Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- UnionOperation4 = Instance.new("UnionOperation")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Sound13 = Instance.new("Sound")
- Sound14 = Instance.new("Sound")
- Sound15 = Instance.new("Sound")
- Sound16 = Instance.new("Sound")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Script19 = Instance.new("Script")
- Part20 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(25.961689, 156.21553, -98.3042068, -0.340748668, 7.77669342e-08, -0.940153837, 9.07687081e-08, 1, 4.98189969e-08, 0.940153837, -6.8360805e-08, -0.340748668)
- Part2.Orientation = Vector3.new(0, -109.919998, 0)
- Part2.Position = Vector3.new(25.961689, 156.21553, -98.3042068)
- Part2.Rotation = Vector3.new(-180, -70.0800018, -180)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Size = Vector3.new(16.7625027, 16.7625027, 368.775024)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really black")
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.formFactor = Enum.FormFactor.Custom
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshType = Enum.MeshType.Brick
- UnionOperation4.Parent = Model1
- UnionOperation4.CFrame = CFrame.new(9.20000267, 157.054459, -42.1499786, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- UnionOperation4.Orientation = Vector3.new(0, -180, -90)
- UnionOperation4.Position = Vector3.new(9.20000267, 157.054459, -42.1499786)
- UnionOperation4.Rotation = Vector3.new(180, 0, 90)
- UnionOperation4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- UnionOperation4.Size = Vector3.new(16.7625237, 402.30011, 402.30011)
- UnionOperation4.Anchored = true
- UnionOperation4.BrickColor = BrickColor.new("Really black")
- UnionOperation4.Material = Enum.Material.SmoothPlastic
- UnionOperation4.brickColor = BrickColor.new("Really black")
- UnionOperation4.UsePartColor = true
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(34.3430519, 156.21553, -42.1503792, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(34.3430519, 156.21553, -42.1503792)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(16.7625027, 16.7625027, 368.775024)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really black")
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.formFactor = Enum.FormFactor.Custom
- SpecialMesh6.Parent = Part5
- SpecialMesh6.MeshType = Enum.MeshType.Brick
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-62.0413895, 156.21553, -83.2021103, 0.866024911, 9.73621894e-08, -0.499999762, -1.36966705e-09, 1, 1.9235209e-07, 0.499999762, -1.65896878e-07, 0.866024911)
- Part7.Orientation = Vector3.new(0, -30, 0)
- Part7.Position = Vector3.new(-62.0413895, 156.21553, -83.2021103)
- Part7.Rotation = Vector3.new(0, -30, 0)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(16.7625027, 16.7625027, 352.012543)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Really black")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshType = Enum.MeshType.Brick
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(25.961689, 156.21553, 19.0332069, -0.340756923, -2.97899163e-08, 0.940151453, -1.69613429e-07, 1, -2.97899163e-08, -0.940151453, -1.69613429e-07, -0.340756923)
- Part9.Orientation = Vector3.new(0, 109.919998, 0)
- Part9.Position = Vector3.new(25.961689, 156.21553, 19.0332069)
- Part9.Rotation = Vector3.new(180, 70.0800018, 180)
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part9.Size = Vector3.new(16.7625027, 16.7625027, 368.775024)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Really black")
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Really black")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshType = Enum.MeshType.Brick
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(-62.0413895, 156.21553, -1.63537598, -0.866025209, 1.07926169e-07, -0.499999821, 1.54930717e-07, 1, -5.24955048e-08, 0.499999821, -1.22927702e-07, -0.866025209)
- Part11.Orientation = Vector3.new(0, -150, 0)
- Part11.Position = Vector3.new(-62.0413895, 156.21553, -1.63537598)
- Part11.Rotation = Vector3.new(180, -30, -180)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Size = Vector3.new(16.7625027, 16.7625027, 352.012543)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Really black")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- SpecialMesh12.Parent = Part11
- SpecialMesh12.MeshType = Enum.MeshType.Brick
- Sound13.Name = "Scary Sound Effects"
- Sound13.Parent = Model1
- Sound13.MaxDistance = 2.3452346212184e+35
- Sound13.EmitterSize = 2.3452452179851e+33
- Sound13.MinDistance = 2.3452452179851e+33
- Sound13.Pitch = 0.69999998807907
- Sound13.PlaybackSpeed = 0.69999998807907
- Sound13.Playing = true
- Sound13.SoundId = "rbxassetid://1075923210"
- Sound13.Volume = 10
- Sound14.Name = "Ring Sound (SCARY)"
- Sound14.Parent = Model1
- Sound14.MaxDistance = 2.4352346027223e+17
- Sound14.EmitterSize = 23452434432
- Sound14.MinDistance = 23452434432
- Sound14.Pitch = 0.5
- Sound14.PlaybackSpeed = 0.5
- Sound14.Playing = true
- Sound14.SoundId = "rbxassetid://469416618"
- Sound14.Volume = 10
- Sound15.Name = "Scary Whispers [Sound Effect]"
- Sound15.Parent = Model1
- Sound15.Looped = true
- Sound15.MaxDistance = 23523452928
- Sound15.EmitterSize = 5234523373568
- Sound15.MinDistance = 5234523373568
- Sound15.Pitch = 0.5
- Sound15.PlaybackSpeed = 0.5
- Sound15.Playing = true
- Sound15.SoundId = "rbxassetid://313948389"
- Sound15.Volume = 10
- Sound16.Name = "scary sounds"
- Sound16.Parent = Model1
- Sound16.Looped = true
- Sound16.MaxDistance = 2.3452345938267e+17
- Sound16.EmitterSize = 3.4242346174382e+16
- Sound16.MinDistance = 3.4242346174382e+16
- Sound16.Pitch = 6
- Sound16.PlaybackSpeed = 6
- Sound16.Playing = true
- Sound16.SoundId = "rbxassetid://971398743"
- Sound16.Volume = 10
- Part17.Name = "Sky"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(19, 0.5, -71, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part17.Orientation = Vector3.new(0, 180, 0)
- Part17.Position = Vector3.new(19, 0.5, -71)
- Part17.Rotation = Vector3.new(-180, 0, -180)
- Part17.Size = Vector3.new(2, 1, 2)
- Part17.Anchored = true
- Part17.CanCollide = false
- Part17.Locked = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=1527559"
- SpecialMesh18.Scale = Vector3.new(-4000, -180, -4000)
- SpecialMesh18.VertexColor = Vector3.new(0.879999995, 0, 0)
- SpecialMesh18.TextureId = "http://www.roblox.com/asset/?id=1529455"
- SpecialMesh18.MeshType = Enum.MeshType.FileMesh
- Script19.Parent = Part17
- table.insert(cors,sandbox(Script19,function()
- while true do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0)
- wait()
- end
- end))
- Part20.Name = "Baseplate"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(0, -10, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Size = Vector3.new(512, 20, 512)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Locked = true
- Part20.brickColor = BrickColor.new("Dark stone grey")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement