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Sheckles

ubynjhmdgnbgh

Jun 30th, 2018
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  1.  
  2.  
  3.  
  4.  
  5.  
  6. local MAINRUINCOLOR = BrickColor.new("Really black")
  7.  
  8. player=game:GetService('Players').LocalPlayer
  9. c=player.Character
  10.  
  11. --Converted with ttyyuu12345's model to script plugin v4
  12. function sandbox(var,func)
  13. local env = getfenv(func)
  14. local newenv = setmetatable({},{
  15. __index = function(self,k)
  16. if k=="script" then
  17. return var
  18. else
  19. return env[k]
  20. end
  21. end,
  22. })
  23. setfenv(func,newenv)
  24. return func
  25. end
  26. cors = {}
  27. mas = Instance.new("Model",game:GetService("Lighting"))
  28. Model0 = Instance.new("Model")
  29. Model1 = Instance.new("Model")
  30. WedgePart2 = Instance.new("WedgePart")
  31. WedgePart3 = Instance.new("WedgePart")
  32. Part4 = Instance.new("Part")
  33. Part5 = Instance.new("Part")
  34. Part6 = Instance.new("Part")
  35. Part7 = Instance.new("Part")
  36. Part8 = Instance.new("Part")
  37. Part9 = Instance.new("Part")
  38. Part10 = Instance.new("Part")
  39. Part11 = Instance.new("Part")
  40. Part12 = Instance.new("Part")
  41. Part13 = Instance.new("Part")
  42. Part14 = Instance.new("Part")
  43. Part15 = Instance.new("Part")
  44. SpecialMesh16 = Instance.new("SpecialMesh")
  45. Part17 = Instance.new("Part")
  46. SpecialMesh18 = Instance.new("SpecialMesh")
  47. Part19 = Instance.new("Part")
  48. SpecialMesh20 = Instance.new("SpecialMesh")
  49. Part21 = Instance.new("Part")
  50. SpecialMesh22 = Instance.new("SpecialMesh")
  51. Part23 = Instance.new("Part")
  52. SpecialMesh24 = Instance.new("SpecialMesh")
  53. Part25 = Instance.new("Part")
  54. SpecialMesh26 = Instance.new("SpecialMesh")
  55. Part27 = Instance.new("Part")
  56. SpecialMesh28 = Instance.new("SpecialMesh")
  57. Part29 = Instance.new("Part")
  58. SpecialMesh30 = Instance.new("SpecialMesh")
  59. Part31 = Instance.new("Part")
  60. Part32 = Instance.new("Part")
  61. Part33 = Instance.new("Part")
  62. Part34 = Instance.new("Part")
  63. Part35 = Instance.new("Part")
  64. Part36 = Instance.new("Part")
  65. Part37 = Instance.new("Part")
  66. Part39 = Instance.new("Part")
  67. Part40 = Instance.new("Part")
  68. Part41 = Instance.new("Part")
  69. Part42 = Instance.new("Part")
  70. Part43 = Instance.new("Part")
  71. Part44 = Instance.new("Part")
  72. Part45 = Instance.new("Part")
  73. Part46 = Instance.new("Part")
  74. Part47 = Instance.new("Part")
  75. Part48 = Instance.new("Part")
  76. Part49 = Instance.new("Part")
  77. Part50 = Instance.new("Part")
  78. Part51 = Instance.new("Part")
  79. Part52 = Instance.new("Part")
  80. Part53 = Instance.new("Part")
  81. Part54 = Instance.new("Part")
  82. Part55 = Instance.new("Part")
  83. Part56 = Instance.new("Part")
  84. Part57 = Instance.new("Part")
  85. Part58 = Instance.new("Part")
  86. Part59 = Instance.new("Part")
  87. Part60 = Instance.new("Part")
  88. Part61 = Instance.new("Part")
  89. Part62 = Instance.new("Part")
  90. Part63 = Instance.new("Part")
  91. Part64 = Instance.new("Part")
  92. Part65 = Instance.new("Part")
  93. Part66 = Instance.new("Part")
  94. Part67 = Instance.new("Part")
  95. Part68 = Instance.new("Part")
  96. Part69 = Instance.new("Part")
  97. Part70 = Instance.new("Part")
  98. Part71 = Instance.new("Part")
  99. Part72 = Instance.new("Part")
  100. Part73 = Instance.new("Part")
  101. Part74 = Instance.new("Part")
  102. Part75 = Instance.new("Part")
  103. Part76 = Instance.new("Part")
  104. Part77 = Instance.new("Part")
  105. Part78 = Instance.new("Part")
  106. Part79 = Instance.new("Part")
  107. Part80 = Instance.new("Part")
  108. Part81 = Instance.new("Part")
  109. Part82 = Instance.new("Part")
  110. Part83 = Instance.new("Part")
  111. Part84 = Instance.new("Part")
  112. Part85 = Instance.new("Part")
  113. Part86 = Instance.new("Part")
  114. Part87 = Instance.new("Part")
  115. Part88 = Instance.new("Part")
  116. Part89 = Instance.new("Part")
  117. Part90 = Instance.new("Part")
  118. Part91 = Instance.new("Part")
  119. Part92 = Instance.new("Part")
  120. Part93 = Instance.new("Part")
  121. Part94 = Instance.new("Part")
  122. Part95 = Instance.new("Part")
  123. Part96 = Instance.new("Part")
  124. Part97 = Instance.new("Part")
  125. Part98 = Instance.new("Part")
  126. Part99 = Instance.new("Part")
  127. Part100 = Instance.new("Part")
  128. Part101 = Instance.new("Part")
  129. Part102 = Instance.new("Part")
  130. Part103 = Instance.new("Part")
  131. Part104 = Instance.new("Part")
  132. Part105 = Instance.new("Part")
  133. Part106 = Instance.new("Part")
  134. Part107 = Instance.new("Part")
  135. Part108 = Instance.new("Part")
  136. Part109 = Instance.new("Part")
  137. Part110 = Instance.new("Part")
  138. Part111 = Instance.new("Part")
  139. Part112 = Instance.new("Part")
  140. Part113 = Instance.new("Part")
  141. Part114 = Instance.new("Part")
  142. Part115 = Instance.new("Part")
  143. Part116 = Instance.new("Part")
  144. Part117 = Instance.new("Part")
  145. Part118 = Instance.new("Part")
  146. Part119 = Instance.new("Part")
  147. Part120 = Instance.new("Part")
  148. Part121 = Instance.new("Part")
  149. Part122 = Instance.new("Part")
  150. Part123 = Instance.new("Part")
  151. Part124 = Instance.new("Part")
  152. Part125 = Instance.new("Part")
  153. Part126 = Instance.new("Part")
  154. Part127 = Instance.new("Part")
  155. Part128 = Instance.new("Part")
  156. Part129 = Instance.new("Part")
  157. Part130 = Instance.new("Part")
  158. Part131 = Instance.new("Part")
  159. Part132 = Instance.new("Part")
  160. Part133 = Instance.new("Part")
  161. Part134 = Instance.new("Part")
  162. Part135 = Instance.new("Part")
  163. Part136 = Instance.new("Part")
  164. Part137 = Instance.new("Part")
  165. Part138 = Instance.new("Part")
  166. Part139 = Instance.new("Part")
  167. Part140 = Instance.new("Part")
  168. Part141 = Instance.new("Part")
  169. Part142 = Instance.new("Part")
  170. Part143 = Instance.new("Part")
  171. Part144 = Instance.new("Part")
  172. Part145 = Instance.new("Part")
  173. Part146 = Instance.new("Part")
  174. Part147 = Instance.new("Part")
  175. Part148 = Instance.new("Part")
  176. Part149 = Instance.new("Part")
  177. Part150 = Instance.new("Part")
  178. Part151 = Instance.new("Part")
  179. Part152 = Instance.new("Part")
  180. Part153 = Instance.new("Part")
  181. Part154 = Instance.new("Part")
  182. Part155 = Instance.new("Part")
  183. Part156 = Instance.new("Part")
  184. Part157 = Instance.new("Part")
  185. Part158 = Instance.new("Part")
  186. Part159 = Instance.new("Part")
  187. Part160 = Instance.new("Part")
  188. Part161 = Instance.new("Part")
  189. Part162 = Instance.new("Part")
  190. Part163 = Instance.new("Part")
  191. Part164 = Instance.new("Part")
  192. Part165 = Instance.new("Part")
  193. Part166 = Instance.new("Part")
  194. Part167 = Instance.new("Part")
  195. Part168 = Instance.new("Part")
  196. Part169 = Instance.new("Part")
  197. Part170 = Instance.new("Part")
  198. WedgePart171 = Instance.new("WedgePart")
  199. WedgePart172 = Instance.new("WedgePart")
  200. WedgePart173 = Instance.new("WedgePart")
  201. WedgePart174 = Instance.new("WedgePart")
  202. WedgePart175 = Instance.new("WedgePart")
  203. WedgePart176 = Instance.new("WedgePart")
  204. WedgePart177 = Instance.new("WedgePart")
  205. WedgePart178 = Instance.new("WedgePart")
  206. WedgePart179 = Instance.new("WedgePart")
  207. WedgePart180 = Instance.new("WedgePart")
  208. WedgePart181 = Instance.new("WedgePart")
  209. WedgePart182 = Instance.new("WedgePart")
  210. WedgePart183 = Instance.new("WedgePart")
  211. WedgePart184 = Instance.new("WedgePart")
  212. WedgePart185 = Instance.new("WedgePart")
  213. WedgePart186 = Instance.new("WedgePart")
  214. WedgePart187 = Instance.new("WedgePart")
  215. WedgePart188 = Instance.new("WedgePart")
  216. WedgePart189 = Instance.new("WedgePart")
  217. WedgePart190 = Instance.new("WedgePart")
  218. WedgePart191 = Instance.new("WedgePart")
  219. WedgePart192 = Instance.new("WedgePart")
  220. WedgePart193 = Instance.new("WedgePart")
  221. WedgePart194 = Instance.new("WedgePart")
  222. WedgePart195 = Instance.new("WedgePart")
  223. WedgePart196 = Instance.new("WedgePart")
  224. WedgePart197 = Instance.new("WedgePart")
  225. WedgePart198 = Instance.new("WedgePart")
  226. WedgePart199 = Instance.new("WedgePart")
  227. WedgePart200 = Instance.new("WedgePart")
  228. WedgePart201 = Instance.new("WedgePart")
  229. WedgePart202 = Instance.new("WedgePart")
  230. Model203 = Instance.new("Model")
  231. Part204 = Instance.new("Part")
  232. Part205 = Instance.new("Part")
  233. Model207 = Instance.new("Model")
  234. WedgePart208 = Instance.new("WedgePart")
  235. Part209 = Instance.new("Part")
  236. Part210 = Instance.new("Part")
  237. Part211 = Instance.new("Part")
  238. Part212 = Instance.new("Part")
  239. Part213 = Instance.new("Part")
  240. Part214 = Instance.new("Part")
  241. Part215 = Instance.new("Part")
  242. Part216 = Instance.new("Part")
  243. Part217 = Instance.new("Part")
  244. Part218 = Instance.new("Part")
  245. Part219 = Instance.new("Part")
  246. Part220 = Instance.new("Part")
  247. Part221 = Instance.new("Part")
  248. Part222 = Instance.new("Part")
  249. Part223 = Instance.new("Part")
  250. Part224 = Instance.new("Part")
  251. Part225 = Instance.new("Part")
  252. Part226 = Instance.new("Part")
  253. Part227 = Instance.new("Part")
  254. Part228 = Instance.new("Part")
  255. Part229 = Instance.new("Part")
  256. Part230 = Instance.new("Part")
  257. Part231 = Instance.new("Part")
  258. Part232 = Instance.new("Part")
  259. Part233 = Instance.new("Part")
  260. Part234 = Instance.new("Part")
  261. Part235 = Instance.new("Part")
  262. Part236 = Instance.new("Part")
  263. Part237 = Instance.new("Part")
  264. Part238 = Instance.new("Part")
  265. Part239 = Instance.new("Part")
  266. Part240 = Instance.new("Part")
  267. Part241 = Instance.new("Part")
  268. Part242 = Instance.new("Part")
  269. Part243 = Instance.new("Part")
  270. Part244 = Instance.new("Part")
  271. Part245 = Instance.new("Part")
  272. Part246 = Instance.new("Part")
  273. Part247 = Instance.new("Part")
  274. Part248 = Instance.new("Part")
  275. Part249 = Instance.new("Part")
  276. Part250 = Instance.new("Part")
  277. Model252 = Instance.new("Model")
  278. Part253 = Instance.new("Part")
  279. Part254 = Instance.new("Part")
  280. Model256 = Instance.new("Model")
  281. Part257 = Instance.new("Part")
  282. WedgePart258 = Instance.new("WedgePart")
  283. Part259 = Instance.new("Part")
  284. Part260 = Instance.new("Part")
  285. Part261 = Instance.new("Part")
  286. Part262 = Instance.new("Part")
  287. Part263 = Instance.new("Part")
  288. Part264 = Instance.new("Part")
  289. Part265 = Instance.new("Part")
  290. Part266 = Instance.new("Part")
  291. Part267 = Instance.new("Part")
  292. Part268 = Instance.new("Part")
  293. Part269 = Instance.new("Part")
  294. Part270 = Instance.new("Part")
  295. Part271 = Instance.new("Part")
  296. Part272 = Instance.new("Part")
  297. Part273 = Instance.new("Part")
  298. Part274 = Instance.new("Part")
  299. Part275 = Instance.new("Part")
  300. Part276 = Instance.new("Part")
  301. Part277 = Instance.new("Part")
  302. Part278 = Instance.new("Part")
  303. Part279 = Instance.new("Part")
  304. Part280 = Instance.new("Part")
  305. Part281 = Instance.new("Part")
  306. Part282 = Instance.new("Part")
  307. Part283 = Instance.new("Part")
  308. Part284 = Instance.new("Part")
  309. Part285 = Instance.new("Part")
  310. Part286 = Instance.new("Part")
  311. Part287 = Instance.new("Part")
  312. Part288 = Instance.new("Part")
  313. Part289 = Instance.new("Part")
  314. Part290 = Instance.new("Part")
  315. Part291 = Instance.new("Part")
  316. Part292 = Instance.new("Part")
  317. Part293 = Instance.new("Part")
  318. Part294 = Instance.new("Part")
  319. Part295 = Instance.new("Part")
  320. Part296 = Instance.new("Part")
  321. Part297 = Instance.new("Part")
  322. Part298 = Instance.new("Part")
  323. Part299 = Instance.new("Part")
  324. Model301 = Instance.new("Model")
  325. Part302 = Instance.new("Part")
  326. SpecialMesh303 = Instance.new("SpecialMesh")
  327. Script304 = Instance.new("Script")
  328. Model0.Name = "Armor"
  329. Model0.Parent = mas
  330. Model1.Name = "Torso"
  331. Model1.Parent = Model0
  332. WedgePart2.Parent = Model1
  333. WedgePart2.Material = Enum.Material.SmoothPlastic
  334. WedgePart2.BrickColor = BrickColor.new("Really black")
  335. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  336. WedgePart2.Anchored = true
  337. WedgePart2.FormFactor = Enum.FormFactor.Custom
  338. WedgePart2.Size = Vector3.new(0,0,0)
  339. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  340. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  341. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  342. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  343. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  344. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  345. WedgePart3.Parent = Model1
  346. WedgePart3.Material = Enum.Material.SmoothPlastic
  347. WedgePart3.BrickColor = BrickColor.new("Really black")
  348. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  349. WedgePart3.Anchored = true
  350. WedgePart3.FormFactor = Enum.FormFactor.Custom
  351. WedgePart3.Size = Vector3.new(0,0,0)
  352. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  353. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  354. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  355. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  356. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  357. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  358. Part4.Name = "Torso1"
  359. Part4.Parent = Model1
  360. Part4.Material = Enum.Material.SmoothPlastic
  361. Part4.BrickColor = BrickColor.new("Pastel brown")
  362. Part4.Transparency = 1
  363. Part4.Rotation = Vector3.new(-180, 0, 0)
  364. Part4.Anchored = true
  365. Part4.CanCollide = false
  366. Part4.FormFactor = Enum.FormFactor.Plate
  367. Part4.Size = Vector3.new(2, 2, 1)
  368. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  369. Part4.TopSurface = Enum.SurfaceType.Smooth
  370. Part4.Color = MAINRUINCOLOR.Color
  371. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  372. Part4.Orientation = Vector3.new(0, 180, 180)
  373. Part4.Color = MAINRUINCOLOR.Color
  374. Part5.Parent = Model1
  375. Part5.Material = Enum.Material.Neon
  376. Part5.BrickColor = MAINRUINCOLOR
  377. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  378. Part5.Anchored = true
  379. Part5.CanCollide = false
  380. Part5.FormFactor = Enum.FormFactor.Custom
  381. Part5.Size = Vector3.new(0,0,0)
  382. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  383. Part5.BottomSurface = Enum.SurfaceType.Smooth
  384. Part5.TopSurface = Enum.SurfaceType.Smooth
  385. Part5.Color = MAINRUINCOLOR.Color
  386. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  387. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  388. Part5.Color = MAINRUINCOLOR.Color
  389. Part6.Parent = Model1
  390. Part6.Material = Enum.Material.SmoothPlastic
  391. Part6.BrickColor = BrickColor.new("Really black")
  392. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  393. Part6.Anchored = true
  394. Part6.CanCollide = false
  395. Part6.FormFactor = Enum.FormFactor.Custom
  396. Part6.Size = Vector3.new(0,0,0)
  397. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  398. Part6.BottomSurface = Enum.SurfaceType.Smooth
  399. Part6.TopSurface = Enum.SurfaceType.Smooth
  400. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  401. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  402. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  403. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  404. Part7.Parent = Model1
  405. Part7.Material = Enum.Material.SmoothPlastic
  406. Part7.BrickColor = BrickColor.new("Really black")
  407. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  408. Part7.Anchored = true
  409. Part7.CanCollide = false
  410. Part7.FormFactor = Enum.FormFactor.Custom
  411. Part7.Size = Vector3.new(0,0,0)
  412. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  413. Part7.BottomSurface = Enum.SurfaceType.Smooth
  414. Part7.TopSurface = Enum.SurfaceType.Smooth
  415. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  416. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  417. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  418. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  419. Part8.Parent = Model1
  420. Part8.Material = Enum.Material.Neon
  421. Part8.BrickColor = MAINRUINCOLOR
  422. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  423. Part8.Anchored = true
  424. Part8.CanCollide = false
  425. Part8.FormFactor = Enum.FormFactor.Custom
  426. Part8.Size = Vector3.new(0, 0, 0)
  427. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  428. Part8.BottomSurface = Enum.SurfaceType.Smooth
  429. Part8.TopSurface = Enum.SurfaceType.Smooth
  430. Part8.Color = MAINRUINCOLOR.Color
  431. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  432. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  433. Part8.Color = MAINRUINCOLOR.Color
  434. Part9.Parent = Model1
  435. Part9.Material = Enum.Material.Neon
  436. Part9.BrickColor = MAINRUINCOLOR
  437. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  438. Part9.Anchored = true
  439. Part9.CanCollide = false
  440. Part9.FormFactor = Enum.FormFactor.Custom
  441. Part9.Size = Vector3.new(0, 0, 0)
  442. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  443. Part9.BottomSurface = Enum.SurfaceType.Smooth
  444. Part9.TopSurface = Enum.SurfaceType.Smooth
  445. Part9.Color = MAINRUINCOLOR.Color
  446. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  447. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  448. Part9.Color = MAINRUINCOLOR.Color
  449. Part10.Parent = Model1
  450. Part10.Material = Enum.Material.SmoothPlastic
  451. Part10.BrickColor = BrickColor.new("Really black")
  452. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  453. Part10.Anchored = true
  454. Part10.CanCollide = false
  455. Part10.FormFactor = Enum.FormFactor.Custom
  456. Part10.Size = Vector3.new(0,0,0)
  457. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  458. Part10.BottomSurface = Enum.SurfaceType.Smooth
  459. Part10.TopSurface = Enum.SurfaceType.Smooth
  460. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  461. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  462. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  463. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  464. Part11.Parent = Model1
  465. Part11.Material = Enum.Material.SmoothPlastic
  466. Part11.BrickColor = BrickColor.new("Really black")
  467. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  468. Part11.Anchored = true
  469. Part11.CanCollide = false
  470. Part11.FormFactor = Enum.FormFactor.Custom
  471. Part11.Size = Vector3.new(0,0,0)
  472. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  473. Part11.BottomSurface = Enum.SurfaceType.Smooth
  474. Part11.TopSurface = Enum.SurfaceType.Smooth
  475. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  476. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  477. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  478. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  479. Part12.Parent = Model1
  480. Part12.Material = Enum.Material.SmoothPlastic
  481. Part12.BrickColor = BrickColor.new("Really black")
  482. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  483. Part12.Anchored = true
  484. Part12.CanCollide = false
  485. Part12.FormFactor = Enum.FormFactor.Custom
  486. Part12.Size = Vector3.new(0,0,0)
  487. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  488. Part12.BottomSurface = Enum.SurfaceType.Smooth
  489. Part12.TopSurface = Enum.SurfaceType.Smooth
  490. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  491. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  492. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  493. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  494. Part13.Parent = Model1
  495. Part13.Material = Enum.Material.SmoothPlastic
  496. Part13.BrickColor = BrickColor.new("Really black")
  497. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  498. Part13.Anchored = true
  499. Part13.CanCollide = false
  500. Part13.FormFactor = Enum.FormFactor.Custom
  501. Part13.Size = Vector3.new(0,0,0)
  502. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  503. Part13.BottomSurface = Enum.SurfaceType.Smooth
  504. Part13.TopSurface = Enum.SurfaceType.Smooth
  505. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  506. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  507. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  508. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  509. Part14.Parent = Model1
  510. Part14.Material = Enum.Material.SmoothPlastic
  511. Part14.BrickColor = BrickColor.new("Really black")
  512. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  513. Part14.Anchored = true
  514. Part14.CanCollide = false
  515. Part14.FormFactor = Enum.FormFactor.Custom
  516. Part14.Size = Vector3.new(0,0,0)
  517. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  518. Part14.BottomSurface = Enum.SurfaceType.Smooth
  519. Part14.TopSurface = Enum.SurfaceType.Smooth
  520. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  521. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  522. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  523. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  524. Part15.Parent = Model1
  525. Part15.Material = Enum.Material.Ice
  526. Part15.BrickColor = BrickColor.new("Black")
  527. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  528. Part15.Anchored = true
  529. Part15.CanCollide = false
  530. Part15.FormFactor = Enum.FormFactor.Custom
  531. Part15.Size = Vector3.new(0, 0, 0)
  532. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  533. Part15.BottomSurface = Enum.SurfaceType.Smooth
  534. Part15.TopSurface = Enum.SurfaceType.Smooth
  535. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  536. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  537. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  538. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  539. SpecialMesh16.Parent = Part15
  540. SpecialMesh16.MeshId = "rbxassetid://0"
  541. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  542. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  543. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  544. Part17.Parent = Model1
  545. Part17.Material = Enum.Material.Ice
  546. Part17.BrickColor = BrickColor.new("Black")
  547. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  548. Part17.Anchored = true
  549. Part17.CanCollide = false
  550. Part17.FormFactor = Enum.FormFactor.Custom
  551. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  552. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  553. Part17.BottomSurface = Enum.SurfaceType.Smooth
  554. Part17.TopSurface = Enum.SurfaceType.Smooth
  555. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  556. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  557. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  558. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  559. SpecialMesh18.Parent = Part17
  560. SpecialMesh18.MeshId = "rbxassetid://0"
  561. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  562. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  563. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  564. Part19.Parent = Model1
  565. Part19.Material = Enum.Material.Ice
  566. Part19.BrickColor = BrickColor.new("Black")
  567. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  568. Part19.Anchored = true
  569. Part19.CanCollide = false
  570. Part19.FormFactor = Enum.FormFactor.Custom
  571. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  572. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  573. Part19.BottomSurface = Enum.SurfaceType.Smooth
  574. Part19.TopSurface = Enum.SurfaceType.Smooth
  575. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  577. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  578. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  579. SpecialMesh20.Parent = Part19
  580. SpecialMesh20.MeshId = "rbxassetid://0"
  581. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  582. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  583. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  584. Part21.Parent = Model1
  585. Part21.Material = Enum.Material.Ice
  586. Part21.BrickColor = BrickColor.new("Black")
  587. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  588. Part21.Anchored = true
  589. Part21.CanCollide = false
  590. Part21.FormFactor = Enum.FormFactor.Custom
  591. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  592. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  593. Part21.BottomSurface = Enum.SurfaceType.Smooth
  594. Part21.TopSurface = Enum.SurfaceType.Smooth
  595. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  596. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  597. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  598. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  599. SpecialMesh22.Parent = Part21
  600. SpecialMesh22.MeshId = "rbxassetid://0"
  601. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  602. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  603. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  604. Part23.Parent = Model1
  605. Part23.Material = Enum.Material.Ice
  606. Part23.BrickColor = BrickColor.new("Black")
  607. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  608. Part23.Anchored = true
  609. Part23.CanCollide = false
  610. Part23.FormFactor = Enum.FormFactor.Custom
  611. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  612. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  613. Part23.BottomSurface = Enum.SurfaceType.Smooth
  614. Part23.TopSurface = Enum.SurfaceType.Smooth
  615. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  616. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  617. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  618. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  619. SpecialMesh24.Parent = Part23
  620. SpecialMesh24.MeshId = "rbxassetid://0"
  621. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  622. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  623. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  624. Part25.Parent = Model1
  625. Part25.Material = Enum.Material.Ice
  626. Part25.BrickColor = BrickColor.new("Black")
  627. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  628. Part25.Anchored = true
  629. Part25.CanCollide = false
  630. Part25.FormFactor = Enum.FormFactor.Custom
  631. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  632. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  633. Part25.BottomSurface = Enum.SurfaceType.Smooth
  634. Part25.TopSurface = Enum.SurfaceType.Smooth
  635. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  637. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  638. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  639. SpecialMesh26.Parent = Part25
  640. SpecialMesh26.MeshId = "rbxassetid://0"
  641. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  642. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  643. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  644. Part27.Parent = Model1
  645. Part27.Material = Enum.Material.Ice
  646. Part27.BrickColor = BrickColor.new("Black")
  647. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  648. Part27.Anchored = true
  649. Part27.CanCollide = false
  650. Part27.FormFactor = Enum.FormFactor.Custom
  651. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  652. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  653. Part27.BottomSurface = Enum.SurfaceType.Smooth
  654. Part27.TopSurface = Enum.SurfaceType.Smooth
  655. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  656. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  657. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  658. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  659. SpecialMesh28.Parent = Part27
  660. SpecialMesh28.MeshId = "rbxassetid://0"
  661. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  662. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  663. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  664. Part29.Parent = Model1
  665. Part29.Material = Enum.Material.Ice
  666. Part29.BrickColor = BrickColor.new("Black")
  667. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  668. Part29.Anchored = true
  669. Part29.CanCollide = false
  670. Part29.FormFactor = Enum.FormFactor.Custom
  671. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  672. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  673. Part29.BottomSurface = Enum.SurfaceType.Smooth
  674. Part29.TopSurface = Enum.SurfaceType.Smooth
  675. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  676. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  677. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  678. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  679. SpecialMesh30.Parent = Part29
  680. SpecialMesh30.MeshId = "rbxassetid://0"
  681. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  682. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  683. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  684. Part31.Parent = Model1
  685. Part31.Material = Enum.Material.Neon
  686. Part31.BrickColor = MAINRUINCOLOR
  687. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  688. Part31.Anchored = true
  689. Part31.CanCollide = false
  690. Part31.FormFactor = Enum.FormFactor.Custom
  691. Part31.Size = Vector3.new(0, 0, 0)
  692. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  693. Part31.BottomSurface = Enum.SurfaceType.Smooth
  694. Part31.TopSurface = Enum.SurfaceType.Smooth
  695. Part31.Color = MAINRUINCOLOR.Color
  696. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  697. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  698. Part31.Color = MAINRUINCOLOR.Color
  699. Part32.Parent = Model1
  700. Part32.Material = Enum.Material.Neon
  701. Part32.BrickColor = MAINRUINCOLOR
  702. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  703. Part32.Anchored = true
  704. Part32.CanCollide = false
  705. Part32.FormFactor = Enum.FormFactor.Custom
  706. Part32.Size = Vector3.new(0, 0, 0)
  707. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  708. Part32.BottomSurface = Enum.SurfaceType.Smooth
  709. Part32.TopSurface = Enum.SurfaceType.Smooth
  710. Part32.Color = MAINRUINCOLOR.Color
  711. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  712. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  713. Part32.Color = MAINRUINCOLOR.Color
  714. Part33.Parent = Model1
  715. Part33.Material = Enum.Material.Neon
  716. Part33.BrickColor = MAINRUINCOLOR
  717. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  718. Part33.Anchored = true
  719. Part33.CanCollide = false
  720. Part33.FormFactor = Enum.FormFactor.Custom
  721. Part33.Size = Vector3.new(0, 0, 0)
  722. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  723. Part33.BottomSurface = Enum.SurfaceType.Smooth
  724. Part33.TopSurface = Enum.SurfaceType.Smooth
  725. Part33.Color = MAINRUINCOLOR.Color
  726. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  727. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  728. Part33.Color = MAINRUINCOLOR.Color
  729. Part34.Parent = Model1
  730. Part34.Material = Enum.Material.Neon
  731. Part34.BrickColor = MAINRUINCOLOR
  732. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  733. Part34.Anchored = true
  734. Part34.CanCollide = false
  735. Part34.FormFactor = Enum.FormFactor.Custom
  736. Part34.Size = Vector3.new(0, 0, 0)
  737. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  738. Part34.BottomSurface = Enum.SurfaceType.Smooth
  739. Part34.TopSurface = Enum.SurfaceType.Smooth
  740. Part34.Color = MAINRUINCOLOR.Color
  741. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  742. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  743. Part34.Color = MAINRUINCOLOR.Color
  744. Part35.Parent = Model1
  745. Part35.Material = Enum.Material.Neon
  746. Part35.BrickColor = MAINRUINCOLOR
  747. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  748. Part35.Anchored = true
  749. Part35.CanCollide = false
  750. Part35.FormFactor = Enum.FormFactor.Custom
  751. Part35.Size = Vector3.new(0, 0, 0)
  752. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  753. Part35.BottomSurface = Enum.SurfaceType.Smooth
  754. Part35.TopSurface = Enum.SurfaceType.Smooth
  755. Part35.Color = MAINRUINCOLOR.Color
  756. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  757. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  758. Part35.Color = MAINRUINCOLOR.Color
  759. Part36.Parent = Model1
  760. Part36.Material = Enum.Material.Neon
  761. Part36.BrickColor = MAINRUINCOLOR
  762. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  763. Part36.Anchored = true
  764. Part36.CanCollide = false
  765. Part36.FormFactor = Enum.FormFactor.Custom
  766. Part36.Size = Vector3.new(0, 0, 0)
  767. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  768. Part36.BottomSurface = Enum.SurfaceType.Smooth
  769. Part36.TopSurface = Enum.SurfaceType.Smooth
  770. Part36.Color = MAINRUINCOLOR.Color
  771. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  772. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  773. Part36.Color = MAINRUINCOLOR.Color
  774. Part37.Parent = Model1
  775. Part37.Material = Enum.Material.SmoothPlastic
  776. Part37.Transparency = 1
  777. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  778. Part37.Anchored = true
  779. Part37.FormFactor = Enum.FormFactor.Custom
  780. Part37.Size = Vector3.new(1.9000001, 1, 2)
  781. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  782. Part37.BottomSurface = Enum.SurfaceType.Smooth
  783. Part37.TopSurface = Enum.SurfaceType.Smooth
  784. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  785. Part37.Orientation = Vector3.new(90, -180, 0)
  786. Part39.Parent = Model1
  787. Part39.Material = Enum.Material.Neon
  788. Part39.BrickColor = MAINRUINCOLOR
  789. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  790. Part39.Anchored = true
  791. Part39.CanCollide = false
  792. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  793. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  794. Part39.Color = MAINRUINCOLOR.Color
  795. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  796. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  797. Part39.Color = MAINRUINCOLOR.Color
  798. Part40.Parent = Model1
  799. Part40.Material = Enum.Material.Neon
  800. Part40.BrickColor = MAINRUINCOLOR
  801. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  802. Part40.Anchored = true
  803. Part40.CanCollide = false
  804. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  805. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  806. Part40.Color = MAINRUINCOLOR.Color
  807. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  808. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  809. Part40.Color = MAINRUINCOLOR.Color
  810. Part41.Parent = Model1
  811. Part41.Material = Enum.Material.Neon
  812. Part41.BrickColor = MAINRUINCOLOR
  813. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  814. Part41.Anchored = true
  815. Part41.CanCollide = false
  816. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  817. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  818. Part41.Color = MAINRUINCOLOR.Color
  819. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  820. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  821. Part41.Color = MAINRUINCOLOR.Color
  822. Part42.Parent = Model1
  823. Part42.Material = Enum.Material.Neon
  824. Part42.BrickColor = MAINRUINCOLOR
  825. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  826. Part42.Anchored = true
  827. Part42.CanCollide = false
  828. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  829. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  830. Part42.Color = MAINRUINCOLOR.Color
  831. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  832. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  833. Part42.Color = MAINRUINCOLOR.Color
  834. Part43.Parent = Model1
  835. Part43.Material = Enum.Material.Neon
  836. Part43.BrickColor = MAINRUINCOLOR
  837. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  838. Part43.Anchored = true
  839. Part43.CanCollide = false
  840. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  841. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  842. Part43.Color = MAINRUINCOLOR.Color
  843. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  844. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  845. Part43.Color = MAINRUINCOLOR.Color
  846. Part44.Parent = Model1
  847. Part44.Material = Enum.Material.Neon
  848. Part44.BrickColor = MAINRUINCOLOR
  849. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  850. Part44.Anchored = true
  851. Part44.CanCollide = false
  852. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  853. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  854. Part44.Color = MAINRUINCOLOR.Color
  855. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  856. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  857. Part44.Color = MAINRUINCOLOR.Color
  858. Part45.Parent = Model1
  859. Part45.Material = Enum.Material.Neon
  860. Part45.BrickColor = MAINRUINCOLOR
  861. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  862. Part45.Anchored = true
  863. Part45.CanCollide = false
  864. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  865. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  866. Part45.Color = MAINRUINCOLOR.Color
  867. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  868. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  869. Part45.Color = MAINRUINCOLOR.Color
  870. Part46.Parent = Model1
  871. Part46.Material = Enum.Material.Neon
  872. Part46.BrickColor = MAINRUINCOLOR
  873. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  874. Part46.Anchored = true
  875. Part46.CanCollide = false
  876. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  877. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  878. Part46.Color = MAINRUINCOLOR.Color
  879. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  880. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  881. Part46.Color = MAINRUINCOLOR.Color
  882. Part47.Parent = Model1
  883. Part47.Material = Enum.Material.Neon
  884. Part47.BrickColor = MAINRUINCOLOR
  885. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  886. Part47.Anchored = true
  887. Part47.CanCollide = false
  888. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  889. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  890. Part47.Color = MAINRUINCOLOR.Color
  891. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  892. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  893. Part47.Color = MAINRUINCOLOR.Color
  894. Part48.Parent = Model1
  895. Part48.Material = Enum.Material.Neon
  896. Part48.BrickColor = MAINRUINCOLOR
  897. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  898. Part48.Anchored = true
  899. Part48.CanCollide = false
  900. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  901. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  902. Part48.Color = MAINRUINCOLOR.Color
  903. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  904. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  905. Part48.Color = MAINRUINCOLOR.Color
  906. Part49.Parent = Model1
  907. Part49.Material = Enum.Material.Neon
  908. Part49.BrickColor = MAINRUINCOLOR
  909. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  910. Part49.Anchored = true
  911. Part49.CanCollide = false
  912. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  913. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  914. Part49.Color = MAINRUINCOLOR.Color
  915. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  916. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  917. Part49.Color = MAINRUINCOLOR.Color
  918. Part50.Parent = Model1
  919. Part50.Material = Enum.Material.Neon
  920. Part50.BrickColor = MAINRUINCOLOR
  921. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  922. Part50.Anchored = true
  923. Part50.CanCollide = false
  924. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  925. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  926. Part50.Color = MAINRUINCOLOR.Color
  927. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  928. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  929. Part50.Color = MAINRUINCOLOR.Color
  930. Part51.Parent = Model1
  931. Part51.Material = Enum.Material.Neon
  932. Part51.BrickColor = MAINRUINCOLOR
  933. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  934. Part51.Anchored = true
  935. Part51.CanCollide = false
  936. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  937. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  938. Part51.Color = MAINRUINCOLOR.Color
  939. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  940. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  941. Part51.Color = MAINRUINCOLOR.Color
  942. Part52.Parent = Model1
  943. Part52.Material = Enum.Material.Neon
  944. Part52.BrickColor = MAINRUINCOLOR
  945. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  946. Part52.Anchored = true
  947. Part52.CanCollide = false
  948. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  949. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  950. Part52.Color = MAINRUINCOLOR.Color
  951. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  952. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  953. Part52.Color = MAINRUINCOLOR.Color
  954. Part53.Parent = Model1
  955. Part53.Material = Enum.Material.Neon
  956. Part53.BrickColor = MAINRUINCOLOR
  957. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  958. Part53.Anchored = true
  959. Part53.CanCollide = false
  960. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  961. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  962. Part53.Color = MAINRUINCOLOR.Color
  963. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  964. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  965. Part53.Color = MAINRUINCOLOR.Color
  966. Part54.Parent = Model1
  967. Part54.Material = Enum.Material.Neon
  968. Part54.BrickColor = MAINRUINCOLOR
  969. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  970. Part54.Anchored = true
  971. Part54.CanCollide = false
  972. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  973. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  974. Part54.Color = MAINRUINCOLOR.Color
  975. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  976. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  977. Part54.Color = MAINRUINCOLOR.Color
  978. Part55.Parent = Model1
  979. Part55.Material = Enum.Material.Neon
  980. Part55.BrickColor = MAINRUINCOLOR
  981. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  982. Part55.Anchored = true
  983. Part55.CanCollide = false
  984. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  985. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  986. Part55.Color = MAINRUINCOLOR.Color
  987. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  988. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  989. Part55.Color = MAINRUINCOLOR.Color
  990. Part56.Parent = Model1
  991. Part56.Material = Enum.Material.Neon
  992. Part56.BrickColor = MAINRUINCOLOR
  993. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  994. Part56.Anchored = true
  995. Part56.CanCollide = false
  996. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  997. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  998. Part56.Color = MAINRUINCOLOR.Color
  999. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1000. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1001. Part56.Color = MAINRUINCOLOR.Color
  1002. Part57.Parent = Model1
  1003. Part57.Material = Enum.Material.Neon
  1004. Part57.BrickColor = MAINRUINCOLOR
  1005. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1006. Part57.Anchored = true
  1007. Part57.CanCollide = false
  1008. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1009. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1010. Part57.Color = MAINRUINCOLOR.Color
  1011. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1012. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1013. Part57.Color = MAINRUINCOLOR.Color
  1014. Part58.Parent = Model1
  1015. Part58.Material = Enum.Material.Neon
  1016. Part58.BrickColor = MAINRUINCOLOR
  1017. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1018. Part58.Anchored = true
  1019. Part58.CanCollide = false
  1020. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1021. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1022. Part58.Color = MAINRUINCOLOR.Color
  1023. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1024. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1025. Part58.Color = MAINRUINCOLOR.Color
  1026. Part59.Parent = Model1
  1027. Part59.Material = Enum.Material.Neon
  1028. Part59.BrickColor = MAINRUINCOLOR
  1029. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1030. Part59.Anchored = true
  1031. Part59.CanCollide = false
  1032. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1033. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1034. Part59.Color = MAINRUINCOLOR.Color
  1035. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1036. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1037. Part59.Color = MAINRUINCOLOR.Color
  1038. Part60.Parent = Model1
  1039. Part60.Material = Enum.Material.Neon
  1040. Part60.BrickColor = MAINRUINCOLOR
  1041. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1042. Part60.Anchored = true
  1043. Part60.CanCollide = false
  1044. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1045. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1046. Part60.Color = MAINRUINCOLOR.Color
  1047. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1048. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1049. Part60.Color = MAINRUINCOLOR.Color
  1050. Part61.Parent = Model1
  1051. Part61.Material = Enum.Material.Neon
  1052. Part61.BrickColor = MAINRUINCOLOR
  1053. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1054. Part61.Anchored = true
  1055. Part61.CanCollide = false
  1056. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1057. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1058. Part61.Color = MAINRUINCOLOR.Color
  1059. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1060. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1061. Part61.Color = MAINRUINCOLOR.Color
  1062. Part62.Parent = Model1
  1063. Part62.Material = Enum.Material.Neon
  1064. Part62.BrickColor = MAINRUINCOLOR
  1065. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1066. Part62.Anchored = true
  1067. Part62.CanCollide = false
  1068. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1069. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1070. Part62.Color = MAINRUINCOLOR.Color
  1071. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1072. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1073. Part62.Color = MAINRUINCOLOR.Color
  1074. Part63.Parent = Model1
  1075. Part63.Material = Enum.Material.Neon
  1076. Part63.BrickColor = MAINRUINCOLOR
  1077. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1078. Part63.Anchored = true
  1079. Part63.CanCollide = false
  1080. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1081. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1082. Part63.Color = MAINRUINCOLOR.Color
  1083. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1084. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1085. Part63.Color = MAINRUINCOLOR.Color
  1086. Part64.Parent = Model1
  1087. Part64.Material = Enum.Material.Neon
  1088. Part64.BrickColor = MAINRUINCOLOR
  1089. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1090. Part64.Anchored = true
  1091. Part64.CanCollide = false
  1092. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1093. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1094. Part64.Color = MAINRUINCOLOR.Color
  1095. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1096. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1097. Part64.Color = MAINRUINCOLOR.Color
  1098. Part65.Parent = Model1
  1099. Part65.Material = Enum.Material.Neon
  1100. Part65.BrickColor = MAINRUINCOLOR
  1101. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1102. Part65.Anchored = true
  1103. Part65.CanCollide = false
  1104. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1105. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1106. Part65.Color = MAINRUINCOLOR.Color
  1107. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1108. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1109. Part65.Color = MAINRUINCOLOR.Color
  1110. Part66.Parent = Model1
  1111. Part66.Material = Enum.Material.Neon
  1112. Part66.BrickColor = MAINRUINCOLOR
  1113. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1114. Part66.Anchored = true
  1115. Part66.CanCollide = false
  1116. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1117. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1118. Part66.Color = MAINRUINCOLOR.Color
  1119. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1120. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1121. Part66.Color = MAINRUINCOLOR.Color
  1122. Part67.Parent = Model1
  1123. Part67.Material = Enum.Material.Neon
  1124. Part67.BrickColor = MAINRUINCOLOR
  1125. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1126. Part67.Anchored = true
  1127. Part67.CanCollide = false
  1128. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1129. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1130. Part67.Color = MAINRUINCOLOR.Color
  1131. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1132. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1133. Part67.Color = MAINRUINCOLOR.Color
  1134. Part68.Parent = Model1
  1135. Part68.Material = Enum.Material.Neon
  1136. Part68.BrickColor = MAINRUINCOLOR
  1137. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1138. Part68.Anchored = true
  1139. Part68.CanCollide = false
  1140. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1141. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1142. Part68.Color = MAINRUINCOLOR.Color
  1143. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1144. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1145. Part68.Color = MAINRUINCOLOR.Color
  1146. Part69.Parent = Model1
  1147. Part69.Material = Enum.Material.Neon
  1148. Part69.BrickColor = MAINRUINCOLOR
  1149. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1150. Part69.Anchored = true
  1151. Part69.CanCollide = false
  1152. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1153. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1154. Part69.Color = MAINRUINCOLOR.Color
  1155. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1156. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1157. Part69.Color = MAINRUINCOLOR.Color
  1158. Part70.Parent = Model1
  1159. Part70.Material = Enum.Material.Neon
  1160. Part70.BrickColor = MAINRUINCOLOR
  1161. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1162. Part70.Anchored = true
  1163. Part70.CanCollide = false
  1164. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1165. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1166. Part70.Color = MAINRUINCOLOR.Color
  1167. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1168. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1169. Part70.Color = MAINRUINCOLOR.Color
  1170. Part71.Parent = Model1
  1171. Part71.Material = Enum.Material.Neon
  1172. Part71.BrickColor = MAINRUINCOLOR
  1173. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1174. Part71.Anchored = true
  1175. Part71.CanCollide = false
  1176. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1177. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1178. Part71.Color = MAINRUINCOLOR.Color
  1179. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1180. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1181. Part71.Color = MAINRUINCOLOR.Color
  1182. Part72.Parent = Model1
  1183. Part72.Material = Enum.Material.Neon
  1184. Part72.BrickColor = MAINRUINCOLOR
  1185. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1186. Part72.Anchored = true
  1187. Part72.CanCollide = false
  1188. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1189. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1190. Part72.Color = MAINRUINCOLOR.Color
  1191. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1192. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1193. Part72.Color = MAINRUINCOLOR.Color
  1194. Part73.Parent = Model1
  1195. Part73.Material = Enum.Material.Neon
  1196. Part73.BrickColor = MAINRUINCOLOR
  1197. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1198. Part73.Anchored = true
  1199. Part73.CanCollide = false
  1200. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1201. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1202. Part73.Color = MAINRUINCOLOR.Color
  1203. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1204. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1205. Part73.Color = MAINRUINCOLOR.Color
  1206. Part74.Parent = Model1
  1207. Part74.Material = Enum.Material.Neon
  1208. Part74.BrickColor = MAINRUINCOLOR
  1209. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1210. Part74.Anchored = true
  1211. Part74.CanCollide = false
  1212. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1213. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1214. Part74.Color = MAINRUINCOLOR.Color
  1215. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1216. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1217. Part74.Color = MAINRUINCOLOR.Color
  1218. Part75.Parent = Model1
  1219. Part75.Material = Enum.Material.Neon
  1220. Part75.BrickColor = MAINRUINCOLOR
  1221. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1222. Part75.Anchored = true
  1223. Part75.CanCollide = false
  1224. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1225. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1226. Part75.Color = MAINRUINCOLOR.Color
  1227. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1228. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1229. Part75.Color = MAINRUINCOLOR.Color
  1230. Part76.Parent = Model1
  1231. Part76.Material = Enum.Material.Neon
  1232. Part76.BrickColor = MAINRUINCOLOR
  1233. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1234. Part76.Anchored = true
  1235. Part76.CanCollide = false
  1236. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1237. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1238. Part76.Color = MAINRUINCOLOR.Color
  1239. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1240. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1241. Part76.Color = MAINRUINCOLOR.Color
  1242. Part77.Parent = Model1
  1243. Part77.Material = Enum.Material.Neon
  1244. Part77.BrickColor = MAINRUINCOLOR
  1245. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1246. Part77.Anchored = true
  1247. Part77.CanCollide = false
  1248. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1249. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1250. Part77.Color = MAINRUINCOLOR.Color
  1251. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1252. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1253. Part77.Color = MAINRUINCOLOR.Color
  1254. Part78.Parent = Model1
  1255. Part78.Material = Enum.Material.Neon
  1256. Part78.BrickColor = MAINRUINCOLOR
  1257. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1258. Part78.Anchored = true
  1259. Part78.CanCollide = false
  1260. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1261. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1262. Part78.Color = MAINRUINCOLOR.Color
  1263. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1264. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1265. Part78.Color = MAINRUINCOLOR.Color
  1266. Part79.Parent = Model1
  1267. Part79.Material = Enum.Material.Neon
  1268. Part79.BrickColor = MAINRUINCOLOR
  1269. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1270. Part79.Anchored = true
  1271. Part79.CanCollide = false
  1272. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1273. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1274. Part79.Color = MAINRUINCOLOR.Color
  1275. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1276. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1277. Part79.Color = MAINRUINCOLOR.Color
  1278. Part80.Parent = Model1
  1279. Part80.Material = Enum.Material.Neon
  1280. Part80.BrickColor = MAINRUINCOLOR
  1281. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1282. Part80.Anchored = true
  1283. Part80.CanCollide = false
  1284. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1285. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1286. Part80.Color = MAINRUINCOLOR.Color
  1287. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1288. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1289. Part80.Color = MAINRUINCOLOR.Color
  1290. Part81.Parent = Model1
  1291. Part81.Material = Enum.Material.Neon
  1292. Part81.BrickColor = MAINRUINCOLOR
  1293. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1294. Part81.Anchored = true
  1295. Part81.CanCollide = false
  1296. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1297. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1298. Part81.Color = MAINRUINCOLOR.Color
  1299. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1300. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1301. Part81.Color = MAINRUINCOLOR.Color
  1302. Part82.Parent = Model1
  1303. Part82.Material = Enum.Material.Neon
  1304. Part82.BrickColor = MAINRUINCOLOR
  1305. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1306. Part82.Anchored = true
  1307. Part82.CanCollide = false
  1308. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1309. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1310. Part82.Color = MAINRUINCOLOR.Color
  1311. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1312. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1313. Part82.Color = MAINRUINCOLOR.Color
  1314. Part83.Parent = Model1
  1315. Part83.Material = Enum.Material.Neon
  1316. Part83.BrickColor = MAINRUINCOLOR
  1317. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1318. Part83.Anchored = true
  1319. Part83.CanCollide = false
  1320. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1321. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1322. Part83.Color = MAINRUINCOLOR.Color
  1323. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1324. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1325. Part83.Color = MAINRUINCOLOR.Color
  1326. Part84.Parent = Model1
  1327. Part84.Material = Enum.Material.Neon
  1328. Part84.BrickColor = MAINRUINCOLOR
  1329. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1330. Part84.Anchored = true
  1331. Part84.CanCollide = false
  1332. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1333. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1334. Part84.Color = MAINRUINCOLOR.Color
  1335. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1336. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1337. Part84.Color = MAINRUINCOLOR.Color
  1338. Part85.Parent = Model1
  1339. Part85.Material = Enum.Material.Neon
  1340. Part85.BrickColor = MAINRUINCOLOR
  1341. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1342. Part85.Anchored = true
  1343. Part85.CanCollide = false
  1344. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1345. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1346. Part85.Color = MAINRUINCOLOR.Color
  1347. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1348. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1349. Part85.Color = MAINRUINCOLOR.Color
  1350. Part86.Parent = Model1
  1351. Part86.Material = Enum.Material.Neon
  1352. Part86.BrickColor = MAINRUINCOLOR
  1353. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1354. Part86.Anchored = true
  1355. Part86.CanCollide = false
  1356. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1357. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1358. Part86.Color = MAINRUINCOLOR.Color
  1359. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1360. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1361. Part86.Color = MAINRUINCOLOR.Color
  1362. Part87.Parent = Model1
  1363. Part87.Material = Enum.Material.Neon
  1364. Part87.BrickColor = MAINRUINCOLOR
  1365. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1366. Part87.Anchored = true
  1367. Part87.CanCollide = false
  1368. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1369. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1370. Part87.Color = MAINRUINCOLOR.Color
  1371. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1372. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1373. Part87.Color = MAINRUINCOLOR.Color
  1374. Part88.Parent = Model1
  1375. Part88.Material = Enum.Material.Neon
  1376. Part88.BrickColor = MAINRUINCOLOR
  1377. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1378. Part88.Anchored = true
  1379. Part88.CanCollide = false
  1380. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1381. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1382. Part88.Color = MAINRUINCOLOR.Color
  1383. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1384. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1385. Part88.Color = MAINRUINCOLOR.Color
  1386. Part89.Parent = Model1
  1387. Part89.Material = Enum.Material.Neon
  1388. Part89.BrickColor = MAINRUINCOLOR
  1389. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1390. Part89.Anchored = true
  1391. Part89.CanCollide = false
  1392. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1393. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1394. Part89.Color = MAINRUINCOLOR.Color
  1395. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1396. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1397. Part89.Color = MAINRUINCOLOR.Color
  1398. Part90.Parent = Model1
  1399. Part90.Material = Enum.Material.Neon
  1400. Part90.BrickColor = MAINRUINCOLOR
  1401. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1402. Part90.Anchored = true
  1403. Part90.CanCollide = false
  1404. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1405. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1406. Part90.Color = MAINRUINCOLOR.Color
  1407. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1408. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1409. Part90.Color = MAINRUINCOLOR.Color
  1410. Part91.Parent = Model1
  1411. Part91.Material = Enum.Material.Neon
  1412. Part91.BrickColor = MAINRUINCOLOR
  1413. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1414. Part91.Anchored = true
  1415. Part91.CanCollide = false
  1416. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1417. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1418. Part91.Color = MAINRUINCOLOR.Color
  1419. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1420. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1421. Part91.Color = MAINRUINCOLOR.Color
  1422. Part92.Parent = Model1
  1423. Part92.Material = Enum.Material.Neon
  1424. Part92.BrickColor = MAINRUINCOLOR
  1425. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1426. Part92.Anchored = true
  1427. Part92.CanCollide = false
  1428. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1429. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1430. Part92.Color = MAINRUINCOLOR.Color
  1431. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1432. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1433. Part92.Color = MAINRUINCOLOR.Color
  1434. Part93.Parent = Model1
  1435. Part93.Material = Enum.Material.Neon
  1436. Part93.BrickColor = MAINRUINCOLOR
  1437. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1438. Part93.Anchored = true
  1439. Part93.CanCollide = false
  1440. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1441. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1442. Part93.Color = MAINRUINCOLOR.Color
  1443. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1444. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1445. Part93.Color = MAINRUINCOLOR.Color
  1446. Part94.Parent = Model1
  1447. Part94.Material = Enum.Material.Neon
  1448. Part94.BrickColor = MAINRUINCOLOR
  1449. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1450. Part94.Anchored = true
  1451. Part94.CanCollide = false
  1452. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1453. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1454. Part94.Color = MAINRUINCOLOR.Color
  1455. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1456. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1457. Part94.Color = MAINRUINCOLOR.Color
  1458. Part95.Parent = Model1
  1459. Part95.Material = Enum.Material.Neon
  1460. Part95.BrickColor = MAINRUINCOLOR
  1461. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1462. Part95.Anchored = true
  1463. Part95.CanCollide = false
  1464. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1465. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1466. Part95.Color = MAINRUINCOLOR.Color
  1467. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1468. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1469. Part95.Color = MAINRUINCOLOR.Color
  1470. Part96.Parent = Model1
  1471. Part96.Material = Enum.Material.Neon
  1472. Part96.BrickColor = MAINRUINCOLOR
  1473. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1474. Part96.Anchored = true
  1475. Part96.CanCollide = false
  1476. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1477. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1478. Part96.Color = MAINRUINCOLOR.Color
  1479. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1480. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1481. Part96.Color = MAINRUINCOLOR.Color
  1482. Part97.Parent = Model1
  1483. Part97.Material = Enum.Material.Neon
  1484. Part97.BrickColor = MAINRUINCOLOR
  1485. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1486. Part97.Anchored = true
  1487. Part97.CanCollide = false
  1488. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1489. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1490. Part97.Color = MAINRUINCOLOR.Color
  1491. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1492. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1493. Part97.Color = MAINRUINCOLOR.Color
  1494. Part98.Parent = Model1
  1495. Part98.Material = Enum.Material.Neon
  1496. Part98.BrickColor = MAINRUINCOLOR
  1497. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1498. Part98.Anchored = true
  1499. Part98.CanCollide = false
  1500. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1501. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1502. Part98.Color = MAINRUINCOLOR.Color
  1503. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1504. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1505. Part98.Color = MAINRUINCOLOR.Color
  1506. Part99.Parent = Model1
  1507. Part99.Material = Enum.Material.Neon
  1508. Part99.BrickColor = MAINRUINCOLOR
  1509. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1510. Part99.Anchored = true
  1511. Part99.CanCollide = false
  1512. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1513. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1514. Part99.Color = MAINRUINCOLOR.Color
  1515. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1516. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1517. Part99.Color = MAINRUINCOLOR.Color
  1518. Part100.Parent = Model1
  1519. Part100.Material = Enum.Material.Neon
  1520. Part100.BrickColor = MAINRUINCOLOR
  1521. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1522. Part100.Anchored = true
  1523. Part100.CanCollide = false
  1524. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1525. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1526. Part100.Color = MAINRUINCOLOR.Color
  1527. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1528. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1529. Part100.Color = MAINRUINCOLOR.Color
  1530. Part101.Parent = Model1
  1531. Part101.Material = Enum.Material.Neon
  1532. Part101.BrickColor = MAINRUINCOLOR
  1533. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1534. Part101.Anchored = true
  1535. Part101.CanCollide = false
  1536. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1537. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1538. Part101.Color = MAINRUINCOLOR.Color
  1539. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1540. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1541. Part101.Color = MAINRUINCOLOR.Color
  1542. Part102.Parent = Model1
  1543. Part102.Material = Enum.Material.Neon
  1544. Part102.BrickColor = MAINRUINCOLOR
  1545. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1546. Part102.Anchored = true
  1547. Part102.CanCollide = false
  1548. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1549. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1550. Part102.Color = MAINRUINCOLOR.Color
  1551. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1552. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1553. Part102.Color = MAINRUINCOLOR.Color
  1554. Part103.Parent = Model1
  1555. Part103.Material = Enum.Material.Neon
  1556. Part103.BrickColor = MAINRUINCOLOR
  1557. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1558. Part103.Anchored = true
  1559. Part103.CanCollide = false
  1560. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1561. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1562. Part103.Color = MAINRUINCOLOR.Color
  1563. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1564. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1565. Part103.Color = MAINRUINCOLOR.Color
  1566. Part104.Parent = Model1
  1567. Part104.Material = Enum.Material.Neon
  1568. Part104.BrickColor = MAINRUINCOLOR
  1569. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1570. Part104.Anchored = true
  1571. Part104.CanCollide = false
  1572. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1573. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1574. Part104.Color = MAINRUINCOLOR.Color
  1575. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1576. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1577. Part104.Color = MAINRUINCOLOR.Color
  1578. Part105.Parent = Model1
  1579. Part105.Material = Enum.Material.Neon
  1580. Part105.BrickColor = MAINRUINCOLOR
  1581. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1582. Part105.Anchored = true
  1583. Part105.CanCollide = false
  1584. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1585. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1586. Part105.Color = MAINRUINCOLOR.Color
  1587. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1588. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1589. Part105.Color = MAINRUINCOLOR.Color
  1590. Part106.Parent = Model1
  1591. Part106.Material = Enum.Material.Neon
  1592. Part106.BrickColor = MAINRUINCOLOR
  1593. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1594. Part106.Anchored = true
  1595. Part106.CanCollide = false
  1596. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1597. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1598. Part106.Color = MAINRUINCOLOR.Color
  1599. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1600. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1601. Part106.Color = MAINRUINCOLOR.Color
  1602. Part107.Parent = Model1
  1603. Part107.Material = Enum.Material.Neon
  1604. Part107.BrickColor = MAINRUINCOLOR
  1605. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1606. Part107.Anchored = true
  1607. Part107.CanCollide = false
  1608. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1609. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1610. Part107.Color = MAINRUINCOLOR.Color
  1611. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1612. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1613. Part107.Color = MAINRUINCOLOR.Color
  1614. Part108.Parent = Model1
  1615. Part108.Material = Enum.Material.Neon
  1616. Part108.BrickColor = MAINRUINCOLOR
  1617. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1618. Part108.Anchored = true
  1619. Part108.CanCollide = false
  1620. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1621. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1622. Part108.Color = MAINRUINCOLOR.Color
  1623. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1624. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1625. Part108.Color = MAINRUINCOLOR.Color
  1626. Part109.Parent = Model1
  1627. Part109.Material = Enum.Material.Neon
  1628. Part109.BrickColor = MAINRUINCOLOR
  1629. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1630. Part109.Anchored = true
  1631. Part109.CanCollide = false
  1632. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1633. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1634. Part109.Color = MAINRUINCOLOR.Color
  1635. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1636. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1637. Part109.Color = MAINRUINCOLOR.Color
  1638. Part110.Parent = Model1
  1639. Part110.Material = Enum.Material.Neon
  1640. Part110.BrickColor = MAINRUINCOLOR
  1641. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1642. Part110.Anchored = true
  1643. Part110.CanCollide = false
  1644. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1645. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1646. Part110.Color = MAINRUINCOLOR.Color
  1647. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1648. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1649. Part110.Color = MAINRUINCOLOR.Color
  1650. Part111.Parent = Model1
  1651. Part111.Material = Enum.Material.Neon
  1652. Part111.BrickColor = MAINRUINCOLOR
  1653. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1654. Part111.Anchored = true
  1655. Part111.CanCollide = false
  1656. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1657. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1658. Part111.Color = MAINRUINCOLOR.Color
  1659. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1660. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1661. Part111.Color = MAINRUINCOLOR.Color
  1662. Part112.Parent = Model1
  1663. Part112.Material = Enum.Material.Neon
  1664. Part112.BrickColor = MAINRUINCOLOR
  1665. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1666. Part112.Anchored = true
  1667. Part112.CanCollide = false
  1668. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1669. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1670. Part112.Color = MAINRUINCOLOR.Color
  1671. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1672. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1673. Part112.Color = MAINRUINCOLOR.Color
  1674. Part113.Parent = Model1
  1675. Part113.Material = Enum.Material.Neon
  1676. Part113.BrickColor = MAINRUINCOLOR
  1677. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1678. Part113.Anchored = true
  1679. Part113.CanCollide = false
  1680. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1681. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1682. Part113.Color = MAINRUINCOLOR.Color
  1683. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1684. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1685. Part113.Color = MAINRUINCOLOR.Color
  1686. Part114.Parent = Model1
  1687. Part114.Material = Enum.Material.Neon
  1688. Part114.BrickColor = MAINRUINCOLOR
  1689. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1690. Part114.Anchored = true
  1691. Part114.CanCollide = false
  1692. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1693. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1694. Part114.Color = MAINRUINCOLOR.Color
  1695. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1696. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1697. Part114.Color = MAINRUINCOLOR.Color
  1698. Part115.Parent = Model1
  1699. Part115.Material = Enum.Material.Neon
  1700. Part115.BrickColor = MAINRUINCOLOR
  1701. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1702. Part115.Anchored = true
  1703. Part115.CanCollide = false
  1704. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1705. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1706. Part115.Color = MAINRUINCOLOR.Color
  1707. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1708. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1709. Part115.Color = MAINRUINCOLOR.Color
  1710. Part116.Parent = Model1
  1711. Part116.Material = Enum.Material.Neon
  1712. Part116.BrickColor = MAINRUINCOLOR
  1713. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1714. Part116.Anchored = true
  1715. Part116.CanCollide = false
  1716. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1717. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1718. Part116.Color = MAINRUINCOLOR.Color
  1719. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1720. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1721. Part116.Color = MAINRUINCOLOR.Color
  1722. Part117.Parent = Model1
  1723. Part117.Material = Enum.Material.Neon
  1724. Part117.BrickColor = MAINRUINCOLOR
  1725. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1726. Part117.Anchored = true
  1727. Part117.CanCollide = false
  1728. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1729. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1730. Part117.Color = MAINRUINCOLOR.Color
  1731. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1732. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1733. Part117.Color = MAINRUINCOLOR.Color
  1734. Part118.Parent = Model1
  1735. Part118.Material = Enum.Material.Neon
  1736. Part118.BrickColor = MAINRUINCOLOR
  1737. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1738. Part118.Anchored = true
  1739. Part118.CanCollide = false
  1740. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1741. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1742. Part118.Color = MAINRUINCOLOR.Color
  1743. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1744. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1745. Part118.Color = MAINRUINCOLOR.Color
  1746. Part119.Parent = Model1
  1747. Part119.Material = Enum.Material.Neon
  1748. Part119.BrickColor = MAINRUINCOLOR
  1749. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1750. Part119.Anchored = true
  1751. Part119.CanCollide = false
  1752. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1753. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1754. Part119.Color = MAINRUINCOLOR.Color
  1755. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1756. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1757. Part119.Color = MAINRUINCOLOR.Color
  1758. Part120.Parent = Model1
  1759. Part120.Material = Enum.Material.Neon
  1760. Part120.BrickColor = MAINRUINCOLOR
  1761. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1762. Part120.Anchored = true
  1763. Part120.CanCollide = false
  1764. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1765. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1766. Part120.Color = MAINRUINCOLOR.Color
  1767. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1768. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1769. Part120.Color = MAINRUINCOLOR.Color
  1770. Part121.Parent = Model1
  1771. Part121.Material = Enum.Material.Neon
  1772. Part121.BrickColor = MAINRUINCOLOR
  1773. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1774. Part121.Anchored = true
  1775. Part121.CanCollide = false
  1776. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1777. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1778. Part121.Color = MAINRUINCOLOR.Color
  1779. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1780. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1781. Part121.Color = MAINRUINCOLOR.Color
  1782. Part122.Parent = Model1
  1783. Part122.Material = Enum.Material.Neon
  1784. Part122.BrickColor = MAINRUINCOLOR
  1785. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1786. Part122.Anchored = true
  1787. Part122.CanCollide = false
  1788. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1789. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1790. Part122.Color = MAINRUINCOLOR.Color
  1791. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1792. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1793. Part122.Color = MAINRUINCOLOR.Color
  1794. Part123.Parent = Model1
  1795. Part123.Material = Enum.Material.Neon
  1796. Part123.BrickColor = MAINRUINCOLOR
  1797. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1798. Part123.Anchored = true
  1799. Part123.CanCollide = false
  1800. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1801. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1802. Part123.Color = MAINRUINCOLOR.Color
  1803. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1804. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1805. Part123.Color = MAINRUINCOLOR.Color
  1806. Part124.Parent = Model1
  1807. Part124.Material = Enum.Material.Neon
  1808. Part124.BrickColor = MAINRUINCOLOR
  1809. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1810. Part124.Anchored = true
  1811. Part124.CanCollide = false
  1812. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1813. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1814. Part124.Color = MAINRUINCOLOR.Color
  1815. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1816. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1817. Part124.Color = MAINRUINCOLOR.Color
  1818. Part125.Parent = Model1
  1819. Part125.Material = Enum.Material.Neon
  1820. Part125.BrickColor = MAINRUINCOLOR
  1821. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1822. Part125.Anchored = true
  1823. Part125.CanCollide = false
  1824. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1825. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1826. Part125.Color = MAINRUINCOLOR.Color
  1827. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1828. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1829. Part125.Color = MAINRUINCOLOR.Color
  1830. Part126.Parent = Model1
  1831. Part126.Material = Enum.Material.Neon
  1832. Part126.BrickColor = MAINRUINCOLOR
  1833. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1834. Part126.Anchored = true
  1835. Part126.CanCollide = false
  1836. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1837. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1838. Part126.Color = MAINRUINCOLOR.Color
  1839. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1840. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1841. Part126.Color = MAINRUINCOLOR.Color
  1842. Part127.Parent = Model1
  1843. Part127.Material = Enum.Material.Neon
  1844. Part127.BrickColor = MAINRUINCOLOR
  1845. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1846. Part127.Anchored = true
  1847. Part127.CanCollide = false
  1848. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1849. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1850. Part127.Color = MAINRUINCOLOR.Color
  1851. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1852. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1853. Part127.Color = MAINRUINCOLOR.Color
  1854. Part128.Parent = Model1
  1855. Part128.Material = Enum.Material.Neon
  1856. Part128.BrickColor = MAINRUINCOLOR
  1857. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1858. Part128.Anchored = true
  1859. Part128.CanCollide = false
  1860. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1861. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1862. Part128.Color = MAINRUINCOLOR.Color
  1863. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1864. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1865. Part128.Color = MAINRUINCOLOR.Color
  1866. Part129.Parent = Model1
  1867. Part129.Material = Enum.Material.Neon
  1868. Part129.BrickColor = MAINRUINCOLOR
  1869. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1870. Part129.Anchored = true
  1871. Part129.CanCollide = false
  1872. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1873. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1874. Part129.Color = MAINRUINCOLOR.Color
  1875. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1876. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1877. Part129.Color = MAINRUINCOLOR.Color
  1878. Part130.Parent = Model1
  1879. Part130.Material = Enum.Material.Neon
  1880. Part130.BrickColor = MAINRUINCOLOR
  1881. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1882. Part130.Anchored = true
  1883. Part130.CanCollide = false
  1884. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1885. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1886. Part130.Color = MAINRUINCOLOR.Color
  1887. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1888. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1889. Part130.Color = MAINRUINCOLOR.Color
  1890. Part131.Parent = Model1
  1891. Part131.Material = Enum.Material.Neon
  1892. Part131.BrickColor = MAINRUINCOLOR
  1893. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1894. Part131.Anchored = true
  1895. Part131.CanCollide = false
  1896. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1897. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1898. Part131.Color = MAINRUINCOLOR.Color
  1899. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1900. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1901. Part131.Color = MAINRUINCOLOR.Color
  1902. Part132.Parent = Model1
  1903. Part132.Material = Enum.Material.Neon
  1904. Part132.BrickColor = MAINRUINCOLOR
  1905. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1906. Part132.Anchored = true
  1907. Part132.CanCollide = false
  1908. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1909. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  1910. Part132.Color = MAINRUINCOLOR.Color
  1911. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  1912. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  1913. Part132.Color = MAINRUINCOLOR.Color
  1914. Part133.Parent = Model1
  1915. Part133.Material = Enum.Material.Neon
  1916. Part133.BrickColor = MAINRUINCOLOR
  1917. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  1918. Part133.Anchored = true
  1919. Part133.CanCollide = false
  1920. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1921. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  1922. Part133.Color = MAINRUINCOLOR.Color
  1923. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  1924. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  1925. Part133.Color = MAINRUINCOLOR.Color
  1926. Part134.Parent = Model1
  1927. Part134.Material = Enum.Material.Neon
  1928. Part134.BrickColor = MAINRUINCOLOR
  1929. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  1930. Part134.Anchored = true
  1931. Part134.CanCollide = false
  1932. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1933. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  1934. Part134.Color = MAINRUINCOLOR.Color
  1935. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  1936. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  1937. Part134.Color = MAINRUINCOLOR.Color
  1938. Part135.Parent = Model1
  1939. Part135.Material = Enum.Material.Neon
  1940. Part135.BrickColor = MAINRUINCOLOR
  1941. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  1942. Part135.Anchored = true
  1943. Part135.CanCollide = false
  1944. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1945. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  1946. Part135.Color = MAINRUINCOLOR.Color
  1947. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  1948. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  1949. Part135.Color = MAINRUINCOLOR.Color
  1950. Part136.Parent = Model1
  1951. Part136.Material = Enum.Material.Neon
  1952. Part136.BrickColor = MAINRUINCOLOR
  1953. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  1954. Part136.Anchored = true
  1955. Part136.CanCollide = false
  1956. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1957. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  1958. Part136.Color = MAINRUINCOLOR.Color
  1959. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  1960. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  1961. Part136.Color = MAINRUINCOLOR.Color
  1962. Part137.Parent = Model1
  1963. Part137.Material = Enum.Material.Neon
  1964. Part137.BrickColor = MAINRUINCOLOR
  1965. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  1966. Part137.Anchored = true
  1967. Part137.CanCollide = false
  1968. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1969. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  1970. Part137.Color = MAINRUINCOLOR.Color
  1971. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  1972. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  1973. Part137.Color = MAINRUINCOLOR.Color
  1974. Part138.Parent = Model1
  1975. Part138.Material = Enum.Material.Neon
  1976. Part138.BrickColor = MAINRUINCOLOR
  1977. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  1978. Part138.Anchored = true
  1979. Part138.CanCollide = false
  1980. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1981. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  1982. Part138.Color = MAINRUINCOLOR.Color
  1983. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  1984. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  1985. Part138.Color = MAINRUINCOLOR.Color
  1986. Part139.Parent = Model1
  1987. Part139.Material = Enum.Material.Neon
  1988. Part139.BrickColor = MAINRUINCOLOR
  1989. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  1990. Part139.Anchored = true
  1991. Part139.CanCollide = false
  1992. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1993. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  1994. Part139.Color = MAINRUINCOLOR.Color
  1995. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  1996. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  1997. Part139.Color = MAINRUINCOLOR.Color
  1998. Part140.Parent = Model1
  1999. Part140.Material = Enum.Material.Neon
  2000. Part140.BrickColor = MAINRUINCOLOR
  2001. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2002. Part140.Anchored = true
  2003. Part140.CanCollide = false
  2004. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2005. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2006. Part140.Color = MAINRUINCOLOR.Color
  2007. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2008. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2009. Part140.Color = MAINRUINCOLOR.Color
  2010. Part141.Parent = Model1
  2011. Part141.Material = Enum.Material.Neon
  2012. Part141.BrickColor = MAINRUINCOLOR
  2013. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2014. Part141.Anchored = true
  2015. Part141.CanCollide = false
  2016. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2017. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2018. Part141.Color = MAINRUINCOLOR.Color
  2019. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2020. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2021. Part141.Color = MAINRUINCOLOR.Color
  2022. Part142.Parent = Model1
  2023. Part142.Material = Enum.Material.Neon
  2024. Part142.BrickColor = MAINRUINCOLOR
  2025. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2026. Part142.Anchored = true
  2027. Part142.CanCollide = false
  2028. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2029. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2030. Part142.Color = MAINRUINCOLOR.Color
  2031. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2032. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2033. Part142.Color = MAINRUINCOLOR.Color
  2034. Part143.Parent = Model1
  2035. Part143.Material = Enum.Material.Neon
  2036. Part143.BrickColor = MAINRUINCOLOR
  2037. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2038. Part143.Anchored = true
  2039. Part143.CanCollide = false
  2040. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2041. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2042. Part143.Color = MAINRUINCOLOR.Color
  2043. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2044. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2045. Part143.Color = MAINRUINCOLOR.Color
  2046. Part144.Parent = Model1
  2047. Part144.Material = Enum.Material.Neon
  2048. Part144.BrickColor = MAINRUINCOLOR
  2049. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2050. Part144.Anchored = true
  2051. Part144.CanCollide = false
  2052. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2053. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2054. Part144.Color = MAINRUINCOLOR.Color
  2055. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2056. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2057. Part144.Color = MAINRUINCOLOR.Color
  2058. Part145.Parent = Model1
  2059. Part145.Material = Enum.Material.Neon
  2060. Part145.BrickColor = MAINRUINCOLOR
  2061. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2062. Part145.Anchored = true
  2063. Part145.CanCollide = false
  2064. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2065. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2066. Part145.Color = MAINRUINCOLOR.Color
  2067. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2068. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2069. Part145.Color = MAINRUINCOLOR.Color
  2070. Part146.Parent = Model1
  2071. Part146.Material = Enum.Material.Neon
  2072. Part146.BrickColor = MAINRUINCOLOR
  2073. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2074. Part146.Anchored = true
  2075. Part146.CanCollide = false
  2076. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2077. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2078. Part146.Color = MAINRUINCOLOR.Color
  2079. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2080. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2081. Part146.Color = MAINRUINCOLOR.Color
  2082. Part147.Parent = Model1
  2083. Part147.Material = Enum.Material.Neon
  2084. Part147.BrickColor = MAINRUINCOLOR
  2085. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2086. Part147.Anchored = true
  2087. Part147.CanCollide = false
  2088. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2089. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2090. Part147.Color = MAINRUINCOLOR.Color
  2091. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2092. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2093. Part147.Color = MAINRUINCOLOR.Color
  2094. Part148.Parent = Model1
  2095. Part148.Material = Enum.Material.Neon
  2096. Part148.BrickColor = MAINRUINCOLOR
  2097. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2098. Part148.Anchored = true
  2099. Part148.CanCollide = false
  2100. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2101. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2102. Part148.Color = MAINRUINCOLOR.Color
  2103. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2104. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2105. Part148.Color = MAINRUINCOLOR.Color
  2106. Part149.Parent = Model1
  2107. Part149.Material = Enum.Material.Neon
  2108. Part149.BrickColor = MAINRUINCOLOR
  2109. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2110. Part149.Anchored = true
  2111. Part149.CanCollide = false
  2112. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2113. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2114. Part149.Color = MAINRUINCOLOR.Color
  2115. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2116. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2117. Part149.Color = MAINRUINCOLOR.Color
  2118. Part150.Parent = Model1
  2119. Part150.Material = Enum.Material.Neon
  2120. Part150.BrickColor = MAINRUINCOLOR
  2121. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2122. Part150.Anchored = true
  2123. Part150.CanCollide = false
  2124. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2125. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2126. Part150.Color = MAINRUINCOLOR.Color
  2127. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2128. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2129. Part150.Color = MAINRUINCOLOR.Color
  2130. Part151.Parent = Model1
  2131. Part151.Material = Enum.Material.Neon
  2132. Part151.BrickColor = MAINRUINCOLOR
  2133. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2134. Part151.Anchored = true
  2135. Part151.CanCollide = false
  2136. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2137. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2138. Part151.Color = MAINRUINCOLOR.Color
  2139. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2140. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2141. Part151.Color = MAINRUINCOLOR.Color
  2142. Part152.Parent = Model1
  2143. Part152.Material = Enum.Material.Neon
  2144. Part152.BrickColor = MAINRUINCOLOR
  2145. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2146. Part152.Anchored = true
  2147. Part152.CanCollide = false
  2148. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2149. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2150. Part152.Color = MAINRUINCOLOR.Color
  2151. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2152. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2153. Part152.Color = MAINRUINCOLOR.Color
  2154. Part153.Parent = Model1
  2155. Part153.Material = Enum.Material.Neon
  2156. Part153.BrickColor = MAINRUINCOLOR
  2157. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2158. Part153.Anchored = true
  2159. Part153.CanCollide = false
  2160. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2161. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2162. Part153.Color = MAINRUINCOLOR.Color
  2163. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2164. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2165. Part153.Color = MAINRUINCOLOR.Color
  2166. Part154.Parent = Model1
  2167. Part154.Material = Enum.Material.Neon
  2168. Part154.BrickColor = MAINRUINCOLOR
  2169. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2170. Part154.Anchored = true
  2171. Part154.CanCollide = false
  2172. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2173. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2174. Part154.Color = MAINRUINCOLOR.Color
  2175. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2176. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2177. Part154.Color = MAINRUINCOLOR.Color
  2178. Part155.Parent = Model1
  2179. Part155.Material = Enum.Material.Neon
  2180. Part155.BrickColor = MAINRUINCOLOR
  2181. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2182. Part155.Anchored = true
  2183. Part155.CanCollide = false
  2184. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2185. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2186. Part155.Color = MAINRUINCOLOR.Color
  2187. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2188. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2189. Part155.Color = MAINRUINCOLOR.Color
  2190. Part156.Parent = Model1
  2191. Part156.Material = Enum.Material.Neon
  2192. Part156.BrickColor = MAINRUINCOLOR
  2193. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2194. Part156.Anchored = true
  2195. Part156.CanCollide = false
  2196. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2197. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2198. Part156.Color = MAINRUINCOLOR.Color
  2199. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2200. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2201. Part156.Color = MAINRUINCOLOR.Color
  2202. Part157.Parent = Model1
  2203. Part157.Material = Enum.Material.Neon
  2204. Part157.BrickColor = MAINRUINCOLOR
  2205. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2206. Part157.Anchored = true
  2207. Part157.CanCollide = false
  2208. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2209. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2210. Part157.Color = MAINRUINCOLOR.Color
  2211. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2212. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2213. Part157.Color = MAINRUINCOLOR.Color
  2214. Part158.Parent = Model1
  2215. Part158.Material = Enum.Material.Neon
  2216. Part158.BrickColor = MAINRUINCOLOR
  2217. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2218. Part158.Anchored = true
  2219. Part158.CanCollide = false
  2220. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2221. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2222. Part158.Color = MAINRUINCOLOR.Color
  2223. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2224. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2225. Part158.Color = MAINRUINCOLOR.Color
  2226. Part159.Parent = Model1
  2227. Part159.Material = Enum.Material.Neon
  2228. Part159.BrickColor = MAINRUINCOLOR
  2229. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2230. Part159.Anchored = true
  2231. Part159.CanCollide = false
  2232. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2233. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2234. Part159.Color = MAINRUINCOLOR.Color
  2235. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2236. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2237. Part159.Color = MAINRUINCOLOR.Color
  2238. Part160.Parent = Model1
  2239. Part160.Material = Enum.Material.Neon
  2240. Part160.BrickColor = MAINRUINCOLOR
  2241. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2242. Part160.Anchored = true
  2243. Part160.CanCollide = false
  2244. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2245. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2246. Part160.Color = MAINRUINCOLOR.Color
  2247. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2248. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2249. Part160.Color = MAINRUINCOLOR.Color
  2250. Part161.Parent = Model1
  2251. Part161.Material = Enum.Material.Neon
  2252. Part161.BrickColor = MAINRUINCOLOR
  2253. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2254. Part161.Anchored = true
  2255. Part161.CanCollide = false
  2256. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2257. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2258. Part161.Color = MAINRUINCOLOR.Color
  2259. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2260. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2261. Part161.Color = MAINRUINCOLOR.Color
  2262. Part162.Parent = Model1
  2263. Part162.Material = Enum.Material.Neon
  2264. Part162.BrickColor = MAINRUINCOLOR
  2265. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2266. Part162.Anchored = true
  2267. Part162.CanCollide = false
  2268. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2269. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2270. Part162.Color = MAINRUINCOLOR.Color
  2271. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2272. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2273. Part162.Color = MAINRUINCOLOR.Color
  2274. Part163.Parent = Model1
  2275. Part163.Material = Enum.Material.Neon
  2276. Part163.BrickColor = MAINRUINCOLOR
  2277. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2278. Part163.Anchored = true
  2279. Part163.CanCollide = false
  2280. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2281. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2282. Part163.Color = MAINRUINCOLOR.Color
  2283. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2284. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2285. Part163.Color = MAINRUINCOLOR.Color
  2286. Part164.Parent = Model1
  2287. Part164.Material = Enum.Material.Neon
  2288. Part164.BrickColor = MAINRUINCOLOR
  2289. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2290. Part164.Anchored = true
  2291. Part164.CanCollide = false
  2292. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2293. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2294. Part164.Color = MAINRUINCOLOR.Color
  2295. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2296. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2297. Part164.Color = MAINRUINCOLOR.Color
  2298. Part165.Parent = Model1
  2299. Part165.Material = Enum.Material.Neon
  2300. Part165.BrickColor = MAINRUINCOLOR
  2301. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2302. Part165.Anchored = true
  2303. Part165.CanCollide = false
  2304. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2305. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2306. Part165.Color = MAINRUINCOLOR.Color
  2307. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2308. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2309. Part165.Color = MAINRUINCOLOR.Color
  2310. Part166.Parent = Model1
  2311. Part166.Material = Enum.Material.Neon
  2312. Part166.BrickColor = MAINRUINCOLOR
  2313. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2314. Part166.Anchored = true
  2315. Part166.CanCollide = false
  2316. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2317. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2318. Part166.Color = MAINRUINCOLOR.Color
  2319. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2320. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2321. Part166.Color = MAINRUINCOLOR.Color
  2322. Part167.Parent = Model1
  2323. Part167.Material = Enum.Material.Neon
  2324. Part167.BrickColor = MAINRUINCOLOR
  2325. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2326. Part167.Anchored = true
  2327. Part167.CanCollide = false
  2328. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2329. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2330. Part167.Color = MAINRUINCOLOR.Color
  2331. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2332. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2333. Part167.Color = MAINRUINCOLOR.Color
  2334. Part168.Parent = Model1
  2335. Part168.Material = Enum.Material.Neon
  2336. Part168.BrickColor = MAINRUINCOLOR
  2337. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2338. Part168.Anchored = true
  2339. Part168.CanCollide = false
  2340. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2341. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2342. Part168.Color = MAINRUINCOLOR.Color
  2343. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2344. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2345. Part168.Color = MAINRUINCOLOR.Color
  2346. Part169.Parent = Model1
  2347. Part169.Material = Enum.Material.Neon
  2348. Part169.BrickColor = MAINRUINCOLOR
  2349. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2350. Part169.Anchored = true
  2351. Part169.CanCollide = false
  2352. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2353. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2354. Part169.Color = MAINRUINCOLOR.Color
  2355. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2356. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2357. Part169.Color = MAINRUINCOLOR.Color
  2358. Part170.Parent = Model1
  2359. Part170.Material = Enum.Material.Neon
  2360. Part170.BrickColor = MAINRUINCOLOR
  2361. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2362. Part170.Anchored = true
  2363. Part170.CanCollide = false
  2364. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2365. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2366. Part170.Color = MAINRUINCOLOR.Color
  2367. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2368. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2369. Part170.Color = MAINRUINCOLOR.Color
  2370. WedgePart171.Parent = Model1
  2371. WedgePart171.Material = Enum.Material.Neon
  2372. WedgePart171.BrickColor = MAINRUINCOLOR
  2373. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2374. WedgePart171.Anchored = true
  2375. WedgePart171.CanCollide = false
  2376. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2377. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2378. WedgePart171.Color = MAINRUINCOLOR.Color
  2379. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2380. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2381. WedgePart171.Color = MAINRUINCOLOR.Color
  2382. WedgePart172.Parent = Model1
  2383. WedgePart172.Material = Enum.Material.Neon
  2384. WedgePart172.BrickColor = MAINRUINCOLOR
  2385. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2386. WedgePart172.Anchored = true
  2387. WedgePart172.CanCollide = false
  2388. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2389. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2390. WedgePart172.Color = MAINRUINCOLOR.Color
  2391. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2392. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2393. WedgePart172.Color = MAINRUINCOLOR.Color
  2394. WedgePart173.Parent = Model1
  2395. WedgePart173.Material = Enum.Material.Neon
  2396. WedgePart173.BrickColor = MAINRUINCOLOR
  2397. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2398. WedgePart173.Anchored = true
  2399. WedgePart173.CanCollide = false
  2400. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2401. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2402. WedgePart173.Color = MAINRUINCOLOR.Color
  2403. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2404. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2405. WedgePart173.Color = MAINRUINCOLOR.Color
  2406. WedgePart174.Parent = Model1
  2407. WedgePart174.Material = Enum.Material.Neon
  2408. WedgePart174.BrickColor = MAINRUINCOLOR
  2409. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2410. WedgePart174.Anchored = true
  2411. WedgePart174.CanCollide = false
  2412. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2413. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2414. WedgePart174.Color = MAINRUINCOLOR.Color
  2415. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2416. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2417. WedgePart174.Color = MAINRUINCOLOR.Color
  2418. WedgePart175.Parent = Model1
  2419. WedgePart175.Material = Enum.Material.Neon
  2420. WedgePart175.BrickColor = MAINRUINCOLOR
  2421. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2422. WedgePart175.Anchored = true
  2423. WedgePart175.CanCollide = false
  2424. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2425. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2426. WedgePart175.Color = MAINRUINCOLOR.Color
  2427. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2428. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2429. WedgePart175.Color = MAINRUINCOLOR.Color
  2430. WedgePart176.Parent = Model1
  2431. WedgePart176.Material = Enum.Material.Neon
  2432. WedgePart176.BrickColor = MAINRUINCOLOR
  2433. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2434. WedgePart176.Anchored = true
  2435. WedgePart176.CanCollide = false
  2436. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2437. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2438. WedgePart176.Color = MAINRUINCOLOR.Color
  2439. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2440. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2441. WedgePart176.Color = MAINRUINCOLOR.Color
  2442. WedgePart177.Parent = Model1
  2443. WedgePart177.Material = Enum.Material.Neon
  2444. WedgePart177.BrickColor = MAINRUINCOLOR
  2445. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2446. WedgePart177.Anchored = true
  2447. WedgePart177.CanCollide = false
  2448. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2449. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2450. WedgePart177.Color = MAINRUINCOLOR.Color
  2451. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2452. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2453. WedgePart177.Color = MAINRUINCOLOR.Color
  2454. WedgePart178.Parent = Model1
  2455. WedgePart178.Material = Enum.Material.Neon
  2456. WedgePart178.BrickColor = MAINRUINCOLOR
  2457. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2458. WedgePart178.Anchored = true
  2459. WedgePart178.CanCollide = false
  2460. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2461. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2462. WedgePart178.Color = MAINRUINCOLOR.Color
  2463. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2464. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2465. WedgePart178.Color = MAINRUINCOLOR.Color
  2466. WedgePart179.Parent = Model1
  2467. WedgePart179.Material = Enum.Material.Neon
  2468. WedgePart179.BrickColor = MAINRUINCOLOR
  2469. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2470. WedgePart179.Anchored = true
  2471. WedgePart179.CanCollide = false
  2472. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2473. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2474. WedgePart179.Color = MAINRUINCOLOR.Color
  2475. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2476. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2477. WedgePart179.Color = MAINRUINCOLOR.Color
  2478. WedgePart180.Parent = Model1
  2479. WedgePart180.Material = Enum.Material.Neon
  2480. WedgePart180.BrickColor = MAINRUINCOLOR
  2481. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2482. WedgePart180.Anchored = true
  2483. WedgePart180.CanCollide = false
  2484. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2485. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2486. WedgePart180.Color = MAINRUINCOLOR.Color
  2487. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2488. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2489. WedgePart180.Color = MAINRUINCOLOR.Color
  2490. WedgePart181.Parent = Model1
  2491. WedgePart181.Material = Enum.Material.Neon
  2492. WedgePart181.BrickColor = MAINRUINCOLOR
  2493. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2494. WedgePart181.Anchored = true
  2495. WedgePart181.CanCollide = false
  2496. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2497. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2498. WedgePart181.Color = MAINRUINCOLOR.Color
  2499. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2500. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2501. WedgePart181.Color = MAINRUINCOLOR.Color
  2502. WedgePart182.Parent = Model1
  2503. WedgePart182.Material = Enum.Material.Neon
  2504. WedgePart182.BrickColor = MAINRUINCOLOR
  2505. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2506. WedgePart182.Anchored = true
  2507. WedgePart182.CanCollide = false
  2508. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2509. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2510. WedgePart182.Color = MAINRUINCOLOR.Color
  2511. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2512. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2513. WedgePart182.Color = MAINRUINCOLOR.Color
  2514. WedgePart183.Parent = Model1
  2515. WedgePart183.Material = Enum.Material.Neon
  2516. WedgePart183.BrickColor = MAINRUINCOLOR
  2517. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2518. WedgePart183.Anchored = true
  2519. WedgePart183.CanCollide = false
  2520. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2521. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2522. WedgePart183.Color = MAINRUINCOLOR.Color
  2523. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2524. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2525. WedgePart183.Color = MAINRUINCOLOR.Color
  2526. WedgePart184.Parent = Model1
  2527. WedgePart184.Material = Enum.Material.Neon
  2528. WedgePart184.BrickColor = MAINRUINCOLOR
  2529. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2530. WedgePart184.Anchored = true
  2531. WedgePart184.CanCollide = false
  2532. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2533. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2534. WedgePart184.Color = MAINRUINCOLOR.Color
  2535. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2536. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2537. WedgePart184.Color = MAINRUINCOLOR.Color
  2538. WedgePart185.Parent = Model1
  2539. WedgePart185.Material = Enum.Material.Neon
  2540. WedgePart185.BrickColor = MAINRUINCOLOR
  2541. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2542. WedgePart185.Anchored = true
  2543. WedgePart185.CanCollide = false
  2544. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2545. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2546. WedgePart185.Color = MAINRUINCOLOR.Color
  2547. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2548. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2549. WedgePart185.Color = MAINRUINCOLOR.Color
  2550. WedgePart186.Parent = Model1
  2551. WedgePart186.Material = Enum.Material.Neon
  2552. WedgePart186.BrickColor = MAINRUINCOLOR
  2553. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2554. WedgePart186.Anchored = true
  2555. WedgePart186.CanCollide = false
  2556. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2557. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2558. WedgePart186.Color = MAINRUINCOLOR.Color
  2559. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2560. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2561. WedgePart186.Color = MAINRUINCOLOR.Color
  2562. WedgePart187.Parent = Model1
  2563. WedgePart187.Material = Enum.Material.Neon
  2564. WedgePart187.BrickColor = MAINRUINCOLOR
  2565. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2566. WedgePart187.Anchored = true
  2567. WedgePart187.CanCollide = false
  2568. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2569. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2570. WedgePart187.Color = MAINRUINCOLOR.Color
  2571. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2572. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2573. WedgePart187.Color = MAINRUINCOLOR.Color
  2574. WedgePart188.Parent = Model1
  2575. WedgePart188.Material = Enum.Material.Neon
  2576. WedgePart188.BrickColor = MAINRUINCOLOR
  2577. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2578. WedgePart188.Anchored = true
  2579. WedgePart188.CanCollide = false
  2580. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2581. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2582. WedgePart188.Color = MAINRUINCOLOR.Color
  2583. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2584. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2585. WedgePart188.Color = MAINRUINCOLOR.Color
  2586. WedgePart189.Parent = Model1
  2587. WedgePart189.Material = Enum.Material.Neon
  2588. WedgePart189.BrickColor = MAINRUINCOLOR
  2589. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2590. WedgePart189.Anchored = true
  2591. WedgePart189.CanCollide = false
  2592. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2593. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2594. WedgePart189.Color = MAINRUINCOLOR.Color
  2595. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2596. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2597. WedgePart189.Color = MAINRUINCOLOR.Color
  2598. WedgePart190.Parent = Model1
  2599. WedgePart190.Material = Enum.Material.Neon
  2600. WedgePart190.BrickColor = MAINRUINCOLOR
  2601. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2602. WedgePart190.Anchored = true
  2603. WedgePart190.CanCollide = false
  2604. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2605. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2606. WedgePart190.Color = MAINRUINCOLOR.Color
  2607. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2608. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2609. WedgePart190.Color = MAINRUINCOLOR.Color
  2610. WedgePart191.Parent = Model1
  2611. WedgePart191.Material = Enum.Material.Neon
  2612. WedgePart191.BrickColor = MAINRUINCOLOR
  2613. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2614. WedgePart191.Anchored = true
  2615. WedgePart191.CanCollide = false
  2616. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2617. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2618. WedgePart191.Color = MAINRUINCOLOR.Color
  2619. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2620. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2621. WedgePart191.Color = MAINRUINCOLOR.Color
  2622. WedgePart192.Parent = Model1
  2623. WedgePart192.Material = Enum.Material.Neon
  2624. WedgePart192.BrickColor = MAINRUINCOLOR
  2625. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2626. WedgePart192.Anchored = true
  2627. WedgePart192.CanCollide = false
  2628. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2629. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2630. WedgePart192.Color = MAINRUINCOLOR.Color
  2631. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2632. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2633. WedgePart192.Color = MAINRUINCOLOR.Color
  2634. WedgePart193.Parent = Model1
  2635. WedgePart193.Material = Enum.Material.Neon
  2636. WedgePart193.BrickColor = MAINRUINCOLOR
  2637. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2638. WedgePart193.Anchored = true
  2639. WedgePart193.CanCollide = false
  2640. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2641. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2642. WedgePart193.Color = MAINRUINCOLOR.Color
  2643. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2644. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2645. WedgePart193.Color = MAINRUINCOLOR.Color
  2646. WedgePart194.Parent = Model1
  2647. WedgePart194.Material = Enum.Material.Neon
  2648. WedgePart194.BrickColor = MAINRUINCOLOR
  2649. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2650. WedgePart194.Anchored = true
  2651. WedgePart194.CanCollide = false
  2652. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2653. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2654. WedgePart194.Color = MAINRUINCOLOR.Color
  2655. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2656. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2657. WedgePart194.Color = MAINRUINCOLOR.Color
  2658. WedgePart195.Parent = Model1
  2659. WedgePart195.Material = Enum.Material.Neon
  2660. WedgePart195.BrickColor = MAINRUINCOLOR
  2661. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2662. WedgePart195.Anchored = true
  2663. WedgePart195.CanCollide = false
  2664. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2665. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2666. WedgePart195.Color = MAINRUINCOLOR.Color
  2667. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2668. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2669. WedgePart195.Color = MAINRUINCOLOR.Color
  2670. WedgePart196.Parent = Model1
  2671. WedgePart196.Material = Enum.Material.Neon
  2672. WedgePart196.BrickColor = MAINRUINCOLOR
  2673. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2674. WedgePart196.Anchored = true
  2675. WedgePart196.CanCollide = false
  2676. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2677. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2678. WedgePart196.Color = MAINRUINCOLOR.Color
  2679. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2680. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2681. WedgePart196.Color = MAINRUINCOLOR.Color
  2682. WedgePart197.Parent = Model1
  2683. WedgePart197.Material = Enum.Material.Neon
  2684. WedgePart197.BrickColor = MAINRUINCOLOR
  2685. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2686. WedgePart197.Anchored = true
  2687. WedgePart197.CanCollide = false
  2688. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2689. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2690. WedgePart197.Color = MAINRUINCOLOR.Color
  2691. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2692. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2693. WedgePart197.Color = MAINRUINCOLOR.Color
  2694. WedgePart198.Parent = Model1
  2695. WedgePart198.Material = Enum.Material.Neon
  2696. WedgePart198.BrickColor = MAINRUINCOLOR
  2697. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2698. WedgePart198.Anchored = true
  2699. WedgePart198.CanCollide = false
  2700. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2701. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2702. WedgePart198.Color = MAINRUINCOLOR.Color
  2703. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2704. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2705. WedgePart198.Color = MAINRUINCOLOR.Color
  2706. WedgePart199.Parent = Model1
  2707. WedgePart199.Material = Enum.Material.Neon
  2708. WedgePart199.BrickColor = MAINRUINCOLOR
  2709. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2710. WedgePart199.Anchored = true
  2711. WedgePart199.CanCollide = false
  2712. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2713. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2714. WedgePart199.Color = MAINRUINCOLOR.Color
  2715. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2716. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2717. WedgePart199.Color = MAINRUINCOLOR.Color
  2718. WedgePart200.Parent = Model1
  2719. WedgePart200.Material = Enum.Material.Neon
  2720. WedgePart200.BrickColor = MAINRUINCOLOR
  2721. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2722. WedgePart200.Anchored = true
  2723. WedgePart200.CanCollide = false
  2724. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2725. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2726. WedgePart200.Color = MAINRUINCOLOR.Color
  2727. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2728. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2729. WedgePart200.Color = MAINRUINCOLOR.Color
  2730. WedgePart201.Parent = Model1
  2731. WedgePart201.Material = Enum.Material.Neon
  2732. WedgePart201.BrickColor = MAINRUINCOLOR
  2733. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2734. WedgePart201.Anchored = true
  2735. WedgePart201.CanCollide = false
  2736. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2737. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2738. WedgePart201.Color = MAINRUINCOLOR.Color
  2739. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2740. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2741. WedgePart201.Color = MAINRUINCOLOR.Color
  2742. WedgePart202.Parent = Model1
  2743. WedgePart202.Material = Enum.Material.Neon
  2744. WedgePart202.BrickColor = MAINRUINCOLOR
  2745. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2746. WedgePart202.Anchored = true
  2747. WedgePart202.CanCollide = false
  2748. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2749. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2750. WedgePart202.Color = MAINRUINCOLOR.Color
  2751. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2752. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2753. WedgePart202.Color = MAINRUINCOLOR.Color
  2754. Model203.Name = "RightLeg"
  2755. Model203.Parent = Model0
  2756. Part204.Name = "Right Leg1"
  2757. Part204.Parent = Model203
  2758. Part204.Material = Enum.Material.SmoothPlastic
  2759. Part204.BrickColor = BrickColor.new("Pastel brown")
  2760. Part204.Transparency = 1
  2761. Part204.Rotation = Vector3.new(-180, 0, 180)
  2762. Part204.Anchored = true
  2763. Part204.CanCollide = false
  2764. Part204.FormFactor = Enum.FormFactor.Plate
  2765. Part204.Size = Vector3.new(1, 2, 1)
  2766. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2767. Part204.Color = MAINRUINCOLOR.Color
  2768. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2769. Part204.Orientation = Vector3.new(0, 180, 0)
  2770. Part204.Color = MAINRUINCOLOR.Color
  2771. Part205.Parent = Model203
  2772. Part205.Material = Enum.Material.SmoothPlastic
  2773. Part205.Transparency = 1
  2774. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2775. Part205.Anchored = true
  2776. Part205.FormFactor = Enum.FormFactor.Custom
  2777. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2778. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2779. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2780. Part205.TopSurface = Enum.SurfaceType.Smooth
  2781. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2782. Part205.Orientation = Vector3.new(90, -180, 0)
  2783. Model207.Name = "RightArm"
  2784. Model207.Parent = Model0
  2785. WedgePart208.Parent = Model207
  2786. WedgePart208.Material = Enum.Material.SmoothPlastic
  2787. WedgePart208.BrickColor = BrickColor.new("Really black")
  2788. WedgePart208.Reflectance = 0.20000000298023
  2789. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2790. WedgePart208.Anchored = true
  2791. WedgePart208.CanCollide = false
  2792. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2793. WedgePart208.Size = Vector3.new(0, 0, 0)
  2794. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2795. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2796. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2797. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2798. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2799. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2800. Part209.Name = "Right Arm1"
  2801. Part209.Parent = Model207
  2802. Part209.Material = Enum.Material.SmoothPlastic
  2803. Part209.BrickColor = BrickColor.new("Pastel brown")
  2804. Part209.Transparency = 1
  2805. Part209.Rotation = Vector3.new(180, 0, 180)
  2806. Part209.Anchored = true
  2807. Part209.CanCollide = false
  2808. Part209.FormFactor = Enum.FormFactor.Plate
  2809. Part209.Size = Vector3.new(1, 2, 1)
  2810. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2811. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2812. Part209.TopSurface = Enum.SurfaceType.Smooth
  2813. Part209.Color = MAINRUINCOLOR.Color
  2814. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2815. Part209.Orientation = Vector3.new(0, 180, 0)
  2816. Part209.Color = MAINRUINCOLOR.Color
  2817. Part210.Parent = Model207
  2818. Part210.Material = Enum.Material.SmoothPlastic
  2819. Part210.BrickColor = BrickColor.new("Really black")
  2820. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2821. Part210.Anchored = true
  2822. Part210.CanCollide = false
  2823. Part210.FormFactor = Enum.FormFactor.Custom
  2824. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2825. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2826. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2827. Part210.TopSurface = Enum.SurfaceType.Smooth
  2828. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2829. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2830. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2831. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2832. Part211.Parent = Model207
  2833. Part211.Material = Enum.Material.Neon
  2834. Part211.BrickColor = MAINRUINCOLOR
  2835. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2836. Part211.Anchored = true
  2837. Part211.CanCollide = false
  2838. Part211.FormFactor = Enum.FormFactor.Custom
  2839. Part211.Size = Vector3.new(0, 0, 0)
  2840. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2841. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2842. Part211.TopSurface = Enum.SurfaceType.Smooth
  2843. Part211.Color = MAINRUINCOLOR.Color
  2844. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2845. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2846. Part211.Color = MAINRUINCOLOR.Color
  2847. Part212.Parent = Model207
  2848. Part212.Material = Enum.Material.SmoothPlastic
  2849. Part212.BrickColor = BrickColor.new("Really black")
  2850. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2851. Part212.Anchored = true
  2852. Part212.CanCollide = false
  2853. Part212.FormFactor = Enum.FormFactor.Custom
  2854. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2855. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2856. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part212.TopSurface = Enum.SurfaceType.Smooth
  2858. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2859. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2860. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2861. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2862. Part213.Parent = Model207
  2863. Part213.Material = Enum.Material.SmoothPlastic
  2864. Part213.BrickColor = BrickColor.new("Really black")
  2865. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2866. Part213.Anchored = true
  2867. Part213.CanCollide = false
  2868. Part213.FormFactor = Enum.FormFactor.Custom
  2869. Part213.Size = Vector3.new(0, 0, 0)
  2870. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2871. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2872. Part213.TopSurface = Enum.SurfaceType.Smooth
  2873. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2874. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2875. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2876. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2877. Part214.Parent = Model207
  2878. Part214.Material = Enum.Material.SmoothPlastic
  2879. Part214.BrickColor = BrickColor.new("Really black")
  2880. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2881. Part214.Anchored = true
  2882. Part214.CanCollide = false
  2883. Part214.FormFactor = Enum.FormFactor.Custom
  2884. Part214.Size = Vector3.new(0, 0, 0)
  2885. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2886. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2887. Part214.TopSurface = Enum.SurfaceType.Smooth
  2888. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2889. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2890. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2891. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2892. Part215.Parent = Model207
  2893. Part215.Material = Enum.Material.Neon
  2894. Part215.BrickColor = MAINRUINCOLOR
  2895. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  2896. Part215.Anchored = true
  2897. Part215.CanCollide = false
  2898. Part215.FormFactor = Enum.FormFactor.Custom
  2899. Part215.Size = Vector3.new(0, 0, 0)
  2900. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  2901. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2902. Part215.TopSurface = Enum.SurfaceType.Smooth
  2903. Part215.Color = MAINRUINCOLOR.Color
  2904. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  2905. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  2906. Part215.Color = MAINRUINCOLOR.Color
  2907. Part216.Parent = Model207
  2908. Part216.Material = Enum.Material.SmoothPlastic
  2909. Part216.BrickColor = BrickColor.new("Really black")
  2910. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  2911. Part216.Anchored = true
  2912. Part216.CanCollide = false
  2913. Part216.FormFactor = Enum.FormFactor.Custom
  2914. Part216.Size = Vector3.new(0, 0, 0)
  2915. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2916. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2917. Part216.TopSurface = Enum.SurfaceType.Smooth
  2918. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2919. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  2920. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  2921. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2922. Part217.Parent = Model207
  2923. Part217.Material = Enum.Material.SmoothPlastic
  2924. Part217.BrickColor = BrickColor.new("Really black")
  2925. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  2926. Part217.Anchored = true
  2927. Part217.CanCollide = false
  2928. Part217.FormFactor = Enum.FormFactor.Custom
  2929. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  2930. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2931. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2932. Part217.TopSurface = Enum.SurfaceType.Smooth
  2933. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2934. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  2935. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  2936. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2937. Part218.Parent = Model207
  2938. Part218.Material = Enum.Material.SmoothPlastic
  2939. Part218.BrickColor = BrickColor.new("Really black")
  2940. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  2941. Part218.Anchored = true
  2942. Part218.CanCollide = false
  2943. Part218.FormFactor = Enum.FormFactor.Custom
  2944. Part218.Size = Vector3.new(0, 0, 0)
  2945. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2946. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2947. Part218.TopSurface = Enum.SurfaceType.Smooth
  2948. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2949. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  2950. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  2951. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2952. Part219.Parent = Model207
  2953. Part219.Material = Enum.Material.SmoothPlastic
  2954. Part219.BrickColor = BrickColor.new("Black")
  2955. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  2956. Part219.Anchored = true
  2957. Part219.CanCollide = false
  2958. Part219.FormFactor = Enum.FormFactor.Custom
  2959. Part219.Size = Vector3.new(0, 0, 0)
  2960. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2961. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2962. Part219.TopSurface = Enum.SurfaceType.Smooth
  2963. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2964. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2965. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  2966. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2967. Part220.Parent = Model207
  2968. Part220.Material = Enum.Material.Neon
  2969. Part220.BrickColor = MAINRUINCOLOR
  2970. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  2971. Part220.Anchored = true
  2972. Part220.CanCollide = false
  2973. Part220.FormFactor = Enum.FormFactor.Custom
  2974. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  2975. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2976. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2977. Part220.TopSurface = Enum.SurfaceType.Smooth
  2978. Part220.Color = MAINRUINCOLOR.Color
  2979. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  2980. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  2981. Part220.Color = MAINRUINCOLOR.Color
  2982. Part221.Parent = Model207
  2983. Part221.Material = Enum.Material.SmoothPlastic
  2984. Part221.BrickColor = BrickColor.new("Really black")
  2985. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  2986. Part221.Anchored = true
  2987. Part221.CanCollide = false
  2988. Part221.FormFactor = Enum.FormFactor.Custom
  2989. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2990. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2991. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2992. Part221.TopSurface = Enum.SurfaceType.Smooth
  2993. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2994. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  2995. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  2996. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2997. Part222.Parent = Model207
  2998. Part222.Material = Enum.Material.SmoothPlastic
  2999. Part222.BrickColor = BrickColor.new("Really black")
  3000. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3001. Part222.Anchored = true
  3002. Part222.CanCollide = false
  3003. Part222.FormFactor = Enum.FormFactor.Custom
  3004. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3005. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3006. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3007. Part222.TopSurface = Enum.SurfaceType.Smooth
  3008. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3009. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3010. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3011. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3012. Part223.Parent = Model207
  3013. Part223.Material = Enum.Material.SmoothPlastic
  3014. Part223.BrickColor = BrickColor.new("Really black")
  3015. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3016. Part223.Anchored = true
  3017. Part223.CanCollide = false
  3018. Part223.FormFactor = Enum.FormFactor.Custom
  3019. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3020. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3021. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3022. Part223.TopSurface = Enum.SurfaceType.Smooth
  3023. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3024. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3025. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3026. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3027. Part224.Parent = Model207
  3028. Part224.Material = Enum.Material.SmoothPlastic
  3029. Part224.BrickColor = BrickColor.new("Really black")
  3030. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3031. Part224.Anchored = true
  3032. Part224.CanCollide = false
  3033. Part224.FormFactor = Enum.FormFactor.Custom
  3034. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3035. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3036. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3037. Part224.TopSurface = Enum.SurfaceType.Smooth
  3038. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3039. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3040. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3041. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3042. Part225.Parent = Model207
  3043. Part225.Material = Enum.Material.SmoothPlastic
  3044. Part225.BrickColor = BrickColor.new("Really black")
  3045. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3046. Part225.Anchored = true
  3047. Part225.CanCollide = false
  3048. Part225.FormFactor = Enum.FormFactor.Custom
  3049. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3050. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3051. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3052. Part225.TopSurface = Enum.SurfaceType.Smooth
  3053. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3054. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3055. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3056. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3057. Part226.Parent = Model207
  3058. Part226.Material = Enum.Material.SmoothPlastic
  3059. Part226.BrickColor = BrickColor.new("Really black")
  3060. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3061. Part226.Anchored = true
  3062. Part226.CanCollide = false
  3063. Part226.FormFactor = Enum.FormFactor.Custom
  3064. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3065. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3066. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3067. Part226.TopSurface = Enum.SurfaceType.Smooth
  3068. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3069. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3070. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3071. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3072. Part227.Parent = Model207
  3073. Part227.Material = Enum.Material.Neon
  3074. Part227.BrickColor = MAINRUINCOLOR
  3075. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3076. Part227.Anchored = true
  3077. Part227.CanCollide = false
  3078. Part227.FormFactor = Enum.FormFactor.Custom
  3079. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3080. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3081. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3082. Part227.TopSurface = Enum.SurfaceType.Smooth
  3083. Part227.Color = MAINRUINCOLOR.Color
  3084. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3085. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3086. Part227.Color = MAINRUINCOLOR.Color
  3087. Part228.Parent = Model207
  3088. Part228.Material = Enum.Material.Neon
  3089. Part228.BrickColor = MAINRUINCOLOR
  3090. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3091. Part228.Anchored = true
  3092. Part228.CanCollide = false
  3093. Part228.FormFactor = Enum.FormFactor.Custom
  3094. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3095. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3096. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3097. Part228.TopSurface = Enum.SurfaceType.Smooth
  3098. Part228.Color = MAINRUINCOLOR.Color
  3099. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3100. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3101. Part228.Color = MAINRUINCOLOR.Color
  3102. Part229.Parent = Model207
  3103. Part229.Material = Enum.Material.SmoothPlastic
  3104. Part229.BrickColor = BrickColor.new("Really black")
  3105. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3106. Part229.Anchored = true
  3107. Part229.CanCollide = false
  3108. Part229.FormFactor = Enum.FormFactor.Custom
  3109. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3110. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3111. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3112. Part229.TopSurface = Enum.SurfaceType.Smooth
  3113. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3114. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3115. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3116. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3117. Part230.Parent = Model207
  3118. Part230.Material = Enum.Material.Neon
  3119. Part230.BrickColor = MAINRUINCOLOR
  3120. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3121. Part230.Anchored = true
  3122. Part230.CanCollide = false
  3123. Part230.FormFactor = Enum.FormFactor.Custom
  3124. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3125. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3126. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3127. Part230.TopSurface = Enum.SurfaceType.Smooth
  3128. Part230.Color = MAINRUINCOLOR.Color
  3129. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3130. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3131. Part230.Color = MAINRUINCOLOR.Color
  3132. Part231.Parent = Model207
  3133. Part231.Material = Enum.Material.Neon
  3134. Part231.BrickColor = MAINRUINCOLOR
  3135. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3136. Part231.Anchored = true
  3137. Part231.CanCollide = false
  3138. Part231.FormFactor = Enum.FormFactor.Custom
  3139. Part231.Size = Vector3.new(0, 0, 0)
  3140. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3141. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3142. Part231.TopSurface = Enum.SurfaceType.Smooth
  3143. Part231.Color = MAINRUINCOLOR.Color
  3144. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3145. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3146. Part231.Color = MAINRUINCOLOR.Color
  3147. Part232.Parent = Model207
  3148. Part232.Material = Enum.Material.SmoothPlastic
  3149. Part232.BrickColor = BrickColor.new("Really black")
  3150. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3151. Part232.Anchored = true
  3152. Part232.CanCollide = false
  3153. Part232.FormFactor = Enum.FormFactor.Custom
  3154. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3155. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3156. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3157. Part232.TopSurface = Enum.SurfaceType.Smooth
  3158. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3159. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3160. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3161. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3162. Part233.Parent = Model207
  3163. Part233.Material = Enum.Material.Neon
  3164. Part233.BrickColor = MAINRUINCOLOR
  3165. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3166. Part233.Anchored = true
  3167. Part233.CanCollide = false
  3168. Part233.FormFactor = Enum.FormFactor.Custom
  3169. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3170. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3171. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3172. Part233.TopSurface = Enum.SurfaceType.Smooth
  3173. Part233.Color = MAINRUINCOLOR.Color
  3174. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3175. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3176. Part233.Color = MAINRUINCOLOR.Color
  3177. Part234.Parent = Model207
  3178. Part234.Material = Enum.Material.SmoothPlastic
  3179. Part234.BrickColor = BrickColor.new("Really black")
  3180. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3181. Part234.Anchored = true
  3182. Part234.CanCollide = false
  3183. Part234.FormFactor = Enum.FormFactor.Custom
  3184. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3185. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3186. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3187. Part234.TopSurface = Enum.SurfaceType.Smooth
  3188. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3189. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3190. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3191. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3192. Part235.Parent = Model207
  3193. Part235.Material = Enum.Material.SmoothPlastic
  3194. Part235.BrickColor = BrickColor.new("Really black")
  3195. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3196. Part235.Anchored = true
  3197. Part235.CanCollide = false
  3198. Part235.FormFactor = Enum.FormFactor.Custom
  3199. Part235.Size = Vector3.new(0, 0, 0)
  3200. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3201. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3202. Part235.TopSurface = Enum.SurfaceType.Smooth
  3203. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3204. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3205. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3206. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3207. Part236.Parent = Model207
  3208. Part236.Material = Enum.Material.SmoothPlastic
  3209. Part236.BrickColor = BrickColor.new("Really black")
  3210. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3211. Part236.Anchored = true
  3212. Part236.CanCollide = false
  3213. Part236.FormFactor = Enum.FormFactor.Custom
  3214. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3215. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3216. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3217. Part236.TopSurface = Enum.SurfaceType.Smooth
  3218. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3220. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3221. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3222. Part237.Parent = Model207
  3223. Part237.Material = Enum.Material.Neon
  3224. Part237.BrickColor = MAINRUINCOLOR
  3225. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3226. Part237.Anchored = true
  3227. Part237.CanCollide = false
  3228. Part237.FormFactor = Enum.FormFactor.Custom
  3229. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3230. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3231. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3232. Part237.TopSurface = Enum.SurfaceType.Smooth
  3233. Part237.Color = MAINRUINCOLOR.Color
  3234. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3235. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3236. Part237.Color = MAINRUINCOLOR.Color
  3237. Part238.Parent = Model207
  3238. Part238.Material = Enum.Material.Neon
  3239. Part238.BrickColor = MAINRUINCOLOR
  3240. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3241. Part238.Anchored = true
  3242. Part238.CanCollide = false
  3243. Part238.FormFactor = Enum.FormFactor.Custom
  3244. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3245. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3246. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3247. Part238.TopSurface = Enum.SurfaceType.Smooth
  3248. Part238.Color = MAINRUINCOLOR.Color
  3249. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3250. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3251. Part238.Color = MAINRUINCOLOR.Color
  3252. Part239.Parent = Model207
  3253. Part239.Material = Enum.Material.Neon
  3254. Part239.BrickColor = MAINRUINCOLOR
  3255. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3256. Part239.Anchored = true
  3257. Part239.CanCollide = false
  3258. Part239.FormFactor = Enum.FormFactor.Custom
  3259. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3260. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3261. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3262. Part239.TopSurface = Enum.SurfaceType.Smooth
  3263. Part239.Color = MAINRUINCOLOR.Color
  3264. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3265. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3266. Part239.Color = MAINRUINCOLOR.Color
  3267. Part240.Parent = Model207
  3268. Part240.Material = Enum.Material.Neon
  3269. Part240.BrickColor = MAINRUINCOLOR
  3270. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3271. Part240.Anchored = true
  3272. Part240.CanCollide = false
  3273. Part240.FormFactor = Enum.FormFactor.Custom
  3274. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3275. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3276. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3277. Part240.TopSurface = Enum.SurfaceType.Smooth
  3278. Part240.Color = MAINRUINCOLOR.Color
  3279. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3280. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3281. Part240.Color = MAINRUINCOLOR.Color
  3282. Part241.Parent = Model207
  3283. Part241.Material = Enum.Material.Neon
  3284. Part241.BrickColor = MAINRUINCOLOR
  3285. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3286. Part241.Anchored = true
  3287. Part241.CanCollide = false
  3288. Part241.FormFactor = Enum.FormFactor.Custom
  3289. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3290. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3291. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3292. Part241.TopSurface = Enum.SurfaceType.Smooth
  3293. Part241.Color = MAINRUINCOLOR.Color
  3294. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3295. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3296. Part241.Color = MAINRUINCOLOR.Color
  3297. Part242.Parent = Model207
  3298. Part242.Material = Enum.Material.SmoothPlastic
  3299. Part242.BrickColor = BrickColor.new("Really black")
  3300. Part242.Reflectance = 0.20000000298023
  3301. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3302. Part242.Anchored = true
  3303. Part242.CanCollide = false
  3304. Part242.FormFactor = Enum.FormFactor.Custom
  3305. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3306. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3307. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3308. Part242.TopSurface = Enum.SurfaceType.Smooth
  3309. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3310. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3311. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3312. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3313. Part243.Parent = Model207
  3314. Part243.Material = Enum.Material.SmoothPlastic
  3315. Part243.BrickColor = BrickColor.new("Really black")
  3316. Part243.Reflectance = 0.20000000298023
  3317. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3318. Part243.Anchored = true
  3319. Part243.CanCollide = false
  3320. Part243.FormFactor = Enum.FormFactor.Custom
  3321. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3322. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3323. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3324. Part243.TopSurface = Enum.SurfaceType.Smooth
  3325. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3326. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3327. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3328. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3329. Part244.Parent = Model207
  3330. Part244.Material = Enum.Material.SmoothPlastic
  3331. Part244.BrickColor = BrickColor.new("Really black")
  3332. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3333. Part244.Anchored = true
  3334. Part244.CanCollide = false
  3335. Part244.FormFactor = Enum.FormFactor.Custom
  3336. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3337. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3338. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3339. Part244.TopSurface = Enum.SurfaceType.Smooth
  3340. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3341. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3342. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3343. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3344. Part245.Parent = Model207
  3345. Part245.Material = Enum.Material.Neon
  3346. Part245.BrickColor = MAINRUINCOLOR
  3347. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3348. Part245.Anchored = true
  3349. Part245.CanCollide = false
  3350. Part245.FormFactor = Enum.FormFactor.Custom
  3351. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3352. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3353. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3354. Part245.TopSurface = Enum.SurfaceType.Smooth
  3355. Part245.Color = MAINRUINCOLOR.Color
  3356. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3357. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3358. Part245.Color = MAINRUINCOLOR.Color
  3359. Part246.Parent = Model207
  3360. Part246.Material = Enum.Material.Neon
  3361. Part246.BrickColor = MAINRUINCOLOR
  3362. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3363. Part246.Anchored = true
  3364. Part246.CanCollide = false
  3365. Part246.FormFactor = Enum.FormFactor.Custom
  3366. Part246.Size = Vector3.new(0, 0, 0)
  3367. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3368. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3369. Part246.TopSurface = Enum.SurfaceType.Smooth
  3370. Part246.Color = MAINRUINCOLOR.Color
  3371. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3372. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3373. Part246.Color = MAINRUINCOLOR.Color
  3374. Part247.Parent = Model207
  3375. Part247.Material = Enum.Material.SmoothPlastic
  3376. Part247.BrickColor = BrickColor.new("Really black")
  3377. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3378. Part247.Anchored = true
  3379. Part247.CanCollide = false
  3380. Part247.FormFactor = Enum.FormFactor.Custom
  3381. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3382. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3383. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3384. Part247.TopSurface = Enum.SurfaceType.Smooth
  3385. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3386. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3387. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3388. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3389. Part248.Parent = Model207
  3390. Part248.Material = Enum.Material.Neon
  3391. Part248.BrickColor = MAINRUINCOLOR
  3392. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3393. Part248.Anchored = true
  3394. Part248.CanCollide = false
  3395. Part248.FormFactor = Enum.FormFactor.Custom
  3396. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3397. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3398. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3399. Part248.TopSurface = Enum.SurfaceType.Smooth
  3400. Part248.Color = MAINRUINCOLOR.Color
  3401. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3402. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3403. Part248.Color = MAINRUINCOLOR.Color
  3404. Part249.Parent = Model207
  3405. Part249.Material = Enum.Material.Neon
  3406. Part249.BrickColor = MAINRUINCOLOR
  3407. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3408. Part249.Anchored = true
  3409. Part249.CanCollide = false
  3410. Part249.FormFactor = Enum.FormFactor.Custom
  3411. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3412. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3413. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part249.TopSurface = Enum.SurfaceType.Smooth
  3415. Part249.Color = MAINRUINCOLOR.Color
  3416. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3417. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3418. Part249.Color = MAINRUINCOLOR.Color
  3419. Part250.Parent = Model207
  3420. Part250.Material = Enum.Material.SmoothPlastic
  3421. Part250.Transparency = 1
  3422. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3423. Part250.Anchored = true
  3424. Part250.FormFactor = Enum.FormFactor.Custom
  3425. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3426. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3427. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3428. Part250.TopSurface = Enum.SurfaceType.Smooth
  3429. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3430. Part250.Orientation = Vector3.new(90, -180, 0)
  3431. Model252.Name = "LeftLeg"
  3432. Model252.Parent = Model0
  3433. Part253.Name = "Left Leg1"
  3434. Part253.Parent = Model252
  3435. Part253.Material = Enum.Material.SmoothPlastic
  3436. Part253.BrickColor = BrickColor.new("Pastel brown")
  3437. Part253.Transparency = 1
  3438. Part253.Rotation = Vector3.new(-180, 0, 180)
  3439. Part253.Anchored = true
  3440. Part253.CanCollide = false
  3441. Part253.FormFactor = Enum.FormFactor.Plate
  3442. Part253.Size = Vector3.new(1, 2, 1)
  3443. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3444. Part253.Color = MAINRUINCOLOR.Color
  3445. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3446. Part253.Orientation = Vector3.new(0, 180, 0)
  3447. Part253.Color = MAINRUINCOLOR.Color
  3448. Part254.Parent = Model252
  3449. Part254.Material = Enum.Material.SmoothPlastic
  3450. Part254.Transparency = 1
  3451. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3452. Part254.Anchored = true
  3453. Part254.FormFactor = Enum.FormFactor.Custom
  3454. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3455. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3456. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3457. Part254.TopSurface = Enum.SurfaceType.Smooth
  3458. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3459. Part254.Orientation = Vector3.new(90, -180, 0)
  3460. Model256.Name = "LeftArm"
  3461. Model256.Parent = Model0
  3462. Part257.Name = "Left Arm1"
  3463. Part257.Parent = Model256
  3464. Part257.Material = Enum.Material.SmoothPlastic
  3465. Part257.BrickColor = BrickColor.new("Pastel brown")
  3466. Part257.Transparency = 1
  3467. Part257.Rotation = Vector3.new(-180, 0, 0)
  3468. Part257.Anchored = true
  3469. Part257.CanCollide = false
  3470. Part257.FormFactor = Enum.FormFactor.Plate
  3471. Part257.Size = Vector3.new(1, 2, 1)
  3472. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3473. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3474. Part257.TopSurface = Enum.SurfaceType.Smooth
  3475. Part257.Color = MAINRUINCOLOR.Color
  3476. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3477. Part257.Orientation = Vector3.new(0, 180, 180)
  3478. Part257.Color = MAINRUINCOLOR.Color
  3479. WedgePart258.Parent = Model256
  3480. WedgePart258.Material = Enum.Material.SmoothPlastic
  3481. WedgePart258.BrickColor = BrickColor.new("Really black")
  3482. WedgePart258.Reflectance = 0.20000000298023
  3483. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3484. WedgePart258.Anchored = true
  3485. WedgePart258.CanCollide = false
  3486. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3487. WedgePart258.Size = Vector3.new(0,0,0)
  3488. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3489. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3490. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3491. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3492. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3493. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3494. Part259.Parent = Model256
  3495. Part259.Material = Enum.Material.Neon
  3496. Part259.BrickColor = MAINRUINCOLOR
  3497. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3498. Part259.Anchored = true
  3499. Part259.CanCollide = false
  3500. Part259.FormFactor = Enum.FormFactor.Custom
  3501. Part259.Size = Vector3.new(0, 0, 0)
  3502. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3503. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3504. Part259.TopSurface = Enum.SurfaceType.Smooth
  3505. Part259.Color = MAINRUINCOLOR.Color
  3506. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3507. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3508. Part259.Color = MAINRUINCOLOR.Color
  3509. Part260.Parent = Model256
  3510. Part260.Material = Enum.Material.SmoothPlastic
  3511. Part260.BrickColor = BrickColor.new("Really black")
  3512. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3513. Part260.Anchored = true
  3514. Part260.CanCollide = false
  3515. Part260.FormFactor = Enum.FormFactor.Custom
  3516. Part260.Size = Vector3.new(0,0,0)
  3517. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3518. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3519. Part260.TopSurface = Enum.SurfaceType.Smooth
  3520. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3521. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3522. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3523. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3524. Part261.Parent = Model256
  3525. Part261.Material = Enum.Material.SmoothPlastic
  3526. Part261.BrickColor = BrickColor.new("Really black")
  3527. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3528. Part261.Anchored = true
  3529. Part261.CanCollide = false
  3530. Part261.FormFactor = Enum.FormFactor.Custom
  3531. Part261.Size = Vector3.new(0,0,0)
  3532. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3533. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3534. Part261.TopSurface = Enum.SurfaceType.Smooth
  3535. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3536. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3537. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3538. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3539. Part262.Parent = Model256
  3540. Part262.Material = Enum.Material.SmoothPlastic
  3541. Part262.BrickColor = BrickColor.new("Really black")
  3542. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3543. Part262.Anchored = true
  3544. Part262.CanCollide = false
  3545. Part262.FormFactor = Enum.FormFactor.Custom
  3546. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3547. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3548. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3549. Part262.TopSurface = Enum.SurfaceType.Smooth
  3550. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3551. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3552. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3553. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3554. Part263.Parent = Model256
  3555. Part263.Material = Enum.Material.SmoothPlastic
  3556. Part263.BrickColor = BrickColor.new("Really black")
  3557. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3558. Part263.Anchored = true
  3559. Part263.CanCollide = false
  3560. Part263.FormFactor = Enum.FormFactor.Custom
  3561. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3562. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3563. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3564. Part263.TopSurface = Enum.SurfaceType.Smooth
  3565. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3566. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3567. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3568. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3569. Part264.Parent = Model256
  3570. Part264.Material = Enum.Material.SmoothPlastic
  3571. Part264.BrickColor = BrickColor.new("Really black")
  3572. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3573. Part264.Anchored = true
  3574. Part264.CanCollide = false
  3575. Part264.FormFactor = Enum.FormFactor.Custom
  3576. Part264.Size = Vector3.new(0, 0, 0)
  3577. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3578. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3579. Part264.TopSurface = Enum.SurfaceType.Smooth
  3580. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3581. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3582. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3583. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3584. Part265.Parent = Model256
  3585. Part265.Material = Enum.Material.SmoothPlastic
  3586. Part265.BrickColor = BrickColor.new("Really black")
  3587. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3588. Part265.Anchored = true
  3589. Part265.CanCollide = false
  3590. Part265.FormFactor = Enum.FormFactor.Custom
  3591. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3592. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3593. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3594. Part265.TopSurface = Enum.SurfaceType.Smooth
  3595. Part265.Color = Color3.new(0, 0, 0)
  3596. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3597. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3598. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3599. Part266.Parent = Model256
  3600. Part266.Material = Enum.Material.Neon
  3601. Part266.BrickColor = MAINRUINCOLOR
  3602. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3603. Part266.Anchored = true
  3604. Part266.CanCollide = false
  3605. Part266.FormFactor = Enum.FormFactor.Custom
  3606. Part266.Size = Vector3.new(0, 0, 0)
  3607. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3608. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3609. Part266.TopSurface = Enum.SurfaceType.Smooth
  3610. Part266.Color = MAINRUINCOLOR.Color
  3611. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3612. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3613. Part266.Color = MAINRUINCOLOR.Color
  3614. Part267.Parent = Model256
  3615. Part267.Material = Enum.Material.SmoothPlastic
  3616. Part267.BrickColor = BrickColor.new("Black")
  3617. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3618. Part267.Anchored = true
  3619. Part267.CanCollide = false
  3620. Part267.FormFactor = Enum.FormFactor.Custom
  3621. Part267.Size = Vector3.new(0, 0, 0)
  3622. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3623. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3624. Part267.TopSurface = Enum.SurfaceType.Smooth
  3625. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3626. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3627. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3628. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3629. Part268.Parent = Model256
  3630. Part268.Material = Enum.Material.Neon
  3631. Part268.BrickColor = MAINRUINCOLOR
  3632. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3633. Part268.Anchored = true
  3634. Part268.CanCollide = false
  3635. Part268.FormFactor = Enum.FormFactor.Custom
  3636. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3637. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3638. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3639. Part268.TopSurface = Enum.SurfaceType.Smooth
  3640. Part268.Color = MAINRUINCOLOR.Color
  3641. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3642. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3643. Part268.Color = MAINRUINCOLOR.Color
  3644. Part269.Parent = Model256
  3645. Part269.Material = Enum.Material.Neon
  3646. Part269.BrickColor = MAINRUINCOLOR
  3647. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3648. Part269.Anchored = true
  3649. Part269.CanCollide = false
  3650. Part269.FormFactor = Enum.FormFactor.Custom
  3651. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3652. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3653. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3654. Part269.TopSurface = Enum.SurfaceType.Smooth
  3655. Part269.Color = MAINRUINCOLOR.Color
  3656. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3657. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3658. Part269.Color = MAINRUINCOLOR.Color
  3659. Part270.Parent = Model256
  3660. Part270.Material = Enum.Material.SmoothPlastic
  3661. Part270.BrickColor = BrickColor.new("Really black")
  3662. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3663. Part270.Anchored = true
  3664. Part270.CanCollide = false
  3665. Part270.FormFactor = Enum.FormFactor.Custom
  3666. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3667. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3668. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3669. Part270.TopSurface = Enum.SurfaceType.Smooth
  3670. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3671. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3672. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3673. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3674. Part271.Parent = Model256
  3675. Part271.Material = Enum.Material.Neon
  3676. Part271.BrickColor = MAINRUINCOLOR
  3677. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3678. Part271.Anchored = true
  3679. Part271.CanCollide = false
  3680. Part271.FormFactor = Enum.FormFactor.Custom
  3681. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3682. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3683. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3684. Part271.TopSurface = Enum.SurfaceType.Smooth
  3685. Part271.Color = MAINRUINCOLOR.Color
  3686. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3687. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3688. Part271.Color = MAINRUINCOLOR.Color
  3689. Part272.Parent = Model256
  3690. Part272.Material = Enum.Material.Neon
  3691. Part272.BrickColor = MAINRUINCOLOR
  3692. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3693. Part272.Anchored = true
  3694. Part272.CanCollide = false
  3695. Part272.FormFactor = Enum.FormFactor.Custom
  3696. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3697. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3698. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3699. Part272.TopSurface = Enum.SurfaceType.Smooth
  3700. Part272.Color = MAINRUINCOLOR.Color
  3701. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3702. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3703. Part272.Color = MAINRUINCOLOR.Color
  3704. Part273.Parent = Model256
  3705. Part273.Material = Enum.Material.SmoothPlastic
  3706. Part273.BrickColor = BrickColor.new("Really black")
  3707. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3708. Part273.Anchored = true
  3709. Part273.CanCollide = false
  3710. Part273.FormFactor = Enum.FormFactor.Custom
  3711. Part273.Size = Vector3.new(0, 0, 0)
  3712. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3713. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3714. Part273.TopSurface = Enum.SurfaceType.Smooth
  3715. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3716. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3717. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3718. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3719. Part274.Parent = Model256
  3720. Part274.Material = Enum.Material.Neon
  3721. Part274.BrickColor = MAINRUINCOLOR
  3722. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3723. Part274.Anchored = true
  3724. Part274.CanCollide = false
  3725. Part274.FormFactor = Enum.FormFactor.Custom
  3726. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3727. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3728. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3729. Part274.TopSurface = Enum.SurfaceType.Smooth
  3730. Part274.Color = MAINRUINCOLOR.Color
  3731. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3732. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3733. Part274.Color = MAINRUINCOLOR.Color
  3734. Part275.Parent = Model256
  3735. Part275.Material = Enum.Material.Neon
  3736. Part275.BrickColor = MAINRUINCOLOR
  3737. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3738. Part275.Anchored = true
  3739. Part275.CanCollide = false
  3740. Part275.FormFactor = Enum.FormFactor.Custom
  3741. Part275.Size = Vector3.new(0, 0, 0)
  3742. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3743. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3744. Part275.TopSurface = Enum.SurfaceType.Smooth
  3745. Part275.Color = MAINRUINCOLOR.Color
  3746. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3747. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3748. Part275.Color = MAINRUINCOLOR.Color
  3749. Part276.Parent = Model256
  3750. Part276.Material = Enum.Material.SmoothPlastic
  3751. Part276.BrickColor = BrickColor.new("Really black")
  3752. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3753. Part276.Anchored = true
  3754. Part276.CanCollide = false
  3755. Part276.FormFactor = Enum.FormFactor.Custom
  3756. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3757. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3758. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3759. Part276.TopSurface = Enum.SurfaceType.Smooth
  3760. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3761. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3762. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3763. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3764. Part277.Parent = Model256
  3765. Part277.Material = Enum.Material.Neon
  3766. Part277.BrickColor = MAINRUINCOLOR
  3767. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3768. Part277.Anchored = true
  3769. Part277.CanCollide = false
  3770. Part277.FormFactor = Enum.FormFactor.Custom
  3771. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3772. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3773. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3774. Part277.TopSurface = Enum.SurfaceType.Smooth
  3775. Part277.Color = MAINRUINCOLOR.Color
  3776. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3777. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3778. Part277.Color = MAINRUINCOLOR.Color
  3779. Part278.Parent = Model256
  3780. Part278.Material = Enum.Material.SmoothPlastic
  3781. Part278.BrickColor = BrickColor.new("Really black")
  3782. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3783. Part278.Anchored = true
  3784. Part278.CanCollide = false
  3785. Part278.FormFactor = Enum.FormFactor.Custom
  3786. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3787. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3788. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3789. Part278.TopSurface = Enum.SurfaceType.Smooth
  3790. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3791. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3792. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3793. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3794. Part279.Parent = Model256
  3795. Part279.Material = Enum.Material.SmoothPlastic
  3796. Part279.BrickColor = BrickColor.new("Really black")
  3797. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3798. Part279.Anchored = true
  3799. Part279.CanCollide = false
  3800. Part279.FormFactor = Enum.FormFactor.Custom
  3801. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3802. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3803. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3804. Part279.TopSurface = Enum.SurfaceType.Smooth
  3805. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3806. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3807. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3808. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3809. Part280.Parent = Model256
  3810. Part280.Material = Enum.Material.SmoothPlastic
  3811. Part280.BrickColor = BrickColor.new("Really black")
  3812. Part280.Reflectance = 0.20000000298023
  3813. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3814. Part280.Anchored = true
  3815. Part280.CanCollide = false
  3816. Part280.FormFactor = Enum.FormFactor.Custom
  3817. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3818. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3819. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3820. Part280.TopSurface = Enum.SurfaceType.Smooth
  3821. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3822. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3823. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3824. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3825. Part281.Parent = Model256
  3826. Part281.Material = Enum.Material.Neon
  3827. Part281.BrickColor = MAINRUINCOLOR
  3828. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3829. Part281.Anchored = true
  3830. Part281.CanCollide = false
  3831. Part281.FormFactor = Enum.FormFactor.Custom
  3832. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3833. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3834. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3835. Part281.TopSurface = Enum.SurfaceType.Smooth
  3836. Part281.Color = MAINRUINCOLOR.Color
  3837. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3838. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3839. Part281.Color = MAINRUINCOLOR.Color
  3840. Part282.Parent = Model256
  3841. Part282.Material = Enum.Material.SmoothPlastic
  3842. Part282.BrickColor = BrickColor.new("Really black")
  3843. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3844. Part282.Anchored = true
  3845. Part282.CanCollide = false
  3846. Part282.FormFactor = Enum.FormFactor.Custom
  3847. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3848. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3849. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3850. Part282.TopSurface = Enum.SurfaceType.Smooth
  3851. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3852. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3853. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3854. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3855. Part283.Parent = Model256
  3856. Part283.Material = Enum.Material.Neon
  3857. Part283.BrickColor = MAINRUINCOLOR
  3858. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3859. Part283.Anchored = true
  3860. Part283.CanCollide = false
  3861. Part283.FormFactor = Enum.FormFactor.Custom
  3862. Part283.Size = Vector3.new(0, 0, 0)
  3863. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3864. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3865. Part283.TopSurface = Enum.SurfaceType.Smooth
  3866. Part283.Color = MAINRUINCOLOR.Color
  3867. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  3868. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  3869. Part283.Color = MAINRUINCOLOR.Color
  3870. Part284.Parent = Model256
  3871. Part284.Material = Enum.Material.Neon
  3872. Part284.BrickColor = MAINRUINCOLOR
  3873. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3874. Part284.Anchored = true
  3875. Part284.CanCollide = false
  3876. Part284.FormFactor = Enum.FormFactor.Custom
  3877. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3878. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3879. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3880. Part284.TopSurface = Enum.SurfaceType.Smooth
  3881. Part284.Color = MAINRUINCOLOR.Color
  3882. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  3883. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  3884. Part284.Color = MAINRUINCOLOR.Color
  3885. Part285.Parent = Model256
  3886. Part285.Material = Enum.Material.Neon
  3887. Part285.BrickColor = MAINRUINCOLOR
  3888. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3889. Part285.Anchored = true
  3890. Part285.CanCollide = false
  3891. Part285.FormFactor = Enum.FormFactor.Custom
  3892. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3893. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3894. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3895. Part285.TopSurface = Enum.SurfaceType.Smooth
  3896. Part285.Color = MAINRUINCOLOR.Color
  3897. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  3898. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  3899. Part285.Color = MAINRUINCOLOR.Color
  3900. Part286.Parent = Model256
  3901. Part286.Material = Enum.Material.SmoothPlastic
  3902. Part286.BrickColor = BrickColor.new("Really black")
  3903. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3904. Part286.Anchored = true
  3905. Part286.CanCollide = false
  3906. Part286.FormFactor = Enum.FormFactor.Custom
  3907. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3908. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3909. Part286.BottomSurface = Enum.SurfaceType.Smooth
  3910. Part286.TopSurface = Enum.SurfaceType.Smooth
  3911. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3912. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  3913. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  3914. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3915. Part287.Parent = Model256
  3916. Part287.Material = Enum.Material.SmoothPlastic
  3917. Part287.BrickColor = BrickColor.new("Really black")
  3918. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3919. Part287.Anchored = true
  3920. Part287.CanCollide = false
  3921. Part287.FormFactor = Enum.FormFactor.Custom
  3922. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3923. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3924. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3925. Part287.TopSurface = Enum.SurfaceType.Smooth
  3926. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3927. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  3928. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  3929. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3930. Part288.Parent = Model256
  3931. Part288.Material = Enum.Material.SmoothPlastic
  3932. Part288.BrickColor = BrickColor.new("Really black")
  3933. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3934. Part288.Anchored = true
  3935. Part288.CanCollide = false
  3936. Part288.FormFactor = Enum.FormFactor.Custom
  3937. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3938. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3939. Part288.BottomSurface = Enum.SurfaceType.Smooth
  3940. Part288.TopSurface = Enum.SurfaceType.Smooth
  3941. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3942. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  3943. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  3944. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3945. Part289.Parent = Model256
  3946. Part289.Material = Enum.Material.Neon
  3947. Part289.BrickColor = MAINRUINCOLOR
  3948. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3949. Part289.Anchored = true
  3950. Part289.CanCollide = false
  3951. Part289.FormFactor = Enum.FormFactor.Custom
  3952. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3953. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3954. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3955. Part289.TopSurface = Enum.SurfaceType.Smooth
  3956. Part289.Color = MAINRUINCOLOR.Color
  3957. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  3958. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  3959. Part289.Color = MAINRUINCOLOR.Color
  3960. Part290.Parent = Model256
  3961. Part290.Material = Enum.Material.Neon
  3962. Part290.BrickColor = MAINRUINCOLOR
  3963. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3964. Part290.Anchored = true
  3965. Part290.CanCollide = false
  3966. Part290.FormFactor = Enum.FormFactor.Custom
  3967. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3968. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3969. Part290.BottomSurface = Enum.SurfaceType.Smooth
  3970. Part290.TopSurface = Enum.SurfaceType.Smooth
  3971. Part290.Color = MAINRUINCOLOR.Color
  3972. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  3973. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  3974. Part290.Color = MAINRUINCOLOR.Color
  3975. Part291.Parent = Model256
  3976. Part291.Material = Enum.Material.Neon
  3977. Part291.BrickColor = MAINRUINCOLOR
  3978. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3979. Part291.Anchored = true
  3980. Part291.CanCollide = false
  3981. Part291.FormFactor = Enum.FormFactor.Custom
  3982. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3983. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3984. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3985. Part291.TopSurface = Enum.SurfaceType.Smooth
  3986. Part291.Color = MAINRUINCOLOR.Color
  3987. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  3988. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  3989. Part291.Color = MAINRUINCOLOR.Color
  3990. Part292.Parent = Model256
  3991. Part292.Material = Enum.Material.SmoothPlastic
  3992. Part292.BrickColor = BrickColor.new("Really black")
  3993. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3994. Part292.Anchored = true
  3995. Part292.CanCollide = false
  3996. Part292.FormFactor = Enum.FormFactor.Custom
  3997. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3998. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3999. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4000. Part292.TopSurface = Enum.SurfaceType.Smooth
  4001. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4002. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4003. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4004. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4005. Part293.Parent = Model256
  4006. Part293.Material = Enum.Material.SmoothPlastic
  4007. Part293.BrickColor = BrickColor.new("Really black")
  4008. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4009. Part293.Anchored = true
  4010. Part293.CanCollide = false
  4011. Part293.FormFactor = Enum.FormFactor.Custom
  4012. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4013. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4014. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4015. Part293.TopSurface = Enum.SurfaceType.Smooth
  4016. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4017. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4018. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4019. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4020. Part294.Parent = Model256
  4021. Part294.Material = Enum.Material.SmoothPlastic
  4022. Part294.BrickColor = BrickColor.new("Really black")
  4023. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4024. Part294.Anchored = true
  4025. Part294.CanCollide = false
  4026. Part294.FormFactor = Enum.FormFactor.Custom
  4027. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4028. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4029. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4030. Part294.TopSurface = Enum.SurfaceType.Smooth
  4031. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4032. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4033. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4034. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4035. Part295.Parent = Model256
  4036. Part295.Material = Enum.Material.SmoothPlastic
  4037. Part295.BrickColor = BrickColor.new("Really black")
  4038. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4039. Part295.Anchored = true
  4040. Part295.CanCollide = false
  4041. Part295.FormFactor = Enum.FormFactor.Custom
  4042. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4043. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4044. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4045. Part295.TopSurface = Enum.SurfaceType.Smooth
  4046. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4047. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4048. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4049. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4050. Part296.Parent = Model256
  4051. Part296.Material = Enum.Material.SmoothPlastic
  4052. Part296.BrickColor = BrickColor.new("Really black")
  4053. Part296.Reflectance = 0.20000000298023
  4054. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4055. Part296.Anchored = true
  4056. Part296.CanCollide = false
  4057. Part296.FormFactor = Enum.FormFactor.Custom
  4058. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4059. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4060. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4061. Part296.TopSurface = Enum.SurfaceType.Smooth
  4062. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4063. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4064. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4065. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4066. Part297.Parent = Model256
  4067. Part297.Material = Enum.Material.Neon
  4068. Part297.BrickColor = MAINRUINCOLOR
  4069. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4070. Part297.Anchored = true
  4071. Part297.CanCollide = false
  4072. Part297.FormFactor = Enum.FormFactor.Custom
  4073. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4074. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4075. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4076. Part297.TopSurface = Enum.SurfaceType.Smooth
  4077. Part297.Color = MAINRUINCOLOR.Color
  4078. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4079. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4080. Part297.Color = MAINRUINCOLOR.Color
  4081. Part298.Parent = Model256
  4082. Part298.Material = Enum.Material.SmoothPlastic
  4083. Part298.BrickColor = BrickColor.new("Really black")
  4084. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4085. Part298.Anchored = true
  4086. Part298.CanCollide = false
  4087. Part298.FormFactor = Enum.FormFactor.Custom
  4088. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4089. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4090. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4091. Part298.TopSurface = Enum.SurfaceType.Smooth
  4092. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4093. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4094. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4095. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4096. Part299.Parent = Model256
  4097. Part299.Material = Enum.Material.SmoothPlastic
  4098. Part299.Transparency = 1
  4099. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4100. Part299.Anchored = true
  4101. Part299.FormFactor = Enum.FormFactor.Custom
  4102. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4103. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4104. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4105. Part299.TopSurface = Enum.SurfaceType.Smooth
  4106. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4107. Part299.Orientation = Vector3.new(90, -180, 0)
  4108. Model301.Name = "Head"
  4109. Model301.Parent = Model0
  4110. Part302.Name = "Head1"
  4111. Part302.Parent = Model301
  4112. Part302.Material = Enum.Material.SmoothPlastic
  4113. Part302.BrickColor = BrickColor.new("Pastel brown")
  4114. Part302.Transparency = 1
  4115. Part302.Rotation = Vector3.new(-180, 0, 180)
  4116. Part302.Anchored = true
  4117. Part302.CanCollide = false
  4118. Part302.FormFactor = Enum.FormFactor.Symmetric
  4119. Part302.Size = Vector3.new(2, 1, 1)
  4120. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4121. Part302.TopSurface = Enum.SurfaceType.Smooth
  4122. Part302.Color = MAINRUINCOLOR.Color
  4123. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4124. Part302.Orientation = Vector3.new(0, 180, 0)
  4125. Part302.Color = MAINRUINCOLOR.Color
  4126. SpecialMesh303.Parent = Part302
  4127. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4128. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4129. Script304.Name = "Welds"
  4130. Script304.Parent = Model0
  4131. Script304.Disabled = true
  4132. table.insert(cors,sandbox(Script304,function()
  4133. --Saz
  4134.  
  4135. --A new system which is a combination of fast-welds and hard-welds.
  4136. --Should be far, far better.
  4137.  
  4138. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4139. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4140.  
  4141. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4142. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4143.  
  4144. wait(.33)
  4145.  
  4146. Tool=script.Parent
  4147. Nib=Tool.Parent
  4148.  
  4149.  
  4150. for _,v in pairs(Nib:children()) do
  4151. if v.className=="Hat" then
  4152. v:Remove()
  4153. end
  4154. end
  4155.  
  4156. wait(1)
  4157.  
  4158. weldparts=function()
  4159. print("Welding")
  4160. lel={}
  4161. function jarate(p)
  4162. for i=1, #p do
  4163. table.insert(lel,p[i])
  4164. k=p[i]:children()
  4165. if #k>0 then
  4166. jarate(k)
  4167. end
  4168. end
  4169. end
  4170. for _,v in pairs(script.Parent:children()) do
  4171. if v.Name~="Cloak" and v.className~="Script" then
  4172. v:BreakJoints()
  4173. jarate(v:children())
  4174. end
  4175. end
  4176. for _,v in pairs(lel) do
  4177. if v.className=="Weld" or v.className=="Motor6D" then
  4178. v:Remove()
  4179. end
  4180. end
  4181. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4182. if v.Name~="Right Leg1" then
  4183. w=Instance.new("Weld")
  4184. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4185. w.Part1=v
  4186. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4187. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4188. w.Parent=w.Part0
  4189. end
  4190. end
  4191. w=Instance.new("Weld")
  4192. w.Part0=Nib["Right Leg"]
  4193. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4194. w.Parent=w.Part0
  4195. w.C0=CFrame.new(0,-.1,0)
  4196. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4197. if v.Name~="Left Leg1" then
  4198. w=Instance.new("Weld")
  4199. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4200. w.Part1=v
  4201. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4202. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4203. w.Parent=w.Part0
  4204. end
  4205. end
  4206. w=Instance.new("Weld")
  4207. w.Part0=Nib["Left Leg"]
  4208. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4209. w.Parent=w.Part0
  4210. w.C0=CFrame.new(0,-.1,0)
  4211. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4212. if v.Name~="Right Arm1" then
  4213. w=Instance.new("Weld")
  4214. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4215. w.Part1=v
  4216. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4217. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4218. w.Parent=w.Part1
  4219. end
  4220. end
  4221. w=Instance.new("Weld")
  4222. w.Part0=Nib["Right Arm"]
  4223. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4224. w.Parent=w.Part0
  4225. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4226.  
  4227. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4228. if v.Name~="Left Arm1" then
  4229. w=Instance.new("Weld")
  4230. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4231. w.Part1=v
  4232. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4233. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4234. w.Parent=w.Part0
  4235. end
  4236. end
  4237. w=Instance.new("Weld")
  4238. w.Part0=Nib["Left Arm"]
  4239. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4240. w.Parent=w.Part0
  4241.  
  4242.  
  4243. for _,v in pairs(script.Parent["Head"]:children()) do
  4244. if v.Name~="Head1" then
  4245. w=Instance.new("Weld")
  4246. w.Part0=script.Parent["Head"]["Head1"]
  4247. w.Part1=v
  4248. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4249. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4250. w.Parent=w.Part0
  4251. end
  4252. end
  4253. w=Instance.new("Weld")
  4254. w.Part0=Nib["Head"]
  4255. w.Part1=script.Parent["Head"]["Head1"]
  4256. w.Parent=w.Part0
  4257.  
  4258. for _,v in pairs(script.Parent["Torso"]:children()) do
  4259. if v.Name~="Torso1" then
  4260. w=Instance.new("Weld")
  4261. w.Part0=script.Parent["Torso"]["Torso1"]
  4262. w.Part1=v
  4263. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4264. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4265. w.Parent=script.Parent["Torso"]["Torso1"]
  4266. end
  4267. end
  4268.  
  4269. w=Instance.new("Weld")
  4270. w.Part0=Nib["Torso"]
  4271. w.Part1=script.Parent["Torso"]["Torso1"]
  4272. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4273. w.Parent=w.Part0
  4274.  
  4275. for _,v in pairs(lel) do
  4276. if v:IsA("BasePart") then v.Anchored=false end
  4277. end
  4278.  
  4279.  
  4280.  
  4281. wait(1)
  4282.  
  4283. w=Instance.new("Weld")
  4284. w.Part0=Nib.Torso
  4285. w.Part1=Tool.Torso.Torso1
  4286. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4287. w.C1=CFrame.new(0,0,0)
  4288. w.Parent=w.Part1
  4289. w.Name="ClothingWeld"
  4290.  
  4291. wait(.06)
  4292.  
  4293. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4294. wait(.03)
  4295. w=Instance.new("Weld")
  4296. w.Part0=Nib.Torso
  4297. w.Part1=Tool.Torso.Torso1
  4298. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4299. w.C1=CFrame.new(0,0,0)
  4300. w.Parent=w.Part1
  4301. w.Name="ClothingWeld"
  4302. end
  4303.  
  4304. w=Instance.new("Weld")
  4305. w.Part0=Nib["Right Leg"]
  4306. w.Part1=Tool.RightLeg["Right Leg1"]
  4307. w.C0=CFrame.new(0,0,0)
  4308. w.C1=CFrame.new(0,0,0)
  4309. w.Parent=w.Part1
  4310. w.Name="ClothingWeld"
  4311.  
  4312. w=Instance.new("Weld")
  4313. w.Part0=Nib["Left Leg"]
  4314. w.Part1=Tool.LeftLeg["Left Leg1"]
  4315. w.C0=CFrame.new(0,0,0)
  4316. w.C1=CFrame.new(0,0,0)
  4317. w.Parent=w.Part1
  4318. w.Name="ClothingWeld"
  4319.  
  4320. w=Instance.new("Weld")
  4321. w.Part0=Nib["Right Arm"]
  4322. w.Part1=Tool.RightArm["Right Arm1"]
  4323. w.C0=CFrame.new(0,0,0)
  4324. w.C1=CFrame.new(0,0,0)
  4325. w.Parent=w.Part1
  4326. w.Name="ClothingWeld"
  4327.  
  4328. w=Instance.new("Weld")
  4329. w.Part0=Nib["Left Arm"]
  4330. w.Part1=Tool.LeftArm["Left Arm1"]
  4331. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4332. w.C1=CFrame.new(0,0,0)
  4333. w.Parent=w.Part1
  4334. w.Name="ClothingWeld"
  4335.  
  4336. wait()
  4337.  
  4338. end
  4339. weldparts()
  4340.  
  4341. end))
  4342. for i,v in pairs(mas:GetChildren()) do
  4343. v.Parent = game:GetService("Players").LocalPlayer.Character
  4344. pcall(function() v:MakeJoints() end)
  4345. end
  4346. mas:Destroy()
  4347. for i,v in pairs(cors) do
  4348. spawn(function()
  4349. pcall(v)
  4350. end)
  4351. end
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