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Sergeant_SethZP

SCP Minigun

Apr 14th, 2017
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  1. wait(0.016666666666667)
  2. script.Name = "Chaos"
  3. local Player = game.Players.LocalPlayer
  4. repeat
  5.   wait()
  6. until Player
  7. local Character = Player.Character
  8. repeat
  9.   wait()
  10. until Character
  11. local Effects = {}
  12. local Humanoid = Character.Humanoid
  13. local mouse = Player:GetMouse()
  14. local m = Instance.new("Model", Character)
  15. m.Name = "Minifuckers"
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local Head = Character.Head
  21. local Torso = Character.Torso
  22. local cam = game.Workspace.CurrentCamera
  23. local RootPart = Character.HumanoidRootPart
  24. local RootJoint = RootPart.RootJoint
  25. local equipped = false
  26. local attack = false
  27. local Anim = "Idle"
  28. local idle = 0
  29. local attacktype = 1
  30. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  31. local velocity = RootPart.Velocity.y
  32. local sine = 0
  33. local change = 1
  34. local grabbed = false
  35. local cn = CFrame.new
  36. local mr = math.rad
  37. local angles = CFrame.Angles
  38. local ud = UDim2.new
  39. local c3 = Color3.new
  40. Humanoid.Animator.Parent = nil
  41. Character.Animate.Parent = nil
  42. local newFakeMotor = function(part0, part1, c0, c1)
  43.   local w = Instance.new("Motor", part0)
  44.   w.Part0 = part0
  45.   w.Part1 = part1
  46.   w.C0 = c0
  47.   w.C1 = c1
  48.   return w
  49. end
  50.  
  51. --------------------------------------------------------------------------------
  52. local s = Instance.new("Sound")
  53.  
  54. s.Name = "Nuclear"
  55. s.SoundId = "http://www.roblox.com/asset/?id=173678844"
  56. s.Volume = 100
  57. s.Looped = true
  58. s.archivable = false
  59.  
  60. s.Parent = game.Workspace
  61.  
  62. wait(0)
  63.  
  64. s:play()
  65. --------------------------------------------------------------------------------
  66. function clerp(a, b, t)
  67.   return a:lerp(b, t)
  68. end
  69. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  70. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  71. local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  72. local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  73. local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  74. local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  75. RootJoint.C1 = CFrame.new(0, 0, 0)
  76. RootJoint.C0 = CFrame.new(0, 0, 0)
  77. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  78. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  79. local rarmc1 = RW.C1
  80. local larmc1 = LW.C1
  81. local rlegc1 = RH.C1
  82. local llegc1 = LH.C1
  83. local resetc1 = false
  84. function PlayAnimationFromTable(table, speed, bool)
  85.   RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  86.   Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  87.   RW.C0 = clerp(RW.C0, table[3], speed)
  88.   LW.C0 = clerp(LW.C0, table[4], speed)
  89.   RH.C0 = clerp(RH.C0, table[5], speed)
  90.   LH.C0 = clerp(LH.C0, table[6], speed)
  91.   if bool == true and resetc1 == false then
  92.     resetc1 = true
  93.     RootJoint.C1 = RootJoint.C1
  94.     Torso.Neck.C1 = Torso.Neck.C1
  95.     RW.C1 = rarmc1
  96.     LW.C1 = larmc1
  97.     RH.C1 = rlegc1
  98.     LH.C1 = llegc1
  99.   end
  100. end
  101. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  102. ArtificialHB.Name = "Heartbeat"
  103. Player.PlayerGui:WaitForChild("Heartbeat")
  104. frame = 0.033333333333333
  105. tf = 0
  106. allowframeloss = false
  107. tossremainder = false
  108. lastframe = tick()
  109. Player.PlayerGui.Heartbeat:Fire()
  110. local gg = false
  111. game:GetService("RunService").Heartbeat:connect(function(s, p)
  112.   if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  113.     gg = true
  114.   end
  115.   if gg == true then
  116.     return
  117.   end
  118.   tf = tf + s
  119.   if frame <= tf then
  120.     if allowframeloss then
  121.       Player.PlayerGui.Heartbeat:Fire()
  122.       lastframe = tick()
  123.     else
  124.       for i = 1, math.floor(tf / frame) do
  125.         Player.PlayerGui.Heartbeat:Fire()
  126.       end
  127.       lastframe = tick()
  128.     end
  129.     if tossremainder then
  130.       tf = 0
  131.     else
  132.       tf = tf - frame * math.floor(tf / frame)
  133.     end
  134.   end
  135. end)
  136. function swait(num)
  137.   if num == 0 or num == nil then
  138.     ArtificialHB.Event:wait()
  139.   else
  140.     for i = 0, num do
  141.       ArtificialHB.Event:wait()
  142.     end
  143.   end
  144. end
  145. local RbxUtility = LoadLibrary("RbxUtility")
  146. local Create = RbxUtility.Create
  147. function RemoveOutlines(part)
  148.   part.TopSurface = 10
  149. end
  150. local co1 = 0
  151. local co2 = 0
  152. local co3 = 0
  153. local co4 = 0
  154. local cooldown1 = 0
  155. local cooldown2 = 0
  156. local cooldown3 = 0
  157. local cooldown4 = 0
  158. local skillcolorscheme = BrickColor.new("Bright yellow").Color
  159. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  160. function makeframe(par, trans, pos, size, color)
  161.   local frame = Instance.new("Frame", par)
  162.   frame.BackgroundTransparency = trans
  163.   frame.BorderSizePixel = 0
  164.   frame.Position = pos
  165.   frame.Size = size
  166.   frame.BackgroundColor3 = color
  167.   return frame
  168. end
  169. function makelabel(par, text)
  170.   local label = Instance.new("TextLabel", par)
  171.   label.BackgroundTransparency = 1
  172.   label.Size = UDim2.new(1, 0, 1, 0)
  173.   label.Position = UDim2.new(0, 0, 0, 0)
  174.   label.TextColor3 = Color3.new(255, 255, 255)
  175.   label.TextStrokeTransparency = 0
  176.   label.FontSize = Enum.FontSize.Size32
  177.   label.Font = Enum.Font.SourceSansLight
  178.   label.BorderSizePixel = 0
  179.   label.TextScaled = true
  180.   label.Text = text
  181. end
  182. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  183. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  184. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  185. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  186. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  187. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  188. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  189. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  190. text1 = Instance.new("TextLabel", framesk1)
  191. text1.BackgroundTransparency = 1
  192. text1.Size = UDim2.new(1, 0, 1, 0)
  193. text1.Position = UDim2.new(0, 0, 0, 0)
  194. text1.TextColor3 = Color3.new(255, 255, 255)
  195. text1.TextStrokeTransparency = 0
  196. text1.FontSize = Enum.FontSize.Size18
  197. text1.Font = Enum.Font.SourceSansLight
  198. text1.BorderSizePixel = 0
  199. text1.TextScaled = true
  200. text1.Text = [[
  201. [Z]
  202.  N/A]]
  203. text2 = Instance.new("TextLabel", framesk2)
  204. text2.BackgroundTransparency = 1
  205. text2.Size = UDim2.new(1, 0, 1, 0)
  206. text2.Position = UDim2.new(0, 0, 0, 0)
  207. text2.TextColor3 = Color3.new(255, 255, 255)
  208. text2.TextStrokeTransparency = 0
  209. text2.FontSize = Enum.FontSize.Size18
  210. text2.Font = Enum.Font.SourceSansLight
  211. text2.BorderSizePixel = 0
  212. text2.TextScaled = true
  213. text2.Text = [[
  214. [X]
  215.  Reload]]
  216. text3 = Instance.new("TextLabel", framesk3)
  217. text3.BackgroundTransparency = 1
  218. text3.Size = UDim2.new(1, 0, 1, 0)
  219. text3.Position = UDim2.new(0, 0, 0, 0)
  220. text3.TextColor3 = Color3.new(255, 255, 255)
  221. text3.TextStrokeTransparency = 0
  222. text3.FontSize = Enum.FontSize.Size18
  223. text3.Font = Enum.Font.SourceSansLight
  224. text3.BorderSizePixel = 0
  225. text3.TextScaled = false
  226. text3.Text = [[
  227. [C]
  228.  Nuclear strike]]
  229. text4 = Instance.new("TextLabel", framesk4)
  230. text4.BackgroundTransparency = 1
  231. text4.Size = UDim2.new(1, 0, 1, 0)
  232. text4.Position = UDim2.new(0, 0, 0, 0)
  233. text4.TextColor3 = Color3.new(255, 255, 255)
  234. text4.TextStrokeTransparency = 0
  235. text4.FontSize = Enum.FontSize.Size18
  236. text4.Font = Enum.Font.SourceSansLight
  237. text4.BorderSizePixel = 0
  238. text4.TextScaled = true
  239. text4.Text = [[
  240. [V]
  241.  Nuclear rain]]
  242. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  243.   local Part = Create("Part")({
  244.     Parent = Parent,
  245.     Reflectance = Reflectance,
  246.     Transparency = Transparency,
  247.     CanCollide = false,
  248.     Locked = true,
  249.     BrickColor = BrickColor.new(tostring(BColor)),
  250.     Name = Name,
  251.     Size = Size,
  252.     Material = Material
  253.   })
  254.   RemoveOutlines(Part)
  255.   return Part
  256. end
  257. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  258.   local Msh = Create(Mesh)({
  259.     Parent = Part,
  260.     Offset = OffSet,
  261.     Scale = Scale
  262.   })
  263.   if Mesh == "SpecialMesh" then
  264.     Msh.MeshType = MeshType
  265.     Msh.MeshId = MeshId
  266.   end
  267.   return Msh
  268. end
  269. function CreateWeld(Parent, Part0, Part1, C0, C1)
  270.   local Weld = Create("Weld")({
  271.     Parent = Parent,
  272.     Part0 = Part0,
  273.     Part1 = Part1,
  274.     C0 = C0,
  275.     C1 = C1
  276.   })
  277.   return Weld
  278. end
  279. CFuncs = {
  280.   Part = {
  281.     Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  282.       local Part = Create("Part")({
  283.         Parent = Parent,
  284.         Reflectance = Reflectance,
  285.         Transparency = Transparency,
  286.         CanCollide = false,
  287.         Locked = true,
  288.         BrickColor = BrickColor.new(tostring(BColor)),
  289.         Name = Name,
  290.         Size = Size,
  291.         Material = Material
  292.       })
  293.       RemoveOutlines(Part)
  294.       return Part
  295.     end
  296.   },
  297.   Mesh = {
  298.     Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  299.       local Msh = Create(Mesh)({
  300.         Parent = Part,
  301.         Offset = OffSet,
  302.         Scale = Scale
  303.       })
  304.       if Mesh == "SpecialMesh" then
  305.         Msh.MeshType = MeshType
  306.         Msh.MeshId = MeshId
  307.       end
  308.       return Msh
  309.     end
  310.   },
  311.   Mesh = {
  312.     Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  313.       local Msh = Create(Mesh)({
  314.         Parent = Part,
  315.         Offset = OffSet,
  316.         Scale = Scale
  317.       })
  318.       if Mesh == "SpecialMesh" then
  319.         Msh.MeshType = MeshType
  320.         Msh.MeshId = MeshId
  321.       end
  322.       return Msh
  323.     end
  324.   },
  325.   Weld = {
  326.     Create = function(Parent, Part0, Part1, C0, C1)
  327.       local Weld = Create("Weld")({
  328.         Parent = Parent,
  329.         Part0 = Part0,
  330.         Part1 = Part1,
  331.         C0 = C0,
  332.         C1 = C1
  333.       })
  334.       return Weld
  335.     end
  336.   },
  337.   Sound = {
  338.     Create = function(id, par, vol, pit)
  339.       coroutine.resume(coroutine.create(function()
  340.         local S = Create("Sound")({
  341.           Volume = vol,
  342.           Pitch = pit or 1,
  343.           SoundId = id,
  344.           Parent = par or workspace
  345.         })
  346.         wait()
  347.         S:play()
  348.         game:GetService("Debris"):AddItem(S, 6)
  349.       end))
  350.     end
  351.   },
  352.   ParticleEmitter = {
  353.     Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  354.       local fp = Create("ParticleEmitter")({
  355.         Parent = Parent,
  356.         Color = ColorSequence.new(Color1, Color2),
  357.         LightEmission = LightEmission,
  358.         Size = Size,
  359.         Texture = Texture,
  360.         Transparency = Transparency,
  361.         ZOffset = ZOffset,
  362.         Acceleration = Accel,
  363.         Drag = Drag,
  364.         LockedToPart = LockedToPart,
  365.         VelocityInheritance = VelocityInheritance,
  366.         EmissionDirection = EmissionDirection,
  367.         Enabled = Enabled,
  368.         Lifetime = LifeTime,
  369.         Rate = Rate,
  370.         Rotation = Rotation,
  371.         RotSpeed = RotSpeed,
  372.         Speed = Speed,
  373.         VelocitySpread = VelocitySpread
  374.       })
  375.       return fp
  376.     end
  377.   }
  378. }
  379. Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  380. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704))
  381. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  382. FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  383. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  384. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  385. Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  386. BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  387. CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  388. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  389. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437))
  390. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5))
  391. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003))
  392. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  393. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  394. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976))
  395. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  396. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
  397. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  398. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976))
  399. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  400. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976))
  401. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  402. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976))
  403. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  404. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976))
  405. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  406. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976))
  407. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  408. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976))
  409. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  410. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  411. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  412. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976))
  413. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  414. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  415. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  416. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  417. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  418. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  419. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  420. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  421. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  422. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976))
  423. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  424. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  425. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  426. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  427. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008))
  428. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  429. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  430. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976))
  431. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  432. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  433. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891E-5, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  434. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976))
  435. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  436. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  437. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  438. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  439. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  440. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  441. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  442. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  443. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  444. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012))
  445. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  446. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  447. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  448. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 1.14999998))
  449. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  450. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  451. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  452. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976))
  453. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  454. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  455. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  456. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  457. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369))
  458. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003))
  459. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  460. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998))
  461. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  462. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  463. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515))
  464. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  465. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  466. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024))
  467. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  468. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  469. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  470. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998))
  471. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  472. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943))
  473. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  474. Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  475. MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  476. CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  477. FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  478. FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  479. CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  480. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  481. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  482. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  483. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119))
  484. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  485. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  486. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002))
  487. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.63498688, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  488. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  489. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  490. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  491. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  492. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  493. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  494. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  495. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  496. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  497. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  498. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  499. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  500. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  501. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  502. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  503. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  504. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  505. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  506. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  507. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  508. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453E-6, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  509. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  510. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  511. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  512. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  513. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  514. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  515. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  516. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113))
  517. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.79998398, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  518. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  519. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  520. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  521. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  522. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  523. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  524. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  525. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  526. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  527. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  528. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  529. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  530. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  531. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  532. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  533. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  534. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  535. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  536. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  537. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  538. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  539. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  540. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  541. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891E-5, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  542. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  543. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  544. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  545. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  546. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  547. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  548. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  549. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  550. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  551. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  552. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  553. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  554. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  555. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  556. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  557. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  558. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  559. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  560. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  561. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  562. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  563. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  564. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  565. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  566. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  567. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  568. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  569. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  570. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  571. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  572. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  573. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  574. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  575. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  576. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  577. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  578. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  579. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  580. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  581. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  582. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  583. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  584. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  585. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  586. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  587. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  588. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  589. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  590. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  591. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  592. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  593. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  594. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  595. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  596. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  597. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  598. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  599. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  600. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  601. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  602. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  603. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  604. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  605. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  606. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  607. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  608. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  609. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  610. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  611. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  612. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  613. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  614. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  615. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  616. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  617. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  618. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  619. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  620. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  621. ban = Instance.new("Part", m)
  622. ban.Size = Vector3.new(2, 0.2, 2)
  623. ban.Transparency = 1
  624. ban.CanCollide = false
  625. w0t = Instance.new("Weld", ban)
  626. w0t.Part0 = ban
  627. w0t.Part1 = Motor
  628. w0t.C0 = CFrame.new(0, -5.1, 0)
  629. hak = Instance.new("Decal", ban)
  630. hak.Texture = "http://www.roblox.com/asset?id=203245842"
  631. hak.Face = "Top"
  632. coroutine.resume(coroutine.create(function()
  633.   thing = 0
  634.   while wait() do
  635.     thing = thing + 0.25
  636.     w0t.C0 = CFrame.new(0, -5.1, 0) * CFrame.Angles(0, thing / 8, 0)
  637.   end
  638. end))
  639. function rayCast(Position, Direction, Range, Ignore)
  640.   return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  641. end
  642. local function GetNearest(obj, distance)
  643.   local last, lastx = distance + 1, nil
  644.   for i, v in pairs(workspace:GetChildren()) do
  645.     if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  646.       local t = v.Torso
  647.       local dist = (t.Position - obj.Position).magnitude
  648.       if distance >= dist and last > dist then
  649.         last = dist
  650.         lastx = v
  651.       end
  652.     end
  653.   end
  654.   return lastx
  655. end
  656. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  657.   if hit.Parent == nil then
  658.     return
  659.   end
  660.   local h = hit.Parent:FindFirstChild("Humanoid")
  661.   for _, v in pairs(hit.Parent:children()) do
  662.     if v:IsA("Humanoid") then
  663.       h = v
  664.     end
  665.   end
  666.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  667.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  668.       return
  669.     end
  670.     local c = Create("ObjectValue")({
  671.       Name = "creator",
  672.       Value = game:service("Players").LocalPlayer,
  673.       Parent = h
  674.     })
  675.     game:GetService("Debris"):AddItem(c, 0.5)
  676.     if HitSound ~= nil and HitPitch ~= nil then
  677.       CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  678.     end
  679.     local Damage = math.random(minim, maxim)
  680.     local blocked = false
  681.     local block = hit.Parent:findFirstChild("Block")
  682.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  683.       blocked = true
  684.       block.Value = block.Value - 1
  685.       print(block.Value)
  686.     end
  687.     if blocked == false then
  688.       h.Health = h.Health - Damage
  689.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  690.     else
  691.       h.Health = h.Health - Damage / 2
  692.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  693.     end
  694.     if Type == "Knockdown" then
  695.       local hum = hit.Parent.Humanoid
  696.       hum.PlatformStand = true
  697.       coroutine.resume(coroutine.create(function(HHumanoid)
  698.         swait(1)
  699.         HHumanoid.PlatformStand = false
  700.       end), hum)
  701.       local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  702.       local bodvol = Create("BodyVelocity")({
  703.         velocity = angle * knockback,
  704.         P = 5000,
  705.         maxForce = Vector3.new(8000, 8000, 8000),
  706.         Parent = hit
  707.       })
  708.       local rl = Create("BodyAngularVelocity")({
  709.         P = 3000,
  710.         maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  711.         angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  712.         Parent = hit
  713.       })
  714.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  715.       game:GetService("Debris"):AddItem(rl, 0.5)
  716.     elseif Type == "Normal" then
  717.       local vp = Create("BodyVelocity")({
  718.         P = 500,
  719.         maxForce = Vector3.new(math.huge, 0, math.huge),
  720.         velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  721.       })
  722.       if knockback > 0 then
  723.         vp.Parent = hit.Parent.Torso
  724.       end
  725.       game:GetService("Debris"):AddItem(vp, 0.5)
  726.     elseif Type == "Up" then
  727.       local bodyVelocity = Create("BodyVelocity")({
  728.         velocity = Vector3.new(0, 20, 0),
  729.         P = 5000,
  730.         maxForce = Vector3.new(8000, 8000, 8000),
  731.         Parent = hit
  732.       })
  733.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  734.     elseif Type == "DarkUp" then
  735.       coroutine.resume(coroutine.create(function()
  736.         for i = 0, 1, 0.1 do
  737.           swait()
  738.           BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  739.         end
  740.       end))
  741.       local bodyVelocity = Create("BodyVelocity")({
  742.         velocity = Vector3.new(0, 20, 0),
  743.         P = 5000,
  744.         maxForce = Vector3.new(8000, 8000, 8000),
  745.         Parent = hit
  746.       })
  747.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  748.     elseif Type == "Snare" then
  749.       local bp = Create("BodyPosition")({
  750.         P = 2000,
  751.         D = 100,
  752.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  753.         position = hit.Parent.Torso.Position,
  754.         Parent = hit.Parent.Torso
  755.       })
  756.       game:GetService("Debris"):AddItem(bp, 1)
  757.     elseif Type == "Curse" then
  758.       CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1)
  759.       for i = 0, 1, 0.025 do
  760.         swait(30)
  761.         SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  762.         hit.Parent.Humanoid:TakeDamage(1)
  763.       end
  764.     elseif Type == "Freeze" then
  765.       local BodPos = Create("BodyPosition")({
  766.         P = 50000,
  767.         D = 1000,
  768.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  769.         position = hit.Parent.Torso.Position,
  770.         Parent = hit.Parent.Torso
  771.       })
  772.       local BodGy = Create("BodyGyro")({
  773.         maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  774.         P = 20000,
  775.         Parent = hit.Parent.Torso,
  776.         cframe = hit.Parent.Torso.CFrame
  777.       })
  778.       hit.Parent.Torso.Anchored = true
  779.       coroutine.resume(coroutine.create(function(Part)
  780.         swait(1.5)
  781.         Part.Anchored = false
  782.       end), hit.Parent.Torso)
  783.       game:GetService("Debris"):AddItem(BodPos, 6)
  784.       game:GetService("Debris"):AddItem(BodGy, 6)
  785.     end
  786.     local debounce = Create("BoolValue")({
  787.       Name = "DebounceHit",
  788.       Parent = hit.Parent,
  789.       Value = true
  790.     })
  791.     game:GetService("Debris"):AddItem(debounce, Delay)
  792.     c = Instance.new("ObjectValue")
  793.     c.Name = "creator"
  794.     c.Value = Player
  795.     c.Parent = h
  796.     game:GetService("Debris"):AddItem(c, 0.5)
  797.   end
  798. end
  799. function ShowDamage(Pos, Text, Time, Color)
  800.   local Rate = 0.033333333333333
  801.   if not Pos then
  802.     local Pos = Vector3.new(0, 0, 0)
  803.   end
  804.   local Text = Text or ""
  805.   local Time = Time or 2
  806.   if not Color then
  807.     local Color = Color3.new(1, 0, 1)
  808.   end
  809.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  810.   EffectPart.Anchored = true
  811.   local BillboardGui = Create("BillboardGui")({
  812.     Size = UDim2.new(3, 0, 3, 0),
  813.     Adornee = EffectPart,
  814.     Parent = EffectPart
  815.   })
  816.   local TextLabel = Create("TextLabel")({
  817.     BackgroundTransparency = 1,
  818.     Size = UDim2.new(1, 0, 1, 0),
  819.     Text = Text,
  820.     TextColor3 = Color,
  821.     TextScaled = true,
  822.     Font = Enum.Font.ArialBold,
  823.     Parent = BillboardGui
  824.   })
  825.   game.Debris:AddItem(EffectPart, Time + 0.1)
  826.   EffectPart.Parent = game:GetService("Workspace")
  827.   delay(0, function()
  828.     local Frames = Time / Rate
  829.     for Frame = 1, Frames do
  830.       wait(Rate)
  831.       local Percent = Frame / Frames
  832.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  833.       TextLabel.TextTransparency = Percent
  834.     end
  835.     if EffectPart and EffectPart.Parent then
  836.       EffectPart:Destroy()
  837.     end
  838.   end)
  839. end
  840. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  841.   for _, c in pairs(workspace:children()) do
  842.     local hum = c:findFirstChild("Humanoid")
  843.     if hum ~= nil then
  844.       local head = c:findFirstChild("Torso")
  845.       if head ~= nil then
  846.         local targ = head.Position - Part.Position
  847.         local mag = targ.magnitude
  848.         if magni >= mag and c.Name ~= Player.Name then
  849.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1)
  850.         end
  851.       end
  852.     end
  853.   end
  854. end
  855. EffectModel = Instance.new("Model", Character)
  856. EffectModel.Name = "Effects"
  857. Effects = {
  858.   Block = {
  859.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  860.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  861.       prt.Anchored = true
  862.       prt.CFrame = cframe
  863.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  864.       game:GetService("Debris"):AddItem(prt, 10)
  865.       if Type == 1 or Type == nil then
  866.         table.insert(Effects, {
  867.           prt,
  868.           "Block1",
  869.           delay,
  870.           x3,
  871.           y3,
  872.           z3,
  873.           msh
  874.         })
  875.       elseif Type == 2 then
  876.         table.insert(Effects, {
  877.           prt,
  878.           "Block2",
  879.           delay,
  880.           x3,
  881.           y3,
  882.           z3,
  883.           msh
  884.         })
  885.       end
  886.     end
  887.   },
  888.   Cylinder = {
  889.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  890.       local prt = CFuncs.Part.Create(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  891.       prt.Anchored = true
  892.       prt.CFrame = cframe
  893.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  894.       game:GetService("Debris"):AddItem(prt, 2)
  895.       Effects[#Effects + 1] = {
  896.         prt,
  897.         "Cylinder",
  898.         delay,
  899.         x3,
  900.         y3,
  901.         z3
  902.       }
  903.     end
  904.   },
  905.   Sphere = {
  906.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  907.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  908.       prt.Anchored = true
  909.       prt.CFrame = cframe
  910.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  911.       game:GetService("Debris"):AddItem(prt, 10)
  912.       table.insert(Effects, {
  913.         prt,
  914.         "Cylinder",
  915.         delay,
  916.         x3,
  917.         y3,
  918.         z3,
  919.         msh
  920.       })
  921.     end
  922.   },
  923.   Ring = {
  924.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  925.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  926.       prt.Anchored = true
  927.       prt.CFrame = cframe
  928.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  929.       game:GetService("Debris"):AddItem(prt, 10)
  930.       table.insert(Effects, {
  931.         prt,
  932.         "Cylinder",
  933.         delay,
  934.         x3,
  935.         y3,
  936.         z3,
  937.         msh
  938.       })
  939.     end
  940.   },
  941.   Cloud = {
  942.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  943.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  944.       prt.Anchored = true
  945.       prt.CFrame = cframe
  946.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  947.       game:GetService("Debris"):AddItem(prt, 10)
  948.       table.insert(Effects, {
  949.         prt,
  950.         "Cylinder",
  951.         delay,
  952.         x3,
  953.         y3,
  954.         z3,
  955.         msh
  956.       })
  957.     end
  958.   },
  959.   Wave = {
  960.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  961.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  962.       prt.Anchored = true
  963.       prt.CFrame = cframe
  964.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  965.       game:GetService("Debris"):AddItem(prt, 10)
  966.       table.insert(Effects, {
  967.         prt,
  968.         "Cylinder",
  969.         delay,
  970.         x3,
  971.         y3,
  972.         z3,
  973.         msh
  974.       })
  975.     end
  976.   },
  977.   Break = {
  978.     Create = function(brickcolor, cframe, x1, y1, z1)
  979.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  980.       prt.Anchored = true
  981.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  982.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983.       local num = math.random(10, 50) / 1000
  984.       game:GetService("Debris"):AddItem(prt, 10)
  985.       table.insert(Effects, {
  986.         prt,
  987.         "Shatter",
  988.         num,
  989.         prt.CFrame,
  990.         math.random() - math.random(),
  991.         0,
  992.         math.random(50, 100) / 100
  993.       })
  994.     end
  995.   }
  996. }
  997. local rev = Instance.new("Sound", Barrel)
  998. rev.Volume = 1
  999. rev.Pitch = 1.2
  1000. rev.Looped = false
  1001. rev.SoundId = "rbxassetid://357820124"
  1002. rev.MaxDistance = 1000
  1003. local spim = Instance.new("Sound", Barrel)
  1004. spim.Volume = 1
  1005. spim.Pitch = 1
  1006. spim.Looped = true
  1007. spim.SoundId = "rbxassetid://167882734"
  1008. spim.MaxDistance = 1000
  1009. local aiming = false
  1010. local nu = 0
  1011. function Aim()
  1012.   aiming = true
  1013.   attack = true
  1014.   Humanoid.WalkSpeed = 2
  1015.   Humanoid.JumpPower = 0
  1016.   for i = 0, 1, 0.1 do
  1017.     swait()
  1018.     PlayAnimationFromTable({
  1019.       CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253E-6, 0.967466116, -0.246523187, 0.0568827242),
  1020.       CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253E-6, 0.0568827391),
  1021.       CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925),
  1022.       CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223),
  1023.       CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658),
  1024.       CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253E-6, 0.750442147)
  1025.     }, 0.3, false)
  1026.     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1027.   end
  1028.   rev:Play()
  1029.   while aiming do
  1030.     swait()
  1031.     if rev.Playing == false and spim.Playing == false then
  1032.       spim:Play()
  1033.     end
  1034.     if nu < 360 then
  1035.       nu = nu + 20
  1036.     else
  1037.       nu = 0
  1038.     end
  1039.     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3)
  1040.   end
  1041. end
  1042. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1043.   local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1044.   prt.Anchored = true
  1045.   prt.CFrame = cframe
  1046.   prt.Material = "Neon"
  1047.   local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1048.   game:GetService("Debris"):AddItem(prt, 10)
  1049.   coroutine.resume(coroutine.create(function(Part, Mesh)
  1050.     for i = 0, 1, delay do
  1051.       swait()
  1052.       Part.Transparency = i
  1053.       Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1054.     end
  1055.     Part.Parent = nil
  1056.   end), prt, msh)
  1057. end
  1058. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1059.   local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1060.   prt.Anchored = true
  1061.   prt.CFrame = cframe
  1062.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1063.   game:GetService("Debris"):AddItem(prt, 10)
  1064.   if Type == 1 or Type == nil then
  1065.     table.insert(Effects, {
  1066.       prt,
  1067.       "Block1",
  1068.       delay,
  1069.       x3,
  1070.       y3,
  1071.       z3,
  1072.       msh
  1073.     })
  1074.   elseif Type == 2 then
  1075.     table.insert(Effects, {
  1076.       prt,
  1077.       "Block2",
  1078.       delay,
  1079.       x3,
  1080.       y3,
  1081.       z3,
  1082.       msh
  1083.     })
  1084.   end
  1085. end
  1086. function shoottraildd(mouse, partt, SpreadAmount)
  1087.   local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1088.   local MainPos = partt.Position
  1089.   local MainPos2 = mouse.Hit.p + SpreadVectors
  1090.   local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1091.   local speed = 100
  1092.   local num = 10
  1093.   coroutine.resume(coroutine.create(function()
  1094.     repeat
  1095.       swait()
  1096.       local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1097.       local mag = (MainPos - pos).magnitude
  1098.       Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  1099.       MainPos = MainPos + MouseLook.lookVector * speed
  1100.       num = num - 1
  1101.       MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1102.       if hit ~= nil then
  1103.         num = 0
  1104.         local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1105.         refpart.Anchored = true
  1106.         refpart.CFrame = CFrame.new(pos)
  1107.         game:GetService("Debris"):AddItem(refpart, 1)
  1108.       end
  1109.       if num <= 0 then
  1110.         local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1111.         refpart2.Anchored = true
  1112.         refpart2.CFrame = CFrame.new(pos)
  1113.         game:GetService("Debris"):AddItem(refpart2, 1)
  1114.         if hit ~= nil then
  1115.           Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1116.           local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1117.           local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1118.           if hit ~= nil then
  1119.             local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1120.             d1.Anchored = true
  1121.             d1.CFrame = CFrame.new(pos)
  1122.             game:GetService("Debris"):AddItem(d1, 5)
  1123.             local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50))
  1124.             local d2 = d1:Clone()
  1125.             d2.Parent = d1
  1126.             d2.CFrame = CFrame.new(d1.Position)
  1127.             d2.BrickColor = BrickColor.new("Bright yellow")
  1128.             d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1129.             table.insert(Effects, {
  1130.               d1,
  1131.               "QuadShot",
  1132.               d2,
  1133.               d2.Mesh,
  1134.               0
  1135.             })
  1136.           end
  1137.         end
  1138.       end
  1139.     until num <= 0
  1140.   end))
  1141. end
  1142. function IceMortar()
  1143.   local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1144.   local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new())
  1145.   icepart1.Anchored = true
  1146.   i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1147.   icepart1.CFrame = dacf
  1148.   local cfinc = 99999
  1149.   icepart1.Transparency = 1
  1150.   CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1)
  1151.   game:GetService("Debris"):AddItem(icepart1, 1)
  1152.   local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1153.   local TheHit = mouse.Hit.p
  1154.   local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1155.   local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1156.   local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1157.   local test1, dist1 = mouse.Hit.p, nil
  1158.   if target1 ~= nil then
  1159.     cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1160.     local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1161.     local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1162.     d1.Anchored = true
  1163.     d1.CFrame = cn(pos2)
  1164.     Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  1165.     Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03)
  1166.     Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03)
  1167.     Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1168.     Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1169.     Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07)
  1170.     Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1171.     game.Debris:AddItem(d1, 0.5)
  1172.     local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1173.     local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1174.     if hit ~= nil then
  1175.       local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1176.       d1.Anchored = true
  1177.       d1.CFrame = CFrame.new(pos)
  1178.       game:GetService("Debris"):AddItem(d1, 30)
  1179.       local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(500, 5, 500))
  1180.       local d2 = d1:Clone()
  1181.       d2.Parent = d1
  1182.       d2.CFrame = CFrame.new(d1.Position)
  1183.       d2.BrickColor = BrickColor.new("Bright yellow")
  1184.       d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1185.       table.insert(Effects, {
  1186.         d1,
  1187.         "QuadShot2",
  1188.         d2,
  1189.         d2.Mesh,
  1190.         0
  1191.       })
  1192.     end
  1193.   end
  1194. end
  1195. function Hee()
  1196.   local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1197.   local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new())
  1198.   icepart1.Anchored = true
  1199.   i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1200.   icepart1.CFrame = dacf
  1201.   local cfinc = 99999
  1202.   icepart1.Transparency = 1
  1203.   CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3))
  1204.   game:GetService("Debris"):AddItem(icepart1, 1)
  1205.   local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1206.   local TheHit = mouse.Hit.p
  1207.   local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1208.   local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1209.   local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1210.   local test1, dist1 = mouse.Hit.p, nil
  1211.   if target1 ~= nil then
  1212.     cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1213.     local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1214.     local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1215.     d1.Anchored = true
  1216.     d1.CFrame = cn(pos2)
  1217.     MagniDamage(d1, 8, 3, 5, 0, "Normal")
  1218.     Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07)
  1219.     Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1220.     game.Debris:AddItem(d1, 0.5)
  1221.   end
  1222.   local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1223.   local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1224.   if hit ~= nil then
  1225.     local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1226.     d1.Anchored = true
  1227.     d1.CFrame = CFrame.new(pos)
  1228.     game:GetService("Debris"):AddItem(d1, 5)
  1229.     local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50))
  1230.     local d2 = d1:Clone()
  1231.     d2.Parent = d1
  1232.     d2.CFrame = CFrame.new(d1.Position)
  1233.     d2.BrickColor = BrickColor.new("Bright yellow")
  1234.     d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1235.     table.insert(Effects, {
  1236.       d1,
  1237.       "QuadShot",
  1238.       d2,
  1239.       d2.Mesh,
  1240.       0
  1241.     })
  1242.   end
  1243. end
  1244. local soe = Instance.new("Sound", Barrel)
  1245. soe.Volume = 1
  1246. soe.Pitch = 1
  1247. soe.Looped = true
  1248. soe.SoundId = "rbxassetid://341294387"
  1249. soe.MaxDistance = 1000
  1250. local shoot = false
  1251. local hot = false
  1252. function fire()
  1253.   hot = true
  1254.   shoot = true
  1255.   while shoot do
  1256.     while shoot do
  1257.       if shoot == true then
  1258.         swait()
  1259.         for i = 0, 1, 0.5 do
  1260.           swait()
  1261.           PlayAnimationFromTable({
  1262.             CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288),
  1263.             CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637),
  1264.             CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884),
  1265.             CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774),
  1266.             CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366),
  1267.             CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)
  1268.           }, 0.3, false)
  1269.         end
  1270.         if cooldown1 >= 4 then
  1271.           soe:Play()
  1272.           cooldown1 = cooldown1 - 2
  1273.           shoottraildd(mouse, Barrel, 3)
  1274.         else
  1275.           soe:Stop()
  1276.           CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1277.         end
  1278.       end
  1279.     end
  1280.     soe:Stop()
  1281.     CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1282.   end
  1283.   hot = false
  1284. end
  1285. function baka()
  1286.   Humanoid.WalkSpeed = 2
  1287.   Humanoid.JumpPower = 0
  1288.   attack = true
  1289.   for i = 0, 1, 0.5 do
  1290.     swait()
  1291.     PlayAnimationFromTable({
  1292.       CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475),
  1293.       CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565),
  1294.       CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565),
  1295.       CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855),
  1296.       CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925),
  1297.       CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)
  1298.     }, 0.4, false)
  1299.     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1300.   end
  1301.   for i = 0, 1, 0.5 do
  1302.     swait()
  1303.     PlayAnimationFromTable({
  1304.       CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475),
  1305.       CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565),
  1306.       CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565),
  1307.       CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855),
  1308.       CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925),
  1309.       CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)
  1310.     }, 0.4, false)
  1311.     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1312.   end
  1313.   IceMortar()
  1314.   for i = 0, 1, 0.5 do
  1315.     swait()
  1316.     PlayAnimationFromTable({
  1317.       CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786),
  1318.       CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925),
  1319.       CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294),
  1320.       CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588),
  1321.       CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891),
  1322.       CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)
  1323.     }, 0.3, false)
  1324.   end
  1325.   FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1326.   Humanoid.WalkSpeed = 14
  1327.   Humanoid.JumpPower = 50
  1328.   attack = false
  1329. end
  1330. function bulletrain()
  1331.   attack = true
  1332.   shoot = true
  1333.   Humanoid.WalkSpeed = 2
  1334.   Humanoid.JumpPower = 0
  1335.   for i = 0, 1, 0.5 do
  1336.     swait()
  1337.     PlayAnimationFromTable({
  1338.       CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1339.       CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1340.       CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1341.       CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1342.       CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1343.       CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1344.     }, 0.3, false)
  1345.     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1346.   end
  1347.   soe:Play()
  1348.   for i = 1, 5 do
  1349.     for i = 0, 1, 0.5 do
  1350.       swait()
  1351.       PlayAnimationFromTable({
  1352.         CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1353.         CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1354.         CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1355.         CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1356.         CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1357.         CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1358.       }, 0.3, false)
  1359.     end
  1360.     Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07)
  1361.     coroutine.resume(coroutine.create(function()
  1362.       for i = 0, 3 do
  1363.         swait()
  1364.         Hee()
  1365.       end
  1366.     end))
  1367.     for i = 0, 1, 0.5 do
  1368.       swait()
  1369.       PlayAnimationFromTable({
  1370.         CFrame.new(-4.02331352E-7, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1371.         CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1372.         CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1373.         CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1374.         CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1375.         CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1376.       }, 0.3, false)
  1377.     end
  1378.   end
  1379.   Humanoid.WalkSpeed = 16
  1380.   Humanoid.JumpPower = 50
  1381.   shoot = false
  1382.   attack = false
  1383. end
  1384. function reload()
  1385.   attack = true
  1386.   CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1)
  1387.   Humanoid.WalkSpeed = 0
  1388.   Humanoid.JumpPower = 0
  1389.   for i = 0, 1, 0.1 do
  1390.     swait()
  1391.     PlayAnimationFromTable({
  1392.       CFrame.new(1.8440187E-7, -0.139999658, 4.09781933E-8, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865),
  1393.       CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588),
  1394.       CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236),
  1395.       CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867),
  1396.       CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051),
  1397.       CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)
  1398.     }, 0.3, false)
  1399.   end
  1400.   for i = 0, 1, 0.3 do
  1401.     swait()
  1402.     PlayAnimationFromTable({
  1403.       CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1404.       CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294),
  1405.       CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1406.       CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279),
  1407.       CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1408.       CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1409.     }, 0.3, false)
  1410.   end
  1411.   CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1412.   for i = 0, 1, 0.3 do
  1413.     swait()
  1414.     PlayAnimationFromTable({
  1415.       CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1416.       CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853),
  1417.       CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1418.       CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462),
  1419.       CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1420.       CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1421.     }, 0.3, false)
  1422.   end
  1423.   CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1424.   for i = 0, 1, 0.1 do
  1425.     swait()
  1426.     PlayAnimationFromTable({
  1427.       CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1428.       CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853),
  1429.       CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1430.       CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746),
  1431.       CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1432.       CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1433.     }, 0.3, false)
  1434.   end
  1435.   for i = 0, 1, 0.1 do
  1436.     swait()
  1437.     PlayAnimationFromTable({
  1438.       CFrame.new(2.75671482E-7, -0.139999509, 4.84287739E-8, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121),
  1439.       CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353),
  1440.       CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649),
  1441.       CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392),
  1442.       CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588),
  1443.       CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)
  1444.     }, 0.3, false)
  1445.   end
  1446.   for i = 0, 1, 0.3 do
  1447.     swait()
  1448.     PlayAnimationFromTable({
  1449.       CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1450.       CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1451.       CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1452.       CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1453.       CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1454.       CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1455.     }, 0.3, false)
  1456.   end
  1457.   CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1458.   for i = 0, 1, 0.3 do
  1459.     swait()
  1460.     PlayAnimationFromTable({
  1461.       CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1462.       CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1463.       CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1464.       CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1465.       CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1466.       CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1467.     }, 0.3, false)
  1468.   end
  1469.   for i = 0, 1, 0.3 do
  1470.     swait()
  1471.     PlayAnimationFromTable({
  1472.       CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1473.       CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1474.       CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1475.       CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1476.       CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1477.       CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1478.     }, 0.3, false)
  1479.   end
  1480.   CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1481.   for i = 0, 1, 0.3 do
  1482.     swait()
  1483.     PlayAnimationFromTable({
  1484.       CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1485.       CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1486.       CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1487.       CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1488.       CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1489.       CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1490.     }, 0.3, false)
  1491.   end
  1492.   for i = 0, 1, 0.3 do
  1493.     swait()
  1494.     PlayAnimationFromTable({
  1495.       CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1496.       CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1497.       CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1498.       CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1499.       CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1500.       CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1501.     }, 0.3, false)
  1502.   end
  1503.   CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1504.   for i = 0, 1, 0.3 do
  1505.     swait()
  1506.     PlayAnimationFromTable({
  1507.       CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1508.       CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1509.       CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1510.       CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1511.       CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1512.       CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1513.     }, 0.3, false)
  1514.   end
  1515.   CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1)
  1516.   cooldown1 = 200
  1517.   for i = 0, 1, 0.1 do
  1518.     swait()
  1519.     PlayAnimationFromTable({
  1520.       CFrame.new(8.63336027E-7, -0.139999524, 2.11410224E-7, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686),
  1521.       CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691),
  1522.       CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694),
  1523.       CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358),
  1524.       CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121),
  1525.       CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)
  1526.     }, 0.3, false)
  1527.     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1528.   end
  1529.   for i = 0, 1, 0.1 do
  1530.     swait()
  1531.     PlayAnimationFromTable({
  1532.       CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473),
  1533.       CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221),
  1534.       CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379),
  1535.       CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776),
  1536.       CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836),
  1537.       CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)
  1538.     }, 0.3, false)
  1539.     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1540.   end
  1541.   for i = 0, 1, 0.1 do
  1542.     swait()
  1543.     PlayAnimationFromTable({
  1544.       CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473),
  1545.       CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246),
  1546.       CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379),
  1547.       CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776),
  1548.       CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836),
  1549.       CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)
  1550.     }, 0.3, false)
  1551.     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1552.   end
  1553.   Humanoid.WalkSpeed = 16
  1554.   Humanoid.JumpPower = 50
  1555.   attack = false
  1556. end
  1557. mouse.Button1Down:connect(function()
  1558.   if attack == false and aiming == false then
  1559.     Aim()
  1560.   end
  1561. end)
  1562. mouse.Button1Up:connect(function()
  1563.   if attack == true and aiming == true then
  1564.     attack = false
  1565.     aiming = false
  1566.     Humanoid.WalkSpeed = 14
  1567.     Humanoid.JumpPower = 50
  1568.     shoot = false
  1569.   end
  1570. end)
  1571. mouse.KeyDown:connect(function(k)
  1572.   k = k:lower()
  1573.   if attack == true and aiming == true and hot == false and k == "z" then
  1574.     fire()
  1575.   elseif attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then
  1576.     cooldown3 = 0
  1577.     baka()
  1578.   elseif attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then
  1579.     cooldown4 = 0
  1580.     bulletrain()
  1581.   elseif attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then
  1582.     cooldown2 = 0
  1583.     reload()
  1584.   end
  1585. end)
  1586. mouse.KeyUp:connect(function(k)
  1587.   k = k:lower()
  1588.   if attack == true and aiming == true and hot == true and k == "z" then
  1589.     shoot = false
  1590.   end
  1591. end)
  1592. function updateskills()
  1593.   if aiming == false then
  1594.     text1.Text = [[
  1595. [Z]
  1596.  N/A]]
  1597.   else
  1598.     text1.Text = [[
  1599. [Z]
  1600.  Fire]]
  1601.   end
  1602.   if cooldown2 <= co2 then
  1603.     cooldown2 = cooldown2 + 0
  1604.   end
  1605.   if cooldown3 <= co3 then
  1606.     cooldown3 = cooldown3 + 0
  1607.   end
  1608.   if cooldown4 <= co4 then
  1609.     cooldown4 = cooldown4 + 0
  1610.   end
  1611. end
  1612. Humanoid.WalkSpeed = 34
  1613. local Freeze = false
  1614. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  1615.   for i, v in pairs(hit:GetChildren()) do
  1616.     if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  1617.       local find = v:FindFirstChild("DebounceHit")
  1618.       if not find then
  1619.         if v.Parent:findFirstChild("Head") then
  1620.           do
  1621.             local BillG = Create("BillboardGui")({
  1622.               Parent = v.Parent.Head,
  1623.               Size = UDim2.new(1, 0, 1, 0),
  1624.               Adornee = v.Parent.Head,
  1625.               StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))
  1626.             })
  1627.             local TL = Create("TextLabel")({
  1628.               Parent = BillG,
  1629.               Size = UDim2.new(3, 3, 3, 3),
  1630.               BackgroundTransparency = 1,
  1631.               Text = tostring(damage) .. "-",
  1632.               TextColor3 = Color1.Color,
  1633.               TextStrokeColor3 = Color2.Color,
  1634.               TextStrokeTransparency = 0,
  1635.               TextXAlignment = Enum.TextXAlignment.Center,
  1636.               TextYAlignment = Enum.TextYAlignment.Center,
  1637.               FontSize = Enum.FontSize.Size18,
  1638.               Font = "ArialBold"
  1639.             })
  1640.             coroutine.resume(coroutine.create(function()
  1641.               swait(1)
  1642.               for i = 0, 1, 0.1 do
  1643.                 swait(0.1)
  1644.                 BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
  1645.               end
  1646.               BillG:Destroy()
  1647.             end))
  1648.           end
  1649.         end
  1650.         if Freeze == false then
  1651.           v.Health = v.Health - damage
  1652.         elseif Freeze == true then
  1653.           v.Health = v.Health - damage
  1654.           v.Parent.Torso.Anchored = true
  1655.           CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594574", v.Parent.Torso, 1, 1)
  1656.           for i = 1, 6 do
  1657.             Effects.Freeze.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, 0.5, 0.5, 0.1, 0.3, 0.1)
  1658.             Effects.Break.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, math.random(5, 15), 0.5)
  1659.           end
  1660.           for i = 1, 10 do
  1661.             local freezepart = CFuncs.Part.Create(v.Parent, "Neon", 0.5, 0.85, BrickColor.new("Bright yellow"), "Ice Part", Vector3.new(math.random(2, 3) + math.random(), math.random(2, 3) + math.random(), math.random(2, 3) + math.random()))
  1662.             freezepart.Anchored = true
  1663.             freezepart.CFrame = v.Parent.Torso.CFrame * CFrame.new(math.random(-1, 0) + math.random(), -2.5, math.random(-1, 0) + math.random()) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1664.             coroutine.resume(coroutine.create(function(Part)
  1665.               swait(80)
  1666.               CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594737", v.Parent.Torso, 1, 1)
  1667.               v.Parent.Torso.Anchored = false
  1668.               Part.Anchored = false
  1669.               Part.Velocity = Vector3.new(math.random(-20, 20), math.random(20, 30), math.random(-20, 20))
  1670.               game:GetService("Debris"):AddItem(Part, 5)
  1671.             end), freezepart)
  1672.           end
  1673.         end
  1674.         local bool = Create("BoolValue")({
  1675.           Parent = v,
  1676.           Name = "DebounceHit"
  1677.         })
  1678.         if HSound ~= nil and HPitch ~= nil then
  1679.           CFuncs.Sound.Create(HSound, v.Parent.Torso, 1, HPitch)
  1680.         end
  1681.         game:GetService("Debris"):AddItem(bool, cooldown)
  1682.       end
  1683.     end
  1684.   end
  1685. end
  1686. function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  1687.   for _, c in pairs(workspace:children()) do
  1688.     local hum = c:findFirstChild("Humanoid")
  1689.     if hum ~= nil then
  1690.       local head = c:findFirstChild("Torso")
  1691.       if head ~= nil then
  1692.         local targ = head.Position - Part.Position
  1693.         local mag = targ.magnitude
  1694.         if magni >= mag and c.Name ~= Player.Name then
  1695.           Damage(head.Parent, math.random(mindam, maxdam), 0, Color1, Color2, HSound, HPitch)
  1696.         end
  1697.       end
  1698.     end
  1699.   end
  1700. end
  1701. while true do
  1702.   swait()
  1703.   updateskills()
  1704.   bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1705.   bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1706.   bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1707.   bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1708.   if shoot == false then
  1709.     soe:Stop()
  1710.   end
  1711.   if aiming == false then
  1712.     spim:Stop()
  1713.   end
  1714.   if aiming == true then
  1715.     local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  1716.     local direction = aim.lookVector
  1717.     local headingA = math.atan2(direction.x, direction.z)
  1718.     headingA = math.deg(headingA)
  1719.     Humanoid.AutoRotate = false
  1720.     RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  1721.   else
  1722.     Humanoid.AutoRotate = true
  1723.   end
  1724.   for i, v in pairs(Character:GetChildren()) do
  1725.     if v:IsA("Part") then
  1726.       v.Material = "SmoothPlastic"
  1727.     elseif v:IsA("Hat") then
  1728.       v:WaitForChild("Handle").Material = "SmoothPlastic"
  1729.     end
  1730.   end
  1731.   Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1732.   velocity = RootPart.Velocity.y
  1733.   sine = sine + change
  1734.   local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1735.   if equipped == true or equipped == false then
  1736.     if 1 < RootPart.Velocity.y and hit == nil then
  1737.       Anim = "Jump"
  1738.       if attack == false then
  1739.         RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1740.         Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1741.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1742.         LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1743.         RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1744.         LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1745.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1746.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1747.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1748.       end
  1749.     elseif RootPart.Velocity.y < -1 and hit == nil then
  1750.       Anim = "Fall"
  1751.       if attack == false then
  1752.         RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3)
  1753.         Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3)
  1754.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1755.         LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1756.         RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1757.         LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1758.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1759.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1760.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1761.       end
  1762.     elseif Torsovelocity < 1 and hit ~= nil then
  1763.       Anim = "Idle"
  1764.       if attack == false then
  1765. change = 1
  1766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  1768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  1769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  1770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  1771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  1772.     elseif Torsovelocity > 2 and hit ~= nil then
  1773.       Anim = "Walk"
  1774.       if attack == false then
  1775.         RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3)
  1776.         Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3)
  1777.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1778.         LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1779.         RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos(sine / 3)) * angles(math.rad(0 - 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3)
  1780.         LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos(sine / 3)) * angles(math.rad(0 + 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3)
  1781.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1782.         FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1783.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1784.       end
  1785.     end
  1786.   end
  1787.   if 0 < #Effects then
  1788.     for e = 1, #Effects do
  1789.       if Effects[e] ~= nil then
  1790.         local Thing = Effects[e]
  1791.         if Thing ~= nil then
  1792.           local Part = Thing[1]
  1793.           local Mode = Thing[2]
  1794.           local Delay = Thing[3]
  1795.           local IncX = Thing[4]
  1796.           local IncY = Thing[5]
  1797.           local IncZ = Thing[6]
  1798.           if Thing[1].Transparency <= 1 then
  1799.             if Thing[2] == "Block1" then
  1800.               Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1801.               Mesh = Thing[1].Mesh
  1802.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1803.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1804.             elseif Thing[2] == "QuadShot" then
  1805.               if Thing[5] < 49 then
  1806.                 Thing[5] = Thing[5] + 1.5
  1807.                 Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  1808.               else
  1809.                 refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  1810.                 refda.Anchored = true
  1811.                 refda.CFrame = CFrame.new(Thing[1].Position)
  1812.                 game:GetService("Debris"):AddItem(refda, 5)
  1813.                 CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5)
  1814.                 CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8)
  1815.                 MagnitudeDamage(refda, 40, 10, 14, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue"))
  1816.                 Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 5, 9999, 5, 5, 10, 5, 0.05)
  1817.                 Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 10, 5, 5, 10, 3, 0.06)
  1818.                 Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 5, 5, 5, 5, 5, 0.06, 1)
  1819.                 Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.1, 0.1, 0.1, 0.5, 0.5, 0.5, 0.06)
  1820.                 Thing[1].Parent = nil
  1821.                 table.remove(Effects, e)
  1822.               end
  1823.             elseif Thing[2] == "QuadShot2" then
  1824.               if Thing[5] < 499 then
  1825.                 Thing[5] = Thing[5] + 1.5
  1826.                 Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  1827.               else
  1828.                 refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  1829.                 refda.Anchored = true
  1830.                 refda.CFrame = CFrame.new(Thing[1].Position)
  1831.                 game:GetService("Debris"):AddItem(refda, 5)
  1832.                 CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5)
  1833.                 CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8)
  1834.                 MagnitudeDamage(refda, 40, 20, 30, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue"))
  1835.                 Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 50, 9999, 50, 50, 100, 50, 0.05)
  1836.                 Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 100, 50, 50, 100, 30, 0.06)
  1837.                 Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 50, 50, 50, 50, 50, 0.06, 1)
  1838.                 Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.5, 0.5, 0.5, 1, 1, 1, 0.06)
  1839.                 Thing[1].Parent = nil
  1840.                 table.remove(Effects, e)
  1841.               end
  1842.             elseif Thing[2] == "Block2" then
  1843.               Thing[1].CFrame = Thing[1].CFrame
  1844.               Mesh = Thing[7]
  1845.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1846.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1847.             elseif Thing[2] == "Cylinder" then
  1848.               Mesh = Thing[1].Mesh
  1849.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1850.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1851.             elseif Thing[2] == "Blood" then
  1852.               Mesh = Thing[7]
  1853.               Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1854.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1855.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1856.             elseif Thing[2] == "Elec" then
  1857.               Mesh = Thing[1].Mesh
  1858.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1859.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1860.             elseif Thing[2] == "Disappear" then
  1861.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1862.             elseif Thing[2] == "Shatter" then
  1863.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1864.               Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1865.               Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1866.               Thing[6] = Thing[6] + Thing[5]
  1867.             end
  1868.           else
  1869.             Part.Parent = nil
  1870.             table.remove(Effects, e)
  1871.           end
  1872.         end
  1873.       end
  1874.     end
  1875.   end
  1876. end
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