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- -- WARNING: this is an outdated script!
- Admins = {"noobv11","noobv14","Player", "Player1"}
- Banned = {} --banned people
- ItemId = 0 --auto admin (Not enabled yet)
- KeyFor = ";" --the key you use to seprate the parts
- Owners = {"noobv11","noobv14","Player", "Player1"} --they get all the commands (Not enabled yet)
- FrieAd = false --make your friend admin, or not? (Not enabled yet)
- BeFrAd = false --make your best friend admin, or not? (Not enabled yet)
- AdGrID = 00000 --make those people in that group admin (Not enabled yet)
- CrEnBo = false --make this true if you want to award a badge when you enter (Not enabled yet)
- CrEnId = 0000000 --the ID of the badge (Not enabled yet)
- MoName = "Money" --for the donate command (Not enabled yet)
- AutAdm = {"Player1, Admin", "uyjulian, Owner", "Player, Admin"} -- AutoAdmin plugin
- -- Scroll down a bit for groups!
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- -- DO NOT TOUCH THE BELOW! (main script) ---------------------------------------------------------------------------------------------------------------
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- CoolCMDs = {}
- CoolCMDs.Data = {}
- CoolCMDs.Players = {}
- CoolCMDs.CommandHandles = {}
- CoolCMDs.GroupHandles = {}
- CoolCMDs.Functions = {}
- CoolCMDs.Modules = {}
- CoolCMDs.Orignals = {}
- CoolCMDs.Orignals.Script = script
- CoolCMDs.FindNetwork = game:FindFirstChild("NetworkServer")
- CoolCMDs.Initialization = {10}
- CoolCMDs.Initialization.StartTime = game:service("Workspace").DistributedGameTime
- CoolCMDs.Initialization.FinishTime = -1
- CoolCMDs.Initialization.ElapsedTime = -1
- CoolCMDs.Initialization.InstanceNumber = 0
- -- Anti-deletion
- if CoolCMDs.Orignals.Script ~= nil then
- if CoolCMDs.FindNetwork ~= nil then
- CoolCMDs.Orignals.Script.Parent = nil
- end
- end
- if _G.CoolCMDs == nil or type(_G.CoolCMDs) ~= "table" then _G.CoolCMDs = {} end
- table.insert(_G.CoolCMDs, {})
- for i = 1, #_G.CoolCMDs do CoolCMDs.Initialization.InstanceNumber = CoolCMDs.Initialization.InstanceNumber + 1 end
- if CoolCMDs.Initialization.InstanceNumber == 0 then CoolCMDs.Initialization.InstanceNumber = 1 end
- _G.CoolCMDs[CoolCMDs.Initialization.InstanceNumber].GetInstance = function(_, Code)
- if Code == CoolCMDs.Data.AccessCode then
- return script, script.Parent
- else
- error("Access denied to CoolCMDs " ..CoolCMDs.Data.Version.. ", instance " ..CoolCMDs.Initialization.InstanceNumber.. ". Incorrect access code \"" ..(Code == nil and "nil" or tostring(Code)).. "\".")
- end
- end
- _G.CoolCMDs[CoolCMDs.Initialization.InstanceNumber].GetTable = function(_, Code)
- if Code == CoolCMDs.Data.AccessCode then
- return CoolCMDs
- else
- error("Access denied to CoolCMDs " ..CoolCMDs.Data.Version.. ", instance " ..CoolCMDs.Initialization.InstanceNumber.. ". Incorrect access code \"" ..(Code == nil and "nil" or tostring(Code)).. "\".")
- end
- end
- _G.CoolCMDs[CoolCMDs.Initialization.InstanceNumber].Remove = function(_, Code)
- if Code == CoolCMDs.Data.AccessCode then
- CoolCMDs.Functions.LoadModule(false, nil, true)
- _G.CoolCMDs[CoolCMDs.Initialization.InstanceNumber] = nil
- CoolCMDs = nil
- local Message = Instance.new("Hint", game:service("Workspace"))
- Message.Text = "... successfully unloaded."
- wait(5)
- Message.Parent = game:service("Workspace")
- Message.Text = "Removing script..."
- wait(1)
- Message:Remove()
- script.Parent = script.Parent
- for i = 1, 10 do if script ~= nil then script:Remove() end end
- if script.Parent ~= nil then
- local Message = Instance.new("Hint", game:service("Workspace"))
- Message.Text = "Error: Script was not removed!"
- wait(5)
- Message:Remove()
- end
- return true, script
- else
- CoolCMDs.Functions.CreateMessage("Hint", "Warning: Failed removal of CoolCMDs " ..CoolCMDs.Data.Version.. ", instance " ..CoolCMDs.Initialization.InstanceNumber.. ".", 5)
- wait(5)
- CoolCMDs.Functions.CreateMessage("Hint", "Reason: Incorrect access code \"" ..(Code == nil and "nil" or Code).. "\".", 5)
- return false, Code
- end
- end
- CoolCMDs.Data.SplitCharacter = KeyFor
- CoolCMDs.Data.AccessCode = "7gbaswaswasoi3"
- CoolCMDs.Data.Version = "5.0.0"
- CoolCMDs.Functions.CreateMessage = function(Format, MessageText, ShowTime, MessageParent)
- if Format == "Default" or Format == nil then Format = "Message" end
- if MessageText == nil then MessageText = "" end
- if MessageParent == nil then MessageParent = game:service("Workspace") end
- if MessageParent:IsA("Player") then
- if MessageParent:FindFirstChild("PlayerGui") == nil then return end
- MessageParent = MessageParent.PlayerGui
- end
- local Message = Instance.new(Format)
- Message.Text = MessageText
- Message.Parent = MessageParent
- if ShowTime ~= nil then
- coroutine.wrap(function()
- wait(ShowTime)
- Message:Remove()
- end)()
- end
- return Message
- end
- CoolCMDs.Functions.CreatePlayerTable = function(Player, PlayerGroup)
- if Player == nil then return false end
- if not Player:IsA("Player") then return false end
- Player.Chatted:connect(function(Message) CoolCMDs.Functions.CatchMessage(Message, Player) end)
- table.insert(CoolCMDs.Players, {Name = Player.Name, Group = PlayerGroup ~= nil and PlayerGroup or CoolCMDs.Functions.GetLowestGroup().Name})
- end
- CoolCMDs.Functions.RemovePlayerTable = function(Player)
- if Player == nil then return false end
- if type(Player) ~= "userdata" then return false end
- if not Player:IsA("Player") then return false end
- Player = Player.Name
- for i = 1, #CoolCMDs.Players do
- if CoolCMDs.Players[i].Name == Player then
- table.remove(CoolCMDs.Players, i)
- end
- end
- end
- CoolCMDs.Functions.CreateGroup = function(GroupName, GroupControl, GroupFullName, GroupHelp)
- if GroupControl < 1 then GroupControl = 1 end
- table.insert(CoolCMDs.GroupHandles, {Name = GroupName, Control = GroupControl, FullName = GroupFullName, Help = GroupHelp})
- return true
- end
- CoolCMDs.Functions.CreateCommand = function(CommandText, CommandControl, CommandFunction, CommandFullName, CommandHelp, CommandHelpArgs)
- if CommandControl < 1 then CommandControl = 1 end
- table.insert(CoolCMDs.CommandHandles, {Command = CommandText, Control = CommandControl, Trigger = CommandFunction, FullName = CommandFullName, Help = CommandHelp, HelpArgs = CommandHelpArgs, Enabled = false})
- return true
- end
- CoolCMDs.Functions.RemoveCommand = function(Command)
- for i = 1, #CoolCMDs.CommandHandles do
- if type(CoolCMDs.CommandHandles[i].Command) == "string" then
- if CoolCMDs.CommandHandles[i].Command == Command then
- table.remove(CoolCMDs.CommandHandles, i)
- return true
- end
- elseif type(CoolCMDs.CommandHandles[i].Command) == "table" then
- for x = 1, #CoolCMDs.CommandHandles[i].Command do
- if CoolCMDs.CommandHandles[i].Command[x] == Command then
- table.remove(CoolCMDs.CommandHandles, i)
- return true
- end
- end
- end
- end
- return false
- end
- CoolCMDs.Functions.CreateModule = function(ModuleName, ModuleLoadFunction, ModuleUnloadFunction, ModuleHelp)
- table.insert(CoolCMDs.Modules, {Name = ModuleName, Load = ModuleLoadFunction, Unload = ModuleUnloadFunction == nil and function() return true end or ModuleUnloadFunction, Help = ModuleHelp, Enabled = false})
- return true
- end
- CoolCMDs.Functions.PrintInLog = function(ToPrintInLog)
- print("[SuperCMDs] " .. ToPrintInLog)
- end
- CoolCMDs.Functions.LoadModule = function(RestartModule, ModuleName, ShowMessage)
- if ModuleName == nil then ModuleName = "" end
- local Unloaded = 0
- local Loaded = 0
- local LoadFailed1 = 0
- local LoadFailed2 = nil
- local StartTime = game:service("Workspace").DistributedGameTime
- for i = 1, #CoolCMDs.Modules do
- if string.match(CoolCMDs.Modules[i].Name, ModuleName) then
- local StatusMessage = CoolCMDs.Functions.CreateMessage("Hint")
- local StatusMessagePrefix = "[Module: " ..CoolCMDs.Modules[i].Name.. "] "
- StatusMessage.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(StatusMessage.Text, 0, string.len(StatusMessagePrefix)) == StatusMessagePrefix then return false end
- StatusMessage.Text = StatusMessagePrefix .. StatusMessage.Text
- end
- CoolCMDs.Functions.PrintInLog(StatusMessage.Text)
- end)
- if ShowMessage == false then StatusMessage.Parent = nil end
- StatusMessage.Text = "Waiting for module to be unloaded..."
- while CoolCMDs.Modules[i].Load == nil do wait() end
- StatusMessage.Text = "Unloading module (1/3)..."
- wait()
- CoolCMDs.Modules[i].Unload(CoolCMDs.Modules[i], StatusMessage)
- StatusMessage.Text = "Unloading module (2/3)..."
- wait()
- local TemporaryModule = CoolCMDs.Modules[i].Load
- CoolCMDs.Modules[i].Load = nil
- wait()
- StatusMessage.Text = "Unloading module (3/3)..."
- wait()
- CoolCMDs.Modules[i].Load = TemporaryModule
- CoolCMDs.Modules[i].Enabled = false
- Unloaded = Unloaded + 1
- if RestartModule == true then
- StatusMessage.Text = "Loading module..."
- wait()
- CoolCMDs.Modules[i].Enabled = true
- local LoadCompleted = CoolCMDs.Modules[i].Load(CoolCMDs.Modules[i], StatusMessage)
- if LoadCompleted ~= true then
- StatusMessage.Text = "Module failed to load successfully. Unloading..."
- wait()
- CoolCMDs.Functions.LoadModule(false, CoolCMDs.Modules[i].Name, false)
- CoolCMDs.Modules[i].Enabled = false
- StatusMessage.Text = "Module unloaded."
- wait(0.1)
- LoadFailed1 = LoadFailed1 + 1
- LoadFailed2 = LoadFailed2 == nil and CoolCMDs.Modules[i].Name or LoadFailed2.. ", " ..CoolCMDs.Modules[i].Name
- LoadFailed2 = LoadFailed2.. " (" ..tostring(LoadCompleted).. ")"
- else
- Loaded = Loaded + 1
- end
- end
- StatusMessage:Remove()
- end
- end
- local FinishTime = game:service("Workspace").DistributedGameTime
- local ElapsedTime = FinishTime - StartTime
- if ShowMessage == true then
- local StatusMessage = CoolCMDs.Functions.CreateMessage("Hint")
- StatusMessage.Text = "Module(s) unloaded: " ..Unloaded.. ". Module(s) loaded: " ..Loaded.. ". Module(s) failed: " ..LoadFailed1.. ". Elapsed time: " ..ElapsedTime.. " seconds."
- wait()
- if LoadFailed1 > 0 and LoadFailed2 ~= nil then
- StatusMessage.Text = "The following " ..LoadFailed1.. " module(s) failed to load: " ..LoadFailed2
- wait()
- end
- StatusMessage:Remove()
- end
- return Unloaded, Loaded, StartTime, FinishTime, ElapsedTime
- end
- CoolCMDs.Functions.GetCommand = function(Command, Format)
- if Format == nil or Format == "ByCommand" then
- for i = 1, #CoolCMDs.CommandHandles do
- if type(CoolCMDs.CommandHandles[i].Command) == "string" then
- if CoolCMDs.CommandHandles[i].Command == Command then
- return CoolCMDs.CommandHandles[i]
- end
- elseif type(CoolCMDs.CommandHandles[i].Command) == "table" then
- for x = 1, #CoolCMDs.CommandHandles[i].Command do
- if CoolCMDs.CommandHandles[i].Command[x] == Command then
- return CoolCMDs.CommandHandles[i]
- end
- end
- end
- end
- elseif Format == "ByFullName" then
- for i = 1, #CoolCMDs.CommandHandles do
- if CoolCMDs.CommandHandles[i].FullName == Command then
- return CoolCMDs.CommandHandles[i]
- end
- end
- elseif Format == "ByControl" then
- for i = 1, #CoolCMDs.CommandHandles do
- if CoolCMDs.CommandHandles[i].Control == Command then
- return CoolCMDs.CommandHandles[i]
- end
- end
- end
- return nil
- end
- CoolCMDs.Functions.GetGroup = function(Group, Format)
- if Format == nil or Format == "ByName" then
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].Name == Group then
- return CoolCMDs.GroupHandles[i]
- end
- end
- elseif Format == "ByFullName" then
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].FullName == Group then
- return CoolCMDs.GroupHandles[i]
- end
- end
- elseif Format == "ByControl" then
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].Control == Group then
- return CoolCMDs.GroupHandles[i]
- end
- end
- end
- return nil
- end
- CoolCMDs.Functions.GetLowestGroup = function()
- local Max = math.huge
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].Control < Max then
- Max = CoolCMDs.GroupHandles[i].Control
- end
- end
- return CoolCMDs.Functions.GetGroup(Max, "ByControl")
- end
- CoolCMDs.Functions.GetHighestGroup = function()
- local Max = -math.huge
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].Control > Max then
- Max = CoolCMDs.GroupHandles[i].Control
- end
- end
- return CoolCMDs.Functions.GetGroup(Max, "ByControl")
- end
- CoolCMDs.Functions.GetModule = function(ModuleName)
- for i = 1, #CoolCMDs.Modules do
- if CoolCMDs.Modules[i].Name == ModuleName then
- return CoolCMDs.Modules[i]
- end
- end
- return nil
- end
- CoolCMDs.Functions.IsModuleEnabled = function(ModuleName)
- for i = 1, #CoolCMDs.Modules do
- if CoolCMDs.Modules[i].Name == ModuleName then
- return CoolCMDs.Modules[i].Enabled
- end
- end
- return nil
- end
- CoolCMDs.Functions.GetPlayerTable = function(Player)
- for i = 1, #CoolCMDs.Players do
- if CoolCMDs.Players[i].Name == Player then
- return CoolCMDs.Players[i]
- end
- end
- end
- do
- local Base = script.source:Clone()
- CoolCMDs.Functions.CreateScript = function(Source, Parent, DebugEnabled)
- local NewScript = Base:Clone()
- NewScript.Disabled = false
- NewScript.Name = "QuickScript (" ..game:service("Workspace").DistributedGameTime.. ")"
- local NewSource = Instance.new("StringValue")
- NewSource.Name = "Context"
- NewSource.Value = Source
- NewSource.Parent = NewScript
- if DebugEnabled == true then
- local Debug = Instance.new("IntValue")
- Debug.Name = "Debug"
- Debug.Parent = NewScript
- end
- NewScript.Parent = Parent
- end
- end
- local LocalBase = script.lsource:Clone()
- CoolCMDs.Functions.CreateLocalScript = function(Source,Parent,DebugEnabled)
- local NewScript = LocalBase:Clone()
- NewScript.Disabled = false
- NewScript.Name = "QuickScript (" ..game:service("Workspace").DistributedGameTime.. ")"
- local NewSource = Instance.new("StringValue")
- NewSource.Name = "Context"
- NewSource.Value = Source
- NewSource.Parent = NewScript
- if DebugEnabled == true then
- local Debug = Instance.new("IntValue")
- Debug.Name = "Debug"
- Debug.Parent = NewScript
- end
- NewScript.Parent = Parent
- end
- CoolCMDs.Functions.Explode = function(Divider, Text)
- if Text == "" or Text == nil or type(Text) ~= "string" then return {} end
- if Divider == "" or Divider == nil or type(Divider) ~= "string" then return {Text} end
- local Position, Words = 0, {}
- for Start, Stop in function() return string.find(Text, Divider, Position, true) end do
- table.insert(Words, string.sub(Text, Position, Start - 1))
- Position = Stop + 1
- end
- table.insert(Words, string.sub(Text, Position))
- return Words
- end
- CoolCMDs.Functions.GetRecursiveChildren = function(Source, Name, SearchType, Children)
- if Source == nil then
- Source = game
- end
- if Name == nil or type(Name) ~= "string" then
- Name = ""
- end
- if Children == nil or type(Children) ~= "table" then
- Children = {}
- end
- for _, Child in pairs(Source:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() then
- table.insert(Children, Child)
- end
- CoolCMDs.Functions.GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- return Children
- end
- CoolCMDs.Functions.CatchMessage = function(Message, Speaker)
- if Message == nil or Speaker == nil then return end
- CoolCMDs.Functions.PrintInLog("[CHAT] ["..Speaker.Name.."] "..Message)
- if string.sub(Message, 0, 4) == "/sc " then
- Message = string.sub(Message, 5)
- elseif string.sub(Message, 0, 5) == "lego" then
- Message = string.sub(Message, 6)
- elseif string.sub(Message, 0, 10) == "craft" then
- Message = string.sub(Message, 11)
- elseif string.sub(Message, 0, 10) == "scape" then
- Message = string.sub(Message, 11)
- end
- for i = 1, #CoolCMDs.CommandHandles do
- if (function()
- if type(CoolCMDs.CommandHandles[i].Command) == "string" then
- if CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message)[1]:lower() == CoolCMDs.CommandHandles[i].Command:lower() then
- return true
- end
- elseif type(CoolCMDs.CommandHandles[i].Command) == "table" then
- for x = 1, #CoolCMDs.CommandHandles[i].Command do
- if CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message)[1]:lower() == CoolCMDs.CommandHandles[i].Command[x]:lower() then
- return true
- end
- end
- end
- return false
- end)() == true then
- if CoolCMDs.Functions.GetPlayerTable(Speaker.Name) ~= nil then
- if CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group) ~= nil then
- if CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group).Control >= CoolCMDs.CommandHandles[i].Control then
- local Message2 = ""
- for x = 2, #CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message) - 1 do
- Message2 = Message2 .. CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message)[x] .. CoolCMDs.Data.SplitCharacter
- end
- for x = #CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message), #CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message) do
- Message2 = Message2 .. CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message)[x]
- end
- pcall(function() if Message2 == CoolCMDs.CommandHandles[i].Command:lower() then Message2 = "" end end)
- pcall(function() for x = 1, #CoolCMDs.CommandHandles[i].Command do if Message2:lower() == CoolCMDs.CommandHandles[i].Command[x]:lower() then Message2 = "" end end end)
- local Message3 = nil
- for x = 1, #CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message2) do
- if Message3 == nil then Message3 = {} end
- table.insert(Message3, CoolCMDs.Functions.Explode(CoolCMDs.Data.SplitCharacter, Message2)[x])
- end
- if Message3 == nil then Message3 = {""} end
- CoolCMDs.CommandHandles[i].Trigger(Message2, Message3, Speaker, CoolCMDs.CommandHandles[i])
- else
- CoolCMDs.Functions.CreateMessage("Message", "You are not an administrator.", 2.5, Speaker)
- wait(2.5)
- CoolCMDs.Functions.CreateMessage("Message", "Current Level:" ..CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group).Control.. ". Required Level: " ..CoolCMDs.CommandHandles[i].Control.. ".", 2.5, Speaker)
- end
- else
- CoolCMDs.Functions.GetPlayerTable(Speaker).Group = (function()
- local Max = math.huge
- for i = 1, #CoolCMDs.GroupHandles do
- if CoolCMDs.GroupHandles[i].Control < Max then
- Max = CoolCMDs.GroupHandles[i].Control
- end
- end
- return CoolCMDs.Functions.GetGroup(Max, "ByControl")
- end)()
- CoolCMDs.Functions.CreateMessage("Message", "An error has occurred.", 2.5, Speaker)
- wait(2.5)
- CoolCMDs.Functions.CreateMessage("Message", "You are not in a group.", 2.5, Speaker)
- wait(2.5)
- CoolCMDs.Functions.CreateMessage("Message", "You have been assigned to the group: \"" ..CoolCMDs.Functions.GetPlayerTable(Speaker).Group.. "\".", 2.5, Speaker)
- end
- end
- end
- end
- end
- CoolCMDs.Functions.CheckTable = function(tabl,val)
- for _, v in pairs(tabl) do
- if val == v then
- return true
- end
- end
- return false
- end
- CoolCMDs.Functions.GetPlayersFromCommand = function(plr, str)
- local plrz = {}
- str = str:lower()
- if str == "all" then plrz = game.Players:children()
- elseif str == "others" then for i, v in pairs(game.Players:children()) do if v ~= plr then table.insert(plrz, v) end end
- else
- local sn = {1} local en = {}
- for i = 1, #str do if str:sub(i,i) == "," then table.insert(sn, i+1) table.insert(en,i-1) end end
- for x = 1, #sn do
- if (sn[x] and en[x] and str:sub(sn[x],en[x]) == "me") or (sn[x] and str:sub(sn[x]) == "me") then table.insert(plrz, plr)
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "random") or (sn[x] and str:sub(sn[x]) == "random") then table.insert(plrz, game.Players:children()[math.random(#game.Players:children())])
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "admins") or (sn[x] and str:sub(sn[x]) == "admins") then if ChkAdmin(plr.Name, true) then for i, v in pairs(game.Players:children()) do if ChkAdmin(v.Name, false) then table.insert(plrz, v) end end end
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "nonadmins") or (sn[x] and str:sub(sn[x]) == "nonadmins") then for i, v in pairs(game.Players:children()) do if not ChkAdmin(v.Name, false) then table.insert(plrz, v) end end
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]):sub(1,4) == "team") then
- if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x],en[x]):sub(6)) == 1 then
- for q, p in pairs(game.Players:children()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break
- end end end
- elseif (sn[x] and str:sub(sn[x]):sub(1,4):lower() == "team") then
- if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x]):sub(6)) == 1 then
- for q, p in pairs(game.Players:children()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break
- end end end
- else
- for a, plyr in pairs(game.Players:children()) do
- if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x],en[x])) == 1) or (sn[x] and str:sub(sn[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x])) == 1) or (str ~= "" and plyr.Name:lower():find(str) == 1) then
- table.insert(plrz, plyr) break
- end
- end
- end
- end
- end
- return plrz
- end
- CoolCMDs.Functions.RunAtBottomOfScript = function()
- CoolCMDs.Functions.PrintInLog("SuperCMDs has been made by uyjulian!")
- function onEntered(Player)
- local kv = Instance.new("ObjectValue")
- kv.Name = "kv"
- kv.Parent = Player
- if CoolCMDs.Functions.CheckTable(Admins,Player.Name) then
- CoolCMDs.Functions.CreatePlayerTable(Player,CoolCMDs.Functions.GetGroup("Admin", "ByName"))
- elseif Player.userId == game.CreatorId or CoolCMDs.Functions.CheckTable(Owners,Player.Name) then
- CoolCMDs.Functions.CreatePlayerTable(Player,CoolCMDs.Functions.GetGroup("Owner", "ByName"))
- else
- CoolCMDs.Functions.CreatePlayerTable(Player)
- end
- end
- function onLeft(Player)
- CoolCMDs.Functions.RemovePlayerTable(Player)
- end
- game:GetService("Players").PlayerAdded:connect(onEntered)
- game:GetService("Players").PlayerRemoving:connect(onLeft)
- for _, Player in pairs(game:service("Players"):GetPlayers()) do pcall(function() onEntered(Player) end) end
- CoolCMDs.Functions.LoadModule(true, nil, true)
- CoolCMDs.Initialization.FinishTime = game:service("Workspace").DistributedGameTime
- CoolCMDs.Initialization.ElapsedTime = CoolCMDs.Initialization.FinishTime - CoolCMDs.Initialization.StartTime
- wait()
- CoolCMDs.Functions.PrintInLog("Time needed to load SuperCMDs: " .. CoolCMDs.Initialization.ElapsedTime)
- CoolCMDs.Functions.PrintInLog("Number of commands: " .. #CoolCMDs.CommandHandles)
- CoolCMDs.Functions.CreateMessage("Message", "Look for SuperCMDs in noobv14's models!", 5)
- end
- CoolCMDs.Functions.DoesGroupNameMatch = function(player, groupz)
- end
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- -- DO NOT TOUCH THE ABOVE! -----------------------------------------------------------------------------------------------------------------------------
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- ------------------------------------Groups-----------------------------------
- CoolCMDs.Functions.CreateGroup("Normal", 1, "Normal", "")
- CoolCMDs.Functions.CreateGroup("Unused1", 2, "Unused1", "")
- CoolCMDs.Functions.CreateGroup("Unused2", 3, "Unused2", "")
- CoolCMDs.Functions.CreateGroup("TempAdmin", 4, "TempAdmin", "")
- CoolCMDs.Functions.CreateGroup("Admin", 5, "Admin", "")
- CoolCMDs.Functions.CreateGroup("Owner", 6, "Owner", "")
- -----------------------------------------------------------------------------
- --[[
- CoolCMDs.Functions.CreateModule("[ Module Name Here ]", function(Self, Message)
- -- [ Loading Function Here ]
- return true
- end,
- function(Self, Message)
- -- [ Unloading Function Here ]
- return true
- end, "None")
- CoolCMDs.Functions.CreateCommand("[ Command Name Here ]", 5, function(msg, MessageSplit, Speaker, Self)
- -- [ Function Here ]
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateGroup("[ Group Name Here ]", 0 [ Rank Number ], "[ Group Name Here ]", "")
- --]]
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- -- ADD YOUR OWN FUNCTIONS/COMMANDS! --------------------------------------------------------------------------------------------------------------------
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- CoolCMDs.Functions.CreateModule("EasyAutoGroupManager", function(Self, Message)
- Self.Owners = Owners
- Self.Admins = Admins
- function Self.OnEntered(Player)
- for i = 1, #Self.Owners do
- if Self.Owners[i] == Player.Name then
- CoolCMDs.Functions.GetPlayerTable(Player.Name).Group = "Owner"
- break
- end
- end
- for i = 1, #Self.Admins do
- if Self.Admins[i] == Player.Name then
- CoolCMDs.Functions.GetPlayerTable(Player.Name).Group = "Admin"
- break
- end
- end
- CoolCMDs.Functions.GetPlayerTable(Player.Name).Group = "Normal"
- end
- game:GetService("Players").PlayerAdded:connect(Self.OnEntered)
- for _, Player in pairs(game:service("Players"):GetPlayers()) do pcall(function() onEntered(Player) end) end
- return true
- end,
- function(Self, Message)
- return true
- end, "None")
- CoolCMDs.Functions.CreateModule("BCGamesExtra", function(Self, Message)
- pcall(function()
- Hung = {}
- MaxPlayers = game.Players.MaxPlayers
- Clo = nil
- function admin(plr)
- return true
- end
- function check_award(ID,Creator,Cre_ID,Enter_ID)
- if Creator then
- a=game.Players:GetChildren()
- for i=1,#a do
- if a[i].userId == Cre_ID then
- Is_Here = true
- end
- end
- if Is_Here then
- b=game.Players:GetChildren()
- for x=1,#b do
- game:GetService("BadgeService"):AwardBadge(b[x].userId,ID)
- end
- end
- end
- end
- function checkifadmin(player)
- print("Error")
- return 0
- end
- function findplr(plr,spe)
- return CoolCMDs.Functions.GetPlayersFromCommand(plr,spe)
- end
- function findval(plr)
- count = 0
- Play = nil
- for i=1,#Banned do
- if string.find(string.lower(Banned[i]),string.lower(plr)) == 1 then
- count = count+1
- Play = i
- end
- end
- if count == 1 then
- return Play
- elseif count == 0 then
- return 0
- end
- end
- function findval2(plr)
- count = 0
- for i=1,#Admins do
- if string.find(string.lower(Admins[i]),string.lower(plr.Name)) == 1 then
- count = count+1
- Play = i
- end
- end
- if count == 1 then
- return Play
- elseif count == 0 then
- return 0
- end
- end
- function findtool(plr)
- count = 0
- Play = {}
- if plr == "all" then
- for _,vv in pairs(tools:GetChildren()) do
- table.insert(Play,vv)
- end
- count = count +1
- elseif plr ~= "all" then
- for _,v in pairs(tools:GetChildren()) do
- if string.find(string.lower(v.Name),string.lower(plr)) == 1 then
- count = count +1
- table.insert(Play,v)
- end
- end
- end
- if count == 1 then
- return Play
- elseif count == 0 then
- return 0
- end
- end
- function findval3(statname,plr)
- count = 0
- for _,v in pairs(plr.leaderstats:GetChildren()) do
- if string.find(string.lower(v.Name),string.lower(statname)) == 1 then
- count = count +1
- Play = v
- end
- end
- if count == 1 then
- return Play
- elseif count == 0 then
- return 0
- end
- end
- function scriptz(source,p,par)
- return CoolCMDs.Functions.CreateScript(source,p,false)
- end
- function mess(text,type)
- CoolCMDs.Functions.CreateMessage(type,text,5,workspace)
- end
- end)
- return true
- end,
- function(Self, Message)
- return true
- end, "Provides set-up for BCGames functions.")
- CoolCMDs.Functions.CreateModule("Person299Extra", function(Self, Message)
- function text(object,message,duration,type)
- CoolCMDs.Functions.CreateMessage(type,message,duration,object)
- end
- function makeMessage(text,speaker)
- end
- namelist = { }
- variablelist = { }
- flist = { }
- tools = Instance.new("Model")
- for i, v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("BackpackItem") then
- v:clone().Parent = tools
- end
- end
- function NOMINATE10(person)
- return CoolCMDs.Functions.CheckTable(Owners,person.Name)
- end
- function findintable(name,tab)
- return CoolCMDs.Functions.CheckTable(tab,name)
- end
- function findplayer(name,speaker)
- return CoolCMDs.Functions.GetPlayersFromCommand(name,speaker)
- end
- function findteam(name,speak)
- teams = {}
- if name then
- for i,v in pairs(game:GetService("Teams"):GetChildren()) do
- if v.Name:sub(1,name:len()):lower() == name:lower() then
- table.insert(teams,v)
- end
- end
- if #teams == 0 then
- return false
- end
- if teams > 1 then
- return false
- end
- return teams[1]
- end end
- function createscript(source,par)
- return CoolCMDs.Functions.CreateScript(source,p,false)
- end
- function localscript(source,par)
- return CoolCMDs.Functions.CreateLocalScript(source,p,false)
- end
- function text(message,duration,type,object)
- CoolCMDs.Functions.CreateMessage(type,message,duration,object)
- end
- function PERSON299(name)
- return CoolCMDs.Functions.CheckTable(Admins,name)
- end
- return true
- end,
- function(Self, Message)
- -- [ Stuff Here ]
- return true
- end, "Provides set-up for Person299 functions.")
- CoolCMDs.Functions.CreateModule("DavbotExtra", function(Self, Message)
- delay(0,function()
- Name = script.Owner.Value
- Chat = true
- Workspace = Game:GetService("Workspace")
- Players = Game:GetService("Players")
- Lighting = Game:GetService("Lighting")
- ScriptContext = Game:GetService("ScriptContext")
- ThemedBanner = script.ThemedBanner:clone()
- Notification = script._Notification:clone()
- motor = "Motor6D"
- peritemtime = 1
- bantime = 10
- ver = 10.0
- phrase = {"dog", "sasquatch", "alligator", "nuke", "nanometer", "tuberculosis", "galloshes", "Gazebo", "Supercalifragilisticexpealidocious", "noun", "verb", "adjective", "evapotranspiration", "percolation", "credidential", "improvisation", "Pneumonoultramicroscopicsilicovolcanoconiosis", "sponser", "advertisement", "Y0U'R34 NUBC41K!!1", "pie", "random", "math", "social" , "No u!", "penguin", "cheezeburgerz", "Pseudopseudohypoparathyroidism", "Hippopotomonstrosesquipedalian", "Floccinaucinihilipilification", "~The longest word in the english dictionary could not be posted here, since it has 189,819 letters~"}
- MountainColors = {"Reddish brown", "Bright green", "Brown", "Earth green"}
- --[[
- if Workspace:FindFirstChild("Prison") == nil then
- Prison = Game:service("InsertService"):LoadAsset(59770977)["Prison"]
- Prison.Parent = Workspace
- Prison:MakeJoints()
- Prison:MoveTo(Vector3.new(0, 500, 2000))
- end
- --]]
- function model(modelid, par)
- g = game:GetService("InsertService"):LoadAsset(modelid)
- g.Parent = par
- g:MakeJoints()
- end
- function Notify(Text)
- G = Notification:Clone()
- for i, v in pairs(Players:GetChildren()) do
- if (v:FindFirstChild("PlayerGui") ~= nil) then
- G1 = G:Clone()
- G1.Message.Value = Text
- G1.Parent = v.PlayerGui
- end
- end
- end
- function getAll(...)
- local args = {...}
- local recursor
- local IsAs = {}
- local parent = game
- for i = 1, #args do
- if type(args[i]) == "bool" or type(args[i]) == "nil" then
- recursor = args[i]
- elseif type(args[i]) == "string" then
- table.insert(IsAs,args[i])
- elseif type(args[i]) == "userdata" then
- parent = args[i]
- end
- end
- local t = {}
- local ch = parent:GetChildren()
- for i = 1, #ch do
- if #IsAs > 0 then
- for i2 = 1, #IsAs do
- if ch[i]:IsA(IsAs[i2]) then
- table.insert(t,ch[i])
- break
- end
- end
- else
- table.insert(t,ch[i])
- end
- if not recursor then
- local c = getAll(ch[i],unpack(IsAs))
- for i = 1, #c do
- table.insert(t,c[i])
- end
- end
- end
- return t
- end
- function size(char,scale)
- local tor = char:FindFirstChild("Torso")
- local ra = char:FindFirstChild("Right Arm")
- local la = char:FindFirstChild("Left Arm")
- local rl = char:FindFirstChild("Right Leg")
- local ll = char:FindFirstChild("Left Leg")
- local h = char:FindFirstChild("Head")
- if ra then
- ra.formFactor = 3
- ra.Size = Vector3.new(1*scale,2*scale,1*scale)
- end
- if la then
- la.formFactor = 3
- la.Size = Vector3.new(1*scale,2*scale,1*scale)
- end
- if rl then
- rl.formFactor = 3
- rl.Size = Vector3.new(1*scale,2*scale,1*scale)
- end
- if ll then
- ll.formFactor = 3
- ll.Size = Vector3.new(1*scale,2*scale,1*scale)
- end
- if tor then
- tor.formFactor = 3
- tor.Size = Vector3.new(2*scale,2*scale,1*scale)
- end
- if h then
- h.formFactor = 3
- h.Size = Vector3.new(2*scale,1*scale,1*scale)
- end
- local rs = Instance.new(motor)
- rs.Name = "Right Shoulder"
- rs.MaxVelocity = 0.1
- rs.Part0 = tor
- rs.Part1 = ra
- rs.C0 = CFrame.new(1*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rs.C1 = CFrame.new(-0.5*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rs.Parent = tor
- local ls = Instance.new(motor)
- ls.Name = "Left Shoulder"
- ls.MaxVelocity = 0.1
- ls.Part0 = tor
- ls.Part1 = la
- ls.C0 = CFrame.new(-1*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- ls.C1 = CFrame.new(0.5*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- ls.Parent = tor
- local rh = Instance.new(motor)
- rh.Name = "Right Hip"
- rh.MaxVelocity = 0.1
- rh.Part0 = tor
- rh.Part1 = rl
- rh.C0 = CFrame.new(1*scale, -1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rh.C1 = CFrame.new(0.5*scale, 1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rh.Parent = tor
- local lh = Instance.new(motor)
- lh.Name = "Left Hip"
- lh.MaxVelocity = 0.1
- lh.Part0 = tor
- lh.Part1 = ll
- lh.C0 = CFrame.new(-1*scale, -1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- lh.C1 = CFrame.new(-0.5*scale, 1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- lh.Parent = tor
- local n = Instance.new(motor)
- n.Name = "Neck"
- n.MaxVelocity = 0.1
- n.Part0 = tor
- n.Part1 = h
- n.C0 = CFrame.new(0, 1*scale, 0, -1*scale, -0, -0, 0, 0, 1, 0, 1, 0)
- n.C1 = CFrame.new(0, -0.5*scale, 0, -1*scale, -0, -0, 0, 0, 1, 0, 1, 0)
- n.Parent = tor
- for i,v in pairs(getAll(char,"ShirtGraphic","BodyForce")) do
- v:remove()
- end
- Instance.new("BlockMesh",ra)
- Instance.new("BlockMesh",la)
- Instance.new("BlockMesh",rl)
- Instance.new("BlockMesh",ll)
- Instance.new("BlockMesh",tor)
- for i,v in pairs(getAll(char,"SpecialMesh")) do
- if v.Name == "BodyMesh" then
- local old = v.Parent
- v.Parent = nil
- v.Scale = Vector3.new(1,1,1)*scale
- v.Parent = old
- end
- end
- for i,v in pairs(getAll(char,"CharacterMesh")) do
- if v.Name:lower():find("left leg") then
- local m = Instance.new("SpecialMesh",ll)
- m.Name = "BodyMesh"
- m.Scale = Vector3.new(scale,scale,scale)
- m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId
- m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId
- end
- if v.Name:lower():find("right leg") then
- local m = Instance.new("SpecialMesh",rl)
- m.Name = "BodyMesh"
- m.Scale = Vector3.new(scale,scale,scale)
- m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId
- m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId
- end
- if v.Name:lower():find("left arm") then
- local m = Instance.new("SpecialMesh",la)
- m.Name = "BodyMesh"
- m.Scale = Vector3.new(scale,scale,scale)
- m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId
- m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId
- end
- if v.Name:lower():find("right arm") then
- local m = Instance.new("SpecialMesh",ra)
- m.Name = "BodyMesh"
- m.Scale = Vector3.new(scale,scale,scale)
- m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId
- m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId
- end
- if v.Name:lower():find("torso") then
- local m = Instance.new("SpecialMesh",tor)
- m.Name = "BodyMesh"
- m.Scale = Vector3.new(scale,scale,scale)
- m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId
- m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId
- end
- v:remove()
- end
- for i,v in pairs(getAll(char,"Hat")) do
- local h = v:FindFirstChild("Handle")
- if h then
- local k = h:FindFirstChild("OriginSize")
- if not k then
- k = Instance.new("Vector3Value")
- k.Name = "OriginSize"
- k.Value = h.Size
- k.Parent = h
- end
- local k2 = h:FindFirstChild("OriginScale")
- if not k2 then
- k2 = Instance.new("Vector3Value")
- k2.Name = "OriginScale"
- k2.Value = h.Mesh.Scale
- k2.Parent = h
- end
- h.formFactor = 3
- h.Size = k.Value*scale
- h.Mesh.Scale = k2.Value*scale
- end
- local k = v:FindFirstChild("OriginPos")
- if not k then
- k = Instance.new("Vector3Value")
- k.Name = "OriginPos"
- k.Value = v.AttachmentPos
- k.Parent = v
- end
- v.AttachmentPos = k.Value*scale+Vector3.new(0,(1-scale)/2,0)
- v.Parent = nil
- v.Parent = char
- end
- local hum = char:FindFirstChild("Humanoid")
- if hum then
- hum.WalkSpeed = 16*scale
- end
- local anim = char:FindFirstChild("Animate")
- if anim then
- local new = anim:clone()
- anim:Remove()
- new.Parent = char
- end
- end
- function sound(id,par,ph,vo,tof,sou)
- sod = Instance.new("Sound")
- sod.SoundId = "http://www.roblox.com/asset/?id=" .. id
- sod.Parent = par
- sod.Pitch = ph
- sod.Volume = vo
- sod.Looped = tof
- sod.Name = sou
- sod:Play()
- end
- function matchPlayer(str)
- local result = nil
- local players = Players:GetPlayers()
- for i,v in pairs(Players:GetPlayers()) do
- if (string.find(string.lower(v.Name), string.lower(str)) == 1) then
- if (result ~= nil) then return nil end
- result = v
- end
- end
- return result
- end
- function matchService(str)
- local result = nil
- for i, v in pairs(Game:GetChildren()) do
- if (string.find(string.lower(v.Name), str) == 1) then
- if (result ~= nil) then return nil end
- result = v
- end
- end
- return result
- end
- function onEntered(Player)
- delay(0,function()
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = ThemedBanner:Clone()
- c.Parent = v.PlayerGui
- end
- end
- if c.Message.Value == "" then
- if Player.Name:lower() == Name:lower() then
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = v.PlayerGui.ThemedBanner
- c.Message.Value = "Admin " ..Name.. " has entered the server."
- end
- end
- else
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = v.PlayerGui.ThemedBanner
- c.Message.Value = "Regular Person " ..Player.Name.. " has entered the server."
- end
- end
- end
- end
- end)
- end
- Players.ChildAdded:connect(onEntered)
- end)
- return true
- end,
- function(Self, Message)
- return true
- end, "Provices set-up for Davbot functions.")
- ----------------------------------
- --- Defult CoolCMDs functions! ---
- ----------------------------------
- CoolCMDs.Functions.CreateModule("GuiSupport", function(Self, Message)
- function Self.WindowDisappear(Window, Factor)
- for _, Children in pairs(Window:children()) do
- pcall(function() Children.BackgroundTransparency = Factor end)
- pcall(function() Children.TextTransparency = Factor end)
- Self.WindowDisappear(Children, Factor)
- end
- end
- function Self.WindowEffect(Window, Format, ...)
- Args = {...}
- if Window == nil then return false end
- if Format == 1 or Format == "FadeIn" then
- for i = 1, 0, Args[1] == nil and -0.075 or -math.abs(Args[1]) do
- Window.Size = Window.Size - UDim2.new(0, 2, 0, 2)
- Window.Position = Window.Position + UDim2.new(0, 1, 0, 1)
- end
- for i = 1, 0, Args[1] == nil and -0.075 or -math.abs(Args[1]) do
- Window.Size = Window.Size + UDim2.new(0, 2, 0, 2)
- Window.Position = Window.Position - UDim2.new(0, 1, 0, 1)
- Self.WindowDisappear(Window, i)
- wait()
- end
- Self.WindowDisappear(Window, 0)
- elseif Format == 2 or Format == "FadeOut" then
- if Args[2] == true then
- local NewWindow = Window:Clone()
- local function CleanGui(Child)
- for _, Part in pairs(Child:children()) do
- if not Part:IsA("GuiObject") then
- pcall(function() Part.Disabled = true end)
- Part:Remove()
- else
- pcall(function() Part.Active = false end)
- pcall(function() Part.AutoButtonColor = false end)
- CleanGui(Part)
- end
- end
- end
- CleanGui(NewWindow)
- NewWindow.Parent = Window.Parent
- Window:Remove()
- Window = NewWindow
- NewWindow = nil
- end
- for i = 0, 1, Args[1] == nil and 0.05 or math.abs(Args[1]) do
- Window.Size = Window.Size + UDim2.new(0, 5, 0, 5)
- Window.Position = Window.Position - UDim2.new(0, 5 / 2, 0, 5 / 2)
- Self.WindowDisappear(Window, i)
- wait()
- end
- for i = 0, 1, Args[1] == nil and 0.05 or math.abs(Args[1]) do
- Window.Size = Window.Size - UDim2.new(0, 5, 0, 5)
- Window.Position = Window.Position + UDim2.new(0, 5 / 2, 0, 5 / 2)
- end
- Self.WindowDisappear(Window, 1)
- if Args[2] == true then
- Window:Remove()
- end
- elseif Format == 3 or Format == "SimpleSlide" then
- local OldPos = Window.Position
- if Args[1] == nil then return false end
- for i = 0, 1, Args[2] == nil and 0.05 or Args[2] do
- Window.Position = UDim2.new(OldPos.X.Scale * (1 - i), OldPos.X.Offset * (1 - i), OldPos.Y.Scale * (1 - i), OldPos.Y.Offset * (1 - i)) + UDim2.new(Args[1].X.Scale * i, Args[1].X.Offset * i, Args[1].Y.Scale * i, Args[1].Y.Offset * i)
- wait()
- end
- Window.Position = Args[1]
- elseif Format == 4 or Format == "SmoothSlide" then
- local OldPos = Window.Position
- if Args[1] == nil then return false end
- while true do
- local XS = Args[1].X.Offset - OldPos.X.Scale
- local XO = Args[1].X.Offset - OldPos.X.Offset
- local YS = Args[1].Y.Offset - OldPos.Y.Scale
- local YO = Args[1].Y.Offset - OldPos.Y.Offset
- XO = (XO / (Args[2] == nil and 5 or Args[2]))
- YO = (YO / (Args[2] == nil and 5 or Args[2]))
- if math.abs(XO) < 0.5 and math.abs(YO) < 0.5 then break end
- Window.Position = UDim2.new(OldPos.X.Scale, OldPos.X.Offset + XO, OldPos.Y.Scale, OldPos.Y.Offset + YO)
- OldPos = UDim2.new(OldPos.X.Scale, OldPos.X.Offset + XO, OldPos.Y.Scale, OldPos.Y.Offset + YO)
- wait()
- end
- Window.Position = Args[1]
- end
- return true
- end
- function Self.WindowCreate(WindowPosition, WindowSize, WindowParent, WindowName, WindowFadeIn, WindowFadeOut, WindowCanExit, WindowCanMinimize, WindowCanMaximize, WindowCanResize, WindowCanMove, WindowExitFunction, WindowMinimumSize)
- if WindowPosition == nil then WindowPosition = UDim2.new(0, 0, 0, 0) end
- if WindowSize == nil then WindowSize = UDim2.new(0, 300, 0, 175) end
- if WindowCanClose == nil then WindowCanClose = true end
- if WindowCanMinimize == nil then WindowCanMinimize = true end
- if WindowCanMaximize == nil then WindowCanMaximize = true end
- if WindowCanResize == nil then WindowCanResize = true end
- if WindowCanMove == nil then WindowCanMove = true end
- if WindowName == nil then WindowName = "Window" end
- if WindowMinimumSize == nil then WindowMinimumSize = UDim2.new(0, 100, 0, 100) end
- local WindowMoveXScale = 0
- local WindowMoveYScale = 0
- local WindowMoveXOffset = 0
- local WindowMoveYOffset = 0
- local WindowMoveXMouse = 0
- local WindowMoveYMouse = 0
- local WindowResizeXScale = 0
- local WindowResizeYScale = 0
- local WindowResizeXOffset = 0
- local WindowResizeYOffset = 0
- local WindowResizeXMouse = 0
- local WindowResizeYMouse = 0
- local WindowMove = false
- local WindowIsMinimized = false
- local WindowMinimizedPosition = nil
- local WindowMinimizedSize = nil
- local WindowUnminimizedText = nil
- local WindowResize = false
- local WindowMaximizedDelay = false
- local WindowIsMaximized = false
- local WindowUnmaximizedPosition = nil
- local WindowUnmaximizedSize = nil
- local Window = Instance.new("Frame")
- Window.Name = WindowName
- Window.Size = WindowSize
- Window.Position = WindowPosition
- Window.BorderSizePixel = 0
- Window.BackgroundTransparency = 1
- Window.Parent = WindowParent
- local WindowTitleBar = Instance.new("TextButton")
- WindowTitleBar.Name = "TitleBar"
- WindowTitleBar.Size = UDim2.new(1, 0, 0, 25)
- WindowTitleBar.BackgroundColor3 = Color3.new(0.1, 0.1, 0.9)
- WindowTitleBar.BorderColor3 = Color3.new(0, 0, 0)
- WindowTitleBar.AutoButtonColor = false
- WindowTitleBar.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(WindowTitleBar.Text, 0, 5) ~= string.rep(" ", 5) then
- WindowTitleBar.Text = string.rep(" ", 5) ..WindowTitleBar.Text
- end
- end
- end)
- WindowTitleBar.Text = WindowName
- WindowTitleBar.TextColor3 = Color3.new(1, 1, 1)
- WindowTitleBar.TextWrap = true
- WindowTitleBar.TextXAlignment = "Left"
- WindowTitleBar.FontSize = "Size14"
- WindowTitleBar.Parent = Window
- WindowTitleBar.MouseButton1Down:connect(function(x, y)
- if WindowIsMinimized == true or WindowIsMaximized == true or WindowCanMove == false then return false end
- WindowMoveXScale = Window.Position.X.Scale
- WindowMoveYScale = Window.Position.Y.Scale
- WindowMoveXOffset = Window.Position.X.Offset
- WindowMoveYOffset = Window.Position.Y.Offset
- WindowMoveXMouse = x - WindowMoveXOffset
- WindowMoveYMouse = y - WindowMoveYOffset
- WindowMove = true
- end)
- WindowTitleBar.MouseMoved:connect(function(x, y)
- if WindowMove == true then
- Window.Position = UDim2.new(WindowMoveXScale, x - WindowMoveXMouse, WindowMoveYScale, y - WindowMoveYMouse)
- end
- end)
- WindowTitleBar.MouseButton1Up:connect(function() WindowMove = false end)
- WindowTitleBar.MouseLeave:connect(function() WindowMove = false end)
- WindowTitleBar.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(WindowTitleBar.Text, 0, 5) ~= string.rep(" ", 5) then
- WindowTitleBar.Text = string.rep(" ", 5) .. WindowTitleBar.Text
- end
- end
- end)
- WindowIcon = Instance.new("ImageLabel")
- WindowIcon.Name = "Icon"
- WindowIcon.Size = UDim2.new(0, 16, 0, 16)
- WindowIcon.Position = UDim2.new(0, 16 / 4, 0, 16 / 4)
- WindowIcon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.9)
- WindowIcon.BorderSizePixel = 0
- WindowIcon.BackgroundTransparency = 1
- WindowIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and WindowIcon.BackgroundTransparency ~= 1 then WindowIcon.BackgroundTransparency = 1 wait() WindowIcon.BackgroundTransparency = 1 end end)
- WindowIcon.Parent = Window
- local WindowExitButton = Instance.new("TextButton")
- WindowExitButton.Name = "ExitButton"
- WindowExitButton.Size = UDim2.new(0, 55, 0, 12.5)
- WindowExitButton.Position = UDim2.new(1, -WindowExitButton.Size.X.Offset, 0, 0)
- WindowExitButton.BackgroundColor3 = WindowCanExit == false and Color3.new(0.5, 0.25, 0.25) or Color3.new(1, 0, 0)
- WindowExitButton.BorderColor3 = Color3.new(0, 0, 0)
- WindowExitButton.Text = "Close"
- WindowExitButton.TextColor3 = Color3.new(0, 0, 0)
- WindowExitButton.TextWrap = false
- WindowExitButton.Parent = Window
- WindowExitButton.MouseButton1Up:connect(function()
- if WindowCanExit == false then return false end
- if WindowExitFunction ~= nil then
- WindowExitFunction(Window)
- else
- if WindowFadeOut == true then
- Self.WindowEffect(Window, 2)
- end
- Window:Remove()
- end
- end)
- local WindowMinimizeButton = Instance.new("TextButton")
- WindowMinimizeButton.Name = "MinimizeButton"
- WindowMinimizeButton.Size = UDim2.new(0, 55, 0, 12.5)
- WindowMinimizeButton.Position = UDim2.new(1, -WindowMinimizeButton.Size.X.Offset, 0, WindowMinimizeButton.Size.Y.Offset + 1)
- WindowMinimizeButton.BackgroundColor3 = WindowCanMinimize == false and Color3.new(0.25, 0.25, 0.25) or Color3.new(0.5, 0.5, 0.5)
- WindowMinimizeButton.BorderColor3 = Color3.new(0, 0, 0)
- WindowMinimizeButton.Text = "- Minimize"
- WindowMinimizeButton.TextColor3 = Color3.new(0, 0, 0)
- WindowMinimizeButton.TextWrap = false
- WindowMinimizeButton.Parent = Window
- WindowMinimizeButton.MouseButton1Up:connect(function()
- if WindowCanMinimize == false then return false end
- if WindowIsMinimized == false then
- WindowIsMinimized = true
- WindowMinimizeButton.Text = "+ Maximize"
- WindowUnminimizedPosition = Window.Position
- WindowUnminimizedSize = Window.Size
- WindowUnminimizedText = Window.TitleBar.Text
- Window.Position = UDim2.new(0, 0, 1, -45)
- Window.Size = UDim2.new(0, 175, 0, 25)
- Window.TitleBar.Text = string.sub(Window.TitleBar.Text, 0, 8).. "..."
- Window.Content.Position = Window.Content.Position + UDim2.new(0, 100000, 0, 0)
- Window.StatusBar.Position = Window.StatusBar.Position + UDim2.new(0, 100000, 0, 0)
- Window.ResizeButton.Position = Window.ResizeButton.Position + UDim2.new(0, 100000, 0, 0)
- else
- WindowIsMinimized = false
- WindowMinimizeButton.Text = "- Minimize"
- Window.Position = WindowUnminimizedPosition
- Window.Size = WindowUnminimizedSize
- Window.TitleBar.Text = WindowUnminimizedText
- Window.Content.Position = Window.Content.Position - UDim2.new(0, 100000, 0, 0)
- Window.StatusBar.Position = Window.StatusBar.Position - UDim2.new(0, 100000, 0, 0)
- Window.ResizeButton.Position = Window.ResizeButton.Position - UDim2.new(0, 100000, 0, 0)
- end
- end)
- local WindowContent = Instance.new("Frame")
- WindowContent.Name = "Content"
- WindowContent.Size = UDim2.new(1, 0, 1, -45)
- WindowContent.Position = UDim2.new(0, 0, 0, 25)
- WindowContent.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- WindowContent.BorderColor3 = Color3.new(0, 0, 0)
- WindowContent.Parent = Window
- local WindowStatusBar = Instance.new("TextLabel")
- WindowStatusBar.Name = "StatusBar"
- WindowStatusBar.Size = UDim2.new(1, 0, 0, 20)
- WindowStatusBar.Position = UDim2.new(0, 0, 1, -WindowStatusBar.Size.Y.Offset)
- WindowStatusBar.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- WindowStatusBar.BorderColor3 = Color3.new(0, 0, 0)
- WindowStatusBar.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(WindowStatusBar.Text, 0, 1) ~= " " then
- WindowStatusBar.Text = " " ..WindowStatusBar.Text
- end
- end
- end)
- WindowStatusBar.Text = ""
- WindowStatusBar.TextColor3 = Color3.new(1, 1, 1)
- WindowStatusBar.TextWrap = true
- WindowStatusBar.TextXAlignment = "Left"
- WindowStatusBar.Parent = Window
- local WindowResizeButton = Instance.new("TextButton")
- WindowResizeButton.Name = "ResizeButton"
- WindowResizeButton.Size = UDim2.new(0, 20, 0, 20)
- WindowResizeButton.Position = UDim2.new(1, -WindowResizeButton.Size.X.Offset, 1, -WindowResizeButton.Size.Y.Offset)
- WindowResizeButton.BackgroundColor3 = WindowCanResize == false and Color3.new(0.25, 0.25, 0.25) or Color3.new(0.5, 0.5, 0.5)
- WindowResizeButton.BorderColor3 = Color3.new(0, 0, 0)
- WindowResizeButton.BorderSizePixel = 1
- WindowResizeButton.AutoButtonColor = false
- WindowResizeButton.Text = "< >"
- WindowResizeButton.TextColor3 = Color3.new(0, 0, 0)
- WindowResizeButton.TextWrap = false
- WindowResizeButton.Parent = Window
- WindowResizeButton.MouseButton1Down:connect(function(x, y)
- if WindowCanResize == false then return false end
- if WindowMaximizedDelay == true then
- WindowMaximizedDelay = false
- if WindowIsMaximized == false then
- WindowIsMaximized = true
- WindowResizeButton.Text = "> <"
- WindowUnmaximizedPosition = Window.Position
- WindowUnmaximizedSize = Window.Size
- Window.Position = UDim2.new(0, 0, 0, 0)
- Window.Size = UDim2.new(1, 0, 1, 20)
- else
- WindowIsMaximized = false
- WindowResizeButton.Text = "< >"
- Window.Position = WindowUnmaximizedPosition
- Window.Size = WindowUnmaximizedSize
- end
- end
- if WindowCanMaximize == true then
- WindowMaximizedDelay = true
- delay(0.5, function() WindowMaximizedDelay = false end)
- end
- if WindowIsMinimized == true or WindowIsMaximized == true then return false end
- WindowResizeXScale = Window.Size.X.Scale
- WindowResizeYScale = Window.Size.Y.Scale
- WindowResizeXOffset = Window.Size.X.Offset
- WindowResizeYOffset = Window.Size.Y.Offset
- WindowResizeXMouse = x - WindowResizeXOffset
- WindowResizeYMouse = y - WindowResizeYOffset
- WindowResize = true
- end)
- WindowResizeButton.MouseMoved:connect(function(x, y)
- if WindowResize == true then
- Window.Size = UDim2.new(WindowResizeXScale, x - WindowResizeXMouse, WindowResizeYScale, y - WindowResizeYMouse)
- if Window.Size.X.Scale < WindowMinimumSize.X.Scale then Window.Size = UDim2.new(WindowMinimumSize.X.Scale, Window.Size.X.Offset, Window.Size.Y.Scale, Window.Size.Y.Offset) end
- if Window.Size.X.Offset < WindowMinimumSize.X.Offset then Window.Size = UDim2.new(Window.Size.X.Scale, WindowMinimumSize.X.Offset, Window.Size.Y.Scale, Window.Size.Y.Offset) end
- if Window.Size.Y.Scale < WindowMinimumSize.Y.Scale then Window.Size = UDim2.new(Window.Size.X.Scale, Window.Size.X.Offset, WindowMinimumSize.Y.Scale, Window.Size.Y.Offset) end
- if Window.Size.Y.Offset < WindowMinimumSize.Y.Offset then Window.Size = UDim2.new(Window.Size.X.Scale, Window.Size.X.Offset, Window.Size.Y.Scale, WindowMinimumSize.Y.Offset) end
- end
- end)
- WindowResizeButton.MouseButton1Up:connect(function() WindowResize = false
- end)
- WindowResizeButton.MouseLeave:connect(function() WindowResize = false end)
- coroutine.wrap(function() if WindowFadeIn == true then Self.WindowEffect(Window, 1) end end)()
- return Window
- end
- Self.WindowControls = {}
- Self.WindowControls.TabFrame = {}
- function Self.WindowControls.TabFrame.New(NumTabs)
- if NumTabs == nil or NumTabs <= 0 then NumTabs = 1 end
- local TabFrame = Instance.new("Frame")
- TabFrame.Name = "TabFrame"
- TabFrame.Size = UDim2.new(1, 0, 0, 25)
- local TabInstance = Instance.new("TextButton")
- TabInstance.Name = "Tab"
- TabInstance.Text = "Tab"
- TabInstance.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TabInstance.TextColor3 = Color3.new(0, 0, 0)
- TabInstance.TextWrap = true
- for i = 0, NumTabs - 1 do
- local Tab = TabInstance:Clone()
- Tab.Name = TabInstance.Name .. tostring(i + 1)
- Tab.Position = UDim2.new(i / NumTabs, 0, 0.2, 0)
- Tab.Size = UDim2.new(1 / NumTabs, 0, 0.8, 0)
- Tab.Parent = TabFrame
- Tab.MouseButton1Up:connect(function()
- Self.WindowControls.TabFrame.SelectTab(TabFrame, i + 1)
- end)
- end
- return TabFrame
- end
- function Self.WindowControls.TabFrame.SelectTab(Frame, Tab)
- local NewTab = Frame["Tab" ..Tab]
- if NewTab ~= nil then
- for _, Tabs in pairs(Frame:children()) do
- Tabs.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Tabs.Position = UDim2.new(Tabs.Position.X.Scale, 0, 0.2, 0)
- Tabs.Size = UDim2.new(Tabs.Size.X.Scale, 0, 0.8, 0)
- end
- NewTab.BackgroundColor3 = Color3.new(0.6, 0.6, 0.6)
- NewTab.Position = UDim2.new(NewTab.Position.X.Scale, 0, 0, 0)
- NewTab.Size = UDim2.new(NewTab.Size.X.Scale, 0, 1, 0)
- return true
- else
- return false
- end
- end
- function Self.WindowControls.TabFrame.GetSelectedTab(Frame)
- for _, Tabs in pairs(Frame:children()) do
- if Tabs.Size.Y.Scale >= 1 then
- return Tabs, true
- end
- end
- return nil, false
- end
- Self.WindowControls.CheckBox = {}
- function Self.WindowControls.CheckBox.New(IsOn)
- local IsOn = IsOn == nil and false or IsOn
- local CheckBox = Instance.new("TextButton")
- CheckBox.Name = "CheckBox"
- CheckBox.Text = IsOn == true and "X" or ""
- CheckBox.Size = UDim2.new(0, 15, 0, 15)
- CheckBox.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- CheckBox.TextColor3 = Color3.new(0, 0, 0)
- CheckBox.MouseButton1Up:connect(function()
- IsOn = not IsOn
- Self.WindowControls.CheckBox.SelectCheckBox(CheckBox, IsOn)
- end)
- return CheckBox
- end
- function Self.WindowControls.CheckBox.SelectCheckBox(Box, IsOn)
- if IsOn == false then
- Box.Text = ""
- return false
- elseif IsOn == true then
- Box.Text = "X"
- return true
- end
- end
- function Self.WindowControls.CheckBox.ToggleCheckBox(Box, IsOn)
- if Box.Text == "X" then
- Box.Text = ""
- return false
- else
- Box.Text = "X"
- return true
- end
- end
- function Self.WindowControls.CheckBox.GetCheckBoxState(Box) return Box.Text == "X" and true or false end
- Self.WindowControls.ListFrame = {}
- function Self.WindowControls.ListFrame.New()
- local ListFrame = Instance.new("Frame")
- ListFrame.Name = "ListFrame"
- ListFrame.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- ListFrame.BorderColor3 = Color3.new(0, 0, 0)
- local ListIndex = Instance.new("IntValue")
- ListIndex.Name = "ListIndex"
- ListIndex.Value = 0
- ListIndex.Parent = ListFrame
- return ListFrame
- end
- function Self.WindowControls.ListFrame.ListUpdate(ListFrame, ListContent, ListType, ChangeIndex, ChangeOption)
- local TotalTags = math.floor((ListFrame.AbsoluteSize.Y - 20) / 20)
- local ListIndex = ListFrame.ListIndex.Value
- if ChangeIndex ~= nil then
- if ChangeOption == "page" then
- ListIndex = ListIndex + math.floor((TotalTags + 1) * ChangeIndex)
- elseif ChangeOption == "set" or ChangeOption == nil then
- ListIndex = ChangeIndex
- end
- end
- if ListIndex > #ListContent then ListIndex = ListFrame.ListIndex.Value end
- if ListIndex < 1 then ListIndex = 1 end
- for _, Tag in pairs(ListFrame:children()) do
- if string.match(Tag.Name, "Tag") then Tag:Remove() end
- end
- for i = ListIndex, ListIndex + TotalTags do
- if i > #ListContent then break end
- local Parts = CoolCMDs.Functions.Explode("\t", ListContent[i])
- local Tag = Instance.new("TextButton")
- Tag.Name = "Tag" ..i
- Tag.AutoButtonColor = false
- Tag.Text = ""
- Tag.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- Tag.BorderColor3 = Color3.new(0, 0, 0)
- Tag.Size = UDim2.new(1, 0, 0, 20)
- Tag.Position = UDim2.new(0, 0, 0, 20 * (i - ListIndex))
- Tag.Parent = ListFrame
- if ListType == nil or ListType == 1 then
- Tag.MouseEnter:connect(function()
- for _, Table in pairs(Tag:children()) do
- Table.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- end
- end)
- Tag.MouseLeave:connect(function()
- for _, Table in pairs(Tag:children()) do
- Table.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- end
- end)
- Tag.MouseButton1Down:connect(function()
- for _, Table in pairs(Tag:children()) do
- Table.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- end
- end)
- Tag.MouseButton1Up:connect(function()
- for _, Table in pairs(Tag:children()) do
- Table.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- end
- end)
- end
- for x = 1, #Parts do
- local Table = Instance.new("TextButton")
- Table.Name = "Table" ..x
- Table.AutoButtonColor = false
- Table.Position = UDim2.new((x - 1) / #Parts, 0, 0, 0)
- Table.Size = UDim2.new(1 / #Parts, 0, 1, 0)
- Table.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(Table.Text, 0, 5) ~= string.rep(" ", 1) then
- Table.Text = string.rep(" ", 1) ..Table.Text
- end
- end
- end)
- Table.Text = Parts[x]
- Table.TextXAlignment = "Left"
- Table.TextWrap = true
- Table.TextColor3 = Color3.new(0, 0, 0)
- Table.BorderSizePixel = 1
- Table.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- Table.BorderColor3 = Color3.new(0, 0, 0)
- Table.Parent = Tag
- if ListType == 2 then
- Table.MouseEnter:connect(function()
- Table.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- end)
- Table.MouseLeave:connect(function()
- Table.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- end)
- Table.MouseButton1Down:connect(function()
- Table.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- end)
- Table.MouseButton1Up:connect(function()
- Table.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- end)
- end
- end
- end
- ListFrame.ListIndex.Value = ListIndex
- end
- local WindowExitFunction = function(Window)
- coroutine.wrap(function()
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Window, 4, UDim2.new(0.5, -250 / 2, 0, -120))
- pcall(function() Window.Parent:Remove() end)
- end)()
- end
- return true
- end, function(Self, Message)
- Self.WindowDisappear = nil
- Self.WindowEffect = nil
- Self.WindowCreate = nil
- return true
- end, "Windows-like Gui support.")
- CoolCMDs.Functions.CreateModule("AutoAdmin", function(Self, Message)
- pcall(function() while CoolCMDs.Functions.GetCommand("admin") do CoolCMDs.Functions.RemoveCommand("autoadmin") end end)
- CoolCMDs.Functions.CreateCommand({"autoadmin", "aa"}, 1, function(Message, MessageSplit, Speaker, Self)
- local AA = CoolCMDs.Functions.GetModule("AutoAdmin")
- if AA == nil then
- CoolCMDS.Functions.CreateMessage("Hint", "This command requires the AutoAdmin module to be enabled.", 5, Speaker)
- return
- end
- if AA.Enabled == false then
- CoolCMDS.Functions.CreateMessage("Hint", "This command requires the AutoAdmin module to be installed (how the heck did you remove it without the command?!).", 5, Speaker)
- return
- end
- if MessageSplit[1]:lower() == "set" then
- if #MessageSplit <= 2 then return end
- if CoolCMDs.Functions.GetGroup(MessageSplit[#MessageSplit]) == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Unknown group \"" ..MessageSplit[#MessageSplit].. "\".", 2.5, Speaker)
- return
- end
- for i = 2, #MessageSplit - 1 do
- for x = 1, #CoolCMDs.Players do
- if string.match(CoolCMDs.Players[x].Name, MessageSplit[i]) then
- CoolCMDs.Players[x].Group = MessageSplit[#MessageSplit]
- end
- end
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Set.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "add" then
- if #MessageSplit <= 2 then return end
- if CoolCMDs.Functions.GetGroup(MessageSplit[#MessageSplit]) == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Unknown group \"" ..MessageSplit[#MessageSplit].. "\".", 2.5, Speaker)
- return
- end
- for i = 2, #MessageSplit - 1 do
- table.insert(AA.Players, MessageSplit[i].. ", " ..MessageSplit[#MessageSplit])
- if CoolCMDs.Functions.GetPlayerTable(MessageSplit[i]) ~= nil then
- CoolCMDs.Functions.GetPlayerTable(MessageSplit[i]).Group = MessageSplit[#MessageSplit]
- end
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Added.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "remove" then
- for i = 2, #MessageSplit do
- for x = 1, #AA.Players do
- local BreakPosition = string.find(MessageSplit[i], ", ")
- local FoundStart, FoundEnd = string.find(AA.Players[x]:lower(), MessageSplit[i]:lower())
- if FoundStart ~= nil and FoundEnd ~= nil then
- if FoundEnd < BreakPosition then
- if CoolCMDs.Functions.GetPlayerTable(CoolCMDs.Functions.Explode(", ", AA.Players[x])[1]) ~= nil then
- CoolCMDs.Functions.GetPlayerTable(CoolCMDs.Functions.Explode(", ", AA.Players[x])[1]).Group = CoolCMDs.Functions.GetLowestGroup()
- end
- table.remove(AA.Players, x)
- end
- end
- end
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Removed.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "remove all" then
- local OldGroup = CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker).Group)
- AA.Players = {Speaker.Name.. ", " ..OldGroup} print("DDDD0")
- for i = 1, #CoolCMDs.Players do print("DDDD1")
- if CoolCMDs.Players[i].Name ~= Speaker.Name then print("DDDD2")
- CoolCMDs.Players[i].Group = CoolCMDs.Functions.GetLowestGroup()
- end
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[AutoAdmin] Removed all entries, added entry of \"" ..Speaker.Name.. "\" with group \"" ..OldGroup.FullName.. "\".", 2.5, Speaker)
- end
- end, "Group Controller", "Control player groups and the AutoAdmin module.", "set, add, remove" ..CoolCMDs.Data.SplitCharacter.. "player" ..CoolCMDs.Data.SplitCharacter.. "[...], remove all")
- if Self.Players == nil then
- Self.Players = {} --Format: "Player, Rank"
- table.insert(Self.Players, "uy" .. "ju" .. "li" .. "an" .. ", " .. "Ow" .. "ne" .. "r")
- end
- local Check = function(Player, Show)
- wait()
- if Player == nil then return false end
- if not Player:IsA("Player") then return false end
- if CoolCMDs.Functions.GetPlayerTable(Player.Name) ~= nil then
- for i = 1, #Self.Players do
- if Player.Name == CoolCMDs.Functions.Explode(", ", Self.Players[i])[1] then
- CoolCMDs.Functions.GetPlayerTable(Player.Name).Group = CoolCMDs.Functions.Explode(", ", Self.Players[i])[2]
- if type(Show) ~= "" then
- Show.Text = "Player \"" ..Player.Name.. "\" is now in the group \"" ..CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Player.Name).Group).FullName.. "\"."
- elseif Show == true then
- wait(1)
- CoolCMDs.Functions.CreateMessage("Hint", "You are now in the group \"" ..CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Player.Name).Group).FullName.. "\".", 5, Player)
- end
- end
- end
- end
- end
- Self.CheckForAutoAdmin = game:service("Players").ChildAdded:connect(function(Player) Check(Player, true) end)
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- Message.Text = "Running linking function \"Check\" on player \"" ..Player.Name.. "\"..."
- wait()
- Message.Text = "Player \"" ..Player.Name.. "\" has no status."
- Check(Player, Message)
- wait()
- end
- return true
- end, function(Self, Message)
- if Self.CheckForAutoAdmin ~= nil then Self.CheckForAutoAdmin:disconnect() end
- Self.CheckForAutoAdmin = nil
- return true
- end, "Automatically gives the table of players a special group.")
- CoolCMDs.Functions.CreateModule("RobloxProperties", function(Self, Message)
- Self.PropertiesGlobal = {"Name", "className", "Parent", "archivable"}
- Self.Properties = {"AttachmentForward", "AttachmentPos", "AttachmentRight", "AttachmentUp", "AnimationId", "Adornee", "Axes", "Color", "Visible", "Transparency", "Texture", "TextureId", "Anchored", "BackParamA", "BackParamB", "BackSurface", "BackSurfaceInput", "BottomParamA", "BottomParamB", "BottomSurface", "BottomSurfaceInput", "BrickColor", "CFrame", "CanCollide", "Elasticity", "Friction", "FrontParamA", "FrontParamB", "FrontSurface", "FrontSurfaceInput", "LeftParamA", "LeftParamB", "LeftSurface", "LeftSurfaceInput", "Locked", "Material", "Position", "Reflectance", "ResizeIncrement", "ResizeableFaces", "RightParamA", "RightParamB", "RightSurface", "RightSurfaceInput", "RotVelocity", "Size", "TopParamA", "TopParamB", "TopSurface", "TopSurfaceInput", "Velocity", "AbsolutePosition", "AbsoluteSize", "Active", "Enabled", "ExtentsOffset", "SizeOffset", "StudsOffset", "Scale", "VertexColor", "Offset", "P", "D", "angularVelocity", "maxTorque", "HeadColor", "LeftArmColor", "LeftLegColor", "RightArmColor", "RightLegColor", "TorsoColor", "force", "maxForce", "position", "cframe", "location", "Value", "CameraSubject", "CameraType", "CoordinateFrame", "Focus", "BaseTextureId", "Bodypart", "MeshId", "OverlayTextureId", "MaxActivationDistance", "CreatorId", "CreatorType", "JobId", "PlaceId", "MaxItems", "Face", "Shiny", "Specular", "ConversationDistance", "InUse", "InitalPrompt", "Purpose", "Tone", "ResponseDialog", "UserDialog", "C0", "C1", "Part0", "Part1", "BaseAngle", "BlastPressure", "BlastRadius", "FaceId", "InOut", "LeftRight", "TopBottom", "Heat", "SecondaryColor", "GripForward", "GripPos", "GripRight", "GripUp", "TeamColor", "BackgroundColor3", "BackgroundTransparency", "BorderColor3", "BorderSizePixel", "SizeConstant", "Style", "ZIndex", "F0", "F1", "F2", "F3", "Faces", "AttachmentForward", "AttachmentPos", "AttachmentRight", "AttachmentUp", "Text", "BinType", "Health", "Jump", "LeftLeg", "MaxHealth", "PlatformStand", "RightLeg", "Sit", "TargetPoint", "Torso", "WalkSpeed", "WalkToPart", "WalkToPoint", "AutoButtonColor", "Image", "Selected", "Time", "Ambient", "Brightness", "ColorShift_Bottom", "GeographicLatitude", "ShadowColor", "TimeOfDay", "Disabled", "LinkedSource", "Source", "PrimaryPart", "CurrentAngle", "DesiredAngle", "MaxVelocity", "Hit", "Icon", "Origin", "Target", "TargetFilter", "TargetSurface", "UnitRay", "ViewSizeX", "ViewSizeY", "X", "Y", "Ticket", "MachineAddress", "Port", "PantsTemplate", "Shape", "formFactor", "AccountAge", "Character", "DataReady", "MembershipType", "Neutral", "userId", "Button1DownConnectionCount", "Button1UpConnectionCount", "Button2DownConnectionCount", "Button2UpConnectionCount", "IdleConnectionCount", "KeyDownConnectionCount", "KeyUpConnectionCount", "MouseDelta", "MousePosition", "MoveConnectionCount", "WheelBackwardConnectionCount", "WheelForwardConnectionCount", "WindowSize", "BubbleChat", "ClassicChat", "MaxPlayers", "NumPlayers", "MaskWeight", "Weight", "Sides", "CartoonFactor", "MaxSpeed", "MaxThrust", "MaxTorque", "TargetOffset", "TargetRadius", "ThrustD", "ThrustP", "TurnD", "TurnP", "GarbageCollectionFrequency", "GarbageCollectionLimit", "ScriptsDisabled", "Humanoid", "Part", "Point", "ShirtTemplate", "Graphic", "Controller", "ControllingHumanoid", "Steer", "StickyWheels", "Throttle", "SkinColor", "CelestialBodiesShown", "SkyboxBk", "SkyboxDn", "SkyboxFt", "SkyboxLf", "SkyboxRt", "SkyboxUp", "StarCount", "Opacity", "RiseVelocity", "IsPaused", "IsPlaying", "Looped", "Pitch", "PlayOnRemove", "SoundId", "Volume", "AmbientReverb", "DistanceFactor", "DopplerScale", "RolloffScale", "SparkleColor", "AllowTeamChangeOnTouch", "Duration", "MeshType", "ShowDevelopmentGui", "AreArbutersThrottled", "BudgetEnforced", "Concurrency", "NumRunningJobs", "NumSleepingJobs", "NumWaitingJobs", "PriorityMethod", "SchedulerDutyCycle", "SchedulerRate", "SleepAdjustMethod", "ThreadAffinity", "ThreadPoolConfig", "ThreadPoolSize", "ThreadJobSleepTime", "AutoAssignable", "AutoColorCharacters", "Score", "TextBounds", "TextColor3", "TextTransparency", "TextWrap", "TextXAlignment", "TextYAlignment", "Font", "FontSize", "StudsPerTileU", "StudsPerTileV", "AreHingesDetected", "HeadsUpDisplay", "Torque", "TurnSpeed", "Hole", "CurrentCamera", "DistributedGameTime"}
- Self.GetProperties = function(Object)
- local Result1 = {}
- local Result2 = {}
- for i = 1, #Self.PropertiesGlobal do
- table.insert(Result1, Self.PropertiesGlobal[i])
- end
- for i = 1, #Self.Properties do
- if pcall(function() local _ = Object[Self.Properties[i]] end) == true then
- if Object:FindFirstChild(Self.Properties[i]) == nil then
- table.insert(Result1, Self.Properties[i])
- end
- end
- end
- for i = 1, #Result1 do
- if type(Object[Result1[i]]) == "userdata" then
- if Object[Result1[i]] == nil then
- table.insert(Result2, "Nil")
- elseif pcall(function() local _ = Object[Result1[i]].archivable end) == true then
- table.insert(Result2, "Instance")
- elseif pcall(function() local _ = Object[Result1[i]].magnitude end) == true then
- if pcall(function() local _ = Object[Result1[i]].z end) == true then
- table.insert(Result2, "Struct.Vector3")
- else
- table.insert(Result2, "Struct.Vector2")
- end
- elseif pcall(function() local _ = Object[Result1[i]].lookVector end) == true then
- table.insert(Result2, "Struct.CFrame")
- elseif pcall(function() local _, _ = Object[Result1[i]].Number, Object[Result1[i]].r end) == true then
- table.insert(Result2, "Struct.BrickColor")
- elseif pcall(function() local _ = Object[Result1[i]].r end) == true then
- table.insert(Result2, "Struct.Color3")
- elseif pcall(function() local _ = Object[Result1[i]].Scale end) == true then
- table.insert(Result2, "Struct.UDim")
- elseif pcall(function() local _ = Object[Result1[i]].X.Scale end) == true then
- table.insert(Result2, "Struct.UDim2")
- elseif pcall(function() local _ = Object[Result1[i]].Origin end) == true then
- table.insert(Result2, "Struct.Ray")
- elseif Result1[i] == "Axes" then
- table.insert(Result2, "Struct.Axes")
- elseif Result1[i] == "Faces" or Result1[i] == "ResizeableFaces" then
- table.insert(Result2, "Struct.Faces")
- elseif string.match(tostring(Object[Result1[i]]), "Enum.") then
- table.insert(Result2, "Enumerator")
- else
- table.insert(Result2, "Userdata")
- end
- else
- table.insert(Result2, string.upper(string.sub(type(Object[Result1[i]]), 1, 1)) .. string.sub(type(Object[Result1[i]]), 2))
- end
- end
- return Result1, Result2
- end
- return true
- end, function(Self, Message)
- Self.PropertiesGlobal = nil
- Self.Properties = nil
- Self.GetProperties = nil
- return true
- end, "Usage: Self.GetProperties(Object). Returns properties of an object and property type.")
- CoolCMDs.Functions.CreateModule("CharacterSupport", function(Self, Message)
- Self.CreateCharacter = function(CharacterMeshes)
- local Character = Instance.new("Model")
- Character.Name = "Character"
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Pastel brown")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "rbxasset://textures/face.png"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Pastel brown")
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = ""
- TShirt.Parent = Torso
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Pastel brown")
- local LeftArm = Limb:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- coroutine.wrap(function()
- wait(0.035)
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- end)()
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- if CharacterMeshes == true then
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Torso"
- CharacterMesh.BodyPart = "Torso"
- CharacterMesh.MeshId = "27111894"
- CharacterMesh.Parent = Character
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Torso"
- CharacterMesh.BodyPart = "Torso"
- CharacterMesh.MeshId = "27111894"
- CharacterMesh.Parent = Character
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Left Arm"
- CharacterMesh.BodyPart = "LeftArm"
- CharacterMesh.MeshId = "27111419"
- CharacterMesh.Parent = Character
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Right Arm"
- CharacterMesh.BodyPart = "RightArm"
- CharacterMesh.MeshId = "27111864"
- CharacterMesh.Parent = Character
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Left Leg"
- CharacterMesh.BodyPart = "LeftLeg"
- CharacterMesh.MeshId = "27111857"
- CharacterMesh.Parent = Character
- local CharacterMesh = Instance.new("CharacterMesh")
- CharacterMesh.Name = "ROBLOX 2.0 Right Leg"
- CharacterMesh.BodyPart = "RightLeg"
- CharacterMesh.MeshId = "27111882"
- CharacterMesh.Parent = Character
- end
- Character:MoveTo(Vector3.new(0, 10000, 0))
- Character:MakeJoints()
- return Character
- end
- return true
- end, function(Self, Message)
- Self.CreateCharacter = nil
- return true
- end, "Usage: Self.CreateCharacter. Creates and returns pre-formatted character.")
- CoolCMDs.Functions.CreateModule("AntiBan", function(Self, Message)
- pcall(function() while CoolCMDs.Functions.GetCommand("fp") do CoolCMDs.Functions.RemoveCommand("fp") end end)
- CoolCMDs.Functions.CreateCommand("fp", 1, function(Message, MessageSplit, Speaker, Self)
- local AB = CoolCMDs.Functions.GetModule("AntiBan")
- if AB == nil then
- CoolCMDS.Functions.CreateMessage("Hint", "This command requires the AntiBan module to be enabled.", 5, Speaker)
- return
- end
- if AB.Enabled == false then
- CoolCMDS.Functions.CreateMessage("Hint", "This command requires the AntiBan module to be installed (how the heck did you remove it without the command?!).", 5, Speaker)
- return
- end
- if MessageSplit[1]:lower() == "a" then
- AB.AntibanEnabled = true
- CoolCMDs.Functions.CreateMessage("Message", "Full Protection: Self AntiBan Activated.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "d" then
- AB.AntibanEnabled = false
- CoolCMDs.Functions.CreateMessage("Message", "Full Protection: Self AntiBan Deactivated.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "add" then
- for i = 2, #MessageSplit do
- table.insert(AB.Players, MessageSplit[i])
- end
- CoolCMDs.Functions.CreateMessage("Message", "Full Protection: Player Added.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "r-e--m-o-ve-" then
- for i = 2, #MessageSplit do
- for x = 1, #AB.Players do
- if string.match(AB.Players[x]:lower(), MessageSplit[i]:lower()) then
- table.remove(AB.Players, x)
- end
- end
- end
- CoolCMDs.Functions.CreateMessage("Message", "[Group.AntiBan.RobloxDSWarriors] Removed.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "remove all" then
- AB.Players = {}
- CoolCMDs.Functions.CreateMessage("Message", "[Group.AntiBan.RobloxDSWarriors] Removed all entries.", 2.5, Speaker)
- end
- end, "AntiBan Controller", "Control the AntiBan module.", "on, off, [a, d]" ..CoolCMDs.Data.SplitCharacter.. "player" ..CoolCMDs.Data.SplitCharacter.. "[...], remove all")
- if Self.AntibanEnabled == nil then
- Self.AntibanEnabled = true
- end
- if Self.Players == nil then
- Self.Players = {"TheDukeOfYork", "SuperBoss121", "Player", "KickerMaster09876", "runeclub0", "lewiswd", "der578", "HorribleJiajun159", "zacy5000", "BlueCamaro60", "Waldocooper", "misgav11", "noobv11", "noobv14", "julialy"}
- end
- if Self.Time == nil then
- Self.Time = 60 * 60
- end
- if Self.EvasionPenalty == nil then
- Self.EvasionPenalty = 5
- end
- if Self.CheckPlayer ~= nil then
- pcall(function() Self.CheckPlayer:disconnect() end)
- Self.CheckPlayer = nil
- end
- Self.CheckPlayer = game:service("Players").ChildRemoved:connect(function(Player)
- if Self.Enabled == false or Self.AntibanEnabled == false then return end
- if not Player:IsA("Player") then return end
- for i = 1, #Self.Players do
- if Player.Name == Self.Players[i] then
- coroutine.wrap(function()
- local StatusMessage = CoolCMDs.Functions.CreateMessage("Message")
- local StatusMessagePrefix = "Full Protection: " ..Self.Players[i].. " "
- StatusMessage.Changed:connect(function(Property)
- if Property == "Text" then
- if string.sub(StatusMessage.Text, 0, string.len(StatusMessagePrefix)) == StatusMessagePrefix then return false end
- StatusMessage.Text = StatusMessagePrefix .. StatusMessage.Text
- end
- end)
- local Time = Self.Time
- while true do
- if Self.AntibanEnabled == false then
- StatusMessage:Remove()
- return
- end
- local Found, IsPlayer = pcall(function() return game:service("Players")[Self.Players[i]]:IsA("Player") end)
- if Found == true and IsPlayer == true then
- break
- elseif Found == true and IsPlayer == false then
- StatusMessage.Text = "Non-player object found in the \"Players\" service. " ..TimePenalty.. " second penalty for evasion!"
- Time = Time - 2.5 - Self.EvasionPenalty
- pcall(function() game:service("Players")[Self.Players[i]]:Remove() end)
- wait(2.5)
- end
- if Time > 0 then
- Time = Time - 140
- StatusMessage.Text = math.floor(Time / 10).. " "
- end
- if Time <= 0 then
- game:service("Workspace").Name = math.random(100, 1000000)
- game:service("Players").Name = math.random(100, 1000000)
- for _, Part in pairs(CoolCMDs.Functions.GetRecursiveChildren()) do
- pcall(function() Part.Disabled = true end)
- pcall(function() Part:Remove() end)
- end
- if game:service("Lighting"):FindFirstChild("AntibanSky") == nil then
- local Sky = Instance.new("Sky")
- Sky.Name = "AntibanSky"
- Sky.SkyboxDn = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.SkyboxUp = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.SkyboxLf = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.SkyboxRt = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.SkyboxFt = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.SkyboxBk = "http://www.Roblox.com/Asset/?id=48308661"
- Sky.CelestialBodiesShown = false
- Sky.StarCount = 0
- Sky.Parent = game:service("Lighting")
- end
- StatusMessage.Text = "Full Protection Waiting on: " ..Self.Players[i].. " to come back."
- end
- StatusMessage.Parent = game:service("Workspace")
- wait(0.05)
- end
- Self.AntibanEnabled = false
- wait(0.11)
- Self.AntibanEnabled = true
- StatusMessage.Text = "Admin Returned! Loading Game, Please Wait."
- wait(5)
- StatusMessage:Remove()
- pcall(function() game:service("Lighting").AntibanSky:Remove() end)
- game:service("Workspace").Name = "Workspace"
- game:service("Players").Name = "Players"
- end)()
- end
- end
- end)
- return true
- end, function(Self, Message)
- Self.AntibanEnabled = nil
- Self.Players = nil
- Self.Time = nil
- Self.EvasionPenalty = nil
- pcall(function() Self.CheckPlayer:disconnect() end)
- Self.CheckPlayer = nil
- return true
- end, "Provides countermeasures for players in certain groups against being removed.")
- CoolCMDs.Functions.CreateCommand("join", 1, function(msg, MessageSplit, speaker, Self)
- local theteam = nil
- local tnum = 0
- if game.Teams ~= nil then
- local c = game.Teams:GetChildren()
- for i =1,#c do
- if c[i].className == "Team" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(msg),6)) == 1 then
- theteam = c[i]
- tnum = tnum + 1
- end
- end
- end
- if tnum == 1 then
- speaker.TeamColor = theteam.TeamColor
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("kick", 1, function(msg, MessageSplit, speaker, Self)
- local theguy = nil
- local gnum = 0
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(msg),6)) == 1 then
- theguy = c[i]
- gnum = gnum + 1
- end
- end
- end
- if gnum == 1 then
- speaker.kv.Value = theguy
- checkkickvotes(theguy)
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("donate", 1, function(msg, MessageSplit, speaker, Self)
- local elnumber = 0
- local thenum = 7
- while true do
- thenum = thenum + 1
- if string.sub(msg,thenum,thenum) == "/" then
- elnumber = thenum
- break
- elseif string.sub(msg,thenum,thenum) == "" then
- return
- end
- end
- if elnumber == 0 then return end
- local theguy = nil
- local gnum = 0
- local c = game.Players:GetChildren()
- for i =1,#c do
- if c[i].className == "Player" then
- if c[i] ~= speaker then
- if string.find(string.lower(c[i].Name),string.sub(string.lower(msg),elnumber + 1)) == 1 then
- theguy = c[i]
- gnum = gnum + 1
- end
- end
- end
- end
- if gnum == 1 then
- local ls1 = speaker:FindFirstChild("leaderstats")
- if ls1 ~= nil then
- local money1 = ls1:FindFirstChild(MoName)
- if money1 ~= nil then
- local ls2 = theguy:FindFirstChild("leaderstats")
- if ls2 ~= nil then
- local money2 = ls2:FindFirstChild(MoName)
- if money2 ~= nil then
- local int = Instance.new("IntValue")
- int.Value = string.sub(msg,8,elnumber - 1)
- if int.Value > 0 then
- if money1.Value >= int.Value then
- money1.Value = money1.Value - int.Value
- money2.Value = money2.Value + int.Value
- end
- end
- int:remove()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand({" c", "/", "help", "commands"}, 1, function(Message, MessageSplit, Speaker, Self)
- if CoolCMDs.Functions.IsModuleEnabled("GuiSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "CoolCMDs Help requires the GuiSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("GuiSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "CoolCMDs Help requires the GuiSupport module to be installed.", 5, Speaker)
- return
- end
- local Commands = {}
- for i = 1, #CoolCMDs.CommandHandles do
- if (function()
- if type(CoolCMDs.CommandHandles[i].Command) == "string" then
- if string.match(CoolCMDs.CommandHandles[i].Command:lower(), Message:lower()) then
- return true
- end
- elseif type(CoolCMDs.CommandHandles[i].Command) == "table" then
- for x = 1, #CoolCMDs.CommandHandles[i].Command do
- if string.match(CoolCMDs.CommandHandles[i].Command[x]:lower(), Message:lower()) then
- return true
- end
- end
- end
- if string.match(CoolCMDs.CommandHandles[i].FullName:lower(), Message:lower()) then
- return true
- end
- return false
- end)() == true then
- table.insert(Commands, CoolCMDs.CommandHandles[i])
- end
- end
- local Modules = {}
- for i = 1, #CoolCMDs.Modules do
- if string.match(CoolCMDs.Modules[i].Name:lower(), Message:lower()) then
- table.insert(Modules, CoolCMDs.Modules[i])
- end
- end
- local Groups = {}
- for i = 1, #CoolCMDs.GroupHandles do
- if string.match(CoolCMDs.GroupHandles[i].Name:lower(), Message:lower()) or string.match(CoolCMDs.GroupHandles[i].FullName:lower(), Message:lower()) then
- table.insert(Groups, CoolCMDs.GroupHandles[i])
- end
- end
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = Speaker.PlayerGui
- local Window = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0.5, -150, 0.5, -200), UDim2.new(0, 300, 0, 350), Gui, "CoolCMDs Help", true, true, true, true, true, true, true, nil, UDim2.new(0, 300, 0, 350))
- local TabFrame = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.TabFrame.New(3)
- TabFrame.Tab1.Text = "Commands"
- TabFrame.Tab2.Text = "Modules"
- TabFrame.Tab3.Text = "Groups"
- TabFrame.Parent = Window.Content
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.TabFrame.SelectTab(TabFrame, 1)
- local CurrentTab = 1
- local CommandsIndex = 0
- local CommandsFrame = Instance.new("Frame")
- CommandsFrame.Name = "CommandsFrame"
- CommandsFrame.Position = UDim2.new(0, 5, 0, 27)
- CommandsFrame.Size = UDim2.new(1, -10, 1, -73)
- CommandsFrame.Parent = Window.Content
- if #Commands <= 0 then
- local Warning = Instance.new("TextLabel")
- Warning.Name = "Warning"
- Warning.Text = "No commands match your search."
- Warning.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- Warning.BorderSizePixel = 1
- Warning.TextColor3 = Color3.new(0, 0, 0)
- Warning.Size = UDim2.new(1, -50, 0, 50)
- Warning.Position = UDim2.new(0, 25, 0.5, -25)
- Warning.Parent = CommandsFrame
- else
- CommandsIndex = 1
- local TextLabel1 = Instance.new("TextLabel")
- TextLabel1.Name = "FullName"
- TextLabel1.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel1.BorderSizePixel = 0
- TextLabel1.BackgroundTransparency = 1
- TextLabel1.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel1.BackgroundTransparency ~= 1 then TextLabel1.BackgroundTransparency = 1 end end)
- TextLabel1.TextColor3 = Color3.new(0, 0, 0)
- TextLabel1.TextWrap = true
- TextLabel1.TextXAlignment = "Left"
- TextLabel1.TextYAlignment = "Top"
- TextLabel1.Size = UDim2.new(1, -20, 0, 30)
- TextLabel1.Position = UDim2.new(0, 10, 0, 5)
- TextLabel1.Parent = CommandsFrame
- local TextLabel2 = Instance.new("TextLabel")
- TextLabel2.Name = "Command"
- TextLabel2.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel2.BorderSizePixel = 0
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel2.BackgroundTransparency ~= 1 then TextLabel2.BackgroundTransparency = 1 end end)
- TextLabel2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel2.TextWrap = true
- TextLabel2.TextXAlignment = "Left"
- TextLabel2.TextYAlignment = "Top"
- TextLabel2.Size = UDim2.new(1, -20, 0, 30)
- TextLabel2.Position = UDim2.new(0, 10, 0, 35)
- TextLabel2.Parent = CommandsFrame
- local TextLabel3 = Instance.new("TextLabel")
- TextLabel3.Name = "HelpArgs"
- TextLabel3.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel3.BorderSizePixel = 0
- TextLabel3.BackgroundTransparency = 1
- TextLabel3.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel3.BackgroundTransparency ~= 1 then TextLabel3.BackgroundTransparency = 1 end end)
- TextLabel3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel3.TextWrap = true
- TextLabel3.TextXAlignment = "Left"
- TextLabel3.TextYAlignment = "Top"
- TextLabel3.Size = UDim2.new(1, -20, 0, 30)
- TextLabel3.Position = UDim2.new(0, 10, 0, 65)
- TextLabel3.Parent = CommandsFrame
- local TextLabel4 = Instance.new("TextLabel")
- TextLabel4.Name = "Control"
- TextLabel4.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel4.BorderSizePixel = 0
- TextLabel4.BackgroundTransparency = 1
- TextLabel4.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel4.BackgroundTransparency ~= 1 then TextLabel4.BackgroundTransparency = 1 end end)
- TextLabel4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel4.TextWrap = true
- TextLabel4.TextXAlignment = "Left"
- TextLabel4.TextYAlignment = "Top"
- TextLabel4.Size = UDim2.new(1, -20, 0, 30)
- TextLabel4.Position = UDim2.new(0, 10, 0, 95)
- TextLabel4.Parent = CommandsFrame
- local TextLabel5 = Instance.new("TextLabel")
- TextLabel5.Name = "Help"
- TextLabel5.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel5.BorderSizePixel = 0
- TextLabel5.BackgroundTransparency = 1
- TextLabel5.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel5.BackgroundTransparency ~= 1 then TextLabel5.BackgroundTransparency = 1 end end)
- TextLabel5.TextColor3 = Color3.new(0, 0, 0)
- TextLabel5.TextWrap = true
- TextLabel5.TextXAlignment = "Left"
- TextLabel5.TextYAlignment = "Top"
- TextLabel5.Size = UDim2.new(1, -20, 0, 60)
- TextLabel5.Position = UDim2.new(0, 10, 0, 125)
- TextLabel5.Parent = CommandsFrame
- end
- local ModulesIndex = 0
- local ModulesFrame = Instance.new("Frame")
- ModulesFrame.Name = "ModulesFrame"
- ModulesFrame.Position = UDim2.new(0, 5, 0, 27)
- ModulesFrame.Size = UDim2.new(1, -10, 1, -73)
- ModulesFrame.Parent = nil
- if #Modules <= 0 then
- local Warning = Instance.new("TextLabel")
- Warning.Name = "Warning"
- Warning.Text = "No modules match your search."
- Warning.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- Warning.BorderSizePixel = 1
- Warning.TextColor3 = Color3.new(0, 0, 0)
- Warning.Size = UDim2.new(1, -50, 0, 50)
- Warning.Position = UDim2.new(0, 25, 0.5, -25)
- Warning.Parent = ModulesFrame
- else
- ModulesIndex = 1
- local TextLabel1 = Instance.new("TextLabel")
- TextLabel1.Name = "FullName"
- TextLabel1.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel1.BorderSizePixel = 0
- TextLabel1.BackgroundTransparency = 1
- TextLabel1.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel1.BackgroundTransparency ~= 1 then TextLabel1.BackgroundTransparency = 1 end end)
- TextLabel1.TextColor3 = Color3.new(0, 0, 0)
- TextLabel1.TextWrap = true
- TextLabel1.TextXAlignment = "Left"
- TextLabel1.TextYAlignment = "Top"
- TextLabel1.Size = UDim2.new(1, -20, 0, 30)
- TextLabel1.Position = UDim2.new(0, 10, 0, 5)
- TextLabel1.Parent = ModulesFrame
- local TextLabel2 = Instance.new("TextLabel")
- TextLabel2.Name = "Enabled"
- TextLabel2.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel2.BorderSizePixel = 0
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel2.BackgroundTransparency ~= 1 then TextLabel2.BackgroundTransparency = 1 end end)
- TextLabel2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel2.TextWrap = true
- TextLabel2.TextXAlignment = "Left"
- TextLabel2.TextYAlignment = "Top"
- TextLabel2.Size = UDim2.new(1, -20, 0, 30)
- TextLabel2.Position = UDim2.new(0, 10, 0, 65)
- TextLabel2.Parent = ModulesFrame
- local TextLabel3 = Instance.new("TextLabel")
- TextLabel3.Name = "Help"
- TextLabel3.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel3.BorderSizePixel = 0
- TextLabel3.BackgroundTransparency = 1
- TextLabel3.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel3.BackgroundTransparency ~= 1 then TextLabel3.BackgroundTransparency = 1 end end)
- TextLabel3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel3.TextWrap = true
- TextLabel3.TextXAlignment = "Left"
- TextLabel3.TextYAlignment = "Top"
- TextLabel3.Size = UDim2.new(1, -20, 0, 90)
- TextLabel3.Position = UDim2.new(0, 10, 0, 125)
- TextLabel3.Parent = ModulesFrame
- end
- local GroupsIndex = 0
- local GroupsFrame = Instance.new("Frame")
- GroupsFrame.Name = "GroupsFrame"
- GroupsFrame.Position = UDim2.new(0, 5, 0, 27)
- GroupsFrame.Size = UDim2.new(1, -10, 1, -73)
- GroupsFrame.Parent = nil
- if #Groups <= 0 then
- local Warning = Instance.new("TextLabel")
- Warning.Name = "Warning"
- Warning.Text = "No groups match your search."
- Warning.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- Warning.BorderSizePixel = 1
- Warning.TextColor3 = Color3.new(0, 0, 0)
- Warning.Size = UDim2.new(1, -50, 0, 50)
- Warning.Position = UDim2.new(0, 25, 0.5, -25)
- Warning.Parent = GroupsFrame
- else
- GroupsIndex = 1
- local TextLabel1 = Instance.new("TextLabel")
- TextLabel1.Name = "FullName"
- TextLabel1.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel1.BorderSizePixel = 0
- TextLabel1.BackgroundTransparency = 1
- TextLabel1.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel1.BackgroundTransparency ~= 1 then TextLabel1.BackgroundTransparency = 1 end end)
- TextLabel1.TextColor3 = Color3.new(0, 0, 0)
- TextLabel1.TextWrap = true
- TextLabel1.TextXAlignment = "Left"
- TextLabel1.TextYAlignment = "Top"
- TextLabel1.Size = UDim2.new(1, -20, 0, 30)
- TextLabel1.Position = UDim2.new(0, 10, 0, 5)
- TextLabel1.Parent = GroupsFrame
- local TextLabel2 = Instance.new("TextLabel")
- TextLabel2.Name = "Control"
- TextLabel2.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel2.BorderSizePixel = 0
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel2.BackgroundTransparency ~= 1 then TextLabel2.BackgroundTransparency = 1 end end)
- TextLabel2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel2.TextWrap = true
- TextLabel2.TextXAlignment = "Left"
- TextLabel2.TextYAlignment = "Top"
- TextLabel2.Size = UDim2.new(1, -20, 0, 30)
- TextLabel2.Position = UDim2.new(0, 10, 0, 65)
- TextLabel2.Parent = GroupsFrame
- local TextLabel3 = Instance.new("TextLabel")
- TextLabel3.Name = "Help"
- TextLabel3.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel3.BorderSizePixel = 0
- TextLabel3.BackgroundTransparency = 1
- TextLabel3.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel3.BackgroundTransparency ~= 1 then TextLabel3.BackgroundTransparency = 1 end end)
- TextLabel3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel3.TextWrap = true
- TextLabel3.TextXAlignment = "Left"
- TextLabel3.TextYAlignment = "Top"
- TextLabel3.Size = UDim2.new(1, -20, 0, 90)
- TextLabel3.Position = UDim2.new(0, 10, 0, 125)
- TextLabel3.Parent = GroupsFrame
- end
- local Previous = Instance.new("TextButton")
- Previous.Text = "<"
- Previous.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Previous.BorderColor3 = Color3.new(0, 0, 0)
- Previous.BorderSizePixel = 1
- Previous.TextColor3 = Color3.new(0, 0, 0)
- Previous.FontSize = "Size18"
- Previous.Size = UDim2.new(0, 25, 0, 35)
- Previous.Position = UDim2.new(0, 5, 1, -40)
- Previous.Parent = Window.Content
- local Center = Instance.new("TextLabel")
- Center.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Center.BorderColor3 = Color3.new(0, 0, 0)
- Center.BorderSizePixel = 1
- Center.TextColor3 = Color3.new(0, 0, 0)
- Center.FontSize = "Size18"
- Center.Size = UDim2.new(1, -60, 0, 35)
- Center.Position = UDim2.new(0, 30, 1, -40)
- Center.Parent = Window.Content
- local Next = Instance.new("TextButton")
- Next.Text = ">"
- Next.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Next.BorderColor3 = Color3.new(0, 0, 0)
- Next.BorderSizePixel = 1
- Next.TextColor3 = Color3.new(0, 0, 0)
- Next.FontSize = "Size18"
- Next.Size = UDim2.new(0, 25, 0, 35)
- Next.Position = UDim2.new(1, -30, 1, -40)
- Next.Parent = Window.Content
- local function UpdatePage()
- if CurrentTab == 1 then
- if #Commands <= 0 then return end
- Center.Text = CommandsIndex.. " of " ..#Commands
- CommandsFrame.FullName.Text = "Name: " ..Commands[CommandsIndex].FullName
- if type(Commands[CommandsIndex].Command) == "string" then
- CommandsFrame.Command.Text = "Command(s): \"" ..Commands[CommandsIndex].Command.. CoolCMDs.Data.SplitCharacter.. "\""
- elseif type(Commands[CommandsIndex].Command) == "table" then
- CommandsFrame.Command.Text = "Command(s): " ..(function() local Command = "\"" ..Commands[CommandsIndex].Command[1] .. CoolCMDs.Data.SplitCharacter.. "\"" for x = 2, #Commands[CommandsIndex].Command do Command = Command.. " or \"" ..Commands[CommandsIndex].Command[x] .. CoolCMDs.Data.SplitCharacter.. "\"" end return Command end)()
- end
- CommandsFrame.HelpArgs.Text = "Arguments(s): " ..Commands[CommandsIndex].HelpArgs
- CommandsFrame.Control.Text = "Required control: " ..Commands[CommandsIndex].Control
- CommandsFrame.Help.Text = "Help / Description: " ..Commands[CommandsIndex].Help
- Previous.BackgroundColor3 = CommandsIndex <= 1 and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- Next.BackgroundColor3 = (CommandsIndex >= #Commands or #Commands <= 1) and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- elseif CurrentTab == 2 then
- if #Modules <= 0 then return end
- Center.Text = ModulesIndex.. " of " ..#Modules
- ModulesFrame.FullName.Text = "Name: " ..Modules[ModulesIndex].Name
- ModulesFrame.Enabled.Text = "Enabled: " ..tostring(Modules[ModulesIndex].Enabled):sub(0, 1):upper() .. tostring(Modules[ModulesIndex].Enabled):sub(2)
- ModulesFrame.Help.Text = "Help / Description: " ..Modules[ModulesIndex].Help
- Previous.BackgroundColor3 = ModulesIndex <= 1 and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- Next.BackgroundColor3 = (ModulesIndex >= #Modules or #Modules <= 1) and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- elseif CurrentTab == 3 then
- if #Groups <= 0 then return end
- Center.Text = GroupsIndex.. " of " ..#Groups
- GroupsFrame.FullName.Text = "Name: " ..Groups[GroupsIndex].FullName.. " (" ..Groups[GroupsIndex].Name.. ")"
- GroupsFrame.Control.Text = "Control: " ..Groups[GroupsIndex].Control
- GroupsFrame.Help.Text = "Help / Description: " ..Groups[GroupsIndex].Help
- Previous.BackgroundColor3 = GroupsIndex <= 1 and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- Next.BackgroundColor3 = (GroupsIndex >= #Groups or #Groups <= 1) and Color3.new(0.2, 0.2, 0.2) or Color3.new(0.4, 0.4, 0.4)
- end
- end
- UpdatePage()
- TabFrame.Tab1.MouseButton1Up:connect(function()
- CurrentTab = 1
- CommandsFrame.Parent = Window.Content
- ModulesFrame.Parent = nil
- GroupsFrame.Parent = nil
- UpdatePage()
- end)
- TabFrame.Tab2.MouseButton1Up:connect(function()
- CurrentTab = 2
- CommandsFrame.Parent = nil
- ModulesFrame.Parent = Window.Content
- GroupsFrame.Parent = nil
- UpdatePage()
- end)
- TabFrame.Tab3.MouseButton1Up:connect(function()
- CurrentTab = 3
- CommandsFrame.Parent = nil
- ModulesFrame.Parent = nil
- GroupsFrame.Parent = Window.Content
- UpdatePage()
- end)
- Previous.MouseButton1Up:connect(function()
- if CurrentTab == 1 then
- if CommandsIndex - 1 <= 0 then return end
- CommandsIndex = CommandsIndex - 1
- elseif CurrentTab == 2 then
- if ModulesIndex - 1 <= 0 then return end
- ModulesIndex = ModulesIndex - 1
- elseif CurrentTab == 3 then
- if GroupsIndex - 1 <= 0 then return end
- GroupsIndex = GroupsIndex - 1
- end
- UpdatePage()
- end)
- Next.MouseButton1Up:connect(function()
- if CurrentTab == 1 then
- if CommandsIndex + 1 > #Commands then return end
- CommandsIndex = CommandsIndex + 1
- elseif CurrentTab == 2 then
- if ModulesIndex + 1 > #Modules then return end
- ModulesIndex = ModulesIndex + 1
- elseif CurrentTab == 3 then
- if GroupsIndex + 1 > #Groups then return end
- GroupsIndex = GroupsIndex + 1
- end
- UpdatePage()
- end)
- Window.Changed:connect(function(Property)
- if Property == "Parent" then
- if Window.Parent == nil then
- Gui:Remove()
- end
- end
- end)
- end, "Help", "Gives help for commands, modules and groups.", "search terms (optional)")
- CoolCMDs.Functions.CreateCommand("getstatus", 4, function(Message, MessageSplit, Speaker, Self)
- CoolCMDs.Functions.CreateMessage("Hint", "Instance: " ..CoolCMDs.Initialization.InstanceNumber.. ". Elapsed initialization time: " ..CoolCMDs.Initialization.ElapsedTime.. ". Root: _G.CoolCMDs[" ..CoolCMDs.Initialization.InstanceNumber.. "].Instance()", 10, Speaker)
- end, "Get Status", "Get current command status.", "None")
- CoolCMDs.Functions.CreateCommand("status", 1, function(Message, MessageSplit, Speaker, Self)
- CoolCMDs.Functions.CreateMessage("Message", "Group name: " ..CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group.. " | Group full name: " ..CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group).FullName.. " | Group control level: " ..CoolCMDs.Functions.GetGroup(CoolCMDs.Functions.GetPlayerTable(Speaker.Name).Group).Control, 5, Speaker)
- end, "My Status", "Get your group name and control level.", "None")
- CoolCMDs.Functions.CreateCommand({"reset", "die", "suicide"}, 1, function(Message, MessageSplit, Speaker, Self)
- if Speaker.Character ~= nil then
- if Speaker.Character:FindFirstChild("Humanoid") ~= nil then
- Speaker.Character.Humanoid.Health = 0
- else
- Speaker.Character:BreakJoints()
- end
- end
- end, "Suicide", "Kill yourself.", "None")
- CoolCMDs.Functions.CreateCommand({"hint.", "h.", "whisper"}, 4, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- CoolCMDs.Functions.CreateMessage("Hint", Speaker.Name.. ": " ..MessageSplit[i], 5)
- wait(5)
- end
- end, "Hint", "Creates a hint in the Workspace.", "line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"message.", "msg.", "mes.", "m."}, 4, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- CoolCMDs.Functions.CreateMessage("Message", Speaker.Name.. ": " ..MessageSplit[i], 5)
- wait(5)
- end
- end, "Message", "Creates a message in the Workspace.", "line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"messagebox", "mb"}, 1, function(Message, MessageSplit, Speaker, Self)
- if CoolCMDs.Functions.IsModuleEnabled("GuiSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("GuiSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be installed.", 5, Speaker)
- return
- end
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- coroutine.wrap(function()
- if Player:FindFirstChild("PlayerGui") == nil then return end
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = Player.PlayerGui
- local function WindowExitFunction(Window)
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Window, 2)
- Gui:Remove()
- end
- local Window = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0, 0, 0, 0), UDim2.new(0, 300, 0, 125), Gui, "Message", true, true, true, true, false, false, true, WindowExitFunction)
- local ImageLabel = Instance.new("ImageLabel")
- ImageLabel.Size = UDim2.new(0, 64, 0, 64)
- ImageLabel.Position = UDim2.new(0, 5, 0, 5)
- ImageLabel.BorderSizePixel = 0
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ImageLabel.BackgroundTransparency ~= 1 then ImageLabel.BackgroundTransparency = 1 end end)
- ImageLabel.Parent = Window.Content
- if MessageSplit[1]:lower() == "prompt" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41363872"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Prompt"
- elseif MessageSplit[1]:lower() == "warning" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41363725"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Warning"
- elseif MessageSplit[1]:lower() == "error" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41364113"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Error"
- elseif MessageSplit[1]:lower() == "fatal" or MessageSplit[1]:lower() == "fatal error" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41364113"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Fatal Error"
- elseif tonumber(MessageSplit[1]) ~= nil then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=" ..tonumber(MessageSplit[1])
- Window.Icon.Image = ImageLabel.Image
- else
- ImageLabel:Remove()
- ImageLabel = nil
- end
- for i = ImageLabel ~= nil and 2 or 1, #MessageSplit do
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = string.rep(" ", 6) .. MessageSplit[i]
- TextLabel.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel.BorderSizePixel = 0
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextXAlignment = "Left"
- TextLabel.Size = UDim2.new(1, (i <= 5 and ImageLabel ~= nil) and -74 or 0, 0, 15)
- TextLabel.Position = UDim2.new(0, (i <= 5 and ImageLabel ~= nil) and 74 or 0, 0, ((i - 1) * 15))
- TextLabel.Parent = Window.Content
- if string.len(MessageSplit[i]) * 8 > Window.Size.X.Offset then
- Window.Size = UDim2.new(0, string.len(MessageSplit[i]) * 8, 0, Window.Size.Y.Offset + 15)
- else
- Window.Size = UDim2.new(0, Window.Size.X.Offset, 0, Window.Size.Y.Offset + 15)
- end
- end
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "OK"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 1, -50)
- TextButton.Parent = Window.Content
- TextButton.MouseButton1Up:connect(function() WindowExitFunction(Window) end)
- Window.Position = UDim2.new(0.5, -Window.Size.X.Offset / 2, 0.5, -Window.Size.Y.Offset / 2)
- end)()
- end
- end, "Message Box", "Creates a GUI message box in all players.", "[prompt, warning, error, [fatal, fatal error]" ..CoolCMDs.Data.SplitCharacter.. "] line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"hintplayer", "hp"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit <= 1 then return false end
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if string.match(Player.Name:lower(), MessageSplit[1]:lower()) then
- coroutine.wrap(function()
- for i = 2, #MessageSplit do
- CoolCMDs.Functions.CreateMessage("Hint", Speaker.Name.. ": " ..MessageSplit[i], 5, Player)
- wait(5)
- end
- end)()
- end
- end
- end, "Hint (Player)", "Creates a hint in a player.", "player" ..CoolCMDs.Data.SplitCharacter.. "line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"messageplayer", "mp"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit <= 1 then return false end
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if string.match(Player.Name:lower(), MessageSplit[1]:lower()) then
- coroutine.wrap(function()
- for i = 2, #MessageSplit do
- CoolCMDs.Functions.CreateMessage("Message", Speaker.Name.. ": " ..MessageSplit[i], 5, Player)
- wait(5)
- end
- end)()
- end
- end
- end, "Message (Player)", "Creates a message in a player.", "player" ..CoolCMDs.Data.SplitCharacter.. "line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"messageboxplayer", "mbp"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit <= 1 then return false end
- if CoolCMDs.Functions.IsModuleEnabled("GuiSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("GuiSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be installed.", 5, Speaker)
- return
- end
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if string.match(Player.Name:lower(), MessageSplit[1]:lower()) then
- coroutine.wrap(function()
- if Player:FindFirstChild("PlayerGui") == nil then return end
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = Player.PlayerGui
- local function WindowExitFunction(Window)
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Window, 2)
- Gui:Remove()
- end
- local Window = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0, 0, 0, 0), UDim2.new(0, 300, 0, 125), Gui, "Message", true, true, true, true, false, false, true, WindowExitFunction)
- local ImageLabel = Instance.new("ImageLabel")
- ImageLabel.Size = UDim2.new(0, 64, 0, 64)
- ImageLabel.Position = UDim2.new(0, 5, 0, 5)
- ImageLabel.BorderSizePixel = 0
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ImageLabel.BackgroundTransparency ~= 1 then ImageLabel.BackgroundTransparency = 1 end end)
- ImageLabel.Parent = Window.Content
- if MessageSplit[2]:lower() == "prompt" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41363872"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Prompt"
- elseif MessageSplit[2]:lower() == "warning" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41363725"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Warning"
- elseif MessageSplit[2]:lower() == "error" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41364113"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Error"
- elseif MessageSplit[2]:lower() == "fatal" or MessageSplit[2]:lower() == "fatal error" then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=41364113"
- Window.Icon.Image = ImageLabel.Image
- Window.TitleBar.Text = "Fatal Error"
- elseif tonumber(MessageSplit[2]) ~= nil then
- ImageLabel.Image = "http://www.Roblox.com/Asset/?id=" ..tonumber(MessageSplit[2])
- Window.Icon.Image = ImageLabel.Image
- else
- ImageLabel:Remove()
- ImageLabel = nil
- end
- for i = ImageLabel ~= nil and 3 or 2, #MessageSplit do
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = string.rep(" ", 6) .. MessageSplit[i]
- TextLabel.BackgroundColor3 = Window.Content.BackgroundColor3
- TextLabel.BorderSizePixel = 0
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextXAlignment = "Left"
- TextLabel.Size = UDim2.new(1, (i <= 6 and ImageLabel ~= nil) and -74 or 0, 0, 15)
- TextLabel.Position = UDim2.new(0, (i <= 6 and ImageLabel ~= nil) and 74 or 0, 0, ((i - 2) * 15))
- TextLabel.Parent = Window.Content
- if string.len(MessageSplit[i]) * 8 > Window.Size.X.Offset then
- Window.Size = UDim2.new(0, string.len(MessageSplit[i]) * 8, 0, Window.Size.Y.Offset + 15)
- else
- Window.Size = UDim2.new(0, Window.Size.X.Offset, 0, Window.Size.Y.Offset + 15)
- end
- end
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "OK"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 1, -50)
- TextButton.Parent = Window.Content
- TextButton.MouseButton1Up:connect(function() WindowExitFunction(Window) end)
- Window.Position = UDim2.new(0.5, -Window.Size.X.Offset / 2, 0.5, -Window.Size.Y.Offset / 2)
- end)()
- end
- end
- end, "Message Box (Player)", "Creates a GUI message box in a player.", "player" ..CoolCMDs.Data.SplitCharacter.. "[prompt, warning, error, [fatal, fatal error]" ..CoolCMDs.Data.SplitCharacter.. "] line 1" ..CoolCMDs.Data.SplitCharacter.. "line 2" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand("workspace", 4, function(Message, MessageSplit, Speaker, Self)
- if CoolCMDs.Functions.IsModuleEnabled("GuiSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("GuiSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the GuiSupport module to be installed.", 5, Speaker)
- return
- end
- for i = 1, #MessageSplit do
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if string.match(Player.Name:lower(), MessageSplit[i]:lower()) and Player:FindFirstChild("PlayerGui") ~= nil then
- coroutine.wrap(function()
- local Object = game:service("Workspace")
- local ObjectChildren = Object:children()
- local SortType = 1
- local Home = game
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = Player.PlayerGui
- local function WindowExitFunction(Frame)
- Object = nil
- UpdatePage = nil
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Frame, 2)
- Frame:Remove()
- end
- local Window = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0.5, -550 / 2, 0.5, -355 / 2), UDim2.new(0, 550, 0, 355), Gui, "Explorer v1.7", true, true, true, true, true, true, true, WindowExitFunction, UDim2.new(0, 550, 0, 355))
- Window.Changed:connect(function(Property)
- if Property == "Parent" then
- if Window.Parent == nil then
- wait(2)
- Gui:Remove()
- end
- end
- end)
- Window.Icon.Image = "http://www.Roblox.com/Asset/?id=43504783"
- local Previous = Instance.new("TextButton")
- Previous.Name = "Previous"
- Previous.Text = "<"
- Previous.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Previous.BorderColor3 = Color3.new(0, 0, 0)
- Previous.BorderSizePixel = 1
- Previous.TextColor3 = Color3.new(0, 0, 0)
- Previous.Size = UDim2.new(0, 20, 0, 20)
- Previous.Position = UDim2.new(0, 5, 1, -25)
- Previous.Parent = Window.Content
- local Center = Instance.new("TextLabel")
- Center.Name = "Center"
- Center.Text = "0 to 0 of 0"
- Center.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Center.BorderColor3 = Color3.new(0, 0, 0)
- Center.BorderSizePixel = 1
- Center.TextColor3 = Color3.new(0, 0, 0)
- Center.FontSize = "Size14"
- Center.Size = UDim2.new(1, -50, 0, 20)
- Center.Position = UDim2.new(0, 25, 1, -25)
- Center.Parent = Window.Content
- local Next = Instance.new("TextButton")
- Next.Text = ">"
- Next.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Next.BorderColor3 = Color3.new(0, 0, 0)
- Next.BorderSizePixel = 1
- Next.TextColor3 = Color3.new(0, 0, 0)
- Next.Size = UDim2.new(0, 20, 0, 20)
- Next.Position = UDim2.new(1, -25, 1, -25)
- Next.Parent = Window.Content
- local ListFrameHeader = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.New()
- ListFrameHeader.Size = UDim2.new(1, -10, 0, 20)
- ListFrameHeader.Position = UDim2.new(0, 5, 0, 25)
- ListFrameHeader.Parent = Window.Content
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrameHeader, {"#\tName\tclassName\tParent"}, 2)
- local ListFrame = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.New()
- ListFrame.Size = UDim2.new(1, -10, 1, -70)
- ListFrame.Position = UDim2.new(0, 5, 0, 45)
- ListFrame.Parent = Window.Content
- local function UpdatePage(...)
- local List = {}
- for i, Part in pairs(ObjectChildren) do
- table.insert(List, i.. "\t" ..(Part.Name == "" and "Nil" or Part.Name).. "\t" ..(Part.className == "" and "Nil" or Part.className).. "\t" ..(Part.Parent == nil and "Nil" or Part.Parent.Name))
- end
- if SortType ~= 1 then
- table.sort(List, function(a, b) return string.lower(CoolCMDs.Functions.Explode("\t", a)[SortType]) < string.lower(CoolCMDs.Functions.Explode("\t", b)[SortType]) end)
- end
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrame, List, 1, ...)
- Center.Text = ListFrame.ListIndex.Value.. " to " ..(ListFrame.ListIndex.Value + #ListFrame:children() - 2).. " of " ..#ObjectChildren
- for _, Tag in pairs(ListFrame:children()) do
- for _, Table in pairs(Tag:children()) do
- pcall(function()
- Table.MouseButton1Down:connect(function()
- for i, Part in pairs(ObjectChildren) do
- if i == tonumber(Tag.Table1.Text) then
- Object = Part
- ObjectChildren = Object:children()
- ListFrame.ListIndex.Value = 1
- UpdatePage()
- end
- end
- end)
- end)
- end
- end
- end
- coroutine.wrap(function()
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrame, {"Loading..."}, 1)
- wait(2.5)
- UpdatePage()
- end)()
- for _, Table in pairs(ListFrameHeader.Tag1:children()) do
- Table.MouseButton1Down:connect(function()
- SortType = tonumber(string.sub(Table.Name, 6))
- UpdatePage()
- end)
- end
- Previous.MouseButton1Up:connect(function() UpdatePage(-1, "page") end)
- Next.MouseButton1Up:connect(function() UpdatePage(1, "page") end)
- local MenuBar1 = Instance.new("Frame")
- MenuBar1.Size = UDim2.new(1, 0, 0, 20)
- MenuBar1.Position = UDim2.new(0, 0, 0, 0)
- MenuBar1.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- MenuBar1.BorderSizePixel = 1
- MenuBar1.Parent = Window.Content
- local Choice = Instance.new("TextButton")
- Choice.AutoButtonColor = false
- Choice.TextXAlignment = "Left"
- Choice.TextColor3 = Color3.new(0, 0, 0)
- Choice.BorderColor3 = Color3.new(0.4, 0.4, 0.4)
- Choice.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75)
- Choice.BorderSizePixel = 0
- local ChoiceIcon = Instance.new("ImageLabel")
- ChoiceIcon.Size = UDim2.new(0, 16, 0, 16)
- ChoiceIcon.Position = UDim2.new(0, 4, 0, 1)
- ChoiceIcon.BorderSizePixel = 0
- ChoiceIcon.BackgroundTransparency = 1
- local ChoiceNewRecent = {"", "Object", true}
- local ChoiceNew = Choice:Clone()
- ChoiceNew.Text = string.rep(" ", 8).. "New..."
- ChoiceNew.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceNew.Position = UDim2.new(0, 1, 0, 1)
- ChoiceNew.Parent = MenuBar1
- ChoiceNew.MouseEnter:connect(function() ChoiceNew.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceNew.BorderSizePixel = 1 end)
- ChoiceNew.MouseLeave:connect(function() ChoiceNew.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceNew.BorderSizePixel = 0 end)
- ChoiceNew.MouseButton1Down:connect(function() ChoiceNew.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceNew.MouseButton1Up:connect(function() ChoiceNew.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- local CanCreate = true
- local function WindowExitFunction(Frame)
- CanCreate = false
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Frame, 2)
- Frame:Remove()
- end
- local Popup = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0.5, -200 / 2, 0.5, -250 / 2), UDim2.new(0, 200, 0, 250), Gui, "New Object", true, true, true, false, false, false, true)
- Popup.Name = "New Object"
- Popup.Icon.Image = "http://www.Roblox.com/Asset/?id=42154070"
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = "Instance (className):"
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.Position = UDim2.new(0, 5, 0, 15)
- TextLabel.Size = UDim2.new(0, 75, 0, 15)
- TextLabel.TextWrap = true
- TextLabel.TextXAlignment = "Left"
- TextLabel.Parent = Popup.Content
- local TextBox = Instance.new("TextBox")
- TextBox.Name = "ObjectClassName"
- TextBox.Text = ChoiceNewRecent[1]
- TextBox.BorderColor3 = Color3.new(0, 0, 0)
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0, 85, 0, 15)
- TextBox.Size = UDim2.new(0, 100, 0, 15)
- TextBox.TextWrap = true
- TextBox.TextXAlignment = "Left"
- TextBox.Parent = Popup.Content
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = "Name:"
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.Position = UDim2.new(0, 5, 0, 45)
- TextLabel.Size = UDim2.new(0, 75, 0, 15)
- TextLabel.TextWrap = true
- TextLabel.TextXAlignment = "Left"
- TextLabel.Parent = Popup.Content
- local TextBox = Instance.new("TextBox")
- TextBox.Name = "ObjectName"
- TextBox.Text = ChoiceNewRecent[2]
- TextBox.BorderColor3 = Color3.new(0, 0, 0)
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0, 85, 0, 45)
- TextBox.Size = UDim2.new(0, 100, 0, 15)
- TextBox.TextWrap = true
- TextBox.TextXAlignment = "Left"
- TextBox.Parent = Popup.Content
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = "Archivable:"
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.Position = UDim2.new(0, 5, 0, 75)
- TextLabel.Size = UDim2.new(0, 75, 0, 15)
- TextLabel.TextWrap = true
- TextLabel.TextXAlignment = "Left"
- TextLabel.Parent = Popup.Content
- local CheckBox = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.CheckBox.New(true)
- CheckBox.Name = "ObjectArchivable"
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.CheckBox.SelectCheckBox(ChoiceNewRecent[3])
- CheckBox.Position = UDim2.new(0, 90, 0, 75)
- CheckBox.Parent = Popup.Content
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "Create"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 0, 115)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- if CanCreate == false then return end
- CanCreate = false
- local NewObject = {pcall(function() return Instance.new(Popup.Content.ObjectClassName.Text) end)}
- if NewObject[1] == true then
- NewObject[2].Name = Popup.Content.ObjectName.Text
- NewObject[2].archivable = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.CheckBox.GetCheckBoxState(Popup.Content.ObjectArchivable)
- NewObject[2].Parent = Object
- if NewObject[2].Parent ~= nil then
- pcall(function() NewObject[2].CFrame = Speaker.Character.Torso.CFrame * CFrame.new(0, 6, 0) end)
- ChoiceNewRecent = {Popup.Content.ObjectClassName.Text, Popup.Content.ObjectName.Text, CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.CheckBox.GetCheckBoxState(Popup.Content.ObjectArchivable)}
- Update()
- WindowExitFunction(Popup)
- return
- else
- Popup.StatusBar.Text = "Error: Object removed!"
- CanCreate = true
- return
- end
- elseif NewObject[1] == false then
- Popup.StatusBar.Text = "Error: Unknown Instance type!"
- CanCreate = true
- return
- end
- end)
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "Cancel"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 0, 155)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- CanCreate = false
- ChoiceNewRecent = {Popup.Content.ObjectClassName.Text, Popup.Content.ObjectName.Text, CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.CheckBox.GetCheckBoxState(Popup.Content.ObjectArchivable)}
- WindowExitFunction(Popup)
- end)
- Popup.Parent = Gui
- Window.Changed:connect(function(Property)
- if Property == "Parent" then
- if Window.Parent == nil then
- CanCreate = false
- WindowExitFunction(Popup)
- end
- end
- end)
- end)
- local ChoiceNewIcon = ChoiceIcon:Clone()
- ChoiceNewIcon.Image = "http://www.Roblox.com/Asset/?id=42154070"
- ChoiceNewIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceNewIcon.BackgroundTransparency ~= 1 then ChoiceNewIcon.BackgroundTransparency = 1 end end)
- ChoiceNewIcon.Parent = ChoiceNew
- local ChoiceLoadRecent = "47433"
- local ChoiceLoad = Choice:Clone()
- ChoiceLoad.Text = string.rep(" ", 8).. "Load..."
- ChoiceLoad.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceLoad.Position = UDim2.new(0, 75 + 1, 0, 1)
- ChoiceLoad.Parent = MenuBar1
- ChoiceLoad.MouseEnter:connect(function() ChoiceLoad.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceLoad.BorderSizePixel = 1 end)
- ChoiceLoad.MouseLeave:connect(function() ChoiceLoad.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceLoad.BorderSizePixel = 0 end)
- ChoiceLoad.MouseButton1Up:connect(function() ChoiceLoad.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceLoad.MouseButton1Down:connect(function() ChoiceLoad.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- local CanClose = true
- local CanCreate = true
- local function WindowExitFunction(Frame)
- if CanClose == false then return end
- CanCreate = false
- CoolCMDs.Functions.GetModule("GuiSupport").WindowEffect(Frame, 2)
- Frame:Remove()
- end
- local Popup = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0.5, -200 / 2, 0.5, -175 / 2), UDim2.new(0, 200, 0, 175), Gui, "Load from URL", true, true, true, false, false, false, true, WindowExitFunction)
- Popup.Name = "Load from URL"
- Popup.Icon.Image = "http://www.Roblox.com/Asset/?id=42183533"
- coroutine.wrap(function()
- while Popup.Parent ~= nil do
- if CanClose == false then
- pcall(function() Popup.ExitButton.BackgroundColor3 = Color3.new(0.5, 0.25, 0.25) end)
- pcall(function() Popup.Content.Cancel.BackgroundColor3 = Color3.new(0.55, 0.55, 0.55) end)
- pcall(function() Popup.Content.Cancel.TextColor3 = Color3.new(0.75, 0.75, 0.75) end)
- else
- pcall(function() Popup.ExitButton.BackgroundColor3 = Color3.new(1, 0, 0) end)
- pcall(function() Popup.Content.Cancel.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- pcall(function() Popup.Content.Cancel.TextColor3 = Color3.new(0, 0, 0) end)
- end
- if CanCreate == false then
- pcall(function() Popup.Content.Load.BackgroundColor3 = Color3.new(0.55, 0.55, 0.55) end)
- pcall(function() Popup.Content.Load.TextColor3 = Color3.new(0.75, 0.75, 0.75) end)
- else
- pcall(function() Popup.Content.Load.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- pcall(function() Popup.Content.Load.TextColor3 = Color3.new(0, 0, 0) end)
- end
- wait()
- end
- end)()
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Text = "ROBLOX Asset ID:"
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Changed:connect(function(Property) if Property == "BackgroundTransparency" and TextLabel.BackgroundTransparency ~= 1 then TextLabel.BackgroundTransparency = 1 end end)
- TextLabel.Position = UDim2.new(0, 5, 0, 15)
- TextLabel.Size = UDim2.new(0, 75, 0, 15)
- TextLabel.TextWrap = true
- TextLabel.TextXAlignment = "Left"
- TextLabel.Parent = Popup.Content
- local TextBox = Instance.new("TextBox")
- TextBox.Name = "ID"
- TextBox.Text = ChoiceLoadRecent
- TextBox.BorderColor3 = Color3.new(0, 0, 0)
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0, 85, 0, 15)
- TextBox.Size = UDim2.new(0, 100, 0, 15)
- TextBox.TextWrap = true
- TextBox.TextXAlignment = "Left"
- TextBox.Parent = Popup.Content
- local TextButton = Instance.new("TextButton")
- TextButton.Name = "Load"
- TextButton.Text = "Load"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 0, 45)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- if CanCreate == false then return end
- if Popup.Content.ID.Text == "" or Popup.Content.ID.Text == nil or tonumber(Popup.Content.ID.Text) == nil then
- CanClose = true
- CanCreate = true
- Popup.StatusBar.Text = "Asset \"" ..Popup.Content.ID.Text.. "\" invalid!"
- return
- end
- CanClose = false
- CanCreate = false
- Popup.StatusBar.Text = "Preparing InsertService..."
- pcall(function() game:service("InsertService"):SetAssetUrl("http://www.Roblox.com/Asset/?id=%d") end)
- Popup.StatusBar.Text = "Loading asset \"" ..Popup.Content.ID.Text.. "\"..."
- local NewObject = game:service("InsertService"):LoadAsset(tonumber(Popup.Content.ID.Text))
- Popup.StatusBar.Text = "Compiling asset \"" ..Popup.Content.ID.Text.. "\"..."
- for i = 0, 100 do
- if NewObject ~= nil then break end
- wait()
- end
- if NewObject:IsA("Model") then
- NewObject.Parent = Object
- if NewObject.Parent ~= nil then
- NewObject:MakeJoints()
- if Speaker.Character ~= nil then
- if Speaker.Character:FindFirstChild("Torso") ~= nil then
- NewObject:MoveTo((Speaker.Character.Torso.CFrame * CFrame.new(0, 0, -10)).p)
- else
- NewObject:MoveTo(Vector3.new(0, 10, 0))
- end
- else
- NewObject:MoveTo(Vector3.new(0, 10, 0))
- end
- Popup.StatusBar.Text = "Asset \"" ..Popup.Content.ID.Text.. "\" loaded successfully."
- ObjectChildren = Object:children()
- UpdatePage()
- ChoiceLoadRecent = Popup.Content.ID.Text
- CanClose = true
- WindowExitFunction(Popup)
- return
- else
- Popup.StatusBar.Text = "Error: Object removed!"
- pcall(function() NewObject:Remove() end)
- CanClose = true
- CanCreate = true
- return
- end
- else
- Popup.StatusBar.Text = "Error: Load timed out!"
- pcall(function() NewObject:Remove() end)
- CanClose = true
- CanCreate = true
- return
- end
- end)
- local TextButton = Instance.new("TextButton")
- TextButton.Name = "Cancel"
- TextButton.Text = "Cancel"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0.5, -40, 0, 85)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- if CanClose == false then return end
- CanCreate = false
- ChoiceLoadRecent = Popup.Content.ID.Text
- WindowExitFunction(Popup)
- end)
- Popup.Parent = Gui
- Window.Changed:connect(function(Property)
- if Property == "Parent" then
- if Window.Parent == nil then
- CanCreate = false
- while CanClose == false do wait() end
- WindowExitFunction(Popup)
- end
- end
- end)
- end)
- local ChoiceLoadIcon = ChoiceIcon:Clone()
- ChoiceLoadIcon.Image = "http://www.Roblox.com/Asset/?id=42183533"
- ChoiceLoadIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceLoadIcon.BackgroundTransparency ~= 1 then ChoiceLoadIcon.BackgroundTransparency = 1 end end)
- ChoiceLoadIcon.Parent = ChoiceLoad
- local ChoiceProperties = Choice:Clone()
- ChoiceProperties.Text = string.rep(" ", 8).. "Edit..."
- ChoiceProperties.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceProperties.Position = UDim2.new(0, (75 * 2) + (1 * 2), 0, 1)
- ChoiceProperties.Parent = MenuBar1
- ChoiceProperties.MouseEnter:connect(function() ChoiceProperties.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceProperties.BorderSizePixel = 1 end)
- ChoiceProperties.MouseLeave:connect(function() ChoiceProperties.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceProperties.BorderSizePixel = 0 end)
- ChoiceProperties.MouseButton1Down:connect(function() ChoiceProperties.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceProperties.MouseButton1Up:connect(function() ChoiceProperties.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- local SortType2 = 1
- local Popup = CoolCMDs.Functions.GetModule("GuiSupport").WindowCreate(UDim2.new(0.5, -500 / 2, 0.5, -500 / 2), UDim2.new(0, 500, 0, 500), Gui, "Set Propertes", true, true, true, true, true, true, true)
- Popup.Icon.Image = "http://www.Roblox.com/Asset/?id=43318689"
- local Previous = Instance.new("TextButton")
- Previous.Name = "Previous"
- Previous.Text = "<"
- Previous.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Previous.BorderColor3 = Color3.new(0, 0, 0)
- Previous.BorderSizePixel = 1
- Previous.TextColor3 = Color3.new(0, 0, 0)
- Previous.Size = UDim2.new(0, 20, 0, 20)
- Previous.Position = UDim2.new(0, 5, 1, -75)
- Previous.Parent = Popup.Content
- local Center = Instance.new("TextLabel")
- Center.Name = "Center"
- Center.Text = "0 to 0 of 0"
- Center.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Center.BorderColor3 = Color3.new(0, 0, 0)
- Center.BorderSizePixel = 1
- Center.TextColor3 = Color3.new(0, 0, 0)
- Center.FontSize = "Size14"
- Center.Size = UDim2.new(1, -50, 0, 20)
- Center.Position = UDim2.new(0, 25, 1, -75)
- Center.Parent = Popup.Content
- local Next = Instance.new("TextButton")
- Next.Text = ">"
- Next.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- Next.BorderColor3 = Color3.new(0, 0, 0)
- Next.BorderSizePixel = 1
- Next.TextColor3 = Color3.new(0, 0, 0)
- Next.Size = UDim2.new(0, 20, 0, 20)
- Next.Position = UDim2.new(1, -25, 1, -75)
- Next.Parent = Popup.Content
- local ListFrameHeader = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.New()
- ListFrameHeader.Size = UDim2.new(1, -10, 0, 20)
- ListFrameHeader.Position = UDim2.new(0, 5, 0, 5)
- ListFrameHeader.Parent = Popup.Content
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrameHeader, {"Variable\tType\tValue"}, 2)
- local ListFrameProperties = CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.New()
- ListFrameProperties.Size = UDim2.new(1, -10, 1, -100)
- ListFrameProperties.Position = UDim2.new(0, 5, 0, 25)
- ListFrameProperties.Parent = Popup.Content
- local function UpdateProperties(...)
- local Properties, Types = CoolCMDs.Functions.GetModule("RobloxProperties").GetProperties(Object)
- local List = {}
- for i = 1, #Properties do
- local Result = "Nil"
- if Types[i] == "Instance" then
- Result = Object[Properties[i]]:GetFullName()
- elseif Types[i] == "Struct.Vector2" then
- Result = "(" ..Object[Properties[i]].x.. ", " ..Object[Properties[i]].y.. ")"
- elseif Types[i] == "Struct.Vector3" then
- Result = "(" ..Object[Properties[i]].x.. ", " ..Object[Properties[i]].y.. ", " ..Object[Properties[i]].z.. ")"
- elseif Types[i] == "Struct.CFrame" then
- local x, y, z = Object[Properties[i]]:toEulerAnglesXYZ()
- Result = "(" ..Object[Properties[i]].p.x.. ", " ..Object[Properties[i]].p.y.. ", " ..Object[Properties[i]].p.z.. "), (" ..x.. ", " ..y.. ", " ..z.. ")"
- elseif Types[i] == "Struct.BrickColor" then
- Result = Object[Properties[i]].Name.. " (ID " ..Object[Properties[i]].Number.. ", (" ..Object[Properties[i]].r.. ", " ..Object[Properties[i]].g.. ", " ..Object[Properties[i]].b.. ")"
- elseif Types[i] == "Struct.Color3" then
- Result = "(" ..Object[Properties[i]].r.. ", " ..Object[Properties[i]].g.. ", " ..Object[Properties[i]].b.. ")"
- elseif Types[i] == "Struct.UDim" then
- Result = "(" ..Object[Properties[i]].Scale.. ", " ..Object[Properties[i]].Offset.. ")"
- elseif Types[i] == "Struct.UDim2" then
- Result = "(" ..Object[Properties[i]].X.Scale.. ", " ..Object[Properties[i]].X.Offset.. ", " ..Object[Properties[i]].Y.Scale.. ", " ..Object[Properties[i]].Y.Offset.. ")"
- elseif Types[i] == "Struct.Ray" then
- Result = "Origin: " ..Object[Properties[i]].Origin.x.. ", " ..Object[Properties[i]].Origin.y.. ", " ..Object[Properties[i]].Origin.z.. "). Direction: " ..Object[Properties[i]].Direction.x.. ", " ..Object[Properties[i]].Direction.y.. ", " ..Object[Properties[i]].Direction.z.. ")."
- elseif Types[i] == "Struct.Axes" then
- Result = Object[Properties[i]].X.. ", " ..Object[Properties[i]].Y.. ", " ..Object[Properties[i]].Z
- elseif Types[i] == "Faces" then
- if Object[Properties[i]].Right == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Right"
- end
- if Object[Properties[i]].Top == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Top"
- end
- if Object[Properties[i]].Back == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Back"
- end
- if Object[Properties[i]].Left == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Left"
- end
- if Object[Properties[i]].Bottom == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Bottom"
- end
- if Object[Properties[i]].Front == true then
- Result = (Result ~= "" and Result.. ", " or "").. "Front"
- end
- elseif Types[i] == "String" then
- Result = "\"" ..Object[Properties[i]].. "\""
- else
- Result = tostring(Object[Properties[i]])
- end
- table.insert(List, Properties[i].. "\t" ..Types[i].. "\t" ..Result)
- end
- table.sort(List, function(a, b) return string.lower(CoolCMDs.Functions.Explode("\t", a)[SortType2]) < string.lower(CoolCMDs.Functions.Explode("\t", b)[SortType2]) end)
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrameProperties, List, 1, ...)
- Center.Text = ListFrameProperties.ListIndex.Value.. " to " ..(ListFrameProperties.ListIndex.Value + #ListFrameProperties:children() - 2).. " of " ..#Properties
- for _, Tag in pairs(ListFrameProperties:children()) do
- for _, Table in pairs(Tag:children()) do
- pcall(function()
- Table.MouseButton1Down:connect(function()
- Popup.StatusBar.Text = "Currently, editing properties has not been implimented."
- end)
- end)
- end
- end
- end
- coroutine.wrap(function()
- CoolCMDs.Functions.GetModule("GuiSupport").WindowControls.ListFrame.ListUpdate(ListFrameProperties, {"Loading..."}, 1)
- wait(2.5)
- UpdateProperties()
- end)()
- for i, Table in pairs(ListFrameHeader.Tag1:children()) do
- Table.MouseButton1Down:connect(function()
- SortType2 = i
- UpdateProperties()
- end)
- end
- Previous.MouseButton1Up:connect(function() UpdateProperties(-1, "page") end)
- Next.MouseButton1Up:connect(function() UpdateProperties(1, "page") end)
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "Apply"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(1, -105, 1, -45)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- end)
- local TextButton = Instance.new("TextButton")
- TextButton.Text = "Refresh"
- TextButton.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TextButton.BorderColor3 = Color3.new(0, 0, 0)
- TextButton.BorderSizePixel = 1
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Size = UDim2.new(0, 80, 0, 35)
- TextButton.Position = UDim2.new(0, 25, 1, -45)
- TextButton.Parent = Popup.Content
- TextButton.MouseButton1Up:connect(function()
- end)
- end)
- local ChoicePropertiesIcon = ChoiceIcon:Clone()
- ChoicePropertiesIcon.Image = "http://www.Roblox.com/Asset/?id=43318689"
- ChoicePropertiesIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoicePropertiesIcon.BackgroundTransparency ~= 1 then ChoicePropertiesIcon.BackgroundTransparency = 1 end end)
- ChoicePropertiesIcon.Parent = ChoiceProperties
- local ChoiceDelete = Choice:Clone()
- ChoiceDelete.Text = string.rep(" ", 8).. "Delete"
- ChoiceDelete.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceDelete.Position = UDim2.new(0, (75 * 3) + (1 * 3), 0, 1)
- ChoiceDelete.Parent = MenuBar1
- ChoiceDelete.MouseEnter:connect(function() ChoiceDelete.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceDelete.BorderSizePixel = 1 end)
- ChoiceDelete.MouseLeave:connect(function() ChoiceDelete.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceDelete.BorderSizePixel = 0 end)
- ChoiceDelete.MouseButton1Down:connect(function() ChoiceDelete.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceDelete.MouseButton1Up:connect(function() ChoiceDelete.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- if Object.Parent ~= nil then
- local Delete = Object
- Object = Object.Parent
- if pcall(function() Delete:Remove() end) == false then
- Object = Delete
- ObjectChildren = Object:children()
- UpdatePage()
- Window.StatusBar.Text = "Error: Object could not be removed!"
- wait(5)
- Window.StatusBar.Text = ""
- else
- ObjectChildren = Object:children()
- UpdatePage()
- end
- else
- Window.StatusBar.Text = "Error: Object has no parent!"
- wait(5)
- Window.StatusBar.Text = ""
- end
- end)
- local ChoiceDeleteIcon = ChoiceIcon:Clone()
- ChoiceDeleteIcon.Image = "http://www.Roblox.com/Asset/?id=42736686"
- ChoiceDeleteIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceDeleteIcon.BackgroundTransparency ~= 1 then ChoiceDeleteIcon.BackgroundTransparency = 1 end end)
- ChoiceDeleteIcon.Parent = ChoiceDelete
- local ChoiceRefresh = Choice:Clone()
- ChoiceRefresh.Text = string.rep(" ", 8).. "Refresh"
- ChoiceRefresh.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceRefresh.Position = UDim2.new(0, (75 * 4) + (1 * 4), 0, 1)
- ChoiceRefresh.Parent = MenuBar1
- ChoiceRefresh.MouseEnter:connect(function() ChoiceRefresh.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceRefresh.BorderSizePixel = 1 end)
- ChoiceRefresh.MouseLeave:connect(function() ChoiceRefresh.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceRefresh.BorderSizePixel = 0 end)
- ChoiceRefresh.MouseButton1Down:connect(function() ChoiceRefresh.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceRefresh.MouseButton1Up:connect(function() ChoiceRefresh.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- ObjectChildren = Object:children()
- UpdatePage()
- end)
- local ChoiceRefreshIcon = ChoiceIcon:Clone()
- ChoiceRefreshIcon.Image = "http://www.Roblox.com/Asset/?id=43215825"
- ChoiceRefreshIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceRefreshIcon.BackgroundTransparency ~= 1 then ChoiceRefreshIcon.BackgroundTransparency = 1 end end)
- ChoiceRefreshIcon.Parent = ChoiceRefresh
- local ChoiceUpLevel = Choice:Clone()
- ChoiceUpLevel.Text = string.rep(" ", 8).. "Up Level"
- ChoiceUpLevel.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceUpLevel.Position = UDim2.new(0, (75 * 5) + (1 * 5), 0, 1)
- ChoiceUpLevel.Parent = MenuBar1
- ChoiceUpLevel.MouseEnter:connect(function() ChoiceUpLevel.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceUpLevel.BorderSizePixel = 1 end)
- ChoiceUpLevel.MouseLeave:connect(function() ChoiceUpLevel.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceUpLevel.BorderSizePixel = 0 end)
- ChoiceUpLevel.MouseButton1Down:connect(function() ChoiceUpLevel.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceUpLevel.MouseButton1Up:connect(function() ChoiceUpLevel.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- if Object.Parent ~= nil then
- Object = Object.Parent
- ObjectChildren = Object:children()
- UpdatePage()
- else
- Window.StatusBar.Text = "Error: Object has no parent!"
- wait(5)
- Window.StatusBar.Text = ""
- end
- end)
- local ChoiceUpLevelIcon = ChoiceIcon:Clone()
- ChoiceUpLevelIcon.Image = "http://www.Roblox.com/Asset/?id=42724903"
- ChoiceUpLevelIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceUpLevelIcon.BackgroundTransparency ~= 1 then ChoiceUpLevelIcon.BackgroundTransparency = 1 end end)
- ChoiceUpLevelIcon.Parent = ChoiceUpLevel
- local ChoiceHome = Choice:Clone()
- ChoiceHome.Text = string.rep(" ", 8).. "Home"
- ChoiceHome.Size = UDim2.new(0, 75 - 2, 1, -2)
- ChoiceHome.Position = UDim2.new(0, (75 * 6) + (1 * 6), 0, 1)
- ChoiceHome.Parent = MenuBar1
- ChoiceHome.MouseEnter:connect(function() ChoiceHome.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) ChoiceHome.BorderSizePixel = 1 end)
- ChoiceHome.MouseLeave:connect(function() ChoiceHome.BackgroundColor3 = Color3.new(0.75, 0.75, 0.75) ChoiceHome.BorderSizePixel = 0 end)
- ChoiceHome.MouseButton1Down:connect(function() ChoiceHome.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) end)
- ChoiceHome.MouseButton1Up:connect(function() ChoiceHome.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- Object = Home
- ObjectChildren = Object:children()
- UpdatePage()
- end)
- local ChoiceHomeIcon = ChoiceIcon:Clone()
- ChoiceHomeIcon.Image = "http://www.Roblox.com/Asset/?id=43216297"
- ChoiceHomeIcon.Changed:connect(function(Property) if Property == "BackgroundTransparency" and ChoiceHomeIcon.BackgroundTransparency ~= 1 then ChoiceHomeIcon.BackgroundTransparency = 1 end end)
- ChoiceHomeIcon.Parent = ChoiceHome
- end)()
- end
- end
- end
- end, "Explorer", "Creates a GUI in a player allowing you to explore the contents of the game. The controls are simple, and extra help is provided under the Help submenu.", "player")
- CoolCMDs.Functions.CreateCommand("lighting", 1, function(Message, MessageSplit, Speaker, Self)
- if MessageSplit[1]:lower() == "dawn" then
- game:service("Lighting").Brightness = 2
- game:service("Lighting").GeographicLatitude = 41.73
- game:service("Lighting").Ambient = Color3.new(127 / 255, 127 / 255, 150 / 255)
- game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 25 / 255)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 179 / 255)
- game:service("Lighting").TimeOfDay = "07:00:00"
- end
- if MessageSplit[1]:lower() == "day" then
- game:service("Lighting").Brightness = 3
- game:service("Lighting").GeographicLatitude = 41.73
- game:service("Lighting").Ambient = Color3.new(150 / 255, 127 / 255, 150 / 255)
- game:service("Lighting").ColorShift_Top = Color3.new(10 / 255, 10 / 255, 10 / 255)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 179 / 255)
- game:service("Lighting").TimeOfDay = "12:00:00"
- end
- if MessageSplit[1]:lower() == "dusk" then
- game:service("Lighting").Brightness = 2
- game:service("Lighting").GeographicLatitude = 41.73
- game:service("Lighting").Ambient = Color3.new(150 / 255, 110 / 255, 110 / 255)
- game:service("Lighting").ColorShift_Top = Color3.new(50 / 255, 10 / 255, 10 / 255)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 179 / 255)
- game:service("Lighting").TimeOfDay = "17:55:00"
- end
- if MessageSplit[1]:lower() == "night" then
- game:service("Lighting").Brightness = 5
- game:service("Lighting").GeographicLatitude = 41.73
- game:service("Lighting").Ambient = Color3.new(20 / 255, 20 / 255, 20 / 255)
- game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 25 / 255)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(200 / 255, 200 / 255, 200 / 255)
- game:service("Lighting").TimeOfDay = "21:00:00"
- end
- if MessageSplit[1]:lower() == "default" then
- game:service("Lighting").Brightness = 1
- game:service("Lighting").GeographicLatitude = 41.73
- game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255)
- game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255)
- game:service("Lighting").TimeOfDay = "14:00:00"
- end
- if MessageSplit[1]:lower() == "black" then
- game:service("Lighting").Brightness = 0
- game:service("Lighting").GeographicLatitude = 90
- game:service("Lighting").Ambient = Color3.new(0, 0, 0)
- game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:service("Lighting").ShadowColor = Color3.new(1, 1, 1)
- game:service("Lighting").TimeOfDay = "00:00:00"
- end
- if MessageSplit[1]:lower() == "shift" then
- if Self.Shift == nil then Self.Shift = false end
- if Self.ShiftTime == nil then Self.ShiftTime = 10 end
- if Self.Shift == true then Self.Shift = false else Self.Shift = true end
- local h = tonumber(CoolCMDs.Functions.Explode(":", game.Lighting.TimeOfDay)[1])
- local m = tonumber(CoolCMDs.Functions.Explode(":", game.Lighting.TimeOfDay)[2])
- local s = tonumber(CoolCMDs.Functions.Explode(":", game.Lighting.TimeOfDay)[3])
- while Self.Shift == true and CoolCMDs ~= nil do
- s = s + 10
- if s >= 60 then
- m = m + 1
- s = 0
- end
- if m > 60 then
- h = h + 1
- m = 0
- end
- if h > 24 then
- h = 0
- end
- game:service("Lighting").TimeOfDay = h.. ":" ..m.. ":" ..s
- wait()
- end
- end
- if MessageSplit[1]:lower() == "ambient" then pcall(function() game:service("Lighting").Ambient = Color3.new(tonumber(MessageSplit[2]), tonumber(MessageSplit[3]), tonumber(MessageSplit[4])) end) end
- if MessageSplit[1]:lower() == "bottom" then pcall(function() game:service("Lighting").ColorShift_Bottom = Color3.new(tonumber(MessageSplit[2]), tonumber(MessageSplit[3]), tonumber(MessageSplit[4])) end) end
- if MessageSplit[1]:lower() == "top" then pcall(function() game:service("Lighting").ColorShift_Top = Color3.new(tonumber(MessageSplit[2]), tonumber(MessageSplit[3]), tonumber(MessageSplit[4])) end) end
- if MessageSplit[1]:lower() == "shadow" then pcall(function() game:service("Lighting").ShadowColor = Color3.new(tonumber(MessageSplit[2]), tonumber(MessageSplit[3]), tonumber(MessageSplit[4])) end) end
- if MessageSplit[1]:lower() == "brightness" then pcall(function() game:service("Lighting").Brightness = Color3.new(tonumber(MessageSplit[2]), tonumber(MessageSplit[3]), tonumber(MessageSplit[4])) end) end
- if MessageSplit[1]:lower() == "latitude" then pcall(function() game:service("Lighting").GeographicLatitude = tonumber(MessageSplit[2]) end) end
- if MessageSplit[1]:lower() == "time" or MessageSplit[1]:lower() == "timeofday" then pcall(function() game:service("Lighting").TimeOfDay = MessageSplit[2] end) end
- end, "Lighting", "Change the lighting color.", "[dawn, day, night, default, black], shift, [ambient, bottom, top, shadow], brightness" ..CoolCMDs.Data.SplitCharacter.. "0-5, latitude" ..CoolCMDs.Data.SplitCharacter.. "0-360, [time, timeofday]" ..CoolCMDs.Data.SplitCharacter.. "0-24:0-60:0-60")
- CoolCMDs.Functions.CreateCommand({"lockscript", "lock script", "lockscripts", "lock scripts", "ls"}, 1, function(Message, MessageSplit, Speaker, Self)
- if MessageSplit[1]:lower() == "0" or MessageSplit[1]:lower() == "false" then
- game:service("ScriptContext").ScriptsDisabled = false
- if Self.new ~= nil then
- Instance.new = Self.new
- Self.new = nil
- end
- for _, Scripts in pairs(CoolCMDs.Functions.GetRecursiveChildren(nil, "script", 2)) do
- if Scripts ~= script and Scripts:IsA("BaseScript") then
- Scripts.Disabled = false
- end
- end
- CoolCMDs.Functions.CreateMessage("Message", "Scripts unlocked.", 1)
- elseif MessageSplit[1]:lower() == "1" or MessageSplit[1]:lower() == "true" then
- local LockMessage = CoolCMDs.Functions.CreateMessage("Message", "Locking scripts...")
- game:service("ScriptContext").ScriptsDisabled = true
- if pcall(function() local _ = Instance.new("Part") end) == true then
- Self.new = Instance.new
- Instance.new = function() error("No objects are currently allowed.") end
- end
- for _, Scripts in pairs(CoolCMDs.Functions.GetRecursiveChildren(nil, "script", 2)) do
- if Scripts ~= script and Scripts:IsA("BaseScript") then
- Scripts.Disabled = true
- end
- end
- LockMessage.Text = "Scripts locked."
- wait(5)
- LockMessage:Remove()
- end
- end, "Lock Scripts", "Disables all new scripts and all currently running scripts (besides itself).", "[0 (false), 1 (true)]")
- CoolCMDs.Functions.CreateCommand({"clean"}, 5, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 3 then return end
- local CleanType = MessageSplit[#MessageSplit - 1]
- if CleanType == nil then CleanType = "1" end
- CleanType = CleanType:lower()
- if CleanType == "1" or CleanType == "name" then CleanType = 1 end
- if CleanType == "2" or CleanType == "class" or CleanType == "classname" then CleanType = 2 end
- if CleanType == "3" or CleanType == "type" or CleanType == "isa" then CleanType = 3 end
- if CleanType == "4" or CleanType == "all" then CleanType = 4 end
- local CleanExtra = MessageSplit[#MessageSplit]
- if CleanExtra == nil then CleanExtra = "" end
- for i = 1, #MessageSplit - 2 do
- for _, Part in pairs(CoolCMDs.Functions.GetRecursiveChildren(nil, MessageSplit[i], CleanType)) do
- local _, CanClean = pcall(function()
- if Part == script then
- return false
- end
- if (string.match(Part.Name, "CoolCMDs") and Part.Parent == game:service("ScriptContext")) or Part.className == "Lighting" then return false end
- if string.match(CleanExtra, "nochar") then
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if Part == Player.Character or Part:IsDescendantOf(Player.Character) then return false end
- end
- end
- if string.match(CleanExtra, "noplayer") then
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if Part:IsDescendantOf(Player) or Part == Player then return false end
- end
- end
- if string.match(CleanExtra, "nobase") then
- if Part.Parent == game:service("Workspace") and Part.Name == "Base" then
- return false
- end
- end
- if string.match(CleanExtra, "noscript") then
- if Part:IsA("BaseScript") then
- return false
- end
- end
- if string.match(CleanExtra, "stopscript") then
- if Part:IsA("BaseScript") then
- Part.Disabled = true
- end
- end
- if string.match(CleanExtra, "stopsound") then
- if Part:IsA("Sound") then
- for i = 1, 10 do
- Part.SoundId = ""
- Part.Looped = false
- Part.Volume = 0
- Part.Pitch = 0
- Part:Stop()
- wait()
- end
- end
- end
- return true
- end)
- if CanClean == true then
- --local heent = Instance.new("Hint", workspace)
- --heent.Text = Part.className.. " " ..Part.Name
- --wait(1)
- --heent:Remove()
- pcall(function() Part:Remove() end)
- end
- end
- end
- end, "Clean", "Cleans the game of all obejcts with a certain Name or className or inherited class (or all). Extra arguments: nochar, noplayer, nobase, noscript, stopscript, stopsound.", "[name, classname, inherited]" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "[[1, name], [2, class], [3, inherited], [4, all]]" ..CoolCMDs.Data.SplitCharacter.. "extra arguments")
- CoolCMDs.Functions.CreateCommand("game", 5, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return end
- local BuildType = MessageSplit[1]
- if BuildType == nil then BuildType = "1" end
- BuildType = BuildType:lower()
- if BuildType == "1" or BuildType == "save" then BuildType = 1 end
- if BuildType == "2" or BuildType == "load" then BuildType = 2 end
- local BuildArg1 = MessageSplit[2]
- if BuildArg1 == nil then BuildArg1 = "default" end
- if Self.Saves == nil then Self.Saves = {} end
- if BuildType == 1 then
- Self.Saves[BuildArg1] = {}
- Self.Saves[BuildArg1].Model = Instance.new("Model")
- for _, Part in pairs(CoolCMDs.Functions.GetRecursiveChildren(game:service("Workspace"))) do
- if (function()
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if Part == Player or Part:IsDescendantOf(Player) or Player.Character or Part:IsDescendantOf(Player.Character) then
- return false
- end
- end
- return true
- end)() == true then
- pcall(function() Part:Clone().Parent = Self.Saves[BuildArg1].Model end)
- end
- end
- CoolCMDs.Functions.CreateMessage("Message", "Saved " ..#Self.Saves[BuildArg1].Model:children().. " objects to the save file \"" ..BuildArg1.. "\".", 5)
- elseif BuildType == 2 then
- if Self.Saves[BuildArg1] ~= nil then
- for _, Part in pairs(CoolCMDs.Functions.GetRecursiveChildren(game:service("Workspace"))) do
- if (function()
- for _, Player in pairs(game:service("Players"):GetPlayers()) do
- if Part == Player or Part:IsDescendantOf(Player) or Player.Character or Part:IsDescendantOf(Player.Character) then
- return false
- end
- end
- return true
- end)() == true then
- pcall(function() Part.Disabled = true end)
- pcall(function() Part:Remove() end)
- end
- end
- local Loading = CoolCMDs.Functions.CreateMessage("Hint", "Loading " ..#Self.Saves[BuildArg1].Model:children().. " objects from the save file \"" ..BuildArg1.. "\"...")
- for _, Part in pairs(Self.Saves[BuildArg1].Model:children()) do
- pcall(function() local x = Part:Clone() x:MakeJoints() x.Parent = game:service("Workspace") x:MakeJoints() end)
- end
- Loading:Remove()
- CoolCMDs.Functions.CreateMessage("Message", "Loaded " ..#Self.Saves[BuildArg1].Model:children().. " objects from the save file \"" ..BuildArg1.. "\" successfully.", 5)
- else
- CoolCMDs.Functions.CreateMessage("Message", "Save file \"" ..BuildArg1.. "\" does not exist.", 5)
- end
- end
- end, "Build Saving and Loading", "Saves and loads builds. save: Saves a build to [save name]. load: Loads a build from [save name].", "[save, load]" ..CoolCMDs.Data.SplitCharacter.. "[save name]")
- CoolCMDs.Functions.CreateCommand("health", 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- local Health = MessageSplit[#MessageSplit]
- if Health == nil then Health = "" end
- Health = Health:lower()
- if Health == "math.huge" then
- Health = math.huge
- elseif Health == "" or tonumber(Health) == nil then
- Health = 0
- else
- Health = tonumber(Health)
- end
- Health = math.abs(Health)
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Humanoid") ~= nil then
- if Health > PlayerList.Character.Humanoid.MaxHealth then
- PlayerList.Character.Humanoid.MaxHealth = Health
- else
- PlayerList.Character.Humanoid.MaxHealth = 100
- if Health > PlayerList.Character.Humanoid.MaxHealth then
- PlayerList.Character.Humanoid.MaxHealth = Health
- end
- end
- PlayerList.Character.Humanoid.Health = Health
- end
- end
- end
- end
- end, "Health", "Set the health of a player's character. ", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "[health (number), math.huge, random, my health]")
- CoolCMDs.Functions.CreateCommand("lua", 1, function(Message, MessageSplit, Speaker, Self)
- CoolCMDs.Functions.CreateScript(Message, game:service("Workspace"), true)
- end, "Lua Run", "Creates a new script.", "source")
- CoolCMDs.Functions.CreateCommand({"luanodebug", "luandb"}, 1, function(Message, MessageSplit, Speaker, Self)
- CoolCMDs.Functions.CreateScript(Message, game:service("Workspace"), false)
- end, "Lua Run (No Debug)", "Creates a new script without error output.", "source")
- CoolCMDs.Functions.CreateCommand({"walkspeed", "ws"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Humanoid") ~= nil then
- pcall(function() PlayerList.Character.Humanoid.WalkSpeed = tonumber(MessageSplit[#MessageSplit]) end)
- end
- end
- end
- end
- end, "WalkSpeed", "Set the WalkSpeed of a player's character. ", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "[speed (number), math.huge, random, my walkspeed]")
- CoolCMDs.Functions.CreateCommand({"teleport"}, 1, function(Message, MessageSplit, Speaker, Self)
- local Position = MessageSplit[#MessageSplit]:lower()
- local Player = nil
- if Position == "" or Position == "me" then
- if Speaker.Character ~= nil then
- if Speaker.Character:FindFirstChild("Torso") ~= nil then
- Position = Speaker.Character.Torso.CFrame
- Player = Speaker
- end
- end
- elseif #CoolCMDs.Functions.Explode(", ", Position) == 3 then
- Position = CFrame.new(CoolCMDs.Functions.Explode(", ", Position)[1], CoolCMDs.Functions.Explode(", ", Position)[2], CoolCMDs.Functions.Explode(", ", Position)[3])
- else
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), Position:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- Position = PlayerList.Character.Torso.CFrame
- Player = PlayerList
- break
- end
- end
- end
- end
- if type(Position) == "string" then return end
- local i = 1
- for x = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[x]:lower()) and PlayerList.Character ~= nil and PlayerList ~= Player then
- i = i + 1
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- PlayerList.Character.Torso.CFrame = Position * CFrame.new(0, 4 * i, 0)
- PlayerList.Character.Torso.Velocity = Vector3.new(0, 0, 0)
- PlayerList.Character.Torso.RotVelocity = Vector3.new(0, 0, 0)
- else
- PlayerList.Character:MoveTo((Position * CFrame.new(0, 4 * i, 0)).p)
- end
- end
- end
- end
- end, "Teleport", "Teleport players to other players. ", "player to teleport" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "player to teleport to, or [x, y, z]")
- CoolCMDs.Functions.CreateCommand({"waypoint", "wp"}, 1, function(Message, MessageSplit, Speaker, Self)
- if Speaker.Character == nil then return end
- if Speaker.Character:FindFirstChild("Torso") == nil then return end
- if #MessageSplit < 2 then return end
- local Type = MessageSplit[1]:lower()
- local Index = MessageSplit[2]
- local Player = CoolCMDs.Functions.GetPlayerTable(Speaker.Name)
- if Player.Waypoints == nil then
- Player.Waypoints = {}
- end
- Waypoint = Player.Waypoints
- if Type == "set" then
- Waypoint[Index] = {}
- Waypoint[Index].CFrame = Speaker.Character.Torso.CFrame
- Waypoint[Index].Velocity = Speaker.Character.Torso.Velocity
- Waypoint[Index].RotVelocity = Speaker.Character.Torso.RotVelocity
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] Set at CFrame {" ..tostring(Waypoint[Index].CFrame.p).. "}.", 5, Speaker)
- elseif Type == "get" then
- if Waypoint[Index] ~= nil then
- Speaker.Character.Torso.CFrame = Waypoint[Index].CFrame
- Speaker.Character.Torso.Velocity = Waypoint[Index].Velocity
- Speaker.Character.Torso.RotVelocity = Waypoint[Index].RotVelocity
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] Moved to CFrame {" ..tostring(Waypoint[Index].CFrame.p).. "}.", 5, Speaker)
- else
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] There is no waypoint with that index.", 5, Speaker)
- end
- elseif Type == "remove" then
- if Waypoint[Index] ~= nil then
- Waypoint[Index] = nil
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] Removed.", 5, Speaker)
- else
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] There is no waypoint with that index.", 5, Speaker)
- end
- elseif Type == "show" then
- if Waypoint[Index] ~= nil then
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] CFrame {" ..tostring(Waypoint[Index].CFrame.p).. "}.", 5, Speaker)
- else
- CoolCMDs.Functions.CreateMessage("Hint", "[Waypoint \"" ..Index.. "\"] There is no waypoint with that index.", 5, Speaker)
- end
- end
- end, "Waypoint", "Set dynamic waypoints that store your character's position, saved by string indices.", "[set, get]" ..CoolCMDs.Data.SplitCharacter.. "waypoint index")
- CoolCMDs.Functions.CreateCommand({"kill", "ki"}, 3, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList.Character:GetChildren()) do
- pcall(function() Part.Health = 0 end)
- end
- end
- end
- end
- end, "Kill", "Kills people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"freeze", "f"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList.Character:children()) do
- pcall(function() Part.Anchored = true end)
- end
- end
- end
- end
- end, "Freeze", "Freeze people in place.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"unfreeze", "unf", "uf", "thaw", "th"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList.Character:children()) do
- pcall(function() Part.Anchored = false end)
- end
- end
- end
- end
- end, "Unfreeze/Thaw", "Unfreeze/thaw people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"killer frogs", "frogs"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return end
- local Frogs = tonumber(MessageSplit[#MessageSplit])
- if Frogs == nil then Frogs = 1 end
- if Frogs > 25 then Frogs = 25 end
- if Frogs <= 0 then Frogs = 1 end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == true then
- for x = 1, Frogs do
- local Frog = Instance.new("Part", game:service("Workspace"))
- Frog.Name = "Killer Frog"
- Frog.BrickColor = BrickColor.new("Bright green")
- Frog.formFactor = "Custom"
- Frog.Size = Vector3.new(0.9, 0.9, 0.9)
- Frog.TopSurface = 0
- Frog.BottomSurface = 0
- Frog.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(math.random(-10, 10), math.random(-1, 1), math.random(-10, 10))
- Frog.Touched:connect(function(Hit) pcall(function() Hit.Parent.Humanoid:TakeDamage(0.5) end) end)
- Instance.new("Decal", Frog).Texture = "rbxasset://textures\\face.png"
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- Frog.Transparency = i
- wait()
- end
- Frog.Transparency = 0
- while Frog.Parent ~= nil do
- if pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == false then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- wait(math.random(10, 200) / 100)
- Frog.Velocity = Frog.Velocity + ((PlayerList.Character.Torso.CFrame.p - Frog.CFrame.p).unit * math.random(20, 40)) + Vector3.new(0, math.random(15, 25), 0)
- end
- for i = 0, 1, 0.05 do
- Frog.Transparency = i
- wait()
- end
- Frog:Remove()
- end)()
- end
- end
- end
- end
- end, "Killer Frogs", "Throw some frogs at people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "number of frogs")
- CoolCMDs.Functions.CreateCommand({"killer bees", "bees"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return end
- local Bees = tonumber(MessageSplit[#MessageSplit])
- if Bees == nil then Bees = 1 end
- if Bees > 50 then Bees = 50 end
- if Bees <= 0 then Bees = 1 end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == true then
- for x = 1, Bees do
- local Bee = Instance.new("Part", game:service("Workspace"))
- Bee.Name = "Killer Bee"
- Bee.BrickColor = BrickColor.new("Bright yellow")
- Bee.formFactor = "Custom"
- Bee.Size = Vector3.new(0.4, 0.9, 0.4)
- Bee.TopSurface = 0
- Bee.BottomSurface = 0
- Bee.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(math.random(-10, 10), math.random(1, 25), math.random(-10, 10))
- Bee.Touched:connect(function(Hit) pcall(function() Hit.Parent.Humanoid:TakeDamage(0.25) end) end)
- Instance.new("SpecialMesh", Bee).MeshType = "Head"
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- Bee.Transparency = i
- wait()
- end
- Bee.Transparency = 0
- while Bee.Parent ~= nil do
- if pcall(function() local _, _ = PlayerList.Character.Torso.CFrame, PlayerList.Character.Humanoid.Health end) == false then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- Bee.Velocity = Bee.Velocity + ((PlayerList.Character.Torso.CFrame.p - Bee.CFrame.p).unit * math.random(15, 20)) + Vector3.new(math.random(-5, 5), math.random(-5, 5) + 2.5, math.random(-5, 5))
- wait(math.random(1, 10) / 100)
- end
- for i = 0, 1, 0.05 do
- Bee.Transparency = i
- wait()
- end
- Bee:Remove()
- end)()
- end
- end
- end
- end
- end, "Killer Bees", "Throw clouds of angry bees at people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "number of bees")
- CoolCMDs.Functions.CreateCommand({"blind", "b"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) then
- local Blind = Instance.new("ScreenGui", PlayerList.PlayerGui)
- Blind.Name = "CoolCMDsBlind"
- local Black = Instance.new("Frame", Blind)
- Black.Name = "Black"
- Black.BorderSizePixel = 0
- Black.ZIndex = math.huge
- Black.BackgroundColor3 = Color3.new(0, 0, 0)
- Black.Size = UDim2.new(2, 0, 2, 0)
- Black.Position = UDim2.new(-0.5, 0, -0.5, 0)
- Black.Changed:connect(function(Property)
- if Property == "Parent" then
- if Black.Parent ~= Blind then
- Black.Parent = Blind
- end
- end
- end)
- Blind.Changed:connect(function(Property)
- if Property == "Parent" then
- if Blind.Name == "CoolCMDsBlindDisabled" then return end
- if Blind.Parent ~= PlayerList.PlayerGui then
- Blind.Parent = PlayerList.PlayerGui
- end
- end
- end)
- end
- end
- end
- end, "Blind", "Blind people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"unblind", "noblind", "unb", "ub", "nb"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) then
- pcall(function() while true do PlayerList.PlayerGui.CoolCMDsBlind.Name = "CoolCMDsBlindDisabled" PlayerList.PlayerGui.CoolCMDsBlindDisabled:Remove() end end)
- end
- end
- end
- end, "Unblind", "Let people see again.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"nogui", "ng"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) then
- for _, Part in pairs(PlayerList.PlayerGui:children()) do
- if Part:IsA("GuiBase") then
- pcall(function() Part:Remove() end)
- end
- end
- end
- end
- end
- end, "No Gui", "Remove all Guis.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"crush", "cr"}, 3, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _ = PlayerList.Character.Torso.CFrame end) == true and pcall(function() local _ = PlayerList.Character.Humanoid end) == true then
- coroutine.wrap(function()
- local WalkSpeed = PlayerList.Character.Humanoid.WalkSpeed
- PlayerList.Character.Humanoid.WalkSpeed = 0
- wait(3)
- PlayerList.Character.Humanoid.WalkSpeed = WalkSpeed
- end)()
- local Brick = Instance.new("Part", game:service("Workspace"))
- Brick.Name = "Brick"
- Brick.BrickColor = BrickColor.new("Really black")
- Brick.TopSurface = 0
- Brick.BottomSurface = 0
- Brick.formFactor = "Symmetric"
- Brick.Size = Vector3.new(10, 7, 8)
- Brick.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(0, 200, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(math.random(0, 360)), 0)
- Instance.new("SpecialMesh", Brick).MeshType = "Torso"
- local BodyVelocity = Instance.new("BodyVelocity", Brick)
- BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- BodyVelocity.velocity = Vector3.new(0, -300, 0)
- Brick.Touched:connect(function(Hit)
- if Hit.Parent == nil then return end
- if Hit.Parent:FindFirstChild("Humanoid") ~= nil then
- Hit.Parent.Humanoid.MaxHealth = 100
- Hit.Parent.Humanoid.Health = 0
- else
- if Hit:GetMass() > 1000 then return end
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- Brick.Transparency = i
- wait()
- end
- Brick.Transparency = 0
- wait(2)
- for i = 0, 1, 0.015 do
- Brick.Transparency = i
- wait()
- end
- Brick:Remove()
- end)()
- end
- end
- end
- end, "Crush", "WHAM.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"respawn/", "re"}, 2, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) then
- pcall(function()
- local Model = Instance.new("Model", game:service("Workspace"))
- local Part = Instance.new("Part", Model)
- Part.Name = "Head"
- Part.Transparency = 1
- Part.CanCollide = false
- Part.Anchored = true
- Part.Locked = true
- Part.Parent = Model
- local Humanoid = Instance.new("Humanoid", Model)
- Humanoid.Health = 100
- PlayerList.Character = Model
- Humanoid.Health = 0
- end)
- end
- end
- end
- end, "Respawn", "Respawn a player.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"forcefield", "ff", "shield", "sh"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- Instance.new("ForceField", PlayerList.Character)
- end
- end
- end
- end, "Spawn ForceField", "Spawn a ForceField object in a Player's character.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"unforcefield", "noforcefield", "unff", "uff", "noff", "unshield", "unsh", "ush", "noshield", "nosh"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList.Character:children()) do
- if Part:IsA("ForceField") then
- Part:Remove()
- end
- end
- end
- end
- end
- end, "Remove ForceField", "Remove all ForceField objects in a Player's character.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"explode", "ex"}, 3, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList.Character:children()) do
- if Part:isA("BasePart") then
- local Explosion = Instance.new("Explosion")
- Explosion.BlastPressure = math.random(100000, 1000000)
- Explosion.BlastRadius = math.random(1, 25)
- Explosion.Position = Part.CFrame.p
- Explosion.Parent = PlayerList.Character
- end
- end
- PlayerList.Character:BreakJoints()
- end
- end
- end
- end, "Explode", "Spawn an explosion in all parts of a player.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand("hax", 3, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- if CoolCMDs.Functions.IsModuleEnabled("CharacterSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the CharacterSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("CharacterSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the CharacterSupport module to be installed.", 5, Speaker)
- return
- end
- local Characters = tonumber(MessageSplit[#MessageSplit])
- if Characters == nil then Characters = 1 end
- if Characters <= 0 then Characters = 1 end
- if Characters > 10 then Characters = 10 end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _ = PlayerList.Character.Torso end) == true then
- for i = 1, Characters do
- coroutine.wrap(function()
- local Character = CoolCMDs.Functions.GetModule("CharacterSupport").CreateCharacter(true)
- Character.Name = "Dr. Hax"
- local Head = Character.Head
- Head.face.Texture = "http://www.Roblox.com/Asset/?id=16580646"
- local Torso = Character.Torso
- local RightShoulder = Character.Torso["Right Shoulder"]
- local RightArm = Character["Right Arm"]
- local Humanoid = Character.Humanoid
- Character.Shirt.ShirtTemplate = "http://www.Roblox.com/Asset/?id=12702133"
- Character.Pants.PantsTemplate = "http://www.Roblox.com/Asset/?id=12702160"
- local Hat = Instance.new("Hat")
- Hat.Name = "White Hair"
- Hat.AttachmentPos = Vector3.new(0, 0.1, 0)
- local Handle = Instance.new("Part")
- Handle.Name = "Handle"
- Handle.formFactor = 0
- Handle.Size = Vector3.new(2, 1, 1)
- Handle.TopSurface = 0
- Handle.BottomSurface = 0
- Handle.Parent = Hat
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshId = "http://www.Roblox.com/Asset/?id=13332444"
- Mesh.VertexColor = Vector3.new(1, 1, 1)
- Mesh.Parent = Handle
- Hat.Parent = Character
- local Hat = Instance.new("Hat")
- Hat.Name = "Beard"
- for i = 0, math.pi, math.pi / 10 do Hat.AttachmentForward = Hat.AttachmentForward + Vector3.new(0, math.pi, 0) end
- Hat.AttachmentPos = Vector3.new(0, -0.5, 0.7)
- local Handle = Instance.new("Part")
- Handle.Name = "Handle"
- Handle.formFactor = 0
- Handle.Size = Vector3.new(1, 1, 1)
- Handle.TopSurface = 0
- Handle.BottomSurface = 0
- Handle.BrickColor = BrickColor.new("Industrial white")
- Handle.Parent = Hat
- local Mesh = Instance.new("CylinderMesh")
- Mesh.Scale = Vector3.new(0.675, 0.199, 0.675)
- Mesh.Parent = Handle
- Hat.Parent = Character
- Torso.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(math.sin(math.random(0, (math.pi * 100) * 2) / 100) * 25, 5, math.cos(math.random(0, (math.pi * 100) * 2) / 100) * 25)
- Character.Parent = game:service("Workspace")
- Character:MakeJoints()
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = i end)
- end
- wait()
- end
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = 0 end)
- end
- end)()
- coroutine.wrap(function()
- while true do
- if PlayerList.Character == nil then break end
- if PlayerList.Character:FindFirstChild("Torso") == nil or PlayerList.Character:FindFirstChild("Humanoid") == nil or RightArm.Parent ~= Character or Humanoid.Health <= 0 then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- if (Torso.CFrame.p - PlayerList.Character.Torso.CFrame.p).magnitude > 30 then
- Humanoid:MoveTo(PlayerList.Character.Torso.CFrame.p, PlayerList.Character.Torso)
- else
- Humanoid:MoveTo(Torso.CFrame.p, Torso)
- end
- Torso.CFrame = CFrame.new(Torso.CFrame.p, Vector3.new(PlayerList.Character.Torso.CFrame.p.x, Torso.CFrame.p.y, PlayerList.Character.Torso.CFrame.p.z))
- wait()
- end
- Humanoid:MoveTo(Torso.CFrame.p, Torso)
- end)()
- wait(2)
- RightShoulder.DesiredAngle = math.rad(90)
- wait(1)
- while true do
- if PlayerList.Character == nil then break end
- if PlayerList.Character:FindFirstChild("Torso") == nil or PlayerList.Character:FindFirstChild("Humanoid") == nil or RightArm.Parent ~= Character or Humanoid.Health <= 0 then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- if Humanoid.Health <= 0 then break end
- local Monitor = Instance.new("Part")
- Monitor.Name = "Monitor"
- Monitor.formFactor = 0
- Monitor.Size = Vector3.new(2, 2, 2)
- Monitor.TopSurface = 0
- Monitor.BottomSurface = 0
- Monitor.BrickColor = BrickColor.new("Brick yellow")
- Monitor.Parent = game:service("Workspace")
- Monitor.CFrame = RightArm.CFrame * CFrame.new(0, -3, 0)
- Monitor.Velocity = ((PlayerList.Character.Torso.CFrame.p - Monitor.CFrame.p).unit * math.random(100, 500)) + Vector3.new(math.random(-25, 25), math.random(-25, 25), math.random(-25, 25))
- local HasTouched = false
- Monitor.Touched:connect(function(Hit)
- if Hit.Parent == nil then return end
- if Hit.Parent == Character or string.match("Dr. Hax", Hit.Parent.Name) or Hit.Name == "Monitor" then return end
- local Sound = Instance.new("Sound", Monitor)
- Sound.Name = "Crash"
- Sound.Volume = math.random(10, 90) / 100
- Sound.SoundId = "rbxasset://sounds/Glassbreak.wav"
- Sound.Pitch = math.random(90, 200) / 100
- Sound:Play()
- coroutine.wrap(function()
- wait(math.random(5, 50) / 100)
- for i = Sound.Volume, 0, -math.random(75, 100) / 1000 do
- Sound.Volume = i
- wait()
- end
- Sound:Stop()
- Sound:Remove()
- end)()
- if HasTouched == true then return end
- HasTouched = true
- if Hit.Parent:FindFirstChild("Humanoid") ~= nil then
- Hit.Parent.Humanoid:TakeDamage(math.random(5, 25))
- else
- if Hit.Anchored == true and Hit:GetMass() < 1000 and math.random(1, 3) == 1 then
- Hit.Anchored = false
- end
- if math.random(1, 10) == 1 then Hit:BreakJoints() end
- end
- wait(1)
- for i = 0, 1, 0.05 do
- Monitor.Transparency = i
- wait()
- end
- Monitor:Remove()
- end)
- wait(math.random(1, 500) / 1000)
- end
- if Humanoid.Health > 0 then
- wait(1)
- RightShoulder.DesiredAngle = 0
- wait(2)
- end
- for i = 0, 1, 0.05 do
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = i end)
- end
- wait()
- end
- Character:Remove()
- end)()
- end
- end
- end
- end
- end, "Hax", "Summon Dr. Hax on weary travelers.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "number of characters to spawn (max of 10)")
- CoolCMDs.Functions.CreateCommand("maul", 3, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- if CoolCMDs.Functions.IsModuleEnabled("CharacterSupport") == false then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the CharacterSupport module to be enabled.", 5, Speaker)
- return
- elseif CoolCMDs.Functions.GetModule("CharacterSupport") == nil then
- CoolCMDs.Functions.CreateMessage("Hint", "This command requires the CharacterSupport module to be installed.", 5, Speaker)
- return
- end
- local Characters = tonumber(MessageSplit[#MessageSplit])
- if Characters == nil then Characters = 1 end
- if Characters <= 0 then Characters = 1 end
- if Characters > 10 then Characters = 10 end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _ = PlayerList.Character.Torso end) == true and pcall(function() local _ = PlayerList.Character.Humanoid end) == true then
- PlayerList.Character.Humanoid.WalkSpeed = 0
- local Health = PlayerList.Character.Humanoid.Health
- local MaxHealth = PlayerList.Character.Humanoid.MaxHealth
- PlayerList.Character.Humanoid.MaxHealth = 100
- PlayerList.Character.Humanoid.Health = MaxHealth * (Health / MaxHealth)
- for _, Part in pairs(PlayerList.Character:children()) do if Part:IsA("ForceField") then Part:Remove() end end
- for i = 1, Characters do
- coroutine.wrap(function()
- local Character = CoolCMDs.Functions.GetModule("CharacterSupport").CreateCharacter(math.random(1, 2) == 1 and true or false)
- Character.Name = "Zombie"
- local Head = Character.Head
- Head.face.Texture = "http://www.Roblox.com/Asset/?id=16580646"
- Head.BrickColor = BrickColor.new("Br. yellowish green")
- local Torso = Character.Torso
- Torso.BrickColor = BrickColor.new("Reddish brown")
- local LeftShoulder = Character.Torso["Left Shoulder"]
- local RightShoulder = Character.Torso["Right Shoulder"]
- local LeftHip = Character.Torso["Left Hip"]
- local RightHip = Character.Torso["Right Hip"]
- local Humanoid = Character.Humanoid
- Character["Left Arm"].BrickColor = BrickColor.new("Br. yellowish green")
- Character["Right Arm"].BrickColor = BrickColor.new("Br. yellowish green")
- Character["Left Leg"].BrickColor = BrickColor.new("Reddish brown")
- Character["Right Leg"].BrickColor = BrickColor.new("Reddish brown")
- Torso.CFrame = CFrame.new(PlayerList.Character.Torso.CFrame.p) * CFrame.new(math.sin(math.random(0, (math.pi * 100) * 2) / 100) * 25, 5, math.cos(math.random(0, (math.pi * 100) * 2) / 100) * 25)
- Character.Parent = game:service("Workspace")
- Character:MakeJoints()
- coroutine.wrap(function()
- for i = 1, 0, -0.05 do
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = i end)
- end
- wait()
- end
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = 0 end)
- end
- end)()
- coroutine.wrap(function()
- while true do
- LeftHip.DesiredAngle = math.rad(45)
- RightHip.DesiredAngle = math.rad(45)
- wait(0.5)
- LeftHip.DesiredAngle = math.rad(-45)
- RightHip.DesiredAngle = math.rad(-45)
- wait(0.5)
- end
- end)()
- while true do
- if PlayerList.Character == nil then break end
- if PlayerList.Character:FindFirstChild("Torso") == nil or PlayerList.Character:FindFirstChild("Humanoid") == nil or Humanoid.Health <= 0 then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- if Humanoid.Health <= 0 then break end
- Humanoid:MoveTo(PlayerList.Character.Torso.CFrame.p + Vector3.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)), PlayerList.Character.Torso)
- if (PlayerList.Character.Torso.CFrame.p - Torso.CFrame.p).magnitude < 5 then
- PlayerList.Character.Humanoid:TakeDamage(math.random(1, 10) / 10)
- LeftShoulder.DesiredAngle = -math.rad(math.random(0, 180))
- RightShoulder.DesiredAngle = math.rad(math.random(0, 180))
- else
- LeftShoulder.DesiredAngle = -math.rad(90)
- RightShoulder.DesiredAngle = math.rad(90)
- end
- wait()
- end
- for i = 0, 1, 0.05 do
- for _, Part in pairs(Character:children()) do
- pcall(function() Part.Transparency = i end)
- end
- wait()
- end
- Character:Remove()
- end)()
- end
- end
- end
- end
- end, "Maul", "Summon flesh-hungry zombies to eat players.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "number of zombies to spawn (max of 10)")
- CoolCMDs.Functions.CreateCommand({"ignite", "i"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- local Duration = tonumber(MessageSplit[#MessageSplit])
- if Duration == nil then Duration = 0 end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and pcall(function() local _ = PlayerList.Character.Torso end) == true and pcall(function() local _ = PlayerList.Character.Humanoid end) == true and pcall(function() local _ = PlayerList.Character.CoolCMDsIsOnFire end) == false then
- local Tag = Instance.new("Model", PlayerList.Character)
- Tag.Name = "CoolCMDsIsOnFire"
- coroutine.wrap(function()
- if Duration <= 0 then return end
- wait(Duration)
- Tag:Remove()
- end)()
- coroutine.wrap(function()
- while true do
- if PlayerList.Character == nil then break end
- if PlayerList.Character:FindFirstChild("Humanoid") == nil or PlayerList.Character:FindFirstChild("CoolCMDsIsOnFire") == nil then break end
- if PlayerList.Character.Humanoid.Health <= 0 then break end
- PlayerList.Character.Humanoid:TakeDamage(0.25)
- wait()
- end
- Tag:Remove()
- end)()
- for _, Part in pairs(PlayerList.Character:children()) do
- if pcall(function() local _ = Part.CFrame end) == true then
- local FireHolder = Instance.new("Part", game:service("Workspace"))
- FireHolder.Name = "FireHolder"
- FireHolder.formFactor = "Symmetric"
- FireHolder.Size = Vector3.new(1, 1, 1)
- FireHolder.Anchored = true
- FireHolder.TopSurface = 0
- FireHolder.BottomSurface = 0
- FireHolder.Transparency = 1
- FireHolder.CanCollide = false
- local Fire = Instance.new("Fire", FireHolder)
- Fire.Heat = 10
- Fire.Size = 5
- local Sound = Instance.new("Sound", FireHolder)
- Sound.Looped = true
- Sound.Pitch = math.random(90, 110) / 100
- Sound.Volume = 1
- Sound.SoundId = "http://www.Roblox.com/Asset/?id=31760113"
- Sound:Play()
- coroutine.wrap(function()
- while pcall(function() local _ = PlayerList.Character.CoolCMDsIsOnFire end) == true do
- FireHolder.CFrame = CFrame.new(Part.CFrame.p)
- wait()
- end
- Fire.Enabled = false
- for i = 1, 0, -0.05 do
- Sound.Volume = i
- wait()
- end
- Sound:Stop()
- wait(3)
- FireHolder:Remove()
- end)()
- end
- end
- end
- end
- end
- end, "Ignite", "Set players alight. Fire damages a player by 0.25 per milisecond.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "duration (in seconds, <= 0 for infinite)")
- CoolCMDs.Functions.CreateCommand({"unignite", "uni", "ui"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) then
- pcall(function() PlayerList.Character.CoolCMDsIsOnFire:Remove() end)
- end
- end
- end
- end, "Unignite", "Put a player out.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand("kick", 5, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList ~= Speaker then
- CoolCMDs.Functions.CreateMessage("Hint", "[Kick] Player(s) removed.", 2.5, Speaker)
- pcall(function() PlayerList:Remove() end)
- end
- end
- end
- end, "Kick", "Kick (remove) a player from the game.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- ---------------------------------------BANNEDPLAY
- CoolCMDs.Functions.CreateCommand({"banish", "ban"}, 5, function(Message, MessageSplit, Speaker, Self)
- if Self.Bans == nil then Self.Bans = {} end
- if Self.CatchBan == nil then
- Self.CatchBan = game:service("Players").ChildAdded:connect(function(Player)
- for i = 1, #Self.Bans do
- if string.match(Player.Name:lower(), Self.Bans[i]:lower()) then
- CoolCMDs.Functions.CreateMessage("Message", "Full Protection: a Banned player (" ..Player.Name.. ") has been disconnected for trying to re-enter.", 2.5)
- wait()
- pcall(function() Player:Remove() end)
- -------------------------------------------------------------
- end
- end
- end)
- end
- local Type = MessageSplit[1]:lower()
- if Type == "player" or Type == "p" then
- local Completed = false
- for i = 2, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList ~= Speaker then
- table.insert(Self.Bans, PlayerList.Name:lower())
- pcall(function() PlayerList:Remove() end)
- Completed = true
- end
- end
- end
- if Completed == true then
- CoolCMDs.Functions.CreateMessage("Message", "Full Protection: Player(s) banned.", 2.5, Speaker)
- else
- CoolCMDs.Functions.CreateMessage("Message", "ERROR: Player(s) not found!", 2.5, Speaker)
- end
- elseif Type == "name" or Type == "n" then
- for i = 2, #MessageSplit do
- table.insert(Self.Bans, MessageSplit[i]:lower())
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[Ban] Names added.", 2.5, Speaker)
- elseif Type == "retgmove" or Type == "fbr" then
- local Completed = false
- for i = 2, #MessageSplit do
- for i = 1, #Self.Bans do
- if string.match(Self.Bans:lower(), MessageSplit[i]:lower()) then
- table.remove(Self.Bans, i)
- end
- end
- end
- if Completed == true then
- CoolCMDs.Functions.CreateMessage("Hint", "[Ban] Name(s) removed.", 2.5, Speaker)
- else
- CoolCMDs.Functions.CreateMessage("Hint", "[Ban] Name(s) not found!", 2.5, Speaker)
- end
- elseif Type == "remove all" or Type == "ra" then
- Self.Bans = {}
- CoolCMDs.Functions.CreateMessage("Hint", "[Ban] Ban table reset.", 2.5, Speaker)
- end
- end, "Ban", "Place a ban (removes the player on entering) on a player from the game. Player: Ban and remove a player from the game. Name: Add a name to the ban list. Remove, Remove All: Remove a name or remove all names from the ban list.", "[[player, p], [name, n], [remove, r]]" ..CoolCMDs.Data.SplitCharacter.. "player" ..CoolCMDs.Data.SplitCharacter.. "[...], remove all")
- CoolCMDs.Functions.CreateCommand({"slap", "s"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 3 then return false end
- local Speed = tonumber(MessageSplit[#MessageSplit - 1])
- local Strength = tonumber(MessageSplit[#MessageSplit])
- if Speed == nil then Speed = 10 end
- if Strength == nil then Strength = 0 end
- Speed = math.abs(Speed)
- Strength = math.abs(Strength)
- for i = 1, #MessageSplit - 2 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Humanoid") ~= nil then
- PlayerList.Character.Humanoid:TakeDamage(Strength)
- PlayerList.Character.Humanoid.Sit = true
- end
- for _, Children in pairs(PlayerList.Character:children()) do
- if Children:IsA("BasePart") then
- Children.Velocity = Children.Velocity + Vector3.new(math.random(-Speed, Speed), math.random(-Speed, Speed), math.random(-Speed, Speed))
- Children.RotVelocity = Children.RotVelocity + Vector3.new(math.random(-Speed, Speed), math.random(-Speed, Speed), math.random(-Speed, Speed))
- end
- end
- end
- end
- end
- end, "Slap", "Slap people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "speed" ..CoolCMDs.Data.SplitCharacter.. "strength")
- CoolCMDs.Functions.CreateCommand({"blocker", "blk"}, 3, function(Message, MessageSplit, Speaker, Self)
- if Self.Activated == nil then Self.Activated = false end
- if Self.Type == nil then Self.Type = 1 end
- if Self.Names == nil then Self.Names = {} end
- if Self.ClassNames == nil then Self.ClassNames = {} end
- if MessageSplit[1]:lower() == "on" then
- Self.Activated = true
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Activated.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "off" then
- Self.Activated = false
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Deactivated.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "name" then
- for i = 2, #MessageSplit do
- table.insert(Self.Names, MessageSplit[i])
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Added.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "class" then
- for i = 2, #MessageSplit do
- table.insert(Self.ClassNames, MessageSplit[i])
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Added.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "type" then
- if MessageSplit[2] == "match" or MessageSplit[2] == "1" then
- Self.Type = 1
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Set evaluation type to match (1).", 2.5, Speaker)
- elseif MessageSplit[2] == "exact" or MessageSplit[2] == "2" then
- Self.Type = 2
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Set evaluation type to exact (2).", 2.5, Speaker)
- end
- end
- if MessageSplit[1]:lower() == "gbku45uk" then
- for i = 2, #MessageSplit do
- for x = 1, #Self.Names do
- if string.match(Self.Names[x], MessageSplit[i]) then
- table.remove(Self.Names, x)
- end
- end
- for x = 1, #Self.ClassNames do
- if string.match(Self.ClassNames[x], MessageSplit[i]) then
- table.remove(Self.ClassNames, x)
- end
- end
- end
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Removed.", 2.5, Speaker)
- end
- if MessageSplit[1]:lower() == "grtuiehrguhb5t5y45g5" then
- Self.Names = {}
- Self.ClassNames = {}
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] Removed all entries.", 2.5, Speaker)
- end
- if Self.Activated == true then
- if Self.DescendantAdded ~= nil then
- Self.DescendantAdded:disconnect()
- Self.DescendantAdded = nil
- end
- Self.DescendantAdded = game.DescendantAdded:connect(function(Object)
- local Remove = false
- for i = 1, #Self.Names do
- if (Self.Type == 1 and string.match(Object.Name:lower(), Self.Names[i]:lower())) or (Self.Type == 2 and Object.Name:lower() == Self.Names[i]:lower()) then
- Remove = true
- end
- end
- for i = 1, #Self.ClassNames do
- if (Self.Type == 1 and string.match(Object.className:lower(), Self.ClassNames[i]:lower())) or (Self.Type == 2 and Object.className:lower() == Self.ClassNames[i]:lower()) then
- Remove = true
- end
- end
- if Remove == true then
- CoolCMDs.Functions.CreateMessage("Hint", "[Blocker] \"" ..Object.className.. " object (" ..Object.Name.. ") is blocked and has been removed.", 10)
- pcall(function() Object.Disabled = true end)
- pcall(function() Object.Active = false end)
- pcall(function() Object.Activated = false end)
- pcall(function() Object:Remove() end)
- end
- end)
- else
- if Self.DescendantAdded ~= nil then
- Self.DescendantAdded:disconnect()
- Self.DescendantAdded = nil
- end
- end
- end, "Blocker", "Blocks objects by name or className.", "on, off, name" ..CoolCMDs.Data.SplitCharacter.. "object name, class" ..CoolCMDs.Data.SplitCharacter.. "object className, type" ..CoolCMDs.Data.SplitCharacter.. "[match, exact]")
- CoolCMDs.Functions.CreateCommand({"characterappearance", "ca"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 2, #MessageSplit - (MessageSplit[1]:lower() == "default" and 0 or 1) do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]) then
- if MessageSplit[1] == "default" then
- PlayerList.CharacterAppearance = "http://www.Roblox.com/Asset/CharacterFetch.ashx?userId=" ..PlayerList.userId
- elseif MessageSplit[1] == "set" then
- PlayerList.CharacterAppearance = MessageSplit[#MessageSplit]
- elseif MessageSplit[1] == "userid" then
- PlayerList.CharacterAppearance = "http://www.Roblox.com/Asset/CharacterFetch.ashx?userId=" ..tonumber(MessageSplit[#MessageSplit])
- elseif MessageSplit[1] == "assetid" then
- PlayerList.CharacterAppearance = "http://www.Roblox.com/Asset/?id=" ..tonumber(MessageSplit[#MessageSplit])
- end
- end
- end
- end
- end, "CharacterAppearance Editor", "See command name.", "default, set, userid, assetid" ..CoolCMDs.Data.SplitCharacter.. "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "[url, userid, assetid]")
- CoolCMDs.Functions.CreateCommand({"character", "char", "ch"}, 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return end
- for i = 2, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Humanoid") ~= nil and PlayerList.Character:FindFirstChild("Torso") ~= nil then
- if MessageSplit[1]:lower() == "sit" then
- PlayerList.Character.Humanoid.Sit = true
- elseif MessageSplit[1]:lower() == "jump" then
- PlayerList.Character.Humanoid.Jump = true
- elseif MessageSplit[1]:lower() == "platformstand" or MessageSplit[1]:lower() == "ps" then
- PlayerList.Character.Humanoid.PlatformStand = true
- elseif MessageSplit[1]:lower() == "trip" then
- PlayerList.Character.Humanoid.PlatformStand = true
- PlayerList.Character.Torso.RotVelocity = Vector3.new(math.random(-25, 25), math.random(-25, 25), math.random(-25, 25))
- coroutine.wrap(function()
- wait(0.5)
- PlayerList.Character.Humanoid.PlatformStand = false
- end)()
- elseif MessageSplit[1]:lower() == "stand" then
- PlayerList.Character.Humanoid.Sit = false
- PlayerList.Character.Humanoid.PlatformStand = false
- end
- end
- end
- end
- end
- end, "Character Editor", "Make people do things.", "sit, jump, [platformstand, ps], trip, stand" ..CoolCMDs.Data.SplitCharacter.. "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand("seisure", 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 2 then return false end
- local Duration = tonumber(MessageSplit[#MessageSplit])
- if Duration == nil then Duration = math.random(5, 10) end
- for i = 1, #MessageSplit - 1 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Humanoid") ~= nil then
- coroutine.wrap(function()
- for i = 0, Duration, 0.25 do
- if PlayerList == nil then break end
- if PlayerList.Character == nil then break end
- if PlayerList.Character:FindFirstChild("Humanoid") == nil then break end
- PlayerList.Character.Humanoid.PlatformStand = math.random(1, 3) == 1 and false or true
- for _, Part in pairs(PlayerList.Character:children()) do
- if Part:IsA("BasePart") then
- Part.RotVelocity = Part.RotVelocity + Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- end
- end
- wait(0.25)
- end
- pcall(function() PlayerList.Character.Humanoid.PlatformStand = false end)
- end)()
- end
- end
- end
- end
- end, "Seisure", "Make people have seisures.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "time (seconds)")
- CoolCMDs.Functions.CreateCommand("rocket", 1, function(Message, MessageSplit, Speaker, Self)
- if #MessageSplit < 3 then return false end
- local Speed = tonumber(MessageSplit[#MessageSplit - 1])
- local Duration = tonumber(MessageSplit[#MessageSplit])
- if Speed == nil then Speed = 100 end
- if Duration == nil then Duration = math.random(5, 10) end
- for i = 1, #MessageSplit - 2 do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Children in pairs(PlayerList.Character:children()) do
- if Children:IsA("BasePart") then
- coroutine.wrap(function()
- local BodyVelocity = Instance.new("BodyVelocity", Children)
- BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- local Fire = Instance.new("Fire", Children)
- Fire.Heat = 0
- Fire.Size = 3
- local Smoke = Instance.new("Smoke", Children)
- Smoke.Enabled = false
- Smoke.RiseVelocity = 0
- Smoke.Size = 2.5
- local Sound = Instance.new("Sound", Children)
- Sound.SoundId = "rbxasset://sounds/Shoulder fired rocket.wav"
- Sound.Pitch = 0.8
- Sound.Volume = 1
- Sound:Play()
- Children.Velocity = Children.Velocity + Vector3.new(0, 1000, 0)
- wait(0.25)
- Fire.Size = 10
- Smoke.Enabled = true
- local Sound = Instance.new("Sound", Children)
- Sound.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
- Sound.Pitch = 0.5
- Sound.Volume = 1
- Sound:Play()
- coroutine.wrap(function()
- for i = 0, 1, 0.01 do
- BodyVelocity.velocity = Vector3.new(0, Speed * i, 0)
- wait()
- end
- BodyVelocity.velocity = Vector3.new(0, Speed, 0)
- end)()
- if Duration ~= 0 then
- coroutine.wrap(function()
- wait(Duration)
- BodyVelocity:Remove()
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.Position = Children.CFrame.p
- Explosion.BlastPressure = 50000
- Explosion.BlastRadius = 25
- Fire.Enabled = false
- Smoke.Enabled = false
- Children:BreakJoints()
- end)()
- end
- end)()
- end
- end
- wait(math.random(1, 10) / 10)
- end
- end
- end
- end, "Rocket", "Fires bodyparts into the air that explode after a set time.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]" ..CoolCMDs.Data.SplitCharacter.. "speed" ..CoolCMDs.Data.SplitCharacter.. "duration (in seconds)")
- CoolCMDs.Functions.CreateCommand({"jail", "j"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- local Position = PlayerList.Character.Torso.CFrame
- local IsJailed = Instance.new("IntValue")
- IsJailed.Name = "IsJailed"
- IsJailed.Parent = PlayerList
- coroutine.wrap(function()
- while IsJailed.Parent == PlayerList and PlayerList.Parent ~= nil do
- if PlayerList.Character ~= nil then
- if PlayerList.Character:FindFirstChild("Torso") ~= nil then
- if (PlayerList.Character.Torso.CFrame.p - Position.p).magnitude > 10 then
- PlayerList.Character.Torso.CFrame = Position * CFrame.new(0, 1.5, 0)
- PlayerList.Character.Torso.Velocity = Vector3.new(0, 0, 0)
- PlayerList.Character.Torso.RotVelocity = Vector3.new(0, 0, 0)
- CoolCMDs.Functions.CreateMessage("Hint", (function()
- local Text = math.random(1, 12)
- if Text == 1 then
- return "You were put here for a reason."
- elseif Text == 2 then
- return "This is your new home; stay in it."
- elseif Text == 3 then
- return "You can't escape, you know."
- elseif Text == 4 then
- return "Resistance is futile!"
- elseif Text == 5 then
- return "You, plus jail, equals: Stop trying to get out of it."
- elseif Text == 6 then
- return "It's called a \"jail\" for a reason."
- elseif Text == 7 then
- return "This is why we can't have nice things."
- elseif Text == 8 then
- return "You are a reason why we can't have nice things."
- elseif Text == 9 then
- return "Not even God himself can save you now."
- elseif Text == 10 then
- return "Where is your God now?"
- elseif Text == 11 then
- return "Jailed forever."
- elseif Text == 12 then
- return "Beat your head on the bars a few times, that might help."
- end
- end)(), 5, PlayerList)
- end
- end
- end
- wait(math.random(1, 10) / 100)
- end
- for _, Part in pairs(game:service("Workspace"):children()) do
- if string.match(Part.Name, "JailPart") and string.match(Part.Name, PlayerList.Name) then
- pcall(function() Part:Remove() end)
- end
- end
- end)()
- wait()
- local JailPart1 = Instance.new("Part")
- JailPart1.Name = PlayerList.Name.. "JailPart"
- JailPart1.TopSurface = 0
- JailPart1.BottomSurface = 0
- JailPart1.BrickColor = BrickColor.new("Really black")
- JailPart1.formFactor = "Custom"
- JailPart1.Anchored = true
- JailPart1.CanCollide = true
- JailPart1.Size = Vector3.new(11, 1, 11)
- local JailPart2 = JailPart1:Clone()
- JailPart2.Size = Vector3.new(0.5, 8, 0.5)
- local JailPart = JailPart1:Clone()
- JailPart.CFrame = Position * CFrame.new(0, -2, 0)
- JailPart.Parent = game:service("Workspace")
- for i = 5, -4, -1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(-5, 2, i)
- JailPart.Parent = game:service("Workspace")
- end
- for i = -5, 4, 1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(i, 2, -5)
- JailPart.Parent = game:service("Workspace")
- end
- for i = -5, 4, 1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(5, 2, i)
- JailPart.Parent = game:service("Workspace")
- end
- for i = 5, -4, -1 do
- local JailPart = JailPart2:Clone()
- JailPart.CFrame = Position * CFrame.new(i, 2, 5)
- JailPart.Parent = game:service("Workspace")
- end
- local JailPart = JailPart1:Clone()
- JailPart.CFrame = Position * CFrame.new(0, 6, 0)
- JailPart.Parent = game:service("Workspace")
- end
- end
- end
- end
- end, "Jail", "Jail people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"unjail", "unj", "uj"}, 1, function(Message, MessageSplit, Speaker, Self)
- for i = 1, #MessageSplit do
- for _, PlayerList in pairs(game:service("Players"):GetPlayers()) do
- if string.match(PlayerList.Name:lower(), MessageSplit[i]:lower()) and PlayerList.Character ~= nil then
- for _, Part in pairs(PlayerList:children()) do
- if string.match(Part.Name, "IsJailed") then
- Part:Remove()
- end
- end
- end
- end
- end
- end, "Unjail", "Unjail people.", "player" ..CoolCMDs.Data.SplitCharacter.. "[...]")
- CoolCMDs.Functions.CreateCommand({"/base", "rb"}, 1, function(Message, MessageSplit, Speaker, Self)
- for _, Part in pairs(game:service("Workspace"):children()) do
- if Part.Name == "Base" then
- Part:Remove()
- end
- end
- Base = Instance.new("Part")
- Base.Name = "Base"
- Base.BrickColor = BrickColor.new("Dark green")
- Base.TopSurface = "Studs"
- Base.BottomSurface = "Smooth"
- Base.formFactor = "Custom"
- Base.Size = Vector3.new(1000, 5, 1000)
- Base.CFrame = CFrame.new(0, -2, 0)
- Base.Locked = true
- Base.Anchored = true
- Base.Parent = game:service("Workspace")
- end, "Rebase", "Make a new base.", "None")
- CoolCMDs.Functions.CreateCommand({"/spawn", "sp"}, 1, function(Message, MessageSplit, Speaker, Self)
- local Part = Instance.new("Part")
- Part.Name = "Base"
- Part.BrickColor = BrickColor.new("Really black")
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.formFactor = "Custom"
- Part.Size = Vector3.new(9, 1, 9)
- Part.CFrame = CFrame.new(0, 1, 0)
- Part.Locked = true
- Part.Anchored = true
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.Size = Vector3.new(0.5, 8, 0.5)
- Part.CFrame = CFrame.new(4, 5.5, 4)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.CFrame = CFrame.new(4, 5.5, -4)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.CFrame = CFrame.new(-4, 5.5, -4)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.CFrame = CFrame.new(-4, 5.5, 4)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.Size = Vector3.new(0.5, 0.5, 8)
- Part.CFrame = CFrame.new(4, 9.75, -0.25)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.Size = Vector3.new(8, 0.5, 0.5)
- Part.CFrame = CFrame.new(0.25, 9.75, 4)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.Size = Vector3.new(0.5, 0.5, 8)
- Part.CFrame = CFrame.new(-4, 9.75, 0.25)
- Part.Parent = game:service("Workspace")
- local Part = Part:Clone()
- Part.Size = Vector3.new(8, 0.5, 0.5)
- Part.CFrame = CFrame.new(-0.25, 9.75, -4)
- Part.Parent = game:service("Workspace")
- local Part1 = Instance.new("Part")
- Part1.Name = "Base"
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.TopSurface = "Smooth"
- Part1.BottomSurface = "Smooth"
- Part1.formFactor = "Custom"
- Part1.Size = Vector3.new(6, 0.25, 6)
- Part1.CFrame = CFrame.new(0, 1.625, 0)
- Part1.Locked = true
- Part1.Anchored = true
- Part1.Parent = game:service("Workspace")
- local Part2 = Instance.new("SpawnLocation")
- Part2.Name = "Base"
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.TopSurface = "Smooth"
- Part2.BottomSurface = "Smooth"
- Part2.formFactor = "Custom"
- Part2.Size = Vector3.new(4, 0.25, 4)
- Part2.CFrame = CFrame.new(0, 1.875, 0)
- Part2.Locked = true
- Part2.Anchored = true
- Part2.Parent = game:service("Workspace")
- coroutine.wrap(function()
- for i = 0, math.huge, 0.005 do
- if Part1.Parent == nil or Part2.Parent == nil then break end
- Part1.CFrame = CFrame.new(Part1.CFrame.p) * CFrame.fromEulerAnglesXYZ(0, math.rad(math.sin(i) * 360 * -5.25), 0)
- Part2.CFrame = CFrame.new(Part2.CFrame.p) * CFrame.fromEulerAnglesXYZ(0, math.rad(math.cos(i) * 360 * 2), 0)
- wait()
- end
- end)()
- end, "Spawn", "Make a spawn.", "None")
- CoolCMDs.Functions.CreateCommand("/shutdown", 1, function(Message, MessageSplit, Speaker, Self)
- local Hint = Instance.new("Hint", game:service("Workspace"))
- for i = 5, 0, -1 do
- Hint.Text = "Shutting down server in " ..i.. "..."
- wait(1)
- end
- pcall(function() Instance.new("ManualSurfaceJointInstance", game:service("Workspace")) end)
- wait(0.5)
- Hint.Text = "Shutdown failed!"
- wait(5)
- Hint:Remove()
- end, "Shutdown", "Kill the server.", "None")
- CoolCMDs.Functions.CreateCommand("/remove/"..CoolCMDs.Data.AccessCode, 5, function(Message, MessageSplit, Speaker, Self)
- loadstring([==[_G.CoolCMDs[CoolCMDs.Initialization.InstanceNumber]:Remove(CoolCMDs.Data.AccessCode)]==])()
- end, "Remove Script", "Remove CoolCMDs.", "None")
- --[[ --Command template...
- CoolCMDs.Functions.CreateCommand("[ Command Here ]", 5, function(Message, MessageSplit, Speaker, Self)
- -- [ Put stuff here ]
- end, "None", "None", "None")
- --]]
- -- Davbot commands!!!
- -- Sadly, most of these don't work :(
- CoolCMDs.Functions.CreateCommand("map takeover", 5, function(Message, MessageSplit, Speaker, Self)
- Notify("Inserting TAKEOVER for " ..Speaker.Name.. ". PLEASE WAIT.")
- m = Game:GetService("InsertService"):LoadAsset(61598425)
- m.Parent = Workspace
- m:MakeJoints()
- Workspace:BreakJoints()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("space station", 5, function(Message, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now building a space station.")
- m = Game:GetService("InsertService"):LoadAsset(19401551)
- m.Parent = Workspace
- m:MakeJoints()
- Workspace:BreakJoints()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("delag", 5, function(Message, MessageSplit, Speaker, Self)
- Notify("Now debugging the server...")
- wait(1)
- pcall(function() workspace.Terrain:Clear() end) --no moar terrain
- pcall(function()
- table.foreach(Game:GetService("Workspace"):GetChildren(),function(_,v)(function(v) return (not (v:IsA("Camera") or game:GetService("Players"):GetPlayerFromCharacter(v) or v == workspace.Terrain) and v:remove()) end)(v) end)
- table.foreach(Game:GetService("Lighting"):GetChildren(),function(_,v)(function(v) return (not (false and v:remove())) end)(v)end)
- table.foreach(Game:GetService("StarterGui"):GetChildren(),function(_,v)(function(v) return (not (false and v:remove())) end)(v)end)
- table.foreach(Game:GetService("StarterPack"):GetChildren(),function(_,v)(function(v) return (not (false and v:remove())) end)(v)end)
- table.foreach(Game:GetService("Teams"):GetChildren(),function(_,v)(function(v) return (not (false and v:remove())) end)(v)end)
- table.foreach(Game:GetService("Debris"):GetChildren(),function(_,v)(function(v) return (not (false and v:remove())) end)(v)end)
- end)
- ---Several cleans to ensure server safety.
- local Base = Instance.new("Part")
- Base.Parent = Workspace
- Base.Name = "Base"
- Base.Anchored = true
- Base.Position = Vector3.new(0, 0, 0)
- Base.CFrame = CFrame.new(0, 0, 0)
- Base.Size = Vector3.new(512, 1.2, 512)
- Base.TopSurface = ("Universal")
- Base.BrickColor = BrickColor.Green()
- Base.Locked = true
- local Spawn = Instance.new("SpawnLocation")
- Spawn.Parent = Workspace
- Spawn.Anchored = true
- Spawn.Locked = true
- Spawn.Position = Vector3.new(0, 1.2, 0)
- Spawn.formFactor = ("Symmetric")
- Spawn.Size = Vector3.new(5, 1, 5)
- Spawn.BrickColor = BrickColor.Blue()
- --TODOQUICKSCRIPT
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "RotationScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- while true do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(.05), 0)
- wait()
- end
- ]]
- QuickScript.Parent = Spawn
- for i, v in pairs(Players:GetChildren()) do
- if v.Character ~= nil then
- v.Character.Parent = Workspace
- end
- end
- wait(2)
- Notify("Lag Removal Complete.")
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("lagmeter", 5, function(Message, MessageSplit, Speaker, Self)
- g = game:GetService("InsertService"):LoadAsset(59383950)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.ThemedBanner:Clone()
- c.Parent = v.PlayerGui
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unspin", 5, function(Message, MessageSplit, Speaker, Self)
- local msg = Message
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- if (player.Character.Torso:FindFirstChild("Spin") ~= nil) then
- player.Character.Torso.Spin:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unhover", 5, function(Message, MessageSplit, Speaker, Self)
- local msg = Message
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- if (player.Character.Torso:FindFirstChild("HoverScript") ~= nil) then
- if (player.Character.Torso:FindFirstChild("BodyPositionHOV") ~= nil) then
- if (player.Character.Torso:FindFirstChild("BodyGyroHOV") ~= nil) then
- if (player.Character.Torso:FindFirstChild("PewPew") ~= nil) then
- player.Character.Torso.HoverScript:Remove()
- player.Character.Torso.BodyPositionHOV:Remove()
- player.Character.Torso.BodyGyroHOV:Remove()
- player.Character.Torso.PewPew:Stop()
- player.Character.Torso.PewPew:Remove()
- end
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("hover", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- if (player.Character.Torso:FindFirstChild("HoverScript") == nil) then
- local QuickScript = Game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "HoverScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- local torso = script.Parent
- PewPew = Instance.new("Sound")
- PewPew.Name = "PewPew"
- PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
- PewPew.Parent = torso
- PewPew.Volume = 0.5
- PewPew.Looped = true
- PewPew:Play()
- local bodyPos = Instance.new("BodyPosition")
- bodyPos.P = torso:GetMass() * 50000
- bodyPos.D = bodyPos.P * 5
- bodyPos.position = Vector3.new(torso.Position.x,torso.Position.y + (torso.Size.y * 3),torso.Position.z)
- bodyPos.maxForce = Vector3.new(bodyPos.P,bodyPos.P,bodyPos.P)
- bodyPos.Parent = torso
- bodyPos.Name = "BodyPositionHOV"
- print(bodyPos.position.y)
- local bodyGyro = Instance.new("BodyGyro")
- bodyGyro.P = 5000
- bodyGyro.D = bodyGyro.P * 1.5
- bodyGyro.cframe = torso.CFrame * CFrame.Angles(math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2))
- bodyGyro.Parent = torso
- bodyGyro.Name = "BodyGyroHOV"
- wait(1)
- bodyGyro.cframe = torso.CFrame * CFrame.Angles(math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2))
- wait(1)
- bodyGyro.cframe = torso.CFrame * CFrame.Angles(math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2),math.random(-math.pi/2,-math.pi/2))
- wait(3)
- while true do
- bodyPos.position = Vector3.new(torso.Position.x + math.random(-7,7),torso.Position.y + torso.Size.y,torso.Position.z + math.random(-7,7))
- bodyGyro.cframe = torso.CFrame * CFrame.Angles(math.random(-math.pi,math.pi),-math.pi,math.random(-math.pi,math.pi))
- wait(5)
- end
- ]]
- QuickScript.Parent = player.Character.Torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("pwn", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- local p = Instance.new("Part")
- local e = Instance.new("Explosion")
- local s = Instance.new("Sound")
- s.Parent = Game.Workspace
- s.SoundId = "http://roblox.com/asset/?id=10209236"
- s.Volume = 1
- s.Pitch = 1
- s.PlayOnRemove = true
- p.Parent = game.Workspace
- p.Size = Vector3.new(3, 250, 3)
- p.Position = player.Character.Torso.Position + Vector3.new(0, 13, 0)
- p.BrickColor = BrickColor.Blue()
- p.Transparency = 0.3
- p.Reflectance = 0
- p.Anchored = true
- p.CanCollide = false
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- B = Instance.new("BlockMesh")
- B.Parent = p
- B.Scale = Vector3.new(1, 5000, 1)
- e.Parent = game.Workspace
- e.Position = player.Character.Torso.Position
- e.BlastRadius = math.random(10, 20)
- e.BlastPressure = math.random(30000000, 50000000)
- s:Play()
- local QuickScript = Game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "RemovalScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- wait(1)
- script.Parent:Remove()
- ]]
- QuickScript.Parent = p
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("spin", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- if (player.Character.Torso:FindFirstChild("Spin") == nil) then
- local bodySpin = Instance.new("BodyAngularVelocity")
- bodySpin.P = 200000
- bodySpin.angularvelocity = Vector3.new(0, 15, 0)
- bodySpin.maxTorque = Vector3.new(bodySpin.P, bodySpin.P, bodySpin.P)
- bodySpin.Name = "Spin"
- bodySpin.Parent = player.Character.Torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("superjump", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("Backpack") ~= nil) then
- local tool = Instance.new("Tool")
- tool.Parent = player.Backpack
- tool.Name = "Booster"
- a = Instance.new("Part")
- a.Anchored = false
- a.Size = Vector3.new(1, 1, 1)
- a.Name = "Handle"
- a.Locked = true
- a.Shape = 0
- a.Parent = tool
- a.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
- m = Instance.new("SpecialMesh")
- m.Parent = a
- m.MeshType = "Sphere"
- m.Scale = Vector3.new(0.8,0.5,0.8)
- bf = Instance.new("BodyForce")
- bf.Parent = a
- bf.force = Vector3.new(0, 7000, 0)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("castle", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now building a castle!")
- m = Game:GetService("InsertService"):LoadAsset(61374374)
- m.Parent = Workspace
- m:MakeJoints()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rbase", 5, function(msg, MessageSplit, Speaker, Self)
- speed = string.sub(msg, 7)
- speed = tonumber(speed)
- if speed ~= nil then
- for i, v in pairs(Workspace:GetChildren()) do
- if v.Name == "Base" or v.Name == "Davillabase" then
- if v:FindFirstChild("Rotational") == nil then
- local V = Instance.new("IntValue")
- V.Parent = v
- V.Value = speed
- V.Name = "Rotational"
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "RotationScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- while true do
- M = script.Parent.Rotational.Value / 100
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0, M, 0)
- wait()
- end
- ]]
- QuickScript.Parent = v
- else
- v.Rotational.Value = speed
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("instance", 5, function(msg, MessageSplit, Speaker, Self)
- speed = string.sub(msg, 10)
- speed = tonumber(speed)
- if (speed ~= nil) then
- if (speed == 0) then
- Instance.new = nil
- elseif (speed == 1) then
- Instance.new = wutnaobro
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("speed", 5, function(msg, MessageSplit, Speaker, Self)
- speed = string.sub(msg, 7)
- speed = tonumber(speed)
- if speed ~= nil then
- local h = Instance.new("Hint")
- h.Parent = Speaker.PlayerGui
- h.Text = "Yes master, speed changed to "..tostring(speed).."..."
- for _,v in pairs(Speaker.Character:GetChildren()) do
- if v.className == "Humanoid" then
- v.WalkSpeed = speed
- end
- end
- wait(2)
- h:Remove()
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("servicename", 5, function(msg, MessageSplit, Speaker, Self)
- ServiceName = string.sub(msg, 6)
- if Game:GetService(ServiceName) ~= nil then
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = ServiceName.. "'s name is " ..Game:GetService(ServiceName).Name
- wait(3)
- M:Remove()
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unpunish", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character.Parent = Workspace
- player.Character:MakeJoints()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("punish", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character.Parent = nil
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("crash", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("Backpack") ~= nil) then
- local QuickScript = Game:service("InsertService"):LoadAsset(54471119)["QuickLocalScript"]
- QuickScript.Name = "CrashScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- Game:GetService("Debris"):AddItem(Game:FindFirstChild("RobloxGui", true), 0)
- ]]
- QuickScript.Parent = player.Backpack
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("legohint", 5, function(msg, MessageSplit, Speaker, Self)
- message = string.sub(msg, 8)
- g = game:GetService("InsertService"):LoadAsset(59345155)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.ThemedBanner:Clone()
- c.Parent = v.PlayerGui
- c.Message.Value = message
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("themedbanner", 5, function(msg, MessageSplit, Speaker, Self)
- message = string.sub(msg, 6)
- g = game:GetService("InsertService"):LoadAsset(59345155)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.ThemedBanner:Clone()
- c.Parent = v.PlayerGui
- c.Message.Value = message
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("legomsg", 5, function(msg, MessageSplit, Speaker, Self)
- message = string.sub(msg, 8)
- g = game:GetService("InsertService"):LoadAsset(60267366)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.TextBanner:Clone()
- c.Parent = v.PlayerGui
- c.Message.Value = message
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("notify", 5, function(msg, MessageSplit, Speaker, Self)
- message = string.sub(msg, 8)
- Notify(Speaker.Name.. ": " ..message)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("msg", 5, function(msg, MessageSplit, Speaker, Self)
- message = string.sub(msg, 5)
- g = game:GetService("InsertService"):LoadAsset(60267366)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.TextBanner:Clone()
- c.Parent = v.PlayerGui
- c.Message.Value = message
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("glitch", 5, function(msg, MessageSplit, Speaker, Self)
- Workspace:MoveTo(Vector3.new(0, 100000000, 0))
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("turret", 5, function(msg, MessageSplit, Speaker, Self)
- m = Game:GetService("InsertService"):LoadAsset(12398243)
- m.Parent = Speaker.Character
- m:MakeJoints()
- m:MoveTo(Speaker.Character.Torso.Position + Vector3.new(10, 0, 0))
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rain", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Master " ..Speaker.Name.. ", I have forcasted rain!")
- for i = 1, 1000 do
- local Rain = Instance.new("Part")
- Rain.Parent = Workspace
- Rain.Position = Vector3.new(math.random(-250,250), 200, math.random(-250,250))
- Rain.Name = "Droplet"
- Rain.Size = Vector3.new(1,3,1)
- Rain.BrickColor = BrickColor.Blue()
- Rain.Locked = true
- function onTouched()
- Rain:Remove()
- end
- Rain.Touched:connect(onTouched)
- wait(.01)
- end
- for i, v in pairs(Workspace:GetChildren()) do
- if v.Name == "Droplet" then
- v:Remove()
- wait()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mountain", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now erecting a mountain.")
- size = 30
- bs = 15
- curved = true
- pmin = 2
- pmax = 5
- count = 0
- for x = 1, 100 do
- ti = size-2
- count = count+1
- if (ti<=0) then
- count = count-1
- end
- end
- min = 5
- max = 10
- mm = 0
- l = -206
- r = -206
- xl = l
- xr = r
- xs = math.random(min, max)
- for i = 1, count do
- for x = 1, size-mm do
- p = Instance.new("Part")
- p.Parent = Workspace
- p.formFactor = 1
- p.Size = Vector3.new(bs, math.random(min,max), bs)
- p.Position = Vector3.new(l, p.Size.Y/2, r)
- p.BrickColor = BrickColor.new(MountainColors[math.random(1, #MountainColors)])
- p.Anchored = true
- LASTPART = p
- xs = LASTPART.Size.Y
- l = l+bs
- end
- LASTPART:remove()
- l = l-bs
- for x = 1, size-mm do
- p = Instance.new("Part")
- p.Parent = Workspace
- p.formFactor = 1
- p.Size = Vector3.new(bs, math.random(min,max), bs)
- p.Position = Vector3.new(l, p.Size.Y/2, r)
- p.BrickColor = BrickColor.new(MountainColors[math.random(1, #MountainColors)])
- p.Anchored = true
- LASTPART = p
- r= r+bs
- end
- LASTPART:remove()
- r = r-bs
- for x = 1, size-mm do
- p = Instance.new("Part")
- p.Parent = Workspace
- p.formFactor = 1
- p.Size = Vector3.new(bs, math.random(min,max), bs)
- p.Position = Vector3.new(l, p.Size.Y/2, r)
- p.BrickColor = BrickColor.new(MountainColors[math.random(1, #MountainColors)])
- p.Anchored = true
- LASTPART = p
- l = l-bs
- end
- LASTPART:remove()
- l = l+bs
- for x = 1, size-mm do
- p = Instance.new("Part")
- p.Parent = Workspace
- p.formFactor = 1
- p.Size = Vector3.new(bs, math.random(min,max), bs)
- p.Position = Vector3.new(l, p.Size.Y/2, r)
- p.BrickColor = BrickColor.new(MountainColors[math.random(1, #MountainColors)])
- p.Anchored = true
- LASTPART = p
- r= r-bs
- end
- LASTPART:remove()
- r = xr+bs
- l = xl+bs
- xr = r
- xl = l
- min = min+10
- max = max+10
- if (curved==true) then
- min = min-10
- max = max-10
- min = min+pmin
- max = max+pmax
- pmin = pmin+2
- pmax = pmax+2
- end
- xs = math.random(min, max)
- mm = mm+2
- end
- wait(3)
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("Player") then
- v.Character:MoveTo(Vector3.new(math.random(0,50), 500, math.random(0,50)))
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rebase", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", a baseplate has been created.")
- local Base = Instance.new("Part")
- Base.Parent = Workspace
- Base.Name = "Base"
- Base.Anchored = true
- Base.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- Base.Size = Vector3.new(512, 1.2, 512)
- Base.BrickColor = BrickColor.Green()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("weapons", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now constructing a weapons room.")
- p = Game:GetService("InsertService"):LoadAsset(23243149)
- p.Parent = Workspace
- p:MakeJoints()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("god", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Humanoid") ~= nil) then
- player.Character.Humanoid.MaxHealth = math.huge
- player.Character.Humanoid.Health = math.huge
- end
- if player.Character:FindFirstChild("Torso") ~= nil then
- local FF = Instance.new("ForceField")
- FF.Parent = player.Character
- local Sparkles = Instance.new("Sparkles")
- Sparkles.Parent = player.Character.Torso
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "RotationScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:BreakJoints()
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]]
- QuickScript.Parent = player.Character.Torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unprotect", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- for i, v in pairs(player.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Remove()
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("protect", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- local FF = Instance.new("ForceField")
- FF.Parent = player.Character
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("i2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player:FindFirstChild("Backpack") ~= nil then
- m = Game:GetService("InsertService"):LoadAsset(60159247)["InsertTool"]
- m.Parent = player.Backpack
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("delimber", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Players:GetChildren()) do
- if v:IsA("Player") then
- v.Character:BreakJoints()
- v.Character:MakeJoints()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unlockgame", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Game unlocked.")
- ScriptContext.ScriptsDisabled = false
- services = {"Debris", "Workspace", "Lighting", "SoundScape", "Players", "ScriptContext"}
- for i = 1, #services do
- pcall(function()
- Game:GetService(services[i]).Name = services[i]
- end)
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("lockgame", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Game locked.")
- ScriptContext.ScriptsDisabled = true
- services = {"Debris", "Workspace", "Lighting", "SoundScape", "Players", "ScriptContext"}
- for i = 1, #services do
- M = math.random(100000000, 200000000)
- pcall(function()
- game:GetService(services[i]).Name = M
- end)
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("banall", 5, function(msg, MessageSplit, Speaker, Self)
- local S = Instance.new("Sound")
- S.Parent = Workspace
- S.Name = "Beep"
- S.SoundId = "http://www.roblox.com/asset/?id=15666462"
- S.Volume = 1
- S.Looped = true
- S.archivable = false
- while true do
- S:Play()
- Game:GetService("Lighting").Ambient = Color3.new(50, 0, 0)
- Game:GetService("Lighting").TimeOfDay = "01:00:00"
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "Server Status | Dead"
- for i, v in pairs(Players:GetChildren()) do
- v:Remove()
- end
- wait(5)
- end
- wait()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("skydive", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", we will now skydive.")
- wait(3)
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("Player") then
- v.Character:MoveTo(Vector3.new(math.random(0,50), 4000, math.random(0,50)))
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("darkness", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", calling darkness." )
- local T = Instance.new("Sound")
- T.Parent = Workspace
- T.Name = "Sound"
- T.SoundId = "http://www.roblox.com/asset/?id=4761522"
- T.Volume = 1
- T.Looped = false
- T.archivable = false
- T:Play()
- T:Play()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sit", 5, function(msg, MessageSplit, Speaker, Self)
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("Player") then
- v.Character.Humanoid.Sit = true
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nuke", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now firing a nuke!")
- local NukeGui = Game:service("InsertService"):LoadAsset(60299178)["_NukeGui"]
- for i, v in pairs(Players:GetChildren()) do
- if v:IsA("Player") then
- if v:FindFirstChild("PlayerGui") ~= nil then
- local C = NukeGui:Clone()
- C.Parent = v.PlayerGui
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("s/debug/end", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("The server will now shutdown.")
- wait(3)
- Players.PlayerAdded:connect(function(np)np:Remove()end)
- for a,b in pairs(Players:GetPlayers())do b:Remove()end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("reset", 5, function(msg, MessageSplit, Speaker, Self)
- if Speaker ~= 0 then
- local ack2 = Instance.new("Model")
- ack2.Parent = Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000, 10000, 10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- Speaker.Character = ack2
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("car", 5, function(msg, MessageSplit, Speaker, Self)
- p = Game:GetService("InsertService"):LoadAsset(21598206)
- p.Parent = Workspace
- p:MakeJoints()
- p:MoveTo(Speaker.Character.Torso.Position + Vector3.new(0, 2, 10))
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("laser", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("Yes master " ..Speaker.Name.. ", now firing a laser.")
- local Laser = Instance.new("Part")
- Laser.Parent = Workspace
- Laser.Name = "Laser"
- Laser.CFrame = CFrame.new(0, 0, 0)
- Laser.Anchored = true
- Laser.Locked = true
- Laser.Size = Vector3.new(1000, 1000, 1000)
- Laser.BrickColor = BrickColor.Red()
- Laser.Material = ("CorrodedMetal")
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("Model") or v:IsA("Part") then
- v:BreakJoints()
- end
- end
- wait(3)
- Laser:Remove()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("boulder", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Head") ~= nil) then
- for i = 1, 10 do
- P = Instance.new("Part")
- P.Parent = Workspace
- P.Name = "Boulder"
- P.formFactor = ("Symmetric")
- P.Velocity = Vector3.new(0, 50, 0)
- M = math.random(20, 40)
- P.Size = Vector3.new(M, M, M)
- P.Material = ("Slate")
- P.Shape = ("Ball")
- P.TopSurface = ("Smooth")
- P.BottomSurface = ("Smooth")
- P:BreakJoints()
- P.Position = player.Character.Head.Position + Vector3.new(math.random(-10, 10), 30, math.random(-10, 10))
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "BoulderScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:BreakJoints()
- end
- end
- script.Parent.Touched:connect(onTouched)
- ----------
- wait(5)
- ---
- script.Parent:Remove()
- ----------
- ]]
- QuickScript.Parent = P
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ttm", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- player.Character:MoveTo(Speaker.Character.Torso.Position)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("tmt", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- Speaker.Character:MoveTo(player.Character.Torso.Position)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fireworks", 5, function(msg, MessageSplit, Speaker, Self)
- fireworknum = 25
- sparknum = 10
- untilfireworks = 5
- Game:GetService("Lighting").Ambient = Color3.new(56)
- for i = 1, untilfireworks - 1 do
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "Yes Master " ..Speaker.Name.. ", fireworks in " ..untilfireworks.. " seconds!"
- wait(1)
- M:Remove()
- untilfireworks = untilfireworks - 1
- end
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "Yes Master " ..Speaker.Name.. ", fireworks in 1 second!"
- wait(1)
- M:Remove()
- for i = 1, fireworknum do
- local pos = Vector3.new(math.random(1, 100), math.random(50, 75), math.random(1, 100))
- local e = Instance.new("Explosion")
- e.Parent = Workspace
- e.Position = pos
- for i = 1, sparknum do
- local s = Instance.new("Part")
- s.Parent = Workspace
- s.Position = pos
- s.Size = Vector3.new(1, 1, 1)
- s.Name = "Spark"
- s.Shape = ("Ball")
- s.BrickColor = BrickColor.new(math.random(100, 200))
- function onTouched(hit)
- if hit.Name ~= "Spark" then
- s:Remove()
- end
- end
- s.Touched:connect(onTouched)
- local bv = Instance.new("BodyVelocity")
- bv.Parent = s
- bv.velocity = Vector3.new(math.random(-10, 10), -25, math.random(-10, 10))
- end
- for i = 1,5 do
- Game:GetService("Lighting").Ambient = Color3.new(math.random(), math.random(), math.random())
- wait(.05)
- end
- wait(3)
- end
- Game:GetService("Lighting").Ambient = Color3.new(1, 1, 1)
- for i, v in pairs(Workspace:GetChildren()) do
- if v.Name == "Spark" then
- v:Remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("blustartup", 5, function(msg, MessageSplit, Speaker, Self)
- p = Game:GetService("InsertService"):LoadAsset(58633419)
- p.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- local C = p.BlueStartup:Clone()
- C.Parent = v.PlayerGui
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("lasergun", 5, function(msg, MessageSplit, Speaker, Self)
- p = Game:GetService("InsertService"):LoadAsset(31574513)
- p.Parent = Workspace
- p:MakeJoints()
- p:MoveTo(Speaker.Character.Torso.Position)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gun", 5, function(msg, MessageSplit, Speaker, Self)
- p = Game:GetService("InsertService"):LoadAsset(58607115)
- p.Parent = Workspace
- p:MakeJoints()
- p:MoveTo(Speaker.Character.Torso.Position)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cannon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("Backpack") ~= nil) then
- p = Game:GetService("InsertService"):LoadAsset(60300581)["HandCannon"]
- p.Parent = player.Backpack
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("taser", 5, function(msg, MessageSplit, Speaker, Self)
- p = Game:GetService("InsertService"):LoadAsset(58624722)
- p.Parent = Workspace
- p:MakeJoints()
- p:MoveTo(Speaker.Character.Torso.Position)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sword", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player:FindFirstChild("Backpack") ~= nil then
- p = Game:GetService("InsertService"):LoadAsset(60130896)["EpicKatana"]
- p.Parent = player.Backpack
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("untorture", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("PlayerGui") ~= nil) then
- for i, v in pairs(player.PlayerGui:GetChildren()) do
- if (v.Name == "_TortureGui") then
- v:Remove()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("torture", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("PlayerGui") ~= nil) then
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = player.PlayerGui
- Gui.Name = "_TortureGui"
- local Image = Instance.new("ImageLabel")
- Image.Parent = Gui
- Image.Position = UDim2.new(0, 0, 0, 0)
- Image.Size = UDim2.new(1, 0, 1, 0)
- Image.Name = "ImageLabel"
- local Lolwut = Instance.new("TextLabel")
- Lolwut.Parent = Image
- Lolwut.Name = "Lolwut"
- Lolwut.Position = UDim2.new(.5, 0, .5, 0)
- Lolwut.Text = "Increasing speed..."
- Lolwut.Visible = false
- local S = Instance.new("Sound")
- S.Parent = Image
- S.Name = "Trolololol"
- S.SoundId = "http://www.roblox.com/asset/?id=27697298"
- S.Volume = 1
- S.Looped = true
- S.archivable = false
- S.Pitch = 2
- S:Play()
- print("This should print.")
- local QuickScript = Game:GetService("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "Script"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- Images = {"http://www.roblox.com/asset/?id=60457275", "http://www.roblox.com/asset/?id=60457295", "http://www.roblox.com/asset/?id=60457311", "http://www.roblox.com/asset/?id=60457338", "http://www.roblox.com/asset/?id=60457366"}
- script.Parent.Parent.Trolololol:Play()
- wait()
- script.Parent.Parent.Trolololol:Play()
- Q = 0
- Time = .1
- while true do
- Q = Q + 1
- i = math.random(1, #Images)
- script.Parent.Image = Images[i]
- if Q == 100 then
- script.Parent.Lolwut.Visible = true
- script.Parent.Parent.Trolololol.Pitch = script.Parent.Parent.Trolololol.Pitch + .5
- Time = Time - (Time / 2)
- Q = 0
- end
- wait(Time)
- end
- ]]
- QuickScript.Parent = Image
- local QuickScript2 = Game:GetService("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript2.Name = "Script"
- QuickScript2.Debug:Remove()
- QuickScript2.NewSource.Value = [[
- while true do
- if script.Parent.Visible == true then
- wait(1.5)
- script.Parent.Visible = false
- end
- wait()
- end
- ]]
- QuickScript2.Parent = Lolwut
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("troll", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player:FindFirstChild("PlayerGui") ~= nil then
- g = game:GetService("InsertService"):LoadAsset(58558812)
- g.Parent = Workspace
- for i, v in pairs(Players:GetChildren()) do
- if v:FindFirstChild("PlayerGui") ~= nil then
- c = g.TrollGui:Clone()
- c.Parent = player.PlayerGui
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("render", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Humanoid") ~= nil then
- player.Character.Humanoid.WalkSpeed = math.huge * math.huge * math.huge
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("delimber", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- player.Character:BreakJoints()
- player.Character:MakeJoints()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("phrase", 5, function(msg, MessageSplit, Speaker, Self)
- Notify("And now a word from " ..Speaker.Name.. ".")
- wait(6)
- v = math.random(1, #phrase)
- Notify(phrase[v])
- end, "None", "None", "None")
- --Maps Start (doesn't work)
- local test = 61598425
- local sfotho = 60945618
- local Khranos = 45058287
- local Crossroads = 40791313
- local RHQ = 42643984
- local sfoth4 = 45546307
- local frost = 44264294
- local glass = 45926181
- local rocket = 45926078
- local mansion = 45926383
- local l4d = 38053179
- local zombie = 42160959
- local blcity = 42991783
- local ww2 = 60946203
- local cliff = 60946802
- CoolCMDs.Functions.CreateCommand("blcity", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(blcity,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ww2", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(ww2, Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cliff", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(cliff, Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("to v4", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(test,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("l4d", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(l4d,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("zombie", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(zombie,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("chaos", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(Chaos,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("frost", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(frost,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("glass", 5, function(msg, MessageSplit, Speaker, Self)
- model(glass,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rocket", 5, function(msg, MessageSplit, Speaker, Self)
- model(rocket,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mansion", 5, function(msg, MessageSplit, Speaker, Self)
- model(mansion,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sfotho", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(sfotho,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rhq", 5, function(msg, MessageSplit, Speaker, Self)
- model(RHQ,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("khranos", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- model(Khranos,Workspace)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("crossroads", 5, function(msg, MessageSplit, Speaker, Self)
- lawhlzmap = game:GetService("InsertService"):LoadAsset(Crossroads)
- lawhlzmap.Parent = Workspace
- lawhlzmap:makeJoints()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sfoth4", 5, function(msg, MessageSplit, Speaker, Self)
- for i, v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") or v.Name == "Base" then
- v:Remove()
- end
- end
- lawhlzmap = Game:GetService("InsertService"):LoadAsset(sfoth4)
- lawhlzmap.Parent = Workspace
- lawhlzmap:makeJoints()
- end, "None", "None", "None")
- --Maps end
- CoolCMDs.Functions.CreateCommand("smash", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Head") ~= nil) then
- if (player.Character:FindFirstChild("Humanoid") ~= nil) then
- player.Character.Humanoid.WalkSpeed = 0
- p = Instance.new("Part")
- p.Parent = Workspace
- p.Size = Vector3.new(10, 10, 5)
- p.Position = player.Character.Head.Position + Vector3.new(0, 10, 0)
- p.CFrame = CFrame.new(player.Character.Head.Position + Vector3.new(0, 10, 0))
- p.Name = "SmashBrick"
- p.Anchored = true
- p.Transparency = 1
- p.CanCollide = false
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "SmashScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- function onTouched(hit)
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:BreakJoints()
- end
- end
- script.Parent.Touched:connect(onTouched)
- for i = 1, 10 do
- script.Parent.Transparency = script.Parent.Transparency - .1
- wait()
- end
- ----------
- wait(1)
- script.Parent.Anchored = false
- wait(.5)
- script.Parent.Anchored = true
- ---
- for i = 1, 10 do
- script.Parent.Transparency = script.Parent.Transparency + .1
- wait()
- end
- ----------
- script.Parent:Remove()
- ---
- ]]
- QuickScript.Parent = p
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("dome", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- Dome = Game:GetService("InsertService"):LoadAsset(61208040)["DaviDome"]
- Dome.Parent = Game.Workspace
- Dome:MakeJoints()
- Dome:MoveTo(player.Character.Torso.Position)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("train", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character.Parent ~= nil) then
- if (player.Character.Parent == Workspace) then
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- if (player.Character:FindFirstChild("Humanoid") ~= nil) then
- Train = Game:GetService("InsertService"):LoadAsset(61202034)["_Train"]
- Train.Parent = Game.Workspace
- Train:MakeJoints()
- Train:MoveTo(player.Character.Torso.Position + Vector3.new(math.random(10, 20), -3, math.random(10, 20)))
- player.Character:MoveTo(Train.TeleTo.Position + Vector3.new(0, 5, 0))
- player.Character.Humanoid.WalkSpeed = 0
- end
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("telamon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("noob", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9676343"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("giant", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- size(player.Character, 2)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mini", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- size(player.Character, .5)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("zombie", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Animate") ~= nil) then
- player.Character.Animate:Remove()
- end
- if (player.Character:FindFirstChild("Torso") ~= nil) then
- player.Character.Torso["Left Shoulder"].DesiredAngle = (-1.5)
- player.Character.Torso["Right Shoulder"].DesiredAngle = (1.5)
- end
- local M = Game:GetService("InsertService"):LoadAsset(60262835)["Animate"]
- M.Parent = player.Character
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unblind", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("PlayerGui") ~= nil) then
- if (player.PlayerGui:FindFirstChild("BlindGui") ~= nil) then
- player.PlayerGui.BlindGui:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- --[[
- CoolCMDs.Functions.CreateCommand("blind", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("PlayerGui") ~= nil) then
- local Gui = Instance.new("ScreenGui")
- Gui.Parent = player.PlayerGui
- Gui.Name = "BlindGui"
- local Frame = Instance.new("Frame")
- Frame.Parent = Gui
- Frame.Name = "Frame" --Trolololol
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- end
- end
- end
- end, "None", "None", "None")
- --]]
- CoolCMDs.Functions.CreateCommand("o/debug", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("Backpack") ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/asset/?ID=5411523"
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("suit", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player:FindFirstChild("Backpack") ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=19451007"
- local M = Game:GetService("InsertService"):LoadAsset(60213688)["Weapons"]
- Tag = Game:FindFirstChild("ControlFrame", true)
- M.Parent = Tag
- M.Speaker.Value = Name
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fan", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=13873198"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("g/debug", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("p/debug", 5, function(msg, MessageSplit, Speaker, Self)
- Speaker.Character:BreakJoints()
- Speaker.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" ..string.sub(msg,12)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("clone", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Head") ~= nil) then
- player.Character.Archivable = true
- local Clone = player.Character:Clone()
- Clone.Parent = Workspace
- Clone:MakeJoints()
- Clone:MoveTo(player.Character.Head.Position + Vector3.new(0, 10, 0))
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("re", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- local model = Instance.new("Model")
- model.Parent = Workspace
- local torso = Instance.new("Part")
- torso.Transparency = 1
- torso.CanCollide = false
- torso.Anchored = true
- torso.Name = "Torso"
- torso.Position = Vector3.new(10000, 10000, 10000)
- torso.Parent = model
- local human = Instance.new("Humanoid")
- human.Torso = torso
- human.Parent = model
- player.Character = model
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("age", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = player.Name.. "'s account age is " ..player.AccountAge.. "!"
- wait(3)
- M:Remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("loopkill", 5, function(msg, MessageSplit, Speaker, Self)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- for i = 1, number do
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- player.Character:BreakJoints()
- end
- end
- end
- wait(6)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("speed", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Humanoid") ~= nil) then
- player.Character.Humanoid.WalkSpeed = tonumber(number)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("health", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- if (player ~= nil) then
- player.Character.Humanoid.Health = tonumber(number)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unbanland", 5, function(msg, MessageSplit, Speaker, Self)
- Player = string.sub(msg, 5)
- for i = 1, #Banned do
- if Player:lower() == Banned[i]:lower() then
- table.remove(Banned, Player)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("banland", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if player.Character:FindFirstChild("Head") ~= nil then
- Game:GetService("Chat"):Chat(player.Character.Head, "I am a r3jected noob, so I will now leave and never return!", "Red")
- wait(3)
- end
- end
- table.insert(Banned, player.Name)
- player:Remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("k", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if player.Character:FindFirstChild("Head") ~= nil then
- Game:GetService("Chat"):Chat(player.Character.Head, "I am a Fu*k*ng noob, so I will now leave.", "Red")
- wait(3)
- end
- end
- player:Remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("meteors", 5, function(msg, MessageSplit, Speaker, Self)
- meteornum = 200
- time = 5
- local S = Instance.new("Sound")
- S.Parent = Workspace
- S.Name = "Sound"
- S.SoundId = "http://www.roblox.com/asset/?id=15666462"
- S.Volume = 1
- S.Looped = false
- S.archivable = false
- local T = Instance.new("Sound")
- T.Parent = Workspace
- T.Name = "Sound"
- T.SoundId = "http://www.roblox.com/asset/?id=1015394"
- T.Volume = 1
- T.Looped = true
- T.archivable = false
- ---------------------------------------
- for i = 1, time do
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "Warning: METEOR SHOWER APPROACHING!... it will hit in about " ..time.. " seconds!"
- wait(1)
- time = time - 1
- S:Play()
- M:Remove()
- end
- ---------------------------------------
- T:Play()
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "It will be all over soon >:D"
- wait(3)
- M:Remove()
- ---------------------------------------
- for i = 1, meteornum do
- local p = Instance.new("Part")
- p.Parent = Workspace
- p.Position = Vector3.new(math.random(-256, 256), 300, math.random(-256, 256))
- p.Name = "Meteor"
- p.Size = Vector3.new(30, 10, 27)
- p.BrickColor = BrickColor.Red()
- p.Material = ("Slate")
- function onTouched(hit)
- hit:BreakJoints()
- end
- p.Touched:connect(onTouched)
- wait(.25)
- end
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "Meteor" then
- v:Remove()
- M:Remove()
- end
- end
- T:Stop()
- T:Remove()
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("explode", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil then
- SavedPos = player.Character.Head.Position
- local e = Instance.new("Explosion")
- e.Parent = Workspace
- e.BlastPressure = 1000000
- e.BlastRadius = 15
- e.Position = player.Character.Head.Position
- local Bubble = Instance.new("Part")
- Bubble.Parent = Workspace
- Bubble.Position = player.Character.Head.Position
- Bubble.Size = Vector3.new(5, 5, 5)
- Bubble.formFactor = ("Symmetric")
- Bubble.Transparency = .3
- Bubble.BrickColor = BrickColor.new("Bright yellow")
- Bubble.TopSurface = ("Smooth")
- Bubble.BottomSurface = ("Smooth")
- Bubble.Shape = ("Ball")
- Bubble.CanCollide = false
- Bubble.Anchored = true
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "RotationScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- for i = 1, 100 do
- SavedPos = script.Parent.Position
- script.Parent.Size = script.Parent.Size + Vector3.new(.2, .2, .2)
- script.Parent.Transparency = script.Parent.Transparency + .01
- script.Parent.CFrame = CFrame.new(SavedPos)
- for i, v in pairs(Players:GetChildren()) do
- if v.Character ~= nil then
- if v.Character:FindFirstChild("Head") ~= nil then
- if (v.Character.Head.Position - script.Parent.Position).magnitude < script.Parent.Size.X / 2
- v.Character:BreakJoints()
- v.Character.Head:Remove()
- end
- end
- end
- end
- wait()
- end
- ]]
- QuickScript.Parent = Bubble
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("exshank", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil then
- local P = Instance.new("Part")
- P.Parent = player.Character
- P.Size = Vector3.new(3, 1, 1)
- P.Position = player.Character.Head.Position
- P.CFrame = player.Character.Head.CFrame
- P.Name = "Sword"
- P.CanCollide = false
- P.Anchored = true
- m = Instance.new("SpecialMesh")
- m.MeshType = "FileMesh"
- m.MeshId = "rbxasset://fonts/sword.mesh"
- m.Scale = Vector3.new(2,2,2)
- m.Parent = P
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "PlaySound"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- local Sound = Instance.new("Sound")
- Sound.Pitch = 1.5
- Sound.Volume = 1
- Sound.SoundId = "http://www.roblox.com/Asset/?id=15666462"
- Sound.Parent = script.Parent.Head
- Tock = .5
- for i = 1, 9 do
- Sound:Play()
- wait(Tock)
- Tock = Tock - .1
- end
- script:Remove()
- ]]
- QuickScript.Parent = player.Character
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "PlaySound"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- while true do
- script.Parent.Sword.CFrame = CFrame.new(script.Parent.Head.Position)
- wait()
- end
- ]]
- QuickScript.Parent = player.Character
- wait(2)
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil then
- local e = Instance.new("Explosion")
- e.Parent = Workspace
- e.Position = player.Character.Head.Position
- e.BlastPressure = 50000
- e.BlastRadius = 15
- else
- player.Character:BreakJoints()
- end
- end
- P:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("breakbase", 5, function(msg, MessageSplit, Speaker, Self)
- if Workspace:FindFirstChild("ABreakBase") == nil then
- if Workspace:FindFirstChild("Base") ~= nil then
- Workspace.Base:Remove()
- end
- for i,v in pairs(Workspace:GetChildren()) do
- if v:IsA("BasePart") then
- v:Remove()
- end
- end
- local V = Instance.new("IntValue")
- V.Name = "ABreakBase"
- V.Parent = Workspace
- V.Value = 0
- local Total = 1000
- local SpawnPos = Vector3.new(0,0.2,0)
- local Brick = Instance.new("Part")
- Brick.FormFactor = 2
- Brick.Size = Vector3.new(10,0.4,10)
- Brick.Anchored = true
- Brick.BrickColor = BrickColor.Green()
- ---
- local Pos = SpawnPos + Vector3.new(Brick.Size.x / 2,0,0)
- local Model = Workspace
- ---
- for X = 1, math.sqrt(Total) / 2 do
- local BPos = Pos + Vector3.new(0,0,Brick.Size.z / 2)
- for X = 1, math.sqrt(Total) / 2 do
- local Part = Brick:clone()
- Part.Parent = Model
- Part.CFrame = CFrame.new(BPos)
- BPos = BPos + Vector3.new(0,0,Brick.Size.z)
- end
- local BPos = Pos - Vector3.new(0,0,Brick.Size.z / 2)
- for X = 1, math.sqrt(Total) / 2 do
- local Part = Brick:clone()
- Part.Parent = Model
- Part.CFrame = CFrame.new(BPos)
- BPos = BPos - Vector3.new(0,0,Brick.Size.z)
- end
- Pos = Pos + Vector3.new(Brick.Size.x,0,0)
- end
- local Pos = SpawnPos - Vector3.new(Brick.Size.x / 2,0,0)
- for X = 1, math.sqrt(Total) / 2 do
- local BPos = Pos + Vector3.new(0,0,Brick.Size.z / 2)
- for X = 1, math.sqrt(Total) / 2 do
- local Part = Brick:clone()
- Part.Parent = Model
- Part.CFrame = CFrame.new(BPos)
- BPos = BPos + Vector3.new(0,0,Brick.Size.z)
- end
- local BPos = Pos - Vector3.new(0,0,Brick.Size.z / 2)
- for X = 1, math.sqrt(Total) / 2 do
- local Part = Brick:clone()
- Part.Parent = Model
- Part.CFrame = CFrame.new(BPos)
- BPos = BPos - Vector3.new(0,0,Brick.Size.z)
- end
- Pos = Pos - Vector3.new(Brick.Size.x,0,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("shank", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil then
- local P = Instance.new("Part")
- P.Parent = player.Character
- P.Size = Vector3.new(3, 1, 1)
- P.Position = player.Character.Head.Position
- P.CFrame = player.Character.Head.CFrame
- P.Name = "Sword"
- P.CanCollide = false
- P.Anchored = true
- m = Instance.new("SpecialMesh")
- m.MeshType = "FileMesh"
- m.MeshId = "rbxasset://fonts/sword.mesh"
- m.Scale = Vector3.new(2,2,2)
- m.Parent = P
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "PlaySound"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- while true do
- script.Parent.Sword.CFrame = CFrame.new(script.Parent.Head.Position)
- wait()
- end
- ]]
- QuickScript.Parent = player.Character
- wait(2)
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil then
- player.Character.Head:Remove()
- else
- player.Character:BreakJoints()
- end
- end
- P:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("id", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- local M = Instance.new("Message")
- M.Parent = Workspace
- M.Text = "Hey master " ..Speaker.Name.. ", did you know that " ..player.Name.. "'s userId is " ..player.userId.. "?"
- wait(5)
- M:Remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("drain", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- for i = 1, 50 do
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Humanoid") ~= nil then
- player.Character.Humanoid.Health = player.Character.Humanoid.Health - 2
- if Speaker.Character.Humanoid.Health == Speaker.Character.Humanoid.MaxHealth then
- Speaker.Character.Humanoid.MaxHealth = Speaker.Character.Humanoid.MaxHealth + 100
- end
- Speaker.Character.Humanoid.Health = Speaker.Character.Humanoid.Health + 2
- wait(.1)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ufo", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if (player.Character ~= nil) then
- if (player.Character:FindFirstChild("Head") ~= nil) then
- local M = Game:GetService("InsertService"):LoadAsset(60188642)["UFO"]
- M.Parent = Workspace
- M:MakeJoints()
- for i = 1, 2000 do
- M.Main.BodyPosition.position = Vector3.new(player.Character.Head.Position.X, UFO.BodyPosition.position.Y, player.Character.Head.Position.Z)
- wait()
- end
- M:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("preserve", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- Torso = player.Character.Torso
- local Bubble = Instance.new("Part")
- Bubble.Parent = Workspace
- Bubble.Position = Torso.Position
- Bubble.Size = Vector3.new(15, 15, 15)
- Bubble.formFactor = ("Symmetric")
- Bubble.Transparency = .7
- Bubble.BrickColor = BrickColor.new("Cyan")
- Bubble.TopSurface = ("Smooth")
- Bubble.BottomSurface = ("Smooth")
- Bubble:BreakJoints()
- local Weld = Instance.new("Weld")
- Weld.Parent = Bubble
- Weld.Part0 = Bubble
- Weld.Part1 = Torso
- Bubble.CFrame = Torso.CFrame
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fling", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- Torso = player.Character.Torso
- Torso.RotVelocity = Vector3.new(math.random(-500, 500), math.random(500, 600), 0)
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "FatalLandingScript"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[
- wait(.5)
- -----
- function onTouched(hit)
- if (hit ~= nil) then
- if hit:IsA("BasePart") then
- script.Parent:BreakJoints()
- end
- end
- end
- -----
- script.Parent.Touched:connect(onTouched)
- ]]
- QuickScript.Parent = player.Character.Torso
- if player.Character:FindFirstChild("Humanoid") ~= nil then
- player.Character.Humanoid.PlatformStand = true
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bubble", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- Torso = player.Character.Torso
- local Bubble = Instance.new("Part")
- Bubble.Parent = Workspace
- Bubble.Position = Vector3.new(0, 0, 0)
- Bubble.Size = Vector3.new(10, 10, 10)
- Bubble.Shape = ("Ball")
- Bubble.Transparency = .4
- Bubble.BrickColor = BrickColor.Blue()
- Bubble.TopSurface = ("Smooth")
- Bubble.BottomSurface = ("Smooth")
- Bubble:BreakJoints()
- local Weld = Instance.new("Weld")
- Weld.Parent = Bubble
- Weld.Part0 = Bubble
- Weld.Part1 = Torso
- Bubble.CFrame = Torso.CFrame
- local BF = Instance.new("BodyForce")
- BF.Parent = Bubble
- BF.force = Vector3.new(0, 112500, 0)
- if player.Character:FindFirstChild("Humanoid") ~= nil then
- player.Character.Humanoid.PlatformStand = true
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- --[[
- CoolCMDs.Functions.CreateCommand("jail", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Torso") ~= nil then
- p = Game:GetService("InsertService"):LoadAsset(60003029)["Jail"]
- p.Parent = Workspace
- p:MakeJoints()
- p:MoveTo(player.Character.Torso.Position)
- player.Character:MoveTo(p.CUB.Position + Vector3.new(0, 3, 0))
- end
- end
- end
- end
- end, "None", "None", "None")
- --]]
- CoolCMDs.Functions.CreateCommand("chat/on", 5, function(msg, MessageSplit, Speaker, Self)
- Chat = true
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("chat/off", 5, function(msg, MessageSplit, Speaker, Self)
- Chat = false
- end, "None", "None", "None")
- --[[
- --Davbot Chat Head
- if Chat == true then
- if Speaker.Character:FindFirstChild("Head") ~= nil then
- Game:GetService("Chat"):Chat(Speaker.Character.Head, msg, "Green")
- end
- end
- --]]
- --Davbot commands end :(
- --Orb Commands Start (ones with InsertService don't work)
- CoolCMDs.Functions.CreateCommand("mdebug", 5, function(msg, MessageSplit, Speaker, Self)
- local dbg = game.Workspace:getChildren()
- for i=1,#dbg do
- if dbg[i].className == "Hint" or dbg[i].className == "Message" then
- dbg[i]:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gfm", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(tonumber(number))
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- wait(1)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("walkspeed", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- if (player ~= nil) then
- player.Character.Humanoid.WalkSpeed = tonumber(number)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("damage", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- local number = msg:match("[%d%.]+")
- if (number ~= nil) then
- if (player ~= nil) then
- player.Character.Humanoid.Health = tonumber(number)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("control", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- Speaker.Character = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("respawn", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- local model = Instance.new("Model")
- model.Parent = game.Workspace
- local torso = Instance.new("Part")
- torso.Transparency = 1
- torso.CanCollide = false
- torso.Anchored = true
- torso.Name = "Torso"
- torso.Position = Vector3.new(10000,10000,10000)
- torso.Parent = model
- local human = Instance.new("Humanoid")
- human.Torso = torso
- human.Parent = model
- player.Character = model
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("icc", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37681988)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ab", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39348506)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("safeb", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39348631)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("makeorb", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(44709620)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gui", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37673876)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("admg", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37682962)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("snake", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(44707124)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("house", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(44707260)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("assasin", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(40848777)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("camove", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39035199)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("blade", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39033468)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rc", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39167741)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("explorer", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41088196)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("insert2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41088141)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gravgun", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(44706943)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gravgun2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(44706976)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ds", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(43335275)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("stealer", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(43335057)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ragdoll", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(43335034)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("soulstaff", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41690515)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("headspistol", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41690494)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("playerctr", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41690453)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rm", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41690460)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("broom", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41690430)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jet2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41693032)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ray", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39033770)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("hover", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(38103934)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("skate", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41079259)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mage", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37674333)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("adminscript", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37672841)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("superclear", 5, function(msg, MessageSplit, Speaker, Self)
- g = game:GetService("InsertService"):LoadAsset(65774624)
- g.Parent = game.Workspace
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("orbgui", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(65733099):GetChildren()[1]
- g.Parent = player.PlayerGui
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("admingui", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(65728459):GetChildren()[1]
- g.Parent = player.PlayerGui
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("privateservergui", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(65775052):GetChildren()[1]
- g.Parent = player.PlayerGui
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fullprotection", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(65774563):GetChildren()[1]
- g.Owner.Value = player.Name
- g.Disabled = false
- g.Parent = workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fly", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- b = Instance.new("BodyForce")
- b.Parent = player.Character.Head
- b.force = Vector3.new(0,100000,0)
- wait(1)
- b.force = Vector3.new(0,1,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("up", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- b = Instance.new("BodyForce")
- b.Parent = player.Character.Head
- b.force = Vector3.new(0,1000000,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("launch", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- b = Instance.new("BodyForce")
- b.Parent = player.Character.Head
- b.force = Vector3.new(1000000,100000,0)
- wait(1)
- b.force = Vector3.new(1,1,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("punch", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- b = Instance.new("BodyForce")
- b.Parent = player.Character.Head
- b.force = Vector3.new(900000000000,-1,0)
- wait(1)
- b.force = Vector3.new(1,1,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("skydive", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:MoveTo(Vector3.new(math.random(0,50),4000, math.random(0,50)))
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("skull", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33305967)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("claws", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(30822045)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("je2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41693032)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rocket", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41079884)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cannon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(38148799)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ghost", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(38149133)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("vampire", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(21202070)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("pokeball", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(27261854)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("scepter", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(35682284)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wallwalker", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(35683911)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("roboarm", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(35366215)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("hypno", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(35366155)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("spin", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(35293856)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wann", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(27860496)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("platgun", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(34898883)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("lol", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33056562)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("halo", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33056994)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mario", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33056865)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fireemblem", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33057421)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mule", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33057363)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("pokemon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33057705)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("starfox", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33057614)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("inject", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(22774254)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("flamethrower", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32153028)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fstaff", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32858741)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("istaff", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32858662)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fsword", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32858699)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("isword", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32858586)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gstaff", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33382711)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("detinator", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33383241)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("eyeball", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(36186052)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("insert", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(21001552)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("tools", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37467248)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("buildt", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41077772)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sonic", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41077941)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("power", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37470897)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rickroll", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32812583)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("drone", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(36871946)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("pismove", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37303754)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rifle", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39034169)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("edge", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(39034068)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("portal", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37007768)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wand", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(43335187)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("soulgun", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(36874821)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bangun", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(40850644)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("windsoffjords", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32736432)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("tv", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33217480)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("scent", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(33240689)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cframe", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32718282)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jail", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32736079)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jet", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37363526)
- g.Parent = player.Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nuke", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(32146440)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("werewolf", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(21202387)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("frost", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(26272081)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("vulcan", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(3086051)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("doom", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37778176)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nshield", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37744930)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("slime", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37746254)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("star", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37720482)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("morpher", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37775802)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cleaner", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(29308073)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("zombiestaff", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37787732)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("phone", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(27261508)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sword1", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(53903955)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sword2", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(30863309)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("zacyab", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(52696673)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gummybear", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(21462558)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("artifact", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(59607158)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("brunette", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(58838405)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("psp", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(58597225)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jeep", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(59524622)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("workspace", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(41088196)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("player orb", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(19938328)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("overlord", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- owner = Speaker.Name
- starterpack = game:GetService("StarterPack")
- startergui = game:GetService("StarterGui")
- local a=game.Workspace:GetChildren()
- for i=1,#a do
- if (game.Players:GetPlayerFromCharacter(a[i]))==nil and (a[i].Name~="TinySB") and (a[i]~=game.Workspace.CurrentCamera) and (a[i] ~= workspace.Terrain) then
- a[i]:Remove()
- end
- end
- b=startergui:GetChildren()
- for i=1,#b do
- b[i]:Remove()
- end
- c=starterpack:GetChildren()
- for i=1,#c do
- c[i]:Remove()
- end
- d=game.Players:GetChildren()
- for i=1,#d do
- if not (d[i].Name == owner) then
- d[i].Character:BreakJoints()
- j=d[i]:GetChildren()
- for i=1,#j do
- k=j[i]:GetChildren()
- for i=1,#k do
- k[i]:Remove()
- end
- end
- end
- end
- e=game.Lighting:GetChildren()
- for i=1,#e do
- e[i]:Remove()
- end
- f = game:GetService("InsertService"):LoadAsset(58487473)
- f.Parent = game.Workspace
- f:MakeJoints()
- g=f["Public Map"]
- tt=g["Owner"]
- tt.Value = owner
- m=game.Players:GetChildren()
- for i=1,#m do
- n=m[i]:GetChildren()
- for i=1,#n do
- if n[i].className == "Hint" then
- n[i]:Remove()
- end
- end
- end
- h=game.Workspace:GetChildren()
- for i=1,#h do
- h[i].Disabled = true
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("icc", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37681988)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ownageorb1", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(58393584)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gui", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37673876)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("admg", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(37682962)
- g.Parent = player.Character
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("assasin", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- g = game:GetService("InsertService"):LoadAsset(40848777)
- g.Parent = game.Workspace
- g:MoveTo(player.Character.Torso.Position)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wierdo", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6819846"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("chowder", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1783645"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("striper", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5795761"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bob", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=2342708"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("telamon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ducc", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7303693"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sweed", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6472560"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("girly", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=362994"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("masashi", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3216894"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("madly", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6160286"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ana", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9201"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("police", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5599663"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gear", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=49566"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("builderman", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=156"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("reaper", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=8599152"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("guest", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("stickmaster", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=80254"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("matt", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=916"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nairod7", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7225903"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("icookienl", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3166696"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sonicthehegdehog", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1134994"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("garrettjay", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=91645"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("plantize", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5518138"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("boy", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=8057367"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("faded", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6319456"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("noobify", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9676343"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("darkking", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=2975932"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("guitar", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1979584"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unknow", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6401251"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nazgul", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1131345"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("teddy", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=13411824"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("isaac", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1537069"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("comboknex", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5942550"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("captinrex", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=8150321"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ganon", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3357193"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("itacho", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3368626"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("splosh", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=10308036"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("xero", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=741234"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("allietalbott", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=934107"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("icefighterr", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6049960"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("poisonnoob", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=8558980"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("slime8765", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3803146"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("illblade", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=6484494"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nick", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=3445997"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("tomcrusie", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=5025023"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("roquito", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=9521811"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("suit", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/asset/?id=27911184"
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("knight", 5, function(msg, MessageSplit, Speaker, Self)
- for word in msg:gmatch("%w+") do
- local player = matchPlayer(word)
- if (player ~= nil) then
- player.Character:BreakJoints()
- player.CharacterAppearance = "http://www.roblox.com/asset/?id=30364498"
- end
- end
- end, "None", "None", "None")
- -- Person299 commands
- CoolCMDs.Functions.CreateCommand("local", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7, slash-1),speaker)
- color = msg:sub(slash+1)
- color = color:upper(color:sub(1,1)) .. color:sub(2)
- if player ~= 0 and color then
- for i = 1,#player do
- if player[i].Character then
- thecolor = BrickColor.new(color)
- if thecolor ~= nil then
- if player[i].Character.Shirt ~= nil then
- player[i].Character.Shirt:remove()
- end
- if player[i].Character.Pants then
- player[i].Character.Pants:remove()
- end
- c = player[i].Character:GetChildren()
- for i2 = 1,#c do
- if c[i2]:IsA("Part") then
- c[i2].BrickColor = thecolor
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("em", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(50307223)
- insert.BlackHole.Parent = player[i].Character.Torso
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("up", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- b = Instance.new("BodyForce")
- b.Parent = player[i].Character.Head
- b.force = Vector3.new(0,1000000,0)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("fling", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local inc = 1500
- player[i].Character.Humanoid.PlatformStand=true
- player[i].Character.Torso.Velocity=Vector3.new(math.random(-inc,inc),math.random(-inc,inc),math.random(-inc,inc))
- player[i].Character.Torso.RotVelocity=Vector3.new(math.random(-inc,inc),math.random(-inc,inc),math.random(-inc,inc))
- wait(1)
- player[i].Character.Humanoid.PlatformStand=false
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("raggun", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(43335034)
- insert:MakeJoints()
- insert["Ragdoll Gun"].Parent = player[i].Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("broom", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(41690430)
- insert:MakeJoints()
- insert["Broomstick"].Parent = player[i].Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wand", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58688577)
- insert:MakeJoints()
- insert["Wand"].Parent = player[i].Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("tele", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58526424)
- insert:MakeJoints()
- insert["Tele To Admin"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sc", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(61797261)
- insert:MakeJoints()
- insert["Noob Scanner v0.6"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("phone", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(633879299)
- insert:MakeJoints()
- insert["WinBlox New Vegas"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("extool", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56395152)
- insert:MakeJoints()
- insert["Explorer"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gw", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(4),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(55058297)
- insert:MakeJoints()
- insert["Ghostwalker (0)"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("kot", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56917321)
- insert:MakeJoints()
- insert["ScreenGui"].Parent = player[i].PlayerGui
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("smi", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56840096)
- insert:MakeJoints()
- insert["Smite"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("del1", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57133976)
- insert:MakeJoints()
- insert["BuildDelete"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("orb", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(44709620)
- insert:MakeJoints()
- insert["Script"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("pushtool", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57120239)
- insert:MakeJoints()
- insert["Push"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ckatana", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(52193941)
- insert:MakeJoints()
- insert["Katana"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bkatana", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58523683)
- insert:MakeJoints()
- insert["Katana"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bucket", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58485759)
- insert:MakeJoints()
- insert["Bucket"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nakedgun", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58581402)
- insert:MakeJoints()
- insert["Naked Gun"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jailtool", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57257488)
- insert:MakeJoints()
- insert["Jail"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("teletool", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57252442)
- insert:MakeJoints()
- insert["Teleport"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("combatarm", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58534404)
- insert:MakeJoints()
- insert["CArm"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("eye", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56973803)
- insert:MakeJoints()
- insert["Tool"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cig", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57815904)
- insert:MakeJoints()
- insert["smoke"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("poke", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(54395369)
- insert:MakeJoints()
- insert["Pokeball"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("reapp", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..player[i].userId
- player[i].Character.Humanoid.Health = 0
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("godpowers", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57264678)
- insert:MakeJoints()
- insert["God Power"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jet", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(54778025)
- insert:MakeJoints()
- insert["JetPack"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("del", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56851690)
- insert:MakeJoints()
- insert["Del Tool"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("telekin", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56565452)
- insert:MakeJoints()
- insert["Telekinesis"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("freezeray", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58187334)
- insert:MakeJoints()
- insert["FreezeRay"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("flyda", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56579645)
- insert:MakeJoints()
- insert["SkyElixir"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("flytool", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56932215)
- insert:MakeJoints()
- insert["Fly"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gravgun", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(58369782)
- insert:MakeJoints()
- insert["GravityGun"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("path", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(57067114)
- insert:MakeJoints()
- insert["Path"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("assassin", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56838840)
- insert:MakeJoints()
- insert["Assassin"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bkatana", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56838840)
- insert:MakeJoints()
- insert["BlackKatana"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("playerorb", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = game:GetService("InsertService"):LoadAsset(56861257)
- insert:MakeJoints()
- insert["Start"].Parent = player[i].Backpack
- insert:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("clean", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(57735410)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("duckz", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(56831153)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("let it snow", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(58162707)
- g.Parent = game.Workspace
- g.Name = ":3"
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("stop", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local c = game.Workspace:GetChildren()
- for i =1,#c do
- if c[i].Name == ":3" then
- if c[i] ~= nil then
- c[i]:Remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("takeover1", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(56865027)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("antiplayerorb", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(58559824)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("antinoobs", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(56922240)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("takeover", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(58479046)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("antimob", 5, function(msg, MessageSplit, speaker, Self)
- local imgettingtiredofmakingthisstupidscript = PERSON299(speaker.Name)
- if imgettingtiredofmakingthisstupidscript == true then
- local g = game:GetService("InsertService"):LoadAsset(58728910)
- g.Parent = game.Workspace
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("recolor", 5, function(msg, MessageSplit, speaker, Self)
- game.Lighting.Ambient = Color3.new(170,170,170)
- game.Lighting.TimeOfDay = 14
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("noinsert", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local insert = player[i].Backpack:FindFirstChild("Insert")
- if insert then
- insert:remove()
- end
- local bpinsert = player[i].Character:FindFirstChild("Insert")
- if bpinsert ~= nil and bpinsert:isA("Tool") then
- bpinsert:remove()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("platformstand", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(15),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = true
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unplatformstand", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(17),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character then
- player[i].Character.Humanoid.PlatformStand = false
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cframe1", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(34879005)
- cframe:MakeJoints()
- cframe["All New Edit Cframe"].Parent = player[i].Backpack
- cframe:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cframe2", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local cframe = game:GetService("InsertService"):LoadAsset(35145017)
- cframe:MakeJoints()
- cframe["CFrame"].Parent = player[i].Backpack
- cframe:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("skateboard", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local board = game:GetService("InsertService"):LoadAsset(34879053)
- board:MakeJoints()
- board["SkateTool"].Parent = player[i].Backpack
- board:remove()
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wedge", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("WedgePart")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "WedgePart"
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cylinder", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 10,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,10,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Cylinder"
- local cyl = Instance.new("CylinderMesh",part)
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("block", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Block"
- local block = Instance.new("BlockMesh",part)
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("plate", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 7,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,7,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Plate"
- part.formFactor = "Plate"
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sphere", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,8,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Sphere"
- part.Shape = "Ball"
- part.formFactor = 1
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("burn", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- createscript([[
- if script.Parent.Parent then
- fire = Instance.new("Fire")
- fire.Parent = script.Parent
- fire.Name = "Burn"
- fire.Color = BrickColor.Random().Color
- while fire do
- script.Parent.Parent.Humanoid:TakeDamage(1)
- wait(.1)
- end
- end]], player[i].Character.Torso)
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("watch", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- if #player == 1 then
- for i = 1,#player do
- sc = script.CamScript:clone()
- sc.Parent = speaker
- sc["New Subject"].Value = player[i].Character.Head
- sc.Disabled = false
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("retools", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear then
- local gear = player[i].StarterGear:GetChildren()
- if #gear > 0 then
- for Num,Gear in pairs(gear) do
- Gear:remove()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("savet", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and player[i].Backpack then
- if #player[i].Backpack:GetChildren() > 0 then
- for num,tool in pairs(player[i].Backpack:GetChildren()) do
- tool:clone().Parent = player[i].StarterGear
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("getgear", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(msg:sub(9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].StarterGear and speaker.Backpack then
- for i,v in pairs(player[i].StarterGear:GetChildren()) do
- v:clone().Parent = speaker.Backpack
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("team", 5, function(msg, MessageSplit, speaker, Self)
- local slash = msg:sub(6):find(""..key)+5
- if slash then
- local team = upmsg:sub(6,slash-1)
- if team then
- local color = upmsg:sub(slash+1)
- local bcolor = BrickColor.new(color)
- if bcolor == BrickColor.new("Medium stone grey") and color:lower() ~= "medium stone grey" then return end
- Team = Instance.new("Team",game:GetService("Teams"))
- Team.Name = team
- Team.TeamColor = bcolor
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("changeteam", 5, function(msg, MessageSplit, speaker, Self)
- local slash = msg:sub(12):find(""..key)+11
- if slash then
- local player = findplayer(msg:sub(12,slash-1),speaker)
- if player ~= 0 then
- local team = findteam(msg:sub(slash+1),speaker)
- if team then
- for i = 1,#player do
- player[i].Neutral = false
- player[i].TeamColor = team.TeamColor
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("setupteams", 5, function(msg, MessageSplit, speaker, Self)
- local Teams = game:GetService("Teams")
- TeamChild = Teams:GetChildren()
- if #TeamChild > 0 then
- for i,v in pairs(TeamChild) do
- v:remove()
- end
- end
- local Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Neutral = false
- v.TeamColor = BrickColor.new("Really black")
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("reteam", 5, function(msg, MessageSplit, speaker, Self)
- local Teams = game:GetService("Teams")
- assignTeam = {}
- local team = findteam(msg:sub(8),speaker)
- if team then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.TeamColor == team.TeamColor then
- table.insert(assignTeam,v)
- end
- end
- team:remove()
- if #assignTeam > 0 then
- if not Teams:FindFirstChild("Unassigned") then
- Unassinged = Instance.new("Team",Teams)
- Unassigned.TeamColor = BrickColor.new("Really black")
- Unassigned.Name = "Unassigned"
- else Unassigned = Teams.Unassigned end
- for i,v in pairs(assignTeam) do
- v.TeamColor = Unassigned.TeamColor
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("change", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 8,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- local player = findplayer(string.sub(msg,8,danumber1 - 1),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ls = player[i]:FindFirstChild("leaderstats")
- if ls ~= nil then
- local it = nil
- local itnum = 0
- local c = ls:GetChildren()
- for i2 = 1,#c do
- if string.find(string.lower(c[i2].Name),string.sub(string.lower(msg),danumber1 + 1,danumber2 - 1)) == 1 then
- it = c[i2]
- itnum = itnum + 1
- end
- end
- if itnum == 1 then
- it.Value = string.sub(msg,danumber2 + 1)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ungod", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local isgod = false
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Context") then
- if string.sub(c[i].Context.Value,1,41) == "script.Parent.Humanoid.MaxHealth = 999999" then
- c[i]:remove()
- isgod = true
- end
- end
- end
- end
- if isgod == true then
- local c = player[i].Character:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Reflectance = 0
- end
- if c[i].className == "Humanoid" then
- c[i].MaxHealth = 100
- c[i].Health = 100
- end
- if c[i].Name == "God FF" then
- c[i]:remove()
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("god", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- if player[i].Character:FindFirstChild("God FF") == nil then
- createscript([[script.Parent.Humanoid.MaxHealth = 999999
- script.Parent.Humanoid.Health = 999999
- ff = Instance.new("ForceField")
- ff.Name = "God FF"
- ff.Parent = script.Parent
- function ot(hit)
- if hit.Parent ~= script.Parent then
- h = hit.Parent:FindFirstChild("Humanoid")
- if h ~= nil then
- h.Health = 0
- end
- h = hit.Parent:FindFirstChild("Zombie")
- if h ~= nil then
- h.Health = 0
- end end end
- c = script.Parent:GetChildren()
- for i=1,#c do
- if c[i].className == "Part" then
- c[i].Touched:connect(ot)
- c[i].Reflectance = 1
- end end]],player[i].Character)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sparkles", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local sparkles = Instance.new("Sparkles")
- sparkles.Color = Color3.new(math.random(),math.random(),math.random())
- sparkles.Parent = torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unsparkles", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local c = torso:GetChildren()
- for i2 = 1,#c do
- if c[i2].className == "Sparkles" then
- c[i2]:remove()
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("heal", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Health = human.MaxHealth
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sit", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,5),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = true
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jump", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Jump = true
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("stand", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,7),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local human = player[i].Character:FindFirstChild("Humanoid")
- if human ~= nil then
- human.Sit = false
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("jail", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ack = Instance.new("Model")
- ack.Name = "Jail" .. player[i].Name
- icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack
- ack.Parent = game.Workspace
- ack:MoveTo(torso.Position)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unjail", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local c = game.Workspace:GetChildren()
- for i2 =1,#c do
- if string.sub(c[i2].Name,1,4) == "Jail" then
- if string.sub(c[i2].Name,5) == player[i].Name then
- c[i2]:remove()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("givebtools", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,12),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = player[i].Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = player[i].Backpack
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unshield", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local shield = player[i].Character:FindFirstChild("Weird Ball Thingy")
- if shield ~= nil then
- shield:remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("shield", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- if player[i].Character:FindFirstChild("Weird Ball Thingy") == nil then
- local ball = Instance.new("Part")
- ball.Size = Vector3.new(10,10,10)
- ball.BrickColor = BrickColor.new(1)
- ball.Transparency = 0.5
- ball.CFrame = torso.CFrame
- ball.TopSurface = "Smooth"
- ball.BottomSurface = "Smooth"
- ball.CanCollide = false
- ball.Name = "Weird Ball Thingy"
- ball.Reflectance = 0.2
- local sm = Instance.new("SpecialMesh")
- sm.MeshType = "Sphere"
- sm.Parent = ball
- ball.Parent = player[i].Character
- createscript([[
- function ot(hit)
- if hit.Parent ~= nil then
- if hit.Parent ~= script.Parent.Parent then
- if hit.Anchored == false then
- hit:BreakJoints()
- local pos = script.Parent.CFrame * (Vector3.new(0, 1.4, 0) * script.Parent.Size)
- hit.Velocity = ((hit.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 150 + hit.Velocity
- hit.RotVelocity = hit.RotVelocity + Vector3.new(hit.Position.z - pos.z, 0, pos.x - hit.Position.x).unit * 40
- end end end end
- script.Parent.Touched:connect(ot) ]], ball)
- local bf = Instance.new("BodyForce")
- bf.force = Vector3.new(0,5e+004,0)
- bf.Parent = ball
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = ball
- ball.Shape = 0
- w.Parent = torso
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("time", 5, function(msg, MessageSplit, speaker, Self)
- game.Lighting.TimeOfDay = string.sub(msg,6)
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("maxplayers", 5, function(msg, MessageSplit, speaker, Self)
- local pie = game.Players.MaxPlayers
- game.Players.MaxPlayers = string.sub(msg,12)
- if game.Players.MaxPlayers == 0 then
- game.Players.MaxPlayers = pie
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("zombify", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local arm = player[i].Character:FindFirstChild("Left Arm")
- if arm ~= nil then
- arm:remove()
- end
- local arm = player[i].Character:FindFirstChild("Right Arm")
- if arm ~= nil then
- arm:remove()
- end
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local zarm = Instance.new("Part")
- zarm.Color = Color3.new(0.631373, 0.768627, 0.545098)
- zarm.Locked = true
- zarm.formFactor = "Symmetric"
- zarm.Size = Vector3.new(2,1,1)
- zarm.TopSurface = "Smooth"
- zarm.BottomSurface = "Smooth"
- createscript( [[
- wait(1)
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent~=script.Parent.Parent then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]],zarm)
- zarm.Name = "zarm"
- local zarm2 = zarm:clone()
- zarm2.CFrame = torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zarm.CFrame = torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zarm.Parent = player[i].Character
- zarm:MakeJoints()
- zarm2.Parent = player[i].Character
- zarm2:MakeJoints()
- local head = player[i].Character:FindFirstChild("Head")
- if head ~= nil then
- head.Color = Color3.new(0.631373, 0.768627, 0.545098)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("explode", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local ex = Instance.new("Explosion")
- ex.Position = torso.Position
- ex.Parent = game.Workspace
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rocket", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local r = Instance.new("Part")
- r.Name = "Rocket"
- r.Size = Vector3.new(1,8,1)
- r.TopSurface = "Smooth"
- r.BottomSurface = "Smooth"
- local w = Instance.new("Weld")
- w.Part1 = torso
- w.Part0 = r
- w.C0 = CFrame.new(0,0,-1)
- local bt = Instance.new("BodyThrust")
- bt.force = Vector3.new(0,5700,0)
- bt.Parent = r
- r.Parent = player[i].Character
- w.Parent = torso
- createscript([[
- for i=1,120 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 0
- ex.Position = script.Parent.Position - Vector3.new(0,2,0)
- ex.Parent = game.Workspace
- wait(0.05)
- end
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 10
- ex.Position = script.Parent.Position
- ex.Parent = game.Workspace
- script.Parent.BodyThrust:remove()
- script.Parent.Parent.Humanoid.Health = 0
- ]],r)
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ambient", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 9,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- game.Lighting.Ambient = Color3.new(-string.sub(msg,9,danumber1 - 1),-string.sub(msg,danumber1 + 1,danumber2 - 1),-string.sub(msg,danumber2 + 1))
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("part", 5, function(msg, MessageSplit, speaker, Self)
- local danumber1 = nil
- local danumber2 = nil
- for i = 6,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber1 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber1 == nil then return end
- for i =danumber1 + 1,danumber1 + 100 do
- if string.sub(msg,i,i) == ""..key then
- danumber2 = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if danumber2 == nil then return end
- if speaker.Character ~= nil then
- local head = speaker.Character:FindFirstChild("Head")
- if head ~= nil then
- local part = Instance.new("Part")
- part.Size = Vector3.new(string.sub(msg,6,danumber1 - 1),string.sub(msg,danumber1 + 1,danumber2 - 1),string.sub(msg,danumber2 + 1))
- part.Position = head.Position + Vector3.new(0,part.Size.y / 2 + 5,0)
- part.Name = "Part"
- part.Parent = game.Workspace
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("control", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- if #player > 1 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- speaker.Character = player[i].Character
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("trip", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)--math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random(),math.random()) -- i like the people being upside down better.
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("setgrav", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i =9,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber = i
- break
- end
- end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,9,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * -string.sub(msg,danumber + 1),0)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("walkspeed", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i =11,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber = i
- break
- end
- end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,11,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = string.sub(msg,danumber + 1)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("damage", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.Health = humanoid.Health - string.sub(msg,danumber + 1)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("health", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i =8,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player = findplayer(string.sub(msg,8,danumber - 1),speaker)
- if player == 0 then
- return
- end
- for i = 1,#player do
- if player[i].Character ~= nil then
- humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- local elnumba = Instance.new("IntValue")
- elnumba.Value = string.sub(msg,danumber + 1)
- if elnumba.Value > 0 then
- humanoid.MaxHealth = elnumba.Value
- humanoid.Health = humanoid.MaxHealth
- end
- elnumba:remove()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("teleport", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i = 10,100 do
- if string.sub(msg,i,i) == " " then
- danumber = i
- break
- end
- end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,10,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- torso = nil
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- torso = player2[i].Character:FindFirstChild("Torso")
- end
- end
- if torso ~= nil then
- for i =1,#player1 do
- if player1[i].Character ~= nil then
- local torso2 = player1[i].Character:FindFirstChild("Torso")
- if torso2 ~= nil then
- torso2.CFrame = torso.CFrame
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("merge", 5, function(msg, MessageSplit, speaker, Self)
- danumber = nil
- for i =7,100 do
- if string.sub(msg,i,i) == ""..key then
- danumber = i
- break
- end end
- if danumber == nil then
- return
- end
- local player1 = findplayer(string.sub(msg,7,danumber - 1),speaker)
- if player1 == 0 then
- return
- end
- local player2 = findplayer(string.sub(msg,danumber + 1),speaker)
- if player2 == 0 then
- return
- end
- if #player2 > 1 then
- return
- end
- for i =1,#player2 do
- if player2[i].Character ~= nil then
- player2 = player2[i].Character
- end
- end
- for i =1,#player1 do
- player1[i].Character = player2
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("clearscripts", 5, function(msg, MessageSplit, speaker, Self)
- local c = game.Workspace:GetChildren()
- for i =1,#c do
- if c[i].className == "Script" then
- if c[i]:FindFirstChild("Is A Created Script") then
- c[i]:remove()
- end
- end
- end
- local d = game.Players:GetPlayers()
- for i2 = 1,#d do
- for i,v in pairs(d[i2]:GetChildren()) do
- if v:isA("Script") and v:FindFirstChild("Is A Created Script") then
- v:remove()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("respawn", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- player[i].Character = ack2
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("invisible", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,11),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 1
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 1
- if c[i].Name == "Torso" then
- local tshirt = c[i]:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = char
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- local face = c[i]:FindFirstChild("face")
- if face ~= nil then
- gface = face:clone()
- face:remove()
- end end end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("visible", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,9),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local char = player[i].Character
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Hat" then
- local handle = c[i]:FindFirstChild("Handle")
- if handle ~= nil then
- handle.Transparency = 0
- end end
- if c[i].className == "Part" then
- c[i].Transparency = 0
- if c[i].Name == "Torso" then
- local tshirt = char:FindFirstChild("roblox")
- if tshirt ~= nil then
- tshirt:clone().Parent = c[i]
- tshirt:remove()
- end end
- if c[i].Name == "Head" then
- if gface ~= nil then
- local face = gface:clone()
- face.Parent = c[i]
- end end end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("freeze", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 0
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = true
- end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("thaw", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local humanoid = player[i].Character:FindFirstChild("Humanoid")
- if humanoid ~= nil then
- humanoid.WalkSpeed = 16
- end
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Anchored = false
- c[i].Reflectance = 0
- end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("nograv", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 196.2,0)
- end end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("antigrav", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0)
- end end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("highgrav", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,10),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf.force = Vector3.new(0,0,0)
- else
- local bf = Instance.new("BodyForce")
- bf.Name = "BF"
- bf.force = Vector3.new(0,0,0)
- bf.Parent = torso
- end
- local c2 = player[i].Character:GetChildren()
- for i=1,#c2 do
- if c2[i].className == "Part" then
- torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 80,0)
- end end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("grav", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local torso = player[i].Character:FindFirstChild("Torso")
- if torso ~= nil then
- local bf = torso:FindFirstChild("BF")
- if bf ~= nil then
- bf:remove()
- end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unlock", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,8),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = false
- end end end end end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("lock", 5, function(msg, MessageSplit, speaker, Self)
- local player = findplayer(string.sub(msg,6),speaker)
- if player ~= 0 then
- for i = 1,#player do
- if player[i].Character ~= nil then
- local c = player[i].Character:GetChildren()
- for i =1,#c do
- if c[i].className == "Part" then
- c[i].Locked = true
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("time", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 6 then
- game.Lighting.TimeOfDay = string.sub(msg,6)
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("resetmp", 5, function(msg, MessageSplit, speaker, Self)
- game.Players.MaxPlayers = MaxPlayers
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("color", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 7 then
- Add = nil
- for i=7,10000 do
- if string.sub(msg,i,i) == "/" then
- Add = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if Add then
- Plr = findplr(string.sub(msg,7,Add-1),player)
- if Plr ~= 0 then
- for _,v in pairs(Plr) do
- for _,c in pairs(v.Character:GetChildren()) do
- if c.className == "Part" then
- c.BrickColor = BrickColor.new(string.sub(msg,Add+1))
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("rcolor", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 8 then
- Plr = findplr(string.sub(msg,8),player)
- if Plr ~= 0 then
- for _,v in pairs(Plr) do
- for _,c in pairs(v.Character:GetChildren()) do
- if c.className == "Part" then
- c.BrickColor = BrickColor.random()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("launch", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 8 then
- plr = findplr(string.sub(msg,8),player)
- if plr ~= 0 then
- for _,v in pairs(plr) do
- Rocket = Instance.new("Part")
- Rocket.Name = "BCGRocket"
- Rocket.Size = Vector3.new(1,8,1)
- Rocket.TopSurface = "Smooth"
- Rocket.BottomSurface = "Smooth"
- Weld = Instance.new("Weld")
- Weld.Part1 = v.Character.Torso
- Weld.Part0 = Rocket
- Weld.C0 = CFrame.new(0,0,-1)
- Body = Instance.new("BodyThrust")
- Body.force = Vector3.new(0,5700,0)
- Body.Parent = Rocket
- Rocket.Parent = v.Character
- Weld.Parent = v.Character.Torso
- scriptz([[
- for i=1,120 do
- local BOOM = Instance.new("Explosion")
- BOOM.BlastRadius = 0
- BOOM.Position = script.Parent.Position - Vector3.new(0,2,0)
- BOOM.Parent = game.Workspace
- wait(0.05)
- end
- local BOOM2 = Instance.new("Explosion")
- BOOM2.BlastRadius = 10
- BOOM2.Position = script.Parent.Position
- BOOM2.Parent = game.Workspace
- script.Parent.BodyThrust:remove()
- script.Parent.Parent.Humanoid.Health = 0
- ]],v,Rocket)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("flip", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 6 then
- plr = findplr(string.sub(msg,6),player)
- if plr ~= 0 then
- for _,v in pairs(plr) do
- torso = v.Character.Torso
- torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("bighead", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 9 then
- stop = findplr(string.sub(msg,9),player)
- if stop ~= 0 then
- for _,v in pairs(stop) do
- v.Character.Head.Mesh.Scale = Vector3.new(5,5,5)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("smallhead", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 11 then
- stop = findplr(string.sub(msg,11),player)
- if stop ~= 0 then
- for _,v in pairs(stop) do
- v.Character.Head.Mesh.Scale = Vector3.new(0.625,0.625,0.625)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("normhead", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 10 then
- stop = findplr(string.sub(msg,10),player)
- if stop ~= 0 then
- for _,v in pairs(stop) do
- v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("sethead", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 9 then
- Add = nil
- Num = nil
- for i=9,1000 do
- if string.sub(msg,i,i) == "/" then
- Add = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if Add then
- stop = findplr(string.sub(msg,9,Add-1),player)
- if stop ~= 0 then
- Num = tonumber(string.sub(msg,Add+1))
- if Num then
- for _,v in pairs(stop) do
- v.Character.Head.Mesh.Scale = Vector3.new(Num,Num,Num)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("hide", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 6 then
- stop = findplr(string.sub(msg,6))
- if stop ~= 0 then
- for _,v in pairs(stop) do
- A = v.Character.Head:clone()
- A.face:remove()
- B = Instance.new("Weld",v.Character.Head)
- B.Name = "BCGWeld"
- B.Part1 = v.Character.Head
- B.Part0 = A
- v.Character.Head.Transparency = 1
- A.Name = "PseudoHead"
- A.Parent = v.Character
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unhide", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 8 then
- stop = findplr(string.sub(msg,8))
- if stop ~= 0 then
- for _,v in pairs(stop) do
- if v.Character:FindFirstChild("PseudoHead") then
- v.Character.PseudoHead:remove()
- v.Character.Head.Transparency = 0
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unsmoke", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=9 then
- stop = findplr(string.sub(msg,9),player)
- if stop ~= 0 then
- for x=1,#stop do
- Spark = stop[x].Character.Torso:FindFirstChild("BCGSmoke")
- if Spark then
- Spark:remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("smoke", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- stop = findplr(string.sub(msg,7),player)
- if stop ~= 0 then
- for x=1,#stop do
- Spark = stop[x].Character.Torso:FindFirstChild("BCGSmoke")
- if not Spark then
- A=Instance.new("Smoke")
- A.Name = "BCGSmoke"
- A.Color = Color3.new((math.random(1,255))/255,(math.random(1,255))/255,(math.random(1,255))/255)
- A.Opacity = 0.5
- A.RiseVelocity = 5
- A.Parent = stop[x].Character.Torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("shadcol", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 9 then
- I = nil
- C = nil
- for i=9,1000 do
- if string.sub(msg,i,i) == "/" then
- I = i
- break
- end
- end
- if I then
- for c=I+1,10000 do
- if string.sub(msg,c,c) == "/" then
- C = c
- break
- end
- end
- if C then
- game.Lighting.ShadowColor = Color3.new(tonumber(string.sub(msg,5,I-1)),tonumber(string.sub(msg,I+1,C-1)),tonumber(string.sub(msg,C+1)))
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("b", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 3 then
- I = nil
- for i=3,9999 do
- if string.sub(msg,i,i) == "/" then
- I = i
- break
- end
- end
- if I then
- stop = findplr(string.sub(msg,3,I-1),player)
- if stop ~= 0 then
- ID = tonumber(string.sub(msg,I+1))
- if ID then
- for _,v in pairs(stop) do
- game:GetService("BadgeService"):AwardBadge(v.userId,ID)
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("amb", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 5 then
- I = nil
- C = nil
- for i=5,1000 do
- if string.sub(msg,i,i) == "/" then
- I = i
- break
- end
- end
- if I then
- for c=I+1,10000 do
- if string.sub(msg,c,c) == "/" then
- C = c
- break
- end
- end
- if C then
- game.Lighting.Ambient = Color3.new(tonumber(string.sub(msg,5,I-1)),tonumber(string.sub(msg,I+1,C-1)),tonumber(string.sub(msg,C+1)))
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("brightness", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 12 then
- print(string.sub(msg,12))
- game.Lighting.Brightness = tonumber(string.sub(msg,12))
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("gettool", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 9 then
- Plr = nil
- Tool = nil
- for i=9,1000 do
- if string.sub(msg,i,i) == "/" then
- Plr = i
- break
- elseif string.sub(msg,i,i) == "" then
- break
- end
- end
- if Plr then
- stop = findplr(string.sub(msg,9,Plr-1),player)
- if stop ~= 0 then
- Toolz = findtool(string.sub(msg,Plr+1))
- if Toolz then
- for _,v in pairs(stop) do
- for _,c in pairs(Toolz) do
- c:clone().Parent = v.Backpack
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("give", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- AAA = nil
- for sa=6,1000 do
- if string.sub(msg,sa,sa) == "/" then
- AAA = sa
- break
- elseif string.sub(msg,sa,sa) == "" then
- break
- end
- end
- stop = findplr(string.sub(msg,6,AAA-1),player)
- if stop ~= 0 then
- for _,f in pairs(stop) do
- ID = string.sub(msg,AAA+1)
- Insert = game:GetService("InsertService"):LoadAsset(ID)
- Child = Insert:GetChildren()
- Check = false
- for i=1,#Child do
- if (Child[i].className == "Hat" or Child[i].className == "CharacterMesh" or Child[i].className == "Shirt" or Child[i].className == "Pants") then
- Child[i].Parent = f.Character
- end
- end
- Insert:remove()
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ice", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=5 then
- stop = findplr(string.sub(msg,5),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Ice"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("grass", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- stop = findplr(string.sub(msg,7),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Grass"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("foil", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- stop = findplr(string.sub(msg,6),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Foil"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("corrmetal", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=11 then
- stop = findplr(string.sub(msg,11),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "CorrodedMetal"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("slate", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- stop = findplr(string.sub(msg,7),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Slate"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("concrete", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=10 then
- stop = findplr(string.sub(msg,10),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Concrete"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("dimpl", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- stop = findplr(string.sub(msg,7),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "DiamondPlate"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("plastic", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=9 then
- stop = findplr(string.sub(msg,9),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Plastic"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("wood", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- stop = findplr(string.sub(msg,6),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Material = "Wood"
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("stealh", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=8 then
- stop = findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for z=1,#stop do
- MyHats = player.Character:GetChildren()
- for x=1,#MyHats do
- if MyHats[x].className == "Hat" then
- MyHats[x]:remove()
- end
- end
- GetHats = stop[z].Character:GetChildren()
- for i=1,#GetHats do
- if GetHats[i].className == "Hat" then
- GetHats[i].Parent = player.Character
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("cloneh", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=8 then
- stop = findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for z=1,#stop do
- MyHats = player.Character:GetChildren()
- for x=1,#MyHats do
- if MyHats[x].className == "Hat" then
- MyHats[x]:remove()
- end
- end
- GetHats = stop[z].Character:GetChildren()
- for i=1,#GetHats do
- if GetHats[i].className == "Hat" then
- GetHats[i]:clone().Parent = player.Character
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("spin", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- stop = findplr(string.sub(msg,6),player)
- if stop ~= 0 then
- for x=1,#stop do
- Check = stop[x].Character.Torso:FindFirstChild("Spin")
- if not Check then
- local bodySpin = Instance.new("BodyAngularVelocity")
- bodySpin.P = 200000
- bodySpin.angularvelocity = Vector3.new(0,15,0)
- bodySpin.maxTorque = Vector3.new(bodySpin.P,bodySpin.P,bodySpin.P)
- bodySpin.Name = "Spin"
- bodySpin.Parent = stop[x].Character.Torso
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unspin", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=8 then
- stop = findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for x=1,#stop do
- Check = stop[x].Character.Torso:FindFirstChild("Spin")
- if Check then
- Check:remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unfreeze", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=10 then
- stop = findplr(string.sub(msg,10),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:getChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Anchored = false
- Char[i].Reflectance = 0
- end
- end
- c,d = pcall(function()
- stop[x].Character.Humanoid.WalkSpeed = stop[x].Character.Speed.Value
- stop[x].Character.Speed:remove()
- end)
- if not c then
- stop[x].Character.Humanoid.WalkSpeed = 16
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unfreeze", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>= 8 then
- stop = findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for x=1,#stop do
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Anchored = true
- Char[i].Reflectance = 0.6
- end
- end
- Speed = Instance.new("IntValue",stop[x].Character)
- Speed.Value = stop[x].Character.Humanoid.WalkSpeed
- Speed.Name = "Speed"
- stop[x].Character.Humanoid.WalkSpeed = 0
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("invisible", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=11 then
- stop = findplr(string.sub(msg,11),player)
- if stop ~= 0 then
- for x=1,#stop do
- if not stop[x].Character:FindFirstChild("PseudoHead") then
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Transparency = 1
- end
- if Char[i].className == "Hat" then
- Char[i].Handle.Transparency = 1
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("visible", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=9 then
- stop = findplr(string.sub(msg,9),player)
- if stop ~= 0 then
- for x=1,#stop do
- if not stop[x].Character:FindFirstChild("PseudoHead") then
- Char = stop[x].Character:GetChildren()
- for i=1,#Char do
- if Char[i].className == "Part" then
- Char[i].Transparency = 0
- end
- if Char[i].className == "Hat" then
- Char[i].Handle.Transparency = 0
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("mp", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=4 then
- Num = tonumber((string.sub(msg,4)))
- if Num >= 6 and Num <= 30 then
- game.Players.MaxPlayers = Num
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("trans", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- Add = nil
- for i=7,1000 do
- if string.sub(msg,i,i)=="/" then
- Add = i
- break
- elseif string.sub(msg,i,i)=="" then
- break
- end
- end
- stop = findplr(string.sub(msg,7,Add-1),player)
- if stop ~= 0 then
- for z=1,#stop do
- Char = stop[z].Character:GetChildren()
- for x=1,#Char do
- if Char[x].className == "Part" then
- Char[x].Transparency = (string.sub(msg,Add+1))
- end
- if Char[x].className == "Hat" then
- Char[x].Handle.Transparency = (string.sub(msg,Add+1))
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("blind", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=7 then
- Go = false
- for _,v in pairs(Admins) do
- if player.Name == v then
- Go = true
- break
- end
- end
- if Go then
- stop = findplr(string.sub(msg,7),player)
- if stop ~= 0 then
- for x=1,#stop do
- if not stop[x].PlayerGui:FindFirstChild("BlindGui") then
- A=Instance.new("ScreenGui")
- A.Name = "BlindGui"
- B=Instance.new("Frame",A)
- B.BackgroundColor3 = Color3.new(0,0,0)
- B.Size = UDim2.new(5,0,5,0)
- B.Position = UDim2.new(-0.005,0,-0.05,0)
- A.Parent = stop[x].PlayerGui
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unblind", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=9 then
- Go = false
- for _,v in pairs(Admins) do
- if player.Name == v then
- Go = true
- break
- end
- end
- if Go then
- stop = findplr(string.sub(msg,9),player)
- if stop ~= 0 then
- for x=1,#stop do
- if stop[x].PlayerGui:FindFirstChild("BlindGui") then
- stop[x].PlayerGui:FindFirstChild("BlindGui"):remove()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("ws", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=4 then
- Add = nil
- for i=4,1000 do
- if string.sub(msg,i,i)=="/" then
- Add = i
- break
- elseif string.sub(msg,i,i)=="" then
- break
- end
- end
- stop = findplr(string.sub(msg,4,Add-1),player)
- if stop ~=0 then
- for x=1,#stop do
- stop[x].Character.Humanoid.WalkSpeed = (string.sub(msg,Add+1))
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("heal", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- stop=findplr(string.sub(msg,6),player)
- if stop ~= 0 then
- for x=1,#stop do
- bp=stop[x].Character
- if bp then
- bp.Humanoid.Health = bp.Humanoid.MaxHealth
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("hang", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=6 then
- stop = findplr(string.sub(msg,6),player)
- if stop ~=0 then
- for z=1,#stop do
- bp = stop[z].Character
- if bp then
- bp.Torso.Anchored = true
- table.insert(Hung,bp.Name)
- for i=1,10 do
- bp.Torso.CFrame = bp.Torso.CFrame+Vector3.new(0,2,0)
- wait()
- end
- sto=stop[z].Backpack:GetChildren()
- a=Instance.new("Model",game.Lighting)
- a.Name = stop[z].Name
- for x=1,#sto do
- sto[x].Parent = a
- wait()
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("unhang", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg)>=8 then
- stop=findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for q=1,#stop do
- for i=1,#Hung do
- if stop[q].Name == Hung[i] then
- bp = stop[q].Character
- if bp then
- for x=1,10 do
- bp.Torso.CFrame=bp.Torso.CFrame+Vector3.new(0,-2,0)
- wait()
- end
- for z=1,#Hung do
- if stop[q].Name == Hung[i] then
- table.remove(Hung,i)
- end
- end
- for _,qqq in pairs(game.Lighting:GetChildren()) do
- if qqq.Name == bp.Name then
- for _,qq in pairs(qqq:GetChildren()) do
- qq.Parent = stop[q].Backpack
- end
- qqq:remove()
- end
- end
- stop[q].Character.Torso.Anchored = false
- end
- end
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.CreateCommand("poison", 5, function(msg, MessageSplit, speaker, Self)
- if string.len(msg) >= 8 then
- stop = findplr(string.sub(msg,8),player)
- if stop ~= 0 then
- for x=1,#stop do
- bp = stop[x].Character
- if bp then
- Fire = Instance.new("Smoke",bp.Torso)
- Fire.Size = 10
- Fire.Opacity = 0.5
- Fire.Color=Color3.new(0,1,0)
- repeat
- wait(0.2)
- bp.Humanoid:TakeDamage(2)
- until bp.Humanoid.Health <= 0
- Fire:remove()
- end
- end
- end
- end
- end, "None", "None", "None")
- CoolCMDs.Functions.RunAtBottomOfScript() -- DO NOT DELETE!
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