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- -- Made by Miniix15 and boss_kiddos!
- warn'Made by Miniix15 and boss_kiddos'
- local DUCKGUI = Instance.new("ScreenGui")
- local mainframe = Instance.new("Frame")
- local creator = Instance.new("TextLabel")
- local helper = Instance.new("TextLabel")
- local name = Instance.new("TextLabel")
- local duckimage = Instance.new("ImageLabel")
- local duckcomputer = Instance.new("TextButton")
- local duckcomputer_2 = Instance.new("TextButton")
- local duckcomputer_3 = Instance.new("TextButton")
- -- Properties
- DUCKGUI.Name = "DUCK GUI"
- DUCKGUI.Parent = game.Players.LocalPlayer.PlayerGui
- mainframe.Name = "main frame"
- mainframe.Parent = DUCKGUI
- mainframe.BackgroundColor3 = Color3.new(1, 1, 1)
- mainframe.BorderColor3 = Color3.new(1, 1, 0)
- mainframe.BorderSizePixel = 6
- mainframe.Position = UDim2.new(0.731060624, 0, 0.306397319, 0)
- mainframe.Size = UDim2.new(0, 186, 0, 252)
- creator.Name = "creator"
- creator.Parent = DUCKGUI
- creator.BackgroundColor3 = Color3.new(0, 0, 0)
- creator.Position = UDim2.new(0.731060624, 0, 0.604377091, 0)
- creator.Size = UDim2.new(0, 186, 0, 38)
- creator.Font = Enum.Font.Arcade
- creator.Text = "Made by: Mini"
- creator.TextColor3 = Color3.new(1, 0, 0.0156863)
- creator.TextScaled = true
- creator.TextSize = 14
- creator.TextStrokeColor3 = Color3.new(1, 1, 0)
- creator.TextWrapped = true
- creator.TextXAlignment = Enum.TextXAlignment.Left
- creator.TextYAlignment = Enum.TextYAlignment.Bottom
- helper.Name = "helper"
- helper.Parent = DUCKGUI
- helper.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- helper.Position = UDim2.new(0.731060624, 0, 0.670033693, 0)
- helper.Size = UDim2.new(0, 186, 0, 37)
- helper.Font = Enum.Font.Fantasy
- helper.Text = "Helper: boss_kiddos"
- helper.TextColor3 = Color3.new(0, 0.901961, 1)
- helper.TextScaled = true
- helper.TextSize = 14
- helper.TextStrokeColor3 = Color3.new(1, 1, 0)
- helper.TextWrapped = true
- helper.TextXAlignment = Enum.TextXAlignment.Left
- helper.TextYAlignment = Enum.TextYAlignment.Bottom
- name.Name = "name"
- name.Parent = DUCKGUI
- name.BackgroundColor3 = Color3.new(0, 0, 0)
- name.Position = UDim2.new(0.785353541, 0, 0.306397289, 0)
- name.Size = UDim2.new(0, 100, 0, 29)
- name.Font = Enum.Font.SourceSans
- name.Text = "DUCK GUI"
- name.TextColor3 = Color3.new(1, 1, 0)
- name.TextScaled = true
- name.TextSize = 14
- name.TextWrapped = true
- duckimage.Name = "duck image"
- duckimage.Parent = DUCKGUI
- duckimage.BackgroundColor3 = Color3.new(1, 1, 1)
- duckimage.Position = UDim2.new(0.785353541, 0, 0.355218858, 0)
- duckimage.Size = UDim2.new(0, 100, 0, 59)
- duckimage.Image = "rbxassetid://1152041300"
- duckcomputer.Name = "duck computer"
- duckcomputer.Parent = DUCKGUI
- duckcomputer.BackgroundColor3 = Color3.new(0.541176, 0.541176, 0.541176)
- duckcomputer.Position = UDim2.new(0.731060624, 0, 0.520202041, 0)
- duckcomputer.Size = UDim2.new(0, 58, 0, 50)
- duckcomputer.Font = Enum.Font.Arcade
- duckcomputer.Text = "The Duck Computer"
- duckcomputer.TextColor3 = Color3.new(1, 0.878431, 0.184314)
- duckcomputer.TextScaled = true
- duckcomputer.TextSize = 14
- duckcomputer.TextWrapped = true
- duckcomputer.MouseButton1Down:connect(function()
- --made by dionspion009 and edited by boss_kiddos
- warn("edit by boss_kiddos")
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Decal2 = Instance.new("Decal")
- Part3 = Instance.new("Part")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- SurfaceGui6 = Instance.new("SurfaceGui")
- TextLabel7 = Instance.new("TextLabel")
- Part8 = Instance.new("Part")
- Decal9 = Instance.new("Decal")
- Script10 = Instance.new("Script")
- Sound11 = Instance.new("Sound")
- Part12 = Instance.new("Part")
- Decal13 = Instance.new("Decal")
- Part14 = Instance.new("Part")
- Decal15 = Instance.new("Decal")
- Part16 = Instance.new("Part")
- Decal17 = Instance.new("Decal")
- Part18 = Instance.new("Part")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- Decal21 = Instance.new("Decal")
- Part22 = Instance.new("Part")
- Decal23 = Instance.new("Decal")
- Part24 = Instance.new("Part")
- Decal25 = Instance.new("Decal")
- Part26 = Instance.new("Part")
- Decal27 = Instance.new("Decal")
- Part28 = Instance.new("Part")
- Decal29 = Instance.new("Decal")
- Part30 = Instance.new("Part")
- Decal31 = Instance.new("Decal")
- Part32 = Instance.new("Part")
- Decal33 = Instance.new("Decal")
- Part34 = Instance.new("Part")
- Decal35 = Instance.new("Decal")
- Part36 = Instance.new("Part")
- Decal37 = Instance.new("Decal")
- Part38 = Instance.new("Part")
- Decal39 = Instance.new("Decal")
- Part40 = Instance.new("Part")
- Decal41 = Instance.new("Decal")
- Part42 = Instance.new("Part")
- Decal43 = Instance.new("Decal")
- Part44 = Instance.new("Part")
- Decal45 = Instance.new("Decal")
- Part46 = Instance.new("Part")
- Decal47 = Instance.new("Decal")
- Sound48 = Instance.new("Sound")
- Part49 = Instance.new("Part")
- Decal50 = Instance.new("Decal")
- Sound51 = Instance.new("Sound")
- Sound52 = Instance.new("Sound")
- Sound53 = Instance.new("Sound")
- Sound54 = Instance.new("Sound")
- Sound55 = Instance.new("Sound")
- Sound56 = Instance.new("Sound")
- Sound57 = Instance.new("Sound")
- Sound58 = Instance.new("Sound")
- Sound59 = Instance.new("Sound")
- Sound60 = Instance.new("Sound")
- Model0.Name = "Laptop"
- Model0.Parent = mas
- Part1.Name = "BottomPart"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-180, 0, -180)
- Part1.Anchored = true
- Part1.Size = Vector3.new(39.8299942, 1, 30.2399921)
- Part1.CFrame = CFrame.new(-6.19735622, 0.590774, -10.9456778, -1, 0, -4.98436884e-06, 0, 1, 0, 4.98436884e-06, 0, -1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-6.19735622, 0.590774, -10.9456778)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal2.Parent = Part1
- Decal2.Texture = "http://www.roblox.com/asset/?id=184251462"
- Decal2.Face = Enum.NormalId.Top
- Part3.Name = "Screen2"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Transparency = 1
- Part3.Rotation = Vector3.new(90, 0, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part3.CFrame = CFrame.new(-6.2075181, 15.0144901, -25.9560966, 1.00000024, 1.49936e-06, -6.36279583e-06, -6.34044409e-06, -1.64560261e-05, -1.00000024, -1.4994647e-06, 1, -1.64560206e-05)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Position = Vector3.new(-6.2075181, 15.0144901, -25.9560966)
- Part3.Orientation = Vector3.new(90, 0, 0)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal4.Parent = Part3
- Decal4.Transparency = 1
- Decal4.Texture = "rbxassetid://1152041300"
- Decal4.Face = Enum.NormalId.Top
- Part5.Name = "TopPart"
- Part5.Parent = Model0
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(90, 0, 0)
- Part5.Anchored = true
- Part5.Size = Vector3.new(39.8499985, 1, 28.319994)
- Part5.CFrame = CFrame.new(-6.19078684, 14.1600399, -26.5191669, 1, 0, 0, 0, -8.16583633e-06, -1.00000203, 0, 1.0000006, 2.5331974e-07)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-6.19078684, 14.1600399, -26.5191669)
- Part5.Orientation = Vector3.new(90, 0, 0)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SurfaceGui6.Parent = Part5
- SurfaceGui6.Face = Enum.NormalId.Top
- TextLabel7.Parent = SurfaceGui6
- TextLabel7.Transparency = 1
- TextLabel7.Rotation = 90
- TextLabel7.Size = UDim2.new(0, 550, 0, 700)
- TextLabel7.Text = "You"
- TextLabel7.Position = UDim2.new(0, 145, 0, -50)
- TextLabel7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel7.BackgroundTransparency = 1
- TextLabel7.Font = Enum.Font.SourceSans
- TextLabel7.FontSize = Enum.FontSize.Size14
- TextLabel7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel7.TextScaled = true
- TextLabel7.TextTransparency = 1
- TextLabel7.TextWrapped = true
- Part8.Name = "Screen"
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Transparency = 1
- Part8.Rotation = Vector3.new(-90, 0, -180)
- Part8.Anchored = true
- Part8.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part8.CFrame = CFrame.new(-6.20734978, 15.0583382, -26.0156708, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(-6.20734978, 15.0583382, -26.0156708)
- Part8.Orientation = Vector3.new(-90, -180, 0)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal9.Parent = Part8
- Decal9.Transparency = 1
- Decal9.Texture = "rbxassetid://184251462"
- Decal9.Face = Enum.NormalId.Top
- Script10.Parent = Model0
- table.insert(cors,sandbox(Script10,function()
- text = game.Workspace.Laptop.TopPart.SurfaceGui.TextLabel
- scroon = game.Workspace.Laptop.Screen.Decal
- scroon2 = game.Workspace.Laptop.Screen2.Decal
- scroon3 = game.Workspace.Laptop.Screen3.Decal
- scroon4 = game.Workspace.Laptop.Screen4.Decal
- scroon5 = game.Workspace.Laptop.Screen5.Decal
- scroon6 = game.Workspace.Laptop.Screen6.Decal
- shutdown = game.Workspace.Laptop.Shutdownscreen.Decal
- game.Workspace.Laptop.Chilled:Play()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.9
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.8
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.7
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.6
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.5
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.4
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.3
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.2
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.1
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0
- wait(3.6)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 0
- wait(0.1)
- scroon.Transparency = 0
- scroon2.Transparency = 1
- wait(0.1)
- scroon.Transparency = 1
- scroon2.Transparency = 1
- scroon3.Transparency = 0
- scroon4.Transparency = 0
- for i = 1,8 do
- print(i)
- scroon3.Transparency = 1
- scroon5.Transparency = 0
- wait(0.1)
- scroon3.Transparency = 0
- scroon5.Transparency = 1
- wait(0.2)
- scroon4.Transparency = 1
- scroon6.Transparency = 0
- wait(0.1)
- scroon4.Transparency = 0
- scroon6.Transparency = 1
- wait(0.2)
- if i > 8 then
- break
- end
- end
- wait(0.3)
- scroon3.Transparency = 1
- scroon5.Transparency = 1
- scroon4.Transparency = 1
- scroon6.Transparency = 1
- scroon.Texture = "rbxassetid://1152041300"
- scroon.Transparency = 0
- wait(2.5)
- scroon.Texture = "rbxassetid://184251462"
- game.Workspace.Laptop.Error.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error2.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error3.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error4.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error5.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error6.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error7.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error8.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error9.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error10.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error11.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error12.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error13.Decal.Transparency = 0
- wait(0.3)
- game.Workspace.Laptop.Error14.Decal.Transparency = 0
- wait(1)
- for xd = 1,65 do
- print(xd)
- game.Workspace.Laptop.Error.Decal.Transparency = 1
- game.Workspace.Laptop.Error2.Decal.Transparency = 1
- game.Workspace.Laptop.Error3.Decal.Transparency = 1
- game.Workspace.Laptop.Error4.Decal.Transparency = 1
- game.Workspace.Laptop.Error5.Decal.Transparency = 1
- game.Workspace.Laptop.Error6.Decal.Transparency = 1
- game.Workspace.Laptop.Error7.Decal.Transparency = 1
- game.Workspace.Laptop.Error8.Decal.Transparency = 1
- game.Workspace.Laptop.Error9.Decal.Transparency = 1
- game.Workspace.Laptop.Error10.Decal.Transparency = 1
- game.Workspace.Laptop.Error11.Decal.Transparency = 1
- game.Workspace.Laptop.Error12.Decal.Transparency = 1
- game.Workspace.Laptop.Error13.Decal.Transparency = 1
- game.Workspace.Laptop.Error14.Decal.Transparency = 1
- wait(0.1)
- game.Workspace.Laptop.Error.Decal.Transparency = 0
- game.Workspace.Laptop.Error2.Decal.Transparency = 0
- game.Workspace.Laptop.Error3.Decal.Transparency = 0
- game.Workspace.Laptop.Error4.Decal.Transparency = 0
- game.Workspace.Laptop.Error5.Decal.Transparency = 0
- game.Workspace.Laptop.Error6.Decal.Transparency = 0
- game.Workspace.Laptop.Error7.Decal.Transparency = 0
- game.Workspace.Laptop.Error8.Decal.Transparency = 0
- game.Workspace.Laptop.Error9.Decal.Transparency = 0
- game.Workspace.Laptop.Error10.Decal.Transparency = 0
- game.Workspace.Laptop.Error11.Decal.Transparency = 0
- game.Workspace.Laptop.Error12.Decal.Transparency = 0
- game.Workspace.Laptop.Error13.Decal.Transparency = 0
- game.Workspace.Laptop.Error14.Decal.Transparency = 0
- wait(0.1)
- if xd > 65 then
- break
- end
- end
- game.Workspace.Laptop.Error.Decal.Transparency = 1
- game.Workspace.Laptop.Error2.Decal.Transparency = 1
- game.Workspace.Laptop.Error3.Decal.Transparency = 1
- game.Workspace.Laptop.Error4.Decal.Transparency = 1
- game.Workspace.Laptop.Error5.Decal.Transparency = 1
- game.Workspace.Laptop.Error6.Decal.Transparency = 1
- game.Workspace.Laptop.Error7.Decal.Transparency = 1
- game.Workspace.Laptop.Error8.Decal.Transparency = 1
- game.Workspace.Laptop.Error9.Decal.Transparency = 1
- game.Workspace.Laptop.Error10.Decal.Transparency = 1
- game.Workspace.Laptop.Error11.Decal.Transparency = 1
- game.Workspace.Laptop.Error12.Decal.Transparency = 1
- game.Workspace.Laptop.Error13.Decal.Transparency = 1
- game.Workspace.Laptop.Error14.Decal.Transparency = 1
- wait(1)
- game.Workspace.Laptop.Shutdown:Play()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.1
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.2
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.3
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.4
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.5
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.6
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.7
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.8
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 0.9
- wait()
- game.Workspace.Laptop.Screen.Decal.Transparency = 1
- wait()
- shutdown.Transparency = 1
- wait()
- shutdown.Transparency = 0.9
- wait()
- shutdown.Transparency = 0.8
- wait()
- shutdown.Transparency = 0.7
- wait()
- shutdown.Transparency = 0.6
- wait()
- shutdown.Transparency = 0.5
- wait()
- shutdown.Transparency = 0.4
- wait()
- shutdown.Transparency = 0.3
- wait()
- shutdown.Transparency = 0.2
- wait()
- shutdown.Transparency = 0.1
- wait()
- shutdown.Transparency = 0
- wait(5)
- game.Workspace.Laptop.OOPS:Play()
- shutdown.Texture = "rbxassetid://184251462"
- wait(7)
- shutdown.Transparency = 1
- text.TextTransparency = 0
- wait(0.1)
- text.Text = "duck.exe has stopped working"
- wait(0.1)
- shutdown.Texture = "rbxassetid://1152041300"
- shutdown.Transparency = 0
- wait(0.6)
- shutdown.Transparency = 1
- text.Text = "you will never fix it"
- wait(1.8)
- text.Text = "quack"
- wait(0.2)
- text.Text = "Quack"
- wait(0.2)
- text.Text = "QUACKKKKKKKKKKKK"
- wait(1)
- text.TextTransparency = 1
- shutdown.Texture = "rbxassetid://1152041300"
- shutdown.Transparency = 0
- wait(0.5)
- shutdown.Transparency = 1
- text.Text = "FREAKING QUACKZ"
- text.TextTransparency = 0
- wait(0.2)
- shutdown.Texture = "rbxassetid://1152041300"
- shutdown.Transparency = 0
- wait(0.8)
- shutdown.Texture = "rbxassetid://1152041300"
- wait(0.5)
- shutdown.Texture = "rbxassetid://1152041300"
- wait(0.6)
- shutdown.Transparency = 1
- text.TextTransparency = 1
- wait(0.6)
- game.Workspace.Laptop.AGK:Play()
- shutdown.Texture = "rbxassetid://35417464"
- shutdown.Transparency = 0
- wait(5)
- game.Workspace.Laptop.AGK:Stop()
- shutdown.Texture = "rbxassetid://186565366"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565386"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565386"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565394"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565400"
- wait(0.1)
- game.Workspace.Laptop.EGUSPELOSIAWN:Play()
- shutdown.Texture = "rbxassetid://186565408"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565413"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565417"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565425"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565433"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565445"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565454"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565461"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565474"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565480"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565489"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565497"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565502"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565508"
- wait(0.1)
- shutdown.Texture = "rbxassetid://186565515"
- wait(0.1)
- game.Workspace.Laptop.EGUSPELOSIAWN:Stop()
- wait(0.1)
- shutdown.Texture = "rbxassetid://342859875"
- game.Workspace.Laptop.Standby:Play()
- shutdown.Transparency = 0
- wait(17)
- game.Workspace.Laptop.Standby:Stop()
- game.Workspace.Laptop.Cresh:Play()
- wait(3)
- shutdown.Transparency = 1
- shutdown.Texture = "rbxassetid://394001532"
- wait(2)
- shutdown.Transparency = 0
- wait(5)
- shutdown.Transparency = 1
- game.Workspace.Laptop.Cresh:Stop()
- wait(3)
- game.Workspace.Laptop.Search:Play()
- text.TextTransparency = 0
- for i = 1,10 do
- print(i)
- text.Text = "THE DUCK IS COMING."
- wait(0.75)
- text.Text = "THE DUCK IS COMING.."
- wait(0.75)
- text.Text = "THE DUCK IS COMING..."
- wait(0.75)
- if i > 10 then
- break
- end
- end
- game.Workspace.Laptop.Search:Stop()
- Math = math.random(1,2)
- if Math == 1 then
- game.Workspace.Laptop.Yey:Play()
- text.Text = "Uhh."
- wait(5)
- text.Text = "There is no error."
- wait(3)
- text.Text = "WAIT"
- wait(3)
- text.Text = "HOLY SH-"
- wait(0.3)
- text.Text = " "
- game.Workspace.Laptop.JABANANEN:Play()
- wait()
- scroon.Transparency = 0
- scroon.Texture = "rbxassetid://1152041300"
- end
- if Math == 2 then
- game.Workspace.Laptop.Noh:Play()
- text.Text = "OML, duck.exe IS KILLING COMPUTER GHGHGHGHGHGHGHGHGHGHGHG"
- wait(5)
- game.Workspace.Laptop.SELFDESTRUCT:Play()
- text.Text = "...HOLY!"
- wait(15)
- local kablmaoXDXD = Instance.new("Sound", game.Players.LocalPlayer.Character)
- kablmaoXDXD.SoundId = "rbxassetid://2248511"
- kablmaoXDXD.Volume = 10
- kablmaoXDXD:Play()
- kablmaoXDXD.PlaybackSpeed = 0.2
- workspace.Laptop:BreakJoints()
- workspace.Laptop.TopPart.Anchored = false
- local boom = Instance.new("Explosion", workspace)
- boom.Position = game.Workspace.Laptop.BottomPart.Position
- boom.Visible = false
- boom.BlastRadius = 70
- local ball1 = Instance.new("Part", game.Players.LocalPlayer.Character)
- ball1.Size = Vector3.new(1,1,1)
- ball1.Material = "Neon"
- ball1.Anchored = true
- ball1.Transparency = 0.3
- ball1.BrickColor = BrickColor.new("New Yeller")
- ball1.CanCollide = false
- ball1.CFrame = game.Workspace.Laptop.BottomPart.CFrame
- local ball11 = Instance.new("Part", game.Players.LocalPlayer.Character)
- ball11.Size = Vector3.new(1,1,1)
- ball11.Material = "Neon"
- ball11.Anchored = true
- ball11.Transparency = 0.3
- ball11.BrickColor = BrickColor.new("Maroon")
- ball11.CanCollide = false
- ball11.CFrame = game.Workspace.Laptop.BottomPart.CFrame
- local cf = ball1.CFrame
- ball1:BreakJoints()
- local cfval = 0
- local cfval1 = 0
- for i = 1,260 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval1 = cfval1 - 1
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.4,0.4,0.4)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- --
- ball11.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- wait()
- end
- for i = 1,20 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval1 = cfval1 - 1
- cfval = cfval + 1
- ball1.Transparency = ball1.Transparency + 0.05
- ball1.Size = ball1.Size + Vector3.new(0.4,0.4,0.4)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- --
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- wait()
- end
- end
- end))
- Sound11.Name = "Chilled"
- Sound11.Parent = Model0
- Sound11.SoundId = "rbxassetid://290723114"
- Sound11.Volume = 1
- Part12.Name = "Screen3"
- Part12.Parent = Model0
- Part12.BrickColor = BrickColor.new("Really black")
- Part12.Transparency = 1
- Part12.Rotation = Vector3.new(-90, 0, -180)
- Part12.Anchored = true
- Part12.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part12.CFrame = CFrame.new(-16.6124001, 15.0680561, -26.0160904, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part12.Position = Vector3.new(-16.6124001, 15.0680561, -26.0160904)
- Part12.Orientation = Vector3.new(-90, -180, 0)
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal13.Parent = Part12
- Decal13.Transparency = 1
- Decal13.Texture = "rbxassetid://202749681"
- Decal13.Face = Enum.NormalId.Top
- Part14.Name = "Screen4"
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Transparency = 1
- Part14.Rotation = Vector3.new(-90, 0, -180)
- Part14.Anchored = true
- Part14.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part14.CFrame = CFrame.new(4.08244181, 15.0554276, -25.9565506, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(4.08244181, 15.0554276, -25.9565506)
- Part14.Orientation = Vector3.new(-90, -180, 0)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal15.Parent = Part14
- Decal15.Transparency = 1
- Decal15.Texture = "rbxassetid://202749681"
- Decal15.Face = Enum.NormalId.Top
- Part16.Name = "Screen5"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Transparency = 1
- Part16.Rotation = Vector3.new(90, 0, 0)
- Part16.Anchored = true
- Part16.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part16.CFrame = CFrame.new(-16.6122341, 15.0917301, -25.9565201, 1, 1.46105799e-06, 5.84114969e-06, 5.84117379e-06, -1.64848898e-05, -1, -1.4609617e-06, 1, -1.64848989e-05)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(-16.6122341, 15.0917301, -25.9565201)
- Part16.Orientation = Vector3.new(90, 0, 0)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal17.Parent = Part16
- Decal17.Transparency = 1
- Decal17.Texture = "rbxassetid://202749681"
- Decal17.Face = Enum.NormalId.Top
- Part18.Name = "Screen6"
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Really black")
- Part18.Transparency = 1
- Part18.Rotation = Vector3.new(90, 0, 0)
- Part18.Anchored = true
- Part18.Size = Vector3.new(17.6400185, 0.130000025, 25.3100014)
- Part18.CFrame = CFrame.new(4.08256006, 15.1133881, -25.8969669, 1, 1.41978819e-06, 4.67880591e-06, 4.6788291e-06, -1.64701923e-05, -1, -1.41971111e-06, 1, -1.64701996e-05)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part18.Position = Vector3.new(4.08256006, 15.1133881, -25.8969669)
- Part18.Orientation = Vector3.new(90, 0, 0)
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal19.Parent = Part18
- Decal19.Transparency = 1
- Decal19.Texture = "rbxassetid://202749681"
- Decal19.Face = Enum.NormalId.Top
- Part20.Name = "Error"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Transparency = 1
- Part20.Rotation = Vector3.new(-90, 0, -180)
- Part20.Anchored = true
- Part20.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part20.CFrame = CFrame.new(-18.9324017, 24.0471134, -25.5749741, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(-18.9324017, 24.0471134, -25.5749741)
- Part20.Orientation = Vector3.new(-90, -180, 0)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal21.Parent = Part20
- Decal21.Transparency = 1
- Decal21.Texture = "rbxassetid://410610557"
- Decal21.Face = Enum.NormalId.Top
- Part22.Name = "Error12"
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Really black")
- Part22.Transparency = 1
- Part22.Rotation = Vector3.new(-90, 0, -180)
- Part22.Anchored = true
- Part22.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part22.CFrame = CFrame.new(-1.94981802, 7.45689392, -25.1585083, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Position = Vector3.new(-1.94981802, 7.45689392, -25.1585083)
- Part22.Orientation = Vector3.new(-90, -180, 0)
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal23.Parent = Part22
- Decal23.Transparency = 1
- Decal23.Texture = "rbxassetid://49363212"
- Decal23.Face = Enum.NormalId.Top
- Part24.Name = "Error11"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Transparency = 1
- Part24.Rotation = Vector3.new(-90, 0, -180)
- Part24.Anchored = true
- Part24.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part24.CFrame = CFrame.new(-13.0447941, 10.8068361, -25.4856644, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Position = Vector3.new(-13.0447941, 10.8068361, -25.4856644)
- Part24.Orientation = Vector3.new(-90, -180, 0)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal25.Parent = Part24
- Decal25.Transparency = 1
- Decal25.Texture = "rbxassetid://24161633"
- Decal25.Face = Enum.NormalId.Top
- Part26.Name = "Error13"
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Transparency = 1
- Part26.Rotation = Vector3.new(-90, 0, -180)
- Part26.Anchored = true
- Part26.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part26.CFrame = CFrame.new(-17.1317921, 7.44849777, -25.5385895, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Position = Vector3.new(-17.1317921, 7.44849777, -25.5385895)
- Part26.Orientation = Vector3.new(-90, -180, 0)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal27.Parent = Part26
- Decal27.Transparency = 1
- Decal27.Texture = "rbxassetid://155374193"
- Decal27.Face = Enum.NormalId.Top
- Part28.Name = "Error14"
- Part28.Parent = Model0
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.Transparency = 1
- Part28.Rotation = Vector3.new(-90, 0, -180)
- Part28.Anchored = true
- Part28.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part28.CFrame = CFrame.new(6.13697195, 6.3400178, -25.5986443, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Position = Vector3.new(6.13697195, 6.3400178, -25.5986443)
- Part28.Orientation = Vector3.new(-90, -180, 0)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal29.Parent = Part28
- Decal29.Transparency = 1
- Decal29.Texture = "rbxassetid://26258536"
- Decal29.Face = Enum.NormalId.Top
- Part30.Name = "Error2"
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Really black")
- Part30.Transparency = 1
- Part30.Rotation = Vector3.new(-90, 0, -180)
- Part30.Anchored = true
- Part30.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part30.CFrame = CFrame.new(5.2930851, 23.5399494, -25.7504234, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part30.Position = Vector3.new(5.2930851, 23.5399494, -25.7504234)
- Part30.Orientation = Vector3.new(-90, -180, 0)
- Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal31.Parent = Part30
- Decal31.Transparency = 1
- Decal31.Texture = "rbxassetid://174565913"
- Decal31.Face = Enum.NormalId.Top
- Part32.Name = "Error3"
- Part32.Parent = Model0
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Transparency = 1
- Part32.Rotation = Vector3.new(-90, 0, -180)
- Part32.Anchored = true
- Part32.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part32.CFrame = CFrame.new(-1.25632203, 21.9697857, -25.700386, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-1.25632203, 21.9697857, -25.700386)
- Part32.Orientation = Vector3.new(-90, -180, 0)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal33.Parent = Part32
- Decal33.Transparency = 1
- Decal33.Texture = "rbxassetid://278802262"
- Decal33.Face = Enum.NormalId.Top
- Part34.Name = "Error4"
- Part34.Parent = Model0
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Transparency = 1
- Part34.Rotation = Vector3.new(-90, 0, -180)
- Part34.Anchored = true
- Part34.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part34.CFrame = CFrame.new(-12.5566645, 23.9789543, -25.5174751, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(-12.5566645, 23.9789543, -25.5174751)
- Part34.Orientation = Vector3.new(-90, -180, 0)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal35.Parent = Part34
- Decal35.Transparency = 1
- Decal35.Texture = "rbxassetid://257508984"
- Decal35.Face = Enum.NormalId.Top
- Part36.Name = "Error5"
- Part36.Parent = Model0
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Transparency = 1
- Part36.Rotation = Vector3.new(-90, 0, -180)
- Part36.Anchored = true
- Part36.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part36.CFrame = CFrame.new(-16.7515697, 18.5244789, -25.4751205, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Position = Vector3.new(-16.7515697, 18.5244789, -25.4751205)
- Part36.Orientation = Vector3.new(-90, -180, 0)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal37.Parent = Part36
- Decal37.Transparency = 1
- Decal37.Texture = "rbxassetid://83825570"
- Decal37.Face = Enum.NormalId.Top
- Part38.Name = "Error6"
- Part38.Parent = Model0
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.Transparency = 1
- Part38.Rotation = Vector3.new(-90, 0, -180)
- Part38.Anchored = true
- Part38.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part38.CFrame = CFrame.new(-10.3161802, 18.1403332, -25.4698792, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Position = Vector3.new(-10.3161802, 18.1403332, -25.4698792)
- Part38.Orientation = Vector3.new(-90, -180, 0)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal39.Parent = Part38
- Decal39.Transparency = 1
- Decal39.Texture = "rbxassetid://45059153"
- Decal39.Face = Enum.NormalId.Top
- Part40.Name = "Error7"
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.Transparency = 1
- Part40.Rotation = Vector3.new(-90, 0, -180)
- Part40.Anchored = true
- Part40.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part40.CFrame = CFrame.new(-0.810696006, 13.4196739, -25.3747978, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Position = Vector3.new(-0.810696006, 13.4196739, -25.3747978)
- Part40.Orientation = Vector3.new(-90, -180, 0)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal41.Parent = Part40
- Decal41.Transparency = 1
- Decal41.Texture = "rbxassetid://913267707"
- Decal41.Face = Enum.NormalId.Top
- Part42.Name = "Error8"
- Part42.Parent = Model0
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Transparency = 1
- Part42.Rotation = Vector3.new(-90, 0, -180)
- Part42.Anchored = true
- Part42.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part42.CFrame = CFrame.new(2.32739806, 18.5839558, -25.3300667, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Position = Vector3.new(2.32739806, 18.5839558, -25.3300667)
- Part42.Orientation = Vector3.new(-90, -180, 0)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal43.Parent = Part42
- Decal43.Transparency = 1
- Decal43.Texture = "rbxassetid://13525528"
- Decal43.Face = Enum.NormalId.Top
- Part44.Name = "Error9"
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Transparency = 1
- Part44.Rotation = Vector3.new(-90, 0, -180)
- Part44.Anchored = true
- Part44.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part44.CFrame = CFrame.new(6.234375, 14.5201178, -25.3092499, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(6.234375, 14.5201178, -25.3092499)
- Part44.Orientation = Vector3.new(-90, -180, 0)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal45.Parent = Part44
- Decal45.Transparency = 1
- Decal45.Texture = "rbxassetid://163822064"
- Decal45.Face = Enum.NormalId.Top
- Part46.Name = "Error10"
- Part46.Parent = Model0
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Transparency = 1
- Part46.Rotation = Vector3.new(-90, 0, -180)
- Part46.Anchored = true
- Part46.Size = Vector3.new(13.0000162, 0.130000025, 6.95000458)
- Part46.CFrame = CFrame.new(-18.6836948, 16.1264935, -25.5352631, -1, 1.46463867e-06, 1.57952309e-06, 1.57952309e-06, -1.64890207e-05, 1, 1.46466289e-06, 1, 1.64890334e-05)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(-18.6836948, 16.1264935, -25.5352631)
- Part46.Orientation = Vector3.new(-90, -180, 0)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal47.Parent = Part46
- Decal47.Transparency = 1
- Decal47.Texture = "rbxassetid://25536849"
- Decal47.Face = Enum.NormalId.Top
- Sound48.Name = "Shutdown"
- Sound48.Parent = Model0
- Sound48.SoundId = "rbxassetid://784747919"
- Sound48.Volume = 1
- Part49.Name = "Shutdownscreen"
- Part49.Parent = Model0
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Transparency = 1
- Part49.Rotation = Vector3.new(-90, 0, -180)
- Part49.Anchored = true
- Part49.Size = Vector3.new(38.4500122, 0.130000025, 25.3100014)
- Part49.CFrame = CFrame.new(-6.20739603, 15.0035801, -25.9561005, -0.999998927, 1.46471007e-06, 1.56462193e-06, 1.56462193e-06, -1.64884223e-05, 0.999998927, 1.4645899e-06, 1, 1.64896137e-05)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(-6.20739603, 15.0035801, -25.9561005)
- Part49.Orientation = Vector3.new(-89.9199982, 5.42000008, 174.580002)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Decal50.Parent = Part49
- Decal50.Transparency = 1
- Decal50.Texture = "rbxassetid://178320220"
- Decal50.Face = Enum.NormalId.Top
- Sound51.Name = "OOPS"
- Sound51.Parent = Model0
- Sound51.SoundId = "rbxassetid://1006313226"
- Sound51.TimePosition = 2
- Sound51.Volume = 1
- Sound52.Name = "AGK"
- Sound52.Parent = Model0
- Sound52.SoundId = "rbxassetid://448909138"
- Sound52.Volume = 10
- Sound53.Name = "Standby"
- Sound53.Parent = Model0
- Sound53.SoundId = "rbxassetid://"
- Sound54.Name = "EGUSPELOSIAWN"
- Sound54.Parent = Model0
- Sound54.SoundId = "rbxassetid://171515875"
- Sound55.Name = "Search"
- Sound55.Parent = Model0
- Sound55.SoundId = "rbxassetid://329492143"
- Sound55.Volume = 10
- Sound56.Name = "Cresh"
- Sound56.Parent = Model0
- Sound56.SoundId = "rbxassetid://603266135"
- Sound57.Name = "Yey"
- Sound57.Parent = Model0
- Sound57.SoundId = "rbxassetid://"
- Sound57.Volume = 10
- Sound58.Name = "Noh"
- Sound58.Parent = Model0
- Sound58.SoundId = "rbxassetid://620887707"
- Sound58.Volume = 10
- Sound59.Name = "SELFDESTRUCT"
- Sound59.Parent = Model0
- Sound59.SoundId = "rbxassetid://885996042"
- Sound59.Volume = 10
- Sound60.Name = "JABANANEN"
- Sound60.Parent = Model0
- Sound60.SoundId = "rbxassetid://364818795"
- Sound60.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end)
- duckcomputer_2.Name = "duck computer"
- duckcomputer_2.Parent = DUCKGUI
- duckcomputer_2.BackgroundColor3 = Color3.new(0.541176, 0.541176, 0.541176)
- duckcomputer_2.Position = UDim2.new(0.8125, 0, 0.520202041, 0)
- duckcomputer_2.Size = UDim2.new(0, 57, 0, 50)
- duckcomputer_2.Font = Enum.Font.Arcade
- duckcomputer_2.Text = "Bendy Fan"
- duckcomputer_2.TextColor3 = Color3.new(1, 0.878431, 0.184314)
- duckcomputer_2.TextScaled = true
- duckcomputer_2.TextSize = 14
- duckcomputer_2.TextWrapped = true
- duckcomputer_2.MouseButton1Down:connect(function()
- --Edited by boss_kiddos
- warn'edit by boss_kiddos abye'
- mouse = game.Players.LocalPlayer:GetMouse()
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
- local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- headweld.Part0 = game.Players.LocalPlayer.Character.Torso
- headweld.Part1 = game.Players.LocalPlayer.Character.Head
- headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
- game.Players.LocalPlayer.Character.Torso.Neck:Remove()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
- game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
- Sound0 = Instance.new("Sound")
- Sound0.Volume = 5
- Sound0.Parent = game.Players.LocalPlayer.Character.Head
- Sound0.SoundId = "rbxassetid://837602662"
- Sound0.Looped = true
- Sound0:Play()
- canwalk = true
- howmuch = 0
- hittd = false
- function change(key)
- if key == "w" or key == "a" or key == "s" or key == "d" then
- howmuch = howmuch + 1
- end
- end
- function otherchange(key)
- if key == "w" or key == "a" or key == "s" or key == "d" then
- howmuch = howmuch - 1
- end
- end
- mouse.KeyDown:connect(change)
- mouse.KeyUp:connect(otherchange)
- --Edited by boss_kiddos
- mouse = game.Players.LocalPlayer:GetMouse()
- using = false
- hittd = false
- --Converted with ttyyuu12345's model to script plugin v4
- local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
- txtfag.Adornee = suckadick
- txtfag.Name = "n0"
- txtfag.Size = UDim2.new(2, 0, 1.2, 0)
- txtfag.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfag)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "Cartoon"
- textfag.TextStrokeColor3 = Color3.new(15, 15, 15)
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
- v.Transparency = 1
- textfag.TextColor3 = v.BrickColor.Color
- textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
- v.Shape = "Block"
- textfag.Text = "Script edited by boss_kiddos and created by Rufus"
- wait(2)
- textfag.Text = "HAIL BENDY THE DANCING DEMON"
- wait(0.3)
- textfag.Text = game.Players.LocalPlayer.Character.Name.." The Bendy Fan"
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Weld2 = Instance.new("Weld")
- Part3 = Instance.new("Part")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Model0.Name = "Flagloldiefurshits"
- Model0.Parent = mas
- Part1.Name = "Stick"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Wood
- Part1.BrickColor = BrickColor.new("Dark orange")
- Part1.Rotation = Vector3.new(0, 0, 126)
- Part1.Shape = Enum.PartType.Cylinder
- Part1.Size = Vector3.new(5.71999931, 0.319999993, 0.839999914)
- Part1.CFrame = CFrame.new(-11.7340431, 3.40531874, -51.7842827, -0.58777535, -0.809025586, 0, 0.809025586, -0.58777535, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part1.Position = Vector3.new(-11.7340431, 3.40531874, -51.7842827)
- Part1.Orientation = Vector3.new(0, 0, 126)
- Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Weld2.Parent = Part1
- Weld2.C0 = CFrame.new(1.73310661, 1.69616222, 0.00998687744, -2.56299973e-06, 1.00000119, 0, -1.00000119, -2.56299973e-06, 0, 0, 0, 1)
- Weld2.Part0 = Part1
- Weld2.Part1 = Part3
- Part3.Name = "Flag"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.Rotation = Vector3.new(0, 0, 36)
- Part3.Size = Vector3.new(3.32999945, 2.10000038, 0.0700000003)
- Part3.CFrame = CFrame.new(-14.124959, 3.81048417, -51.7742958, 0.809026122, -0.587772548, 0, 0.587772548, 0.809026122, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0, 0, 0)
- Part3.Position = Vector3.new(-14.124959, 3.81048417, -51.7742958)
- Part3.Orientation = Vector3.new(0, 0, 36)
- Part3.Color = Color3.new(0, 0, 0)
- Decal4.Parent = Part3
- Decal4.Texture = "rbxassetid://1033052065"
- Decal5.Name = "Decal1"
- Decal5.Parent = Part3
- Decal5.Texture = "rbxassetid://1033052065"
- Decal5.Face = Enum.NormalId.Back
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- weld.Part0 = game.Players.LocalPlayer.Character.Torso
- weld.Part1 = Part1
- weld.C0 = CFrame.new(-0.244045258, 0.405305624, 0.555713654, -0.58777535, -0.809025586, -5.23747954e-22, 0.809025586, -0.58777535, 3.13253081e-22, -5.61275872e-22, -2.39603033e-22, 1)
- local punch = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- punch.Volume = 3
- punch.SoundId = "rbxassetid://131237241"
- punch.TimePosition = 0
- local FILTHYPRANK = Instance.new("Sound", game.Players.LocalPlayer.Character["Head"])
- FILTHYPRANK.Volume = 10
- FILTHYPRANK.SoundId = "rbxassetid://676845644"
- FILTHYPRANK.TimePosition = 3.6
- local thunder = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- thunder.Volume = 3
- thunder.SoundId = "rbxassetid://130818250"
- thunder.TimePosition = 0.4
- local meme = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- meme.Volume = 3
- meme.SoundId = "rbxassetid://138677306"
- local gore = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- gore.Volume = 4
- gore.SoundId = "rbxassetid://429400881"
- gore.TimePosition = 0
- function tentaclekick(key)
- if key == "f" and not using then
- using = true
- canwalk = false
- for i = 0,0.7 , 0.05 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97511852, -0.684444427, 1, 7.09343726e-27, -1.96394811e-26, -1.65597681e-26, 0.829041839, -0.55919075, 1.19149551e-26, 0.55919075, 0.829041839),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69545364, 1.02498245, 1, 8.33037116e-27, -8.30512761e-27, 1.84277907e-27, 0.587786973, 0.809019029, 1.17634938e-26, -0.809019029, 0.587786973),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- FILTHYPRANK.TimePosition = 3.8
- FILTHYPRANK:Play()
- wait(0.6)
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Leg"])
- sensoryee.Size = Vector3.new(1,1,1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 0
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
- weldsensor.Part1 = sensoryee
- weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
- local function tentacleshot(part)
- sensoryee:destroy()
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- local canscan = true
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://753048369" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://1033052065" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1033052065" or v.Name == "ArcticFoxHead" then
- canscan = false
- hittd = true
- local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
- furfaggrowl.SoundId = "rbxassetid://534269232"
- furfaggrowl.Volume = 7
- furfaggrowl:Play()
- punch:Play()
- local rhandclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", humanoid.Parent.Torso)
- rhandweld.Part0 = humanoid.Parent.Torso
- rhandweld.Part1 = humanoid.Parent["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandweld = Instance.new("Weld", humanoid.Parent.Torso)
- lhandweld.Part0 = humanoid.Parent.Torso
- lhandweld.Part1 = humanoid.Parent["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local llegweld = Instance.new("Weld", humanoid.Parent.Torso)
- llegweld.Part0 = humanoid.Parent.Torso
- llegweld.Part1 = humanoid.Parent["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local rlegweld = Instance.new("Weld", humanoid.Parent.Torso)
- rlegweld.Part0 = humanoid.Parent.Torso
- rlegweld.Part1 = humanoid.Parent["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- local rootjointclone = humanoid.Parent.HumanoidRootPart.RootJoint:Clone()
- local humanoidrootpart = Instance.new("Weld", humanoid.Parent.Torso)
- humanoidrootpart.Part0 = humanoid.Parent.HumanoidRootPart
- humanoidrootpart.Part1 = humanoid.Parent.Torso
- local heed = humanoid.Parent.Torso["Neck"]:Clone()
- local headweld = Instance.new("Weld", humanoid.Parent.Torso)
- headweld.Part0 = humanoid.Parent.Torso
- headweld.Part1 = humanoid.Parent.Head
- headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
- for i = 0,0.7 , 0.07 do
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.44868422, -0.453197479, 1, -1.21169035e-27, -1.77209714e-26, 9.14779977e-27, 0.898803353, 0.438370585, 1.58529488e-26, -0.438370407, 0.898803115),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(6)
- humanoid.Parent:BreakJoints()
- end
- end
- end
- end
- end
- end
- end
- sensoryee.Touched:connect(tentacleshot)
- for i = 0,0.7 , 0.07 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.84595358, 0.746810913, 1, -6.61380983e-27, 1.04154883e-25, -4.31315925e-26, 0.882951677, 0.469469398, -9.49662312e-26, -0.469469309, 0.882951558),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.43540072, -1.26526642, 1, 2.01948392e-28, -3.07592644e-26, -2.91971503e-26, 0.309028178, -0.951055586, 9.39060022e-27, 0.951055467, 0.309028089),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006):inverse(),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.2)
- sensoryee:destroy()
- FILTHYPRANK:Stop()
- canwalk = true
- using = false
- end
- end
- mouse.KeyDown:connect(tentaclekick)
- function attacc(key)
- key = key:lower()
- if key == "r" and not using then
- using = true
- canwalk = false
- for i = 0,1 , 0.02 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- canwalk = false
- armcanattack = true
- for i = 0,1 , 0.1 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local function touched(part)
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid and armcanattack then
- canwalk = false
- hittd = true
- punch:Play()
- armcanattack = false
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- for i = 1,5 do
- canwalk = false
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.2 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.2 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- end
- for i = 1,5 do
- canwalk = false
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.35 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.35 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- end
- for i = 1,5 do
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.4 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.4 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- end
- for i = 1,20 do
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.4 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- for i = 0,1 , 0.4 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- end
- armcanattack = false
- canwalk = true
- using = false
- humanoid.Parent:BreakJoints()
- local boom = Instance.new("Explosion", workspace)
- boom.Position = humanoid.Parent.Torso.Position
- boom.BlastRadius = 0.5
- local hitoof = Instance.new("Sound", humanoid.Parent.Head)
- hitoof.SoundId = "rbxassetid://771324077"
- hitoof.Volume = 3
- hitoof.TimePosition = 5.1
- hitoof:Play()
- local explosion = Instance.new("Sound", humanoid.Parent.Head)
- explosion.SoundId = "rbxassetid://130803364"
- explosion.Volume = 10
- explosion:Play()
- wait(1.5)
- explosion:Stop()
- hitoof:Stop()
- end
- end
- game.Players.LocalPlayer.Character["Right Arm"].Touched:connect(touched)
- armcanattack = false
- canwalk = true
- using = false
- end
- end
- mouse.KeyDown:connect(attacc)
- function begone(key)
- key = key:lower()
- if key == "y" and not using then
- using = true
- canwalk = false
- local fuckingnormies = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- fuckingnormies.SoundId = "rbxassetid://854345294"
- fuckingnormies.TimePosition = 2
- fuckingnormies.Volume = 10
- fuckingnormies:Play()
- for i = 0,1 , 0.02 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- for i = 0,1 , 0.1 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- meme:Play()
- meme.Volume = 6
- thunder.TimePosition = 0.4
- thunder:Play()
- thunder.Volume = 6
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Model0.Name = "Beam"
- Model0.Parent = mas
- Part1.Name = "beemblue"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Neon
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Transparency = 0
- Part1.Shape = Enum.PartType.Cylinder
- Part1.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
- Part1.CFrame = CFrame.new(40.7978516, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part1.Position = Vector3.new(40.7978516, 2.43296385, 64.2700119)
- Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part2.Name = "beem"
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Neon
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Transparency = 0
- Part2.Shape = Enum.PartType.Cylinder
- Part2.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
- Part2.CFrame = CFrame.new(40.7682838, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Position = Vector3.new(40.7682838, 2.43296385, 64.2700119)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Part1.Anchored = true
- Part2.Anchored = true
- Part1.CanCollide = false
- Part2.CanCollide = false
- local canrag = true
- Part1.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-5) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
- local function ragdolldafurfag(part)
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- local ragdolled = part.Parent:findFirstChild("ragdolled")
- if humanoid then
- if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
- --nothing
- else
- if ragdolled then
- --nothing again
- else
- local raggd = Instance.new("BoolValue", humanoid.Parent)
- raggd.Name = "ragdolled"
- humanoid.Name = "memes"
- humanoid.PlatformStand = true
- humanoid.JumpPower = 0
- humanoid.WalkSpeed = 0
- local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
- if findlefthip then
- findlefthip:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Left Leg"]
- glue.Name = "Left leg"
- local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Left Leg"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- --
- local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
- if findrighthip then
- findrighthip:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Right Leg"]
- glue.Name = "Right leg"
- local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Right Leg"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider.Transparency = 1
- end
- --
- local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
- if findrightshoulder then
- findrightshoulder:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Right Arm"]
- glue.Name = "Right arm"
- local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Right Arm"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider.Transparency = 1
- end
- --
- local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
- if findleftshoulder then
- findleftshoulder:Remove()
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = humanoid.Parent["Left Arm"]
- glue.Name = "Left arm"
- local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = humanoid.Parent["Left Arm"]
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- end
- if humanoid.Parent:findFirstChild("Head") then
- local attachment = Instance.new("Attachment", humanoid.Parent.Head)
- attachment.Position = Vector3.new(0, -0.5, 0)
- humanoid.Parent.Torso.NeckAttachment.Visible = false
- humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
- local ball = Instance.new("HingeConstraint", humanoid.Parent)
- ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
- ball.Attachment1 = attachment
- local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
- collidepartofleftleg.Name = "Bone"
- collidepartofleftleg.Size = Vector3.new(0.5,0.3,0.5)
- collidepartofleftleg.Transparency = 1
- collidepartofleftleg:BreakJoints()
- local weeld = Instance.new("Weld", collidepartofleftleg)
- weeld.Part0 = collidepartofleftleg
- weeld.Part1 = humanoid.Parent["Head"]
- if humanoid.Parent.Torso:findFirstChild("Neck") then
- humanoid.Parent.Torso.Neck:destroy()
- end
- end
- end
- end
- end
- end
- Part1.Touched:connect(ragdolldafurfag)
- local function changeposandsize()
- for i = 1,200 do
- Part1.Size = Part1.Size + Vector3.new(0.9,0.2,0.1)
- Part2.Size = Part2.Size + Vector3.new(0.9,0.2,0.1)
- Part1.CFrame = Part1.CFrame * CFrame.new(0.7,0,0)
- Part2.CFrame = Part1.CFrame * CFrame.new(0.7,0,0)
- Part1.Transparency = Part1.Transparency + 0.007
- Part2.Transparency = Part2.Transparency + 0.007
- game:GetService("RunService").RenderStepped:wait()
- end
- Model0:destroy()
- end
- changeposandsize()
- armcanattack = false
- canwalk = true
- using = false
- end
- end
- mouse.KeyDown:connect(begone)
- function kysfurshit(key)
- key = key:lower()
- if key == "q" and not using then
- using = true
- hittd = false
- canwalk = false
- local canscan = true
- textfag.Text = "fox faggotz"
- for i = 0,1 , 0.04 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.241932347, -1.21926342e-26, -0.970292151, 6.1341824e-27, 1, -2.5243549e-27, 0.970292151, -3.11126741e-27, 0.241932347),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.0349053368, -8.60723958e-07, 0.999392927, -0.139084309, 0.990273297, 0.00485882163, -0.989666522, -0.139170289, 0.0345666632),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.00984383, 0.0977787971, 0, 0.500008941, 0.866028607, -2.82727748e-27, -0.866028607, 0.500008941, -2.3224065e-27, -2.57484199e-27, 2.3224065e-27, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.0187254, 0.622524977, -0.477272034, 0.499353766, -0.855162203, 0.139084026, 0.0396689773, -0.137795925, -0.989666998, 0.865489781, 0.499711245, -0.0348855592),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee.Size = Vector3.new(1,1,1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 0
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weldsensor.Part1 = sensoryee
- weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
- local function hagotem(part)
- sensoryee:destroy()
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- local canscan = true
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canscan = false
- hittd = true
- local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
- furfaggrowl.SoundId = "rbxassetid://133322522"
- furfaggrowl.Volume = 10
- local rip = Instance.new("Sound", humanoid.Parent.Head)
- rip.SoundId = "rbxassetid://132514715"
- rip.Volume = 10
- if humanoid.Parent:findFirstChild("HumanoidRootPart") then
- humanoid.Parent.HumanoidRootPart:destroy()
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- else
- humanoid.PlatformStand = true
- humanoid.JumpPower = 0
- humanoid.WalkSpeed = 0
- end
- textfag.Text = "Cancer alert!"
- local headfurfagweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
- headfurfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- headfurfagweld.Part1 = humanoid.Parent.Head
- headfurfagweld.C0 = CFrame.new(0.00057220459, -1.29444742, -0.873190403, -0.996955156, -0.0485438928, 0.0610030033, -0.0641870201, 0.0669786036, -0.995689929, 0.0442487523, -0.996576011, -0.0698903799)
- furfaggrowl:Play()
- furfaggrowl.TimePosition = 1
- wait(1)
- for i = 0,1 , 0.04 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.09488106, 0.667919636, 0.0639152527, 0.0739268959, -0.95855093, 0.275169909, -0.02475233, -0.277602971, -0.960379243, 0.996955395, 0.0641870052, -0.044248756),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1.4)
- for i = 1,6 do
- wait(0.1)
- for i = 0,1 , 0.15 do
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4344244, 0.102565765, 1.00000012, -1.10566744e-26, 3.04815854e-27, 1.14353277e-26, 0.970295191, -0.241921842, -2.61223027e-28, 0.241921738, 0.970297754),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.541605, 1.54031897, -0.202716827, 0.99939096, -0.0331876501, -0.0107830577, -0.0348742045, -0.960688651, -0.275429219, -0.00121831207, 0.275637507, -0.961260855),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 0,1 , 0.15 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 1.00069809, 0.999390602, 6.40860435e-07, -0.0349101759, -0.0242511462, 0.71933949, -0.694235682, 0.0251118187, 0.694659173, 0.718900979):inverse(),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.18236089, -0.21427536, 1.00000012, 1.51461294e-27, 4.19042913e-27, -4.41762107e-27, 0.499996245, 0.866027534, -7.79938216e-28, -0.866027653, 0.499996305),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.18106127, -0.0497360229, 1.00000012, 1.98161859e-27, -5.80601626e-27, -9.08767763e-27, 0.500005603, 0.866032362, -3.82406602e-27, -0.866032481, 0.500005662),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.53122997, -0.198875427, 1.00000012, -1.209166e-26, -3.76759968e-27, 1.21169035e-26, 0.927188694, 0.374603868, -1.64222563e-27, -0.374603897, 0.927188814),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.4887104, 0.0502290726, -0.938224792, 0.999392748, 0.0233488977, -0.025931986, -0.0348734297, 0.642351151, -0.765616715, -0.00121889159, 0.766055882, 0.642774582),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local punchclone = punch:Clone()
- punchclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- punchclone:Play()
- end
- local goreclone = gore:Clone()
- goreclone.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- goreclone:Play()
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- v:destroy()
- end
- if v.Name == "Head" then
- v.Transparency = 1
- end
- end
- if humanoid.Parent.Head:findFirstChild("face") then
- humanoid.Parent.Head.face.Transparency = 1
- end
- for i = 1,math.random(10,15) do
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Part0 = Instance.new("Part")
- Part0.Name = "1nk"
- Part0.Parent = mas
- Part0.Material = Enum.Material.SmoothPlastic
- Part0.BrickColor = BrickColor.new("Black")
- Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
- Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- Part0:BreakJoints()
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = humanoid.Parent
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- wait(1)
- for i = 0,1 , 0.05 do
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.241932347, -1.21926342e-26, -0.970292151, 6.1341824e-27, 1, -2.5243549e-27, 0.970292151, -3.11126741e-27, 0.241932347),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.0349053368, -8.60723958e-07, 0.999392927, -0.139084309, 0.990273297, 0.00485882163, -0.989666522, -0.139170289, 0.0345666632),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.00984383, 0.0977787971, 0, 0.500008941, 0.866028607, -2.82727748e-27, -0.866028607, 0.500008941, -2.3224065e-27, -2.57484199e-27, 2.3224065e-27, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.0187254, 0.622524977, -0.477272034, 0.499353766, -0.855162203, 0.139084026, 0.0396689773, -0.137795925, -0.989666998, 0.865489781, 0.499711245, -0.0348855592),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.2)
- furfaggrowl:destroy()
- headfurfagweld:destroy()
- local vel = Instance.new("BodyVelocity", humanoid.Parent.Torso)
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * -math.random(400,469) + Vector3.new(0,2,0)
- rip:Play()
- for i = 0,1 , 0.06 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- for i = 0,0.3 , 0.004 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- using = false
- canwalk = true
- end
- end
- end
- end
- end
- end
- end
- sensoryee.Touched:connect(hagotem)
- for i = 0,1 , 0.04 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- sensoryee:destroy()
- if not hittd then
- for i = 0,0.3 , 0.004 do
- if canwalk and howmuch < 1 then
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- using = false
- canwalk = true
- end
- textfag.Text = game.Players.LocalPlayer.Character.Name.." The Anti-Furry"
- end
- end
- mouse.KeyDown:connect(kysfurshit)
- function cancerify()
- local hum = mouse.Target.Parent:findFirstChild("Humanoid")
- if hum then
- if hum.Parent.Name == "boss_kiddos" then
- else
- textfag.Text = "CANCERZ"
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Accessory0 = Instance.new("Accessory")
- Part1 = Instance.new("Part")
- local SpecialMesh2 = Instance.new("SpecialMesh")
- Accessory0.Name = "Cancer"
- Accessory0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Accessory0
- Part1.Rotation = Vector3.new(0, 0, 0.0199999996)
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- Part1.CFrame = CFrame.new(113.104767, 31.6558571, -259.307831, 1, -0.000407999993, 0, 0.000407999993, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(113.104767, 31.6558571, -259.307831)
- Part1.Orientation = Vector3.new(0, 0, 0.0199999996)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "rbxassetid://753048369"
- SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=1033052065 "
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = hum.Parent
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- wait(1.5)
- textfag.Text = game.Players.LocalPlayer.Character.Name.." The Bendy Fan"
- end
- end
- end
- mouse.Button1Down:connect(cancerify)
- function attackflag(key)
- if key == "e" and not using then
- using = true
- canwalk = false
- textfag.Text = "haters are nib"
- local sensoryee2 = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee2.Size = Vector3.new(1, 1, 1)
- sensoryee2.CanCollide = false
- sensoryee2.Transparency = 0
- sensoryee2:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee2)
- weldsensor.Part0 = sensoryee2
- weldsensor.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldsensor.C0 = CFrame.new(0,0.5,0)
- local function hagotem1(part)
- sensoryee2:destroy()
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- local canscan = true
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canscan = false
- for i = 0,1 , 0.05 do
- humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame.x + 1,0,game.Players.LocalPlayer.Character.Torso.CFrame.z + 1) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoid.Parent.Torso.Anchored = true
- for q,w in pairs(humanoid.Parent:GetChildren()) do
- if w.ClassName == "Part" then
- w.Anchored = true
- end
- end
- end
- end
- end
- end
- end
- end
- end
- sensoryee2.Touched:connect(hagotem1)
- for i = 0,1 , 0.04 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
- --headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- for i = 1,5 do
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, -1.48936939e-27, 1.31266455e-27, 1.1359597e-27, 0.9702968, 0.241918504, -1.61558713e-27, -0.241918504, 0.9702968):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -0.7634058, -0.96099472, 1, 1.14858148e-27, -1.71656133e-27, -1.38839519e-27, 0.951060057, -0.309013367, 1.31266455e-27, 0.309013367, 0.951060057),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee.Size = Vector3.new(1, 1, 1)
- sensoryee.CanCollide = false
- sensoryee.Transparency = 0
- sensoryee:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee)
- weldsensor.Part0 = sensoryee
- weldsensor.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- weldsensor.C0 = CFrame.new(0,0.5,0)
- local function hagotem(part)
- sensoryee:destroy()
- local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
- if humanoid then
- local canscan = true
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canscan = false
- hittd = true
- humanoid.Health = humanoid.Health - math.random(20,25)
- local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
- furfaggrowl.SoundId = "rbxassetid://146163534"
- furfaggrowl.Volume = 10
- furfaggrowl:Play()
- local rip = Instance.new("Sound", humanoid.Parent.Head)
- rip.SoundId = "rbxassetid://132514715"
- rip.Volume = 10
- textfag.Text = "b00m."
- punch:Play()
- for i = 1,math.random(2,3) do
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Part0 = Instance.new("Part")
- Part0.Name = "bl00d"
- Part0.Parent = mas
- Part0.Material = Enum.Material.SmoothPlastic
- Part0.BrickColor = BrickColor.new("Maroon")
- Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
- Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- Part0:BreakJoints()
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = humanoid.Parent
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- sensoryee.Touched:connect(hagotem)
- for i = 0,1 , 0.1 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.82702696, -0.937412262, 1, -8.83524214e-28, 3.00398233e-27, 2.27191941e-27, 0.788023472, -0.615659177, -2.27191941e-27, 0.615659177, 0.788023472),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- sensoryee:destroy()
- sensoryee2:destroy()
- end
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- textfag.Text = game.Players.LocalPlayer.Character.Name.." The Bendy Fan"
- canwalk = true
- using = false
- end
- end
- mouse.KeyDown:connect(attackflag)
- function attackflag1(key)
- if key == "t" and not using then
- using = true
- canwalk = false
- textfag.Text = "g0 away haters"
- local sensoryee2 = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
- sensoryee2.Size = Vector3.new(1, 1, 1)
- sensoryee2.CanCollide = false
- sensoryee2.Transparency = 0
- sensoryee2:BreakJoints()
- local weldsensor = Instance.new("Weld", sensoryee2)
- weldsensor.Part0 = sensoryee2
- weldsensor.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldsensor.C0 = CFrame.new(0,0.5,0)
- local function hagotem1(part)
- sensoryee2:destroy()
- humanoidfurshit = part.Parent:findFirstChild("Humanoid")
- if humanoidfurshit then
- local canscan = true
- for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canscan = false
- for i = 0,1 , 0.05 do
- humanoidfurshit.Parent.Torso.CFrame = humanoidfurshit.Parent.Torso.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame.x + 1,0,game.Players.LocalPlayer.Character.Torso.CFrame.z + -1) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoidfurshit.Parent.Torso.Anchored = true
- for q,w in pairs(humanoidfurshit.Parent:GetChildren()) do
- if w.ClassName == "Part" then
- w.Anchored = true
- end
- end
- end
- end
- end
- end
- end
- end
- end
- sensoryee2.Touched:connect(hagotem1)
- for i = 0,1 , 0.04 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
- --headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.3)
- for i = 0,1 , 0.1 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, -1.48936939e-27, 1.31266455e-27, 1.1359597e-27, 0.9702968, 0.241918504, -1.61558713e-27, -0.241918504, 0.9702968):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -0.7634058, -0.96099472, 1, 1.14858148e-27, -1.71656133e-27, -1.38839519e-27, 0.951060057, -0.309013367, 1.31266455e-27, 0.309013367, 0.951060057),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local function hagotem(part)
- if humanoidfurshit then
- local canscan = true
- for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- if v:findFirstChild("Handle") then
- if v.Handle:findFirstChild("Mesh") then
- if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
- canscan = false
- hittd = true
- humanoidfurshit.Parent:BreakJoints()
- textfag.Text = "b00m."
- gore:Play()
- for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- v:destroy()
- end
- if v.Name == "Head" then
- v.Transparency = 1
- end
- end
- if humanoidfurshit.Parent.Head:findFirstChild("face") then
- humanoidfurshit.Parent.Head.face.Transparency = 1
- end
- for i = 1,math.random(15,20) do
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local Part0 = Instance.new("Part")
- Part0.Name = "bl00d"
- Part0.Parent = mas
- Part0.Material = Enum.Material.SmoothPlastic
- Part0.BrickColor = BrickColor.new("Black")
- Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
- Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
- Part0.Color = Color3.new(0.458824, 0, 0)
- Part0.CFrame = humanoidfurshit.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- Part0:BreakJoints()
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = humanoidfurshit.Parent
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- hagotem()
- for i = 0,1 , 0.1 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.82702696, -0.937412262, 1, -8.83524214e-28, 3.00398233e-27, 2.27191941e-27, 0.788023472, -0.615659177, -2.27191941e-27, 0.615659177, 0.788023472),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- sensoryee2:destroy()
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- textfag.Text = game.Players.LocalPlayer.Character.Name.." The Bendy Lover"
- canwalk = true
- using = false
- end
- end
- mouse.KeyDown:connect(attackflag1)
- while true do
- if howmuch <= -1 then
- howmuch = 0
- end
- if howmuch >= 4 then
- howmuch = 0
- end
- if canwalk and howmuch < 1 then
- for i = 0,1 , 0.01 do
- if canwalk and howmuch < 1 then
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- for i = 0,0.3 , 0.004 do
- if canwalk and howmuch < 1 then
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.0409388542, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0523746014, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- if canwalk and howmuch >= 1 then
- if canwalk then
- for i = 0,0.5 , 0.05 do
- if canwalk and howmuch >= 1 then
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.207862854, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147745, 0.207910955, -5.67539301e-22, -0.207910955, 0.978147745),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.35635376, 0.984832764, 1, -1.46412584e-27, -1.17303617e-26, 1.15615454e-26, -0.0348859876, 0.999391198, -1.61558713e-27, -0.999391198, -0.0348859876),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50004387, 0.396968603, -0.897594452, 1, -2.59686077e-27, 2.57052452e-26, 2.58237777e-26, 0.0697625875, -0.99756366, 7.97269708e-28, 0.99756366, 0.069762595),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.81869507, -0.922622681, 1, -1.72713825e-22, -5.61306619e-22, -2.65673535e-22, 0.719345152, -0.694654465, 5.23747954e-22, 0.694656253, 0.719344676),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.49791718, 0.365714312, 0.961071014, 0.9993909, -0.00121776958, -0.0348753184, 0.0348965712, 0.0348958485, 0.998781562, 7.18205513e-07, -0.999390185, 0.0349170938),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- if canwalk then
- for i = 0,0.5 , 0.05 do
- if canwalk and howmuch >= 1 then
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.00492095947, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147686, 0.20791094, -5.67539301e-22, -0.20791094, 0.978147686),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.86941528, -0.882217407, 1, -6.4421537e-26, 9.04728795e-26, 1.09784194e-25, 0.694650829, -0.71934706, -1.64587939e-26, 0.71934706, 0.694650829),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50009155, 0.335239649, 1.03072357, 1, 3.69729388e-23, 2.6307918e-22, -2.65664548e-22, 0.139171526, 0.99026835, 0, -0.99026829, 0.139171541),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.35365295, 1.16508484, 1, 5.03939593e-22, 3.01560673e-22, -2.65673358e-22, -0.0697558299, 0.997564077, 5.237476e-22, -0.997564077, -0.0697558299),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.49795914, 0.313182116, -0.842372894, 0.9993909, 0.00364707294, -0.034706641, -0.0348764732, 0.0696690381, -0.996960342, -0.00121800881, 0.997563541, 0.0697537959),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- end
- game:GetService("RunService").RenderStepped:wait()
- end
- end)
- duckcomputer_3.Name = "duck computer"
- duckcomputer_3.Parent = DUCKGUI
- duckcomputer_3.BackgroundColor3 = Color3.new(0.541176, 0.541176, 0.541176)
- duckcomputer_3.Position = UDim2.new(0.892676771, 0, 0.520202041, 0)
- duckcomputer_3.Size = UDim2.new(0, 58, 0, 50)
- duckcomputer_3.Font = Enum.Font.Arcade
- duckcomputer_3.Text = "Insane Psycho"
- duckcomputer_3.TextColor3 = Color3.new(1, 0.878431, 0.184314)
- duckcomputer_3.TextScaled = true
- duckcomputer_3.TextSize = 14
- duckcomputer_3.TextWrapped = true
- duckcomputer_3.MouseButton1Down:connect(function()
- --Edit by boss_kiddos, Psycho Plays.--
- Sound0 = Instance.new("Sound")
- Sound0.Volume = 10
- Sound0.Parent = game.Players.LocalPlayer.Character.Head
- Sound0.SoundId = "rbxassetid://SOUNDID"
- Sound0.Looped = true
- Sound0:Play()
- CV="White"
- p = game.Players.LocalPlayer
- char = p.Character
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char .Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 1
- text.Font = "Arcade"
- text.TextStrokeColor3 = Color3.fromRGB(255,0,255)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=p.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = Color3.fromRGB(255, 215, 0)
- v.Shape="Block"
- text.Text = "Insane [EDIT BY BOSS_KIDDOS]"
- coroutine.wrap(function()
- while wait() do
- wait(3)
- text.Text = ""
- end
- end)()
- p = game.Players.LocalPlayer
- warn'Edit by boss_kiddos, Psycho Plays'
- char = p.Character
- torso = char.Torso
- neck = char.Torso.Neck
- -----------------------
- --Edit by boss_kiddos--
- -----------------------
- -------------------------------------------------------
- --Insane Psycho
- -------------------------------------------------------
- wait(2)
- local FavIDs = {340106355,927529620,876981900,398987889,1117396305}
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function thread(f)
- coroutine.resume(coroutine.create(f))
- end
- --Needed to add this for a good reason, thank me later mak.
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,8)
- end))
- end
- function clerp(a, b, t)
- local qa = {
- QuaternionFromCFrame(a)
- }
- local qb = {
- QuaternionFromCFrame(b)
- }
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp
- if cosTheta >= 1.0E-4 then
- if 1 - cosTheta > 1.0E-4 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((1 - t) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- elseif 1 + cosTheta > 1.0E-4 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((t - 1) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- --Wait what okay
- wait()
- local plr = game:service'Players'.LocalPlayer
- local char = plr.Character
- local hum = char.Humanoid
- local ra = char["Right Arm"]
- local la= char["Left Arm"]
- local rl= char["Right Leg"]
- local ll = char["Left Leg"]
- local hed = char.Head
- local root = char.HumanoidRootPart
- local rootj = root.RootJoint
- local tors = char.Torso
- local mouse = plr:GetMouse()
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- local maincolor = BrickColor.new("Dark indigo")
- cf = CFrame.new
- angles = CFrame.Angles
- attack = false
- euler=CFrame.fromEulerAnglesXYZ
- equipped = false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RSH, LSH = nil, nil
- RW = Instance.new("Weld")
- LW = Instance.new("Weld")
- RH = tors["Right Hip"]
- LH = tors["Left Hip"]
- RSH = tors["Right Shoulder"]
- LSH = tors["Left Shoulder"]
- RSH.Parent = nil
- LSH.Parent = nil
- RW.Name = "RW"
- RW.Part0 = tors
- RW.C0 = CFrame.new(1.5, 0.5, 0)
- RW.C1 = CFrame.new(0, 0.5, 0)
- RW.Part1 = ra
- RW.Parent = tors
- LW.Name = "LW"
- LW.Part0 = tors
- LW.C0 = CFrame.new(-1.5, 0.5, 0)
- LW.C1 = CFrame.new(0, 0.5, 0)
- LW.Part1 = la
- LW.Parent = tors
- print('User is '..plr.Name)
- Effects = {}
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1 / 60
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChildOfClass("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
- warn'No R15 allowed'
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- if insta == true then
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = 1e99
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "Highway",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Head")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if magni >= mag and c.Name ~= plr.Name then
- Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=623904185", 5.2)
- end
- end
- end
- end
- end
- function MagniKILL(Part, magni, knock, Type)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Head")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if magni >= mag and c.Name ~= plr.Name then
- hum.Health = 0
- end
- end
- end
- end
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end
- },
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- }
- }
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- formFactor = FormFactor,
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- function CreateWeld(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- EffectModel = Instance.new("Model", char)
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- else
- table.insert(Effects, {
- prt,
- "Block3",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- },
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3 / 60,
- y3 / 60,
- z3 / 60,
- msh
- })
- end
- },
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- }
- }
- function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 3 then
- table.insert(Effects, {
- prt,
- "Block3",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.new(x1, y1, z1)
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function BreakEffect(brickcolor, cframe, x1, y1, z1)
- local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- function CreateSound(ID, PARENT, VOLUME, PITCH)
- local NEWSOUND = nil
- coroutine.resume(coroutine.create(function()
- NEWSOUND = Instance.new("Sound", PARENT)
- NEWSOUND.Volume = VOLUME
- NEWSOUND.Pitch = PITCH
- NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
- swait()
- NEWSOUND:play()
- game:GetService("Debris"):AddItem(NEWSOUND, 10)
- end))
- return NEWSOUND
- end
- --[[
- Thanks for using Build-To-Lua by jarredbcv.
- ]]--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- XBlade = New("Model",char,"XBlade",{})
- Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.3519974, 0.784493208, 173.553787, 0.134159118, 0.931669831, -0.337627381, -1.78345172e-10, 0.340707511, 0.940169215, 0.990959346, -0.126132146, 0.0457089804),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.93166995, 0.340707511, -0.12613225, -0.337627441, 0.940169275, 0.0457090214),C1 = CFrame.new(2.67253876, 0.00244140625, -1.22790456, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0702477, 1.93928599, 173.921783, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, 0.0407419205, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.7464447, 1.01027775, 173.471802, 0.134159118, 0.903306067, -0.407478601, -1.78345172e-10, 0.411195904, 0.911546826, 0.990959346, -0.122292183, 0.0551656336),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.903306186, 0.411195934, -0.122292288, -0.40747866, 0.911546886, 0.0551656857),C1 = CFrame.new(3.29253769, 0.00245666504, -1.02790737, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863846779, 0.489991099, -0.116950139, -0.48556149, 0.871727467, 0.0657367632),C1 = CFrame.new(5.05207825, 0.00245666504, -0.176268101, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.2101974, 1.23313034, 173.3992, 0.134159118, 0.88381362, -0.448190004, -1.78345172e-10, 0.452278793, 0.891876459, 0.990959346, -0.119653247, 0.0606772564),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.883813798, 0.452278793, -0.119653352, -0.448190093, 0.891876578, 0.0606773123),C1 = CFrame.new(3.84253311, 0.00245666504, -0.827910662, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.9794464, 0.607830167, 173.638718, 0.134159118, 0.966715217, -0.217858434, -1.78345172e-10, 0.219845936, 0.975534439, 0.990959346, -0.130876735, 0.0294943117),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.966715395, 0.219845951, -0.130876839, -0.217858493, 0.975534499, 0.0294943396),C1 = CFrame.new(2.03252411, 0.00245666504, -1.37789822, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.08000004, 0.0500000156),CFrame = CFrame.new(-42.5497932, 0.498351336, 173.715927, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.45289612, 0.00247192383, -1.46317959, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0665131, 1.84935343, 173.92128, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, -0.0492696762, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yellew"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.47999573, 0.00244140625, -1.25373793, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.079999879, 0.149999917, 0.100000016),CFrame = CFrame.new(-45.0332489, 1.85846865, 174.05719, 0.134159118, -0.0414969884, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418755673, 0.990959346, 0.00561798224, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, -0.0414970033, 0.999122858, 0.00561798783, -0.990090549, -0.0418755673, 0.134041384),C1 = CFrame.new(-0.994735718, -0.00253295898, 0.000717639923, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.52999997, 0.0500000156),CFrame = CFrame.new(-43.0991249, 1.12461293, 173.790329, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00244140625, -0.814253807, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.8233681, 0.848814011, 173.617599, 0.134159118, 0.949757814, -0.282773912, -1.78345172e-10, 0.285353601, 0.958422184, 0.990959346, -0.128580973, 0.0382827483),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.949757874, 0.285353601, -0.128581077, -0.282773942, 0.958422303, 0.0382827818),C1 = CFrame.new(2.19998169, 0.00245666504, -1.14372134, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 0.0799999386, 0.0500000156),CFrame = CFrame.new(-43.1370964, 2.03881836, 173.795456, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00245666504, 0.100754261, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-38.9191017, 1.90829134, 173.224411, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.17253876, 0.00245666504, -0.207900524, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Wedge = New("WedgePart",XBlade,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0799999461, 4.97000027, 1.66999996),CFrame = CFrame.new(-40.6379662, 1.33008528, 173.459518, 0.134159088, 0.990090489, -0.0414969511, -3.48056417e-10, 0.0418755226, 0.999122798, 0.990959585, -0.134041339, 0.00561797852),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.41497803, 7.62939453e-05, -0.712950706, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.888382196, 0.443070978, -0.120271817, -0.439065516, 0.89648664, 0.0594419949),C1 = CFrame.new(3.51998901, 0.00245666504, -0.733733177, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.879470944, 0.460819364, -0.119065404, -0.456653476, 0.887494028, 0.0618231073),C1 = CFrame.new(4.26998901, 0.00245666504, -0.423735619, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.02999997, 0.0500000156),CFrame = CFrame.new(-38.633503, 2.03729534, 173.18576, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.46588898, 0.00244140625, -0.0910782814, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-39.5588799, 1.55094099, 173.311005, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(4.51252747, 0.00247192383, -0.537901878, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 5, 0.0500000156),CFrame = CFrame.new(-40.6833267, 2.18262863, 173.463257, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.40526581, 0.00245666504, 0.140748024, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.920541227, 0.37023297, -0.124625586, -0.36688602, 0.928938985, 0.0496701226),C1 = CFrame.new(2.9099884, 0.00245666504, -0.943724632, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
- HeartLocket = New("Model",char,"Heart Locket",{})
- Heart = New("Hat",HeartLocket,"Heart",{})
- Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),})
- Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/asset/?id=105992239",MeshType = Enum.MeshType.FileMesh,})
- String = New("Part",HeartLocket,"String",{BrickColor = BrickColor.new("Burnt Sienna"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-43.4914551, 3.64470506, 175.102722, 0.0703944117, 0, -0.997525692, 0, 1, 0, 0.997519255, 0, 0.0703952685),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
- Mesh = New("SpecialMesh",String,"Mesh",{Scale = Vector3.new(1.10000002, 1, 0.949999988),VertexColor = Vector3.new(0, 0, 0),MeshId = "http://www.roblox.com/asset/?id=34237901",MeshType = Enum.MeshType.FileMesh,})
- for _, v in pairs(XBlade:GetChildren()) do
- if v:IsA'BasePart' then
- v.CanCollide = false
- end
- end
- local NewInstance = function(instance,parent,properties)
- local inst = Instance.new(instance,parent)
- if(properties)then
- for i,v in next, properties do
- pcall(function() inst[i] = v end)
- end
- end
- return inst;
- end
- local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-.9,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))})
- local Locket = NewInstance('Weld',char,{Part0=hed,Part1=String,C0 = CFrame.new(0,-.9,0.1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
- local HeartL = NewInstance('Weld',char,{Part0=hed,Part1=Handle2,C0 = CFrame.new(0,-1.3,-0.7)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
- --Chat Function--
- function chatfunc(text,waitt)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard").Parent = nil
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,2,0)
- naeeym2.Adornee = char.Head
- naeeym2.Name = "TalkingBillBoard"
- naeeym2.AlwaysOnTop = true
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 1
- tecks2.TextColor3 = Color3.fromRGB(0,0,0)
- tecks2.TextStrokeColor3 = Color3.fromRGB(144, 0, 0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- tecks2.Text = string.sub(text,1,i)
- swait(3)
- end
- wait(waitt/10)
- coroutine.resume(coroutine.create(function()
- for i = 1, 10 do
- tecks2.TextTransparency = tecks2.TextTransparency + 0.1
- swait()
- end
- naeeym2:Destroy()
- end))
- end)
- chat()
- end
- local asd = Instance.new("ParticleEmitter")
- asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
- asd.LightEmission = .1
- asd.Size = NumberSequence.new(0.2)
- asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- asd.Transparency = bbb
- asd.Size = aaa
- asd.ZOffset = .9
- asd.Acceleration = Vector3.new(0, -5, 0)
- asd.LockedToPart = false
- asd.EmissionDirection = "Back"
- asd.Lifetime = NumberRange.new(1, 2)
- asd.Rotation = NumberRange.new(-100, 100)
- asd.RotSpeed = NumberRange.new(-100, 100)
- asd.Speed = NumberRange.new(2)
- asd.Enabled = false
- asd.VelocitySpread = 10000
- function bleed(victim,amount)
- local prtcl = asd:Clone()
- prtcl.Parent = victim
- prtcl:Emit(amount)
- end
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = Instance.new(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
- local NEWPART = Instance.new("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.Anchored = true
- if ANCHOR == false then
- NEWPART.Anchored = false
- end
- NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = tors.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
- local acs = Instance.new("Part")
- acs.CanCollide = false
- acs.Anchored = false
- acs.Size = Vector3.new(0,0,0)
- acs.CFrame = attachmentpart.CFrame
- acs.Parent = char
- acs.BrickColor = color
- local meshs = Instance.new("SpecialMesh")
- meshs.MeshId = mesh
- meshs.TextureId = texture
- meshs.Parent = acs
- meshs.Scale = scale
- meshs.Offset = offset
- weldBetween(attachmentpart,acs)
- end
- local accessories = Instance.new("Folder",char)
- accessories.Name = "Add-ons"
- function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
- if TYPE == "Gem" then
- local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- elseif TYPE == "Skull" then
- local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- elseif TYPE == "Eye" then
- local acs = CreatePart(3, accessories, "Neon", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
- acs.Anchored = false
- acs.CanCollide = false
- acs.CFrame = PART.CFrame
- local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
- weldBetween(PART,acs)
- end
- end
- --Extras--
- q = char:GetChildren()
- for u = 1, #q do
- if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
- q[u]:remove()
- elseif q[u].ClassName == "CharacterMesh" then
- q[u]:remove()
- elseif q[u].ClassName == "ShirtGraphic" then
- q[u]:remove()
- elseif q[u].ClassName == "Shirt" then
- q[u]:Destroy()
- elseif q[u].ClassName == "Pants" then
- q[u]:Destroy()
- end
- end
- local top = Instance.new("Shirt")
- top.ShirtTemplate = "rbxassetid://0"
- top.Parent = char
- local bottom = Instance.new("Pants")
- bottom.PantsTemplate = "rbxassetid://227915108"
- bottom.Parent = char
- local BodyColors = char:FindFirstChildOfClass"BodyColors"
- if BodyColors then
- BodyColors.HeadColor = BrickColor.new"Institutional white"
- BodyColors.TorsoColor = BrickColor.new"Institutional white"
- BodyColors.LeftArmColor = BrickColor.new"Institutional white"
- BodyColors.RightArmColor = BrickColor.new"Institutional white"
- BodyColors.LeftLegColor = BrickColor.new"Institutional white"
- BodyColors.RightLegColor = BrickColor.new"Institutional white"
- end
- --Scarfs--
- local Blobby = Instance.new("Part", char)
- Blobby.Name = "Blob"
- Blobby.CanCollide = false
- Blobby.BrickColor = BrickColor.new("Institutional white")
- Blobby.Transparency = 0
- Blobby.Material = "Plastic"
- Blobby.Size = Vector3.new(1, 1, 2)
- Blobby.TopSurface = Enum.SurfaceType.Smooth
- Blobby.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Blobby)
- Weld.Part0 = hed
- Weld.Part1 = Blobby
- Weld.C1 = CFrame.new(0, 1.1, 0)
- Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Blobby
- M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
- M2.Scale = Vector3.new(0.8, 0.8, 0.8)
- local Blobby2 = Instance.new("Part", char)
- Blobby2.Name = "Blob"
- Blobby2.CanCollide = false
- Blobby2.BrickColor = BrickColor.new("Really black")
- Blobby2.Transparency = 0
- Blobby2.Material = "Plastic"
- Blobby2.Size = Vector3.new(1, 1, 2)
- Blobby2.TopSurface = Enum.SurfaceType.Smooth
- Blobby2.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Blobby2)
- Weld.Part0 = hed
- Weld.Part1 = Blobby2
- Weld.C1 = CFrame.new(0, 1.2, 0)
- Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Blobby2
- M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
- M2.Scale = Vector3.new(0.8, 0.8, 0.8)
- --Hair--
- local Hair = Instance.new("Part", char)
- Hair.Name = "Hair"
- Hair.CanCollide = false
- Hair.BrickColor = BrickColor.new("Institutional white")
- Hair.Transparency = 0
- Hair.Material = "Plastic"
- Hair.Size = Vector3.new(1, 1, 2)
- Hair.TopSurface = Enum.SurfaceType.Smooth
- Hair.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Hair)
- Weld.Part0 = hed
- Weld.Part1 = Hair
- Weld.C1 = CFrame.new(0, -.5, 0)
- Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Hair
- M2.MeshId = "http://www.roblox.com/asset/?id=346578029"
- M2.Scale = Vector3.new(1.2, 1.1, 1.1)
- --Hood--
- local Hood = Instance.new("Part", char)
- Hood.Name = "Hood"
- Hood.CanCollide = false
- Hood.BrickColor = BrickColor.new("Institutional white")
- Hood.Transparency = 0
- Hood.Material = "Plastic"
- Hood.Size = Vector3.new(1, 1, 2)
- Hood.TopSurface = Enum.SurfaceType.Smooth
- Hood.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Hood)
- Weld.Part0 = tors
- Weld.Part1 = Hood
- Weld.C1 = CFrame.new(0, .4, -.9)
- Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180))
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Hood
- M2.MeshId = "http://www.roblox.com/asset/?id=18010902"
- M2.Scale = Vector3.new(0.922, 0.922, 0.922)
- hed.face.Texture = "http://www.roblox.com/asset/?id=1471407701"
- Slashy = Instance.new("Sound", ra)
- Slashy.Volume = 5
- Slashy.Pitch = 1
- Slashy.SoundId = "http://www.roblox.com/asset/?id=978101945"
- Slashy.Looped = false
- local VALUE1 = false
- local sine=0
- for _, v in pairs(XBlade:GetChildren()) do
- if v:IsA'BasePart' then
- v.CanCollide = false
- v.Transparency = 1
- end
- end
- function intro()
- attack = true
- chatfunc("Heh,",3)
- hum.WalkSpeed = 0
- for i = 0,6,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
- end
- wait(2.5)
- chatfunc("i know. You're such a skid.",3)
- for i = 0,6,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- wait(2.5)
- chatfunc("And...",3)
- for i = 0,6,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- wait(2.5)
- chatfunc("You need to see my power.",5)
- for i = 0,6,0.1 do
- swait()
- for _, v in pairs(XBlade:GetChildren()) do
- if v:IsA'BasePart' then
- v.CanCollide = false
- v.Transparency = v.Transparency - .3
- end
- end
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(5)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(180)), 0.15)
- end
- wait(4.5)
- chatfunc("Welcome. TO INSANITY.",3)
- wait(2.5)
- CreateSound("367453005", hed, 10, 1)
- ShadowHead = New("Part",char,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
- Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame*angles(math.rad(90),math.rad(0),math.rad(0)), 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
- Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
- local bigboi = Instance.new("Sound",tors)
- bigboi.SoundId = "rbxassetid://553013173"
- bigboi.Volume = 2.5
- bigboi.Looped = true
- bigboi.Pitch = 1
- bigboi:Play()
- attack = false
- VALUE1 = true
- hum.WalkSpeed = 28
- end
- function NothingPersonal()
- if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HITBODY = mouse.Target.Parent
- local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
- local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- if TORS ~= nil and HUMAN ~= nil then
- attack = true
- hum.WalkSpeed = 0
- root.CFrame = TORS.CFrame * CFrame.new(-1,0,6)
- TORS.Anchored = true
- CreateSound("367453005", hed, 10, 1)
- Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
- for i = 0,6,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(125)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
- end
- CreateSound("357417055", hed, 10, 1)
- for i = 0,4,0.1 do
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(5),math.rad(0),math.rad(45)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(15)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
- end
- wait(2.5)
- CreateSound("623904185", hed, 10, 1)
- HITBODY:BreakJoints()
- TORS.Anchored = false
- attack = false
- hum.WalkSpeed = 28
- bleed(TORS,25)
- end
- end
- end
- ---ATTACKS N STUFF
- function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
- Hitboxpart = Instance.new("Part", EffectModel)
- RemoveOutlines(Hitboxpart)
- Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
- Hitboxpart.CanCollide = false
- Hitboxpart.Transparency = 1
- Hitboxpart.Anchored = true
- Hitboxpart.CFrame = Pose
- game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
- MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
- end
- wait2 = false
- combo = 1
- mouse.Button1Down:connect(function(key)
- if attack == false then
- attack = true
- hum.WalkSpeed = 3.01
- if combo == 1 and wait2 == false then
- wait2 = true
- for i = 0, 1.2, 0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(175), math.rad(0), math.rad(0)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
- LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
- end
- Effects.Ring.Create(BrickColor.new("Crimson"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
- Slashy:Play()
- HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
- for i = 0, 1.2, 0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(15)), 0.3)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
- LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
- end
- combo = 2
- end
- if combo == 2 and wait2 == false then
- wait2 = true
- HitboxFunction(ll.CFrame * CFrame.new(0, 0, .4), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal")
- for i = 0, 1.4, 0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.3)
- LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-4.5)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-1,-1)*angles(math.rad(-60),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- end
- combo = 3
- end
- if combo == 3 and wait2 == false then
- wait2 = true
- for i = 0, 1.2, 0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
- LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
- end
- HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
- Effects.Ring.Create(BrickColor.new("Crimson"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
- Slashy:Play()
- for i = 0, 1.2, 0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(30)), 0.3)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -1) * angles(math.rad(55), math.rad(0), math.rad(40)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
- LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
- end
- combo = 1
- end
- hum.WalkSpeed = 16
- wait2 = false
- attack = false
- end
- end)
- function DashingSpin()
- attack = true
- hum.WalkSpeed = 0
- CreateSound("707957812", workspace, 5, 1)
- Effects.Block.Create(BrickColor.new("Crimson"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05)
- Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 3.4, 3.4, 3.4, 0.03)
- Effects.Block.Create(BrickColor.new("Crison"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05)
- Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 6.4, 6.4, 6.4, 0.05)
- Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
- Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
- Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Crimson"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Crimson"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Crimson"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
- Effects.Sphere.Create(BrickColor.new("Crimson"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
- root.CFrame = root.CFrame + root.CFrame.lookVector * 35
- for i = 0,6,0.1 do
- --Not to put a swait here this is going to be like, you know what just dont put a swait kthx
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110), math.rad(90)), 0.1)
- LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- for i = 0,9,0.1 do
- swait()
- MagniDamage(Wedge, 12, 6, 12, 10, "Normal")
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25+0.45*i)*angles(math.rad(0),math.rad(0),math.rad(0-255.45*i)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30-5.35*i),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110-25.35*i), math.rad(90)), 0.1)
- LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0+17.35*i),math.rad(0-25.35*i),math.rad(-4.5)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60+10.35*i),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- attack = false
- hum.WalkSpeed = 28
- end
- mouse.KeyDown:connect(function(key)
- if attack == false then
- if key == 'q' then
- NothingPersonal()
- elseif key == 'c' then
- CreateSound("367453005", hed, 10, 1)
- Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
- root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
- Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
- elseif key == 'f' then
- DashingSpin()
- elseif key == 't' then
- CreateSound("649634100", hed, 10, .89)
- end
- end
- end)
- ff = Instance.new("ForceField",char)
- ff.Visible = false
- local idle=0
- local change = 1
- local val = 0
- toim = 0
- hum.Animator.Parent = nil
- idleanim=.4
- while true do
- swait()
- hum.MaxHealth = math.huge
- hum.Health = math.huge
- hum.Name = "Insane-Psycho"
- sine = sine + change
- local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=root.Velocity.y
- hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if root.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
- LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- end
- elseif root.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.3)
- LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.6)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-.3-0.1*math.cos(sine/20),-.6)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- change = 1
- if attack==false then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(43)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-25)),.3)
- RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-.6-0.1*math.cos(sine/20),-.085)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-40), math.rad(15)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then
- Anim="Walk"
- change = 1
- if attack==false then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-5), math.rad(15)), 0.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
- end
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if 1 >= Thing[1].Transparency then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block3" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Cylinder" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Blood" then
- local Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Elec" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- if VALUE1 == false and attack == false then
- intro()
- end
- end
- end)
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