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- -- Objects
- local a = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local hi = Instance.new("TextBox")
- local ImageLabel = Instance.new("ImageLabel")
- local grabby = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- -- Properties
- a.Name = "a"
- a.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = a
- Frame.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 0, 0.191699609, 0)
- Frame.Size = UDim2.new(0.428571433, 0, 0.816205561, 0)
- hi.Name = "hi"
- hi.Parent = Frame
- hi.BackgroundColor3 = Color3.new(1, 1, 1)
- hi.BackgroundTransparency = 1
- hi.Position = UDim2.new(0, 0, 0.0266343821, 0)
- hi.Size = UDim2.new(0.999587119, 0, 0.0935960561, 0)
- hi.Font = Enum.Font.Cartoon
- hi.Text = "communism"
- hi.TextColor3 = Color3.new(0, 0, 0)
- hi.TextScaled = true
- hi.TextSize = 14
- hi.TextWrapped = true
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0.121065378, 0)
- ImageLabel.Size = UDim2.new(0.333195716, 0, 0.232445523, 0)
- ImageLabel.Image = "rbxassetid://1084430222"
- grabby.Name = "grabby"
- grabby.Parent = Frame
- grabby.BackgroundColor3 = Color3.new(0.701961, 0, 0)
- grabby.BorderColor3 = Color3.new(0.207843, 0, 0)
- grabby.Position = UDim2.new(0, 0, 0.358353525, 0)
- grabby.Size = UDim2.new(0.333195716, 0, 0.10895884, 0)
- grabby.Font = Enum.Font.Cartoon
- grabby.Text = "Grab knife"
- grabby.TextSize = 14
- grabby.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- char = plr.Character
- torso = char.Torso
- head = char.Head
- hed = char.Head
- neck = torso.Neck
- mouse = plr:GetMouse()
- larm = char["Left Arm"]
- rarm = char["Right Arm"]
- lleg = char["Left Leg"]
- rleg = char["Right Leg"]
- local Player = game:service("Players").LocalPlayer
- local Char = Player.Character
- local mouse = Player:GetMouse()
- local Humanoid = Char:findFirstChild("Humanoid")
- local Torso = Char:findFirstChild("Torso")
- head.face:Destroy()
- ypcall(function()
- local shirt = Char:FindFirstChild("Shirt") or Instance.new("Shirt", Char)
- local pants = Char:FindFirstChild("Pants") or Instance.new("Pants", Char)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181769528"
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=167384966"
- end)
- Humanoid.MaxHealth = math.huge
- wait()
- Humanoid.Health = math.huge
- for i, v in pairs(char:GetChildren()) do
- if v:IsA("Hat") then
- v.Handle.Transparency = 1
- v:Destroy()
- end
- end
- char["Body Colors"].HeadColor = BrickColor.new("Nougat")
- char["Body Colors"].TorsoColor = BrickColor.new("Nougat")
- char["Body Colors"].LeftArmColor = BrickColor.new("Nougat")
- char["Body Colors"].RightArmColor = BrickColor.new("Nougat")
- local Head = Char.Head
- local ra = Char:findFirstChild("Right Arm")
- local la = Char:findFirstChild("Left Arm")
- local rl = Char:findFirstChild("Right Leg")
- local ll = Char:findFirstChild("Left Leg")
- local rs = Torso:findFirstChild("Right Shoulder")
- local ls = Torso:findFirstChild("Left Shoulder")
- local rh = Torso:findFirstChild("Right Hip")
- local lh = Torso:findFirstChild("Left Hip")
- local neck = Torso:findFirstChild("Neck")
- local rp = Char:findFirstChild("HumanoidRootPart")
- rp.Archivable = true
- local rj = rp:findFirstChild("RootJoint")
- rj.Archivable = true
- local animate = Char:findFirstChild("Animate")
- local rootpart = Char:findFirstChild("HumanoidRootPart")
- local Camera = workspace.CurrentCamera
- local CF = CFrame.new
- local components = CF().components
- rootpart.CanCollide = false
- Humanoid:findFirstChild("Animator"):Destroy()
- local debounce = false
- function Random(num)
- local section = num % 1 * 3
- local secondary = 0.5 * math.pi * (section % 1)
- if section < 1 then
- return 1, 1 - math.cos(secondary), 1 - math.sin(secondary)
- elseif section < 2 then
- return 1 - math.sin(secondary), 1, 1 - math.cos(secondary)
- else
- return 1 - math.cos(secondary), 1 - math.sin(secondary), 1
- end
- end
- local txtfag = Instance.new("BillboardGui", head)
- txtfag.Adornee = suckadick
- txtfag.Name = "kys nigga"
- txtfag.Size = UDim2.new(2, 0, 1.2, 0)
- txtfag.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfag)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "SciFi"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- textfag.Text = "420"
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.CFrame = head.CFrame
- v.BrickColor = BrickColor.new("Really black")
- v.Transparency = 1
- textfag.TextColor3 = v.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- v.Shape = "Block"
- game:GetService("RunService").RenderStepped:connect(function()
- textfag.TextColor = BrickColor.new(Random(tick()))
- end)
- sine = 100
- angle = 100
- anglespeed = 100
- local anim = false
- local walking = false
- local sprinting = false
- local superspeed = false
- local superspeed2 = false
- local debounce = false
- function Lerp(a, b, c)
- return a + (b - a) * c
- end
- function phaseclone()
- Char.Archivable = true
- local Clone1 = Char:Clone()
- Clone1.Parent = game.Workspace
- for i, v in pairs(Clone1:GetChildren()) do
- if v.ClassName == "BodyColors" then
- B = "Really red"
- v.HeadColor = BrickColor.new(B)
- v.LeftArmColor = BrickColor.new(B)
- v.RightArmColor = BrickColor.new(B)
- v.TorsoColor = BrickColor.new(B)
- v.LeftLegColor = BrickColor.new(B)
- v.RightLegColor = BrickColor.new(B)
- elseif not v:IsA("Part") then
- v:Destroy()
- end
- if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
- v:Destroy()
- end
- if v:IsA("Part") then
- v.Transparency = 0.5
- v.TopSurface = "Smooth"
- v.BottomSurface = "Smooth"
- v.LeftSurface = "Smooth"
- v.RightSurface = "Smooth"
- Bl = "New Yeller"
- v.BrickColor = BrickColor.new(Bl)
- v.Anchored = true
- v.CanCollide = false
- end
- end
- for i, v in pairs(Clone1:GetChildren()) do
- if v:FindFirstChild("roblox") then
- v.roblox:Destroy()
- end
- if v:FindFirstChild("face") then
- v.face:Destroy()
- end
- if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
- v:Remove()
- end
- end
- wait(0.3)
- for i = 1, 5 do
- for _, v in pairs(Clone1:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 0.5 + i / 5
- wait()
- end
- end
- end
- Clone1:Destroy()
- end
- function ctlerp(c1, c2, al)
- local com1 = {
- c1:components()
- }
- local com2 = {
- c2:components()
- }
- for i, v in pairs(com1) do
- com1[i] = Lerp(v, com2[i], al)
- end
- return CF(unpack(com1))
- end
- do
- local QuaternionFromCFrame = function(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- local function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CF(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end ction(key)
- if key == "e" and animpose == "Idle" then
- SmokeDamage()
- smoke()
- end
- end
- end)
- Frame_2.Parent = a
- Frame_2.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
- Frame_2.Position = UDim2.new(-0.571428537, 0, 0.191699609, 0)
- Frame_2.Size = UDim2.new(1, 0, 0.0395256914, 0)
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