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PhantomGame

Thaddeuz CSS

Apr 9th, 2025
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CSS 5.98 KB | Gaming | 0 0
  1. /* (extra clean v3) thaddeuz css by https://www.youtube.com/@thaddeuz_ */
  2. /* Please credit me if you want to redistribute this code as part of your code. */
  3.  
  4. /* Updated: 27/09/2024 */
  5.  
  6. :root {
  7.       --div-grey: transparent;
  8.       --div-black: transparent;
  9.       --text-shadow: 2px 2px 3px rgba(30, 30, 30, .5)
  10.   }
  11.    
  12.      /* font */
  13.  
  14.   @font-face {
  15.         font-family: gamefont;
  16.         src: url(https://dl.dropboxusercontent.com/scl/fi/msn19ofgvofwm12oqt182/Montserrat-Regular.ttf?rlkey=2q0iowy5xlg5db9v7pxyfcvqc&dl=0)
  17.   }
  18.  
  19.   /* menu css */
  20.  
  21.      /* bottom hover cred shotzz css */
  22.  
  23.   #subLogoButtons {
  24.         position: absolute !important;
  25.         display: flex !important;
  26.         flex-direction: row !important;
  27.         transform: translateY(210px);
  28.         left: calc(50% - 250px) !important;
  29.         transition: 1.8s !important
  30.   }
  31.  
  32.   #subLogoButtons::before {
  33.         content: '';
  34.         border-left: 1000px solid #ff000000 !important;
  35.         border-bottom: 240px solid #ff000000 !important;
  36.         border-right: 1000px solid #ff000000 !important;
  37.         position: absolute !important;
  38.         bottom: 60px !important;
  39.         right: -600px !important;
  40.         pointer-events: auto !important
  41.   }
  42.  
  43.   #subLogoButtons:hover {
  44.         transform: translateY(0px);
  45.         transition: 0.5s !important
  46.   }
  47.  
  48.   .button, .button:hover {
  49.         background-color: transparent !important;
  50.         border: hidden !important
  51.   }
  52.  
  53.      /* top left */
  54.  
  55.   #mLevelCont, .headerBarLeft, .headerBarRight {
  56.         background-color: transparent
  57.   }
  58.  
  59.   #menuAccountUsername {
  60.         font-size: 23px;
  61.         padding-top: 4px;
  62.         padding-left: 6px
  63.   }
  64.  
  65.   .verticalSeparator {
  66.         opacity: 0
  67.   }
  68.  
  69.   .progressBar {
  70.         height: 8px;
  71.         margin-top: -4px;
  72.         background-color: rgba(0, 0, 0, 0.15)
  73.   }
  74.  
  75.   .progressBarInner {
  76.         background-image: linear-gradient(to right,lightslategray, white)
  77.   }
  78.  
  79.   #mailContainer {  
  80.         padding-bottom: 3px
  81.   }
  82.  
  83.   #mLevelContV {
  84.         font-size: 60px
  85.   }
  86.  
  87.   .krInfo {
  88.         font-size: 20px !important;
  89.         position: fixed;
  90.         top: 89px;
  91.         left: 20px
  92.   }
  93.  
  94.   .junkInfo {
  95.         font-size: 20px !important;
  96.         position: fixed;
  97.         top: 94px;
  98.         left: 140px
  99.   }
  100.  
  101.      /* left */
  102.  
  103.   .material-icons-outlined, span.material-symbols-outlined {
  104.         color: white !important
  105.   }
  106.  
  107.   #menuItemContainer {
  108.         background: transparent
  109.   }
  110.  
  111.      /* hud class popup */
  112.  
  113.   #menuClassContainer:hover #classPreviewCanvas {
  114.         transform: unset !important
  115.   }
  116.  
  117.   #classPreviewCanvas {
  118.         transform: translateY(5000000px);
  119.         margin-bottom: -135px;
  120.         margin-right: -180px
  121.   }
  122.  
  123.   #customizeButton {
  124.         font-size: 700px!important;
  125.         opacity: 0
  126.   }
  127.  
  128.      /* remove click to play animation */
  129.  
  130.   #instructions {
  131.         animation: none
  132.   }
  133.  
  134.      /* removal */
  135.      
  136.   #matchInfo.topLeftOld,
  137.   #timerIcon,
  138.   #bottomLeftClassImg, #bottomLeftHealth, #bottomLeftTeamHolder, #bottomLeftChallIcon,
  139.   #voiceIcon, #recTimer, #chatSwitch,
  140.   #ammoMax, #ammoIcon, #weapHolder,
  141.   #aHolder, .endAHolder, #topRightAdHolder, #tlInfHold, .menuSocialB,
  142.   #seasonLabel, #termsInfo, #streamContainer, #mapInfoHld,
  143.   #mainLogo, #mainLogoFace, #policeButton, #menuMiniProfilePic,
  144.   #menuClassSubtext, #menuClassName, #menuClassIcn, #customizeButton .material-icons,
  145.   .menuItem .menuItemTitle,
  146.   #editorBtnM {
  147.         display: none !important
  148.   }
  149.  
  150.      /* health bar */
  151.  
  152.   #bottomLeftHealthBar {
  153.         width: 200px;
  154.         position: fixed;
  155.         left: calc(50% - 110px);
  156.         bottom: 25px
  157.   }
  158.  
  159.   .nHealthBarSeg {
  160.         height: 21px;
  161.         margin: 0 -3.88px;
  162.         background:transparent
  163.   }
  164.  
  165.      /* ammo (inspo from jitchu and angel wings) */
  166.  
  167.   #ammoHolder {
  168.         position: fixed;
  169.         top: calc(50% + 35px);
  170.         left: calc(50% - 30px);
  171.         transform: unset;
  172.         height: 7px;
  173.         width: 60px;
  174.         background-image: linear-gradient(to right,rgb(255 255 255),rgb(255 255 255))
  175.   }
  176.  
  177.   #ammoVal {
  178.         font-size: 40px;
  179.         display: inline-block;
  180.         position: fixed;
  181.         left: calc(50% + 110px);
  182.         bottom: 22px;
  183.         text-shadow: var(--text-shadow)
  184.   }
  185.  
  186.      /* counters */
  187.  
  188.   #killsVal,#deathsVal,#streakVal,#myScoreVal,#kdVal {
  189.         color: white;
  190.         font-size: 30px;
  191.         text-shadow: var(--text-shadow)
  192.   }
  193.  
  194.   #killsIcon,#deathsIcon,#streakIcon,#kdIcon {
  195.         width: 25px;
  196.         height: 25px
  197.   }
  198.  
  199.   #leaderContainer {
  200.         text-shadow: var(--text-shadow)
  201.   }
  202.  
  203.      /* fps and ping */
  204.  
  205.   #fpsDisplay {
  206.         padding-top: 12px;
  207.   }
  208.  
  209.   #menuFPSDisplay,#menuFPS,#ingameFPS,#fpsDisplay,
  210.   #menuPingText,#menuPingDisplay .material-icons,#pingDisplay,#pingText {
  211.         color: rgb(255, 255, 255) !important;
  212.         text-shadow: var(--text-shadow)
  213.   }
  214.  
  215.     /* chat */
  216.  
  217.   #chatInput {
  218.         background-color: transparent;
  219.         position:absolute;
  220.         left:0px;
  221.         border: 2px solid transparent;
  222.         text-shadow: var(--text-shadow)
  223.   }
  224.  
  225.   #chatList {
  226.         background-color: transparent
  227.   }
  228.  
  229.   .chatItem {
  230.         font-size: 18px;
  231.         max-width: 265px;
  232.         text-shadow: var(--text-shadow)
  233.   }
  234.    
  235.   .chatItem span[style="color:#fc03ec"] {
  236.         color: #eb8787 !important
  237.   }
  238.  
  239.   #uiBase.onGame #chatHolder {
  240.         bottom: 18px
  241.   }
  242.  
  243.     /* settings */
  244.  
  245.   .settName,.settNameSmall {
  246.         color: white !important
  247.   }
  248.  
  249.   #menuWindow.dark,
  250.   .settingsHeader,
  251.   .settingsBtn{
  252.         background-color: black
  253.   }
  254.  
  255.   input[type=color],
  256.   .setHed {
  257.         border: 4px solid #d5bfff;
  258.         background-color: black
  259.   }
  260.  
  261.   input:checked+.slider {
  262.         background-color: #d5bfff
  263.   }
  264. #policeButton {
  265.     display: inline-block !important;
  266.     border: none !important;
  267. }
Tags: Krunker
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