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- gui = Instance.new("ScreenGui",game.CoreGui)
- gui.Name = "CustomizableGui"
- gui.ResetOnSpawn = false
- box = Instance.new("ScrollingFrame",gui)
- box.Name = "Box"
- box.Size = UDim2.new(0,320,0,150)
- box.Position = UDim2.new(0,0,0,300)
- box.BackgroundColor3 = Color3.new(0,0,0) -- What you want the color to be in R,G,B (you can keep it as it already is)
- box.BackgroundTransparency = 0.60 -- What you want the transparency to be
- box.BorderSizePixel = 0
- box.ScrollBarThickness = 0
- box.Active = true
- box.Draggable = true -- If you want the box to be draggable or not (recommended to keep true)
- top = Instance.new("TextLabel",box)
- top.Name = "TopBar"
- top.Size = UDim2.new(0,320,0,25)
- top.BackgroundColor3 = Color3.new(0,255,255) -- Color of the top bar
- top.BackgroundTransparency = .4 -- Transparency of the bar
- top.BorderSizePixel = 0
- top.Font = "SourceSans"
- top.FontSize = "Size14"
- top.Text = "backyard's kick off gui" -- Change it to what you want the top bar to say (or keep it blank)
- top.TextColor3 = Color3.new(0,0,0)
- pos1 = 25
- function c1(txt) -- This is a function that creates buttons!
- local a = Instance.new("TextButton",box)
- a.Name = (txt)
- a.Size = UDim2.new(0,150,0,40)
- a.Position = UDim2.new(0,15,0,pos1)
- a.BackgroundColor3 = Color3.new(255,255,255)
- a.BackgroundTransparency = 40
- a.BorderSizePixel = 0
- a.Font = "SourceSansLight"
- a.FontSize = "Size24"
- a.Text = (txt)
- a.TextColor3 = Color3.new(52,72,255)
- pos1 = pos1+40
- return a
- end
- pos2 = 25
- function c2(txt)
- local a = Instance.new("TextButton",box)
- a.Name = (txt)
- a.Size = UDim2.new(0,150,0,40)
- a.Position = UDim2.new(0,170,0,pos2)
- a.BackgroundColor3 = Color3.new(255,255,255)
- a.BackgroundTransparency = 40
- a.BorderSizePixel = 0
- a.Font = "SourceSansLight"
- a.FontSize = "Size24"
- a.Text = (txt)
- a.TextColor3 = Color3.new(52,72,255)
- pos2 = pos2+40
- return a
- end
- prnt2 = c1("INTERCEPT!")
- prnt = c2("GOAL!")
- prnt.MouseButton1Down:connect(function()
- workspace.MapHolder:GetChildren()[1].BlueGoal.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- workspace.MapHolder:GetChildren()[1].RedGoal.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- workspace.SoccerBall.Position = game.Players.LocalPlayer.Character["Right Leg"].Position
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- end)
- prnt2.MouseButton1Down:connect(function()
- local A_1 = "Kick"
- local A_2 = "Trickshot"
- local A_3 = game:GetService("Workspace").SoccerBall
- local A_4 = 58.777630615234
- local A_5 = Vector3.new(9.64690495, 82.8000031, -70.1397018)
- local A_6 = Vector3.new(25.7804337, -56.2313538, -428.990417)
- local A_7 = Vector3.new(34.4858704, -89.2313538, -492.285004)
- local Event = game:GetService("ReplicatedStorage").MasterKey
- Event:FireServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- end)
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