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- for i,v in pairs (game.Players:GetChildren()) do
- if v.Character then
- local pchar = v.Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v.ClassName == 'Decal' then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v.ClassName == 'Hat' then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v.ClassName == 'Decal' then
- v:Destroy()
- end
- end
- local moonman = Instance.new('SpecialMesh', pchar.Torso)
- moonman.MeshType = 'FileMesh'
- moonman.MeshId = 'http://www.roblox.com/asset/?id=23265118'
- moonman.TextureId = 'http://www.roblox.com/asset/?id=23265095'
- moonman.Scale = Vector3.new(4, 4, 4)
- moonman.Offset = Vector3.new(0,4,0)
- pchar.Head.Transparency = 1
- pchar['Left Arm'].Transparency = 1
- pchar['Right Arm'].Transparency = 1
- pchar['Left Leg'].Transparency = 1
- pchar['Right Leg'].Transparency = 1
- end
- end
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