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Dark_EccentricYT

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Oct 25th, 2017 (edited)
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  1. --Edited by 1x0x1x0--
  2.  
  3. local cc = Instance.new("ColorCorrectionEffect",game.Lighting)
  4. p = game:GetService("Players").LocalPlayer
  5. z = Instance.new("Sound",cc)
  6. z.Name = "song"
  7. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  8. z.Looped = true
  9. z.Volume = 0 --sike nikka u thought
  10. z:Play()
  11. cc.TintColor = Color3.new(127/255,127/255,127/255)
  12. cc.Saturation = -1
  13.  
  14. local plr = game.Players.LocalPlayer
  15.  
  16. local function Chat(plr,msg)
  17. if msg:sub(1,8):lower()=='ccremove' then
  18. game.Lighting.ColorCorrection:Remove()
  19. end
  20. end
  21.  
  22. local p = game.Players.LocalPlayer
  23. p.Chatted:connect(function(m)
  24. Chat(p,m)
  25. end)
  26.  
  27. ----------------------------------------------------------------------------
  28.  
  29. local p = game.Players.LocalPlayer
  30. local char = p.Character
  31. local mouse = p:GetMouse()
  32. local larm = char["Left Arm"]
  33. local rarm = char["Right Arm"]
  34. local lleg = char["Left Leg"]
  35. local rleg = char["Right Leg"]
  36. local hed = char.Head
  37. local torso = char.Torso
  38. local hum = char.Humanoid
  39. local cam = game.Workspace.CurrentCamera
  40. local root = char.HumanoidRootPart
  41. local rj = root.RootJoint
  42. local deb = false
  43. local shot = 0
  44. local stanceToggle = "Idle1"
  45. local l = game:GetService("Lighting")
  46. local rs = game:GetService("RunService").RenderStepped
  47. local hb = game:GetService("RunService").Heartbeat
  48. local Stepped = game:GetService("RunService").Stepped
  49. math.randomseed(os.time())
  50. hed.face.Texture = "rbxassetid://235238036"
  51.  
  52. ----------------------------------------------------------------------------
  53. p = game.Players.LocalPlayer
  54. char = p.Character
  55. torso = char.Torso
  56. neck = char.Torso.Neck
  57. hum = char.Humanoid
  58. hum.MaxHealth = 10000
  59. wait()
  60. hum.Health =hum.MaxHealth
  61.  
  62.  
  63. CV="Really black"
  64.  
  65. local txt = Instance.new("BillboardGui", char)
  66. txt.Adornee = char .Head
  67. txt.Name = "_status"
  68. txt.Size = UDim2.new(2, 0, 1.2, 0)
  69. txt.StudsOffset = Vector3.new(-9, 8, 0)
  70. local text = Instance.new("TextLabel", txt)
  71. text.Size = UDim2.new(10, 0, 7, 0)
  72. text.FontSize = "Size24"
  73. text.TextScaled = true
  74. text.TextTransparency = 0
  75. text.BackgroundTransparency = 1
  76. text.TextTransparency = 0
  77. text.TextStrokeTransparency = 0
  78. text.Font = "SciFi"
  79. text.TextStrokeColor3 = Color3.new(0,0,0)
  80.  
  81. v=Instance.new("Part")
  82. v.Name = "ColorBrick"
  83. v.Parent=p.Character
  84. v.FormFactor="Symmetric"
  85. v.Anchored=true
  86. v.CanCollide=false
  87. v.BottomSurface="Smooth"
  88. v.TopSurface="Smooth"
  89. v.Size=Vector3.new(10,5,3)
  90. v.Transparency=1
  91. v.CFrame=char.Torso.CFrame
  92. v.BrickColor=BrickColor.new(CV)
  93. v.Transparency=1
  94. text.TextColor3 = BrickColor.new("Really black").Color
  95. v.Shape="Block"
  96. text.Text = "Dylan"
  97.  
  98. ----------------------------------------------------------------------------
  99.  
  100. wait(1)
  101. Effects = { }
  102. local Player = game.Players.localPlayer
  103. local Character = Player.Character
  104. local Humanoid = Character.Humanoid
  105. local Mouse = Player:GetMouse()
  106. local LeftArm = Character["Left Arm"]
  107. local RightArm = Character["Right Arm"]
  108. local LeftLeg = Character["Left Leg"]
  109. local RightLeg = Character["Right Leg"]
  110. local Head = Character.Head
  111. local Torso = Character.Torso
  112. local Camera = game.Workspace.CurrentCamera
  113. local RootPart = Character.HumanoidRootPart
  114. local RootJoint = RootPart.RootJoint
  115. local attack = false
  116. local Anim = 'Idle'
  117. local attacktype = 1
  118. local delays = false
  119. local play = true
  120. local targetted = nil
  121. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  122. local velocity = RootPart.Velocity.y
  123. local sine = 0
  124. local change = 1
  125. local doe = 0
  126. local Create = LoadLibrary("RbxUtility").Create
  127. Humanoid.WalkSpeed = 8
  128. local m = Create("Model"){
  129. Parent = Character,
  130. Name = "WeaponModel",
  131. }
  132.  
  133. Humanoid.Animator.Parent = nil
  134. Character.Animate.Parent = nil
  135.  
  136. local newMotor = function(part0, part1, c0, c1)
  137. local w = Create('Motor'){
  138. Parent = part0,
  139. Part0 = part0,
  140. Part1 = part1,
  141. C0 = c0,
  142. C1 = c1,
  143. }
  144. return w
  145. end
  146.  
  147. function clerp(a, b, t)
  148. return a:lerp(b, t)
  149. end
  150.  
  151. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  152. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  153.  
  154. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  155. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  156. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  157. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  158. RootJoint.C1 = CFrame.new(0, 0, 0)
  159. RootJoint.C0 = CFrame.new(0, 0, 0)
  160. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  161. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  162.  
  163. local rarmc1 = RW.C1
  164. local larmc1 = LW.C1
  165. local rlegc1 = RH.C1
  166. local llegc1 = LH.C1
  167.  
  168. local resetc1 = false
  169.  
  170. function PlayAnimationFromTable(table, speed, bool)
  171. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  172. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  173. RW.C0 = clerp(RW.C0, table[3], speed)
  174. LW.C0 = clerp(LW.C0, table[4], speed)
  175. RH.C0 = clerp(RH.C0, table[5], speed)
  176. LH.C0 = clerp(LH.C0, table[6], speed)
  177. if bool == true then
  178. if resetc1 == false then
  179. resetc1 = true
  180. RootJoint.C1 = RootJoint.C1
  181. Torso.Neck.C1 = Torso.Neck.C1
  182. RW.C1 = rarmc1
  183. LW.C1 = larmc1
  184. RH.C1 = rlegc1
  185. LH.C1 = llegc1
  186. end
  187. end
  188. end
  189.  
  190. ArtificialHB = Create("BindableEvent", script){
  191. Parent = script,
  192. Name = "Heartbeat",
  193. }
  194.  
  195. script:WaitForChild("Heartbeat")
  196.  
  197. frame = 1 / 30
  198. tf = 0
  199. allowframeloss = false
  200. tossremainder = false
  201. lastframe = tick()
  202. script.Heartbeat:Fire()
  203.  
  204. game:GetService("RunService").Heartbeat:connect(function(s, p)
  205. tf = tf + s
  206. if tf >= frame then
  207. if allowframeloss then
  208. script.Heartbeat:Fire()
  209. lastframe = tick()
  210. else
  211. for i = 1, math.floor(tf / frame) do
  212. script.Heartbeat:Fire()
  213. end
  214. lastframe = tick()
  215. end
  216. if tossremainder then
  217. tf = 0
  218. else
  219. tf = tf - frame * math.floor(tf / frame)
  220. end
  221. end
  222. end)
  223.  
  224. function swait(num)
  225. if num == 0 or num == nil then
  226. ArtificialHB.Event:wait()
  227. else
  228. for i = 0, num do
  229. ArtificialHB.Event:wait()
  230. end
  231. end
  232. end
  233.  
  234. function RemoveOutlines(part)
  235. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  236. end
  237.  
  238. CFuncs = {
  239. ["Part"] = {
  240. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  241. local Part = Create("Part"){
  242. Parent = Parent,
  243. Reflectance = Reflectance,
  244. Transparency = Transparency,
  245. CanCollide = false,
  246. Locked = true,
  247. BrickColor = BrickColor.new(tostring(BColor)),
  248. Name = Name,
  249. Size = Size,
  250. Material = Material,
  251. }
  252. RemoveOutlines(Part)
  253. return Part
  254. end;
  255. };
  256.  
  257. ["Mesh"] = {
  258. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  259. local Msh = Create(Mesh){
  260. Parent = Part,
  261. Offset = OffSet,
  262. Scale = Scale,
  263. }
  264. if Mesh == "SpecialMesh" then
  265. Msh.MeshType = MeshType
  266. Msh.MeshId = MeshId
  267. end
  268. return Msh
  269. end;
  270. };
  271.  
  272. ["Mesh"] = {
  273. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  274. local Msh = Create(Mesh){
  275. Parent = Part,
  276. Offset = OffSet,
  277. Scale = Scale,
  278. }
  279. if Mesh == "SpecialMesh" then
  280. Msh.MeshType = MeshType
  281. Msh.MeshId = MeshId
  282. end
  283. return Msh
  284. end;
  285. };
  286.  
  287. ["Weld"] = {
  288. Create = function(Parent, Part0, Part1, C0, C1)
  289. local Weld = Create("Weld"){
  290. Parent = Parent,
  291. Part0 = Part0,
  292. Part1 = Part1,
  293. C0 = C0,
  294. C1 = C1,
  295. }
  296. return Weld
  297. end;
  298. };
  299.  
  300. ["Sound"] = {
  301. Create = function(id, par, vol, pit)
  302. coroutine.resume(coroutine.create(function()
  303. local S = Create("Sound"){
  304. Volume = vol,
  305. Pitch = pit or 1,
  306. SoundId = id,
  307. Parent = par or workspace,
  308. }
  309. wait()
  310. S:play()
  311. game:GetService("Debris"):AddItem(S, 6)
  312. end))
  313. end;
  314. };
  315.  
  316. ["ParticleEmitter"] = {
  317. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  318. local fp = Create("ParticleEmitter"){
  319. Parent = Parent,
  320. Color = ColorSequence.new(Color1, Color2),
  321. LightEmission = LightEmission,
  322. Size = Size,
  323. Texture = Texture,
  324. Transparency = Transparency,
  325. ZOffset = ZOffset,
  326. Acceleration = Accel,
  327. Drag = Drag,
  328. LockedToPart = LockedToPart,
  329. VelocityInheritance = VelocityInheritance,
  330. EmissionDirection = EmissionDirection,
  331. Enabled = Enabled,
  332. Lifetime = LifeTime,
  333. Rate = Rate,
  334. Rotation = Rotation,
  335. RotSpeed = RotSpeed,
  336. Speed = Speed,
  337. VelocitySpread = VelocitySpread,
  338. }
  339. return fp
  340. end;
  341. };
  342.  
  343. CreateTemplate = {
  344.  
  345. };
  346. }
  347.  
  348.  
  349.  
  350. New = function(Object, Parent, Name, Data)
  351. local Object = Instance.new(Object)
  352. for Index, Value in pairs(Data or {}) do
  353. Object[Index] = Value
  354. end
  355. Object.Parent = Parent
  356. Object.Name = Name
  357. return Object
  358. end
  359.  
  360.  
  361. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  362. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  363. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  364.  
  365. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  367. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  369. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  371. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  372. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  374. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  375. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  377. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  378. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  380. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  381. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  383. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  384. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  386. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  387. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  388. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  389. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  390. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  391. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  392. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  393. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  394. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  395. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  396. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  397. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  400. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  403. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  405. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  406. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  408. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  409. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  411. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  412. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  414. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  415. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  416. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  417. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  418. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  419. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  420. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  421. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  422. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  423. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  424. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  425. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  426. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  427. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  428.  
  429. for _,v in pairs(m:children()) do
  430. if v:IsA("Part") then
  431. v.CanCollide = false
  432. end
  433. end
  434. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  435. for _,v in pairs(Character:children()) do
  436. if v:IsA("Accessory") then
  437. v:Remove()
  438. end
  439. end
  440. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  441. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  442. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  443. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  444. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  445. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  446. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  447. end
  448.  
  449.  
  450. function rayCast(Position, Direction, Range, Ignore)
  451. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  452. end
  453.  
  454. --[[FindNearestTorso = function(pos)
  455. local list = (game.Workspace:children())
  456. local torso = nil
  457. local dist = 1000
  458. local temp, human, temp2 = nil, nil, nil
  459. for x = 1, #list do
  460. temp2 = list[x]
  461. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  462. temp = temp2:findFirstChild("Torso")
  463. human = temp2:findFirstChild("Humanoid")
  464. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  465. local dohit = true
  466. if dohit == true then
  467. torso = temp
  468. dist = (temp.Position - pos).magnitude
  469. end
  470. end
  471. end
  472. end
  473. return torso, dist
  474. end]]
  475. function FindNearestTorso(Position, Distance, SinglePlayer)
  476. if SinglePlayer then
  477. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  478. end
  479. local List = {}
  480. for i, v in pairs(workspace:GetChildren()) do
  481. if v:IsA("Model") then
  482. if v:findFirstChild("Torso") then
  483. if v ~= Character then
  484. if (v.Torso.Position - Position).magnitude <= Distance then
  485. table.insert(List, v)
  486. end
  487. end
  488. end
  489. end
  490. end
  491. return List
  492. end
  493. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  494. if hit.Parent == nil then
  495. return
  496. end
  497. local h = hit.Parent:FindFirstChild("Humanoid")
  498. for _, v in pairs(hit.Parent:children()) do
  499. if v:IsA("Humanoid") then
  500. h = v
  501. end
  502. end
  503. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  504. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  505. if hit.Parent.DebounceHit.Value == true then
  506. return
  507. end
  508. end
  509. local c = Create("ObjectValue"){
  510. Name = "creator",
  511. Value = game:service("Players").LocalPlayer,
  512. Parent = h,
  513. }
  514. game:GetService("Debris"):AddItem(c, .5)
  515. if HitSound ~= nil and HitPitch ~= nil then
  516. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  517. end
  518. local Damage = math.random(minim, maxim)
  519. local blocked = false
  520. local block = hit.Parent:findFirstChild("Block")
  521. if block ~= nil then
  522. if block.className == "IntValue" then
  523. if block.Value > 0 then
  524. blocked = true
  525. block.Value = block.Value - 1
  526. print(block.Value)
  527. end
  528. end
  529. end
  530. if blocked == false then
  531. h.Health = h.Health - Damage
  532. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  533. else
  534. h.Health = h.Health - (Damage / 2)
  535. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  536. end
  537. if Type == "Knockdown" then
  538. local hum = hit.Parent.Humanoid
  539. hum.PlatformStand = true
  540. coroutine.resume(coroutine.create(function(HHumanoid)
  541. swait(1)
  542. HHumanoid.PlatformStand = false
  543. end), hum)
  544. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  545. local bodvol = Create("BodyVelocity"){
  546. velocity = angle * knockback,
  547. P = 5000,
  548. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  549. Parent = hit,
  550. }
  551. local rl = Create("BodyAngularVelocity"){
  552. P = 3000,
  553. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  554. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  555. Parent = hit,
  556. }
  557. game:GetService("Debris"):AddItem(bodvol, .5)
  558. game:GetService("Debris"):AddItem(rl, .5)
  559. elseif Type == "Normal" then
  560. local vp = Create("BodyVelocity"){
  561. P = 500,
  562. maxForce = Vector3.new(math.huge, 0, math.huge),
  563. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  564. }
  565. if knockback > 0 then
  566. vp.Parent = hit.Parent.Torso
  567. end
  568. game:GetService("Debris"):AddItem(vp, .5)
  569. elseif Type == "Up" then
  570. local bodyVelocity = Create("BodyVelocity"){
  571. velocity = Vector3.new(0, 20, 0),
  572. P = 5000,
  573. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  574. Parent = hit,
  575. }
  576. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  577. elseif Type == "DarkUp" then
  578. coroutine.resume(coroutine.create(function()
  579. for i = 0, 1, 0.1 do
  580. swait()
  581. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  582. end
  583. end))
  584. local bodyVelocity = Create("BodyVelocity"){
  585. velocity = Vector3.new(0, 20, 0),
  586. P = 5000,
  587. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  588. Parent = hit,
  589. }
  590. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  591. elseif Type == "Snare" then
  592. local bp = Create("BodyPosition"){
  593. P = 2000,
  594. D = 100,
  595. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  596. position = hit.Parent.Torso.Position,
  597. Parent = hit.Parent.Torso,
  598. }
  599. game:GetService("Debris"):AddItem(bp, 1)
  600. elseif Type == "Freeze" then
  601. local BodPos = Create("BodyPosition"){
  602. P = 50000,
  603. D = 1000,
  604. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  605. position = hit.Parent.Torso.Position,
  606. Parent = hit.Parent.Torso,
  607. }
  608. local BodGy = Create("BodyGyro") {
  609. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  610. P = 20e+003,
  611. Parent = hit.Parent.Torso,
  612. cframe = hit.Parent.Torso.CFrame,
  613. }
  614. hit.Parent.Torso.Anchored = true
  615. coroutine.resume(coroutine.create(function(Part)
  616. swait(1.5)
  617. Part.Anchored = false
  618. end), hit.Parent.Torso)
  619. game:GetService("Debris"):AddItem(BodPos, 3)
  620. game:GetService("Debris"):AddItem(BodGy, 3)
  621. end
  622. local debounce = Create("BoolValue"){
  623. Name = "DebounceHit",
  624. Parent = hit.Parent,
  625. Value = true,
  626. }
  627. game:GetService("Debris"):AddItem(debounce, Delay)
  628. c = Create("ObjectValue"){
  629. Name = "creator",
  630. Value = Player,
  631. Parent = h,
  632. }
  633. game:GetService("Debris"):AddItem(c, .5)
  634. end
  635. end
  636.  
  637. function ShowDamage(Pos, Text, Time, Color)
  638. local Rate = (1 / 30)
  639. local Pos = (Pos or Vector3.new(0, 0, 0))
  640. local Text = (Text or "")
  641. local Time = (Time or 2)
  642. local Color = (Color or Color3.new(1, 0, 1))
  643. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  644. EffectPart.Anchored = true
  645. local BillboardGui = Create("BillboardGui"){
  646. Size = UDim2.new(3, 0, 3, 0),
  647. Adornee = EffectPart,
  648. Parent = EffectPart,
  649. }
  650. local TextLabel = Create("TextLabel"){
  651. BackgroundTransparency = 1,
  652. Size = UDim2.new(1, 0, 1, 0),
  653. Text = Text,
  654. Font = "SciFi",
  655. TextColor3 = Color,
  656. TextScaled = true,
  657. Parent = BillboardGui,
  658. }
  659. game.Debris:AddItem(EffectPart, (Time))
  660. EffectPart.Parent = game:GetService("Workspace")
  661. delay(0, function()
  662. local Frames = (Time / Rate)
  663. for Frame = 1, Frames do
  664. wait(Rate)
  665. local Percent = (Frame / Frames)
  666. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  667. TextLabel.TextTransparency = Percent
  668. end
  669. if EffectPart and EffectPart.Parent then
  670. EffectPart:Destroy()
  671. end
  672. end)
  673. end
  674.  
  675. function dmg(dude)
  676. if dude.Name ~= Character then
  677. dude.Humanoid.PlatformStand = true
  678. local bgf = Instance.new("BodyGyro",dude.Head)
  679. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  680. local val = Instance.new("BoolValue",dude)
  681. val.Name = "IsHit"
  682. for i = 1, 6 do
  683. local blo = Instance.new("Part",game.Workspace)
  684. blo.Size = Vector3.new(.6,.2,.6)
  685. blo.Material = "SmoothPlastic"
  686. blo.BrickColor = BrickColor.new("Crimson")
  687. --blo.Position = dude.Head.Position
  688. blo.CFrame = dude.Head.CFrame
  689. game:GetService("Debris"):AddItem(blo,30)
  690. end
  691. local ds = coroutine.wrap(function()
  692. wait(.2)
  693. dude.Torso:BreakJoints()
  694. end)
  695. ds()
  696. end
  697. end
  698.  
  699. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  700. --local buddy
  701. for _, c in pairs(workspace:children()) do
  702. local hum = c:findFirstChild("Humanoid")
  703. if hum ~= nil then
  704. local head = c:findFirstChild("Torso")
  705. if head ~= nil then
  706. local targ = head.Position - Part.Position
  707. local mag = targ.magnitude
  708. if mag <= Magnitude and c.Name ~= Player.Name then
  709. if c.Name ~= Character then
  710. if c.Name ~= "CKbackup" then
  711. local asd = Instance.new("ParticleEmitter",c.Torso)
  712. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  713. asd.LightEmission = .1
  714. asd.Size = NumberSequence.new(0.2)
  715. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  716. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  717. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  718. asd.Transparency = bbb
  719. asd.Size = aaa
  720. asd.ZOffset = .9
  721. asd.Acceleration = Vector3.new(0, -5, 0)
  722. asd.LockedToPart = false
  723. asd.EmissionDirection = "Back"
  724. asd.Lifetime = NumberRange.new(1, 2)
  725. asd.Rate = 1000
  726. asd.Rotation = NumberRange.new(-100, 100)
  727. asd.RotSpeed = NumberRange.new(-100, 100)
  728. asd.Speed = NumberRange.new(6)
  729. asd.VelocitySpread = 10000
  730. asd.Enabled=true
  731. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  732. dmg(c)
  733. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", c.Torso, 1.2, .8)
  734. coroutine.wrap(function()
  735. wait(.2)
  736. asd.Enabled = false
  737. wait(2)
  738. asd:Remove()
  739. end)()
  740. else
  741. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", c.Torso, 1.5, math.random(1,1.3))
  742. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  743.  
  744. end
  745. end
  746. end
  747. end
  748. end
  749. end
  750. end
  751. EffectModel = Create("Model"){
  752. Parent = Character,
  753. Name = "Effects",
  754. }
  755.  
  756. Effects = {
  757. Block = {
  758. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  759. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. if Type == 1 or Type == nil then
  765. table.insert(Effects, {
  766. prt,
  767. "Block1",
  768. delay,
  769. x3,
  770. y3,
  771. z3,
  772. msh
  773. })
  774. elseif Type == 2 then
  775. table.insert(Effects, {
  776. prt,
  777. "Block2",
  778. delay,
  779. x3,
  780. y3,
  781. z3,
  782. msh
  783. })
  784. end
  785. end;
  786. };
  787.  
  788. Cylinder = {
  789. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  790. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  791. prt.Anchored = true
  792. prt.CFrame = cframe
  793. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Cylinder",
  798. delay,
  799. x3,
  800. y3,
  801. z3,
  802. msh
  803. })
  804. end;
  805. };
  806. Head = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end;
  823. };
  824.  
  825. Sphere = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Cylinder",
  835. delay,
  836. x3,
  837. y3,
  838. z3,
  839. msh
  840. })
  841. end;
  842. };
  843.  
  844. Elect = {
  845. Create = function(cff, x, y, z)
  846. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  847. prt.Anchored = true
  848. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  849. prt.CFrame = CFrame.new(prt.Position)
  850. game:GetService("Debris"):AddItem(prt, 2)
  851. local xval = math.random() / 2
  852. local yval = math.random() / 2
  853. local zval = math.random() / 2
  854. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  855. table.insert(Effects, {
  856. prt,
  857. "Elec",
  858. 0.1,
  859. x,
  860. y,
  861. z,
  862. xval,
  863. yval,
  864. zval
  865. })
  866. end;
  867.  
  868. };
  869.  
  870. Ring = {
  871. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  872. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  873. prt.Anchored = true
  874. prt.CFrame = cframe
  875. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  876. game:GetService("Debris"):AddItem(prt, 10)
  877. table.insert(Effects, {
  878. prt,
  879. "Cylinder",
  880. delay,
  881. x3,
  882. y3,
  883. z3,
  884. msh
  885. })
  886. end;
  887. };
  888.  
  889.  
  890. Wave = {
  891. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  892. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893. prt.Anchored = true
  894. prt.CFrame = cframe
  895. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896. game:GetService("Debris"):AddItem(prt, 10)
  897. table.insert(Effects, {
  898. prt,
  899. "Cylinder",
  900. delay,
  901. x3,
  902. y3,
  903. z3,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909. Break = {
  910. Create = function(brickcolor, cframe, x1, y1, z1)
  911. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  912. prt.Anchored = true
  913. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  914. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  915. local num = math.random(10, 50) / 1000
  916. game:GetService("Debris"):AddItem(prt, 10)
  917. table.insert(Effects, {
  918. prt,
  919. "Shatter",
  920. num,
  921. prt.CFrame,
  922. math.random() - math.random(),
  923. 0,
  924. math.random(50, 100) / 100
  925. })
  926. end;
  927. };
  928.  
  929. Fire = {
  930. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  931. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  932. prt.Anchored = true
  933. prt.CFrame = cframe
  934. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  935. game:GetService("Debris"):AddItem(prt, 10)
  936. table.insert(Effects, {
  937. prt,
  938. "Fire",
  939. delay,
  940. 1,
  941. 1,
  942. 1,
  943. msh
  944. })
  945. end;
  946. };
  947.  
  948. FireWave = {
  949. Create = function(brickcolor, cframe, x1, y1, z1)
  950. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  951. prt.Anchored = true
  952. prt.CFrame = cframe
  953. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  954. local d = Create("Decal"){
  955. Parent = prt,
  956. Texture = "rbxassetid://26356434",
  957. Face = "Top",
  958. }
  959. local d = Create("Decal"){
  960. Parent = prt,
  961. Texture = "rbxassetid://26356434",
  962. Face = "Bottom",
  963. }
  964. game:GetService("Debris"):AddItem(prt, 10)
  965. table.insert(Effects, {
  966. prt,
  967. "FireWave",
  968. 1,
  969. 30,
  970. math.random(400, 600) / 100,
  971. msh
  972. })
  973. end;
  974. };
  975.  
  976. Lightning = {
  977. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  978. local magz = (p0 - p1).magnitude
  979. local curpos = p0
  980. local trz = {
  981. -ofs,
  982. ofs
  983. }
  984. for i = 1, tym do
  985. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  986. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  987. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  988. li.Material = "Neon"
  989. if tym == i then
  990. local magz2 = (curpos - p1).magnitude
  991. li.Size = Vector3.new(th, th, magz2)
  992. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  993. table.insert(Effects, {
  994. li,
  995. "Disappear",
  996. last
  997. })
  998. else
  999. do
  1000. do
  1001. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1002. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1003. game.Debris:AddItem(li, 10)
  1004. table.insert(Effects, {
  1005. li,
  1006. "Disappear",
  1007. last
  1008. })
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end
  1014. };
  1015.  
  1016. EffectTemplate = {
  1017.  
  1018. };
  1019. }
  1020.  
  1021. --randomwordsheretottalydontlookatthis--
  1022.  
  1023. abss = Instance.new("BillboardGui",Character)
  1024. abss.Size = UDim2.new(10,0,10,0)
  1025. abss.Enabled = false
  1026. imgl = Instance.new("ImageLabel",abss)
  1027. imgl.Position = UDim2.new(0,0,0,0)
  1028. imgl.Size = UDim2.new(1,0,1,0)
  1029. imgl.Image = "rbxassetid://579583294"
  1030. imgl.BackgroundTransparency = 1
  1031. imgl.ImageColor3 = Color3.new(.9,0,0)
  1032. img2 = Instance.new("ImageLabel",abss)
  1033. img2.Position = UDim2.new(0,0,0,0)
  1034. img2.Size = UDim2.new(1,0,1,0)
  1035. img2.Image = "rbxassetid://579583294"
  1036. img2.BackgroundTransparency = 1
  1037. img2.ImageColor3 = Color3.new(.9,0,0)
  1038.  
  1039.  
  1040. function attackone()
  1041. attack = true
  1042. Humanoid.WalkSpeed = 0
  1043. if targetted.Name ~= "CKbackup" then
  1044. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1045. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1046. partasdeff.LightEmission = .1
  1047. partasdeff.Size = NumberSequence.new(0.2)
  1048. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1049. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1050. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1051. partasdeff.Transparency = bbb
  1052. partasdeff.Size = aaa
  1053. partasdeff.ZOffset = .9
  1054. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1055. partasdeff.LockedToPart = false
  1056. partasdeff.EmissionDirection = "Back"
  1057. partasdeff.Lifetime = NumberRange.new(1, 2)
  1058. partasdeff.Rate = 1000
  1059. partasdeff.Rotation = NumberRange.new(-100, 100)
  1060. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1061. partasdeff.Speed = NumberRange.new(6)
  1062. partasdeff.VelocitySpread = 10000
  1063. partasdeff.Enabled=false
  1064. for i = 0, 3, 0.1 do
  1065. swait()
  1066. PlayAnimationFromTable({
  1067. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1068. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1069. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1070. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1071. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1072. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1073. }, .1, false)
  1074. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1075. end
  1076. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1077. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1078. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1079. dmg(targetted)
  1080. partasdeff.Enabled=true
  1081. for i = 0, 1, 0.1 do
  1082. swait()
  1083. PlayAnimationFromTable({
  1084. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1085. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1086. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1087. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. }, .3, false)
  1091. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1092. end
  1093. partasdeff.Enabled=false
  1094. for i = 0, 2, 0.1 do
  1095. swait()
  1096. PlayAnimationFromTable({
  1097. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1102. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1103. }, .3, false)
  1104. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1105. end
  1106. coroutine.wrap(function()
  1107. wait(2)
  1108. partasdeff:Remove()
  1109. end)()
  1110. else
  1111. sel = math.random(1,3)
  1112. if sel == 1 then
  1113. chatfunc("...")
  1114. elseif sel == 2 then
  1115. chatfunc("No...")
  1116. elseif sel == 3 then
  1117. chatfunc("I can't do that...")
  1118. end
  1119. for i = 0, 5, 0.1 do
  1120. swait()
  1121. PlayAnimationFromTable({
  1122. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1124. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1125. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1126. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. }, .3, false)
  1129. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1130. end
  1131. end
  1132. Humanoid.WalkSpeed = 8
  1133. attack = false
  1134. end
  1135. local Grabbed = false
  1136.  
  1137. function hedshoot()
  1138. attack = true
  1139.  
  1140. --local GGyro = Instance.new("BodyPosition")
  1141. local grab = nil
  1142. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1143. if v:FindFirstChild('Torso') then
  1144. Grabbed = true
  1145. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Torso, 1, .8)
  1146. grab = v
  1147. end
  1148. end
  1149. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1150. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1.5, .5)
  1151. for i = 0, 1, 0.1 do
  1152. swait()
  1153. if Grabbed == true then
  1154. grab.Humanoid.PlatformStand = true
  1155. --GGyro.position = Partss.Position
  1156. --GGyro.Parent = grab.Head
  1157. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1158. end
  1159. PlayAnimationFromTable({
  1160. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1164. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1165. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1166. }, .3, false)
  1167. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1168.  
  1169. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1170. end
  1171. if Grabbed == true then
  1172. Humanoid.WalkSpeed = 0
  1173. for i = 0, 2, 0.1 do
  1174. swait()
  1175. if Grabbed == true then
  1176. grab.Humanoid.PlatformStand = true
  1177. --GGyro.position = Partss.Position
  1178. --GGyro.Parent = grab.Head
  1179. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1180. end
  1181. PlayAnimationFromTable({
  1182. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1188. }, .3, false)
  1189. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1190. end
  1191. if grab.Name ~= "CKbackup" then
  1192. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1193. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1194. partasdeff.LightEmission = .1
  1195. partasdeff.Size = NumberSequence.new(0.2)
  1196. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1197. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1198. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1199. partasdeff.Transparency = bbb
  1200. partasdeff.Size = aaa
  1201. partasdeff.ZOffset = .9
  1202. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1203. partasdeff.LockedToPart = false
  1204. partasdeff.EmissionDirection = "Back"
  1205. partasdeff.Lifetime = NumberRange.new(1, 2)
  1206. partasdeff.Rate = 1000
  1207. partasdeff.Rotation = NumberRange.new(-100, 100)
  1208. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1209. partasdeff.Speed = NumberRange.new(10)
  1210. partasdeff.VelocitySpread = 20
  1211. partasdeff.Enabled=false
  1212. sel = math.random(1,3)
  1213. if sel == 1 then
  1214. chatfunc("GOODBYE DIRT.")
  1215. elseif sel == 2 then
  1216. chatfunc("ALL CLEAN AGAIN.")
  1217. elseif sel == 3 then
  1218. chatfunc("BANG BANG BANG.")
  1219. end
  1220. for i = 0, 2, 0.1 do
  1221. swait()
  1222. if Grabbed == true then
  1223. grab.Humanoid.PlatformStand = true
  1224. --GGyro.position = Partss.Position
  1225. --GGyro.Parent = grab.Head
  1226. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1227. end
  1228. PlayAnimationFromTable({
  1229. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. }, .1, false)
  1236. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1237. end
  1238. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1239. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1240. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1241. dmg(grab)
  1242. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1243. partasdeff.Enabled=true
  1244. for i = 0, 1, 0.1 do
  1245. swait()
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .3, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. partasdeff.Enabled=false
  1257. for i = 0, 2.5, 0.1 do
  1258. swait()
  1259. PlayAnimationFromTable({
  1260. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. }, .2, false)
  1267. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1268. end
  1269. coroutine.wrap(function()
  1270. wait(2)
  1271. partasdeff:Remove()
  1272. end)()
  1273. else
  1274. grab.Humanoid.PlatformStand = false
  1275. for i = 0, 3, 0.1 do
  1276. swait()
  1277. PlayAnimationFromTable({
  1278. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. }, .1, false)
  1285. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1286. end
  1287. sel = math.random(1,3)
  1288. if sel == 1 then
  1289. chatfunc("I'm so silly...")
  1290. elseif sel == 2 then
  1291. chatfunc("What am i doing...")
  1292. elseif sel == 3 then
  1293. chatfunc("I can't...")
  1294. end
  1295. for i = 0, 5, 0.1 do
  1296. swait()
  1297. PlayAnimationFromTable({
  1298. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1300. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. }, .3, false)
  1305. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1306. end
  1307. end
  1308. end
  1309. --GGyro.Parent = nil
  1310. attack = false
  1311. Grabbed = false
  1312. Humanoid.WalkSpeed = 20
  1313.  
  1314. end
  1315. function moarblood()
  1316. attack = true
  1317. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1318. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1319. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1320. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1321. wait(.5)
  1322. for i = 0, 1.2, 0.1 do
  1323. swait()
  1324. PlayAnimationFromTable({
  1325. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. }, .2, false)
  1332. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1333. end
  1334. if targetted.Name ~= "CKbackup" then
  1335. local grab = nil
  1336. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1337. if v:FindFirstChild('Head') then
  1338. Grabbed = true
  1339. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Head, 1, .8)
  1340. grab = v
  1341. end
  1342. end
  1343. Humanoid.WalkSpeed = 0
  1344. for i = 0, 2, 0.1 do
  1345. swait()
  1346. if Grabbed == true then
  1347. grab.Humanoid.PlatformStand = true
  1348. --GGyro.position = Partss.Position
  1349. --GGyro.Parent = grab.Head
  1350. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1351. end
  1352. PlayAnimationFromTable({
  1353. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. }, .25, false)
  1360. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1361. end
  1362. if Grabbed == true then
  1363. sel = math.random(1,3)
  1364. if sel == 1 then
  1365. chatfunc("I LOVE YOU KITCHEN GUN")
  1366. elseif sel == 2 then
  1367. chatfunc("GOODBYE DIRT.")
  1368. elseif sel == 3 then
  1369. chatfunc("ALL CLEAN AGAIN")
  1370. end
  1371. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1372. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1373. partasdeff.LightEmission = .1
  1374. partasdeff.Size = NumberSequence.new(0.2)
  1375. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1376. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1377. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1378. partasdeff.Transparency = bbb
  1379. partasdeff.Size = aaa
  1380. partasdeff.ZOffset = .9
  1381. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1382. partasdeff.LockedToPart = false
  1383. partasdeff.EmissionDirection = "Back"
  1384. partasdeff.Lifetime = NumberRange.new(1, 2)
  1385. partasdeff.Rate = 1000
  1386. partasdeff.Rotation = NumberRange.new(-100, 100)
  1387. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1388. partasdeff.Speed = NumberRange.new(6)
  1389. partasdeff.VelocitySpread = 10000
  1390. partasdeff.Enabled=false
  1391. for i = 0, 3, 0.1 do
  1392. swait()
  1393. if Grabbed == true then
  1394. grab.Humanoid.PlatformStand = true
  1395. --GGyro.position = Partss.Position
  1396. --GGyro.Parent = grab.Head
  1397. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1398. end
  1399. PlayAnimationFromTable({
  1400. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. }, .1, false)
  1407. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1408. end
  1409. partasdeff.Enabled=true
  1410. grab.Torso.Transparency = 1
  1411. dmg(grab)
  1412. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, .8, .8)
  1413. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, 1, .7)
  1414.  
  1415. coroutine.wrap(function()
  1416. wait(.4)
  1417. partasdeff.Enabled=false
  1418. end)()
  1419. for i = 0, 3.5, 0.1 do
  1420. swait()
  1421. PlayAnimationFromTable({
  1422. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. }, .3, false)
  1429. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1430. end
  1431. end
  1432. else
  1433. Humanoid.WalkSpeed = 0
  1434. for i = 0, 3, 0.1 do
  1435. swait()
  1436. PlayAnimationFromTable({
  1437. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. }, .2, false)
  1444. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1445. end
  1446. sel = math.random(1,3)
  1447. if sel == 1 then
  1448. chatfunc("Aahhh...")
  1449. elseif sel == 2 then
  1450. chatfunc("Oh Sugarie, I thought you're enemy...")
  1451. elseif sel == 3 then
  1452. chatfunc("Sigh...")
  1453. end
  1454. for i = 0, 5, 0.1 do
  1455. swait()
  1456. PlayAnimationFromTable({
  1457. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1459. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. }, .3, false)
  1464. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1465. end
  1466. end
  1467. attack = false
  1468. Grabbed = false
  1469. k:Remove()
  1470. Humanoid.WalkSpeed = 8
  1471. end
  1472.  
  1473. function painlessrain()
  1474. attack = true
  1475. Humanoid.WalkSpeed = 0
  1476. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1477.  
  1478. coroutine.wrap(function()
  1479. for i = 0, 4 do
  1480. wait(.2)
  1481. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1, 1.3)
  1482. end
  1483. end)()
  1484. for i = 0, 4, 0.1 do
  1485. swait()
  1486. PlayAnimationFromTable({
  1487. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. }, .07, false)
  1494. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1495. end
  1496. for i = 0, 1.5, 0.1 do
  1497. swait()
  1498. PlayAnimationFromTable({
  1499. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. }, .2, false)
  1506. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1507. end
  1508. for i = 0, 3 do
  1509. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1510. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1511. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1512. for i = 0, .5, 0.1 do
  1513. swait()
  1514. PlayAnimationFromTable({
  1515. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. }, .3, false)
  1522. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1523. end
  1524. for i = 0, .5, 0.1 do
  1525. swait()
  1526. PlayAnimationFromTable({
  1527. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. }, .3, false)
  1534. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1535. end
  1536. end
  1537. attack = false
  1538. Humanoid.WalkSpeed = 8
  1539. wait(.4)
  1540. for i = 0, 8 do
  1541. wait(.2)
  1542. mdmg(ref1, 3)
  1543. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1.5, .7)
  1544. ref1.Position = Mouse.hit.p
  1545. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1546. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1547. end
  1548. ref1:Remove()
  1549. end
  1550.  
  1551. function TargetSelect(person)
  1552. local dd=coroutine.wrap(function()
  1553. if targetted ~= person then
  1554. targetted = person
  1555. img2.Size = UDim2.new(1,0,1,0)
  1556. img2.ImageTransparency = 0
  1557. img2.Position = UDim2.new(0,0,0,0)
  1558. for i = 0, 2, 0.1 do
  1559. swait()
  1560. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1561. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1562. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1563. end
  1564. end
  1565. end)
  1566. dd()
  1567. end
  1568.  
  1569. function LockOn()
  1570. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1571. TargetSelect(Mouse.Target.Parent)
  1572. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1573. end
  1574. end
  1575.  
  1576.  
  1577. function ofmoosic() -- 2 lazi hoh
  1578. delays = true
  1579. while wait() and kkk and kkk.Volume >= 0.02 do
  1580. kkk.Volume = kkk.Volume - 0.05
  1581. end
  1582. wait(0.1)
  1583. kkk.Pitch = 0
  1584. kkk.PlaybackSpeed = 0
  1585. play = false
  1586. delays = false
  1587. end
  1588. function onmoosic()
  1589. delays = true
  1590. kkk.Pitch = .6
  1591. kkk.PlaybackSpeed = .6
  1592. while wait() and kkk and kkk.Volume <= 1.5 do
  1593. kkk.Volume = kkk.Volume + 0.05
  1594. end
  1595. wait(0.1)
  1596. play = true
  1597. delays = false
  1598. end
  1599. Mouse.Button1Down:connect(function()
  1600. if attack == false and targetted ~= nil then
  1601. attackone()
  1602. end
  1603. end)
  1604.  
  1605. Mouse.KeyDown:connect(function(k)
  1606. k = k:lower()
  1607. if attack == false and k == 'q' then
  1608. LockOn()
  1609. end
  1610. if k == 'z' and attack == false then
  1611. hedshoot()
  1612. elseif k == 'x' and attack == false and targetted ~= nil then
  1613. moarblood()
  1614. elseif k == 'c' and attack == false then
  1615. painlessrain()
  1616. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1617. delays = true
  1618. chatfunc("Hey Sugarie...")
  1619. wait(2)
  1620. chatfunc("I want to tell you...")
  1621. wait(3)
  1622. chatfunc("Be my...")
  1623. wait(1)
  1624. chatfunc("Sacri-")
  1625. wait(.5)
  1626. chatfunc("I mean...")
  1627. wait(1)
  1628. chatfunc("Friend, Okay...?")
  1629. delays = false
  1630. elseif k == 'm' and play == true and delays == false then
  1631. ofmoosic()
  1632. elseif k == 'm' and play == false and delays == false then
  1633. onmoosic()
  1634. end
  1635. end)
  1636.  
  1637. kkk = Instance.new("Sound",Character)
  1638. kkk.Volume = 1.5
  1639. kkk.PlaybackSpeed = 1
  1640. kkk.Pitch = 1
  1641. kkk.SoundId = "rbxassetid://414264200"
  1642. kkk:Play()
  1643. kkk.Name = "a"
  1644. kkk.Looped = true
  1645.  
  1646.  
  1647. coroutine.wrap(function()
  1648. while true do
  1649. swait()
  1650. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1651. if v:IsA("Part") then
  1652. v.Anchored = false
  1653. end
  1654. end
  1655. for i, v in pairs(Character:GetChildren()) do
  1656. if v:IsA("Part") then
  1657. v.Anchored = false
  1658. elseif v:IsA("Accessory") then
  1659. v.Handle.Anchored = false
  1660. end
  1661. end
  1662. end
  1663. end)()
  1664. coroutine.wrap(function()
  1665. while 1 do
  1666. swait()
  1667. if doe <= 360 then
  1668. doe = doe + 2
  1669. else
  1670. doe = 0
  1671. end
  1672. end
  1673. end)()
  1674. while true do
  1675. swait()
  1676. for i, v in pairs(Character:GetChildren()) do
  1677. if v:IsA("Part") then
  1678. v.Material = "SmoothPlastic"
  1679. elseif v:IsA("Accessory") then
  1680. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1681. end
  1682. end
  1683. while true do
  1684. swait()
  1685. Character.Humanoid.MaxHealth = math.huge
  1686. Character.Humanoid.Health = math.huge
  1687. imgl.Rotation = imgl.Rotation + 3
  1688. img2.Rotation = img2.Rotation + 3
  1689. if targetted ~= nil then
  1690. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1691. abss.Enabled = true
  1692. elseif targetted == nil then
  1693. abss.Adornee = nil
  1694. abss.Enabled = false
  1695. end
  1696.  
  1697. while true and imgl.Rotation >= 360 do
  1698. imgl.Rotation = 0
  1699. img2.Rotation = 0
  1700. end
  1701. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1702. velocity = RootPart.Velocity.y
  1703. sine = sine + change
  1704. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1705. if RootPart.Velocity.y > 1 and hit == nil then
  1706. Anim = "Jump"
  1707. if attack == false then
  1708. PlayAnimationFromTable({
  1709. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. }, .3, false)
  1716. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1717. end
  1718. elseif RootPart.Velocity.y < -1 and hit == nil then
  1719. Anim = "Fall"
  1720. if attack == false then
  1721. PlayAnimationFromTable({
  1722. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. }, .3, false)
  1729. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1730. end
  1731. elseif Torsovelocity < 1 and hit ~= nil then
  1732. Anim = "Idle"
  1733. if attack == false then
  1734. change = 1
  1735. PlayAnimationFromTable({
  1736. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1738. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1739. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1740. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. }, .3, false)
  1743. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1744. end
  1745. elseif Torsovelocity > 2 and hit ~= nil then
  1746. Anim = "Walk"
  1747. if attack == false then
  1748. PlayAnimationFromTable({
  1749. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1752. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1753. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1754. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1755. }, .3, false)
  1756. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1757. end
  1758. end
  1759. if 0 < #Effects then
  1760. for e = 1, #Effects do
  1761. if Effects[e] ~= nil then
  1762. local Thing = Effects[e]
  1763. if Thing ~= nil then
  1764. local Part = Thing[1]
  1765. local Mode = Thing[2]
  1766. local Delay = Thing[3]
  1767. local IncX = Thing[4]
  1768. local IncY = Thing[5]
  1769. local IncZ = Thing[6]
  1770. if Thing[2] == "Shoot" then
  1771. local Look = Thing[1]
  1772. local move = 30
  1773. if Thing[8] == 3 then
  1774. move = 10
  1775. end
  1776. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1777. if Thing[10] ~= nil then
  1778. da = pos
  1779. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1780. cfa = CFrame.new(Thing[4], pos)
  1781. tehCF = cfa:lerp(cf2, 0.2)
  1782. Thing[1] = tehCF.lookVector
  1783. end
  1784. local mag = (Thing[4] - pos).magnitude
  1785. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1786. if Thing[8] == 2 then
  1787. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1788. end
  1789. Thing[4] = Thing[4] + Look * move
  1790. Thing[3] = Thing[3] - 1
  1791. if 2 < Thing[5] then
  1792. Thing[5] = Thing[5] - 0.3
  1793. Thing[6] = Thing[6] - 0.3
  1794. end
  1795. if hit ~= nil then
  1796. Thing[3] = 0
  1797. if Thing[8] == 1 or Thing[8] == 3 then
  1798. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1799. else
  1800. if Thing[8] == 2 then
  1801. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1802. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1803. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1804. ref.Anchored = true
  1805. ref.CFrame = CFrame.new(pos)
  1806. CFuncs["Sound"].Create("0", ref, 1, 1.2)
  1807. game:GetService("Debris"):AddItem(ref, 0.2)
  1808. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1809. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1810. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1811. end
  1812. end
  1813. end
  1814. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1815. ref.Anchored = true
  1816. ref.CFrame = CFrame.new(pos)
  1817. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1818. game:GetService("Debris"):AddItem(ref, 1)
  1819. end
  1820. if Thing[3] <= 0 then
  1821. table.remove(Effects, e)
  1822. end
  1823. end
  1824. do
  1825. do
  1826. if Thing[2] == "FireWave" then
  1827. if Thing[3] <= Thing[4] then
  1828. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1829. Thing[3] = Thing[3] + 1
  1830. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1831. else
  1832. Part.Parent = nil
  1833. table.remove(Effects, e)
  1834. end
  1835. end
  1836. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1837. if Thing[1].Transparency <= 1 then
  1838. if Thing[2] == "Block1" then
  1839. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1840. Mesh = Thing[7]
  1841. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1843. else
  1844. if Thing[2] == "Block2" then
  1845. Thing[1].CFrame = Thing[1].CFrame
  1846. Mesh = Thing[7]
  1847. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1848. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1849. else
  1850. if Thing[2] == "Fire" then
  1851. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1852. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1853. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1854. else
  1855. if Thing[2] == "Cylinder" then
  1856. Mesh = Thing[7]
  1857. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1858. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1859. else
  1860. if Thing[2] == "Blood" then
  1861. Mesh = Thing[7]
  1862. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1863. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1864. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1865. else
  1866. if Thing[2] == "Elec" then
  1867. Mesh = Thing[10]
  1868. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1869. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1870. else
  1871. if Thing[2] == "Disappear" then
  1872. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1873. else
  1874. if Thing[2] == "Shatter" then
  1875. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1876. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1877. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1878. Thing[6] = Thing[6] + Thing[5]
  1879. end
  1880. end
  1881. end
  1882. end
  1883. end
  1884. end
  1885. end
  1886. end
  1887. else
  1888. Part.Parent = nil
  1889. table.remove(Effects, e)
  1890. end
  1891. end
  1892. end
  1893. end
  1894. end
  1895. end
  1896. end
  1897. end
  1898. end
  1899. end
  1900.  
  1901. --Edited by 1x0x1x0--
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