voyqgo

God of SoulX

May 18th, 2018
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  1.  
  2.  
  3.  
  4. --God of SoulX
  5.  
  6.  
  7.  
  8.  
  9. --[[wait(0.1)
  10. -------------------------------
  11. local p=game:service("Players").LocalPlayer
  12. if p.Name=="Reruderu" then
  13. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  14. elseif p.Name=="Rerumu" then
  15. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  16. end]]
  17. local p=game:service("Players").LocalPlayer
  18. local char=p.Character
  19. script.Parent=char
  20. local torso=char.Torso
  21. local hed=char.Head
  22. local larm=char:FindFirstChild("Left Arm")
  23. local rarm=char:FindFirstChild("Right Arm")
  24. local lleg=char:FindFirstChild("Left Leg")
  25. local rleg=char:FindFirstChild("Right Leg")
  26. local hum=char.Humanoid
  27. local cam=workspace.CurrentCamera
  28. local root=char.HumanoidRootPart
  29. local mouse=p:GetMouse()
  30. local hb=game:service("RunService").Heartbeat
  31. local rs=game:service("RunService").Stepped
  32. hum.MaxHealth=math.huge
  33. hum.Health=hum.MaxHealth
  34. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  35. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  36. local run = 30
  37. local normal = 16
  38. local color = "Really black"
  39. local color2 = "Really red"
  40. local righteyebrickcolor = "Really black"
  41. local NumCol = 0,0,255
  42. local GodSlayer = true
  43. local Full = false
  44. hum.WalkSpeed = 5
  45. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  46. -------------------
  47. local drinks="0"
  48. local m="0"
  49. local tx="0"
  50. local ragesong="757441191"
  51. local breaks="0"
  52. local scream="0"
  53. local Shirt = "rbxassetid://0"
  54. local Pants = "rbxassetid://0"
  55. -------------------
  56.  
  57.  
  58. function swait(num)
  59. if num==0 or num==nil then
  60. game:service'RunService'.Stepped:wait(0)
  61. else
  62. for i=0,num do
  63. game:service'RunService'.Stepped:wait(0)
  64. end
  65. end
  66. end
  67.  
  68. function chatfunc(text)
  69. local chat = coroutine.wrap(function()
  70. if char:FindFirstChild("TalkingBillBoard")~= nil then
  71. char:FindFirstChild("TalkingBillBoard"):destroy()
  72. end
  73. local naeeym2 = Instance.new("BillboardGui",char)
  74. naeeym2.Size = UDim2.new(0,100,0,40)
  75. naeeym2.StudsOffset = Vector3.new(0,3,0)
  76. naeeym2.Adornee = char.Head
  77. naeeym2.Name = "TalkingBillBoard"
  78. local tecks2 = Instance.new("TextLabel",naeeym2)
  79. tecks2.BackgroundTransparency = 1
  80. tecks2.BorderSizePixel = 0
  81. tecks2.Text = ""
  82. tecks2.Font = "Fantasy"
  83. tecks2.TextSize = 30
  84. tecks2.TextStrokeTransparency = 0
  85. tecks2.TextColor3 = Color3.new(.6,0,0)
  86. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  87. tecks2.Size = UDim2.new(1,0,0.5,0)
  88. local tecks3 = Instance.new("TextLabel",naeeym2)
  89. tecks3.BackgroundTransparency = 1
  90. tecks3.BorderSizePixel = 0
  91. tecks3.Text = ""
  92. tecks3.Font = "Fantasy"
  93. tecks3.TextSize = 30
  94. tecks3.TextStrokeTransparency = 0
  95. tecks3.TextColor3 = Color3.new(0,0,255)
  96. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  97. tecks3.Size = UDim2.new(1,0,0.5,0)
  98. for i = 1,string.len(text),1 do
  99. tecks2.Text = string.sub(text,1,i)
  100. tecks3.Text = string.sub(text,1,i)
  101. wait(0.01)
  102. end
  103. wait(2)
  104. for i = 1, 50 do
  105. swait()
  106. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks2.Rotation = tecks2.Rotation - .8
  108. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks2.TextTransparency = tecks2.TextTransparency + .04
  110. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  111. tecks3.Rotation = tecks2.Rotation + .8
  112. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  113. tecks3.TextTransparency = tecks2.TextTransparency + .04
  114. end
  115. naeeym2:Destroy()
  116. end)
  117. chat()
  118. end
  119. function onChatted(msg)
  120. chatfunc(msg)
  121. end
  122. p.Chatted:connect(onChatted)
  123. coroutine.resume(coroutine.create(function()
  124. wait(2)
  125. chatfunc("I'll Make sure your asleep im god of SoulX...")
  126. end))
  127.  
  128.  
  129. local s0=Instance.new("Sound",char)
  130. s0.SoundId="rbxassetid://"..ragesong
  131. s0.Volume=1999
  132. s0.Pitch=1
  133. s0.Looped=true
  134.  
  135.  
  136. local s02=Instance.new("Sound",char)
  137. s02.SoundId="rbxassetid://854854859"
  138. s02.Volume=1999
  139. s02.Pitch=1
  140. s02.Looped=false
  141. s02:Play()
  142.  
  143. function Sound(ID,Parent,Vol,Pitch,Loop)
  144. local S0 = Instance.new("Sound",Parent)
  145. S0.SoundId = ID
  146. S0.Volume = Vol
  147. S0.Looped = Loop
  148. S0.Pitch = Pitch
  149. wait(.1)
  150. S0:Play()
  151. end
  152. function weld(a, b, acf)
  153. local w = Instance.new("Weld", a)
  154. w.Part0 = a
  155. w.Part1 = b
  156. w.C0 = acf
  157. end
  158.  
  159.  
  160. wait(9)
  161. char.Head.face:Destroy()
  162. local reye = Instance.new("Part", char)
  163. reye.CanCollide = false
  164. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  165. reye.Material = "Neon"
  166. reye.Size = Vector3.new(.15,.15,.15)
  167. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  168. m1 = Instance.new("SpecialMesh", reye)
  169. m1.MeshType = "Sphere"
  170. m1.Scale = Vector3.new(0.9,0.9,0.9)
  171. reye.Locked = true
  172. reye.Name = "re"
  173.  
  174. local leye = Instance.new("Part", char)
  175. leye.CanCollide = false
  176. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  177. leye.Material = "Neon"
  178. leye.Size = Vector3.new(.15,.15,.15)
  179. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  180. local m = Instance.new("SpecialMesh", leye)
  181. m.MeshType = "Sphere"
  182. m.Scale = Vector3.new(0.9,0.9,0.9)
  183. leye.Locked = true
  184. leye.Name = "le"
  185.  
  186. coroutine.resume(coroutine.create(function(Part,Weld)
  187. while Part.Parent~=nil do
  188. wait(2)
  189. for i=0,1,0.2 do
  190. wait()
  191. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  192. end
  193. for i=0,1,0.2 do
  194. wait()
  195. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  196. end
  197. end
  198. end),leye,weld)
  199.  
  200. coroutine.resume(coroutine.create(function(Part,Weld)
  201. while Part.Parent~=nil do
  202. wait(2)
  203. for z=0,1,0.2 do
  204. wait()
  205. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  206. end
  207. for z=0,1,0.2 do
  208. wait()
  209. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  210. end
  211. end
  212. end),reye,weld)
  213.  
  214.  
  215.  
  216. function fnt(pos,dist,splr)
  217. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  218. local list = {}
  219. for i,v in pairs(workspace:GetChildren())do
  220. if v:IsA("Model")then
  221. if v:findFirstChild("Torso")then
  222. if v ~= char then
  223. if(v.Torso.Position -pos).magnitude <= dist then
  224. table.insert(list,v)
  225. end
  226. end
  227. end
  228. end
  229. end
  230. return list
  231. end
  232. function fnp(pos,dist,splr)
  233. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  234. local list = {}
  235. for i,v in pairs(workspace:GetChildren())do
  236. if v:IsA("Part")then
  237. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  238. if(v.Position -pos).magnitude <= dist then
  239. table.insert(list,v)
  240. end
  241. end
  242. end
  243. end
  244. return list
  245. end
  246. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  247. local wld = Instance.new("Weld", wp1)
  248. wld.Part0 = wp0
  249. wld.Part1 = wp1
  250. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  251. end
  252. local trans=false
  253. ------------------------------------
  254. ------------------------------------
  255. anim="idle"
  256. local sine=0
  257. local add=0
  258. local value=0
  259. local ffing=false
  260. local msgs=0
  261. attack=false
  262. NoAnims=false
  263. ----preparing character----
  264.  
  265.  
  266.  
  267.  
  268.  
  269.  
  270. function NoOutline(Part)
  271. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  272. end
  273. function lerp(a, b, t) -- Linear interpolation
  274. return a + (b - a)*t
  275. end
  276.  
  277. function slerp(a, b, t) --Spherical interpolation
  278. dot = a:Dot(b)
  279. if dot > 0.99999 or dot < -0.99999 then
  280. return t <= 0.5 and a or b
  281. else
  282. r = math.acos(dot)
  283. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  284. end
  285. end
  286.  
  287. function matrixInterpolate(a, b, t)
  288. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  289. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  290. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  291. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  292. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  293. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  294. local t = v1:Dot(v2)
  295. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  296. return CFrame.new()
  297. end
  298. return CFrame.new(
  299. v0.x, v0.y, v0.z,
  300. v1.x, v1.y, v1.z,
  301. v2.x, v2.y, v2.z,
  302. v3.x, v3.y, v3.z)
  303. end
  304. ----------------------------------------------------
  305. function genWeld(a,b)
  306. local w = Instance.new("Weld",a)
  307. w.Part0 = a
  308. w.Part1 = b
  309. return w
  310. end
  311. function weld(a, b)
  312. local weld = Instance.new("Weld")
  313. weld.Name = "W"
  314. weld.Part0 = a
  315. weld.Part1 = b
  316. weld.C0 = a.CFrame:inverse() * b.CFrame
  317. weld.Parent = a
  318. return weld;
  319. end
  320. ----------------------------------------------------
  321. function Lerp(c1,c2,al)
  322. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  323. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  324. for i,v in pairs(com1) do
  325. com1[i] = v+(com2[i]-v)*al
  326. end
  327. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  328. end
  329. ----------------------------------------------------
  330.  
  331.  
  332.  
  333. fw(torso, larm, -1.5, 0.5, 0)
  334. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  335. fw(torso, rarm, 1.5, 0.5, 0)
  336. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  337. fw(torso, hed, 0, 1.5, 0)
  338. fw(torso, lleg, -0.5, -1, 0)
  339. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  340. fw(torso, rleg, 0.5, -1, 0)
  341. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  342. fw(root, torso, 0, -1, 0)
  343. torso.Weld.C1 = CFrame.new(0, -1, 0)
  344. --------------rot------------
  345. local r=0
  346. local radd=0.04
  347. coroutine.wrap(function()
  348. while rs:wait() do
  349. r=r+radd
  350. end
  351. end)()
  352. attack = false
  353. -----------------------------
  354.  
  355. -----------------------------
  356.  
  357.  
  358. if trans == false then
  359. attack=true
  360. NoAnims=true
  361. hum.WalkSpeed=0
  362.  
  363. local fx = Instance.new("Sound",char)
  364. fx.SoundId="rbxassetid://"..drinks
  365. fx.Volume=0
  366. fx.Pitch=1
  367. fx:Play()
  368.  
  369.  
  370.  
  371.  
  372. fx.SoundId="rbxassetid://"..breaks
  373. fx.Volume=10
  374. fx:Play()
  375.  
  376.  
  377.  
  378.  
  379. print("drinked")
  380.  
  381.  
  382.  
  383. coroutine.wrap(function()
  384. while trans == false do
  385. wait(0.2)
  386. local ef = Instance.new("Part",char)
  387. ef.Name="pulse"
  388. ef.BrickColor=BrickColor.new(color2)
  389. ef.Material="Neon"
  390. ef.Shape="Ball"
  391. ef.CanCollide=false
  392. ef.Anchored=true
  393. ef.Size=Vector3.new(1,1,1)
  394. ef.CFrame=root.CFrame
  395.  
  396. local ef2 = ef:Clone()
  397. ef2.Parent=ef
  398. ef2.BrickColor=BrickColor.new(color)
  399. ef2.Name="call"
  400. ef2.Size=Vector3.new(1,1,1)
  401. local em=Instance.new("SpecialMesh",ef2)
  402. em.MeshId="rbxassetid://3270017"
  403. em.Scale=Vector3.new(1,1,0.0001)
  404.  
  405. local ef3 = ef2:Clone()
  406. ef3.Parent=ef
  407. ef3.Name="aura"
  408. ef3.CFrame=root.CFrame
  409. local em2=ef3.Mesh
  410. em2.MeshId="rbxassetid://20329976"
  411. em2.Scale=Vector3.new(1,0.4,1)
  412.  
  413. local ef4 = ef3:Clone()
  414. ef4.Parent=ef
  415. local em3=ef4.Mesh
  416.  
  417. local ef5 = ef2:Clone()
  418. ef5.Parent=ef
  419. local em4=ef5.Mesh
  420.  
  421. coroutine.wrap(function()
  422. for i = 1, 60 do
  423. rs:wait()
  424. ef.Size=ef.Size+Vector3.new(1,1,1)
  425. ef.Transparency=ef.Transparency+1/60
  426. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  427. ef2.Transparency=ef2.Transparency+1/60
  428. em.Scale=em.Scale+Vector3.new(1,1,0)
  429. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  430. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  431. ef3.Transparency=ef3.Transparency+1/60
  432. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  433. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  434. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  435. ef4.Transparency=ef4.Transparency+1/60
  436. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  437. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  438. ef5.Transparency=ef5.Transparency+1/60
  439. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  440. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  441. end
  442. ef:Destroy()
  443. ef2:Destroy()
  444. ef3:Destroy()
  445. ef4:Destroy()
  446. ef5:Destroy()
  447. end)()
  448. end
  449. local ef = Instance.new("Part",char)
  450. ef.Name="pulse"
  451. ef.BrickColor=BrickColor.new(color2)
  452. ef.Material="Neon"
  453. ef.Shape="Ball"
  454. ef.CanCollide=false
  455. ef.Anchored=true
  456. ef.Size=Vector3.new(1,1,1)
  457. ef.CFrame=root.CFrame
  458. local em=Instance.new("SpecialMesh",ef)
  459. em.MeshId="rbxassetid://9982590"
  460. em.Scale=Vector3.new(1,0.3,1)
  461.  
  462. local ef2 = ef:Clone()
  463. ef2.Parent=ef
  464. ef2.Name="aura"
  465. ef2.CFrame=root.CFrame
  466. ef2.Mesh:Destroy()
  467.  
  468. local ef3 = ef:Clone()
  469. ef3.Parent=ef
  470. ef3.Name="aura"
  471. ef3.CFrame=root.CFrame
  472. ef3.Mesh:Destroy()
  473. local em2=Instance.new("SpecialMesh",ef3)
  474. em2.MeshId="rbxassetid://20329976"
  475. em2.Scale=Vector3.new(1,0.3,1)
  476.  
  477. coroutine.wrap(function()
  478. for i = 1, 250 do
  479. ef.Size=ef.Size+Vector3.new(2,2,2)
  480. ef.Transparency=ef.Transparency+1/160
  481. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  482. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  483. ef3.Transparency=ef3.Transparency+1/160
  484. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  485. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  486. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  487. ef2.Transparency=ef2.Transparency+1/160
  488. rs:wait()
  489. end
  490. ef:Destroy()
  491. ef2:Destroy()
  492. ef3:Destroy()
  493. s02:Destroy()
  494.  
  495. end)()
  496. end)()
  497.  
  498. for i = 1, 270 do
  499. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  500. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  501. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  502. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  503. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  504. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  505. rs:wait()
  506. end
  507. wait(8.7)
  508. s0:Play()
  509. trans=true
  510. print("screamed")
  511. for i,v in pairs(char:GetChildren()) do
  512. if v:FindFirstChild("Handle") then
  513. v.Handle.Transparency=1
  514. end
  515. end
  516. hum.WalkSpeed=normal
  517. NoAnims=false
  518. attack=false
  519. end
  520.  
  521.  
  522. ------effects------
  523.  
  524. ypcall(function()
  525. shirt = Instance.new("Shirt", char)
  526. shirt.Name = "Shirt"
  527. pants = Instance.new("Pants", char)
  528. pants.Name = "Pants"
  529. char.Shirt.ShirtTemplate = Shirt
  530. char.Pants.PantsTemplate = Pants
  531. end)
  532.  
  533. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  534. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  535. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  536. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  537. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  538. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  539.  
  540.  
  541. Humanoid.Name = "God Mode"
  542. hum = char["God Mode"]
  543.  
  544.  
  545. function CreateMesh(parent, id, x, y, z, texture)
  546. local m=Instance.new("SpecialMesh", parent)
  547. m.MeshType = "FileMesh"
  548. m.MeshId=id
  549. if texture ~= nil then
  550. m.TextureId=texture
  551. end
  552. m.Scale = Vector3.new(x,y,z)
  553. end
  554.  
  555. local euler = CFrame.fromEulerAnglesXYZ
  556. Hat=function()
  557. hat = Instance.new("Part", char)
  558. CreateMesh(hat, "rbxassetid://", 1.1, 1.1, 1.1,"rbxassetid://")
  559. hat.Name = "PurpleHair"
  560. hat.Locked = true
  561. hat.BrickColor = BrickColor.new("Dark indigo")
  562. hat.CanCollide=true
  563. hat.Size=Vector3.new(1,1,1)
  564. hatw = Instance.new("Weld",hat)
  565. hatw.Part0=hat
  566. hatw.Part1=char['Head']
  567. hatw.C0=CFrame.new(-0.1,-0.4,0)
  568. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  569. end
  570.  
  571.  
  572. Hat2=function()
  573. hat2 = Instance.new("Part", char)
  574. CreateMesh(hat2, "rbxassetid://", 0.5, 0.5, 0.5,"rbxassetid://")
  575. hat2.Name = "DisguiseScarf"
  576. hat2.Locked = true
  577. hat2.BrickColor = BrickColor.new("Dark indigo")
  578. hat2.CanCollide=true
  579. hat2.Size=Vector3.new(1,1,1)
  580. hat2w = Instance.new("Weld",hat2)
  581. hat2w.Part0=hat2
  582. hat2w.Part1=char['Head']
  583. hat2w.C0=CFrame.new(0,0.5,0)
  584. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  585. end
  586.  
  587. Hat()
  588. Hat2()
  589.  
  590. hum.MaxHealth=math.huge
  591. hum.Health=hum.MaxHealth
  592.  
  593.  
  594. Debounces = {
  595. CanAttack = true;
  596. NoIdl = false;
  597. Slashing = false;
  598. Slashed = false;
  599. RPunch = false;
  600. RPunched = false;
  601. LPunch = false;
  602. LPunched = false;
  603. }
  604. local Touche = {char.Name, }
  605.  
  606.  
  607.  
  608.  
  609.  
  610. CV="Really black"
  611.  
  612. local txt = Instance.new("BillboardGui", char)
  613. txt.Adornee = char .Head
  614. txt.Name = "_status"
  615. txt.Size = UDim2.new(2, 0, 1.2, 0)
  616. txt.StudsOffset = Vector3.new(-9, 11, 0)
  617. local text = Instance.new("TextLabel", txt)
  618. text.Size = UDim2.new(10, 0, 7, 0)
  619. text.FontSize = "Size24"
  620. text.TextScaled = true
  621. text.TextTransparency = 0
  622. text.BackgroundTransparency = 1
  623. text.TextTransparency = 0
  624. text.TextStrokeTransparency = 0
  625. text.Font = "Antique"
  626. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  627.  
  628. v=Instance.new("Part")
  629. v.Name = "ColorBrick"
  630. v.Parent=p.Character
  631. v.FormFactor="Symmetric"
  632. v.Anchored=true
  633. v.CanCollide=false
  634. v.BottomSurface="Smooth"
  635. v.TopSurface="Smooth"
  636. v.Size=Vector3.new(10,5,3)
  637. v.Transparency=1
  638. v.CFrame=char.Torso.CFrame
  639. v.BrickColor=BrickColor.new(CV)
  640. v.Transparency=1
  641. text.TextColor3 = Color3.new(0,0,0)
  642. v.Shape="Block"
  643. text.Text = "The god Soul"
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651. rarm.Touched:connect(function(ht)
  652. hit = ht.Parent
  653. if ht and hit:IsA("Model") then
  654. if hit:FindFirstChild("Humanoid") then
  655. if hit.Name ~= p.Name then
  656. if Debounces.RPunch == true and Debounces.RPunched == false then
  657. Debounces.RPunched = true
  658. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  659. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  660. if Debounces.ks==true then
  661. z = Instance.new("Sound",hed)
  662. z.SoundId = "rbxassetid://588693156"
  663. z.Pitch = ptz[math.random(1,#ptz)]
  664. z.Volume = 20
  665. z:Play()
  666. end
  667. wait(.2)
  668. Debounces.RPunched = false
  669. end
  670. end
  671. end
  672. elseif ht and hit:IsA("Hat") then
  673. if hit.Parent.Name ~= p.Name then
  674. if hit.Parent:FindFirstChild("Humanoid") then
  675. if Debounces.RPunch == true and Debounces.RPunched == false then
  676. Debounces.RPunched = true
  677. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  678. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  679. if Debounces.ks==true then
  680. z = Instance.new("Sound",hed)
  681. z.SoundId = "rbxassetid://588693156"
  682. z.Pitch = ptz[math.random(1,#ptz)]
  683. z.Volume = 20
  684. z:Play()
  685. end
  686. wait(.2)
  687. Debounces.RPunched = false
  688. end
  689. end
  690. end
  691. end
  692. end)
  693. larm.Touched:connect(function(ht)
  694. hit = ht.Parent
  695. if ht and hit:IsA("Model") then
  696. if hit:FindFirstChild("Humanoid") then
  697. if hit.Name ~= p.Name then
  698. if Debounces.LPunch == true and Debounces.LPunched == false then
  699. Debounces.LPunched = true
  700. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  701. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  702. if Debounces.ks2==true then
  703. z = Instance.new("Sound",hed)
  704. z.SoundId = "rbxassetid://588693156"
  705. z.Pitch = ptz[math.random(1,#ptz)]
  706. z.Volume = 20
  707. z:Play()
  708. end
  709. wait(.2)
  710. Debounces.LPunched = false
  711. end
  712. end
  713. end
  714. elseif ht and hit:IsA("Hat") then
  715. if hit.Parent.Name ~= p.Name then
  716. if hit.Parent:FindFirstChild("Humanoid") then
  717. if Debounces.LPunch == true and Debounces.LPunched == false then
  718. Debounces.LPunched = true
  719. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  720. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  721. if Debounces.ks2==true then
  722. z = Instance.new("Sound",hed)
  723. z.SoundId = "rbxassetid://588693156"
  724. z.Pitch = ptz[math.random(1,#ptz)]
  725. z.Volume = 20
  726. z:Play()
  727. end
  728. wait(.2)
  729. Debounces.LPunched = false
  730. end
  731. end
  732. end
  733. end
  734. end)
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742.  
  743. local attacktype = 1
  744. local attack = false
  745.  
  746.  
  747.  
  748. function attackone()
  749. Debounces.RPunch = true
  750. Debounces.LPunch = true
  751. attack = true
  752. NoAnims = true
  753. for i = 1, 3 do
  754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  760. if Debounces.on == false then break end
  761. wait()
  762. end
  763. attack = false
  764. NoAnims = false
  765. Debounces.RPunch = false
  766. Debounces.LPunch = false
  767. end
  768.  
  769. function attacktwo()
  770. Debounces.RPunch = true
  771. Debounces.LPunch = true
  772. NoAnims = true
  773. attack = true
  774. for i = 1, 3 do
  775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  781. if Debounces.on == false then break end
  782. wait()
  783. end
  784. attack = false
  785. NoAnims = false
  786. Debounces.RPunch = false
  787. Debounces.LPunch = false
  788.  
  789. end
  790.  
  791.  
  792. function attackthree()
  793. Debounces.RPunch = true
  794. Debounces.LPunch = true
  795. NoAnims = true
  796. attack = true
  797. for i = 1, 3 do
  798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  804. if Debounces.on == false then break end
  805. wait()
  806. end
  807. attack = false
  808. NoAnims = false
  809. Debounces.RPunch = false
  810. Debounces.LPunch = false
  811. end
  812.  
  813.  
  814. function attackfour()
  815. Debounces.RPunch = true
  816. Debounces.LPunch = true
  817. NoAnims = true
  818. attack = true
  819. for i = 1, 3 do
  820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  826. if Debounces.on == false then break end
  827. wait()
  828. end
  829. attack = false
  830. NoAnims = false
  831. Debounces.RPunch = false
  832. Debounces.LPunch = false
  833. end
  834.  
  835.  
  836. mouse.Button1Down:connect(function()
  837. if attack == false and attacktype == 1 then
  838. attacktype = 2
  839. attackone()
  840. elseif attack == false and attacktype == 2 then
  841. attacktype = 3
  842. attacktwo()
  843. elseif attack == false and attacktype == 3 then
  844. attacktype = 4
  845. attackthree()
  846. elseif attack == false and attacktype == 4 then
  847. attacktype = 1
  848. attackfour()
  849. end
  850. end)
  851.  
  852.  
  853. --[[function Transformation()
  854. hum.WalkSpeed = 0
  855. local Portal = Instance.new("Model",char)
  856. local prt1 = Instance.new("Model",Portal)
  857. local prt2 = Instance.new("Model",Portal)
  858. local prt3 = Instance.new("Model",Portal)
  859. for i = 1,7 do
  860. local p = Instance.new("Part",prt1)
  861. p.Locked = true
  862. p.Anchored = true
  863. p.Transparency = 1
  864. p.CanCollide = false
  865. p.BrickColor = BrickColor.new("Really red")
  866. p.TopSurface = 0
  867. p.Material = "Neon"
  868. p.BottomSurface = 0
  869. p.Size = Vector3.new(1,1,1)
  870. local m = Instance.new("SpecialMesh",p)
  871. m.Name = 'm'
  872. m.Scale = Vector3.new(1,1,1)
  873. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  874. end for i = 1,7 do
  875. local p = Instance.new("Part",prt2)
  876. p.Locked = true
  877. p.Anchored = true
  878. p.CanCollide = false
  879. p.Transparency = 1
  880. p.BrickColor = BrickColor.new("Really black")
  881. p.TopSurface = 0
  882. p.Material = "Neon"
  883. p.BottomSurface = 0
  884. p.Size = Vector3.new(1,1,1)
  885. local m = Instance.new("SpecialMesh",p)
  886. m.Name = 'm'
  887. m.Scale = Vector3.new(1,1,1)
  888. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  889. end for i = 1,7 do
  890. local p = Instance.new("Part",prt3)
  891. p.Locked = true
  892. p.Anchored = true
  893. p.CanCollide = false
  894. p.Transparency = 1
  895. p.BrickColor = BrickColor.new("Really red")
  896. p.TopSurface = 0
  897. p.Material = "Neon"
  898. p.BottomSurface = 0
  899. p.Size = Vector3.new(1,1,1)
  900. local m = Instance.new("SpecialMesh",p)
  901. m.Name = 'm'
  902. m.Scale = Vector3.new(1,1,1)
  903. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  904. end
  905. local Rot,Rate,Dist,Size = 0,65,65,1
  906. coroutine.wrap(function()
  907. while wait()do
  908. if _DEBOUNCE then break end
  909. for i,v in pairs(prt1:GetChildren())do
  910. v.Transparency = v.Transparency -0.035
  911. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  912. v.m.Scale = Vector3.new(Size,Size,Size)
  913. end for i,v in pairs(prt2:GetChildren())do
  914. v.Transparency = v.Transparency -0.035
  915. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  916. v.m.Scale = Vector3.new(Size,Size,Size)
  917. end for i,v in pairs(prt3:GetChildren())do
  918. v.Transparency = v.Transparency -0.035
  919. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  920. v.m.Scale = Vector3.new(Size,Size,Size)
  921. end
  922. Rot = Rot >= 360 and 0 or Rot +Rate
  923. end end)()
  924. wait(0.75)
  925. for i = 1,90 do
  926. Rate = Rate -(2.3/3)
  927. Dist = Dist -(1.5/3)
  928. wait()
  929. end
  930. wait(1)
  931. for i = 1,30 do
  932. Rate = Rate -(2.3/3)
  933. Dist = Dist +0.5
  934. wait()
  935. end
  936. wait(2)
  937. for i = 1,30 do
  938. Rate = Rate +(9.2/3)
  939. Dist = Dist -1.75
  940. wait()
  941. end
  942. wait(0.75)
  943. for i = 1,6 do
  944. Rate = Rate -4
  945. Dist = Dist +0.5
  946. wait()
  947. end
  948. Rate = 0
  949. Dist = 6
  950. wait(2)
  951. for i = 1,90 do
  952. Rate = Rate +0.5
  953. Dist = Dist +0.2
  954. wait()
  955. end
  956. wait(1)
  957. for i = 1,30 do
  958. Dist = Dist -(24/30)
  959. Size = Size +0.05
  960. wait()
  961. end
  962. -- Scream in pain
  963.  
  964.  
  965. coroutine.resume(coroutine.create(function()
  966. wait(2)
  967. game.Lighting.TimeOfDay = "00:00:00"
  968.  
  969. hat.Transparency = 1
  970. Hat3=function()
  971. hat3 = Instance.new("Part", char)
  972. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  973. hat3.Name = "RedHair"
  974. hat3.Locked = true
  975. hat3.BrickColor = BrickColor.new("Maroon")
  976. hat3.CanCollide=true
  977. hat3.Size=Vector3.new(1,1,1)
  978. hat3w = Instance.new("Weld",hat3)
  979. hat3w.Part0=hat3
  980. hat3w.Part1=char['Head']
  981. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  982. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  983. end
  984.  
  985.  
  986.  
  987. ypcall(function()
  988. shirt = Instance.new("Shirt", char)
  989. shirt.Name = "Shirt"
  990. pants = Instance.new("Pants", char)
  991. pants.Name = "Pants"
  992. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  993. char.Pants.PantsTemplate = "rbxassetid://519770250"
  994. end)
  995.  
  996. ragesong2 = "1501357995"
  997. s02=Instance.new("Sound",char)
  998. s02.SoundId="rbxassetid://"..ragesong2
  999. s02.Volume=1999
  1000. s02.Pitch=1
  1001. s02.Looped=true
  1002. righteyebrickcolor = "Really red"
  1003. s0:Stop()
  1004. wait(0.01)
  1005. s02:Play()
  1006. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1007. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1008. text.TextStrokeColor3 = Color3.new(255,0,0)
  1009. hat.BrickColor = BrickColor.new("Maroon")
  1010. Hat3()
  1011. end))
  1012.  
  1013.  
  1014. tran = 0
  1015. for i,v in pairs(char:GetChildren()) do
  1016. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1017. Glow1 = Color3.new(.6,0,.1)
  1018. Glow2 = Color3.new(0,0,0)
  1019.  
  1020. GlowParticle = Instance.new("ParticleEmitter",v)
  1021. GlowParticle.LightEmission = 1
  1022. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1023. GlowParticle.Size = NumberSequence.new(0,2)
  1024.  
  1025. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1026. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1027. GlowParticle.LockedToPart = true
  1028. GlowParticle.Lifetime = NumberRange.new(0.5)
  1029. GlowParticle.Rate= 300
  1030. GlowParticle.Speed =NumberRange.new(0)
  1031. end end
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043.  
  1044.  
  1045. coroutine.wrap(function()
  1046. for i = 1,3 do
  1047. wait()
  1048. end end)()
  1049. wait(1.65)
  1050. _DEBOUNCE = true
  1051. wait()
  1052. Portal:Destroy()
  1053. coroutine.wrap(function()
  1054. local Pos = char.Torso.Position
  1055. local BOOSH = Instance.new("Sound",Workspace)
  1056. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1057. BOOSH.Volume = 1
  1058. BOOSH.Pitch = 0.675
  1059. local Fuse = Instance.new("Sound",Workspace)
  1060. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1061. Fuse.Volume = 1
  1062. Fuse.Pitch = 0.25
  1063. local BOOSH2 = Instance.new("Sound",Workspace)
  1064. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1065. BOOSH2.Volume = 1
  1066. BOOSH2.Pitch = 0.25
  1067. local dsound = true
  1068. local PewPew = Instance.new("Sound",Workspace)
  1069. PewPew.Name = "PewPew"
  1070. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1071. PewPew.Volume = 1
  1072. PewPew.Pitch = 0.32
  1073. local function GetHumanoids()
  1074. local Characters = {}
  1075. for i,v in pairs(Workspace:GetChildren())do
  1076. if v:IsA("Model")then
  1077. local Hu = v:findFirstChild("Humanoid")
  1078. local Torso = v:findFirstChild("Torso")
  1079. if Hu and Torso and v.Name ~= p.Name then
  1080. table.insert(Characters,Torso)
  1081. end end end
  1082. return Characters
  1083. end
  1084. local function Boom()
  1085. for i = 1,25 do
  1086. for _,v in pairs(GetHumanoids())do
  1087. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1088. local h = v.Parent:findFirstChild("Humanoid")
  1089. if h then
  1090. local Moar =(Pos - v.Position).unit
  1091.  
  1092.  
  1093. end end end
  1094. local p = Instance.new("Part",char)
  1095. p.Name = "BlastRing"
  1096. p.TopSurface = 0
  1097. p.BottomSurface = 0
  1098. p.CanCollide = false
  1099. p.Anchored = true
  1100. p.BrickColor = BrickColor.new("Really red")
  1101. p.Size = Vector3.new(1,1,1)
  1102. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1103. local rm = Instance.new("SpecialMesh",p)
  1104. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1105. rm.Name = "BlastMesh"
  1106. rm.Scale = Vector3.new(1,1,1)
  1107. coroutine.wrap(function()
  1108. for n = 1,15 do
  1109. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1110. if 2 +i/5 == 1.2 then
  1111. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1112. end
  1113. p.Transparency = n/15
  1114. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1115. wait()
  1116. end
  1117. p:Destroy()
  1118. end)()
  1119. local p = Instance.new("Part",char)
  1120. p.TopSurface = 0
  1121. p.BottomSurface = 0
  1122. p.formFactor = "Symmetric"
  1123. p.Size = Vector3.new(1,1,1)
  1124. p.Anchored = true
  1125. p.CanCollide = false
  1126. p.BrickColor = BrickColor.new("Really red")
  1127. p.CFrame = CFrame.new(Pos)
  1128. local m = Instance.new("BlockMesh",p)
  1129. coroutine.wrap(function()
  1130. for x = 1,48 do
  1131. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1132. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1133. p.Transparency = x/48
  1134. Wait()
  1135. end
  1136. p:Destroy()
  1137. end)()
  1138. Game:GetService("Debris"):AddItem(p,5)
  1139. local p = Instance.new("Part",char)
  1140. p.Name = "BlastRing"
  1141. p.TopSurface = 0
  1142. p.BottomSurface = 0
  1143. p.CanCollide = false
  1144. p.Anchored = true
  1145. p.BrickColor = BrickColor.new("Really black")
  1146. p.Size = Vector3.new(1,1,1)
  1147. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1148. local m = Instance.new("SpecialMesh",p)
  1149. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1150. m.Scale = Vector3.new(1,0.25,1)
  1151. coroutine.wrap(function()
  1152. for n = 1,13 do
  1153. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1154. if 1 +i/5 == 1.2 then
  1155. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1156. end
  1157. p.Transparency = n/13
  1158. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1159. Wait()
  1160. end
  1161. p:Destroy()
  1162. end)()
  1163. Wait(0.1)
  1164. end for i = 10,19 do
  1165. local p = Instance.new("Part",char)
  1166. p.Name = "BlastRing"
  1167. p.TopSurface = 0
  1168. p.BottomSurface = 0
  1169. p.CanCollide = false
  1170. p.Anchored = true
  1171. p.BrickColor = BrickColor.new("Really red")
  1172. p.Size = Vector3.new(1,1,1)
  1173. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1174. local m = Instance.new("SpecialMesh",p)
  1175. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1176. m.Scale = Vector3.new(1,0.25,1)
  1177. coroutine.wrap(function()
  1178. for n = 1,13 do
  1179. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1180. if 1 +i/5 == 1.2 then
  1181. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1182. end
  1183. p.Transparency = n/13
  1184. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1185. Wait()
  1186. end
  1187. p:Destroy()
  1188. end)()
  1189. local p = Instance.new("Part",char)
  1190. p.Name = "BlastRing"
  1191. p.TopSurface = 0
  1192. p.BottomSurface = 0
  1193. p.CanCollide = false
  1194. p.Anchored = true
  1195. p.BrickColor = BrickColor.new("Really black")
  1196. p.Size = Vector3.new(1,1,1)
  1197. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1198. p.Parent = workspace
  1199. local m = Instance.new("SpecialMesh",p)
  1200. m.Name = "BlastMesh"
  1201. m.Scale = Vector3.new(0.1,0.1,0.1)
  1202. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1203. coroutine.wrap(function()
  1204. for n = 1,15 do
  1205. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1206. if 3+i/5 == 1.2 then
  1207. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1208. end
  1209. p.Transparency = n/15
  1210. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1211. Wait()
  1212. end
  1213. p:Destroy()
  1214. end)()
  1215. for _,v in pairs(GetHumanoids())do
  1216. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1217. local h = v.Parent:findFirstChild("Humanoid")
  1218. if h then
  1219. local Moar =(Pos - v.Position).unit
  1220.  
  1221.  
  1222. end end end
  1223. Wait(0.1)
  1224. end for i = 30,37 do
  1225. for _,v in pairs(GetHumanoids())do
  1226. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1227. local h = v.Parent:findFirstChild("Humanoid")
  1228. if h then
  1229. local Moar =(Pos - v.Position).unit
  1230.  
  1231.  
  1232. end end end end
  1233. dsound = false
  1234. wait(6.5)
  1235. for i = 1,30 do
  1236. BOOSH.Volume = BOOSH.Volume -0.033
  1237. BOOSH2.Volume = BOOSH.Volume
  1238. Fuse.Volume = BOOSH.Volume
  1239. Wait()
  1240. end
  1241. BOOSH:Stop()
  1242. BOOSH2:Stop()
  1243. Fuse:Stop()
  1244. end
  1245. BOOSH2:Play()
  1246. Fuse:Play()
  1247. BOOSH:Play()
  1248. Boom()
  1249. end)()
  1250. hum.WalkSpeed = 5
  1251. end]]
  1252.  
  1253.  
  1254. GroundWave = function()
  1255. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1256. local Colors = {"Really blue", "Really blue"}
  1257. local wave = Instance.new("Part", torso)
  1258. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1259. wave.Anchored = true
  1260. wave.CanCollide = false
  1261. wave.Locked = true
  1262. wave.Size = Vector3.new(1, 1, 1)
  1263. wave.TopSurface = "Smooth"
  1264. wave.BottomSurface = "Smooth"
  1265. wave.Transparency = 0.35
  1266. wave.CFrame = HandCF
  1267. wm = Instance.new("SpecialMesh", wave)
  1268. wm.MeshId = "rbxassetid://3270017"
  1269. coroutine.wrap(function()
  1270. for i = 1, 14, 1 do
  1271. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1272. wave.Size = wm.Scale
  1273. wave.CFrame = HandCF
  1274. wave.Transparency = i/14
  1275. wait()
  1276. end
  1277. wait()
  1278. wave:Destroy()
  1279. end)()
  1280. end
  1281.  
  1282.  
  1283.  
  1284. function BurningEff(part)
  1285. local eff1 = Instance.new("ParticleEmitter",part)
  1286. eff1.Size = NumberSequence.new(.1)
  1287. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1288. eff1.LightEmission = 1
  1289. eff1.Lifetime = NumberRange.new(1)
  1290. eff1.Speed = NumberRange.new(0)
  1291. eff1.Rate = 100
  1292. eff1.Texture = "rbxassetid://284205403"
  1293. eff1.Acceleration = Vector3.new(0,10,0)
  1294. eff1.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1295. local eff2 = Instance.new("ParticleEmitter",part)
  1296. eff2.Size = NumberSequence.new(.1)
  1297. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1298. eff2.LightEmission = 1
  1299. eff2.Lifetime = NumberRange.new(0.2)
  1300. eff2.Speed = NumberRange.new(0)
  1301. eff2.Rate = 100
  1302. eff2.Texture = "rbxassetid://347504259"
  1303. eff2.Acceleration = Vector3.new(0,10,0)
  1304. eff2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1305. local eff3 = Instance.new("ParticleEmitter",part)
  1306. eff3.Size = NumberSequence.new(0.2)
  1307. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1308. eff3.LightEmission = 1
  1309. eff3.Lifetime = NumberRange.new(1)
  1310. eff3.Speed = NumberRange.new(0)
  1311. eff3.Rate = 100
  1312. eff3.Texture = "rbxassetid://284205403"
  1313. eff3.Acceleration = Vector3.new(0,10,0)
  1314. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1315. end
  1316.  
  1317.  
  1318. function FullPower()
  1319. NoAnims = true
  1320. attack = true
  1321.  
  1322.  
  1323.  
  1324. Full = true
  1325.  
  1326.  
  1327. for i = 1, 40 do
  1328. wait()
  1329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1335. end
  1336.  
  1337.  
  1338.  
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344.  
  1345. for i = 1, 20 do
  1346. wait()
  1347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1353. end
  1354.  
  1355. s0:Destroy()
  1356. ragesong = "1501357995"
  1357. wait(0.001)
  1358. s02 = Instance.new("Sound",char)
  1359. s02.Volume = 90
  1360. s02.SoundId = "rbxassetid://"..ragesong
  1361. s02.Looped = true
  1362. s02.Pitch = 1
  1363. wait(0.001)
  1364. s02:Play()
  1365.  
  1366.  
  1367. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1368. selectionBoxOfTorso.Adornee = torso
  1369. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  1370. selectionBoxOfTorso.LineThickness = 0.01
  1371. selectionBoxOfTorso.Transparency = 0
  1372.  
  1373. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1374. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1375. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  1376. selectionBoxOfRightArm.LineThickness = 0.01
  1377. selectionBoxOfRightArm.Transparency = 0
  1378.  
  1379. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1380. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1381. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  1382. selectionBoxOfRightLeg.LineThickness = 0.01
  1383. selectionBoxOfRightLeg.Transparency = 0
  1384.  
  1385. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1386. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1387. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  1388. selectionBoxOfLeftArm.LineThickness = 0.01
  1389. selectionBoxOfLeftArm.Transparency = 0
  1390.  
  1391. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1392. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1393. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  1394. selectionBoxOfLeftLeg.LineThickness = 0.01
  1395. selectionBoxOfLeftLeg.Transparency = 0
  1396.  
  1397. BurningEff(reye)
  1398.  
  1399. BurningEff(leye)
  1400.  
  1401.  
  1402. text.Text = "The Final Soul" --god rage
  1403.  
  1404. LightOnBody = Instance.new("PointLight", hed)
  1405. LightOnBody.Brightness = 3000
  1406. LightOnBody.Range = 20
  1407. LightOnBody.Color = Color3.new(255, 0, 0)
  1408.  
  1409. r = game:GetService("RunService").RenderStepped
  1410. Activated = true
  1411. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1412. Debri = coroutine.wrap(function()
  1413. repeat
  1414. local p = Instance.new('Part',torso)
  1415. p.formFactor = 'Custom'
  1416. p.Size = Vector3.new(1,1,1)
  1417. p.BrickColor = workspace.Base.BrickColor
  1418. p.CanCollide = false
  1419. p.Transparency = 0
  1420. p.Anchored = true
  1421. p.Locked=true
  1422. p.Material = workspace.Base.Material
  1423. s = math.random(1,40)/10
  1424. local m = Instance.new("BlockMesh",p)
  1425. m.Scale = Vector3.new(s,s,s)
  1426. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1427. --[[coroutine.wrap(function()
  1428. wait(2)
  1429. while Charging == true do
  1430. wait(2)
  1431. GroundWave1()
  1432. wait(2)
  1433. end
  1434. end)()]]--
  1435.  
  1436. spawn(function()
  1437. while r:wait() do
  1438. if p.Transparency >= 1 then p:Destroy() break end
  1439. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1440. p.Transparency = p.Transparency+0.01
  1441. end
  1442. end)
  1443. wait(.3)
  1444. until Activated == false
  1445. end)
  1446. Debri()
  1447.  
  1448. l = game.Lighting
  1449. l.TimeOfDay = 1
  1450. game.Lighting.Ambient = Color3.new(0,0,0)
  1451. l.Brightness = 0.1
  1452.  
  1453.  
  1454. spawn(function()
  1455. while wait(2)
  1456. do
  1457. GroundWave()
  1458. end
  1459. end)
  1460.  
  1461.  
  1462. local eColors = {"Really red", "Really red"}
  1463. coroutine.resume(coroutine.create(function()
  1464. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1465. local magz = (Part0 - Part1).magnitude
  1466. local curpos = Part0
  1467. local trz = {-Offset,Offset}
  1468. for i=1,Times do
  1469. local li = Instance.new("Part", torso)
  1470. li.Name = "Lightning"
  1471. li.TopSurface =0
  1472. li.Material = "Neon"
  1473. li.BottomSurface = 0
  1474. li.Anchored = true
  1475. li.Locked = true
  1476. li.Transparency = Trans or 0.4
  1477. li.BrickColor = BrickColor.new(Color)
  1478. li.formFactor = "Custom"
  1479. li.CanCollide = false
  1480. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1481. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1482. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1483. if Times == i then
  1484. local magz2 = (curpos - Part1).magnitude
  1485. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1486. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1487. else
  1488. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1489. end
  1490. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1491. game.Debris:AddItem(li,.1)
  1492. end
  1493. end
  1494.  
  1495. BodyParts = {}
  1496. for _, v in pairs(char:GetChildren()) do
  1497. if v:IsA("Part") then
  1498. table.insert(BodyParts, v)
  1499. end
  1500. end
  1501.  
  1502. Bounding = {} -- Calculate the bounding boxes
  1503. for _, v in pairs(BodyParts) do
  1504. local temp = {X=nil, Y=nil, Z=nil}
  1505. temp.X = v.Size.X/2 * 10
  1506. temp.Y = v.Size.Y/2 * 10
  1507. temp.Z = v.Size.Z/2 * 10
  1508. Bounding[v.Name] = temp
  1509. end
  1510.  
  1511. while wait(lightspeed) do
  1512. lightspeed = math.random(0.1,0.2)
  1513. local Body1 = BodyParts[math.random(#BodyParts)]
  1514. local Body2 = BodyParts[math.random(#BodyParts)]
  1515. local Pos1 = Vector3.new(
  1516. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1517. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1518. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1519. )
  1520. local Pos2 = Vector3.new(
  1521. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1522. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1523. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1524. )
  1525. local SPos1 = Body1.Position + Pos1
  1526. local SPos2 = Body2.Position + Pos2
  1527. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1528. end
  1529. end))
  1530. for i = 1, 20 do
  1531. wait()
  1532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1538. end
  1539.  
  1540.  
  1541. attack = false
  1542. NoAnims = false
  1543. end
  1544.  
  1545. function weld5(part0, part1, c0, c1)
  1546. weeld=Instance.new("Weld", part0)
  1547. weeld.Part0=part0
  1548. weeld.Part1=part1
  1549. weeld.C0=c0
  1550. weeld.C1=c1
  1551. return weeld
  1552. end
  1553.  
  1554.  
  1555.  
  1556. Grab = false
  1557.  
  1558.  
  1559.  
  1560.  
  1561.  
  1562. fat = Instance.new("BindableEvent",script)
  1563. fat.Name = "Heartbeat"
  1564.  
  1565. script:WaitForChild("Heartbeat")
  1566.  
  1567. frame = 1/30
  1568. tf = 0
  1569. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1570. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1571. lastframe = tick()
  1572. script.Heartbeat:Fire() --ayy lmao
  1573.  
  1574. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1575. tf = tf + s
  1576. if tf >= frame then
  1577. if allowframeloss then
  1578. script.Heartbeat:Fire()
  1579. lastframe=tick()
  1580. else
  1581. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1582. for i=1, math.floor(tf/frame) do
  1583. script.Heartbeat:Fire()
  1584. end
  1585. lastframe=tick()
  1586. end
  1587. if tossremainder then
  1588. tf = 0
  1589. else
  1590. tf = tf - frame * math.floor(tf/frame)
  1591. end
  1592. end
  1593. end)
  1594.  
  1595. function Swait(NUMBER)
  1596. if NUMBER == 0 or NUMBER == nil then
  1597. fat.Event:wait()
  1598. else
  1599. for i = 1, NUMBER do
  1600. fat.Event:wait()
  1601. end
  1602. end
  1603. end
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609. function GrabAndDrag()
  1610. NoAnims = true
  1611. attack = true
  1612.  
  1613. if Grab == false then
  1614.  
  1615. for i = 1, 20 do
  1616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1622. if Debounces.on == false then break end
  1623. rs:wait(2)
  1624. end
  1625. con1=larm.Touched:connect(function(hit) -- this is grab
  1626. ht = hit.Parent
  1627. hum1=ht:FindFirstChild('Humanoid')
  1628. if hum1 ~= nil then
  1629.  
  1630.  
  1631.  
  1632.  
  1633. z = Instance.new("Sound",char)
  1634. z.SoundId = "rbxassetid://227194112"
  1635. z.Volume = 90
  1636. wait(.1)
  1637. z:Play()
  1638. hum1.PlatformStand=true
  1639. gp = ht
  1640. Grab = true
  1641. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1642. asd.Parent = larm
  1643. asd.Name = "asd"
  1644. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1645.  
  1646.  
  1647. --[[ elseif hum1 == nil then
  1648. con1:disconnect()
  1649. wait() return]]
  1650. end
  1651. end)
  1652.  
  1653.  
  1654. for i = 1, 20 do
  1655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1661. if Debounces.on == false then break end
  1662. rs:wait(2)
  1663. end
  1664. con1:disconnect()
  1665.  
  1666. if gp == nil then
  1667. attack = false
  1668. NoAnims = false
  1669. return end
  1670.  
  1671.  
  1672.  
  1673. --[[for i = 1, 16 do
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1680. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1681. if Debounces.on == false then end
  1682. rs:wait()
  1683. end]]--
  1684. for i = 1, 16 do
  1685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1691. if Debounces.on == false then end
  1692. rs:wait()
  1693. end
  1694.  
  1695.  
  1696. coroutine.resume(coroutine.create(function()
  1697. local BF = Instance.new("BodyVelocity",hed)
  1698. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1699. BF.velocity = root.CFrame.lookVector*120
  1700. wait(2.5)
  1701. BF:remove()
  1702. end))
  1703.  
  1704.  
  1705.  
  1706. z = Instance.new("Sound",char)
  1707. z.SoundId = "rbxassetid://138223085"
  1708. z.Volume = 90
  1709. wait(.1)
  1710. z:Play()
  1711.  
  1712. coroutine.resume(coroutine.create(function()
  1713. for i=1,78 do
  1714. wait()
  1715. MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1716. wait(0.01)
  1717. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1718. end
  1719. end))
  1720.  
  1721. coroutine.resume(coroutine.create(function()
  1722. Grabee = gp:FindFirstChild("Torso")
  1723. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1724. wait(0.01)
  1725. for i = 1,78 do
  1726. wait(0.01)
  1727. for i=1, 5 do
  1728. p=Instance.new("Part")
  1729. p.FrontSurface=par.TopSurface
  1730. p.Material=par.Material
  1731. p.BottomSurface=0
  1732. p.Anchored=true p.CanCollide=false
  1733. p.BrickColor=par.BrickColor
  1734. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1735. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1736. p.Parent=char
  1737. game:GetService("Debris"):AddItem(p,2+i*.1)
  1738. if math.random(1,5)==5 then
  1739. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1740. end
  1741. end
  1742. end
  1743.  
  1744. end))
  1745.  
  1746. coroutine.resume(coroutine.create(function()
  1747. Grabee = gp:FindFirstChild("Torso")
  1748. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1749. wait(0.01)
  1750.  
  1751. for i=1, 78 do
  1752. wait(0.01)
  1753. for i=1, 1 do
  1754. p=Instance.new("Part")
  1755. p.TopSurface=par.TopSurface
  1756. p.BottomSurface=par.BottomSurface
  1757. p.Material=par.Material
  1758. p.BottomSurface=0
  1759. p.Anchored=false p.CanCollide=false
  1760. p.BrickColor=par.BrickColor
  1761. p.formFactor="Custom"
  1762. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1763. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1764. p.Parent=char
  1765. game:GetService("Debris"):AddItem(p,3+i*.1)
  1766. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1767. p.RotVelocity=p.Velocity
  1768. if math.random(1,5)==5 then
  1769. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1770. end
  1771. end
  1772. Swait(.025)
  1773. end
  1774.  
  1775. end))
  1776. for i = 1, 100 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1783. if Debounces.on == false then end
  1784. rs:wait()
  1785. end
  1786. asd:Destroy()
  1787. gp = nil
  1788. hum1.Health = 0
  1789. attack = false
  1790. ht = nil
  1791. NoAnims = false
  1792. Grab = false
  1793. end
  1794. end
  1795.  
  1796.  
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805.  
  1806. function FindNearestTorso(Position,Distance,SinglePlayer)
  1807. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1808. local List = {}
  1809. for i,v in pairs(workspace:GetChildren())do
  1810. if v:IsA("Model")then
  1811. if v:findFirstChild("Torso")then
  1812. if v ~= char then
  1813. if(v.Torso.Position -Position).magnitude <= Distance then
  1814. table.insert(List,v)
  1815. end
  1816. end
  1817. end
  1818. end
  1819. end
  1820. return List
  1821. end
  1822.  
  1823.  
  1824.  
  1825. function Ring()
  1826.  
  1827.  
  1828. local effspwn = Instance.new("Part")
  1829. local model = Instance.new("Model")
  1830. game.Debris:AddItem(model, 20)
  1831. model.Name = "smasheffects"
  1832. model.Parent = workspace
  1833. effspwn.Name = "spwnr"
  1834. effspwn.Size = Vector3.new(1, 1, 1)
  1835. effspwn.Anchored = true
  1836. effspwn.CanCollide = false
  1837. effspwn.Transparency = 1
  1838. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1839. effspwn.Parent = model
  1840.  
  1841. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1842. if v:FindFirstChild('Humanoid') then
  1843. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1844. v.Humanoid.PlatformStand = true
  1845. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1846. end
  1847. end
  1848. coroutine.resume(coroutine.create(function()
  1849. local shok = Instance.new("Part")
  1850. shok.Name = "wring1"
  1851. shok.BrickColor = BrickColor.new("Really blue")
  1852. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1853. shok.Size = Vector3.new(1, 1, 1)
  1854. shok.Anchored = true
  1855. shok.Material = "Neon"
  1856. shok.Transparency = 0.25
  1857. shok.CanCollide = false
  1858. shok.Parent = model
  1859. game.Debris:AddItem(shok, 12)
  1860. local mesh = Instance.new("SpecialMesh")
  1861. mesh.MeshType = "FileMesh"
  1862. mesh.MeshId = "rbxassetid://3270017"
  1863. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1864. mesh.Parent = shok
  1865. for e = 1, 30 do
  1866. wait()
  1867. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1868. shok.Transparency = shok.Transparency + 0.002
  1869. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1870. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1871. end
  1872. for e = 1, 38 do
  1873. wait()
  1874. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1875. shok.Transparency = shok.Transparency + 0.002
  1876. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1877. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1878. end
  1879. for e = 1, 24 do
  1880. wait()
  1881. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1882. shok.Transparency = shok.Transparency + 0.03
  1883. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1884. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1885. end
  1886. end))
  1887. coroutine.resume(coroutine.create(function()
  1888. local shok = Instance.new("Part")
  1889. shok.Name = "wring2"
  1890. shok.BrickColor = BrickColor.new("Really blue")
  1891. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1892. shok.Size = Vector3.new(1, 1, 1)
  1893. shok.Anchored = true
  1894. shok.Material = "Neon"
  1895. shok.Transparency = 0.25
  1896. shok.CanCollide = false
  1897. shok.Parent = model
  1898. game.Debris:AddItem(shok, 12)
  1899. local mesh = Instance.new("SpecialMesh")
  1900. mesh.MeshType = "FileMesh"
  1901. mesh.MeshId = "rbxassetid://3270017"
  1902. mesh.Scale = Vector3.new(12, 12, 0.05)
  1903. mesh.Parent = shok
  1904. for e = 1, 30 do
  1905. wait()
  1906. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1907. shok.Transparency = shok.Transparency + 0.002
  1908. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1909. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1910. end
  1911. for e = 1, 38 do
  1912. wait()
  1913. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1914. shok.Transparency = shok.Transparency + 0.002
  1915. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1916. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1917. end
  1918. for e = 1, 24 do
  1919. wait()
  1920. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1921. shok.Transparency = shok.Transparency + 0.03
  1922. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1923. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1924. end
  1925. end))
  1926.  
  1927. coroutine.resume(coroutine.create(function()
  1928. local shok = Instance.new("Part")
  1929. shok.Name = "shokwve"
  1930. shok.BrickColor = BrickColor.new("Really black")
  1931. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1932. shok.Size = Vector3.new(1, 1, 1)
  1933. shok.Anchored = true
  1934. shok.Material = "Neon"
  1935. shok.Transparency = 0.6
  1936. shok.CanCollide = false
  1937. shok.Parent = model
  1938. game.Debris:AddItem(shok, 12)
  1939. local mesh = Instance.new("SpecialMesh")
  1940. mesh.MeshType = "FileMesh"
  1941. mesh.MeshId = "rbxassetid://489415447"
  1942. mesh.Scale = Vector3.new(1, 1, 1)
  1943. mesh.Parent = shok
  1944. for e = 1, 12 do
  1945. wait()
  1946. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1947. shok.Transparency = shok.Transparency + 0.002
  1948. end
  1949. for e = 1, 32 do
  1950. wait()
  1951. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1952. shok.Transparency = shok.Transparency + 0.002
  1953. end
  1954. for e = 1, 24 do
  1955. wait()
  1956. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1957. shok.Transparency = shok.Transparency + 0.03
  1958. end
  1959. end))
  1960. coroutine.resume(coroutine.create(function()
  1961. local shok = Instance.new("Part")
  1962. shok.Name = "shock2"
  1963. shok.BrickColor = BrickColor.new("Really black")
  1964. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1965. shok.Size = Vector3.new(1, 1, 1)
  1966. shok.Anchored = true
  1967. shok.Material = "Neon"
  1968. shok.Transparency = 0.35
  1969. shok.CanCollide = false
  1970. shok.Parent = model
  1971. game.Debris:AddItem(shok, 12)
  1972. local mesh = Instance.new("SpecialMesh")
  1973. mesh.MeshType = "FileMesh"
  1974. mesh.MeshId = "rbxassetid://489415447"
  1975. mesh.Scale = Vector3.new(12, 12, 12)
  1976. mesh.Parent = shok
  1977. for e = 1, 15 do
  1978. wait()
  1979. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1980. shok.Transparency = shok.Transparency + 0.004
  1981. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1982. end
  1983. for e = 1, 16 do
  1984. wait()
  1985. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1986. shok.Transparency = shok.Transparency + 0.004
  1987. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1988. end
  1989. for e = 1, 12 do
  1990. wait()
  1991. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1992. shok.Transparency = shok.Transparency + 0.06
  1993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1994. end
  1995. end))
  1996. coroutine.resume(coroutine.create(function()
  1997. local shok = Instance.new("Part")
  1998. shok.Name = "shock3"
  1999. shok.BrickColor = BrickColor.new("Really blue")
  2000. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2001. shok.Size = Vector3.new(1, 1, 1)
  2002. shok.Anchored = true
  2003. shok.Material = "Neon"
  2004. shok.Transparency = 0.35
  2005. shok.CanCollide = false
  2006. shok.Parent = model
  2007. game.Debris:AddItem(shok, 12)
  2008. local mesh = Instance.new("SpecialMesh")
  2009. mesh.MeshType = "FileMesh"
  2010. mesh.MeshId = "rbxassetid://489415447"
  2011. mesh.Scale = Vector3.new(12, 12, 12)
  2012. mesh.Parent = shok
  2013. for e = 1, 15 do
  2014. wait()
  2015. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2016. shok.Transparency = shok.Transparency + 0.004
  2017. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2018. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2019. end
  2020. for e = 1, 16 do
  2021. wait()
  2022. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2023. shok.Transparency = shok.Transparency + 0.004
  2024. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2025. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2026. end
  2027. for e = 1, 12 do
  2028. wait()
  2029. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2030. shok.Transparency = shok.Transparency + 0.06
  2031. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2032. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2033. end
  2034. end))
  2035.  
  2036. end
  2037.  
  2038.  
  2039.  
  2040.  
  2041.  
  2042.  
  2043.  
  2044. it=Instance.new
  2045. vt=Vector3.new
  2046. cf=CFrame.new
  2047.  
  2048. function NoOutline(Part)
  2049. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2050. end
  2051.  
  2052.  
  2053. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2054. local fp=it("Part")
  2055. fp.formFactor=formfactor
  2056. fp.Parent=parent
  2057. fp.Reflectance=reflectance
  2058. fp.Transparency=transparency
  2059. fp.CanCollide=false
  2060. fp.Locked=true
  2061. fp.BrickColor=brickcolor
  2062. fp.Name=name
  2063. fp.Size=size
  2064. fp.Position=torso.Position
  2065. NoOutline(fp)
  2066. fp.Material="SmoothPlastic"
  2067. fp:BreakJoints()
  2068. return fp
  2069. end
  2070.  
  2071.  
  2072.  
  2073. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2074. local mesh=it(Mesh)
  2075. mesh.Parent=part
  2076. if Mesh=="SpecialMesh" then
  2077. mesh.MeshType=meshtype
  2078. if meshid~="nil" then
  2079. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2080. end
  2081. end
  2082. mesh.Offset=offset
  2083. mesh.Scale=scale
  2084. return mesh
  2085. end
  2086.  
  2087. function weld(parent,part0,part1,c0)
  2088. local weld=it("Weld")
  2089. weld.Parent=parent
  2090. weld.Part0=part0
  2091. weld.Part1=part1
  2092. weld.C0=c0
  2093. return weld
  2094. end
  2095.  
  2096.  
  2097. function swait(num)
  2098. if num==0 or num==nil then
  2099. game:service'RunService'.Stepped:wait(0)
  2100. else
  2101. for i=0,num do
  2102. game:service'RunService'.Stepped:wait(0)
  2103. end
  2104. end
  2105. end
  2106.  
  2107.  
  2108.  
  2109.  
  2110. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2111. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2112. end
  2113.  
  2114. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2115. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2116. prt.Anchored=true
  2117. prt.CFrame=cframe
  2118. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2119. --http://www.roblox.com/asset/?id=4770560
  2120. game:GetService("Debris"):AddItem(prt,2)
  2121. CF=prt.CFrame
  2122. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2123. for i=0,1,0.2 do
  2124. wait()
  2125. Part.CFrame=CF*cf(0,0,-0.4)
  2126. end
  2127. for i=0,1,delay do
  2128. wait()
  2129. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2130. Mesh.Scale=Mesh.Scale
  2131. end
  2132. for i=0,1,0.1 do
  2133. wait()
  2134. Part.Transparency=i
  2135. end
  2136. Part.Parent=nil
  2137. end),prt,msh,CF)
  2138. end
  2139.  
  2140. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2141. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2142. prt.Anchored=true
  2143. prt.Material = "SmoothPlastic"
  2144. prt.CFrame=cframe
  2145. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2146. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2147. game:GetService("Debris"):AddItem(prt,5)
  2148. coroutine.resume(coroutine.create(function(Part,Mesh)
  2149. for i=0,1,delay do
  2150. swait()
  2151. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2152. Part.Transparency=i
  2153. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2154. end
  2155. Part.Parent=nil
  2156. end),prt,msh)
  2157. end
  2158.  
  2159. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2160. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2161. prt.Anchored=true
  2162. prt.Material = "Neon"
  2163. prt.CFrame=cframe
  2164. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2165. game:GetService("Debris"):AddItem(prt,5)
  2166. coroutine.resume(coroutine.create(function(Part,Mesh)
  2167. local rtype = rottype
  2168. for i=0,1,delay do
  2169. swait()
  2170. if rtype == 1 then
  2171. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2172. elseif rtype == 2 then
  2173. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2174. end
  2175. Part.Transparency=i
  2176. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2177. end
  2178. Part.Parent=nil
  2179. end),prt,msh)
  2180. end
  2181.  
  2182. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2183. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2184. prt.Anchored=true
  2185. prt.CFrame=cframe
  2186. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2187. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2188. game:GetService("Debris"):AddItem(prt,5)
  2189. coroutine.resume(coroutine.create(function(Part,Mesh)
  2190. for i=0,1,delay do
  2191. wait()
  2192. Part.Transparency=i
  2193. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2194. end
  2195. Part.Parent=nil
  2196. end),prt,msh)
  2197. end
  2198.  
  2199. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2200. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2201. prt.Anchored=false
  2202. prt.CFrame=cframe
  2203. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2204. local wld=weld(prt,prt,Parent,cframe)
  2205. game:GetService("Debris"):AddItem(prt,5)
  2206. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2207. for i=0,1,delay do
  2208. wait()
  2209. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2210. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2211. Part.Transparency=i
  2212. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2213. end
  2214. Part.Parent=nil
  2215. end),prt,msh,wld)
  2216. end
  2217.  
  2218. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2219. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2220. prt.Anchored=false
  2221. prt.CFrame=cframe
  2222. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2223. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2224. game:GetService("Debris"):AddItem(prt,5)
  2225. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2226. for i=0,1,delay do
  2227. wait()
  2228. Weld.C0=euler(i*20,0,0)
  2229. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2230. Part.Transparency=i
  2231. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2232. end
  2233. Part.Parent=nil
  2234. end),prt,msh,wld)
  2235. end
  2236.  
  2237. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2238. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2239. prt.Anchored=true
  2240. prt.CFrame=cframe
  2241. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2242. game:GetService("Debris"):AddItem(prt,2)
  2243. coroutine.resume(coroutine.create(function(Part,Mesh)
  2244. for i=0,1,delay do
  2245. wait()
  2246. Part.CFrame=Part.CFrame
  2247. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2248. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2249. prt2.Anchored=true
  2250. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2251. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2252. game:GetService("Debris"):AddItem(prt2,2)
  2253. coroutine.resume(coroutine.create(function(Part,Mesh)
  2254. for i=0,1,0.1 do
  2255. wait()
  2256. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2257. end
  2258. Part.Parent=nil
  2259. end),prt2,msh2)
  2260. end
  2261. for i=0,1,delay*2 do
  2262. wait()
  2263. Part.CFrame=Part.CFrame
  2264. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2265. end
  2266. Part.Parent=nil
  2267. end),prt,msh)
  2268. end
  2269.  
  2270. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2271. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2272. prt.Anchored=true
  2273. prt.CFrame=cframe
  2274. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2275. game:GetService("Debris"):AddItem(prt,2)
  2276. coroutine.resume(coroutine.create(function(Part,Mesh)
  2277. for i=0,1,delay do
  2278. wait()
  2279. Part.CFrame=Part.CFrame
  2280. Part.Transparency=i
  2281. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2282. end
  2283. Part.Parent=nil
  2284. end),prt,msh)
  2285. end
  2286.  
  2287. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2288. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2289. prt.Anchored=true
  2290. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2291. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2292. game:GetService("Debris"):AddItem(prt,2)
  2293. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2294. CF=Part.CFrame
  2295. Numbb=0
  2296. randnumb=math.random()/10
  2297. rand1=math.random()/10
  2298. for i=0,1,rand1 do
  2299. wait()
  2300. CF=CF*cf(0,math.random()/2,0)
  2301. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2302. Part.CFrame=CF*euler(Numbb,0,0)
  2303. Part.Transparency=i
  2304. Numbb=Numbb+randnumb
  2305. end
  2306. Part.Parent=nil
  2307. end),prt,CF,Numbb,randnumb)
  2308. end
  2309.  
  2310. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2311. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2312. prt.Anchored=true
  2313. prt.CFrame=cframe
  2314. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2315. game:GetService("Debris"):AddItem(prt,5)
  2316. coroutine.resume(coroutine.create(function(Part,Mesh)
  2317. for i=0,1,delay do
  2318. wait()
  2319. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2320. Part.Transparency=i
  2321. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2322. end
  2323. Part.Parent=nil
  2324. end),prt,msh)
  2325. end
  2326.  
  2327. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2328. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2329. prt.Anchored=true
  2330. prt.CFrame=cframe
  2331. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2332. game:GetService("Debris"):AddItem(prt,2)
  2333. coroutine.resume(coroutine.create(function(Part,Mesh)
  2334. for i=0,1,delay do
  2335. wait()
  2336. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2337. Part.Transparency=i
  2338. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2339. end
  2340. Part.Parent=nil
  2341. end),prt,msh)
  2342. end
  2343.  
  2344. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2345. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2346. prt.Anchored=true
  2347. prt.CFrame=cframe*cf(x,y,z)
  2348. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2349. game:GetService("Debris"):AddItem(prt,5)
  2350. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2351. local num=math.random()
  2352. local num2=math.random(-3,2)+math.random()
  2353. local numm=0
  2354. for i=0,1,delay*2 do
  2355. swait()
  2356. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2357. Part.Transparency=i
  2358. numm=numm+0.01
  2359. end
  2360. Part.Parent=nil
  2361. Mesh.Parent=nil
  2362. end),prt,msh,x,y,z)
  2363. end
  2364.  
  2365.  
  2366.  
  2367. function newRay(start,face,range,wat)
  2368. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2369. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2370. return rey,hit,pos
  2371. end
  2372.  
  2373. function Landing()
  2374. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2375. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2376. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2377. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2378. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2379. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2380.  
  2381. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2382. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2383. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2384. end
  2385.  
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395. function nooutline(part)
  2396. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2397. end
  2398.  
  2399.  
  2400.  
  2401.  
  2402. function debris(cfremz, thepart, amt)
  2403. for j = 1, amt do
  2404. do
  2405. local pr = Instance.new("Part")
  2406. nooutline(pr)
  2407. pr.Name = "debrisobeb"
  2408. pr.Anchored = true
  2409. pr.BrickColor = thepart.BrickColor
  2410. pr.CanCollide = true
  2411. pr.Material = thepart.Material
  2412. pr.Transparency = thepart.Transparency
  2413. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2414. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2415. pr.Parent = workspace
  2416. game.Debris:AddItem(pr, 25)
  2417. delay(15, function()
  2418. if pr then
  2419. pr.CanCollide = false
  2420. pr.Anchored = false
  2421. end
  2422. end)
  2423. end
  2424. end
  2425. for c = 1, amt do
  2426. do
  2427. local pr2 = Instance.new("Part")
  2428. nooutline(pr2)
  2429. pr2.Name = "moredebr"
  2430. pr2.Anchored = false
  2431. pr2.BrickColor = thepart.BrickColor
  2432. pr2.CanCollide = false
  2433. pr2.Material = thepart.Material
  2434. pr2.Transparency = thepart.Transparency
  2435. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2436. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2437. pr2.Parent = workspace
  2438. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2439. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2440. game.Debris:AddItem(pr2, 45)
  2441. delay(2, function()
  2442. pr2.CanCollide = true
  2443. wait(10)
  2444. if pr2 then
  2445. pr2.CanCollide = false
  2446. end
  2447. end)
  2448. end
  2449. end
  2450. end
  2451.  
  2452.  
  2453.  
  2454.  
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461. function AirSlam()
  2462. NoAnims = true
  2463. attack = true
  2464. for i = 1, 20 do
  2465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2471. if Debounces.on == false then break end
  2472. wait()
  2473. end
  2474. wait(0.5)
  2475.  
  2476.  
  2477. coroutine.resume(coroutine.create(function()
  2478. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2479. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2480. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2481. end))
  2482.  
  2483. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2484.  
  2485. hum.WalkSpeed = 50
  2486. BV = Instance.new("BodyVelocity", torso)
  2487. BV.maxForce = Vector3.new(0,200000,0)
  2488. BV.P = 100000
  2489. BV.velocity = Vector3.new(0,150,0)
  2490. for i = 1, 20 do
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2497. if Debounces.on == false then break end
  2498. wait()
  2499. end
  2500. BV:Destroy()
  2501.  
  2502. coroutine.resume(coroutine.create(function()
  2503. for i = 1, 2880, 48 do
  2504. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2505. rs:wait(4)
  2506. end
  2507. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2508. end))
  2509.  
  2510. for i = 1, 30 do
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2517. if Debounces.on == false then break end
  2518. wait()
  2519. end
  2520.  
  2521. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2522. for i = 1, 20 do
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2529. if Debounces.on == false then break end
  2530. wait()
  2531. end
  2532. end
  2533. local ry,ht,ps=nil,nil,nil
  2534. while ht==nil do
  2535. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2536. wait()
  2537. end
  2538. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2539. if par then
  2540. local cfremz = CFrame.new(loc)
  2541. debris(cfremz, par, 50)
  2542. end
  2543. coroutine.resume(coroutine.create(function()
  2544. Ring()
  2545. end))
  2546. Landing()
  2547. Sound("rbxassetid://514867425",char,90,1,false)
  2548. hum.WalkSpeed = 5
  2549. for i = 1, 25 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2556. if Debounces.on == false then break end
  2557. wait()
  2558. end
  2559. wait(0.2)
  2560. attack = false
  2561. NoAnims = false
  2562. end
  2563.  
  2564.  
  2565.  
  2566. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2567. local p = Instance.new("Part")
  2568. p.Parent = parent
  2569. p.Size = Vector3.new(1,1,1)
  2570. p.Transparency = transparency
  2571. p.Reflectance = reflectance
  2572. p.CanCollide = false
  2573. p.BrickColor = brickcolor
  2574. p.Material = material
  2575. return p
  2576. end
  2577.  
  2578.  
  2579. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2580. local weld = Instance.new("Weld")
  2581. weld.Parent = parent
  2582. weld.Part0 = part0
  2583. weld.Part1 = part1
  2584. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2585. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2586. return weld
  2587. end
  2588.  
  2589.  
  2590.  
  2591. --[[HandleR = Instance.new("Part")
  2592. HandleR.BrickColor = BrickColor.new("Really red")
  2593. HandleR.Material = "Neon"
  2594. HandleR.Transparency = 0.3
  2595. HandleR.Size = Vector3.new(1,0.8,4)
  2596. HandleR.CFrame = sorb.CFrame
  2597. HandleRM = Instance.new("SpecialMesh",HandleR)
  2598. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2599. HandleRM.Scale = Vector3.new(1,1,1)
  2600.  
  2601. HandleL = Instance.new("Part")
  2602. HandleL.BrickColor = BrickColor.new("Really red")
  2603. HandleL.Material = "Neon"
  2604. HandleL.Transparency = 0.3
  2605. HandleL.Size = Vector3.new(1,0.8,4)
  2606. HandleL.CFrame = sorb2.CFrame
  2607. HandleLM = Instance.new("SpecialMesh",HandleL)
  2608. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2609. HandleLM.Scale = Vector3.new(1,1,1)]]
  2610.  
  2611.  
  2612. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2613. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2614. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2615. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2616.  
  2617.  
  2618. v3 = Vector3.new
  2619. rad=math.rad
  2620.  
  2621. kiblade = Instance.new("Part",char)
  2622. kiblade.Name = "Blade"
  2623. kiblade.Size = v3(1,5,1)
  2624. kiblade.Transparency = 1
  2625. kiblade.BrickColor = BrickColor.new("Really black")
  2626. kiblade.Position = v3(999,999,999)
  2627. kiblade.CanCollide = false
  2628. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2629. kiblademesh.MeshType = "FileMesh"
  2630. kiblademesh.MeshId = "rbxassetid://898849476"
  2631. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2632. kiweld7 = Instance.new("Weld",kiblade)
  2633. kiweld7.Part0 = rarm
  2634. kiweld7.Part1 = kiblade
  2635. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2636. kiblade1 = Instance.new("Part",char)
  2637. kiblade1.Name = "Blade"
  2638. kiblade1.Transparency = 1
  2639. kiblade1.Size = v3(0.1,0.1,0.1)
  2640. kiblade1.Position = v3(999,999,999)
  2641. kiblade1.CanCollide = false
  2642. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2643. kiblademesh.MeshType = "Sphere"
  2644. kiblademesh.Scale = v3(1,1,1)
  2645. kiweld = Instance.new("Weld",kiblade1)
  2646. kiweld.Part0 = rarm
  2647. kiweld.Part1 = kiblade1
  2648. kiweld.C0 = CFrame.new(0,-1,0)
  2649. kiblade2 = Instance.new("Part",char)
  2650. kiblade2.Name = "Blade"
  2651. kiblade2.Size = v3(0.1,0.1,0.1)
  2652. kiblade2.Transparency = 1
  2653. kiblade2.Position = v3(999,999,999)
  2654. kiblade2.CanCollide = false
  2655. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2656. kiblademesh.MeshType = "Sphere"
  2657. kiblademesh.Scale = v3(1,1,1)
  2658. kiweld = Instance.new("Weld",kiblade2)
  2659. kiweld.Part0 = rarm
  2660. kiweld.Part1 = kiblade2
  2661. kiweld.C0 = CFrame.new(0,-4.5,0)
  2662. torso = game.Players.LocalPlayer.Character.Torso
  2663. head = game.Players.LocalPlayer.Character.Head
  2664. torso1 = Instance.new("Attachment",kiblade1)
  2665. head1 = Instance.new("Attachment",kiblade2)
  2666. trail = Instance.new("Trail",torso)
  2667. trail.Color = ColorSequence.new(Color3.fromRGB(17, 17, 17))
  2668. trail.Attachment0 = torso1
  2669. trail.Attachment1 = head1
  2670. trail.Lifetime = 0.5
  2671. trail.Enabled = false
  2672.  
  2673.  
  2674.  
  2675.  
  2676. kiblade2 = Instance.new("Part",char)
  2677. kiblade2.Name = "Blade"
  2678. kiblade2.Size = v3(1,5,1)
  2679. kiblade2.Transparency = 1
  2680. kiblade2.BrickColor = BrickColor.new("Really red")
  2681. kiblade2.Position = v3(999,999,999)
  2682. kiblade2.CanCollide = false
  2683. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2684. kiblademesh2.MeshType = "FileMesh"
  2685. kiblademesh2.MeshId = "rbxassetid://898849476"
  2686. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2687. kiweld72 = Instance.new("Weld",kiblade2)
  2688. kiweld72.Part0 = larm
  2689. kiweld72.Part1 = kiblade2
  2690. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2691. kiblade12 = Instance.new("Part",char)
  2692. kiblade12.Name = "Blade"
  2693. kiblade12.Transparency = 1
  2694. kiblade12.Size = v3(0.1,0.1,0.1)
  2695. kiblade12.Position = v3(999,999,999)
  2696. kiblade12.CanCollide = false
  2697. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2698. kiblademesh2.MeshType = "Sphere"
  2699. kiblademesh2.Scale = v3(1,1,1)
  2700. kiweld2 = Instance.new("Weld",kiblade12)
  2701. kiweld2.Part0 = larm
  2702. kiweld2.Part1 = kiblade12
  2703. kiweld2.C0 = CFrame.new(0,-1,0)
  2704. kiblade22 = Instance.new("Part",char)
  2705. kiblade22.Name = "Blade"
  2706. kiblade22.Size = v3(0.1,0.1,0.1)
  2707. kiblade22.Transparency = 1
  2708. kiblade22.Position = v3(999,999,999)
  2709. kiblade22.CanCollide = false
  2710. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2711. kiblademesh2.MeshType = "Sphere"
  2712. kiblademesh2.Scale = v3(1,1,1)
  2713. kiweld2 = Instance.new("Weld",kiblade22)
  2714. kiweld2.Part0 = larm
  2715. kiweld2.Part1 = kiblade22
  2716. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2717. torso2 = game.Players.LocalPlayer.Character.Torso
  2718. head2 = game.Players.LocalPlayer.Character.Head
  2719. torso12 = Instance.new("Attachment",kiblade12)
  2720. head12 = Instance.new("Attachment",kiblade22)
  2721. trail2 = Instance.new("Trail",torso2)
  2722. trail2.Color = ColorSequence.new(Color3.fromRGB(17, 17, 17))
  2723. trail2.Attachment0 = torso12
  2724. trail2.Attachment1 = head12
  2725. trail2.Lifetime = 0.5
  2726. trail2.Enabled = false
  2727.  
  2728.  
  2729.  
  2730. local Gibs = game.Workspace
  2731.  
  2732.  
  2733.  
  2734.  
  2735.  
  2736.  
  2737.  
  2738.  
  2739.  
  2740.  
  2741.  
  2742.  
  2743. function Kill(Character)
  2744. Character.Humanoid.Health = 0
  2745. local poo = Instance.new("IntValue",Character)
  2746. poo.Name = "haha nope"
  2747. local svch = Character
  2748. local hum = Character:findFirstChild("Humanoid")
  2749. Character.Archivable = true
  2750. local chrclone = Character:clone()
  2751. Character.Archivable = false
  2752.  
  2753. local ch = chrclone:GetChildren()
  2754. local i
  2755. for i = 1,#ch do
  2756. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2757. ch[i]:remove()
  2758. end
  2759. end
  2760. local function Scan(ch)
  2761. local e
  2762. for e = 1,#ch do
  2763. Scan(ch[e]:GetChildren())
  2764. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2765. ch[e]:remove()
  2766. end
  2767. end
  2768. end
  2769. Scan(chrclone:GetChildren())
  2770.  
  2771. local hum2 = chrclone:findFirstChild("Humanoid")
  2772.  
  2773.  
  2774. if hum2 ~= nil then
  2775. hum2.Name = "Humanoid2"
  2776. hum2.PlatformStand = true
  2777. hum2.Sit = true
  2778. hum2.MaxHealth = 0
  2779. hum2.Health = 0
  2780. end
  2781.  
  2782. local ch = Character:GetChildren()
  2783. local i
  2784. for i = 1,#ch do
  2785. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2786. ch[i]:remove()
  2787. end
  2788. end
  2789.  
  2790. wait(0.2)
  2791.  
  2792. local ch = Character:GetChildren()
  2793. local i
  2794. for i = 1,#ch do
  2795. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2796. ch[i]:remove()
  2797. end
  2798. end
  2799. Character = chrclone
  2800. local Torso = Character.Torso
  2801. local movevector = Vector3.new()
  2802.  
  2803. if Torso then
  2804. local Head = Character:FindFirstChild("Head")
  2805. local Limb = Character:FindFirstChild("Right Arm")
  2806. if Limb then
  2807.  
  2808. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2809. local Joint = Instance.new("Glue")
  2810. Joint.Name = "RightShoulder"
  2811. Joint.Part0 = Torso
  2812. Joint.Part1 = Limb
  2813. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2814. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2815. Joint.Parent = Torso
  2816.  
  2817. local B = Instance.new("Part")
  2818. B.TopSurface = 0
  2819. B.BottomSurface = 0
  2820. B.formFactor = "Symmetric"
  2821. B.Size = Vector3.new(1, 1, 1)
  2822. B.Transparency = 1
  2823. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2824. B.Parent = Character
  2825. local W = Instance.new("Weld")
  2826. W.Part0 = Limb
  2827. W.Part1 = B
  2828. W.C0 = CFrame.new(0, -0.5, 0)
  2829. W.Parent = Limb
  2830.  
  2831. end
  2832. local Limb = Character:FindFirstChild("Left Arm")
  2833. if Limb then
  2834.  
  2835. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2836. local Joint = Instance.new("Glue")
  2837. Joint.Name = "LeftShoulder"
  2838. Joint.Part0 = Torso
  2839. Joint.Part1 = Limb
  2840. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2841. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2842. Joint.Parent = Torso
  2843.  
  2844. local B = Instance.new("Part")
  2845. B.TopSurface = 0
  2846. B.BottomSurface = 0
  2847. B.formFactor = "Symmetric"
  2848. B.Size = Vector3.new(1, 1, 1)
  2849. B.Transparency = 1
  2850. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2851. B.Parent = Character
  2852. local W = Instance.new("Weld")
  2853. W.Part0 = Limb
  2854. W.Part1 = B
  2855. W.C0 = CFrame.new(0, -0.5, 0)
  2856. W.Parent = Limb
  2857.  
  2858. end
  2859. local Limb = Character:FindFirstChild("Right Leg")
  2860. if Limb then
  2861.  
  2862. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2863. local Joint = Instance.new("Glue")
  2864. Joint.Name = "RightHip"
  2865. Joint.Part0 = Torso
  2866. Joint.Part1 = Limb
  2867. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2868. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2869. Joint.Parent = Torso
  2870.  
  2871. local B = Instance.new("Part")
  2872. B.TopSurface = 0
  2873. B.BottomSurface = 0
  2874. B.formFactor = "Symmetric"
  2875. B.Size = Vector3.new(1, 1, 1)
  2876. B.Transparency = 1
  2877. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2878. B.Parent = Character
  2879. local W = Instance.new("Weld")
  2880. W.Part0 = Limb
  2881. W.Part1 = B
  2882. W.C0 = CFrame.new(0, -0.5, 0)
  2883. W.Parent = Limb
  2884.  
  2885. end
  2886. local Limb = Character:FindFirstChild("Left Leg")
  2887. if Limb then
  2888.  
  2889. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2890. local Joint = Instance.new("Glue")
  2891. Joint.Name = "LeftHip"
  2892. Joint.Part0 = Torso
  2893. Joint.Part1 = Limb
  2894. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2895. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2896. Joint.Parent = Torso
  2897.  
  2898. local B = Instance.new("Part")
  2899. B.TopSurface = 0
  2900. B.BottomSurface = 0
  2901. B.formFactor = "Symmetric"
  2902. B.Size = Vector3.new(1, 1, 1)
  2903. B.Transparency = 1
  2904. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2905. B.Parent = Character
  2906. local W = Instance.new("Weld")
  2907. W.Part0 = Limb
  2908. W.Part1 = B
  2909. W.C0 = CFrame.new(0, -0.5, 0)
  2910. W.Parent = Limb
  2911.  
  2912. end
  2913. --[
  2914. local Bar = Instance.new("Part")
  2915. Bar.TopSurface = 0
  2916. Bar.BottomSurface = 0
  2917. Bar.formFactor = "Symmetric"
  2918. Bar.Size = Vector3.new(1, 1, 1)
  2919. Bar.Transparency = 1
  2920. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2921. Bar.Parent = Character
  2922. local Weld = Instance.new("Weld")
  2923. Weld.Part0 = Torso
  2924. Weld.Part1 = Bar
  2925. Weld.C0 = CFrame.new(0, 0.5, 0)
  2926. Weld.Parent = Torso
  2927. --]]
  2928. end
  2929. Character.Parent = Gibs
  2930. game.Debris:AddItem(Character, 12)
  2931. if movevector ~= Vector3.new() then
  2932. for i = 1,10 do
  2933. wait()
  2934. Torso.Velocity = Vector3.new(0,0,-100)
  2935. Head.Velocity = movevector * 200
  2936. end
  2937. end
  2938. end
  2939.  
  2940.  
  2941.  
  2942. function SpinSlice()
  2943. NoAnims = true
  2944. attack = true
  2945.  
  2946.  
  2947. Sound("rbxassetid://588738949",char,90,1,false)
  2948. kiblade.Transparency = 0
  2949. kiblade2.Transparency = 0
  2950. trail.Enabled = true
  2951. trail2.Enabled = true
  2952.  
  2953. hum.WalkSpeed = 0
  2954. for i = 1,40 do
  2955. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2956. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2957. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2960. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2961. if Debounces.on == false then break end
  2962. wait()
  2963. end
  2964.  
  2965.  
  2966. coroutine.resume(coroutine.create(function()
  2967. local BF = Instance.new("BodyVelocity",hed)
  2968. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2969. BF.velocity = root.CFrame.lookVector*120
  2970. wait(2.0)
  2971. BF:remove()
  2972. end))
  2973.  
  2974. coroutine.resume(coroutine.create(function()
  2975. Sound("rbxassetid://588734356",char,90,1,false)
  2976. wait(.1)
  2977. Sound("rbxassetid://588734356",char,90,1,false)
  2978. wait(.1)
  2979. Sound("rbxassetid://588734356",char,90,1,false)
  2980. wait(.1)
  2981. Sound("rbxassetid://588734356",char,90,1,false)
  2982. wait(.1)
  2983. Sound("rbxassetid://588734356",char,90,1,false)
  2984. wait(.1)
  2985. Sound("rbxassetid://588734356",char,90,1,false)
  2986. wait(.1)
  2987. Sound("rbxassetid://588734356",char,90,1,false)
  2988. wait(.1)
  2989. Sound("rbxassetid://588734356",char,90,1,false)
  2990. end))
  2991. local HitBox = Instance.new("Part",rarm)
  2992. HitBox.Size = Vector3.new(1,5,1)
  2993. HitBox.CanCollide = false
  2994. HitBox.Transparency = 1
  2995. local HitBox2 = Instance.new("Weld",HitBox)
  2996. HitBox2.Part0 = rarm
  2997. HitBox2.Part1 = HitBox
  2998. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2999. HitBox.Touched:connect(function(hit)
  3000. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3001. Kill(hit.Parent)
  3002. hit.Parent.Humanoid.PlatformStand = true
  3003. end
  3004. end)
  3005.  
  3006. local HitBox2 = Instance.new("Part",larm)
  3007. HitBox2.Size = Vector3.new(1,5,1)
  3008. HitBox2.CanCollide = false
  3009. HitBox2.Transparency = 1
  3010. local HitBox22 = Instance.new("Weld",HitBox2)
  3011. HitBox22.Part0 = larm
  3012. HitBox22.Part1 = HitBox2
  3013. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3014. HitBox2.Touched:connect(function(hit)
  3015. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3016. Kill(hit.Parent)
  3017. hit.Parent.Humanoid.PlatformStand = true
  3018. end
  3019. end)
  3020.  
  3021. for i = 1,40 do
  3022. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3023. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3024. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3027. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3028. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3029. if Debounces.on == false then break end
  3030. wait()
  3031. end
  3032. kiblade.Transparency = 1
  3033. kiblade2.Transparency = 1
  3034. trail.Enabled = false
  3035. trail2.Enabled = false
  3036. HitBox:Destroy()
  3037. HitBox2:Destroy()
  3038. hum.WalkSpeed = 5
  3039. attack = false
  3040. NoAnims = false
  3041. end
  3042.  
  3043.  
  3044.  
  3045.  
  3046. function hito(partoz, magn, dmg, debtim)
  3047. for _, guy in pairs(workspace:GetChildren()) do
  3048. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3049. do
  3050. local humz = guy:FindFirstChildOfClass("Humanoid")
  3051. local hed = guy:FindFirstChild("Head")
  3052. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3053. local db = Instance.new("StringValue")
  3054. db.Name = "alabo"
  3055. db.Parent = hed
  3056. delay(debtim, function()
  3057. db:Destroy()
  3058. end)
  3059. end
  3060. end
  3061. end
  3062. end
  3063. end
  3064.  
  3065.  
  3066.  
  3067. ang = CFrame.Angles
  3068. rd = math.rad
  3069. rd2 = math.random
  3070. ov = false
  3071.  
  3072.  
  3073.  
  3074. nooutline = function(i)
  3075. i.TopSurface = 10
  3076. end
  3077. makepart = function(l, m, n, o, p, q, r)
  3078. local s = Instance.new("Part")
  3079. s.BrickColor = BrickColor.new(l)
  3080. s.Name = m
  3081. s.Transparency = o
  3082. nooutline(s)
  3083. s.Reflectance = n
  3084. s.Material = p
  3085. s.Anchored = true
  3086. s.CanCollide = false
  3087. s.Locked = true
  3088. s.CFrame = r
  3089. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3090. s.Parent = q
  3091. return s
  3092. end
  3093.  
  3094. makemesh = function(t, u, v, w)
  3095. local x = Instance.new("SpecialMesh")
  3096. x.MeshType = t
  3097. x.Scale = u
  3098. if t == "FileMesh" then
  3099. x.MeshId = v
  3100. end
  3101. x.Parent = w
  3102. return x
  3103. end
  3104.  
  3105. local H = {}
  3106.  
  3107.  
  3108. Barrage = function()
  3109. modz = Instance.new("Model")
  3110. modz.Name = "efx"
  3111. modz.Parent = char
  3112. ov = true
  3113. hum.AutoRotate = false
  3114. local aN = nil
  3115. local a9 = true
  3116. local aa = {}
  3117. local ab = {}
  3118. local b7 = {}
  3119. for j = 1, 16 do
  3120. local ac = Instance.new("Part")
  3121. nooutline(ac)
  3122. ac.Anchored = true
  3123. ac.Locked = true
  3124. ac.CanCollide = false
  3125. ac.Material = "Neon"
  3126. ac.Size = Vector3.new(1, 1, 1)
  3127. ac.Transparency = 1
  3128. ac.CFrame = CFrame.new(0, 1000, 0)
  3129. ac.Parent = modz
  3130. ac.BrickColor = BrickColor.new("Really blue")
  3131. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3132. table.insert(aa, ac)
  3133. end
  3134. for j = 1, 40 do
  3135. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3136. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3137. table.insert(ab, a3)
  3138. end
  3139. for j = 1, 30 do
  3140. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3141. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3142. table.insert(b7, a3)
  3143. end
  3144. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3145. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3146. for I,aO in pairs(H) do
  3147. if aO.Parent == rarm or aO.Parent == larm then
  3148. aN = aO.Transparency
  3149. aO.Transparency = 1
  3150. end
  3151. end
  3152. local a8 = Instance.new("BodyGyro")
  3153. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3154. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3155. a8.P = 580000
  3156. a8.D = 250
  3157. a8.Parent = root
  3158. coroutine.resume(coroutine.create(function()
  3159. while a8 do
  3160. swait()
  3161. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3162. end
  3163. end))
  3164. local af = 0
  3165. local ag = 0
  3166. repeat
  3167. ag = ag + 1
  3168. if af == 0 then
  3169. af = 1
  3170. else
  3171. af = af % 14 + 1
  3172. end
  3173. coroutine.resume(coroutine.create(function()
  3174. local ah = aa[af]
  3175. local ai = ab[af]
  3176. local aj = ab[af + 14]
  3177. local ba = b7[af]
  3178. ah.Size = Vector3.new(1, 1, 2)
  3179. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3180. ah.Transparency = 0.25
  3181. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3182. ai.Transparency = 0.35
  3183. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3184. aj.Transparency = 0.45
  3185. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3186. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3187. if af % 2 == 1 then
  3188. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3189. else
  3190. if af % 2 == 0 then
  3191. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3192. end
  3193. end
  3194. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3195. ba.Transparency = 0.4
  3196. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3197. local bb = ah.CFrame * cf(0, 0, -5)
  3198. local bc = aj.CFrame * cf(0, -0.1, 0)
  3199. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3200. local ak = false
  3201. for j = 1, 12 do
  3202. swait()
  3203. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3204. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3205. if a1 and ak == false then
  3206. ak = true
  3207. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3208. do
  3209. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3210. game.Debris:AddItem(a3, 0.5)
  3211. local a5 = rd2(1, 12)
  3212. if a5 == 6 then
  3213. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3214. else
  3215. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3216. end
  3217. coroutine.resume(coroutine.create(function()
  3218. for I = 1, 4 do
  3219. swait()
  3220. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3221. a3.Transparency = a3.Transparency + 0.2
  3222. end
  3223. a3:Destroy()
  3224. end))
  3225. end
  3226. end
  3227. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3228. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3229. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3230. ah.Transparency = ah.Transparency + 0.0725
  3231. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3232. ai.Transparency = ai.Transparency + 0.06
  3233. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3234. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3235. aj.Transparency = aj.Transparency + 0.05
  3236. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3237. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3238. ba.Transparency = ba.Transparency + 0.06
  3239. end
  3240. end))
  3241. swait()
  3242. until ov == false
  3243. for I,aO in pairs(H) do
  3244. if aO.Parent == rarm or aO.Parent == larm then
  3245. aO.Transparency = aN
  3246. end
  3247. end
  3248. b8:Destroy()
  3249. b9:Destroy()
  3250. a8:Destroy()
  3251. hum.AutoRotate = true
  3252. ov = false
  3253. wait(1)
  3254. for I,al in pairs(aa) do
  3255. al:Destroy()
  3256. end
  3257. for I,am in pairs(ab) do
  3258. am:Destroy()
  3259. end
  3260. for I,be in pairs(b7) do
  3261. be:Destroy()
  3262. end
  3263. end
  3264.  
  3265.  
  3266.  
  3267.  
  3268.  
  3269.  
  3270. function Kneel()
  3271.  
  3272. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3273. if v:FindFirstChild('Humanoid') then
  3274.  
  3275. hum2 = v:FindFirstChild('Humanoid')
  3276. hum2.PlatformStand=true
  3277.  
  3278. end
  3279. end
  3280. end
  3281.  
  3282. --[[mouse.KeyDown:connect(function(key)
  3283. if key == "l" and Trans == false and Strength then
  3284. Transformation()
  3285. Trans = true
  3286. end
  3287. end)]]
  3288.  
  3289.  
  3290.  
  3291. mouse.KeyDown:connect(function(key)
  3292. if key == "z" then
  3293. GrabAndDrag()
  3294. end
  3295. end)
  3296.  
  3297.  
  3298. mouse.KeyDown:connect(function(key)
  3299. if key == "x" then
  3300. AirSlam()
  3301. end
  3302. end)
  3303.  
  3304.  
  3305.  
  3306. mouse.KeyDown:connect(function(key)
  3307. if key == "c" then
  3308. SpinSlice()
  3309. end
  3310. end)
  3311.  
  3312.  
  3313. mouse.KeyDown:connect(function(key)
  3314. if key == "p" and Full == false then
  3315. FullPower()
  3316. end
  3317. end)
  3318.  
  3319. mouse.KeyDown:connect(function(key)
  3320. if key == "1" then
  3321. Sound("rbxassetid://966270845",char,90,1,false)
  3322. Kneel()
  3323. end
  3324. end)
  3325.  
  3326. mouse.KeyDown:connect(function(key)
  3327. if key == "v" then
  3328. if ov == false then
  3329. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3330. wait()
  3331. local ChatService = game:GetService("Chat")
  3332. wait()
  3333. local ChatService = game:GetService("Chat")
  3334. coroutine.resume(coroutine.create(function()
  3335. s = 0
  3336. repeat
  3337. s = s + 1
  3338. Barrage()
  3339. wait()
  3340. until not ov
  3341. end))
  3342. if Full == true then
  3343. coroutine.resume(coroutine.create(function()
  3344. s = 0
  3345. repeat
  3346. s = s + 1
  3347. Barrage()
  3348. wait()
  3349. until not ov
  3350. end))
  3351. end
  3352. mouse.KeyUp:connect(function(key)
  3353. if key == "v" then
  3354. wait(0.4)
  3355. ov = false
  3356. wait(0.1)
  3357. end
  3358. end)
  3359. end
  3360. end
  3361. end)
  3362.  
  3363.  
  3364.  
  3365.  
  3366.  
  3367. -----animations-----
  3368.  
  3369. game:GetService("RunService").RenderStepped:connect(function()
  3370. char.Humanoid.FreeFalling:connect(function(f)
  3371. if f then
  3372. ffing = true
  3373. else
  3374. ffing = false
  3375. end
  3376. end)
  3377. sine = sine + add
  3378. if ffing==true then
  3379. anim="jump"
  3380. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3381. anim="idle"
  3382. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3383. anim = "walk"
  3384. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3385. anim = "run"
  3386. end
  3387.  
  3388. if NoAnims==false then
  3389. if anim=="idle" then
  3390. add=0.5
  3391. if trans == false then
  3392. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3393. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3394. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3395. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3396. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3397. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3398. else
  3399. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3400. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3401. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3404. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3405. end
  3406.  
  3407. elseif anim=="walk" then
  3408. add=0.5
  3409. if trans == false then
  3410. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3411. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3412. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3413. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3414. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3415. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3416. else
  3417. change = 0.5
  3418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3424. end
  3425.  
  3426. elseif anim=="run" then
  3427. add=0.5
  3428. if trans == false then
  3429. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3430. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3431. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3432. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3433. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3434. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3435. else
  3436. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3437. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3438. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3439. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3440. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3441. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3442. end
  3443.  
  3444. elseif anim=="jump" then
  3445. add=0.5
  3446. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3447. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3448. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3449. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3450. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3451. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3452.  
  3453. end
  3454. end
  3455.  
  3456. end)
  3457.  
  3458.  
  3459. --[[l = game.Lighting
  3460. l.TimeOfDay = 1
  3461. game.Lighting.Ambient = Color3.new(0,0,0)
  3462. l.Brightness = 0.1]]--
  3463. --END OF EDIT SCRIPT
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