth
  753. Part42.TopSurface = Enum.SurfaceType.Smooth
  754. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  755. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  756. Model43.Name = "LeftLeg"
  757. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  758. Model43.Parent = Model0
  759. Part44.Name = "Left Leg1"
  760. Part44.Parent = Model43
  761. Part44.Material = Enum.Material.SmoothPlastic
  762. Part44.BrickColor = BrickColor.new("Pastel brown")
  763. Part44.Transparency = 1
  764. Part44.Rotation = Vector3.new(-180, 0, 180)
  765. Part44.Anchored = true
  766. Part44.CanCollide = false
  767. Part44.FormFactor = Enum.FormFactor.Plate
  768. Part44.Size = Vector3.new(1, 2, 1)
  769. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  770. Part44.Color = Color3.new(1, 0.8, 0.6)
  771. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  772. Part44.Orientation = Vector3.new(0, 180, 0)
  773. Part44.Color = Color3.new(1, 0.8, 0.6)
  774. Part45.Parent = Model43
  775. Part45.Material = Enum.Material.SmoothPlastic
  776. Part45.BrickColor = BrickColor.new("Really black")
  777. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  778. Part45.Anchored = true
  779. Part45.CanCollide = false
  780. Part45.FormFactor = Enum.FormFactor.Custom
  781. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  782. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  783. Part45.BottomSurface = Enum.SurfaceType.Smooth
  784. Part45.TopSurface = Enum.SurfaceType.Smooth
  785. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  786. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  787. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  788. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  789. WedgePart46.Parent = Model43
  790. WedgePart46.Material = Enum.Material.SmoothPlastic
  791. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  792. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  793. WedgePart46.Anchored = true
  794. WedgePart46.CanCollide = false
  795. WedgePart46.FormFactor = Enum.FormFactor.Custom
  796. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  797. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  798. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  799. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  800. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  801. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  802. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  803. Part47.Parent = Model43
  804. Part47.Material = Enum.Material.SmoothPlastic
  805. Part47.BrickColor = BrickColor.new("Dark blue")
  806. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  807. Part47.Anchored = true
  808. Part47.CanCollide = false
  809. Part47.FormFactor = Enum.FormFactor.Custom
  810. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  811. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  812. Part47.BottomSurface = Enum.SurfaceType.Smooth
  813. Part47.TopSurface = Enum.SurfaceType.Smooth
  814. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  815. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  816. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  817. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  818. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  819. Part48.Parent = Model43
  820. Part48.Material = Enum.Material.SmoothPlastic
  821. Part48.BrickColor = BrickColor.new("Dark blue")
  822. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  823. Part48.Anchored = true
  824. Part48.CanCollide = false
  825. Part48.FormFactor = Enum.FormFactor.Custom
  826. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  827. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  828. Part48.BottomSurface = Enum.SurfaceType.Smooth
  829. Part48.TopSurface = Enum.SurfaceType.Smooth
  830. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  831. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  832. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  833. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  834. WedgePart49.Parent = Model43
  835. WedgePart49.Material = Enum.Material.SmoothPlastic
  836. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  837. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  838. WedgePart49.Anchored = true
  839. WedgePart49.CanCollide = false
  840. WedgePart49.FormFactor = Enum.FormFactor.Custom
  841. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  842. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  843. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  844. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196); for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  845. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  846. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  847. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  848. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  849. WedgePart50.Parent = Model43
  850. WedgePart50.Material = Enum.Material.SmoothPlastic
  851. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  852. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  853. WedgePart50.Anchored = true
  854. WedgePart50.CanCollide = false
  855. WedgePart50.FormFactor = Enum.FormFactor.Custom
  856. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  857. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  858. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  859. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  860. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  861. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  862. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  863. Script51.Name = "Welds"
  864. Script51.Parent = Model0
  865. Script51.Disabled = true
  866. table.insert(cors,sandbox(Script51,function()
  867. --Saz
  868.  
  869. --A new system which is a combination of fast-welds and hard-welds.
  870. --Should be far, far better.
  871.  
  872. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  873. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  874.  
  875. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  876. --The fact that you're reading this means you should likely kill yourself. Immediately.
  877.  
  878. wait(.33)
  879.  
  880. Tool=script.Parent
  881. Nib=Tool.Parent
  882.  
  883. for i=1,#whtl do
  884. if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then
  885. jacket = false
  886. else
  887. jacket = true
  888. end end
  889. for _,v in pairs(Nib:children()) do
  890. if v.className=="Hat" then
  891. v:Remove()
  892. end
  893. end
  894.  
  895. wait(1)
  896. weldparts=function()
  897. print("Welding")
  898. lel={}
  899. function jarate(p)
  900. for i=1, #p do
  901. table.insert(lel,p[i])
  902. k=p[i]:children()
  903. if #k>0 then
  904. jarate(k)
  905. end
  906. end
  907. end
  908. for _,v in pairs(script.Parent:children()) do
  909. if v.Name~="Cloak" and v.className~="Script" then
  910. v:BreakJoints()
  911. jarate(v:children())
  912. end
  913. end
  914. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  915. for _,v in pairs(lel) do
  916. if v.className=="Weld" or v.className=="Motor6D" then
  917. v:Remove()
  918. end
  919. end
  920. for _,v in pairs(script.Parent["RightArm"]:children()) do
  921. if v.Name~="Right Arm1" then
  922. w=Instance.new("Weld")
  923. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  924. w.Part1=v
  925. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  926. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  927. w.Parent=w.Part1
  928. end
  929. end
  930. w=Instance.new("Weld")
  931. w.Part0=Nib["Right Arm"]
  932. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  933. w.Parent=w.Part0
  934. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  935.  
  936. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  937. if v.Name~="Left Arm1" then
  938. w=Instance.new("Weld")
  939. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  940. w.Part1=v
  941. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  942. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  943. w.Parent=w.Part0
  944. end
  945. spawn(function()
  946. while wait(1) do
  947. pcall(function()
  948. wait(1.5)
  949. character.Armor.LeftArm:Remove()
  950. character.Armor.RightArm:Remove()
  951. character.Armor.Torso:Remove()
  952. end)
  953. end
  954. end)
  955. end
  956. w=Instance.new("Weld")
  957. w.Part0=Nib["Left Arm"]
  958. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  959. w.Parent=w.Part0
  960.  
  961. for _,v in pairs(script.Parent["Head"]:children()) do
  962. if v.Name~="Head1" then
  963. w=Instance.new("Weld")
  964. w.Part0=script.Parent["Head"]["Head1"]
  965. w.Part1=v
  966. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  967. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  968. w.Parent=w.Part0
  969. if v.Name == "HATT" then
  970. w.Name = "cwelda"
  971. end
  972. end
  973. end
  974. spawn(function()
  975. while wait(1) do
  976. pcall(function()
  977. for i,v in pairs(character:GetDescendants()) do
  978. if v.Name == "LeftArm" or v.Name == "RightArm" then v:Remove() end
  979. end
  980. end)
  981. end
  982. end)
  983. w=Instance.new("Weld")
  984. w.Part0=Nib["Head"]
  985. w.Part1=script.Parent["Head"]["Head1"]
  986. w.Parent=w.Part0
  987.  
  988. for _,v in pairs(script.Parent["Torso"]:children()) do
  989. if v.Name~="Torso1" then
  990. w=Instance.new("Weld")
  991. w.Part0=script.Parent["Torso"]["Torso1"]
  992. w.Part1=v
  993. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  994. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  995. w.Parent=script.Parent["Torso"]["Torso1"]
  996.  
  997. end
  998. end
  999.  
  1000. w=Instance.new("Weld")
  1001. w.Part0=Nib["Torso"]
  1002. w.Part1=script.Parent["Torso"]["Torso1"]
  1003. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1004. w.Parent=w.Part0
  1005. w.Name = "cweld"
  1006.  
  1007. for _,v in pairs(lel) do
  1008. if v:IsA("BasePart") then v.Anchored=false end
  1009. end
  1010.  
  1011.  
  1012.  
  1013. wait(1)
  1014.  
  1015. w=Instance.new("Weld")
  1016. w.Part0=Nib.Torso
  1017. w.Part1=Tool.Torso.Torso1
  1018. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1019. w.C1=CFrame.new(0,0,0)
  1020. w.Parent=w.Part1
  1021. w.Name="ClothingWeld"
  1022.  
  1023. wait(.06)
  1024.  
  1025. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1026. wait(.03)
  1027. w=Instance.new("Weld")
  1028. w.Part0=Nib.Torso
  1029. w.Part1=Tool.Torso.Torso1
  1030. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1031. w.C1=CFrame.new(0,0,0)
  1032. w.Parent=w.Part1
  1033. w.Name="ClothingWeld"
  1034. end
  1035.  
  1036.  
  1037. w=Instance.new("Weld")
  1038. w.Part0=Nib["Right Arm"]
  1039. w.Part1=Tool.RightArm["Right Arm1"]
  1040. w.C0=CFrame.new(0,0,0)
  1041. w.C1=CFrame.new(0,0,0)
  1042. w.Parent=w.Part1
  1043. w.Name="ClothingWeld"
  1044.  
  1045. w=Instance.new("Weld")
  1046. w.Part0=Nib["Left Arm"]
  1047. w.Part1=Tool.LeftArm["Left Arm1"]
  1048. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1049. w.C1=CFrame.new(0,0,0)
  1050. w.Parent=w.Part1
  1051. w.Name="ClothingWeld"
  1052. spawn(function()
  1053. while wait(1) do
  1054. pcall(function()
  1055. wait(1.5)
  1056. character.Armor.LeftArm:Remove()
  1057. character.Armor.RightArm:Remove()
  1058. character.Armor.Torso:Remove()
  1059. end)
  1060. end
  1061. end)
  1062.  
  1063. wait()
  1064.  
  1065. end
  1066. weldparts()
  1067.  
  1068. end))
  1069. for i,v in pairs(mas:GetChildren()) do
  1070. v.Parent = game:GetService("Players").LocalPlayer.Character
  1071. pcall(function() v:MakeJoints() end)
  1072. end
  1073. mas:Destroy()
  1074. for i,v in pairs(cors) do
  1075. spawn(function()
  1076. pcall(v)
  1077. end)
  1078. end
  1079.  
  1080. local quotes = {
  1081. "Just kick back and relax..",
  1082. "Without music, life has no meaning",
  1083. "Just relaxing'~",
  1084. "Don't let anyone change who you are",
  1085. "I like this song..",
  1086. "You are unique",
  1087. } --Feel free to replace the quotes with stuff of your own.
  1088.  
  1089. --Everything is Meaningless.....
  1090.  
  1091. spawn(function()
  1092. while wait(1) do
  1093. pcall(function()
  1094. wait(1.5)
  1095. character.Armor.LeftArm:Remove()
  1096. character.Armor.RightArm:Remove()
  1097. character.Armor.Torso:Remove()
  1098. end)
  1099. end
  1100. end)
  1101. local plr = game:service'Players'.LocalPlayer
  1102.  
  1103. local chara = plr.Character
  1104. local hum = chara:FindFirstChildOfClass'Humanoid'
  1105. local hed = chara.Head
  1106. local root = chara:FindFirstChild'HumanoidRootPart'
  1107. local rootj = root.RootJoint
  1108. local tors = chara.Torso
  1109. local ra = chara["Right Arm"]
  1110. local la = chara["Left Arm"]
  1111. local rl = chara["Right Leg"]
  1112. local ll = chara["Left Leg"]
  1113. local neck = tors["Neck"]
  1114. local anglespeed = 1
  1115. local mouse = plr:GetMouse()
  1116. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1117. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1118. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1119. local maincolor = BrickColor.new("Institutional white")
  1120. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1121.  
  1122. for i,v in pairs(chara:GetChildren()) do
  1123. if v:IsA("Accessory") then
  1124. v:Remove()
  1125. end
  1126. end
  1127. function clearmus()
  1128. for i,aa in pairs(chara:GetDescendants()) do
  1129. if aa:IsA("Sound") then
  1130. aa:Remove()
  1131. end
  1132. end
  1133. end
  1134. function playmus(id,vol,pit,loop)
  1135. if music == true then
  1136. for i,aa in pairs(chara:GetDescendants()) do
  1137. if aa:IsA("Sound") and aa.Name == "Music" then
  1138. aa:Remove()
  1139. end
  1140. end
  1141. local S = Instance.new('Sound',chara.Head)
  1142. S.Name = "Music"
  1143. S.SoundId = "rbxassetid://"..id
  1144.  
  1145. S.Looped = loop
  1146. S.Pitch = pit
  1147. S.Volume = vol
  1148. S.MaxDistance = 300
  1149.  
  1150. S:Play()
  1151. end
  1152. end
  1153.  
  1154.  
  1155. function vismus(id,vol,pit,loop)
  1156. if music == true then
  1157. for i,aa in pairs(chara:GetDescendants()) do
  1158. if aa:IsA("Sound") and aa.Name == "Music" then
  1159. aa:Remove()
  1160. end
  1161. spawn(function()
  1162. while wait(1) do
  1163. pcall(function()
  1164. wait(1.5)
  1165. character.Armor.LeftArm:Remove()
  1166. character.Armor.RightArm:Remove()
  1167. character.Armor.Torso:Remove()
  1168. end)
  1169. end
  1170. end)
  1171. end
  1172. S = Instance.new('Sound',chara.Armor.Head.Head1)
  1173. S.Name = "Music"
  1174. S.SoundId = "rbxassetid://"..id
  1175.  
  1176. S.Looped = loop
  1177. S.Pitch = pit
  1178. S.Volume = vol
  1179. S.MaxDistance = 300
  1180.  
  1181. S:Play()
  1182. vising = true
  1183. end
  1184. end
  1185. local aafaf = coroutine.wrap(function()
  1186. while wait() do
  1187. if vising == true then
  1188. SpecialMesh33.Scale = Vector3.new((1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200))
  1189. Part32.Transparency = 0.8-S.PlaybackLoudness/600
  1190. if hatfly == true then
  1191. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1192. end
  1193. S.Volume = volumevis
  1194. S.Pitch = pitchvis
  1195. S.Looped = loopvis
  1196. if visrot == true then
  1197. spawn(function()
  1198. while wait(1) do
  1199. pcall(function()
  1200. wait(1.5)
  1201. character.Armor.LeftArm:Remove()
  1202. character.Armor.RightArm:Remove()
  1203. character.Armor.Torso:Remove()
  1204. end)
  1205. end
  1206. end)
  1207. visrota = visrota + 1+(S.PlaybackLoudness/500)
  1208. else
  1209. visrota = drota
  1210. end
  1211. -- ghost 392370456
  1212. else
  1213. end
  1214. end
  1215. end)
  1216. aafaf()
  1217. local aafaaf = coroutine.wrap(function()
  1218. wait(3)
  1219. while wait(0.01) do
  1220. if sunflower == true then
  1221. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1222. --pcall(function()
  1223. pcall(function()
  1224. v.Character.Head.HATT.Name = v.Character.Head.HATT.Name
  1225. if BCC == false and moveloop == true then
  1226. bcch = BrickColor.Random()
  1227. BEEM = Instance.new("Part", character.Head)
  1228. BEEM.BrickColor = bcch
  1229. BEEM.Material = Enum.Material.Neon
  1230. BEEM.CanCollide = false
  1231. BEEM.Anchored = true
  1232. table.insert(PT, BEEM)
  1233. CRC = Instance.new("Part", character.Head)
  1234. CRC.BrickColor = bcch--new("Institutional white")
  1235. CRC.Size = Vector3.new(1,1,1)
  1236. CRC.Transparency = 0
  1237. CRC.Anchored = true
  1238. spawn(function()
  1239. while wait(1) do
  1240. pcall(function()
  1241. wait(1.5)
  1242. character.Armor.LeftArm:Remove()
  1243. character.Armor.RightArm:Remove()
  1244. character.Armor.Torso:Remove()
  1245. end)
  1246. end
  1247. end)
  1248. CRC.Material = Enum.Material.Neon
  1249. CRC.CanCollide = false
  1250. table.insert(PT, CRC)
  1251. CRCM = Instance.new("SpecialMesh", CRC)
  1252. CRCM.MeshType = "Sphere"
  1253. --[[BCRCM = Instance.new("SpecialMesh", CRC)
  1254. BCRCM.MeshType = "Sphere"
  1255. BCRC = Instance.new("Part", character.Armor.Head)
  1256. BCRC.BrickColor = BrickColor.new("Institutional white")
  1257. BCRC.Size = Vector3.new(1,1,1)
  1258. BCRC.Transparency = 0
  1259. BCRC.CanCollide = false
  1260. BCRC.Anchored = true
  1261. BCRC.Material = Enum.Material.Neon
  1262. BCRCM = Instance.new("SpecialMesh", BCRC)
  1263. BCRCM.MeshType = "Sphere"--]]
  1264. --BEEMMESH = Instance.new("SpecialMesh", BEEM)
  1265. --BEEMMESH.MeshType = "Sphere"
  1266. BCC = true
  1267. elseif moveloop == true then
  1268. --BEEM.Size = Vector3.new((character.Head.Position - v.Character.Head.Position).magnitude, 1, (character.Head.Position - v.Character.Head.Position).magnitude)
  1269. --print(BEEM.Size)
  1270. if v.Character == nil then
  1271. moveloop = false
  1272. end
  1273. local DISTANCE = (character.Head.Position - v.Character.Head.Position).Magnitude
  1274. BEEM.CFrame = CFrame.new(character.Head.Position,v.Character.Head.Position) * CFrame.new(0,3,-DISTANCE/2)
  1275. BEEM.Size = Vector3.new(0,0,DISTANCE/2)
  1276. CRC.CFrame = character.Head.CFrame + Vector3.new(0, 3, 0)
  1277. CRC.BrickColor = bcch
  1278. BEEM.BrickColor = bcch
  1279. --BCRC.CFrame = v.Character.Head.CFrame + Vector3.new(0, 3, 0)
  1280.  
  1281. end
  1282. end)
  1283. end
  1284. end
  1285. end
  1286. end)
  1287. aafaaf()
  1288.  
  1289. function playSE(id,vol,pit,loop)
  1290. if music == true then
  1291. for i,aa in pairs(character:GetDescendants()) do
  1292. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1293. aa:Remove()
  1294. end
  1295. end
  1296. local S = Instance.new('Sound',character.Head)
  1297. S.Name = "SoundEffect"
  1298. S.SoundId = "rbxassetid://"..id
  1299.  
  1300. S.Looped = loop
  1301. S.Pitch = pit
  1302. S.Volume = vol
  1303. S.MaxDistance = 300
  1304.  
  1305. S:Play()
  1306. end
  1307. end
  1308. playmus("433861213", 2, 1, true)
  1309. shirt = Instance.new("Shirt", chara)
  1310. shirt.Name = "Shirt"
  1311. pants = Instance.new("Pants", chara)
  1312. pants.Name = "Pants"
  1313. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1314. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1315. local Hat = Instance.new("Part", chara)
  1316. Hat.Name = "Hat"
  1317. Hat.CanCollide = false
  1318. Hat.BrickColor = BrickColor.new("Really black")
  1319. Hat.Transparency = 0
  1320. spawn(function()
  1321. while wait(1) do
  1322. pcall(function()
  1323. wait(1.5)
  1324. character.Armor.LeftArm:Remove()
  1325. character.Armor.RightArm:Remove()
  1326. character.Armor.Torso:Remove()
  1327. end)
  1328. end
  1329. end)
  1330. Hat.Material = "Plastic"
  1331. Hat.Size = Vector3.new(1, 1, 2)
  1332. spawn(function()
  1333. while wait(1) do
  1334. pcall(function()
  1335. wait(1.5)
  1336. character.Armor.LeftArm:Remove()
  1337. character.Armor.RightArm:Remove()
  1338. character.Armor.Torso:Remove()
  1339. end)
  1340. end
  1341. end)
  1342. Hat.TopSurface = Enum.SurfaceType.Smooth
  1343. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1344.  
  1345. local Weld = Instance.new("Weld", Hat)
  1346. Weld.Part0 = hed
  1347. Weld.Part1 = Hat
  1348. Weld.C1 = CFrame.new(0, -0.4, 0)
  1349.  
  1350. local M2 = Instance.new("SpecialMesh")
  1351. M2.Parent = Hat
  1352. M2.MeshId = ""
  1353. M2.TextureId = ""
  1354. M2.Scale = Vector3.new(2, 2, 2)
  1355.  
  1356.  
  1357.  
  1358. local Hat2 = Instance.new("Part", chara)
  1359. HAI_R = Hat2
  1360. Hat2.Name = "Hat2"
  1361. Hat2.CanCollide = false
  1362. Hat2.BrickColor = BrickColor.new("Really black")
  1363. Hat2.Transparency = 0
  1364. Hat2.Material = "Fabric"
  1365. Hat2.Size = Vector3.new(1, 1, 2)
  1366. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1367. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1368.  
  1369. local Weld = Instance.new("Weld", Hat2)
  1370. Weld.Part0 = hed
  1371. Weld.Part1 = Hat2
  1372. Weld.C1 = CFrame.new(0,-0.2,0)
  1373.  
  1374. local M2 = Instance.new("SpecialMesh")
  1375. M2.Parent = Hat2
  1376. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1377. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1378.  
  1379. local Weld = Instance.new("Weld", Hat)
  1380. Weld.Part0 = hed
  1381. Weld.Part1 = Hat
  1382. Weld.C1 = CFrame.new(0, -0.4, 0)
  1383.  
  1384. local M2 = Instance.new("SpecialMesh")
  1385. M2.Parent = Hat
  1386. M2.MeshId = "http://www.roblox.com/asset/?id="
  1387. M2.TextureId = ""
  1388. M2.Scale = Vector3.new(2, 2, 2)
  1389.  
  1390.  
  1391.  
  1392. local Hat2 = Instance.new("Part", chara)
  1393. Hat2.Name = "Hat2"
  1394. Hat2.CanCollide = false
  1395. Hat2.BrickColor = BrickColor.new("Institutional white")
  1396. Hat2.Transparency = 0
  1397. Hat2.Material = "Plastic"
  1398. Hat2.Size = Vector3.new(1, 1, 2)
  1399. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1400. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1401.  
  1402. local Weld = Instance.new("Weld", Hat2)
  1403. Weld.Part0 = hed
  1404. Weld.Part1 = Hat2
  1405. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1406.  
  1407. local M2 = Instance.new("SpecialMesh")
  1408. M2.Parent = Hat2
  1409. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1410. M2.Scale = Vector3.new(2, 2, 2)
  1411.  
  1412. local asin = math.asin
  1413. local atan2 = math.atan2
  1414. local rad = math.rad
  1415. local sin = math.sin
  1416. local abs = math.abs
  1417. local ceil = math.ceil
  1418. local pi = math.pi
  1419. playingg = false
  1420. deddeb=false
  1421. deb=false
  1422. enGGaseT = 1
  1423. STT = false
  1424. AASD = false
  1425. AAAD = false
  1426. AAAC = false
  1427. local plr = game:GetService("Players").LocalPlayer
  1428. local character = plr.Character
  1429. local face = character.Head.face
  1430. local mouse = plr:GetMouse()
  1431. local torso=character.Torso
  1432. angle = 0
  1433. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1434. p0.Position = p1.Position
  1435.  
  1436. local w = Instance.new('Motor',par or p0)
  1437. w.Part0 = p0
  1438. w.Part1 = p1
  1439. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1440. return w
  1441. end
  1442. BWeld = function(p0,p1)
  1443.  
  1444. local w = Instance.new('Weld',p0)
  1445. w.Part0 = p0
  1446. w.Part1 = p1
  1447. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1448. return w
  1449. end
  1450. Mesh = function(par,num,x,y,z)
  1451. local msh = nil
  1452. if num == 1 then
  1453. msh = Instance.new("CylinderMesh",par)
  1454. elseif num == 2 then
  1455. msh = Instance.new("SpecialMesh",par)
  1456. msh.MeshType = 3
  1457. elseif num == 3 then
  1458. msh = Instance.new("BlockMesh",par)
  1459. elseif type(num) == 'string' then
  1460. msh = Instance.new("SpecialMesh",par)
  1461. msh.MeshId = num
  1462. end
  1463. msh.Scale = Vector3.new(x,y,z)
  1464. return msh
  1465. end
  1466.  
  1467. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1468. for i = 1, 360, 360/t do wait()
  1469. local c = Instance.new("Part", pa)
  1470. c.FormFactor = 3
  1471. c.TopSurface = 0
  1472. c.BottomSurface = 0
  1473. c.Size = s
  1474. c.Anchored = true
  1475. c.CanCollide = wt
  1476. c.Transparency = trans
  1477. c.BrickColor = BrickColor.new(col)
  1478. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1479. end
  1480. end
  1481.  
  1482. local function getAngles(cf)
  1483. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1484. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1485. end
  1486. Lerp = {
  1487. Number = function(C1,C2,inc)
  1488. return C1 + (C2 - C1) * inc
  1489. end;
  1490. CFrame = function(a,b,m)
  1491. local c,d={a:components()},{b:components()}
  1492. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1493. return CFrame.new(unpack(c))
  1494. end;
  1495. }
  1496. local function genWeld(a,b)
  1497. local w = Instance.new("Weld",a)
  1498. w.Part0 = a
  1499. w.Part1 = b
  1500. w.Name = "W_LD"..b.Name
  1501. return w
  1502. end
  1503.  
  1504. local Neck = genWeld(character.Torso,character.Head)
  1505. Neck.C0 = CFrame.new(0,1,0)
  1506. Neck.C1 = CFrame.new(0,-0.5,0)
  1507. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1508. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1509. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1510. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1511. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1512. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1513. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1514. LeftHip.C0 = CFrame.new(-1,-1,0)
  1515. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1516. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1517. RightHip.C0 = CFrame.new(1,-1,0)
  1518. RightHip.C1 = CFrame.new(0.5,1,0)
  1519. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1520.  
  1521.  
  1522. function swait(t)
  1523. if t then
  1524. for i = 0, t do
  1525. game:GetService('RunService').Stepped:wait(0)
  1526. end
  1527. else
  1528. game:GetService('RunService').Stepped:wait(0)
  1529. end
  1530. return true
  1531. end
  1532.  
  1533. character:WaitForChild("Armor")
  1534. character.Armor:WaitForChild("Head")
  1535. character.Armor.Head:WaitForChild("Head1")
  1536. character.Armor.Head.Head1:WaitForChild("Weld")
  1537. ffafffa = coroutine.wrap(function()
  1538. if jacket == true then
  1539. character.Armor.LeftArm:Remove()
  1540. character.Armor.RightArm:Remove()
  1541. character.Armor.Torso:Remove()
  1542. else
  1543. wait(1.5)
  1544. character.Armor.LeftArm:Remove()
  1545. character.Armor.RightArm:Remove()
  1546. character.Armor.Torso:Remove()
  1547. end
  1548. end)
  1549. ffafffa()
  1550. wait(0.2)
  1551. LerpTo = {}
  1552. local function newLerpTo(weld)
  1553. if not LerpTo[weld] then
  1554. table.insert(LerpTo, weld)
  1555. end
  1556. return {
  1557. Weld = weld;
  1558. To = weld.C0;
  1559. Cache = weld.C0;
  1560. Speed = 0.1;
  1561. }
  1562. end
  1563. LerpTo = {
  1564. Neck = newLerpTo(Neck);
  1565. LeftArm = newLerpTo(LeftShoulder);
  1566. RightArm = newLerpTo(RightShoulder);
  1567. LeftLeg = newLerpTo(LeftHip);
  1568. RightLeg = newLerpTo(RightHip);
  1569. RootJoint = newLerpTo(RootJoint);
  1570. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1571. }
  1572.  
  1573. print('Hello, '..game:GetService("Players").LocalPlayer.Name..[[!
  1574. ~Moves:
  1575.  
  1576. Default:
  1577.  
  1578. H: Skid-Begone
  1579.  
  1580. Angry:
  1581. Click
  1582.  
  1583. Madness:
  1584. Click
  1585.  
  1586. Visualizer:
  1587. Play ID
  1588. Pitch #
  1589. Vol #
  1590. Spin
  1591.  
  1592. -Preset Songs
  1593. Play Nightmare
  1594. Play TheGirl
  1595. Play ThePit
  1596. Play SnapJazz
  1597. Play YeahRight
  1598. play SomePlace
  1599. play Alright
  1600. -Preset Songs
  1601.  
  1602. ~Chat Commands:
  1603. Load!Terrain
  1604. Get!ScriptSource
  1605.  
  1606. ~Taunts:
  1607.  
  1608. Default:
  1609. Z: Hello!
  1610. X: Sit
  1611.  
  1612. Gloomy:
  1613. Z: Nani?
  1614.  
  1615. Angry:
  1616. Z: You're Stupid.
  1617.  
  1618. Madness:
  1619. Z: Scream
  1620. X: Louder Scream
  1621.  
  1622. ~Modes:
  1623.  
  1624. Q - Gloomy
  1625. //Sub-Mode: E (Depression)
  1626.  
  1627.  
  1628. R - Angry
  1629. //Sub-Mode: E (Madness)
  1630.  
  1631. J: Visualizer
  1632.  
  1633.  
  1634. Made by Kir0ki/Kiroki#7043
  1635. ]])
  1636. function nani()
  1637. if doingsomething == false then
  1638. doingsomething = true
  1639. local storetexture = face.Texture
  1640. face.Texture = "rbxassetid://147144198"
  1641. playSE(2486972720, 10, 1, false)
  1642. wait(1)
  1643. face.Texture = storetexture
  1644. doingsomething = false
  1645. end
  1646. end
  1647. hum.WalkSpeed = 20
  1648.  
  1649. function cry()
  1650. if cloud == false then
  1651. doingsomething = true
  1652. hum.WalkSpeed = 0
  1653. bcch = BrickColor.new("Really blue")
  1654. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1655. Cloud.Name = "Cloud"
  1656. Cloud.Size = Vector3.new(25,60,25)
  1657. Cloud.CanCollide = false
  1658. Cloud.Transparency = 1
  1659. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1660. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1661. CloudMesh.Scale = Vector3.new(25,10,25)
  1662. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1663. CloudMesh.Offset = Vector3.new(0,30,0)
  1664. cloud = true
  1665. hum.WalkSpeed = 7
  1666. for i=1,20 do
  1667. wait(0.025)
  1668. Cloud.Transparency = Cloud.Transparency - 0.05
  1669. end
  1670.  
  1671. face.Texture = 'rbxassetid://507322836' --2050158513
  1672. local Rain = Instance.new('ParticleEmitter',Cloud)
  1673. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1674. Rain.Size = NumberSequence.new(.5)
  1675. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1676. Rain.Transparency = NumberSequence.new(0,.6)
  1677. Rain.Acceleration = Vector3.new(0,-150,0)
  1678. Rain.Lifetime = NumberRange.new(5,10)
  1679. Rain.LockedToPart = true
  1680. Rain.Rate = 300
  1681. Rain.Enabled = true
  1682.  
  1683. playmus("2486972720", 2, 1, true)
  1684. playSE("167048484", 0.5, 1, true)
  1685.  
  1686. doingsomething = false
  1687. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1688. doingsomething = true
  1689. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1690. for i=1,20 do
  1691. wait(0.025)
  1692. Cloud.Transparency = Cloud.Transparency + 0.05
  1693. end
  1694.  
  1695. Cloud:Remove()
  1696. face.Texture = 'rbxassetid://171384556'
  1697. cloud = false
  1698. clearmus()
  1699.  
  1700. playmus("1837230310", 2, 1, true)
  1701. doingsomething = false
  1702. hum.WalkSpeed = 16
  1703. end
  1704. end
  1705.  
  1706. function gloom()
  1707. if hoodup == false then
  1708. normanim = false
  1709. bcch = BrickColor.new("Crimson")
  1710. wait()
  1711. doingsomething = true
  1712. hum.WalkSpeed = 0
  1713. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1714. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1715. wait(0.5)
  1716. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1717. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1718. wait(0.1)
  1719. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1720. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1721. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1722. wait(0.3)
  1723. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1724. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1725. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1726. for i=1,20 do
  1727. wait(0.025)
  1728. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1729. end
  1730. clearmus()
  1731. playmus("2486972720", 2, 1, true)
  1732. wait(0.6)
  1733. face.Texture = 'rbxassetid://171384556'
  1734. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1735. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1736. hum.WalkSpeed = 16
  1737.  
  1738. wait(0.7)
  1739. normanim = true
  1740. doingsomething = false
  1741. hoodup = true
  1742. else
  1743.  
  1744. normanim = false
  1745. doingsomething = true
  1746. hum.WalkSpeed = 0
  1747. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1748. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1749. wait(0.2)
  1750. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1751.  
  1752. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1753. for i=1,20 do
  1754. wait(0.025)
  1755. Cloud.Transparency = Cloud.Transparency + 0.05
  1756. end
  1757. Cloud:Remove()
  1758. cloud = false
  1759.  
  1760. end
  1761. for i=1,20 do
  1762. wait(0.025)
  1763. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1764. end
  1765. clearmus()
  1766. playmus("433861213", 2, 1, true)
  1767. wait(0.2)
  1768. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1769. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1770. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1771. wait(0.6)
  1772. face.Texture = 'rbxassetid://248698606'
  1773. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1774. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1775. wait(0.7)
  1776. normanim = true
  1777. doingsomething = false
  1778. hoodup = false
  1779. hum.WalkSpeed = 20
  1780. end
  1781. end
  1782.  
  1783.  
  1784.  
  1785.  
  1786. local function angery()
  1787. if fighting == false then
  1788. else
  1789. if ang == false then
  1790. doingsomething = true
  1791. normanim = false
  1792. face.Texture = "rbxassetid://119019414a"
  1793. ang = true
  1794. clearmus()
  1795. playmus("853029803", 3, 1.2, true)
  1796. normanim = true
  1797. doingsomething = false
  1798.  
  1799. else
  1800.  
  1801. LerpTo.RootJoint.Speed = 0.1
  1802. LerpTo.Neck.Speed = 0.1
  1803. LerpTo.RightArm.Speed = 0.1
  1804. LerpTo.LeftArm.Speed = 0.1
  1805. LerpTo.RightLeg.Speed = 0.1
  1806. LerpTo.LeftLeg.Speed = 0.1
  1807.  
  1808. doingsomething = true
  1809. ang = false
  1810. local reta = coroutine.wrap(function()
  1811. pcall(function()
  1812. SREE:Remove()
  1813. end)
  1814. for i=1,20 do
  1815. Part32.Transparency = Part32.Transparency - 0.05
  1816. wait(0.1)
  1817. end
  1818. end)--coroutine
  1819. reta()
  1820. playmus("433861213", 2, 1, true)
  1821. face.Texture = 'rbxassetid://248698606'
  1822. hum.WalkSpeed = 20
  1823. normanim = true
  1824. doingsomething = false
  1825. fighting = false
  1826.  
  1827.  
  1828. end
  1829. end
  1830. end
  1831.  
  1832. function fight()
  1833. if fighting == false then
  1834. doingsomething = true
  1835. normanim = false
  1836. character.Head.face.Texture = 'rbxassetid://1001855720'
  1837. clearmus()
  1838. playmus("1843274186", 3, 1, true)
  1839. anglespeed = 1/2/2
  1840. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1841. wait(0.7)
  1842. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1843. LerpTo.LeftArm.CFrame = REEEEE
  1844. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1845. wait(0.1)
  1846. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1847. wait(0.35)
  1848. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1849. SREE = Instance.new("Part", game:GetService("Workspace"))
  1850. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1851. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1852. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1853. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1854. SREE.Size = Part32.Size
  1855. SREE.BrickColor = Part32.BrickColor
  1856. SREE.Orientation = Part32.Orientation
  1857. SREE.Anchored = false
  1858. SREE.CFrame = Part32.CFrame
  1859. --SREE.Velocity =
  1860. Part32.Transparency = 1
  1861. normanim = true
  1862. doingsomething = false
  1863. fighting = true
  1864. hum.WalkSpeed = 30
  1865. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1866. elseif fighting == true and doingsomething == false then
  1867. if ang == true then
  1868.  
  1869. angery()
  1870. else
  1871. LerpTo.RootJoint.Speed = 0.1
  1872. LerpTo.Neck.Speed = 0.1
  1873. LerpTo.RightArm.Speed = 0.1
  1874. LerpTo.LeftArm.Speed = 0.1
  1875. LerpTo.RightLeg.Speed = 0.1
  1876. LerpTo.LeftLeg.Speed = 0.1
  1877. doingsomething = true
  1878. local reta = coroutine.wrap(function()
  1879. pcall(function()
  1880. SREE:Remove()
  1881. end)
  1882. for i=1,20 do
  1883. Part32.Transparency = Part32.Transparency - 0.05
  1884. wait(0.1)
  1885. end
  1886. end)--coroutine
  1887. reta()
  1888. playmus("433861213", 2, 1, true)
  1889. LerpTo.RootJoint.Speed = 0.1
  1890. LerpTo.Neck.Speed = 0.1
  1891. LerpTo.RightArm.Speed = 0.1
  1892. LerpTo.LeftArm.Speed = 0.1
  1893. LerpTo.RightLeg.Speed = 0.1
  1894. LerpTo.LeftLeg.Speed = 0.1
  1895. face.Texture = 'rbxassetid://248698606'
  1896. hum.WalkSpeed = 20
  1897. normanim = true
  1898. doingsomething = false
  1899. fighting = false
  1900. end
  1901. end
  1902. end
  1903. local function loadhouse()
  1904. --Converted with ttyyuu12345's model to script plugin v4
  1905. function sandbox(var,func)
  1906. local env = getfenv(func)
  1907. local newenv = setmetatable({},{
  1908. __index = function(self,k)
  1909. if k=="script" then
  1910. return var
  1911. else
  1912. return env[k]
  1913. end
  1914. end,
  1915. })
  1916. setfenv(func,newenv)
  1917. return func
  1918. end
  1919. cors = {}
  1920. mas = Instance.new("Model",game:GetService("Lighting"))
  1921. WedgePart0 = Instance.new("WedgePart")
  1922. Part1 = Instance.new("Part")
  1923. Decal2 = Instance.new("Decal")
  1924. WedgePart3 = Instance.new("WedgePart")
  1925. Part4 = Instance.new("Part")
  1926. Part5 = Instance.new("Part")
  1927. Part6 = Instance.new("Part")
  1928. Part7 = Instance.new("Part")
  1929. Part8 = Instance.new("Part")
  1930. Part9 = Instance.new("Part")
  1931. Part10 = Instance.new("Part")
  1932. Part11 = Instance.new("Part")
  1933. Part12 = Instance.new("Part")
  1934. Model13 = Instance.new("Model")
  1935. Part14 = Instance.new("Part")
  1936. Part15 = Instance.new("Part")
  1937. Part16 = Instance.new("Part")
  1938. Part17 = Instance.new("Part")
  1939. Part18 = Instance.new("Part")
  1940. Part19 = Instance.new("Part")
  1941. Part20 = Instance.new("Part")
  1942. Part21 = Instance.new("Part")
  1943. Part22 = Instance.new("Part")
  1944. Part23 = Instance.new("Part")
  1945. Part24 = Instance.new("Part")
  1946. Part25 = Instance.new("Part")
  1947. Part26 = Instance.new("Part")
  1948. Part27 = Instance.new("Part")
  1949. Part28 = Instance.new("Part")
  1950. Part29 = Instance.new("Part")
  1951. Part30 = Instance.new("Part")
  1952. Part31 = Instance.new("Part")
  1953. Part32 = Instance.new("Part")
  1954. Part33 = Instance.new("Part")
  1955. Part34 = Instance.new("Part")
  1956. Part35 = Instance.new("Part")
  1957. Part36 = Instance.new("Part")
  1958. Part37 = Instance.new("Part")
  1959. Part38 = Instance.new("Part")
  1960. Part39 = Instance.new("Part")
  1961. Part40 = Instance.new("Part")
  1962. Part41 = Instance.new("Part")
  1963. Part42 = Instance.new("Part")
  1964. Part43 = Instance.new("Part")
  1965. Part44 = Instance.new("Part")
  1966. Part45 = Instance.new("Part")
  1967. Part46 = Instance.new("Part")
  1968. Part47 = Instance.new("Part")
  1969. Part48 = Instance.new("Part")
  1970. Part49 = Instance.new("Part")
  1971. Part50 = Instance.new("Part")
  1972. Part51 = Instance.new("Part")
  1973. Part52 = Instance.new("Part")
  1974. Part53 = Instance.new("Part")
  1975. Part54 = Instance.new("Part")
  1976. Part55 = Instance.new("Part")
  1977. Part56 = Instance.new("Part")
  1978. Part57 = Instance.new("Part")
  1979. Part58 = Instance.new("Part")
  1980. Part59 = Instance.new("Part")
  1981. Part60 = Instance.new("Part")
  1982. Part61 = Instance.new("Part")
  1983. Part62 = Instance.new("Part")
  1984. Part63 = Instance.new("Part")
  1985. Part64 = Instance.new("Part")
  1986. Part65 = Instance.new("Part")
  1987. Part66 = Instance.new("Part")
  1988. Part67 = Instance.new("Part")
  1989. Part68 = Instance.new("Part")
  1990. Part69 = Instance.new("Part")
  1991. Part70 = Instance.new("Part")
  1992. Part71 = Instance.new("Part")
  1993. Part72 = Instance.new("Part")
  1994. Part73 = Instance.new("Part")
  1995. Part74 = Instance.new("Part")
  1996. Part75 = Instance.new("Part")
  1997. Part76 = Instance.new("Part")
  1998. Part77 = Instance.new("Part")
  1999. Part78 = Instance.new("Part")
  2000. Part79 = Instance.new("Part")
  2001. Part80 = Instance.new("Part")
  2002. Part81 = Instance.new("Part")
  2003. Part82 = Instance.new("Part")
  2004. Part83 = Instance.new("Part")
  2005. Part84 = Instance.new("Part")
  2006. Part85 = Instance.new("Part")
  2007. Part86 = Instance.new("Part")
  2008. Part87 = Instance.new("Part")
  2009. Part88 = Instance.new("Part")
  2010. Part89 = Instance.new("Part")
  2011. Part90 = Instance.new("Part")
  2012. Part91 = Instance.new("Part")
  2013. Part92 = Instance.new("Part")
  2014. Part93 = Instance.new("Part")
  2015. Part94 = Instance.new("Part")
  2016. Part95 = Instance.new("Part")
  2017. Part96 = Instance.new("Part")
  2018. Part97 = Instance.new("Part")
  2019. Part98 = Instance.new("Part")
  2020. Part99 = Instance.new("Part")
  2021. Part100 = Instance.new("Part")
  2022. Part101 = Instance.new("Part")
  2023. Part102 = Instance.new("Part")
  2024. Part103 = Instance.new("Part")
  2025. Part104 = Instance.new("Part")
  2026. Part105 = Instance.new("Part")
  2027. Part106 = Instance.new("Part")
  2028. Part107 = Instance.new("Part")
  2029. Part108 = Instance.new("Part")
  2030. Part109 = Instance.new("Part")
  2031. Part110 = Instance.new("Part")
  2032. Part111 = Instance.new("Part")
  2033. Part112 = Instance.new("Part")
  2034. Part113 = Instance.new("Part")
  2035. Part114 = Instance.new("Part")
  2036. Part115 = Instance.new("Part")
  2037. Part116 = Instance.new("Part")
  2038. Part117 = Instance.new("Part")
  2039. Part118 = Instance.new("Part")
  2040. Part119 = Instance.new("Part")
  2041. Part120 = Instance.new("Part")
  2042. Part121 = Instance.new("Part")
  2043. Part122 = Instance.new("Part")
  2044. Part123 = Instance.new("Part")
  2045. Part124 = Instance.new("Part")
  2046. Part125 = Instance.new("Part")
  2047. Part126 = Instance.new("Part")
  2048. Part127 = Instance.new("Part")
  2049. Part128 = Instance.new("Part")
  2050. Part129 = Instance.new("Part")
  2051. Part130 = Instance.new("Part")
  2052. Part131 = Instance.new("Part")
  2053. Part132 = Instance.new("Part")
  2054. Part133 = Instance.new("Part")
  2055. Part134 = Instance.new("Part")
  2056. Part135 = Instance.new("Part")
  2057. Part136 = Instance.new("Part")
  2058. Part137 = Instance.new("Part")
  2059. Part138 = Instance.new("Part")
  2060. Part139 = Instance.new("Part")
  2061. Part140 = Instance.new("Part")
  2062. Part141 = Instance.new("Part")
  2063. Part142 = Instance.new("Part")
  2064. Part143 = Instance.new("Part")
  2065. Model144 = Instance.new("Model")
  2066. Part145 = Instance.new("Part")
  2067. SpecialMesh146 = Instance.new("SpecialMesh")
  2068. Part147 = Instance.new("Part")
  2069. SpecialMesh148 = Instance.new("SpecialMesh")
  2070. Part149 = Instance.new("Part")
  2071. SpecialMesh150 = Instance.new("SpecialMesh")
  2072. Part151 = Instance.new("Part")
  2073. SpecialMesh152 = Instance.new("SpecialMesh")
  2074. Part153 = Instance.new("Part")
  2075. SpecialMesh154 = Instance.new("SpecialMesh")
  2076. Part155 = Instance.new("Part")
  2077. SpecialMesh156 = Instance.new("SpecialMesh")
  2078. Part157 = Instance.new("Part")
  2079. SpecialMesh158 = Instance.new("SpecialMesh")
  2080. Part159 = Instance.new("Part")
  2081. SpecialMesh160 = Instance.new("SpecialMesh")
  2082. Part161 = Instance.new("Part")
  2083. SpecialMesh162 = Instance.new("SpecialMesh")
  2084. Part163 = Instance.new("Part")
  2085. SpecialMesh164 = Instance.new("SpecialMesh")
  2086. Part165 = Instance.new("Part")
  2087. SpecialMesh166 = Instance.new("SpecialMesh")
  2088. Part167 = Instance.new("Part")
  2089. SpecialMesh168 = Instance.new("SpecialMesh")
  2090. Part169 = Instance.new("Part")
  2091. SpecialMesh170 = Instance.new("SpecialMesh")
  2092. Part171 = Instance.new("Part")
  2093. SpecialMesh172 = Instance.new("SpecialMesh")
  2094. Part173 = Instance.new("Part")
  2095. SpecialMesh174 = Instance.new("SpecialMesh")
  2096. Part175 = Instance.new("Part")
  2097. SpecialMesh176 = Instance.new("SpecialMesh")
  2098. Part177 = Instance.new("Part")
  2099. SpecialMesh178 = Instance.new("SpecialMesh")
  2100. Part179 = Instance.new("Part")
  2101. SpecialMesh180 = Instance.new("SpecialMesh")
  2102. Part181 = Instance.new("Part")
  2103. SpecialMesh182 = Instance.new("SpecialMesh")
  2104. Part183 = Instance.new("Part")
  2105. SpecialMesh184 = Instance.new("SpecialMesh")
  2106. Part185 = Instance.new("Part")
  2107. SpecialMesh186 = Instance.new("SpecialMesh")
  2108. Part187 = Instance.new("Part")
  2109. SpecialMesh188 = Instance.new("SpecialMesh")
  2110. Part189 = Instance.new("Part")
  2111. SpecialMesh190 = Instance.new("SpecialMesh")
  2112. Part191 = Instance.new("Part")
  2113. Part192 = Instance.new("Part")
  2114. Part193 = Instance.new("Part")
  2115. Part194 = Instance.new("Part")
  2116. Decal195 = Instance.new("Decal")
  2117. Part196 = Instance.new("Part")
  2118. Decal197 = Instance.new("Decal")
  2119. Part198 = Instance.new("Part")
  2120. Part199 = Instance.new("Part")
  2121. Part200 = Instance.new("Part")
  2122. Part201 = Instance.new("Part")
  2123. Part202 = Instance.new("Part")
  2124. Part203 = Instance.new("Part")
  2125. Part204 = Instance.new("Part")
  2126. PointLight205 = Instance.new("PointLight")
  2127. Part206 = Instance.new("Part")
  2128. Part207 = Instance.new("Part")
  2129. Part208 = Instance.new("Part")
  2130. Part209 = Instance.new("Part")
  2131. Part210 = Instance.new("Part")
  2132. Part211 = Instance.new("Part")
  2133. Part212 = Instance.new("Part")
  2134. SpecialMesh213 = Instance.new("SpecialMesh")
  2135. Part214 = Instance.new("Part")
  2136. Part215 = Instance.new("Part")
  2137. Part216 = Instance.new("Part")
  2138. Part217 = Instance.new("Part")
  2139. PointLight218 = Instance.new("PointLight")
  2140. Part219 = Instance.new("Part")
  2141. Part220 = Instance.new("Part")
  2142. Part221 = Instance.new("Part")
  2143. Part222 = Instance.new("Part")
  2144. Part223 = Instance.new("Part")
  2145. Part224 = Instance.new("Part")
  2146. SurfaceGui225 = Instance.new("SurfaceGui")
  2147. TextLabel226 = Instance.new("TextLabel")
  2148. Part227 = Instance.new("Part")
  2149. Part228 = Instance.new("Part")
  2150. Part229 = Instance.new("Part")
  2151. Part230 = Instance.new("Part")
  2152. Part231 = Instance.new("Part")
  2153. Part232 = Instance.new("Part")
  2154. Part233 = Instance.new("Part")
  2155. Part234 = Instance.new("Part")
  2156. Part235 = Instance.new("Part")
  2157. WedgePart236 = Instance.new("WedgePart")
  2158. WedgePart237 = Instance.new("WedgePart")
  2159. SpecialMesh238 = Instance.new("SpecialMesh")
  2160. WedgePart239 = Instance.new("WedgePart")
  2161. WedgePart240 = Instance.new("WedgePart")
  2162. SpecialMesh241 = Instance.new("SpecialMesh")
  2163. WedgePart242 = Instance.new("WedgePart")
  2164. SpecialMesh243 = Instance.new("SpecialMesh")
  2165. WedgePart244 = Instance.new("WedgePart")
  2166. WedgePart245 = Instance.new("WedgePart")
  2167. SpecialMesh246 = Instance.new("SpecialMesh")
  2168. WedgePart247 = Instance.new("WedgePart")
  2169. SpecialMesh248 = Instance.new("SpecialMesh")
  2170. WedgePart249 = Instance.new("WedgePart")
  2171. SpecialMesh250 = Instance.new("SpecialMesh")
  2172. WedgePart251 = Instance.new("WedgePart")
  2173. SpecialMesh252 = Instance.new("SpecialMesh")
  2174. WedgePart253 = Instance.new("WedgePart")
  2175. WedgePart254 = Instance.new("WedgePart")
  2176. WedgePart255 = Instance.new("WedgePart")
  2177. WedgePart256 = Instance.new("WedgePart")
  2178. SpecialMesh257 = Instance.new("SpecialMesh")
  2179. WedgePart258 = Instance.new("WedgePart")
  2180. WedgePart259 = Instance.new("WedgePart")
  2181. WedgePart260 = Instance.new("WedgePart")
  2182. WedgePart261 = Instance.new("WedgePart")
  2183. SpecialMesh262 = Instance.new("SpecialMesh")
  2184. WedgePart263 = Instance.new("WedgePart")
  2185. WedgePart264 = Instance.new("WedgePart")
  2186. WedgePart265 = Instance.new("WedgePart")
  2187. WedgePart266 = Instance.new("WedgePart")
  2188. WedgePart267 = Instance.new("WedgePart")
  2189. Model268 = Instance.new("Model")
  2190. Part269 = Instance.new("Part")
  2191. Script270 = Instance.new("Script")
  2192. SurfaceGui271 = Instance.new("SurfaceGui")
  2193. TextLabel272 = Instance.new("TextLabel")
  2194. TextLabel273 = Instance.new("TextLabel")
  2195. Model274 = Instance.new("Model")
  2196. Part275 = Instance.new("Part")
  2197. Part276 = Instance.new("Part")
  2198. Part277 = Instance.new("Part")
  2199. Part278 = Instance.new("Part")
  2200. Model279 = Instance.new("Model")
  2201. Model280 = Instance.new("Model")
  2202. Part281 = Instance.new("Part")
  2203. Part282 = Instance.new("Part")
  2204. Part283 = Instance.new("Part")
  2205. Part284 = Instance.new("Part")
  2206. Part285 = Instance.new("Part")
  2207. Part286 = Instance.new("Part")
  2208. Part287 = Instance.new("Part")
  2209. Part288 = Instance.new("Part")
  2210. Part289 = Instance.new("Part")
  2211. Part290 = Instance.new("Part")
  2212. UnionOperation291 = Instance.new("UnionOperation")
  2213. Part292 = Instance.new("Part")
  2214. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2215. Sound294 = Instance.new("Sound")
  2216. Model295 = Instance.new("Model")
  2217. Part296 = Instance.new("Part")
  2218. Part297 = Instance.new("Part")
  2219. Part298 = Instance.new("Part")
  2220. Part299 = Instance.new("Part")
  2221. Part300 = Instance.new("Part")
  2222. Part301 = Instance.new("Part")
  2223. Part302 = Instance.new("Part")
  2224. Part303 = Instance.new("Part")
  2225. Part304 = Instance.new("Part")
  2226. Part305 = Instance.new("Part")
  2227. Part306 = Instance.new("Part")
  2228. Part307 = Instance.new("Part")
  2229. WedgePart0.Parent = mas
  2230. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2231. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2232. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2233. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2234. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2235. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2236. WedgePart0.Anchored = true
  2237. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2239. WedgePart0.Material = Enum.Material.Wood
  2240. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2241. Part1.Parent = mas
  2242. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2243. Part1.Orientation = Vector3.new(-90, 90, 0)
  2244. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2245. Part1.Rotation = Vector3.new(-90, 0, 90)
  2246. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2247. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2248. Part1.Anchored = true
  2249. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part1.BrickColor = BrickColor.new("Institutional white")
  2251. Part1.Material = Enum.Material.SmoothPlastic
  2252. Part1.TopSurface = Enum.SurfaceType.Smooth
  2253. Part1.brickColor = BrickColor.new("Institutional white")
  2254. Decal2.Parent = Part1
  2255. Decal2.Texture = "rbxassetid://156287541"
  2256. Decal2.Face = Enum.NormalId.Bottom
  2257. WedgePart3.Parent = mas
  2258. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2259. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2260. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2261. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2262. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2263. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2264. WedgePart3.Anchored = true
  2265. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2266. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2267. WedgePart3.Material = Enum.Material.Wood
  2268. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2269. Part4.Parent = mas
  2270. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2271. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2272. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2273. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2274. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2275. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2276. Part4.Anchored = true
  2277. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2278. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2279. Part4.Material = Enum.Material.Wood
  2280. Part4.TopSurface = Enum.SurfaceType.Smooth
  2281. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2282. Part5.Parent = mas
  2283. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2284. Part5.Orientation = Vector3.new(0, 0, -90)
  2285. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2286. Part5.Rotation = Vector3.new(0, 0, -90)
  2287. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2288. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2289. Part5.Anchored = true
  2290. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2291. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2292. Part5.Material = Enum.Material.Wood
  2293. Part5.TopSurface = Enum.SurfaceType.Smooth
  2294. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2295. Part6.Parent = mas
  2296. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2297. Part6.Orientation = Vector3.new(0, 0, -90)
  2298. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2299. Part6.Rotation = Vector3.new(0, 0, -90)
  2300. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2301. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2302. Part6.Anchored = true
  2303. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2304. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2305. Part6.Material = Enum.Material.Wood
  2306. Part6.TopSurface = Enum.SurfaceType.Smooth
  2307. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2308. Part7.Parent = mas
  2309. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2310. Part7.Orientation = Vector3.new(0, -90, 0)
  2311. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2312. Part7.Rotation = Vector3.new(0, -90, 0)
  2313. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2314. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2315. Part7.Anchored = true
  2316. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2317. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2318. Part7.Material = Enum.Material.Wood
  2319. Part7.TopSurface = Enum.SurfaceType.Smooth
  2320. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2321. Part8.Name = "Wall"
  2322. Part8.Parent = mas
  2323. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2324. Part8.Orientation = Vector3.new(0, 90, 0)
  2325. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2326. Part8.Rotation = Vector3.new(0, 90, 0)
  2327. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2328. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2329. Part8.Anchored = true
  2330. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part8.BrickColor = BrickColor.new("Dark orange")
  2332. Part8.Material = Enum.Material.Wood
  2333. Part8.TopSurface = Enum.SurfaceType.Smooth
  2334. Part8.brickColor = BrickColor.new("Dark orange")
  2335. Part9.Parent = mas
  2336. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2337. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2338. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2339. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2340. Part9.Anchored = true
  2341. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2342. Part9.BrickColor = BrickColor.new("Dark orange")
  2343. Part9.Material = Enum.Material.Wood
  2344. Part9.TopSurface = Enum.SurfaceType.Smooth
  2345. Part9.brickColor = BrickColor.new("Dark orange")
  2346. Part10.Parent = mas
  2347. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2348. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2349. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2350. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2351. Part10.Anchored = true
  2352. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2353. Part10.BrickColor = BrickColor.new("Dark orange")
  2354. Part10.Material = Enum.Material.Wood
  2355. Part10.TopSurface = Enum.SurfaceType.Smooth
  2356. Part10.brickColor = BrickColor.new("Dark orange")
  2357. Part11.Parent = mas
  2358. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2359. Part11.Orientation = Vector3.new(0, 90, -90)
  2360. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2361. Part11.Rotation = Vector3.new(-90, 90, 0)
  2362. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2363. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2364. Part11.Anchored = true
  2365. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2366. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2367. Part11.Material = Enum.Material.Wood
  2368. Part11.TopSurface = Enum.SurfaceType.Smooth
  2369. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2370. Part12.Name = "Floor"
  2371. Part12.Parent = mas
  2372. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2373. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2374. Part12.Color = Color3.new(1, 0.8, 0.6)
  2375. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2376. Part12.Anchored = true
  2377. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2378. Part12.BrickColor = BrickColor.new("Pastel brown")
  2379. Part12.Material = Enum.Material.WoodPlanks
  2380. Part12.TopSurface = Enum.SurfaceType.Smooth
  2381. Part12.brickColor = BrickColor.new("Pastel brown")
  2382. Model13.Name = "Ladder"
  2383. Model13.Parent = mas
  2384. Part14.Parent = Model13
  2385. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2386. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2387. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2388. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2389. Part14.Anchored = true
  2390. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2391. Part14.BrickColor = BrickColor.new("Dark orange")
  2392. Part14.Material = Enum.Material.WoodPlanks
  2393. Part14.TopSurface = Enum.SurfaceType.Smooth
  2394. Part14.brickColor = BrickColor.new("Dark orange")
  2395. Part14.Shape = Enum.PartType.Cylinder
  2396. Part15.Parent = Model13
  2397. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2398. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2399. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2400. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2401. Part15.Anchored = true
  2402. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2403. Part15.BrickColor = BrickColor.new("Dark orange")
  2404. Part15.Material = Enum.Material.WoodPlanks
  2405. Part15.TopSurface = Enum.SurfaceType.Smooth
  2406. Part15.brickColor = BrickColor.new("Dark orange")
  2407. Part15.Shape = Enum.PartType.Cylinder
  2408. Part16.Parent = Model13
  2409. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2410. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2411. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2412. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2413. Part16.Anchored = true
  2414. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part16.BrickColor = BrickColor.new("Dark orange")
  2416. Part16.Material = Enum.Material.WoodPlanks
  2417. Part16.TopSurface = Enum.SurfaceType.Smooth
  2418. Part16.brickColor = BrickColor.new("Dark orange")
  2419. Part16.Shape = Enum.PartType.Cylinder
  2420. Part17.Parent = Model13
  2421. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2422. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2423. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2424. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2425. Part17.Anchored = true
  2426. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2427. Part17.BrickColor = BrickColor.new("Dark orange")
  2428. Part17.Material = Enum.Material.WoodPlanks
  2429. Part17.TopSurface = Enum.SurfaceType.Smooth
  2430. Part17.brickColor = BrickColor.new("Dark orange")
  2431. Part17.Shape = Enum.PartType.Cylinder
  2432. Part18.Parent = Model13
  2433. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2434. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2435. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2436. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2437. Part18.Anchored = true
  2438. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2439. Part18.BrickColor = BrickColor.new("Dark orange")
  2440. Part18.Material = Enum.Material.WoodPlanks
  2441. Part18.TopSurface = Enum.SurfaceType.Smooth
  2442. Part18.brickColor = BrickColor.new("Dark orange")
  2443. Part18.Shape = Enum.PartType.Cylinder
  2444. Part19.Parent = Model13
  2445. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2446. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2447. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2448. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2449. Part19.Anchored = true
  2450. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2451. Part19.BrickColor = BrickColor.new("Dark orange")
  2452. Part19.Material = Enum.Material.WoodPlanks
  2453. Part19.TopSurface = Enum.SurfaceType.Smooth
  2454. Part19.brickColor = BrickColor.new("Dark orange")
  2455. Part19.Shape = Enum.PartType.Cylinder
  2456. Part20.Parent = Model13
  2457. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2458. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2459. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2460. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2461. Part20.Anchored = true
  2462. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2463. Part20.BrickColor = BrickColor.new("Dark orange")
  2464. Part20.Material = Enum.Material.WoodPlanks
  2465. Part20.TopSurface = Enum.SurfaceType.Smooth
  2466. Part20.brickColor = BrickColor.new("Dark orange")
  2467. Part20.Shape = Enum.PartType.Cylinder
  2468. Part21.Parent = Model13
  2469. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2470. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2471. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2472. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2473. Part21.Anchored = true
  2474. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2475. Part21.BrickColor = BrickColor.new("Dark orange")
  2476. Part21.Material = Enum.Material.WoodPlanks
  2477. Part21.TopSurface = Enum.SurfaceType.Smooth
  2478. Part21.brickColor = BrickColor.new("Dark orange")
  2479. Part21.Shape = Enum.PartType.Cylinder
  2480. Part22.Parent = Model13
  2481. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2482. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2483. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2484. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2485. Part22.Anchored = true
  2486. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2487. Part22.BrickColor = BrickColor.new("Dark orange")
  2488. Part22.Material = Enum.Material.WoodPlanks
  2489. Part22.TopSurface = Enum.SurfaceType.Smooth
  2490. Part22.brickColor = BrickColor.new("Dark orange")
  2491. Part22.Shape = Enum.PartType.Cylinder
  2492. Part23.Parent = Model13
  2493. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2494. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2495. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2496. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2497. Part23.Anchored = true
  2498. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2499. Part23.BrickColor = BrickColor.new("Dark orange")
  2500. Part23.Material = Enum.Material.WoodPlanks
  2501. Part23.TopSurface = Enum.SurfaceType.Smooth
  2502. Part23.brickColor = BrickColor.new("Dark orange")
  2503. Part23.Shape = Enum.PartType.Cylinder
  2504. Part24.Parent = Model13
  2505. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2506. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2507. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2508. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2509. Part24.Anchored = true
  2510. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2511. Part24.BrickColor = BrickColor.new("Dark orange")
  2512. Part24.Material = Enum.Material.WoodPlanks
  2513. Part24.TopSurface = Enum.SurfaceType.Smooth
  2514. Part24.brickColor = BrickColor.new("Dark orange")
  2515. Part24.Shape = Enum.PartType.Cylinder
  2516. Part25.Parent = Model13
  2517. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2518. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2519. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2520. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2521. Part25.Anchored = true
  2522. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2523. Part25.BrickColor = BrickColor.new("Dark orange")
  2524. Part25.Material = Enum.Material.WoodPlanks
  2525. Part25.TopSurface = Enum.SurfaceType.Smooth
  2526. Part25.brickColor = BrickColor.new("Dark orange")
  2527. Part25.Shape = Enum.PartType.Cylinder
  2528. Part26.Parent = Model13
  2529. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2530. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2531. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2532. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2533. Part26.Anchored = true
  2534. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2535. Part26.BrickColor = BrickColor.new("Dark orange")
  2536. Part26.Material = Enum.Material.WoodPlanks
  2537. Part26.TopSurface = Enum.SurfaceType.Smooth
  2538. Part26.brickColor = BrickColor.new("Dark orange")
  2539. Part26.Shape = Enum.PartType.Cylinder
  2540. Part27.Parent = Model13
  2541. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2542. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2543. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2544. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2545. Part27.Anchored = true
  2546. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2547. Part27.BrickColor = BrickColor.new("Dark orange")
  2548. Part27.Material = Enum.Material.WoodPlanks
  2549. Part27.TopSurface = Enum.SurfaceType.Smooth
  2550. Part27.brickColor = BrickColor.new("Dark orange")
  2551. Part27.Shape = Enum.PartType.Cylinder
  2552. Part28.Parent = Model13
  2553. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2554. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2555. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2556. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2557. Part28.Anchored = true
  2558. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part28.BrickColor = BrickColor.new("Dark orange")
  2560. Part28.Material = Enum.Material.WoodPlanks
  2561. Part28.TopSurface = Enum.SurfaceType.Smooth
  2562. Part28.brickColor = BrickColor.new("Dark orange")
  2563. Part28.Shape = Enum.PartType.Cylinder
  2564. Part29.Parent = Model13
  2565. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2566. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2567. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2568. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2569. Part29.Anchored = true
  2570. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2571. Part29.BrickColor = BrickColor.new("Dark orange")
  2572. Part29.Material = Enum.Material.WoodPlanks
  2573. Part29.TopSurface = Enum.SurfaceType.Smooth
  2574. Part29.brickColor = BrickColor.new("Dark orange")
  2575. Part29.Shape = Enum.PartType.Cylinder
  2576. Part30.Parent = Model13
  2577. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2578. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2579. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2580. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2581. Part30.Anchored = true
  2582. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2583. Part30.BrickColor = BrickColor.new("Dark orange")
  2584. Part30.Material = Enum.Material.WoodPlanks
  2585. Part30.TopSurface = Enum.SurfaceType.Smooth
  2586. Part30.brickColor = BrickColor.new("Dark orange")
  2587. Part30.Shape = Enum.PartType.Cylinder
  2588. Part31.Parent = Model13
  2589. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2590. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2591. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2592. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2593. Part31.Anchored = true
  2594. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2595. Part31.BrickColor = BrickColor.new("Dark orange")
  2596. Part31.Material = Enum.Material.WoodPlanks
  2597. Part31.TopSurface = Enum.SurfaceType.Smooth
  2598. Part31.brickColor = BrickColor.new("Dark orange")
  2599. Part31.Shape = Enum.PartType.Cylinder
  2600. Part32.Parent = Model13
  2601. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2602. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2603. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2604. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2605. Part32.Anchored = true
  2606. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2607. Part32.BrickColor = BrickColor.new("Dark orange")
  2608. Part32.Material = Enum.Material.WoodPlanks
  2609. Part32.TopSurface = Enum.SurfaceType.Smooth
  2610. Part32.brickColor = BrickColor.new("Dark orange")
  2611. Part32.Shape = Enum.PartType.Cylinder
  2612. Part33.Parent = Model13
  2613. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2614. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2615. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2616. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2617. Part33.Anchored = true
  2618. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2619. Part33.BrickColor = BrickColor.new("Dark orange")
  2620. Part33.Material = Enum.Material.WoodPlanks
  2621. Part33.TopSurface = Enum.SurfaceType.Smooth
  2622. Part33.brickColor = BrickColor.new("Dark orange")
  2623. Part33.Shape = Enum.PartType.Cylinder
  2624. Part34.Parent = Model13
  2625. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2626. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2627. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2628. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2629. Part34.Anchored = true
  2630. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2631. Part34.BrickColor = BrickColor.new("Dark orange")
  2632. Part34.Material = Enum.Material.WoodPlanks
  2633. Part34.TopSurface = Enum.SurfaceType.Smooth
  2634. Part34.brickColor = BrickColor.new("Dark orange")
  2635. Part34.Shape = Enum.PartType.Cylinder
  2636. Part35.Parent = Model13
  2637. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2638. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2639. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2640. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2641. Part35.Anchored = true
  2642. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2643. Part35.BrickColor = BrickColor.new("Dark orange")
  2644. Part35.Material = Enum.Material.WoodPlanks
  2645. Part35.TopSurface = Enum.SurfaceType.Smooth
  2646. Part35.brickColor = BrickColor.new("Dark orange")
  2647. Part35.Shape = Enum.PartType.Cylinder
  2648. Part36.Parent = Model13
  2649. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2650. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2651. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2652. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2653. Part36.Anchored = true
  2654. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2655. Part36.BrickColor = BrickColor.new("Dark orange")
  2656. Part36.Material = Enum.Material.WoodPlanks
  2657. Part36.TopSurface = Enum.SurfaceType.Smooth
  2658. Part36.brickColor = BrickColor.new("Dark orange")
  2659. Part36.Shape = Enum.PartType.Cylinder
  2660. Part37.Parent = Model13
  2661. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2662. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2663. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2664. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2665. Part37.Anchored = true
  2666. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2667. Part37.BrickColor = BrickColor.new("Dark orange")
  2668. Part37.Material = Enum.Material.WoodPlanks
  2669. Part37.TopSurface = Enum.SurfaceType.Smooth
  2670. Part37.brickColor = BrickColor.new("Dark orange")
  2671. Part37.Shape = Enum.PartType.Cylinder
  2672. Part38.Parent = Model13
  2673. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2674. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2675. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2676. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2677. Part38.Anchored = true
  2678. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2679. Part38.BrickColor = BrickColor.new("Dark orange")
  2680. Part38.Material = Enum.Material.WoodPlanks
  2681. Part38.TopSurface = Enum.SurfaceType.Smooth
  2682. Part38.brickColor = BrickColor.new("Dark orange")
  2683. Part38.Shape = Enum.PartType.Cylinder
  2684. Part39.Parent = Model13
  2685. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2686. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2687. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2688. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2689. Part39.Anchored = true
  2690. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2691. Part39.BrickColor = BrickColor.new("Dark orange")
  2692. Part39.Material = Enum.Material.WoodPlanks
  2693. Part39.TopSurface = Enum.SurfaceType.Smooth
  2694. Part39.brickColor = BrickColor.new("Dark orange")
  2695. Part39.Shape = Enum.PartType.Cylinder
  2696. Part40.Parent = Model13
  2697. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2698. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2699. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2700. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2701. Part40.Anchored = true
  2702. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2703. Part40.BrickColor = BrickColor.new("Dark orange")
  2704. Part40.Material = Enum.Material.WoodPlanks
  2705. Part40.TopSurface = Enum.SurfaceType.Smooth
  2706. Part40.brickColor = BrickColor.new("Dark orange")
  2707. Part40.Shape = Enum.PartType.Cylinder
  2708. Part41.Parent = Model13
  2709. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2710. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2711. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2712. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2713. Part41.Anchored = true
  2714. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2715. Part41.BrickColor = BrickColor.new("Dark orange")
  2716. Part41.Material = Enum.Material.WoodPlanks
  2717. Part41.TopSurface = Enum.SurfaceType.Smooth
  2718. Part41.brickColor = BrickColor.new("Dark orange")
  2719. Part41.Shape = Enum.PartType.Cylinder
  2720. Part42.Parent = Model13
  2721. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2722. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2723. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2724. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2725. Part42.Anchored = true
  2726. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2727. Part42.BrickColor = BrickColor.new("Dark orange")
  2728. Part42.Material = Enum.Material.WoodPlanks
  2729. Part42.TopSurface = Enum.SurfaceType.Smooth
  2730. Part42.brickColor = BrickColor.new("Dark orange")
  2731. Part42.Shape = Enum.PartType.Cylinder
  2732. Part43.Parent = Model13
  2733. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2734. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2735. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2736. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2737. Part43.Anchored = true
  2738. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2739. Part43.BrickColor = BrickColor.new("Dark orange")
  2740. Part43.Material = Enum.Material.WoodPlanks
  2741. Part43.TopSurface = Enum.SurfaceType.Smooth
  2742. Part43.brickColor = BrickColor.new("Dark orange")
  2743. Part43.Shape = Enum.PartType.Cylinder
  2744. Part44.Parent = Model13
  2745. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2746. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2747. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2748. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2749. Part44.Anchored = true
  2750. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2751. Part44.BrickColor = BrickColor.new("Dark orange")
  2752. Part44.Material = Enum.Material.WoodPlanks
  2753. Part44.TopSurface = Enum.SurfaceType.Smooth
  2754. Part44.brickColor = BrickColor.new("Dark orange")
  2755. Part44.Shape = Enum.PartType.Cylinder
  2756. Part45.Parent = Model13
  2757. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2758. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2759. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2760. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2761. Part45.Anchored = true
  2762. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2763. Part45.BrickColor = BrickColor.new("Dark orange")
  2764. Part45.Material = Enum.Material.WoodPlanks
  2765. Part45.TopSurface = Enum.SurfaceType.Smooth
  2766. Part45.brickColor = BrickColor.new("Dark orange")
  2767. Part45.Shape = Enum.PartType.Cylinder
  2768. Part46.Parent = Model13
  2769. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2770. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2771. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2772. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2773. Part46.Anchored = true
  2774. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2775. Part46.BrickColor = BrickColor.new("Dark orange")
  2776. Part46.Material = Enum.Material.WoodPlanks
  2777. Part46.TopSurface = Enum.SurfaceType.Smooth
  2778. Part46.brickColor = BrickColor.new("Dark orange")
  2779. Part46.Shape = Enum.PartType.Cylinder
  2780. Part47.Parent = Model13
  2781. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2782. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2783. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2784. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2785. Part47.Anchored = true
  2786. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2787. Part47.BrickColor = BrickColor.new("Dark orange")
  2788. Part47.Material = Enum.Material.WoodPlanks
  2789. Part47.TopSurface = Enum.SurfaceType.Smooth
  2790. Part47.brickColor = BrickColor.new("Dark orange")
  2791. Part47.Shape = Enum.PartType.Cylinder
  2792. Part48.Parent = Model13
  2793. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2794. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2795. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2796. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2797. Part48.Anchored = true
  2798. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2799. Part48.BrickColor = BrickColor.new("Dark orange")
  2800. Part48.Material = Enum.Material.WoodPlanks
  2801. Part48.TopSurface = Enum.SurfaceType.Smooth
  2802. Part48.brickColor = BrickColor.new("Dark orange")
  2803. Part48.Shape = Enum.PartType.Cylinder
  2804. Part49.Parent = Model13
  2805. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2806. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2807. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2808. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2809. Part49.Anchored = true
  2810. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2811. Part49.BrickColor = BrickColor.new("Dark orange")
  2812. Part49.Material = Enum.Material.WoodPlanks
  2813. Part49.TopSurface = Enum.SurfaceType.Smooth
  2814. Part49.brickColor = BrickColor.new("Dark orange")
  2815. Part49.Shape = Enum.PartType.Cylinder
  2816. Part50.Parent = Model13
  2817. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2818. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2819. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2820. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2821. Part50.Anchored = true
  2822. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2823. Part50.BrickColor = BrickColor.new("Dark orange")
  2824. Part50.Material = Enum.Material.WoodPlanks
  2825. Part50.TopSurface = Enum.SurfaceType.Smooth
  2826. Part50.brickColor = BrickColor.new("Dark orange")
  2827. Part50.Shape = Enum.PartType.Cylinder
  2828. Part51.Parent = Model13
  2829. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2830. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2831. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2832. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2833. Part51.Anchored = true
  2834. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2835. Part51.BrickColor = BrickColor.new("Dark orange")
  2836. Part51.Material = Enum.Material.WoodPlanks
  2837. Part51.TopSurface = Enum.SurfaceType.Smooth
  2838. Part51.brickColor = BrickColor.new("Dark orange")
  2839. Part51.Shape = Enum.PartType.Cylinder
  2840. Part52.Parent = Model13
  2841. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2842. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2843. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2844. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2845. Part52.Anchored = true
  2846. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2847. Part52.BrickColor = BrickColor.new("Dark orange")
  2848. Part52.Material = Enum.Material.WoodPlanks
  2849. Part52.TopSurface = Enum.SurfaceType.Smooth
  2850. Part52.brickColor = BrickColor.new("Dark orange")
  2851. Part52.Shape = Enum.PartType.Cylinder
  2852. Part53.Parent = Model13
  2853. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2854. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2855. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2856. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2857. Part53.Anchored = true
  2858. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2859. Part53.BrickColor = BrickColor.new("Dark orange")
  2860. Part53.Material = Enum.Material.WoodPlanks
  2861. Part53.TopSurface = Enum.SurfaceType.Smooth
  2862. Part53.brickColor = BrickColor.new("Dark orange")
  2863. Part53.Shape = Enum.PartType.Cylinder
  2864. Part54.Parent = Model13
  2865. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2866. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2867. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2868. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2869. Part54.Anchored = true
  2870. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2871. Part54.BrickColor = BrickColor.new("Dark orange")
  2872. Part54.Material = Enum.Material.WoodPlanks
  2873. Part54.TopSurface = Enum.SurfaceType.Smooth
  2874. Part54.brickColor = BrickColor.new("Dark orange")
  2875. Part54.Shape = Enum.PartType.Cylinder
  2876. Part55.Parent = Model13
  2877. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2878. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2879. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2880. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2881. Part55.Anchored = true
  2882. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2883. Part55.BrickColor = BrickColor.new("Dark orange")
  2884. Part55.Material = Enum.Material.WoodPlanks
  2885. Part55.TopSurface = Enum.SurfaceType.Smooth
  2886. Part55.brickColor = BrickColor.new("Dark orange")
  2887. Part55.Shape = Enum.PartType.Cylinder
  2888. Part56.Parent = Model13
  2889. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2890. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2891. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2892. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2893. Part56.Anchored = true
  2894. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2895. Part56.BrickColor = BrickColor.new("Dark orange")
  2896. Part56.Material = Enum.Material.WoodPlanks
  2897. Part56.TopSurface = Enum.SurfaceType.Smooth
  2898. Part56.brickColor = BrickColor.new("Dark orange")
  2899. Part56.Shape = Enum.PartType.Cylinder
  2900. Part57.Parent = Model13
  2901. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2902. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2903. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2904. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2905. Part57.Anchored = true
  2906. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2907. Part57.BrickColor = BrickColor.new("Dark orange")
  2908. Part57.Material = Enum.Material.WoodPlanks
  2909. Part57.TopSurface = Enum.SurfaceType.Smooth
  2910. Part57.brickColor = BrickColor.new("Dark orange")
  2911. Part57.Shape = Enum.PartType.Cylinder
  2912. Part58.Parent = Model13
  2913. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2914. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2915. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2916. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2917. Part58.Anchored = true
  2918. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2919. Part58.BrickColor = BrickColor.new("Dark orange")
  2920. Part58.Material = Enum.Material.WoodPlanks
  2921. Part58.TopSurface = Enum.SurfaceType.Smooth
  2922. Part58.brickColor = BrickColor.new("Dark orange")
  2923. Part58.Shape = Enum.PartType.Cylinder
  2924. Part59.Parent = Model13
  2925. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2926. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2927. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2928. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2929. Part59.Anchored = true
  2930. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2931. Part59.BrickColor = BrickColor.new("Dark orange")
  2932. Part59.Material = Enum.Material.WoodPlanks
  2933. Part59.TopSurface = Enum.SurfaceType.Smooth
  2934. Part59.brickColor = BrickColor.new("Dark orange")
  2935. Part59.Shape = Enum.PartType.Cylinder
  2936. Part60.Parent = Model13
  2937. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2938. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2939. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2940. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2941. Part60.Anchored = true
  2942. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2943. Part60.BrickColor = BrickColor.new("Dark orange")
  2944. Part60.Material = Enum.Material.WoodPlanks
  2945. Part60.TopSurface = Enum.SurfaceType.Smooth
  2946. Part60.brickColor = BrickColor.new("Dark orange")
  2947. Part60.Shape = Enum.PartType.Cylinder
  2948. Part61.Parent = Model13
  2949. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2950. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2951. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2952. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2953. Part61.Anchored = true
  2954. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2955. Part61.BrickColor = BrickColor.new("Dark orange")
  2956. Part61.Material = Enum.Material.WoodPlanks
  2957. Part61.TopSurface = Enum.SurfaceType.Smooth
  2958. Part61.brickColor = BrickColor.new("Dark orange")
  2959. Part61.Shape = Enum.PartType.Cylinder
  2960. Part62.Parent = Model13
  2961. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2962. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2963. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2964. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2965. Part62.Anchored = true
  2966. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2967. Part62.BrickColor = BrickColor.new("Dark orange")
  2968. Part62.Material = Enum.Material.WoodPlanks
  2969. Part62.TopSurface = Enum.SurfaceType.Smooth
  2970. Part62.brickColor = BrickColor.new("Dark orange")
  2971. Part62.Shape = Enum.PartType.Cylinder
  2972. Part63.Parent = Model13
  2973. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2974. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2975. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2976. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2977. Part63.Anchored = true
  2978. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2979. Part63.BrickColor = BrickColor.new("Dark orange")
  2980. Part63.Material = Enum.Material.WoodPlanks
  2981. Part63.TopSurface = Enum.SurfaceType.Smooth
  2982. Part63.brickColor = BrickColor.new("Dark orange")
  2983. Part63.Shape = Enum.PartType.Cylinder
  2984. Part64.Parent = Model13
  2985. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2986. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2987. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2988. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2989. Part64.Anchored = true
  2990. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2991. Part64.BrickColor = BrickColor.new("Dark orange")
  2992. Part64.Material = Enum.Material.WoodPlanks
  2993. Part64.TopSurface = Enum.SurfaceType.Smooth
  2994. Part64.brickColor = BrickColor.new("Dark orange")
  2995. Part64.Shape = Enum.PartType.Cylinder
  2996. Part65.Parent = Model13
  2997. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2998. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  2999. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3000. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3001. Part65.Anchored = true
  3002. Part65.BottomSurface = Enum.SurfaceType.Smooth
  3003. Part65.BrickColor = BrickColor.new("Dark orange")
  3004. Part65.Material = Enum.Material.WoodPlanks
  3005. Part65.TopSurface = Enum.SurfaceType.Smooth
  3006. Part65.brickColor = BrickColor.new("Dark orange")
  3007. Part65.Shape = Enum.PartType.Cylinder
  3008. Part66.Parent = Model13
  3009. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3010. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3011. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3012. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3013. Part66.Anchored = true
  3014. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3015. Part66.BrickColor = BrickColor.new("Dark orange")
  3016. Part66.Material = Enum.Material.WoodPlanks
  3017. Part66.TopSurface = Enum.SurfaceType.Smooth
  3018. Part66.brickColor = BrickColor.new("Dark orange")
  3019. Part66.Shape = Enum.PartType.Cylinder
  3020. Part67.Parent = Model13
  3021. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3022. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3023. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3024. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3025. Part67.Anchored = true
  3026. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3027. Part67.BrickColor = BrickColor.new("Dark orange")
  3028. Part67.Material = Enum.Material.WoodPlanks
  3029. Part67.TopSurface = Enum.SurfaceType.Smooth
  3030. Part67.brickColor = BrickColor.new("Dark orange")
  3031. Part67.Shape = Enum.PartType.Cylinder
  3032. Part68.Parent = Model13
  3033. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3034. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3035. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3036. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3037. Part68.Anchored = true
  3038. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3039. Part68.BrickColor = BrickColor.new("Dark orange")
  3040. Part68.Material = Enum.Material.WoodPlanks
  3041. Part68.TopSurface = Enum.SurfaceType.Smooth
  3042. Part68.brickColor = BrickColor.new("Dark orange")
  3043. Part68.Shape = Enum.PartType.Cylinder
  3044. Part69.Parent = Model13
  3045. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3046. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3047. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3048. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3049. Part69.Anchored = true
  3050. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3051. Part69.BrickColor = BrickColor.new("Dark orange")
  3052. Part69.Material = Enum.Material.WoodPlanks
  3053. Part69.TopSurface = Enum.SurfaceType.Smooth
  3054. Part69.brickColor = BrickColor.new("Dark orange")
  3055. Part69.Shape = Enum.PartType.Cylinder
  3056. Part70.Parent = Model13
  3057. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3058. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3059. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3060. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3061. Part70.Anchored = true
  3062. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3063. Part70.BrickColor = BrickColor.new("Dark orange")
  3064. Part70.Material = Enum.Material.WoodPlanks
  3065. Part70.TopSurface = Enum.SurfaceType.Smooth
  3066. Part70.brickColor = BrickColor.new("Dark orange")
  3067. Part70.Shape = Enum.PartType.Cylinder
  3068. Part71.Parent = Model13
  3069. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3070. Part71.Orientation = Vector3.new(0, 0, -90)
  3071. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3072. Part71.Rotation = Vector3.new(0, 0, -90)
  3073. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3074. Part71.Size = Vector3.new(90, 1, 1)
  3075. Part71.Anchored = true
  3076. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3077. Part71.BrickColor = BrickColor.new("Dark orange")
  3078. Part71.Material = Enum.Material.Wood
  3079. Part71.TopSurface = Enum.SurfaceType.Smooth
  3080. Part71.brickColor = BrickColor.new("Dark orange")
  3081. Part71.Shape = Enum.PartType.Cylinder
  3082. Part72.Parent = Model13
  3083. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3084. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3085. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3086. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3087. Part72.Anchored = true
  3088. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3089. Part72.BrickColor = BrickColor.new("Dark orange")
  3090. Part72.Material = Enum.Material.WoodPlanks
  3091. Part72.TopSurface = Enum.SurfaceType.Smooth
  3092. Part72.brickColor = BrickColor.new("Dark orange")
  3093. Part72.Shape = Enum.PartType.Cylinder
  3094. Part73.Parent = Model13
  3095. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3096. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3097. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3098. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3099. Part73.Anchored = true
  3100. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3101. Part73.BrickColor = BrickColor.new("Dark orange")
  3102. Part73.Material = Enum.Material.WoodPlanks
  3103. Part73.TopSurface = Enum.SurfaceType.Smooth
  3104. Part73.brickColor = BrickColor.new("Dark orange")
  3105. Part73.Shape = Enum.PartType.Cylinder
  3106. Part74.Parent = Model13
  3107. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3108. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3109. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3110. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3111. Part74.Anchored = true
  3112. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part74.BrickColor = BrickColor.new("Dark orange")
  3114. Part74.Material = Enum.Material.WoodPlanks
  3115. Part74.TopSurface = Enum.SurfaceType.Smooth
  3116. Part74.brickColor = BrickColor.new("Dark orange")
  3117. Part74.Shape = Enum.PartType.Cylinder
  3118. Part75.Parent = Model13
  3119. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3120. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3121. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3122. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3123. Part75.Anchored = true
  3124. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3125. Part75.BrickColor = BrickColor.new("Dark orange")
  3126. Part75.Material = Enum.Material.WoodPlanks
  3127. Part75.TopSurface = Enum.SurfaceType.Smooth
  3128. Part75.brickColor = BrickColor.new("Dark orange")
  3129. Part75.Shape = Enum.PartType.Cylinder
  3130. Part76.Parent = Model13
  3131. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3132. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3133. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3134. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3135. Part76.Anchored = true
  3136. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3137. Part76.BrickColor = BrickColor.new("Dark orange")
  3138. Part76.Material = Enum.Material.WoodPlanks
  3139. Part76.TopSurface = Enum.SurfaceType.Smooth
  3140. Part76.brickColor = BrickColor.new("Dark orange")
  3141. Part76.Shape = Enum.PartType.Cylinder
  3142. Part77.Parent = Model13
  3143. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3144. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3145. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3146. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3147. Part77.Anchored = true
  3148. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3149. Part77.BrickColor = BrickColor.new("Dark orange")
  3150. Part77.Material = Enum.Material.WoodPlanks
  3151. Part77.TopSurface = Enum.SurfaceType.Smooth
  3152. Part77.brickColor = BrickColor.new("Dark orange")
  3153. Part77.Shape = Enum.PartType.Cylinder
  3154. Part78.Parent = Model13
  3155. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3156. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3157. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3158. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3159. Part78.Anchored = true
  3160. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3161. Part78.BrickColor = BrickColor.new("Dark orange")
  3162. Part78.Material = Enum.Material.WoodPlanks
  3163. Part78.TopSurface = Enum.SurfaceType.Smooth
  3164. Part78.brickColor = BrickColor.new("Dark orange")
  3165. Part78.Shape = Enum.PartType.Cylinder
  3166. Part79.Parent = Model13
  3167. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3168. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3169. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3170. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3171. Part79.Anchored = true
  3172. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3173. Part79.BrickColor = BrickColor.new("Dark orange")
  3174. Part79.Material = Enum.Material.WoodPlanks
  3175. Part79.TopSurface = Enum.SurfaceType.Smooth
  3176. Part79.brickColor = BrickColor.new("Dark orange")
  3177. Part79.Shape = Enum.PartType.Cylinder
  3178. Part80.Parent = Model13
  3179. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3180. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3181. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3182. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3183. Part80.Anchored = true
  3184. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3185. Part80.BrickColor = BrickColor.new("Dark orange")
  3186. Part80.Material = Enum.Material.WoodPlanks
  3187. Part80.TopSurface = Enum.SurfaceType.Smooth
  3188. Part80.brickColor = BrickColor.new("Dark orange")
  3189. Part80.Shape = Enum.PartType.Cylinder
  3190. Part81.Parent = Model13
  3191. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3192. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3193. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3194. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3195. Part81.Anchored = true
  3196. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3197. Part81.BrickColor = BrickColor.new("Dark orange")
  3198. Part81.Material = Enum.Material.WoodPlanks
  3199. Part81.TopSurface = Enum.SurfaceType.Smooth
  3200. Part81.brickColor = BrickColor.new("Dark orange")
  3201. Part81.Shape = Enum.PartType.Cylinder
  3202. Part82.Parent = Model13
  3203. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3204. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3205. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3206. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3207. Part82.Anchored = true
  3208. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3209. Part82.BrickColor = BrickColor.new("Dark orange")
  3210. Part82.Material = Enum.Material.WoodPlanks
  3211. Part82.TopSurface = Enum.SurfaceType.Smooth
  3212. Part82.brickColor = BrickColor.new("Dark orange")
  3213. Part82.Shape = Enum.PartType.Cylinder
  3214. Part83.Parent = Model13
  3215. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3216. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3217. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3218. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3219. Part83.Anchored = true
  3220. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3221. Part83.BrickColor = BrickColor.new("Dark orange")
  3222. Part83.Material = Enum.Material.WoodPlanks
  3223. Part83.TopSurface = Enum.SurfaceType.Smooth
  3224. Part83.brickColor = BrickColor.new("Dark orange")
  3225. Part83.Shape = Enum.PartType.Cylinder
  3226. Part84.Parent = Model13
  3227. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3228. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3229. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3230. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3231. Part84.Anchored = true
  3232. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3233. Part84.BrickColor = BrickColor.new("Dark orange")
  3234. Part84.Material = Enum.Material.WoodPlanks
  3235. Part84.TopSurface = Enum.SurfaceType.Smooth
  3236. Part84.brickColor = BrickColor.new("Dark orange")
  3237. Part84.Shape = Enum.PartType.Cylinder
  3238. Part85.Parent = Model13
  3239. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3240. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3241. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3242. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3243. Part85.Anchored = true
  3244. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3245. Part85.BrickColor = BrickColor.new("Dark orange")
  3246. Part85.Material = Enum.Material.WoodPlanks
  3247. Part85.TopSurface = Enum.SurfaceType.Smooth
  3248. Part85.brickColor = BrickColor.new("Dark orange")
  3249. Part85.Shape = Enum.PartType.Cylinder
  3250. Part86.Parent = Model13
  3251. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3252. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3253. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3254. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3255. Part86.Anchored = true
  3256. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3257. Part86.BrickColor = BrickColor.new("Dark orange")
  3258. Part86.Material = Enum.Material.WoodPlanks
  3259. Part86.TopSurface = Enum.SurfaceType.Smooth
  3260. Part86.brickColor = BrickColor.new("Dark orange")
  3261. Part86.Shape = Enum.PartType.Cylinder
  3262. Part87.Parent = Model13
  3263. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3264. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3265. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3266. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3267. Part87.Anchored = true
  3268. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3269. Part87.BrickColor = BrickColor.new("Dark orange")
  3270. Part87.Material = Enum.Material.WoodPlanks
  3271. Part87.TopSurface = Enum.SurfaceType.Smooth
  3272. Part87.brickColor = BrickColor.new("Dark orange")
  3273. Part87.Shape = Enum.PartType.Cylinder
  3274. Part88.Parent = Model13
  3275. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3276. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3277. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3278. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3279. Part88.Anchored = true
  3280. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3281. Part88.BrickColor = BrickColor.new("Dark orange")
  3282. Part88.Material = Enum.Material.WoodPlanks
  3283. Part88.TopSurface = Enum.SurfaceType.Smooth
  3284. Part88.brickColor = BrickColor.new("Dark orange")
  3285. Part88.Shape = Enum.PartType.Cylinder
  3286. Part89.Parent = Model13
  3287. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3288. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3289. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3290. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3291. Part89.Anchored = true
  3292. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3293. Part89.BrickColor = BrickColor.new("Dark orange")
  3294. Part89.Material = Enum.Material.WoodPlanks
  3295. Part89.TopSurface = Enum.SurfaceType.Smooth
  3296. Part89.brickColor = BrickColor.new("Dark orange")
  3297. Part89.Shape = Enum.PartType.Cylinder
  3298. Part90.Parent = Model13
  3299. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3300. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3301. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3302. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3303. Part90.Anchored = true
  3304. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3305. Part90.BrickColor = BrickColor.new("Dark orange")
  3306. Part90.Material = Enum.Material.WoodPlanks
  3307. Part90.TopSurface = Enum.SurfaceType.Smooth
  3308. Part90.brickColor = BrickColor.new("Dark orange")
  3309. Part90.Shape = Enum.PartType.Cylinder
  3310. Part91.Parent = Model13
  3311. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3312. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3313. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3314. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3315. Part91.Anchored = true
  3316. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3317. Part91.BrickColor = BrickColor.new("Dark orange")
  3318. Part91.Material = Enum.Material.WoodPlanks
  3319. Part91.TopSurface = Enum.SurfaceType.Smooth
  3320. Part91.brickColor = BrickColor.new("Dark orange")
  3321. Part91.Shape = Enum.PartType.Cylinder
  3322. Part92.Parent = Model13
  3323. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3324. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3325. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3326. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3327. Part92.Anchored = true
  3328. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3329. Part92.BrickColor = BrickColor.new("Dark orange")
  3330. Part92.Material = Enum.Material.WoodPlanks
  3331. Part92.TopSurface = Enum.SurfaceType.Smooth
  3332. Part92.brickColor = BrickColor.new("Dark orange")
  3333. Part92.Shape = Enum.PartType.Cylinder
  3334. Part93.Parent = Model13
  3335. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3336. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3337. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3338. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3339. Part93.Anchored = true
  3340. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3341. Part93.BrickColor = BrickColor.new("Dark orange")
  3342. Part93.Material = Enum.Material.WoodPlanks
  3343. Part93.TopSurface = Enum.SurfaceType.Smooth
  3344. Part93.brickColor = BrickColor.new("Dark orange")
  3345. Part93.Shape = Enum.PartType.Cylinder
  3346. Part94.Parent = Model13
  3347. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3348. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3349. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3350. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3351. Part94.Anchored = true
  3352. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3353. Part94.BrickColor = BrickColor.new("Dark orange")
  3354. Part94.Material = Enum.Material.WoodPlanks
  3355. Part94.TopSurface = Enum.SurfaceType.Smooth
  3356. Part94.brickColor = BrickColor.new("Dark orange")
  3357. Part94.Shape = Enum.PartType.Cylinder
  3358. Part95.Parent = Model13
  3359. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3360. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3361. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3362. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3363. Part95.Anchored = true
  3364. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3365. Part95.BrickColor = BrickColor.new("Dark orange")
  3366. Part95.Material = Enum.Material.WoodPlanks
  3367. Part95.TopSurface = Enum.SurfaceType.Smooth
  3368. Part95.brickColor = BrickColor.new("Dark orange")
  3369. Part95.Shape = Enum.PartType.Cylinder
  3370. Part96.Parent = Model13
  3371. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3372. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3373. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3374. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3375. Part96.Anchored = true
  3376. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3377. Part96.BrickColor = BrickColor.new("Dark orange")
  3378. Part96.Material = Enum.Material.WoodPlanks
  3379. Part96.TopSurface = Enum.SurfaceType.Smooth
  3380. Part96.brickColor = BrickColor.new("Dark orange")
  3381. Part96.Shape = Enum.PartType.Cylinder
  3382. Part97.Parent = Model13
  3383. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3384. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3385. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3386. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3387. Part97.Anchored = true
  3388. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3389. Part97.BrickColor = BrickColor.new("Dark orange")
  3390. Part97.Material = Enum.Material.WoodPlanks
  3391. Part97.TopSurface = Enum.SurfaceType.Smooth
  3392. Part97.brickColor = BrickColor.new("Dark orange")
  3393. Part97.Shape = Enum.PartType.Cylinder
  3394. Part98.Parent = Model13
  3395. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3396. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3397. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3398. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3399. Part98.Anchored = true
  3400. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3401. Part98.BrickColor = BrickColor.new("Dark orange")
  3402. Part98.Material = Enum.Material.WoodPlanks
  3403. Part98.TopSurface = Enum.SurfaceType.Smooth
  3404. Part98.brickColor = BrickColor.new("Dark orange")
  3405. Part98.Shape = Enum.PartType.Cylinder
  3406. Part99.Parent = Model13
  3407. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3408. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3409. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3410. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3411. Part99.Anchored = true
  3412. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3413. Part99.BrickColor = BrickColor.new("Dark orange")
  3414. Part99.Material = Enum.Material.WoodPlanks
  3415. Part99.TopSurface = Enum.SurfaceType.Smooth
  3416. Part99.brickColor = BrickColor.new("Dark orange")
  3417. Part99.Shape = Enum.PartType.Cylinder
  3418. Part100.Parent = Model13
  3419. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3420. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3421. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3422. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3423. Part100.Anchored = true
  3424. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3425. Part100.BrickColor = BrickColor.new("Dark orange")
  3426. Part100.Material = Enum.Material.WoodPlanks
  3427. Part100.TopSurface = Enum.SurfaceType.Smooth
  3428. Part100.brickColor = BrickColor.new("Dark orange")
  3429. Part100.Shape = Enum.PartType.Cylinder
  3430. Part101.Parent = Model13
  3431. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3432. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3433. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3434. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3435. Part101.Anchored = true
  3436. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3437. Part101.BrickColor = BrickColor.new("Dark orange")
  3438. Part101.Material = Enum.Material.WoodPlanks
  3439. Part101.TopSurface = Enum.SurfaceType.Smooth
  3440. Part101.brickColor = BrickColor.new("Dark orange")
  3441. Part101.Shape = Enum.PartType.Cylinder
  3442. Part102.Parent = Model13
  3443. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3444. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3445. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3446. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3447. Part102.Anchored = true
  3448. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3449. Part102.BrickColor = BrickColor.new("Dark orange")
  3450. Part102.Material = Enum.Material.WoodPlanks
  3451. Part102.TopSurface = Enum.SurfaceType.Smooth
  3452. Part102.brickColor = BrickColor.new("Dark orange")
  3453. Part102.Shape = Enum.PartType.Cylinder
  3454. Part103.Parent = Model13
  3455. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3456. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3457. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3458. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3459. Part103.Anchored = true
  3460. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3461. Part103.BrickColor = BrickColor.new("Dark orange")
  3462. Part103.Material = Enum.Material.WoodPlanks
  3463. Part103.TopSurface = Enum.SurfaceType.Smooth
  3464. Part103.brickColor = BrickColor.new("Dark orange")
  3465. Part103.Shape = Enum.PartType.Cylinder
  3466. Part104.Parent = Model13
  3467. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3468. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3469. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3470. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3471. Part104.Anchored = true
  3472. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3473. Part104.BrickColor = BrickColor.new("Dark orange")
  3474. Part104.Material = Enum.Material.WoodPlanks
  3475. Part104.TopSurface = Enum.SurfaceType.Smooth
  3476. Part104.brickColor = BrickColor.new("Dark orange")
  3477. Part104.Shape = Enum.PartType.Cylinder
  3478. Part105.Parent = Model13
  3479. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3480. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3481. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3482. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3483. Part105.Anchored = true
  3484. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3485. Part105.BrickColor = BrickColor.new("Dark orange")
  3486. Part105.Material = Enum.Material.WoodPlanks
  3487. Part105.TopSurface = Enum.SurfaceType.Smooth
  3488. Part105.brickColor = BrickColor.new("Dark orange")
  3489. Part105.Shape = Enum.PartType.Cylinder
  3490. Part106.Parent = Model13
  3491. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3492. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3493. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3494. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3495. Part106.Anchored = true
  3496. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3497. Part106.BrickColor = BrickColor.new("Dark orange")
  3498. Part106.Material = Enum.Material.WoodPlanks
  3499. Part106.TopSurface = Enum.SurfaceType.Smooth
  3500. Part106.brickColor = BrickColor.new("Dark orange")
  3501. Part106.Shape = Enum.PartType.Cylinder
  3502. Part107.Parent = Model13
  3503. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3504. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3505. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3506. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3507. Part107.Anchored = true
  3508. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3509. Part107.BrickColor = BrickColor.new("Dark orange")
  3510. Part107.Material = Enum.Material.WoodPlanks
  3511. Part107.TopSurface = Enum.SurfaceType.Smooth
  3512. Part107.brickColor = BrickColor.new("Dark orange")
  3513. Part107.Shape = Enum.PartType.Cylinder
  3514. Part108.Parent = Model13
  3515. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3516. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3517. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3518. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3519. Part108.Anchored = true
  3520. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3521. Part108.BrickColor = BrickColor.new("Dark orange")
  3522. Part108.Material = Enum.Material.WoodPlanks
  3523. Part108.TopSurface = Enum.SurfaceType.Smooth
  3524. Part108.brickColor = BrickColor.new("Dark orange")
  3525. Part108.Shape = Enum.PartType.Cylinder
  3526. Part109.Parent = Model13
  3527. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3528. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3529. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3530. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3531. Part109.Anchored = true
  3532. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3533. Part109.BrickColor = BrickColor.new("Dark orange")
  3534. Part109.Material = Enum.Material.WoodPlanks
  3535. Part109.TopSurface = Enum.SurfaceType.Smooth
  3536. Part109.brickColor = BrickColor.new("Dark orange")
  3537. Part109.Shape = Enum.PartType.Cylinder
  3538. Part110.Parent = Model13
  3539. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3540. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3541. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3542. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3543. Part110.Anchored = true
  3544. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3545. Part110.BrickColor = BrickColor.new("Dark orange")
  3546. Part110.Material = Enum.Material.WoodPlanks
  3547. Part110.TopSurface = Enum.SurfaceType.Smooth
  3548. Part110.brickColor = BrickColor.new("Dark orange")
  3549. Part110.Shape = Enum.PartType.Cylinder
  3550. Part111.Parent = Model13
  3551. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3552. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3553. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3554. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3555. Part111.Anchored = true
  3556. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3557. Part111.BrickColor = BrickColor.new("Dark orange")
  3558. Part111.Material = Enum.Material.WoodPlanks
  3559. Part111.TopSurface = Enum.SurfaceType.Smooth
  3560. Part111.brickColor = BrickColor.new("Dark orange")
  3561. Part111.Shape = Enum.PartType.Cylinder
  3562. Part112.Parent = Model13
  3563. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3564. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3565. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3566. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3567. Part112.Anchored = true
  3568. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3569. Part112.BrickColor = BrickColor.new("Dark orange")
  3570. Part112.Material = Enum.Material.WoodPlanks
  3571. Part112.TopSurface = Enum.SurfaceType.Smooth
  3572. Part112.brickColor = BrickColor.new("Dark orange")
  3573. Part112.Shape = Enum.PartType.Cylinder
  3574. Part113.Parent = Model13
  3575. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3576. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3577. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3578. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3579. Part113.Anchored = true
  3580. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3581. Part113.BrickColor = BrickColor.new("Dark orange")
  3582. Part113.Material = Enum.Material.WoodPlanks
  3583. Part113.TopSurface = Enum.SurfaceType.Smooth
  3584. Part113.brickColor = BrickColor.new("Dark orange")
  3585. Part113.Shape = Enum.PartType.Cylinder
  3586. Part114.Parent = Model13
  3587. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3588. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3589. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3590. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3591. Part114.Anchored = true
  3592. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3593. Part114.BrickColor = BrickColor.new("Dark orange")
  3594. Part114.Material = Enum.Material.WoodPlanks
  3595. Part114.TopSurface = Enum.SurfaceType.Smooth
  3596. Part114.brickColor = BrickColor.new("Dark orange")
  3597. Part114.Shape = Enum.PartType.Cylinder
  3598. Part115.Parent = Model13
  3599. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3600. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3601. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3602. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3603. Part115.Anchored = true
  3604. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3605. Part115.BrickColor = BrickColor.new("Dark orange")
  3606. Part115.Material = Enum.Material.WoodPlanks
  3607. Part115.TopSurface = Enum.SurfaceType.Smooth
  3608. Part115.brickColor = BrickColor.new("Dark orange")
  3609. Part115.Shape = Enum.PartType.Cylinder
  3610. Part116.Parent = Model13
  3611. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3612. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3613. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3614. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3615. Part116.Anchored = true
  3616. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3617. Part116.BrickColor = BrickColor.new("Dark orange")
  3618. Part116.Material = Enum.Material.WoodPlanks
  3619. Part116.TopSurface = Enum.SurfaceType.Smooth
  3620. Part116.brickColor = BrickColor.new("Dark orange")
  3621. Part116.Shape = Enum.PartType.Cylinder
  3622. Part117.Parent = Model13
  3623. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3624. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3625. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3626. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3627. Part117.Anchored = true
  3628. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3629. Part117.BrickColor = BrickColor.new("Dark orange")
  3630. Part117.Material = Enum.Material.WoodPlanks
  3631. Part117.TopSurface = Enum.SurfaceType.Smooth
  3632. Part117.brickColor = BrickColor.new("Dark orange")
  3633. Part117.Shape = Enum.PartType.Cylinder
  3634. Part118.Parent = Model13
  3635. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3636. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3637. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3638. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3639. Part118.Anchored = true
  3640. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3641. Part118.BrickColor = BrickColor.new("Dark orange")
  3642. Part118.Material = Enum.Material.WoodPlanks
  3643. Part118.TopSurface = Enum.SurfaceType.Smooth
  3644. Part118.brickColor = BrickColor.new("Dark orange")
  3645. Part118.Shape = Enum.PartType.Cylinder
  3646. Part119.Parent = Model13
  3647. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3648. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3649. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3650. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3651. Part119.Anchored = true
  3652. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3653. Part119.BrickColor = BrickColor.new("Dark orange")
  3654. Part119.Material = Enum.Material.WoodPlanks
  3655. Part119.TopSurface = Enum.SurfaceType.Smooth
  3656. Part119.brickColor = BrickColor.new("Dark orange")
  3657. Part119.Shape = Enum.PartType.Cylinder
  3658. Part120.Parent = Model13
  3659. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3660. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3661. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3662. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3663. Part120.Anchored = true
  3664. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3665. Part120.BrickColor = BrickColor.new("Dark orange")
  3666. Part120.Material = Enum.Material.WoodPlanks
  3667. Part120.TopSurface = Enum.SurfaceType.Smooth
  3668. Part120.brickColor = BrickColor.new("Dark orange")
  3669. Part120.Shape = Enum.PartType.Cylinder
  3670. Part121.Parent = Model13
  3671. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3672. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3673. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3674. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3675. Part121.Anchored = true
  3676. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3677. Part121.BrickColor = BrickColor.new("Dark orange")
  3678. Part121.Material = Enum.Material.WoodPlanks
  3679. Part121.TopSurface = Enum.SurfaceType.Smooth
  3680. Part121.brickColor = BrickColor.new("Dark orange")
  3681. Part121.Shape = Enum.PartType.Cylinder
  3682. Part122.Parent = Model13
  3683. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3684. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3685. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3686. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3687. Part122.Anchored = true
  3688. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3689. Part122.BrickColor = BrickColor.new("Dark orange")
  3690. Part122.Material = Enum.Material.WoodPlanks
  3691. Part122.TopSurface = Enum.SurfaceType.Smooth
  3692. Part122.brickColor = BrickColor.new("Dark orange")
  3693. Part122.Shape = Enum.PartType.Cylinder
  3694. Part123.Parent = Model13
  3695. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3696. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3697. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3698. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3699. Part123.Anchored = true
  3700. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3701. Part123.BrickColor = BrickColor.new("Dark orange")
  3702. Part123.Material = Enum.Material.WoodPlanks
  3703. Part123.TopSurface = Enum.SurfaceType.Smooth
  3704. Part123.brickColor = BrickColor.new("Dark orange")
  3705. Part123.Shape = Enum.PartType.Cylinder
  3706. Part124.Parent = Model13
  3707. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3708. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3709. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3710. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3711. Part124.Anchored = true
  3712. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3713. Part124.BrickColor = BrickColor.new("Dark orange")
  3714. Part124.Material = Enum.Material.WoodPlanks
  3715. Part124.TopSurface = Enum.SurfaceType.Smooth
  3716. Part124.brickColor = BrickColor.new("Dark orange")
  3717. Part124.Shape = Enum.PartType.Cylinder
  3718. Part125.Parent = Model13
  3719. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3720. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3721. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3722. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3723. Part125.Anchored = true
  3724. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3725. Part125.BrickColor = BrickColor.new("Dark orange")
  3726. Part125.Material = Enum.Material.WoodPlanks
  3727. Part125.TopSurface = Enum.SurfaceType.Smooth
  3728. Part125.brickColor = BrickColor.new("Dark orange")
  3729. Part125.Shape = Enum.PartType.Cylinder
  3730. Part126.Parent = Model13
  3731. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3732. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3733. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3734. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3735. Part126.Anchored = true
  3736. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3737. Part126.BrickColor = BrickColor.new("Dark orange")
  3738. Part126.Material = Enum.Material.WoodPlanks
  3739. Part126.TopSurface = Enum.SurfaceType.Smooth
  3740. Part126.brickColor = BrickColor.new("Dark orange")
  3741. Part126.Shape = Enum.PartType.Cylinder
  3742. Part127.Parent = Model13
  3743. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3744. Part127.Orientation = Vector3.new(0, 0, -90)
  3745. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3746. Part127.Rotation = Vector3.new(0, 0, -90)
  3747. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3748. Part127.Size = Vector3.new(90, 1, 1)
  3749. Part127.Anchored = true
  3750. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3751. Part127.BrickColor = BrickColor.new("Dark orange")
  3752. Part127.Material = Enum.Material.Wood
  3753. Part127.TopSurface = Enum.SurfaceType.Smooth
  3754. Part127.brickColor = BrickColor.new("Dark orange")
  3755. Part127.Shape = Enum.PartType.Cylinder
  3756. Part128.Parent = Model13
  3757. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3758. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3759. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3760. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3761. Part128.Anchored = true
  3762. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3763. Part128.BrickColor = BrickColor.new("Dark orange")
  3764. Part128.Material = Enum.Material.WoodPlanks
  3765. Part128.TopSurface = Enum.SurfaceType.Smooth
  3766. Part128.brickColor = BrickColor.new("Dark orange")
  3767. Part128.Shape = Enum.PartType.Cylinder
  3768. Part129.Parent = Model13
  3769. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3770. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3771. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3772. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3773. Part129.Anchored = true
  3774. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3775. Part129.BrickColor = BrickColor.new("Dark orange")
  3776. Part129.Material = Enum.Material.WoodPlanks
  3777. Part129.TopSurface = Enum.SurfaceType.Smooth
  3778. Part129.brickColor = BrickColor.new("Dark orange")
  3779. Part129.Shape = Enum.PartType.Cylinder
  3780. Part130.Parent = Model13
  3781. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3782. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3783. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3784. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3785. Part130.Anchored = true
  3786. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3787. Part130.BrickColor = BrickColor.new("Dark orange")
  3788. Part130.Material = Enum.Material.WoodPlanks
  3789. Part130.TopSurface = Enum.SurfaceType.Smooth
  3790. Part130.brickColor = BrickColor.new("Dark orange")
  3791. Part130.Shape = Enum.PartType.Cylinder
  3792. Part131.Parent = Model13
  3793. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3794. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3795. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3796. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3797. Part131.Anchored = true
  3798. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3799. Part131.BrickColor = BrickColor.new("Dark orange")
  3800. Part131.Material = Enum.Material.WoodPlanks
  3801. Part131.TopSurface = Enum.SurfaceType.Smooth
  3802. Part131.brickColor = BrickColor.new("Dark orange")
  3803. Part131.Shape = Enum.PartType.Cylinder
  3804. Part132.Parent = Model13
  3805. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3806. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3807. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3808. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3809. Part132.Anchored = true
  3810. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3811. Part132.BrickColor = BrickColor.new("Dark orange")
  3812. Part132.Material = Enum.Material.WoodPlanks
  3813. Part132.TopSurface = Enum.SurfaceType.Smooth
  3814. Part132.brickColor = BrickColor.new("Dark orange")
  3815. Part132.Shape = Enum.PartType.Cylinder
  3816. Part133.Parent = Model13
  3817. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3818. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3819. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3820. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3821. Part133.Anchored = true
  3822. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3823. Part133.BrickColor = BrickColor.new("Dark orange")
  3824. Part133.Material = Enum.Material.WoodPlanks
  3825. Part133.TopSurface = Enum.SurfaceType.Smooth
  3826. Part133.brickColor = BrickColor.new("Dark orange")
  3827. Part133.Shape = Enum.PartType.Cylinder
  3828. Part134.Parent = Model13
  3829. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3830. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3831. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3832. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3833. Part134.Anchored = true
  3834. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3835. Part134.BrickColor = BrickColor.new("Dark orange")
  3836. Part134.Material = Enum.Material.WoodPlanks
  3837. Part134.TopSurface = Enum.SurfaceType.Smooth
  3838. Part134.brickColor = BrickColor.new("Dark orange")
  3839. Part134.Shape = Enum.PartType.Cylinder
  3840. Part135.Parent = Model13
  3841. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3842. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3843. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3844. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3845. Part135.Anchored = true
  3846. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3847. Part135.BrickColor = BrickColor.new("Dark orange")
  3848. Part135.Material = Enum.Material.WoodPlanks
  3849. Part135.TopSurface = Enum.SurfaceType.Smooth
  3850. Part135.brickColor = BrickColor.new("Dark orange")
  3851. Part135.Shape = Enum.PartType.Cylinder
  3852. Part136.Parent = Model13
  3853. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3854. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3855. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3856. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3857. Part136.Anchored = true
  3858. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3859. Part136.BrickColor = BrickColor.new("Dark orange")
  3860. Part136.Material = Enum.Material.WoodPlanks
  3861. Part136.TopSurface = Enum.SurfaceType.Smooth
  3862. Part136.brickColor = BrickColor.new("Dark orange")
  3863. Part136.Shape = Enum.PartType.Cylinder
  3864. Part137.Parent = Model13
  3865. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3866. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3867. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3868. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3869. Part137.Anchored = true
  3870. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3871. Part137.BrickColor = BrickColor.new("Dark orange")
  3872. Part137.Material = Enum.Material.WoodPlanks
  3873. Part137.TopSurface = Enum.SurfaceType.Smooth
  3874. Part137.brickColor = BrickColor.new("Dark orange")
  3875. Part137.Shape = Enum.PartType.Cylinder
  3876. Part138.Parent = Model13
  3877. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3878. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3879. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3880. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3881. Part138.Anchored = true
  3882. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3883. Part138.BrickColor = BrickColor.new("Dark orange")
  3884. Part138.Material = Enum.Material.WoodPlanks
  3885. Part138.TopSurface = Enum.SurfaceType.Smooth
  3886. Part138.brickColor = BrickColor.new("Dark orange")
  3887. Part138.Shape = Enum.PartType.Cylinder
  3888. Part139.Parent = Model13
  3889. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3890. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3891. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3892. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3893. Part139.Anchored = true
  3894. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3895. Part139.BrickColor = BrickColor.new("Dark orange")
  3896. Part139.Material = Enum.Material.WoodPlanks
  3897. Part139.TopSurface = Enum.SurfaceType.Smooth
  3898. Part139.brickColor = BrickColor.new("Dark orange")
  3899. Part139.Shape = Enum.PartType.Cylinder
  3900. Part140.Parent = Model13
  3901. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3902. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3903. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3904. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3905. Part140.Anchored = true
  3906. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3907. Part140.BrickColor = BrickColor.new("Dark orange")
  3908. Part140.Material = Enum.Material.WoodPlanks
  3909. Part140.TopSurface = Enum.SurfaceType.Smooth
  3910. Part140.brickColor = BrickColor.new("Dark orange")
  3911. Part140.Shape = Enum.PartType.Cylinder
  3912. Part141.Parent = Model13
  3913. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3914. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3915. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3916. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3917. Part141.Anchored = true
  3918. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3919. Part141.BrickColor = BrickColor.new("Dark orange")
  3920. Part141.Material = Enum.Material.WoodPlanks
  3921. Part141.TopSurface = Enum.SurfaceType.Smooth
  3922. Part141.brickColor = BrickColor.new("Dark orange")
  3923. Part141.Shape = Enum.PartType.Cylinder
  3924. Part142.Parent = Model13
  3925. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3926. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3927. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3928. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3929. Part142.Anchored = true
  3930. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3931. Part142.BrickColor = BrickColor.new("Dark orange")
  3932. Part142.Material = Enum.Material.WoodPlanks
  3933. Part142.TopSurface = Enum.SurfaceType.Smooth
  3934. Part142.brickColor = BrickColor.new("Dark orange")
  3935. Part142.Shape = Enum.PartType.Cylinder
  3936. Part143.Parent = Model13
  3937. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3938. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3939. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3940. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3941. Part143.Anchored = true
  3942. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3943. Part143.BrickColor = BrickColor.new("Dark orange")
  3944. Part143.Material = Enum.Material.WoodPlanks
  3945. Part143.TopSurface = Enum.SurfaceType.Smooth
  3946. Part143.brickColor = BrickColor.new("Dark orange")
  3947. Part143.Shape = Enum.PartType.Cylinder
  3948. Model144.Name = "Armory room"
  3949. Model144.Parent = mas
  3950. Part145.Parent = Model144
  3951. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3952. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3953. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3954. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3955. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3956. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3957. Part145.Anchored = true
  3958. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3959. Part145.BrickColor = BrickColor.new("Institutional white")
  3960. Part145.Material = Enum.Material.SmoothPlastic
  3961. Part145.TopSurface = Enum.SurfaceType.Smooth
  3962. Part145.brickColor = BrickColor.new("Institutional white")
  3963. SpecialMesh146.Parent = Part145
  3964. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3965. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3966. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3967. Part147.Parent = Model144
  3968. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3969. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3970. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3971. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3972. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3973. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3974. Part147.Anchored = true
  3975. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3976. Part147.BrickColor = BrickColor.new("Institutional white")
  3977. Part147.Material = Enum.Material.SmoothPlastic
  3978. Part147.TopSurface = Enum.SurfaceType.Smooth
  3979. Part147.brickColor = BrickColor.new("Institutional white")
  3980. SpecialMesh148.Parent = Part147
  3981. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3982. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3983. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3984. Part149.Parent = Model144
  3985. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3986. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3987. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3988. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3989. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3990. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3991. Part149.Anchored = true
  3992. Part149.BottomSurface = Enum.SurfaceType.Smooth
  3993. Part149.BrickColor = BrickColor.new("Institutional white")
  3994. Part149.Material = Enum.Material.SmoothPlastic
  3995. Part149.TopSurface = Enum.SurfaceType.Smooth
  3996. Part149.brickColor = BrickColor.new("Institutional white")
  3997. SpecialMesh150.Parent = Part149
  3998. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  3999. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  4000. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  4001. Part151.Parent = Model144
  4002. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4003. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4004. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  4005. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4006. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4007. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4008. Part151.Anchored = true
  4009. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4010. Part151.BrickColor = BrickColor.new("Institutional white")
  4011. Part151.Material = Enum.Material.SmoothPlastic
  4012. Part151.TopSurface = Enum.SurfaceType.Smooth
  4013. Part151.brickColor = BrickColor.new("Institutional white")
  4014. SpecialMesh152.Parent = Part151
  4015. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4016. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4017. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4018. Part153.Parent = Model144
  4019. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4020. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4021. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4022. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4023. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4024. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4025. Part153.Anchored = true
  4026. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4027. Part153.BrickColor = BrickColor.new("Institutional white")
  4028. Part153.Material = Enum.Material.SmoothPlastic
  4029. Part153.TopSurface = Enum.SurfaceType.Smooth
  4030. Part153.brickColor = BrickColor.new("Institutional white")
  4031. SpecialMesh154.Parent = Part153
  4032. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4033. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4034. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4035. Part155.Parent = Model144
  4036. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4037. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4038. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4039. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4040. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4041. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4042. Part155.Anchored = true
  4043. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4044. Part155.BrickColor = BrickColor.new("Institutional white")
  4045. Part155.Material = Enum.Material.SmoothPlastic
  4046. Part155.TopSurface = Enum.SurfaceType.Smooth
  4047. Part155.brickColor = BrickColor.new("Institutional white")
  4048. SpecialMesh156.Parent = Part155
  4049. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4050. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4051. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4052. Part157.Parent = Model144
  4053. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4054. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4055. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4056. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4057. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4058. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4059. Part157.Anchored = true
  4060. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4061. Part157.BrickColor = BrickColor.new("Institutional white")
  4062. Part157.Material = Enum.Material.SmoothPlastic
  4063. Part157.TopSurface = Enum.SurfaceType.Smooth
  4064. Part157.brickColor = BrickColor.new("Institutional white")
  4065. SpecialMesh158.Parent = Part157
  4066. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4067. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4068. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4069. Part159.Parent = Model144
  4070. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4071. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4072. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4073. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4074. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4075. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4076. Part159.Anchored = true
  4077. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4078. Part159.BrickColor = BrickColor.new("Institutional white")
  4079. Part159.Material = Enum.Material.SmoothPlastic
  4080. Part159.TopSurface = Enum.SurfaceType.Smooth
  4081. Part159.brickColor = BrickColor.new("Institutional white")
  4082. SpecialMesh160.Parent = Part159
  4083. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4084. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4085. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4086. Part161.Parent = Model144
  4087. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4088. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4089. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4090. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4091. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4092. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4093. Part161.Anchored = true
  4094. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4095. Part161.BrickColor = BrickColor.new("Institutional white")
  4096. Part161.Material = Enum.Material.SmoothPlastic
  4097. Part161.TopSurface = Enum.SurfaceType.Smooth
  4098. Part161.brickColor = BrickColor.new("Institutional white")
  4099. SpecialMesh162.Parent = Part161
  4100. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4101. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4102. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4103. Part163.Parent = Model144
  4104. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4105. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4106. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4107. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4108. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4109. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4110. Part163.Anchored = true
  4111. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4112. Part163.BrickColor = BrickColor.new("Institutional white")
  4113. Part163.Material = Enum.Material.SmoothPlastic
  4114. Part163.TopSurface = Enum.SurfaceType.Smooth
  4115. Part163.brickColor = BrickColor.new("Institutional white")
  4116. SpecialMesh164.Parent = Part163
  4117. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4118. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4119. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4120. Part165.Parent = Model144
  4121. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4122. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4123. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4124. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4125. Part165.Anchored = true
  4126. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4127. Part165.BrickColor = BrickColor.new("Institutional white")
  4128. Part165.Material = Enum.Material.SmoothPlastic
  4129. Part165.TopSurface = Enum.SurfaceType.Smooth
  4130. Part165.brickColor = BrickColor.new("Institutional white")
  4131. SpecialMesh166.Parent = Part165
  4132. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4133. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4134. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4135. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4136. Part167.Parent = Model144
  4137. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4138. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4139. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4140. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4141. Part167.Anchored = true
  4142. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4143. Part167.BrickColor = BrickColor.new("Institutional white")
  4144. Part167.Material = Enum.Material.SmoothPlastic
  4145. Part167.TopSurface = Enum.SurfaceType.Smooth
  4146. Part167.brickColor = BrickColor.new("Institutional white")
  4147. SpecialMesh168.Parent = Part167
  4148. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4149. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4150. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4151. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4152. Part169.Parent = Model144
  4153. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4154. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4155. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4156. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4157. Part169.Anchored = true
  4158. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4159. Part169.BrickColor = BrickColor.new("Institutional white")
  4160. Part169.Material = Enum.Material.SmoothPlastic
  4161. Part169.TopSurface = Enum.SurfaceType.Smooth
  4162. Part169.brickColor = BrickColor.new("Institutional white")
  4163. SpecialMesh170.Parent = Part169
  4164. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4165. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4166. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4167. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4168. Part171.Parent = Model144
  4169. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4170. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4171. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4172. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4173. Part171.Anchored = true
  4174. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4175. Part171.BrickColor = BrickColor.new("Institutional white")
  4176. Part171.Material = Enum.Material.SmoothPlastic
  4177. Part171.TopSurface = Enum.SurfaceType.Smooth
  4178. Part171.brickColor = BrickColor.new("Institutional white")
  4179. SpecialMesh172.Parent = Part171
  4180. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4181. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4182. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4183. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4184. Part173.Parent = Model144
  4185. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4186. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4187. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4188. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4189. Part173.Anchored = true
  4190. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4191. Part173.BrickColor = BrickColor.new("Institutional white")
  4192. Part173.Material = Enum.Material.SmoothPlastic
  4193. Part173.TopSurface = Enum.SurfaceType.Smooth
  4194. Part173.brickColor = BrickColor.new("Institutional white")
  4195. SpecialMesh174.Parent = Part173
  4196. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4197. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4198. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4199. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4200. Part175.Parent = Model144
  4201. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4202. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4203. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4204. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4205. Part175.Anchored = true
  4206. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4207. Part175.BrickColor = BrickColor.new("Institutional white")
  4208. Part175.Material = Enum.Material.SmoothPlastic
  4209. Part175.TopSurface = Enum.SurfaceType.Smooth
  4210. Part175.brickColor = BrickColor.new("Institutional white")
  4211. SpecialMesh176.Parent = Part175
  4212. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4213. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4214. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4215. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4216. Part177.Parent = Model144
  4217. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4218. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4219. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4220. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4221. Part177.Anchored = true
  4222. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4223. Part177.BrickColor = BrickColor.new("Institutional white")
  4224. Part177.Material = Enum.Material.SmoothPlastic
  4225. Part177.TopSurface = Enum.SurfaceType.Smooth
  4226. Part177.brickColor = BrickColor.new("Institutional white")
  4227. SpecialMesh178.Parent = Part177
  4228. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4229. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4230. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4231. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4232. Part179.Parent = Model144
  4233. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4234. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4235. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4236. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4237. Part179.Anchored = true
  4238. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4239. Part179.BrickColor = BrickColor.new("Institutional white")
  4240. Part179.Material = Enum.Material.SmoothPlastic
  4241. Part179.TopSurface = Enum.SurfaceType.Smooth
  4242. Part179.brickColor = BrickColor.new("Institutional white")
  4243. SpecialMesh180.Parent = Part179
  4244. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4245. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4246. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4247. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4248. Part181.Parent = Model144
  4249. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4250. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4251. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4252. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4253. Part181.Anchored = true
  4254. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4255. Part181.BrickColor = BrickColor.new("Institutional white")
  4256. Part181.Material = Enum.Material.SmoothPlastic
  4257. Part181.TopSurface = Enum.SurfaceType.Smooth
  4258. Part181.brickColor = BrickColor.new("Institutional white")
  4259. SpecialMesh182.Parent = Part181
  4260. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4261. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4262. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4263. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4264. Part183.Parent = Model144
  4265. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4266. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4267. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4268. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4269. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4270. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4271. Part183.Anchored = true
  4272. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4273. Part183.BrickColor = BrickColor.new("Institutional white")
  4274. Part183.Material = Enum.Material.SmoothPlastic
  4275. Part183.TopSurface = Enum.SurfaceType.Smooth
  4276. Part183.brickColor = BrickColor.new("Institutional white")
  4277. SpecialMesh184.Parent = Part183
  4278. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4279. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4280. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4281. Part185.Parent = Model144
  4282. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4283. Part185.Orientation = Vector3.new(0, -90, 90)
  4284. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4285. Part185.Rotation = Vector3.new(-90, -90, 0)
  4286. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4287. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4288. Part185.Anchored = true
  4289. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4290. Part185.BrickColor = BrickColor.new("Institutional white")
  4291. Part185.Material = Enum.Material.SmoothPlastic
  4292. Part185.TopSurface = Enum.SurfaceType.Smooth
  4293. Part185.brickColor = BrickColor.new("Institutional white")
  4294. SpecialMesh186.Parent = Part185
  4295. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4296. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4297. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4298. Part187.Parent = Model144
  4299. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4300. Part187.Orientation = Vector3.new(0, -90, 90)
  4301. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4302. Part187.Rotation = Vector3.new(-90, -90, 0)
  4303. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4304. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4305. Part187.Anchored = true
  4306. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4307. Part187.BrickColor = BrickColor.new("Institutional white")
  4308. Part187.Material = Enum.Material.SmoothPlastic
  4309. Part187.TopSurface = Enum.SurfaceType.Smooth
  4310. Part187.brickColor = BrickColor.new("Institutional white")
  4311. SpecialMesh188.Parent = Part187
  4312. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4313. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4314. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4315. Part189.Parent = Model144
  4316. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4317. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4318. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4319. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4320. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4321. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4322. Part189.Anchored = true
  4323. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4324. Part189.BrickColor = BrickColor.new("Institutional white")
  4325. Part189.Material = Enum.Material.SmoothPlastic
  4326. Part189.TopSurface = Enum.SurfaceType.Smooth
  4327. Part189.brickColor = BrickColor.new("Institutional white")
  4328. SpecialMesh190.Parent = Part189
  4329. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4330. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4331. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4332. Part191.Parent = mas
  4333. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4334. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4335. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4336. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4337. Part191.Anchored = true
  4338. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4339. Part191.BrickColor = BrickColor.new("Dark orange")
  4340. Part191.Material = Enum.Material.Wood
  4341. Part191.TopSurface = Enum.SurfaceType.Smooth
  4342. Part191.brickColor = BrickColor.new("Dark orange")
  4343. Part192.Name = "Wall"
  4344. Part192.Parent = mas
  4345. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4346. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4347. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4348. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4349. Part192.Anchored = true
  4350. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4351. Part192.BrickColor = BrickColor.new("Dark orange")
  4352. Part192.Material = Enum.Material.Wood
  4353. Part192.TopSurface = Enum.SurfaceType.Smooth
  4354. Part192.brickColor = BrickColor.new("Dark orange")
  4355. Part193.Parent = mas
  4356. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4357. Part193.Orientation = Vector3.new(0, 90, -90)
  4358. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4359. Part193.Rotation = Vector3.new(-90, 90, 0)
  4360. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4361. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4362. Part193.Anchored = true
  4363. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4364. Part193.BrickColor = BrickColor.new("Dark orange")
  4365. Part193.Material = Enum.Material.Wood
  4366. Part193.TopSurface = Enum.SurfaceType.Smooth
  4367. Part193.brickColor = BrickColor.new("Dark orange")
  4368. Part193.Shape = Enum.PartType.Cylinder
  4369. Part194.Parent = mas
  4370. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4371. Part194.Orientation = Vector3.new(-90, -180, 0)
  4372. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4373. Part194.Rotation = Vector3.new(-90, 0, -180)
  4374. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4375. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4376. Part194.Anchored = true
  4377. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4378. Part194.BrickColor = BrickColor.new("Institutional white")
  4379. Part194.Material = Enum.Material.SmoothPlastic
  4380. Part194.TopSurface = Enum.SurfaceType.Smooth
  4381. Part194.brickColor = BrickColor.new("Institutional white")
  4382. Decal195.Parent = Part194
  4383. Decal195.Texture = "rbxassetid://636768448"
  4384. Decal195.Face = Enum.NormalId.Bottom
  4385. Part196.Parent = mas
  4386. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4387. Part196.Orientation = Vector3.new(-90, -180, 0)
  4388. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4389. Part196.Rotation = Vector3.new(-90, 0, -180)
  4390. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4391. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4392. Part196.Anchored = true
  4393. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4394. Part196.BrickColor = BrickColor.new("Institutional white")
  4395. Part196.Material = Enum.Material.SmoothPlastic
  4396. Part196.TopSurface = Enum.SurfaceType.Smooth
  4397. Part196.brickColor = BrickColor.new("Institutional white")
  4398. Decal197.Parent = Part196
  4399. Decal197.Texture = "rbxassetid://1664931187"
  4400. Decal197.Face = Enum.NormalId.Bottom
  4401. Part198.Parent = mas
  4402. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4403. Part198.Orientation = Vector3.new(-90, 0, 0)
  4404. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4405. Part198.Rotation = Vector3.new(-90, 0, 0)
  4406. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4407. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4408. Part198.Anchored = true
  4409. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4410. Part198.BrickColor = BrickColor.new("Dark orange")
  4411. Part198.Material = Enum.Material.Wood
  4412. Part198.TopSurface = Enum.SurfaceType.Smooth
  4413. Part198.brickColor = BrickColor.new("Dark orange")
  4414. Part199.Name = "Wall"
  4415. Part199.Parent = mas
  4416. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4417. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4418. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4419. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4420. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4421. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4422. Part199.Anchored = true
  4423. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4424. Part199.BrickColor = BrickColor.new("Dark orange")
  4425. Part199.Material = Enum.Material.Wood
  4426. Part199.TopSurface = Enum.SurfaceType.Smooth
  4427. Part199.brickColor = BrickColor.new("Dark orange")
  4428. Part200.Parent = mas
  4429. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4430. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4431. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4432. Part200.Anchored = true
  4433. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4434. Part200.Material = Enum.Material.DiamondPlate
  4435. Part200.TopSurface = Enum.SurfaceType.Smooth
  4436. Part201.Name = "Wall"
  4437. Part201.Parent = mas
  4438. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4439. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4440. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4441. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4442. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4443. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4444. Part201.Anchored = true
  4445. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4446. Part201.BrickColor = BrickColor.new("Dark orange")
  4447. Part201.Material = Enum.Material.Wood
  4448. Part201.TopSurface = Enum.SurfaceType.Smooth
  4449. Part201.brickColor = BrickColor.new("Dark orange")
  4450. Part202.Parent = mas
  4451. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4452. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4453. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4454. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4455. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4456. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4457. Part202.Anchored = true
  4458. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4459. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4460. Part202.Material = Enum.Material.Wood
  4461. Part202.TopSurface = Enum.SurfaceType.Smooth
  4462. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4463. Part203.Name = "Tree"
  4464. Part203.Parent = mas
  4465. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4466. Part203.Orientation = Vector3.new(0, 0, 90)
  4467. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4468. Part203.Rotation = Vector3.new(0, 0, 90)
  4469. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4470. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4471. Part203.Anchored = true
  4472. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4473. Part203.BrickColor = BrickColor.new("Reddish brown")
  4474. Part203.Material = Enum.Material.Wood
  4475. Part203.TopSurface = Enum.SurfaceType.Smooth
  4476. Part203.brickColor = BrickColor.new("Reddish brown")
  4477. Part203.Shape = Enum.PartType.Cylinder
  4478. Part204.Parent = mas
  4479. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4480. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4481. Part204.Color = Color3.new(1, 0.690196, 0)
  4482. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4483. Part204.Anchored = true
  4484. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4485. Part204.BrickColor = BrickColor.new("Deep orange")
  4486. Part204.Material = Enum.Material.Neon
  4487. Part204.TopSurface = Enum.SurfaceType.Smooth
  4488. Part204.brickColor = BrickColor.new("Deep orange")
  4489. Part204.Shape = Enum.PartType.Ball
  4490. PointLight205.Parent = Part204
  4491. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4492. PointLight205.Range = 25
  4493. PointLight205.Brightness = 10
  4494. PointLight205.Shadows = true
  4495. Part206.Parent = mas
  4496. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4497. Part206.Orientation = Vector3.new(0, 0, 90)
  4498. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4499. Part206.Rotation = Vector3.new(0, 0, 90)
  4500. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4501. Part206.Anchored = true
  4502. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4503. Part206.TopSurface = Enum.SurfaceType.Smooth
  4504. Part207.Name = "Wall"
  4505. Part207.Parent = mas
  4506. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4507. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4508. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4509. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4510. Part207.Anchored = true
  4511. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4512. Part207.BrickColor = BrickColor.new("Dark orange")
  4513. Part207.Material = Enum.Material.Wood
  4514. Part207.TopSurface = Enum.SurfaceType.Smooth
  4515. Part207.brickColor = BrickColor.new("Dark orange")
  4516. Part208.Parent = mas
  4517. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4518. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4519. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4520. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4521. Part208.Anchored = true
  4522. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4523. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4524. Part208.Material = Enum.Material.Wood
  4525. Part208.TopSurface = Enum.SurfaceType.Smooth
  4526. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4527. Part209.Parent = mas
  4528. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4529. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4530. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4531. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4532. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4533. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4534. Part209.Anchored = true
  4535. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4536. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4537. Part209.Material = Enum.Material.Wood
  4538. Part209.TopSurface = Enum.SurfaceType.Smooth
  4539. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4540. Part210.Name = "Wall"
  4541. Part210.Parent = mas
  4542. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4543. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4544. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4545. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4546. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4547. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4548. Part210.Anchored = true
  4549. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4550. Part210.BrickColor = BrickColor.new("Dark orange")
  4551. Part210.Material = Enum.Material.Wood
  4552. Part210.TopSurface = Enum.SurfaceType.Smooth
  4553. Part210.brickColor = BrickColor.new("Dark orange")
  4554. Part211.Name = "Wall"
  4555. Part211.Parent = mas
  4556. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4557. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4558. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4559. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4560. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4561. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4562. Part211.Anchored = true
  4563. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4564. Part211.BrickColor = BrickColor.new("Dark orange")
  4565. Part211.Material = Enum.Material.Wood
  4566. Part211.TopSurface = Enum.SurfaceType.Smooth
  4567. Part211.brickColor = BrickColor.new("Dark orange")
  4568. Part212.Parent = mas
  4569. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4570. Part212.Orientation = Vector3.new(0, -90, 0)
  4571. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4572. Part212.Rotation = Vector3.new(0, -90, 0)
  4573. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4574. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4575. Part212.Anchored = true
  4576. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4577. Part212.BrickColor = BrickColor.new("Institutional white")
  4578. Part212.Material = Enum.Material.SmoothPlastic
  4579. Part212.TopSurface = Enum.SurfaceType.Smooth
  4580. Part212.brickColor = BrickColor.new("Institutional white")
  4581. SpecialMesh213.Parent = Part212
  4582. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4583. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4584. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4585. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4586. Part214.Name = "Wall"
  4587. Part214.Parent = mas
  4588. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4589. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4590. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4591. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4592. Part214.Anchored = true
  4593. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4594. Part214.BrickColor = BrickColor.new("Dark orange")
  4595. Part214.Material = Enum.Material.Wood
  4596. Part214.TopSurface = Enum.SurfaceType.Smooth
  4597. Part214.brickColor = BrickColor.new("Dark orange")
  4598. Part215.Parent = mas
  4599. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4600. Part215.Orientation = Vector3.new(0, 90, -90)
  4601. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4602. Part215.Rotation = Vector3.new(-90, 90, 0)
  4603. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4604. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4605. Part215.Anchored = true
  4606. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4607. Part215.BrickColor = BrickColor.new("Dark orange")
  4608. Part215.Material = Enum.Material.Wood
  4609. Part215.TopSurface = Enum.SurfaceType.Smooth
  4610. Part215.brickColor = BrickColor.new("Dark orange")
  4611. Part215.Shape = Enum.PartType.Cylinder
  4612. Part216.Parent = mas
  4613. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4614. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4615. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4616. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4617. Part216.Anchored = true
  4618. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4619. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4620. Part216.Material = Enum.Material.Wood
  4621. Part216.TopSurface = Enum.SurfaceType.Smooth
  4622. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4623. Part217.Parent = mas
  4624. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4625. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4626. Part217.Color = Color3.new(1, 0.690196, 0)
  4627. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4628. Part217.Anchored = true
  4629. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4630. Part217.BrickColor = BrickColor.new("Deep orange")
  4631. Part217.Material = Enum.Material.Neon
  4632. Part217.TopSurface = Enum.SurfaceType.Smooth
  4633. Part217.brickColor = BrickColor.new("Deep orange")
  4634. Part217.Shape = Enum.PartType.Ball
  4635. PointLight218.Parent = Part217
  4636. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4637. PointLight218.Range = 25
  4638. PointLight218.Brightness = 10
  4639. PointLight218.Shadows = true
  4640. Part219.Parent = mas
  4641. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4642. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4643. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4644. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4645. Part219.Anchored = true
  4646. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4647. Part219.BrickColor = BrickColor.new("Persimmon")
  4648. Part219.Material = Enum.Material.Fabric
  4649. Part219.TopSurface = Enum.SurfaceType.Smooth
  4650. Part219.brickColor = BrickColor.new("Persimmon")
  4651. Part220.Parent = mas
  4652. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4653. Part220.Orientation = Vector3.new(0, 90, -90)
  4654. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4655. Part220.Rotation = Vector3.new(-90, 90, 0)
  4656. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4657. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4658. Part220.Anchored = true
  4659. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4660. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4661. Part220.Material = Enum.Material.Wood
  4662. Part220.TopSurface = Enum.SurfaceType.Smooth
  4663. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4664. Part221.Parent = mas
  4665. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4666. Part221.Orientation = Vector3.new(0, 90, -90)
  4667. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4668. Part221.Rotation = Vector3.new(-90, 90, 0)
  4669. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4670. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4671. Part221.Anchored = true
  4672. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4673. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4674. Part221.Material = Enum.Material.Wood
  4675. Part221.TopSurface = Enum.SurfaceType.Smooth
  4676. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4677. Part222.Parent = mas
  4678. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4679. Part222.Orientation = Vector3.new(0, 90, -90)
  4680. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4681. Part222.Rotation = Vector3.new(-90, 90, 0)
  4682. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4683. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4684. Part222.Anchored = true
  4685. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4686. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4687. Part222.Material = Enum.Material.Wood
  4688. Part222.TopSurface = Enum.SurfaceType.Smooth
  4689. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4690. Part223.Parent = mas
  4691. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4692. Part223.Orientation = Vector3.new(0, 90, -90)
  4693. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4694. Part223.Rotation = Vector3.new(-90, 90, 0)
  4695. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4696. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4697. Part223.Anchored = true
  4698. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4699. Part223.BrickColor = BrickColor.new("Dark orange")
  4700. Part223.Material = Enum.Material.Wood
  4701. Part223.TopSurface = Enum.SurfaceType.Smooth
  4702. Part223.brickColor = BrickColor.new("Dark orange")
  4703. Part223.Shape = Enum.PartType.Cylinder
  4704. Part224.Parent = mas
  4705. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4706. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4707. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4708. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4709. Part224.Anchored = true
  4710. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4711. Part224.BrickColor = BrickColor.new("Institutional white")
  4712. Part224.Material = Enum.Material.DiamondPlate
  4713. Part224.TopSurface = Enum.SurfaceType.Smooth
  4714. Part224.brickColor = BrickColor.new("Institutional white")
  4715. SurfaceGui225.Parent = Part224
  4716. SurfaceGui225.LightInfluence = 1
  4717. SurfaceGui225.ClipsDescendants = true
  4718. TextLabel226.Parent = SurfaceGui225
  4719. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4720. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4721. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4722. TextLabel226.BackgroundTransparency = 1
  4723. TextLabel226.Font = Enum.Font.Arcade
  4724. TextLabel226.FontSize = Enum.FontSize.Size96
  4725. TextLabel226.Text = "ARMORY ROOM"
  4726. TextLabel226.TextColor = BrickColor.new("Really black")
  4727. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4728. TextLabel226.TextSize = 100
  4729. TextLabel226.TextWrap = true
  4730. TextLabel226.TextWrapped = true
  4731. Part227.Name = "Wall"
  4732. Part227.Parent = mas
  4733. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4734. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4735. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4736. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4737. Part227.Anchored = true
  4738. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4739. Part227.BrickColor = BrickColor.new("Dark orange")
  4740. Part227.Material = Enum.Material.Wood
  4741. Part227.TopSurface = Enum.SurfaceType.Smooth
  4742. Part227.brickColor = BrickColor.new("Dark orange")
  4743. Part228.Parent = mas
  4744. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4745. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4746. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4747. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4748. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4749. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4750. Part228.Anchored = true
  4751. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4752. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4753. Part228.Material = Enum.Material.Wood
  4754. Part228.TopSurface = Enum.SurfaceType.Smooth
  4755. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4756. Part229.Parent = mas
  4757. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4758. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4759. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4760. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4761. Part229.Anchored = true
  4762. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4763. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4764. Part229.Material = Enum.Material.Wood
  4765. Part229.TopSurface = Enum.SurfaceType.Smooth
  4766. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4767. Part230.Name = "Wall"
  4768. Part230.Parent = mas
  4769. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4770. Part230.Orientation = Vector3.new(0, 90, 0)
  4771. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4772. Part230.Rotation = Vector3.new(0, 90, 0)
  4773. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4774. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4775. Part230.Anchored = true
  4776. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4777. Part230.BrickColor = BrickColor.new("Dark orange")
  4778. Part230.Material = Enum.Material.Wood
  4779. Part230.TopSurface = Enum.SurfaceType.Smooth
  4780. Part230.brickColor = BrickColor.new("Dark orange")
  4781. Part231.Parent = mas
  4782. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4783. Part231.Orientation = Vector3.new(0, 0, 90)
  4784. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4785. Part231.Rotation = Vector3.new(0, 0, 90)
  4786. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4787. Part231.Anchored = true
  4788. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4789. Part231.TopSurface = Enum.SurfaceType.Smooth
  4790. Part232.Parent = mas
  4791. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4792. Part232.Orientation = Vector3.new(0, 0, 90)
  4793. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4794. Part232.Rotation = Vector3.new(0, 0, 90)
  4795. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4796. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4797. Part232.Anchored = true
  4798. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4799. Part232.BrickColor = BrickColor.new("Dark orange")
  4800. Part232.Material = Enum.Material.Wood
  4801. Part232.TopSurface = Enum.SurfaceType.Smooth
  4802. Part232.brickColor = BrickColor.new("Dark orange")
  4803. Part233.Parent = mas
  4804. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4805. Part233.Orientation = Vector3.new(0, 90, -90)
  4806. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4807. Part233.Rotation = Vector3.new(-90, 90, 0)
  4808. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4809. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4810. Part233.Anchored = true
  4811. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4812. Part233.BrickColor = BrickColor.new("Dark orange")
  4813. Part233.Material = Enum.Material.Wood
  4814. Part233.TopSurface = Enum.SurfaceType.Smooth
  4815. Part233.brickColor = BrickColor.new("Dark orange")
  4816. Part233.Shape = Enum.PartType.Cylinder
  4817. Part234.Parent = mas
  4818. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4819. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4820. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4821. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4822. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4823. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4824. Part234.Anchored = true
  4825. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4826. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4827. Part234.Material = Enum.Material.Wood
  4828. Part234.TopSurface = Enum.SurfaceType.Smooth
  4829. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4830. Part235.Name = "Wall"
  4831. Part235.Parent = mas
  4832. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4833. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4834. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4835. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4836. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4837. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4838. Part235.Anchored = true
  4839. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4840. Part235.BrickColor = BrickColor.new("Dark orange")
  4841. Part235.Material = Enum.Material.Wood
  4842. Part235.TopSurface = Enum.SurfaceType.Smooth
  4843. Part235.brickColor = BrickColor.new("Dark orange")
  4844. WedgePart236.Parent = mas
  4845. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4846. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4847. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4848. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4849. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4850. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4851. WedgePart236.Anchored = true
  4852. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4853. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4854. WedgePart236.Material = Enum.Material.Wood
  4855. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4856. WedgePart237.Parent = mas
  4857. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4858. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4859. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4860. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4861. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4862. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4863. WedgePart237.Anchored = true
  4864. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4865. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4866. WedgePart237.Material = Enum.Material.Wood
  4867. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4868. SpecialMesh238.Parent = WedgePart237
  4869. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4870. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4871. WedgePart239.Parent = mas
  4872. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4873. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4874. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4875. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4876. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4877. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4878. WedgePart239.Anchored = true
  4879. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4880. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4881. WedgePart239.Material = Enum.Material.Wood
  4882. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4883. WedgePart240.Parent = mas
  4884. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4885. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4886. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4887. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4888. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4889. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4890. WedgePart240.Anchored = true
  4891. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4892. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4893. WedgePart240.Material = Enum.Material.Wood
  4894. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4895. SpecialMesh241.Parent = WedgePart240
  4896. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4897. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4898. WedgePart242.Parent = mas
  4899. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4900. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4901. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4902. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4903. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4904. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4905. WedgePart242.Anchored = true
  4906. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4907. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4908. WedgePart242.Material = Enum.Material.Wood
  4909. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4910. SpecialMesh243.Parent = WedgePart242
  4911. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4912. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4913. WedgePart244.Parent = mas
  4914. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4915. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4916. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4917. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4918. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4919. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4920. WedgePart244.Anchored = true
  4921. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4922. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4923. WedgePart244.brickColor = BrickColor.new("Bright red")
  4924. WedgePart245.Parent = mas
  4925. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4926. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4927. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4928. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4929. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4930. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4931. WedgePart245.Anchored = true
  4932. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4933. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4934. WedgePart245.Material = Enum.Material.Wood
  4935. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4936. SpecialMesh246.Parent = WedgePart245
  4937. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4938. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4939. WedgePart247.Parent = mas
  4940. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4941. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4942. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4943. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4944. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4945. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4946. WedgePart247.Anchored = true
  4947. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4948. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4949. WedgePart247.Material = Enum.Material.Wood
  4950. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4951. SpecialMesh248.Parent = WedgePart247
  4952. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4953. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4954. WedgePart249.Parent = mas
  4955. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4956. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4957. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4958. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4959. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4960. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4961. WedgePart249.Anchored = true
  4962. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4963. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4964. WedgePart249.Material = Enum.Material.Wood
  4965. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4966. SpecialMesh250.Parent = WedgePart249
  4967. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4968. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4969. WedgePart251.Parent = mas
  4970. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4971. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4972. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4973. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4974. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4975. WedgePart251.Anchored = true
  4976. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4977. SpecialMesh252.Parent = WedgePart251
  4978. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4979. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4980. WedgePart253.Parent = mas
  4981. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4982. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4983. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4984. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4985. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4986. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4987. WedgePart253.Anchored = true
  4988. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4989. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  4990. WedgePart253.Material = Enum.Material.Wood
  4991. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  4992. WedgePart254.Parent = mas
  4993. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  4994. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  4995. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  4996. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  4997. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4998. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  4999. WedgePart254.Anchored = true
  5000. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  5001. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  5002. WedgePart254.Material = Enum.Material.Wood
  5003. WedgePart254.brickColor = BrickColor.new("Dark orange")
  5004. WedgePart255.Parent = mas
  5005. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5006. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  5007. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5008. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5009. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5010. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5011. WedgePart255.Anchored = true
  5012. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5013. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5014. WedgePart255.Material = Enum.Material.Wood
  5015. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5016. WedgePart256.Parent = mas
  5017. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5018. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5019. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5020. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5021. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5022. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5023. WedgePart256.Anchored = true
  5024. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5025. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5026. WedgePart256.Material = Enum.Material.Wood
  5027. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5028. SpecialMesh257.Parent = WedgePart256
  5029. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5030. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5031. WedgePart258.Parent = mas
  5032. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5033. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5034. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5035. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5036. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5037. WedgePart258.Anchored = true
  5038. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5039. WedgePart259.Name = "Wall"
  5040. WedgePart259.Parent = mas
  5041. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5042. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5043. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5044. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5045. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5046. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5047. WedgePart259.Anchored = true
  5048. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5049. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5050. WedgePart259.Material = Enum.Material.Wood
  5051. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5052. WedgePart260.Parent = mas
  5053. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5054. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5055. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5056. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5057. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5058. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5059. WedgePart260.Anchored = true
  5060. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5061. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5062. WedgePart260.Material = Enum.Material.Wood
  5063. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5064. WedgePart261.Parent = mas
  5065. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5066. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5067. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5068. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5069. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5070. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5071. WedgePart261.Anchored = true
  5072. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5073. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5074. WedgePart261.Material = Enum.Material.Wood
  5075. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5076. SpecialMesh262.Parent = WedgePart261
  5077. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5078. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5079. WedgePart263.Name = "Wall"
  5080. WedgePart263.Parent = mas
  5081. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5082. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5083. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5084. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5085. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5086. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5087. WedgePart263.Anchored = true
  5088. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5089. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5090. WedgePart263.Material = Enum.Material.Wood
  5091. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5092. WedgePart264.Parent = mas
  5093. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5094. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5095. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5096. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5097. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5098. WedgePart264.Anchored = true
  5099. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5100. WedgePart265.Parent = mas
  5101. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5102. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5103. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5104. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5105. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5106. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5107. WedgePart265.Anchored = true
  5108. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5109. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5110. WedgePart265.Material = Enum.Material.Wood
  5111. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5112. WedgePart266.Parent = mas
  5113. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5114. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5115. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5116. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5117. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5118. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5119. WedgePart266.Anchored = true
  5120. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5121. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5122. WedgePart266.brickColor = BrickColor.new("Bright red")
  5123. WedgePart267.Parent = mas
  5124. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5125. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5126. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5127. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5128. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5129. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5130. WedgePart267.Anchored = true
  5131. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5132. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5133. WedgePart267.Material = Enum.Material.Wood
  5134. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5135. Model268.Parent = mas
  5136. Part269.Name = "MusicPlayer"
  5137. Part269.Parent = Model268
  5138. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5139. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5140. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5141. Part269.Transparency = 1
  5142. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5143. Part269.Anchored = true
  5144. Part269.BrickColor = BrickColor.new("Institutional white")
  5145. Part269.CanCollide = false
  5146. Part269.Material = Enum.Material.SmoothPlastic
  5147. Part269.brickColor = BrickColor.new("Institutional white")
  5148. Part269.FormFactor = Enum.FormFactor.Custom
  5149. Part269.formFactor = Enum.FormFactor.Custom
  5150. Script270.Parent = Part269
  5151. SurfaceGui271.Parent = Part269
  5152. SurfaceGui271.Face = Enum.NormalId.Back
  5153. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5154. TextLabel272.Parent = SurfaceGui271
  5155. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5156. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5157. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5158. TextLabel272.BackgroundTransparency = 1
  5159. TextLabel272.BorderColor = BrickColor.new("Really black")
  5160. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5161. TextLabel272.Font = Enum.Font.SourceSans
  5162. TextLabel272.FontSize = Enum.FontSize.Size36
  5163. TextLabel272.Text = "Now Playing:"
  5164. TextLabel272.TextColor = BrickColor.new("Really black")
  5165. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5166. TextLabel272.TextSize = 36
  5167. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5168. TextLabel273.Name = "currentsong"
  5169. TextLabel273.Parent = SurfaceGui271
  5170. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5171. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5172. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5173. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5174. TextLabel273.BackgroundTransparency = 1
  5175. TextLabel273.BorderColor = BrickColor.new("Really black")
  5176. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5177. TextLabel273.Font = Enum.Font.SourceSans
  5178. TextLabel273.FontSize = Enum.FontSize.Size36
  5179. TextLabel273.Text = "Nothing"
  5180. TextLabel273.TextColor = BrickColor.new("Really black")
  5181. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5182. TextLabel273.TextScaled = true
  5183. TextLabel273.TextSize = 36
  5184. TextLabel273.TextWrap = true
  5185. TextLabel273.TextWrapped = true
  5186. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5187. Model274.Name = "Radio"
  5188. Model274.Parent = Model268
  5189. Part275.Parent = Model274
  5190. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5191. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5192. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5193. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5194. Part275.Anchored = true
  5195. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5196. Part275.BrickColor = BrickColor.new("Institutional white")
  5197. Part275.CanCollide = false
  5198. Part275.Material = Enum.Material.Metal
  5199. Part275.TopSurface = Enum.SurfaceType.Smooth
  5200. Part275.brickColor = BrickColor.new("Institutional white")
  5201. Part275.Shape = Enum.PartType.Cylinder
  5202. Part276.Parent = Model274
  5203. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5204. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5205. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5206. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5207. Part276.Anchored = true
  5208. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5209. Part276.BrickColor = BrickColor.new("Institutional white")
  5210. Part276.CanCollide = false
  5211. Part276.Material = Enum.Material.Metal
  5212. Part276.TopSurface = Enum.SurfaceType.Smooth
  5213. Part276.brickColor = BrickColor.new("Institutional white")
  5214. Part276.Shape = Enum.PartType.Cylinder
  5215. Part277.Parent = Model274
  5216. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5217. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5218. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5219. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5220. Part277.Anchored = true
  5221. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5222. Part277.BrickColor = BrickColor.new("Institutional white")
  5223. Part277.CanCollide = false
  5224. Part277.Material = Enum.Material.Metal
  5225. Part277.TopSurface = Enum.SurfaceType.Smooth
  5226. Part277.brickColor = BrickColor.new("Institutional white")
  5227. Part277.Shape = Enum.PartType.Cylinder
  5228. Part278.Parent = Model274
  5229. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5230. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5231. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5232. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5233. Part278.Anchored = true
  5234. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5235. Part278.BrickColor = BrickColor.new("Institutional white")
  5236. Part278.CanCollide = false
  5237. Part278.Material = Enum.Material.Metal
  5238. Part278.TopSurface = Enum.SurfaceType.Smooth
  5239. Part278.brickColor = BrickColor.new("Institutional white")
  5240. Part278.Shape = Enum.PartType.Cylinder
  5241. Model279.Parent = Model274
  5242. Model280.Parent = Model279
  5243. Part281.Parent = Model280
  5244. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5245. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5246. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5247. Part281.Anchored = true
  5248. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5249. Part281.CanCollide = false
  5250. Part281.Material = Enum.Material.Metal
  5251. Part281.TopSurface = Enum.SurfaceType.Smooth
  5252. Part281.Shape = Enum.PartType.Cylinder
  5253. Part282.Parent = Model280
  5254. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5255. Part282.Orientation = Vector3.new(0, -90, 0)
  5256. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5257. Part282.Rotation = Vector3.new(0, -90, 0)
  5258. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5259. Part282.Anchored = true
  5260. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5261. Part282.CanCollide = false
  5262. Part282.Material = Enum.Material.Metal
  5263. Part282.TopSurface = Enum.SurfaceType.Smooth
  5264. Part283.Parent = Model280
  5265. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5266. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5267. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5268. Part283.Anchored = true
  5269. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5270. Part283.CanCollide = false
  5271. Part283.Material = Enum.Material.Metal
  5272. Part283.TopSurface = Enum.SurfaceType.Smooth
  5273. Part283.Shape = Enum.PartType.Cylinder
  5274. Part284.Parent = Model280
  5275. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5276. Part284.Orientation = Vector3.new(0, -90, 0)
  5277. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5278. Part284.Rotation = Vector3.new(0, -90, 0)
  5279. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5280. Part284.Anchored = true
  5281. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5282. Part284.CanCollide = false
  5283. Part284.Material = Enum.Material.Metal
  5284. Part284.TopSurface = Enum.SurfaceType.Smooth
  5285. Part285.Parent = Model280
  5286. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5287. Part285.Orientation = Vector3.new(0, -90, 0)
  5288. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5289. Part285.Rotation = Vector3.new(0, -90, 0)
  5290. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5291. Part285.Anchored = true
  5292. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5293. Part285.CanCollide = false
  5294. Part285.Material = Enum.Material.Metal
  5295. Part285.TopSurface = Enum.SurfaceType.Smooth
  5296. Part286.Parent = Model280
  5297. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5298. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5299. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5300. Part286.Anchored = true
  5301. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5302. Part286.CanCollide = false
  5303. Part286.Material = Enum.Material.Metal
  5304. Part286.TopSurface = Enum.SurfaceType.Smooth
  5305. Part286.Shape = Enum.PartType.Cylinder
  5306. Part287.Parent = Model280
  5307. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5308. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5309. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5310. Part287.Anchored = true
  5311. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5312. Part287.CanCollide = false
  5313. Part287.Material = Enum.Material.Metal
  5314. Part287.TopSurface = Enum.SurfaceType.Smooth
  5315. Part287.Shape = Enum.PartType.Cylinder
  5316. Part288.Parent = Model279
  5317. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5318. Part288.Orientation = Vector3.new(0, -90, 0)
  5319. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5320. Part288.Rotation = Vector3.new(0, -90, 0)
  5321. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5322. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5323. Part288.Anchored = true
  5324. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5325. Part288.BrickColor = BrickColor.new("Lily white")
  5326. Part288.CanCollide = false
  5327. Part288.Material = Enum.Material.Neon
  5328. Part288.TopSurface = Enum.SurfaceType.Smooth
  5329. Part288.brickColor = BrickColor.new("Lily white")
  5330. Part289.Parent = Model274
  5331. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5332. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5333. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5334. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5335. Part289.Anchored = true
  5336. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5337. Part289.BrickColor = BrickColor.new("Institutional white")
  5338. Part289.CanCollide = false
  5339. Part289.Material = Enum.Material.Metal
  5340. Part289.TopSurface = Enum.SurfaceType.Smooth
  5341. Part289.brickColor = BrickColor.new("Institutional white")
  5342. Part289.Shape = Enum.PartType.Cylinder
  5343. Part290.Parent = Model274
  5344. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5345. Part290.Orientation = Vector3.new(0, 0, 90)
  5346. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5347. Part290.Rotation = Vector3.new(0, 0, 90)
  5348. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5349. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5350. Part290.Anchored = true
  5351. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5352. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5353. Part290.CanCollide = false
  5354. Part290.Material = Enum.Material.DiamondPlate
  5355. Part290.TopSurface = Enum.SurfaceType.Smooth
  5356. Part290.brickColor = BrickColor.new("Dark stone grey")
  5357. Part290.Shape = Enum.PartType.Cylinder
  5358. UnionOperation291.Parent = Model274
  5359. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5360. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5361. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5362. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5363. UnionOperation291.Anchored = true
  5364. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5365. UnionOperation291.CanCollide = false
  5366. UnionOperation291.Material = Enum.Material.Metal
  5367. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5368. Part292.Parent = Model274
  5369. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5370. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5371. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5372. Part292.Anchored = true
  5373. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5374. Part292.CanCollide = false
  5375. Part292.Material = Enum.Material.DiamondPlate
  5376. Part292.TopSurface = Enum.SurfaceType.Smooth
  5377. Part292.Shape = Enum.PartType.Cylinder
  5378. ParticleEmitter293.Parent = Part292
  5379. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5380. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5381. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5382. ParticleEmitter293.LightEmission = 0.5
  5383. ParticleEmitter293.LightInfluence = 1
  5384. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5385. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5386. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5387. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5388. ParticleEmitter293.Rate = 3
  5389. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5390. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5391. ParticleEmitter293.VelocityInheritance = 50
  5392. ParticleEmitter293.VelocitySpread = 35
  5393. Sound294.Parent = Part292
  5394. Sound294.Looped = true
  5395. Sound294.MaxDistance = 60
  5396. Sound294.Playing = true
  5397. Sound294.SoundId = "rbxassetid://167689675"
  5398. Sound294.Volume = 3
  5399. Model295.Parent = Model274
  5400. Part296.Parent = Model295
  5401. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5402. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5403. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5404. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5405. Part296.Anchored = true
  5406. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5407. Part296.BrickColor = BrickColor.new("Pine Cone")
  5408. Part296.CanCollide = false
  5409. Part296.Material = Enum.Material.Wood
  5410. Part296.TopSurface = Enum.SurfaceType.Smooth
  5411. Part296.brickColor = BrickColor.new("Pine Cone")
  5412. Part296.Shape = Enum.PartType.Cylinder
  5413. Part297.Parent = Model295
  5414. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5415. Part297.Orientation = Vector3.new(0, -90, 0)
  5416. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5417. Part297.Rotation = Vector3.new(0, -90, 0)
  5418. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5419. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5420. Part297.Anchored = true
  5421. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5422. Part297.BrickColor = BrickColor.new("Pine Cone")
  5423. Part297.CanCollide = false
  5424. Part297.Material = Enum.Material.Wood
  5425. Part297.TopSurface = Enum.SurfaceType.Smooth
  5426. Part297.brickColor = BrickColor.new("Pine Cone")
  5427. Part298.Parent = Model295
  5428. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5429. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5430. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5431. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5432. Part298.Anchored = true
  5433. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5434. Part298.BrickColor = BrickColor.new("Pine Cone")
  5435. Part298.CanCollide = false
  5436. Part298.Material = Enum.Material.Wood
  5437. Part298.TopSurface = Enum.SurfaceType.Smooth
  5438. Part298.brickColor = BrickColor.new("Pine Cone")
  5439. Part298.Shape = Enum.PartType.Cylinder
  5440. Part299.Parent = Model295
  5441. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5442. Part299.Orientation = Vector3.new(0, -90, 0)
  5443. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5444. Part299.Rotation = Vector3.new(0, -90, 0)
  5445. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5446. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5447. Part299.Anchored = true
  5448. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5449. Part299.BrickColor = BrickColor.new("Pine Cone")
  5450. Part299.CanCollide = false
  5451. Part299.Material = Enum.Material.Wood
  5452. Part299.TopSurface = Enum.SurfaceType.Smooth
  5453. Part299.brickColor = BrickColor.new("Pine Cone")
  5454. Part300.Parent = Model295
  5455. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5456. Part300.Orientation = Vector3.new(0, -90, 0)
  5457. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5458. Part300.Rotation = Vector3.new(0, -90, 0)
  5459. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5460. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5461. Part300.Anchored = true
  5462. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5463. Part300.BrickColor = BrickColor.new("Pine Cone")
  5464. Part300.CanCollide = false
  5465. Part300.Material = Enum.Material.Wood
  5466. Part300.TopSurface = Enum.SurfaceType.Smooth
  5467. Part300.brickColor = BrickColor.new("Pine Cone")
  5468. Part301.Parent = Model295
  5469. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5470. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5471. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5472. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5473. Part301.Anchored = true
  5474. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5475. Part301.BrickColor = BrickColor.new("Pine Cone")
  5476. Part301.CanCollide = false
  5477. Part301.Material = Enum.Material.Wood
  5478. Part301.TopSurface = Enum.SurfaceType.Smooth
  5479. Part301.brickColor = BrickColor.new("Pine Cone")
  5480. Part301.Shape = Enum.PartType.Cylinder
  5481. Part302.Parent = Model295
  5482. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5483. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5484. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5485. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5486. Part302.Anchored = true
  5487. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5488. Part302.BrickColor = BrickColor.new("Pine Cone")
  5489. Part302.CanCollide = false
  5490. Part302.Material = Enum.Material.Wood
  5491. Part302.TopSurface = Enum.SurfaceType.Smooth
  5492. Part302.brickColor = BrickColor.new("Pine Cone")
  5493. Part302.Shape = Enum.PartType.Cylinder
  5494. Part303.Parent = Model274
  5495. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5496. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5497. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5498. Part303.Anchored = true
  5499. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5500. Part303.CanCollide = false
  5501. Part303.Material = Enum.Material.Metal
  5502. Part303.TopSurface = Enum.SurfaceType.Smooth
  5503. Part303.Shape = Enum.PartType.Cylinder
  5504. Part304.Parent = Model274
  5505. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5506. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5507. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5508. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5509. Part304.Anchored = true
  5510. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5511. Part304.BrickColor = BrickColor.new("Really black")
  5512. Part304.CanCollide = false
  5513. Part304.Material = Enum.Material.Metal
  5514. Part304.TopSurface = Enum.SurfaceType.Smooth
  5515. Part304.brickColor = BrickColor.new("Really black")
  5516. Part304.Shape = Enum.PartType.Cylinder
  5517. Part305.Parent = Model274
  5518. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5519. Part305.Orientation = Vector3.new(0, 0, 90)
  5520. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5521. Part305.Rotation = Vector3.new(0, 0, 90)
  5522. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5523. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5524. Part305.Anchored = true
  5525. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5526. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5527. Part305.CanCollide = false
  5528. Part305.Material = Enum.Material.DiamondPlate
  5529. Part305.TopSurface = Enum.SurfaceType.Smooth
  5530. Part305.brickColor = BrickColor.new("Dark stone grey")
  5531. Part305.Shape = Enum.PartType.Cylinder
  5532. Part306.Parent = Model274
  5533. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5534. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5535. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5536. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5537. Part306.Anchored = true
  5538. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5539. Part306.BrickColor = BrickColor.new("Institutional white")
  5540. Part306.CanCollide = false
  5541. Part306.Material = Enum.Material.Metal
  5542. Part306.TopSurface = Enum.SurfaceType.Smooth
  5543. Part306.brickColor = BrickColor.new("Institutional white")
  5544. Part306.Shape = Enum.PartType.Cylinder
  5545. Part307.Parent = Model274
  5546. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5547. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5548. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5549. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5550. Part307.Anchored = true
  5551. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5552. Part307.BrickColor = BrickColor.new("Really black")
  5553. Part307.CanCollide = false
  5554. Part307.Material = Enum.Material.Metal
  5555. Part307.TopSurface = Enum.SurfaceType.Smooth
  5556. Part307.brickColor = BrickColor.new("Really black")
  5557. Part307.Shape = Enum.PartType.Cylinder
  5558. for i,v in pairs(mas:GetChildren()) do
  5559. v.Parent = workspace
  5560. pcall(function() v:MakeJoints() end)
  5561. end
  5562. mas:Destroy()
  5563. for i,v in pairs(cors) do
  5564. spawn(function()
  5565. pcall(v)
  5566. end)
  5567. end
  5568. end
  5569.  
  5570. local function wave()
  5571. if doingsomething == false then
  5572. doingsomething = true
  5573. normanim = false
  5574. local savws = hum.WalkSpeed
  5575. hum.WalkSpeed = 0
  5576. wait(0.2)
  5577. LerpTo.RightArm.Speed = 0.2
  5578. LerpTo.LeftArm.Speed = 0.2
  5579. LerpTo.RootJoint.Speed = 0.2
  5580. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5581. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5582. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5583. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5584. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5585.  
  5586. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5587. playSE("659669306", 7, 1, false)
  5588. wait(0.3)
  5589. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5590. wait(0.3)
  5591. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5592. wait(0.3)
  5593. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5594. wait()
  5595. normanim = true
  5596. doingsomething = false
  5597. --clearmus()
  5598. --playmus("433861213", 2, 1, true)
  5599. hum.WalkSpeed = savws
  5600. end
  5601. end
  5602.  
  5603.  
  5604.  
  5605. local function stoopid()
  5606. if doingsomething == false then
  5607.  
  5608. normanim = false
  5609. doingsomething = true
  5610. wait(0.2)
  5611. playSE("148869648", 10, 1, false)
  5612. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5613. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5614. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5615. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5616. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5617. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5618. wait(1.7)
  5619. normanim = true
  5620. doingsomething = false
  5621. --clearmus()
  5622. --playmus("1843274186", 3, 1, true)
  5623. end
  5624.  
  5625. end
  5626.  
  5627. local function cyka()
  5628. if doingsomething == false then
  5629. normanim = false
  5630. doingsomething = true
  5631. wait(0.2)
  5632. playSE("572840337", 10, 1, false)
  5633. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5634. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5635. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5636. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5637. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5638. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5639. wait(1.7)
  5640.  
  5641. normanim = true
  5642. doingsomething = false
  5643. --clearmus()
  5644. --playmus("1843274186", 3, 1, true)
  5645. end
  5646.  
  5647. end
  5648.  
  5649. local function yeetle() local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5650. local afaa = player.Chatted:connect(function(faggot)
  5651. if faggot:lower()=='load!terrain' then
  5652. yeetle()
  5653. elseif faggot:lower()=='load!house' then
  5654. loadhouse()
  5655. elseif faggot:lower()=='get!scriptsource' then
  5656.  
  5657. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5658. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5659. if visrot == false then
  5660. visrot = true
  5661. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5662. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5663. visrot = false
  5664. end
  5665. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5666. if tonumber(faggot:sub(4)) then
  5667. if tonumber(faggot:sub(4))>9 then
  5668. volumevis = 9
  5669. else
  5670. volumevis = faggot:sub(4)
  5671. end
  5672. end
  5673. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5674. if loopvis == false then
  5675. loopvis = true
  5676. else
  5677. loopvis = false
  5678. end
  5679. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5680. if tonumber(faggot:sub(6)) then
  5681. if tonumber(faggot:sub(6))>5 then
  5682. pitchvis = 5
  5683. else
  5684. pitchvis = faggot:sub(6)
  5685. end
  5686. end
  5687. if visrot == false then
  5688. visrot = true
  5689. else
  5690. visrot = false
  5691. end
  5692. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5693. normanim = false
  5694. doingsomething = true
  5695.  
  5696. if alrup == false then
  5697. alrup = true
  5698. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5699. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5700. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5701. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5702. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5703. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5704. wait(1)
  5705. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5706. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5707. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5708. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5709. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5710. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5711. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5712. hatfly = true
  5713. wait(1) -- ghost 392370456
  5714. end
  5715. clearmus()
  5716. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5717. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5718. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5719. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5720. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5721. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5722. wait(1)
  5723. playSE("670796769", 5, 1, false)
  5724. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5725. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5726. local rass = LerpTo.RightArm.Speed
  5727. LerpTo.RightArm.Speed = 0.2
  5728. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5729. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5730. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5731. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5732. wait(0.5)
  5733. normanim = true
  5734. doingsomething = false
  5735. if faggot:sub(6):lower()=='nightmare' then
  5736. vismus("392370456", volumevis, pitchvis, loopvis)
  5737. elseif faggot:sub(6):lower()=='snapjazz' then
  5738. vismus("1836901409", volumevis, pitchvis, loopvis)
  5739. elseif faggot:sub(6):lower()=='getdie' then
  5740. vismus("1161853563", volumevis, pitchvis, loopvis)
  5741. elseif faggot:sub(6):lower()=='thegirl' then
  5742. vismus("1633667634", volumevis, pitchvis, loopvis)
  5743. elseif faggot:sub(6):lower()=='yeahright' then
  5744. vismus("1750854877", volumevis, pitchvis, loopvis)
  5745. elseif faggot:sub(6):lower()=='thepit' then
  5746. vismus("1252866137", volumevis, pitchvis, loopvis)
  5747. elseif faggot:sub(6):lower()=='someplace' then
  5748. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5749. elseif faggot:sub(6):lower()=='alright' then
  5750. vismus("1393453021", volumevis, pitchvis, loopvis)
  5751. elseif faggot:sub(6):lower()=='ninja' then
  5752. vismus("772468305", volumevis, pitchvis, loopvis)
  5753. else
  5754. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5755. end
  5756.  
  5757. end
  5758. end)
  5759. local function screame()
  5760. if doingsomething == false then
  5761.  
  5762. normanim = false
  5763. doingsomething = true
  5764. wait(0.1)
  5765. playSE("1422881019", 5, 0.7, false)
  5766. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5767. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5768. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5769. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5770. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5771. for i=1,20 do
  5772. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5773. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5774. wait(0.06)
  5775. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5776. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5777. wait(0.06)
  5778. end
  5779.  
  5780. --clearmus()
  5781. --playmus("1843274186", 3, 1, true)
  5782. end
  5783.  
  5784. end
  5785.  
  5786.  
  5787. local function omegascreame()
  5788. if doingsomething == false then
  5789.  
  5790. normanim = false
  5791. doingsomething = true
  5792. wait(0.1)
  5793. playSE("1422881019", 10, 1, false)
  5794. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5795. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5796. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5797. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5798. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5799. for i=1,20 do
  5800. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5801. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5802. wait(0.05)
  5803. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5804. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5805. wait(0.05)
  5806. end
  5807. normanim = true
  5808. doingsomething = false
  5809. --clearmus()
  5810. --playmus("1843274186", 3, 1, true)
  5811. end
  5812.  
  5813. end
  5814. --392370456
  5815. local function skiddie()
  5816. if doingsomething == false then
  5817. normanim = false
  5818. doingsomething = true
  5819. swait(0.2)
  5820. local FTEX = face.Texture
  5821. face.Texture = "rbxassetid://15637705"
  5822. doingsomething = true
  5823. local ffafd = anglespeed
  5824. anglespeed = 1/2/2
  5825. local ras = LerpTo.RightArm.Speed
  5826. local las = LerpTo.LeftArm.Speed
  5827. local rjs = LerpTo.RootJoint.Speed
  5828. LerpTo.RightArm.Speed = 0.05
  5829. LerpTo.LeftArm.Speed = 0.05
  5830. LerpTo.RootJoint.Speed = 0.05
  5831. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5832. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5833. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5834. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5835. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5836. wait(0.3)
  5837.  
  5838. anglespeed = 9
  5839. LerpTo.RightArm.Speed = 0.5
  5840. LerpTo.LeftArm.Speed = 0.5
  5841. LerpTo.RootJoint.Speed = 0.5
  5842. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5843. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5844. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5845. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5846. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5847. local FA = mouse.Hit
  5848. for i=1,5 do
  5849. local yelsp = Instance.new("Part", game.Workspace)
  5850. yelsp.Anchored = true
  5851. yelsp.CanCollide = false
  5852. yelsp.Size = Vector3.new(20,20,20)
  5853. yelsp.CFrame = FA
  5854. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5855. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5856. local yelm = Instance.new("SpecialMesh", yelsp)
  5857. yelm.MeshType = "Sphere"
  5858. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5859. yelsp.BrickColor = BrickColor.new("New Yeller")
  5860. local afafa = yelsp.Touched:connect(function(obj)
  5861. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5862. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= game:GetService("Players").LocalPlayer.Name then
  5863. obj.Parent:BreakJoints()
  5864. wait(0.3)
  5865. obj.Parent:Remove()
  5866.  
  5867. end
  5868. end
  5869. end)
  5870. local growup = coroutine.wrap(function()
  5871. for a=1,50 do
  5872. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5873. yelsp.Transparency = yelsp.Transparency + 0.022
  5874. swait(a/100)
  5875. if a == 50 then
  5876. yelsp:Remove()
  5877. end
  5878. end
  5879. end)
  5880. growup()
  5881. end
  5882. wait(1)
  5883. face.Texture = FTEX
  5884. LerpTo.RightArm.Speed = ras
  5885. LerpTo.LeftArm.Speed = las
  5886. LerpTo.RootJoint.Speed = rjs
  5887. wait(0.5)
  5888. normanim = true
  5889. doingsomething = false
  5890. end
  5891. end
  5892.  
  5893. function visualizer()
  5894. if doingsomething == false then
  5895. if vismode == false then
  5896. alrup = false
  5897. face.Texture = "rbxassetid://1600005376"
  5898. vismode = true
  5899. clearmus()
  5900. else
  5901. vismode = false
  5902. playmus("433861213", 2, 1, true)
  5903. vising = false
  5904. face.Texture = 'rbxassetid://248698606'
  5905. for i=1,10 do
  5906. Part32.Transparency = Part32.Transparency + 0.1
  5907. wait()
  5908. end
  5909. hatfly = false
  5910. Part32.Transparency = 1
  5911. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5912. wait(1)
  5913. wait()
  5914. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5915. for i=1,10 do
  5916. Part32.Transparency = Part32.Transparency - 0.1
  5917. wait()
  5918. end
  5919. Part32.Transparency = 0
  5920. end
  5921. end
  5922. end
  5923. function sit()
  5924. if doingsomething == false and sitting == false then
  5925. sitting = true
  5926. hum.JumpPower = 0
  5927. else
  5928. sitting = false
  5929. hum.JumpPower = 60
  5930. end
  5931. end
  5932. local adaaa = mouse.KeyDown:connect(function(key)
  5933. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5934. gloom()
  5935. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5936. skiddie()
  5937. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5938. cry()
  5939. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5940. angery()
  5941. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5942. visualizer()
  5943. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5944. sit()
  5945. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5946. cyka()
  5947. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5948. nani()
  5949. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5950. fight()
  5951. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5952. wave()
  5953. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5954. stoopid()
  5955. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5956. screame()
  5957. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5958. omegascreame()
  5959. end
  5960. end)
  5961. local function ponch()
  5962. normanim = false
  5963. doingsomething = true
  5964. swait(0.2)
  5965. meeka = 'ra'
  5966. doingsomething = true
  5967. local ffafd = anglespeed
  5968. anglespeed = 1/2/2
  5969. local ras = LerpTo.RightArm.Speed
  5970. local las = LerpTo.LeftArm.Speed
  5971. local rjs = LerpTo.RootJoint.Speed
  5972. LerpTo.RightArm.Speed = 0.2
  5973. LerpTo.LeftArm.Speed = 0.2
  5974. LerpTo.RootJoint.Speed = 0.2
  5975. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5976. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5977. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5978. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5979. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5980. wait(0.3)
  5981.  
  5982. anglespeed = 9
  5983. LerpTo.RightArm.Speed = 0.5
  5984. LerpTo.LeftArm.Speed = 0.5
  5985. LerpTo.RootJoint.Speed = 0.5
  5986. fenkedded = false
  5987. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5988. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5989. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  5990. wait(0.35)
  5991. LerpTo.RightArm.Speed = ras
  5992. LerpTo.LeftArm.Speed = las
  5993. LerpTo.RootJoint.Speed = rjs
  5994. normanim = true
  5995. doingsomething = false
  5996. fenkedded = true
  5997. rapparip = rapparip + 1
  5998. end
  5999.  
  6000.  
  6001. function kicc()
  6002. normanim = false
  6003. doingsomething = true
  6004. swait(0.2)
  6005. doingsomething = true
  6006. rapparip = 0
  6007. local ffafd = anglespeed
  6008. anglespeed = 1/2/2
  6009. local rls = LerpTo.RightLeg.Speed
  6010. local lls = LerpTo.LeftLeg.Speed
  6011. local rjs = LerpTo.RootJoint.Speed
  6012. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6013. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6014. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6015. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6016. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6017. wait(0.3)
  6018. asda = true
  6019. fenkedded = false
  6020. meeka = 'll'
  6021. LerpTo.RootJoint.Speed = 0.2
  6022. LerpTo.LeftLeg.Speed = 0.4
  6023. LerpTo.RightLeg.Speed = 0.2
  6024. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6025. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6026. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6027. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6028. wait(0.1)
  6029. LerpTo.RootJoint.Speed = rjs
  6030. LerpTo.LeftLeg.Speed = lls
  6031. LerpTo.RightLeg.Speed = rls
  6032. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6033. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6034. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6035. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6036. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6037. wait(0.2)
  6038. fenkedded = false
  6039. meeka = 'll'
  6040. LerpTo.RootJoint.Speed = 0.23
  6041. LerpTo.LeftLeg.Speed = 0.45
  6042. LerpTo.RightLeg.Speed = 0.2
  6043. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6044. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6045. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6046. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6047. wait(0.2)
  6048. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6049. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6050. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6051. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6052. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6053. wait(0.15)
  6054. LerpTo.RootJoint.Speed = rjs
  6055. LerpTo.LeftLeg.Speed = lls
  6056. LerpTo.RightLeg.Speed = rls
  6057. normanim = true
  6058. doingsomething = false
  6059. if fenkedded == false then
  6060. fenkedded = true
  6061. end
  6062. end
  6063.  
  6064.  
  6065.  
  6066. local bdaaa = mouse.Button1Down:connect(function()
  6067. if fighting == true and doingsomething == false then
  6068. if rapparip <= 1 then
  6069. ponch()
  6070. elseif fighting == true and doingsomething == false then
  6071. kicc()
  6072. end
  6073. end
  6074.  
  6075. end)
  6076.  
  6077. ree = character["Right Arm"].Touched:connect(function(sup)
  6078. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6079. if fighting == true then
  6080. if doingsomething == true then
  6081. if sup.Parent:FindFirstChild("Humanoid") then
  6082. if fenkedded == false then
  6083. fenkedded = true
  6084. meeka = 'n'
  6085. if ang == false then
  6086. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6087. else
  6088. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6089. end
  6090. local soundsp = coroutine.wrap(function()
  6091. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6092. screet.SoundId = "rbxassetid://743886825"
  6093. screet.Volume = 3
  6094. screet.Pitch = 1
  6095. screet.Looped = true
  6096. screet:Play()
  6097. wait(1)
  6098. screet:Remove()
  6099. end)
  6100. soundsp()
  6101. end
  6102. end
  6103. end
  6104. end
  6105. end
  6106. end)
  6107.  
  6108. reee = character["Left Leg"].Touched:connect(function(sup)
  6109. if sup.Parent:IsA("Model") and meeka == 'll' then
  6110. if fighting == true then
  6111. if doingsomething == true then
  6112. if sup.Parent:FindFirstChild("Humanoid") then
  6113. if fenkedded == false then
  6114. fenkedded = true
  6115. meeka = 'n'
  6116. if ang == false then
  6117. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6118. else
  6119. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6120. end
  6121. local frze = coroutine.wrap(function()
  6122. if asda == true then
  6123. local storews = sup.Parent.Humanoid.WalkSpeed
  6124. swait(1)
  6125. sup.Parent.Humanoid.WalkSpeed = 0
  6126. wait(1)
  6127. sup.Parent.Humanoid.WalkSpeed = 16
  6128. asda = false
  6129. end
  6130. end)
  6131. frze()
  6132. local soundsp = coroutine.wrap(function()
  6133. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6134. screet.SoundId = "rbxassetid://743886825"
  6135. screet.Volume = 3
  6136. screet.Pitch = 1
  6137. screet.Looped = true
  6138. screet:Play()
  6139. wait(1)
  6140. screet:Remove()
  6141. end)
  6142. soundsp()
  6143. end
  6144. end
  6145. end
  6146. end
  6147. end
  6148. end)
  6149.  
  6150.  
  6151.  
  6152.  
  6153.  
  6154.  
  6155.  
  6156.  
  6157.  
  6158.  
  6159.  
  6160.  
  6161.  
  6162.  
  6163. local function sitanim()
  6164. anglespeed = 1/2/2
  6165. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6166. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6167. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6168. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6169. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6170. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6171. end
  6172. local function visidle()
  6173. anglespeed = 1/2/2
  6174. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6175. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6176. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6177. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6178. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6179. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6180. end
  6181. local function idle()
  6182. anglespeed = 1/2/2
  6183. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6184. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6185. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6186. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6187. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6188. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6189.  
  6190. end
  6191. local function madidle()
  6192. anglespeed = 1/2/1
  6193. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6194. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6195. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6196. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6197. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6198. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6199. end
  6200. local function angidle()
  6201. anglespeed = 1/3/1
  6202. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6203. LerpTo.Neck.Speed = 1
  6204. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6205. LerpTo.RightArm.Speed = 1
  6206. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6207. LerpTo.LeftArm.Speed = 1
  6208. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6209. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6210. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6211. end
  6212. local function walk()
  6213. idletimer = 0
  6214. anglespeed = 4/2/1.3
  6215. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6216. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6217. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6218. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6219. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6220. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6221.  
  6222. end
  6223. local function madrun()
  6224. anglespeed = 4/2/0.7
  6225. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6226. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6227. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6228. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6229. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6230. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6231.  
  6232. end
  6233. local function angrun()
  6234. anglespeed = 4/2/0.7
  6235. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6236. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6237. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6238. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6239. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6240. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6241.  
  6242. end
  6243. local function gloomidle()
  6244.  
  6245. anglespeed = 1/2/2
  6246. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6247. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6248. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6249. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6250. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6251. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6252. end
  6253. local function gloomidle()
  6254.  
  6255. anglespeed = 1/2/2
  6256. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6257. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6258. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6259. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6260. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6261. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6262. end
  6263. local function cryidle()
  6264.  
  6265. anglespeed = 1/2/2
  6266. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6267. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6268. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6269. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6270. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6271. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6272. end
  6273. local function gloomwalk()
  6274. anglespeed = 4/2/1
  6275. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6276. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6277. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6278. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6279. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6280. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6281.  
  6282. end
  6283. local function crywalk()
  6284. anglespeed = 4/2/2
  6285. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6286. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6287. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6288. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6289. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6290. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6291.  
  6292. end
  6293.  
  6294.  
  6295. Part32.Parent = character.Head
  6296. makbag = 0
  6297. game:GetService("RunService"):BindToRenderStep("Player",Enum.RenderPriority.Character.Value,function()
  6298. angle = (angle % 100) + anglespeed/10
  6299. if normanim==true then
  6300. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6301. idle()
  6302. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6303. sitanim()
  6304. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6305. visidle()
  6306. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6307. walk()
  6308. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6309. gloomidle()
  6310. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6311. gloomwalk()
  6312. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6313. cryidle()
  6314. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6315. crywalk()
  6316. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6317. madrun()
  6318. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6319. madidle()
  6320. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6321. angidle()
  6322. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6323. angrun()
  6324. end
  6325.  
  6326.  
  6327. else
  6328.  
  6329. end
  6330.  
  6331. for _,v in pairs(LerpTo) do
  6332. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6333. end
  6334. hum.MaxHealth = math.huge
  6335. hum.Health = math.huge
  6336. for i,gbag in pairs(character:GetDescendants()) do
  6337. makbag = makbag + 0.1
  6338. if makbag > 2.5 then
  6339. pcall(function()
  6340. gbag.Locked = true
  6341. end)
  6342. makbag = 0
  6343. end
  6344. end
  6345.  
  6346. end)
  6347.  
  6348. local function jumpe()
  6349. if hoodup == false then
  6350. normanim = false
  6351. jumpd = true
  6352. anglespeed = 4/2/0.3
  6353. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6354. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6355. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6356. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6357. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6358. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6359. normanim = true
  6360. wait(0.5)
  6361. jumpd = false
  6362. else
  6363. normanim = false
  6364. jumpd = true
  6365. anglespeed = 4/2/0.3
  6366. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6367. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6368. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6369. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6370. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6371. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6372. normanim = true
  6373. wait(0.5)
  6374. jumpd = false
  6375.  
  6376. end
  6377. end
  6378. table.insert(PT, Part32)
  6379. colors = coroutine.wrap(function()
  6380. i = 1
  6381. while wait(0.01) do
  6382. if i >= 1 then
  6383. i = 0
  6384. else
  6385. i = i + 0.005
  6386. end
  6387. local color1 = Color3.fromHSV(i,1,1)
  6388. local color2 = Color3.fromHSV(i,1,1)
  6389. for i=1,#PT do
  6390. if vising == true then
  6391. PT[i].Color = color1
  6392. else
  6393. PT[i].BrickColor = BrickColor.new("Really black")
  6394. end
  6395. end
  6396. end
  6397. end)
  6398. colors()
  6399. colorss = coroutine.wrap(function()
  6400. i = 1
  6401. while wait(0.01) do
  6402. if i >= 1 then
  6403. i = 0
  6404. else
  6405. i = i + 0.005
  6406. end
  6407. local color1 = Color3.fromHSV(i,1,1)
  6408. local color2 = Color3.fromHSV(i,1,1)
  6409. if rainbow == true then
  6410. CRC.Color = color1
  6411. else
  6412. end
  6413. end
  6414. end)
  6415. aa = coroutine.wrap(function()
  6416. wait(4)
  6417. colorss()
  6418. end)
  6419. gui = Instance.new("BillboardGui", character.Head)
  6420. gui.Size = UDim2.new(0,200,0,50)
  6421. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6422.  
  6423. text = Instance.new("TextLabel", gui)
  6424. text.BackgroundTransparency = 1
  6425. text.Size = UDim2.new(10,0,1,0)
  6426. text.Position = UDim2.new(-4.5,0,0,0)
  6427. text.Font = "SciFi"
  6428. text.TextColor3 = Color3.new(1, 1, 1)
  6429. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6430. text.TextSize = 20
  6431. text.TextStrokeTransparency = 0.8
  6432. text.TextWrapped = true
  6433. text.Text = ' '
  6434.  
  6435. namejump = coroutine.wrap(function()
  6436. local FA = game:GetService("Players").LocalPlayer.Character.Name
  6437. local F = game:GetService("Players").LocalPlayer.Character.Name
  6438. while wait(0.1) do
  6439. if F == "Kir0ki" then
  6440. bcch = BrickColor.new("Institutional white")
  6441. text.Text = "Creator, "..F
  6442. elseif F == "kermat161" then
  6443. bcch = BrickColor.new("Lime green")
  6444. end
  6445. end
  6446. end)
  6447. namejump()
  6448. aaga = hum.Jumping:connect(function()
  6449. jumpe()
  6450. end)
  6451. nopersistance = coroutine.wrap(function() --darn persistance fix
  6452. while wait() do
  6453. if not game:GetService("Workspace"):FindFirstChild(game:GetService("Players").LocalPlayer.Name) then
  6454. print'removed persistance, you will see an error below this line its supposed to happen'
  6455. adaaa:Disconnect()
  6456. function fight()
  6457. end
  6458. function gloom()
  6459. end
  6460. function cry()
  6461. end
  6462. afaa:Disconnect()
  6463. bdaaa:Disconnect()
  6464. ree:Disconnect()
  6465. reee:Disconnect()
  6466. INTENTIONALERROR:Disconnect()
  6467. end
  6468. end
  6469. end)
  6470. nopersistance()
  6471. end
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