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- -- READ CAREFULLY!!!!!!!!!!
- --<< Created By Unlisting >>--
- Event = game:GetService("ReplicatedStorage").Resource:FindFirstChildOfClass("RemoteEvent")
- --<< Touch a player and stay on them until they die >>--
- game:GetService("RunService").Stepped:Connect(function()
- Event:FireServer("z_dj8sE7lgdLZAdY9W")
- end)
- --<< Ejects all players from car >>--
- for _, v in pairs(game:GetService("Players"):GetPlayers()) do
- Event:FireServer("z_ElGZrrbTxJnf7w43", v.Name)
- end
- --<< Exploded escape wall instantly >>--
- Event:FireServer("z_azHVnGNpQkHNSpjq", "ExplodeWall")
- --<< Instantly Lifts Escape gate >>--
- Event:FireServer("z_azHVnGNpQkHNSpjq", "LiftGate")
- --<< just execute that and bam touch anyone and they are dead instantly >>--
- Event = game:GetService("ReplicatedStorage").Resource:FindFirstChildOfClass("RemoteEvent")
- for i = 1,10 do
- game:GetService("RunService").Stepped:Connect(function()
- Event:FireServer("z_dj8sE7lgdLZAdY9W")
- end)
- end
- --<< And this is an instant change team change the value to either Police or Prisoner >>--
- local Team = "Police"
- Event = game:GetService("ReplicatedStorage").Resource:FindFirstChildOfClass("RemoteEvent")
- Event:FireServer("z_hpGMrMohn83A1sBo", Team)
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