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Dec 7th, 2017
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  1.  
  2.  
  3.  
  4. --God Slayer
  5.  
  6.  
  7.  
  8.  
  9. --[[wait(0.1)
  10. -------------------------------
  11. local p=game:service("Players").LocalPlayer
  12. if p.Name=="Reruderu" then
  13. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  14. elseif p.Name=="Rerumu" then
  15. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  16. end]]
  17. local p=game:service("Players").LocalPlayer
  18. local char=p.Character
  19. script.Parent=char
  20. local torso=char.Torso
  21. local hed=char.Head
  22. local larm=char:FindFirstChild("Left Arm")
  23. local rarm=char:FindFirstChild("Right Arm")
  24. local lleg=char:FindFirstChild("Left Leg")
  25. local rleg=char:FindFirstChild("Right Leg")
  26. local hum=char.Humanoid
  27. local cam=workspace.CurrentCamera
  28. local root=char.HumanoidRootPart
  29. local mouse=p:GetMouse()
  30. local hb=game:service("RunService").Heartbeat
  31. local rs=game:service("RunService").Stepped
  32. hum.MaxHealth=math.huge
  33. hum.Health=hum.MaxHealth
  34. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  35. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  36. local run = 30
  37. local normal = 16
  38. local color = "Really black"
  39. local color2 = "Really blue"
  40. local righteyebrickcolor = "Really blue"
  41. local NumCol = 0,0,255
  42. local GodSlayer = false
  43. local Full = true
  44. hum.WalkSpeed = 5
  45. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  46. -------------------
  47. local drinks="10722059"
  48. local m="41707332"
  49. local tx="41708701"
  50. local ragesong="590156873"
  51. local breaks="368270172"
  52. local scream="527276541"
  53. local Shirt = "rbxassetid://427841675"
  54. local Pants = "rbxassetid://428282416"
  55. -------------------
  56. --Animate Stuff
  57. char.Animate:Remove()
  58. -------------------
  59. function swait(num)
  60. if num==0 or num==nil then
  61. game:service'RunService'.Stepped:wait(0)
  62. else
  63. for i=0,num do
  64. game:service'RunService'.Stepped:wait(0)
  65. end
  66. end
  67. end
  68.  
  69. function chatfunc(text)
  70. local chat = coroutine.wrap(function()
  71. if char:FindFirstChild("TalkingBillBoard")~= nil then
  72. char:FindFirstChild("TalkingBillBoard"):destroy()
  73. end
  74. local naeeym2 = Instance.new("BillboardGui",char)
  75. naeeym2.Size = UDim2.new(0,100,0,40)
  76. naeeym2.StudsOffset = Vector3.new(0,3,0)
  77. naeeym2.Adornee = char.Head
  78. naeeym2.Name = "TalkingBillBoard"
  79. local tecks2 = Instance.new("TextLabel",naeeym2)
  80. tecks2.BackgroundTransparency = 1
  81. tecks2.BorderSizePixel = 0
  82. tecks2.Text = ""
  83. tecks2.Font = "Fantasy"
  84. tecks2.TextSize = 30
  85. tecks2.TextStrokeTransparency = 0
  86. tecks2.TextColor3 = Color3.new(.6,0,0)
  87. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  88. tecks2.Size = UDim2.new(1,0,0.5,0)
  89. local tecks3 = Instance.new("TextLabel",naeeym2)
  90. tecks3.BackgroundTransparency = 1
  91. tecks3.BorderSizePixel = 0
  92. tecks3.Text = ""
  93. tecks3.Font = "Fantasy"
  94. tecks3.TextSize = 30
  95. tecks3.TextStrokeTransparency = 0
  96. tecks3.TextColor3 = Color3.new(0,0,255)
  97. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  98. tecks3.Size = UDim2.new(1,0,0.5,0)
  99. for i = 1,string.len(text),1 do
  100. tecks2.Text = string.sub(text,1,i)
  101. tecks3.Text = string.sub(text,1,i)
  102. wait(0.01)
  103. end
  104. wait(2)
  105. for i = 1, 50 do
  106. swait()
  107. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  108. tecks2.Rotation = tecks2.Rotation - .8
  109. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  110. tecks2.TextTransparency = tecks2.TextTransparency + .04
  111. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  112. tecks3.Rotation = tecks2.Rotation + .8
  113. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  114. tecks3.TextTransparency = tecks2.TextTransparency + .04
  115. end
  116. naeeym2:Destroy()
  117. end)
  118. chat()
  119. end
  120. function onChatted(msg)
  121. chatfunc(msg)
  122. end
  123. p.Chatted:connect(onChatted)
  124. coroutine.resume(coroutine.create(function()
  125. wait(2)
  126. chatfunc("Time To Show my Full Power..")
  127. end))
  128.  
  129.  
  130. local s0=Instance.new("Sound",char)
  131. s0.SoundId="rbxassetid://"..ragesong
  132. s0.Volume=1999
  133. s0.Pitch=1
  134. s0.Looped=true
  135.  
  136.  
  137. local s02=Instance.new("Sound",char)
  138. s02.SoundId="rbxassetid://978788235"
  139. s02.Volume=1999
  140. s02.Pitch=1
  141. s02.Looped=false
  142. s02:Play()
  143.  
  144. function Sound(ID,Parent,Vol,Pitch,Loop)
  145. local S0 = Instance.new("Sound",Parent)
  146. S0.SoundId = ID
  147. S0.Volume = Vol
  148. S0.Looped = Loop
  149. S0.Pitch = Pitch
  150. wait(.1)
  151. S0:Play()
  152. end
  153. function weld(a, b, acf)
  154. local w = Instance.new("Weld", a)
  155. w.Part0 = a
  156. w.Part1 = b
  157. w.C0 = acf
  158. end
  159.  
  160.  
  161. wait(9)
  162. char.Head.face:Destroy()
  163. local reye = Instance.new("Part", char)
  164. reye.CanCollide = false
  165. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  166. reye.Material = "Neon"
  167. reye.Size = Vector3.new(.15,.15,.15)
  168. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  169. m1 = Instance.new("SpecialMesh", reye)
  170. m1.MeshType = "Sphere"
  171. m1.Scale = Vector3.new(0.9,0.9,0.9)
  172. reye.Locked = true
  173. reye.Name = "re"
  174.  
  175. local leye = Instance.new("Part", char)
  176. leye.CanCollide = false
  177. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  178. leye.Material = "Neon"
  179. leye.Size = Vector3.new(.15,.15,.15)
  180. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  181. local m = Instance.new("SpecialMesh", leye)
  182. m.MeshType = "Sphere"
  183. m.Scale = Vector3.new(0.9,0.9,0.9)
  184. leye.Locked = true
  185. leye.Name = "le"
  186.  
  187. coroutine.resume(coroutine.create(function(Part,Weld)
  188. while Part.Parent~=nil do
  189. wait(2)
  190. for i=0,1,0.2 do
  191. wait()
  192. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  193. end
  194. for i=0,1,0.2 do
  195. wait()
  196. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  197. end
  198. end
  199. end),leye,weld)
  200.  
  201. coroutine.resume(coroutine.create(function(Part,Weld)
  202. while Part.Parent~=nil do
  203. wait(2)
  204. for z=0,1,0.2 do
  205. wait()
  206. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  207. end
  208. for z=0,1,0.2 do
  209. wait()
  210. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  211. end
  212. end
  213. end),reye,weld)
  214.  
  215.  
  216.  
  217. function fnt(pos,dist,splr)
  218. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  219. local list = {}
  220. for i,v in pairs(workspace:GetChildren())do
  221. if v:IsA("Model")then
  222. if v:findFirstChild("Torso")then
  223. if v ~= char then
  224. if(v.Torso.Position -pos).magnitude <= dist then
  225. table.insert(list,v)
  226. end
  227. end
  228. end
  229. end
  230. end
  231. return list
  232. end
  233. function fnp(pos,dist,splr)
  234. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  235. local list = {}
  236. for i,v in pairs(workspace:GetChildren())do
  237. if v:IsA("Part")then
  238. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  239. if(v.Position -pos).magnitude <= dist then
  240. table.insert(list,v)
  241. end
  242. end
  243. end
  244. end
  245. return list
  246. end
  247. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  248. local wld = Instance.new("Weld", wp1)
  249. wld.Part0 = wp0
  250. wld.Part1 = wp1
  251. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  252. end
  253. local trans=false
  254. ------------------------------------
  255. ------------------------------------
  256. anim="idle"
  257. local sine=0
  258. local add=0
  259. local value=0
  260. local ffing=false
  261. local msgs=0
  262. attack=false
  263. NoAnims=false
  264. ----preparing character----
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271. function NoOutline(Part)
  272. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  273. end
  274. function lerp(a, b, t) -- Linear interpolation
  275. return a + (b - a)*t
  276. end
  277.  
  278. function slerp(a, b, t) --Spherical interpolation
  279. dot = a:Dot(b)
  280. if dot > 0.99999 or dot < -0.99999 then
  281. return t <= 0.5 and a or b
  282. else
  283. r = math.acos(dot)
  284. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  285. end
  286. end
  287.  
  288. function matrixInterpolate(a, b, t)
  289. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  290. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  291. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  292. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  293. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  294. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  295. local t = v1:Dot(v2)
  296. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  297. return CFrame.new()
  298. end
  299. return CFrame.new(
  300. v0.x, v0.y, v0.z,
  301. v1.x, v1.y, v1.z,
  302. v2.x, v2.y, v2.z,
  303. v3.x, v3.y, v3.z)
  304. end
  305. ----------------------------------------------------
  306. function genWeld(a,b)
  307. local w = Instance.new("Weld",a)
  308. w.Part0 = a
  309. w.Part1 = b
  310. return w
  311. end
  312. function weld(a, b)
  313. local weld = Instance.new("Weld")
  314. weld.Name = "W"
  315. weld.Part0 = a
  316. weld.Part1 = b
  317. weld.C0 = a.CFrame:inverse() * b.CFrame
  318. weld.Parent = a
  319. return weld;
  320. end
  321. ----------------------------------------------------
  322. function Lerp(c1,c2,al)
  323. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  324. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  325. for i,v in pairs(com1) do
  326. com1[i] = v+(com2[i]-v)*al
  327. end
  328. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  329. end
  330. ----------------------------------------------------
  331.  
  332.  
  333.  
  334. fw(torso, larm, -1.5, 0.5, 0)
  335. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  336. fw(torso, rarm, 1.5, 0.5, 0)
  337. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  338. fw(torso, hed, 0, 1.5, 0)
  339. fw(torso, lleg, -0.5, -1, 0)
  340. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  341. fw(torso, rleg, 0.5, -1, 0)
  342. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  343. fw(root, torso, 0, -1, 0)
  344. torso.Weld.C1 = CFrame.new(0, -1, 0)
  345. --------------rot------------
  346. local r=0
  347. local radd=0.04
  348. coroutine.wrap(function()
  349. while rs:wait() do
  350. r=r+radd
  351. end
  352. end)()
  353. attack = false
  354. -----------------------------
  355.  
  356. -----------------------------
  357.  
  358.  
  359. if trans == false then
  360. attack=true
  361. NoAnims=true
  362. hum.WalkSpeed=0
  363.  
  364. local fx = Instance.new("Sound",char)
  365. fx.SoundId="rbxassetid://"..drinks
  366. fx.Volume=0
  367. fx.Pitch=1
  368. fx:Play()
  369.  
  370.  
  371.  
  372.  
  373. fx.SoundId="rbxassetid://"..breaks
  374. fx.Volume=10
  375. fx:Play()
  376.  
  377.  
  378.  
  379.  
  380. print("drinked")
  381.  
  382.  
  383.  
  384. coroutine.wrap(function()
  385. while trans == false do
  386. wait(0.2)
  387. local ef = Instance.new("Part",char)
  388. ef.Name="pulse"
  389. ef.BrickColor=BrickColor.new(color2)
  390. ef.Material="Neon"
  391. ef.Shape="Ball"
  392. ef.CanCollide=false
  393. ef.Anchored=true
  394. ef.Size=Vector3.new(1,1,1)
  395. ef.CFrame=root.CFrame
  396.  
  397. local ef2 = ef:Clone()
  398. ef2.Parent=ef
  399. ef2.BrickColor=BrickColor.new(color)
  400. ef2.Name="call"
  401. ef2.Size=Vector3.new(1,1,1)
  402. local em=Instance.new("SpecialMesh",ef2)
  403. em.MeshId="rbxassetid://3270017"
  404. em.Scale=Vector3.new(1,1,0.0001)
  405.  
  406. local ef3 = ef2:Clone()
  407. ef3.Parent=ef
  408. ef3.Name="aura"
  409. ef3.CFrame=root.CFrame
  410. local em2=ef3.Mesh
  411. em2.MeshId="rbxassetid://20329976"
  412. em2.Scale=Vector3.new(1,0.4,1)
  413.  
  414. local ef4 = ef3:Clone()
  415. ef4.Parent=ef
  416. local em3=ef4.Mesh
  417.  
  418. local ef5 = ef2:Clone()
  419. ef5.Parent=ef
  420. local em4=ef5.Mesh
  421.  
  422. coroutine.wrap(function()
  423. for i = 1, 60 do
  424. rs:wait()
  425. ef.Size=ef.Size+Vector3.new(1,1,1)
  426. ef.Transparency=ef.Transparency+1/60
  427. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  428. ef2.Transparency=ef2.Transparency+1/60
  429. em.Scale=em.Scale+Vector3.new(1,1,0)
  430. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  431. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  432. ef3.Transparency=ef3.Transparency+1/60
  433. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  434. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  435. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  436. ef4.Transparency=ef4.Transparency+1/60
  437. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  438. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  439. ef5.Transparency=ef5.Transparency+1/60
  440. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  441. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  442. end
  443. ef:Destroy()
  444. ef2:Destroy()
  445. ef3:Destroy()
  446. ef4:Destroy()
  447. ef5:Destroy()
  448. end)()
  449. end
  450. local ef = Instance.new("Part",char)
  451. ef.Name="pulse"
  452. ef.BrickColor=BrickColor.new(color2)
  453. ef.Material="Neon"
  454. ef.Shape="Ball"
  455. ef.CanCollide=false
  456. ef.Anchored=true
  457. ef.Size=Vector3.new(1,1,1)
  458. ef.CFrame=root.CFrame
  459. local em=Instance.new("SpecialMesh",ef)
  460. em.MeshId="rbxassetid://9982590"
  461. em.Scale=Vector3.new(1,0.3,1)
  462.  
  463. local ef2 = ef:Clone()
  464. ef2.Parent=ef
  465. ef2.Name="aura"
  466. ef2.CFrame=root.CFrame
  467. ef2.Mesh:Destroy()
  468.  
  469. local ef3 = ef:Clone()
  470. ef3.Parent=ef
  471. ef3.Name="aura"
  472. ef3.CFrame=root.CFrame
  473. ef3.Mesh:Destroy()
  474. local em2=Instance.new("SpecialMesh",ef3)
  475. em2.MeshId="rbxassetid://20329976"
  476. em2.Scale=Vector3.new(1,0.3,1)
  477.  
  478. coroutine.wrap(function()
  479. for i = 1, 250 do
  480. ef.Size=ef.Size+Vector3.new(2,2,2)
  481. ef.Transparency=ef.Transparency+1/160
  482. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  483. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  484. ef3.Transparency=ef3.Transparency+1/160
  485. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  486. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  487. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  488. ef2.Transparency=ef2.Transparency+1/160
  489. rs:wait()
  490. end
  491. ef:Destroy()
  492. ef2:Destroy()
  493. ef3:Destroy()
  494. s02:Destroy()
  495.  
  496. end)()
  497. end)()
  498.  
  499. for i = 1, 270 do
  500. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  501. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  502. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  503. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  504. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  505. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  506. rs:wait()
  507. end
  508. wait(8.7)
  509. s0:Play()
  510. trans=true
  511. print("screamed")
  512. for i,v in pairs(char:GetChildren()) do
  513. if v:FindFirstChild("Handle") then
  514. v.Handle.Transparency=1
  515. end
  516. end
  517. hum.WalkSpeed=normal
  518. NoAnims=false
  519. attack=false
  520. end
  521.  
  522.  
  523. ------effects------
  524.  
  525. ypcall(function()
  526. shirt = Instance.new("Shirt", char)
  527. shirt.Name = "Shirt"
  528. pants = Instance.new("Pants", char)
  529. pants.Name = "Pants"
  530. char.Shirt.ShirtTemplate = Shirt
  531. char.Pants.PantsTemplate = Pants
  532. end)
  533.  
  534. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  535. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  536. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  537. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  538.  
  539.  
  540.  
  541. hum = char.Humanoid
  542.  
  543. function CreateMesh(parent, id, x, y, z, texture)
  544. local m=Instance.new("SpecialMesh", parent)
  545. m.MeshType = "FileMesh"
  546. m.MeshId=id
  547. if texture ~= nil then
  548. m.TextureId=texture
  549. end
  550. m.Scale = Vector3.new(x,y,z)
  551. end
  552.  
  553. local euler = CFrame.fromEulerAnglesXYZ
  554.  
  555. Hat=function()
  556. hat = Instance.new("Part", char)
  557. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  558. hat.Name = "PurpleHair"
  559. hat.Locked = true
  560. hat.BrickColor = BrickColor.new("Dark indigo")
  561. hat.CanCollide=true
  562. hat.Size=Vector3.new(1,1,1)
  563. hatw = Instance.new("Weld",hat)
  564. hatw.Part0=hat
  565. hatw.Part1=char['Head']
  566. hatw.C0=CFrame.new(-0.1,-0.4,0)
  567. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  568. end
  569.  
  570.  
  571. Hat2=function()
  572. hat2 = Instance.new("Part", char)
  573. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  574. hat2.Name = "DisguiseScarf"
  575. hat2.Locked = true
  576. hat2.BrickColor = BrickColor.new("Dark indigo")
  577. hat2.CanCollide=true
  578. hat2.Size=Vector3.new(1,1,1)
  579. hat2w = Instance.new("Weld",hat2)
  580. hat2w.Part0=hat2
  581. hat2w.Part1=char['Head']
  582. hat2w.C0=CFrame.new(0,0.5,0)
  583. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  584. end
  585.  
  586. Hat()
  587. Hat2()
  588.  
  589. hum.MaxHealth=math.huge
  590. hum.Health=hum.MaxHealth
  591.  
  592.  
  593. Debounces = {
  594. CanAttack = true;
  595. NoIdl = false;
  596. Slashing = false;
  597. Slashed = false;
  598. RPunch = false;
  599. RPunched = false;
  600. LPunch = false;
  601. LPunched = false;
  602. }
  603. local Touche = {char.Name, }
  604.  
  605.  
  606.  
  607.  
  608.  
  609. CV="Really blue"
  610.  
  611. local txt = Instance.new("BillboardGui", char)
  612. txt.Adornee = char .Head
  613. txt.Name = "_status"
  614. txt.Size = UDim2.new(2, 0, 1.2, 0)
  615. txt.StudsOffset = Vector3.new(-9, 11, 0)
  616. local text = Instance.new("TextLabel", txt)
  617. text.Size = UDim2.new(10, 0, 7, 0)
  618. text.FontSize = "Size24"
  619. text.TextScaled = true
  620. text.TextTransparency = 0
  621. text.BackgroundTransparency = 1
  622. text.TextTransparency = 0
  623. text.TextStrokeTransparency = 0
  624. text.Font = "Antique"
  625. text.TextStrokeColor3 = Color3.new(0,0,255)
  626.  
  627. v=Instance.new("Part")
  628. v.Name = "ColorBrick"
  629. v.Parent=p.Character
  630. v.FormFactor="Symmetric"
  631. v.Anchored=true
  632. v.CanCollide=false
  633. v.BottomSurface="Smooth"
  634. v.TopSurface="Smooth"
  635. v.Size=Vector3.new(10,5,3)
  636. v.Transparency=1
  637. v.CFrame=char.Torso.CFrame
  638. v.BrickColor=BrickColor.new(CV)
  639. v.Transparency=1
  640. text.TextColor3 = Color3.new(0,0,0)
  641. v.Shape="Block"
  642. text.Text = "God Slayer"
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650. rarm.Touched:connect(function(ht)
  651. hit = ht.Parent
  652. if ht and hit:IsA("Model") then
  653. if hit:FindFirstChild("Humanoid") then
  654. if hit.Name ~= p.Name then
  655. if Debounces.RPunch == true and Debounces.RPunched == false then
  656. Debounces.RPunched = true
  657. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  658. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  659. if Debounces.ks==true then
  660. z = Instance.new("Sound",hed)
  661. z.SoundId = "rbxassetid://588693156"
  662. z.Pitch = ptz[math.random(1,#ptz)]
  663. z.Volume = 20
  664. z:Play()
  665. end
  666. wait(.2)
  667. Debounces.RPunched = false
  668. end
  669. end
  670. end
  671. elseif ht and hit:IsA("Hat") then
  672. if hit.Parent.Name ~= p.Name then
  673. if hit.Parent:FindFirstChild("Humanoid") then
  674. if Debounces.RPunch == true and Debounces.RPunched == false then
  675. Debounces.RPunched = true
  676. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  677. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  678. if Debounces.ks==true then
  679. z = Instance.new("Sound",hed)
  680. z.SoundId = "rbxassetid://588693156"
  681. z.Pitch = ptz[math.random(1,#ptz)]
  682. z.Volume = 20
  683. z:Play()
  684. end
  685. wait(.2)
  686. Debounces.RPunched = false
  687. end
  688. end
  689. end
  690. end
  691. end)
  692. larm.Touched:connect(function(ht)
  693. hit = ht.Parent
  694. if ht and hit:IsA("Model") then
  695. if hit:FindFirstChild("Humanoid") then
  696. if hit.Name ~= p.Name then
  697. if Debounces.LPunch == true and Debounces.LPunched == false then
  698. Debounces.LPunched = true
  699. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  700. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  701. if Debounces.ks2==true then
  702. z = Instance.new("Sound",hed)
  703. z.SoundId = "rbxassetid://588693156"
  704. z.Pitch = ptz[math.random(1,#ptz)]
  705. z.Volume = 20
  706. z:Play()
  707. end
  708. wait(.2)
  709. Debounces.LPunched = false
  710. end
  711. end
  712. end
  713. elseif ht and hit:IsA("Hat") then
  714. if hit.Parent.Name ~= p.Name then
  715. if hit.Parent:FindFirstChild("Humanoid") then
  716. if Debounces.LPunch == true and Debounces.LPunched == false then
  717. Debounces.LPunched = true
  718. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  719. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  720. if Debounces.ks2==true then
  721. z = Instance.new("Sound",hed)
  722. z.SoundId = "rbxassetid://588693156"
  723. z.Pitch = ptz[math.random(1,#ptz)]
  724. z.Volume = 20
  725. z:Play()
  726. end
  727. wait(.2)
  728. Debounces.LPunched = false
  729. end
  730. end
  731. end
  732. end
  733. end)
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742. local attacktype = 1
  743. local attack = false
  744.  
  745.  
  746.  
  747. function attackone()
  748. Debounces.RPunch = true
  749. Debounces.LPunch = true
  750. attack = true
  751. NoAnims = true
  752. for i = 1, 3 do
  753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  759. if Debounces.on == false then break end
  760. wait()
  761. end
  762. attack = false
  763. NoAnims = false
  764. Debounces.RPunch = false
  765. Debounces.LPunch = false
  766. end
  767.  
  768. function attacktwo()
  769. Debounces.RPunch = true
  770. Debounces.LPunch = true
  771. NoAnims = true
  772. attack = true
  773. for i = 1, 3 do
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  780. if Debounces.on == false then break end
  781. wait()
  782. end
  783. attack = false
  784. NoAnims = false
  785. Debounces.RPunch = false
  786. Debounces.LPunch = false
  787.  
  788. end
  789.  
  790.  
  791. function attackthree()
  792. Debounces.RPunch = true
  793. Debounces.LPunch = true
  794. NoAnims = true
  795. attack = true
  796. for i = 1, 3 do
  797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  803. if Debounces.on == false then break end
  804. wait()
  805. end
  806. attack = false
  807. NoAnims = false
  808. Debounces.RPunch = false
  809. Debounces.LPunch = false
  810. end
  811.  
  812.  
  813. function attackfour()
  814. Debounces.RPunch = true
  815. Debounces.LPunch = true
  816. NoAnims = true
  817. attack = true
  818. for i = 1, 3 do
  819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  825. if Debounces.on == false then break end
  826. wait()
  827. end
  828. attack = false
  829. NoAnims = false
  830. Debounces.RPunch = false
  831. Debounces.LPunch = false
  832. end
  833.  
  834.  
  835. mouse.Button1Down:connect(function()
  836. if attack == false and attacktype == 1 then
  837. attacktype = 2
  838. attackone()
  839. elseif attack == false and attacktype == 2 then
  840. attacktype = 3
  841. attacktwo()
  842. elseif attack == false and attacktype == 3 then
  843. attacktype = 4
  844. attackthree()
  845. elseif attack == false and attacktype == 4 then
  846. attacktype = 1
  847. attackfour()
  848. end
  849. end)
  850.  
  851. wait(5)
  852. chatfunc("Im Not Done Yet")
  853. wait(3)
  854. chatfunc("SSJ!!!")
  855. text.Text = "SSJ God Slayer"
  856. effect = Instance.new("ParticleEmitter")
  857. effect.Texture = "rbxassetid://1216336525"
  858. effect.Size = NumberSequence.new(10)
  859. effect.Rate = 1
  860. effect.Speed = NumberRange.new(10)
  861. effect.Lifetime = NumberRange.new(0,2)
  862. effect.Parent = game.Players.LocalPlayer.Character.Torso
  863. --[[function Transformation()
  864. hum.WalkSpeed = 0
  865. local Portal = Instance.new("Model",char)
  866. local prt1 = Instance.new("Model",Portal)
  867. local prt2 = Instance.new("Model",Portal)
  868. local prt3 = Instance.new("Model",Portal)
  869. for i = 1,7 do
  870. local p = Instance.new("Part",prt1)
  871. p.Locked = true
  872. p.Anchored = true
  873. p.Transparency = 1
  874. p.CanCollide = false
  875. p.BrickColor = BrickColor.new("Really red")
  876. p.TopSurface = 0
  877. p.Material = "Neon"
  878. p.BottomSurface = 0
  879. p.Size = Vector3.new(1,1,1)
  880. local m = Instance.new("SpecialMesh",p)
  881. m.Name = 'm'
  882. m.Scale = Vector3.new(1,1,1)
  883. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  884. end for i = 1,7 do
  885. local p = Instance.new("Part",prt2)
  886. p.Locked = true
  887. p.Anchored = true
  888. p.CanCollide = false
  889. p.Transparency = 1
  890. p.BrickColor = BrickColor.new("Really black")
  891. p.TopSurface = 0
  892. p.Material = "Neon"
  893. p.BottomSurface = 0
  894. p.Size = Vector3.new(1,1,1)
  895. local m = Instance.new("SpecialMesh",p)
  896. m.Name = 'm'
  897. m.Scale = Vector3.new(1,1,1)
  898. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  899. end for i = 1,7 do
  900. local p = Instance.new("Part",prt3)
  901. p.Locked = true
  902. p.Anchored = true
  903. p.CanCollide = false
  904. p.Transparency = 1
  905. p.BrickColor = BrickColor.new("Really red")
  906. p.TopSurface = 0
  907. p.Material = "Neon"
  908. p.BottomSurface = 0
  909. p.Size = Vector3.new(1,1,1)
  910. local m = Instance.new("SpecialMesh",p)
  911. m.Name = 'm'
  912. m.Scale = Vector3.new(1,1,1)
  913. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  914. end
  915. local Rot,Rate,Dist,Size = 0,65,65,1
  916. coroutine.wrap(function()
  917. while wait()do
  918. if _DEBOUNCE then break end
  919. for i,v in pairs(prt1:GetChildren())do
  920. v.Transparency = v.Transparency -0.035
  921. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  922. v.m.Scale = Vector3.new(Size,Size,Size)
  923. end for i,v in pairs(prt2:GetChildren())do
  924. v.Transparency = v.Transparency -0.035
  925. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  926. v.m.Scale = Vector3.new(Size,Size,Size)
  927. end for i,v in pairs(prt3:GetChildren())do
  928. v.Transparency = v.Transparency -0.035
  929. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  930. v.m.Scale = Vector3.new(Size,Size,Size)
  931. end
  932. Rot = Rot >= 360 and 0 or Rot +Rate
  933. end end)()
  934. wait(0.75)
  935. for i = 1,90 do
  936. Rate = Rate -(2.3/3)
  937. Dist = Dist -(1.5/3)
  938. wait()
  939. end
  940. wait(1)
  941. for i = 1,30 do
  942. Rate = Rate -(2.3/3)
  943. Dist = Dist +0.5
  944. wait()
  945. end
  946. wait(2)
  947. for i = 1,30 do
  948. Rate = Rate +(9.2/3)
  949. Dist = Dist -1.75
  950. wait()
  951. end
  952. wait(0.75)
  953. for i = 1,6 do
  954. Rate = Rate -4
  955. Dist = Dist +0.5
  956. wait()
  957. end
  958. Rate = 0
  959. Dist = 6
  960. wait(2)
  961. for i = 1,90 do
  962. Rate = Rate +0.5
  963. Dist = Dist +0.2
  964. wait()
  965. end
  966. wait(1)
  967. for i = 1,30 do
  968. Dist = Dist -(24/30)
  969. Size = Size +0.05
  970. wait()
  971. end
  972. -- Scream in pain
  973.  
  974.  
  975. coroutine.resume(coroutine.create(function()
  976. wait(2)
  977. game.Lighting.TimeOfDay = "00:00:00"
  978.  
  979. hat.Transparency = 1
  980. Hat3=function()
  981. hat3 = Instance.new("Part", char)
  982. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  983. hat3.Name = "RedHair"
  984. hat3.Locked = true
  985. hat3.BrickColor = BrickColor.new("Maroon")
  986. hat3.CanCollide=true
  987. hat3.Size=Vector3.new(1,1,1)
  988. hat3w = Instance.new("Weld",hat3)
  989. hat3w.Part0=hat3
  990. hat3w.Part1=char['Head']
  991. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  992. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  993. end
  994.  
  995.  
  996.  
  997. ypcall(function()
  998. shirt = Instance.new("Shirt", char)
  999. shirt.Name = "Shirt"
  1000. pants = Instance.new("Pants", char)
  1001. pants.Name = "Pants"
  1002. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1003. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1004. end)
  1005.  
  1006. ragesong2 = "492913801"
  1007. s02=Instance.new("Sound",char)
  1008. s02.SoundId="rbxassetid://"..ragesong2
  1009. s02.Volume=1999
  1010. s02.Pitch=1
  1011. s02.Looped=true
  1012. righteyebrickcolor = "Really red"
  1013. s0:Stop()
  1014. wait(0.01)
  1015. s02:Play()
  1016. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1017. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1018. text.TextStrokeColor3 = Color3.new(255,0,0)
  1019. hat.BrickColor = BrickColor.new("Maroon")
  1020. Hat3()
  1021. end))
  1022.  
  1023.  
  1024. tran = 0
  1025. for i,v in pairs(char:GetChildren()) do
  1026. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1027. Glow1 = Color3.new(.6,0,.1)
  1028. Glow2 = Color3.new(0,0,0)
  1029.  
  1030. GlowParticle = Instance.new("ParticleEmitter",v)
  1031. GlowParticle.LightEmission = 1
  1032. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1033. GlowParticle.Size = NumberSequence.new(0,2)
  1034.  
  1035. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1036. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1037. GlowParticle.LockedToPart = true
  1038. GlowParticle.Lifetime = NumberRange.new(0.5)
  1039. GlowParticle.Rate= 300
  1040. GlowParticle.Speed =NumberRange.new(0)
  1041. end end
  1042.  
  1043.  
  1044.  
  1045.  
  1046.  
  1047.  
  1048.  
  1049.  
  1050.  
  1051.  
  1052.  
  1053.  
  1054.  
  1055. coroutine.wrap(function()
  1056. for i = 1,3 do
  1057. wait()
  1058. end end)()
  1059. wait(1.65)
  1060. _DEBOUNCE = true
  1061. wait()
  1062. Portal:Destroy()
  1063. coroutine.wrap(function()
  1064. local Pos = char.Torso.Position
  1065. local BOOSH = Instance.new("Sound",Workspace)
  1066. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1067. BOOSH.Volume = 1
  1068. BOOSH.Pitch = 0.675
  1069. local Fuse = Instance.new("Sound",Workspace)
  1070. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1071. Fuse.Volume = 1
  1072. Fuse.Pitch = 0.25
  1073. local BOOSH2 = Instance.new("Sound",Workspace)
  1074. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1075. BOOSH2.Volume = 1
  1076. BOOSH2.Pitch = 0.25
  1077. local dsound = true
  1078. local PewPew = Instance.new("Sound",Workspace)
  1079. PewPew.Name = "PewPew"
  1080. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1081. PewPew.Volume = 1
  1082. PewPew.Pitch = 0.32
  1083. local function GetHumanoids()
  1084. local Characters = {}
  1085. for i,v in pairs(Workspace:GetChildren())do
  1086. if v:IsA("Model")then
  1087. local Hu = v:findFirstChild("Humanoid")
  1088. local Torso = v:findFirstChild("Torso")
  1089. if Hu and Torso and v.Name ~= p.Name then
  1090. table.insert(Characters,Torso)
  1091. end end end
  1092. return Characters
  1093. end
  1094. local function Boom()
  1095. for i = 1,25 do
  1096. for _,v in pairs(GetHumanoids())do
  1097. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1098. local h = v.Parent:findFirstChild("Humanoid")
  1099. if h then
  1100. local Moar =(Pos - v.Position).unit
  1101.  
  1102.  
  1103. end end end
  1104. local p = Instance.new("Part",char)
  1105. p.Name = "BlastRing"
  1106. p.TopSurface = 0
  1107. p.BottomSurface = 0
  1108. p.CanCollide = false
  1109. p.Anchored = true
  1110. p.BrickColor = BrickColor.new("Really red")
  1111. p.Size = Vector3.new(1,1,1)
  1112. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1113. local rm = Instance.new("SpecialMesh",p)
  1114. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1115. rm.Name = "BlastMesh"
  1116. rm.Scale = Vector3.new(1,1,1)
  1117. coroutine.wrap(function()
  1118. for n = 1,15 do
  1119. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1120. if 2 +i/5 == 1.2 then
  1121. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1122. end
  1123. p.Transparency = n/15
  1124. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1125. wait()
  1126. end
  1127. p:Destroy()
  1128. end)()
  1129. local p = Instance.new("Part",char)
  1130. p.TopSurface = 0
  1131. p.BottomSurface = 0
  1132. p.formFactor = "Symmetric"
  1133. p.Size = Vector3.new(1,1,1)
  1134. p.Anchored = true
  1135. p.CanCollide = false
  1136. p.BrickColor = BrickColor.new("Really red")
  1137. p.CFrame = CFrame.new(Pos)
  1138. local m = Instance.new("BlockMesh",p)
  1139. coroutine.wrap(function()
  1140. for x = 1,48 do
  1141. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1142. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1143. p.Transparency = x/48
  1144. Wait()
  1145. end
  1146. p:Destroy()
  1147. end)()
  1148. Game:GetService("Debris"):AddItem(p,5)
  1149. local p = Instance.new("Part",char)
  1150. p.Name = "BlastRing"
  1151. p.TopSurface = 0
  1152. p.BottomSurface = 0
  1153. p.CanCollide = false
  1154. p.Anchored = true
  1155. p.BrickColor = BrickColor.new("Really black")
  1156. p.Size = Vector3.new(1,1,1)
  1157. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1158. local m = Instance.new("SpecialMesh",p)
  1159. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1160. m.Scale = Vector3.new(1,0.25,1)
  1161. coroutine.wrap(function()
  1162. for n = 1,13 do
  1163. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1164. if 1 +i/5 == 1.2 then
  1165. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1166. end
  1167. p.Transparency = n/13
  1168. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1169. Wait()
  1170. end
  1171. p:Destroy()
  1172. end)()
  1173. Wait(0.1)
  1174. end for i = 10,19 do
  1175. local p = Instance.new("Part",char)
  1176. p.Name = "BlastRing"
  1177. p.TopSurface = 0
  1178. p.BottomSurface = 0
  1179. p.CanCollide = false
  1180. p.Anchored = true
  1181. p.BrickColor = BrickColor.new("Really red")
  1182. p.Size = Vector3.new(1,1,1)
  1183. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1184. local m = Instance.new("SpecialMesh",p)
  1185. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1186. m.Scale = Vector3.new(1,0.25,1)
  1187. coroutine.wrap(function()
  1188. for n = 1,13 do
  1189. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1190. if 1 +i/5 == 1.2 then
  1191. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1192. end
  1193. p.Transparency = n/13
  1194. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1195. Wait()
  1196. end
  1197. p:Destroy()
  1198. end)()
  1199. local p = Instance.new("Part",char)
  1200. p.Name = "BlastRing"
  1201. p.TopSurface = 0
  1202. p.BottomSurface = 0
  1203. p.CanCollide = false
  1204. p.Anchored = true
  1205. p.BrickColor = BrickColor.new("Really black")
  1206. p.Size = Vector3.new(1,1,1)
  1207. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1208. p.Parent = workspace
  1209. local m = Instance.new("SpecialMesh",p)
  1210. m.Name = "BlastMesh"
  1211. m.Scale = Vector3.new(0.1,0.1,0.1)
  1212. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1213. coroutine.wrap(function()
  1214. for n = 1,15 do
  1215. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1216. if 3+i/5 == 1.2 then
  1217. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1218. end
  1219. p.Transparency = n/15
  1220. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1221. Wait()
  1222. end
  1223. p:Destroy()
  1224. end)()
  1225. for _,v in pairs(GetHumanoids())do
  1226. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1227. local h = v.Parent:findFirstChild("Humanoid")
  1228. if h then
  1229. local Moar =(Pos - v.Position).unit
  1230.  
  1231.  
  1232. end end end
  1233. Wait(0.1)
  1234. end for i = 30,37 do
  1235. for _,v in pairs(GetHumanoids())do
  1236. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1237. local h = v.Parent:findFirstChild("Humanoid")
  1238. if h then
  1239. local Moar =(Pos - v.Position).unit
  1240.  
  1241.  
  1242. end end end end
  1243. dsound = false
  1244. wait(6.5)
  1245. for i = 1,30 do
  1246. BOOSH.Volume = BOOSH.Volume -0.033
  1247. BOOSH2.Volume = BOOSH.Volume
  1248. Fuse.Volume = BOOSH.Volume
  1249. Wait()
  1250. end
  1251. BOOSH:Stop()
  1252. BOOSH2:Stop()
  1253. Fuse:Stop()
  1254. end
  1255. BOOSH2:Play()
  1256. Fuse:Play()
  1257. BOOSH:Play()
  1258. Boom()
  1259. end)()
  1260. hum.WalkSpeed = 5
  1261. end]]
  1262.  
  1263.  
  1264. GroundWave = function()
  1265. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1266. local Colors = {"Really blue", "Really blue"}
  1267. local wave = Instance.new("Part", torso)
  1268. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1269. wave.Anchored = true
  1270. wave.CanCollide = false
  1271. wave.Locked = true
  1272. wave.Size = Vector3.new(1, 1, 1)
  1273. wave.TopSurface = "Smooth"
  1274. wave.BottomSurface = "Smooth"
  1275. wave.Transparency = 0.35
  1276. wave.CFrame = HandCF
  1277. wm = Instance.new("SpecialMesh", wave)
  1278. wm.MeshId = "rbxassetid://3270017"
  1279. coroutine.wrap(function()
  1280. for i = 1, 14, 1 do
  1281. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1282. wave.Size = wm.Scale
  1283. wave.CFrame = HandCF
  1284. wave.Transparency = i/14
  1285. wait()
  1286. end
  1287. wait()
  1288. wave:Destroy()
  1289. end)()
  1290. end
  1291.  
  1292.  
  1293.  
  1294. function BurningEff(part)
  1295. local eff1 = Instance.new("ParticleEmitter",part)
  1296. eff1.Size = NumberSequence.new(.1)
  1297. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1298. eff1.LightEmission = 1
  1299. eff1.Lifetime = NumberRange.new(1)
  1300. eff1.Speed = NumberRange.new(0)
  1301. eff1.Rate = 100
  1302. eff1.Texture = "rbxassetid://284205403"
  1303. eff1.Acceleration = Vector3.new(0,10,0)
  1304. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1305. local eff2 = Instance.new("ParticleEmitter",part)
  1306. eff2.Size = NumberSequence.new(.1)
  1307. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1308. eff2.LightEmission = 1
  1309. eff2.Lifetime = NumberRange.new(0.2)
  1310. eff2.Speed = NumberRange.new(0)
  1311. eff2.Rate = 100
  1312. eff2.Texture = "rbxassetid://347504259"
  1313. eff2.Acceleration = Vector3.new(0,10,0)
  1314. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1315. local eff3 = Instance.new("ParticleEmitter",part)
  1316. eff3.Size = NumberSequence.new(0.2)
  1317. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1318. eff3.LightEmission = 1
  1319. eff3.Lifetime = NumberRange.new(1)
  1320. eff3.Speed = NumberRange.new(0)
  1321. eff3.Rate = 100
  1322. eff3.Texture = "rbxassetid://284205403"
  1323. eff3.Acceleration = Vector3.new(0,10,0)
  1324. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1325. end
  1326.  
  1327.  
  1328. function FullPower()
  1329. NoAnims = true
  1330. attack = true
  1331.  
  1332.  
  1333.  
  1334. Full = true
  1335.  
  1336.  
  1337. for i = 1, 40 do
  1338. wait()
  1339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1345. end
  1346.  
  1347.  
  1348.  
  1349.  
  1350.  
  1351.  
  1352.  
  1353.  
  1354.  
  1355. for i = 1, 20 do
  1356. wait()
  1357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1363. end
  1364.  
  1365. s0:Destroy()
  1366. ragesong = "397952612"
  1367. wait(0.001)
  1368. s02 = Instance.new("Sound",char)
  1369. s02.Volume = 90
  1370. s02.SoundId = "rbxassetid://"..ragesong
  1371. s02.Looped = true
  1372. s02.Pitch = 1
  1373. wait(0.001)
  1374. s02:Play()
  1375.  
  1376.  
  1377. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1378. selectionBoxOfTorso.Adornee = torso
  1379. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1380. selectionBoxOfTorso.LineThickness = 0.01
  1381. selectionBoxOfTorso.Transparency = 0
  1382.  
  1383. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1384. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1385. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1386. selectionBoxOfRightArm.LineThickness = 0.01
  1387. selectionBoxOfRightArm.Transparency = 0
  1388.  
  1389. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1390. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1391. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1392. selectionBoxOfRightLeg.LineThickness = 0.01
  1393. selectionBoxOfRightLeg.Transparency = 0
  1394.  
  1395. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1396. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1397. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1398. selectionBoxOfLeftArm.LineThickness = 0.01
  1399. selectionBoxOfLeftArm.Transparency = 0
  1400.  
  1401. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1402. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1403. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1404. selectionBoxOfLeftLeg.LineThickness = 0.01
  1405. selectionBoxOfLeftLeg.Transparency = 0
  1406.  
  1407. BurningEff(reye)
  1408.  
  1409. LightOnBody = Instance.new("PointLight", hed)
  1410. LightOnBody.Brightness = 3000
  1411. LightOnBody.Range = 20
  1412. LightOnBody.Color = Color3.new(0, 0, 255)
  1413.  
  1414. r = game:GetService("RunService").RenderStepped
  1415. Activated = true
  1416. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1417. Debri = coroutine.wrap(function()
  1418. repeat
  1419. local p = Instance.new('Part',torso)
  1420. p.formFactor = 'Custom'
  1421. p.Size = Vector3.new(1,1,1)
  1422. p.BrickColor = workspace.Base.BrickColor
  1423. p.CanCollide = false
  1424. p.Transparency = 0
  1425. p.Anchored = true
  1426. p.Locked=true
  1427. p.Material = workspace.Base.Material
  1428. s = math.random(1,40)/10
  1429. local m = Instance.new("BlockMesh",p)
  1430. m.Scale = Vector3.new(s,s,s)
  1431. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1432. --[[coroutine.wrap(function()
  1433. wait(2)
  1434. while Charging == true do
  1435. wait(2)
  1436. GroundWave1()
  1437. wait(2)
  1438. end
  1439. end)()]]--
  1440.  
  1441. spawn(function()
  1442. while r:wait() do
  1443. if p.Transparency >= 1 then p:Destroy() break end
  1444. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1445. p.Transparency = p.Transparency+0.01
  1446. end
  1447. end)
  1448. wait(.3)
  1449. until Activated == false
  1450. end)
  1451. Debri()
  1452.  
  1453. l = game.Lighting
  1454. l.TimeOfDay = 1
  1455. game.Lighting.Ambient = Color3.new(0,0,0)
  1456. l.Brightness = 0.1
  1457.  
  1458.  
  1459. spawn(function()
  1460. while wait(2)
  1461. do
  1462. GroundWave()
  1463. end
  1464. end)
  1465.  
  1466.  
  1467. local eColors = {"Really blue", "Really blue"}
  1468. coroutine.resume(coroutine.create(function()
  1469. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1470. local magz = (Part0 - Part1).magnitude
  1471. local curpos = Part0
  1472. local trz = {-Offset,Offset}
  1473. for i=1,Times do
  1474. local li = Instance.new("Part", torso)
  1475. li.Name = "Lightning"
  1476. li.TopSurface =0
  1477. li.Material = "Neon"
  1478. li.BottomSurface = 0
  1479. li.Anchored = true
  1480. li.Locked = true
  1481. li.Transparency = Trans or 0.4
  1482. li.BrickColor = BrickColor.new(Color)
  1483. li.formFactor = "Custom"
  1484. li.CanCollide = false
  1485. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1486. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1487. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1488. if Times == i then
  1489. local magz2 = (curpos - Part1).magnitude
  1490. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1491. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1492. else
  1493. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1494. end
  1495. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1496. game.Debris:AddItem(li,.1)
  1497. end
  1498. end
  1499.  
  1500. BodyParts = {}
  1501. for _, v in pairs(char:GetChildren()) do
  1502. if v:IsA("Part") then
  1503. table.insert(BodyParts, v)
  1504. end
  1505. end
  1506.  
  1507. Bounding = {} -- Calculate the bounding boxes
  1508. for _, v in pairs(BodyParts) do
  1509. local temp = {X=nil, Y=nil, Z=nil}
  1510. temp.X = v.Size.X/2 * 10
  1511. temp.Y = v.Size.Y/2 * 10
  1512. temp.Z = v.Size.Z/2 * 10
  1513. Bounding[v.Name] = temp
  1514. end
  1515.  
  1516. while wait(lightspeed) do
  1517. lightspeed = math.random(0.1,0.2)
  1518. local Body1 = BodyParts[math.random(#BodyParts)]
  1519. local Body2 = BodyParts[math.random(#BodyParts)]
  1520. local Pos1 = Vector3.new(
  1521. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1522. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1523. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1524. )
  1525. local Pos2 = Vector3.new(
  1526. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1527. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1528. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1529. )
  1530. local SPos1 = Body1.Position + Pos1
  1531. local SPos2 = Body2.Position + Pos2
  1532. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1533. end
  1534. end))
  1535. for i = 1, 20 do
  1536. wait()
  1537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1543. end
  1544.  
  1545.  
  1546. attack = false
  1547. NoAnims = false
  1548. end
  1549.  
  1550. function weld5(part0, part1, c0, c1)
  1551. weeld=Instance.new("Weld", part0)
  1552. weeld.Part0=part0
  1553. weeld.Part1=part1
  1554. weeld.C0=c0
  1555. weeld.C1=c1
  1556. return weeld
  1557. end
  1558.  
  1559.  
  1560.  
  1561. Grab = false
  1562.  
  1563.  
  1564.  
  1565.  
  1566.  
  1567. fat = Instance.new("BindableEvent",script)
  1568. fat.Name = "Heartbeat"
  1569.  
  1570. script:WaitForChild("Heartbeat")
  1571.  
  1572. frame = 1/30
  1573. tf = 0
  1574. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1575. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1576. lastframe = tick()
  1577. script.Heartbeat:Fire() --ayy lmao
  1578.  
  1579. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1580. tf = tf + s
  1581. if tf >= frame then
  1582. if allowframeloss then
  1583. script.Heartbeat:Fire()
  1584. lastframe=tick()
  1585. else
  1586. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1587. for i=1, math.floor(tf/frame) do
  1588. script.Heartbeat:Fire()
  1589. end
  1590. lastframe=tick()
  1591. end
  1592. if tossremainder then
  1593. tf = 0
  1594. else
  1595. tf = tf - frame * math.floor(tf/frame)
  1596. end
  1597. end
  1598. end)
  1599.  
  1600. function Swait(NUMBER)
  1601. if NUMBER == 0 or NUMBER == nil then
  1602. fat.Event:wait()
  1603. else
  1604. for i = 1, NUMBER do
  1605. fat.Event:wait()
  1606. end
  1607. end
  1608. end
  1609.  
  1610.  
  1611.  
  1612.  
  1613.  
  1614. function GrabAndDrag()
  1615. NoAnims = true
  1616. attack = true
  1617.  
  1618. if Grab == false then
  1619.  
  1620. for i = 1, 20 do
  1621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1627. if Debounces.on == false then break end
  1628. rs:wait(2)
  1629. end
  1630. con1=larm.Touched:connect(function(hit) -- this is grab
  1631. ht = hit.Parent
  1632. hum1=ht:FindFirstChild('Humanoid')
  1633. if hum1 ~= nil then
  1634.  
  1635.  
  1636.  
  1637.  
  1638. z = Instance.new("Sound",char)
  1639. z.SoundId = "rbxassetid://227194112"
  1640. z.Volume = 90
  1641. wait(.1)
  1642. z:Play()
  1643. hum1.PlatformStand=true
  1644. gp = ht
  1645. Grab = true
  1646. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1647. asd.Parent = larm
  1648. asd.Name = "asd"
  1649. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1650.  
  1651.  
  1652. --[[ elseif hum1 == nil then
  1653. con1:disconnect()
  1654. wait() return]]
  1655. end
  1656. end)
  1657.  
  1658.  
  1659. for i = 1, 20 do
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1666. if Debounces.on == false then break end
  1667. rs:wait(2)
  1668. end
  1669. con1:disconnect()
  1670.  
  1671. if gp == nil then
  1672. attack = false
  1673. NoAnims = false
  1674. return end
  1675.  
  1676.  
  1677.  
  1678. --[[for i = 1, 16 do
  1679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1685. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1686. if Debounces.on == false then end
  1687. rs:wait()
  1688. end]]--
  1689. for i = 1, 16 do
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1696. if Debounces.on == false then end
  1697. rs:wait()
  1698. end
  1699.  
  1700.  
  1701. coroutine.resume(coroutine.create(function()
  1702. local BF = Instance.new("BodyVelocity",hed)
  1703. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1704. BF.velocity = root.CFrame.lookVector*120
  1705. wait(2.5)
  1706. BF:remove()
  1707. end))
  1708.  
  1709.  
  1710.  
  1711. z = Instance.new("Sound",char)
  1712. z.SoundId = "rbxassetid://138223085"
  1713. z.Volume = 90
  1714. wait(.1)
  1715. z:Play()
  1716.  
  1717. coroutine.resume(coroutine.create(function()
  1718. for i=1,78 do
  1719. wait()
  1720. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1721. wait(0.01)
  1722. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1723. end
  1724. end))
  1725.  
  1726. coroutine.resume(coroutine.create(function()
  1727. Grabee = gp:FindFirstChild("Torso")
  1728. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1729. wait(0.01)
  1730. for i = 1,78 do
  1731. wait(0.01)
  1732. for i=1, 5 do
  1733. p=Instance.new("Part")
  1734. p.FrontSurface=par.TopSurface
  1735. p.Material=par.Material
  1736. p.BottomSurface=0
  1737. p.Anchored=true p.CanCollide=false
  1738. p.BrickColor=par.BrickColor
  1739. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1740. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1741. p.Parent=char
  1742. game:GetService("Debris"):AddItem(p,2+i*.1)
  1743. if math.random(1,5)==5 then
  1744. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1745. end
  1746. end
  1747. end
  1748.  
  1749. end))
  1750.  
  1751. coroutine.resume(coroutine.create(function()
  1752. Grabee = gp:FindFirstChild("Torso")
  1753. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1754. wait(0.01)
  1755.  
  1756. for i=1, 78 do
  1757. wait(0.01)
  1758. for i=1, 1 do
  1759. p=Instance.new("Part")
  1760. p.TopSurface=par.TopSurface
  1761. p.BottomSurface=par.BottomSurface
  1762. p.Material=par.Material
  1763. p.BottomSurface=0
  1764. p.Anchored=false p.CanCollide=false
  1765. p.BrickColor=par.BrickColor
  1766. p.formFactor="Custom"
  1767. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1768. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1769. p.Parent=char
  1770. game:GetService("Debris"):AddItem(p,3+i*.1)
  1771. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1772. p.RotVelocity=p.Velocity
  1773. if math.random(1,5)==5 then
  1774. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1775. end
  1776. end
  1777. Swait(.025)
  1778. end
  1779.  
  1780. end))
  1781. for i = 1, 100 do
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1788. if Debounces.on == false then end
  1789. rs:wait()
  1790. end
  1791. asd:Destroy()
  1792. gp = nil
  1793. hum1.Health = 0
  1794. attack = false
  1795. ht = nil
  1796. NoAnims = false
  1797. Grab = false
  1798. end
  1799. end
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805.  
  1806.  
  1807.  
  1808.  
  1809.  
  1810.  
  1811. function FindNearestTorso(Position,Distance,SinglePlayer)
  1812. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1813. local List = {}
  1814. for i,v in pairs(workspace:GetChildren())do
  1815. if v:IsA("Model")then
  1816. if v:findFirstChild("Torso")then
  1817. if v ~= char then
  1818. if(v.Torso.Position -Position).magnitude <= Distance then
  1819. table.insert(List,v)
  1820. end
  1821. end
  1822. end
  1823. end
  1824. end
  1825. return List
  1826. end
  1827.  
  1828.  
  1829.  
  1830. function Ring()
  1831.  
  1832.  
  1833. local effspwn = Instance.new("Part")
  1834. local model = Instance.new("Model")
  1835. game.Debris:AddItem(model, 20)
  1836. model.Name = "smasheffects"
  1837. model.Parent = workspace
  1838. effspwn.Name = "spwnr"
  1839. effspwn.Size = Vector3.new(1, 1, 1)
  1840. effspwn.Anchored = true
  1841. effspwn.CanCollide = false
  1842. effspwn.Transparency = 1
  1843. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1844. effspwn.Parent = model
  1845.  
  1846. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1847. if v:FindFirstChild('Humanoid') then
  1848. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1849. v.Humanoid.PlatformStand = true
  1850. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1851. end
  1852. end
  1853. coroutine.resume(coroutine.create(function()
  1854. local shok = Instance.new("Part")
  1855. shok.Name = "wring1"
  1856. shok.BrickColor = BrickColor.new("Really blue")
  1857. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1858. shok.Size = Vector3.new(1, 1, 1)
  1859. shok.Anchored = true
  1860. shok.Material = "Neon"
  1861. shok.Transparency = 0.25
  1862. shok.CanCollide = false
  1863. shok.Parent = model
  1864. game.Debris:AddItem(shok, 12)
  1865. local mesh = Instance.new("SpecialMesh")
  1866. mesh.MeshType = "FileMesh"
  1867. mesh.MeshId = "rbxassetid://3270017"
  1868. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1869. mesh.Parent = shok
  1870. for e = 1, 30 do
  1871. wait()
  1872. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1873. shok.Transparency = shok.Transparency + 0.002
  1874. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1875. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1876. end
  1877. for e = 1, 38 do
  1878. wait()
  1879. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1880. shok.Transparency = shok.Transparency + 0.002
  1881. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1882. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1883. end
  1884. for e = 1, 24 do
  1885. wait()
  1886. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1887. shok.Transparency = shok.Transparency + 0.03
  1888. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1889. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1890. end
  1891. end))
  1892. coroutine.resume(coroutine.create(function()
  1893. local shok = Instance.new("Part")
  1894. shok.Name = "wring2"
  1895. shok.BrickColor = BrickColor.new("Really blue")
  1896. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1897. shok.Size = Vector3.new(1, 1, 1)
  1898. shok.Anchored = true
  1899. shok.Material = "Neon"
  1900. shok.Transparency = 0.25
  1901. shok.CanCollide = false
  1902. shok.Parent = model
  1903. game.Debris:AddItem(shok, 12)
  1904. local mesh = Instance.new("SpecialMesh")
  1905. mesh.MeshType = "FileMesh"
  1906. mesh.MeshId = "rbxassetid://3270017"
  1907. mesh.Scale = Vector3.new(12, 12, 0.05)
  1908. mesh.Parent = shok
  1909. for e = 1, 30 do
  1910. wait()
  1911. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1912. shok.Transparency = shok.Transparency + 0.002
  1913. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1914. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1915. end
  1916. for e = 1, 38 do
  1917. wait()
  1918. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1919. shok.Transparency = shok.Transparency + 0.002
  1920. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1921. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1922. end
  1923. for e = 1, 24 do
  1924. wait()
  1925. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1926. shok.Transparency = shok.Transparency + 0.03
  1927. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1928. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1929. end
  1930. end))
  1931.  
  1932. coroutine.resume(coroutine.create(function()
  1933. local shok = Instance.new("Part")
  1934. shok.Name = "shokwve"
  1935. shok.BrickColor = BrickColor.new("Really black")
  1936. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1937. shok.Size = Vector3.new(1, 1, 1)
  1938. shok.Anchored = true
  1939. shok.Material = "Neon"
  1940. shok.Transparency = 0.6
  1941. shok.CanCollide = false
  1942. shok.Parent = model
  1943. game.Debris:AddItem(shok, 12)
  1944. local mesh = Instance.new("SpecialMesh")
  1945. mesh.MeshType = "FileMesh"
  1946. mesh.MeshId = "rbxassetid://489415447"
  1947. mesh.Scale = Vector3.new(1, 1, 1)
  1948. mesh.Parent = shok
  1949. for e = 1, 12 do
  1950. wait()
  1951. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1952. shok.Transparency = shok.Transparency + 0.002
  1953. end
  1954. for e = 1, 32 do
  1955. wait()
  1956. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1957. shok.Transparency = shok.Transparency + 0.002
  1958. end
  1959. for e = 1, 24 do
  1960. wait()
  1961. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1962. shok.Transparency = shok.Transparency + 0.03
  1963. end
  1964. end))
  1965. coroutine.resume(coroutine.create(function()
  1966. local shok = Instance.new("Part")
  1967. shok.Name = "shock2"
  1968. shok.BrickColor = BrickColor.new("Really black")
  1969. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1970. shok.Size = Vector3.new(1, 1, 1)
  1971. shok.Anchored = true
  1972. shok.Material = "Neon"
  1973. shok.Transparency = 0.35
  1974. shok.CanCollide = false
  1975. shok.Parent = model
  1976. game.Debris:AddItem(shok, 12)
  1977. local mesh = Instance.new("SpecialMesh")
  1978. mesh.MeshType = "FileMesh"
  1979. mesh.MeshId = "rbxassetid://489415447"
  1980. mesh.Scale = Vector3.new(12, 12, 12)
  1981. mesh.Parent = shok
  1982. for e = 1, 15 do
  1983. wait()
  1984. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1985. shok.Transparency = shok.Transparency + 0.004
  1986. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1987. end
  1988. for e = 1, 16 do
  1989. wait()
  1990. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1991. shok.Transparency = shok.Transparency + 0.004
  1992. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1993. end
  1994. for e = 1, 12 do
  1995. wait()
  1996. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1997. shok.Transparency = shok.Transparency + 0.06
  1998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1999. end
  2000. end))
  2001. coroutine.resume(coroutine.create(function()
  2002. local shok = Instance.new("Part")
  2003. shok.Name = "shock3"
  2004. shok.BrickColor = BrickColor.new("Really blue")
  2005. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2006. shok.Size = Vector3.new(1, 1, 1)
  2007. shok.Anchored = true
  2008. shok.Material = "Neon"
  2009. shok.Transparency = 0.35
  2010. shok.CanCollide = false
  2011. shok.Parent = model
  2012. game.Debris:AddItem(shok, 12)
  2013. local mesh = Instance.new("SpecialMesh")
  2014. mesh.MeshType = "FileMesh"
  2015. mesh.MeshId = "rbxassetid://489415447"
  2016. mesh.Scale = Vector3.new(12, 12, 12)
  2017. mesh.Parent = shok
  2018. for e = 1, 15 do
  2019. wait()
  2020. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2021. shok.Transparency = shok.Transparency + 0.004
  2022. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2023. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2024. end
  2025. for e = 1, 16 do
  2026. wait()
  2027. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2028. shok.Transparency = shok.Transparency + 0.004
  2029. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2030. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2031. end
  2032. for e = 1, 12 do
  2033. wait()
  2034. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2035. shok.Transparency = shok.Transparency + 0.06
  2036. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2037. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2038. end
  2039. end))
  2040.  
  2041. end
  2042.  
  2043.  
  2044.  
  2045.  
  2046.  
  2047.  
  2048.  
  2049. it=Instance.new
  2050. vt=Vector3.new
  2051. cf=CFrame.new
  2052.  
  2053. function NoOutline(Part)
  2054. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2055. end
  2056.  
  2057.  
  2058. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2059. local fp=it("Part")
  2060. fp.formFactor=formfactor
  2061. fp.Parent=parent
  2062. fp.Reflectance=reflectance
  2063. fp.Transparency=transparency
  2064. fp.CanCollide=false
  2065. fp.Locked=true
  2066. fp.BrickColor=brickcolor
  2067. fp.Name=name
  2068. fp.Size=size
  2069. fp.Position=torso.Position
  2070. NoOutline(fp)
  2071. fp.Material="SmoothPlastic"
  2072. fp:BreakJoints()
  2073. return fp
  2074. end
  2075.  
  2076.  
  2077.  
  2078. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2079. local mesh=it(Mesh)
  2080. mesh.Parent=part
  2081. if Mesh=="SpecialMesh" then
  2082. mesh.MeshType=meshtype
  2083. if meshid~="nil" then
  2084. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2085. end
  2086. end
  2087. mesh.Offset=offset
  2088. mesh.Scale=scale
  2089. return mesh
  2090. end
  2091.  
  2092. function weld(parent,part0,part1,c0)
  2093. local weld=it("Weld")
  2094. weld.Parent=parent
  2095. weld.Part0=part0
  2096. weld.Part1=part1
  2097. weld.C0=c0
  2098. return weld
  2099. end
  2100.  
  2101.  
  2102. function swait(num)
  2103. if num==0 or num==nil then
  2104. game:service'RunService'.Stepped:wait(0)
  2105. else
  2106. for i=0,num do
  2107. game:service'RunService'.Stepped:wait(0)
  2108. end
  2109. end
  2110. end
  2111.  
  2112.  
  2113.  
  2114.  
  2115. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2116. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2117. end
  2118.  
  2119. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2120. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2121. prt.Anchored=true
  2122. prt.CFrame=cframe
  2123. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2124. --http://www.roblox.com/asset/?id=4770560
  2125. game:GetService("Debris"):AddItem(prt,2)
  2126. CF=prt.CFrame
  2127. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2128. for i=0,1,0.2 do
  2129. wait()
  2130. Part.CFrame=CF*cf(0,0,-0.4)
  2131. end
  2132. for i=0,1,delay do
  2133. wait()
  2134. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2135. Mesh.Scale=Mesh.Scale
  2136. end
  2137. for i=0,1,0.1 do
  2138. wait()
  2139. Part.Transparency=i
  2140. end
  2141. Part.Parent=nil
  2142. end),prt,msh,CF)
  2143. end
  2144.  
  2145. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2146. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2147. prt.Anchored=true
  2148. prt.Material = "SmoothPlastic"
  2149. prt.CFrame=cframe
  2150. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2151. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2152. game:GetService("Debris"):AddItem(prt,5)
  2153. coroutine.resume(coroutine.create(function(Part,Mesh)
  2154. for i=0,1,delay do
  2155. swait()
  2156. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2157. Part.Transparency=i
  2158. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2159. end
  2160. Part.Parent=nil
  2161. end),prt,msh)
  2162. end
  2163.  
  2164. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2165. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2166. prt.Anchored=true
  2167. prt.Material = "Neon"
  2168. prt.CFrame=cframe
  2169. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2170. game:GetService("Debris"):AddItem(prt,5)
  2171. coroutine.resume(coroutine.create(function(Part,Mesh)
  2172. local rtype = rottype
  2173. for i=0,1,delay do
  2174. swait()
  2175. if rtype == 1 then
  2176. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2177. elseif rtype == 2 then
  2178. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2179. end
  2180. Part.Transparency=i
  2181. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2182. end
  2183. Part.Parent=nil
  2184. end),prt,msh)
  2185. end
  2186.  
  2187. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2188. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2189. prt.Anchored=true
  2190. prt.CFrame=cframe
  2191. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2192. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2193. game:GetService("Debris"):AddItem(prt,5)
  2194. coroutine.resume(coroutine.create(function(Part,Mesh)
  2195. for i=0,1,delay do
  2196. wait()
  2197. Part.Transparency=i
  2198. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2199. end
  2200. Part.Parent=nil
  2201. end),prt,msh)
  2202. end
  2203.  
  2204. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2205. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2206. prt.Anchored=false
  2207. prt.CFrame=cframe
  2208. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2209. local wld=weld(prt,prt,Parent,cframe)
  2210. game:GetService("Debris"):AddItem(prt,5)
  2211. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2212. for i=0,1,delay do
  2213. wait()
  2214. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2215. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2216. Part.Transparency=i
  2217. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2218. end
  2219. Part.Parent=nil
  2220. end),prt,msh,wld)
  2221. end
  2222.  
  2223. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2224. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2225. prt.Anchored=false
  2226. prt.CFrame=cframe
  2227. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2228. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2229. game:GetService("Debris"):AddItem(prt,5)
  2230. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2231. for i=0,1,delay do
  2232. wait()
  2233. Weld.C0=euler(i*20,0,0)
  2234. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2235. Part.Transparency=i
  2236. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2237. end
  2238. Part.Parent=nil
  2239. end),prt,msh,wld)
  2240. end
  2241.  
  2242. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2243. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2244. prt.Anchored=true
  2245. prt.CFrame=cframe
  2246. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2247. game:GetService("Debris"):AddItem(prt,2)
  2248. coroutine.resume(coroutine.create(function(Part,Mesh)
  2249. for i=0,1,delay do
  2250. wait()
  2251. Part.CFrame=Part.CFrame
  2252. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2253. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2254. prt2.Anchored=true
  2255. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2256. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2257. game:GetService("Debris"):AddItem(prt2,2)
  2258. coroutine.resume(coroutine.create(function(Part,Mesh)
  2259. for i=0,1,0.1 do
  2260. wait()
  2261. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2262. end
  2263. Part.Parent=nil
  2264. end),prt2,msh2)
  2265. end
  2266. for i=0,1,delay*2 do
  2267. wait()
  2268. Part.CFrame=Part.CFrame
  2269. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2270. end
  2271. Part.Parent=nil
  2272. end),prt,msh)
  2273. end
  2274.  
  2275. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2276. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2277. prt.Anchored=true
  2278. prt.CFrame=cframe
  2279. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2280. game:GetService("Debris"):AddItem(prt,2)
  2281. coroutine.resume(coroutine.create(function(Part,Mesh)
  2282. for i=0,1,delay do
  2283. wait()
  2284. Part.CFrame=Part.CFrame
  2285. Part.Transparency=i
  2286. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2287. end
  2288. Part.Parent=nil
  2289. end),prt,msh)
  2290. end
  2291.  
  2292. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2293. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2294. prt.Anchored=true
  2295. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2296. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2297. game:GetService("Debris"):AddItem(prt,2)
  2298. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2299. CF=Part.CFrame
  2300. Numbb=0
  2301. randnumb=math.random()/10
  2302. rand1=math.random()/10
  2303. for i=0,1,rand1 do
  2304. wait()
  2305. CF=CF*cf(0,math.random()/2,0)
  2306. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2307. Part.CFrame=CF*euler(Numbb,0,0)
  2308. Part.Transparency=i
  2309. Numbb=Numbb+randnumb
  2310. end
  2311. Part.Parent=nil
  2312. end),prt,CF,Numbb,randnumb)
  2313. end
  2314.  
  2315. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2316. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2317. prt.Anchored=true
  2318. prt.CFrame=cframe
  2319. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2320. game:GetService("Debris"):AddItem(prt,5)
  2321. coroutine.resume(coroutine.create(function(Part,Mesh)
  2322. for i=0,1,delay do
  2323. wait()
  2324. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2325. Part.Transparency=i
  2326. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2327. end
  2328. Part.Parent=nil
  2329. end),prt,msh)
  2330. end
  2331.  
  2332. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2333. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2334. prt.Anchored=true
  2335. prt.CFrame=cframe
  2336. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2337. game:GetService("Debris"):AddItem(prt,2)
  2338. coroutine.resume(coroutine.create(function(Part,Mesh)
  2339. for i=0,1,delay do
  2340. wait()
  2341. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2342. Part.Transparency=i
  2343. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2344. end
  2345. Part.Parent=nil
  2346. end),prt,msh)
  2347. end
  2348.  
  2349. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2350. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2351. prt.Anchored=true
  2352. prt.CFrame=cframe*cf(x,y,z)
  2353. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2354. game:GetService("Debris"):AddItem(prt,5)
  2355. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2356. local num=math.random()
  2357. local num2=math.random(-3,2)+math.random()
  2358. local numm=0
  2359. for i=0,1,delay*2 do
  2360. swait()
  2361. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2362. Part.Transparency=i
  2363. numm=numm+0.01
  2364. end
  2365. Part.Parent=nil
  2366. Mesh.Parent=nil
  2367. end),prt,msh,x,y,z)
  2368. end
  2369.  
  2370.  
  2371.  
  2372. function newRay(start,face,range,wat)
  2373. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2374. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2375. return rey,hit,pos
  2376. end
  2377.  
  2378. function Landing()
  2379. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2380. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2381. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2382. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2383. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2384. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2385.  
  2386. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2387. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2388. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2389. end
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395.  
  2396.  
  2397.  
  2398.  
  2399.  
  2400. function nooutline(part)
  2401. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2402. end
  2403.  
  2404.  
  2405.  
  2406.  
  2407. function debris(cfremz, thepart, amt)
  2408. for j = 1, amt do
  2409. do
  2410. local pr = Instance.new("Part")
  2411. nooutline(pr)
  2412. pr.Name = "debrisobeb"
  2413. pr.Anchored = true
  2414. pr.BrickColor = thepart.BrickColor
  2415. pr.CanCollide = true
  2416. pr.Material = thepart.Material
  2417. pr.Transparency = thepart.Transparency
  2418. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2419. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2420. pr.Parent = workspace
  2421. game.Debris:AddItem(pr, 25)
  2422. delay(15, function()
  2423. if pr then
  2424. pr.CanCollide = false
  2425. pr.Anchored = false
  2426. end
  2427. end)
  2428. end
  2429. end
  2430. for c = 1, amt do
  2431. do
  2432. local pr2 = Instance.new("Part")
  2433. nooutline(pr2)
  2434. pr2.Name = "moredebr"
  2435. pr2.Anchored = false
  2436. pr2.BrickColor = thepart.BrickColor
  2437. pr2.CanCollide = false
  2438. pr2.Material = thepart.Material
  2439. pr2.Transparency = thepart.Transparency
  2440. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2441. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2442. pr2.Parent = workspace
  2443. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2444. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2445. game.Debris:AddItem(pr2, 45)
  2446. delay(2, function()
  2447. pr2.CanCollide = true
  2448. wait(10)
  2449. if pr2 then
  2450. pr2.CanCollide = false
  2451. end
  2452. end)
  2453. end
  2454. end
  2455. end
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463.  
  2464.  
  2465.  
  2466. function AirSlam()
  2467. NoAnims = true
  2468. attack = true
  2469. for i = 1, 20 do
  2470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. wait(0.5)
  2480.  
  2481.  
  2482. coroutine.resume(coroutine.create(function()
  2483. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2484. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2485. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2486. end))
  2487.  
  2488. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2489.  
  2490. hum.WalkSpeed = 50
  2491. BV = Instance.new("BodyVelocity", torso)
  2492. BV.maxForce = Vector3.new(0,200000,0)
  2493. BV.P = 100000
  2494. BV.velocity = Vector3.new(0,150,0)
  2495. for i = 1, 20 do
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2502. if Debounces.on == false then break end
  2503. wait()
  2504. end
  2505. BV:Destroy()
  2506.  
  2507. coroutine.resume(coroutine.create(function()
  2508. for i = 1, 2880, 48 do
  2509. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2510. rs:wait(4)
  2511. end
  2512. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2513. end))
  2514.  
  2515. for i = 1, 30 do
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525.  
  2526. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2527. for i = 1, 20 do
  2528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2534. if Debounces.on == false then break end
  2535. wait()
  2536. end
  2537. end
  2538. local ry,ht,ps=nil,nil,nil
  2539. while ht==nil do
  2540. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2541. wait()
  2542. end
  2543. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2544. if par then
  2545. local cfremz = CFrame.new(loc)
  2546. debris(cfremz, par, 50)
  2547. end
  2548. coroutine.resume(coroutine.create(function()
  2549. Ring()
  2550. end))
  2551. Landing()
  2552. Sound("rbxassetid://514867425",char,90,1,false)
  2553.  
  2554. hum.WalkSpeed = 5
  2555. for i = 1, 25 do
  2556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2562. if Debounces.on == false then break end
  2563. wait()
  2564. end
  2565. wait(0.2)
  2566. attack = false
  2567. NoAnims = false
  2568. end
  2569.  
  2570.  
  2571.  
  2572. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2573. local p = Instance.new("Part")
  2574. p.Parent = parent
  2575. p.Size = Vector3.new(1,1,1)
  2576. p.Transparency = transparency
  2577. p.Reflectance = reflectance
  2578. p.CanCollide = false
  2579. p.BrickColor = brickcolor
  2580. p.Material = material
  2581. return p
  2582. end
  2583.  
  2584.  
  2585. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2586. local weld = Instance.new("Weld")
  2587. weld.Parent = parent
  2588. weld.Part0 = part0
  2589. weld.Part1 = part1
  2590. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2591. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2592. return weld
  2593. end
  2594.  
  2595.  
  2596.  
  2597. --[[HandleR = Instance.new("Part")
  2598. HandleR.BrickColor = BrickColor.new("Really blue")
  2599. HandleR.Material = "Neon"
  2600. HandleR.Transparency = 0.3
  2601. HandleR.Size = Vector3.new(1,0.8,4)
  2602. HandleR.CFrame = sorb.CFrame
  2603. HandleRM = Instance.new("SpecialMesh",HandleR)
  2604. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2605. HandleRM.Scale = Vector3.new(1,1,1)
  2606.  
  2607. HandleL = Instance.new("Part")
  2608. HandleL.BrickColor = BrickColor.new("Really blue")
  2609. HandleL.Material = "Neon"
  2610. HandleL.Transparency = 0.3
  2611. HandleL.Size = Vector3.new(1,0.8,4)
  2612. HandleL.CFrame = sorb2.CFrame
  2613. HandleLM = Instance.new("SpecialMesh",HandleL)
  2614. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2615. HandleLM.Scale = Vector3.new(1,1,1)]]
  2616.  
  2617.  
  2618. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2619. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2620. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2621. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2622.  
  2623.  
  2624. v3 = Vector3.new
  2625. rad=math.rad
  2626.  
  2627. kiblade = Instance.new("Part",char)
  2628. kiblade.Name = "Blade"
  2629. kiblade.Size = v3(1,5,1)
  2630. kiblade.Transparency = 1
  2631. kiblade.BrickColor = BrickColor.new("Really blue")
  2632. kiblade.Position = v3(999,999,999)
  2633. kiblade.CanCollide = false
  2634. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2635. kiblademesh.MeshType = "FileMesh"
  2636. kiblademesh.MeshId = "rbxassetid://898849476"
  2637. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2638. kiweld7 = Instance.new("Weld",kiblade)
  2639. kiweld7.Part0 = rarm
  2640. kiweld7.Part1 = kiblade
  2641. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2642. kiblade1 = Instance.new("Part",char)
  2643. kiblade1.Name = "Blade"
  2644. kiblade1.Transparency = 1
  2645. kiblade1.Size = v3(0.1,0.1,0.1)
  2646. kiblade1.Position = v3(999,999,999)
  2647. kiblade1.CanCollide = false
  2648. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2649. kiblademesh.MeshType = "Sphere"
  2650. kiblademesh.Scale = v3(1,1,1)
  2651. kiweld = Instance.new("Weld",kiblade1)
  2652. kiweld.Part0 = rarm
  2653. kiweld.Part1 = kiblade1
  2654. kiweld.C0 = CFrame.new(0,-1,0)
  2655. kiblade2 = Instance.new("Part",char)
  2656. kiblade2.Name = "Blade"
  2657. kiblade2.Size = v3(0.1,0.1,0.1)
  2658. kiblade2.Transparency = 1
  2659. kiblade2.Position = v3(999,999,999)
  2660. kiblade2.CanCollide = false
  2661. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2662. kiblademesh.MeshType = "Sphere"
  2663. kiblademesh.Scale = v3(1,1,1)
  2664. kiweld = Instance.new("Weld",kiblade2)
  2665. kiweld.Part0 = rarm
  2666. kiweld.Part1 = kiblade2
  2667. kiweld.C0 = CFrame.new(0,-4.5,0)
  2668. torso = game.Players.LocalPlayer.Character.Torso
  2669. head = game.Players.LocalPlayer.Character.Head
  2670. torso1 = Instance.new("Attachment",kiblade1)
  2671. head1 = Instance.new("Attachment",kiblade2)
  2672. trail = Instance.new("Trail",torso)
  2673. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2674. trail.Attachment0 = torso1
  2675. trail.Attachment1 = head1
  2676. trail.Lifetime = 0.5
  2677. trail.Enabled = false
  2678.  
  2679.  
  2680.  
  2681.  
  2682. kiblade2 = Instance.new("Part",char)
  2683. kiblade2.Name = "Blade"
  2684. kiblade2.Size = v3(1,5,1)
  2685. kiblade2.Transparency = 1
  2686. kiblade2.BrickColor = BrickColor.new("Really blue")
  2687. kiblade2.Position = v3(999,999,999)
  2688. kiblade2.CanCollide = false
  2689. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2690. kiblademesh2.MeshType = "FileMesh"
  2691. kiblademesh2.MeshId = "rbxassetid://898849476"
  2692. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2693. kiweld72 = Instance.new("Weld",kiblade2)
  2694. kiweld72.Part0 = larm
  2695. kiweld72.Part1 = kiblade2
  2696. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2697. kiblade12 = Instance.new("Part",char)
  2698. kiblade12.Name = "Blade"
  2699. kiblade12.Transparency = 1
  2700. kiblade12.Size = v3(0.1,0.1,0.1)
  2701. kiblade12.Position = v3(999,999,999)
  2702. kiblade12.CanCollide = false
  2703. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2704. kiblademesh2.MeshType = "Sphere"
  2705. kiblademesh2.Scale = v3(1,1,1)
  2706. kiweld2 = Instance.new("Weld",kiblade12)
  2707. kiweld2.Part0 = larm
  2708. kiweld2.Part1 = kiblade12
  2709. kiweld2.C0 = CFrame.new(0,-1,0)
  2710. kiblade22 = Instance.new("Part",char)
  2711. kiblade22.Name = "Blade"
  2712. kiblade22.Size = v3(0.1,0.1,0.1)
  2713. kiblade22.Transparency = 1
  2714. kiblade22.Position = v3(999,999,999)
  2715. kiblade22.CanCollide = false
  2716. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2717. kiblademesh2.MeshType = "Sphere"
  2718. kiblademesh2.Scale = v3(1,1,1)
  2719. kiweld2 = Instance.new("Weld",kiblade22)
  2720. kiweld2.Part0 = larm
  2721. kiweld2.Part1 = kiblade22
  2722. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2723. torso2 = game.Players.LocalPlayer.Character.Torso
  2724. head2 = game.Players.LocalPlayer.Character.Head
  2725. torso12 = Instance.new("Attachment",kiblade12)
  2726. head12 = Instance.new("Attachment",kiblade22)
  2727. trail2 = Instance.new("Trail",torso2)
  2728. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2729. trail2.Attachment0 = torso12
  2730. trail2.Attachment1 = head12
  2731. trail2.Lifetime = 0.5
  2732. trail2.Enabled = false
  2733.  
  2734.  
  2735.  
  2736. local Gibs = game.Workspace
  2737.  
  2738.  
  2739.  
  2740.  
  2741.  
  2742.  
  2743.  
  2744.  
  2745.  
  2746.  
  2747.  
  2748.  
  2749. function Kill(Character)
  2750. Character.Humanoid.Health = 0
  2751. local poo = Instance.new("IntValue",Character)
  2752. poo.Name = "haha nope"
  2753. local svch = Character
  2754. local hum = Character:findFirstChild("Humanoid")
  2755. Character.Archivable = true
  2756. local chrclone = Character:clone()
  2757. Character.Archivable = false
  2758.  
  2759. local ch = chrclone:GetChildren()
  2760. local i
  2761. for i = 1,#ch do
  2762. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2763. ch[i]:remove()
  2764. end
  2765. end
  2766. local function Scan(ch)
  2767. local e
  2768. for e = 1,#ch do
  2769. Scan(ch[e]:GetChildren())
  2770. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2771. ch[e]:remove()
  2772. end
  2773. end
  2774. end
  2775. Scan(chrclone:GetChildren())
  2776.  
  2777. local hum2 = chrclone:findFirstChild("Humanoid")
  2778.  
  2779.  
  2780. if hum2 ~= nil then
  2781. hum2.Name = "Humanoid2"
  2782. hum2.PlatformStand = true
  2783. hum2.Sit = true
  2784. hum2.MaxHealth = 0
  2785. hum2.Health = 0
  2786. end
  2787.  
  2788. local ch = Character:GetChildren()
  2789. local i
  2790. for i = 1,#ch do
  2791. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2792. ch[i]:remove()
  2793. end
  2794. end
  2795.  
  2796. wait(0.2)
  2797.  
  2798. local ch = Character:GetChildren()
  2799. local i
  2800. for i = 1,#ch do
  2801. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2802. ch[i]:remove()
  2803. end
  2804. end
  2805. Character = chrclone
  2806. local Torso = Character.Torso
  2807. local movevector = Vector3.new()
  2808.  
  2809. if Torso then
  2810. local Head = Character:FindFirstChild("Head")
  2811. local Limb = Character:FindFirstChild("Right Arm")
  2812. if Limb then
  2813.  
  2814. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2815. local Joint = Instance.new("Glue")
  2816. Joint.Name = "RightShoulder"
  2817. Joint.Part0 = Torso
  2818. Joint.Part1 = Limb
  2819. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2820. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2821. Joint.Parent = Torso
  2822.  
  2823. local B = Instance.new("Part")
  2824. B.TopSurface = 0
  2825. B.BottomSurface = 0
  2826. B.formFactor = "Symmetric"
  2827. B.Size = Vector3.new(1, 1, 1)
  2828. B.Transparency = 1
  2829. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2830. B.Parent = Character
  2831. local W = Instance.new("Weld")
  2832. W.Part0 = Limb
  2833. W.Part1 = B
  2834. W.C0 = CFrame.new(0, -0.5, 0)
  2835. W.Parent = Limb
  2836.  
  2837. end
  2838. local Limb = Character:FindFirstChild("Left Arm")
  2839. if Limb then
  2840.  
  2841. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2842. local Joint = Instance.new("Glue")
  2843. Joint.Name = "LeftShoulder"
  2844. Joint.Part0 = Torso
  2845. Joint.Part1 = Limb
  2846. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2847. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2848. Joint.Parent = Torso
  2849.  
  2850. local B = Instance.new("Part")
  2851. B.TopSurface = 0
  2852. B.BottomSurface = 0
  2853. B.formFactor = "Symmetric"
  2854. B.Size = Vector3.new(1, 1, 1)
  2855. B.Transparency = 1
  2856. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2857. B.Parent = Character
  2858. local W = Instance.new("Weld")
  2859. W.Part0 = Limb
  2860. W.Part1 = B
  2861. W.C0 = CFrame.new(0, -0.5, 0)
  2862. W.Parent = Limb
  2863.  
  2864. end
  2865. local Limb = Character:FindFirstChild("Right Leg")
  2866. if Limb then
  2867.  
  2868. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2869. local Joint = Instance.new("Glue")
  2870. Joint.Name = "RightHip"
  2871. Joint.Part0 = Torso
  2872. Joint.Part1 = Limb
  2873. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2874. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2875. Joint.Parent = Torso
  2876.  
  2877. local B = Instance.new("Part")
  2878. B.TopSurface = 0
  2879. B.BottomSurface = 0
  2880. B.formFactor = "Symmetric"
  2881. B.Size = Vector3.new(1, 1, 1)
  2882. B.Transparency = 1
  2883. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2884. B.Parent = Character
  2885. local W = Instance.new("Weld")
  2886. W.Part0 = Limb
  2887. W.Part1 = B
  2888. W.C0 = CFrame.new(0, -0.5, 0)
  2889. W.Parent = Limb
  2890.  
  2891. end
  2892. local Limb = Character:FindFirstChild("Left Leg")
  2893. if Limb then
  2894.  
  2895. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2896. local Joint = Instance.new("Glue")
  2897. Joint.Name = "LeftHip"
  2898. Joint.Part0 = Torso
  2899. Joint.Part1 = Limb
  2900. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2901. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2902. Joint.Parent = Torso
  2903.  
  2904. local B = Instance.new("Part")
  2905. B.TopSurface = 0
  2906. B.BottomSurface = 0
  2907. B.formFactor = "Symmetric"
  2908. B.Size = Vector3.new(1, 1, 1)
  2909. B.Transparency = 1
  2910. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2911. B.Parent = Character
  2912. local W = Instance.new("Weld")
  2913. W.Part0 = Limb
  2914. W.Part1 = B
  2915. W.C0 = CFrame.new(0, -0.5, 0)
  2916. W.Parent = Limb
  2917.  
  2918. end
  2919. --[
  2920. local Bar = Instance.new("Part")
  2921. Bar.TopSurface = 0
  2922. Bar.BottomSurface = 0
  2923. Bar.formFactor = "Symmetric"
  2924. Bar.Size = Vector3.new(1, 1, 1)
  2925. Bar.Transparency = 1
  2926. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2927. Bar.Parent = Character
  2928. local Weld = Instance.new("Weld")
  2929. Weld.Part0 = Torso
  2930. Weld.Part1 = Bar
  2931. Weld.C0 = CFrame.new(0, 0.5, 0)
  2932. Weld.Parent = Torso
  2933. --]]
  2934. end
  2935. Character.Parent = Gibs
  2936. game.Debris:AddItem(Character, 12)
  2937. if movevector ~= Vector3.new() then
  2938. for i = 1,10 do
  2939. wait()
  2940. Torso.Velocity = Vector3.new(0,0,-100)
  2941. Head.Velocity = movevector * 200
  2942. end
  2943. end
  2944. end
  2945.  
  2946.  
  2947.  
  2948. function SpinSlice()
  2949. NoAnims = true
  2950. attack = true
  2951.  
  2952.  
  2953. Sound("rbxassetid://588738949",char,90,1,false)
  2954. kiblade.Transparency = 0
  2955. kiblade2.Transparency = 0
  2956. trail.Enabled = true
  2957. trail2.Enabled = true
  2958.  
  2959. hum.WalkSpeed = 0
  2960. for i = 1,40 do
  2961. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2962. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2963. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2966. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2967. if Debounces.on == false then break end
  2968. wait()
  2969. end
  2970.  
  2971.  
  2972. coroutine.resume(coroutine.create(function()
  2973. local BF = Instance.new("BodyVelocity",hed)
  2974. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2975. BF.velocity = root.CFrame.lookVector*120
  2976. wait(2.0)
  2977. BF:remove()
  2978. end))
  2979.  
  2980. coroutine.resume(coroutine.create(function()
  2981. Sound("rbxassetid://588734356",char,90,1,false)
  2982. wait(.1)
  2983. Sound("rbxassetid://588734356",char,90,1,false)
  2984. wait(.1)
  2985. Sound("rbxassetid://588734356",char,90,1,false)
  2986. wait(.1)
  2987. Sound("rbxassetid://588734356",char,90,1,false)
  2988. wait(.1)
  2989. Sound("rbxassetid://588734356",char,90,1,false)
  2990. wait(.1)
  2991. Sound("rbxassetid://588734356",char,90,1,false)
  2992. wait(.1)
  2993. Sound("rbxassetid://588734356",char,90,1,false)
  2994. wait(.1)
  2995. Sound("rbxassetid://588734356",char,90,1,false)
  2996. end))
  2997. local HitBox = Instance.new("Part",rarm)
  2998. HitBox.Size = Vector3.new(1,5,1)
  2999. HitBox.CanCollide = false
  3000. HitBox.Transparency = 1
  3001. local HitBox2 = Instance.new("Weld",HitBox)
  3002. HitBox2.Part0 = rarm
  3003. HitBox2.Part1 = HitBox
  3004. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3005. HitBox.Touched:connect(function(hit)
  3006. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3007. Kill(hit.Parent)
  3008. hit.Parent.Humanoid.PlatformStand = true
  3009. end
  3010. end)
  3011.  
  3012. local HitBox2 = Instance.new("Part",larm)
  3013. HitBox2.Size = Vector3.new(1,5,1)
  3014. HitBox2.CanCollide = false
  3015. HitBox2.Transparency = 1
  3016. local HitBox22 = Instance.new("Weld",HitBox2)
  3017. HitBox22.Part0 = larm
  3018. HitBox22.Part1 = HitBox2
  3019. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3020. HitBox2.Touched:connect(function(hit)
  3021. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3022. Kill(hit.Parent)
  3023. hit.Parent.Humanoid.PlatformStand = true
  3024. end
  3025. end)
  3026.  
  3027. for i = 1,40 do
  3028. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3029. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3030. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3033. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3034. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3035. if Debounces.on == false then break end
  3036. wait()
  3037. end
  3038. kiblade.Transparency = 1
  3039. kiblade2.Transparency = 1
  3040. trail.Enabled = false
  3041. trail2.Enabled = false
  3042. HitBox:Destroy()
  3043. HitBox2:Destroy()
  3044. hum.WalkSpeed = 5
  3045. attack = false
  3046. NoAnims = false
  3047. end
  3048.  
  3049.  
  3050.  
  3051.  
  3052. function hito(partoz, magn, dmg, debtim)
  3053. for _, guy in pairs(workspace:GetChildren()) do
  3054. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3055. do
  3056. local humz = guy:FindFirstChildOfClass("Humanoid")
  3057. local hed = guy:FindFirstChild("Head")
  3058. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3059. local db = Instance.new("StringValue")
  3060. db.Name = "alabo"
  3061. db.Parent = hed
  3062. delay(debtim, function()
  3063. db:Destroy()
  3064. end)
  3065. end
  3066. end
  3067. end
  3068. end
  3069. end
  3070.  
  3071.  
  3072.  
  3073. ang = CFrame.Angles
  3074. rd = math.rad
  3075. rd2 = math.random
  3076. ov = false
  3077.  
  3078.  
  3079.  
  3080. nooutline = function(i)
  3081. i.TopSurface = 10
  3082. end
  3083. makepart = function(l, m, n, o, p, q, r)
  3084. local s = Instance.new("Part")
  3085. s.BrickColor = BrickColor.new(l)
  3086. s.Name = m
  3087. s.Transparency = o
  3088. nooutline(s)
  3089. s.Reflectance = n
  3090. s.Material = p
  3091. s.Anchored = true
  3092. s.CanCollide = false
  3093. s.Locked = true
  3094. s.CFrame = r
  3095. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3096. s.Parent = q
  3097. return s
  3098. end
  3099.  
  3100. makemesh = function(t, u, v, w)
  3101. local x = Instance.new("SpecialMesh")
  3102. x.MeshType = t
  3103. x.Scale = u
  3104. if t == "FileMesh" then
  3105. x.MeshId = v
  3106. end
  3107. x.Parent = w
  3108. return x
  3109. end
  3110.  
  3111. local H = {}
  3112.  
  3113.  
  3114. Barrage = function()
  3115. modz = Instance.new("Model")
  3116. modz.Name = "efx"
  3117. modz.Parent = char
  3118. ov = true
  3119. hum.AutoRotate = false
  3120. local aN = nil
  3121. local a9 = true
  3122. local aa = {}
  3123. local ab = {}
  3124. local b7 = {}
  3125. for j = 1, 16 do
  3126. local ac = Instance.new("Part")
  3127. nooutline(ac)
  3128. ac.Anchored = true
  3129. ac.Locked = true
  3130. ac.CanCollide = false
  3131. ac.Material = "Neon"
  3132. ac.Size = Vector3.new(1, 1, 1)
  3133. ac.Transparency = 1
  3134. ac.CFrame = CFrame.new(0, 1000, 0)
  3135. ac.Parent = modz
  3136. ac.BrickColor = BrickColor.new("Really blue")
  3137. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3138. table.insert(aa, ac)
  3139. end
  3140. for j = 1, 40 do
  3141. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3142. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3143. table.insert(ab, a3)
  3144. end
  3145. for j = 1, 30 do
  3146. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3147. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3148. table.insert(b7, a3)
  3149. end
  3150. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3151. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3152. for I,aO in pairs(H) do
  3153. if aO.Parent == rarm or aO.Parent == larm then
  3154. aN = aO.Transparency
  3155. aO.Transparency = 1
  3156. end
  3157. end
  3158. local a8 = Instance.new("BodyGyro")
  3159. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3160. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3161. a8.P = 580000
  3162. a8.D = 250
  3163. a8.Parent = root
  3164. coroutine.resume(coroutine.create(function()
  3165. while a8 do
  3166. swait()
  3167. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3168. end
  3169. end))
  3170. local af = 0
  3171. local ag = 0
  3172. repeat
  3173. ag = ag + 1
  3174. if af == 0 then
  3175. af = 1
  3176. else
  3177. af = af % 14 + 1
  3178. end
  3179. coroutine.resume(coroutine.create(function()
  3180. local ah = aa[af]
  3181. local ai = ab[af]
  3182. local aj = ab[af + 14]
  3183. local ba = b7[af]
  3184. ah.Size = Vector3.new(1, 1, 2)
  3185. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3186. ah.Transparency = 0.25
  3187. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3188. ai.Transparency = 0.35
  3189. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3190. aj.Transparency = 0.45
  3191. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3192. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3193. if af % 2 == 1 then
  3194. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3195. else
  3196. if af % 2 == 0 then
  3197. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3198. end
  3199. end
  3200. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3201. ba.Transparency = 0.4
  3202. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3203. local bb = ah.CFrame * cf(0, 0, -5)
  3204. local bc = aj.CFrame * cf(0, -0.1, 0)
  3205. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3206. local ak = false
  3207. for j = 1, 12 do
  3208. swait()
  3209. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3210. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3211. if a1 and ak == false then
  3212. ak = true
  3213. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3214. do
  3215. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3216. game.Debris:AddItem(a3, 0.5)
  3217. local a5 = rd2(1, 12)
  3218. if a5 == 6 then
  3219. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3220. else
  3221. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3222. end
  3223. coroutine.resume(coroutine.create(function()
  3224. for I = 1, 4 do
  3225. swait()
  3226. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3227. a3.Transparency = a3.Transparency + 0.2
  3228. end
  3229. a3:Destroy()
  3230. end))
  3231. end
  3232. end
  3233. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3234. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3235. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3236. ah.Transparency = ah.Transparency + 0.0725
  3237. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3238. ai.Transparency = ai.Transparency + 0.06
  3239. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3240. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3241. aj.Transparency = aj.Transparency + 0.05
  3242. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3243. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3244. ba.Transparency = ba.Transparency + 0.06
  3245. end
  3246. end))
  3247. swait()
  3248. until ov == false
  3249. for I,aO in pairs(H) do
  3250. if aO.Parent == rarm or aO.Parent == larm then
  3251. aO.Transparency = aN
  3252. end
  3253. end
  3254. b8:Destroy()
  3255. b9:Destroy()
  3256. a8:Destroy()
  3257. hum.AutoRotate = true
  3258. ov = false
  3259. wait(1)
  3260. for I,al in pairs(aa) do
  3261. al:Destroy()
  3262. end
  3263. for I,am in pairs(ab) do
  3264. am:Destroy()
  3265. end
  3266. for I,be in pairs(b7) do
  3267. be:Destroy()
  3268. end
  3269. end
  3270.  
  3271.  
  3272.  
  3273.  
  3274.  
  3275.  
  3276. function Kneel()
  3277.  
  3278. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3279. if v:FindFirstChild('Humanoid') then
  3280.  
  3281. hum2 = v:FindFirstChild('Humanoid')
  3282. hum2.PlatformStand=true
  3283.  
  3284. end
  3285. end
  3286. end
  3287.  
  3288. --[[mouse.KeyDown:connect(function(key)
  3289. if key == "l" and Trans == false and Strength then
  3290. Transformation()
  3291. Trans = true
  3292. end
  3293. end)]]
  3294.  
  3295.  
  3296.  
  3297. mouse.KeyDown:connect(function(key)
  3298. if key == "z" then
  3299. GrabAndDrag()
  3300. end
  3301. end)
  3302.  
  3303.  
  3304. mouse.KeyDown:connect(function(key)
  3305. if key == "x" then
  3306. AirSlam()
  3307. end
  3308. end)
  3309.  
  3310.  
  3311.  
  3312. mouse.KeyDown:connect(function(key)
  3313. if key == "c" then
  3314. SpinSlice()
  3315. end
  3316. end)
  3317.  
  3318.  
  3319. mouse.KeyDown:connect(function(key)
  3320. if key == "p" and Full == false then
  3321. FullPower()
  3322. end
  3323. end)
  3324.  
  3325. mouse.KeyDown:connect(function(key)
  3326. if key == "1" then
  3327. Sound("rbxassetid://966268002",char,90,1,false)
  3328. Kneel()
  3329. end
  3330. end)
  3331.  
  3332. mouse.KeyDown:connect(function(key)
  3333. if key == "v" then
  3334. if ov == false then
  3335. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3336. wait()
  3337. local ChatService = game:GetService("Chat")
  3338. wait()
  3339. local ChatService = game:GetService("Chat")
  3340. coroutine.resume(coroutine.create(function()
  3341. s = 0
  3342. repeat
  3343. s = s + 1
  3344. Barrage()
  3345. wait()
  3346. until not ov
  3347. end))
  3348. if Full == true then
  3349. coroutine.resume(coroutine.create(function()
  3350. s = 0
  3351. repeat
  3352. s = s + 1
  3353. Barrage()
  3354. wait()
  3355. until not ov
  3356. end))
  3357. end
  3358. mouse.KeyUp:connect(function(key)
  3359. if key == "v" then
  3360. wait(0.4)
  3361. ov = false
  3362. wait(0.1)
  3363. end
  3364. end)
  3365. end
  3366. end
  3367. end)
  3368.  
  3369.  
  3370.  
  3371.  
  3372.  
  3373. -----animations-----
  3374.  
  3375. game:GetService("RunService").RenderStepped:connect(function()
  3376. char.Humanoid.FreeFalling:connect(function(f)
  3377. if f then
  3378. ffing = true
  3379. else
  3380. ffing = false
  3381. end
  3382. end)
  3383. sine = sine + add
  3384. if ffing==true then
  3385. anim="jump"
  3386. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3387. anim="idle"
  3388. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3389. anim = "walk"
  3390. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3391. anim = "run"
  3392. end
  3393.  
  3394. if NoAnims==false then
  3395. if anim=="idle" then
  3396. add=0.5
  3397. if trans == false then
  3398. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3399. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3400. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3401. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3402. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3403. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3404. else
  3405. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3406. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3407. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3410. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3411. end
  3412.  
  3413. elseif anim=="walk" then
  3414. add=0.5
  3415. if trans == false then
  3416. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3417. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3418. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3419. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3420. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3421. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3422. else
  3423. change = 0.5
  3424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3430. end
  3431.  
  3432. elseif anim=="run" then
  3433. add=0.5
  3434. if trans == false then
  3435. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3436. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3437. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3438. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3439. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3440. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3441. else
  3442. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3443. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3444. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3445. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3446. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3447. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3448. end
  3449.  
  3450. elseif anim=="jump" then
  3451. add=0.5
  3452. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3453. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3454. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3455. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3456. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3457. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3458.  
  3459. end
  3460. end
  3461.  
  3462. end)
  3463.  
  3464.  
  3465. --[[l = game.Lighting
  3466. l.TimeOfDay = 1
  3467. game.Lighting.Ambient = Color3.new(0,0,0)
  3468. l.Brightness = 0.1]]--
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