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Improved Shield

Jul 9th, 2018
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  1. return model =
  2. name: 'Improved Shield'
  3. next: [313,314]
  4. level: 2
  5. model: 7
  6. size: 2
  7. zoom: 0.9
  8. specs:
  9. shield:
  10. capacity: [130,150]
  11. reload: [3.2,4]
  12. generator:
  13. capacity: [180,240]
  14. reload: [3.2,4.7]
  15. ship:
  16. mass: 200
  17. speed: [100,120]
  18. rotation: [40,50]
  19. acceleration: [80,100]
  20. bodies:
  21. main:
  22. section_segments: 12
  23. offset:
  24. x: 30
  25. y: 0
  26. z: 0
  27. position:
  28. x: [50,65,65,60,55,40,10,-30,-29]
  29. y: [-70,-50,-30,-10,10,30,55,70,73]
  30. z: [0,0,0,0,0,0,0,0,0]
  31. width: [0,11,12,13,14,15,20,25,0]
  32. height: [8,10,10,14,14,14,16,16,0]
  33. propeller: false
  34. texture: [3,10,3,10,3,10,3,11]
  35. sh1:
  36. section_segments: 12
  37. offset:
  38. x: 36
  39. y: -86
  40. z: 0
  41. position:
  42. x: [0,0,0,0,0,0]
  43. y: [-10,10,-10,10,10,-40]
  44. z: [-20,0,20,0,0,0]
  45. width: [16,30,16,30,12,12]
  46. height: [0,2,0,0,0,0]
  47. angle: 150
  48. propeller: false
  49. texture: [3]
  50. c1:
  51. section_segments: 12
  52. offset:
  53. x: 0
  54. y: -20
  55. z: 0
  56. position:
  57. x: [0,0,0,0,0]
  58. y: [30,50,50,75,85]
  59. z: [0,0,0,0,0]
  60. width: [8,8,64,25,0]
  61. height: [8,8,15,15,15]
  62. propeller: false
  63. texture: [3,2,3,6,4]
  64. c2:
  65. section_segments: 12
  66. offset:
  67. x: 30
  68. y: -10
  69. z: -4
  70. position:
  71. x: [0,0]
  72. y: [0,50]
  73. z: [0,0]
  74. width: [6,6]
  75. height: [3,3]
  76. angle: 50
  77. propeller: false
  78. texture: [3]
  79. c3:
  80. section_segments: 12
  81. offset:
  82. x: 30
  83. y: -25
  84. z: -4
  85. position:
  86. x: [0,0]
  87. y: [0,60]
  88. z: [0,0]
  89. width: [6,6]
  90. height: [3,3]
  91. angle: 80
  92. propeller: false
  93. texture: [3]
  94. c4:
  95. section_segments: 12
  96. offset:
  97. x: 30
  98. y: -30
  99. z: -4
  100. position:
  101. x: [0,0]
  102. y: [0,60]
  103. z: [0,0]
  104. width: [6,6]
  105. height: [3,3]
  106. angle: 110
  107. propeller: false
  108. texture: [3]
  109. mgc1:
  110. section_segments: 12
  111. offset:
  112. x: 0
  113. y: -70
  114. z: 0
  115. position:
  116. x: [0,0,0,0,0,0,0,0,0,0]
  117. y: [0,10,20,30,40,50,60,70,80,80]
  118. z: [12,2,0,-2,-6,-8,-8,-4,0,0]
  119. width: [15,30,40,45,48,48,45,40,30,0]
  120. height: [0,10,12,14,16,16,14,12,10,0]
  121. propeller: false
  122. texture: [10,11,3,3,3,3,3,3,10]
  123. mgc2:
  124. section_segments: 12
  125. offset:
  126. x: 25
  127. y: -55
  128. z: 0
  129. position:
  130. x: [0,-20]
  131. y: [0,20]
  132. z: [0,20]
  133. width: [3,3]
  134. height: [3,3]
  135. angle: 0
  136. propeller: false
  137. texture: [3]
  138. mgc3:
  139. section_segments: 12
  140. offset:
  141. x: -24
  142. y: 10
  143. z: -1
  144. position:
  145. x: [0,-20]
  146. y: [0,20]
  147. z: [0,20]
  148. width: [3,3]
  149. height: [3,3]
  150. angle: 180
  151. propeller: false
  152. texture: [3]
  153. mgc4:
  154. section_segments: 8
  155. offset:
  156. x: 0
  157. y: 3
  158. z: 20
  159. position:
  160. x: [0,0,0,0,0,0,0]
  161. y: [-43,-40,-34,-24,-14,-8,-5]
  162. z: [6,4,2,0,2,4,6]
  163. width: [0,6,10,12,10,6,0]
  164. height: [0,2,4,6,4,2,0]
  165. angle: 0
  166. texture: [6,3,3,10,4,3,4]
  167. cannon:
  168. section_segments: 6
  169. offset:
  170. x: 0
  171. y: -20
  172. z: 28
  173. position:
  174. x: [0,0,0,0,0,0,0]
  175. y: [-30,-40,-30,-17,-1,20,22]
  176. z: [0,0,0,0,0,0,0]
  177. width: [0,2,3,3,3,3,0]
  178. height: [0,2,3,3,3,3,0]
  179. angle: 0
  180. laser:
  181. damage: [4,6]
  182. rate: 6
  183. type: 1
  184. speed: [120,160]
  185. number: 1
  186. error: 3
  187. propeller: false
  188. texture: [15,10,3,11,3,3]
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