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- ------[[Kirby Morph made by: DoogleFox]]-------------------------------------------------------------------------------------------------------------------------------------------------
- user = "antole33"
- if script.Parent.className ~= "HopperBin" then
- bin = Instance.new("HopperBin")
- bin.Parent = game.Players[user].Backpack
- bin.Name = "Kirby"
- script.Parent = bin
- end
- bin = script.Parent
- m = Instance.new("Model")
- m.Parent = bin.Parent.Parent.Character
- m.Name = "KirbyMorph"
- p = Instance.new("Part")
- p.Parent = m
- p.Name = "MainBody"
- p.formFactor = ("Symmetric")
- p.Size = Vector3.new(4,4,4)
- p.CFrame = bin.Parent.Parent.Character.Torso.CFrame
- p.BrickColor = BrickColor.new("Light reddish violet")
- p.Locked = true
- p.CanCollide = true
- p.Shape = ("Ball")
- p.TopSurface = ("Smooth")
- p.BottomSurface = ("Smooth")
- d = Instance.new("Decal")
- d.Parent = p
- d.Face = ("Front")
- d.Texture = ("http://www.roblox.com/asset/?id=5732750")
- w = Instance.new("Weld")
- w.Parent = p
- w.Name = "BodyWeld"
- w.Part0 = p
- w.Part1 = bin.Parent.Parent.Character.Torso
- w.C0 = CFrame.new(0,0.2,0)
- a1 = Instance.new("Part")
- a1.Parent = m
- a1.Name = "Left Arm"
- a1.formFactor = ("Symmetric")
- a1.Size = Vector3.new(2,2,2)
- a1.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame
- a1.BrickColor = BrickColor.new("Light reddish violet")
- a1.Locked = true
- a1.CanCollide = true
- a1.Shape = ("Ball")
- a1.TopSurface = ("Smooth")
- a1.BottomSurface = ("Smooth")
- a1w = Instance.new("Weld")
- a1w.Parent = a1
- a1w.Name = "ArmWeld1"
- a1w.Part0 = a1
- a1w.Part1 = bin.Parent.Parent.Character["Left Arm"]
- a1w.C0 = CFrame.new(0.2,0.2,0)
- a2 = Instance.new("Part")
- a2.Parent = m
- a2.Name = "Right Arm"
- a2.formFactor = ("Symmetric")
- a2.Size = Vector3.new(2,2,2)
- a2.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame
- a2.BrickColor = BrickColor.new("Light reddish violet")
- a2.Locked = true
- a2.CanCollide = true
- a2.Shape = ("Ball")
- a2.TopSurface = ("Smooth")
- a2.BottomSurface = ("Smooth")
- a2w = Instance.new("Weld")
- a2w.Parent = a2
- a2w.Name = "ArmWeld2"
- a2w.Part0 = a2
- a2w.Part1 = bin.Parent.Parent.Character["Right Arm"]
- a2w.C0 = CFrame.new(-0.2,0.2,0)
- l = Instance.new("Part")
- l.Parent = m
- l.Name = "Left Leg"
- l.formFactor = ("Symmetric")
- l.Size = Vector3.new(2,2,2)
- l.CFrame = bin.Parent.Parent.Character["Left Leg"].CFrame
- l.BrickColor = BrickColor.new("Dusty Rose")
- l.Locked = true
- l.CanCollide = true
- l.Shape = ("Ball")
- l.TopSurface = ("Smooth")
- l.BottomSurface = ("Smooth")
- lm = Instance.new("SpecialMesh")
- lm.Parent = l
- lm.Name = "LegMesh"
- lm.MeshType = ("Sphere")
- lm.Scale = Vector3.new(0.9,0.9,1.2)
- lw = Instance.new("Weld")
- lw.Parent = l
- lw.Name = "LegWeld"
- lw.Part0 = l
- lw.Part1 = bin.Parent.Parent.Character["Left Leg"]
- lw.C0 = CFrame.new(0.25,0.2,0)
- l2 = Instance.new("Part")
- l2.Parent = m
- l2.Name = "Right Leg"
- l2.formFactor = ("Symmetric")
- l2.Size = Vector3.new(2,2,2)
- l2.CFrame = bin.Parent.Parent.Character["Right Leg"].CFrame
- l2.BrickColor = BrickColor.new("Dusty Rose")
- l2.Locked = true
- l2.CanCollide = true
- l2.Shape = ("Ball")
- l2.TopSurface = ("Smooth")
- l2.BottomSurface = ("Smooth")
- l2m = Instance.new("SpecialMesh")
- l2m.Parent = l2
- l2m.Name = "LegMesh"
- l2m.MeshType = ("Sphere")
- l2m.Scale = Vector3.new(0.9,0.9,1.2)
- l2w = Instance.new("Weld")
- l2w.Parent = l2
- l2w.Name = "LegWeld2"
- l2w.Part0 = l2
- l2w.Part1 = bin.Parent.Parent.Character["Right Leg"]
- l2w.C0 = CFrame.new(-0.25,0.2,0)
- c = bin.Parent.Parent.Character:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" then
- c[i].Transparency = 1
- end
- end
- for ii = 1, #c do
- if c[ii].className == "Hat" then
- c[ii]:remove()
- end
- end
- wait()
- if bin.Parent.Parent.Character.Head:findFirstChild("face") ~= nil then
- bin.Parent.Parent.Character.Head:findFirstChild("face"):remove()
- end
- ---------------------------------------------------------------------------------------------------------------------
- bp = Instance.new("BodyPosition")
- bp.Parent = bin
- bp.maxForce = Vector3.new(2000,2000,2000)
- enabled = true
- function onButton1Down(mouse)
- if mouse.Target ~= nil then
- if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then
- if enabled == true then
- enabled = false
- name = mouse.Target.Parent.Name
- bp.Parent = mouse.Target.Parent:findFirstChild("Torso")
- mouse.Target.Parent.Humanoid.PlatformStand = true
- bp.position = bin.Parent.Parent.Character.Torso.Position
- function touch(hit)
- if hit.Name == "MainBody" then
- parts = workspace[name]:GetChildren()
- for i = 1, #parts do
- if parts[i].className == "Part" then
- parts[i]:remove()
- end
- enabled = true
- end
- else
- wait()
- end
- end
- mouse.Target.Parent:findFirstChild("Torso").Touched:connect(touch)
- else
- wait()
- end
- end
- end
- end
- bin.Selected:connect(function(mouse)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end)
- --//====================================================\\--
- --|| this part was CREATED BY SHACKLUSTER, and then copied into this kirby script by trystingb
- --\\====================================================//--
- wait(0.2)
- Player = game:GetService("Players").LocalPlayer
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- Mouse = Player:GetMouse()
- RootPart = Character["HumanoidRootPart"]
- Torso = Character["Torso"]
- Head = Character["Head"]
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart["RootJoint"]
- Neck = Torso["Neck"]
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- local sick = Instance.new("Sound",Torso)
- sick.SoundId = "rbxassetid://608846300"
- sick.Looped = true
- sick.Pitch = 1
- sick.Volume = 10
- local succing = {}
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = IT(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or VT(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
- local NEWPART = IT("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = Torso.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- --//=================================\\
- --|| CUSTOMIZATION
- --\\=================================//
- Class_Name = "Template"
- Weapon_Name = "Add-ons"
- Custom_Colors = {
- Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
- Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
- Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
- Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
- Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
- Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
- Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
- Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
- Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
- Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
- Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
- Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
- }
- Player_Size = 1 --Size of the player.
- Animation_Speed = 3
- Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
- local Speed = 16
- local Effects2 = {}
- --//=================================\\
- --|| END OF CUSTOMIZATION
- --\\=================================//
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
- local acs = Instance.new("Part")
- acs.CanCollide = false
- acs.Anchored = false
- acs.Size = Vector3.new(0,0,0)
- acs.CFrame = attachmentpart.CFrame
- acs.Parent = Character
- acs.BrickColor = color
- local meshs = Instance.new("SpecialMesh")
- meshs.MeshId = mesh
- meshs.TextureId = texture
- meshs.Parent = acs
- meshs.Scale = scale
- meshs.Offset = offset
- weldBetween(attachmentpart,acs)
- end
- function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
- if TYPE == "Gem" then
- local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- elseif TYPE == "Skull" then
- local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- elseif TYPE == "Eye" then
- local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- end
- end
- --//=================================\\
- --|| USEFUL VALUES
- --\\=================================//
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local CO1 = 0
- local CO2 = 0
- local CO3 = 0
- local CO4 = 0
- local CHANGEDEFENSE = 0
- local CHANGEDAMAGE = 0
- local CHANGEMOVEMENT = 0
- local ANIM = "Idle"
- local ATTACK = false
- local EQUIPPED = false
- local HOLD = false
- local COMBO = 1
- local LASTPOINT = nil
- local BLCF = nil
- local SCFR = nil
- local STAGGERHITANIM = false
- local STAGGERANIM = false
- local STUNANIM = false
- local CRITCHANCENUMBER = 0
- local IDLENUMBER = 0
- local DONUMBER = 0
- local HANDIDLE = false
- local SINE = 0
- local CHANGE = 2 / Animation_Speed
- local WALKINGANIM = false
- local WALK = 0
- local DISABLEJUMPING = false
- local HASBEENBLOCKED = false
- local STUNDELAYNUMBER = 0
- local MANADELAYNUMBER = 0
- local SECONDARYMANADELAYNUMBER = 0
- local ROBLOXIDLEANIMATION = IT("Animation")
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- --ROBLOXIDLEANIMATION.Parent = Humanoid
- local WEAPONGUI = IT("ScreenGui", nil)
- WEAPONGUI.Name = "Weapon GUI"
- local WEAPONTOOL = IT("HopperBin", nil)
- WEAPONTOOL.Name = Weapon_Name
- local Weapon = IT("Model")
- Weapon.Name = Weapon_Name
- local Effects = IT("Folder", Weapon)
- Effects.Name = "Effects"
- local ANIMATOR = Humanoid.Animator
- local ANIMATE = Character.Animate
- local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
- local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
- local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
- local HITBLOCKSOUNDS = {"199148933", "199148947"}
- local UNANCHOR = true
- local MAGICPARTICLE = "655109389"
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| DEBUFFS / BUFFS
- --\\=================================//
- local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
- DEFENSECHANGE1.Name = "ChangeDefense"
- DEFENSECHANGE1.Value = 0
- local MOVEMENTCHANGE1 = IT("NumberValue", nil)
- MOVEMENTCHANGE1.Name = "ChangeMovement"
- MOVEMENTCHANGE1.Value = 0
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SAZERENOS' ARTIFICIAL HEARTBEAT
- --\\=================================//
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SOME FUNCTIONS
- --\\=================================//
- function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
- return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
- end
- function PositiveAngle(NUMBER)
- if NUMBER >= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function NegativeAngle(NUMBER)
- if NUMBER <= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function Swait(NUMBER)
- if NUMBER == 0 or NUMBER == nil then
- ArtificialHB.Event:wait()
- else
- for i = 1, NUMBER do
- ArtificialHB.Event:wait()
- end
- end
- end
- function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
- local label = IT("TextLabel")
- label.BackgroundTransparency = 1
- label.Size = UD2(1, 0, 1, 0)
- label.Position = UD2(0, 0, 0, 0)
- label.TextColor3 = C3(255, 255, 255)
- label.TextStrokeTransparency = STROKETRANSPARENCY
- label.TextTransparency = TRANSPARENCY
- label.FontSize = TEXTFONTSIZE
- label.Font = TEXTFONT
- label.BorderSizePixel = BORDERSIZEPIXEL
- label.TextScaled = true
- label.Text = TEXT
- label.Name = NAME
- label.Parent = PARENT
- return label
- end
- function NoOutlines(PART)
- PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
- local NEWWELD = IT(TYPE)
- NEWWELD.Part0 = PART0
- NEWWELD.Part1 = PART1
- NEWWELD.C0 = C0
- NEWWELD.C1 = C1
- NEWWELD.Parent = PARENT
- return NEWWELD
- end
- function CreateSound(ID, PARENT, VOLUME, PITCH)
- local NEWSOUND = nil
- coroutine.resume(coroutine.create(function()
- NEWSOUND = IT("Sound", PARENT)
- NEWSOUND.Volume = VOLUME
- NEWSOUND.Pitch = PITCH
- NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
- Swait()
- NEWSOUND:play()
- game:GetService("Debris"):AddItem(NEWSOUND, 10)
- end))
- return NEWSOUND
- end
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| WEAPON CREATION
- --\\=================================//
- if Player_Size ~= 1 then
- for _, v in pairs (Weapon:GetChildren()) do
- if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
- local p1 = v.Part1
- v.Part1 = nil
- local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
- v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
- v.Part1 = p1
- elseif v.ClassName == "Part" then
- for _, b in pairs (v:GetChildren()) do
- if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
- b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
- end
- end
- end
- end
- end
- for _, c in pairs(Weapon:GetChildren()) do
- if c.ClassName == "Part" then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- end
- Weapon.Parent = Character
- Humanoid.Died:connect(function()
- ATTACK = true
- end)
- print(Class_Name.." loaded.")
- --//=================================\\
- --\\=================================//
- local backpack = IT("Part",Weapon)
- backpack.Size = VT(0.15,0.15,0.15)
- local mesh = IT("SpecialMesh",backpack)
- mesh.MeshId = "rbxassetid://84313478"
- mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
- backpack.CFrame = Torso.CFrame * CF(0,0.2,1)
- backpack.BrickColor = BRICKC("Black")
- weldBetween(Torso,backpack)
- local hose = IT("Part",Weapon)
- hose.Size = VT(0.15,0.15,0.15)
- local mesh = IT("SpecialMesh",hose)
- mesh.MeshId = "http://www.roblox.com/asset/?id=84313555"
- mesh.TextureId = "http://www.roblox.com/asset/?id=84313638"
- mesh.Scale = VT(2,2,2)
- mesh.Offset = VT(0, -0.4, -0.7)
- hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180))
- hose.BrickColor = BRICKC("Black")
- weldBetween(Torso,hose)
- local succ = IT("Part",Weapon)
- succ.Size = VT(2,2,2)
- succ.CanCollide = false
- succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180))
- succ.Transparency = 1
- succ.BrickColor = BRICKC("Black")
- weldBetween(Torso,succ)
- for _, c in pairs(Weapon:GetChildren()) do
- if c.ClassName == "Part" then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- end
- local EyeSizes={
- NumberSequenceKeypoint.new(0,0.5,0),
- NumberSequenceKeypoint.new(1,0.2,0)
- }
- local EyeTrans={
- NumberSequenceKeypoint.new(0,0,0),
- NumberSequenceKeypoint.new(1,1,0)
- }
- local PE=Instance.new("ParticleEmitter")
- PE.LightEmission=0.3
- PE.Size=NumberSequence.new(EyeSizes)
- PE.Transparency=NumberSequence.new(EyeTrans)
- PE.Rotation=NumberRange.new(0,360)
- PE.LockedToPart = false
- PE.Speed = NumberRange.new(0,0,0)
- PE.ZOffset = 0.3
- PE.Rate = 999
- PE.VelocitySpread = 25
- PE.Name = "Particles"
- function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed)
- local particle = nil
- coroutine.resume(coroutine.create(function(PART)
- particle = PE:Clone()
- Swait()
- particle.Rate = 999
- particle.Parent = art
- particle.Acceleration = accel
- if type == "Fire" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,size,size/2),
- NumberSequenceKeypoint.new(1,size/4,size/8)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Smoke" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,size/5,0),
- NumberSequenceKeypoint.new(1,size*2,0.5)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- elseif type == "Solid" then
- local EyeSizes={
- NumberSequenceKeypoint.new(0,size,0),
- NumberSequenceKeypoint.new(1,size,0)
- }
- particle.Size = NumberSequence.new(EyeSizes)
- end
- particle.Lifetime=NumberRange.new(lifetime)
- particle.Drag = drag
- if locked == true then
- particle.LockedToPart = true
- end
- particle.Speed = NumberRange.new(speed*0.8,speed)
- particle.Texture = "http://www.roblox.com/asset/?id=1179557490"
- particle.Enabled = isenabledbydefault
- particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0))
- end))
- return particle
- end
- local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35)
- local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15)
- --//=================================\\
- --|| DAMAGING
- --\\=================================//
- function succnearest(position,range)
- for i,v in ipairs(workspace:GetChildren()) do
- local body = v:GetChildren()
- for part = 1, #body do
- if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - position).Magnitude < range then
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = CF(body[part].Position,succ.Position).lookVector*80
- bv.Parent = body[part]
- bv.Name = "SUCC"
- game:GetService("Debris"):AddItem(bv, 0.1)
- end
- end
- end
- if v.ClassName == "Part" then
- if v.Anchored == false and (v.Position - position).Magnitude < range then
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = CF(v.Position,succ.Position).lookVector*80
- bv.Parent = v
- bv.Name = "SUCC"
- game:GetService("Debris"):AddItem(bv, 0.1)
- end
- end
- end
- end
- function cover(position,range)
- for i,v in ipairs(workspace:GetChildren()) do
- local body = v:GetChildren()
- for part = 1, #body do
- if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - position).Magnitude < range then
- CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.PlatformStand = true
- end
- end
- end
- end
- if v.ClassName == "Part" then
- if v.Anchored == false and (v.Position - position).Magnitude < range then
- CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
- end
- end
- end
- end
- function cough()
- CreateSound("328460122", succ, 3, 1)
- poop.VelocitySpread = 25
- poop:Emit(150)
- cover(CF(succ.Position)*CF(0,0,-1).p,15)
- end
- --//=================================\\
- --|| ATTACK FUNCTIONS AND STUFF
- --\\=================================//
- function CheckTableForString(Table, String)
- for i, v in pairs(Table) do
- if string.find(string.lower(String), string.lower(v)) then
- return true
- end
- end
- return false
- end
- function CheckIntangible(Hit)
- local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
- if Hit and Hit.Parent then
- if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
- return true
- end
- end
- return false
- end
- Debris = game:GetService("Debris")
- function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit)
- local Direction = CFrame.new(StartPos, Vec).lookVector
- local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
- local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
- if RayHit and CheckIntangible(RayHit) then
- if DelayIfHit then
- wait()
- end
- RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
- end
- return RayHit, RayPos, RayNormal
- end
- function turnto(pos,part)
- part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z))
- end
- function vacuum()
- sick:Play()
- local nado = IT("Part")
- local mesh = IT("SpecialMesh",nado)
- mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
- nado.Transparency = 0.5
- nado.CanCollide = false
- nado.Anchored = true
- local loop = 0
- succing = {}
- local harm = succ.Touched:Connect(function(hit)
- if hit.Anchored == false then
- hit:remove()
- CreateSound("261732529", succ, 3, 1)
- poop2:Emit(1)
- end
- end)
- repeat
- Swait()
- loop = loop + 75
- nado.Parent = Effects
- local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false)
- local distance = (succ.Position - RayPos).magnitude
- mesh.Scale = VT(distance/12,distance/3.2,distance/12)
- nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0))
- turnto(Mouse.Hit.p,RootPart)
- succnearest(RayPos,distance/2.5)
- if RayHit ~= nil then
- if RayHit.Anchored == false then
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80
- bv.Parent = RayHit
- bv.Name = "SUCC"
- game:GetService("Debris"):AddItem(bv, 0.1)
- end
- end
- local TotalSuccs = math.ceil(distance / 65)
- local Direction = CFrame.new(RayPos, succ.Position).lookVector
- for i = 1, TotalSuccs do
- local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs))))
- succnearest(NewPos,distance/(i*2.5))
- end
- until HOLD == false
- if #succing>0 then
- for e=1,#succing do
- if succing[e]~=nil then
- local Thing=succing[e]
- Thing:remove()
- table.remove(succing,e)
- end
- end
- end
- succing = {}
- harm:disconnect()
- nado:remove()
- sick:Stop()
- end
- --//=================================\\
- --|| ASSIGN THINGS TO KEYS
- --\\=================================//
- Humanoid.Changed:connect(function(Jump)
- if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
- Humanoid.Jump = false
- end
- end)
- function MouseDown(Mouse)
- HOLD = true
- vacuum()
- end
- function MouseUp(Mouse)
- HOLD = false
- end
- function KeyDown(Key)
- if Key == "t" and ATTACK == false then
- CreateSound("743953262", Head, 3, 1)
- end
- if Key == "e" and ATTACK == false then
- cough()
- end
- end
- function KeyUp(Key)
- end
- Mouse.Button1Down:connect(function(NEWKEY)
- MouseDown(NEWKEY)
- end)
- Mouse.Button1Up:connect(function(NEWKEY)
- MouseUp(NEWKEY)
- end)
- Mouse.KeyDown:connect(function(NEWKEY)
- KeyDown(NEWKEY)
- end)
- Mouse.KeyUp:connect(function(NEWKEY)
- KeyUp(NEWKEY)
- end)
- --//=================================\\
- --\\=================================//
- function unanchor()
- if UNANCHOR == true then
- g = Character:GetChildren()
- for i = 1, #g do
- if g[i].ClassName == "Part" then
- g[i].Anchored = false
- end
- end
- end
- end
- --//=================================\\
- --|| WRAP THE WHOLE SCRIPT UP
- --\\=================================//
- Humanoid.Changed:connect(function(Jump)
- if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
- Humanoid.Jump = false
- end
- end)
- while true do
- Swait()
- if #Effects2>0 then
- for e=1,#Effects2 do
- if Effects2[e]~=nil then
- local Thing=Effects2[e]
- if Thing~=nil then
- local Part=Thing[1]
- local Mode=Thing[2]
- local Delay=Thing[3]
- local IncX=Thing[4]
- local IncY=Thing[5]
- local IncZ=Thing[6]
- local Part2=Thing[8]
- if Thing[1].Transparency<=1 then
- if Thing[2]=="Block1" then
- Thing[1].CFrame=Thing[1].CFrame
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Cylinder" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Blood" then
- Mesh=Thing[7]
- Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
- Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Elec" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Disappear" then
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- end
- else
- Part.Parent=nil
- table.remove(Effects2,e)
- end
- end
- end
- end
- end
- unanchor()
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- if Rooted == false then
- Disable_Jump = false
- Humanoid.WalkSpeed = Speed
- elseif Rooted == true then
- Disable_Jump = true
- Humanoid.WalkSpeed = 0
- end
- if sick == nil then
- sick = Instance.new("Sound",Torso)
- sick.SoundId = "rbxassetid://319444224"
- sick.Looped = true
- sick.Pitch = 1
- sick.Volume = 1
- end
- if #succing>0 then
- for e=1,#succing do
- if succing[e]~=nil then
- local Thing=succing[e]
- Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80
- if HOLD == false then
- Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0
- Thing:remove()
- table.remove(succing,e)
- end
- end
- end
- end
- end
- --//=================================\\
- --\\=================================//
- --//====================================================\\--
- --|| END OF SCRIPT
- --\\====================================================//--
- --made by dionspion009 u stupid bazniggers.
- warn("made by dionspion009 kthxbai.")
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Decal2 = Instance.new("Decal")
- Part3 = Instance.new("Part")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- SurfaceGui6 = Instance.new("SurfaceGui")
- TextLabel7 = Instance.new("TextLabel")
- Part8 = Instance.new("Part")
- Decal9 = Instance.new("Decal")
- Script10 = Instance.new("Script")
- Sound11 = Instance.new("Sound")
- Part12 = Instance.new("Part")
- Decal13 = Instance.new("Decal")
- Part14 = Instance.new("Part")
- Decal15 = Instance.new("Decal")
- Part16 = Instance.new("Part")
- Decal17 = Instance.new("Decal")
- Part18 = Instance.new("Part")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- Decal21 = Instance.new("Decal")
- Part22 = Instance.new("Part")
- Decal23 = Instance.new("Decal")
- Part24 = Instance.new("Part")
- Decal25 = Instance.new("Decal")
- Part26 = Instance.new("Part")
- Decal27 = Instance.new("Decal")
- Part28 = Instance.new("Part")
- Decal29 = Instance.new("Decal")
- Part30 = Instance.new("Part")
- Decal31 = Instance.new("Decal")
- Part32 = Instance.new("Part")
- Decal33 = Instance.new("Decal")
- Part34 = Instance.new("Part")
- Decal35 = Instance.new("Decal")
- Part36 = Instance.new("Part")
- Decal37 = Instance.new("Decal")
- Part38 = Instance.new("Part")
- Decal39 = Instance.new("Decal")
- Part40 = Instance.new("Part")
- Decal41 = Instance.new("Decal")
- Part42 = Instance.new("Part")
- Decal43 = Instance.new("Decal")
- Part44 = Instance.new("Part")
- Decal45 = Instance.new("Decal")
- Part46 = Instance.new("Part")
- Decal47 = Instance.new("Decal")
- Sound48 = Instance.new("Sound")
- Part49 = Instance.new("Part")
- Decal50 = Instance.new("Decal")
- Sound51 = Instance.new("Sound")
- Sound52 = Instance.new("Sound")
- Sound53 = Instance.new("Sound")
- Sound54 = Instance.new("Sound")
- Sound55 = Instance.new("Sound")
- Sound56 = Instance.new("Sound")
- Sound57 = Instance.new("Sound")
- Sound58 = Instance.new("Sound")
- Sound59 = Instance.new("Sound")
- Sound60 = Instance.new("Sound")
- Model0.Name = "Laptop"
- Model0.Parent = mas
- Part1.Name = "BottomPart"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-180, 0, -180)
- Part1.Anchored = true
- Part1.Size = Vector3.new(39.8299942, 1, 30.2399921)
- Part1.CFrame = CFrame.new(-6.19735622, 0.590774, -10.9456778, -1, 0, -4.98436884e-06, 0, 1, 0, 4.98436884e-06, 0, -1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-6.19735622, 0.590774, -10.9456778)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal2.Parent = Part1
- Decal2.Texture = "http://www.roblox.com/asset/?id=617255685"
- Decal2.Face = Enum.NormalId.Top
- Part3.Name = "Screen2"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Transparency = 1
- Part3.Rotation = Vector3.new(90, 0, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part3.CFrame = CFrame.new(-6.2075181, 15.0144901, -25.9560966, 1.00000024, 1.49936e-06, -6.36279583e-06, -6.34044409e-06, -1.64560261e-05, -1.00000024, -1.4994647e-06, 1, -1.64560206e-05)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Position = Vector3.new(-6.2075181, 15.0144901, -25.9560966)
- Part3.Orientation = Vector3.new(90, 0, 0)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal4.Parent = Part3
- Decal4.Transparency = 1
- Decal4.Texture = "rbxassetid://202749681"
- Decal4.Face = Enum.NormalId.Top
- Part5.Name = "TopPart"
- Part5.Parent = Model0
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(90, 0, 0)
- Part5.Anchored = true
- Part5.Size = Vector3.new(39.8499985, 1, 28.319994)
- Part5.CFrame = CFrame.new(-6.19078684, 14.1600399, -26.5191669, 1, 0, 0, 0, -8.16583633e-06, -1.00000203, 0, 1.0000006, 2.5331974e-07)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-6.19078684, 14.1600399, -26.5191669)
- Part5.Orientation = Vector3.new(90, 0, 0)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SurfaceGui6.Parent = Part5
- SurfaceGui6.Face = Enum.NormalId.Top
- TextLabel7.Parent = SurfaceGui6
- TextLabel7.Transparency = 1
- TextLabel7.Rotation = 90
- TextLabel7.Size = UDim2.new(0, 550, 0, 700)
- TextLabel7.Text = "You"
- TextLabel7.Position = UDim2.new(0, 145, 0, -50)
- TextLabel7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel7.BackgroundTransparency = 1
- TextLabel7.Font = Enum.Font.SourceSans
- TextLabel7.FontSize = Enum.FontSize.Size14
- TextLabel7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel7.TextScaled = true
- TextLabel7.TextTransparency = 1
- TextLabel7.TextWrapped = true
- Part8.Name = "Screen"
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Transparency = 1
- Part8.Rotation = Vector3.new(-90, 0, -180)
- Part8.Anchored = true
- Part8.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part8.CFrame = CFrame.new(-6.20734978, 15.0583382, -26.0156708, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(-6.20734978, 15.0583382, -26.0156708)
- Part8.Orientation = Vector3.new(-90, -180, 0)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal9.Parent = Part8
- Decal9.Transparency = 1
- Decal9.Texture = "rbxassetid://202749681"
- Decal9.Face = Enum.NormalId.Top
- Script10.Parent = Model0
- table.insert(cors,sandbox(Script10,function()
- text = game.Workspace.Laptop.TopPart.SurfaceGui.TextLabel
- scroon = game.Workspace.Laptop.Screen.Decal
- scroon2 = game.Workspace.Laptop.Screen2.Decal
- scroon3 = game.Workspace.Laptop.Screen3.Decal
- scroon4 = game.Workspace.Laptop.Screen4.Decal
- scroon5 = game.Workspace.Laptop.Screen5.Decal
- scroon6 = game.Workspace.Laptop.Screen6.Decal
- shutdown = game.Workspace.Laptop.Shutdownscreen.Decal
- game.Workspace.Laptop.Chilled:Play()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.9
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.8
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.7
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.6
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.5
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.4
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.3
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.2
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.1
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0
- wait(3.6)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 1
- scroon3.Transparency = 0
- scroon4.Transparency = 0
- for i = 1,8 do
- print(i)
- scroon3.Transparency = 1
- scroon5.Transparency = 0
- wait(0.1)
- scroon3.Transparency = 0
- scroon5.Transparency = 1
- wait(0.2)
- scroon4.Transparency = 1
- scroon6.Transparency = 0
- wait(0.1)
- scroon4.Transparency = 0
- scroon6.Transparency = 1
- wait(0.2)
- if i > 8 then
- break
- end
- end
- wait(0.3)
- scroon3.Transparency = 1
- scroon5.Transparency = 1
- scroon4.Transparency = 1
- scroon6.Transparency = 1
- scroon.Texture = "rbxassetid://123543605"
- scroon.Transparency = 0
- wait(2.5)
- scroon.Texture = "rbxassetid://202749681"
- game.Workspace.Laptop.Error.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error2.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error3.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error4.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error5.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error6.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error7.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error8.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error9.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error10.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error11.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error12.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error13.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error14.Decal.Transparency = 0
- wait(1)
- for xd = 1,65 do
- print(xd)
- game.Workspace.Laptop.Error.Decal.Transparency = 1
- game.Workspace.Laptop.Error2.Decal.Transparency = 1
- game.Workspace.Laptop.Error3.Decal.Transparency = 1
- game.Workspace.Laptop.Error4.Decal.Transparency = 1
- game.Workspace.Laptop.Error5.Decal.Transparency = 1
- game.Workspace.Laptop.Error6.Decal.Transparency = 1
- game.Workspace.Laptop.Error7.Decal.Transparency = 1
- game.Workspace.Laptop.Error8.Decal.Transparency = 1
- game.Workspace.Laptop.Error9.Decal.Transparency = 1
- game.Workspace.Laptop.Error10.Decal.Transparency = 1
- game.Workspace.Laptop.Error11.Decal.Transparency = 1
- game.Workspace.Laptop.Error12.Decal.Transparency = 1
- game.Workspace.Laptop.Error13.Decal.Transparency = 1
- game.Workspace.Laptop.Error14.Decal.Transparency = 1
- wait(0.1)
- game.Workspace.Laptop.Error.Decal.Transparency = 0
- game.Workspace.Laptop.Error2.Decal.Transparency = 0
- game.Workspace.Laptop.Error3.Decal.Transparency = 0
- game.Workspace.Laptop.Error4.Decal.Transparency = 0
- game.Workspace.Laptop.Error5.Decal.Transparency = 0
- game.Workspace.Laptop.Error6.Decal.Transparency = 0
- game.Workspace.Laptop.Error7.Decal.Transparency = 0
- game.Workspace.Laptop.Error8.Decal.Transparency = 0
- game.Workspace.Laptop.Error9.Decal.Transparency = 0
- game.Workspace.Laptop.Error10.Decal.Transparency = 0
- game.Workspace.Laptop.Error11.Decal.Transparency = 0
- game.Workspace.Laptop.Error12.Decal.Transparency = 0
- game.Workspace.Laptop.Error13.Decal.Transparency = 0
- game.Workspace.Laptop.Error14.Decal.Transparency = 0
- wait(0.1)
- if xd > 65 then
- break
- end
- end
- game.Workspace.Laptop.Error.Decal.Transparency = 1
- game.Workspace.Laptop.Error2.Decal.Transparency = 1
- game.Workspace.Laptop.Error3.Decal.Transparency = 1
- game.Workspace.Laptop.Error4.Decal.Transparency = 1
- game.Workspace.Laptop.Error5.Decal.Transparency = 1
- game.Workspace.Laptop.Error6.Decal.Transparency = 1
- game.Workspace.Laptop.Error7.Decal.Transparency = 1
- game.Workspace.Laptop.Error8.Decal.Transparency = 1
- game.Workspace.Laptop.Error9.Decal.Transparency = 1
- game.Workspace.Laptop.Error10.Decal.Transparency = 1
- game.Workspace.Laptop.Error11.Decal.Transparency = 1
- game.Workspace.Laptop.Error12.Decal.Transparency = 1
- game.Workspace.Laptop.Error13.Decal.Transparency = 1
- game.Workspace.Laptop.Error14.Decal.Transparency = 1
- wait(1)
- game.Workspace.Laptop.Shutdown:Play()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.1
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.2
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.3
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.4
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.5
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.6
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.7
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.8
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.9
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 1
- wait()
- shutdown.Transparency = 1
- wait()
- shutdown.Transparency = 0.9
- wait()
- shutdown.Transparency = 0.8
- wait()
- shutdown.Transparency = 0.7
- wait()
- shutdown.Transparency = 0.6
- wait()
- shutdown.Transparency = 0.5
- wait()
- shutdown.Transparency = 0.4
- wait()
- shutdown.Transparency = 0.3
- wait()
- shutdown.Transparency = 0.2
- wait()
- shutdown.Transparency = 0.1
- wait()
- shutdown.Transparency = 0
- wait(5)
- game.Workspace.Laptop.OOPS:Play()
- shutdown.Texture = "rbxassetid://50910723"
- wait(7)
- shutdown.Transparency = 1
- text.TextTransparency = 0
- wait(0.1)
- text.Text = "Need"
- wait(0.1)
- shutdown.Texture = "rbxassetid://983466416"
- shutdown.Transparency = 0
- wait(0.6)
- shutdown.Transparency = 1
- text.Text = "World's only antivirus with"
- wait(1.8)
- text.Text = "Data"
- wait(0.2)
- text.Text = "Recovery"
- wait(0.2)
- text.Text = "Software"
- wait(1)
- text.TextTransparency = 1
- shutdown.Texture = "rbxassetid://1071265882"
- shutdown.Transparency = 0
- wait(0.5)
- shutdown.Transparency = 1
- text.Text = "Beyond"
- text.TextTransparency = 0
- wait(0.2)
- shutdown.Texture = "rbxassetid://30261668"
- shutdown.Transparency = 0
- wait(0.8)
- shutdown.Texture = "rbxassetid://1071265882"
- wait(0.5)
- shutdown.Texture = "rbxassetid://983466416"
- wait(0.6)
- shutdown.Transparency = 1
- text.TextTransparency = 1
- wait(0.6)
- game.Workspace.Laptop.AGK:Play()
- shutdown.Texture = "rbxassetid://35417464"
- shutdown.Transparency = 0
- wait(5)
- game.Workspace.Laptop.AGK:Stop()
- shutdown.Texture = "rbxassetid://186565366"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565386"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565386"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565394"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565400"
- wait(0.1)
- game.Workspace.Laptop.EGUSPELOSIAWN:Play()
- shutdown.Texture = "rbxassetid://186565408"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565413"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565417"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565425"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565433"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565445"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565454"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565461"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565474"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565480"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565489"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565497"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565502"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565508"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565515"
- wait(0.1)
- game.Workspace.Laptop.EGUSPELOSIAWN:Stop()
- wait(0.1)
- shutdown.Texture = "rbxassetid://342859875"
- game.Workspace.Laptop.Standby:Play()
- shutdown.Transparency = 0
- wait(17)
- game.Workspace.Laptop.Standby:Stop()
- game.Workspace.Laptop.Cresh:Play()
- wait(3)
- shutdown.Transparency = 1
- shutdown.Texture = "rbxassetid://394001532"
- wait(2)
- shutdown.Transparency = 0
- wait(5)
- shutdown.Transparency = 1
- game.Workspace.Laptop.Cresh:Stop()
- wait(3)
- game.Workspace.Laptop.Search:Play()
- text.TextTransparency = 0
- for i = 1,10 do
- print(i)
- text.Text = "SEARCHING FOR DATA."
- wait(0.75)
- text.Text = "SEARCHING FOR DATA.."
- wait(0.75)
- text.Text = "SEARCHING FOR DATA..."
- wait(0.75)
- if i > 10 then
- break
- end
- end
- game.Workspace.Laptop.Search:Stop()
- Math = math.random(1,2)
- if Math == 1 then
- game.Workspace.Laptop.Yey:Play()
- text.Text = "Data found! Congratiolations! Protogent didn't backstab you :3"
- wait(5)
- text.Text = "Your computer will sta-"
- wait(3)
- text.Text = "Uhh hold on...There seems to be an error..."
- wait(3)
- text.Text = "OH GOD PROTOGENT N-"
- wait(0.3)
- text.Text = " "
- game.Workspace.Laptop.JABANANEN:Play()
- wait()
- scroon.Transparency = 0
- scroon.Texture = "rbxassetid://271617784"
- end
- if Math == 2 then
- game.Workspace.Laptop.Noh:Play()
- text.Text = "Oh noes, Protogent destroyed your data..."
- wait(5)
- game.Workspace.Laptop.SELFDESTRUCT:Play()
- text.Text = "....And it has activated self destruct! RUN!"
- wait(15)
- local kablmaoXDXD = Instance.new("Sound", game.Players.LocalPlayer.Character)
- kablmaoXDXD.SoundId = "rbxassetid://2248511"
- kablmaoXDXD.Volume = 10
- kablmaoXDXD:Play()
- kablmaoXDXD.PlaybackSpeed = 0.2
- workspace.Laptop:BreakJoints()
- workspace.Laptop.TopPart.Anchored = false
- local boom = Instance.new("Explosion", workspace)
- boom.Position = game.Workspace.Laptop.BottomPart.Position
- boom.Visible = false
- boom.BlastRadius = 70
- local ball1 = Instance.new("Part", game.Players.LocalPlayer.Character)
- ball1.Size = Vector3.new(1,1,1)
- ball1.Material = "Neon"
- ball1.Anchored = true
- ball1.Transparency = 0.3
- ball1.BrickColor = BrickColor.new("New Yeller")
- ball1.CanCollide = false
- ball1.CFrame = game.Workspace.Laptop.BottomPart.CFrame
- local ball11 = Instance.new("Part", game.Players.LocalPlayer.Character)
- ball11.Size = Vector3.new(1,1,1)
- ball11.Material = "Neon"
- ball11.Anchored = true
- ball11.Transparency = 0.3
- ball11.BrickColor = BrickColor.new("Maroon")
- ball11.CanCollide = false
- ball11.CFrame = game.Workspace.Laptop.BottomPart.CFrame
- local cf = ball1.CFrame
- ball1:BreakJoints()
- local cfval = 0
- local cfval1 = 0
- for i = 1,260 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval1 = cfval1 - 1
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.4,0.4,0.4)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- --
- ball11.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- wait()
- end
- for i = 1,20 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval1 = cfval1 - 1
- cfval = cfval + 1
- ball1.Transparency = ball1.Transparency + 0.05
- ball1.Size = ball1.Size + Vector3.new(0.4,0.4,0.4)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- --
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- wait()
- end
- end
- end))
- Sound11.Name = "Chilled"
- Sound11.Parent = Model0
- Sound11.SoundId = "rbxassetid://1120289188"
- Sound11.Volume = 1
- Part12.Name = "Screen3"
- Part12.Parent = Model0
- Part12.BrickColor = BrickColor.new("Really black")
- Part12.Transparency = 1
- Part12.Rotation = Vector3.new(-90, 0, -180)
- Part12.Anchored = true
- Part12.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part12.CFrame = CFrame.new(-16.6124001, 15.0680561, -26.0160904, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part12.Position = Vector3.new(-16.6124001, 15.0680561, -26.0160904)
- Part12.Orientation = Vector3.new(-90, -180, 0)
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal13.Parent = Part12
- Decal13.Transparency = 1
- Decal13.Texture = "rbxassetid://202749681"
- Decal13.Face = Enum.NormalId.Top
- Part14.Name = "Screen4"
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Transparency = 1
- Part14.Rotation = Vector3.new(-90, 0, -180)
- Part14.Anchored = true
- Part14.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part14.CFrame = CFrame.new(4.08244181, 15.0554276, -25.9565506, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(4.08244181, 15.0554276, -25.9565506)
- Part14.Orientation = Vector3.new(-90, -180, 0)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal15.Parent = Part14
- Decal15.Transparency = 1
- Decal15.Texture = "rbxassetid://202749681"
- Decal15.Face = Enum.NormalId.Top
- Part16.Name = "Screen5"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Transparency = 1
- Part16.Rotation = Vector3.new(90, 0, 0)
- Part16.Anchored = true
- Part16.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part16.CFrame = CFrame.new(-16.6122341, 15.0917301, -25.9565201, 1, 1.46105799e-06, 5.84114969e-06, 5.84117379e-06, -1.64848898e-05, -1, -1.4609617e-06, 1, -1.64848989e-05)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(-16.6122341, 15.0917301, -25.9565201)
- Part16.Orientation = Vector3.new(90, 0, 0)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal17.Parent = Part16
- Decal17.Transparency = 1
- Decal17.Texture = "rbxassetid://202749681"
- Decal17.Face = Enum.NormalId.Top
- Part18.Name = "Screen6"
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Really black")
- Part18.Transparency = 1
- Part18.Rotation = Vector3.new(90, 0, 0)
- Part18.Anchored = true
- Part18.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part18.CFrame = CFrame.new(4.08256006, 15.1133881, -25.8969669, 1, 1.41978819e-06, 4.67880591e-06, 4.6788291e-06, -1.64701923e-05, -1, -1.41971111e-06, 1, -1.64701996e-05)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part18.Position = Vector3.new(4.08256006, 15.1133881, -25.8969669)
- Part18.Orientation = Vector3.new(90, 0, 0)
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal19.Parent = Part18
- Decal19.Transparency = 1
- Decal19.Texture = "rbxassetid://202749681"
- Decal19.Face = Enum.NormalId.Top
- Part20.Name = "Error"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Transparency = 1
- Part20.Rotation = Vector3.new(-90, 0, -180)
- Part20.Anchored = true
- Part20.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part20.CFrame = CFrame.new(-18.9324017, 24.0471134, -25.5749741, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(-18.9324017, 24.0471134, -25.5749741)
- Part20.Orientation = Vector3.new(-90, -180, 0)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal21.Parent = Part20
- Decal21.Transparency = 1
- Decal21.Texture = "rbxassetid://410610557"
- Decal21.Face = Enum.NormalId.Top
- Part22.Name = "Error12"
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Really black")
- Part22.Transparency = 1
- Part22.Rotation = Vector3.new(-90, 0, -180)
- Part22.Anchored = true
- Part22.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part22.CFrame = CFrame.new(-1.94981802, 7.45689392, -25.1585083, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Position = Vector3.new(-1.94981802, 7.45689392, -25.1585083)
- Part22.Orientation = Vector3.new(-90, -180, 0)
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal23.Parent = Part22
- Decal23.Transparency = 1
- Decal23.Texture = "rbxassetid://49363212"
- Decal23.Face = Enum.NormalId.Top
- Part24.Name = "Error11"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Transparency = 1
- Part24.Rotation = Vector3.new(-90, 0, -180)
- Part24.Anchored = true
- Part24.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part24.CFrame = CFrame.new(-13.0447941, 10.8068361, -25.4856644, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Position = Vector3.new(-13.0447941, 10.8068361, -25.4856644)
- Part24.Orientation = Vector3.new(-90, -180, 0)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal25.Parent = Part24
- Decal25.Transparency = 1
- Decal25.Texture = "rbxassetid://24161633"
- Decal25.Face = Enum.NormalId.Top
- Part26.Name = "Error13"
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Transparency = 1
- Part26.Rotation = Vector3.new(-90, 0, -180)
- Part26.Anchored = true
- Part26.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part26.CFrame = CFrame.new(-17.1317921, 7.44849777, -25.5385895, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Position = Vector3.new(-17.1317921, 7.44849777, -25.5385895)
- Part26.Orientation = Vector3.new(-90, -180, 0)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal27.Parent = Part26
- Decal27.Transparency = 1
- Decal27.Texture = "rbxassetid://155374193"
- Decal27.Face = Enum.NormalId.Top
- Part28.Name = "Error14"
- Part28.Parent = Model0
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.Transparency = 1
- Part28.Rotation = Vector3.new(-90, 0, -180)
- Part28.Anchored = true
- Part28.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part28.CFrame = CFrame.new(6.13697195, 6.3400178, -25.5986443, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Position = Vector3.new(6.13697195, 6.3400178, -25.5986443)
- Part28.Orientation = Vector3.new(-90, -180, 0)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal29.Parent = Part28
- Decal29.Transparency = 1
- Decal29.Texture = "rbxassetid://26258536"
- Decal29.Face = Enum.NormalId.Top
- Part30.Name = "Error2"
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Really black")
- Part30.Transparency = 1
- Part30.Rotation = Vector3.new(-90, 0, -180)
- Part30.Anchored = true
- Part30.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part30.CFrame = CFrame.new(5.2930851, 23.5399494, -25.7504234, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part30.Position = Vector3.new(5.2930851, 23.5399494, -25.7504234)
- Part30.Orientation = Vector3.new(-90, -180, 0)
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal31.Parent = Part30
- Decal31.Transparency = 1
- Decal31.Texture = "rbxassetid://174565913"
- Decal31.Face = Enum.NormalId.Top
- Part32.Name = "Error3"
- Part32.Parent = Model0
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Transparency = 1
- Part32.Rotation = Vector3.new(-90, 0, -180)
- Part32.Anchored = true
- Part32.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part32.CFrame = CFrame.new(-1.25632203, 21.9697857, -25.700386, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-1.25632203, 21.9697857, -25.700386)
- Part32.Orientation = Vector3.new(-90, -180, 0)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal33.Parent = Part32
- Decal33.Transparency = 1
- Decal33.Texture = "rbxassetid://278802262"
- Decal33.Face = Enum.NormalId.Top
- Part34.Name = "Error4"
- Part34.Parent = Model0
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Transparency = 1
- Part34.Rotation = Vector3.new(-90, 0, -180)
- Part34.Anchored = true
- Part34.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part34.CFrame = CFrame.new(-12.5566645, 23.9789543, -25.5174751, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(-12.5566645, 23.9789543, -25.5174751)
- Part34.Orientation = Vector3.new(-90, -180, 0)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal35.Parent = Part34
- Decal35.Transparency = 1
- Decal35.Texture = "rbxassetid://257508984"
- Decal35.Face = Enum.NormalId.Top
- Part36.Name = "Error5"
- Part36.Parent = Model0
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Transparency = 1
- Part36.Rotation = Vector3.new(-90, 0, -180)
- Part36.Anchored = true
- Part36.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part36.CFrame = CFrame.new(-16.7515697, 18.5244789, -25.4751205, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Position = Vector3.new(-16.7515697, 18.5244789, -25.4751205)
- Part36.Orientation = Vector3.new(-90, -180, 0)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal37.Parent = Part36
- Decal37.Transparency = 1
- Decal37.Texture = "rbxassetid://83825570"
- Decal37.Face = Enum.NormalId.Top
- Part38.Name = "Error6"
- Part38.Parent = Model0
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.Transparency = 1
- Part38.Rotation = Vector3.new(-90, 0, -180)
- Part38.Anchored = true
- Part38.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part38.CFrame = CFrame.new(-10.3161802, 18.1403332, -25.4698792, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Position = Vector3.new(-10.3161802, 18.1403332, -25.4698792)
- Part38.Orientation = Vector3.new(-90, -180, 0)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal39.Parent = Part38
- Decal39.Transparency = 1
- Decal39.Texture = "rbxassetid://45059153"
- Decal39.Face = Enum.NormalId.Top
- Part40.Name = "Error7"
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.Transparency = 1
- Part40.Rotation = Vector3.new(-90, 0, -180)
- Part40.Anchored = true
- Part40.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part40.CFrame = CFrame.new(-0.810696006, 13.4196739, -25.3747978, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Position = Vector3.new(-0.810696006, 13.4196739, -25.3747978)
- Part40.Orientation = Vector3.new(-90, -180, 0)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal41.Parent = Part40
- Decal41.Transparency = 1
- Decal41.Texture = "rbxassetid://913267707"
- Decal41.Face = Enum.NormalId.Top
- Part42.Name = "Error8"
- Part42.Parent = Model0
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Transparency = 1
- Part42.Rotation = Vector3.new(-90, 0, -180)
- Part42.Anchored = true
- Part42.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part42.CFrame = CFrame.new(2.32739806, 18.5839558, -25.3300667, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Position = Vector3.new(2.32739806, 18.5839558, -25.3300667)
- Part42.Orientation = Vector3.new(-90, -180, 0)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal43.Parent = Part42
- Decal43.Transparency = 1
- Decal43.Texture = "rbxassetid://13525528"
- Decal43.Face = Enum.NormalId.Top
- Part44.Name = "Error9"
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Transparency = 1
- Part44.Rotation = Vector3.new(-90, 0, -180)
- Part44.Anchored = true
- Part44.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part44.CFrame = CFrame.new(6.234375, 14.5201178, -25.3092499, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(6.234375, 14.5201178, -25.3092499)
- Part44.Orientation = Vector3.new(-90, -180, 0)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal45.Parent = Part44
- Decal45.Transparency = 1
- Decal45.Texture = "rbxassetid://163822064"
- Decal45.Face = Enum.NormalId.Top
- Part46.Name = "Error10"
- Part46.Parent = Model0
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Transparency = 1
- Part46.Rotation = Vector3.new(-90, 0, -180)
- Part46.Anchored = true
- Part46.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part46.CFrame = CFrame.new(-18.6836948, 16.1264935, -25.5352631, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(-18.6836948, 16.1264935, -25.5352631)
- Part46.Orientation = Vector3.new(-90, -180, 0)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal47.Parent = Part46
- Decal47.Transparency = 1
- Decal47.Texture = "rbxassetid://25536849"
- Decal47.Face = Enum.NormalId.Top
- Sound48.Name = "Shutdown"
- Sound48.Parent = Model0
- Sound48.SoundId = "rbxassetid://784747919"
- Sound48.Volume = 1
- Part49.Name = "Shutdownscreen"
- Part49.Parent = Model0
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Transparency = 1
- Part49.Rotation = Vector3.new(-90, 0, -180)
- Part49.Anchored = true
- Part49.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part49.CFrame = CFrame.new(-6.20739603, 15.0035801, -25.9561005, -0.999998927, 1.46471007e-06, 1.56462193e-06, 1.56462193e-06, -1.64884223e-05, 0.999998927, 1.4645899e-06, 1, 1.64896137e-05)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(-6.20739603, 15.0035801, -25.9561005)
- Part49.Orientation = Vector3.new(-89.9199982, 5.42000008, 174.580002)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal50.Parent = Part49
- Decal50.Transparency = 1
- Decal50.Texture = "rbxassetid://178320220"
- Decal50.Face = Enum.NormalId.Top
- Sound51.Name = "OOPS"
- Sound51.Parent = Model0
- Sound51.SoundId = "rbxassetid://1006313226"
- Sound51.TimePosition = 2
- Sound51.Volume = 1
- Sound52.Name = "AGK"
- Sound52.Parent = Model0
- Sound52.SoundId = "rbxassetid://448909138"
- Sound52.Volume = 10
- Sound53.Name = "Standby"
- Sound53.Parent = Model0
- Sound53.SoundId = "rbxassetid://169869850"
- Sound54.Name = "EGUSPELOSIAWN"
- Sound54.Parent = Model0
- Sound54.SoundId = "rbxassetid://171515875"
- Sound55.Name = "Search"
- Sound55.Parent = Model0
- Sound55.SoundId = "rbxassetid://329492143"
- Sound55.Volume = 10
- Sound56.Name = "Cresh"
- Sound56.Parent = Model0
- Sound56.SoundId = "rbxassetid://603266135"
- Sound57.Name = "Yey"
- Sound57.Parent = Model0
- Sound57.SoundId = "rbxassetid://692987809"
- Sound57.Volume = 10
- Sound58.Name = "Noh"
- Sound58.Parent = Model0
- Sound58.SoundId = "rbxassetid://620887707"
- Sound58.Volume = 10
- Sound59.Name = "SELFDESTRUCT"
- Sound59.Parent = Model0
- Sound59.SoundId = "rbxassetid://885996042"
- Sound59.Volume = 10
- Sound60.Name = "JABANANEN"
- Sound60.Parent = Model0
- Sound60.SoundId = "rbxassetid://133724225"
- Sound60.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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